ref: 7f68db68ad384c5cfb5d01cf74f5bc5cd7c5050e
parent: 5b7fc7b0fabec8461c9931cc31a15bf0b28cfe86
author: PikalaxALT <PikalaxALT@gmail.com>
date: Wed Dec 9 06:38:40 EST 2015
underground switches, town map
--- a/engine/billspc.asm
+++ b/engine/billspc.asm
@@ -2293,7 +2293,7 @@
ld a, $e4
call DmgToCgbBGPals
ld a, $fc
- call Functioncf8
+ call DmgToCgbObjPal0
ret
Functione33df: ; e33df (38:73df)
--- a/engine/card_flip.asm
+++ b/engine/card_flip.asm
@@ -1756,7 +1756,7 @@
ld a, $e4
call DmgToCgbBGPals
ld a, $24
- call Functioncf8
+ call DmgToCgbObjPal0
xor a
ld [wd0ec], a
call DelayFrame
--- a/engine/compose_mail.asm
+++ b/engine/compose_mail.asm
@@ -57,7 +57,7 @@
ld a, %11100100
call DmgToCgbBGPals
ld a, %11100100
- call Functioncf8
+ call DmgToCgbObjPal0
call Function11be0
ld hl, wc6d0
ld e, [hl]
--- a/engine/dummy_game.asm
+++ b/engine/dummy_game.asm
@@ -39,7 +39,7 @@
ld a, $e4
call DmgToCgbBGPals
ld a, $e0
- call Functioncf8
+ call DmgToCgbObjPal0
ret
Functione1ebb: ; e1ebb (38:5ebb)
--- a/engine/healmachineanim.asm
+++ b/engine/healmachineanim.asm
@@ -13,7 +13,7 @@
ld [Buffer2], a
call .DoJumptableFunctions
ld a, [Buffer2]
- call Functiond24
+ call DmgToCgbObjPal1
ret
; 1233e
--- a/engine/more_phone_scripts.asm
+++ b/engine/more_phone_scripts.asm
@@ -1,8 +1,8 @@
UnknownScript_0xa0000:
special RandomPhoneMon
- farscall UnknownScript_0xbde3f
- if_equal $0, UnknownScript_0xa0013
- farscall UnknownScript_0xbe51e
+ farscall PhoneScript_Random2
+ if_equal 0, UnknownScript_0xa0013
+ farscall PhoneScript_Generic_Male
farjump UnknownScript_0xa003e
UnknownScript_0xa0013:
@@ -10,9 +10,9 @@
UnknownScript_0xa0017:
special RandomPhoneMon
- farscall UnknownScript_0xbde3f
- if_equal $0, UnknownScript_0xa002a
- farscall UnknownScript_0xbe5d0
+ farscall PhoneScript_Random2
+ if_equal 0, UnknownScript_0xa002a
+ farscall PhoneScript_Generic_Female
farjump UnknownScript_0xa0055
UnknownScript_0xa002a:
@@ -28,10 +28,10 @@
UnknownScript_0xa003e:
special RandomPhoneWildMon
- farscall UnknownScript_0xbde3f
- if_equal $0, UnknownScript_0xa0051
+ farscall PhoneScript_Random2
+ if_equal 0, UnknownScript_0xa0051
farscall UnknownScript_0xa017a
- farjump UnknownScript_0xa0484
+ farjump PhoneScript_HangupText_Male
UnknownScript_0xa0051:
farjump UnknownScript_0xa006c
@@ -38,10 +38,10 @@
UnknownScript_0xa0055:
special RandomPhoneWildMon
- farscall UnknownScript_0xbde3f
- if_equal $0, UnknownScript_0xa0068
+ farscall PhoneScript_Random2
+ if_equal 0, UnknownScript_0xa0068
farscall UnknownScript_0xa0226
- farjump UnknownScript_0xa053a
+ farjump PhoneScript_HangupText_Female
UnknownScript_0xa0068:
farjump UnknownScript_0xa0074
@@ -48,11 +48,11 @@
UnknownScript_0xa006c:
farscall UnknownScript_0xa0278
- farjump UnknownScript_0xa0484
+ farjump PhoneScript_HangupText_Male
UnknownScript_0xa0074:
farscall UnknownScript_0xa0324
- farjump UnknownScript_0xa053a
+ farjump PhoneScript_HangupText_Female
UnknownScript_0xa007c:
checkcode VAR_CALLERID
@@ -523,14 +523,14 @@
end
UnknownScript_0xa0376:
- farscall UnknownScript_0xa0386
- farjump UnknownScript_0xa0484
+ farscall PhoneScript_RematchText_Male
+ farjump PhoneScript_HangupText_Male
UnknownScript_0xa037e:
- farscall UnknownScript_0xa0432
- farjump UnknownScript_0xa053a
+ farscall PhoneScript_RematchText_Female
+ farjump PhoneScript_HangupText_Female
-UnknownScript_0xa0386:
+PhoneScript_RematchText_Male:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
@@ -635,7 +635,7 @@
buttonsound
end
-UnknownScript_0xa0432:
+PhoneScript_RematchText_Female:
checkcode VAR_CALLERID
if_equal PHONE_COOLTRAINERF_BETH, .Beth
if_equal PHONE_COOLTRAINERF_REENA, .Reena
@@ -688,7 +688,7 @@
farwritetext UnknownText_0x66796
end
-UnknownScript_0xa0484:
+PhoneScript_HangupText_Male:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
@@ -791,7 +791,7 @@
farwritetext UnknownText_0x670eb
end
-UnknownScript_0xa053a:
+PhoneScript_HangupText_Female:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
@@ -840,7 +840,7 @@
farjump UnknownScript_0xa0000
UnknownScript_0xa058e:
- farjump UnknownScript_0xa0484
+ farjump PhoneScript_HangupText_Male
UnknownScript_0xa0592:
scall UnknownScript_0xa05a0
@@ -848,7 +848,7 @@
farjump UnknownScript_0xa0017
UnknownScript_0xa059c:
- farjump UnknownScript_0xa053a
+ farjump PhoneScript_HangupText_Female
UnknownScript_0xa05a0:
special RandomPhoneRareWildMon
@@ -862,37 +862,37 @@
.Wade:
farwritetext UnknownText_0x1759f7
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
.Derek:
farwritetext UnknownText_0x65c66
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa05be:
farwritetext UnknownText_0x64032
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa05c6:
farwritetext UnknownText_0x177378
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa05ce:
farwritetext UnknownText_0x64b5f
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa05d6:
farwritetext UnknownText_0x175dd9
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa05de:
farwritetext UnknownText_0x176c61
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa05e6:
checkcode VAR_CALLERID
@@ -953,270 +953,270 @@
UnknownScript_0xa0644:
farwritetext UnknownText_0x176feb
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa064c:
farwritetext UnknownText_0x66dc5
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0654:
- random $b
- if_equal $0, UnknownScript_0xa0682
- if_equal $1, UnknownScript_0xa068a
- if_equal $2, UnknownScript_0xa0692
- if_equal $3, UnknownScript_0xa069a
- if_equal $4, UnknownScript_0xa06a2
- if_equal $5, UnknownScript_0xa06aa
- if_equal $6, UnknownScript_0xa06b2
- if_equal $7, UnknownScript_0xa06ba
- if_equal $8, UnknownScript_0xa06c2
- if_equal $9, UnknownScript_0xa06ca
- if_equal $a, UnknownScript_0xa06d2
+ random 11
+ if_equal 0, UnknownScript_0xa0682
+ if_equal 1, UnknownScript_0xa068a
+ if_equal 2, UnknownScript_0xa0692
+ if_equal 3, UnknownScript_0xa069a
+ if_equal 4, UnknownScript_0xa06a2
+ if_equal 5, UnknownScript_0xa06aa
+ if_equal 6, UnknownScript_0xa06b2
+ if_equal 7, UnknownScript_0xa06ba
+ if_equal 8, UnknownScript_0xa06c2
+ if_equal 9, UnknownScript_0xa06ca
+ if_equal 10, UnknownScript_0xa06d2
UnknownScript_0xa0682:
farwritetext UnknownText_0x174261
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa068a:
farwritetext UnknownText_0x17429d
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0692:
farwritetext UnknownText_0x1742ee
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa069a:
farwritetext UnknownText_0x174340
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa06a2:
farwritetext UnknownText_0x174391
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa06aa:
farwritetext UnknownText_0x1743e3
