ref: 55c69c487121978ab9431b1339d148d3f3ebaced
parent: 1de25bc957c4d0fa2295dff90e0d92a2372a7bdd
author: surskitty <surskitty@gmail.com>
date: Wed Mar 7 17:13:24 EST 2018
Sprout Tower labels
--- a/maps/SproutTower1F.asm
+++ b/maps/SproutTower1F.asm
@@ -37,8 +37,8 @@
SproutTower1FParlyzHeal:
itemball PARLYZ_HEAL
-MapSproutTower1FSignpost1Script:
- jumptext UnknownText_0x1846d6
+SproutTower1FBellsproutStatueScript:
+ jumptext SproutTower1FBellsproutStatueText
SageChowSeenText:
text "We stand guard in"
@@ -93,7 +93,7 @@
line "ing upstairs."
done
-UnknownText_0x1846d6:
+SproutTower1FBellsproutStatueText:
text "A #MON statue…"
para "It looks very"
@@ -113,8 +113,8 @@
db 0 ; coord events
db 2 ; bg events
- bg_event 7, 15, BGEVENT_READ, MapSproutTower1FSignpost1Script
- bg_event 12, 15, BGEVENT_READ, MapSproutTower1FSignpost1Script
+ bg_event 7, 15, BGEVENT_READ, SproutTower1FBellsproutStatueScript
+ bg_event 12, 15, BGEVENT_READ, SproutTower1FBellsproutStatueScript
db 6 ; object events
object_event 7, 4, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SproutTower1FSage1Script, -1
--- a/maps/SproutTower2F.asm
+++ b/maps/SproutTower2F.asm
@@ -30,8 +30,8 @@
closetext
end
-MapSproutTower2FSignpost0Script:
- jumptext UnknownText_0x1848c8
+SproutTower2FBellsproutStatueScript:
+ jumptext SproutTower2FBellsproutStatueText
SproutTower2FXAccuracy:
itemball X_ACCURACY
@@ -75,7 +75,7 @@
line "well enough."
done
-UnknownText_0x1848c8:
+SproutTower2FBellsproutStatueText:
text "A #MON statue…"
para "It looks very"
@@ -94,7 +94,7 @@
db 0 ; coord events
db 1 ; bg events
- bg_event 12, 15, BGEVENT_READ, MapSproutTower2FSignpost0Script
+ bg_event 12, 15, BGEVENT_READ, SproutTower2FBellsproutStatueScript
db 3 ; object events
object_event 12, 3, SPRITE_SAGE, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSageNico, -1
--- a/maps/SproutTower3F.asm
+++ b/maps/SproutTower3F.asm
@@ -20,7 +20,7 @@
.DummyScene1:
end
-UnknownScript_0x184947:
+SproutTower3FRivalEvent:
turnobject PLAYER, UP
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
@@ -43,12 +43,12 @@
applymovement SPROUTTOWER3F_SILVER, MovementData_0x184a24
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
- writetext UnknownText_0x184aec
+ writetext SproutTowerRivalOnlyCareAboutStrongText
waitbutton
closetext
turnobject SPROUTTOWER3F_SILVER, UP
opentext
- writetext UnknownText_0x184bc8
+ writetext SproutTowerRivalUsedEscapeRopeText
pause 15
closetext
playsound SFX_WARP_TO
@@ -65,7 +65,7 @@
faceplayer
opentext
checkevent EVENT_GOT_HM05_FLASH
- iftrue UnknownScript_0x1849d1
+ iftrue .GotFlash
writetext SageLiSeenText
waitbutton
closetext
@@ -74,18 +74,18 @@
startbattle
reloadmapafterbattle
opentext
- writetext UnknownText_0x184cc2
+ writetext SageLiTakeThisFlashText
buttonsound
verbosegiveitem HM_FLASH
setevent EVENT_GOT_HM05_FLASH
setevent EVENT_BEAT_SAGE_LI
- writetext UnknownText_0x184d13
+ writetext SageLiFlashExplanationText
waitbutton
closetext
end
-UnknownScript_0x1849d1:
- writetext UnknownText_0x184d88
+.GotFlash:
+ writetext SageLiAfterBattleText
waitbutton
closetext
end
@@ -123,11 +123,11 @@
closetext
end
-MapSproutTower3FSignpost3Script:
- jumptext UnknownText_0x184f37
+SproutTower3FBellsproutPaintingScript:
+ jumptext SproutTower3FBellsproutPaintingText
-MapSproutTower3FSignpost5Script:
- jumptext UnknownText_0x184f61
+SproutTower3FBellsproutStatueScript:
+ jumptext SproutTower3FBellsproutStatueText
SproutTower3FPotion:
itemball POTION
@@ -172,7 +172,7 @@
line "tools of war…"
done
-UnknownText_0x184aec:
+SproutTowerRivalOnlyCareAboutStrongText:
text "…"
line "…Humph!"
@@ -198,7 +198,7 @@
cont "weak #MON."
done
-UnknownText_0x184bc8:
+SproutTowerRivalUsedEscapeRopeText:
text "<RIVAL> used an"
line "ESCAPE ROPE!"
done
@@ -230,7 +230,7 @@
text "Ah, excellent!"
done
-UnknownText_0x184cc2:
+SageLiTakeThisFlashText:
text "You and your #-"
line "MON should have"
@@ -241,7 +241,7 @@
line "HM."
done
-UnknownText_0x184d13:
+SageLiFlashExplanationText:
text "FLASH illuminates"
line "even the darkest"
cont "of all places."
@@ -253,7 +253,7 @@
line "from VIOLET's GYM."
done
-UnknownText_0x184d88:
+SageLiAfterBattleText:
text "I hope you learn"
line "and grow from your"
cont "journey."
@@ -314,13 +314,13 @@
line "on your journey."
done
-UnknownText_0x184f37:
+SproutTower3FBellsproutPaintingText:
text "It's a powerful"
line "painting of a"
cont "BELLSPROUT."
done
-UnknownText_0x184f61:
+SproutTower3FBellsproutStatueText:
text "A #MON statue…"
para "It looks very"
@@ -334,15 +334,15 @@
warp_event 10, 14, SPROUT_TOWER_2F, 4
db 1 ; coord events
- coord_event 11, 9, SCENE_DEFAULT, UnknownScript_0x184947
+ coord_event 11, 9, SCENE_DEFAULT, SproutTower3FRivalEvent
db 6 ; bg events
- bg_event 8, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script
- bg_event 11, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script
- bg_event 9, 0, BGEVENT_READ, MapSproutTower3FSignpost3Script
- bg_event 10, 0, BGEVENT_READ, MapSproutTower3FSignpost3Script
- bg_event 5, 15, BGEVENT_READ, MapSproutTower3FSignpost5Script
- bg_event 14, 15, BGEVENT_READ, MapSproutTower3FSignpost5Script
+ bg_event 8, 1, BGEVENT_READ, SproutTower3FBellsproutStatueScript
+ bg_event 11, 1, BGEVENT_READ, SproutTower3FBellsproutStatueScript
+ bg_event 9, 0, BGEVENT_READ, SproutTower3FBellsproutPaintingScript
+ bg_event 10, 0, BGEVENT_READ, SproutTower3FBellsproutPaintingScript
+ bg_event 5, 15, BGEVENT_READ, SproutTower3FBellsproutStatueScript
+ bg_event 14, 15, BGEVENT_READ, SproutTower3FBellsproutStatueScript
db 7 ; object events
object_event 8, 13, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSageJin, -1