shithub: pokecrystal

Download patch

ref: 4bcd71e3227181baa536357af3d87a8d02af3890
parent: 0c6f94effd1cb4278b0c0a2f02117055a69537e1
author: PikalaxALT <PikalaxALT@gmail.com>
date: Thu Nov 26 16:06:32 EST 2015

Fix some labels in engine/timeofdaypals.asm

--- a/engine/map_setup.asm
+++ b/engine/map_setup.asm
@@ -272,8 +272,8 @@
 	dba LoadMapAttributes ; 1a
 	dba LoadMapAttributes_SkipPeople ; 1b
 	dba ClearBGPalettes ; 1c
-	dba RotatePalettesRightPalettes ; 1d
-	dba RotatePalettesLeftPalettes ; 1e
+	dba FadeOutPalettes ; 1d
+	dba FadeInPalettes ; 1e
 	dba GetCoordOfUpperLeftCorner ; 1f
 	dba RestoreFacingAfterWarp ; 20
 	dba SpawnInFacingDown ; 21
--- a/engine/specials.asm
+++ b/engine/specials.asm
@@ -66,11 +66,11 @@
 	add_special Special_CardFlip
 	add_special Special_DummyNonfunctionalGameCornerGame
 	add_special Special_ClearBGPalettesBufferScreen
-	add_special RotatePalettesRightPalettes
+	add_special FadeOutPalettes
 	add_special Special_BattleTowerFade
 	add_special Special_FadeBlackQuickly
-	add_special RotatePalettesLeftPalettes
-	add_special Special_RotatePalettesLeftQuickly
+	add_special FadeInPalettes
+	add_special Special_FadeInQuickly
 	add_special Special_ReloadSpritesNoPalettes
 	add_special ClearBGPalettes
 	add_special UpdateTimePals
--- a/engine/timeofdaypals.asm
+++ b/engine/timeofdaypals.asm
@@ -116,7 +116,7 @@
 	ret
 ; 8c079
 
-RotatePalettesLeftPalettes:: ; 8c079
+FadeInPalettes:: ; 8c079
 	ld c, $12
 	call GetTimePalFade
 	ld b, $4
@@ -124,7 +124,7 @@
 	ret
 ; 8c084
 
-RotatePalettesRightPalettes:: ; 8c084
+FadeOutPalettes:: ; 8c084
 	call Function8c0c1
 	ld c, $9
 	call GetTimePalFade
@@ -150,7 +150,7 @@
 	ret
 ; 8c0ab
 
-Special_RotatePalettesLeftQuickly: ; 8c0ab
+Special_FadeInQuickly: ; 8c0ab
 	ld c, $0
 	call GetTimePalFade
 	ld b, $4
--- a/event/field_moves.asm
+++ b/event/field_moves.asm
@@ -7,7 +7,7 @@
 ; 8c7e1
 
 BlindingFlash: ; 8c7e1
-	callba RotatePalettesRightPalettes
+	callba FadeOutPalettes
 	ld hl, StatusFlags
 	set 2, [hl]
 	callba Function8c0e5
@@ -15,7 +15,7 @@
 	ld b, SCGB_09
 	call GetSGBLayout
 	callba Function49409
-	callba RotatePalettesLeftPalettes
+	callba FadeInPalettes
 	ret
 ; 8c80a
 
