shithub: pokecrystal

Download patch

ref: 64b27d86c0d8975838d8b6174871c56f73738c1b
parent: 6a3045d759d7172c2687bf41f3ef4aa9065ee273
author: Remy Oukaour <remy.oukaour@gmail.com>
date: Tue Jan 2 10:54:23 EST 2018

More G/S intro OAM documentation

--- a/constants/sprite_anim_constants.asm
+++ b/constants/sprite_anim_constants.asm
@@ -198,9 +198,9 @@
 	const SPRITE_ANIM_OAMSET_UNUSED_15 ; 15
 	const SPRITE_ANIM_OAMSET_UNUSED_16 ; 16
 	const SPRITE_ANIM_OAMSET_UNUSED_17 ; 17
-	const SPRITE_ANIM_OAMSET_UNUSED_18 ; 18
-	const SPRITE_ANIM_OAMSET_UNUSED_19 ; 19
-	const SPRITE_ANIM_OAMSET_UNUSED_1A ; 1a
+	const SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL ; 18
+	const SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL ; 19
+	const SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL ; 1a
 	const SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA ; 1b
 	const SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL ; 1c
 	const SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE ; 1d
@@ -207,7 +207,7 @@
 	const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1 ; 1e
 	const SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2 ; 1f
 	const SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR ; 20
-	const SPRITE_ANIM_OAMSET_FOR_UNUSED_09 ; 21
+	const SPRITE_ANIM_OAMSET_FOR_UNUSED_FRAMESET_09 ; 21
 	const SPRITE_ANIM_OAMSET_UNUSED_22 ; 22
 	const SPRITE_ANIM_OAMSET_GS_INTRO_STAR ; 23
 	const SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1 ; 24
--- a/data/sprite_anims/framesets.asm
+++ b/data/sprite_anims/framesets.asm
@@ -134,7 +134,7 @@
 	dorestart
 
 .Frameset_Unused09:
-	frame SPRITE_ANIM_OAMSET_FOR_UNUSED_09,  1
+	frame SPRITE_ANIM_OAMSET_FOR_UNUSED_FRAMESET_09,  1
 	dorepeat  1
 	dorestart
 
--- a/data/sprite_anims/oam.asm
+++ b/data/sprite_anims/oam.asm
@@ -25,9 +25,9 @@
 	dbw $80, .OAMData_Unused15_17 ; SPRITE_ANIM_OAMSET_UNUSED_15
 	dbw $85, .OAMData_Unused15_17 ; SPRITE_ANIM_OAMSET_UNUSED_16
 	dbw $8a, .OAMData_Unused15_17 ; SPRITE_ANIM_OAMSET_UNUSED_17
-	dbw $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_UNUSED_18
-	dbw $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_UNUSED_19
-	dbw $09, .OAMData_Unused1A ; SPRITE_ANIM_OAMSET_UNUSED_1A
+	dbw $00, .OAMData_IntroUnownF2_1 ; SPRITE_ANIM_OAMSET_GS_INTRO_SMALL_FIREBALL
+	dbw $01, .OAMData_TradePoofBubble ; SPRITE_ANIM_OAMSET_GS_INTRO_MED_FIREBALL
+	dbw $09, .OAMData_GSIntroBigFireball ; SPRITE_ANIM_OAMSET_GS_INTRO_BIG_FIREBALL
 	dbw $10, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CHIKORITA
 	dbw $29, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_CYNDAQUIL
 	dbw $42, .OAMData_GSIntroStarter ; SPRITE_ANIM_OAMSET_GS_INTRO_TOTODILE
@@ -34,7 +34,7 @@
 	dbw $f8, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_1
 	dbw $fa, .OAMData_GSTitleTrail ; SPRITE_ANIM_OAMSET_GS_TITLE_TRAIL_2
 	dbw $00, .OAMData_TextEntryCursor ; SPRITE_ANIM_OAMSET_TEXT_ENTRY_CURSOR
-	dbw $00, .OAMData_ForUnused09 ; SPRITE_ANIM_OAMSET_FOR_UNUSED_09
+	dbw $00, .OAMData_ForUnusedFrameset09 ; SPRITE_ANIM_OAMSET_FOR_UNUSED_FRAMESET_09
 	dbw $00, .OAMData_Unused22 ; SPRITE_ANIM_OAMSET_UNUSED_22
 	dbw $0f, .OAMData_GSIntroStar ; SPRITE_ANIM_OAMSET_GS_INTRO_STAR
 	dbw $11, .OAMData_1x1_Palette0 ; SPRITE_ANIM_OAMSET_GS_INTRO_SPARKLE_1
@@ -208,7 +208,7 @@
 	dsprite  1,  0,  0,  0, $01, 0 | X_FLIP | Y_FLIP
 	dsprite  1,  0,  1,  0, $00, 0 | X_FLIP | Y_FLIP
 
-.OAMData_Unused1A:
+.OAMData_GSIntroBigFireball:
 	db 36
 	dsprite -3,  0, -3,  0, $00, 0
 	dsprite -3,  0, -2,  0, $01, 0
@@ -460,7 +460,7 @@
 	dsprite  0,  0, -1,  7, $00, 0 | Y_FLIP
 	dsprite  0,  0,  0,  0, $00, 0 | X_FLIP | Y_FLIP
 
-.OAMData_ForUnused09:
+.OAMData_ForUnusedFrameset09:
 	db 10
 	dsprite -1,  7,  0,  0, $00, 0
 	dsprite -1,  7,  1,  0, $01, 0