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa06b2:
farwritetext UnknownText_0x174433
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa06ba:
farwritetext UnknownText_0x174485
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa06c2:
farwritetext UnknownText_0x1744d6
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa06ca:
farwritetext UnknownText_0x174522
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa06d2:
farwritetext UnknownText_0x174571
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa06da:
- random $a
- if_equal $0, UnknownScript_0xa0704
- if_equal $1, UnknownScript_0xa070c
- if_equal $2, UnknownScript_0xa0714
- if_equal $3, UnknownScript_0xa071c
- if_equal $4, UnknownScript_0xa0724
- if_equal $5, UnknownScript_0xa072c
- if_equal $6, UnknownScript_0xa0734
- if_equal $7, UnknownScript_0xa073c
- if_equal $8, UnknownScript_0xa0744
- if_equal $9, UnknownScript_0xa074c
+ random 10
+ if_equal 0, UnknownScript_0xa0704
+ if_equal 1, UnknownScript_0xa070c
+ if_equal 2, UnknownScript_0xa0714
+ if_equal 3, UnknownScript_0xa071c
+ if_equal 4, UnknownScript_0xa0724
+ if_equal 5, UnknownScript_0xa072c
+ if_equal 6, UnknownScript_0xa0734
+ if_equal 7, UnknownScript_0xa073c
+ if_equal 8, UnknownScript_0xa0744
+ if_equal 9, UnknownScript_0xa074c
UnknownScript_0xa0704:
farwritetext UnknownText_0x176223
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa070c:
farwritetext UnknownText_0x1762c3
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0714:
farwritetext UnknownText_0x17638a
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa071c:
farwritetext UnknownText_0x176424
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0724:
farwritetext UnknownText_0x1764eb
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa072c:
farwritetext UnknownText_0x176599
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0734:
farwritetext UnknownText_0x1766ac
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa073c:
farwritetext UnknownText_0x17674f
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0744:
farwritetext UnknownText_0x176816
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa074c:
farwritetext UnknownText_0x17686d
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0754:
- random $a
- if_equal $0, UnknownScript_0xa077e
- if_equal $1, UnknownScript_0xa0786
- if_equal $2, UnknownScript_0xa078e
- if_equal $3, UnknownScript_0xa0796
- if_equal $4, UnknownScript_0xa079e
- if_equal $5, UnknownScript_0xa07a6
- if_equal $6, UnknownScript_0xa07ae
- if_equal $7, UnknownScript_0xa07b6
- if_equal $8, UnknownScript_0xa07be
- if_equal $9, UnknownScript_0xa07c6
+ random 10
+ if_equal 0, UnknownScript_0xa077e
+ if_equal 1, UnknownScript_0xa0786
+ if_equal 2, UnknownScript_0xa078e
+ if_equal 3, UnknownScript_0xa0796
+ if_equal 4, UnknownScript_0xa079e
+ if_equal 5, UnknownScript_0xa07a6
+ if_equal 6, UnknownScript_0xa07ae
+ if_equal 7, UnknownScript_0xa07b6
+ if_equal 8, UnknownScript_0xa07be
+ if_equal 9, UnknownScript_0xa07c6
UnknownScript_0xa077e:
farwritetext UnknownText_0x65481
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0786:
farwritetext UnknownText_0x654ea
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa078e:
farwritetext UnknownText_0x65555
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0796:
farwritetext UnknownText_0x655c7
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa079e:
farwritetext UnknownText_0x65628
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa07a6:
farwritetext UnknownText_0x6569b
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa07ae:
farwritetext UnknownText_0x6574a
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa07b6:
farwritetext UnknownText_0x65810
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa07be:
farwritetext UnknownText_0x658c6
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa07c6:
farwritetext UnknownText_0x65969
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa07ce:
- random $a
- if_equal $0, UnknownScript_0xa07f8
- if_equal $1, UnknownScript_0xa0800
- if_equal $2, UnknownScript_0xa0808
- if_equal $3, UnknownScript_0xa0810
- if_equal $4, UnknownScript_0xa0818
- if_equal $5, UnknownScript_0xa0820
- if_equal $6, UnknownScript_0xa0828
- if_equal $7, UnknownScript_0xa0830
- if_equal $8, UnknownScript_0xa0838
- if_equal $9, UnknownScript_0xa0840
+ random 10
+ if_equal 0, UnknownScript_0xa07f8
+ if_equal 1, UnknownScript_0xa0800
+ if_equal 2, UnknownScript_0xa0808
+ if_equal 3, UnknownScript_0xa0810
+ if_equal 4, UnknownScript_0xa0818
+ if_equal 5, UnknownScript_0xa0820
+ if_equal 6, UnknownScript_0xa0828
+ if_equal 7, UnknownScript_0xa0830
+ if_equal 8, UnknownScript_0xa0838
+ if_equal 9, UnknownScript_0xa0840
UnknownScript_0xa07f8:
farwritetext UnknownText_0x662bc
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0800:
farwritetext UnknownText_0x662fc
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0808:
farwritetext UnknownText_0x66335
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0810:
farwritetext UnknownText_0x66366
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0818:
farwritetext UnknownText_0x663a1
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0820:
farwritetext UnknownText_0x663e6
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0828:
farwritetext UnknownText_0x66421
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0830:
farwritetext UnknownText_0x6645f
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0838:
farwritetext UnknownText_0x6649b
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0840:
farwritetext UnknownText_0x664dd
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0848:
checkevent EVENT_OPENED_MT_SILVER
@@ -1245,231 +1245,231 @@
iftrue UnknownScript_0xa0898
farwritetext UnknownText_0x646a3
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0898:
farwritetext UnknownText_0x64099
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08a0:
farwritetext UnknownText_0x640e6
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08a8:
farwritetext UnknownText_0x6416d
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08b0:
farwritetext UnknownText_0x641e8
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08b8:
farwritetext UnknownText_0x64247
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08c0:
farwritetext UnknownText_0x642bb
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08c8:
farwritetext UnknownText_0x643d4
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08d0:
farwritetext UnknownText_0x64448
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08d8:
farwritetext UnknownText_0x6455b
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08e0:
farwritetext UnknownText_0x645ff
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08e8:
farwritetext UnknownText_0x646df
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08f0:
farwritetext UnknownText_0x647d8
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa08f8:
farwritetext UnknownText_0x1745c2
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0900:
farwritetext UnknownText_0x17485b
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0908:
farwritetext UnknownText_0x17496b
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0910:
farwritetext UnknownText_0x174c29
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0918:
farwritetext UnknownText_0x174ec5
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0920:
farwritetext UnknownText_0x17519b
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0928:
farwritetext UnknownText_0x17549b
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0930:
farwritetext UnknownText_0x17571d
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0938:
farwritetext UnknownText_0x175abe
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0940:
farwritetext UnknownText_0x175eaf
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0948:
farwritetext UnknownText_0x1768b0
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0950:
farwritetext UnknownText_0x176d32
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0958:
farwritetext UnknownText_0x1770fb
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0960:
farwritetext UnknownText_0x177465
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0968:
farwritetext UnknownText_0x64bc6
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0970:
farwritetext UnknownText_0x64e90
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0978:
farwritetext UnknownText_0x65161
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0980:
farwritetext UnknownText_0x65a23
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0988:
farwritetext UnknownText_0x65d5c
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0990:
farwritetext UnknownText_0x65ff2
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0998:
farwritetext UnknownText_0x6651e
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa09a0:
farwritetext UnknownText_0x66882
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa09a8:
farwritetext UnknownText_0x66aa5
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa09b0:
farwritetext UnknownText_0x66ca7
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa09b8:
farwritetext UnknownText_0x67106
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa09c0:
farwritetext UnknownText_0x67294
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa09c8:
- random $3
- if_equal $0, UnknownScript_0xa09d6
- if_equal $1, UnknownScript_0xa09de
- if_equal $2, UnknownScript_0xa09e6
+ random 3
+ if_equal 0, UnknownScript_0xa09d6
+ if_equal 1, UnknownScript_0xa09de
+ if_equal 2, UnknownScript_0xa09e6
UnknownScript_0xa09d6:
farwritetext UnknownText_0x64846
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa09de:
farwritetext UnknownText_0x64881
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa09e6:
farwritetext UnknownText_0x648dc
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa09ee:
checkcode VAR_KENJI_BREAK
- if_equal $2, UnknownScript_0xa0a00
- if_equal $1, UnknownScript_0xa0a08
+ if_equal 2, UnknownScript_0xa0a00
+ if_equal 1, UnknownScript_0xa0a08
farwritetext UnknownText_0x66e17
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0a00:
farwritetext UnknownText_0x66e67
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0a08:
checkmorn
@@ -1479,17 +1479,17 @@
setevent EVENT_KENJI_ON_BREAK
farwritetext UnknownText_0x66f11
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0a1d:
farwritetext UnknownText_0x66ed3
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0a25:
farwritetext UnknownText_0x66f52
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0a2d:
farwritetext UnknownText_0x174638
@@ -1590,52 +1590,52 @@
UnknownScript_0xa0aa5:
farwritetext UnknownText_0x174895
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0aad:
farwritetext UnknownText_0x17529c
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0ab5:
farwritetext UnknownText_0x175b6d
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0abd:
farwritetext UnknownText_0x17750e
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0ac5:
farwritetext UnknownText_0x64f1a
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0acd:
farwritetext UnknownText_0x6520f
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0ad5:
farwritetext UnknownText_0x65da6
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0add:
farwritetext UnknownText_0x66087
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0ae5:
farwritetext UnknownText_0x6691d
buttonsound
- jump UnknownScript_0xa053a
+ jump PhoneScript_HangupText_Female
UnknownScript_0xa0aed:
farwritetext UnknownText_0x66d45
buttonsound
- jump UnknownScript_0xa0484
+ jump PhoneScript_HangupText_Male
UnknownScript_0xa0af5:
farwritetext UnknownText_0x175f70
--- a/engine/phone_scripts.asm
+++ b/engine/phone_scripts.asm
@@ -1,3 +1,6 @@
+SWARM_DUNSPARCE EQU 0
+SWARM_YANMA EQU 1
+
UnusedPhoneScript: ; 0xbcea5
farwritetext UnusedPhoneText
end
@@ -53,13 +56,13 @@
jump UnknownScript_0xbcf37
.violet ; 0xbcf15
- displaylocation SPROUT_TOWER, 1
+ landmarktotext SPROUT_TOWER, 1
jump UnknownScript_0xbcedf
.azalea ; 0xbcf1b
- displaylocation SLOWPOKE_WELL, 1
+ landmarktotext SLOWPOKE_WELL, 1
jump UnknownScript_0xbcedf
.goldenrod ; 0xbcf21
- displaylocation RADIO_TOWER, 1
+ landmarktotext RADIO_TOWER, 1
jump UnknownScript_0xbcedf
UnknownScript_0xbcf27: ; 0xbcf27
@@ -302,7 +305,7 @@
trainertotext SCHOOLBOY, JACK1, $0
checkflag ENGINE_JACK
iftrue UnknownScript_0xbd0f3
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_JACK_MONDAY_MORNING
iftrue UnknownScript_0xbd0ef
checkcode VAR_WEEKDAY
@@ -314,23 +317,23 @@
farjump UnknownScript_0xa08f8
UnknownScript_0xbd0f3:
- displaylocation NATIONAL_PARK, $2
+ landmarktotext NATIONAL_PARK, $2
farjump UnknownScript_0xa0a2d
JackPhoneScript2:
trainertotext SCHOOLBOY, JACK1, $0
- farscall UnknownScript_0xbe1b6
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_GreetPhone_Male
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd13b
checkflag ENGINE_JACK
iftrue UnknownScript_0xbd11e
checkflag ENGINE_JACK_MONDAY_MORNING
iftrue UnknownScript_0xbd11e
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd12d
UnknownScript_0xbd11e:
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd137
farjump UnknownScript_0xa0000
@@ -338,7 +341,7 @@
setflag ENGINE_JACK_MONDAY_MORNING
UnknownScript_0xbd12d:
