shithub: pokecrystal

ref: 4800861b6f84d073bba79c00156eee51c62f1314
dir: /battle/anim_gfx.asm/

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AnimObj00GFX: ; 84a2e
AnimObjHitGFX:       INCBIN "gfx/fx/hit.2bpp.lz"
AnimObjCutGFX:       INCBIN "gfx/fx/cut.2bpp.lz"
AnimObjFireGFX:      INCBIN "gfx/fx/fire.2bpp.lz"
AnimObjWaterGFX:     INCBIN "gfx/fx/water.2bpp.lz"
AnimObjLightningGFX: INCBIN "gfx/fx/lightning.2bpp.lz"
AnimObjSmokeGFX:     INCBIN "gfx/fx/smoke.2bpp.lz"
AnimObjExplosionGFX: INCBIN "gfx/fx/explosion.2bpp.lz"
AnimObjIceGFX:       INCBIN "gfx/fx/ice.2bpp.lz"
AnimObjRocksGFX:     INCBIN "gfx/fx/rocks.2bpp.lz"
AnimObjPoisonGFX:    INCBIN "gfx/fx/poison.2bpp.lz"
AnimObjPlantGFX:     INCBIN "gfx/fx/plant.2bpp.lz"
AnimObjPokeBallGFX:  INCBIN "gfx/fx/pokeball.2bpp.lz"
AnimObjBubbleGFX:    INCBIN "gfx/fx/bubble.2bpp.lz"
AnimObjNoiseGFX:     INCBIN "gfx/fx/noise.2bpp.lz"
AnimObjReflectGFX:   INCBIN "gfx/fx/reflect.2bpp.lz"
AnimObjPowderGFX:    INCBIN "gfx/fx/powder.2bpp.lz"
AnimObjBeamGFX:      INCBIN "gfx/fx/beam.2bpp.lz"
AnimObjSpeedGFX:     INCBIN "gfx/fx/speed.2bpp.lz"
AnimObjChargeGFX:    INCBIN "gfx/fx/charge.2bpp.lz"
AnimObjWindGFX:      INCBIN "gfx/fx/wind.2bpp.lz"
AnimObjWhipGFX:      INCBIN "gfx/fx/whip.2bpp.lz"
AnimObjRopeGFX:      INCBIN "gfx/fx/rope.2bpp.lz"
AnimObjEggGFX:       INCBIN "gfx/fx/egg.2bpp.lz"
AnimObjPsychicGFX:   INCBIN "gfx/fx/psychic.2bpp.lz"
AnimObjSandGFX:      INCBIN "gfx/fx/sand.2bpp.lz"
AnimObjWebGFX:       INCBIN "gfx/fx/web.2bpp.lz"
AnimObjHazeGFX:      INCBIN "gfx/fx/haze.2bpp.lz"
AnimObjHornGFX:      INCBIN "gfx/fx/horn.2bpp.lz"
AnimObjFlowerGFX:    INCBIN "gfx/fx/flower.2bpp.lz"
AnimObjMiscGFX:      INCBIN "gfx/fx/misc.2bpp.lz"
AnimObjSkyAttackGFX: INCBIN "gfx/fx/skyattack.2bpp.lz"
AnimObjGlobeGFX:     INCBIN "gfx/fx/globe.2bpp.lz"
AnimObjShapesGFX:    INCBIN "gfx/fx/shapes.2bpp.lz"
AnimObjStatusGFX:    INCBIN "gfx/fx/status.2bpp.lz"
AnimObjObjectsGFX:   INCBIN "gfx/fx/objects.2bpp.lz"
AnimObjShineGFX:     INCBIN "gfx/fx/shine.2bpp.lz"
AnimObjAngelsGFX:    INCBIN "gfx/fx/angels.2bpp.lz"
AnimObjWaveGFX:      INCBIN "gfx/fx/wave.2bpp.lz"
AnimObjAeroblastGFX: INCBIN "gfx/fx/aeroblast.2bpp.lz"
; 8640e