ref: 7d4486e6a34a5163575400f21e806471be496e3d
parent: 15f1fc7c6ce0444ebfd87b1edc22da0ffd61c667
author: Remy Oukaour <remy.oukaour@gmail.com>
date: Sun Dec 24 14:35:35 EST 2017
Remove all code from main.asm (some labeled INCBINs, like out-of-context graphics, are still present) engine/routines/ stores isolated out-of-context routines as individual files. It might be preferable later to append them to their related engine/ files in unique little SECTIONs, relying on the linkerscript to place them appropriately; or some other organization method. In the meantime, they're now easily findable apart from main.asm's other content.
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -2573,11 +2573,11 @@
.CheckMaxedOutMomMoney: ; 3d0b1
ld hl, wMomsMoney + 2
ld a, [hld]
- cp 999999 % $100
+ cp MAX_MONEY % $100
ld a, [hld]
- sbc 999999 / $100 % $100
+ sbc MAX_MONEY / $100 % $100
ld a, [hl]
- sbc 999999 / $10000 % $100
+ sbc MAX_MONEY / $10000 % $100
ret
; 3d0be
@@ -2602,17 +2602,17 @@
jr nz, .loop
pop hl
ld a, [hld]
- cp 999999 % $100
+ cp MAX_MONEY % $100
ld a, [hld]
- sbc 999999 / $100 % $100
+ sbc MAX_MONEY / $100 % $100
ld a, [hl]
- sbc 999999 / $10000 % $100
+ sbc MAX_MONEY / $10000 % $100
ret c
- ld [hl], 999999 / $10000 % $100
+ ld [hl], MAX_MONEY / $10000 % $100
inc hl
- ld [hl], 999999 / $100 % $100
+ ld [hl], MAX_MONEY / $100 % $100
inc hl
- ld [hl], 999999 % $100
+ ld [hl], MAX_MONEY % $100
ret
; 3d0ea
--- a/constants/misc_constants.asm
+++ b/constants/misc_constants.asm
@@ -93,6 +93,8 @@
; significant money values
START_MONEY EQU 3000
MOM_MONEY EQU 2300
+MAX_MONEY EQU 999999
+MAX_COINS EQU 9999
; ChangeHappiness arguments (see data/happiness_changes.asm)
--- a/engine/card_flip.asm
+++ b/engine/card_flip.asm
@@ -1185,7 +1185,7 @@
.IsCoinCaseFull: ; e0833
ld a, [Coins]
- cp 9999 / $100
+ cp MAX_COINS / $100
jr c, .less
jr z, .check_low
jr .more
@@ -1192,7 +1192,7 @@
.check_low
ld a, [Coins + 1]
- cp 9999 % $100
+ cp MAX_COINS % $100
jr c, .less
.more
--- a/engine/check_battle_scene.asm
+++ /dev/null
@@ -1,47 +1,0 @@
-CheckBattleScene: ; 4ea44
-; Return carry if battle scene is turned off.
-
- ld a, 0
- ld hl, wLinkMode
- call GetFarWRAMByte
- cp LINK_MOBILE
- jr z, .mobile
-
- ld a, [Options]
- bit BATTLE_SCENE, a
- jr nz, .off
-
- and a
- ret
-
-.mobile
- ld a, [wcd2f]
- and a
- jr nz, .from_wram
-
- ld a, $4
- call GetSRAMBank
- ld a, [$a60c]
- ld c, a
- call CloseSRAM
-
- ld a, c
- bit 0, c
- jr z, .off
-
- and a
- ret
-
-.from_wram
- ld a, $5
- ld hl, w5_dc00
- call GetFarWRAMByte
- bit 0, a
- jr z, .off
-
- and a
- ret
-
-.off
- scf
- ret
--- a/engine/check_nick_errors.asm
+++ /dev/null
@@ -1,74 +1,0 @@
-CheckNickErrors:: ; 669f
-; error-check monster nick before use
-; must be a peace offering to gamesharkers
-
-; input: de = nick location
-
- push bc
- push de
- ld b, PKMN_NAME_LENGTH
-
-.checkchar
-; end of nick?
- ld a, [de]
- cp "@" ; terminator
- jr z, .end
-
-; check if this char is a text command
- ld hl, .textcommands
- dec hl
-.loop
-; next entry
- inc hl
-; reached end of commands table?
- ld a, [hl]
- cp -1
- jr z, .done
-
-; is the current char between this value (inclusive)...
- ld a, [de]
- cp [hl]
- inc hl
- jr c, .loop
-; ...and this one?
- cp [hl]
- jr nc, .loop
-
-; replace it with a "?"
- ld a, "?"
- ld [de], a
- jr .loop
-
-.done
-; next char
- inc de
-; reached end of nick without finding a terminator?
- dec b
- jr nz, .checkchar
-
-; change nick to "?@"
- pop de
- push de
- ld a, "?"
- ld [de], a
- inc de
- ld a, "@"
- ld [de], a
-.end
-; if the nick has any errors at this point it's out of our hands
- pop de
- pop bc
- ret
-
-.textcommands ; 66cf
-; table defining which characters are actually text commands
-; format:
- ; ≥ <
- db "<START>", TX_BOX + 1
- db "<PLAY_G>", $18 + 1
- db $1d, "%" + 1
- db $35, "<GREEN>" + 1
- db "<ENEMY>", "<ENEMY>" + 1
- db "<MOM>", "<TM>" + 1
- db "<ROCKET>", "┘" + 1
- db -1 ; end
--- a/engine/check_time.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-CheckTime:: ; c000
- ld a, [TimeOfDay]
- ld hl, TimeOfDayTable
- ld de, 2
- call IsInArray
- inc hl
- ld c, [hl]
- ret c
-
- xor a
- ld c, a
- ret
-
-TimeOfDayTable: ; c012
- db MORN_F, MORN
- db DAY_F, DAY
- db NITE_F, NITE
- db NITE_F, NITE
- db -1
--- a/engine/consume_held_item.asm
+++ /dev/null
@@ -1,80 +1,0 @@
-ConsumeHeldItem: ; 27192
- push hl
- push de
- push bc
- ld a, [hBattleTurn]
- and a
- ld hl, OTPartyMon1Item
- ld de, EnemyMonItem
- ld a, [CurOTMon]
- jr z, .theirturn
- ld hl, PartyMon1Item
- ld de, BattleMonItem
- ld a, [CurBattleMon]
-
-.theirturn
- push hl
- push af
- ld a, [de]
- ld b, a
- farcall GetItemHeldEffect
- ld hl, .ConsumableEffects
-.loop
- ld a, [hli]
- cp b
- jr z, .ok
- inc a
- jr nz, .loop
- pop af
- pop hl
- pop bc
- pop de
- pop hl
- ret
-
-.ok
- xor a
- ld [de], a
- pop af
- pop hl
- call GetPartyLocation
- ld a, [hBattleTurn]
- and a
- jr nz, .ourturn
- ld a, [wBattleMode]
- dec a
- jr z, .done
-
-.ourturn
- ld [hl], $0
-
-.done
- pop bc
- pop de
- pop hl
- ret
-
-.ConsumableEffects: ; 271de
-; Consumable items?
- db HELD_BERRY
- db HELD_2
- db HELD_5
- db HELD_HEAL_POISON
- db HELD_HEAL_FREEZE
- db HELD_HEAL_BURN
- db HELD_HEAL_SLEEP
- db HELD_HEAL_PARALYZE
- db HELD_HEAL_STATUS
- db HELD_30
- db HELD_ATTACK_UP
- db HELD_DEFENSE_UP
- db HELD_SPEED_UP
- db HELD_SP_ATTACK_UP
- db HELD_SP_DEFENSE_UP
- db HELD_ACCURACY_UP
- db HELD_EVASION_UP
- db HELD_38
- db HELD_71
- db HELD_ESCAPE
- db HELD_CRITICAL_UP
- db -1
--- a/engine/diploma.asm
+++ b/engine/diploma.asm
@@ -1,4 +1,3 @@
-
_Diploma: ; 1dd702
call PlaceDiplomaOnScreen
call WaitPressAorB_BlinkCursor
--- a/engine/empty_sram.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-EmptyAllSRAMBanks: ; 4cf1f
- ld a, $0
- call .EmptyBank
- ld a, $1
- call .EmptyBank
- ld a, $2
- call .EmptyBank
- ld a, $3
- call .EmptyBank
- ret
-
-.EmptyBank: ; 4cf34
- call GetSRAMBank
- ld hl, SRAM_Begin
- ld bc, SRAM_End - SRAM_Begin
- xor a
- call ByteFill
- call CloseSRAM
- ret
--- a/engine/flag_predef.asm
+++ /dev/null
@@ -1,70 +1,0 @@
-FlagPredef: ; 4d7c1
-; Perform action b on flag c in flag array hl.
-; If checking a flag, check flag array d:hl unless d is 0.
-
-; For longer flag arrays, see FlagAction.
-
- push hl
- push bc
-
-; Divide by 8 to get the byte we want.
- push bc
- srl c
- srl c
- srl c
- ld b, 0
- add hl, bc
- pop bc
-
-; Which bit we want from the byte
- ld a, c
- and 7
- ld c, a
-
-; Shift left until we can mask the bit
- ld a, 1
- jr z, .shifted
-.shift
- add a
- dec c
- jr nz, .shift
-.shifted
- ld c, a
-
-; What are we doing to this flag?
- dec b
- jr z, .set ; 1
- dec b
- jr z, .check ; 2
-
-.reset
- ld a, c
- cpl
- and [hl]
- ld [hl], a
- jr .done
-
-.set
- ld a, [hl]
- or c
- ld [hl], a
- jr .done
-
-.check
- ld a, d
- cp 0
- jr nz, .farcheck
-
- ld a, [hl]
- and c
- jr .done
-
-.farcheck
- call GetFarByte
- and c
-
-.done
- pop bc
- pop hl
- ld c, a
- ret
--- a/engine/get_breedmon_growth.asm
+++ /dev/null
@@ -1,27 +1,0 @@
-GetBreedMon1LevelGrowth: ; e698
- ld hl, wBreedMon1Stats
- ld de, TempMon
- ld bc, BOXMON_STRUCT_LENGTH
- call CopyBytes
- callfar CalcLevel
- ld a, [wBreedMon1Level]
- ld b, a
- ld a, d
- ld e, a
- sub b
- ld d, a
- ret
-
-GetBreedMon2LevelGrowth: ; e6b3
- ld hl, wBreedMon2Stats
- ld de, TempMon
- ld bc, BOXMON_STRUCT_LENGTH
- call CopyBytes
- callfar CalcLevel
- ld a, [wBreedMon2Level]
- ld b, a
- ld a, d
- ld e, a
- sub b
- ld d, a
- ret
--- a/engine/init_list.asm
+++ /dev/null
@@ -1,54 +1,0 @@
-InitList: ; 50db9
- ld a, [wInitListType]
-
- cp INIT_ENEMYOT_LIST
- jr nz, .check_party_ot_name
- ld hl, OTPartyCount
- ld de, OTPartyMonOT
- ld a, ENEMY_OT_NAME
- jr .done
-
-.check_party_ot_name
- cp INIT_PLAYEROT_LIST
- jr nz, .check_mon_name
- ld hl, PartyCount
- ld de, PartyMonOT
- ld a, PARTY_OT_NAME
- jr .done
-
-.check_mon_name
- cp INIT_MON_LIST
- jr nz, .check_item_name
- ld hl, CurMart
- ld de, PokemonNames
- ld a, PKMN_NAME
- jr .done
-
-.check_item_name
- cp INIT_BAG_ITEM_LIST
- jr nz, .check_ob_item_name
- ld hl, NumItems
- ld de, ItemNames
- ld a, ITEM_NAME
- jr .done
-
-.check_ob_item_name
- ld hl, CurMart
- ld de, ItemNames
- ld a, ITEM_NAME
-.done
- ld [wNamedObjectTypeBuffer], a
- ld a, l
- ld [wListPointer], a
- ld a, h
- ld [wListPointer + 1], a
- ld a, e
- ld [wUnusedD102], a
- ld a, d
- ld [wUnusedD102 + 1], a
- ld bc, ItemAttributes
- ld a, c
- ld [wItemAttributesPtr], a
- ld a, b
- ld [wItemAttributesPtr + 1], a
- ret
--- a/engine/item_effects.asm
+++ b/engine/item_effects.asm
@@ -3314,5 +3314,3 @@
add hl, bc
ret
; f971
-
-INCLUDE "engine/pokeball_wobble.asm"
--- a/engine/knows_move.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-KnowsMove: ; f9ea
- ld a, MON_MOVES
- call GetPartyParamLocation
- ld a, [wPutativeTMHMMove]
- ld b, a
- ld c, NUM_MOVES
-.loop
- ld a, [hli]
- cp b
- jr z, .knows_move
- dec c
- jr nz, .loop
- and a
- ret
-
-.knows_move
- ld hl, .Text_knows
- call PrintText
- scf
- ret
-
-.Text_knows: ; 0xfa06
- ; knows @ .
- text_jump UnknownText_0x1c5ea8
- db "@"
--- /dev/null
+++ b/engine/link_2.asm
@@ -1,0 +1,91 @@
+LinkMonStatsScreen: ; 4d319
+ ld a, [wMenuCursorY]
+ dec a
+ ld [CurPartyMon], a
+ call LowVolume
+ predef StatsScreenInit
+ ld a, [CurPartyMon]
+ inc a
+ ld [wMenuCursorY], a
+ call ClearScreen
+ call ClearBGPalettes
+ call MaxVolume
+ farcall LoadTradeScreenBorder
+ farcall Link_WaitBGMap
+ farcall InitTradeSpeciesList
+ farcall SetTradeRoomBGPals
+ call WaitBGMap2
+ ret
+
+Link_WaitBGMap: ; 4d354
+ call WaitBGMap
+ call WaitBGMap2
+ ret
+
+LinkTextbox2: ; 4d35b
+ ld h, d
+ ld l, e
+ push bc
+ push hl
+ call .PlaceBorder
+ pop hl
+ pop bc
+ ld de, AttrMap - TileMap
+ add hl, de
+ inc b
+ inc b
+ inc c
+ inc c
+ ld a, $7
+.row
+ push bc
+ push hl
+.col
+ ld [hli], a
+ dec c
+ jr nz, .col
+ pop hl
+ ld de, SCREEN_WIDTH
+ add hl, de
+ pop bc
+ dec b
+ jr nz, .row
+ ret
+
+.PlaceBorder: ; 4d37e
+ push hl
+ ld a, $76
+ ld [hli], a
+ inc a
+ call .PlaceRow
+ inc a
+ ld [hl], a
+ pop hl
+ ld de, SCREEN_WIDTH
+ add hl, de
+.loop
+ push hl
+ ld a, "┌"
+ ld [hli], a
+ ld a, " "
+ call .PlaceRow
+ ld [hl], "─"
+ pop hl
+ ld de, SCREEN_WIDTH
+ add hl, de
+ dec b
+ jr nz, .loop
+ ld a, "┐"
+ ld [hli], a
+ ld a, "│"
+ call .PlaceRow
+ ld [hl], "└"
+ ret
+
+.PlaceRow: ; 4d3ab
+ ld d, c
+.row_loop
+ ld [hli], a
+ dec d
+ jr nz, .row_loop
+ ret
--- a/engine/money.asm
+++ b/engine/money.asm
@@ -24,7 +24,7 @@
; 15ff7
MaxMoney: ; 15ff7
- dt 999999
+ dt MAX_MONEY
; 15ffa
@@ -192,7 +192,7 @@
; 1608d
.maxcoins ; 1608d
- bigdw 9999
+ bigdw MAX_COINS
; 1608f
--- a/engine/new_pokedex_entry.asm
+++ /dev/null
@@ -1,52 +1,0 @@
-NewPokedexEntry: ; fb877
- ld a, [hMapAnims]
- push af
- xor a
- ld [hMapAnims], a
- call LowVolume
- call ClearBGPalettes
- call ClearTileMap
- call UpdateSprites
- call ClearSprites
- ld a, [wPokedexStatus]
- push af
- ld a, [hSCX]
- add $5
- ld [hSCX], a
- xor a
- ld [wPokedexStatus], a
- farcall _NewPokedexEntry
- call WaitPressAorB_BlinkCursor
- ld a, $1
- ld [wPokedexStatus], a
- farcall DisplayDexEntry
- call WaitPressAorB_BlinkCursor
- pop af
- ld [wPokedexStatus], a
- call MaxVolume
- call RotateThreePalettesRight
- ld a, [hSCX]
- add -5 ; 251 ; NUM_POKEMON
- ld [hSCX], a
- call .ReturnFromDexRegistration
- pop af
- ld [hMapAnims], a
- ret
-; fb8c8
-
-.ReturnFromDexRegistration: ; fb8c8
- call ClearTileMap
- call LoadFontsExtra
- call LoadStandardFont
- farcall Pokedex_PlaceFrontpicTopLeftCorner
- call WaitBGMap2
- farcall GetEnemyMonDVs
- ld a, [hli]
- ld [TempMonDVs], a
- ld a, [hl]
- ld [TempMonDVs + 1], a
- ld b, SCGB_TRAINER_OR_MON_FRONTPIC_PALS
- call GetSGBLayout
- call SetPalettes
- ret
-; fb8f1
--- a/engine/pack_f.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-DrawKrisPackGFX: ; 48e81
- ld hl, PackFGFXPointers
- add hl, de
- add hl, de
- ld a, [hli]
- ld e, a
- ld d, [hl]
- ld hl, VTiles2 tile $50
- lb bc, BANK(PackFGFX), 15
- call Request2bpp
- ret
-
-PackFGFXPointers: ; 48e93
- dw PackFGFX + (15 tiles) * 1
- dw PackFGFX + (15 tiles) * 3
- dw PackFGFX + (15 tiles) * 0
- dw PackFGFX + (15 tiles) * 2
-
-PackFGFX: ; 48e9b
-INCBIN "gfx/pack/pack_f.2bpp"
--- a/engine/place_graphics.asm
+++ /dev/null
@@ -1,56 +1,0 @@
-PlaceGraphic: ; 2ef6e
-; Fill wBoxAlignment-aligned box width b height c
-; with iterating tile starting from hGraphicStartTile at hl.
-; Predef $13
-
- ld de, SCREEN_WIDTH
-
- ld a, [wBoxAlignment]
- and a
- jr nz, .right
-
- ld a, [hGraphicStartTile]
-.x1
- push bc
- push hl
-
-.y1
- ld [hl], a
- add hl, de
- inc a
- dec c
- jr nz, .y1
-
- pop hl
- inc hl
- pop bc
- dec b
- jr nz, .x1
- ret
-
-.right
-; Right-aligned.
- push bc
- ld b, 0
- dec c
- add hl, bc
- pop bc
-
- ld a, [hGraphicStartTile]
-.x2
- push bc
- push hl
-
-.y2
- ld [hl], a
- add hl, de
- inc a
- dec c
- jr nz, .y2
-
- pop hl
- dec hl
- pop bc
- dec b
- jr nz, .x2
- ret
--- a/engine/play_slow_cry.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-PlaySlowCry: ; fb841
- ld a, [ScriptVar]
- call LoadCryHeader
- jr c, .done
-
- ld hl, CryPitch
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld bc, -$140
- add hl, bc
- ld a, l
- ld [CryPitch], a
- ld a, h
- ld [CryPitch + 1], a
- ld hl, CryLength
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld bc, $60
- add hl, bc
- ld a, l
- ld [CryLength], a
- ld a, h
- ld [CryLength + 1], a
- farcall _PlayCryHeader
- call WaitSFX
-
-.done
- ret
-; fb877
--- a/engine/player_gfx_2.asm
+++ /dev/null
@@ -1,5 +1,0 @@
-ChrisBackpic: ; 2ba1a
-INCBIN "gfx/player/chris_back.2bpp.lz"
-
-DudeBackpic: ; 2bbaa
-INCBIN "gfx/battle/dude.2bpp.lz"
--- a/engine/pokeball_wobble.asm
+++ /dev/null
@@ -1,88 +1,0 @@
-GetPokeBallWobble: ; f971 (3:7971)
-; Returns whether a Poke Ball will wobble in the catch animation.
-; Whether a Pokemon is caught is determined beforehand.
-
- push de
-
- ld a, [rSVBK]
- ld d, a
- push de
-
- ld a, 1 ; BANK(Buffer2)
- ld [rSVBK], a
-
- ld a, [Buffer2]
- inc a
- ld [Buffer2], a
-
-; Wobble up to 3 times.
- cp 3 + 1
- jr z, .finished
-
- ld a, [wWildMon]
- and a
- ld c, 0 ; next
- jr nz, .done
-
- ld hl, .WobbleProbabilities
- ld a, [Buffer1]
- ld b, a
-.loop
- ld a, [hli]
- cp b
- jr nc, .checkwobble
- inc hl
- jr .loop
-
-.checkwobble
- ld b, [hl]
- call Random
- cp b
- ld c, 0 ; next
- jr c, .done
- ld c, 2 ; escaped
- jr .done
-
-.finished
- ld a, [wWildMon]
- and a
- ld c, 1 ; caught
- jr nz, .done
- ld c, 2 ; escaped
-
-.done
- pop de
- ld e, a
- ld a, d
- ld [rSVBK], a
- ld a, e
- pop de
- ret
-
-.WobbleProbabilities: ; f9ba
-; catch rate, chance of wobbling / 255
-; nLeft/255 = (nRight/255) ** 4
- db 1, 63
- db 2, 75
- db 3, 84
- db 4, 90
- db 5, 95
- db 7, 103
- db 10, 113
- db 15, 126
- db 20, 134
- db 30, 149
- db 40, 160
- db 50, 169
- db 60, 177
- db 80, 191
- db 100, 201
- db 120, 211
- db 140, 220
- db 160, 227
- db 180, 234
- db 200, 240
- db 220, 246
- db 240, 251
- db 254, 253
- db 255, 255
--- a/engine/pokegear_2.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-TownMap_ConvertLineBreakCharacters: ; 1de2c5
- ld hl, StringBuffer1
-.loop
- ld a, [hl]
- cp "@"
- jr z, .end
- cp "%"
- jr z, .line_break
- cp "¯"
- jr z, .line_break
- inc hl
- jr .loop
-
-.line_break
- ld [hl], "<LNBRK>"
-
-.end
- ld de, StringBuffer1
- hlcoord 9, 0
- call PlaceString
- ret
-
-
-PokegearGFX: ; 1de2e4
-INCBIN "gfx/pokegear/pokegear.2bpp.lz"
--- a/engine/pokerus_tick.asm
+++ /dev/null
@@ -1,26 +1,0 @@
-ApplyPokerusTick: ; 13988
-; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
- ld hl, PartyMon1PokerusStatus ; PartyMon1 + MON_PKRS
- ld a, [PartyCount]
- and a
- ret z ; make sure it's not wasting time on an empty party
- ld c, a
-.loop
- ld a, [hl]
- and $f ; lower nybble is the number of days remaining
- jr z, .next ; if already 0, skip
- sub b ; subtract the number of days
- jr nc, .ok ; max(result, 0)
- xor a
-.ok
- ld d, a ; back up this value because we need to preserve the strain (upper nybble)
- ld a, [hl]
- and $f0
- add d
- ld [hl], a ; this prevents a cured pokemon from recontracting pokerus
-.next
- ld de, PARTYMON_STRUCT_LENGTH
- add hl, de
- dec c
- jr nz, .loop
- ret
--- a/engine/printhoursmins.asm
+++ /dev/null
@@ -1,64 +1,0 @@
-Function1dd6a9: ; 1dd6a9
-; XXX
- ld a, b
- ld b, c
- ld c, a
- push bc
- push de
- ld hl, sp+$2
- ld d, h
- ld e, l
- pop hl
- lb bc, PRINTNUM_LEADINGZEROS | 2, 5
- call PrintNum
- pop bc
- ret
-
-PrintHoursMins ; 1dd6bb (77:56bb)
-; Hours in b, minutes in c
- ld a, b
- cp 12
- push af
- jr c, .AM
- jr z, .PM
- sub 12
- jr .PM
-.AM:
- or a
- jr nz, .PM
- ld a, 12
-.PM:
- ld b, a
-; Crazy stuff happening with the stack
- push bc
- ld hl, sp+$1
- push de
- push hl
- pop de
- pop hl
- ld [hl], " "
- lb bc, 1, 2
- call PrintNum
- ld [hl], ":"
- inc hl
- ld d, h
- ld e, l
- ld hl, sp+$0
- push de
- push hl
- pop de
- pop hl
- lb bc, PRINTNUM_LEADINGZEROS | 1, 2
- call PrintNum
- pop bc
- ld de, String_AM
- pop af
- jr c, .place_am_pm
- ld de, String_PM
-.place_am_pm
- inc hl
- call PlaceString
- ret
-
-String_AM: db "AM@" ; 1dd6fc
-String_PM: db "PM@" ; 1dd6ff
--- /dev/null
+++ b/engine/routines/applypokerustick.asm
@@ -1,0 +1,26 @@
+ApplyPokerusTick: ; 13988
+; decreases all pokemon's pokerus counter by b. if the lower nybble reaches zero, the pokerus is cured.
+ ld hl, PartyMon1PokerusStatus ; PartyMon1 + MON_PKRS
+ ld a, [PartyCount]
+ and a
+ ret z ; make sure it's not wasting time on an empty party
+ ld c, a
+.loop
+ ld a, [hl]
+ and $f ; lower nybble is the number of days remaining
+ jr z, .next ; if already 0, skip
+ sub b ; subtract the number of days
+ jr nc, .ok ; max(result, 0)
+ xor a
+.ok
+ ld d, a ; back up this value because we need to preserve the strain (upper nybble)
+ ld a, [hl]
+ and $f0
+ add d
+ ld [hl], a ; this prevents a cured pokemon from recontracting pokerus
+.next
+ ld de, PARTYMON_STRUCT_LENGTH
+ add hl, de
+ dec c
+ jr nz, .loop
+ ret
--- /dev/null
+++ b/engine/routines/battlestart_copytilemapatonce.asm
@@ -1,0 +1,3 @@
+BattleStart_CopyTilemapAtOnce: ; 8cf4f
+ call CGBOnly_CopyTilemapAtOnce
+ ret
--- /dev/null
+++ b/engine/routines/checkbattlescene.asm
@@ -1,0 +1,47 @@
+CheckBattleScene: ; 4ea44
+; Return carry if battle scene is turned off.
+
+ ld a, 0
+ ld hl, wLinkMode
+ call GetFarWRAMByte
+ cp LINK_MOBILE
+ jr z, .mobile
+
+ ld a, [Options]
+ bit BATTLE_SCENE, a
+ jr nz, .off
+
+ and a
+ ret
+
+.mobile
+ ld a, [wcd2f]
+ and a
+ jr nz, .from_wram
+
+ ld a, $4
+ call GetSRAMBank
+ ld a, [$a60c]
+ ld c, a
+ call CloseSRAM
+
+ ld a, c
+ bit 0, c
+ jr z, .off
+
+ and a
+ ret
+
+.from_wram
+ ld a, $5
+ ld hl, w5_dc00
+ call GetFarWRAMByte
+ bit 0, a
+ jr z, .off
+
+ and a
+ ret
+
+.off
+ scf
+ ret
--- /dev/null
+++ b/engine/routines/checknickerrors.asm
@@ -1,0 +1,74 @@
+CheckNickErrors:: ; 669f
+; error-check monster nick before use
+; must be a peace offering to gamesharkers
+
+; input: de = nick location
+
+ push bc
+ push de
+ ld b, PKMN_NAME_LENGTH
+
+.checkchar
+; end of nick?
+ ld a, [de]
+ cp "@" ; terminator
+ jr z, .end
+
+; check if this char is a text command
+ ld hl, .textcommands
+ dec hl
+.loop
+; next entry
+ inc hl
+; reached end of commands table?
+ ld a, [hl]
+ cp -1
+ jr z, .done
+
+; is the current char between this value (inclusive)...
+ ld a, [de]
+ cp [hl]
+ inc hl
+ jr c, .loop
+; ...and this one?
+ cp [hl]
+ jr nc, .loop
+
+; replace it with a "?"
+ ld a, "?"
+ ld [de], a
+ jr .loop
+
+.done
+; next char
+ inc de
+; reached end of nick without finding a terminator?
+ dec b
+ jr nz, .checkchar
+
+; change nick to "?@"
+ pop de
+ push de
+ ld a, "?"
+ ld [de], a
+ inc de
+ ld a, "@"
+ ld [de], a
+.end
+; if the nick has any errors at this point it's out of our hands
+ pop de
+ pop bc
+ ret
+
+.textcommands ; 66cf
+; table defining which characters are actually text commands
+; format:
+ ; ≥ <
+ db "<START>", TX_BOX + 1
+ db "<PLAY_G>", $18 + 1
+ db $1d, "%" + 1
+ db $35, "<GREEN>" + 1
+ db "<ENEMY>", "<ENEMY>" + 1
+ db "<MOM>", "<TM>" + 1
+ db "<ROCKET>", "┘" + 1
+ db -1 ; end
--- /dev/null
+++ b/engine/routines/checkpokerus.asm
@@ -1,0 +1,25 @@
+CheckPokerus: ; 4d860
+; Return carry if a monster in your party has Pokerus
+
+; Get number of monsters to iterate over
+ ld a, [PartyCount]
+ and a
+ jr z, .NoPokerus
+ ld b, a
+; Check each monster in the party for Pokerus
+ ld hl, PartyMon1PokerusStatus
+ ld de, PARTYMON_STRUCT_LENGTH
+.Check:
+ ld a, [hl]
+ and $0f ; only the bottom nybble is used
+ jr nz, .HasPokerus
+; Next PartyMon
+ add hl, de
+ dec b
+ jr nz, .Check
+.NoPokerus:
+ and a
+ ret
+.HasPokerus:
+ scf
+ ret
--- /dev/null
+++ b/engine/routines/checksave.asm
@@ -1,0 +1,20 @@
+CheckSave:: ; 4cffe
+ ld a, BANK(sCheckValue1) ; BANK(sCheckValue2)
+ call GetSRAMBank
+ ld a, [sCheckValue1]
+ ld b, a
+ ld a, [sCheckValue2]
+ ld c, a
+ call CloseSRAM
+ ld a, b
+ cp SAVE_CHECK_VALUE_1
+ jr nz, .ok
+ ld a, c
+ cp SAVE_CHECK_VALUE_2
+ jr nz, .ok
+ ld c, $1
+ ret
+
+.ok
+ ld c, $0
+ ret
--- /dev/null
+++ b/engine/routines/checktime.asm
@@ -1,0 +1,19 @@
+CheckTime:: ; c000
+ ld a, [TimeOfDay]
+ ld hl, .TimeOfDayTable
+ ld de, 2
+ call IsInArray
+ inc hl
+ ld c, [hl]
+ ret c
+
+ xor a
+ ld c, a
+ ret
+
+.TimeOfDayTable: ; c012
+ db MORN_F, MORN
+ db DAY_F, DAY
+ db NITE_F, NITE
+ db NITE_F, NITE
+ db -1
--- /dev/null
+++ b/engine/routines/consumehelditem.asm
@@ -1,0 +1,80 @@
+ConsumeHeldItem: ; 27192
+ push hl
+ push de
+ push bc
+ ld a, [hBattleTurn]
+ and a
+ ld hl, OTPartyMon1Item
+ ld de, EnemyMonItem
+ ld a, [CurOTMon]
+ jr z, .theirturn
+ ld hl, PartyMon1Item
+ ld de, BattleMonItem
+ ld a, [CurBattleMon]
+
+.theirturn
+ push hl
+ push af
+ ld a, [de]
+ ld b, a
+ farcall GetItemHeldEffect
+ ld hl, .ConsumableEffects
+.loop
+ ld a, [hli]
+ cp b
+ jr z, .ok
+ inc a
+ jr nz, .loop
+ pop af
+ pop hl
+ pop bc
+ pop de
+ pop hl
+ ret
+
+.ok
+ xor a
+ ld [de], a
+ pop af
+ pop hl
+ call GetPartyLocation
+ ld a, [hBattleTurn]
+ and a
+ jr nz, .ourturn
+ ld a, [wBattleMode]
+ dec a
+ jr z, .done
+
+.ourturn
+ ld [hl], $0
+
+.done
+ pop bc
+ pop de
+ pop hl
+ ret
+
+.ConsumableEffects: ; 271de
+; Consumable items?
+ db HELD_BERRY
+ db HELD_2
+ db HELD_5
+ db HELD_HEAL_POISON
+ db HELD_HEAL_FREEZE
+ db HELD_HEAL_BURN
+ db HELD_HEAL_SLEEP
+ db HELD_HEAL_PARALYZE
+ db HELD_HEAL_STATUS
+ db HELD_30
+ db HELD_ATTACK_UP
+ db HELD_DEFENSE_UP
+ db HELD_SPEED_UP
+ db HELD_SP_ATTACK_UP
+ db HELD_SP_DEFENSE_UP
+ db HELD_ACCURACY_UP
+ db HELD_EVASION_UP
+ db HELD_38
+ db HELD_71
+ db HELD_ESCAPE
+ db HELD_CRITICAL_UP
+ db -1
--- /dev/null
+++ b/engine/routines/correcterrorsinplayerparty.asm
@@ -1,0 +1,229 @@
+CorrectErrorsInPlayerParty: ; unreferenced
+ ld hl, PartyCount
+ ld a, [hl]
+ and a
+ ret z
+
+ cp PARTY_LENGTH + 1
+ jr c, .party_length_okay
+ ld a, PARTY_LENGTH
+ ld [hl], a
+.party_length_okay
+ inc hl
+
+ ld b, a
+ ld c, 0
+.loop1
+ ld a, [hl]
+ and a
+ jr z, .invalid_species
+ cp NUM_POKEMON + 1
+ jr z, .invalid_species
+ cp EGG + 1
+ jr c, .next_species
+
+.invalid_species
+ ld [hl], SMEARGLE
+ push hl
+ push bc
+ ld a, c
+ ld hl, PartyMon1Species
+ call GetPartyLocation
+ ld [hl], SMEARGLE
+ pop bc
+ pop hl
+
+.next_species
+ inc hl
+ inc c
+ dec b
+ jr nz, .loop1
+ ld [hl], $ff
+
+ ld hl, PartyMon1
+ ld a, [PartyCount]
+ ld d, a
+ ld e, 0
+.loop2
+ push de
+ push hl
+ ld b, h
+ ld c, l
+ ld a, [hl]
+ and a
+ jr z, .invalid_species_2
+ cp NUM_POKEMON + 1
+ jr c, .check_level
+
+.invalid_species_2
+ ld [hl], SMEARGLE
+ push de
+ ld d, 0
+ ld hl, PartySpecies
+ add hl, de
+ pop de
+ ld a, SMEARGLE
+ ld [hl], a
+
+.check_level
+ ld [CurSpecies], a
+ call GetBaseData
+ ld hl, MON_LEVEL
+ add hl, bc
+ ld a, [hl]
+ cp MIN_LEVEL
+ ld a, MIN_LEVEL
+ jr c, .invalid_level
+ ld a, [hl]
+ cp MAX_LEVEL
+ jr c, .load_level
+ ld a, MAX_LEVEL
+.invalid_level
+ ld [hl], a
+.load_level
+ ld [CurPartyLevel], a
+
+ ld hl, MON_MAXHP
+ add hl, bc
+ ld d, h
+ ld e, l
+ ld hl, MON_STAT_EXP - 1
+ add hl, bc
+ ld b, $1
+ predef CalcPkmnStats
+ pop hl
+ ld bc, PARTYMON_STRUCT_LENGTH
+ add hl, bc
+ pop de
+ inc e
+ dec d
+ jr nz, .loop2
+
+ ld de, PartyMonNicknames
+ ld a, [PartyCount]
+ ld b, a
+ ld c, 0
+.loop3
+ push bc
+ call .GetLengthOfStringWith6CharCap
+ push de
+ farcall CheckStringForErrors
+ pop hl
+ pop bc
+ jr nc, .valid_nickname
+
+ push bc
+ push hl
+ ld hl, PartySpecies
+ push bc
+ ld b, 0
+ add hl, bc
+ pop bc
+ ld a, [hl]
+ cp EGG
+ ld hl, .TAMAGO
+ jr z, .got_nickname
+ ld [wd265], a
+ call GetPokemonName
+ ld hl, StringBuffer1
+.got_nickname
+ pop de
+ ld bc, PKMN_NAME_LENGTH
+ call CopyBytes
+ pop bc
+
+.valid_nickname
+ inc c
+ dec b
+ jr nz, .loop3
+
+ ld de, PartyMonOT
+ ld a, [PartyCount]
+ ld b, a
+ ld c, 0
+.loop4
+ push bc
+ call .GetLengthOfStringWith6CharCap
+ push de
+ farcall CheckStringForErrors
+ pop hl
+ jr nc, .valid_ot_name
+ ld d, h
+ ld e, l
+ ld hl, PlayerName
+ ld bc, NAME_LENGTH
+ call CopyBytes
+.valid_ot_name
+ pop bc
+ inc c
+ dec b
+ jr nz, .loop4
+
+ ld hl, PartyMon1Moves
+ ld a, [PartyCount]
+ ld b, a
+.loop5
+ push hl
+ ld c, NUM_MOVES
+ ld a, [hl]
+ and a
+ jr z, .invalid_move
+ cp NUM_ATTACKS + 1
+ jr c, .moves_loop
+.invalid_move
+ ld [hl], POUND
+
+.moves_loop
+ ld a, [hl]
+ and a
+ jr z, .fill_invalid_moves
+ cp NUM_ATTACKS + 1
+ jr c, .next_move
+
+.fill_invalid_moves
+ xor a
+ ld [hli], a
+ dec c
+ jr nz, .fill_invalid_moves
+ jr .next_pokemon
+
+.next_move
+ inc hl
+ dec c
+ jr nz, .moves_loop
+
+.next_pokemon
+ pop hl
+ push bc
+ ld bc, PARTYMON_STRUCT_LENGTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .loop5
+ ret
+; 13b6b
+
+.TAMAGO: ; 13b6b
+ db "タマゴ@@@"
+; 13b71
+
+.GetLengthOfStringWith6CharCap: ; 13b71
+ push de
+ ld c, 1
+ ld b, NAME_LENGTH_JAPANESE
+.search_loop
+ ld a, [de]
+ cp "@"
+ jr z, .done
+ inc de
+ inc c
+ dec b
+ jr nz, .search_loop
+ dec c
+ dec de
+ ld a, "@"
+ ld [de], a
+.done
+ pop de
+ ret
+; 13b87
--- /dev/null
+++ b/engine/routines/drawkrispackgfx.asm
@@ -1,0 +1,20 @@
+DrawKrisPackGFX: ; 48e81
+ ld hl, PackFGFXPointers
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld e, a
+ ld d, [hl]
+ ld hl, VTiles2 tile $50
+ lb bc, BANK(PackFGFX), 15
+ call Request2bpp
+ ret
+
+PackFGFXPointers: ; 48e93
+ dw PackFGFX + (15 tiles) * 1
+ dw PackFGFX + (15 tiles) * 3
+ dw PackFGFX + (15 tiles) * 0
+ dw PackFGFX + (15 tiles) * 2
+
+PackFGFX: ; 48e9b
+INCBIN "gfx/pack/pack_f.2bpp"
--- /dev/null
+++ b/engine/routines/emptyallsrambanks.asm
@@ -1,0 +1,19 @@
+EmptyAllSRAMBanks: ; 4cf1f
+ ld a, $0
+ call .EmptyBank
+ ld a, $1
+ call .EmptyBank
+ ld a, $2
+ call .EmptyBank
+ ld a, $3
+ call .EmptyBank
+ ret
+
+.EmptyBank: ; 4cf34
+ call GetSRAMBank
+ ld hl, SRAM_Begin
+ ld bc, SRAM_End - SRAM_Begin
+ xor a
+ call ByteFill
+ call CloseSRAM
+ ret
--- /dev/null
+++ b/engine/routines/flagpredef.asm
@@ -1,0 +1,70 @@
+FlagPredef: ; 4d7c1
+; Perform action b on flag c in flag array hl.
+; If checking a flag, check flag array d:hl unless d is 0.
+
+; For longer flag arrays, see FlagAction.
+
+ push hl
+ push bc
+
+; Divide by 8 to get the byte we want.
+ push bc
+ srl c
+ srl c
+ srl c
+ ld b, 0
+ add hl, bc
+ pop bc
+
+; Which bit we want from the byte
+ ld a, c
+ and 7
+ ld c, a
+
+; Shift left until we can mask the bit
+ ld a, 1
+ jr z, .shifted
+.shift
+ add a
+ dec c
+ jr nz, .shift
+.shifted
+ ld c, a
+
+; What are we doing to this flag?
+ dec b
+ jr z, .set ; 1
+ dec b
+ jr z, .check ; 2
+
+.reset
+ ld a, c
+ cpl
+ and [hl]
+ ld [hl], a
+ jr .done
+
+.set
+ ld a, [hl]
+ or c
+ ld [hl], a
+ jr .done
+
+.check
+ ld a, d
+ cp 0
+ jr nz, .farcheck
+
+ ld a, [hl]
+ and c
+ jr .done
+
+.farcheck
+ call GetFarByte
+ and c
+
+.done
+ pop bc
+ pop hl
+ ld c, a
+ ret
--- /dev/null
+++ b/engine/routines/getbreedmonlevelgrowth.asm
@@ -1,0 +1,27 @@
+GetBreedMon1LevelGrowth: ; e698
+ ld hl, wBreedMon1Stats
+ ld de, TempMon
+ ld bc, BOXMON_STRUCT_LENGTH
+ call CopyBytes
+ callfar CalcLevel
+ ld a, [wBreedMon1Level]
+ ld b, a
+ ld a, d
+ ld e, a
+ sub b
+ ld d, a
+ ret
+
+GetBreedMon2LevelGrowth: ; e6b3
+ ld hl, wBreedMon2Stats
+ ld de, TempMon
+ ld bc, BOXMON_STRUCT_LENGTH
+ call CopyBytes
+ callfar CalcLevel
+ ld a, [wBreedMon2Level]
+ ld b, a
+ ld a, d
+ ld e, a
+ sub b
+ ld d, a
+ ret
--- /dev/null
+++ b/engine/routines/getpokeballwobble.asm
@@ -1,0 +1,88 @@
+GetPokeBallWobble: ; f971 (3:7971)
+; Returns whether a Poke Ball will wobble in the catch animation.
+; Whether a Pokemon is caught is determined beforehand.
+
+ push de
+
+ ld a, [rSVBK]
+ ld d, a
+ push de
+
+ ld a, 1 ; BANK(Buffer2)
+ ld [rSVBK], a
+
+ ld a, [Buffer2]
+ inc a
+ ld [Buffer2], a
+
+; Wobble up to 3 times.
+ cp 3 + 1
+ jr z, .finished
+
+ ld a, [wWildMon]
+ and a
+ ld c, 0 ; next
+ jr nz, .done
+
+ ld hl, .WobbleProbabilities
+ ld a, [Buffer1]
+ ld b, a
+.loop
+ ld a, [hli]
+ cp b
+ jr nc, .checkwobble
+ inc hl
+ jr .loop
+
+.checkwobble
+ ld b, [hl]
+ call Random
+ cp b
+ ld c, 0 ; next
+ jr c, .done
+ ld c, 2 ; escaped
+ jr .done
+
+.finished
+ ld a, [wWildMon]
+ and a
+ ld c, 1 ; caught
+ jr nz, .done
+ ld c, 2 ; escaped
+
+.done
+ pop de
+ ld e, a
+ ld a, d
+ ld [rSVBK], a
+ ld a, e
+ pop de
+ ret
+
+.WobbleProbabilities: ; f9ba
+; catch rate, chance of wobbling / 255
+; nLeft/255 = (nRight/255) ** 4
+ db 1, 63
+ db 2, 75
+ db 3, 84
+ db 4, 90
+ db 5, 95
+ db 7, 103
+ db 10, 113
+ db 15, 126
+ db 20, 134
+ db 30, 149
+ db 40, 160
+ db 50, 169
+ db 60, 177
+ db 80, 191
+ db 100, 201
+ db 120, 211
+ db 140, 220
+ db 160, 227
+ db 180, 234
+ db 200, 240
+ db 220, 246
+ db 240, 251
+ db 254, 253
+ db 255, 255
--- /dev/null
+++ b/engine/routines/getsquareroot.asm
@@ -1,0 +1,30 @@
+GetSquareRoot: ; 13b87
+; Return the square root of de in b.
+
+; Rather than calculating the result, we take the index of the
+; first value in a table of squares that isn't lower than de.
+
+ ld hl, .Squares
+ ld b, 0
+.loop
+; Make sure we don't go past the end of the table.
+ inc b
+ ld a, b
+ cp $ff
+ ret z
+
+; Iterate over the table until b**2 >= de.
+ ld a, [hli]
+ sub e
+ ld a, [hli]
+ sbc d
+
+ jr c, .loop
+ ret
+
+.Squares: ; 13b98
+root set 1
+ rept $ff
+ dw root*root
+root set root+1
+ endr
--- /dev/null
+++ b/engine/routines/initlist.asm
@@ -1,0 +1,54 @@
+InitList: ; 50db9
+ ld a, [wInitListType]
+
+ cp INIT_ENEMYOT_LIST
+ jr nz, .check_party_ot_name
+ ld hl, OTPartyCount
+ ld de, OTPartyMonOT
+ ld a, ENEMY_OT_NAME
+ jr .done
+
+.check_party_ot_name
+ cp INIT_PLAYEROT_LIST
+ jr nz, .check_mon_name
+ ld hl, PartyCount
+ ld de, PartyMonOT
+ ld a, PARTY_OT_NAME
+ jr .done
+
+.check_mon_name
+ cp INIT_MON_LIST
+ jr nz, .check_item_name
+ ld hl, CurMart
+ ld de, PokemonNames
+ ld a, PKMN_NAME
+ jr .done
+
+.check_item_name
+ cp INIT_BAG_ITEM_LIST
+ jr nz, .check_ob_item_name
+ ld hl, NumItems
+ ld de, ItemNames
+ ld a, ITEM_NAME
+ jr .done
+
+.check_ob_item_name
+ ld hl, CurMart
+ ld de, ItemNames
+ ld a, ITEM_NAME
+.done
+ ld [wNamedObjectTypeBuffer], a
+ ld a, l
+ ld [wListPointer], a
+ ld a, h
+ ld [wListPointer + 1], a
+ ld a, e
+ ld [wUnusedD102], a
+ ld a, d
+ ld [wUnusedD102 + 1], a
+ ld bc, ItemAttributes
+ ld a, c
+ ld [wItemAttributesPtr], a
+ ld a, b
+ ld [wItemAttributesPtr + 1], a
+ ret
--- /dev/null
+++ b/engine/routines/knowsmove.asm
@@ -1,0 +1,25 @@
+KnowsMove: ; f9ea
+ ld a, MON_MOVES
+ call GetPartyParamLocation
+ ld a, [wPutativeTMHMMove]
+ ld b, a
+ ld c, NUM_MOVES
+.loop
+ ld a, [hli]
+ cp b
+ jr z, .knows_move
+ dec c
+ jr nz, .loop
+ and a
+ ret
+
+.knows_move
+ ld hl, .Text_knows
+ call PrintText
+ scf
+ ret
+
+.Text_knows: ; 0xfa06
+ ; knows @ .
+ text_jump UnknownText_0x1c5ea8
+ db "@"
--- /dev/null
+++ b/engine/routines/kurt_selectquantity_interpretjoypad.asm
@@ -1,0 +1,4 @@
+Kurt_SelectQuantity_InterpretJoypad: ; 27a28
+ call BuySellToss_InterpretJoypad
+ ld b, a
+ ret
--- /dev/null
+++ b/engine/routines/leveluphappinessmod.asm
@@ -1,0 +1,20 @@
+LevelUpHappinessMod: ; 2709e
+ ld a, [CurPartyMon]
+ ld hl, PartyMon1CaughtLocation
+ call GetPartyLocation
+ ld a, [hl]
+ and $7f
+ ld d, a
+ ld a, [MapGroup]
+ ld b, a
+ ld a, [MapNumber]
+ ld c, a
+ call GetWorldMapLocation
+ cp d
+ ld c, HAPPINESS_GAINLEVEL
+ jr nz, .ok
+ ld c, HAPPINESS_GAINLEVELATHOME
+
+.ok
+ callfar ChangeHappiness
+ ret
--- /dev/null
+++ b/engine/routines/loadmappart.asm
@@ -1,0 +1,36 @@
+_LoadMapPart:: ; 4d15b
+ ld hl, wMisc
+ ld a, [wMetatileStandingY]
+ and a
+ jr z, .top_row
+ ld bc, WMISC_WIDTH * 2
+ add hl, bc
+
+.top_row
+ ld a, [wMetatileStandingX]
+ and a
+ jr z, .left_column
+ inc hl
+ inc hl
+
+.left_column
+ decoord 0, 0
+ ld b, SCREEN_HEIGHT
+.loop
+ ld c, SCREEN_WIDTH
+.loop2
+ ld a, [hli]
+ ld [de], a
+ inc de
+ dec c
+ jr nz, .loop2
+ ld a, l
+ add 4
+ ld l, a
+ jr nc, .carry
+ inc h
+
+.carry
+ dec b
+ jr nz, .loop
+ ret
--- /dev/null
+++ b/engine/routines/loadpushoam.asm
@@ -1,0 +1,21 @@
+LoadPushOAM:: ; 4031
+ ld c, hPushOAM - $ff00
+ ld b, .PushOAMEnd - .PushOAM
+ ld hl, .PushOAM
+.loop
+ ld a, [hli]
+ ld [$ff00+c], a
+ inc c
+ dec b
+ jr nz, .loop
+ ret
+
+.PushOAM: ; 403f
+ ld a, Sprites / $100
+ ld [rDMA], a
+ ld a, (SpritesEnd - Sprites) / 4 ; 40
+.pushoam_loop
+ dec a
+ jr nz, .pushoam_loop
+ ret
+.PushOAMEnd
--- /dev/null
+++ b/engine/routines/newpokedexentry.asm
@@ -1,0 +1,52 @@
+NewPokedexEntry: ; fb877
+ ld a, [hMapAnims]
+ push af
+ xor a
+ ld [hMapAnims], a
+ call LowVolume
+ call ClearBGPalettes
+ call ClearTileMap
+ call UpdateSprites
+ call ClearSprites
+ ld a, [wPokedexStatus]
+ push af
+ ld a, [hSCX]
+ add $5
+ ld [hSCX], a
+ xor a
+ ld [wPokedexStatus], a
+ farcall _NewPokedexEntry
+ call WaitPressAorB_BlinkCursor
+ ld a, $1
+ ld [wPokedexStatus], a
+ farcall DisplayDexEntry
+ call WaitPressAorB_BlinkCursor
+ pop af
+ ld [wPokedexStatus], a
+ call MaxVolume
+ call RotateThreePalettesRight
+ ld a, [hSCX]
+ add -5 ; 251 ; NUM_POKEMON
+ ld [hSCX], a
+ call .ReturnFromDexRegistration
+ pop af
+ ld [hMapAnims], a
+ ret
+; fb8c8
+
+.ReturnFromDexRegistration: ; fb8c8
+ call ClearTileMap
+ call LoadFontsExtra
+ call LoadStandardFont
+ farcall Pokedex_PlaceFrontpicTopLeftCorner
+ call WaitBGMap2
+ farcall GetEnemyMonDVs
+ ld a, [hli]
+ ld [TempMonDVs], a
+ ld a, [hl]
+ ld [TempMonDVs + 1], a
+ ld b, SCGB_TRAINER_OR_MON_FRONTPIC_PALS
+ call GetSGBLayout
+ call SetPalettes
+ ret
+; fb8f1
--- /dev/null
+++ b/engine/routines/phonering_copytilemapatonce.asm
@@ -1,0 +1,80 @@
+PhoneRing_CopyTilemapAtOnce: ; 4d188
+ ld a, [hCGB]
+ and a
+ jp z, WaitBGMap
+ ld a, [wSpriteUpdatesEnabled]
+ cp $0
+ jp z, WaitBGMap
+
+; What follows is a modified version of CopyTilemapAtOnce.
+ ld a, [hBGMapMode]
+ push af
+ xor a
+ ld [hBGMapMode], a
+ ld a, [hMapAnims]
+ push af
+ xor a
+ ld [hMapAnims], a
+.wait
+ ld a, [rLY]
+ cp $8f
+ jr c, .wait
+
+ di
+ ld a, BANK(VBGMap2)
+ ld [rVBK], a
+ hlcoord 0, 0, AttrMap
+ call .CopyTilemapAtOnce
+ ld a, BANK(VBGMap0)
+ ld [rVBK], a
+ hlcoord 0, 0
+ call .CopyTilemapAtOnce
+.wait2
+ ld a, [rLY]
+ cp $8f
+ jr c, .wait2
+ ei
+
+ pop af
+ ld [hMapAnims], a
+ pop af
+ ld [hBGMapMode], a
+ ret
+
+.CopyTilemapAtOnce: ; 4d1cb
+ ld [hSPBuffer], sp
+ ld sp, hl
+ ld a, [hBGMapAddress + 1]
+ ld h, a
+ ld l, 0
+ ld a, SCREEN_HEIGHT
+ ld [hTilesPerCycle], a
+ ld b, 1 << 1 ; not in v/hblank
+ ld c, rSTAT % $100
+
+.loop
+rept SCREEN_WIDTH / 2
+ pop de
+.loop\@
+ ld a, [$ff00+c]
+ and b
+ jr nz, .loop\@
+ ld [hl], e
+ inc l
+ ld [hl], d
+ inc l
+endr
+
+ ld de, BG_MAP_WIDTH - SCREEN_WIDTH
+ add hl, de
+ ld a, [hTilesPerCycle]
+ dec a
+ ld [hTilesPerCycle], a
+ jr nz, .loop
+
+ ld a, [hSPBuffer]
+ ld l, a
+ ld a, [hSPBuffer + 1]
+ ld h, a
+ ld sp, hl
+ ret
--- /dev/null
+++ b/engine/routines/placegraphic.asm
@@ -1,0 +1,56 @@
+PlaceGraphic: ; 2ef6e
+; Fill wBoxAlignment-aligned box width b height c
+; with iterating tile starting from hGraphicStartTile at hl.
+; Predef $13
+
+ ld de, SCREEN_WIDTH
+
+ ld a, [wBoxAlignment]
+ and a
+ jr nz, .right
+
+ ld a, [hGraphicStartTile]
+.x1
+ push bc
+ push hl
+
+.y1
+ ld [hl], a
+ add hl, de
+ inc a
+ dec c
+ jr nz, .y1
+
+ pop hl
+ inc hl
+ pop bc
+ dec b
+ jr nz, .x1
+ ret
+
+.right
+; Right-aligned.
+ push bc
+ ld b, 0
+ dec c
+ add hl, bc
+ pop bc
+
+ ld a, [hGraphicStartTile]
+.x2
+ push bc
+ push hl
+
+.y2
+ ld [hl], a
+ add hl, de
+ inc a
+ dec c
+ jr nz, .y2
+
+ pop hl
+ dec hl
+ pop bc
+ dec b
+ jr nz, .x2
+ ret
--- /dev/null
+++ b/engine/routines/placewaitingtext.asm
@@ -1,0 +1,24 @@
+PlaceWaitingText:: ; 4000
+ hlcoord 3, 10
+ ld b, 1
+ ld c, 11
+
+ ld a, [wBattleMode]
+ and a
+ jr z, .notinbattle
+
+ call TextBox
+ jr .proceed
+
+.notinbattle
+ predef Predef_LinkTextbox
+
+.proceed
+ hlcoord 4, 11
+ ld de, .Waiting
+ call PlaceString
+ ld c, 50
+ jp DelayFrames
+
+.Waiting: ; 4025
+ db "Waiting...!@"
--- /dev/null
+++ b/engine/routines/playslowcry.asm
@@ -1,0 +1,31 @@
+PlaySlowCry: ; fb841
+ ld a, [ScriptVar]
+ call LoadCryHeader
+ jr c, .done
+
+ ld hl, CryPitch
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld bc, -$140
+ add hl, bc
+ ld a, l
+ ld [CryPitch], a
+ ld a, h
+ ld [CryPitch + 1], a
+ ld hl, CryLength
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld bc, $60
+ add hl, bc
+ ld a, l
+ ld [CryLength], a
+ ld a, h
+ ld [CryLength + 1], a
+ farcall _PlayCryHeader
+ call WaitSFX
+
+.done
+ ret
+; fb877
--- /dev/null
+++ b/engine/routines/printhoursmins.asm
@@ -1,0 +1,64 @@
+Function1dd6a9: ; 1dd6a9
+; XXX
+ ld a, b
+ ld b, c
+ ld c, a
+ push bc
+ push de
+ ld hl, sp+$2
+ ld d, h
+ ld e, l
+ pop hl
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+ call PrintNum
+ pop bc
+ ret
+
+PrintHoursMins: ; 1dd6bb (77:56bb)
+; Hours in b, minutes in c
+ ld a, b
+ cp 12
+ push af
+ jr c, .AM
+ jr z, .PM
+ sub 12
+ jr .PM
+.AM:
+ or a
+ jr nz, .PM
+ ld a, 12
+.PM:
+ ld b, a
+; Crazy stuff happening with the stack
+ push bc
+ ld hl, sp+$1
+ push de
+ push hl
+ pop de
+ pop hl
+ ld [hl], " "
+ lb bc, 1, 2
+ call PrintNum
+ ld [hl], ":"
+ inc hl
+ ld d, h
+ ld e, l
+ ld hl, sp+$0
+ push de
+ push hl
+ pop de
+ pop hl
+ lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+ call PrintNum
+ pop bc
+ ld de, String_AM
+ pop af
+ jr c, .place_am_pm
+ ld de, String_PM
+.place_am_pm
+ inc hl
+ call PlaceString
+ ret
+
+String_AM: db "AM@" ; 1dd6fc
+String_PM: db "PM@" ; 1dd6ff
--- /dev/null
+++ b/engine/routines/returntobattle_useball.asm
@@ -1,0 +1,19 @@
+_ReturnToBattle_UseBall: ; 2715c
+ call ClearBGPalettes
+ call ClearTileMap
+ ld a, [BattleType]
+ cp BATTLETYPE_TUTORIAL
+ jr z, .gettutorialbackpic
+ farcall GetBattleMonBackpic
+ jr .continue
+
+.gettutorialbackpic
+ farcall GetTrainerBackpic
+.continue
+ farcall GetEnemyMonFrontpic
+ farcall _LoadBattleFontsHPBar
+ call GetMemSGBLayout
+ call CloseWindow
+ call LoadStandardMenuDataHeader
+ call WaitBGMap
+ jp SetPalettes
--- /dev/null
+++ b/engine/routines/savemenu_copytilemapatonce.asm
@@ -1,0 +1,77 @@
+SaveMenu_CopyTilemapAtOnce: ; 4cf45 (13:4f45)
+ ld a, [hCGB]
+ and a
+ jp z, WaitBGMap
+
+; The following is a modified version of CopyTilemapAtOnce.
+ ld a, [hBGMapMode]
+ push af
+ xor a
+ ld [hBGMapMode], a
+ ld a, [hMapAnims]
+ push af
+ xor a
+ ld [hMapAnims], a
+.WaitLY:
+ ld a, [rLY]
+ cp $60
+ jr c, .WaitLY
+
+ di
+ ld a, BANK(VBGMap2)
+ ld [rVBK], a
+ hlcoord 0, 0, AttrMap
+ call .CopyTilemapAtOnce
+ ld a, BANK(VBGMap0)
+ ld [rVBK], a
+ hlcoord 0, 0
+ call .CopyTilemapAtOnce
+.WaitLY2:
+ ld a, [rLY]
+ cp $60
+ jr c, .WaitLY2
+ ei
+
+ pop af
+ ld [hMapAnims], a
+ pop af
+ ld [hBGMapMode], a
+ ret
+
+.CopyTilemapAtOnce: ; 4cf80 (13:4f80)
+ ld [hSPBuffer], sp ; $ffd9
+ ld sp, hl
+ ld a, [hBGMapAddress + 1]
+ ld h, a
+ ld l, 0
+ ld a, SCREEN_HEIGHT
+ ld [hTilesPerCycle], a
+ ld b, 1 << 1
+ ld c, rSTAT % $100
+
+.loop
+rept SCREEN_WIDTH / 2
+ pop de
+.loop\@
+ ld a, [$ff00+c]
+ and b
+ jr nz, .loop\@
+ ld [hl], e
+ inc l
+ ld [hl], d
+ inc l
+endr
+
+ ld de, BG_MAP_WIDTH - SCREEN_WIDTH
+ add hl, de
+ ld a, [hTilesPerCycle]
+ dec a
+ ld [hTilesPerCycle], a
+ jr nz, .loop
+
+ ld a, [hSPBuffer]
+ ld l, a
+ ld a, [hSPBuffer + 1]
+ ld h, a
+ ld sp, hl
+ ret
--- /dev/null
+++ b/engine/routines/sine.asm
@@ -1,0 +1,50 @@
+_Sine:: ; 84d9
+; A simple sine function.
+; Return d * sin(e) in hl.
+
+; e is a signed 6-bit value.
+ ld a, e
+ and %111111
+ cp %100000
+ jr nc, .negative
+
+ call .ApplySineWave
+ ld a, h
+ ret
+
+.negative
+ and %011111
+ call .ApplySineWave
+ ld a, h
+ xor -1
+ inc a
+ ret
+
+.ApplySineWave: ; 84ef
+ ld e, a
+ ld a, d
+ ld d, 0
+ ld hl, .sinewave
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, 0
+
+; Factor amplitude
+.multiply
+ srl a
+ jr nc, .even
+ add hl, de
+.even
+ sla e
+ rl d
+ and a
+ jr nz, .multiply
+ ret
+
+.sinewave ; 850b
+; A $20-word table representing a sine wave.
+; 90 degrees is index $10 at a base amplitude of $100.
+ sine_wave $100
--- /dev/null
+++ b/engine/routines/switchpartymons.asm
@@ -1,0 +1,145 @@
+_SwitchPartyMons:
+ ld a, [wd0e3]
+ dec a
+ ld [Buffer3], a
+ ld b, a
+ ld a, [wMenuCursorY]
+ dec a
+ ld [Buffer2], a
+ cp b
+ jr z, .skip
+ call .SwapMonAndMail
+ ld a, [Buffer3]
+ call .ClearSprite
+ ld a, [Buffer2]
+ call .ClearSprite
+.skip
+ ret
+
+.ClearSprite: ; 50f34 (14:4f34)
+ push af
+ hlcoord 0, 1
+ ld bc, 2 * SCREEN_WIDTH
+ call AddNTimes
+ ld bc, 2 * SCREEN_WIDTH
+ ld a, " "
+ call ByteFill
+ pop af
+ ld hl, Sprites
+ ld bc, $10
+ call AddNTimes
+ ld de, $4
+ ld c, $4
+.gfx_loop
+ ld [hl], $a0
+ add hl, de
+ dec c
+ jr nz, .gfx_loop
+ ld de, SFX_SWITCH_POKEMON
+ call WaitPlaySFX
+ ret
+
+.SwapMonAndMail: ; 50f62 (14:4f62)
+ push hl
+ push de
+ push bc
+ ld bc, PartySpecies
+ ld a, [Buffer2]
+ ld l, a
+ ld h, $0
+ add hl, bc
+ ld d, h
+ ld e, l
+ ld a, [Buffer3]
+ ld l, a
+ ld h, $0
+ add hl, bc
+ ld a, [hl]
+ push af
+ ld a, [de]
+ ld [hl], a
+ pop af
+ ld [de], a
+ ld a, [Buffer2]
+ ld hl, PartyMon1Species
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call AddNTimes
+ push hl
+ ld de, wd002
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call CopyBytes
+ ld a, [Buffer3]
+ ld hl, PartyMon1
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call AddNTimes
+ pop de
+ push hl
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call CopyBytes
+ pop de
+ ld hl, wd002
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call CopyBytes
+ ld a, [Buffer2]
+ ld hl, PartyMonOT
+ call SkipNames
+ push hl
+ call .CopyNameTowd002
+ ld a, [Buffer3]
+ ld hl, PartyMonOT
+ call SkipNames
+ pop de
+ push hl
+ call .CopyName
+ pop de
+ ld hl, wd002
+ call .CopyName
+ ld hl, PartyMonNicknames
+ ld a, [Buffer2]
+ call SkipNames
+ push hl
+ call .CopyNameTowd002
+ ld hl, PartyMonNicknames
+ ld a, [Buffer3]
+ call SkipNames
+ pop de
+ push hl
+ call .CopyName
+ pop de
+ ld hl, wd002
+ call .CopyName
+ ld hl, sPartyMail
+ ld a, [Buffer2]
+ ld bc, MAIL_STRUCT_LENGTH
+ call AddNTimes
+ push hl
+ ld de, wd002
+ ld bc, MAIL_STRUCT_LENGTH
+ ld a, BANK(sPartyMail)
+ call GetSRAMBank
+ call CopyBytes
+ ld hl, sPartyMail
+ ld a, [Buffer3]
+ ld bc, MAIL_STRUCT_LENGTH
+ call AddNTimes
+ pop de
+ push hl
+ ld bc, MAIL_STRUCT_LENGTH
+ call CopyBytes
+ pop de
+ ld hl, wd002
+ ld bc, MAIL_STRUCT_LENGTH
+ call CopyBytes
+ call CloseSRAM
+ pop bc
+ pop de
+ pop hl
+ ret
+
+.CopyNameTowd002: ; 51036 (14:5036)
+ ld de, wd002
+
+.CopyName: ; 51039 (14:5039)
+ ld bc, NAME_LENGTH
+ call CopyBytes
+ ret
--- /dev/null
+++ b/engine/routines/townmap_convertlinebreakcharacters.asm
@@ -1,0 +1,21 @@
+TownMap_ConvertLineBreakCharacters: ; 1de2c5
+ ld hl, StringBuffer1
+.loop
+ ld a, [hl]
+ cp "@"
+ jr z, .end
+ cp "%"
+ jr z, .line_break
+ cp "¯"
+ jr z, .line_break
+ inc hl
+ jr .loop
+
+.line_break
+ ld [hl], "<LNBRK>"
+
+.end
+ ld de, StringBuffer1
+ hlcoord 9, 0
+ call PlaceString
+ ret
--- /dev/null
+++ b/engine/routines/trademonfrontpic.asm
@@ -1,0 +1,38 @@
+GetTrademonFrontpic: ; 4d7fd
+ ld a, [wOTTrademonSpecies]
+ ld hl, wOTTrademonDVs
+ ld de, VTiles2
+ push de
+ push af
+ predef GetUnownLetter
+ pop af
+ ld [CurPartySpecies], a
+ ld [CurSpecies], a
+ call GetBaseData
+ pop de
+ predef GetAnimatedFrontpicPredef
+ ret
+
+AnimateTrademonFrontpic: ; 4d81e
+ ld a, [wOTTrademonSpecies]
+ call IsAPokemon
+ ret c
+ farcall ShowOTTrademonStats
+ ld a, [wOTTrademonSpecies]
+ ld [CurPartySpecies], a
+ ld a, [wOTTrademonDVs]
+ ld [TempMonDVs], a
+ ld a, [wOTTrademonDVs + 1]
+ ld [TempMonDVs + 1], a
+ ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
+ call GetSGBLayout
+ ld a, %11100100 ; 3,2,1,0
+ call DmgToCgbBGPals
+ farcall TradeAnim_ShowGetmonFrontpic
+ ld a, [wOTTrademonSpecies]
+ ld [CurPartySpecies], a
+ hlcoord 7, 2
+ ld d, $0
+ ld e, ANIM_MON_TRADE
+ predef AnimateFrontpic
+ ret
--- /dev/null
+++ b/engine/routines/updatebattlehuds.asm
@@ -1,0 +1,9 @@
+_UpdateBattleHUDs:
+ farcall DrawPlayerHUD
+ ld hl, PlayerHPPal
+ call SetHPPal
+ farcall DrawEnemyHUD
+ ld hl, EnemyHPPal
+ call SetHPPal
+ farcall FinishBattleAnim
+ ret
--- /dev/null
+++ b/engine/routines/updateitemdescription.asm
@@ -1,0 +1,13 @@
+UpdateItemDescription: ; 0x244c3
+ ld a, [MenuSelection]
+ ld [CurSpecies], a
+ hlcoord 0, 12
+ ld b, 4
+ ld c, SCREEN_WIDTH - 2
+ call TextBox
+ ld a, [MenuSelection]
+ cp -1
+ ret z
+ decoord 1, 14
+ farcall PrintItemDescription
+ ret
--- a/engine/sine.asm
+++ /dev/null
@@ -1,50 +1,0 @@
-_Sine:: ; 84d9
-; A simple sine function.
-; Return d * sin(e) in hl.
-
-; e is a signed 6-bit value.
- ld a, e
- and %111111
- cp %100000
- jr nc, .negative
-
- call .ApplySineWave
- ld a, h
- ret
-
-.negative
- and %011111
- call .ApplySineWave
- ld a, h
- xor -1
- inc a
- ret
-
-.ApplySineWave: ; 84ef
- ld e, a
- ld a, d
- ld d, 0
- ld hl, .sinewave
- add hl, de
- add hl, de
- ld e, [hl]
- inc hl
- ld d, [hl]
- ld hl, 0
-
-; Factor amplitude
-.multiply
- srl a
- jr nc, .even
- add hl, de
-.even
- sla e
- rl d
- and a
- jr nz, .multiply
- ret
-
-.sinewave ; 850b
-; A $20-word table representing a sine wave.
-; 90 degrees is index $10 at a base amplitude of $100.
- sine_wave $100
--- a/engine/slot_machine.asm
+++ b/engine/slot_machine.asm
@@ -471,10 +471,10 @@
Slot_CheckCoinCaseFull: ; 92a04 (24:6a04)
ld a, d
- cp 9999 / $100
+ cp MAX_COINS / $100
jr c, .not_full
ld a, e
- cp 9999 % $100
+ cp MAX_COINS % $100
jr c, .not_full
scf
ret
--- a/engine/spawn_points.asm
+++ b/engine/spawn_points.asm
@@ -1,4 +1,3 @@
-
INCLUDE "data/maps/spawn_points.asm"
--- a/engine/square_root.asm
+++ /dev/null
@@ -1,30 +1,0 @@
-GetSquareRoot: ; 13b87
-; Return the square root of de in b.
-
-; Rather than calculating the result, we take the index of the
-; first value in a table of squares that isn't lower than de.
-
- ld hl, Squares
- ld b, 0
-.loop
-; Make sure we don't go past the end of the table.
- inc b
- ld a, b
- cp $ff
- ret z
-
-; Iterate over the table until b**2 >= de.
- ld a, [hli]
- sub e
- ld a, [hli]
- sbc d
-
- jr c, .loop
- ret
-
-Squares: ; 13b98
-root set 1
- rept $ff
- dw root*root
-root set root+1
- endr
--- a/engine/switch_party_mons.asm
+++ /dev/null
@@ -1,145 +1,0 @@
-_SwitchPartyMons:
- ld a, [wd0e3]
- dec a
- ld [Buffer3], a
- ld b, a
- ld a, [wMenuCursorY]
- dec a
- ld [Buffer2], a
- cp b
- jr z, .skip
- call .SwapMonAndMail
- ld a, [Buffer3]
- call .ClearSprite
- ld a, [Buffer2]
- call .ClearSprite
-.skip
- ret
-
-.ClearSprite: ; 50f34 (14:4f34)
- push af
- hlcoord 0, 1
- ld bc, 2 * SCREEN_WIDTH
- call AddNTimes
- ld bc, 2 * SCREEN_WIDTH
- ld a, " "
- call ByteFill
- pop af
- ld hl, Sprites
- ld bc, $10
- call AddNTimes
- ld de, $4
- ld c, $4
-.gfx_loop
- ld [hl], $a0
- add hl, de
- dec c
- jr nz, .gfx_loop
- ld de, SFX_SWITCH_POKEMON
- call WaitPlaySFX
- ret
-
-.SwapMonAndMail: ; 50f62 (14:4f62)
- push hl
- push de
- push bc
- ld bc, PartySpecies
- ld a, [Buffer2]
- ld l, a
- ld h, $0
- add hl, bc
- ld d, h
- ld e, l
- ld a, [Buffer3]
- ld l, a
- ld h, $0
- add hl, bc
- ld a, [hl]
- push af
- ld a, [de]
- ld [hl], a
- pop af
- ld [de], a
- ld a, [Buffer2]
- ld hl, PartyMon1Species
- ld bc, PARTYMON_STRUCT_LENGTH
- call AddNTimes
- push hl
- ld de, wd002
- ld bc, PARTYMON_STRUCT_LENGTH
- call CopyBytes
- ld a, [Buffer3]
- ld hl, PartyMon1
- ld bc, PARTYMON_STRUCT_LENGTH
- call AddNTimes
- pop de
- push hl
- ld bc, PARTYMON_STRUCT_LENGTH
- call CopyBytes
- pop de
- ld hl, wd002
- ld bc, PARTYMON_STRUCT_LENGTH
- call CopyBytes
- ld a, [Buffer2]
- ld hl, PartyMonOT
- call SkipNames
- push hl
- call .CopyNameTowd002
- ld a, [Buffer3]
- ld hl, PartyMonOT
- call SkipNames
- pop de
- push hl
- call .CopyName
- pop de
- ld hl, wd002
- call .CopyName
- ld hl, PartyMonNicknames
- ld a, [Buffer2]
- call SkipNames
- push hl
- call .CopyNameTowd002
- ld hl, PartyMonNicknames
- ld a, [Buffer3]
- call SkipNames
- pop de
- push hl
- call .CopyName
- pop de
- ld hl, wd002
- call .CopyName
- ld hl, sPartyMail
- ld a, [Buffer2]
- ld bc, MAIL_STRUCT_LENGTH
- call AddNTimes
- push hl
- ld de, wd002
- ld bc, MAIL_STRUCT_LENGTH
- ld a, BANK(sPartyMail)
- call GetSRAMBank
- call CopyBytes
- ld hl, sPartyMail
- ld a, [Buffer3]
- ld bc, MAIL_STRUCT_LENGTH
- call AddNTimes
- pop de
- push hl
- ld bc, MAIL_STRUCT_LENGTH
- call CopyBytes
- pop de
- ld hl, wd002
- ld bc, MAIL_STRUCT_LENGTH
- call CopyBytes
- call CloseSRAM
- pop bc
- pop de
- pop hl
- ret
-
-.CopyNameTowd002: ; 51036 (14:5036)
- ld de, wd002
-
-.CopyName: ; 51039 (14:5039)
- ld bc, NAME_LENGTH
- call CopyBytes
- ret
--- a/engine/trademon_frontpic.asm
+++ /dev/null
@@ -1,38 +1,0 @@
-GetTrademonFrontpic: ; 4d7fd
- ld a, [wOTTrademonSpecies]
- ld hl, wOTTrademonDVs
- ld de, VTiles2
- push de
- push af
- predef GetUnownLetter
- pop af
- ld [CurPartySpecies], a
- ld [CurSpecies], a
- call GetBaseData
- pop de
- predef GetAnimatedFrontpicPredef
- ret
-
-AnimateTrademonFrontpic: ; 4d81e
- ld a, [wOTTrademonSpecies]
- call IsAPokemon
- ret c
- farcall ShowOTTrademonStats
- ld a, [wOTTrademonSpecies]
- ld [CurPartySpecies], a
- ld a, [wOTTrademonDVs]
- ld [TempMonDVs], a
- ld a, [wOTTrademonDVs + 1]
- ld [TempMonDVs + 1], a
- ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
- call GetSGBLayout
- ld a, %11100100 ; 3,2,1,0
- call DmgToCgbBGPals
- farcall TradeAnim_ShowGetmonFrontpic
- ld a, [wOTTrademonSpecies]
- ld [CurPartySpecies], a
- hlcoord 7, 2
- ld d, $0
- ld e, ANIM_MON_TRADE
- predef AnimateFrontpic
- ret
--- a/engine/unown_dex.asm
+++ b/engine/unown_dex.asm
@@ -48,4 +48,5 @@
jr .loop
; fba5a (3e:7a5a)
+
INCLUDE "data/unown_words.asm"
--- a/engine/unused_correct_party.asm
+++ /dev/null
@@ -1,229 +1,0 @@
-CorrectErrorsInPlayerParty: ; unreferenced
- ld hl, PartyCount
- ld a, [hl]
- and a
- ret z
-
- cp PARTY_LENGTH + 1
- jr c, .party_length_okay
- ld a, PARTY_LENGTH
- ld [hl], a
-.party_length_okay
- inc hl
-
- ld b, a
- ld c, 0
-.loop1
- ld a, [hl]
- and a
- jr z, .invalid_species
- cp NUM_POKEMON + 1
- jr z, .invalid_species
- cp EGG + 1
- jr c, .next_species
-
-.invalid_species
- ld [hl], SMEARGLE
- push hl
- push bc
- ld a, c
- ld hl, PartyMon1Species
- call GetPartyLocation
- ld [hl], SMEARGLE
- pop bc
- pop hl
-
-.next_species
- inc hl
- inc c
- dec b
- jr nz, .loop1
- ld [hl], $ff
-
- ld hl, PartyMon1
- ld a, [PartyCount]
- ld d, a
- ld e, 0
-.loop2
- push de
- push hl
- ld b, h
- ld c, l
- ld a, [hl]
- and a
- jr z, .invalid_species_2
- cp NUM_POKEMON + 1
- jr c, .check_level
-
-.invalid_species_2
- ld [hl], SMEARGLE
- push de
- ld d, 0
- ld hl, PartySpecies
- add hl, de
- pop de
- ld a, SMEARGLE
- ld [hl], a
-
-.check_level
- ld [CurSpecies], a
- call GetBaseData
- ld hl, MON_LEVEL
- add hl, bc
- ld a, [hl]
- cp MIN_LEVEL
- ld a, MIN_LEVEL
- jr c, .invalid_level
- ld a, [hl]
- cp MAX_LEVEL
- jr c, .load_level
- ld a, MAX_LEVEL
-.invalid_level
- ld [hl], a
-.load_level
- ld [CurPartyLevel], a
-
- ld hl, MON_MAXHP
- add hl, bc
- ld d, h
- ld e, l
- ld hl, MON_STAT_EXP - 1
- add hl, bc
- ld b, $1
- predef CalcPkmnStats
- pop hl
- ld bc, PARTYMON_STRUCT_LENGTH
- add hl, bc
- pop de
- inc e
- dec d
- jr nz, .loop2
-
- ld de, PartyMonNicknames
- ld a, [PartyCount]
- ld b, a
- ld c, 0
-.loop3
- push bc
- call .GetLengthOfStringWith6CharCap
- push de
- farcall CheckStringForErrors
- pop hl
- pop bc
- jr nc, .valid_nickname
-
- push bc
- push hl
- ld hl, PartySpecies
- push bc
- ld b, 0
- add hl, bc
- pop bc
- ld a, [hl]
- cp EGG
- ld hl, .TAMAGO
- jr z, .got_nickname
- ld [wd265], a
- call GetPokemonName
- ld hl, StringBuffer1
-.got_nickname
- pop de
- ld bc, PKMN_NAME_LENGTH
- call CopyBytes
- pop bc
-
-.valid_nickname
- inc c
- dec b
- jr nz, .loop3
-
- ld de, PartyMonOT
- ld a, [PartyCount]
- ld b, a
- ld c, 0
-.loop4
- push bc
- call .GetLengthOfStringWith6CharCap
- push de
- farcall CheckStringForErrors
- pop hl
- jr nc, .valid_ot_name
- ld d, h
- ld e, l
- ld hl, PlayerName
- ld bc, NAME_LENGTH
- call CopyBytes
-.valid_ot_name
- pop bc
- inc c
- dec b
- jr nz, .loop4
-
- ld hl, PartyMon1Moves
- ld a, [PartyCount]
- ld b, a
-.loop5
- push hl
- ld c, NUM_MOVES
- ld a, [hl]
- and a
- jr z, .invalid_move
- cp NUM_ATTACKS + 1
- jr c, .moves_loop
-.invalid_move
- ld [hl], POUND
-
-.moves_loop
- ld a, [hl]
- and a
- jr z, .fill_invalid_moves
- cp NUM_ATTACKS + 1
- jr c, .next_move
-
-.fill_invalid_moves
- xor a
- ld [hli], a
- dec c
- jr nz, .fill_invalid_moves
- jr .next_pokemon
-
-.next_move
- inc hl
- dec c
- jr nz, .moves_loop
-
-.next_pokemon
- pop hl
- push bc
- ld bc, PARTYMON_STRUCT_LENGTH
- add hl, bc
- pop bc
- dec b
- jr nz, .loop5
- ret
-; 13b6b
-
-.TAMAGO: ; 13b6b
- db "タマゴ@@@"
-; 13b71
-
-.GetLengthOfStringWith6CharCap: ; 13b71
- push de
- ld c, 1
- ld b, NAME_LENGTH_JAPANESE
-.search_loop
- ld a, [de]
- cp "@"
- jr z, .done
- inc de
- inc c
- dec b
- jr nz, .search_loop
- dec c
- dec de
- ld a, "@"
- ld [de], a
-.done
- pop de
- ret
-; 13b87
--- a/main.asm
+++ b/main.asm
@@ -3,58 +3,13 @@
SECTION "bank1", ROMX
-PlaceWaitingText:: ; 4000
- hlcoord 3, 10
- ld b, 1
- ld c, 11
-
- ld a, [wBattleMode]
- and a
- jr z, .notinbattle
-
- call TextBox
- jr .proceed
-
-.notinbattle
- predef Predef_LinkTextbox
-
-.proceed
- hlcoord 4, 11
- ld de, .Waiting
- call PlaceString
- ld c, 50
- jp DelayFrames
-
-.Waiting: ; 4025
- db "Waiting...!@"
-
-LoadPushOAM:: ; 4031
- ld c, hPushOAM - $ff00
- ld b, PushOAMEnd - PushOAM
- ld hl, PushOAM
-.loop
- ld a, [hli]
- ld [$ff00+c], a
- inc c
- dec b
- jr nz, .loop
- ret
-
-PushOAM: ; 403f
- ld a, Sprites / $100
- ld [rDMA], a
- ld a, (SpritesEnd - Sprites) / 4 ; 40
-.loop
- dec a
- jr nz, .loop
- ret
-PushOAMEnd
-
+INCLUDE "engine/routines/placewaitingtext.asm"
+INCLUDE "engine/routines/loadpushoam.asm"
INCLUDE "engine/map_objects.asm"
INCLUDE "engine/intro_menu.asm"
INCLUDE "engine/init_map.asm"
INCLUDE "engine/learn.asm"
-INCLUDE "engine/check_nick_errors.asm"
+INCLUDE "engine/routines/checknickerrors.asm"
INCLUDE "engine/math.asm"
INCLUDE "data/items/item_attributes.asm"
INCLUDE "engine/npc_movement.asm"
@@ -65,7 +20,7 @@
SECTION "bank2", ROMX
INCLUDE "engine/player_object.asm"
-INCLUDE "engine/sine.asm"
+INCLUDE "engine/routines/sine.asm"
INCLUDE "engine/predef.asm"
INCLUDE "engine/color.asm"
@@ -72,7 +27,7 @@
SECTION "bank3", ROMX
-INCLUDE "engine/check_time.asm"
+INCLUDE "engine/routines/checktime.asm"
INCLUDE "engine/specials.asm"
INCLUDE "engine/printnum.asm"
INCLUDE "engine/health.asm"
@@ -82,10 +37,11 @@
INCLUDE "engine/anim_hp_bar.asm"
INCLUDE "engine/move_mon.asm"
INCLUDE "engine/billspctop.asm"
-INCLUDE "engine/get_breedmon_growth.asm"
+INCLUDE "engine/routines/getbreedmonlevelgrowth.asm"
INCLUDE "event/bug_contest/caught_mon.asm"
INCLUDE "engine/item_effects.asm"
-INCLUDE "engine/knows_move.asm"
+INCLUDE "engine/routines/getpokeballwobble.asm"
+INCLUDE "engine/routines/knowsmove.asm"
SECTION "bank4", ROMX
@@ -106,10 +62,10 @@
INCLUDE "event/misc_scripts_2.asm"
INCLUDE "event/std_collision.asm"
INCLUDE "event/bug_contest/judging.asm"
-INCLUDE "engine/pokerus_tick.asm"
+INCLUDE "engine/routines/applypokerustick.asm"
INCLUDE "event/bug_contest/contest_2.asm"
-INCLUDE "engine/unused_correct_party.asm"
-INCLUDE "engine/square_root.asm"
+INCLUDE "engine/routines/correcterrorsinplayerparty.asm"
+INCLUDE "engine/routines/getsquareroot.asm"
SECTION "bank5", ROMX
@@ -141,21 +97,7 @@
INCLUDE "data/text_buffers.asm"
INCLUDE "engine/menu.asm"
-
-UpdateItemDescription: ; 0x244c3
- ld a, [MenuSelection]
- ld [CurSpecies], a
- hlcoord 0, 12
- ld b, 4
- ld c, SCREEN_WIDTH - 2
- call TextBox
- ld a, [MenuSelection]
- cp -1
- ret z
- decoord 1, 14
- farcall PrintItemDescription
- ret
-
+INCLUDE "engine/routines/updateitemdescription.asm"
INCLUDE "engine/pokepic.asm"
INCLUDE "engine/map_objects_2.asm"
INCLUDE "engine/scrolling_menu.asm"
@@ -167,68 +109,28 @@
INCLUDE "engine/trainer_card.asm"
INCLUDE "engine/prof_oaks_pc.asm"
INCLUDE "engine/decorations.asm"
-
-LevelUpHappinessMod: ; 2709e
- ld a, [CurPartyMon]
- ld hl, PartyMon1CaughtLocation
- call GetPartyLocation
- ld a, [hl]
- and $7f
- ld d, a
- ld a, [MapGroup]
- ld b, a
- ld a, [MapNumber]
- ld c, a
- call GetWorldMapLocation
- cp d
- ld c, HAPPINESS_GAINLEVEL
- jr nz, .ok
- ld c, HAPPINESS_GAINLEVELATHOME
-
-.ok
- callfar ChangeHappiness
- ret
-
+INCLUDE "engine/routines/leveluphappinessmod.asm"
INCLUDE "data/trainers/trainer_dvs.asm"
-
-_ReturnToBattle_UseBall: ; 2715c
- call ClearBGPalettes
- call ClearTileMap
- ld a, [BattleType]
- cp BATTLETYPE_TUTORIAL
- jr z, .gettutorialbackpic
- farcall GetBattleMonBackpic
- jr .continue
-
-.gettutorialbackpic
- farcall GetTrainerBackpic
-.continue
- farcall GetEnemyMonFrontpic
- farcall _LoadBattleFontsHPBar
- call GetMemSGBLayout
- call CloseWindow
- call LoadStandardMenuDataHeader
- call WaitBGMap
- jp SetPalettes
-
-INCLUDE "engine/consume_held_item.asm"
+INCLUDE "engine/routines/returntobattle_useball.asm"
+INCLUDE "engine/routines/consumehelditem.asm"
INCLUDE "battle/moves/move_effects_pointers.asm"
INCLUDE "battle/moves/move_effects.asm"
+INCLUDE "engine/routines/kurt_selectquantity_interpretjoypad.asm"
-Kurt_SelectQuantity_InterpretJoypad: ; 27a28
- call BuySellToss_InterpretJoypad
- ld b, a
- ret
-
SECTION "bankA", ROMX
INCLUDE "engine/link.asm"
INCLUDE "engine/wildmons.asm"
INCLUDE "battle/link_result.asm"
-INCLUDE "engine/player_gfx_2.asm"
+ChrisBackpic: ; 2ba1a
+INCBIN "gfx/player/chris_back.2bpp.lz"
+DudeBackpic: ; 2bbaa
+INCBIN "gfx/battle/dude.2bpp.lz"
+
+
SECTION "bankB", ROMX
INCLUDE "battle/trainer_huds.asm"
@@ -240,7 +142,7 @@
INCLUDE "battle/moves/move_descriptions.asm"
INCLUDE "engine/pokerus.asm"
INCLUDE "engine/start_battle.asm"
-INCLUDE "engine/place_graphics.asm"
+INCLUDE "engine/routines/placegraphic.asm"
SECTION "Effect Commands", ROMX
@@ -284,7 +186,7 @@
SECTION "Crystal Unique", ROMX
INCLUDE "engine/init_gender.asm"
-INCLUDE "engine/pack_f.asm"
+INCLUDE "engine/routines/drawkrispackgfx.asm"
INCLUDE "event/move_tutor.asm"
INCLUDE "engine/crystal_colors.asm"
INCLUDE "event/celebi.asm"
@@ -300,7 +202,8 @@
INCLUDE "engine/map_palettes.asm"
INCLUDE "tilesets/palette_maps.asm"
-Unknown_4ce05: ; unreferenced
+; unreferenced
+; 0x4ce05
rept 26
db $06
endr
@@ -307,227 +210,13 @@
; 0x4ce1f
INCLUDE "data/collision_permissions.asm"
-INCLUDE "engine/empty_sram.asm"
-
-SaveMenu_CopyTilemapAtOnce: ; 4cf45 (13:4f45)
- ld a, [hCGB]
- and a
- jp z, WaitBGMap
-
-; The following is a modified version of CopyTilemapAtOnce.
- ld a, [hBGMapMode]
- push af
- xor a
- ld [hBGMapMode], a
- ld a, [hMapAnims]
- push af
- xor a
- ld [hMapAnims], a
-.WaitLY:
- ld a, [rLY]
- cp $60
- jr c, .WaitLY
-
- di
- ld a, BANK(VBGMap2)
- ld [rVBK], a
- hlcoord 0, 0, AttrMap
- call .CopyTilemapAtOnce
- ld a, BANK(VBGMap0)
- ld [rVBK], a
- hlcoord 0, 0
- call .CopyTilemapAtOnce
-.WaitLY2:
- ld a, [rLY]
- cp $60
- jr c, .WaitLY2
- ei
-
- pop af
- ld [hMapAnims], a
- pop af
- ld [hBGMapMode], a
- ret
-
-.CopyTilemapAtOnce: ; 4cf80 (13:4f80)
- ld [hSPBuffer], sp ; $ffd9
- ld sp, hl
- ld a, [hBGMapAddress + 1]
- ld h, a
- ld l, 0
- ld a, SCREEN_HEIGHT
- ld [hTilesPerCycle], a
- ld b, 1 << 1
- ld c, rSTAT % $100
-
-.loop
-rept SCREEN_WIDTH / 2
- pop de
-.loop\@
- ld a, [$ff00+c]
- and b
- jr nz, .loop\@
- ld [hl], e
- inc l
- ld [hl], d
- inc l
-endr
-
- ld de, BG_MAP_WIDTH - SCREEN_WIDTH
- add hl, de
- ld a, [hTilesPerCycle]
- dec a
- ld [hTilesPerCycle], a
- jr nz, .loop
-
- ld a, [hSPBuffer]
- ld l, a
- ld a, [hSPBuffer + 1]
- ld h, a
- ld sp, hl
- ret
-
-CheckSave:: ; 4cffe
- ld a, BANK(sCheckValue1) ; BANK(sCheckValue2)
- call GetSRAMBank
- ld a, [sCheckValue1]
- ld b, a
- ld a, [sCheckValue2]
- ld c, a
- call CloseSRAM
- ld a, b
- cp SAVE_CHECK_VALUE_1
- jr nz, .ok
- ld a, c
- cp SAVE_CHECK_VALUE_2
- jr nz, .ok
- ld c, $1
- ret
-
-.ok
- ld c, $0
- ret
-
+INCLUDE "engine/routines/emptyallsrambanks.asm"
+INCLUDE "engine/routines/savemenu_copytilemapatonce.asm"
+INCLUDE "engine/routines/checksave.asm"
INCLUDE "data/maps/map_scenes.asm"
+INCLUDE "engine/routines/loadmappart.asm"
+INCLUDE "engine/routines/phonering_copytilemapatonce.asm"
-_LoadMapPart:: ; 4d15b
- ld hl, wMisc
- ld a, [wMetatileStandingY]
- and a
- jr z, .top_row
- ld bc, WMISC_WIDTH * 2
- add hl, bc
-
-.top_row
- ld a, [wMetatileStandingX]
- and a
- jr z, .left_column
- inc hl
- inc hl
-
-.left_column
- decoord 0, 0
- ld b, SCREEN_HEIGHT
-.loop
- ld c, SCREEN_WIDTH
-.loop2
- ld a, [hli]
- ld [de], a
- inc de
- dec c
- jr nz, .loop2
- ld a, l
- add 4
- ld l, a
- jr nc, .carry
- inc h
-
-.carry
- dec b
- jr nz, .loop
- ret
-
-PhoneRing_CopyTilemapAtOnce: ; 4d188
- ld a, [hCGB]
- and a
- jp z, WaitBGMap
- ld a, [wSpriteUpdatesEnabled]
- cp $0
- jp z, WaitBGMap
-
-; What follows is a modified version of CopyTilemapAtOnce.
- ld a, [hBGMapMode]
- push af
- xor a
- ld [hBGMapMode], a
- ld a, [hMapAnims]
- push af
- xor a
- ld [hMapAnims], a
-.wait
- ld a, [rLY]
- cp $8f
- jr c, .wait
-
- di
- ld a, BANK(VBGMap2)
- ld [rVBK], a
- hlcoord 0, 0, AttrMap
- call .CopyTilemapAtOnce
- ld a, BANK(VBGMap0)
- ld [rVBK], a
- hlcoord 0, 0
- call .CopyTilemapAtOnce
-.wait2
- ld a, [rLY]
- cp $8f
- jr c, .wait2
- ei
-
- pop af
- ld [hMapAnims], a
- pop af
- ld [hBGMapMode], a
- ret
-
-.CopyTilemapAtOnce: ; 4d1cb
- ld [hSPBuffer], sp
- ld sp, hl
- ld a, [hBGMapAddress + 1]
- ld h, a
- ld l, 0
- ld a, SCREEN_HEIGHT
- ld [hTilesPerCycle], a
- ld b, 1 << 1 ; not in v/hblank
- ld c, rSTAT % $100
-
-.loop
-rept SCREEN_WIDTH / 2
- pop de
-.loop\@
- ld a, [$ff00+c]
- and b
- jr nz, .loop\@
- ld [hl], e
- inc l
- ld [hl], d
- inc l
-endr
-
- ld de, BG_MAP_WIDTH - SCREEN_WIDTH
- add hl, de
- ld a, [hTilesPerCycle]
- dec a
- ld [hTilesPerCycle], a
- jr nz, .loop
-
- ld a, [hSPBuffer]
- ld l, a
- ld a, [hSPBuffer + 1]
- ld h, a
- ld sp, hl
- ret
-
Shrink1Pic: ; 4d249
INCBIN "gfx/shrink/shrink1.2bpp.lz"
@@ -534,129 +223,12 @@
Shrink2Pic: ; 4d2d9
INCBIN "gfx/shrink/shrink2.2bpp.lz"
-LinkMonStatsScreen: ; 4d319
- ld a, [wMenuCursorY]
- dec a
- ld [CurPartyMon], a
- call LowVolume
- predef StatsScreenInit
- ld a, [CurPartyMon]
- inc a
- ld [wMenuCursorY], a
- call ClearScreen
- call ClearBGPalettes
- call MaxVolume
- farcall LoadTradeScreenBorder
- farcall Link_WaitBGMap
- farcall InitTradeSpeciesList
- farcall SetTradeRoomBGPals
- call WaitBGMap2
- ret
-
-Link_WaitBGMap: ; 4d354
- call WaitBGMap
- call WaitBGMap2
- ret
-
-LinkTextbox2: ; 4d35b
- ld h, d
- ld l, e
- push bc
- push hl
- call .PlaceBorder
- pop hl
- pop bc
- ld de, AttrMap - TileMap
- add hl, de
- inc b
- inc b
- inc c
- inc c
- ld a, $7
-.row
- push bc
- push hl
-.col
- ld [hli], a
- dec c
- jr nz, .col
- pop hl
- ld de, SCREEN_WIDTH
- add hl, de
- pop bc
- dec b
- jr nz, .row
- ret
-
-.PlaceBorder: ; 4d37e
- push hl
- ld a, $76
- ld [hli], a
- inc a
- call .PlaceRow
- inc a
- ld [hl], a
- pop hl
- ld de, SCREEN_WIDTH
- add hl, de
-.loop
- push hl
- ld a, "┌"
- ld [hli], a
- ld a, " "
- call .PlaceRow
- ld [hl], "─"
- pop hl
- ld de, SCREEN_WIDTH
- add hl, de
- dec b
- jr nz, .loop
- ld a, "┐"
- ld [hli], a
- ld a, "│"
- call .PlaceRow
- ld [hl], "└"
- ret
-
-.PlaceRow: ; 4d3ab
- ld d, c
-.row_loop
- ld [hli], a
- dec d
- jr nz, .row_loop
- ret
-
+INCLUDE "engine/link_2.asm"
INCLUDE "engine/delete_save_change_clock.asm"
INCLUDE "tilesets/tileset_headers.asm"
-INCLUDE "engine/flag_predef.asm"
-INCLUDE "engine/trademon_frontpic.asm"
-
-CheckPokerus: ; 4d860
-; Return carry if a monster in your party has Pokerus
-
-; Get number of monsters to iterate over
- ld a, [PartyCount]
- and a
- jr z, .NoPokerus
- ld b, a
-; Check each monster in the party for Pokerus
- ld hl, PartyMon1PokerusStatus
- ld de, PARTYMON_STRUCT_LENGTH
-.Check:
- ld a, [hl]
- and $0f ; only the bottom nybble is used
- jr nz, .HasPokerus
-; Next PartyMon
- add hl, de
- dec b
- jr nz, .Check
-.NoPokerus:
- and a
- ret
-.HasPokerus:
- scf
- ret
-
+INCLUDE "engine/routines/flagpredef.asm"
+INCLUDE "engine/routines/trademonfrontpic.asm"
+INCLUDE "engine/routines/checkpokerus.asm"
INCLUDE "event/lucky_number.asm"
INCLUDE "engine/caught_data.asm"
INCLUDE "engine/search2.asm"
@@ -667,7 +239,7 @@
INCLUDE "mobile/get_trainer_class.asm"
INCLUDE "battle/sliding_intro.asm"
INCLUDE "mobile/print_opp_message.asm"
-INCLUDE "engine/check_battle_scene.asm"
+INCLUDE "engine/routines/checkbattlescene.asm"
INCLUDE "engine/gbc_only.asm"
INCLUDE "event/poke_seer.asm"
@@ -685,9 +257,9 @@
INCLUDE "text/types.asm"
INCLUDE "text/unused_gen_1_trainers.asm"
INCLUDE "engine/mon_stats.asm"
-INCLUDE "engine/init_list.asm"
+INCLUDE "engine/routines/initlist.asm"
INCLUDE "engine/experience.asm"
-INCLUDE "engine/switch_party_mons.asm"
+INCLUDE "engine/routines/switchpartymons.asm"
INCLUDE "gfx/load_pics.asm"
INCLUDE "engine/move_mon_wo_mail.asm"
INCLUDE "data/pokemon/base_stats.asm"
@@ -751,11 +323,7 @@
INCLUDE "engine/battle_transition.asm"
INCLUDE "event/field_moves.asm"
INCLUDE "event/magnet_train.asm"
-
-BattleStart_CopyTilemapAtOnce: ; 8cf4f
- call CGBOnly_CopyTilemapAtOnce
- ret
-
+INCLUDE "engine/routines/battlestart_copytilemapatonce.asm"
INCLUDE "engine/sprites.asm"
INCLUDE "engine/mon_icons.asm"
@@ -897,8 +465,8 @@
INCLUDE "gfx/font.asm"
INCLUDE "engine/time_capsule.asm"
INCLUDE "event/name_rater.asm"
-INCLUDE "engine/play_slow_cry.asm"
-INCLUDE "engine/new_pokedex_entry.asm"
+INCLUDE "engine/routines/playslowcry.asm"
+INCLUDE "engine/routines/newpokedexentry.asm"
INCLUDE "engine/time_capsule_2.asm"
INCLUDE "engine/unown_dex.asm"
INCLUDE "event/magikarp.asm"
@@ -973,15 +541,7 @@
SECTION "bank5E", ROMX
-_UpdateBattleHUDs:
- farcall DrawPlayerHUD
- ld hl, PlayerHPPal
- call SetHPPal
- farcall DrawEnemyHUD
- ld hl, EnemyHPPal
- call SetHPPal
- farcall FinishBattleAnim
- ret
+INCLUDE "engine/routines/updatebattlehuds.asm"
SECTION "mobile_5e", ROMX
@@ -1036,11 +596,15 @@
SECTION "bank77_2", ROMX
-INCLUDE "engine/printhoursmins.asm"
+INCLUDE "engine/routines/printhoursmins.asm"
INCLUDE "engine/diploma.asm"
INCLUDE "engine/pokedex_3.asm"
INCLUDE "event/catch_tutorial_input.asm"
-INCLUDE "engine/pokegear_2.asm"
+INCLUDE "engine/routines/townmap_convertlinebreakcharacters.asm"
+
+PokegearGFX: ; 1de2e4
+INCBIN "gfx/pokegear/pokegear.2bpp.lz"
+
INCLUDE "engine/european_mail.asm"