shithub: pokecrystal

Download patch

ref: 3a2932cec1e8cb4ef4fb3dbabf24e341d03c7bbe
parent: f954c61668935d7d4a2b41a5528fddedf04d9c6d
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Wed Oct 21 18:51:24 EDT 2020

Identify remaining two battle anim BG effect functions

--- a/engine/battle_anims/bg_effects.asm
+++ b/engine/battle_anims/bg_effects.asm
@@ -1490,7 +1490,7 @@
 .reached_limit
 	call BattleBGEffects_IncrementJumptable
 .finish
-	call Functionc88a5
+	call Rollout_FillLYOverridesBackup
 	ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
 	add hl, bc
 	ld a, [hl]
@@ -1511,7 +1511,7 @@
 	jr nz, .move_back
 	call BattleBGEffects_IncrementJumptable
 .move_back
-	call Functionc88a5
+	call Rollout_FillLYOverridesBackup
 	ld hl, BG_EFFECT_STRUCT_BATTLE_TURN
 	add hl, bc
 	ld a, [hl]
@@ -1523,7 +1523,7 @@
 	ld [hl], a
 	ret
 
-Functionc88a5:
+Rollout_FillLYOverridesBackup:
 	push af
 	ld a, [wFXAnimID + 1]
 	or a
@@ -2281,7 +2281,7 @@
 	ret
 
 BattleBGEffect_Rollout:
-	call Functionc8d0b
+	call BattleBGEffects_GetShakeAmount
 	jr c, .xor_a
 	bit 7, a
 	jr z, .okay
@@ -2298,7 +2298,7 @@
 	ret
 
 BattleBGEffect_ShakeScreenX:
-	call Functionc8d0b
+	call BattleBGEffects_GetShakeAmount
 	jr nc, .skip
 	xor a
 .skip
@@ -2306,7 +2306,7 @@
 	ret
 
 BattleBGEffect_ShakeScreenY:
-	call Functionc8d0b
+	call BattleBGEffects_GetShakeAmount
 	jr nc, .skip
 	xor a
 .skip
@@ -2313,7 +2313,7 @@
 	ldh [hSCY], a
 	ret
 
-Functionc8d0b:
+BattleBGEffects_GetShakeAmount:
 	ld hl, BG_EFFECT_STRUCT_JT_INDEX
 	add hl, bc
 	ld a, [hl]