--- a/event/halloffame.asm
+++ b/event/halloffame.asm
@@ -40,7 +40,7 @@
 	ld [MusicFadeIDHi], a
 	ld a, $a
 	ld [MusicFade], a
-	callba RotatePalettesRightPalettes
+	callba FadeOutPalettes
 	xor a
 	ld [VramState], a
 	ld [hMapAnims], a
@@ -63,7 +63,7 @@
 	ld [MusicFadeIDHi], a
 	ld a, 10
 	ld [MusicFade], a
-	callba RotatePalettesRightPalettes
+	callba FadeOutPalettes
 	xor a
 	ld [VramState], a
 	ld [hMapAnims], a
--- a/event/sacred_ash.asm
+++ b/event/sacred_ash.asm
@@ -52,12 +52,12 @@
 	special HealParty
 	reloadmappart
 	playsound SFX_WARP_TO
-	special RotatePalettesRightPalettes
-	special RotatePalettesLeftPalettes
-	special RotatePalettesRightPalettes
-	special RotatePalettesLeftPalettes
-	special RotatePalettesRightPalettes
-	special RotatePalettesLeftPalettes
+	special FadeOutPalettes
+	special FadeInPalettes
+	special FadeOutPalettes
+	special FadeInPalettes
+	special FadeOutPalettes
+	special FadeInPalettes
 	waitbutton
 	writetext UnknownText_0x50845
 	playsound SFX_CAUGHT_MON
--- a/event/whiteout.asm
+++ b/event/whiteout.asm
@@ -10,7 +10,7 @@
 Script_Whiteout: ; 0x124ce
 	writetext .WhitedOutText
 	closetext
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	pause 40
 	special HealParty
 	checkflag ENGINE_BUG_CONTEST_TIMER
--- a/home/map.asm
+++ b/home/map.asm
@@ -2007,7 +2007,7 @@
 	xor a
 	ld [hBGMapMode], a
 	call LoadStandardMenuDataHeader
-	callba RotatePalettesRightPalettes
+	callba FadeOutPalettes
 	call ClearSprites
 	call DisableSpriteUpdates
 	ret
@@ -2034,7 +2034,7 @@
 	call GetSGBLayout
 	callba Function49409
 	call Function3200
-	callba RotatePalettesLeftPalettes
+	callba FadeInPalettes
 	call EnableSpriteUpdates
 	ret
 ; 2b74
--- a/maps/BattleTowerBattleRoom.asm
+++ b/maps/BattleTowerBattleRoom.asm
@@ -31,7 +31,7 @@
 	keeptextopen
 	loadmovesprites
 	special BattleTowerBattle ; calls predef startbattle
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	reloadmap
 	if_not_equal $0, Script_FailedBattleTowerChallenge
 	copybytetovar wNrOfBeatenBattleTowerTrainers ; wcf64
@@ -46,10 +46,10 @@
 	closetext
 	loadmovesprites
 	playmusic MUSIC_HEAL
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	special LoadMapPalettes
 	pause 60
-	special RotatePalettesLeftPalettes
+	special FadeInPalettes
 	special RestartMapMusic
 	loadfont
 	writetext Text_NextUpOpponentNo
@@ -73,7 +73,7 @@
 	special BattleTowerAction
 	playsound SFX_SAVE
 	waitbutton
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	special Reset
 Script_DontSaveAndEndTheSession: ; 0x9f4a3
 	writetext Text_CancelYourBattleRoomChallenge
@@ -84,7 +84,7 @@
 	writebyte BATTLE_TOWER_ACTION_06
 	special BattleTowerAction
 	loadmovesprites
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	warpfacing UP, BATTLE_TOWER_1F, $7, $7
 	loadfont
 	jump UnknownScript_0x9e4b0
--- a/maps/BluesHouse.asm
+++ b/maps/BluesHouse.asm
@@ -30,10 +30,10 @@
 	writetext UnknownText_0x19b266
 	closetext
 	loadmovesprites
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	playmusic MUSIC_HEAL
 	pause 60
-	special RotatePalettesLeftPalettes
+	special FadeInPalettes
 	special RestartMapMusic
 	loadfont
 	writetext UnknownText_0x19b296
--- a/maps/EcruteakGym.asm
+++ b/maps/EcruteakGym.asm
@@ -84,7 +84,7 @@
 	follow PLAYER, $8
 	applymovement PLAYER, MovementData_0x99e5f
 	stopfollow
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	playsound SFX_ENTER_DOOR
 	waitbutton
 	warp ECRUTEAK_CITY, $6, $1b
--- a/maps/FastShip1F.asm
+++ b/maps/FastShip1F.asm
@@ -64,7 +64,7 @@
 	loadmovesprites
 	scall .LetThePlayerOut
 	playsound SFX_EXIT_BUILDING
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	waitbutton
 	setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
 	domaptrigger VERMILION_PORT, $1
@@ -77,7 +77,7 @@
 	loadmovesprites
 	scall .LetThePlayerOut
 	playsound SFX_EXIT_BUILDING
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	waitbutton
 	setevent EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY
 	domaptrigger OLIVINE_PORT, $1
--- a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
+++ b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
@@ -43,7 +43,7 @@
 	appear $4
 	spriteface PLAYER, UP
 	spriteface $4, UP
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	spriteface $3, DOWN
 	showemote EMOTE_SHOCK, $3, 15
 	applymovement $4, MovementData_0x7600c
--- a/maps/FastShipCabins_SW_SSW_NW.asm
+++ b/maps/FastShipCabins_SW_SSW_NW.asm
@@ -70,7 +70,7 @@
 	playmusic MUSIC_HEAL
 	pause 60
 	special RestartMapMusic
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	loadfont
 	writetext FastShipBedText2
 	closetext
--- a/maps/IndigoPlateauPokeCenter1F.asm
+++ b/maps/IndigoPlateauPokeCenter1F.asm
@@ -154,7 +154,7 @@
 	closetext
 	loadmovesprites
 	playsound SFX_WARP_TO
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	waitbutton
 	warp NEW_BARK_TOWN, $d, $6
 	end
--- a/maps/LancesRoom.asm
+++ b/maps/LancesRoom.asm
@@ -125,7 +125,7 @@
 	pause 30
 	loadmovesprites
 	applymovement $3, MovementData_0x180f5b
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	pause 15
 	warpfacing UP, HALL_OF_FAME, $4, $d
 	end
--- a/maps/MobileBattleRoom.asm
+++ b/maps/MobileBattleRoom.asm
@@ -35,11 +35,11 @@
 	writetext MobileBattleRoom_HealText
 	pause 20
 	loadmovesprites
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	playmusic MUSIC_HEAL
 	special LoadMapPalettes
 	pause 60
-	special RotatePalettesLeftPalettes
+	special FadeInPalettes
 	special RestartMapMusic
 	refreshscreen $0
 .two_:
--- a/maps/MrPokemonsHouse.asm
+++ b/maps/MrPokemonsHouse.asm
@@ -114,7 +114,7 @@
 	special Mobile_HealParty
 	special HealParty
 	pause 60
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	special RestartMapMusic
 	loadfont
 	writetext UnknownText_0x197134
--- a/maps/OlivineLighthouse6F.asm
+++ b/maps/OlivineLighthouse6F.asm
@@ -42,9 +42,9 @@
 	loadmovesprites
 	special RestartMapMusic
 	cry AMPHAROS
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	pause 10
-	special RotatePalettesLeftPalettes
+	special FadeInPalettes
 	loadfont
 	writetext UnknownText_0x60f3d
 	closetext
@@ -116,10 +116,10 @@
 	cry AMPHAROS
 	closetext
 	loadmovesprites
-	special RotatePalettesRightPalettes
-	special RotatePalettesLeftPalettes
-	special RotatePalettesRightPalettes
-	special RotatePalettesLeftPalettes
+	special FadeOutPalettes
+	special FadeInPalettes
+	special FadeOutPalettes
+	special FadeInPalettes
 	end
 
