ref: 4ab60eb2d2898c21af540a605b48911954ec4c45
dir: /macros/coords.asm/
hlcoord EQUS "coord hl," bccoord EQUS "coord bc," decoord EQUS "coord de," coord: MACRO ; register, x, y[, origin] if _NARG < 4 ld \1, (\3) * SCREEN_WIDTH + (\2) + wTilemap else ld \1, (\3) * SCREEN_WIDTH + (\2) + \4 endc ENDM hlbgcoord EQUS "bgcoord hl," bcbgcoord EQUS "bgcoord bc," debgcoord EQUS "bgcoord de," bgcoord: MACRO ; register, x, y[, origin] if _NARG < 4 ld \1, (\3) * BG_MAP_WIDTH + (\2) + vBGMap0 else ld \1, (\3) * BG_MAP_WIDTH + (\2) + \4 endc ENDM dwcoord: MACRO ; x, y rept _NARG / 2 dw (\2) * SCREEN_WIDTH + (\1) + wTilemap shift shift endr ENDM ldcoord_a: MACRO ; x, y[, origin] if _NARG < 3 ld [(\2) * SCREEN_WIDTH + (\1) + wTilemap], a else ld [(\2) * SCREEN_WIDTH + (\1) + \3], a endc ENDM lda_coord: MACRO ; x, y[, origin] if _NARG < 3 ld a, [(\2) * SCREEN_WIDTH + (\1) + wTilemap] else ld a, [(\2) * SCREEN_WIDTH + (\1) + \3] endc ENDM