ref: 26fc7e2521bba2bd552fab7aed8a14fe15870598
parent: 5207615cdcc9ce8fadd4cb76cf0040cc5a407275
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Sun Jan 6 17:11:57 EST 2019
Consistent formatting in Function_SetEnemyMonAndSendOutAnimation and BattleStartMessage
--- a/engine/battle/core.asm
+++ b/engine/battle/core.asm
@@ -3551,17 +3551,20 @@
call BattleCheckEnemyShininess
jr nc, .not_shiny
+
ld a, 1 ; shiny anim
ld [wBattleAnimParam], a
ld de, ANIM_SEND_OUT_MON
call Call_PlayBattleAnim
-.not_shiny
+.not_shiny
ld bc, wTempMonSpecies
farcall CheckFaintedFrzSlp
jr c, .skip_cry
+
farcall CheckBattleScene
jr c, .cry_no_anim
+
hlcoord 12, 0
ld d, $0
ld e, ANIM_MON_SLOW