 ItemFragment_0x60c66:
--- a/maps/OlivinePort.asm
+++ b/maps/OlivinePort.asm
@@ -39,7 +39,7 @@
 	waitbutton
 	applymovement PLAYER, MovementData_0x74a30
 	playsound SFX_EXIT_BUILDING
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	waitbutton
 	checkevent EVENT_FAST_SHIP_FIRST_TIME
 	iffalse UnknownScript_0x7490a
--- a/maps/RadioTower5F.asm
+++ b/maps/RadioTower5F.asm
@@ -95,7 +95,7 @@
 	disappear $3
 	disappear $4
 	pause 15
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	setevent EVENT_BEAT_ROCKET_EXECUTIVEM_1
 	setevent EVENT_CLEARED_RADIO_TOWER
 	clearflag ENGINE_ROCKETS_IN_RADIO_TOWER
--- a/maps/Route24.asm
+++ b/maps/Route24.asm
@@ -29,7 +29,7 @@
 	special Special_ReloadSpritesNoPalettes
 	disappear $2
 	pause 25
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	playmapmusic
 	end
 
--- a/maps/Route26HealSpeechHouse.asm
+++ b/maps/Route26HealSpeechHouse.asm
@@ -17,7 +17,7 @@
 	playmusic MUSIC_HEAL
 	special HealParty
 	pause 60
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	special RestartMapMusic
 	loadfont
 	writetext UnknownText_0x7b18b
--- a/maps/Route35NationalParkgate.asm
+++ b/maps/Route35NationalParkgate.asm
@@ -75,7 +75,7 @@
 	loadmovesprites
 	scall Route35NationalParkgate_EnterContest
 	playsound SFX_ENTER_DOOR
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	waitbutton
 	warpfacing UP, NATIONAL_PARK_BUG_CONTEST, $a, $2f
 	end
@@ -112,7 +112,7 @@
 	special Special_GiveParkBalls
 	scall Route35NationalParkgate_EnterContest
 	playsound SFX_ENTER_DOOR
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	waitbutton
 	special Special_SelectRandomBugContestContestants
 	warpfacing UP, NATIONAL_PARK_BUG_CONTEST, $a, $2f
--- a/maps/Route36NationalParkgate.asm
+++ b/maps/Route36NationalParkgate.asm
@@ -74,7 +74,7 @@
 	appear $d
 	applymovement PLAYER, MovementData_0x6add1
 	pause 15
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	jumpstd bugcontestresults
 
