ref: 33ad00f1abfd791734dcbe33e79f0a49af32958d
parent: 60568e8833ad5b689375b1019818ab13069cd9ad
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Sun Jul 15 07:26:35 EDT 2018
Tile values agree in data/sprites/emotes.asm and data/sprites/facings.asm
--- a/data/sprites/emotes.asm
+++ b/data/sprites/emotes.asm
@@ -2,20 +2,20 @@
; graphics pointer, length, starting tile
dw \1
db \2 tiles, BANK(\1)
- dw vTiles1 tile \3
+ dw vTiles0 tile \3
ENDM
Emotes:
; entries correspond to EMOTE_* constants
- emote ShockEmote, 4, $78
- emote QuestionEmote, 4, $78
- emote HappyEmote, 4, $78
- emote SadEmote, 4, $78
- emote HeartEmote, 4, $78
- emote BoltEmote, 4, $78
- emote SleepEmote, 4, $78
- emote FishEmote, 4, $78
- emote JumpShadowGFX, 1, $7c
- emote FishingRodGFX, 2, $7c
- emote BoulderDustGFX, 2, $7e
- emote GrassRustleGFX, 1, $7e
+ emote ShockEmote, 4, $f8
+ emote QuestionEmote, 4, $f8
+ emote HappyEmote, 4, $f8
+ emote SadEmote, 4, $f8
+ emote HeartEmote, 4, $f8
+ emote BoltEmote, 4, $f8
+ emote SleepEmote, 4, $f8
+ emote FishEmote, 4, $f8
+ emote JumpShadowGFX, 1, $fc
+ emote FishingRodGFX, 2, $fc
+ emote BoulderDustGFX, 2, $fe
+ emote GrassRustleGFX, 1, $fe