ref: 7c0553b2d25b8e76615afd83e2d6a65d4df9c4fd
dir: /maps/SaffronMagnetTrainStation.asm/
const_value set 2 const SAFFRONMAGNETTRAINSTATION_OFFICER const SAFFRONMAGNETTRAINSTATION_GYM_GUY const SAFFRONMAGNETTRAINSTATION_TEACHER const SAFFRONMAGNETTRAINSTATION_LASS SaffronMagnetTrainStation_MapScripts: .SceneScripts: db 1 scene_script .DummyScene .MapCallbacks: db 0 .DummyScene: end OfficerScript_0x18a81e: faceplayer opentext checkevent EVENT_RESTORED_POWER_TO_KANTO iftrue .MagnetTrainToGoldenrod writetext UnknownText_0x18a8a9 waitbutton closetext end .MagnetTrainToGoldenrod: writetext UnknownText_0x18a8dd yesorno iffalse .DecidedNotToRide checkitem PASS iffalse .PassNotInBag writetext UnknownText_0x18a917 waitbutton closetext applymovement SAFFRONMAGNETTRAINSTATION_OFFICER, MovementData_0x18a88f applymovement PLAYER, MovementData_0x18a898 writebyte TRUE special Special_MagnetTrain warpcheck newloadmap MAPSETUP_TRAIN applymovement PLAYER, .MovementBoardTheTrain wait 20 end .MovementBoardTheTrain: turn_head DOWN step_end .PassNotInBag: writetext UnknownText_0x18a956 waitbutton closetext end .DecidedNotToRide: writetext UnknownText_0x18a978 waitbutton closetext end Script_ArriveFromGoldenrod: applymovement SAFFRONMAGNETTRAINSTATION_OFFICER, MovementData_0x18a88f applymovement PLAYER, MovementData_0x18a8a1 applymovement SAFFRONMAGNETTRAINSTATION_OFFICER, MovementData_0x18a894 opentext writetext UnknownText_0x18a993 waitbutton closetext end GymGuyScript_0x18a875: faceplayer opentext checkevent EVENT_RETURNED_MACHINE_PART iftrue UnknownScript_0x18a883 writetext UnknownText_0x18a9ca waitbutton closetext end UnknownScript_0x18a883: writetext UnknownText_0x18aa61 waitbutton closetext end SaffronMagnetTrainStationTeacherScript: jumptextfaceplayer SaffronMagnetTrainStationTeacherText SaffronMagnetTrainStationLassScript: jumptextfaceplayer SaffronMagnetTrainStationLassText MovementData_0x18a88f: step UP step UP step RIGHT turn_head LEFT step_end MovementData_0x18a894: step LEFT step DOWN step DOWN step_end MovementData_0x18a898: step UP step UP step UP step LEFT step LEFT step LEFT step UP step UP step_end MovementData_0x18a8a1: step LEFT step LEFT step DOWN step DOWN step DOWN step DOWN turn_head UP step_end UnknownText_0x18a8a9: text "I'm sorry, but the" line "MAGNET TRAIN isn't" cont "operating now." done UnknownText_0x18a8dd: text "We'll soon depart" line "for GOLDENROD." para "Are you coming on" line "board?" done UnknownText_0x18a917: text "May I see your" line "rail PASS, please?" para "OK. Right this" line "way, please." done UnknownText_0x18a956: text "Sorry, but you" line "don't have a PASS." done UnknownText_0x18a978: text "We hope to see you" line "again." done UnknownText_0x18a993: text "We have arrived in" line "SAFFRON." para "We hope to see you" line "again." done UnknownText_0x18a9ca: text "The MAGNET TRAIN" line "is a super-modern" para "rail liner that" line "uses electricity" para "and magnets to" line "attain incredible" cont "speed." para "However, if there" line "isn't any elec-" cont "tricity…" done UnknownText_0x18aa61: text "Whew…" para "How many times" line "have I gone back" para "and forth between" line "KANTO and JOHTO?" done SaffronMagnetTrainStationTeacherText: text "Before the MAGNET" line "TRAIN STATION was" para "built, there was a" line "house there." para "A little girl" line "named COPYCAT used" cont "to live there." done SaffronMagnetTrainStationLassText: text "Hi. Do you have a" line "rail PASS? I have" para "one. All the peo-" line "ple in SAFFRON who" para "ride the MAGNET" line "TRAIN have PASSES." done SaffronMagnetTrainStation_MapEvents: ; filler db 0, 0 .Warps: db 4 warp_def 8, 17, 6, SAFFRON_CITY warp_def 9, 17, 6, SAFFRON_CITY warp_def 6, 5, 4, GOLDENROD_MAGNET_TRAIN_STATION warp_def 11, 5, 3, GOLDENROD_MAGNET_TRAIN_STATION .CoordEvents: db 1 coord_event 11, 6, 0, Script_ArriveFromGoldenrod .BGEvents: db 0 .ObjectEvents: db 4 object_event 9, 9, SPRITE_OFFICER, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, OfficerScript_0x18a81e, -1 object_event 10, 14, SPRITE_GYM_GUY, SPRITEMOVEDATA_WANDER, 1, 1, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, GymGuyScript_0x18a875, -1 object_event 6, 11, SPRITE_TEACHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, SaffronMagnetTrainStationTeacherScript, EVENT_SAFFRON_TRAIN_STATION_POPULATION object_event 6, 10, SPRITE_LASS, SPRITEMOVEDATA_STANDING_UP, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_SCRIPT, 0, SaffronMagnetTrainStationLassScript, EVENT_SAFFRON_TRAIN_STATION_POPULATION