shithub: pokecrystal

Download patch

ref: 68d855c21312f871115984ccc932ce28861cf787
parent: b7e44124d31c66cb7de4f8f609a48dd1dba78c96
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Fri Feb 2 16:09:17 EST 2018

Script commands don't have underscores

--- a/docs/event_commands.md
+++ b/docs/event_commands.md
@@ -17,17 +17,17 @@
 
 ## `$05`: <code>ptjump <i>script</i></code>
 
-## `$06`: <code>if_equal <i>byte</i>, <i>script</i></code>
+## `$06`: <code>ifequal <i>byte</i>, <i>script</i></code>
 
-## `$07`: <code>if_not_equal <i>byte</i>, <i>script</i></code>
+## `$07`: <code>ifnotequal <i>byte</i>, <i>script</i></code>
 
 ## `$08`: <code>iffalse <i>script</i></code>
 
 ## `$09`: <code>iftrue <i>script</i></code>
 
-## `$0A`: <code>if_greater_than <i>byte</i>, <i>script</i></code>
+## `$0A`: <code>ifgreater <i>byte</i>, <i>script</i></code>
 
-## `$0B`: <code>if_less_than <i>byte</i>, <i>script</i></code>
+## `$0B`: <code>ifless <i>byte</i>, <i>script</i></code>
 
 ## `$0C`: <code>jumpstd <i>std_script</i></code>
 
@@ -213,9 +213,9 @@
 
 ## `$65`: `scripttalkafter`
 
-## `$66`: `end_if_just_battled`
+## `$66`: `endifjustbattled`
 
-## `$67`: `check_just_battled`
+## `$67`: `checkjustbattled`
 
 ## `$68`: <code>setlasttalked <i>object_id</i></code>
 
@@ -303,7 +303,7 @@
 
 ## `$92`: <code>reloadandreturn <i>which_method</i></code>
 
-## `$93`: `end_all`
+## `$93`: `endall`
 
 ## `$94`: <code>pokemart <i>dialog_id</i>, <i>mart_id</i></code>
 
@@ -347,4 +347,4 @@
 
 ## `$A8`: <code>wait <i>duration</i></code>
 
-## `$A9`: `check_save`
+## `$A9`: `checksave`
--- a/engine/events.asm
+++ b/engine/events.asm
@@ -914,8 +914,8 @@
 StartMenuCallback:
 SelectMenuCallback: ; 96b66
 	copybytetovar hMenuReturn
-	if_equal HMENURETURN_SCRIPT, .Script
-	if_equal HMENURETURN_ASM, .Asm
+	ifequal HMENURETURN_SCRIPT, .Script
+	ifequal HMENURETURN_ASM, .Asm
 	end
 ; 96b72
 
--- a/engine/events/forced_movement.asm
+++ b/engine/events/forced_movement.asm
@@ -1,9 +1,9 @@
 Script_ForcedMovement:: ; 0x1253d
 	checkcode VAR_FACING
-	if_equal DOWN, .down
-	if_equal UP, .up
-	if_equal LEFT, .left
-	if_equal RIGHT, .right
+	ifequal DOWN, .down
+	ifequal UP, .up
+	ifequal LEFT, .left
+	ifequal RIGHT, .right
 	end
 ; 0x12550
 
--- a/engine/events/overworld.asm
+++ b/engine/events/overworld.asm
@@ -1044,7 +1044,7 @@
 AskStrengthScript:
 	callasm TryStrengthOW
 	iffalse .AskStrength
-	if_equal $1, .DontMeetRequirements
+	ifequal $1, .DontMeetRequirements
 	jump .AlreadyUsedStrength
 
 .DontMeetRequirements: ; 0xcd59
@@ -1413,7 +1413,7 @@
 
 AskRockSmashScript: ; 0xcf5d
 	callasm HasRockSmash
-	if_equal 1, .no
+	ifequal 1, .no
 
 	opentext
 	writetext UnknownText_0xcf77
--- a/engine/events/std_scripts.asm
+++ b/engine/events/std_scripts.asm
@@ -245,12 +245,12 @@
 
 DayToTextScript:
 	checkcode VAR_WEEKDAY
-	if_equal MONDAY, .Monday
-	if_equal TUESDAY, .Tuesday
-	if_equal WEDNESDAY, .Wednesday
-	if_equal THURSDAY, .Thursday
-	if_equal FRIDAY, .Friday
-	if_equal SATURDAY, .Saturday
+	ifequal MONDAY, .Monday
+	ifequal TUESDAY, .Tuesday
+	ifequal WEDNESDAY, .Wednesday
+	ifequal THURSDAY, .Thursday
+	ifequal FRIDAY, .Friday
+	ifequal SATURDAY, .Saturday
 	stringtotext .SundayText, MEM_BUFFER_0
 	end
 .Monday:
@@ -322,9 +322,9 @@
 	waitbutton
 	special BugContestJudging
 	vartomem MEM_BUFFER_0
-	if_equal 1, BugContestResults_FirstPlace
-	if_equal 2, BugContestResults_SecondPlace
-	if_equal 3, BugContestResults_ThirdPlace
+	ifequal 1, BugContestResults_FirstPlace
+	ifequal 2, BugContestResults_SecondPlace
+	ifequal 3, BugContestResults_ThirdPlace
 	farwritetext ContestResults_ConsolationPrizeText
 	buttonsound
 	waitsfx
@@ -349,8 +349,8 @@
 	special ContestReturnMons
 BugContestResults_DidNotLeaveMons
 	special CheckPartyFullAfterContest
-	if_equal BUGCONTEST_CAUGHT_MON, BugContestResults_CleanUp
-	if_equal BUGCONTEST_NO_CATCH, BugContestResults_CleanUp
+	ifequal BUGCONTEST_CAUGHT_MON, BugContestResults_CleanUp
+	ifequal BUGCONTEST_NO_CATCH, BugContestResults_CleanUp
 	; BUGCONTEST_BOXED_MON
 	farwritetext ContestResults_PartyFullText
 	waitbutton
@@ -624,26 +624,26 @@
 AskNumber1MScript:
 	special RandomPhoneMon
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext JackAskNumber1Text
@@ -709,26 +709,26 @@
 AskNumber2MScript:
 	special RandomPhoneMon
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext JackAskNumber2Text
@@ -800,26 +800,26 @@
 
 NumberAcceptedMScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext JackNumberAcceptedText
@@ -924,26 +924,26 @@
 
 NumberDeclinedMScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext JackNumberDeclinedText
@@ -1048,26 +1048,26 @@
 
 PhoneFullMScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext JackPhoneFullText
@@ -1172,23 +1172,23 @@
 
 RematchMScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext JackRematchText
@@ -1278,13 +1278,13 @@
 
 GiftMScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
 
 .Jose:
 	farwritetext JoseGiftText
@@ -1317,17 +1317,17 @@
 
 PackFullMScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Huey:
 	farwritetext HueyPackFullText
@@ -1388,10 +1388,10 @@
 RematchGiftMScript:
 	opentext
 	checkcode VAR_CALLERID
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Huey:
 	farwritetext HueyRematchGiftText
@@ -1412,14 +1412,14 @@
 
 AskNumber1FScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext BeverlyAskNumber1Text
@@ -1448,14 +1448,14 @@
 
 AskNumber2FScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext BeverlyAskNumber2Text
@@ -1491,14 +1491,14 @@
 
 NumberAcceptedFScript: ; 0xbcbd3
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext BeverlyNumberAcceptedText
@@ -1543,14 +1543,14 @@
 
 NumberDeclinedFScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext BeverlyNumberDeclinedText
@@ -1595,14 +1595,14 @@
 
 PhoneFullFScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext BeverlyPhoneFullText
@@ -1647,13 +1647,13 @@
 
 RematchFScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beth:
 	farwritetext BethRematchText
@@ -1693,10 +1693,10 @@
 
 GiftFScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
 
 .Beverly:
 	farwritetext BeverlyGiftText
@@ -1717,11 +1717,11 @@
 
 PackFullFScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext BeverlyPackFullText
@@ -1751,7 +1751,7 @@
 
 RematchGiftFScript:
 	checkcode VAR_CALLERID
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Erin:
 	opentext
@@ -1814,16 +1814,16 @@
 	loadmenuheader .MenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .Buy50
-	if_equal 2, .Buy500
+	ifequal 1, .Buy50
+	ifequal 2, .Buy500
 	jump .Cancel
 ; 0xbcdf7
 
 .Buy50: ; 0xbcdf7
 	checkcoins MAX_COINS - 50
-	if_equal HAVE_MORE, .CoinCaseFull
+	ifequal HAVE_MORE, .CoinCaseFull
 	checkmoney YOUR_MONEY, 1000
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	givecoins 50
 	takemoney YOUR_MONEY, 1000
 	waitsfx
@@ -1835,9 +1835,9 @@
 
 .Buy500: ; 0xbce1b
 	checkcoins MAX_COINS - 500
-	if_equal HAVE_MORE, .CoinCaseFull
+	ifequal HAVE_MORE, .CoinCaseFull
 	checkmoney YOUR_MONEY, 10000
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	givecoins 500
 	takemoney YOUR_MONEY, 10000
 	waitsfx
@@ -1888,8 +1888,8 @@
 	faceplayer
 	opentext
 	special GetFirstPokemonHappiness
-	if_less_than 50, .Unhappy
-	if_less_than 150, .KindaHappy
+	ifless 50, .Unhappy
+	ifless 150, .KindaHappy
 	farwritetext HappinessText3
 	waitbutton
 	closetext
--- a/engine/events/whiteout.asm
+++ b/engine/events/whiteout.asm
@@ -20,7 +20,7 @@
 	farscall Script_AbortBugContest
 	special WarpToSpawnPoint
 	newloadmap MAPSETUP_WARP
-	end_all
+	endall
 
 .bug_contest
 	jumpstd bugcontestresultswarp
--- a/engine/phone/buenas_password.asm
+++ b/engine/phone/buenas_password.asm
@@ -2,7 +2,7 @@
 	checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
 	iftrue BuenaPhoneScript_Rocket
 	checkcode VAR_HOUR
-	if_greater_than 17, BuenaPhoneScript_AfterMidnight1
+	ifgreater 17, BuenaPhoneScript_AfterMidnight1
 	scall BuenaPhoneScript_CheckTimeOfDay1
 	jump BuenaPhoneScript_Random1
 
@@ -37,7 +37,7 @@
 
 BuenaPhoneScript_CheckTimeOfDay2:
 	checkcode VAR_HOUR
-	if_greater_than 17, BuenaPhoneScript_AfterMidnight2
+	ifgreater 17, BuenaPhoneScript_AfterMidnight2
 	checkmorn
 	iftrue .morn
 	checkday
@@ -75,20 +75,20 @@
 	random 14
 
 .Jumptable:
-	if_equal 0, .zero
-	if_equal 1, .one
-	if_equal 2, .two
-	if_equal 3, .three
-	if_equal 4, .four
-	if_equal 5, .five
-	if_equal 6, .six
-	if_equal 7, .seven
-	if_equal 8, .eight
-	if_equal 9, .nine
-	if_equal 10, .ten
-	if_equal 11, .eleven
-	if_equal 12, .twelve
-	if_equal 13, .thirteen
+	ifequal 0, .zero
+	ifequal 1, .one
+	ifequal 2, .two
+	ifequal 3, .three
+	ifequal 4, .four
+	ifequal 5, .five
+	ifequal 6, .six
+	ifequal 7, .seven
+	ifequal 8, .eight
+	ifequal 9, .nine
+	ifequal 10, .ten
+	ifequal 11, .eleven
+	ifequal 12, .twelve
+	ifequal 13, .thirteen
 
 .zero
 	writetext UnknownText_0xa0efb
@@ -150,9 +150,9 @@
 
 BuenaPhoneScript_Random1:
 	random 3
-	if_equal 0, .zero
-	if_equal 1, .one
-	if_equal 2, .two
+	ifequal 0, .zero
+	ifequal 1, .one
+	ifequal 2, .two
 
 .zero
 	writetext UnknownText_0xa1c88
--- a/engine/phone/generic_calls.asm
+++ b/engine/phone/generic_calls.asm
@@ -24,26 +24,26 @@
 	checknite
 	iftrue PhoneScript_AnswerPhone_Male_Nite
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext UnknownText_0x1b4dc5
@@ -147,26 +147,26 @@
 
 PhoneScript_AnswerPhone_Male_Day:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext UnknownText_0x1b4ded
@@ -270,26 +270,26 @@
 
 PhoneScript_AnswerPhone_Male_Nite:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext UnknownText_0x1b4e16
@@ -397,14 +397,14 @@
 	checknite
 	iftrue PhoneScript_AnswerPhone_Female_Nite
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x1b4f21
@@ -448,14 +448,14 @@
 
 PhoneScript_AnswerPhone_Female_Day:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x1b4f4d
@@ -499,14 +499,14 @@
 
 PhoneScript_AnswerPhone_Female_Nite:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x1b4f75
@@ -554,26 +554,26 @@
 	checknite
 	iftrue PhoneScript_GreetPhone_Male_Nite
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext UnknownText_0x1b4e3e
@@ -677,26 +677,26 @@
 
 PhoneScript_GreetPhone_Male_Day:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext UnknownText_0x1b4e72
@@ -800,26 +800,26 @@
 
 PhoneScript_GreetPhone_Male_Nite:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext UnknownText_0x1b4e9e
@@ -927,14 +927,14 @@
 	checknite
 	iftrue PhoneScript_GreetPhone_Female_Nite
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x1b4fa1
@@ -978,14 +978,14 @@
 
 PhoneScript_GreetPhone_Female_Day:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x1b4fda
@@ -1029,14 +1029,14 @@
 
 PhoneScript_GreetPhone_Female_Nite:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x1b5004
@@ -1080,23 +1080,23 @@
 
 PhoneScript_Generic_Male:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext UnknownText_0x1b4ecd
@@ -1190,14 +1190,14 @@
 
 PhoneScript_Generic_Female:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x1b502b
@@ -1242,7 +1242,7 @@
 PhoneScript_MonFlavorText:
 	special RandomPhoneMon
 	farscall PhoneScript_Random2
-	if_equal $0, .TooEnergetic
+	ifequal $0, .TooEnergetic
 	farwritetext UnknownText_0x1b518b
 	buttonsound
 	farjump PhoneScript_HangupText_Male
--- a/engine/phone/phone_callers.asm
+++ b/engine/phone/phone_callers.asm
@@ -1,7 +1,7 @@
 Phone_GenericCall_Male:
 	special RandomPhoneMon
 	farscall PhoneScript_Random2
-	if_equal 0, .Bragging
+	ifequal 0, .Bragging
 	farscall PhoneScript_Generic_Male
 	farjump Phone_FoundAMon_Male
 
@@ -11,7 +11,7 @@
 Phone_GenericCall_Female:
 	special RandomPhoneMon
 	farscall PhoneScript_Random2
-	if_equal 0, .Bragging
+	ifequal 0, .Bragging
 	farscall PhoneScript_Generic_Female
 	farjump Phone_FoundAMon_Female
 
@@ -29,7 +29,7 @@
 Phone_FoundAMon_Male:
 	special RandomPhoneWildMon
 	farscall PhoneScript_Random2
-	if_equal 0, .GotAway
+	ifequal 0, .GotAway
 	farscall Phone_WhoDefeatedMon_Male
 	farjump PhoneScript_HangupText_Male
 
@@ -39,7 +39,7 @@
 Phone_FoundAMon_Female:
 	special RandomPhoneWildMon
 	farscall PhoneScript_Random2
-	if_equal 0, .GotAway
+	ifequal 0, .GotAway
 	farscall Phone_WhoDefeatedMon_Female
 	farjump PhoneScript_HangupText_Female
 
@@ -56,23 +56,23 @@
 
 Phone_WhosBragging_Male:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext JackIntelligenceText
@@ -161,14 +161,14 @@
 
 Phone_WhosBragging_Female:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x174688
@@ -212,23 +212,23 @@
 
 Phone_WhoDefeatedMon_Male:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext JackDefeatedMonText
@@ -317,14 +317,14 @@
 
 Phone_WhoDefeatedMon_Female:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x1746c3
@@ -368,23 +368,23 @@
 
 Phone_WhoLostAMon_Male:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext UnknownText_0x174165
@@ -473,14 +473,14 @@
 
 Phone_WhoLostAMon_Female:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x174734
@@ -532,23 +532,23 @@
 
 PhoneScript_RematchText_Male:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext UnknownText_0x1741e1
@@ -637,13 +637,13 @@
 
 PhoneScript_RematchText_Female:
 	checkcode VAR_CALLERID
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beth:
 	farwritetext UnknownText_0x174e4e
@@ -690,26 +690,26 @@
 
 PhoneScript_HangupText_Male:
 	checkcode VAR_CALLERID
-	if_equal PHONE_SCHOOLBOY_JACK, .Jack
-	if_equal PHONE_SAILOR_HUEY, .Huey
-	if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_YOUNGSTER_JOEY, .Joey
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_FISHER_RALPH, .Ralph
-	if_equal PHONE_HIKER_ANTHONY, .Anthony
-	if_equal PHONE_CAMPER_TODD, .Todd
-	if_equal PHONE_JUGGLER_IRWIN, .Irwin
-	if_equal PHONE_BUG_CATCHER_ARNIE, .Arnie
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_SCHOOLBOY_CHAD, .Chad
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_POKEMANIAC_BRENT, .Brent
-	if_equal PHONE_BIRDKEEPER_VANCE, .Vance
-	if_equal PHONE_FISHER_WILTON, .Wilton
-	if_equal PHONE_BLACKBELT_KENJI, .Kenji
-	if_equal PHONE_HIKER_PARRY, .Parry
+	ifequal PHONE_SCHOOLBOY_JACK, .Jack
+	ifequal PHONE_SAILOR_HUEY, .Huey
+	ifequal PHONE_COOLTRAINERM_GAVEN, .Gaven
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_YOUNGSTER_JOEY, .Joey
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_FISHER_RALPH, .Ralph
+	ifequal PHONE_HIKER_ANTHONY, .Anthony
+	ifequal PHONE_CAMPER_TODD, .Todd
+	ifequal PHONE_JUGGLER_IRWIN, .Irwin
+	ifequal PHONE_BUG_CATCHER_ARNIE, .Arnie
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_SCHOOLBOY_CHAD, .Chad
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_POKEMANIAC_BRENT, .Brent
+	ifequal PHONE_BIRDKEEPER_VANCE, .Vance
+	ifequal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BLACKBELT_KENJI, .Kenji
+	ifequal PHONE_HIKER_PARRY, .Parry
 
 .Jack:
 	farwritetext UnknownText_0x174251
@@ -793,14 +793,14 @@
 
 PhoneScript_HangupText_Female:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_COOLTRAINERF_BETH, .Beth
-	if_equal PHONE_COOLTRAINERF_REENA, .Reena
-	if_equal PHONE_PICNICKER_LIZ, .Liz
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
-	if_equal PHONE_PICNICKER_ERIN, .Erin
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_COOLTRAINERF_BETH, .Beth
+	ifequal PHONE_COOLTRAINERF_REENA, .Reena
+	ifequal PHONE_PICNICKER_LIZ, .Liz
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_PICNICKER_ERIN, .Erin
 
 .Beverly:
 	farwritetext UnknownText_0x1747ac
@@ -856,8 +856,8 @@
 
 PhoneScript_BugCatchingContest:
 	checkcode VAR_CALLERID
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_POKEFANM_DEREK, .Derek
 
 .Wade:
 	farwritetext WadeBugCatchingContestText
@@ -896,12 +896,12 @@
 
 PhoneScript_FoundItem_Male:
 	checkcode VAR_CALLERID
-	if_equal PHONE_BIRDKEEPER_JOSE, .Jose
-	if_equal PHONE_BUG_CATCHER_WADE, .Wade
-	if_equal PHONE_SCHOOLBOY_ALAN, .Alan
-	if_equal PHONE_POKEFANM_DEREK, .Derek
-	if_equal PHONE_FISHER_TULLY, .Tully
-	if_equal PHONE_FISHER_WILTON, .Wilton
+	ifequal PHONE_BIRDKEEPER_JOSE, .Jose
+	ifequal PHONE_BUG_CATCHER_WADE, .Wade
+	ifequal PHONE_SCHOOLBOY_ALAN, .Alan
+	ifequal PHONE_POKEFANM_DEREK, .Derek
+	ifequal PHONE_FISHER_TULLY, .Tully
+	ifequal PHONE_FISHER_WILTON, .Wilton
 
 .Jose:
 	farwritetext JoseFoundSomethingText
@@ -929,10 +929,10 @@
 
 PhoneScript_FoundItem_Female:
 	checkcode VAR_CALLERID
-	if_equal PHONE_POKEFAN_BEVERLY, .Beverly
-	if_equal PHONE_PICNICKER_GINA, .Gina
-	if_equal PHONE_LASS_DANA, .Dana
-	if_equal PHONE_PICNICKER_TIFFANY, .Tiffany
+	ifequal PHONE_POKEFAN_BEVERLY, .Beverly
+	ifequal PHONE_PICNICKER_GINA, .Gina
+	ifequal PHONE_LASS_DANA, .Dana
+	ifequal PHONE_PICNICKER_TIFFANY, .Tiffany
 
 .Beverly:
 	farwritetext BeverlyFoundNuggetText
--- a/engine/phone/phone_gossip.asm
+++ b/engine/phone/phone_gossip.asm
@@ -1,16 +1,16 @@
 JackTriviaScript:
 	random 11
-	if_equal  0, .Thunder
-	if_equal  1, .Rollout
-	if_equal  2, .Solarbeam
-	if_equal  3, .Stomp
-	if_equal  4, .Gust
-	if_equal  5, .Twister
-	if_equal  6, .Earthquake
-	if_equal  7, .Magnitude
-	if_equal  8, .Sandstorm
-	if_equal  9, .SunnyDay
-	if_equal 10, .RainDance
+	ifequal  0, .Thunder
+	ifequal  1, .Rollout
+	ifequal  2, .Solarbeam
+	ifequal  3, .Stomp
+	ifequal  4, .Gust
+	ifequal  5, .Twister
+	ifequal  6, .Earthquake
+	ifequal  7, .Magnitude
+	ifequal  8, .Sandstorm
+	ifequal  9, .SunnyDay
+	ifequal 10, .RainDance
 
 .Thunder:
 	farwritetext JackThunderTriviaText
@@ -69,16 +69,16 @@
 
 UnknownScript_0xa06da:
 	random 10
-	if_equal 0, .RuinsOfAlph
-	if_equal 1, .Falkner
-	if_equal 2, .Earl
-	if_equal 3, .SurfPikachu
-	if_equal 4, .MooMooMilk
-	if_equal 5, .Salon
-	if_equal 6, .Whitney
-	if_equal 7, .BugCatchingContest
-	if_equal 8, .BeautifulMon
-	if_equal 9, .Forgot
+	ifequal 0, .RuinsOfAlph
+	ifequal 1, .Falkner
+	ifequal 2, .Earl
+	ifequal 3, .SurfPikachu
+	ifequal 4, .MooMooMilk
+	ifequal 5, .Salon
+	ifequal 6, .Whitney
+	ifequal 7, .BugCatchingContest
+	ifequal 8, .BeautifulMon
+	ifequal 9, .Forgot
 
 .RuinsOfAlph:
 	farwritetext UnknownText_0x176223
@@ -132,16 +132,16 @@
 
 ChadOakGossipScript:
 	random 10
-	if_equal 0, .Blue
-	if_equal 1, .Daisy
-	if_equal 2, .ProfElm
-	if_equal 3, .Dream
-	if_equal 4, .Kurt
-	if_equal 5, .League
-	if_equal 6, .RadioShow
-	if_equal 7, .Battling
-	if_equal 8, .DaisyTea
-	if_equal 9, .Traveled
+	ifequal 0, .Blue
+	ifequal 1, .Daisy
+	ifequal 2, .ProfElm
+	ifequal 3, .Dream
+	ifequal 4, .Kurt
+	ifequal 5, .League
+	ifequal 6, .RadioShow
+	ifequal 7, .Battling
+	ifequal 8, .DaisyTea
+	ifequal 9, .Traveled
 
 .Blue:
 	farwritetext ChadBlueGossipText
@@ -195,16 +195,16 @@
 
 BrentBillTriviaScript:
 	random 10
-	if_equal 0, .Father
-	if_equal 1, .Grandpa
-	if_equal 2, .Goldenrod
-	if_equal 3, .Route25
-	if_equal 4, .Abra
-	if_equal 5, .Sister
-	if_equal 6, .Milk
-	if_equal 7, .Battling
-	if_equal 8, .FlowerShop
-	if_equal 9, .KimonoGirl
+	ifequal 0, .Father
+	ifequal 1, .Grandpa
+	ifequal 2, .Goldenrod
+	ifequal 3, .Route25
+	ifequal 4, .Abra
+	ifequal 5, .Sister
+	ifequal 6, .Milk
+	ifequal 7, .Battling
+	ifequal 8, .FlowerShop
+	ifequal 9, .KimonoGirl
 
 .Father:
 	farwritetext UnknownText_0x662bc
@@ -477,9 +477,9 @@
 
 UnknownScript_0xa09c8:
 	random 3
-	if_equal 0, UnknownScript_0xa09d6
-	if_equal 1, UnknownScript_0xa09de
-	if_equal 2, UnknownScript_0xa09e6
+	ifequal 0, UnknownScript_0xa09d6
+	ifequal 1, UnknownScript_0xa09de
+	ifequal 2, UnknownScript_0xa09e6
 
 UnknownScript_0xa09d6:
 	farwritetext UnknownText_0x64846
@@ -498,8 +498,8 @@
 
 KenjiAnswerPhoneScript:
 	checkcode VAR_KENJI_BREAK
-	if_equal 2, .Training
-	if_equal 1, .OnBreak
+	ifequal 2, .Training
+	ifequal 1, .OnBreak
 	farwritetext UnknownText_0x66e17
 	buttonsound
 	jump PhoneScript_HangupText_Male
--- a/engine/phone/phone_scripts.asm
+++ b/engine/phone/phone_scripts.asm
@@ -22,8 +22,8 @@
 	buttonsound
 	mapnametotext MEM_BUFFER_0
 	checkcode VAR_ROOFPALETTE
-	if_equal 1, MomPhonePalette1
-	if_equal 2, MomPhonePalette2
+	ifequal 1, MomPhonePalette1
+	ifequal 2, MomPhonePalette2
 	jump MomPhoneOther
 
 MomPhoneLandmark: ; 0xbcedf
@@ -33,11 +33,11 @@
 
 MomPhonePalette1: ; 0xbcee7
 	checkcode VAR_MAPGROUP
-	if_equal GROUP_NEW_BARK_TOWN, .newbark
-	if_equal GROUP_CHERRYGROVE_CITY, .cherrygrove
-	if_equal GROUP_VIOLET_CITY, .violet
-	if_equal GROUP_AZALEA_TOWN, .azalea
-	if_equal GROUP_GOLDENROD_CITY, .goldenrod
+	ifequal GROUP_NEW_BARK_TOWN, .newbark
+	ifequal GROUP_CHERRYGROVE_CITY, .cherrygrove
+	ifequal GROUP_VIOLET_CITY, .violet
+	ifequal GROUP_AZALEA_TOWN, .azalea
+	ifequal GROUP_GOLDENROD_CITY, .goldenrod
 	farwritetext MomPhoneGenericAreaText
 	buttonsound
 	jump MomSavingMoney
@@ -76,12 +76,12 @@
 	checkflag ENGINE_MOM_SAVING_MONEY
 	iffalse MomIsNotSaving
 	checkmoney MOMS_MONEY, 0
-	if_equal HAVE_MORE, MomSavingHasMoney
+	ifequal HAVE_MORE, MomSavingHasMoney
 	jump MomSavingButBroke
 
 MomIsNotSaving: ; 0xbcf49
 	checkmoney MOMS_MONEY, 0
-	if_equal HAVE_MORE, MomHasMoney
+	ifequal HAVE_MORE, MomHasMoney
 	jump MomHasNoMoney
 
 MomSavingHasMoney: ; 0xbcf55
@@ -173,8 +173,8 @@
 	buttonsound
 	checkcode VAR_BOXSPACE
 	vartomem MEM_BUFFER_0
-	if_equal 0, .full
-	if_less_than PARTY_LENGTH, .nearlyfull
+	ifequal 0, .full
+	ifless PARTY_LENGTH, .nearlyfull
 	farwritetext BillPhoneNotFullText
 	end
 
@@ -195,7 +195,7 @@
 
 ElmPhoneScript1: ; 0xbd00d
 	checkcode VAR_SPECIALPHONECALL
-	if_equal SPECIALCALL_POKERUS, .pokerus
+	ifequal SPECIALCALL_POKERUS, .pokerus
 	checkevent EVENT_SHOWED_TOGEPI_TO_ELM
 	iftrue .discovery
 	checkevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE
@@ -243,7 +243,7 @@
 
 .discovery ; 0xbd069
 	random 2
-	if_equal 0, .nextdiscovery
+	ifequal 0, .nextdiscovery
 	farwritetext ElmPhoneDiscovery1Text
 	end
 
@@ -258,11 +258,11 @@
 
 ElmPhoneScript2: ; 0xbd081
 	checkcode VAR_SPECIALPHONECALL
-	if_equal SPECIALCALL_ROBBED, .disaster
-	if_equal SPECIALCALL_ASSISTANT, .assistant
-	if_equal SPECIALCALL_WEIRDBROADCAST, .rocket
-	if_equal SPECIALCALL_SSTICKET, .gift
-	if_equal SPECIALCALL_MASTERBALL, .gift
+	ifequal SPECIALCALL_ROBBED, .disaster
+	ifequal SPECIALCALL_ASSISTANT, .assistant
+	ifequal SPECIALCALL_WEIRDBROADCAST, .rocket
+	ifequal SPECIALCALL_SSTICKET, .gift
+	ifequal SPECIALCALL_MASTERBALL, .gift
 	farwritetext ElmPhonePokerusText
 	specialphonecall SPECIALCALL_NONE
 	end
@@ -306,7 +306,7 @@
 	checkflag ENGINE_JACK_MONDAY_MORNING
 	iftrue .NotMonday
 	checkcode VAR_WEEKDAY
-	if_not_equal MONDAY, .NotMonday
+	ifnotequal MONDAY, .NotMonday
 	checkmorn
 	iftrue JackMondayMorning
 
@@ -321,17 +321,17 @@
 	trainertotext SCHOOLBOY, JACK1, MEM_BUFFER_0
 	farscall PhoneScript_GreetPhone_Male
 	farscall PhoneScript_Random2
-	if_equal 0, JackBattleTrivia
+	ifequal 0, JackBattleTrivia
 	checkflag ENGINE_JACK
 	iftrue .WaitingForBattle
 	checkflag ENGINE_JACK_MONDAY_MORNING
 	iftrue .WaitingForBattle
 	farscall PhoneScript_Random2
-	if_equal 0, JackWantsToBattle
+	ifequal 0, JackWantsToBattle
 
 .WaitingForBattle:
 	farscall PhoneScript_Random3
-	if_equal 0, JackFindsRare
+	ifequal 0, JackFindsRare
 	farjump Phone_GenericCall_Male
 
 JackMondayMorning:
@@ -367,7 +367,7 @@
 	checkflag ENGINE_BEVERLY_HAS_NUGGET
 	iftrue .HasNugget
 	farscall PhoneScript_Random4
-	if_equal 0, .FoundNugget
+	ifequal 0, .FoundNugget
 
 .HasNugget:
 	farjump Phone_GenericCall_Female
@@ -387,7 +387,7 @@
 	checkflag ENGINE_HUEY_WEDNESDAY_NIGHT
 	iftrue .NotWednesday
 	checkcode VAR_WEEKDAY
-	if_not_equal WEDNESDAY, .NotWednesday
+	ifnotequal WEDNESDAY, .NotWednesday
 	checknite
 	iftrue HueyWednesdayNight
 
@@ -407,8 +407,8 @@
 	checkflag ENGINE_HUEY_WEDNESDAY_NIGHT
 	iftrue .Flavor
 	farscall PhoneScript_Random3
-	if_equal 0, HueyWantsBattle
-	if_equal 1, HueyWantsBattle
+	ifequal 0, HueyWantsBattle
+	ifequal 1, HueyWantsBattle
 
 .Flavor:
 	farjump PhoneScript_MonFlavorText
@@ -431,7 +431,7 @@
 	checkflag ENGINE_GAVEN_THURSDAY_MORNING
 	iftrue .NotThursday
 	checkcode VAR_WEEKDAY
-	if_not_equal THURSDAY, .NotThursday
+	ifnotequal THURSDAY, .NotThursday
 	checkmorn
 	iftrue GavenThursdayMorning
 
@@ -450,11 +450,11 @@
 	checkflag ENGINE_GAVEN_THURSDAY_MORNING
 	iftrue .WaitingForBattle
 	farscall PhoneScript_Random2
-	if_equal 0, GavenWantsRematch
+	ifequal 0, GavenWantsRematch
 
 .WaitingForBattle:
 	farscall PhoneScript_Random3
-	if_equal 0, GavenFoundRare
+	ifequal 0, GavenFoundRare
 	farjump Phone_GenericCall_Male
 
 GavenThursdayMorning:
@@ -478,7 +478,7 @@
 	checkflag ENGINE_BETH_FRIDAY_AFTERNOON
 	iftrue .NotFriday
 	checkcode VAR_WEEKDAY
-	if_not_equal FRIDAY, .NotFriday
+	ifnotequal FRIDAY, .NotFriday
 	checkday
 	iftrue BethFridayAfternoon
 
@@ -497,7 +497,7 @@
 	checkflag ENGINE_BETH_FRIDAY_AFTERNOON
 	iftrue .Generic
 	farscall PhoneScript_Random2
-	if_equal 0, BethWantsBattle
+	ifequal 0, BethWantsBattle
 
 .Generic:
 	farjump Phone_GenericCall_Female
@@ -522,7 +522,7 @@
 	checkflag ENGINE_JOSE_HAS_STAR_PIECE
 	iftrue .HasItem
 	checkcode VAR_WEEKDAY
-	if_not_equal SATURDAY, .NotSaturday
+	ifnotequal SATURDAY, .NotSaturday
 	checknite
 	iftrue JoseSaturdayNight
 
@@ -547,13 +547,13 @@
 	checkflag ENGINE_JOSE_HAS_STAR_PIECE
 	iftrue .Generic
 	farscall PhoneScript_Random3
-	if_equal 0, JoseWantsBattle
+	ifequal 0, JoseWantsBattle
 	farscall PhoneScript_Random3
-	if_equal 0, JoseHasStarPiece
+	ifequal 0, JoseHasStarPiece
 
 .Generic:
 	farscall PhoneScript_Random3
-	if_equal 0, JoseFoundRare
+	ifequal 0, JoseFoundRare
 	farjump Phone_GenericCall_Male
 
 JoseSaturdayNight:
@@ -582,7 +582,7 @@
 	checkflag ENGINE_REENA_SUNDAY_MORNING
 	iftrue .NotSunday
 	checkcode VAR_WEEKDAY
-	if_not_equal SUNDAY, .NotSunday
+	ifnotequal SUNDAY, .NotSunday
 	checkmorn
 	iftrue ReenaSundayMorning
 
@@ -601,7 +601,7 @@
 	checkflag ENGINE_REENA_SUNDAY_MORNING
 	iftrue .Generic
 	farscall PhoneScript_Random2
-	if_equal 0, ReenaWantsBattle
+	ifequal 0, ReenaWantsBattle
 
 .Generic:
 	farjump Phone_GenericCall_Female
@@ -624,7 +624,7 @@
 	checkflag ENGINE_JOEY_MONDAY_AFTERNOON
 	iftrue .NotMonday
 	checkcode VAR_WEEKDAY
-	if_not_equal MONDAY, .NotMonday
+	ifnotequal MONDAY, .NotMonday
 	checkday
 	iftrue JoeyMondayAfternoon
 
@@ -644,8 +644,8 @@
 	checkflag ENGINE_JOEY_MONDAY_AFTERNOON
 	iftrue .Generic
 	farscall PhoneScript_Random3
-	if_equal 0, JoeyWantsBattle
-	if_equal 1, JoeyWantsBattle
+	ifequal 0, JoeyWantsBattle
+	ifequal 1, JoeyWantsBattle
 
 .Generic:
 	farjump Phone_GenericCall_Male
@@ -670,19 +670,19 @@
 	checkflag ENGINE_WADE_HAS_ITEM
 	iftrue WadeHasItem
 	checkcode VAR_WEEKDAY
-	if_not_equal TUESDAY, .NotTuesday
+	ifnotequal TUESDAY, .NotTuesday
 	checknite
 	iftrue WadeTuesdayNight
 
 .NotTuesday:
 	farscall PhoneScript_Random2
-	if_equal 0, .NoContest
+	ifequal 0, .NoContest
 	checkflag ENGINE_DAILY_BUG_CONTEST
 	iftrue .NoContest
 	checkcode VAR_WEEKDAY
-	if_equal TUESDAY, WadeContestToday
-	if_equal THURSDAY, WadeContestToday
-	if_equal SATURDAY, WadeContestToday
+	ifequal TUESDAY, WadeContestToday
+	ifequal THURSDAY, WadeContestToday
+	ifequal SATURDAY, WadeContestToday
 
 .NoContest:
 	farjump UnknownScript_0xa0938
@@ -702,13 +702,13 @@
 	trainertotext BUG_CATCHER, WADE1, MEM_BUFFER_0
 	farscall PhoneScript_GreetPhone_Male
 	farscall PhoneScript_Random2
-	if_equal 0, .NoContest
+	ifequal 0, .NoContest
 	checkflag ENGINE_DAILY_BUG_CONTEST
 	iftrue .NoContest
 	checkcode VAR_WEEKDAY
-	if_equal TUESDAY, Wade_ContestToday
-	if_equal THURSDAY, Wade_ContestToday
-	if_equal SATURDAY, Wade_ContestToday
+	ifequal TUESDAY, Wade_ContestToday
+	ifequal THURSDAY, Wade_ContestToday
+	ifequal SATURDAY, Wade_ContestToday
 
 .NoContest:
 	checkflag ENGINE_WADE
@@ -718,15 +718,15 @@
 	checkflag ENGINE_WADE_HAS_ITEM
 	iftrue .next
 	farscall PhoneScript_Random2
-	if_equal 0, WadeHasItem2
+	ifequal 0, WadeHasItem2
 	checkflag ENGINE_FLYPOINT_GOLDENROD
 	iffalse .next
 	farscall PhoneScript_Random2
-	if_equal 0, WadeWantsBattle2
+	ifequal 0, WadeWantsBattle2
 
 .next:
 	farscall PhoneScript_Random3
-	if_equal 0, WadeFoundRare
+	ifequal 0, WadeFoundRare
 	farjump Phone_GenericCall_Male
 
 Wade_ContestToday:
@@ -751,10 +751,10 @@
 	clearevent EVENT_WADE_HAS_PRZCUREBERRY
 	clearevent EVENT_WADE_HAS_BITTER_BERRY
 	random 4
-	if_equal 0, .Berry
-	if_equal 1, .PsnCureBerry
-	if_equal 2, .PrzCureBerry
-	if_equal 3, .Bitterberry
+	ifequal 0, .Berry
+	ifequal 1, .PsnCureBerry
+	ifequal 2, .PrzCureBerry
+	ifequal 3, .Bitterberry
 
 .Berry:
 	setevent EVENT_WADE_HAS_BERRY
@@ -784,7 +784,7 @@
 	checkflag ENGINE_RALPH_WEDNESDAY_MORNING
 	iftrue Ralph_CheckSwarm
 	checkcode VAR_WEEKDAY
-	if_not_equal WEDNESDAY, Ralph_CheckSwarm
+	ifnotequal WEDNESDAY, Ralph_CheckSwarm
 	checkmorn
 	iftrue Ralph_WednesdayMorning
 Ralph_CheckSwarm:
@@ -810,10 +810,10 @@
 	checkflag ENGINE_RALPH_WEDNESDAY_MORNING
 	iftrue Ralph_CheckSwarm2
 	farscall PhoneScript_Random2
-	if_equal 0, Ralph_FightMe
+	ifequal 0, Ralph_FightMe
 Ralph_CheckSwarm2:
 	farscall PhoneScript_Random5
-	if_equal 0, Ralph_SetUpSwarm
+	ifequal 0, Ralph_SetUpSwarm
 	farjump Phone_GenericCall_Male
 
 Ralph_WednesdayMorning:
@@ -846,7 +846,7 @@
 	checkflag ENGINE_LIZ_THURSDAY_AFTERNOON
 	iftrue .NotThursday
 	checkcode VAR_WEEKDAY
-	if_not_equal THURSDAY, .NotThursday
+	ifnotequal THURSDAY, .NotThursday
 	checkday
 	iftrue LizThursdayAfternoon
 
@@ -861,7 +861,7 @@
 LizPhoneScript2:
 	trainertotext PICNICKER, LIZ1, MEM_BUFFER_0
 	farscall PhoneScript_Random4
-	if_equal 0, LizWrongNumber
+	ifequal 0, LizWrongNumber
 	farscall PhoneScript_GreetPhone_Female
 	checkflag ENGINE_LIZ
 	iftrue .next
@@ -870,11 +870,11 @@
 
 .next:
 	farscall PhoneScript_Random2
-	if_equal 0, LizGossip
+	ifequal 0, LizGossip
 	checkflag ENGINE_FLYPOINT_GOLDENROD
 	iffalse .Generic
 	farscall PhoneScript_Random2
-	if_equal 0, LizWantsBattle
+	ifequal 0, LizWantsBattle
 
 .Generic:
 	farjump Phone_GenericCall_Female
@@ -892,15 +892,15 @@
 
 LizGossip:
 	random 9
-	if_equal 0, .CoolTrainerM
-	if_equal 1, .Beauty
-	if_equal 2, .Grunt
-	if_equal 3, .Teacher
-	if_equal 4, .SwimmerF
-	if_equal 5, .KimonoGirl
-	if_equal 6, .Skier
-	if_equal 7, .Medium
-	if_equal 8, .PokefanM
+	ifequal 0, .CoolTrainerM
+	ifequal 1, .Beauty
+	ifequal 2, .Grunt
+	ifequal 3, .Teacher
+	ifequal 4, .SwimmerF
+	ifequal 5, .KimonoGirl
+	ifequal 6, .Skier
+	ifequal 7, .Medium
+	ifequal 8, .PokefanM
 
 .CoolTrainerM:
 	trainerclassname COOLTRAINERM, NICK
@@ -951,7 +951,7 @@
 	checkflag ENGINE_ANTHONY_FRIDAY_NIGHT
 	iftrue .NotFriday
 	checkcode VAR_WEEKDAY
-	if_not_equal FRIDAY, .NotFriday
+	ifnotequal FRIDAY, .NotFriday
 	checknite
 	iftrue AnthonyFridayNight
 
@@ -978,11 +978,11 @@
 	checkflag ENGINE_ANTHONY_FRIDAY_NIGHT
 	iftrue .TriesSwarm
 	farscall PhoneScript_Random2
-	if_equal 0, AnthonyWantsBattle
+	ifequal 0, AnthonyWantsBattle
 
 .TriesSwarm:
 	farscall PhoneScript_Random5
-	if_equal 0, AnthonyTriesDunsparceSwarm
+	ifequal 0, AnthonyTriesDunsparceSwarm
 	farjump Phone_GenericCall_Male
 
 AnthonyFridayNight:
@@ -1015,7 +1015,7 @@
 	checkflag ENGINE_TODD_SATURDAY_MORNING
 	iftrue .NotSaturday
 	checkcode VAR_WEEKDAY
-	if_not_equal SATURDAY, .NotSaturday
+	ifnotequal SATURDAY, .NotSaturday
 	checkmorn
 	iftrue ToddSaturdayMorning
 
@@ -1041,15 +1041,15 @@
 	checkflag ENGINE_FLYPOINT_GOLDENROD
 	iffalse ToddNoGoldenrod
 	farscall PhoneScript_Random2
-	if_equal 0, ToddWantsBattle
+	ifequal 0, ToddWantsBattle
 
 .TryForSale:
 	farscall PhoneScript_Random2
-	if_equal 0, ToddDeptStoreSale
+	ifequal 0, ToddDeptStoreSale
 
 ToddNoGoldenrod:
 	farscall PhoneScript_Random3
-	if_equal 0, ToddFoundRare
+	ifequal 0, ToddFoundRare
 	farjump Phone_GenericCall_Male
 
 ToddSaturdayMorning:
@@ -1079,7 +1079,7 @@
 	checkflag ENGINE_GINA_HAS_LEAF_STONE
 	iftrue .HasLeafStone
 	checkcode VAR_WEEKDAY
-	if_not_equal SUNDAY, .NotSunday
+	ifnotequal SUNDAY, .NotSunday
 	checkday
 	iftrue GinaSundayDay
 
@@ -1113,15 +1113,15 @@
 	checkevent EVENT_GINA_GAVE_LEAF_STONE
 	iftrue .GaveLeafStone
 	farscall PhoneScript_Random2
-	if_equal 0, GinaHasLeafStone
+	ifequal 0, GinaHasLeafStone
 
 .GaveLeafStone:
 	farscall PhoneScript_Random11
-	if_equal 0, GinaHasLeafStone
+	ifequal 0, GinaHasLeafStone
 	checkflag ENGINE_FLYPOINT_GOLDENROD
 	iffalse .Generic
 	farscall PhoneScript_Random3
-	if_equal 0, GinaWantsBattle
+	ifequal 0, GinaWantsBattle
 
 .Generic:
 	farjump Phone_GenericCall_Female
@@ -1174,7 +1174,7 @@
 	checkflag ENGINE_ARNIE_TUESDAY_MORNING
 	iftrue .NotTuesday
 	checkcode VAR_WEEKDAY
-	if_not_equal TUESDAY, .NotTuesday
+	ifnotequal TUESDAY, .NotTuesday
 	checkmorn
 	iftrue ArnieTuesdayMorning
 
@@ -1199,13 +1199,13 @@
 	checkflag ENGINE_ARNIE_TUESDAY_MORNING
 	iftrue .Swarm
 	farscall PhoneScript_Random2
-	if_equal 0, ArnieWantsBattle
+	ifequal 0, ArnieWantsBattle
 
 .Swarm:
 	farscall PhoneScript_Random5
-	if_equal 0, ArnieYanmaSwarm
+	ifequal 0, ArnieYanmaSwarm
 	farscall PhoneScript_Random3
-	if_equal 0, ArnieFoundRare
+	ifequal 0, ArnieFoundRare
 	farjump Phone_GenericCall_Male
 
 ArnieTuesdayMorning:
@@ -1243,7 +1243,7 @@
 	checkflag ENGINE_ALAN_HAS_FIRE_STONE
 	iftrue .FireStone
 	checkcode VAR_WEEKDAY
-	if_not_equal WEDNESDAY, .NotWednesday
+	ifnotequal WEDNESDAY, .NotWednesday
 	checkday
 	iftrue AlanWednesdayDay
 
@@ -1268,15 +1268,15 @@
 	checkflag ENGINE_ALAN_HAS_FIRE_STONE
 	iftrue AlanGenericCall
 	farscall PhoneScript_Random3
-	if_equal 0, AlanWantsBattle
+	ifequal 0, AlanWantsBattle
 	checkevent EVENT_ALAN_GAVE_FIRE_STONE
 	iftrue .FireStone
 	farscall PhoneScript_Random2
-	if_equal 0, AlanHasFireStone
+	ifequal 0, AlanHasFireStone
 
 .FireStone:
 	farscall PhoneScript_Random11
-	if_equal 0, AlanHasFireStone
+	ifequal 0, AlanHasFireStone
 
 AlanGenericCall:
 	farjump Phone_GenericCall_Male
@@ -1306,7 +1306,7 @@
 	checkflag ENGINE_DANA_HAS_THUNDERSTONE
 	iftrue .HasThunderstone
 	checkcode VAR_WEEKDAY
-	if_not_equal THURSDAY, .NotThursday
+	ifnotequal THURSDAY, .NotThursday
 	checknite
 	iftrue DanaThursdayNight
 
@@ -1331,19 +1331,19 @@
 	checkflag ENGINE_DANA_HAS_THUNDERSTONE
 	iftrue .Generic
 	farscall PhoneScript_Random3
-	if_equal 0, DanaWantsBattle
+	ifequal 0, DanaWantsBattle
 	checkevent EVENT_DANA_GAVE_THUNDERSTONE
 	iftrue .Thunderstone
 	farscall PhoneScript_Random2
-	if_equal 0, DanaHasThunderstone
+	ifequal 0, DanaHasThunderstone
 
 .Thunderstone:
 	farscall PhoneScript_Random11
-	if_equal 0, DanaHasThunderstone
+	ifequal 0, DanaHasThunderstone
 
 .Generic:
 	farscall PhoneScript_Random3
-	if_equal 0, DanaFoundRare
+	ifequal 0, DanaFoundRare
 	farjump Phone_GenericCall_Female
 
 DanaThursdayNight:
@@ -1372,7 +1372,7 @@
 	checkflag ENGINE_CHAD_FRIDAY_MORNING
 	iftrue .NotFriday
 	checkcode VAR_WEEKDAY
-	if_not_equal FRIDAY, .NotFriday
+	ifnotequal FRIDAY, .NotFriday
 	checkmorn
 	iftrue ChadFridayMorning
 
@@ -1387,17 +1387,17 @@
 	trainertotext SCHOOLBOY, CHAD1, MEM_BUFFER_0
 	farscall PhoneScript_GreetPhone_Male
 	farscall PhoneScript_Random2
-	if_equal 0, ChadOakGossip
+	ifequal 0, ChadOakGossip
 	checkflag ENGINE_CHAD
 	iftrue .Generic
 	checkflag ENGINE_CHAD_FRIDAY_MORNING
 	iftrue .Generic
 	farscall PhoneScript_Random2
-	if_equal 0, ChadWantsBattle
+	ifequal 0, ChadWantsBattle
 
 .Generic:
 	farscall PhoneScript_Random3
-	if_equal 0, ChadFoundRare
+	ifequal 0, ChadFoundRare
 	farjump Phone_GenericCall_Male
 
 ChadFridayMorning:
@@ -1420,13 +1420,13 @@
 	checkflag ENGINE_DEREK_HAS_NUGGET
 	iftrue .Nugget
 	farscall PhoneScript_Random2
-	if_equal 0, .NoContest
+	ifequal 0, .NoContest
 	checkflag ENGINE_DAILY_BUG_CONTEST
 	iftrue .NoContest
 	checkcode VAR_WEEKDAY
-	if_equal TUESDAY, .ContestToday
-	if_equal THURSDAY, .ContestToday
-	if_equal SATURDAY, .ContestToday
+	ifequal TUESDAY, .ContestToday
+	ifequal THURSDAY, .ContestToday
+	ifequal SATURDAY, .ContestToday
 
 .NoContest:
 	farjump UnknownScript_0xa0988
@@ -1442,17 +1442,17 @@
 	trainertotext POKEFANM, DEREK1, MEM_BUFFER_0
 	farscall PhoneScript_GreetPhone_Male
 	farscall PhoneScript_Random2
-	if_equal 0, .NoContest
+	ifequal 0, .NoContest
 	checkflag ENGINE_DAILY_BUG_CONTEST
 	iftrue .NoContest
 	checkcode VAR_WEEKDAY
-	if_equal TUESDAY, .ContestToday
-	if_equal THURSDAY, .ContestToday
-	if_equal SATURDAY, .ContestToday
+	ifequal TUESDAY, .ContestToday
+	ifequal THURSDAY, .ContestToday
+	ifequal SATURDAY, .ContestToday
 
 .NoContest:
 	farscall PhoneScript_Random4
-	if_equal 0, .Nugget
+	ifequal 0, .Nugget
 	farjump Phone_GenericCall_Male
 
 .ContestToday:
@@ -1473,7 +1473,7 @@
 	checkflag ENGINE_TULLY_HAS_WATER_STONE
 	iftrue TullyHasWaterStone
 	checkcode VAR_WEEKDAY
-	if_not_equal SUNDAY, .NotSunday
+	ifnotequal SUNDAY, .NotSunday
 	checknite
 	iftrue TullySundayNight
 
@@ -1498,15 +1498,15 @@
 	checkflag ENGINE_TULLY_HAS_WATER_STONE
 	iftrue .Generic
 	farscall PhoneScript_Random3
-	if_equal 0, TullyWantsBattle
+	ifequal 0, TullyWantsBattle
 	checkevent EVENT_TULLY_GAVE_WATER_STONE
 	iftrue .WaterStone
 	farscall PhoneScript_Random2
-	if_equal 0, TullyFoundWaterStone
+	ifequal 0, TullyFoundWaterStone
 
 .WaterStone:
 	farscall PhoneScript_Random11
-	if_equal 0, TullyFoundWaterStone
+	ifequal 0, TullyFoundWaterStone
 
 .Generic:
 	farjump Phone_GenericCall_Male
@@ -1532,7 +1532,7 @@
 	checkflag ENGINE_BRENT_MONDAY_MORNING
 	iftrue .NotMonday
 	checkcode VAR_WEEKDAY
-	if_not_equal MONDAY, .NotMonday
+	ifnotequal MONDAY, .NotMonday
 	checkmorn
 	iftrue BrentMondayMorning
 
@@ -1547,13 +1547,13 @@
 	trainertotext POKEMANIAC, BRENT1, MEM_BUFFER_0
 	farscall PhoneScript_GreetPhone_Male
 	farscall PhoneScript_Random2
-	if_equal 0, BrentBillTrivia
+	ifequal 0, BrentBillTrivia
 	checkflag ENGINE_BRENT
 	iftrue .Generic
 	checkflag ENGINE_BRENT_MONDAY_MORNING
 	iftrue .Generic
 	farscall PhoneScript_Random2
-	if_equal 0, BrentWantsBattle
+	ifequal 0, BrentWantsBattle
 
 .Generic:
 	farjump Phone_GenericCall_Male
@@ -1579,7 +1579,7 @@
 	checkflag ENGINE_TIFFANY_HAS_PINK_BOW
 	iftrue .HasItem
 	checkcode VAR_WEEKDAY
-	if_not_equal TUESDAY, .NotTuesday
+	ifnotequal TUESDAY, .NotTuesday
 	checkday
 	iftrue TiffanyTuesdayAfternoon
 
@@ -1597,7 +1597,7 @@
 TiffanyPhoneScript2:
 	trainertotext PICNICKER, TIFFANY3, MEM_BUFFER_0
 	farscall PhoneScript_Random4
-	if_equal 0, TiffanysFamilyMembers
+	ifequal 0, TiffanysFamilyMembers
 	farscall PhoneScript_GreetPhone_Female
 	checkflag ENGINE_TIFFANY
 	iftrue TiffanyGenericCall
@@ -1606,15 +1606,15 @@
 	checkflag ENGINE_TIFFANY_HAS_PINK_BOW
 	iftrue TiffanyGenericCall
 	farscall PhoneScript_Random3
-	if_equal 0, TiffanyWantsBattle
+	ifequal 0, TiffanyWantsBattle
 	checkevent EVENT_TIFFANY_GAVE_PINK_BOW
 	iftrue .PinkBow
 	farscall PhoneScript_Random2
-	if_equal 0, TiffanyHasPinkBow
+	ifequal 0, TiffanyHasPinkBow
 
 .PinkBow:
 	farscall PhoneScript_Random11
-	if_equal 0, TiffanyHasPinkBow
+	ifequal 0, TiffanyHasPinkBow
 
 TiffanyGenericCall:
 	farjump Phone_GenericCall_Female
@@ -1629,12 +1629,12 @@
 
 TiffanysFamilyMembers:
 	random 6
-	if_equal 0, .Grandma
-	if_equal 1, .Grandpa
-	if_equal 2, .Mom
-	if_equal 3, .Dad
-	if_equal 4, .Sister
-	if_equal 5, .Brother
+	ifequal 0, .Grandma
+	ifequal 1, .Grandpa
+	ifequal 2, .Mom
+	ifequal 3, .Dad
+	ifequal 4, .Sister
+	ifequal 5, .Brother
 
 .Grandma:
 	stringtotext GrandmaString, MEM_BUFFER_1
@@ -1678,7 +1678,7 @@
 	checkflag ENGINE_VANCE_WEDNESDAY_NIGHT
 	iftrue .NotWednesday
 	checkcode VAR_WEEKDAY
-	if_not_equal WEDNESDAY, .NotWednesday
+	ifnotequal WEDNESDAY, .NotWednesday
 	checknite
 	iftrue VanceWednesdayNight
 
@@ -1697,8 +1697,8 @@
 	checkflag ENGINE_VANCE_WEDNESDAY_NIGHT
 	iftrue .WantsBattle
 	farscall PhoneScript_Random3
-	if_equal 0, VanceWantsRematch
-	if_equal 1, VanceWantsRematch
+	ifequal 0, VanceWantsRematch
+	ifequal 1, VanceWantsRematch
 
 .WantsBattle:
 	farjump Phone_GenericCall_Male
@@ -1721,7 +1721,7 @@
 	checkflag ENGINE_WILTON_HAS_ITEM
 	iftrue .HasItem
 	checkcode VAR_WEEKDAY
-	if_not_equal THURSDAY, .NotThursday
+	ifnotequal THURSDAY, .NotThursday
 	checkmorn
 	iftrue WiltonThursdayMorning
 
@@ -1746,9 +1746,9 @@
 	checkflag ENGINE_WILTON_HAS_ITEM
 	iftrue .GenericCall
 	farscall PhoneScript_Random2
-	if_equal 0, WiltonWantsBattle
+	ifequal 0, WiltonWantsBattle
 	farscall PhoneScript_Random2
-	if_equal 0, WiltonHasItem
+	ifequal 0, WiltonHasItem
 
 .GenericCall:
 	farjump Phone_GenericCall_Male
@@ -1768,9 +1768,9 @@
 	clearevent EVENT_WILTON_HAS_GREAT_BALL
 	clearevent EVENT_WILTON_HAS_POKE_BALL
 	random 5
-	if_equal 0, .UltraBall
+	ifequal 0, .UltraBall
 	random 3
-	if_equal 0, .GreatBall
+	ifequal 0, .GreatBall
 	jump .PokeBall
 
 .UltraBall:
@@ -1809,7 +1809,7 @@
 	checkflag ENGINE_PARRY_FRIDAY_AFTERNOON
 	iftrue .WantsRematch
 	checkcode VAR_WEEKDAY
-	if_not_equal FRIDAY, .WantsRematch
+	ifnotequal FRIDAY, .WantsRematch
 	checkday
 	iftrue ParryFridayDay
 
@@ -1828,8 +1828,8 @@
 	checkflag ENGINE_PARRY_FRIDAY_AFTERNOON
 	iftrue .GenericCall
 	farscall PhoneScript_Random2
-	if_equal 0, ParryWantsBattle
-	if_equal 1, ParryWantsBattle
+	ifequal 0, ParryWantsBattle
+	ifequal 1, ParryWantsBattle
 
 .GenericCall:
 	farjump Phone_GenericCall_Male
@@ -1852,7 +1852,7 @@
 	checkflag ENGINE_ERIN_SATURDAY_NIGHT
 	iftrue .NotSaturday
 	checkcode VAR_WEEKDAY
-	if_not_equal SATURDAY, .NotSaturday
+	ifnotequal SATURDAY, .NotSaturday
 	checknite
 	iftrue ErinSaturdayNight
 
@@ -1871,8 +1871,8 @@
 	checkflag ENGINE_ERIN_SATURDAY_NIGHT
 	iftrue .GenericCall
 	farscall PhoneScript_Random3
-	if_equal 0, ErinWantsBattle
-	if_equal 1, ErinWantsBattle
+	ifequal 0, ErinWantsBattle
+	ifequal 1, ErinWantsBattle
 
 .GenericCall:
 	farjump Phone_GenericCall_Female
--- a/engine/scripting.asm
+++ b/engine/scripting.asm
@@ -71,12 +71,12 @@
 	dw Script_jump                       ; 03
 	dw Script_farjump                    ; 04
 	dw Script_ptjump                     ; 05
-	dw Script_if_equal                   ; 06
-	dw Script_if_not_equal               ; 07
+	dw Script_ifequal                    ; 06
+	dw Script_ifnotequal                 ; 07
 	dw Script_iffalse                    ; 08
 	dw Script_iftrue                     ; 09
-	dw Script_if_greater_than            ; 0a
-	dw Script_if_less_than               ; 0b
+	dw Script_ifgreater                  ; 0a
+	dw Script_ifless                     ; 0b
 	dw Script_jumpstd                    ; 0c
 	dw Script_callstd                    ; 0d
 	dw Script_callasm                    ; 0e
@@ -136,7 +136,7 @@
 	dw Script_stringtotext               ; 44
 	dw Script_itemnotify                 ; 45
 	dw Script_pocketisfull               ; 46
-	dw Script_textbox                    ; 47
+	dw Script_opentext                   ; 47
 	dw Script_refreshscreen              ; 48
 	dw Script_closetext                  ; 49
 	dw Script_loadbytec2cf               ; 4a
@@ -169,8 +169,8 @@
 	dw Script_trainerflagaction          ; 63
 	dw Script_winlosstext                ; 64
 	dw Script_scripttalkafter            ; 65
-	dw Script_end_if_just_battled        ; 66
-	dw Script_check_just_battled         ; 67
+	dw Script_endifjustbattled           ; 66
+	dw Script_checkjustbattled           ; 67
 	dw Script_setlasttalked              ; 68
 	dw Script_applymovement              ; 69
 	dw Script_applymovement2             ; 6a
@@ -214,7 +214,7 @@
 	dw Script_return                     ; 90
 	dw Script_end                        ; 91
 	dw Script_reloadandreturn            ; 92
-	dw Script_end_all                    ; 93
+	dw Script_endall                     ; 93
 	dw Script_pokemart                   ; 94
 	dw Script_elevator                   ; 95
 	dw Script_trade                      ; 96
@@ -236,7 +236,7 @@
 	dw Script_trainerclassname           ; a6
 	dw Script_name                       ; a7
 	dw Script_wait                       ; a8
-	dw Script_check_save                 ; a9
+	dw Script_checksave                  ; a9
 
 StartScript:
 	ld hl, ScriptFlags
@@ -839,7 +839,7 @@
 	ld [hli], a
 	ret
 
-Script_end_if_just_battled:
+Script_endifjustbattled:
 ; script command 0x66
 
 	ld a, [wRunningTrainerBattleScript]
@@ -847,7 +847,7 @@
 	ret z
 	jp Script_end
 
-Script_check_just_battled:
+Script_checkjustbattled:
 ; script command 0x67
 
 	ld a, TRUE
@@ -1561,7 +1561,7 @@
 	jp nz, Script_jump
 	jp SkipTwoScriptBytes
 
-Script_if_equal:
+Script_ifequal:
 ; script command 0x6
 ; parameters: byte, pointer
 
@@ -1571,7 +1571,7 @@
 	jr z, Script_jump
 	jr SkipTwoScriptBytes
 
-Script_if_not_equal:
+Script_ifnotequal:
 ; script command 0x7
 ; parameters: byte, pointer
 
@@ -1581,7 +1581,7 @@
 	jr nz, Script_jump
 	jr SkipTwoScriptBytes
 
-Script_if_greater_than:
+Script_ifgreater:
 ; script command 0xa
 ; parameters: byte, pointer
 
@@ -1592,7 +1592,7 @@
 	jr c, Script_jump
 	jr SkipTwoScriptBytes
 
-Script_if_less_than:
+Script_ifless:
 ; script command 0xb
 ; parameters: byte, pointer
 
@@ -2646,7 +2646,7 @@
 	call Script_newloadmap
 	jp Script_end
 
-Script_textbox:
+Script_opentext:
 ; script command 0x47
 
 	call OpenText
@@ -2787,7 +2787,7 @@
 	scf
 	ret
 
-Script_end_all:
+Script_endall:
 ; script command 0x93
 
 	xor a
@@ -2817,7 +2817,7 @@
 
 	farcall RedCredits
 ReturnFromCredits:
-	call Script_end_all
+	call Script_endall
 	ld a, $3
 	call LoadMapStatus
 	call StopScript
@@ -2839,7 +2839,7 @@
 	pop bc
 	ret
 
-Script_check_save:
+Script_checksave:
 ; script command 0xa9
 
 	farcall CheckSave
--- a/macros/scripts/events.asm
+++ b/macros/scripts/events.asm
@@ -37,16 +37,16 @@
 	dw \1 ; pointer
 ENDM
 
-	enum if_equal_command ; $06
-if_equal: MACRO
-	db if_equal_command
+	enum ifequal_command ; $06
+ifequal: MACRO
+	db ifequal_command
 	db \1 ; byte
 	dw \2 ; pointer
 ENDM
 
-	enum if_not_equal_command ; $07
-if_not_equal: MACRO
-	db if_not_equal_command
+	enum ifnotequal_command ; $07
+ifnotequal: MACRO
+	db ifnotequal_command
 	db \1 ; byte
 	dw \2 ; pointer
 ENDM
@@ -63,16 +63,16 @@
 	dw \1 ; pointer
 ENDM
 
-	enum if_greater_than_command ; $0a
-if_greater_than: MACRO
-	db if_greater_than_command
+	enum ifgreater_command ; $0a
+ifgreater: MACRO
+	db ifgreater_command
 	db \1 ; byte
 	dw \2 ; pointer
 ENDM
 
-	enum if_less_than_command ; $0b
-if_less_than: MACRO
-	db if_less_than_command
+	enum ifless_command ; $0b
+ifless: MACRO
+	db ifless_command
 	db \1 ; byte
 	dw \2 ; pointer
 ENDM
@@ -298,20 +298,20 @@
 	db givepoke_command
 	db \1 ; pokemon
 	db \2 ; level
-	if _NARG >= 3
+if _NARG >= 3
 	db \3 ; item
-	if _NARG >= 4
+if _NARG >= 4
 	db \4 ; trainer
-	if \4
+if \4
 	dw \5 ; trainer_name_pointer
 	dw \6 ; pkmn_nickname
-	endc
-	else
+endc
+else
 	db 0
-	endc
-	else
+endc
+else
 	db 0, 0
-	endc
+endc
 ENDM
 
 	enum giveegg_command ; $2e
@@ -651,14 +651,14 @@
 	db scripttalkafter_command
 ENDM
 
-	enum end_if_just_battled_command ; $66
-end_if_just_battled: MACRO
-	db end_if_just_battled_command
+	enum endifjustbattled_command ; $66
+endifjustbattled: MACRO
+	db endifjustbattled_command
 ENDM
 
-	enum check_just_battled_command ; $67
-check_just_battled: MACRO
-	db check_just_battled_command
+	enum checkjustbattled_command ; $67
+checkjustbattled: MACRO
+	db checkjustbattled_command
 ENDM
 
 	enum setlasttalked_command ; $68
@@ -920,9 +920,9 @@
 	db \1 ; which_method
 ENDM
 
-	enum end_all_command ; $93
-end_all: MACRO
-	db end_all_command
+	enum endall_command ; $93
+endall: MACRO
+	db endall_command
 ENDM
 
 	enum pokemart_command ; $94
@@ -1062,7 +1062,7 @@
 	db \1 ; duration
 ENDM
 
-	enum check_save_command ; $a9
-check_save: MACRO
-	db check_save_command
+	enum checksave_command ; $a9
+checksave: MACRO
+	db checksave_command
 ENDM
--- a/maps/AzaleaGym.asm
+++ b/maps/AzaleaGym.asm
@@ -57,8 +57,8 @@
 	end
 
 AzaleaGymActivateRockets:
-	if_equal 7, .RadioTowerRockets
-	if_equal 6, .GoldenrodRockets
+	ifequal 7, .RadioTowerRockets
+	ifequal 6, .GoldenrodRockets
 	end
 
 .GoldenrodRockets:
@@ -71,7 +71,7 @@
 	trainer TWINS, AMYANDMAY1, EVENT_BEAT_TWINS_AMY_AND_MAY, TwinsAmyandmay1SeenText, TwinsAmyandmay1BeatenText, 0, .AfterScript
 
 .AfterScript:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TwinsAmyandmay1AfterBattleText
 	waitbutton
@@ -82,7 +82,7 @@
 	trainer TWINS, AMYANDMAY2, EVENT_BEAT_TWINS_AMY_AND_MAY, TwinsAmyandmay2SeenText, TwinsAmyandmay2BeatenText, 0, .AfterScript
 
 .AfterScript:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TwinsAmyandmay2AfterBattleText
 	waitbutton
@@ -93,7 +93,7 @@
 	trainer BUG_CATCHER, BUG_CATCHER_BENNY, EVENT_BEAT_BUG_CATCHER_BENNY, BugCatcherBennySeenText, BugCatcherBennyBeatenText, 0, .AfterScript
 
 .AfterScript:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BugCatcherBennyAfterBattleText
 	waitbutton
@@ -104,7 +104,7 @@
 	trainer BUG_CATCHER, AL, EVENT_BEAT_BUG_CATCHER_AL, BugCatcherAlSeenText, BugCatcherAlBeatenText, 0, .AfterScript
 
 .AfterScript:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BugCatcherAlAfterBattleText
 	waitbutton
@@ -115,7 +115,7 @@
 	trainer BUG_CATCHER, JOSH, EVENT_BEAT_BUG_CATCHER_JOSH, BugCatcherJoshSeenText, BugCatcherJoshBeatenText, 0, .AfterScript
 
 .AfterScript:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BugCatcherJoshAfterBattleText
 	waitbutton
--- a/maps/BattleTower1F.asm
+++ b/maps/BattleTower1F.asm
@@ -18,10 +18,10 @@
 	iffalse .SkipEverything
 	writebyte BATTLETOWERACTION_GET_CHALLENGE_STATE ; copybytetovar sBattleTowerChallengeState
 	special BattleTowerAction
-	if_equal $0, .SkipEverything
-	if_equal $2, .priorityjump1
-	if_equal $3, .SkipEverything
-	if_equal $4, .SkipEverything
+	ifequal $0, .SkipEverything
+	ifequal $2, .priorityjump1
+	ifequal $3, .SkipEverything
+	ifequal $4, .SkipEverything
 	opentext
 	writetext Text_WeveBeenWaitingForYou
 	waitbutton
@@ -54,13 +54,13 @@
 ReceptionistScript_0x9e3e2:
 	writebyte BATTLETOWERACTION_GET_CHALLENGE_STATE ; copybytetovar sBattleTowerChallengeState
 	special BattleTowerAction
-	if_equal $3, Script_BeatenAllTrainers2 ; maps/BattleTowerBattleRoom.asm
+	ifequal $3, Script_BeatenAllTrainers2 ; maps/BattleTowerBattleRoom.asm
 	opentext
 	writetext Text_BattleTowerWelcomesYou
 	buttonsound
 	writebyte BATTLETOWERACTION_CHECK_EXPLANATION_READ ; if new save file: bit 1, [sBattleTowerSaveFileFlags]
 	special BattleTowerAction
-	if_not_equal $0, Script_Menu_ChallengeExplanationCancel
+	ifnotequal $0, Script_Menu_ChallengeExplanationCancel
 	jump Script_BattleTowerIntroductionYesNo
 
 Script_Menu_ChallengeExplanationCancel: ; 0x9e3fc
@@ -67,8 +67,8 @@
 	writetext Text_WantToGoIntoABattleRoom
 	writebyte TRUE
 	special Menu_ChallengeExplanationCancel
-	if_equal 1, Script_ChooseChallenge
-	if_equal 2, Script_BattleTowerExplanation
+	ifequal 1, Script_ChooseChallenge
+	ifequal 2, Script_BattleTowerExplanation
 	jump Script_BattleTowerHopeToServeYouAgain
 
 Script_ChooseChallenge: ; 0x9e40f
@@ -75,7 +75,7 @@
 	writebyte BATTLETOWERACTION_RESETDATA ; ResetBattleTowerTrainerSRAM
 	special BattleTowerAction
 	special CheckForBattleTowerRules
-	if_not_equal FALSE, Script_WaitButton
+	ifnotequal FALSE, Script_WaitButton
 	writetext Text_SaveBeforeEnteringBattleRoom
 	yesorno
 	iffalse Script_Menu_ChallengeExplanationCancel
@@ -86,8 +86,8 @@
 	writebyte BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags]
 	special BattleTowerAction
 	special BattleTowerRoomMenu
-	if_equal $a, Script_Menu_ChallengeExplanationCancel
-	if_not_equal $0, Script_MobileError
+	ifequal $a, Script_Menu_ChallengeExplanationCancel
+	ifnotequal $0, Script_MobileError
 	writebyte BATTLETOWERACTION_11
 	special BattleTowerAction
 	writetext Text_RightThisWayToYourBattleRoom
@@ -122,7 +122,7 @@
 	special BattleTowerAction
 	writebyte BATTLETOWERACTION_GIVEREWARD
 	special BattleTowerAction
-	if_equal POTION, Script_YourPackIsStuffedFull
+	ifequal POTION, Script_YourPackIsStuffedFull
 	itemtotext USE_SCRIPT_VAR, MEM_BUFFER_1
 	giveitem ITEM_FROM_MEM, 5
 	writetext Text_PlayerGotFive
@@ -173,8 +173,8 @@
 	writebyte BATTLETOWERACTION_SET_EXPLANATION_READ
 	special BattleTowerAction
 	special Function1700ba
-	if_equal $a, Script_Menu_ChallengeExplanationCancel
-	if_not_equal $0, Script_MobileError
+	ifequal $a, Script_Menu_ChallengeExplanationCancel
+	ifnotequal $0, Script_MobileError
 	writetext Text_ReceivedAListOfLeadersOnTheHonorRoll
 	spriteface BATTLETOWER1F_RECEPTIONIST, LEFT
 	writetext Text_PleaseConfirmOnThisMonitor
@@ -186,15 +186,15 @@
 UnreferencedScript_0x9e4ea:
 	writebyte BATTLETOWERACTION_LEVEL_CHECK
 	special BattleTowerAction
-	if_not_equal $0, Script_APkmnLevelExceeds
+	ifnotequal $0, Script_APkmnLevelExceeds
 	writebyte BATTLETOWERACTION_UBERS_CHECK
 	special BattleTowerAction
-	if_not_equal $0, Script_MayNotEnterABattleRoomUnderL70
+	ifnotequal $0, Script_MayNotEnterABattleRoomUnderL70
 	special CheckForBattleTowerRules
-	if_not_equal FALSE, Script_WaitButton
+	ifnotequal FALSE, Script_WaitButton
 	writebyte BATTLETOWERACTION_05
 	special BattleTowerAction
-	if_equal $0, .zero
+	ifequal $0, .zero
 	writetext Text_CantBeRegistered_PreviousRecordDeleted
 	jump continue
 
--- a/maps/BattleTowerBattleRoom.asm
+++ b/maps/BattleTowerBattleRoom.asm
@@ -33,9 +33,9 @@
 	special BattleTowerBattle ; calls predef startbattle
 	special FadeOutPalettes
 	reloadmap
-	if_not_equal $0, Script_FailedBattleTowerChallenge
+	ifnotequal $0, Script_FailedBattleTowerChallenge
 	copybytetovar wNrOfBeatenBattleTowerTrainers ; wcf64
-	if_equal BATTLETOWER_STREAK_LENGTH, Script_BeatenAllTrainers
+	ifequal BATTLETOWER_STREAK_LENGTH, Script_BeatenAllTrainers
 	applymovement BATTLETOWERBATTLEROOM_YOUNGSTER, MovementData_BattleTowerBattleRoomOpponentWalksOut
 	warpsound
 	disappear BATTLETOWERBATTLEROOM_YOUNGSTER
--- a/maps/BattleTowerHallway.asm
+++ b/maps/BattleTowerHallway.asm
@@ -36,14 +36,14 @@
 ; at least it should look like that
 ; because all warps lead to the same room
 .WalkToChosenBattleRoom: ; 0x9f5dc
-	if_equal 3, .L30L40
-	if_equal 4, .L30L40
-	if_equal 5, .L50L60
-	if_equal 6, .L50L60
-	if_equal 7, .L70L80
-	if_equal 8, .L70L80
-	if_equal 9, .L90L100
-	if_equal 10, .L90L100
+	ifequal 3, .L30L40
+	ifequal 4, .L30L40
+	ifequal 5, .L50L60
+	ifequal 6, .L50L60
+	ifequal 7, .L70L80
+	ifequal 8, .L70L80
+	ifequal 9, .L90L100
+	ifequal 10, .L90L100
 	applymovement BATTLETOWERHALLWAY_RECEPTIONIST, MovementData_BattleTowerHallwayWalkTo1020Room
 	jump .EnterBattleRoom
 
--- a/maps/BillsFamilysHouse.asm
+++ b/maps/BillsFamilysHouse.asm
@@ -20,7 +20,7 @@
 	buttonsound
 	waitsfx
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, UnknownScript_0x54c13
+	ifequal PARTY_LENGTH, UnknownScript_0x54c13
 	writetext UnknownText_0x54dae
 	playsound SFX_CAUGHT_MON
 	waitsfx
@@ -72,8 +72,8 @@
 	iftrue UnknownScript_0x54c58
 	writetext UnknownText_0x54f9e
 	askforphonenumber PHONE_BILL
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x54c64
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x54c5e
+	ifequal PHONE_CONTACTS_FULL, UnknownScript_0x54c64
+	ifequal PHONE_CONTACT_REFUSED, UnknownScript_0x54c5e
 	waitsfx
 	addcellnum PHONE_BILL
 	writetext UnknownText_0x54fd9
--- a/maps/BillsHouse.asm
+++ b/maps/BillsHouse.asm
@@ -37,7 +37,7 @@
 	scall .ExcitedToSee
 	special BillsGrandfather
 	iffalse .SaidNo
-	if_not_equal LICKITUNG, .WrongPokemon
+	ifnotequal LICKITUNG, .WrongPokemon
 	scall .CorrectPokemon
 	setevent EVENT_SHOWED_LICKITUNG_TO_BILLS_GRANDPA
 	jump .ShowedLickitung
@@ -51,7 +51,7 @@
 	scall .ExcitedToSee
 	special BillsGrandfather
 	iffalse .SaidNo
-	if_not_equal ODDISH, .WrongPokemon
+	ifnotequal ODDISH, .WrongPokemon
 	scall .CorrectPokemon
 	setevent EVENT_SHOWED_ODDISH_TO_BILLS_GRANDPA
 	jump .ShowedOddish
@@ -65,7 +65,7 @@
 	scall .ExcitedToSee
 	special BillsGrandfather
 	iffalse .SaidNo
-	if_not_equal STARYU, .WrongPokemon
+	ifnotequal STARYU, .WrongPokemon
 	scall .CorrectPokemon
 	setevent EVENT_SHOWED_STARYU_TO_BILLS_GRANDPA
 	jump .ShowedStaryu
@@ -81,7 +81,7 @@
 	scall .ExcitedToSee
 	special BillsGrandfather
 	iffalse .SaidNo
-	if_not_equal GROWLITHE, .WrongPokemon
+	ifnotequal GROWLITHE, .WrongPokemon
 	scall .CorrectPokemon
 	setevent EVENT_SHOWED_GROWLITHE_VULPIX_TO_BILLS_GRANDPA
 	jump .ShowedGrowlitheVulpix
@@ -95,7 +95,7 @@
 	scall .ExcitedToSee
 	special BillsGrandfather
 	iffalse .SaidNo
-	if_not_equal VULPIX, .WrongPokemon
+	ifnotequal VULPIX, .WrongPokemon
 	scall .CorrectPokemon
 	setevent EVENT_SHOWED_GROWLITHE_VULPIX_TO_BILLS_GRANDPA
 	jump .ShowedGrowlitheVulpix
@@ -109,7 +109,7 @@
 	scall .ExcitedToSee
 	special BillsGrandfather
 	iffalse .SaidNo
-	if_not_equal PICHU, .WrongPokemon
+	ifnotequal PICHU, .WrongPokemon
 	scall .CorrectPokemon
 	setevent EVENT_SHOWED_PICHU_TO_BILLS_GRANDPA
 	jump .ShowedPichu
--- a/maps/BlackthornCity.asm
+++ b/maps/BlackthornCity.asm
@@ -22,7 +22,7 @@
 
 .Santos:
 	checkcode VAR_WEEKDAY
-	if_equal SATURDAY, .SantosAppears
+	ifequal SATURDAY, .SantosAppears
 	disappear BLACKTHORNCITY_SANTOS
 	return
 
@@ -91,7 +91,7 @@
 	checkevent EVENT_GOT_SPELL_TAG_FROM_SANTOS
 	iftrue .Saturday
 	checkcode VAR_WEEKDAY
-	if_not_equal SATURDAY, .NotSaturday
+	ifnotequal SATURDAY, .NotSaturday
 	checkevent EVENT_MET_SANTOS_OF_SATURDAY
 	iftrue .MetSantos
 	writetext MeetSantosText
--- a/maps/BlackthornGym1F.asm
+++ b/maps/BlackthornGym1F.asm
@@ -94,7 +94,7 @@
 	trainer COOLTRAINERM, PAUL, EVENT_BEAT_COOLTRAINERM_PAUL, CooltrainermPaulSeenText, CooltrainermPaulBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermPaulAfterBattleText
 	waitbutton
@@ -105,7 +105,7 @@
 	trainer COOLTRAINERM, MIKE, EVENT_BEAT_COOLTRAINERM_MIKE, CooltrainermMikeSeenText, CooltrainermMikeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermMikeAfterBattleText
 	waitbutton
@@ -116,7 +116,7 @@
 	trainer COOLTRAINERF, LOLA, EVENT_BEAT_COOLTRAINERF_LOLA, CooltrainerfLolaSeenText, CooltrainerfLolaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfLolaAfterBattleText
 	waitbutton
--- a/maps/BlackthornGym2F.asm
+++ b/maps/BlackthornGym2F.asm
@@ -60,7 +60,7 @@
 	trainer COOLTRAINERM, CODY, EVENT_BEAT_COOLTRAINERM_CODY, CooltrainermCodySeenText, CooltrainermCodyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermCodyAfterBattleText
 	waitbutton
@@ -71,7 +71,7 @@
 	trainer COOLTRAINERF, FRAN, EVENT_BEAT_COOLTRAINERF_FRAN, CooltrainerfFranSeenText, CooltrainerfFranBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfFranAfterBattleText
 	waitbutton
--- a/maps/BluesHouse.asm
+++ b/maps/BluesHouse.asm
@@ -10,7 +10,7 @@
 	faceplayer
 	opentext
 	checkcode VAR_HOUR
-	if_equal 15, .ThreePM
+	ifequal 15, .ThreePM
 	writetext DaisyHelloText
 	waitbutton
 	closetext
@@ -25,8 +25,8 @@
 	writetext DaisyWhichMonText
 	waitbutton
 	special DaisysGrooming
-	if_equal $0, .Refused
-	if_equal $1, .CantGroomEgg
+	ifequal $0, .Refused
+	ifequal $1, .CantGroomEgg
 	setflag ENGINE_DAISYS_GROOMING
 	writetext DaisyAlrightText
 	waitbutton
--- a/maps/BurnedTowerB1F.asm
+++ b/maps/BurnedTowerB1F.asm
@@ -104,7 +104,7 @@
 	waitbutton
 	closetext
 	checkcode VAR_FACING
-	if_equal UP, .Movement
+	ifequal UP, .Movement
 	applymovement BURNEDTOWERB1F_EUSINE, BurnedTowerB1FEusineMovement1
 	jump UnknownScript_0x18622a
 
--- a/maps/CeladonDeptStore6F.asm
+++ b/maps/CeladonDeptStore6F.asm
@@ -26,15 +26,15 @@
 	loadmenuheader .MenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .FreshWater
-	if_equal 2, .SodaPop
-	if_equal 3, .Lemonade
+	ifequal 1, .FreshWater
+	ifequal 2, .SodaPop
+	ifequal 3, .Lemonade
 	closetext
 	end
 
 .FreshWater:
 	checkmoney YOUR_MONEY, 200
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	giveitem FRESH_WATER
 	iffalse .NotEnoughSpace
 	takemoney YOUR_MONEY, 200
@@ -43,7 +43,7 @@
 
 .SodaPop:
 	checkmoney YOUR_MONEY, 300
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	giveitem SODA_POP
 	iffalse .NotEnoughSpace
 	takemoney YOUR_MONEY, 300
@@ -52,7 +52,7 @@
 
 .Lemonade:
 	checkmoney YOUR_MONEY, 350
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	giveitem LEMONADE
 	iffalse .NotEnoughSpace
 	takemoney YOUR_MONEY, 350
--- a/maps/CeladonGameCorner.asm
+++ b/maps/CeladonGameCorner.asm
@@ -57,7 +57,7 @@
 	checkitem COIN_CASE
 	iffalse .NoCoinCase
 	checkcoins MAX_COINS - 1
-	if_equal HAVE_MORE, .FullCoinCase
+	ifequal HAVE_MORE, .FullCoinCase
 	stringtotext .coinname, MEM_BUFFER_1
 	scall .GiveCoins
 	givecoins 18
@@ -110,7 +110,7 @@
 
 CeladonGameCornerLuckySlotMachineScript:
 	random 6
-	if_equal 0, CeladonGameCornerSlotMachineScript
+	ifequal 0, CeladonGameCornerSlotMachineScript
 	refreshscreen
 	writebyte FALSE
 	special SlotMachine
--- a/maps/CeladonGameCornerPrizeRoom.asm
+++ b/maps/CeladonGameCornerPrizeRoom.asm
@@ -26,14 +26,14 @@
 	loadmenuheader CeladonPrizeRoom_TMMenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .doubleteam
-	if_equal 2, .psychic
-	if_equal 3, .hyperbeam
+	ifequal 1, .doubleteam
+	ifequal 2, .psychic
+	ifequal 3, .hyperbeam
 	jump CeladonPrizeRoom_cancel
 
 .doubleteam
 	checkcoins 1500
-	if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
+	ifequal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
 	itemtotext TM_DOUBLE_TEAM, MEM_BUFFER_0
 	scall CeladonPrizeRoom_askbuy
 	iffalse CeladonPrizeRoom_cancel
@@ -44,7 +44,7 @@
 
 .psychic
 	checkcoins 3500
-	if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
+	ifequal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
 	itemtotext TM_PSYCHIC_M, MEM_BUFFER_0
 	scall CeladonPrizeRoom_askbuy
 	iffalse CeladonPrizeRoom_cancel
@@ -55,7 +55,7 @@
 
 .hyperbeam
 	checkcoins 7500
-	if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
+	ifequal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
 	itemtotext TM_HYPER_BEAM, MEM_BUFFER_0
 	scall CeladonPrizeRoom_askbuy
 	iffalse CeladonPrizeRoom_cancel
@@ -127,16 +127,16 @@
 	loadmenuheader .MenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .pikachu
-	if_equal 2, .porygon
-	if_equal 3, .larvitar
+	ifequal 1, .pikachu
+	ifequal 2, .porygon
+	ifequal 3, .larvitar
 	jump CeladonPrizeRoom_cancel
 
 .pikachu
 	checkcoins 2222
-	if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
+	ifequal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, CeladonPrizeRoom_notenoughroom
+	ifequal PARTY_LENGTH, CeladonPrizeRoom_notenoughroom
 	pokenamemem PIKACHU, MEM_BUFFER_0
 	scall CeladonPrizeRoom_askbuy
 	iffalse CeladonPrizeRoom_cancel
@@ -152,9 +152,9 @@
 
 .porygon
 	checkcoins 5555
-	if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
+	ifequal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, CeladonPrizeRoom_notenoughroom
+	ifequal PARTY_LENGTH, CeladonPrizeRoom_notenoughroom
 	pokenamemem PORYGON, MEM_BUFFER_0
 	scall CeladonPrizeRoom_askbuy
 	iffalse CeladonPrizeRoom_cancel
@@ -170,9 +170,9 @@
 
 .larvitar
 	checkcoins 8888
-	if_equal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
+	ifequal HAVE_LESS, CeladonPrizeRoom_notenoughcoins
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, CeladonPrizeRoom_notenoughroom
+	ifequal PARTY_LENGTH, CeladonPrizeRoom_notenoughroom
 	pokenamemem LARVITAR, MEM_BUFFER_0
 	scall CeladonPrizeRoom_askbuy
 	iffalse CeladonPrizeRoom_cancel
--- a/maps/CeladonGym.asm
+++ b/maps/CeladonGym.asm
@@ -51,7 +51,7 @@
 	trainer LASS, MICHELLE, EVENT_BEAT_LASS_MICHELLE, LassMichelleSeenText, LassMichelleBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext LassMichelleAfterBattleText
 	waitbutton
@@ -62,7 +62,7 @@
 	trainer PICNICKER, TANYA, EVENT_BEAT_PICNICKER_TANYA, PicnickerTanyaSeenText, PicnickerTanyaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PicnickerTanyaAfterBattleText
 	waitbutton
@@ -73,7 +73,7 @@
 	trainer BEAUTY, JULIA, EVENT_BEAT_BEAUTY_JULIA, BeautyJuliaSeenText, BeautyJuliaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BeautyJuliaAfterBattleText
 	waitbutton
@@ -84,7 +84,7 @@
 	trainer TWINS, JOANDZOE1, EVENT_BEAT_TWINS_JO_AND_ZOE, TwinsJoandzoe1SeenText, TwinsJoandzoe1BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TwinsJoandzoe1AfterBattleText
 	waitbutton
@@ -95,7 +95,7 @@
 	trainer TWINS, JOANDZOE2, EVENT_BEAT_TWINS_JO_AND_ZOE, TwinsJoandzoe2SeenText, TwinsJoandzoe2BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TwinsJoandzoe2AfterBattleText
 	waitbutton
--- a/maps/CeladonMansion3F.asm
+++ b/maps/CeladonMansion3F.asm
@@ -14,7 +14,7 @@
 	opentext
 	writetext UnknownText_0x716ce
 	checkcode VAR_DEXCAUGHT
-	if_greater_than NUM_POKEMON - 2 - 1, UnknownScript_0x7167e ; ignore Mew and Celebi
+	ifgreater NUM_POKEMON - 2 - 1, UnknownScript_0x7167e ; ignore Mew and Celebi
 	waitbutton
 	closetext
 	end
--- a/maps/CeladonPokecenter1F.asm
+++ b/maps/CeladonPokecenter1F.asm
@@ -43,7 +43,7 @@
 	waitbutton
 	closetext
 	checkcode VAR_FACING
-	if_equal UP, .Location1
+	ifequal UP, .Location1
 	applymovement CELADONPOKECENTER1F_EUSINE, .Movement1
 	jump .Continue
 
--- a/maps/CeruleanGym.asm
+++ b/maps/CeruleanGym.asm
@@ -87,7 +87,7 @@
 	trainer SWIMMERF, DIANA, EVENT_BEAT_SWIMMERF_DIANA, SwimmerfDianaSeenText, SwimmerfDianaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfDianaAfterBattleText
 	waitbutton
@@ -98,7 +98,7 @@
 	trainer SWIMMERF, BRIANA, EVENT_BEAT_SWIMMERF_BRIANA, SwimmerfBrianaSeenText, SwimmerfBrianaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfBrianaAfterBattleText
 	waitbutton
@@ -109,7 +109,7 @@
 	trainer SWIMMERM, PARKER, EVENT_BEAT_SWIMMERM_PARKER, SwimmermParkerSeenText, SwimmermParkerBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermParkerAfterBattleText
 	waitbutton
--- a/maps/CianwoodGym.asm
+++ b/maps/CianwoodGym.asm
@@ -74,8 +74,8 @@
 	end
 
 CianwoodGymActivateRockets:
-	if_equal 7, .RadioTowerRockets
-	if_equal 6, .GoldenrodRockets
+	ifequal 7, .RadioTowerRockets
+	ifequal 6, .GoldenrodRockets
 	end
 
 .GoldenrodRockets:
@@ -88,7 +88,7 @@
 	trainer BLACKBELT_T, YOSHI, EVENT_BEAT_BLACKBELT_YOSHI, BlackbeltYoshiSeenText, BlackbeltYoshiBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BlackbeltYoshiAfterText
 	waitbutton
@@ -99,7 +99,7 @@
 	trainer BLACKBELT_T, LAO, EVENT_BEAT_BLACKBELT_LAO, BlackbeltLaoSeenText, BlackbeltLaoBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BlackbeltLaoAfterText
 	waitbutton
@@ -110,7 +110,7 @@
 	trainer BLACKBELT_T, NOB, EVENT_BEAT_BLACKBELT_NOB, BlackbeltNobSeenText, BlackbeltNobBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BlackbeltNobAfterText
 	waitbutton
@@ -121,7 +121,7 @@
 	trainer BLACKBELT_T, LUNG, EVENT_BEAT_BLACKBELT_LUNG, BlackbeltLungSeenText, BlackbeltLungBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BlackbeltLungAfterText
 	waitbutton
--- a/maps/DanceTheatre.asm
+++ b/maps/DanceTheatre.asm
@@ -18,7 +18,7 @@
 	trainer KIMONO_GIRL, NAOKO2, EVENT_BEAT_KIMONO_GIRL_NAOKO, KimonoGirlNaoko2SeenText, KimonoGirlNaoko2BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext KimonoGirlNaoko2AfterBattleText
 	waitbutton
@@ -29,7 +29,7 @@
 	trainer KIMONO_GIRL, SAYO, EVENT_BEAT_KIMONO_GIRL_SAYO, KimonoGirlSayoSeenText, KimonoGirlSayoBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext KimonoGirlSayoAfterBattleText
 	waitbutton
@@ -40,7 +40,7 @@
 	trainer KIMONO_GIRL, ZUKI, EVENT_BEAT_KIMONO_GIRL_ZUKI, KimonoGirlZukiSeenText, KimonoGirlZukiBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext KimonoGirlZukiAfterBattleText
 	waitbutton
@@ -51,7 +51,7 @@
 	trainer KIMONO_GIRL, KUNI, EVENT_BEAT_KIMONO_GIRL_KUNI, KimonoGirlKuniSeenText, KimonoGirlKuniBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext KimonoGirlKuniAfterBattleText
 	waitbutton
@@ -62,7 +62,7 @@
 	trainer KIMONO_GIRL, MIKI, EVENT_BEAT_KIMONO_GIRL_MIKI, KimonoGirlMikiSeenText, KimonoGirlMikiBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext KimonoGirlMikiAfterBattleText
 	waitbutton
--- a/maps/DayCare.asm
+++ b/maps/DayCare.asm
@@ -29,7 +29,7 @@
 	buttonsound
 	closetext
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, .PartyFull
+	ifequal PARTY_LENGTH, .PartyFull
 	special GiveOddEgg
 	opentext
 	writetext DayCareText_GotOddEgg
--- a/maps/DragonShrine.asm
+++ b/maps/DragonShrine.asm
@@ -31,9 +31,9 @@
 	loadmenuheader DragonShrineQuestion1_MenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .RightAnswer
-	if_equal 2, .WrongAnswer
-	if_equal 3, .RightAnswer
+	ifequal 1, .RightAnswer
+	ifequal 2, .WrongAnswer
+	ifequal 3, .RightAnswer
 	end
 
 .Question2:
@@ -43,9 +43,9 @@
 	loadmenuheader DragonShrineQuestion2_MenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .RightAnswer
-	if_equal 2, .RightAnswer
-	if_equal 3, .WrongAnswer
+	ifequal 1, .RightAnswer
+	ifequal 2, .RightAnswer
+	ifequal 3, .WrongAnswer
 .Question3:
 	setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_4
 	writetext DragonShrineQuestion3Text
@@ -53,9 +53,9 @@
 	loadmenuheader DragonShrineQuestion3_MenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .WrongAnswer
-	if_equal 2, .RightAnswer
-	if_equal 3, .RightAnswer
+	ifequal 1, .WrongAnswer
+	ifequal 2, .RightAnswer
+	ifequal 3, .RightAnswer
 .Question4:
 	setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_5
 	writetext DragonShrineQuestion4Text
@@ -63,9 +63,9 @@
 	loadmenuheader DragonShrineQuestion4_MenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .RightAnswer
-	if_equal 2, .WrongAnswer
-	if_equal 3, .RightAnswer
+	ifequal 1, .RightAnswer
+	ifequal 2, .WrongAnswer
+	ifequal 3, .RightAnswer
 .Question5:
 	setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_6
 	writetext DragonShrineQuestion5Text
@@ -73,9 +73,9 @@
 	loadmenuheader DragonShrineQuestion5_MenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .WrongAnswer
-	if_equal 2, .RightAnswer
-	if_equal 3, .WrongAnswer
+	ifequal 1, .WrongAnswer
+	ifequal 2, .RightAnswer
+	ifequal 3, .WrongAnswer
 .RightAnswer:
 	checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_6
 	iftrue .PassedTheTest
@@ -209,7 +209,7 @@
 	writetext DragonShrineTakeThisDratiniText
 	waitbutton
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, .PartyFull
+	ifequal PARTY_LENGTH, .PartyFull
 	writetext DragonShrinePlayerReceivedDratiniText
 	playsound SFX_CAUGHT_MON
 	waitsfx
--- a/maps/DragonsDenB1F.asm
+++ b/maps/DragonsDenB1F.asm
@@ -31,8 +31,8 @@
 
 .CheckDay:
 	checkcode VAR_WEEKDAY
-	if_equal TUESDAY, .AppearSilver
-	if_equal THURSDAY, .AppearSilver
+	ifequal TUESDAY, .AppearSilver
+	ifequal THURSDAY, .AppearSilver
 	disappear DRAGONSDENB1F_SILVER
 	return
 
@@ -85,7 +85,7 @@
 	trainer COOLTRAINERM, DARIN, EVENT_BEAT_COOLTRAINERM_DARIN, CooltrainermDarinSeenText, CooltrainermDarinBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermDarinAfterBattleText
 	waitbutton
@@ -96,7 +96,7 @@
 	trainer COOLTRAINERF, CARA, EVENT_BEAT_COOLTRAINERF_CARA, CooltrainerfCaraSeenText, CooltrainerfCaraBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfCaraAfterBattleText
 	waitbutton
@@ -107,7 +107,7 @@
 	trainer TWINS, LEAANDPIA1, EVENT_BEAT_TWINS_LEA_AND_PIA, TwinsLeaandpia1SeenText, TwinsLeaandpia1BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TwinsLeaandpia1AfterBattleText
 	waitbutton
@@ -118,7 +118,7 @@
 	trainer TWINS, LEAANDPIA1, EVENT_BEAT_TWINS_LEA_AND_PIA, TwinsLeaandpia2SeenText, TwinsLeaandpia2BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TwinsLeaandpia2AfterBattleText
 	waitbutton
--- a/maps/EarlsPokemonAcademy.asm
+++ b/maps/EarlsPokemonAcademy.asm
@@ -67,11 +67,11 @@
 	loadmenuheader .BlackboardMenuHeader
 	_2dmenu
 	closewindow
-	if_equal 1, .Poison
-	if_equal 2, .Paralysis
-	if_equal 3, .Sleep
-	if_equal 4, .Burn
-	if_equal 5, .Freeze
+	ifequal 1, .Poison
+	ifequal 2, .Paralysis
+	ifequal 3, .Sleep
+	ifequal 4, .Burn
+	ifequal 5, .Freeze
 	closetext
 	end
 
--- a/maps/EcruteakGym.asm
+++ b/maps/EcruteakGym.asm
@@ -69,8 +69,8 @@
 	end
 
 EcruteakGymActivateRockets:
-	if_equal 7, .RadioTowerRockets
-	if_equal 6, .GoldenrodRockets
+	ifequal 7, .RadioTowerRockets
+	ifequal 6, .GoldenrodRockets
 	end
 
 .GoldenrodRockets:
@@ -99,7 +99,7 @@
 	trainer SAGE, JEFFREY, EVENT_BEAT_SAGE_JEFFREY, SageJeffreySeenText, SageJeffreyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SageJeffreyAfterBattleText
 	waitbutton
@@ -110,7 +110,7 @@
 	trainer SAGE, PING, EVENT_BEAT_SAGE_PING, SagePingSeenText, SagePingBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SagePingAfterBattleText
 	waitbutton
@@ -121,7 +121,7 @@
 	trainer MEDIUM, MARTHA, EVENT_BEAT_MEDIUM_MARTHA, MediumMarthaSeenText, MediumMarthaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext MediumMarthaAfterBattleText
 	waitbutton
@@ -132,7 +132,7 @@
 	trainer MEDIUM, GRACE, EVENT_BEAT_MEDIUM_GRACE, MediumGraceSeenText, MediumGraceBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext MediumGraceAfterBattleText
 	waitbutton
--- a/maps/ElmsLab.asm
+++ b/maps/ElmsLab.asm
@@ -181,7 +181,7 @@
 	givepoke CYNDAQUIL, 5, BERRY
 	closetext
 	checkcode VAR_FACING
-	if_equal RIGHT, ElmDirectionsScript
+	ifequal RIGHT, ElmDirectionsScript
 	applymovement PLAYER, AfterCyndaquilMovement
 	jump ElmDirectionsScript
 
@@ -420,19 +420,19 @@
 ElmJumpBackScript1:
 	closetext
 	checkcode VAR_FACING
-	if_equal DOWN, ElmJumpDownScript
-	if_equal UP, ElmJumpUpScript
-	if_equal LEFT, ElmJumpLeftScript
-	if_equal RIGHT, ElmJumpRightScript
+	ifequal DOWN, ElmJumpDownScript
+	ifequal UP, ElmJumpUpScript
+	ifequal LEFT, ElmJumpLeftScript
+	ifequal RIGHT, ElmJumpRightScript
 	end
 
 ElmJumpBackScript2:
 	closetext
 	checkcode VAR_FACING
-	if_equal DOWN, ElmJumpUpScript
-	if_equal UP, ElmJumpDownScript
-	if_equal LEFT, ElmJumpRightScript
-	if_equal RIGHT, ElmJumpLeftScript
+	ifequal DOWN, ElmJumpUpScript
+	ifequal UP, ElmJumpDownScript
+	ifequal LEFT, ElmJumpRightScript
+	ifequal RIGHT, ElmJumpLeftScript
 	end
 
 ElmJumpUpScript:
--- a/maps/FastShip1F.asm
+++ b/maps/FastShip1F.asm
@@ -88,7 +88,7 @@
 
 .LetThePlayerOut:
 	checkcode VAR_FACING
-	if_equal RIGHT, .YouAreFacingRight
+	ifequal RIGHT, .YouAreFacingRight
 	applymovement FASTSHIP1F_SAILOR1, MovementData_0x7520e
 	applymovement PLAYER, MovementData_0x75235
 	end
--- a/maps/FastShipB1F.asm
+++ b/maps/FastShipB1F.asm
@@ -95,7 +95,7 @@
 	trainer SAILOR, JEFF, EVENT_BEAT_SAILOR_JEFF, SailorJeffSeenText, SailorJeffBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SailorJeffAfterBattleText
 	waitbutton
@@ -106,7 +106,7 @@
 	trainer PICNICKER, DEBRA, EVENT_BEAT_PICNICKER_DEBRA, PicnickerDebraSeenText, PicnickerDebraBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PicnickerDebraAfterBattleText
 	waitbutton
@@ -117,7 +117,7 @@
 	trainer JUGGLER, FRITZ, EVENT_BEAT_JUGGLER_FRITZ, JugglerFritzSeenText, JugglerFritzBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext JugglerFritzAfterBattleText
 	waitbutton
@@ -128,7 +128,7 @@
 	trainer SAILOR, GARRETT, EVENT_BEAT_SAILOR_GARRETT, SailorGarrettSeenText, SailorGarrettBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SailorGarrettAfterBattleText
 	waitbutton
@@ -139,7 +139,7 @@
 	trainer FISHER, JONAH, EVENT_BEAT_FISHER_JONAH, FisherJonahSeenText, FisherJonahBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherJonahAfterBattleText
 	waitbutton
@@ -150,7 +150,7 @@
 	trainer BLACKBELT_T, WAI, EVENT_BEAT_BLACKBELT_WAI, BlackbeltWaiSeenText, BlackbeltWaiBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BlackbeltWaiAfterBattleText
 	waitbutton
@@ -161,7 +161,7 @@
 	trainer SAILOR, KENNETH, EVENT_BEAT_SAILOR_KENNETH, SailorKennethSeenText, SailorKennethBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SailorKennethAfterBattleText
 	waitbutton
@@ -172,7 +172,7 @@
 	trainer TEACHER, SHIRLEY, EVENT_BEAT_TEACHER_SHIRLEY, TeacherShirleySeenText, TeacherShirleyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TeacherShirleyAfterBattleText
 	waitbutton
@@ -183,7 +183,7 @@
 	trainer SCHOOLBOY, NATE, EVENT_BEAT_SCHOOLBOY_NATE, SchoolboyNateSeenText, SchoolboyNateBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SchoolboyNateAfterBattleText
 	waitbutton
@@ -194,7 +194,7 @@
 	trainer SCHOOLBOY, RICKY, EVENT_BEAT_SCHOOLBOY_RICKY, SchoolboyRickySeenText, SchoolboyRickyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SchoolboyRickyAfterBattleText
 	waitbutton
--- a/maps/FastShipCabins_NNW_NNE_NE.asm
+++ b/maps/FastShipCabins_NNW_NNE_NE.asm
@@ -16,7 +16,7 @@
 	trainer COOLTRAINERM, SEAN, EVENT_BEAT_COOLTRAINERM_SEAN, CooltrainermSeanSeenText, CooltrainermSeanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermSeanAfterBattleText
 	waitbutton
@@ -27,7 +27,7 @@
 	trainer COOLTRAINERF, CAROL, EVENT_BEAT_COOLTRAINERF_CAROL, CooltrainerfCarolSeenText, CooltrainerfCarolBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfCarolAfterBattleText
 	waitbutton
@@ -38,7 +38,7 @@
 	trainer POKEMANIAC, ETHAN, EVENT_BEAT_POKEMANIAC_ETHAN, PokemaniacEthanSeenText, PokemaniacEthanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacEthanAfterBattleText
 	waitbutton
@@ -49,7 +49,7 @@
 	trainer HIKER, NOLAND, EVENT_BEAT_HIKER_NOLAND, HikerNolandSeenText, HikerNolandBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerNolandAfterBattleText
 	waitbutton
@@ -60,7 +60,7 @@
 	trainer GENTLEMAN, EDWARD, EVENT_BEAT_GENTLEMAN_EDWARD, GentlemanEdwardSeenText, GentlemanEdwardBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GentlemanEdwardAfterBattleText
 	waitbutton
@@ -71,7 +71,7 @@
 	trainer BURGLAR, COREY, EVENT_BEAT_BURGLAR_COREY, BurglarCoreySeenText, BurglarCoreyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BurglarCoreyAfterBattleText
 	waitbutton
@@ -98,7 +98,7 @@
 	setevent EVENT_FAST_SHIP_LAZY_SAILOR
 	setmapscene FAST_SHIP_B1F, SCENE_FINISHED
 	checkcode VAR_FACING
-	if_equal RIGHT, UnknownScript_0x75629
+	ifequal RIGHT, UnknownScript_0x75629
 	applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, MovementData_0x75637
 	playsound SFX_EXIT_BUILDING
 	disappear FASTSHIPCABINS_NNW_NNE_NE_SAILOR
--- a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
+++ b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
@@ -142,7 +142,7 @@
 	trainer POKEFANM, COLIN, EVENT_BEAT_POKEFANM_COLIN, PokefanmColinSeenText, PokefanmColinBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmColinAfterBattleText
 	waitbutton
@@ -153,7 +153,7 @@
 	trainer TWINS, MEGANDPEG1, EVENT_BEAT_TWINS_MEG_AND_PEG, TwinsMegandpeg1SeenText, TwinsMegandpeg1BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TwinsMegandpeg1AfterBattleText
 	waitbutton
@@ -164,7 +164,7 @@
 	trainer TWINS, MEGANDPEG2, EVENT_BEAT_TWINS_MEG_AND_PEG, TwinsMegandpeg2SeenText, TwinsMegandpeg2BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TwinsMegandpeg2AfterBattleText
 	waitbutton
@@ -175,7 +175,7 @@
 	trainer PSYCHIC_T, RODNEY, EVENT_BEAT_PSYCHIC_RODNEY, PsychicRodneySeenText, PsychicRodneyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicRodneyAfterBattleText
 	waitbutton
@@ -186,7 +186,7 @@
 	trainer POKEFANM, JEREMY, EVENT_BEAT_POKEFANM_JEREMY, PokefanmJeremySeenText, PokefanmJeremyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmJeremyAfterBattleText
 	waitbutton
@@ -197,7 +197,7 @@
 	trainer POKEFANF, GEORGIA, EVENT_BEAT_POKEFANF_GEORGIA, PokefanfGeorgiaSeenText, PokefanfGeorgiaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanfGeorgiaAfterBattleText
 	waitbutton
@@ -208,7 +208,7 @@
 	trainer SUPER_NERD, SHAWN, EVENT_BEAT_SUPER_NERD_SHAWN, SupernerdShawnSeenText, SupernerdShawnBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SupernerdShawnAfterBattleText
 	waitbutton
--- a/maps/FastShipCabins_SW_SSW_NW.asm
+++ b/maps/FastShipCabins_SW_SSW_NW.asm
@@ -13,7 +13,7 @@
 	trainer FIREBREATHER, LYLE, EVENT_BEAT_FIREBREATHER_LYLE, FirebreatherLyleSeenText, FirebreatherLyleBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FirebreatherLyleAfterBattleText
 	waitbutton
@@ -24,7 +24,7 @@
 	trainer BUG_CATCHER, KEN, EVENT_BEAT_BUG_CATCHER_KEN, BugCatcherKenSeenText, BugCatcherKenBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BugCatcherKenAfterBattleText
 	waitbutton
@@ -35,7 +35,7 @@
 	trainer BEAUTY, CASSIE, EVENT_BEAT_BEAUTY_CASSIE, BeautyCassieSeenText, BeautyCassieBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BeautyCassieAfterBattleText
 	waitbutton
@@ -46,7 +46,7 @@
 	trainer GUITARIST, CLYDE, EVENT_BEAT_GUITARIST_CLYDE, GuitaristClydeSeenText, GuitaristClydeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	special Mobile_DummyReturnFalse
 	iftrue .mobile
 	opentext
--- a/maps/GoldenrodCity.asm
+++ b/maps/GoldenrodCity.asm
@@ -37,8 +37,8 @@
 	checkitem COIN_CASE
 	iffalse .MoveTutorDisappear
 	checkcode VAR_WEEKDAY
-	if_equal WEDNESDAY, .MoveTutorAppear
-	if_equal SATURDAY, .MoveTutorAppear
+	ifequal WEDNESDAY, .MoveTutorAppear
+	ifequal SATURDAY, .MoveTutorAppear
 .MoveTutorDisappear:
 	disappear GOLDENRODCITY_POKEFAN_M2
 	return
@@ -61,14 +61,14 @@
 	yesorno
 	iffalse .Refused2
 	checkcoins 4000
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	writetext UnknownText_0x1990ce
 	loadmenuheader .MoveMenuHeader
 	verticalmenu
 	closewindow
-	if_equal MOVETUTOR_FLAMETHROWER, .Flamethrower
-	if_equal MOVETUTOR_THUNDERBOLT, .Thunderbolt
-	if_equal MOVETUTOR_ICE_BEAM, .IceBeam
+	ifequal MOVETUTOR_FLAMETHROWER, .Flamethrower
+	ifequal MOVETUTOR_THUNDERBOLT, .Thunderbolt
+	ifequal MOVETUTOR_ICE_BEAM, .IceBeam
 	jump .Incompatible
 
 .Flamethrower:
@@ -75,7 +75,7 @@
 	writebyte MOVETUTOR_FLAMETHROWER
 	writetext UnknownText_0x1991cf
 	special MoveTutor
-	if_equal FALSE, .TeachMove
+	ifequal FALSE, .TeachMove
 	jump .Incompatible
 
 .Thunderbolt:
@@ -82,7 +82,7 @@
 	writebyte MOVETUTOR_THUNDERBOLT
 	writetext UnknownText_0x1991cf
 	special MoveTutor
-	if_equal FALSE, .TeachMove
+	ifequal FALSE, .TeachMove
 	jump .Incompatible
 
 .IceBeam:
@@ -89,7 +89,7 @@
 	writebyte MOVETUTOR_ICE_BEAM
 	writetext UnknownText_0x1991cf
 	special MoveTutor
-	if_equal FALSE, .TeachMove
+	ifequal FALSE, .TeachMove
 	jump .Incompatible
 
 .MoveMenuHeader:
@@ -129,7 +129,7 @@
 	waitbutton
 	closetext
 	checkcode VAR_FACING
-	if_equal LEFT, .WalkAroundPlayer
+	ifequal LEFT, .WalkAroundPlayer
 	applymovement GOLDENRODCITY_POKEFAN_M2, MovementData_0x198a5f
 	jump .GoInside
 
--- a/maps/GoldenrodDeptStore5F.asm
+++ b/maps/GoldenrodDeptStore5F.asm
@@ -14,7 +14,7 @@
 
 .CheckIfSunday:
 	checkcode VAR_WEEKDAY
-	if_equal SUNDAY, .yes
+	ifequal SUNDAY, .yes
 	disappear GOLDENRODDEPTSTORE5F_RECEPTIONIST
 	return
 
@@ -60,14 +60,14 @@
 	faceplayer
 	opentext
 	checkcode VAR_WEEKDAY
-	if_not_equal SUNDAY, .EventIsOver
+	ifnotequal SUNDAY, .EventIsOver
 	checkflag ENGINE_GOLDENROD_DEPT_STORE_TM27_RETURN
 	iftrue .EventIsOver
 	special GetFirstPokemonHappiness
 	writetext UnknownText_0x56143
 	buttonsound
-	if_greater_than 150 - 1, .VeryHappy
-	if_greater_than 50 - 1, .SomewhatHappy
+	ifgreater 150 - 1, .VeryHappy
+	ifgreater 50 - 1, .SomewhatHappy
 	jump .NotVeryHappy
 
 .VeryHappy:
@@ -105,7 +105,7 @@
 	faceplayer
 	opentext
 	special GameboyCheck
-	if_not_equal GBCHECK_CGB, .NotGBC ; This is a dummy check from Gold/Silver
+	ifnotequal GBCHECK_CGB, .NotGBC ; This is a dummy check from Gold/Silver
 	writetext UnknownText_0x56241
 	waitbutton
 	closetext
--- a/maps/GoldenrodDeptStore6F.asm
+++ b/maps/GoldenrodDeptStore6F.asm
@@ -15,15 +15,15 @@
 	loadmenuheader .MenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .FreshWater
-	if_equal 2, .SodaPop
-	if_equal 3, .Lemonade
+	ifequal 1, .FreshWater
+	ifequal 2, .SodaPop
+	ifequal 3, .Lemonade
 	closetext
 	end
 
 .FreshWater:
 	checkmoney YOUR_MONEY, 200
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	giveitem FRESH_WATER
 	iffalse .NotEnoughSpace
 	takemoney YOUR_MONEY, 200
@@ -32,7 +32,7 @@
 
 .SodaPop:
 	checkmoney YOUR_MONEY, 300
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	giveitem SODA_POP
 	iffalse .NotEnoughSpace
 	takemoney YOUR_MONEY, 300
@@ -41,7 +41,7 @@
 
 .Lemonade:
 	checkmoney YOUR_MONEY, 350
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	giveitem LEMONADE
 	iffalse .NotEnoughSpace
 	takemoney YOUR_MONEY, 350
--- a/maps/GoldenrodGameCorner.asm
+++ b/maps/GoldenrodGameCorner.asm
@@ -24,8 +24,8 @@
 	checkitem COIN_CASE
 	iffalse .move_tutor_inside
 	checkcode VAR_WEEKDAY
-	if_equal WEDNESDAY, .move_tutor_outside
-	if_equal SATURDAY, .move_tutor_outside
+	ifequal WEDNESDAY, .move_tutor_outside
+	ifequal SATURDAY, .move_tutor_outside
 .move_tutor_inside
 	appear GOLDENRODGAMECORNER_POKEFAN_M3
 	return
@@ -62,14 +62,14 @@
 	loadmenuheader GoldenrodGameCornerTMVendorMenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .Thunder
-	if_equal 2, .Blizzard
-	if_equal 3, .FireBlast
+	ifequal 1, .Thunder
+	ifequal 2, .Blizzard
+	ifequal 3, .FireBlast
 	jump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
 
 .Thunder:
 	checkcoins 5500
-	if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
+	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
 	itemtotext TM_THUNDER, MEM_BUFFER_0
 	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
 	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
@@ -80,7 +80,7 @@
 
 .Blizzard:
 	checkcoins 5500
-	if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
+	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
 	itemtotext TM_BLIZZARD, MEM_BUFFER_0
 	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
 	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
@@ -91,7 +91,7 @@
 
 .FireBlast:
 	checkcoins 5500
-	if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
+	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
 	itemtotext TM_FIRE_BLAST, MEM_BUFFER_0
 	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
 	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
@@ -163,16 +163,16 @@
 	loadmenuheader .MenuHeader
 	verticalmenu
 	closewindow
-	if_equal 1, .abra
-	if_equal 2, .cubone
-	if_equal 3, .wobbuffet
+	ifequal 1, .abra
+	ifequal 2, .cubone
+	ifequal 3, .wobbuffet
 	jump GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
 
 .abra
 	checkcoins 100
-	if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
+	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
+	ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
 	pokenamemem ABRA, MEM_BUFFER_0
 	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
 	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
@@ -188,9 +188,9 @@
 
 .cubone
 	checkcoins 800
-	if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
+	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
+	ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
 	pokenamemem CUBONE, MEM_BUFFER_0
 	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
 	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
@@ -206,9 +206,9 @@
 
 .wobbuffet
 	checkcoins 1500
-	if_equal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
+	ifequal HAVE_LESS, GoldenrodGameCornerPrizeVendor_NotEnoughCoinsScript
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
+	ifequal PARTY_LENGTH, GoldenrodGameCornerPrizeMonVendor_NoRoomForPrizeScript
 	pokenamemem WOBBUFFET, MEM_BUFFER_0
 	scall GoldenrodGameCornerPrizeVendor_ConfirmPurchaseScript
 	iffalse GoldenrodGameCornerPrizeVendor_CancelPurchaseScript
@@ -292,7 +292,7 @@
 
 GoldenrodGameCornerSlotsMachineScript:
 	random 6
-	if_equal 0, GoldenrodGameCornerLuckySlotsMachineScript
+	ifequal 0, GoldenrodGameCornerLuckySlotsMachineScript
 	refreshscreen
 	writebyte FALSE
 	special SlotMachine
--- a/maps/GoldenrodGym.asm
+++ b/maps/GoldenrodGym.asm
@@ -80,8 +80,8 @@
 	end
 
 GoldenrodGymActivateRockets:
-	if_equal 7, .RadioTowerRockets
-	if_equal 6, .GoldenrodRockets
+	ifequal 7, .RadioTowerRockets
+	ifequal 6, .GoldenrodRockets
 	end
 
 .GoldenrodRockets:
@@ -94,7 +94,7 @@
 	trainer LASS, CARRIE, EVENT_BEAT_LASS_CARRIE, LassCarrieSeenText, LassCarrieBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext LassCarrieAfterBattleText
 	waitbutton
@@ -118,7 +118,7 @@
 	trainer LASS, BRIDGET, EVENT_BEAT_LASS_BRIDGET, LassBridgetSeenText, LassBridgetBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext LassBridgetAfterBattleText
 	waitbutton
@@ -129,7 +129,7 @@
 	trainer BEAUTY, VICTORIA, EVENT_BEAT_BEAUTY_VICTORIA, BeautyVictoriaSeenText, BeautyVictoriaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BeautyVictoriaAfterBattleText
 	waitbutton
@@ -140,7 +140,7 @@
 	trainer BEAUTY, SAMANTHA, EVENT_BEAT_BEAUTY_SAMANTHA, BeautySamanthaSeenText, BeautySamanthaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BeautySamanthaAfterBattleText
 	waitbutton
--- a/maps/GoldenrodHappinessRater.asm
+++ b/maps/GoldenrodHappinessRater.asm
@@ -14,11 +14,11 @@
 	special GetFirstPokemonHappiness
 	writetext UnknownText_0x549a3
 	buttonsound
-	if_greater_than 250 - 1, UnknownScript_0x54973
-	if_greater_than 200 - 1, UnknownScript_0x54979
-	if_greater_than 150 - 1, UnknownScript_0x5497f
-	if_greater_than 100 - 1, UnknownScript_0x54985
-	if_greater_than  50 - 1, UnknownScript_0x5498b
+	ifgreater 250 - 1, UnknownScript_0x54973
+	ifgreater 200 - 1, UnknownScript_0x54979
+	ifgreater 150 - 1, UnknownScript_0x5497f
+	ifgreater 100 - 1, UnknownScript_0x54985
+	ifgreater  50 - 1, UnknownScript_0x5498b
 	jump UnknownScript_0x54991
 
 UnknownScript_0x54973:
--- a/maps/GoldenrodPokecenter1F.asm
+++ b/maps/GoldenrodPokecenter1F.asm
@@ -16,7 +16,7 @@
 GoldenrodPokecenter1F_GSBallSceneLeft:
 	writebyte BATTLETOWERACTION_CHECKMOBILEEVENT
 	special BattleTowerAction
-	if_equal MOBILE_EVENT_OBJECT_GS_BALL, .gsball
+	ifequal MOBILE_EVENT_OBJECT_GS_BALL, .gsball
 	end
 
 .gsball
@@ -48,7 +48,7 @@
 GoldenrodPokecenter1F_GSBallSceneRight:
 	writebyte BATTLETOWERACTION_CHECKMOBILEEVENT
 	special BattleTowerAction
-	if_equal MOBILE_EVENT_OBJECT_GS_BALL, .gsball
+	ifequal MOBILE_EVENT_OBJECT_GS_BALL, .gsball
 	end
 
 .gsball
--- a/maps/GoldenrodUnderground.asm
+++ b/maps/GoldenrodUnderground.asm
@@ -48,12 +48,12 @@
 
 .CheckDayOfWeek:
 	checkcode VAR_WEEKDAY
-	if_equal MONDAY, .Monday
-	if_equal TUESDAY, .Tuesday
-	if_equal WEDNESDAY, .Wednesday
-	if_equal THURSDAY, .Thursday
-	if_equal FRIDAY, .Friday
-	if_equal SATURDAY, .Saturday
+	ifequal MONDAY, .Monday
+	ifequal TUESDAY, .Tuesday
+	ifequal WEDNESDAY, .Wednesday
+	ifequal THURSDAY, .Thursday
+	ifequal FRIDAY, .Friday
+	ifequal SATURDAY, .Saturday
 
 .Sunday:
 	disappear GOLDENRODUNDERGROUND_GRAMPS
@@ -112,7 +112,7 @@
 	trainer SUPER_NERD, ERIC, EVENT_BEAT_SUPER_NERD_ERIC, SupernerdEricSeenText, SupernerdEricBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SupernerdEricAfterBattleText
 	waitbutton
@@ -123,7 +123,7 @@
 	trainer SUPER_NERD, TERU, EVENT_BEAT_SUPER_NERD_TERU, SupernerdTeruSeenText, SupernerdTeruBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SupernerdTeruAfterBattleText
 	waitbutton
@@ -134,7 +134,7 @@
 	trainer POKEMANIAC, ISSAC, EVENT_BEAT_POKEMANIAC_ISSAC, PokemaniacIssacSeenText, PokemaniacIssacBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacIssacAfterBattleText
 	waitbutton
@@ -145,7 +145,7 @@
 	trainer POKEMANIAC, DONALD, EVENT_BEAT_POKEMANIAC_DONALD, PokemaniacDonaldSeenText, PokemaniacDonaldBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacDonaldAfterBattleText
 	waitbutton
@@ -155,8 +155,8 @@
 GrannyScript_0x7c132:
 	opentext
 	checkcode VAR_WEEKDAY
-	if_equal SUNDAY, .Open
-	if_equal SATURDAY, .Open
+	ifequal SUNDAY, .Open
+	ifequal SATURDAY, .Open
 	jump GoldenrodUndergroundScript_ShopClosed
 
 .Open:
@@ -169,7 +169,7 @@
 	checkflag ENGINE_GOLDENROD_UNDERGROUND_MERCHANT_CLOSED
 	iftrue GoldenrodUndergroundScript_ShopClosed
 	checkcode VAR_WEEKDAY
-	if_equal MONDAY, .CheckMorn
+	ifequal MONDAY, .CheckMorn
 	jump GoldenrodUndergroundScript_ShopClosed
 
 .CheckMorn:
@@ -182,9 +182,9 @@
 OlderHaircutBrotherScript:
 	opentext
 	checkcode VAR_WEEKDAY
-	if_equal TUESDAY, .DoHaircut
-	if_equal THURSDAY, .DoHaircut
-	if_equal SATURDAY, .DoHaircut
+	ifequal TUESDAY, .DoHaircut
+	ifequal THURSDAY, .DoHaircut
+	ifequal SATURDAY, .DoHaircut
 	jump GoldenrodUndergroundScript_ShopClosed
 
 .DoHaircut:
@@ -195,15 +195,15 @@
 	yesorno
 	iffalse .Refused
 	checkmoney YOUR_MONEY, 500
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	writetext UnknownText_0x7c69a
 	buttonsound
 	special YoungerHaircutBrother
-	if_equal $0, .Refused
-	if_equal $1, .Refused
+	ifequal $0, .Refused
+	ifequal $1, .Refused
 	setflag ENGINE_GOLDENROD_UNDERGROUND_GOT_HAIRCUT
-	if_equal $2, .two
-	if_equal $3, .three
+	ifequal $2, .two
+	ifequal $3, .three
 	jump .else
 
 .two
@@ -265,9 +265,9 @@
 YoungerHaircutBrotherScript:
 	opentext
 	checkcode VAR_WEEKDAY
-	if_equal SUNDAY, .DoHaircut
-	if_equal WEDNESDAY, .DoHaircut
-	if_equal FRIDAY, .DoHaircut
+	ifequal SUNDAY, .DoHaircut
+	ifequal WEDNESDAY, .DoHaircut
+	ifequal FRIDAY, .DoHaircut
 	jump GoldenrodUndergroundScript_ShopClosed
 
 .DoHaircut:
@@ -278,15 +278,15 @@
 	yesorno
 	iffalse .Refused
 	checkmoney YOUR_MONEY, 300
-	if_equal HAVE_LESS, .NotEnoughMoney
+	ifequal HAVE_LESS, .NotEnoughMoney
 	writetext UnknownText_0x7c7f1
 	buttonsound
 	special OlderHaircutBrother
-	if_equal $0, .Refused
-	if_equal $1, .Refused
+	ifequal $0, .Refused
+	ifequal $1, .Refused
 	setflag ENGINE_GOLDENROD_UNDERGROUND_GOT_HAIRCUT
-	if_equal $2, .two
-	if_equal $3, .three
+	ifequal $2, .two
+	ifequal $3, .three
 	jump .else
 
 .two
--- a/maps/GoldenrodUndergroundSwitchRoomEntrances.asm
+++ b/maps/GoldenrodUndergroundSwitchRoomEntrances.asm
@@ -208,7 +208,7 @@
 	trainer GRUNTM, GRUNTM_11, EVENT_BEAT_ROCKET_GRUNTM_11, GruntM11SeenText, GruntM11BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM11AfterBattleText
 	waitbutton
@@ -219,7 +219,7 @@
 	trainer GRUNTM, GRUNTM_25, EVENT_BEAT_ROCKET_GRUNTM_25, GruntM25SeenText, GruntM25BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM25AfterBattleText
 	waitbutton
@@ -230,7 +230,7 @@
 	trainer BURGLAR, DUNCAN, EVENT_BEAT_BURGLAR_DUNCAN, BurglarDuncanSeenText, BurglarDuncanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BurglarDuncanAfterBattleText
 	waitbutton
@@ -241,7 +241,7 @@
 	trainer BURGLAR, EDDIE, EVENT_BEAT_BURGLAR_EDDIE, BurglarEddieSeenText, BurglarEddieBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BurglarEddieAfterBattleText
 	waitbutton
@@ -252,7 +252,7 @@
 	trainer GRUNTM, GRUNTM_13, EVENT_BEAT_ROCKET_GRUNTM_13, GruntM13SeenText, GruntM13BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM13AfterBattleText
 	waitbutton
@@ -263,7 +263,7 @@
 	trainer GRUNTF, GRUNTF_3, EVENT_BEAT_ROCKET_GRUNTF_3, GruntF3SeenText, GruntF3BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntF3AfterBattleText
 	waitbutton
@@ -380,14 +380,14 @@
 
 GoldenrodUndergroundSwitchRoomEntrances_UpdateDoors:
 	copybytetovar UndergroundSwitchPositions
-	if_equal 0, .Position0
-	if_equal 1, .Position1
-	if_equal 2, .Position2
-	if_equal 3, .Position3
-	if_equal 4, .Position4
-	if_equal 5, .Position5
-	if_equal 6, .Position6
-	if_equal 7, .EmergencyPosition
+	ifequal 0, .Position0
+	ifequal 1, .Position1
+	ifequal 2, .Position2
+	ifequal 3, .Position3
+	ifequal 4, .Position4
+	ifequal 5, .Position5
+	ifequal 6, .Position6
+	ifequal 7, .EmergencyPosition
 .Position0:
 	playsound SFX_ENTER_DOOR
 	scall .Clear4
--- a/maps/GoldenrodUndergroundWarehouse.asm
+++ b/maps/GoldenrodUndergroundWarehouse.asm
@@ -37,7 +37,7 @@
 	trainer GRUNTM, GRUNTM_24, EVENT_BEAT_ROCKET_GRUNTM_24, GruntM24SeenText, GruntM24BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM24AfterBattleText
 	waitbutton
@@ -48,7 +48,7 @@
 	trainer GRUNTM, GRUNTM_14, EVENT_BEAT_ROCKET_GRUNTM_14, GruntM14SeenText, GruntM14BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM14AfterBattleText
 	waitbutton
@@ -59,7 +59,7 @@
 	trainer GRUNTM, GRUNTM_15, EVENT_BEAT_ROCKET_GRUNTM_15, GruntM15SeenText, GruntM15BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM15AfterBattleText
 	waitbutton
--- a/maps/IlexForest.asm
+++ b/maps/IlexForest.asm
@@ -21,16 +21,16 @@
 	checkevent EVENT_GOT_HM01_CUT
 	iftrue .Static
 	copybytetovar FarfetchdPosition
-	if_equal  1, .PositionOne
-	if_equal  2, .PositionTwo
-	if_equal  3, .PositionThree
-	if_equal  4, .PositionFour
-	if_equal  5, .PositionFive
-	if_equal  6, .PositionSix
-	if_equal  7, .PositionSeven
-	if_equal  8, .PositionEight
-	if_equal  9, .PositionNine
-	if_equal 10, .PositionTen
+	ifequal  1, .PositionOne
+	ifequal  2, .PositionTwo
+	ifequal  3, .PositionThree
+	ifequal  4, .PositionFour
+	ifequal  5, .PositionFive
+	ifequal  6, .PositionSix
+	ifequal  7, .PositionSeven
+	ifequal  8, .PositionEight
+	ifequal  9, .PositionNine
+	ifequal 10, .PositionTen
 .Static:
 	return
 
@@ -102,16 +102,16 @@
 
 IlexForestFarfetchdScript:
 	copybytetovar FarfetchdPosition
-	if_equal  1, .Position1
-	if_equal  2, .Position2
-	if_equal  3, .Position3
-	if_equal  4, .Position4
-	if_equal  5, .Position5
-	if_equal  6, .Position6
-	if_equal  7, .Position7
-	if_equal  8, .Position8
-	if_equal  9, .Position9
-	if_equal 10, .Position10
+	ifequal  1, .Position1
+	ifequal  2, .Position2
+	ifequal  3, .Position3
+	ifequal  4, .Position4
+	ifequal  5, .Position5
+	ifequal  6, .Position6
+	ifequal  7, .Position7
+	ifequal  8, .Position8
+	ifequal  9, .Position9
+	ifequal 10, .Position10
 
 .Position1:
 	faceplayer
@@ -131,7 +131,7 @@
 
 .Position2:
 	scall .CryAndCheckFacing
-	if_equal DOWN, .Position2_Down
+	ifequal DOWN, .Position2_Down
 	applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos2_Pos3
 	moveobject ILEXFOREST_FARFETCHD, 20, 24
 	disappear ILEXFOREST_FARFETCHD
@@ -149,7 +149,7 @@
 
 .Position3:
 	scall .CryAndCheckFacing
-	if_equal LEFT, .Position3_Left
+	ifequal LEFT, .Position3_Left
 	applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos3_Pos4
 	moveobject ILEXFOREST_FARFETCHD, 29, 22
 	disappear ILEXFOREST_FARFETCHD
@@ -167,7 +167,7 @@
 
 .Position4:
 	scall .CryAndCheckFacing
-	if_equal UP, .Position4_Up
+	ifequal UP, .Position4_Up
 	applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos4_Pos5
 	moveobject ILEXFOREST_FARFETCHD, 28, 31
 	disappear ILEXFOREST_FARFETCHD
@@ -185,9 +185,9 @@
 
 .Position5:
 	scall .CryAndCheckFacing
-	if_equal UP, .Position5_Up
-	if_equal LEFT, .Position5_Left
-	if_equal RIGHT, .Position5_Right
+	ifequal UP, .Position5_Up
+	ifequal LEFT, .Position5_Left
+	ifequal RIGHT, .Position5_Right
 	applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetchd_Pos5_Pos6
 	moveobject ILEXFOREST_FARFETCHD, 24, 35
 	disappear ILEXFOREST_FARFETCHD
@@ -221,7 +221,7 @@
 
 .Position6:
 	scall .CryAndCheckFacing
-	if_equal RIGHT, .Position6_Right
+	ifequal RIGHT, .Position6_Right
 	applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos6_Pos7
 	moveobject ILEXFOREST_FARFETCHD, 22, 31
 	disappear ILEXFOREST_FARFETCHD
@@ -239,8 +239,8 @@
 
 .Position7:
 	scall .CryAndCheckFacing
-	if_equal DOWN, .Position7_Down
-	if_equal LEFT, .Position7_Left
+	ifequal DOWN, .Position7_Down
+	ifequal LEFT, .Position7_Left
 	applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos7_Pos8
 	moveobject ILEXFOREST_FARFETCHD, 15, 29
 	disappear ILEXFOREST_FARFETCHD
@@ -266,9 +266,9 @@
 
 .Position8:
 	scall .CryAndCheckFacing
-	if_equal UP, .Position8_Up
-	if_equal LEFT, .Position8_Left
-	if_equal RIGHT, .Position8_Right
+	ifequal UP, .Position8_Up
+	ifequal LEFT, .Position8_Left
+	ifequal RIGHT, .Position8_Right
 	applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos8_Pos9
 	moveobject ILEXFOREST_FARFETCHD, 10, 35
 	disappear ILEXFOREST_FARFETCHD
@@ -295,8 +295,8 @@
 
 .Position9:
 	scall .CryAndCheckFacing
-	if_equal DOWN, .Position9_Down
-	if_equal RIGHT, .Position9_Right
+	ifequal DOWN, .Position9_Down
+	ifequal RIGHT, .Position9_Right
 	applymovement ILEXFOREST_FARFETCHD, MovementData_Farfetched_Pos9_Pos10
 	moveobject ILEXFOREST_FARFETCHD, 6, 28
 	disappear ILEXFOREST_FARFETCHD
@@ -389,7 +389,7 @@
 	trainer BUG_CATCHER, WAYNE, EVENT_BEAT_BUG_CATCHER_WAYNE, BugCatcherWayneSeenText, BugCatcherWayneBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BugCatcherWayneAfterBattleText
 	waitbutton
--- a/maps/IndigoPlateauPokecenter1F.asm
+++ b/maps/IndigoPlateauPokecenter1F.asm
@@ -47,11 +47,11 @@
 	checkflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
 	iftrue PlateauRivalScriptDone
 	checkcode VAR_WEEKDAY
-	if_equal SUNDAY, PlateauRivalScriptDone
-	if_equal TUESDAY, PlateauRivalScriptDone
-	if_equal THURSDAY, PlateauRivalScriptDone
-	if_equal FRIDAY, PlateauRivalScriptDone
-	if_equal SATURDAY, PlateauRivalScriptDone
+	ifequal SUNDAY, PlateauRivalScriptDone
+	ifequal TUESDAY, PlateauRivalScriptDone
+	ifequal THURSDAY, PlateauRivalScriptDone
+	ifequal FRIDAY, PlateauRivalScriptDone
+	ifequal SATURDAY, PlateauRivalScriptDone
 	moveobject INDIGOPLATEAUPOKECENTER1F_SILVER, 17, 9
 	appear INDIGOPLATEAUPOKECENTER1F_SILVER
 	spriteface PLAYER, DOWN
@@ -69,11 +69,11 @@
 	checkflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
 	iftrue PlateauRivalScriptDone
 	checkcode VAR_WEEKDAY
-	if_equal SUNDAY, PlateauRivalScriptDone
-	if_equal TUESDAY, PlateauRivalScriptDone
-	if_equal THURSDAY, PlateauRivalScriptDone
-	if_equal FRIDAY, PlateauRivalScriptDone
-	if_equal SATURDAY, PlateauRivalScriptDone
+	ifequal SUNDAY, PlateauRivalScriptDone
+	ifequal TUESDAY, PlateauRivalScriptDone
+	ifequal THURSDAY, PlateauRivalScriptDone
+	ifequal FRIDAY, PlateauRivalScriptDone
+	ifequal SATURDAY, PlateauRivalScriptDone
 	appear INDIGOPLATEAUPOKECENTER1F_SILVER
 	spriteface PLAYER, DOWN
 	showemote EMOTE_SHOCK, PLAYER, 15
--- a/maps/KurtsHouse.asm
+++ b/maps/KurtsHouse.asm
@@ -45,7 +45,7 @@
 	special FadeOutMusic
 	setevent EVENT_AZALEA_TOWN_SLOWPOKETAIL_ROCKET
 	checkcode VAR_FACING
-	if_equal UP, .RunAround
+	ifequal UP, .RunAround
 	spriteface PLAYER, DOWN
 	playsound SFX_FLY
 	applymovement KURTSHOUSE_KURT1, MovementData_0x18e466
@@ -130,13 +130,13 @@
 	buttonsound
 	setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_3
 	special SelectApricornForKurt
-	if_equal FALSE, .Cancel
-	if_equal BLU_APRICORN, .Blu
-	if_equal YLW_APRICORN, .Ylw
-	if_equal GRN_APRICORN, .Grn
-	if_equal WHT_APRICORN, .Wht
-	if_equal BLK_APRICORN, .Blk
-	if_equal PNK_APRICORN, .Pnk
+	ifequal FALSE, .Cancel
+	ifequal BLU_APRICORN, .Blu
+	ifequal YLW_APRICORN, .Ylw
+	ifequal GRN_APRICORN, .Grn
+	ifequal WHT_APRICORN, .Wht
+	ifequal BLK_APRICORN, .Blk
+	ifequal PNK_APRICORN, .Pnk
 ; .Red
 	setevent EVENT_GAVE_KURT_RED_APRICORN
 	jump .GaveKurtApricorns
@@ -293,7 +293,7 @@
 	pause 20
 	showemote EMOTE_SHOCK, KURTSHOUSE_KURT1, 30
 	checkcode VAR_FACING
-	if_equal UP, .GSBallRunAround
+	ifequal UP, .GSBallRunAround
 	spriteface PLAYER, DOWN
 	playsound SFX_FLY
 	applymovement KURTSHOUSE_KURT1, MovementData_0x18e466
--- a/maps/LakeOfRage.asm
+++ b/maps/LakeOfRage.asm
@@ -33,7 +33,7 @@
 
 .Wesley:
 	checkcode VAR_WEEKDAY
-	if_equal WEDNESDAY, .WesleyAppears
+	ifequal WEDNESDAY, .WesleyAppears
 	disappear LAKEOFRAGE_WESLEY
 	return
 
@@ -87,7 +87,7 @@
 	loadwildmon GYARADOS, 30
 	writecode VAR_BATTLETYPE, BATTLETYPE_SHINY
 	startbattle
-	if_equal $1, UnknownScript_0x7007a
+	ifequal $1, UnknownScript_0x7007a
 	disappear LAKEOFRAGE_GYARADOS
 UnknownScript_0x7007a:
 	reloadmapafterbattle
@@ -147,7 +147,7 @@
 	trainer FISHER, ANDRE, EVENT_BEAT_FISHER_ANDRE, FisherAndreSeenText, FisherAndreBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherAndreAfterBattleText
 	waitbutton
@@ -158,7 +158,7 @@
 	trainer FISHER, RAYMOND, EVENT_BEAT_FISHER_RAYMOND, FisherRaymondSeenText, FisherRaymondBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherRaymondAfterBattleText
 	waitbutton
@@ -169,7 +169,7 @@
 	trainer COOLTRAINERM, AARON, EVENT_BEAT_COOLTRAINERM_AARON, CooltrainermAaronSeenText, CooltrainermAaronBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermAaronAfterBattleText
 	waitbutton
@@ -180,7 +180,7 @@
 	trainer COOLTRAINERF, LOIS, EVENT_BEAT_COOLTRAINERF_LOIS, CooltrainerfLoisSeenText, CooltrainerfLoisBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfLoisAfterBattleText
 	waitbutton
@@ -193,7 +193,7 @@
 	checkevent EVENT_GOT_BLACKBELT_FROM_WESLEY
 	iftrue WesleyWednesdayScript
 	checkcode VAR_WEEKDAY
-	if_not_equal WEDNESDAY, WesleyNotWednesdayScript
+	ifnotequal WEDNESDAY, WesleyNotWednesdayScript
 	checkevent EVENT_MET_WESLEY_OF_WEDNESDAY
 	iftrue .MetWesley
 	writetext MeetWesleyText
--- a/maps/LakeOfRageMagikarpHouse.asm
+++ b/maps/LakeOfRageMagikarpHouse.asm
@@ -43,9 +43,9 @@
 	writetext UnknownText_0x19a93e
 	waitbutton
 	special CheckMagikarpLength
-	if_equal MAGIKARPLENGTH_NOT_MAGIKARP, UnknownScript_0x19a71c
-	if_equal MAGIKARPLENGTH_REFUSED, UnknownScript_0x19a722
-	if_equal MAGIKARPLENGTH_TOO_SHORT, UnknownScript_0x19a716
+	ifequal MAGIKARPLENGTH_NOT_MAGIKARP, UnknownScript_0x19a71c
+	ifequal MAGIKARPLENGTH_REFUSED, UnknownScript_0x19a722
+	ifequal MAGIKARPLENGTH_TOO_SHORT, UnknownScript_0x19a716
 	; MAGIKARPLENGTH_BEAT_RECORD
 	jump UnknownScript_0x19a6fe
 
--- a/maps/MahoganyGym.asm
+++ b/maps/MahoganyGym.asm
@@ -58,8 +58,8 @@
 	end
 
 MahoganyGymActivateRockets:
-	if_equal 7, .RadioTowerRockets
-	if_equal 6, .GoldenrodRockets
+	ifequal 7, .RadioTowerRockets
+	ifequal 6, .GoldenrodRockets
 	end
 
 .GoldenrodRockets:
@@ -72,7 +72,7 @@
 	trainer SKIER, ROXANNE, EVENT_BEAT_SKIER_ROXANNE, SkierRoxanneSeenText, SkierRoxanneBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SkierRoxanneAfterBattleText
 	waitbutton
@@ -83,7 +83,7 @@
 	trainer SKIER, CLARISSA, EVENT_BEAT_SKIER_CLARISSA, SkierClarissaSeenText, SkierClarissaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SkierClarissaAfterBattleText
 	waitbutton
@@ -94,7 +94,7 @@
 	trainer BOARDER, RONALD, EVENT_BEAT_BOARDER_RONALD, BoarderRonaldSeenText, BoarderRonaldBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BoarderRonaldAfterBattleText
 	waitbutton
@@ -105,7 +105,7 @@
 	trainer BOARDER, BRAD, EVENT_BEAT_BOARDER_BRAD, BoarderBradSeenText, BoarderBradBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BoarderBradAfterBattleText
 	waitbutton
@@ -116,7 +116,7 @@
 	trainer BOARDER, DOUGLAS, EVENT_BEAT_BOARDER_DOUGLAS, BoarderDouglasSeenText, BoarderDouglasBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BoarderDouglasAfterBattleText
 	waitbutton
--- a/maps/MahoganyTown.asm
+++ b/maps/MahoganyTown.asm
@@ -55,7 +55,7 @@
 	yesorno
 	iffalse UnknownScript_0x190072
 	checkmoney YOUR_MONEY, 300
-	if_equal HAVE_LESS, UnknownScript_0x19006c
+	ifequal HAVE_LESS, UnknownScript_0x19006c
 	giveitem RAGECANDYBAR
 	iffalse UnknownScript_0x190078
 	waitsfx
--- a/maps/ManiasHouse.asm
+++ b/maps/ManiasHouse.asm
@@ -53,10 +53,10 @@
 	yesorno
 	iffalse .refused
 	special ReturnShuckle
-	if_equal SHUCKIE_WRONG_MON, .wrong
-	if_equal SHUCKIE_REFUSED, .refused
-	if_equal SHUCKIE_HAPPY, .superhappy
-	if_equal SHUCKIE_FAINTED, .default_postevent
+	ifequal SHUCKIE_WRONG_MON, .wrong
+	ifequal SHUCKIE_REFUSED, .refused
+	ifequal SHUCKIE_HAPPY, .superhappy
+	ifequal SHUCKIE_FAINTED, .default_postevent
 	; SHUCKIE_RETURNED
 	writetext ManiaText_ThankYou
 	waitbutton
--- a/maps/MobileBattleRoom.asm
+++ b/maps/MobileBattleRoom.asm
@@ -20,11 +20,11 @@
 MapMobileBattleRoomSignpost0Script:
 	refreshscreen
 	special Function1037c2
-	if_equal $1, .one
+	ifequal $1, .one
 	special Function1037eb
 	iffalse .false
-	if_equal $1, .one_
-	if_equal $2, .two_
+	ifequal $1, .one_
+	ifequal $2, .two_
 	jump .false
 
 .one_
--- a/maps/MountMoonSquare.asm
+++ b/maps/MountMoonSquare.asm
@@ -26,7 +26,7 @@
 	checkflag ENGINE_MT_MOON_SQUARE_CLEFAIRY
 	iftrue .NoDancing
 	checkcode VAR_WEEKDAY
-	if_not_equal MONDAY, .NoDancing
+	ifnotequal MONDAY, .NoDancing
 	checknite
 	iffalse .NoDancing
 	appear MOUNTMOONSQUARE_FAIRY1
--- a/maps/MountMortar1FInside.asm
+++ b/maps/MountMortar1FInside.asm
@@ -19,7 +19,7 @@
 	trainer POKEMANIAC, MILLER, EVENT_BEAT_POKEMANIAC_MILLER, PokemaniacMillerSeenText, PokemaniacMillerBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacMillerAfterBattleText
 	waitbutton
@@ -30,7 +30,7 @@
 	trainer SUPER_NERD, MARKUS, EVENT_BEAT_SUPER_NERD_MARKUS, SupernerdMarkusSeenText, SupernerdMarkusBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SupernerdMarkusAfterBattleText
 	waitbutton
--- a/maps/MountMortar2FInside.asm
+++ b/maps/MountMortar2FInside.asm
@@ -16,7 +16,7 @@
 	trainer SUPER_NERD, HUGH, EVENT_BEAT_SUPER_NERD_HUGH, SupernerdHughSeenText, SupernerdHughBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SupernerdHughAfterBattleText
 	waitbutton
--- a/maps/MountMortarB1F.asm
+++ b/maps/MountMortarB1F.asm
@@ -33,7 +33,7 @@
 	buttonsound
 	waitsfx
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, UnknownScript_0x7e237
+	ifequal PARTY_LENGTH, UnknownScript_0x7e237
 	writetext UnknownText_0x7e355
 	playsound SFX_CAUGHT_MON
 	waitsfx
--- a/maps/NationalPark.asm
+++ b/maps/NationalPark.asm
@@ -74,7 +74,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_SCHOOLBOY_JACK
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_JACK
 	iftrue UnknownScript_0x5c088
@@ -92,8 +92,8 @@
 	scall UnknownScript_0x5c100
 UnknownScript_0x5c074:
 	askforphonenumber PHONE_SCHOOLBOY_JACK
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5c110
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5c10c
+	ifequal PHONE_CONTACTS_FULL, UnknownScript_0x5c110
+	ifequal PHONE_CONTACT_REFUSED, UnknownScript_0x5c10c
 	trainertotext SCHOOLBOY, JACK1, MEM_BUFFER_0
 	scall UnknownScript_0x5c104
 	jump UnknownScript_0x5c108
@@ -102,11 +102,11 @@
 	scall UnknownScript_0x5c114
 	winlosstext SchoolboyJack1BeatenText, 0
 	copybytetovar wJackFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight4
@@ -190,7 +190,7 @@
 	trainer POKEFANM, WILLIAM, EVENT_BEAT_POKEFANM_WILLIAM, PokefanmWilliamSeenText, PokefanmWilliamBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmWilliamAfterBattleText
 	waitbutton
@@ -202,7 +202,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_POKEFAN_BEVERLY
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_BEVERLY_HAS_NUGGET
 	iftrue UnknownScript_0x5c177
@@ -222,8 +222,8 @@
 	scall UnknownScript_0x5c193
 UnknownScript_0x5c163:
 	askforphonenumber PHONE_POKEFAN_BEVERLY
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5c1a3
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5c19f
+	ifequal PHONE_CONTACTS_FULL, UnknownScript_0x5c1a3
+	ifequal PHONE_CONTACT_REFUSED, UnknownScript_0x5c19f
 	trainertotext POKEFANF, BEVERLY1, MEM_BUFFER_0
 	scall UnknownScript_0x5c197
 	jump UnknownScript_0x5c19b
@@ -280,7 +280,7 @@
 	trainer LASS, KRISE, EVENT_BEAT_LASS_KRISE, LassKriseSeenText, LassKriseBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext LassKriseAfterBattleText
 	waitbutton
--- a/maps/OaksLab.asm
+++ b/maps/OaksLab.asm
@@ -24,8 +24,8 @@
 	setevent EVENT_TALKED_TO_OAK_IN_KANTO
 .CheckBadges:
 	checkcode VAR_BADGES
-	if_equal NUM_BADGES, .OpenMtSilver
-	if_equal NUM_JOHTO_BADGES, .Complain
+	ifequal NUM_BADGES, .OpenMtSilver
+	ifequal NUM_JOHTO_BADGES, .Complain
 	jump .AhGood
 
 .CheckPokedex:
--- a/maps/OlivineCity.asm
+++ b/maps/OlivineCity.asm
@@ -77,7 +77,7 @@
 	faceplayer
 	opentext
 	random 2
-	if_equal 0, UnknownScript_0x1a88b4
+	ifequal 0, UnknownScript_0x1a88b4
 	writetext UnknownText_0x1a8b04
 	waitbutton
 	closetext
--- a/maps/OlivineGym.asm
+++ b/maps/OlivineGym.asm
@@ -48,8 +48,8 @@
 	end
 
 OlivineGymActivateRockets:
-	if_equal 7, .RadioTowerRockets
-	if_equal 6, .GoldenrodRockets
+	ifequal 7, .RadioTowerRockets
+	ifequal 6, .GoldenrodRockets
 	end
 
 .GoldenrodRockets:
--- a/maps/OlivineLighthouse2F.asm
+++ b/maps/OlivineLighthouse2F.asm
@@ -11,7 +11,7 @@
 	trainer GENTLEMAN, ALFRED, EVENT_BEAT_GENTLEMAN_ALFRED, GentlemanAlfredSeenText, GentlemanAlfredBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GentlemanAlfredAfterBattleText
 	waitbutton
@@ -23,7 +23,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_SAILOR_HUEY
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_HUEY
 	iftrue UnknownScript_0x5afc7
@@ -39,8 +39,8 @@
 	scall UnknownScript_0x5b057
 UnknownScript_0x5afb3:
 	askforphonenumber PHONE_SAILOR_HUEY
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5b067
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5b063
+	ifequal PHONE_CONTACTS_FULL, UnknownScript_0x5b067
+	ifequal PHONE_CONTACT_REFUSED, UnknownScript_0x5b063
 	trainertotext SAILOR, HUEY1, MEM_BUFFER_0
 	scall UnknownScript_0x5b05b
 	jump UnknownScript_0x5b05f
@@ -49,10 +49,10 @@
 	scall UnknownScript_0x5b06b
 	winlosstext SailorHuey1BeatenText, 0
 	copybytetovar wHueyFightCount
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight3:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight3
--- a/maps/OlivineLighthouse3F.asm
+++ b/maps/OlivineLighthouse3F.asm
@@ -13,7 +13,7 @@
 	trainer BIRD_KEEPER, THEO, EVENT_BEAT_BIRD_KEEPER_THEO, BirdKeeperTheoSeenText, BirdKeeperTheoBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperTheoAfterBattleText
 	waitbutton
@@ -24,7 +24,7 @@
 	trainer GENTLEMAN, PRESTON, EVENT_BEAT_GENTLEMAN_PRESTON, GentlemanPrestonSeenText, GentlemanPrestonBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GentlemanPrestonAfterBattleText
 	waitbutton
@@ -35,7 +35,7 @@
 	trainer SAILOR, TERRELL, EVENT_BEAT_SAILOR_TERRELL, SailorTerrellSeenText, SailorTerrellBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SailorTerrellAfterBattleText
 	waitbutton
--- a/maps/OlivineLighthouse4F.asm
+++ b/maps/OlivineLighthouse4F.asm
@@ -11,7 +11,7 @@
 	trainer LASS, CONNIE1, EVENT_BEAT_LASS_CONNIE, LassConnie1SeenText, LassConnie1BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext LassConnie1AfterBattleText
 	waitbutton
@@ -22,7 +22,7 @@
 	trainer SAILOR, KENT, EVENT_BEAT_SAILOR_KENT, SailorKentSeenText, SailorKentBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SailorKentAfterBattleText
 	waitbutton
--- a/maps/OlivineLighthouse5F.asm
+++ b/maps/OlivineLighthouse5F.asm
@@ -14,7 +14,7 @@
 	trainer BIRD_KEEPER, DENIS, EVENT_BEAT_BIRD_KEEPER_DENIS, BirdKeeperDenisSeenText, BirdKeeperDenisBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperDenisAfterBattleText
 	waitbutton
@@ -25,7 +25,7 @@
 	trainer SAILOR, ERNEST, EVENT_BEAT_SAILOR_ERNEST, SailorErnestSeenText, SailorErnestBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SailorErnestAfterBattleText
 	waitbutton
--- a/maps/OlivineLighthouse6F.asm
+++ b/maps/OlivineLighthouse6F.asm
@@ -68,8 +68,8 @@
 	setevent EVENT_JASMINE_RETURNED_TO_GYM
 	clearevent EVENT_OLIVINE_GYM_JASMINE
 	checkcode VAR_FACING
-	if_equal DOWN, UnknownScript_0x60c17
-	if_equal RIGHT, UnknownScript_0x60c1e
+	ifequal DOWN, UnknownScript_0x60c17
+	ifequal RIGHT, UnknownScript_0x60c1e
 	applymovement OLIVINELIGHTHOUSE6F_JASMINE, MovementData_0x60c68
 	disappear OLIVINELIGHTHOUSE6F_JASMINE
 	end
--- a/maps/OlivinePort.asm
+++ b/maps/OlivinePort.asm
@@ -83,11 +83,11 @@
 	checkevent EVENT_FAST_SHIP_FIRST_TIME
 	iffalse UnknownScript_0x7494e
 	checkcode VAR_WEEKDAY
-	if_equal SUNDAY, UnknownScript_0x74977
-	if_equal SATURDAY, UnknownScript_0x74977
-	if_equal TUESDAY, UnknownScript_0x74981
-	if_equal WEDNESDAY, UnknownScript_0x74981
-	if_equal THURSDAY, UnknownScript_0x74981
+	ifequal SUNDAY, UnknownScript_0x74977
+	ifequal SATURDAY, UnknownScript_0x74977
+	ifequal TUESDAY, UnknownScript_0x74981
+	ifequal WEDNESDAY, UnknownScript_0x74981
+	ifequal THURSDAY, UnknownScript_0x74981
 UnknownScript_0x7494e:
 	writetext UnknownText_0x74a9c
 	yesorno
@@ -148,11 +148,11 @@
 	checkevent EVENT_FAST_SHIP_FIRST_TIME
 	iffalse UnknownScript_0x749c0
 	checkcode VAR_WEEKDAY
-	if_equal SUNDAY, UnknownScript_0x749f2
-	if_equal SATURDAY, UnknownScript_0x749f2
-	if_equal TUESDAY, UnknownScript_0x749f8
-	if_equal WEDNESDAY, UnknownScript_0x749f8
-	if_equal THURSDAY, UnknownScript_0x749f8
+	ifequal SUNDAY, UnknownScript_0x749f2
+	ifequal SATURDAY, UnknownScript_0x749f2
+	ifequal TUESDAY, UnknownScript_0x749f8
+	ifequal WEDNESDAY, UnknownScript_0x749f8
+	ifequal THURSDAY, UnknownScript_0x749f8
 UnknownScript_0x749c0:
 	writetext UnknownText_0x74a9c
 	yesorno
@@ -166,7 +166,7 @@
 	closetext
 	setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
 	checkcode VAR_FACING
-	if_equal RIGHT, UnknownScript_0x749e5
+	ifequal RIGHT, UnknownScript_0x749e5
 	applymovement PLAYER, MovementData_0x74a3f
 	jump SailorScript_0x748c0
 
--- a/maps/PewterGym.asm
+++ b/maps/PewterGym.asm
@@ -42,7 +42,7 @@
 	trainer CAMPER, JERRY, EVENT_BEAT_CAMPER_JERRY, CamperJerrySeenText, CamperJerryBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CamperJerryAfterBattleText
 	waitbutton
--- a/maps/Pokecenter2F.asm
+++ b/maps/Pokecenter2F.asm
@@ -17,7 +17,7 @@
 
 .Scene0:
 	special CheckMysteryGift
-	if_equal $0, .Scene0Done
+	ifequal $0, .Scene0Done
 	clearevent EVENT_MYSTERY_GIFT_DELIVERY_GUY
 	checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
 	iftrue .Scene0Done
@@ -79,7 +79,7 @@
 	writetext Text_TradeReceptionistMobile
 	special AskMobileOrCable
 	iffalse .Cancel
-	if_equal $1, .Mobile
+	ifequal $1, .Mobile
 .NoMobile:
 	special SetBitsForLinkTradeRequest
 	writetext Text_PleaseWait
@@ -181,7 +181,7 @@
 	writetext Text_BattleReceptionistMobile
 	special AskMobileOrCable
 	iffalse .Cancel
-	if_equal $1, .Mobile
+	ifequal $1, .Mobile
 .NoMobile:
 	special SetBitsForBattleRequest
 	writetext Text_PleaseWait
@@ -271,9 +271,9 @@
 .SelectThreeMons:
 	special Mobile_SelectThreeMons
 	iffalse .Mobile_DidNotSelect
-	if_equal $1, .Mobile_OK
-	if_equal $2, .Mobile_OK
-	if_equal $3, .Mobile_InvalidParty
+	ifequal $1, .Mobile_OK
+	ifequal $2, .Mobile_OK
+	ifequal $3, .Mobile_InvalidParty
 	jump .Mobile_DidNotSelect
 
 .Mobile_InvalidParty:
@@ -308,9 +308,9 @@
 	yesorno
 	iffalse .Cancel
 	special CheckTimeCapsuleCompatibility
-	if_equal $1, .MonTooNew
-	if_equal $2, .MonMoveTooNew
-	if_equal $3, .MonHasMail
+	ifequal $1, .MonTooNew
+	ifequal $2, .MonMoveTooNew
+	ifequal $3, .MonHasMail
 	writetext Text_PleaseWait
 	special WaitForLinkedFriend
 	iffalse .FriendNotReady
@@ -494,8 +494,8 @@
 	checkflag ENGINE_PLAYER_IS_FEMALE
 	iftrue .Female
 	checkcode VAR_FACING
-	if_equal LEFT, .MaleFacingLeft
-	if_equal RIGHT, .MaleFacingRight
+	ifequal LEFT, .MaleFacingLeft
+	ifequal RIGHT, .MaleFacingRight
 	applymovement2 Pokecenter2FMovementData_ReceptionistStepsLeftLooksDown
 	applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesTwoStepsUp_2
 	end
@@ -512,8 +512,8 @@
 
 .Female:
 	checkcode VAR_FACING
-	if_equal RIGHT, .FemaleFacingRight
-	if_equal LEFT, .FemaleFacingLeft
+	ifequal RIGHT, .FemaleFacingRight
+	ifequal LEFT, .FemaleFacingLeft
 	applymovement2 Pokecenter2FMovementData_ReceptionistStepsLeftLooksRight_2
 	applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesOneStepUp_2
 	jump .FemaleContinue
@@ -532,7 +532,7 @@
 	waitbutton
 	closetext
 	checkcode VAR_FACING
-	if_not_equal UP, .FemaleChangeApperance
+	ifnotequal UP, .FemaleChangeApperance
 	spriteface PLAYER, LEFT
 .FemaleChangeApperance:
 	opentext
--- a/maps/PokecomCenterAdminRoomMobile.asm
+++ b/maps/PokecomCenterAdminRoomMobile.asm
@@ -26,8 +26,8 @@
 	loadmenuheader MenuHeader_0x62602
 	verticalmenu
 	closewindow
-	if_equal 1, UnknownScript_0x625f0
-	if_equal 2, UnknownScript_0x625f8
+	ifequal 1, UnknownScript_0x625f0
+	ifequal 2, UnknownScript_0x625f8
 	jump UnknownScript_0x62600
 
 UnknownScript_0x625f0:
@@ -68,8 +68,8 @@
 	loadmenuheader MenuHeader_0x6264c
 	verticalmenu
 	closewindow
-	if_equal 1, UnknownScript_0x6263a
-	if_equal 2, UnknownScript_0x62642
+	ifequal 1, UnknownScript_0x6263a
+	ifequal 2, UnknownScript_0x62642
 	jump UnknownScript_0x6264a
 
 UnknownScript_0x6263a:
--- a/maps/RadioTower1F.asm
+++ b/maps/RadioTower1F.asm
@@ -55,9 +55,9 @@
 	closetext
 	applymovement RADIOTOWER1F_GENTLEMAN, MovementData_0x5ce74
 	opentext
-	if_equal 1, .FirstPlace
-	if_equal 2, .SecondPlace
-	if_equal 3, .ThirdPlace
+	ifequal 1, .FirstPlace
+	ifequal 2, .SecondPlace
+	ifequal 3, .ThirdPlace
 	jump .NoPrize
 
 .GameOver:
@@ -187,7 +187,7 @@
 	trainer GRUNTM, GRUNTM_3, EVENT_BEAT_ROCKET_GRUNTM_3, GruntM3SeenText, GruntM3BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM3AfterBattleText
 	waitbutton
--- a/maps/RadioTower2F.asm
+++ b/maps/RadioTower2F.asm
@@ -56,7 +56,7 @@
 	trainer GRUNTM, GRUNTM_4, EVENT_BEAT_ROCKET_GRUNTM_4, GruntM4SeenText, GruntM4BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM4AfterBattleText
 	waitbutton
@@ -67,7 +67,7 @@
 	trainer GRUNTM, GRUNTM_5, EVENT_BEAT_ROCKET_GRUNTM_5, GruntM5SeenText, GruntM5BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM5AfterBattleText
 	waitbutton
@@ -78,7 +78,7 @@
 	trainer GRUNTM, GRUNTM_6, EVENT_BEAT_ROCKET_GRUNTM_6, GruntM6SeenText, GruntM6BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM6AfterBattleText
 	waitbutton
@@ -89,7 +89,7 @@
 	trainer GRUNTF, GRUNTF_2, EVENT_BEAT_ROCKET_GRUNTF_2, GruntF2SeenText, GruntF2BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntF2AfterBattleText
 	waitbutton
@@ -106,13 +106,13 @@
 	checkflag ENGINE_BUENAS_PASSWORD_2
 	iftrue UnknownScript_0x5d82f
 	checkcode VAR_HOUR
-	if_less_than 18, UnknownScript_0x5d893
+	ifless 18, UnknownScript_0x5d893
 	checkflag ENGINE_BUENAS_PASSWORD
 	iffalse UnknownScript_0x5d80a
 	checkitem BLUE_CARD
 	iffalse UnknownScript_0x5d86b
 	checkcode VAR_BLUECARDBALANCE
-	if_equal 30, UnknownScript_0x5d87f
+	ifequal 30, UnknownScript_0x5d87f
 	playmusic MUSIC_BUENAS_PASSWORD
 	writetext UnknownText_0x5de35
 	special AskRememberPassword
@@ -122,7 +122,7 @@
 	closetext
 	spriteface RADIOTOWER2F_BUENA, RIGHT
 	checkcode VAR_FACING
-	if_not_equal RIGHT, UnknownScript_0x5d7be
+	ifnotequal RIGHT, UnknownScript_0x5d7be
 	applymovement PLAYER, MovementData_0x5d921
 UnknownScript_0x5d7be:
 	spriteface PLAYER, RIGHT
@@ -155,7 +155,7 @@
 	pause 20
 	special RestartMapMusic
 	checkcode VAR_BLUECARDBALANCE
-	if_equal 30, UnknownScript_0x5d8a4
+	ifequal 30, UnknownScript_0x5d8a4
 	end
 
 UnknownScript_0x5d800:
@@ -279,8 +279,8 @@
 	writetext UnknownText_0x5e2bf
 UnknownScript_0x5d8d0:
 	askforphonenumber PHONE_BUENA
-	if_equal PHONE_CONTACTS_FULL, UnknownScript_0x5d8f6
-	if_equal PHONE_CONTACT_REFUSED, UnknownScript_0x5d8ed
+	ifequal PHONE_CONTACTS_FULL, UnknownScript_0x5d8f6
+	ifequal PHONE_CONTACT_REFUSED, UnknownScript_0x5d8ed
 	writetext UnknownText_0x5e2f3
 	playsound SFX_REGISTER_PHONE_NUMBER
 	waitsfx
--- a/maps/RadioTower3F.asm
+++ b/maps/RadioTower3F.asm
@@ -84,7 +84,7 @@
 	trainer GRUNTM, GRUNTM_7, EVENT_BEAT_ROCKET_GRUNTM_7, GruntM7SeenText, GruntM7BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM7AfterBattleText
 	waitbutton
@@ -95,7 +95,7 @@
 	trainer GRUNTM, GRUNTM_8, EVENT_BEAT_ROCKET_GRUNTM_8, GruntM8SeenText, GruntM8BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM8AfterBattleText
 	waitbutton
@@ -106,7 +106,7 @@
 	trainer GRUNTM, GRUNTM_9, EVENT_BEAT_ROCKET_GRUNTM_9, GruntM9SeenText, GruntM9BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM9AfterBattleText
 	waitbutton
@@ -117,7 +117,7 @@
 	trainer SCIENTIST, MARC, EVENT_BEAT_SCIENTIST_MARC, ScientistMarcSeenText, ScientistMarcBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext ScientistMarcAfterBattleText
 	waitbutton
--- a/maps/RadioTower4F.asm
+++ b/maps/RadioTower4F.asm
@@ -57,7 +57,7 @@
 	trainer GRUNTM, GRUNTM_10, EVENT_BEAT_ROCKET_GRUNTM_10, GruntM10SeenText, GruntM10BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM10AfterBattleText
 	waitbutton
@@ -68,7 +68,7 @@
 	trainer EXECUTIVEM, EXECUTIVEM_2, EVENT_BEAT_ROCKET_EXECUTIVEM_2, Executivem2SeenText, Executivem2BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext Executivem2AfterBattleText
 	waitbutton
@@ -79,7 +79,7 @@
 	trainer GRUNTF, GRUNTF_4, EVENT_BEAT_ROCKET_GRUNTF_4, GruntF4SeenText, GruntF4BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntF4AfterBattleText
 	waitbutton
@@ -90,7 +90,7 @@
 	trainer SCIENTIST, RICH, EVENT_BEAT_SCIENTIST_RICH, ScientistRichSeenText, ScientistRichBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext ScientistRichAfterBattleText
 	waitbutton
--- a/maps/RadioTower5F.asm
+++ b/maps/RadioTower5F.asm
@@ -69,7 +69,7 @@
 	trainer EXECUTIVEF, EXECUTIVEF_1, EVENT_BEAT_ROCKET_EXECUTIVEF_1, Executivef1SeenText, Executivef1BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext Executivef1AfterBattleText
 	waitbutton
--- a/maps/Route1.asm
+++ b/maps/Route1.asm
@@ -12,7 +12,7 @@
 	trainer SCHOOLBOY, DANNY, EVENT_BEAT_SCHOOLBOY_DANNY, SchoolboyDannySeenText, SchoolboyDannyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SchoolboyDannyAfterBattleText
 	waitbutton
@@ -23,7 +23,7 @@
 	trainer COOLTRAINERF, QUINN, EVENT_BEAT_COOLTRAINERF_QUINN, CooltrainerfQuinnSeenText, CooltrainerfQuinnBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfQuinnAfterBattleText
 	waitbutton
--- a/maps/Route10South.asm
+++ b/maps/Route10South.asm
@@ -11,7 +11,7 @@
 	trainer HIKER, JIM, EVENT_BEAT_HIKER_JIM, HikerJimSeenText, HikerJimBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerJimAfterBattleText
 	waitbutton
@@ -22,7 +22,7 @@
 	trainer POKEFANM, ROBERT, EVENT_BEAT_POKEFANM_ROBERT, PokefanmRobertSeenText, PokefanmRobertBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmRobertAfterBattleText
 	waitbutton
--- a/maps/Route11.asm
+++ b/maps/Route11.asm
@@ -14,7 +14,7 @@
 	trainer YOUNGSTER, OWEN, EVENT_BEAT_YOUNGSTER_OWEN, YoungsterOwenSeenText, YoungsterOwenBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext YoungsterOwenAfterBattleText
 	waitbutton
@@ -25,7 +25,7 @@
 	trainer YOUNGSTER, JASON, EVENT_BEAT_YOUNGSTER_JASON, YoungsterJasonSeenText, YoungsterJasonBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext YoungsterJasonAfterBattleText
 	waitbutton
@@ -36,7 +36,7 @@
 	trainer PSYCHIC_T, HERMAN, EVENT_BEAT_PSYCHIC_HERMAN, PsychicHermanSeenText, PsychicHermanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicHermanAfterBattleText
 	waitbutton
@@ -47,7 +47,7 @@
 	trainer PSYCHIC_T, FIDEL, EVENT_BEAT_PSYCHIC_FIDEL, PsychicFidelSeenText, PsychicFidelBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicFidelAfterBattleText
 	waitbutton
--- a/maps/Route12.asm
+++ b/maps/Route12.asm
@@ -15,7 +15,7 @@
 	trainer FISHER, KYLE, EVENT_BEAT_FISHER_KYLE, FisherKyleSeenText, FisherKyleBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherKyleAfterBattleText
 	waitbutton
@@ -26,7 +26,7 @@
 	trainer FISHER, MARTIN, EVENT_BEAT_FISHER_MARTIN, FisherMartinSeenText, FisherMartinBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherMartinAfterBattleText
 	waitbutton
@@ -37,7 +37,7 @@
 	trainer FISHER, STEPHEN, EVENT_BEAT_FISHER_STEPHEN, FisherStephenSeenText, FisherStephenBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherStephenAfterBattleText
 	waitbutton
@@ -48,7 +48,7 @@
 	trainer FISHER, BARNEY, EVENT_BEAT_FISHER_BARNEY, FisherBarneySeenText, FisherBarneyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherBarneyAfterBattleText
 	waitbutton
--- a/maps/Route13.asm
+++ b/maps/Route13.asm
@@ -14,7 +14,7 @@
 	trainer POKEFANM, ALEX, EVENT_BEAT_POKEFANM_ALEX, PokefanmAlexSeenText, PokefanmAlexBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmAlexAfterBattleText
 	waitbutton
@@ -25,7 +25,7 @@
 	trainer POKEFANM, JOSHUA, EVENT_BEAT_POKEFANM_JOSHUA, PokefanmJoshuaSeenText, PokefanmJoshuaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmJoshuaAfterBattleText
 	waitbutton
@@ -36,7 +36,7 @@
 	trainer BIRD_KEEPER, PERRY, EVENT_BEAT_BIRD_KEEPER_PERRY, BirdKeeperPerrySeenText, BirdKeeperPerryBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperPerryAfterBattleText
 	waitbutton
@@ -47,7 +47,7 @@
 	trainer BIRD_KEEPER, BRET, EVENT_BEAT_BIRD_KEEPER_BRET, BirdKeeperBretSeenText, BirdKeeperBretBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperBretAfterBattleText
 	waitbutton
@@ -58,7 +58,7 @@
 	trainer HIKER, KENNY, EVENT_BEAT_HIKER_KENNY, HikerKennySeenText, HikerKennyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerKennyAfterBattleText
 	waitbutton
--- a/maps/Route14.asm
+++ b/maps/Route14.asm
@@ -21,7 +21,7 @@
 	trainer POKEFANM, CARTER, EVENT_BEAT_POKEFANM_CARTER, PokefanmCarterSeenText, PokefanmCarterBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmCarterAfterBattleText
 	waitbutton
@@ -32,7 +32,7 @@
 	trainer BIRD_KEEPER, ROY, EVENT_BEAT_BIRD_KEEPER_ROY, BirdKeeperRoySeenText, BirdKeeperRoyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperRoyAfterBattleText
 	waitbutton
@@ -43,7 +43,7 @@
 	trainer POKEFANM, TREVOR, EVENT_BEAT_POKEFANM_TREVOR, PokefanmTrevorSeenText, PokefanmTrevorBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmTrevorAfterBattleText
 	waitbutton
--- a/maps/Route15.asm
+++ b/maps/Route15.asm
@@ -16,7 +16,7 @@
 	trainer TEACHER, COLETTE, EVENT_BEAT_TEACHER_COLETTE, TeacherColetteSeenText, TeacherColetteBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TeacherColetteAfterBattleText
 	waitbutton
@@ -27,7 +27,7 @@
 	trainer TEACHER, HILLARY, EVENT_BEAT_TEACHER_HILLARY, TeacherHillarySeenText, TeacherHillaryBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TeacherHillaryAfterBattleText
 	waitbutton
@@ -38,7 +38,7 @@
 	trainer SCHOOLBOY, KIPP, EVENT_BEAT_SCHOOLBOY_KIP, SchoolboyKippSeenText, SchoolboyKippBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SchoolboyKippAfterBattleText
 	waitbutton
@@ -49,7 +49,7 @@
 	trainer SCHOOLBOY, TOMMY, EVENT_BEAT_SCHOOLBOY_TOMMY, SchoolboyTommySeenText, SchoolboyTommyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SchoolboyTommyAfterBattleText
 	waitbutton
@@ -60,7 +60,7 @@
 	trainer SCHOOLBOY, JOHNNY, EVENT_BEAT_SCHOOLBOY_JOHNNY, SchoolboyJohnnySeenText, SchoolboyJohnnyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SchoolboyJohnnyAfterBattleText
 	waitbutton
@@ -71,7 +71,7 @@
 	trainer SCHOOLBOY, BILLY, EVENT_BEAT_SCHOOLBOY_BILLY, SchoolboyBillySeenText, SchoolboyBillyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SchoolboyBillyAfterBattleText
 	waitbutton
--- a/maps/Route16.asm
+++ b/maps/Route16.asm
@@ -6,9 +6,9 @@
 
 .AlwaysOnBike:
 	checkcode VAR_YCOORD
-	if_less_than 5, .CanWalk
+	ifless 5, .CanWalk
 	checkcode VAR_XCOORD
-	if_greater_than 13, .CanWalk
+	ifgreater 13, .CanWalk
 	setflag ENGINE_ALWAYS_ON_BIKE
 	return
 
--- a/maps/Route17.asm
+++ b/maps/Route17.asm
@@ -19,7 +19,7 @@
 	trainer BIKER, CHARLES, EVENT_BEAT_BIKER_CHARLES, BikerCharlesSeenText, BikerCharlesBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BikerCharlesAfterBattleText
 	waitbutton
@@ -30,7 +30,7 @@
 	trainer BIKER, RILEY, EVENT_BEAT_BIKER_RILEY, BikerRileySeenText, BikerRileyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BikerRileyAfterBattleText
 	waitbutton
@@ -41,7 +41,7 @@
 	trainer BIKER, JOEL, EVENT_BEAT_BIKER_JOEL, BikerJoelSeenText, BikerJoelBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BikerJoelAfterBattleText
 	waitbutton
@@ -52,7 +52,7 @@
 	trainer BIKER, GLENN, EVENT_BEAT_BIKER_GLENN, BikerGlennSeenText, BikerGlennBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BikerGlennAfterBattleText
 	waitbutton
--- a/maps/Route18.asm
+++ b/maps/Route18.asm
@@ -11,7 +11,7 @@
 	trainer BIRD_KEEPER, BORIS, EVENT_BEAT_BIRD_KEEPER_BORIS, BirdKeeperBorisSeenText, BirdKeeperBorisBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperBorisAfterBattleText
 	waitbutton
@@ -22,7 +22,7 @@
 	trainer BIRD_KEEPER, BOB, EVENT_BEAT_BIRD_KEEPER_BOB, BirdKeeperBobSeenText, BirdKeeperBobBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperBobAfterBattleText
 	waitbutton
--- a/maps/Route19.asm
+++ b/maps/Route19.asm
@@ -28,7 +28,7 @@
 	trainer SWIMMERF, DAWN, EVENT_BEAT_SWIMMERF_DAWN, SwimmerfDawnSeenText, SwimmerfDawnBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfDawnAfterBattleText
 	waitbutton
@@ -39,7 +39,7 @@
 	trainer SWIMMERM, HAROLD, EVENT_BEAT_SWIMMERM_HAROLD, SwimmermHaroldSeenText, SwimmermHaroldBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermHaroldAfterBattleText
 	waitbutton
@@ -50,7 +50,7 @@
 	trainer SWIMMERM, JEROME, EVENT_BEAT_SWIMMERM_JEROME, SwimmermJeromeSeenText, SwimmermJeromeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermJeromeAfterBattleText
 	waitbutton
@@ -61,7 +61,7 @@
 	trainer SWIMMERM, TUCKER, EVENT_BEAT_SWIMMERM_TUCKER, SwimmermTuckerSeenText, SwimmermTuckerBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermTuckerAfterBattleText
 	waitbutton
--- a/maps/Route2.asm
+++ b/maps/Route2.asm
@@ -17,7 +17,7 @@
 	trainer BUG_CATCHER, ROB, EVENT_BEAT_BUG_CATCHER_ROB, BugCatcherRobSeenText, BugCatcherRobBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BugCatcherRobAfterBattleText
 	waitbutton
@@ -28,7 +28,7 @@
 	trainer BUG_CATCHER, ED, EVENT_BEAT_BUG_CATCHER_ED, BugCatcherEdSeenText, BugCatcherEdBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BugCatcherEdAfterBattleText
 	waitbutton
@@ -39,7 +39,7 @@
 	trainer BUG_CATCHER, DOUG, EVENT_BEAT_BUG_CATCHER_DOUG, BugCatcherDougSeenText, BugCatcherDougBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BugCatcherDougAfterBattleText
 	waitbutton
--- a/maps/Route20.asm
+++ b/maps/Route20.asm
@@ -17,7 +17,7 @@
 	trainer SWIMMERF, NICOLE, EVENT_BEAT_SWIMMERF_NICOLE, SwimmerfNicoleSeenText, SwimmerfNicoleBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfNicoleAfterBattleText
 	waitbutton
@@ -28,7 +28,7 @@
 	trainer SWIMMERF, LORI, EVENT_BEAT_SWIMMERF_LORI, SwimmerfLoriSeenText, SwimmerfLoriBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfLoriAfterBattleText
 	waitbutton
@@ -39,7 +39,7 @@
 	trainer SWIMMERM, CAMERON, EVENT_BEAT_SWIMMERM_CAMERON, SwimmermCameronSeenText, SwimmermCameronBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermCameronAfterBattleText
 	waitbutton
--- a/maps/Route21.asm
+++ b/maps/Route21.asm
@@ -12,7 +12,7 @@
 	trainer SWIMMERM, SETH, EVENT_BEAT_SWIMMERM_SETH, SwimmermSethSeenText, SwimmermSethBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermSethAfterBattleText
 	waitbutton
@@ -23,7 +23,7 @@
 	trainer SWIMMERF, NIKKI, EVENT_BEAT_SWIMMERF_NIKKI, SwimmerfNikkiSeenText, SwimmerfNikkiBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfNikkiAfterBattleText
 	waitbutton
@@ -34,7 +34,7 @@
 	trainer FISHER, ARNOLD, EVENT_BEAT_FISHER_ARNOLD, FisherArnoldSeenText, FisherArnoldBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherArnoldAfterBattleText
 	waitbutton
--- a/maps/Route25.asm
+++ b/maps/Route25.asm
@@ -80,7 +80,7 @@
 	trainer SCHOOLBOY, DUDLEY, EVENT_BEAT_SCHOOLBOY_DUDLEY, SchoolboyDudleySeenText, SchoolboyDudleyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SchoolboyDudleyAfterBattleText
 	waitbutton
@@ -91,7 +91,7 @@
 	trainer LASS, ELLEN, EVENT_BEAT_LASS_ELLEN, LassEllenSeenText, LassEllenBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext LassEllenAfterBattleText
 	waitbutton
@@ -102,7 +102,7 @@
 	trainer SCHOOLBOY, JOE, EVENT_BEAT_SCHOOLBOY_JOE, SchoolboyJoeSeenText, SchoolboyJoeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SchoolboyJoeAfterBattleText
 	waitbutton
@@ -113,7 +113,7 @@
 	trainer LASS, LAURA, EVENT_BEAT_LASS_LAURA, LassLauraSeenText, LassLauraBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext LassLauraAfterBattleText
 	waitbutton
@@ -124,7 +124,7 @@
 	trainer CAMPER, LLOYD, EVENT_BEAT_CAMPER_LLOYD, CamperLloydSeenText, CamperLloydBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CamperLloydAfterBattleText
 	waitbutton
@@ -135,7 +135,7 @@
 	trainer LASS, SHANNON, EVENT_BEAT_LASS_SHANNON, LassShannonSeenText, LassShannonBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext LassShannonAfterBattleText
 	waitbutton
@@ -146,7 +146,7 @@
 	trainer SUPER_NERD, PAT, EVENT_BEAT_SUPER_NERD_PAT, SupernerdPatSeenText, SupernerdPatBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SupernerdPatAfterBattleText
 	waitbutton
--- a/maps/Route26.asm
+++ b/maps/Route26.asm
@@ -17,7 +17,7 @@
 	trainer COOLTRAINERM, JAKE, EVENT_BEAT_COOLTRAINERM_JAKE, CooltrainermJakeSeenText, CooltrainermJakeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermJakeAfterBattleText
 	waitbutton
@@ -29,7 +29,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_COOLTRAINERM_GAVEN
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_GAVEN
 	iftrue .WantsBattle
@@ -47,8 +47,8 @@
 	scall .AskNumber2
 .AskForNumber:
 	askforphonenumber PHONE_COOLTRAINERM_GAVEN
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext COOLTRAINERM, GAVEN3, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -57,9 +57,9 @@
 	scall .Rematch
 	winlosstext CooltrainermGaven3BeatenText, 0
 	copybytetovar wGavenFightCount
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight2:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight2
@@ -121,7 +121,7 @@
 	trainer COOLTRAINERF, JOYCE, EVENT_BEAT_COOLTRAINERF_JOYCE, CooltrainerfJoyceSeenText, CooltrainerfJoyceBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfJoyceAfterBattleText
 	waitbutton
@@ -133,7 +133,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_COOLTRAINERF_BETH
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_BETH
 	iftrue .WantsBattle
@@ -151,8 +151,8 @@
 	scall .AskNumber2
 .AskForNumber:
 	askforphonenumber PHONE_COOLTRAINERF_BETH
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext COOLTRAINERF, BETH1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -161,9 +161,9 @@
 	scall .Rematch
 	winlosstext CooltrainerfBeth1BeatenText, 0
 	copybytetovar wBethFightCount
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight2:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight2
@@ -225,7 +225,7 @@
 	trainer PSYCHIC_T, RICHARD, EVENT_BEAT_PSYCHIC_RICHARD, PsychicRichardSeenText, PsychicRichardBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicRichardAfterBattleText
 	waitbutton
@@ -236,7 +236,7 @@
 	trainer FISHER, SCOTT, EVENT_BEAT_FISHER_SCOTT, FisherScottSeenText, FisherScottBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherScottAfterBattleText
 	waitbutton
--- a/maps/Route27.asm
+++ b/maps/Route27.asm
@@ -50,7 +50,7 @@
 	trainer PSYCHIC_T, GILBERT, EVENT_BEAT_PSYCHIC_GILBERT, PsychicGilbertSeenText, PsychicGilbertBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicGilbertAfterBattleText
 	waitbutton
@@ -62,7 +62,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_BIRDKEEPER_JOSE
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_JOSE
 	iftrue .WantsBattle
@@ -82,8 +82,8 @@
 	scall .AskNumber2
 .AskForNumber:
 	askforphonenumber PHONE_BIRDKEEPER_JOSE
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext BIRD_KEEPER, JOSE2, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -92,9 +92,9 @@
 	scall .Rematch
 	winlosstext BirdKeeperJose2BeatenText, 0
 	copybytetovar wJoseFightCount
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight2:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight2
@@ -174,7 +174,7 @@
 	trainer COOLTRAINERM, BLAKE, EVENT_BEAT_COOLTRAINERM_BLAKE, CooltrainermBlakeSeenText, CooltrainermBlakeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermBlakeAfterBattleText
 	waitbutton
@@ -185,7 +185,7 @@
 	trainer COOLTRAINERM, BRIAN, EVENT_BEAT_COOLTRAINERM_BRIAN, CooltrainermBrianSeenText, CooltrainermBrianBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermBrianAfterBattleText
 	waitbutton
@@ -197,7 +197,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_COOLTRAINERF_REENA
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_REENA
 	iftrue .WantsBattle
@@ -215,8 +215,8 @@
 	scall .AskNumber2
 .AskForNumber:
 	askforphonenumber PHONE_COOLTRAINERF_REENA
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext COOLTRAINERF, REENA1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -225,9 +225,9 @@
 	scall .Rematch
 	winlosstext CooltrainerfReenaBeatenText, 0
 	copybytetovar wReenaFightCount
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight2:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight2
@@ -289,7 +289,7 @@
 	trainer COOLTRAINERF, MEGAN, EVENT_BEAT_COOLTRAINERF_MEGAN, CooltrainerfMeganSeenText, CooltrainerfMeganBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfMeganAfterBattleText
 	waitbutton
--- a/maps/Route27SandstormHouse.asm
+++ b/maps/Route27SandstormHouse.asm
@@ -14,7 +14,7 @@
 	special GetFirstPokemonHappiness
 	writetext SandstormHouseWomanText1
 	buttonsound
-	if_greater_than 150 - 1, .Loyal
+	ifgreater 150 - 1, .Loyal
 	jump .Disloyal
 
 .Loyal:
--- a/maps/Route29.asm
+++ b/maps/Route29.asm
@@ -32,7 +32,7 @@
 
 .DoesTuscanyAppear:
 	checkcode VAR_WEEKDAY
-	if_not_equal TUESDAY, .TuscanyDisappears
+	ifnotequal TUESDAY, .TuscanyDisappears
 	appear ROUTE29_TUSCANY
 	return
 
@@ -106,7 +106,7 @@
 	faceplayer
 	opentext
 	checkcode VAR_BOXSPACE
-	if_equal 0, .BoxFull
+	ifequal 0, .BoxFull
 	checkevent EVENT_LEARNED_TO_CATCH_POKEMON
 	iftrue .BoxFull
 	checkevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
@@ -170,7 +170,7 @@
 	checkevent EVENT_GOT_PINK_BOW_FROM_TUSCANY
 	iftrue TuscanyTuesdayScript
 	checkcode VAR_WEEKDAY
-	if_not_equal TUESDAY, TuscanyNotTuesdayScript
+	ifnotequal TUESDAY, TuscanyNotTuesdayScript
 	checkevent EVENT_MET_TUSCANY_OF_TUESDAY
 	iftrue .MetTuscany
 	writetext MeetTuscanyText
--- a/maps/Route3.asm
+++ b/maps/Route3.asm
@@ -13,7 +13,7 @@
 	trainer FIREBREATHER, OTIS, EVENT_BEAT_FIREBREATHER_OTIS, FirebreatherOtisSeenText, FirebreatherOtisBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FirebreatherOtisAfterBattleText
 	waitbutton
@@ -24,7 +24,7 @@
 	trainer YOUNGSTER, WARREN, EVENT_BEAT_YOUNGSTER_WARREN, YoungsterWarrenSeenText, YoungsterWarrenBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext YoungsterWarrenAfterBattleText
 	waitbutton
@@ -35,7 +35,7 @@
 	trainer YOUNGSTER, JIMMY, EVENT_BEAT_YOUNGSTER_JIMMY, YoungsterJimmySeenText, YoungsterJimmyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext YoungsterJimmyAfterBattleText
 	waitbutton
@@ -46,7 +46,7 @@
 	trainer FIREBREATHER, BURT, EVENT_BEAT_FIREBREATHER_BURT, FirebreatherBurtSeenText, FirebreatherBurtBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FirebreatherBurtAfterBattleText
 	waitbutton
--- a/maps/Route30.asm
+++ b/maps/Route30.asm
@@ -41,7 +41,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_YOUNGSTER_JOEY
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_JOEY
 	iftrue .Rematch
@@ -59,8 +59,8 @@
 	scall .AskNumber2
 .RequestNumber:
 	askforphonenumber PHONE_YOUNGSTER_JOEY
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext YOUNGSTER, JOEY1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -69,11 +69,11 @@
 	scall .RematchStd
 	winlosstext YoungsterJoey1BeatenText, 0
 	copybytetovar wJoeyFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_BEAT_ELITE_FOUR
 	iftrue .LoadFight4
@@ -187,7 +187,7 @@
 	trainer YOUNGSTER, MIKEY, EVENT_BEAT_YOUNGSTER_MIKEY, YoungsterMikeySeenText, YoungsterMikeyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext YoungsterMikeyAfterText
 	waitbutton
@@ -198,7 +198,7 @@
 	trainer BUG_CATCHER, DON, EVENT_BEAT_BUG_CATCHER_DON, BugCatcherDonSeenText, BugCatcherDonBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BugCatcherDonAfterText
 	waitbutton
--- a/maps/Route31.asm
+++ b/maps/Route31.asm
@@ -27,7 +27,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_BUG_CATCHER_WADE
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_WADE
 	iftrue .WadeRematch
@@ -47,8 +47,8 @@
 	scall .AskAgainSTD
 .Continue:
 	askforphonenumber PHONE_BUG_CATCHER_WADE
-	if_equal PHONE_CONTACTS_FULL, .PhoneFullSTD
-	if_equal PHONE_CONTACT_REFUSED, .DeclinedNumberSTD
+	ifequal PHONE_CONTACTS_FULL, .PhoneFullSTD
+	ifequal PHONE_CONTACT_REFUSED, .DeclinedNumberSTD
 	trainertotext BUG_CATCHER, WADE1, MEM_BUFFER_0
 	scall .RegisterNumberSTD
 	jump .AcceptedNumberSTD
@@ -57,11 +57,11 @@
 	scall .RematchSTD
 	winlosstext BugCatcherWade1BeatenText, 0
 	copybytetovar wWadeFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_BEAT_ELITE_FOUR
 	iftrue .LoadFight4
@@ -196,10 +196,10 @@
 	writetext Text_Route31SleepyManGotMail
 	buttonsound
 	checkpokeitem ReceivedSpearowMailText
-	if_equal POKEMAIL_WRONG_MAIL, .WrongMail
-	if_equal POKEMAIL_REFUSED, .Refused
-	if_equal POKEMAIL_NO_MAIL, .NoMail
-	if_equal POKEMAIL_LAST_MON, .LastMon
+	ifequal POKEMAIL_WRONG_MAIL, .WrongMail
+	ifequal POKEMAIL_REFUSED, .Refused
+	ifequal POKEMAIL_NO_MAIL, .NoMail
+	ifequal POKEMAIL_LAST_MON, .LastMon
 	; POKEMAIL_CORRECT
 	writetext Text_Route31HandOverMailMon
 	buttonsound
--- a/maps/Route32.asm
+++ b/maps/Route32.asm
@@ -34,7 +34,7 @@
 
 .Frieda:
 	checkcode VAR_WEEKDAY
-	if_equal FRIDAY, .FriedaAppears
+	ifequal FRIDAY, .FriedaAppears
 	disappear ROUTE32_FRIEDA
 	return
 
@@ -145,7 +145,7 @@
 	trainer CAMPER, ROLAND, EVENT_BEAT_CAMPER_ROLAND, CamperRolandSeenText, CamperRolandBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CamperRolandAfterText
 	waitbutton
@@ -156,7 +156,7 @@
 	trainer FISHER, JUSTIN, EVENT_BEAT_FISHER_JUSTIN, FisherJustinSeenText, FisherJustinBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherJustinAfterText
 	waitbutton
@@ -168,7 +168,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_FISHER_RALPH
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_RALPH
 	iftrue .Rematch
@@ -188,8 +188,8 @@
 	scall .AskNumber2
 .AskForNumber:
 	askforphonenumber PHONE_FISHER_RALPH
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext FISHER, RALPH1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -198,11 +198,11 @@
 	scall .RematchStd
 	winlosstext FisherRalph1BeatenText, 0
 	copybytetovar wRalphFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight4
@@ -292,7 +292,7 @@
 	trainer FISHER, HENRY, EVENT_BEAT_FISHER_HENRY, FisherHenrySeenText, FisherHenryBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherHenryAfterText
 	waitbutton
@@ -304,7 +304,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_PICNICKER_LIZ
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_LIZ
 	iftrue .Rematch
@@ -322,8 +322,8 @@
 	scall .AskNumber2
 .AskForNumber:
 	askforphonenumber PHONE_PICNICKER_LIZ
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext PICNICKER, LIZ1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -332,11 +332,11 @@
 	scall .RematchStd
 	winlosstext PicnickerLiz1BeatenText, 0
 	copybytetovar wLizFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_BEAT_ELITE_FOUR
 	iftrue .LoadFight4
@@ -420,7 +420,7 @@
 	trainer YOUNGSTER, ALBERT, EVENT_BEAT_YOUNGSTER_ALBERT, YoungsterAlbertSeenText, YoungsterAlbertBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext YoungsterAlbertAfterText
 	waitbutton
@@ -431,7 +431,7 @@
 	trainer YOUNGSTER, GORDON, EVENT_BEAT_YOUNGSTER_GORDON, YoungsterGordonSeenText, YoungsterGordonBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext YoungsterGordonAfterText
 	waitbutton
@@ -442,7 +442,7 @@
 	trainer BIRD_KEEPER, PETER, EVENT_BEAT_BIRD_KEEPER_PETER, BirdKeeperPeterSeenText, BirdKeeperPeterBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperPeterAfterText
 	waitbutton
@@ -455,7 +455,7 @@
 	checkevent EVENT_GOT_POISON_BARB_FROM_FRIEDA
 	iftrue .Friday
 	checkcode VAR_WEEKDAY
-	if_not_equal FRIDAY, .NotFriday
+	ifnotequal FRIDAY, .NotFriday
 	checkevent EVENT_MET_FRIEDA_OF_FRIDAY
 	iftrue .MetFrieda
 	writetext MeetFriedaText
--- a/maps/Route33.asm
+++ b/maps/Route33.asm
@@ -16,7 +16,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_HIKER_ANTHONY
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_ANTHONY
 	iftrue .Rematch
@@ -36,8 +36,8 @@
 	scall .AskNumber2
 .AskForPhoneNumber:
 	askforphonenumber PHONE_HIKER_ANTHONY
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext HIKER, ANTHONY2, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -46,11 +46,11 @@
 	scall .RematchStd
 	winlosstext HikerAnthony2BeatenText, 0
 	copybytetovar wAnthonyFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight4
--- a/maps/Route34.asm
+++ b/maps/Route34.asm
@@ -57,10 +57,10 @@
 	special DayCareManOutside
 	waitbutton
 	closetext
-	if_equal TRUE, .end_fail
+	ifequal TRUE, .end_fail
 	clearflag ENGINE_DAY_CARE_MAN_HAS_EGG
 	checkcode VAR_FACING
-	if_equal RIGHT, .walk_around_player
+	ifequal RIGHT, .walk_around_player
 	applymovement ROUTE34_GRAMPS, Route34MovementData_DayCareManWalksBackInside
 	playsound SFX_ENTER_DOOR
 	disappear ROUTE34_GRAMPS
@@ -90,7 +90,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_CAMPER_TODD
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_TODD
 	iftrue .Rematch
@@ -110,8 +110,8 @@
 	scall .AskNumber2
 .FinishAsk:
 	askforphonenumber PHONE_CAMPER_TODD
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext CAMPER, TODD1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -120,11 +120,11 @@
 	scall .RematchStd
 	winlosstext CamperTodd1BeatenText, 0
 	copybytetovar wToddFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight4
@@ -215,7 +215,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_PICNICKER_GINA
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_GINA
 	iftrue .Rematch
@@ -235,8 +235,8 @@
 	scall .AskNumber2
 .FinishAsk:
 	askforphonenumber PHONE_PICNICKER_GINA
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext PICNICKER, GINA1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -245,11 +245,11 @@
 	scall .RematchStd
 	winlosstext PicnickerGina1BeatenText, 0
 	copybytetovar wGinaFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight4
@@ -383,7 +383,7 @@
 	trainer YOUNGSTER, SAMUEL, EVENT_BEAT_YOUNGSTER_SAMUEL, YoungsterSamuelSeenText, YoungsterSamuelBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext YoungsterSamuelAfterText
 	waitbutton
@@ -394,7 +394,7 @@
 	trainer YOUNGSTER, IAN, EVENT_BEAT_YOUNGSTER_IAN, YoungsterIanSeenText, YoungsterIanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext YoungsterIanAfterText
 	waitbutton
@@ -405,7 +405,7 @@
 	trainer POKEFANM, BRANDON, EVENT_BEAT_POKEFANM_BRANDON, PokefanmBrandonSeenText, PokefanmBrandonBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmBrandonAfterText
 	waitbutton
@@ -416,7 +416,7 @@
 	trainer COOLTRAINERF, IRENE, EVENT_BEAT_COOLTRAINERF_IRENE, CooltrainerfIreneSeenText, CooltrainerfIreneBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkevent EVENT_GOT_SOFT_SAND_FROM_KATE
 	iftrue .GotSoftSand
@@ -435,7 +435,7 @@
 	trainer COOLTRAINERF, JENN, EVENT_BEAT_COOLTRAINERF_JENN, CooltrainerfJennSeenText, CooltrainerfJennBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkevent EVENT_GOT_SOFT_SAND_FROM_KATE
 	iftrue .GotSoftSand
@@ -454,7 +454,7 @@
 	trainer COOLTRAINERF, KATE, EVENT_BEAT_COOLTRAINERF_KATE, CooltrainerfKateSeenText, CooltrainerfKateBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkevent EVENT_GOT_SOFT_SAND_FROM_KATE
 	iftrue .GotSoftSand
--- a/maps/Route35.asm
+++ b/maps/Route35.asm
@@ -20,7 +20,7 @@
 	trainer BIRD_KEEPER, BRYAN, EVENT_BEAT_BIRD_KEEPER_BRYAN, BirdKeeperBryanSeenText, BirdKeeperBryanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperBryanAfterBattleText
 	waitbutton
@@ -32,7 +32,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_JUGGLER_IRWIN
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkcellnum PHONE_JUGGLER_IRWIN
 	iftrue Route35NumberAcceptedM
@@ -48,8 +48,8 @@
 	scall Route35AskNumber2M
 .AskForNumber:
 	askforphonenumber PHONE_JUGGLER_IRWIN
-	if_equal PHONE_CONTACTS_FULL, Route35PhoneFullM
-	if_equal PHONE_CONTACT_REFUSED, Route35NumberDeclinedM
+	ifequal PHONE_CONTACTS_FULL, Route35PhoneFullM
+	ifequal PHONE_CONTACT_REFUSED, Route35NumberDeclinedM
 	trainertotext JUGGLER, IRWIN1, MEM_BUFFER_0
 	scall Route35RegisteredNumberM
 	jump Route35NumberAcceptedM
@@ -86,7 +86,7 @@
 	trainer CAMPER, IVAN, EVENT_BEAT_CAMPER_IVAN, CamperIvanSeenText, CamperIvanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CamperIvanAfterBattleText
 	waitbutton
@@ -97,7 +97,7 @@
 	trainer CAMPER, ELLIOT, EVENT_BEAT_CAMPER_ELLIOT, CamperElliotSeenText, CamperElliotBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CamperElliotAfterBattleText
 	waitbutton
@@ -108,7 +108,7 @@
 	trainer PICNICKER, BROOKE, EVENT_BEAT_PICNICKER_BROOKE, PicnickerBrookeSeenText, PicnickerBrookeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PicnickerBrookeAfterBattleText
 	waitbutton
@@ -119,7 +119,7 @@
 	trainer PICNICKER, KIM, EVENT_BEAT_PICNICKER_KIM, PicnickerKimSeenText, PicnickerKimBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PicnickerKimAfterBattleText
 	waitbutton
@@ -131,7 +131,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_BUG_CATCHER_ARNIE
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_ARNIE
 	iftrue .WantsBattle
@@ -151,8 +151,8 @@
 	scall Route35AskNumber2M
 .AskForNumber:
 	askforphonenumber PHONE_BUG_CATCHER_ARNIE
-	if_equal PHONE_CONTACTS_FULL, Route35PhoneFullM
-	if_equal PHONE_CONTACT_REFUSED, Route35NumberDeclinedM
+	ifequal PHONE_CONTACTS_FULL, Route35PhoneFullM
+	ifequal PHONE_CONTACT_REFUSED, Route35NumberDeclinedM
 	trainertotext BUG_CATCHER, ARNIE1, MEM_BUFFER_0
 	scall Route35RegisteredNumberM
 	jump Route35NumberAcceptedM
@@ -161,11 +161,11 @@
 	scall Route35RematchM
 	winlosstext BugCatcherArnieBeatenText, 0
 	copybytetovar wArnieFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight4
@@ -227,7 +227,7 @@
 	trainer FIREBREATHER, WALT, EVENT_BEAT_FIREBREATHER_WALT, FirebreatherWaltSeenText, FirebreatherWaltBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FirebreatherWaltAfterBattleText
 	waitbutton
--- a/maps/Route35GoldenrodGate.asm
+++ b/maps/Route35GoldenrodGate.asm
@@ -24,7 +24,7 @@
 	buttonsound
 	waitsfx
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, .partyfull
+	ifequal PARTY_LENGTH, .partyfull
 	writetext UnknownText_0x69eb8
 	playsound SFX_KEY_ITEM
 	waitsfx
--- a/maps/Route35NationalParkGate.asm
+++ b/maps/Route35NationalParkGate.asm
@@ -35,9 +35,9 @@
 
 .CheckIfContestAvailable:
 	checkcode VAR_WEEKDAY
-	if_equal TUESDAY, .SetContestOfficer
-	if_equal THURSDAY, .SetContestOfficer
-	if_equal SATURDAY, .SetContestOfficer
+	ifequal TUESDAY, .SetContestOfficer
+	ifequal THURSDAY, .SetContestOfficer
+	ifequal SATURDAY, .SetContestOfficer
 	checkflag ENGINE_BUG_CONTEST_TIMER
 	iftrue .BugContestIsRunning
 	disappear ROUTE35NATIONALPARKGATE_OFFICER1
@@ -79,10 +79,10 @@
 
 OfficerScript_0x6a204:
 	checkcode VAR_WEEKDAY
-	if_equal SUNDAY, Route35NationalParkGate_NoContestToday
-	if_equal MONDAY, Route35NationalParkGate_NoContestToday
-	if_equal WEDNESDAY, Route35NationalParkGate_NoContestToday
-	if_equal FRIDAY, Route35NationalParkGate_NoContestToday
+	ifequal SUNDAY, Route35NationalParkGate_NoContestToday
+	ifequal MONDAY, Route35NationalParkGate_NoContestToday
+	ifequal WEDNESDAY, Route35NationalParkGate_NoContestToday
+	ifequal FRIDAY, Route35NationalParkGate_NoContestToday
 	faceplayer
 	opentext
 	checkflag ENGINE_DAILY_BUG_CONTEST
@@ -92,7 +92,7 @@
 	yesorno
 	iffalse Route35NationalParkGate_DeclinedToParticipate
 	checkcode VAR_PARTYCOUNT
-	if_greater_than 1, Route35NationalParkGate_LeaveTheRestBehind
+	ifgreater 1, Route35NationalParkGate_LeaveTheRestBehind
 	special ContestDropOffMons
 	clearevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
 Route35NationalParkGate_OkayToProceed:
@@ -117,7 +117,7 @@
 
 Route35NationalParkGate_EnterContest:
 	checkcode VAR_FACING
-	if_equal LEFT, Route35NationalParkGate_FacingLeft
+	ifequal LEFT, Route35NationalParkGate_FacingLeft
 	applymovement PLAYER, MovementData_0x6a2e5
 	end
 
@@ -127,13 +127,13 @@
 
 Route35NationalParkGate_LeaveTheRestBehind:
 	checkcode VAR_PARTYCOUNT
-	if_less_than PARTY_LENGTH, Route35NationalParkGate_LessThanFullParty
+	ifless PARTY_LENGTH, Route35NationalParkGate_LessThanFullParty
 	checkcode VAR_BOXSPACE
-	if_equal 0, Route35NationalParkGate_NoRoomInBox
+	ifequal 0, Route35NationalParkGate_NoRoomInBox
 
 Route35NationalParkGate_LessThanFullParty: ; 6a27d
 	special CheckFirstMonIsEgg
-	if_equal TRUE, Route35NationalParkGate_FirstMonIsEgg
+	ifequal TRUE, Route35NationalParkGate_FirstMonIsEgg
 	writetext UnknownText_0x6a4c6
 	yesorno
 	iffalse Route35NationalParkGate_DeclinedToLeaveMonsBehind
--- a/maps/Route36.asm
+++ b/maps/Route36.asm
@@ -25,7 +25,7 @@
 
 .ArthurCallback:
 	checkcode VAR_WEEKDAY
-	if_equal THURSDAY, .ArthurAppears
+	ifequal THURSDAY, .ArthurAppears
 	disappear ROUTE36_ARTHUR
 	return
 
@@ -77,7 +77,7 @@
 	loadwildmon SUDOWOODO, 20
 	startbattle
 	setevent EVENT_FOUGHT_SUDOWOODO
-	if_equal $2, DidntCatchSudowoodo
+	ifequal $2, DidntCatchSudowoodo
 	disappear ROUTE36_WEIRD_TREE
 	variablesprite SPRITE_WEIRD_TREE, SPRITE_TWIN
 	reloadmapafterbattle
@@ -107,7 +107,7 @@
 	closetext
 	clearevent EVENT_FLORIA_AT_FLOWER_SHOP
 	checkcode VAR_FACING
-	if_equal UP, .Up
+	ifequal UP, .Up
 	applymovement ROUTE36_FLORIA, FloriaMovement1
 	disappear ROUTE36_FLORIA
 	end
@@ -169,7 +169,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_SCHOOLBOY_ALAN
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_ALAN
 	iftrue .ChooseRematch
@@ -189,8 +189,8 @@
 	scall .AskNumber2
 .ContinueAskForPhoneNumber:
 	askforphonenumber PHONE_SCHOOLBOY_ALAN
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext SCHOOLBOY, ALAN1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -199,11 +199,11 @@
 	scall .Rematch
 	winlosstext SchoolboyAlan1BeatenText, 0
 	copybytetovar wAlanFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight4
@@ -306,7 +306,7 @@
 	trainer PSYCHIC_T, MARK, EVENT_BEAT_PSYCHIC_MARK, PsychicMarkSeenText, PsychicMarkBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicMarkAfterBattleText
 	waitbutton
@@ -319,7 +319,7 @@
 	checkevent EVENT_GOT_HARD_STONE_FROM_ARTHUR
 	iftrue .AlreadyGotStone
 	checkcode VAR_WEEKDAY
-	if_not_equal THURSDAY, ArthurNotThursdayScript
+	ifnotequal THURSDAY, ArthurNotThursdayScript
 	checkevent EVENT_MET_ARTHUR_OF_THURSDAY
 	iftrue .MetArthur
 	writetext MeetArthurText
--- a/maps/Route36NationalParkGate.asm
+++ b/maps/Route36NationalParkGate.asm
@@ -46,9 +46,9 @@
 	checkevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
 	iftrue .Return
 	checkcode VAR_WEEKDAY
-	if_equal TUESDAY, .SetContestOfficer
-	if_equal THURSDAY, .SetContestOfficer
-	if_equal SATURDAY, .SetContestOfficer
+	ifequal TUESDAY, .SetContestOfficer
+	ifequal THURSDAY, .SetContestOfficer
+	ifequal SATURDAY, .SetContestOfficer
 	checkflag ENGINE_BUG_CONTEST_TIMER
 	iftrue .SetContestOfficer
 	disappear ROUTE36NATIONALPARKGATE_OFFICER1
@@ -140,10 +140,10 @@
 
 Route36OfficerScriptContest:
 	checkcode VAR_WEEKDAY
-	if_equal SUNDAY, _ContestNotOn
-	if_equal MONDAY, _ContestNotOn
-	if_equal WEDNESDAY, _ContestNotOn
-	if_equal FRIDAY, _ContestNotOn
+	ifequal SUNDAY, _ContestNotOn
+	ifequal MONDAY, _ContestNotOn
+	ifequal WEDNESDAY, _ContestNotOn
+	ifequal FRIDAY, _ContestNotOn
 	faceplayer
 	opentext
 	checkflag ENGINE_DAILY_BUG_CONTEST
@@ -153,7 +153,7 @@
 	yesorno
 	iffalse .DecidedNotToJoinContest
 	checkcode VAR_PARTYCOUNT
-	if_greater_than 1, .LeaveMonsWithOfficer
+	ifgreater 1, .LeaveMonsWithOfficer
 	special ContestDropOffMons
 	clearevent EVENT_LEFT_MONS_WITH_CONTEST_OFFICER
 .ResumeStartingContest:
@@ -180,12 +180,12 @@
 
 .LeaveMonsWithOfficer:
 	checkcode VAR_PARTYCOUNT
-	if_less_than PARTY_LENGTH, .ContinueLeavingMons
+	ifless PARTY_LENGTH, .ContinueLeavingMons
 	checkcode VAR_BOXSPACE
-	if_equal 0, .BoxFull
+	ifequal 0, .BoxFull
 .ContinueLeavingMons:
 	special CheckFirstMonIsEgg
-	if_equal TRUE, .FirstMonIsEgg
+	ifequal TRUE, .FirstMonIsEgg
 	writetext UnknownText_0x6afb0
 	yesorno
 	iffalse .RefusedToLeaveMons
--- a/maps/Route37.asm
+++ b/maps/Route37.asm
@@ -15,7 +15,7 @@
 
 .Sunny:
 	checkcode VAR_WEEKDAY
-	if_equal SUNDAY, .SunnyAppears
+	ifequal SUNDAY, .SunnyAppears
 	disappear ROUTE37_SUNNY
 	return
 
@@ -27,7 +27,7 @@
 	trainer TWINS, ANNANDANNE1, EVENT_BEAT_TWINS_ANN_AND_ANNE, TwinsAnnandanne1SeenText, TwinsAnnandanne1BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TwinsAnnandanne1AfterBattleText
 	waitbutton
@@ -38,7 +38,7 @@
 	trainer TWINS, ANNANDANNE2, EVENT_BEAT_TWINS_ANN_AND_ANNE, TwinsAnnandanne2SeenText, TwinsAnnandanne2BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext TwinsAnnandanne2AfterBattleText
 	waitbutton
@@ -49,7 +49,7 @@
 	trainer PSYCHIC_T, GREG, EVENT_BEAT_PSYCHIC_GREG, PsychicGregSeenText, PsychicGregBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicGregAfterBattleText
 	waitbutton
@@ -62,7 +62,7 @@
 	checkevent EVENT_GOT_MAGNET_FROM_SUNNY
 	iftrue SunnySundayScript
 	checkcode VAR_WEEKDAY
-	if_not_equal SUNDAY, SunnyNotSundayScript
+	ifnotequal SUNDAY, SunnyNotSundayScript
 	checkevent EVENT_MET_SUNNY_OF_SUNDAY
 	iftrue .MetSunny
 	writetext MeetSunnyText
--- a/maps/Route38.asm
+++ b/maps/Route38.asm
@@ -16,7 +16,7 @@
 	trainer BIRD_KEEPER, TOBY, EVENT_BEAT_BIRD_KEEPER_TOBY, BirdKeeperTobySeenText, BirdKeeperTobyBeatenText, 0, .Script
 
 .Script
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperTobyAfterBattleText
 	waitbutton
@@ -27,7 +27,7 @@
 	trainer SAILOR, HARRY, EVENT_BEAT_SAILOR_HARRY, SailorHarrySeenText, SailorHarryBeatenText, 0, .Script
 
 .Script
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SailorHarryAfterBattleText
 	waitbutton
@@ -39,7 +39,7 @@
 
 .Script
 	writecode VAR_CALLERID, PHONE_LASS_DANA
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_DANA
 	iftrue .DanaRematch
@@ -59,8 +59,8 @@
 	scall .AskNumber2F
 .AskForPhoneNumber:
 	askforphonenumber PHONE_LASS_DANA
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .DeclinedPhoneNumber
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .DeclinedPhoneNumber
 	trainertotext LASS, DANA1, MEM_BUFFER_0
 	scall .RegisteredPhoneNumber
 	jump .NumberAccepted
@@ -69,11 +69,11 @@
 	scall .Rematch
 	winlosstext LassDana1BeatenText, 0
 	copybytetovar wDanaFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight4
@@ -177,7 +177,7 @@
 
 .Script
 	writecode VAR_CALLERID, PHONE_SCHOOLBOY_CHAD
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_CHAD
 	iftrue .ChadRematch
@@ -195,8 +195,8 @@
 	scall .AskPhoneNumber2
 .AskToRegisterNumber:
 	askforphonenumber PHONE_SCHOOLBOY_CHAD
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .SaidNo
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .SaidNo
 	trainertotext SCHOOLBOY, CHAD1, MEM_BUFFER_0
 	scall .RegisteredChad
 	jump .HaveChadsNumber
@@ -205,11 +205,11 @@
 	scall .Rematch
 	winlosstext SchoolboyChad1BeatenText, 0
 	copybytetovar wChadFightCount
-	if_equal 4, .Fight4
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 4, .Fight4
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight4:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight4
@@ -293,7 +293,7 @@
 	trainer BEAUTY, VALERIE, EVENT_BEAT_BEAUTY_VALERIE, BeautyValerieSeenText, BeautyValerieBeatenText, 0, .Script
 
 .Script
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BeautyValerieAfterBattleText
 	waitbutton
@@ -304,7 +304,7 @@
 	trainer BEAUTY, OLIVIA, EVENT_BEAT_BEAUTY_OLIVIA, BeautyOliviaSeenText, BeautyOliviaBeatenText, 0, .Script
 
 .Script
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BeautyOliviaAfterBattleText
 	waitbutton
--- a/maps/Route39.asm
+++ b/maps/Route39.asm
@@ -28,7 +28,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_POKEFANM_DEREK
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_DEREK_HAS_NUGGET
 	iftrue .HasNugget
@@ -48,8 +48,8 @@
 	scall .AskNumber2
 .AskForNumber:
 	askforphonenumber PHONE_POKEFANM_DEREK
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext POKEFANM, DEREK1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -106,7 +106,7 @@
 	trainer POKEFANF, RUTH, EVENT_BEAT_POKEFANF_RUTH, PokefanfRuthSeenText, PokefanfRuthBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanfRuthAfterBattleText
 	waitbutton
@@ -117,7 +117,7 @@
 	trainer SAILOR, EUGENE, EVENT_BEAT_SAILOR_EUGENE, SailorEugeneSeenText, SailorEugeneBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SailorEugeneAfterBattleText
 	waitbutton
@@ -128,7 +128,7 @@
 	trainer PSYCHIC_T, NORMAN, EVENT_BEAT_PSYCHIC_NORMAN, PsychicNormanSeenText, PsychicNormanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicNormanAfterBattleText
 	waitbutton
--- a/maps/Route39Barn.asm
+++ b/maps/Route39Barn.asm
@@ -70,9 +70,9 @@
 	copybytetovar MooMooBerries
 	addvar 1
 	copyvartobyte MooMooBerries
-	if_equal 3, .ThreeBerries
-	if_equal 5, .FiveBerries
-	if_equal 7, .SevenBerries
+	ifequal 3, .ThreeBerries
+	ifequal 5, .FiveBerries
+	ifequal 7, .SevenBerries
 	writetext Text_GaveBerry
 	waitbutton
 	closetext
--- a/maps/Route39Farmhouse.asm
+++ b/maps/Route39Farmhouse.asm
@@ -26,7 +26,7 @@
 	yesorno
 	iffalse FarmerMScript_NoSale
 	checkmoney YOUR_MONEY, 500
-	if_equal HAVE_LESS, FarmerMScript_NoMoney
+	ifequal HAVE_LESS, FarmerMScript_NoMoney
 	giveitem MOOMOO_MILK
 	iffalse FarmerMScript_NoRoom
 	takemoney YOUR_MONEY, 500
--- a/maps/Route4.asm
+++ b/maps/Route4.asm
@@ -13,7 +13,7 @@
 	trainer BIRD_KEEPER, HANK, EVENT_BEAT_BIRD_KEEPER_HANK, BirdKeeperHankSeenText, BirdKeeperHankBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperHankAfterBattleText
 	waitbutton
@@ -24,7 +24,7 @@
 	trainer PICNICKER, HOPE, EVENT_BEAT_PICNICKER_HOPE, PicnickerHopeSeenText, PicnickerHopeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PicnickerHopeAfterBattleText
 	waitbutton
@@ -35,7 +35,7 @@
 	trainer PICNICKER, SHARON, EVENT_BEAT_PICNICKER_SHARON, PicnickerSharonSeenText, PicnickerSharonBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PicnickerSharonAfterBattleText
 	waitbutton
--- a/maps/Route40.asm
+++ b/maps/Route40.asm
@@ -21,7 +21,7 @@
 .MonicaCallback:
 	clearevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
 	checkcode VAR_WEEKDAY
-	if_equal MONDAY, .MonicaAppears
+	ifequal MONDAY, .MonicaAppears
 	disappear ROUTE40_MONICA
 	return
 
@@ -33,7 +33,7 @@
 	trainer SWIMMERF, ELAINE, EVENT_BEAT_SWIMMERF_ELAINE, SwimmerfElaineSeenText, SwimmerfElaineBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfElaineAfterBattleText
 	waitbutton
@@ -44,7 +44,7 @@
 	trainer SWIMMERF, PAULA, EVENT_BEAT_SWIMMERF_PAULA, SwimmerfPaulaSeenText, SwimmerfPaulaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfPaulaAfterBattleText
 	waitbutton
@@ -55,7 +55,7 @@
 	trainer SWIMMERM, SIMON, EVENT_BEAT_SWIMMERM_SIMON, SwimmermSimonSeenText, SwimmermSimonBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermSimonAfterBattleText
 	waitbutton
@@ -66,7 +66,7 @@
 	trainer SWIMMERM, RANDALL, EVENT_BEAT_SWIMMERM_RANDALL, SwimmermRandallSeenText, SwimmermRandallBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermRandallAfterBattleText
 	waitbutton
@@ -96,7 +96,7 @@
 	checkevent EVENT_GOT_SHARP_BEAK_FROM_MONICA
 	iftrue .Monday
 	checkcode VAR_WEEKDAY
-	if_not_equal MONDAY, .NotMonday
+	ifnotequal MONDAY, .NotMonday
 	checkevent EVENT_MET_MONICA_OF_MONDAY
 	iftrue .MetMonica
 	writetext MeetMonicaText
--- a/maps/Route41.asm
+++ b/maps/Route41.asm
@@ -19,7 +19,7 @@
 	trainer SWIMMERF, KAYLEE, EVENT_BEAT_SWIMMERF_KAYLEE, SwimmerfKayleeSeenText, SwimmerfKayleeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfKayleeAfterBattleText
 	waitbutton
@@ -30,7 +30,7 @@
 	trainer SWIMMERF, SUSIE, EVENT_BEAT_SWIMMERF_SUSIE, SwimmerfSusieSeenText, SwimmerfSusieBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfSusieAfterBattleText
 	waitbutton
@@ -41,7 +41,7 @@
 	trainer SWIMMERF, DENISE, EVENT_BEAT_SWIMMERF_DENISE, SwimmerfDeniseSeenText, SwimmerfDeniseBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfDeniseAfterBattleText
 	waitbutton
@@ -52,7 +52,7 @@
 	trainer SWIMMERF, KARA, EVENT_BEAT_SWIMMERF_KARA, SwimmerfKaraSeenText, SwimmerfKaraBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfKaraAfterBattleText
 	waitbutton
@@ -63,7 +63,7 @@
 	trainer SWIMMERF, WENDY, EVENT_BEAT_SWIMMERF_WENDY, SwimmerfWendySeenText, SwimmerfWendyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmerfWendyAfterBattleText
 	waitbutton
@@ -74,7 +74,7 @@
 	trainer SWIMMERM, CHARLIE, EVENT_BEAT_SWIMMERM_CHARLIE, SwimmermCharlieSeenText, SwimmermCharlieBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermCharlieAfterBattleText
 	waitbutton
@@ -85,7 +85,7 @@
 	trainer SWIMMERM, GEORGE, EVENT_BEAT_SWIMMERM_GEORGE, SwimmermGeorgeSeenText, SwimmermGeorgeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermGeorgeAfterBattleText
 	waitbutton
@@ -96,7 +96,7 @@
 	trainer SWIMMERM, BERKE, EVENT_BEAT_SWIMMERM_BERKE, SwimmermBerkeSeenText, SwimmermBerkeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermBerkeAfterBattleText
 	waitbutton
@@ -107,7 +107,7 @@
 	trainer SWIMMERM, KIRK, EVENT_BEAT_SWIMMERM_KIRK, SwimmermKirkSeenText, SwimmermKirkBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermKirkAfterBattleText
 	waitbutton
@@ -118,7 +118,7 @@
 	trainer SWIMMERM, MATHEW, EVENT_BEAT_SWIMMERM_MATHEW, SwimmermMathewSeenText, SwimmermMathewBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SwimmermMathewAfterBattleText
 	waitbutton
--- a/maps/Route42.asm
+++ b/maps/Route42.asm
@@ -39,7 +39,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_FISHER_TULLY
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_TULLY
 	iftrue .WantsBattle
@@ -59,8 +59,8 @@
 	scall .AskNumber2
 .AskForNumber:
 	askforphonenumber PHONE_FISHER_TULLY
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext FISHER, TULLY1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -69,10 +69,10 @@
 	scall .Rematch
 	winlosstext FisherTullyBeatenText, 0
 	copybytetovar wTullyFightCount
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight3:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight3
@@ -164,7 +164,7 @@
 	trainer POKEMANIAC, SHANE, EVENT_BEAT_POKEMANIAC_SHANE, PokemaniacShaneSeenText, PokemaniacShaneBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacShaneAfterBattleText
 	waitbutton
@@ -175,7 +175,7 @@
 	trainer HIKER, BENJAMIN, EVENT_BEAT_HIKER_BENJAMIN, HikerBenjaminSeenText, HikerBenjaminBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerBenjaminAfterBattleText
 	waitbutton
--- a/maps/Route43.asm
+++ b/maps/Route43.asm
@@ -28,7 +28,7 @@
 	trainer CAMPER, SPENCER, EVENT_BEAT_CAMPER_SPENCER, CamperSpencerSeenText, CamperSpencerBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CamperSpencerAfterBattleText
 	waitbutton
@@ -39,7 +39,7 @@
 	trainer POKEMANIAC, BEN, EVENT_BEAT_POKEMANIAC_BEN, PokemaniacBenSeenText, PokemaniacBenBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacBenAfterBattleText
 	waitbutton
@@ -51,7 +51,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_POKEMANIAC_BRENT
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_BRENT
 	iftrue .WantsBattle
@@ -69,8 +69,8 @@
 	scall .AskNumber2
 .AskForNumber:
 	askforphonenumber PHONE_POKEMANIAC_BRENT
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext POKEMANIAC, BRENT1, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -79,10 +79,10 @@
 	scall .Rematch
 	winlosstext PokemaniacBrentBeatenText, 0
 	copybytetovar wBrentFightCount
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight3:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight3
@@ -155,7 +155,7 @@
 	trainer POKEMANIAC, RON, EVENT_BEAT_POKEMANIAC_RON, PokemaniacRonSeenText, PokemaniacRonBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacRonAfterBattleText
 	waitbutton
@@ -166,7 +166,7 @@
 	trainer FISHER, MARVIN, EVENT_BEAT_FISHER_MARVIN, FisherMarvinSeenText, FisherMarvinBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherMarvinAfterBattleText
 	waitbutton
@@ -178,7 +178,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_PICNICKER_TIFFANY
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_TIFFANY
 	iftrue .WantsBattle
@@ -200,8 +200,8 @@
 	scall .AskNumber2
 .AskForNumber:
 	askforphonenumber PHONE_PICNICKER_TIFFANY
-	if_equal PHONE_CONTACTS_FULL, .PhoneFull
-	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
+	ifequal PHONE_CONTACTS_FULL, .PhoneFull
+	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
 	trainertotext PICNICKER, TIFFANY3, MEM_BUFFER_0
 	scall .RegisteredNumber
 	jump .NumberAccepted
@@ -210,10 +210,10 @@
 	scall .Rematch
 	winlosstext PicnickerTiffanyBeatenText, 0
 	copybytetovar wTiffanyFightCount
-	if_equal 3, .Fight3
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 3, .Fight3
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight3:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight3
--- a/maps/Route43Gate.asm
+++ b/maps/Route43Gate.asm
@@ -33,8 +33,8 @@
 .RocketTakeover:
 	playmusic MUSIC_ROCKET_ENCOUNTER
 	checkcode VAR_FACING
-	if_equal DOWN, RocketScript_Southbound
-	if_equal UP, RocketScript_Northbound
+	ifequal DOWN, RocketScript_Southbound
+	ifequal UP, RocketScript_Northbound
 	setscene SCENE_FINISHED
 	end
 
@@ -49,7 +49,7 @@
 	writetext RocketText_TollFee
 	buttonsound
 	checkmoney YOUR_MONEY, ROUTE43GATE_TOLL - 1
-	if_equal HAVE_MORE, RocketScript_TollSouth
+	ifequal HAVE_MORE, RocketScript_TollSouth
 	jump RocketScript_YoureBrokeSouth
 
 RocketScript_TollSouth:
@@ -81,7 +81,7 @@
 	writetext RocketText_TollFee
 	buttonsound
 	checkmoney YOUR_MONEY, ROUTE43GATE_TOLL - 1
-	if_equal HAVE_MORE, RocketScript_TollNorth
+	ifequal HAVE_MORE, RocketScript_TollNorth
 	jump RocketScript_YoureBrokeNorth
 
 RocketScript_TollNorth:
--- a/maps/Route44.asm
+++ b/maps/Route44.asm
@@ -21,7 +21,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_BIRDKEEPER_VANCE
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_VANCE
 	iftrue .WantsBattle
@@ -39,8 +39,8 @@
 	scall Route44AskNumber2M
 .AskForNumber:
 	askforphonenumber PHONE_BIRDKEEPER_VANCE
-	if_equal PHONE_CONTACTS_FULL, Route44PhoneFullM
-	if_equal PHONE_CONTACT_REFUSED, Route44NumberDeclinedM
+	ifequal PHONE_CONTACTS_FULL, Route44PhoneFullM
+	ifequal PHONE_CONTACT_REFUSED, Route44NumberDeclinedM
 	trainertotext BIRD_KEEPER, VANCE1, MEM_BUFFER_0
 	scall Route44RegisteredNumberM
 	jump Route44NumberAcceptedM
@@ -49,9 +49,9 @@
 	scall Route44RematchM
 	winlosstext BirdKeeperVance1BeatenText, 0
 	copybytetovar wVanceFightCount
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight2:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight2
@@ -151,7 +151,7 @@
 	trainer PSYCHIC_T, PHIL, EVENT_BEAT_PSYCHIC_PHIL, PsychicPhilSeenText, PsychicPhilBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicPhilAfterBattleText
 	waitbutton
@@ -163,7 +163,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_FISHER_WILTON
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_WILTON
 	iftrue .WantsBattle
@@ -183,8 +183,8 @@
 	scall Route44AskNumber2M
 .AskForNumber:
 	askforphonenumber PHONE_FISHER_WILTON
-	if_equal PHONE_CONTACTS_FULL, Route44PhoneFullM
-	if_equal PHONE_CONTACT_REFUSED, Route44NumberDeclinedM
+	ifequal PHONE_CONTACTS_FULL, Route44PhoneFullM
+	ifequal PHONE_CONTACT_REFUSED, Route44NumberDeclinedM
 	trainertotext FISHER, WILTON1, MEM_BUFFER_0
 	scall Route44RegisteredNumberM
 	jump Route44NumberAcceptedM
@@ -193,9 +193,9 @@
 	scall Route44RematchM
 	winlosstext FisherWilton1BeatenText, 0
 	copybytetovar wWiltonFightCount
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight2:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight2
@@ -257,7 +257,7 @@
 	trainer FISHER, EDGAR, EVENT_BEAT_FISHER_EDGAR, FisherEdgarSeenText, FisherEdgarBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FisherEdgarAfterBattleText
 	waitbutton
@@ -268,7 +268,7 @@
 	trainer COOLTRAINERF, CYBIL, EVENT_BEAT_COOLTRAINERF_CYBIL, CooltrainerfCybilSeenText, CooltrainerfCybilBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfCybilAfterBattleText
 	waitbutton
@@ -279,7 +279,7 @@
 	trainer POKEMANIAC, ZACH, EVENT_BEAT_POKEMANIAC_ZACH, PokemaniacZachSeenText, PokemaniacZachBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacZachAfterBattleText
 	waitbutton
@@ -290,7 +290,7 @@
 	trainer COOLTRAINERM, ALLEN, EVENT_BEAT_COOLTRAINERM_ALLEN, CooltrainermAllenSeenText, CooltrainermAllenBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermAllenAfterBattleText
 	waitbutton
--- a/maps/Route45.asm
+++ b/maps/Route45.asm
@@ -23,7 +23,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_BLACKBELT_KENJI
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkcellnum PHONE_BLACKBELT_KENJI
 	iftrue .Registered
@@ -40,8 +40,8 @@
 	scall Route45AskNumber2M
 .AskForNumber:
 	askforphonenumber PHONE_BLACKBELT_KENJI
-	if_equal PHONE_CONTACTS_FULL, Route45PhoneFullM
-	if_equal PHONE_CONTACT_REFUSED, Route45NumberDeclinedM
+	ifequal PHONE_CONTACTS_FULL, Route45PhoneFullM
+	ifequal PHONE_CONTACT_REFUSED, Route45NumberDeclinedM
 	trainertotext BLACKBELT_T, KENJI3, MEM_BUFFER_0
 	scall Route45RegisteredNumberM
 	jump Route45NumberAcceptedM
@@ -48,7 +48,7 @@
 
 .Registered:
 	checkcode VAR_KENJI_BREAK
-	if_not_equal 1, Route45NumberAcceptedM
+	ifnotequal 1, Route45NumberAcceptedM
 	checkmorn
 	iftrue .Morning
 	checknite
@@ -126,7 +126,7 @@
 	trainer HIKER, ERIK, EVENT_BEAT_HIKER_ERIK, HikerErikSeenText, HikerErikBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerErikAfterBattleText
 	waitbutton
@@ -137,7 +137,7 @@
 	trainer HIKER, MICHAEL, EVENT_BEAT_HIKER_MICHAEL, HikerMichaelSeenText, HikerMichaelBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerMichaelAfterBattleText
 	waitbutton
@@ -149,7 +149,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_HIKER_PARRY
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_PARRY
 	iftrue .WantsBattle
@@ -167,8 +167,8 @@
 	scall Route45AskNumber2M
 .AskForNumber:
 	askforphonenumber PHONE_HIKER_PARRY
-	if_equal PHONE_CONTACTS_FULL, Route45PhoneFullM
-	if_equal PHONE_CONTACT_REFUSED, Route45NumberDeclinedM
+	ifequal PHONE_CONTACTS_FULL, Route45PhoneFullM
+	ifequal PHONE_CONTACT_REFUSED, Route45NumberDeclinedM
 	trainertotext HIKER, PARRY1, MEM_BUFFER_0
 	scall Route45RegisteredNumberM
 	jump Route45NumberAcceptedM
@@ -177,9 +177,9 @@
 	scall Route45RematchM
 	winlosstext HikerParry3BeatenText, 0
 	copybytetovar wParryFightCount
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight2:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight2
@@ -234,7 +234,7 @@
 	trainer HIKER, TIMOTHY, EVENT_BEAT_HIKER_TIMOTHY, HikerTimothySeenText, HikerTimothyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerTimothyAfterBattleText
 	waitbutton
@@ -245,7 +245,7 @@
 	trainer COOLTRAINERM, RYAN, EVENT_BEAT_COOLTRAINERM_RYAN, CooltrainermRyanSeenText, CooltrainermRyanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermRyanAfterBattleText
 	waitbutton
@@ -256,7 +256,7 @@
 	trainer COOLTRAINERF, KELLY, EVENT_BEAT_COOLTRAINERF_KELLY, CooltrainerfKellySeenText, CooltrainerfKellyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfKellyAfterBattleText
 	waitbutton
--- a/maps/Route46.asm
+++ b/maps/Route46.asm
@@ -15,7 +15,7 @@
 	trainer CAMPER, TED, EVENT_BEAT_CAMPER_TED, CamperTedSeenText, CamperTedBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CamperTedAfterBattleText
 	waitbutton
@@ -27,7 +27,7 @@
 
 .Script:
 	writecode VAR_CALLERID, PHONE_PICNICKER_ERIN
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	checkflag ENGINE_ERIN
 	iftrue .WantsBattle
@@ -45,8 +45,8 @@
 	scall Route46AskNumber2F
 .AskForNumber:
 	askforphonenumber PHONE_PICNICKER_ERIN
-	if_equal PHONE_CONTACTS_FULL, Route46PhoneFullF
-	if_equal PHONE_CONTACT_REFUSED, Route46NumberDeclinedF
+	ifequal PHONE_CONTACTS_FULL, Route46PhoneFullF
+	ifequal PHONE_CONTACT_REFUSED, Route46NumberDeclinedF
 	trainertotext PICNICKER, ERIN1, MEM_BUFFER_0
 	scall Route46RegisteredNumberF
 	jump Route46NumberAcceptedF
@@ -55,9 +55,9 @@
 	scall Route46RematchF
 	winlosstext PicnickerErin1BeatenText, 0
 	copybytetovar wErinFightCount
-	if_equal 2, .Fight2
-	if_equal 1, .Fight1
-	if_equal 0, .LoadFight0
+	ifequal 2, .Fight2
+	ifequal 1, .Fight1
+	ifequal 0, .LoadFight0
 .Fight2:
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
 	iftrue .LoadFight2
@@ -149,7 +149,7 @@
 	trainer HIKER, BAILEY, EVENT_BEAT_HIKER_BAILEY, HikerBaileySeenText, HikerBaileyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerBaileyAfterBattleText
 	waitbutton
--- a/maps/Route6.asm
+++ b/maps/Route6.asm
@@ -12,7 +12,7 @@
 	trainer POKEFANM, REX, EVENT_BEAT_POKEFANM_REX, PokefanmRexSeenText, PokefanmRexBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmRexAfterBattleText
 	waitbutton
@@ -23,7 +23,7 @@
 	trainer POKEFANM, ALLAN, EVENT_BEAT_POKEFANM_ALLAN, PokefanmAllanSeenText, PokefanmAllanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokefanmAllanAfterBattleText
 	waitbutton
--- a/maps/Route8.asm
+++ b/maps/Route8.asm
@@ -15,7 +15,7 @@
 	trainer BIKER, DWAYNE, EVENT_BEAT_BIKER_DWAYNE, BikerDwayneSeenText, BikerDwayneBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BikerDwayneAfterBattleText
 	waitbutton
@@ -26,7 +26,7 @@
 	trainer BIKER, HARRIS, EVENT_BEAT_BIKER_HARRIS, BikerHarrisSeenText, BikerHarrisBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BikerHarrisAfterBattleText
 	waitbutton
@@ -37,7 +37,7 @@
 	trainer BIKER, ZEKE, EVENT_BEAT_BIKER_ZEKE, BikerZekeSeenText, BikerZekeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BikerZekeAfterBattleText
 	waitbutton
@@ -48,7 +48,7 @@
 	trainer SUPER_NERD, SAM, EVENT_BEAT_SUPER_NERD_SAM, SupernerdSamSeenText, SupernerdSamBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SupernerdSamAfterBattleText
 	waitbutton
@@ -59,7 +59,7 @@
 	trainer SUPER_NERD, TOM, EVENT_BEAT_SUPER_NERD_TOM, SupernerdTomSeenText, SupernerdTomBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SupernerdTomAfterBattleText
 	waitbutton
--- a/maps/Route9.asm
+++ b/maps/Route9.asm
@@ -15,7 +15,7 @@
 	trainer CAMPER, DEAN, EVENT_BEAT_CAMPER_DEAN, CamperDeanSeenText, CamperDeanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CamperDeanAfterBattleText
 	waitbutton
@@ -26,7 +26,7 @@
 	trainer PICNICKER, HEIDI, EVENT_BEAT_PICNICKER_HEIDI, PicnickerHeidiSeenText, PicnickerHeidiBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PicnickerHeidiAfterBattleText
 	waitbutton
@@ -37,7 +37,7 @@
 	trainer CAMPER, SID, EVENT_BEAT_CAMPER_SID, CamperSidSeenText, CamperSidBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CamperSidAfterBattleText
 	waitbutton
@@ -48,7 +48,7 @@
 	trainer PICNICKER, EDNA, EVENT_BEAT_PICNICKER_EDNA, PicnickerEdnaSeenText, PicnickerEdnaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PicnickerEdnaAfterBattleText
 	waitbutton
@@ -59,7 +59,7 @@
 	trainer HIKER, TIM, EVENT_BEAT_HIKER_TIM, HikerTimSeenText, HikerTimBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerTimAfterBattleText
 	waitbutton
@@ -70,7 +70,7 @@
 	trainer HIKER, SIDNEY, EVENT_BEAT_HIKER_SIDNEY, HikerSidneySeenText, HikerSidneyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerSidneyAfterBattleText
 	waitbutton
--- a/maps/RuinsOfAlphKabutoChamber.asm
+++ b/maps/RuinsOfAlphKabutoChamber.asm
@@ -84,7 +84,7 @@
 	faceplayer
 	opentext
 	checkcode VAR_UNOWNCOUNT
-	if_equal NUM_UNOWN, UnknownScript_0x587cf
+	ifequal NUM_UNOWN, UnknownScript_0x587cf
 	checkevent EVENT_WALL_OPENED_IN_KABUTO_CHAMBER
 	iftrue UnknownScript_0x587c9
 	checkevent EVENT_SOLVED_KABUTO_PUZZLE
--- a/maps/RuinsOfAlphOutside.asm
+++ b/maps/RuinsOfAlphOutside.asm
@@ -28,7 +28,7 @@
 
 .MaybeScientist:
 	checkcode VAR_UNOWNCOUNT
-	if_greater_than 2, .YesScientist
+	ifgreater 2, .YesScientist
 	jump .NoScientist
 
 .YesScientist:
@@ -103,7 +103,7 @@
 	trainer PSYCHIC_T, NATHAN, EVENT_BEAT_PSYCHIC_NATHAN, PsychicNathanSeenText, PsychicNathanBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicNathanAfterBattleText
 	waitbutton
@@ -114,7 +114,7 @@
 	trainer SUPER_NERD, STAN, EVENT_BEAT_SUPER_NERD_STAN, UnknownText_0x581e5, UnknownText_0x58217, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SuperNerdStanAfterBattleText
 	waitbutton
--- a/maps/RuinsOfAlphResearchCenter.asm
+++ b/maps/RuinsOfAlphResearchCenter.asm
@@ -20,7 +20,7 @@
 
 .ScientistCallback:
 	checkscene
-	if_equal SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX, .ShowScientist
+	ifequal SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX, .ShowScientist
 	return
 
 .ShowScientist:
@@ -61,7 +61,7 @@
 	faceplayer
 	opentext
 	checkcode VAR_UNOWNCOUNT
-	if_equal NUM_UNOWN, UnknownScript_0x591df
+	ifequal NUM_UNOWN, UnknownScript_0x591df
 	writetext UnknownText_0x59311
 	waitbutton
 	closetext
@@ -77,7 +77,7 @@
 	faceplayer
 	opentext
 	checkcode VAR_UNOWNCOUNT
-	if_equal NUM_UNOWN, UnknownScript_0x5920b
+	ifequal NUM_UNOWN, UnknownScript_0x5920b
 	checkflag ENGINE_UNOWN_DEX
 	iftrue UnknownScript_0x59205
 	checkevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS
@@ -110,7 +110,7 @@
 	faceplayer
 	opentext
 	checkcode VAR_UNOWNCOUNT
-	if_equal NUM_UNOWN, UnknownScript_0x5922e
+	ifequal NUM_UNOWN, UnknownScript_0x5922e
 	checkevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS
 	iftrue UnknownScript_0x59228
 	writetext UnknownText_0x5954f
@@ -135,7 +135,7 @@
 	checkevent EVENT_RUINS_OF_ALPH_RESEARCH_CENTER_SCIENTIST
 	iftrue UnknownScript_0x59241
 	checkcode VAR_UNOWNCOUNT
-	if_equal NUM_UNOWN, UnknownScript_0x59247
+	ifequal NUM_UNOWN, UnknownScript_0x59247
 UnknownScript_0x59241:
 	writetext UnknownText_0x597b6
 	waitbutton
@@ -153,7 +153,7 @@
 	checkevent EVENT_RUINS_OF_ALPH_RESEARCH_CENTER_SCIENTIST
 	iftrue UnknownScript_0x5925a
 	checkcode VAR_UNOWNCOUNT
-	if_equal NUM_UNOWN, UnknownScript_0x59260
+	ifequal NUM_UNOWN, UnknownScript_0x59260
 UnknownScript_0x5925a:
 	writetext UnknownText_0x5980e
 	waitbutton
--- a/maps/SaffronGym.asm
+++ b/maps/SaffronGym.asm
@@ -48,7 +48,7 @@
 	trainer MEDIUM, REBECCA, EVENT_BEAT_MEDIUM_REBECCA, MediumRebeccaSeenText, MediumRebeccaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext MediumRebeccaAfterBattleText
 	waitbutton
@@ -59,7 +59,7 @@
 	trainer PSYCHIC_T, FRANKLIN, EVENT_BEAT_PSYCHIC_FRANKLIN, PsychicFranklinSeenText, PsychicFranklinBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicFranklinAfterBattleText
 	waitbutton
@@ -70,7 +70,7 @@
 	trainer MEDIUM, DORIS, EVENT_BEAT_MEDIUM_DORIS, MediumDorisSeenText, MediumDorisBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext MediumDorisAfterBattleText
 	waitbutton
@@ -81,7 +81,7 @@
 	trainer PSYCHIC_T, JARED, EVENT_BEAT_PSYCHIC_JARED, PsychicJaredSeenText, PsychicJaredBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PsychicJaredAfterBattleText
 	waitbutton
--- a/maps/SlowpokeWellB1F.asm
+++ b/maps/SlowpokeWellB1F.asm
@@ -21,7 +21,7 @@
 	trainer GRUNTM, GRUNTM_29, EVENT_BEAT_ROCKET_GRUNTM_29, GruntM29SeenText, GruntM29BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM29AfterBattleText
 	waitbutton
@@ -75,7 +75,7 @@
 	trainer GRUNTM, GRUNTM_2, EVENT_BEAT_ROCKET_GRUNTM_2, GruntM2SeenText, GruntM2BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM2AfterBattleText
 	waitbutton
@@ -86,7 +86,7 @@
 	trainer GRUNTF, GRUNTF_1, EVENT_BEAT_ROCKET_GRUNTF_1, GruntF1SeenText, GruntF1BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntF1AfterBattleText
 	waitbutton
--- a/maps/SproutTower1F.asm
+++ b/maps/SproutTower1F.asm
@@ -27,7 +27,7 @@
 	trainer SAGE, CHOW, EVENT_BEAT_SAGE_CHOW, SageChowSeenText, SageChowBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SageChowAfterBattleText
 	waitbutton
--- a/maps/SproutTower2F.asm
+++ b/maps/SproutTower2F.asm
@@ -12,7 +12,7 @@
 	trainer SAGE, NICO, EVENT_BEAT_SAGE_NICO, SageNicoSeenText, SageNicoBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SageNicoAfterBattleText
 	waitbutton
@@ -23,7 +23,7 @@
 	trainer SAGE, EDMOND, EVENT_BEAT_SAGE_EDMOND, SageEdmondSeenText, SageEdmondBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SageEdmondAfterBattleText
 	waitbutton
--- a/maps/SproutTower3F.asm
+++ b/maps/SproutTower3F.asm
@@ -94,7 +94,7 @@
 	trainer SAGE, JIN, EVENT_BEAT_SAGE_JIN, SageJinSeenText, SageJinBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SageJinAfterBattleText
 	waitbutton
@@ -105,7 +105,7 @@
 	trainer SAGE, TROY, EVENT_BEAT_SAGE_TROY, SageTroySeenText, SageTroyBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SageTroyAfterBattleText
 	waitbutton
@@ -116,7 +116,7 @@
 	trainer SAGE, NEAL, EVENT_BEAT_SAGE_NEAL, SageNealSeenText, SageNealBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext SageNealAfterBattleText
 	waitbutton
--- a/maps/TeamRocketBaseB1F.asm
+++ b/maps/TeamRocketBaseB1F.asm
@@ -33,7 +33,7 @@
 	spriteface PLAYER, LEFT
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
 	scall TrainerCameraGrunt1
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	scall PlaySecurityCameraSounds
 	showemote EMOTE_SHOCK, PLAYER, 15
 	playmusic MUSIC_ROCKET_ENCOUNTER
@@ -41,7 +41,7 @@
 	appear TEAMROCKETBASEB1F_ROCKET1
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
 	scall TrainerCameraGrunt2
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	setevent EVENT_SECURITY_CAMERA_1
 	end
 
@@ -58,7 +58,7 @@
 	spriteface PLAYER, LEFT
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
 	scall TrainerCameraGrunt1
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	scall PlaySecurityCameraSounds
 	showemote EMOTE_SHOCK, PLAYER, 15
 	playmusic MUSIC_ROCKET_ENCOUNTER
@@ -66,7 +66,7 @@
 	appear TEAMROCKETBASEB1F_ROCKET1
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
 	scall TrainerCameraGrunt2
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	setevent EVENT_SECURITY_CAMERA_1
 	end
 
@@ -83,7 +83,7 @@
 	spriteface PLAYER, LEFT
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement2
 	scall TrainerCameraGrunt1
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	scall PlaySecurityCameraSounds
 	showemote EMOTE_SHOCK, PLAYER, 15
 	playmusic MUSIC_ROCKET_ENCOUNTER
@@ -92,7 +92,7 @@
 	appear TEAMROCKETBASEB1F_ROCKET1
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement3
 	scall TrainerCameraGrunt2
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	setevent EVENT_SECURITY_CAMERA_2
 	end
 
@@ -109,7 +109,7 @@
 	spriteface PLAYER, LEFT
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement4
 	scall TrainerCameraGrunt1
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	scall PlaySecurityCameraSounds
 	showemote EMOTE_SHOCK, PLAYER, 15
 	playmusic MUSIC_ROCKET_ENCOUNTER
@@ -118,7 +118,7 @@
 	appear TEAMROCKETBASEB1F_ROCKET1
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement5
 	scall TrainerCameraGrunt2
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	setevent EVENT_SECURITY_CAMERA_2
 	end
 
@@ -135,7 +135,7 @@
 	spriteface PLAYER, LEFT
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
 	scall TrainerCameraGrunt1
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	scall PlaySecurityCameraSounds
 	showemote EMOTE_SHOCK, PLAYER, 15
 	playmusic MUSIC_ROCKET_ENCOUNTER
@@ -144,7 +144,7 @@
 	appear TEAMROCKETBASEB1F_ROCKET1
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement6
 	scall TrainerCameraGrunt2
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	setevent EVENT_SECURITY_CAMERA_3
 	end
 
@@ -161,7 +161,7 @@
 	spriteface PLAYER, LEFT
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
 	scall TrainerCameraGrunt1
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	scall PlaySecurityCameraSounds
 	showemote EMOTE_SHOCK, PLAYER, 15
 	playmusic MUSIC_ROCKET_ENCOUNTER
@@ -170,7 +170,7 @@
 	appear TEAMROCKETBASEB1F_ROCKET1
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement7
 	scall TrainerCameraGrunt2
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	setevent EVENT_SECURITY_CAMERA_3
 	end
 
@@ -187,7 +187,7 @@
 	spriteface PLAYER, LEFT
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
 	scall TrainerCameraGrunt1
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	scall PlaySecurityCameraSounds
 	showemote EMOTE_SHOCK, PLAYER, 15
 	playmusic MUSIC_ROCKET_ENCOUNTER
@@ -196,7 +196,7 @@
 	appear TEAMROCKETBASEB1F_ROCKET1
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement8
 	scall TrainerCameraGrunt2
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	setevent EVENT_SECURITY_CAMERA_4
 	end
 
@@ -213,7 +213,7 @@
 	spriteface PLAYER, LEFT
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement1
 	scall TrainerCameraGrunt1
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	scall PlaySecurityCameraSounds
 	showemote EMOTE_SHOCK, PLAYER, 15
 	playmusic MUSIC_ROCKET_ENCOUNTER
@@ -222,7 +222,7 @@
 	appear TEAMROCKETBASEB1F_ROCKET1
 	applymovement TEAMROCKETBASEB1F_ROCKET1, SecurityCameraMovement9
 	scall TrainerCameraGrunt2
-	if_equal TRUE, NoSecurityCamera
+	ifequal TRUE, NoSecurityCamera
 	setevent EVENT_SECURITY_CAMERA_5
 	end
 
@@ -482,7 +482,7 @@
 	trainer SCIENTIST, JED, EVENT_BEAT_SCIENTIST_JED, ScientistJedSeenText, ScientistJedBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext ScientistJedAfterBattleText
 	waitbutton
@@ -493,7 +493,7 @@
 	trainer GRUNTM, GRUNTM_16, EVENT_BEAT_ROCKET_GRUNTM_16, GruntM16SeenText, GruntM16BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM16AfterBattleText
 	waitbutton
--- a/maps/TeamRocketBaseB2F.asm
+++ b/maps/TeamRocketBaseB2F.asm
@@ -176,7 +176,7 @@
 	setscene SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS
 	setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
 	checkcode VAR_FACING
-	if_equal RIGHT, .FacingRight
+	ifequal RIGHT, .FacingRight
 	applymovement TEAMROCKETBASEB2F_LANCE, MovementData_0x6d212
 	disappear TEAMROCKETBASEB2F_LANCE
 	end
@@ -190,7 +190,7 @@
 	trainer GRUNTM, GRUNTM_17, EVENT_BEAT_ROCKET_GRUNTM_17, GruntM17SeenText, GruntM17BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM17AfterBattleText
 	waitbutton
@@ -201,7 +201,7 @@
 	trainer GRUNTM, GRUNTM_18, EVENT_BEAT_ROCKET_GRUNTM_18, GruntM18SeenText, GruntM18BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM18AfterBattleText
 	waitbutton
@@ -212,7 +212,7 @@
 	trainer GRUNTM, GRUNTM_19, EVENT_BEAT_ROCKET_GRUNTM_19, GruntM19SeenText, GruntM19BeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM19AfterBattleText
 	waitbutton
--- a/maps/TeamRocketBaseB3F.asm
+++ b/maps/TeamRocketBaseB3F.asm
@@ -129,7 +129,7 @@
 	trainer GRUNTF, GRUNTF_5, EVENT_BEAT_ROCKET_GRUNTF_5, GruntF5SeenText, GruntF5BeatenText, 0, GruntF5Script
 
 GruntF5Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntF5AfterBattleText
 	waitbutton
@@ -141,7 +141,7 @@
 	trainer GRUNTM, GRUNTM_28, EVENT_BEAT_ROCKET_GRUNTM_28, GruntM28SeenText, GruntM28BeatenText, 0, GruntM28Script
 
 GruntM28Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GruntM28AfterBattleText
 	waitbutton
@@ -153,7 +153,7 @@
 	trainer SCIENTIST, ROSS, EVENT_BEAT_SCIENTIST_ROSS, ScientistRossSeenText, ScientistRossBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext ScientistRossAfterBattleText
 	waitbutton
@@ -164,7 +164,7 @@
 	trainer SCIENTIST, MITCH, EVENT_BEAT_SCIENTIST_MITCH, ScientistMitchSeenText, ScientistMitchBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext ScientistMitchAfterBattleText
 	waitbutton
--- a/maps/UnionCave1F.asm
+++ b/maps/UnionCave1F.asm
@@ -18,7 +18,7 @@
 	trainer POKEMANIAC, LARRY, EVENT_BEAT_POKEMANIAC_LARRY, PokemaniacLarrySeenText, PokemaniacLarryBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacLarryAfterBattleText
 	waitbutton
@@ -29,7 +29,7 @@
 	trainer HIKER, RUSSELL, EVENT_BEAT_HIKER_RUSSELL, HikerRussellSeenText, HikerRussellBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerRussellAfterBattleText
 	waitbutton
@@ -40,7 +40,7 @@
 	trainer HIKER, DANIEL, EVENT_BEAT_HIKER_DANIEL, HikerDanielSeenText, HikerDanielBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerDanielAfterBattleText
 	waitbutton
@@ -51,7 +51,7 @@
 	trainer FIREBREATHER, BILL, EVENT_BEAT_FIREBREATHER_BILL, FirebreatherBillSeenText, FirebreatherBillBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FirebreatherBillAfterBattleText
 	waitbutton
@@ -62,7 +62,7 @@
 	trainer FIREBREATHER, RAY, EVENT_BEAT_FIREBREATHER_RAY, FirebreatherRaySeenText, FirebreatherRayBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext FirebreatherRayAfterBattleText
 	waitbutton
--- a/maps/UnionCaveB1F.asm
+++ b/maps/UnionCaveB1F.asm
@@ -16,7 +16,7 @@
 	trainer POKEMANIAC, ANDREW, EVENT_BEAT_POKEMANIAC_ANDREW, PokemaniacAndrewSeenText, PokemaniacAndrewBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacAndrewAfterBattleText
 	waitbutton
@@ -27,7 +27,7 @@
 	trainer POKEMANIAC, CALVIN, EVENT_BEAT_POKEMANIAC_CALVIN, PokemaniacCalvinSeenText, PokemaniacCalvinBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext PokemaniacCalvinAfterBattleText
 	waitbutton
@@ -38,7 +38,7 @@
 	trainer HIKER, PHILLIP, EVENT_BEAT_HIKER_PHILLIP, HikerPhillipSeenText, HikerPhillipBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerPhillipAfterBattleText
 	waitbutton
@@ -49,7 +49,7 @@
 	trainer HIKER, LEONARD, EVENT_BEAT_HIKER_LEONARD, HikerLeonardSeenText, HikerLeonardBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext HikerLeonardAfterBattleText
 	waitbutton
--- a/maps/UnionCaveB2F.asm
+++ b/maps/UnionCaveB2F.asm
@@ -16,7 +16,7 @@
 	checkflag ENGINE_UNION_CAVE_LAPRAS
 	iftrue .NoAppear
 	checkcode VAR_WEEKDAY
-	if_equal FRIDAY, .Appear
+	ifequal FRIDAY, .Appear
 .NoAppear:
 	disappear UNIONCAVEB2F_LAPRAS
 	return
@@ -39,7 +39,7 @@
 	trainer COOLTRAINERM, NICK, EVENT_BEAT_COOLTRAINERM_NICK, CooltrainermNickSeenText, CooltrainermNickBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainermNickAfterBattleText
 	waitbutton
@@ -50,7 +50,7 @@
 	trainer COOLTRAINERF, GWEN, EVENT_BEAT_COOLTRAINERF_GWEN, CooltrainerfGwenSeenText, CooltrainerfGwenBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfGwenAfterBattleText
 	waitbutton
@@ -61,7 +61,7 @@
 	trainer COOLTRAINERF, EMMA, EVENT_BEAT_COOLTRAINERF_EMMA, CooltrainerfEmmaSeenText, CooltrainerfEmmaBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext CooltrainerfEmmaAfterBattleText
 	waitbutton
--- a/maps/VermilionCity.asm
+++ b/maps/VermilionCity.asm
@@ -66,9 +66,9 @@
 	checkevent EVENT_GOT_HP_UP_FROM_VERMILION_GUY
 	iftrue .AlreadyGotItem
 	checkcode VAR_BADGES
-	if_equal NUM_BADGES, .AllBadges
-	if_greater_than 13, .MostBadges
-	if_greater_than 9, .SomeBadges
+	ifequal NUM_BADGES, .AllBadges
+	ifgreater 13, .MostBadges
+	ifgreater 9, .SomeBadges
 	writetext UnknownText_0x1aabc8
 	waitbutton
 	closetext
--- a/maps/VermilionGym.asm
+++ b/maps/VermilionGym.asm
@@ -46,7 +46,7 @@
 	trainer GENTLEMAN, GREGORY, EVENT_BEAT_GENTLEMAN_GREGORY, GentlemanGregorySeenText, GentlemanGregoryBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GentlemanGregoryAfterBattleText
 	waitbutton
@@ -57,7 +57,7 @@
 	trainer GUITARIST, VINCENT, EVENT_BEAT_GUITARIST_VINCENT, GuitaristVincentSeenText, GuitaristVincentBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext GuitaristVincentAfterBattleText
 	waitbutton
@@ -68,7 +68,7 @@
 	trainer JUGGLER, HORTON, EVENT_BEAT_JUGGLER_HORTON, JugglerHortonSeenText, JugglerHortonBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext JugglerHortonAfterBattleText
 	waitbutton
--- a/maps/VermilionPort.asm
+++ b/maps/VermilionPort.asm
@@ -85,11 +85,11 @@
 	spriteface PLAYER, LEFT
 	opentext
 	checkcode VAR_WEEKDAY
-	if_equal MONDAY, UnknownScript_0x74e72
-	if_equal TUESDAY, UnknownScript_0x74e72
-	if_equal THURSDAY, UnknownScript_0x74e7c
-	if_equal FRIDAY, UnknownScript_0x74e7c
-	if_equal SATURDAY, UnknownScript_0x74e7c
+	ifequal MONDAY, UnknownScript_0x74e72
+	ifequal TUESDAY, UnknownScript_0x74e72
+	ifequal THURSDAY, UnknownScript_0x74e7c
+	ifequal FRIDAY, UnknownScript_0x74e7c
+	ifequal SATURDAY, UnknownScript_0x74e7c
 	writetext UnknownText_0x74f4d
 	yesorno
 	iffalse UnknownScript_0x74e8d
@@ -147,11 +147,11 @@
 	checkevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
 	iftrue UnknownScript_0x74e1a
 	checkcode VAR_WEEKDAY
-	if_equal MONDAY, .NextShipWednesday
-	if_equal TUESDAY, .NextShipWednesday
-	if_equal THURSDAY, .NextShipSunday
-	if_equal FRIDAY, .NextShipSunday
-	if_equal SATURDAY, .NextShipSunday
+	ifequal MONDAY, .NextShipWednesday
+	ifequal TUESDAY, .NextShipWednesday
+	ifequal THURSDAY, .NextShipSunday
+	ifequal FRIDAY, .NextShipSunday
+	ifequal SATURDAY, .NextShipSunday
 	writetext UnknownText_0x74f4d
 	yesorno
 	iffalse UnknownScript_0x74e87
--- a/maps/VictoryRoadGate.asm
+++ b/maps/VictoryRoadGate.asm
@@ -27,7 +27,7 @@
 	writetext VictoryRoadGateOfficerText
 	buttonsound
 	checkcode VAR_BADGES
-	if_greater_than NUM_JOHTO_BADGES - 1, .AllEightBadges
+	ifgreater NUM_JOHTO_BADGES - 1, .AllEightBadges
 	writetext VictoryRoadGateNotEnoughBadgesText
 	waitbutton
 	closetext
--- a/maps/VioletGym.asm
+++ b/maps/VioletGym.asm
@@ -54,8 +54,8 @@
 	end
 
 VioletGymActivateRockets:
-	if_equal 7, .RadioTowerRockets
-	if_equal 6, .GoldenrodRockets
+	ifequal 7, .RadioTowerRockets
+	ifequal 6, .GoldenrodRockets
 	end
 
 .GoldenrodRockets:
@@ -68,7 +68,7 @@
 	trainer BIRD_KEEPER, ROD, EVENT_BEAT_BIRD_KEEPER_ROD, BirdKeeperRodSeenText, BirdKeeperRodBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperRodAfterBattleText
 	waitbutton
@@ -79,7 +79,7 @@
 	trainer BIRD_KEEPER, ABE, EVENT_BEAT_BIRD_KEEPER_ABE, BirdKeeperAbeSeenText, BirdKeeperAbeBeatenText, 0, .Script
 
 .Script:
-	end_if_just_battled
+	endifjustbattled
 	opentext
 	writetext BirdKeeperAbeAfterBattleText
 	waitbutton
--- a/maps/VioletPokecenter1F.asm
+++ b/maps/VioletPokecenter1F.asm
@@ -23,7 +23,7 @@
 	yesorno
 	iffalse .RefusedEgg
 	checkcode VAR_PARTYCOUNT
-	if_equal PARTY_LENGTH, .PartyFull
+	ifequal PARTY_LENGTH, .PartyFull
 	giveegg TOGEPI, 5
 	stringtotext .eggname, MEM_BUFFER_1
 	scall .AideGivesEgg
@@ -35,7 +35,7 @@
 	waitbutton
 	closetext
 	checkcode VAR_FACING
-	if_equal UP, .AideWalksAroundPlayer
+	ifequal UP, .AideWalksAroundPlayer
 	spriteface PLAYER, DOWN
 	applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideWalksStraightOutOfPokecenter
 	playsound SFX_EXIT_BUILDING