ref: 43a1e5b5ba734b098098ede60898facc79a7753c
parent: bd783370f8aa387aaaf6308c67594501ae7ee741
author: xCrystal <rgr.crystal@gmail.com>
date: Thu Dec 28 15:27:44 EST 2017
Fix accidentally renamed constant
--- a/engine/slot_machine.asm
+++ b/engine/slot_machine.asm
@@ -19,9 +19,9 @@
const SLOTS_WAIT_STOP_REEL2
const SLOTS_WAIT_REEL3
const SLOTS_WAIT_STOP_REEL3
- const SlotsAction_Next_09
- const SlotsAction_Next_0a
- const SlotsAction_Next_0b
+ const SLOTS_NEXT_09
+ const SLOTS_NEXT_0a
+ const SLOTS_NEXT_0b
const SLOTS_FLASH_IF_WIN
const SLOTS_FLASH_SCREEN
const SLOTS_GIVE_EARNED_COINS
@@ -1218,7 +1218,7 @@
ReelAction_InitChansey: ; 92d7e
; Ensures the lining up of SEVEN symbols, but this mode is only possible
; when there is bias to SEVEN symbols (and even then, it's still rare).
-; Chansey releases and egg and reel #3 is made to advance 17 slots very
+; Chansey releases and egg and reel #3 is made to advance 17 slots very
; quickly as many times as necessary for the match to SEVENs to show up.
call Slots_CheckMatchedAllThreeReels