ref: 355acfcaeb215e794e446e056fdca59647ea1327
parent: 2d0ed1159e187d7dcdefd982fc6babea9f303f1e
author: Remy Oukaour <remy.oukaour@gmail.com>
date: Mon Jan 1 09:08:08 EST 2018
Fix battle anim documentation
--- a/docs/battle_anim_commands.md
+++ b/docs/battle_anim_commands.md
@@ -1,6 +1,6 @@
# Battle Animation Commands
-Defined in [macros/scripts/battle_anims.asm](/macros/scripts/battle_anims.asm) and [data/moves/animations.asm:BattleAnimations](/data/moves/animations.asm).
+Defined in [macros/scripts/battle_anims.asm](/macros/scripts/battle_anims.asm) and [engine/battle_anims/anim_commands.asm:BattleAnimCommands](/engine/battle_anims/anim_commands.asm).
## `$00`−`$CF`: `anim_wait` *length*
@@ -80,7 +80,7 @@
## `$DB`: `anim_checkpokeball`
-Sets `var` to the result of [GetPokeBallWobble](/engine/battle_anims/getpokeballwobble.asm).
+Sets `BattleAnimVar` to the result of [GetPokeBallWobble](/engine/battle_anims/getpokeballwobble.asm).
## `$DC`: `anim_transform`
@@ -190,19 +190,19 @@
## `$F8`: `anim_if_param_equal` *value*, *address*
-Jumps to another script if `wKickCounter` is equal to *value*.
+Jumps to another script if `wBattleAnimParam` (aka `wKickCounter` or `wPresentPower`) is equal to *value*.
## `$F9`: `anim_setvar` *value*
-Sets `var` to *value*.
+Sets `BattleAnimVar` to *value*.
## `$FA`: `anim_incvar`
-Increments `var` by 1.
+Increments `BattleAnimVar` by 1.
## `$FB`: `anim_if_var_equal` *value*, *address*
-Jumps to another script if `var` is equal to *value*.
+Jumps to another script if `BattleAnimVar` is equal to *value*.
## `$FC`: `anim_jump` *address*