shithub: pokecrystal

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ref: 7878dd6d4bbf8ff9463dcf827c2f05be3525d77a
parent: 5d97f15f80ff7b780bcfbd657af858f9bc2d6356
author: Lior Halphon <LIJI32@gmail.com>
date: Thu Apr 2 16:59:19 EDT 2020

Fix several out-of-bound reads; fix a memory leak

--- a/tools/gfx.c
+++ b/tools/gfx.c
@@ -102,9 +102,13 @@
 void remove_whitespace(struct Graphic *graphic) {
 	int tile_size = Options.depth * 8;
 	if (Options.interleave) tile_size *= 2;
+    
+    // Make sure we have a whole number of tiles, round down if required
+    graphic->size &= tile_size - 1;
+    
 	int i = 0;
 	for (int j = 0; i < graphic->size && j < graphic->size; i += tile_size, j += tile_size) {
-		while (is_whitespace(&graphic->data[j], tile_size)) {
+		while (j < graphic->size && is_whitespace(&graphic->data[j], tile_size)) {
 			j += tile_size;
 		}
 		if (j >= graphic->size) {
@@ -136,8 +140,12 @@
 	int tile_size = Options.depth * 8;
 	if (Options.interleave) tile_size *= 2;
 	int num_tiles = 0;
+    
+    // Make sure we have a whole number of tiles, round down if required
+    graphic->size &= tile_size - 1;
+    
 	for (int i = 0, j = 0; i < graphic->size && j < graphic->size; i += tile_size, j += tile_size) {
-		while (tile_exists(&graphic->data[j], graphic->data, tile_size, num_tiles)) {
+		while (j < graphic->size && tile_exists(&graphic->data[j], graphic->data, tile_size, num_tiles)) {
 			if (Options.keep_whitespace && is_whitespace(&graphic->data[j], tile_size)) {
 				break;
 			}
@@ -155,7 +163,7 @@
 }
 
 bool flip_exists(uint8_t *tile, uint8_t *tiles, int tile_size, int num_tiles, bool xflip, bool yflip) {
-	uint8_t *flip = calloc(tile_size, 1);
+	uint8_t *flip = alloca(tile_size);
 	int half_size = tile_size / 2;
 	for (int i = 0; i < tile_size; i++) {
 		int byte = i;
@@ -183,8 +191,12 @@
 	int tile_size = Options.depth * 8;
 	if (Options.interleave) tile_size *= 2;
 	int num_tiles = 0;
+    
+    // Make sure we have a whole number of tiles, round down if required
+    graphic->size &= tile_size - 1;
+    
 	for (int i = 0, j = 0; i < graphic->size && j < graphic->size; i += tile_size, j += tile_size) {
-		while (flip_exists(&graphic->data[j], graphic->data, tile_size, num_tiles, xflip, yflip)) {
+		while (j < graphic->size && flip_exists(&graphic->data[j], graphic->data, tile_size, num_tiles, xflip, yflip)) {
 			if (Options.keep_whitespace && is_whitespace(&graphic->data[j], tile_size)) {
 				break;
 			}