ref: 778d57ba217e9f0da9af03beceab0cc5fbd153b5
parent: 23708441effabc167439724ee3d81a6f5ca84a76
author: mid-kid <esteve.varela@gmail.com>
date: Sun Jul 15 09:18:28 EDT 2018
Remove some more address comments
--- a/engine/battle/ai/scoring.asm
+++ b/engine/battle/ai/scoring.asm
@@ -1550,7 +1550,7 @@
dec [hl]
ret
-Function_0x38d16
+Function_0x38d16:
jp AIDiscourageMove
AI_Smart_DestinyBond:
--- a/engine/events/battle_tower/battle_tower.asm
+++ b/engine/events/battle_tower/battle_tower.asm
@@ -270,7 +270,7 @@
; Check the nicknames for illegal characters, and replace bad nicknames
; with their species names.
- ld de, wBT_OTTempMon1Name ; $c643
+ ld de, wBT_OTTempMon1Name
ld c, MON_NAME_LENGTH
farcall CheckStringForErrors
jr nc, .skip_mon_1
@@ -280,35 +280,35 @@
call GetPokemonName
ld l, e
ld h, d
- ld de, wBT_OTTempMon1Name ; $c643
+ ld de, wBT_OTTempMon1Name
ld bc, MON_NAME_LENGTH
call CopyBytes
.skip_mon_1
- ld de, wBT_OTTempMon2Name ; $c67e
+ ld de, wBT_OTTempMon2Name
ld c, MON_NAME_LENGTH
farcall CheckStringForErrors
jr nc, .skip_mon_2
- ld a, [wBT_OTTempMon2] ; [$c64e]
+ ld a, [wBT_OTTempMon2]
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld l, e
ld h, d
- ld de, wBT_OTTempMon2Name ; $c67e
+ ld de, wBT_OTTempMon2Name
ld bc, MON_NAME_LENGTH
call CopyBytes
.skip_mon_2
- ld de, wBT_OTTempMon3Name ; $c686 + 51 = $c6b9
+ ld de, wBT_OTTempMon3Name
ld c, MON_NAME_LENGTH
farcall CheckStringForErrors
jr nc, .skip_mon_3
- ld a, [wBT_OTTempMon3] ; [$c689]
+ ld a, [wBT_OTTempMon3]
ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld l, e
ld h, d
- ld de, wBT_OTTempMon3Name ; $c686 + 51 = $c6b9
+ ld de, wBT_OTTempMon3Name
ld bc, MON_NAME_LENGTH
call CopyBytes
@@ -315,9 +315,9 @@
.skip_mon_3
; Add the terminator character to each of these names
ld a, "@"
- ld [wBT_OTTempMon1NameEnd - 1], a ; $c64d
- ld [wBT_OTTempMon2NameEnd - 1], a ; $c688
- ld [wBT_OTTempMon3NameEnd - 1], a ; $c68a + 57 = $c6c3
+ ld [wBT_OTTempMon1NameEnd - 1], a
+ ld [wBT_OTTempMon2NameEnd - 1], a
+ ld [wBT_OTTempMon3NameEnd - 1], a
; Fix errors in the movesets
call CheckBTMonMovesForErrors
; Repair the trainer name if needed, then copy it to wOTPlayerName