ref: 25048bd12dfb1f7182be32f1dba24616c6175377
parent: 55d8de6c24b0a05d9b76f32ce64074cb22589164
author: Remy Oukaour <remy.oukaour@gmail.com>
date: Thu Jan 18 19:16:08 EST 2018
wiggle → wobble
--- a/audio/sfx.asm
+++ b/audio/sfx.asm
@@ -2,8 +2,8 @@
musicheader 1, 5, Sfx_PokeballsPlacedOnTable_Ch5
; f0944
-Sfx_BallWiggle: ; f0944
- musicheader 1, 5, Sfx_BallWiggle_Ch5
+Sfx_BallWobble: ; f0944
+ musicheader 1, 5, Sfx_BallWobble_Ch5
; f0947
Sfx_Potion: ; f0947
@@ -4075,7 +4075,7 @@
endchannel
; f1d32
-Sfx_BallWiggle_Ch5: ; f1d32
+Sfx_BallWobble_Ch5: ; f1d32
dutycycle $2
soundinput $3a
sound __, 5, $f2, $0400
--- a/audio/sfx_pointers.asm
+++ b/audio/sfx_pointers.asm
@@ -180,7 +180,7 @@
dba Sfx_Encore
dba Sfx_BeatUp
dba Sfx_BatonPass
- dba Sfx_BallWiggle
+ dba Sfx_BallWobble
dba Sfx_SweetScent
dba Sfx_SweetScent2
dba Sfx_HitEndOfExpBar
--- a/constants/sfx_constants.asm
+++ b/constants/sfx_constants.asm
@@ -180,7 +180,7 @@
const SFX_ENCORE ; b0
const SFX_BEAT_UP ; b1
const SFX_BATON_PASS ; b2
- const SFX_BALL_WIGGLE ; b3
+ const SFX_BALL_WOBBLE ; b3
const SFX_SWEET_SCENT ; b4
const SFX_SWEET_SCENT_2 ; b5
const SFX_HIT_END_OF_EXP_BAR ; b6
--- a/constants/sprite_anim_constants.asm
+++ b/constants/sprite_anim_constants.asm
@@ -127,7 +127,7 @@
const SPRITE_ANIM_FRAMESET_RED_WALK ; 11
const SPRITE_ANIM_FRAMESET_STILL_CURSOR ; 12
const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL ; 13
- const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WIGGLE ; 14
+ const SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE ; 14
const SPRITE_ANIM_FRAMESET_TRADE_POOF ; 15
const SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE ; 16
const SPRITE_ANIM_FRAMESET_TRADEMON_ICON ; 17
--- a/data/moves/animations.asm
+++ b/data/moves/animations.asm
@@ -401,7 +401,7 @@
anim_if_var_equal $1, .Click
anim_if_var_equal $2, .BreakFree
anim_incobj 1
- anim_sound 0, 1, SFX_BALL_WIGGLE
+ anim_sound 0, 1, SFX_BALL_WOBBLE
anim_jump .Loop
; c93bc
--- a/data/sprite_anims/framesets.asm
+++ b/data/sprite_anims/framesets.asm
@@ -20,7 +20,7 @@
dw .Frameset_RedWalk
dw .Frameset_StillCursor
dw .Frameset_TradePokeBall
- dw .Frameset_TradePokeBallWiggle
+ dw .Frameset_TradePokeBallWobble
dw .Frameset_TradePoof
dw .Frameset_TradeTubeBulge
dw .Frameset_TrademonIcon
@@ -202,7 +202,7 @@
frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 32
endanim
-.Frameset_TradePokeBallWiggle:
+.Frameset_TradePokeBallWobble:
frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_2, 3
frame SPRITE_ANIM_OAMSET_TRADE_POKE_BALL_1, 3
--- a/engine/sprite_anims.asm
+++ b/engine/sprite_anims.asm
@@ -430,7 +430,7 @@
; 8d493
.TradePokeBall_zero ; 8d493
- ld a, SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WIGGLE
+ ld a, SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL_WOBBLE
call _ReinitSpriteAnimFrame
ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX