ref: 69762a2bfd6b6134b99a24b3c8f091ff6a410ef9
parent: 6464d077ee9c1e70795423c67450789cd9e88050
author: xCrystal <rgr.crystal@gmail.com>
date: Fri Dec 29 12:15:01 EST 2017
SET -> set
--- a/constants/battle_anim_constants.asm
+++ b/constants/battle_anim_constants.asm
@@ -708,7 +708,7 @@
const BATTLEANIMOAMSET_D7
; BattleBGEffects indexes (see engine/battle_anims/bg_effects.asm)
-const_value SET 1
+const_value set 1
const ANIM_BG_FLASH_INVERTED
const ANIM_BG_FLASH_WHITE
const ANIM_BG_WHITE_HUES
@@ -764,7 +764,7 @@
const ANIM_BG_35
; AnimObjGFX indexes (see data/battle_anims/object_gfx.asm)
-const_value SET 1
+const_value set 1
const ANIM_GFX_HIT
const ANIM_GFX_CUT
const ANIM_GFX_FIRE
--- a/constants/battle_constants.asm
+++ b/constants/battle_constants.asm
@@ -45,7 +45,7 @@
; indexes for:
; - PlayerStats and EnemyStats (see wram.asm)
; - party_struct and battle_struct members (see macros/wram.asm)
-const_value SET 1
+const_value set 1
const STAT_HP
const STAT_ATK
const STAT_DEF
@@ -65,7 +65,7 @@
SPDSPCDV_SHINY EQU $AA
; battle classes (wBattleMode values)
-const_value SET 1
+const_value set 1
const WILD_BATTLE
const TRAINER_BATTLE
@@ -140,7 +140,7 @@
; status condition bit flags
SLP EQU %111 ; 0-7 turns
-const_value SET 3
+const_value set 3
const PSN
const BRN
const FRZ
--- a/constants/credits_constants.asm
+++ b/constants/credits_constants.asm
@@ -105,7 +105,7 @@
const PAAD_TESTING
; CreditsScript indexes (see data/credits_script.asm)
-const_value SET -7
+const_value set -7
const CREDITS_THEEND
const CREDITS_WAIT2
const CREDITS_MUSIC
--- a/constants/item_data_constants.asm
+++ b/constants/item_data_constants.asm
@@ -52,7 +52,7 @@
const HELD_7
const HELD_CLEANSE_TAG
-const_value SET 10
+const_value set 10
const HELD_HEAL_POISON
const HELD_HEAL_FREEZE
const HELD_HEAL_BURN
@@ -61,7 +61,7 @@
const HELD_HEAL_STATUS
const HELD_HEAL_CONFUSION
-const_value SET 20
+const_value set 20
const HELD_PREVENT_POISON
const HELD_PREVENT_BURN
const HELD_PREVENT_FREEZE
@@ -69,7 +69,7 @@
const HELD_PREVENT_PARALYZE
const HELD_PREVENT_CONFUSE
-const_value SET 30
+const_value set 30
const HELD_30
const HELD_ATTACK_UP
const HELD_DEFENSE_UP
@@ -80,12 +80,12 @@
const HELD_EVASION_UP
const HELD_38
-const_value SET 40
+const_value set 40
const HELD_40
const HELD_41
const HELD_METAL_POWDER
-const_value SET 50
+const_value set 50
const HELD_NORMAL_BOOST
const HELD_FIGHTING_BOOST
const HELD_FLYING_BOOST
@@ -104,7 +104,7 @@
const HELD_DARK_BOOST
const HELD_STEEL_BOOST
-const_value SET 70
+const_value set 70
const HELD_CATCH_CHANCE
const HELD_71
const HELD_ESCAPE
--- a/constants/map_data_constants.asm
+++ b/constants/map_data_constants.asm
@@ -17,7 +17,7 @@
NUM_MAPHEADER_ATTRIBUTES EQU const_value
; map environments (wEnvironment)
-const_value SET 1
+const_value set 1
const TOWN
const ROUTE
const INDOOR
@@ -217,7 +217,7 @@
EMOTE_MEM EQU -1
; FruitTreeItems indexes (see data/items/fruit_trees.asm)
-const_value SET 1
+const_value set 1
const FRUITTREE_ROUTE_29 ; 01
const FRUITTREE_ROUTE_30_1 ; 02
const FRUITTREE_ROUTE_38 ; 03
--- a/constants/map_setup_constants.asm
+++ b/constants/map_setup_constants.asm
@@ -1,6 +1,6 @@
; hMapEntryMethod values
; MapSetupScripts indexes (see data/maps/setup_scripts.asm)
-const_value SET $f1
+const_value set $f1
const MAPSETUP_WARP ; f1
const MAPSETUP_CONTINUE ; f2
const MAPSETUP_RELOADMAP ; f3
@@ -67,7 +67,7 @@
map_end EQU -1
; callback types
-const_value SET 1
+const_value set 1
const MAPCALLBACK_TILES
const MAPCALLBACK_OBJECTS
const MAPCALLBACK_CMDQUEUE
--- a/constants/pokemon_data_constants.asm
+++ b/constants/pokemon_data_constants.asm
@@ -45,7 +45,7 @@
const SLOW
; BaseEggGroups values
-const_value SET 1
+const_value set 1
const MONSTER ; 1
const AMPHIBIAN ; 2
const INSECT ; 3
@@ -103,7 +103,7 @@
; evolution types (used in data/pokemon/evos_attacks.asm)
-const_value SET 1
+const_value set 1
const EVOLVE_LEVEL
const EVOLVE_ITEM
const EVOLVE_TRADE
@@ -111,13 +111,13 @@
const EVOLVE_STAT
; EVOLVE_HAPPINESS triggers
-const_value SET 1
+const_value set 1
const TR_ANYTIME
const TR_MORNDAY
const TR_NITE
; EVOLVE_STAT triggers
-const_value SET 1
+const_value set 1
const ATK_GT_DEF
const ATK_LT_DEF
const ATK_EQ_DEF
@@ -162,7 +162,7 @@
const ANIM_MON_EGG2
; MonMenuOptions indexes (see engine/mon_menu.asm)
-const_value SET 1
+const_value set 1
; moves
const MONMENU_CUT ; 1
const MONMENU_FLY ; 2
--- a/constants/printer_constants.asm
+++ b/constants/printer_constants.asm
@@ -1,5 +1,5 @@
; wPrinterStatus
-const_value SET 1
+const_value set 1
const PRINTER_STATUS_CHECKING
const PRINTER_STATUS_TRANSMITTING
const PRINTER_STATUS_PRINTING
--- a/constants/script_constants.asm
+++ b/constants/script_constants.asm
@@ -39,7 +39,7 @@
RETVAR_EXECUTE EQU (2 << 6)
; PlayerEventScriptPointers indexes (see engine/events.asm)
-const_value SET -1
+const_value set -1
const PLAYEREVENT_MAPSCRIPT
const PLAYEREVENT_NONE
const PLAYEREVENT_SEENBYTRAINER
--- a/constants/sprite_constants.asm
+++ b/constants/sprite_constants.asm
@@ -106,7 +106,7 @@
const SPRITE_STANDING_YOUNGSTER ; 66
; SpriteMons indexes (see data/sprite_mons.asm)
-const_value SET $80
+const_value set $80
SPRITE_POKEMON EQU const_value
const SPRITE_UNOWN ; 80
const SPRITE_GEODUDE ; 81
@@ -145,12 +145,12 @@
const SPRITE_HO_OH ; a2
; special GetMonSprite values (see engine/overworld.asm)
-const_value SET $e0
+const_value set $e0
const SPRITE_DAY_CARE_MON_1 ; e0
const SPRITE_DAY_CARE_MON_2 ; e1
; VariableSprites indexes (see wram.asm)
-const_value SET $f0
+const_value set $f0
SPRITE_VARS EQU const_value
const SPRITE_CONSOLE ; f0
const SPRITE_DOLL_1 ; f1
--- a/constants/sprite_data_constants.asm
+++ b/constants/sprite_data_constants.asm
@@ -9,7 +9,7 @@
NUM_SPRITEDATA_FIELDS EQU const_value
; sprite types
-const_value SET 1
+const_value set 1
const WALKING_SPRITE ; 1
const STANDING_SPRITE ; 2
const STILL_SPRITE ; 3
--- a/constants/tileset_constants.asm
+++ b/constants/tileset_constants.asm
@@ -1,5 +1,5 @@
; Tilesets indexes (see tilesets/tilesets.asm)
-const_value SET 1
+const_value set 1
const TILESET_JOHTO_1 ; 01
const TILESET_JOHTO_2 ; 02
const TILESET_KANTO ; 03
--- a/constants/wram_constants.asm
+++ b/constants/wram_constants.asm
@@ -7,7 +7,7 @@
const WILDMON ; 4
; Options: (bits) ; cfcc
-const_value SET 4
+const_value set 4
const NO_TEXT_SCROLL ; 4
const STEREO ; 5
const BATTLE_SHIFT ; 6
@@ -41,7 +41,7 @@
GBPRINTER_DARKEST EQU $7f
; WalkingDirection: ; d043
-const_value SET -1
+const_value set -1
const STANDING ; -1
const DOWN ; 0
const UP ; 1