ref: 682ca7e93c635b21b7ac3db709ba6296c53fa080
parent: e1da37e03303b1a6dd6531d8a044339f337731a1
author: mid-kid <esteve.varela@gmail.com>
date: Thu Mar 29 06:57:55 EDT 2018
Label bidefailtext This "unknown" battle command is actually used to give the proper fail message to bide.
--- a/data/battle/effect_command_pointers.asm
+++ b/data/battle/effect_command_pointers.asm
@@ -168,7 +168,7 @@
dw BattleCommand_RageDamage ; 3527b
dw BattleCommand_ResetTypeMatchup ; 34833
dw BattleCommand_AllStatsUp ; 36500
- dw BattleCommanda5 ; 35165
+ dw BattleCommand_BideFailText ; 35165
dw BattleCommand_RaiseSubNoAnim ; 365af
dw BattleCommand_LowerSubNoAnim ; 365c3
dw BattleCommanda8 ; 355b5
--- a/data/moves/effects.asm
+++ b/data/moves/effects.asm
@@ -797,7 +797,7 @@
resettypematchup
checkhit
hittarget
- effect0xa5
+ bidefailtext
checkfaint
checkdestinybond
buildopponentrage
--- a/engine/battle/effect_commands.asm
+++ b/engine/battle/effect_commands.asm
@@ -2437,7 +2437,7 @@
; 35165
-BattleCommanda5: ; 35165
+BattleCommand_BideFailText: ; 35165
ld a, [wAttackMissed]
and a
ret z
--- a/macros/scripts/battle_commands.asm
+++ b/macros/scripts/battle_commands.asm
@@ -169,7 +169,7 @@
command ragedamage ; a2
command resettypematchup ; a3
command allstatsup ; a4
- command effect0xa5 ; a5
+ command bidefailtext ; a5
command raisesubnoanim ; a6
command lowersubnoanim ; a7
command effect0xa8 ; a8