 .GoBackToContest:
@@ -83,7 +83,7 @@
 	loadmovesprites
 	spriteface PLAYER, LEFT
 	playsound SFX_EXIT_BUILDING
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	waitbutton
 	warpfacing LEFT, NATIONAL_PARK_BUG_CONTEST, $21, $12
 	end
@@ -166,7 +166,7 @@
 	special Special_GiveParkBalls
 	spriteface PLAYER, LEFT
 	playsound SFX_EXIT_BUILDING
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	waitbutton
 	special Special_SelectRandomBugContestContestants
 	warpfacing LEFT, NATIONAL_PARK_BUG_CONTEST, $21, $12
--- a/maps/SilverCaveRoom3.asm
+++ b/maps/SilverCaveRoom3.asm
@@ -26,7 +26,7 @@
 	special Special_ReloadSpritesNoPalettes
 	disappear $2
 	pause 15
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	pause 30
 	special HealParty
 	refreshscreen $0
--- a/maps/SlowpokeWellB1F.asm
+++ b/maps/SlowpokeWellB1F.asm
@@ -34,7 +34,7 @@
 	disappear $4
 	disappear $5
 	pause 15
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	disappear $8
 	moveperson $8, $b, $6
 	appear $8
@@ -56,7 +56,7 @@
 	clearevent EVENT_AZALEA_TOWN_SLOWPOKES
 	clearevent EVENT_KURTS_HOUSE_SLOWPOKE
 	clearevent EVENT_KURTS_HOUSE_KURT_1
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	special HealParty
 	pause 15
 	warp KURTS_HOUSE, $3, $3
--- a/maps/SproutTower3F.asm
+++ b/maps/SproutTower3F.asm
@@ -51,7 +51,7 @@
 	special Special_ReloadSpritesNoPalettes
 	disappear $8
 	waitbutton
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	dotrigger $1
 	special RestartMapMusic
 	end
--- a/maps/TeamRocketBaseB1F.asm
+++ b/maps/TeamRocketBaseB1F.asm
@@ -445,9 +445,9 @@
 	end
 
 VoltorbExplodingTrap:
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	cry VOLTORB
-	special RotatePalettesLeftPalettes
+	special FadeInPalettes
 	setlasttalked $ff
 	writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
 	loadpokedata VOLTORB, 23
@@ -455,9 +455,9 @@
 	end
 
 GeodudeExplodingTrap:
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	cry GEODUDE
-	special RotatePalettesLeftPalettes
+	special FadeInPalettes
 	setlasttalked $ff
 	writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
 	loadpokedata GEODUDE, 21
@@ -465,9 +465,9 @@
 	end
 
 KoffingExplodingTrap:
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	cry KOFFING
-	special RotatePalettesLeftPalettes
+	special FadeInPalettes
 	setlasttalked $ff
 	writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
 	loadpokedata KOFFING, 21
--- a/maps/TeamRocketBaseB2F.asm
+++ b/maps/TeamRocketBaseB2F.asm
@@ -106,7 +106,7 @@
 	disappear $d
 	disappear $e
 	pause 15
-	special Special_RotatePalettesLeftQuickly
+	special Special_FadeInQuickly
 	dotrigger $2
 	clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
 	spriteface $4, DOWN
@@ -155,11 +155,11 @@
 	writetext UnknownText_0x6da97
 	closetext
 	loadmovesprites
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	special Mobile_HealParty
 	playsound SFX_FULL_HEAL
 	special HealParty
-	special RotatePalettesLeftPalettes
+	special FadeInPalettes
 	loadfont
 	writetext UnknownText_0x6daf7
 	closetext
--- a/maps/VermilionPort.asm
+++ b/maps/VermilionPort.asm
@@ -51,7 +51,7 @@
 	waitbutton
 	applymovement PLAYER, MovementData_0x74ef1
 	playsound SFX_EXIT_BUILDING
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	waitbutton
 	setevent EVENT_FAST_SHIP_PASSENGERS_EASTBOUND
 	clearevent EVENT_FAST_SHIP_PASSENGERS_WESTBOUND
--- a/maps/WarehouseEntrance.asm
+++ b/maps/WarehouseEntrance.asm
@@ -226,10 +226,10 @@
 	writetext UnknownText_0x7c6b8
 	closetext
 	loadmovesprites
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	playmusic MUSIC_HEAL
 	pause 60
-	special RotatePalettesLeftPalettes
+	special FadeInPalettes
 	special RestartMapMusic
 	loadfont
 	writetext UnknownText_0x7c6d8
@@ -309,10 +309,10 @@
 	writetext UnknownText_0x7c80e
 	closetext
 	loadmovesprites
-	special RotatePalettesRightPalettes
+	special FadeOutPalettes
 	playmusic MUSIC_HEAL
 	pause 60
-	special RotatePalettesLeftPalettes
+	special FadeInPalettes
 	special RestartMapMusic
 	loadfont
 	writetext UnknownText_0x7c82a
--- a/misc/mobile_40.asm
+++ b/misc/mobile_40.asm
@@ -313,7 +313,7 @@
 Function10020b: ; 10020b
 	xor a
 	ld [wc303], a
-	callba RotatePalettesRightPalettes
+	callba FadeOutPalettes
 	callba Function106464
 	call HideSprites
 	call DelayFrame