- displaylocation NATIONAL_PARK, $2
+ landmarktotext NATIONAL_PARK, $2
setflag ENGINE_JACK
farjump UnknownScript_0xa0376
@@ -352,21 +355,21 @@
BeverlyPhoneScript1:
trainertotext POKEFANF, BEVERLY1, $0
- farscall UnknownScript_0xbe0b6
+ farscall PhoneScript_AnswerPhone_Female
checkflag ENGINE_BEVERLY_HAS_NUGGET
iftrue UnknownScript_0xbd151
farjump UnknownScript_0xa0900
UnknownScript_0xbd151:
- displaylocation NATIONAL_PARK, $2
+ landmarktotext NATIONAL_PARK, $2
farjump UnknownScript_0xa0aa5
BeverlyPhoneScript2:
trainertotext POKEFANF, BEVERLY1, $0
- farscall UnknownScript_0xbe41e
+ farscall PhoneScript_GreetPhone_Female
checkflag ENGINE_BEVERLY_HAS_NUGGET
iftrue UnknownScript_0xbd16e
- farscall UnknownScript_0xbde45
+ farscall PhoneScript_Random4
if_equal $0, UnknownScript_0xbd172
UnknownScript_0xbd16e:
@@ -374,7 +377,7 @@
UnknownScript_0xbd172:
setflag ENGINE_BEVERLY_HAS_NUGGET
- displaylocation NATIONAL_PARK, $2
+ landmarktotext NATIONAL_PARK, $2
farjump UnknownScript_0xa061e
; Huey
@@ -383,7 +386,7 @@
trainertotext SAILOR, HUEY1, $0
checkflag ENGINE_HUEY
iftrue UnknownScript_0xbd1a2
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_HUEY_WEDNESDAY_NIGHT
iftrue UnknownScript_0xbd19b
checkcode VAR_WEEKDAY
@@ -396,28 +399,28 @@
farjump UnknownScript_0xa0908
UnknownScript_0xbd1a2:
- displaylocation LIGHTHOUSE, $2
+ landmarktotext LIGHTHOUSE, $2
farjump UnknownScript_0xa0a32
HueyPhoneScript2:
trainertotext SAILOR, HUEY1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_HUEY
iftrue UnknownScript_0xbd1c9
checkflag ENGINE_HUEY_WEDNESDAY_NIGHT
iftrue UnknownScript_0xbd1c9
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd1d0
if_equal $1, UnknownScript_0xbd1d0
UnknownScript_0xbd1c9:
- farjump UnknownScript_0xbe622
+ farjump PhoneScript_MonFlavorText
UnknownScript_0xbd1cd:
setflag ENGINE_HUEY_WEDNESDAY_NIGHT
UnknownScript_0xbd1d0:
- displaylocation LIGHTHOUSE, $2
+ landmarktotext LIGHTHOUSE, $2
setflag ENGINE_HUEY
farjump UnknownScript_0xa0376
@@ -427,7 +430,7 @@
trainertotext COOLTRAINERM, GAVEN3, $0
checkflag ENGINE_GAVEN
iftrue UnknownScript_0xbd1fd
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_GAVEN_THURSDAY_MORNING
iftrue UnknownScript_0xbd1f9
checkcode VAR_WEEKDAY
@@ -439,21 +442,21 @@
farjump UnknownScript_0xa0910
UnknownScript_0xbd1fd:
- displaylocation ROUTE_26, $2
+ landmarktotext ROUTE_26, $2
farjump UnknownScript_0xa0a37
GavenPhoneScript2:
trainertotext COOLTRAINERM, GAVEN3, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_GAVEN
iftrue UnknownScript_0xbd220
checkflag ENGINE_GAVEN_THURSDAY_MORNING
iftrue UnknownScript_0xbd220
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd22f
UnknownScript_0xbd220:
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd239
farjump UnknownScript_0xa0000
@@ -461,7 +464,7 @@
setflag ENGINE_GAVEN_THURSDAY_MORNING
UnknownScript_0xbd22f:
- displaylocation ROUTE_26, $2
+ landmarktotext ROUTE_26, $2
setflag ENGINE_GAVEN
farjump UnknownScript_0xa0376
@@ -474,7 +477,7 @@
trainertotext COOLTRAINERF, BETH1, $0
checkflag ENGINE_BETH
iftrue UnknownScript_0xbd260
- farscall UnknownScript_0xbe0b6
+ farscall PhoneScript_AnswerPhone_Female
checkflag ENGINE_BETH_FRIDAY_AFTERNOON
iftrue UnknownScript_0xbd25c
checkcode VAR_WEEKDAY
@@ -486,17 +489,17 @@
farjump UnknownScript_0xa0918
UnknownScript_0xbd260:
- displaylocation ROUTE_26, $2
+ landmarktotext ROUTE_26, $2
farjump UnknownScript_0xa0a3c
BethPhoneScript2:
trainertotext COOLTRAINERF, BETH1, $0
- farscall UnknownScript_0xbe41e
+ farscall PhoneScript_GreetPhone_Female
checkflag ENGINE_BETH
iftrue UnknownScript_0xbd283
checkflag ENGINE_BETH_FRIDAY_AFTERNOON
iftrue UnknownScript_0xbd283
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd28a
UnknownScript_0xbd283:
@@ -506,7 +509,7 @@
setflag ENGINE_BETH_FRIDAY_AFTERNOON
UnknownScript_0xbd28a:
- displaylocation ROUTE_26, $2
+ landmarktotext ROUTE_26, $2
setflag ENGINE_BETH
farjump UnknownScript_0xa037e
@@ -516,7 +519,7 @@
trainertotext BIRD_KEEPER, JOSE2, $0
checkflag ENGINE_JOSE
iftrue UnknownScript_0xbd2bd
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_JOSE_SATURDAY_NIGHT
iftrue UnknownScript_0xbd2b9
checkflag ENGINE_JOSE_HAS_STAR_PIECE
@@ -530,16 +533,16 @@
farjump UnknownScript_0xa0920
UnknownScript_0xbd2bd:
- displaylocation ROUTE_27, $2
+ landmarktotext ROUTE_27, $2
farjump UnknownScript_0xa0a41
UnknownScript_0xbd2c4:
- displaylocation ROUTE_27, $2
+ landmarktotext ROUTE_27, $2
farjump UnknownScript_0xa0a41
JosePhoneScript2:
trainertotext BIRD_KEEPER, JOSE2, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_JOSE
iftrue UnknownScript_0xbd2f5
checkflag ENGINE_JOSE_SATURDAY_NIGHT
@@ -546,13 +549,13 @@
iftrue UnknownScript_0xbd2f5
checkflag ENGINE_JOSE_HAS_STAR_PIECE
iftrue UnknownScript_0xbd2f5
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd304
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd312
UnknownScript_0xbd2f5:
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd30e
farjump UnknownScript_0xa0000
@@ -560,7 +563,7 @@
setflag ENGINE_JOSE_SATURDAY_NIGHT
UnknownScript_0xbd304:
- displaylocation ROUTE_27, $2
+ landmarktotext ROUTE_27, $2
setflag ENGINE_JOSE
farjump UnknownScript_0xa0376
@@ -569,7 +572,7 @@
UnknownScript_0xbd312:
setflag ENGINE_JOSE_HAS_STAR_PIECE
- displaylocation ROUTE_27, $2
+ landmarktotext ROUTE_27, $2
farjump UnknownScript_0xa05e6
; Reena
@@ -578,7 +581,7 @@
trainertotext COOLTRAINERF, REENA1, $0
checkflag ENGINE_REENA
iftrue UnknownScript_0xbd33f
- farscall UnknownScript_0xbe0b6
+ farscall PhoneScript_AnswerPhone_Female
checkflag ENGINE_REENA_SUNDAY_MORNING
iftrue UnknownScript_0xbd33b
checkcode VAR_WEEKDAY
@@ -590,17 +593,17 @@
farjump UnknownScript_0xa0928
UnknownScript_0xbd33f:
- displaylocation ROUTE_27, $2
+ landmarktotext ROUTE_27, $2
farjump UnknownScript_0xa0a46
ReenaPhoneScript2:
trainertotext COOLTRAINERF, REENA1, $0
- farscall UnknownScript_0xbe41e
+ farscall PhoneScript_GreetPhone_Female
checkflag ENGINE_REENA
iftrue UnknownScript_0xbd362
checkflag ENGINE_REENA_SUNDAY_MORNING
iftrue UnknownScript_0xbd362
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd369
UnknownScript_0xbd362:
@@ -610,7 +613,7 @@
setflag ENGINE_REENA_SUNDAY_MORNING
UnknownScript_0xbd369:
- displaylocation ROUTE_27, $2
+ landmarktotext ROUTE_27, $2
setflag ENGINE_REENA
farjump UnknownScript_0xa037e
@@ -620,7 +623,7 @@
trainertotext YOUNGSTER, JOEY1, $0
checkflag ENGINE_JOEY
iftrue UnknownScript_0xbd399
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_JOEY_MONDAY_AFTERNOON
iftrue UnknownScript_0xbd392
checkcode VAR_WEEKDAY
@@ -633,17 +636,17 @@
farjump UnknownScript_0xa0930
UnknownScript_0xbd399:
- displaylocation ROUTE_30, $2
+ landmarktotext ROUTE_30, $2
farjump UnknownScript_0xa0a4b
JoeyPhoneScript2:
trainertotext YOUNGSTER, JOEY1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_JOEY
iftrue UnknownScript_0xbd3c0
checkflag ENGINE_JOEY_MONDAY_AFTERNOON
iftrue UnknownScript_0xbd3c0
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd3c7
if_equal $1, UnknownScript_0xbd3c7
@@ -654,7 +657,7 @@
setflag ENGINE_JOEY_MONDAY_AFTERNOON
UnknownScript_0xbd3c7:
- displaylocation ROUTE_30, $2
+ landmarktotext ROUTE_30, $2
setflag ENGINE_JOEY
farjump UnknownScript_0xa0376
@@ -664,7 +667,7 @@
trainertotext BUG_CATCHER, WADE1, $0
checkflag ENGINE_WADE
iftrue UnknownScript_0xbd41a
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_WADE_TUESDAY_NIGHT
iftrue UnknownScript_0xbd3f6
checkflag ENGINE_WADE_HAS_ITEM
@@ -675,7 +678,7 @@
iftrue UnknownScript_0xbd484
UnknownScript_0xbd3f6:
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd412
checkflag ENGINE_DAILY_BUG_CONTEST
iftrue UnknownScript_0xbd412
@@ -691,17 +694,17 @@
farjump UnknownScript_0xa05a4
UnknownScript_0xbd41a:
- displaylocation ROUTE_31, $2
+ landmarktotext ROUTE_31, $2
farjump UnknownScript_0xa0a50
UnknownScript_0xbd421:
- displaylocation ROUTE_31, $2
+ landmarktotext ROUTE_31, $2
farjump UnknownScript_0xa0ab5
WadePhoneScript2:
trainertotext BUG_CATCHER, WADE1, $0
- farscall UnknownScript_0xbe1b6
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_GreetPhone_Male
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd44c
checkflag ENGINE_DAILY_BUG_CONTEST
iftrue UnknownScript_0xbd44c
@@ -717,15 +720,15 @@
iftrue UnknownScript_0xbd474
checkflag ENGINE_WADE_HAS_ITEM
iftrue UnknownScript_0xbd474
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd495
checkflag ENGINE_FLYPOINT_GOLDENROD
iffalse UnknownScript_0xbd474
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd487
UnknownScript_0xbd474:
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd491
farjump UnknownScript_0xa0000
@@ -736,7 +739,7 @@
setflag ENGINE_WADE_TUESDAY_NIGHT
UnknownScript_0xbd487:
- displaylocation ROUTE_31, $2
+ landmarktotext ROUTE_31, $2
setflag ENGINE_WADE
farjump UnknownScript_0xa0376
@@ -745,7 +748,7 @@
UnknownScript_0xbd495:
setflag ENGINE_WADE_HAS_ITEM
- displaylocation ROUTE_31, $2
+ landmarktotext ROUTE_31, $2
clearevent EVENT_WADE_HAS_BERRY
clearevent EVENT_WADE_HAS_PSNCUREBERRY
clearevent EVENT_WADE_HAS_PRZCUREBERRY
@@ -779,59 +782,56 @@
RalphPhoneScript1:
trainertotext FISHER, RALPH1, $0
checkflag ENGINE_RALPH
- iftrue UnknownScript_0xbd4fb
- farscall UnknownScript_0xbde4e
+ iftrue Ralph_Rematch
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_RALPH_WEDNESDAY_MORNING
- iftrue UnknownScript_0xbd4f1
+ iftrue Ralph_CheckSwarm
checkcode VAR_WEEKDAY
- if_not_equal WEDNESDAY, UnknownScript_0xbd4f1
+ if_not_equal WEDNESDAY, Ralph_CheckSwarm
checkmorn
- iftrue UnknownScript_0xbd537
-
-UnknownScript_0xbd4f1:
+ iftrue Ralph_WednesdayMorning
+Ralph_CheckSwarm:
checkflag ENGINE_SPECIAL_WILDDATA
- iftrue UnknownScript_0xbd502
+ iftrue Ralph_ReportSwarm
farjump UnknownScript_0xa0940
-UnknownScript_0xbd4fb:
- displaylocation ROUTE_32, $2
+Ralph_Rematch:
+ landmarktotext ROUTE_32, $2
farjump UnknownScript_0xa0a55
-UnknownScript_0xbd502:
- displaylocation ROUTE_32, $2
+Ralph_ReportSwarm:
+ landmarktotext ROUTE_32, $2
farjump UnknownScript_0xa0af5
RalphPhoneScript2:
trainertotext FISHER, RALPH1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_FLYPOINT_GOLDENROD
- iffalse UnknownScript_0xbd52b
+ iffalse Ralph_CheckSwarm2
checkflag ENGINE_RALPH
- iftrue UnknownScript_0xbd52b
+ iftrue Ralph_CheckSwarm2
checkflag ENGINE_RALPH_WEDNESDAY_MORNING
- iftrue UnknownScript_0xbd52b
- farscall UnknownScript_0xbde3f
- if_equal $0, UnknownScript_0xbd53a
-
-UnknownScript_0xbd52b:
- farscall UnknownScript_0xbde48
- if_equal $0, UnknownScript_0xbd544
+ iftrue Ralph_CheckSwarm2
+ farscall PhoneScript_Random2
+ if_equal $0, Ralph_FightMe
+Ralph_CheckSwarm2:
+ farscall PhoneScript_Random5
+ if_equal $0, Ralph_SetUpSwarm
farjump UnknownScript_0xa0000
-UnknownScript_0xbd537:
+Ralph_WednesdayMorning:
setflag ENGINE_RALPH_WEDNESDAY_MORNING
-
-UnknownScript_0xbd53a:
- displaylocation ROUTE_32, $2
+Ralph_FightMe:
+ landmarktotext ROUTE_32, $2
setflag ENGINE_RALPH
farjump UnknownScript_0xa0376
-UnknownScript_0xbd544:
+Ralph_SetUpSwarm:
checkflag ENGINE_SPECIAL_WILDDATA
iftrue UnknownScript_0xbd55c
setflag ENGINE_SPECIAL_WILDDATA
pokenamemem QWILFISH, $1
- displaylocation ROUTE_32, $2
+ landmarktotext ROUTE_32, $2
writebyte $1
special Special_ActivateFishingSwarm
farjump UnknownScript_0xa05d6
@@ -845,7 +845,7 @@
trainertotext PICNICKER, LIZ1, $0
checkflag ENGINE_LIZ
iftrue UnknownScript_0xbd586
- farscall UnknownScript_0xbe0b6
+ farscall PhoneScript_AnswerPhone_Female
checkflag ENGINE_LIZ_THURSDAY_AFTERNOON
iftrue UnknownScript_0xbd57f
checkcode VAR_WEEKDAY
@@ -858,14 +858,14 @@
farjump UnknownScript_0xa0948
UnknownScript_0xbd586:
- displaylocation ROUTE_32, $2
+ landmarktotext ROUTE_32, $2
farjump UnknownScript_0xa0a5a
LizPhoneScript2:
trainertotext PICNICKER, LIZ1, $0
- farscall UnknownScript_0xbde45
+ farscall PhoneScript_Random4
if_equal $0, UnknownScript_0xbd5d0
- farscall UnknownScript_0xbe41e
+ farscall PhoneScript_GreetPhone_Female
checkflag ENGINE_LIZ
iftrue UnknownScript_0xbd5a9
checkflag ENGINE_LIZ_THURSDAY_AFTERNOON
@@ -872,11 +872,11 @@
iftrue UnknownScript_0xbd5a9
UnknownScript_0xbd5a9:
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd5d4
checkflag ENGINE_FLYPOINT_GOLDENROD
iffalse UnknownScript_0xbd5bf
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd5c6
UnknownScript_0xbd5bf:
@@ -886,7 +886,7 @@
setflag ENGINE_LIZ_THURSDAY_AFTERNOON
UnknownScript_0xbd5c6:
- displaylocation ROUTE_32, $2
+ landmarktotext ROUTE_32, $2
setflag ENGINE_LIZ
farjump UnknownScript_0xa037e
@@ -950,7 +950,7 @@
trainertotext HIKER, ANTHONY2, $0
checkflag ENGINE_ANTHONY
iftrue UnknownScript_0xbd65d
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_ANTHONY_FRIDAY_NIGHT
iftrue UnknownScript_0xbd653
checkcode VAR_WEEKDAY
@@ -964,16 +964,16 @@
farjump UnknownScript_0xa0950
UnknownScript_0xbd65d:
- displaylocation ROUTE_33, $2
+ landmarktotext ROUTE_33, $2
farjump UnknownScript_0xa0a5f
UnknownScript_0xbd664:
- displaylocation ROUTE_33, $2
+ landmarktotext ROUTE_33, $2
farjump UnknownScript_0xa0afa
AnthonyPhoneScript2:
trainertotext HIKER, ANTHONY2, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_FLYPOINT_GOLDENROD
iffalse UnknownScript_0xbd68d
checkflag ENGINE_ANTHONY
@@ -980,11 +980,11 @@
iftrue UnknownScript_0xbd68d
checkflag ENGINE_ANTHONY_FRIDAY_NIGHT
iftrue UnknownScript_0xbd68d
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd69c
UnknownScript_0xbd68d:
- farscall UnknownScript_0xbde48
+ farscall PhoneScript_Random5
if_equal $0, UnknownScript_0xbd6a6
farjump UnknownScript_0xa0000
@@ -992,7 +992,7 @@
setflag ENGINE_ANTHONY_FRIDAY_NIGHT
UnknownScript_0xbd69c:
- displaylocation ROUTE_33, $2
+ landmarktotext ROUTE_33, $2
setflag ENGINE_ANTHONY
farjump UnknownScript_0xa0376
@@ -1001,8 +1001,8 @@
iftrue UnknownScript_0xbd6bd
setflag ENGINE_DUNSPARCE_SWARM
pokenamemem DUNSPARCE, $1
- loadwilddata $0, DARK_CAVE_VIOLET_ENTRANCE
- displaylocation DARK_CAVE, $2
+ swarm SWARM_DUNSPARCE, DARK_CAVE_VIOLET_ENTRANCE
+ landmarktotext DARK_CAVE, $2
farjump UnknownScript_0xa05de
UnknownScript_0xbd6bd:
@@ -1014,7 +1014,7 @@
trainertotext CAMPER, TODD1, $0
checkflag ENGINE_TODD
iftrue UnknownScript_0xbd6ea
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_TODD_SATURDAY_MORNING
iftrue UnknownScript_0xbd6e0
checkcode VAR_WEEKDAY
@@ -1028,7 +1028,7 @@
farjump UnknownScript_0xa0958
UnknownScript_0xbd6ea:
- displaylocation ROUTE_34, $2
+ landmarktotext ROUTE_34, $2
farjump UnknownScript_0xa0a64
UnknownScript_0xbd6f1:
@@ -1036,7 +1036,7 @@
ToddPhoneScript2:
trainertotext CAMPER, TODD1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_TODD
iftrue UnknownScript_0xbd717
checkflag ENGINE_TODD_SATURDAY_MORNING
@@ -1043,15 +1043,15 @@
iftrue UnknownScript_0xbd717
checkflag ENGINE_FLYPOINT_GOLDENROD
iffalse UnknownScript_0xbd71f
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd72e
UnknownScript_0xbd717:
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd73c
UnknownScript_0xbd71f:
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd738
farjump UnknownScript_0xa0000
@@ -1059,7 +1059,7 @@
setflag ENGINE_TODD_SATURDAY_MORNING
UnknownScript_0xbd72e:
- displaylocation ROUTE_34, $2
+ landmarktotext ROUTE_34, $2
setflag ENGINE_TODD
farjump UnknownScript_0xa0376
@@ -1076,7 +1076,7 @@
trainertotext PICNICKER, GINA1, $0
checkflag ENGINE_GINA
iftrue UnknownScript_0xbd776
- farscall UnknownScript_0xbe0b6
+ farscall PhoneScript_AnswerPhone_Female
checkflag ENGINE_GINA_SUNDAY_AFTERNOON
iftrue UnknownScript_0xbd768
checkflag ENGINE_GINA_HAS_LEAF_STONE
@@ -1095,16 +1095,16 @@
farjump UnknownScript_0xa05c6
UnknownScript_0xbd776:
- displaylocation ROUTE_34, $2
+ landmarktotext ROUTE_34, $2
farjump UnknownScript_0xa0a69
UnknownScript_0xbd77d:
- displaylocation ROUTE_34, $2
+ landmarktotext ROUTE_34, $2
farjump UnknownScript_0xa0abd
GinaPhoneScript2:
trainertotext PICNICKER, GINA1, $0
- farscall UnknownScript_0xbe41e
+ farscall PhoneScript_GreetPhone_Female
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
iftrue UnknownScript_0xbd7d9
checkflag ENGINE_GINA
@@ -1115,15 +1115,15 @@
iftrue UnknownScript_0xbd7c8
checkevent EVENT_GINA_GAVE_LEAF_STONE
iftrue UnknownScript_0xbd7b2
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd7dd
UnknownScript_0xbd7b2:
- farscall UnknownScript_0xbde4b
+ farscall PhoneScript_Random11
if_equal $0, UnknownScript_0xbd7dd
checkflag ENGINE_FLYPOINT_GOLDENROD
iffalse UnknownScript_0xbd7c8
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd7cf
UnknownScript_0xbd7c8:
@@ -1133,7 +1133,7 @@
setflag ENGINE_GINA_SUNDAY_AFTERNOON
UnknownScript_0xbd7cf:
- displaylocation ROUTE_34, $2
+ landmarktotext ROUTE_34, $2
setflag ENGINE_GINA
farjump UnknownScript_0xa037e
@@ -1142,7 +1142,7 @@
UnknownScript_0xbd7dd:
setflag ENGINE_GINA_HAS_LEAF_STONE
- displaylocation ROUTE_34, $2
+ landmarktotext ROUTE_34, $2
farjump UnknownScript_0xa061e
; Irwin
@@ -1149,7 +1149,7 @@
IrwinPhoneScript1:
trainertotext JUGGLER, IRWIN1, $0
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
iftrue UnknownScript_0xbd7f9
farjump UnknownScript_0xa09c8
@@ -1159,7 +1159,7 @@
IrwinPhoneScript2:
trainertotext JUGGLER, IRWIN1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_ROCKETS_IN_RADIO_TOWER
iftrue UnknownScript_0xbd80f
farjump UnknownScript_0xa0848
@@ -1173,7 +1173,7 @@
trainertotext BUG_CATCHER, ARNIE1, $0
checkflag ENGINE_ARNIE
iftrue UnknownScript_0xbd83c
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_ARNIE_TUESDAY_MORNING
iftrue UnknownScript_0xbd832
checkcode VAR_WEEKDAY
@@ -1187,27 +1187,27 @@
farjump UnknownScript_0xa0968
UnknownScript_0xbd83c:
- displaylocation ROUTE_35, $2
+ landmarktotext ROUTE_35, $2
farjump UnknownScript_0xa0a6e
UnknownScript_0xbd843:
- displaylocation ROUTE_35, $2
+ landmarktotext ROUTE_35, $2
farjump UnknownScript_0xa0aff
ArniePhoneScript2:
trainertotext BUG_CATCHER, ARNIE1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_ARNIE
iftrue UnknownScript_0xbd866
checkflag ENGINE_ARNIE_TUESDAY_MORNING
iftrue UnknownScript_0xbd866
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd87d
UnknownScript_0xbd866:
- farscall UnknownScript_0xbde48
+ farscall PhoneScript_Random5
if_equal $0, UnknownScript_0xbd887
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd89e
farjump UnknownScript_0xa0000
@@ -1215,17 +1215,17 @@
setflag ENGINE_ARNIE_TUESDAY_MORNING
UnknownScript_0xbd87d:
- displaylocation ROUTE_35, $2
+ landmarktotext ROUTE_35, $2
setflag ENGINE_ARNIE
farjump UnknownScript_0xa0376
-UnknownScript_0xbd887:
+UnknownScript_0xbd887: ; start swarm
checkflag ENGINE_YANMA_SWARM
iftrue UnknownScript_0xbd8a2
setflag ENGINE_YANMA_SWARM
pokenamemem YANMA, $1
- loadwilddata $1, ROUTE_35
- displaylocation ROUTE_35, $2
+ swarm SWARM_YANMA, ROUTE_35
+ landmarktotext ROUTE_35, $2
farjump UnknownScript_0xa05ce
UnknownScript_0xbd89e:
@@ -1240,7 +1240,7 @@
trainertotext SCHOOLBOY, ALAN1, $0
checkflag ENGINE_ALAN
iftrue UnknownScript_0xbd8cf
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_ALAN_WEDNESDAY_AFTERNOON
iftrue UnknownScript_0xbd8cb
checkflag ENGINE_ALAN_HAS_FIRE_STONE
@@ -1254,16 +1254,16 @@
farjump UnknownScript_0xa0970
UnknownScript_0xbd8cf:
- displaylocation ROUTE_36, $2
+ landmarktotext ROUTE_36, $2
farjump UnknownScript_0xa0a73
UnknownScript_0xbd8d6:
- displaylocation ROUTE_36, $2
+ landmarktotext ROUTE_36, $2
farjump UnknownScript_0xa0ac5
AlanPhoneScript2:
trainertotext SCHOOLBOY, ALAN1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_ALAN
iftrue UnknownScript_0xbd915
checkflag ENGINE_ALAN_WEDNESDAY_AFTERNOON
@@ -1270,15 +1270,15 @@
iftrue UnknownScript_0xbd915
checkflag ENGINE_ALAN_HAS_FIRE_STONE
iftrue UnknownScript_0xbd915
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd91c
checkevent EVENT_ALAN_GAVE_FIRE_STONE
iftrue UnknownScript_0xbd90d
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd926
UnknownScript_0xbd90d:
- farscall UnknownScript_0xbde4b
+ farscall PhoneScript_Random11
if_equal $0, UnknownScript_0xbd926
UnknownScript_0xbd915:
@@ -1288,13 +1288,13 @@
setflag ENGINE_ALAN_WEDNESDAY_AFTERNOON
UnknownScript_0xbd91c:
- displaylocation ROUTE_36, $2
+ landmarktotext ROUTE_36, $2
setflag ENGINE_ALAN
farjump UnknownScript_0xa0376
UnknownScript_0xbd926:
setflag ENGINE_ALAN_HAS_FIRE_STONE
- displaylocation ROUTE_36, $2
+ landmarktotext ROUTE_36, $2
farjump UnknownScript_0xa05e6
; Dana
@@ -1303,7 +1303,7 @@
trainertotext LASS, DANA1, $0
checkflag ENGINE_DANA
iftrue UnknownScript_0xbd959
- farscall UnknownScript_0xbe0b6
+ farscall PhoneScript_AnswerPhone_Female
checkflag ENGINE_DANA_THURSDAY_NIGHT
iftrue UnknownScript_0xbd955
checkflag ENGINE_DANA_HAS_THUNDERSTONE
@@ -1317,16 +1317,16 @@
farjump UnknownScript_0xa0978
UnknownScript_0xbd959:
- displaylocation ROUTE_38, $2
+ landmarktotext ROUTE_38, $2
farjump UnknownScript_0xa0a78
UnknownScript_0xbd960:
- displaylocation ROUTE_38, $2
+ landmarktotext ROUTE_38, $2
farjump UnknownScript_0xa0acd
DanaPhoneScript2:
trainertotext LASS, DANA1, $0
- farscall UnknownScript_0xbe41e
+ farscall PhoneScript_GreetPhone_Female
checkflag ENGINE_DANA
iftrue UnknownScript_0xbd99f
checkflag ENGINE_DANA_THURSDAY_NIGHT
@@ -1333,19 +1333,19 @@
iftrue UnknownScript_0xbd99f
checkflag ENGINE_DANA_HAS_THUNDERSTONE
iftrue UnknownScript_0xbd99f
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd9ae
checkevent EVENT_DANA_GAVE_THUNDERSTONE
iftrue UnknownScript_0xbd997
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbd9bc
UnknownScript_0xbd997:
- farscall UnknownScript_0xbde4b
+ farscall PhoneScript_Random11
if_equal $0, UnknownScript_0xbd9bc
UnknownScript_0xbd99f:
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbd9b8
farjump UnknownScript_0xa0017
@@ -1353,7 +1353,7 @@
setflag ENGINE_DANA_THURSDAY_NIGHT
UnknownScript_0xbd9ae:
- displaylocation ROUTE_38, $2
+ landmarktotext ROUTE_38, $2
setflag ENGINE_DANA
farjump UnknownScript_0xa037e
@@ -1362,7 +1362,7 @@
UnknownScript_0xbd9bc:
setflag ENGINE_DANA_HAS_THUNDERSTONE
- displaylocation ROUTE_38, $2
+ landmarktotext ROUTE_38, $2
farjump UnknownScript_0xa061e
; Chad
@@ -1371,7 +1371,7 @@
trainertotext SCHOOLBOY, CHAD1, $0
checkflag ENGINE_CHAD
iftrue UnknownScript_0xbd9e9
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_CHAD_FRIDAY_MORNING
iftrue UnknownScript_0xbd9e5
checkcode VAR_WEEKDAY
@@ -1383,23 +1383,23 @@
farjump UnknownScript_0xa0980
UnknownScript_0xbd9e9:
- displaylocation ROUTE_38, $2
+ landmarktotext ROUTE_38, $2
farjump UnknownScript_0xa0a7d
ChadPhoneScript2:
trainertotext SCHOOLBOY, CHAD1, $0
- farscall UnknownScript_0xbe1b6
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_GreetPhone_Male
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbda31
checkflag ENGINE_CHAD
iftrue UnknownScript_0xbda14
checkflag ENGINE_CHAD_FRIDAY_MORNING
iftrue UnknownScript_0xbda14
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbda23
UnknownScript_0xbda14:
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbda2d
farjump UnknownScript_0xa0000
@@ -1407,7 +1407,7 @@
setflag ENGINE_CHAD_FRIDAY_MORNING
UnknownScript_0xbda23:
- displaylocation ROUTE_38, $2
+ landmarktotext ROUTE_38, $2
setflag ENGINE_CHAD
farjump UnknownScript_0xa0376
@@ -1419,10 +1419,10 @@
DerekPhoneScript1:
trainertotext POKEFANM, DEREK1, $0
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_DEREK_HAS_NUGGET
iftrue UnknownScript_0xbda67
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbda5f
checkflag ENGINE_DAILY_BUG_CONTEST
iftrue UnknownScript_0xbda5f
@@ -1438,13 +1438,13 @@
farjump UnknownScript_0xa05a4
UnknownScript_0xbda67:
- displaylocation ROUTE_39, $2
+ landmarktotext ROUTE_39, $2
farjump UnknownScript_0xa0ad5
DerekPhoneScript2:
trainertotext POKEFANM, DEREK1, $0
- farscall UnknownScript_0xbe1b6
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_GreetPhone_Male
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbda92
checkflag ENGINE_DAILY_BUG_CONTEST
iftrue UnknownScript_0xbda92
@@ -1454,7 +1454,7 @@
if_equal SATURDAY, UnknownScript_0xbda9e
UnknownScript_0xbda92:
- farscall UnknownScript_0xbde45
+ farscall PhoneScript_Random4
if_equal $0, UnknownScript_0xbdaa2
farjump UnknownScript_0xa0000
@@ -1463,7 +1463,7 @@
UnknownScript_0xbdaa2:
setflag ENGINE_DEREK_HAS_NUGGET
- displaylocation ROUTE_39, $2
+ landmarktotext ROUTE_39, $2
farjump UnknownScript_0xa05e6
TullyPhoneScript1:
@@ -1470,7 +1470,7 @@
trainertotext FISHER, TULLY1, $0
checkflag ENGINE_TULLY
iftrue UnknownScript_0xbdad5
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_TULLY_SUNDAY_NIGHT
iftrue UnknownScript_0xbdad1
checkflag ENGINE_TULLY_HAS_WATER_STONE
@@ -1484,16 +1484,16 @@
farjump UnknownScript_0xa0990
UnknownScript_0xbdad5:
- displaylocation ROUTE_42, $2
+ landmarktotext ROUTE_42, $2
farjump UnknownScript_0xa0a82
UnknownScript_0xbdadc:
- displaylocation ROUTE_42, $2
+ landmarktotext ROUTE_42, $2
farjump UnknownScript_0xa0add
TullyPhoneScript2:
trainertotext FISHER, TULLY1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_TULLY
iftrue UnknownScript_0xbdb1b
checkflag ENGINE_TULLY_SUNDAY_NIGHT
@@ -1500,15 +1500,15 @@
iftrue UnknownScript_0xbdb1b
checkflag ENGINE_TULLY_HAS_WATER_STONE
iftrue UnknownScript_0xbdb1b
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbdb22
checkevent EVENT_TULLY_GAVE_WATER_STONE
iftrue UnknownScript_0xbdb13
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbdb2c
UnknownScript_0xbdb13:
- farscall UnknownScript_0xbde4b
+ farscall PhoneScript_Random11
if_equal $0, UnknownScript_0xbdb2c
UnknownScript_0xbdb1b:
@@ -1518,13 +1518,13 @@
setflag ENGINE_TULLY_SUNDAY_NIGHT
UnknownScript_0xbdb22:
- displaylocation ROUTE_42, $2
+ landmarktotext ROUTE_42, $2
setflag ENGINE_TULLY
farjump UnknownScript_0xa0376
UnknownScript_0xbdb2c:
setflag ENGINE_TULLY_HAS_WATER_STONE
- displaylocation ROUTE_42, $2
+ landmarktotext ROUTE_42, $2
farjump UnknownScript_0xa05e6
BrentPhoneScript1:
@@ -1531,7 +1531,7 @@
trainertotext POKEMANIAC, BRENT1, $0
checkflag ENGINE_BRENT
iftrue UnknownScript_0xbdb59
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_BRENT_MONDAY_MORNING
iftrue UnknownScript_0xbdb55
checkcode VAR_WEEKDAY
@@ -1543,19 +1543,19 @@
farjump UnknownScript_0xa0998
UnknownScript_0xbdb59:
- displaylocation ROUTE_43, $2
+ landmarktotext ROUTE_43, $2
farjump UnknownScript_0xa0a87
BrentPhoneScript2:
trainertotext POKEMANIAC, BRENT1, $0
- farscall UnknownScript_0xbe1b6
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_GreetPhone_Male
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbdb95
checkflag ENGINE_BRENT
iftrue UnknownScript_0xbdb84
checkflag ENGINE_BRENT_MONDAY_MORNING
iftrue UnknownScript_0xbdb84
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbdb8b
UnknownScript_0xbdb84:
@@ -1565,7 +1565,7 @@
setflag ENGINE_BRENT_MONDAY_MORNING
UnknownScript_0xbdb8b:
- displaylocation ROUTE_43, $2
+ landmarktotext ROUTE_43, $2
setflag ENGINE_BRENT
farjump UnknownScript_0xa0376
@@ -1576,7 +1576,7 @@
trainertotext PICNICKER, TIFFANY3, $0
checkflag ENGINE_TIFFANY
iftrue UnknownScript_0xbdbc2
- farscall UnknownScript_0xbe0b6
+ farscall PhoneScript_AnswerPhone_Female
checkflag ENGINE_TIFFANY_TUESDAY_AFTERNOON
iftrue UnknownScript_0xbdbbe
checkflag ENGINE_TIFFANY_HAS_PINK_BOW
@@ -1590,18 +1590,18 @@
farjump UnknownScript_0xa09a0
UnknownScript_0xbdbc2:
- displaylocation ROUTE_43, $2
+ landmarktotext ROUTE_43, $2
farjump UnknownScript_0xa0a8c
UnknownScript_0xbdbc9:
- displaylocation ROUTE_43, $2
+ landmarktotext ROUTE_43, $2
farjump UnknownScript_0xa0ae5
TiffanyPhoneScript2:
trainertotext PICNICKER, TIFFANY3, $0
- farscall UnknownScript_0xbde45
+ farscall PhoneScript_Random4
if_equal $0, UnknownScript_0xbdc21
- farscall UnknownScript_0xbe41e
+ farscall PhoneScript_GreetPhone_Female
checkflag ENGINE_TIFFANY
iftrue UnknownScript_0xbdc10
checkflag ENGINE_TIFFANY_TUESDAY_AFTERNOON
@@ -1608,15 +1608,15 @@
iftrue UnknownScript_0xbdc10
checkflag ENGINE_TIFFANY_HAS_PINK_BOW
iftrue UnknownScript_0xbdc10
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbdc17
checkevent EVENT_TIFFANY_GAVE_PINK_BOW
iftrue UnknownScript_0xbdc08
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbdc69
UnknownScript_0xbdc08:
- farscall UnknownScript_0xbde4b
+ farscall PhoneScript_Random11
if_equal $0, UnknownScript_0xbdc69
UnknownScript_0xbdc10:
@@ -1626,7 +1626,7 @@
setflag ENGINE_TIFFANY_TUESDAY_AFTERNOON
UnknownScript_0xbdc17:
- displaylocation ROUTE_43, $2
+ landmarktotext ROUTE_43, $2
setflag ENGINE_TIFFANY
farjump UnknownScript_0xa037e
@@ -1668,7 +1668,7 @@
UnknownScript_0xbdc69:
setflag ENGINE_TIFFANY_HAS_PINK_BOW
- displaylocation ROUTE_43, $2
+ landmarktotext ROUTE_43, $2
farjump UnknownScript_0xa061e
; Vance
@@ -1677,7 +1677,7 @@
trainertotext BIRD_KEEPER, VANCE1, $0
checkflag ENGINE_VANCE
iftrue UnknownScript_0xbdc96
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_VANCE_WEDNESDAY_NIGHT
iftrue UnknownScript_0xbdc92
checkcode VAR_WEEKDAY
@@ -1689,17 +1689,17 @@
farjump UnknownScript_0xa09a8
UnknownScript_0xbdc96:
- displaylocation ROUTE_44, $2
+ landmarktotext ROUTE_44, $2
farjump UnknownScript_0xa0a91
VancePhoneScript2:
trainertotext BIRD_KEEPER, VANCE1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_VANCE
iftrue UnknownScript_0xbdcbd
checkflag ENGINE_VANCE_WEDNESDAY_NIGHT
iftrue UnknownScript_0xbdcbd
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbdcc4
if_equal $1, UnknownScript_0xbdcc4
@@ -1710,7 +1710,7 @@
setflag ENGINE_VANCE_WEDNESDAY_NIGHT
UnknownScript_0xbdcc4:
- displaylocation ROUTE_44, $2
+ landmarktotext ROUTE_44, $2
setflag ENGINE_VANCE
farjump UnknownScript_0xa0376
@@ -1718,7 +1718,7 @@
trainertotext FISHER, WILTON1, $0
checkflag ENGINE_WILTON
iftrue UnknownScript_0xbdcf7
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_WILTON_THRUSDAY_MORNING
iftrue UnknownScript_0xbdcf3
checkflag ENGINE_WILTON_HAS_ITEM
@@ -1732,16 +1732,16 @@
farjump UnknownScript_0xa09b0
UnknownScript_0xbdcf7:
- displaylocation ROUTE_44, $2
+ landmarktotext ROUTE_44, $2
farjump UnknownScript_0xa0a96
UnknownScript_0xbdcfe:
- displaylocation ROUTE_44, $2
+ landmarktotext ROUTE_44, $2
farjump UnknownScript_0xa0aed
WiltonPhoneScript2:
trainertotext FISHER, WILTON1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_WILTON
iftrue UnknownScript_0xbdd2f
checkflag ENGINE_WILTON_THRUSDAY_MORNING
@@ -1748,9 +1748,9 @@
iftrue UnknownScript_0xbdd2f
checkflag ENGINE_WILTON_HAS_ITEM
iftrue UnknownScript_0xbdd2f
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbdd36
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbdd40
UnknownScript_0xbdd2f:
@@ -1760,13 +1760,13 @@
setflag ENGINE_WILTON_THRUSDAY_MORNING
UnknownScript_0xbdd36:
- displaylocation ROUTE_44, $2
+ landmarktotext ROUTE_44, $2
setflag ENGINE_WILTON
farjump UnknownScript_0xa0376
UnknownScript_0xbdd40:
setflag ENGINE_WILTON_HAS_ITEM
- displaylocation ROUTE_44, $2
+ landmarktotext ROUTE_44, $2
clearevent EVENT_WILTON_HAS_ULTRA_BALL
clearevent EVENT_WILTON_HAS_GREAT_BALL
clearevent EVENT_WILTON_HAS_POKE_BALL
@@ -1794,12 +1794,12 @@
KenjiPhoneScript1:
trainertotext BLACKBELT_T, KENJI3, $0
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
farjump UnknownScript_0xa09ee
KenjiPhoneScript2:
trainertotext BLACKBELT_T, KENJI3, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
farjump UnknownScript_0xa064c
; Parry
@@ -1808,7 +1808,7 @@
trainertotext HIKER, PARRY1, $0
checkflag ENGINE_PARRY
iftrue UnknownScript_0xbddac
- farscall UnknownScript_0xbde4e
+ farscall PhoneScript_AnswerPhone_Male
checkflag ENGINE_PARRY_FRIDAY_AFTERNOON
iftrue UnknownScript_0xbdda8
checkcode VAR_WEEKDAY
@@ -1820,17 +1820,17 @@
farjump UnknownScript_0xa09b8
UnknownScript_0xbddac:
- displaylocation ROUTE_45, $2
+ landmarktotext ROUTE_45, $2
farjump UnknownScript_0xa0a9b
ParryPhoneScript2:
trainertotext HIKER, PARRY1, $0
- farscall UnknownScript_0xbe1b6
+ farscall PhoneScript_GreetPhone_Male
checkflag ENGINE_PARRY
iftrue UnknownScript_0xbddd3
checkflag ENGINE_PARRY_FRIDAY_AFTERNOON
iftrue UnknownScript_0xbddd3
- farscall UnknownScript_0xbde3f
+ farscall PhoneScript_Random2
if_equal $0, UnknownScript_0xbddda
if_equal $1, UnknownScript_0xbddda
@@ -1841,7 +1841,7 @@
setflag ENGINE_PARRY_FRIDAY_AFTERNOON
UnknownScript_0xbddda:
- displaylocation ROUTE_45, $2
+ landmarktotext ROUTE_45, $2
setflag ENGINE_PARRY
farjump UnknownScript_0xa0376
@@ -1851,7 +1851,7 @@
trainertotext PICNICKER, ERIN1, $0
checkflag ENGINE_ERIN
iftrue UnknownScript_0xbde07
- farscall UnknownScript_0xbe0b6
+ farscall PhoneScript_AnswerPhone_Female
checkflag ENGINE_ERIN_SATURDAY_NIGHT
iftrue UnknownScript_0xbde03
checkcode VAR_WEEKDAY
@@ -1863,17 +1863,17 @@
farjump UnknownScript_0xa09c0
UnknownScript_0xbde07:
- displaylocation ROUTE_46, $2
+ landmarktotext ROUTE_46, $2
farjump UnknownScript_0xa0aa0
ErinPhoneScript2:
trainertotext PICNICKER, ERIN1, $0
- farscall UnknownScript_0xbe41e
+ farscall PhoneScript_GreetPhone_Female
checkflag ENGINE_ERIN
iftrue UnknownScript_0xbde2e
checkflag ENGINE_ERIN_SATURDAY_NIGHT
iftrue UnknownScript_0xbde2e
- farscall UnknownScript_0xbde42
+ farscall PhoneScript_Random3
if_equal $0, UnknownScript_0xbde35
if_equal $1, UnknownScript_0xbde35
@@ -1884,35 +1884,35 @@
setflag ENGINE_ERIN_SATURDAY_NIGHT
UnknownScript_0xbde35:
- displaylocation ROUTE_46, $2
+ landmarktotext ROUTE_46, $2
setflag ENGINE_ERIN
farjump UnknownScript_0xa037e
-UnknownScript_0xbde3f:
- random $2
+PhoneScript_Random2:
+ random 2
end
-UnknownScript_0xbde42:
- random $3
+PhoneScript_Random3:
+ random 3
end
-UnknownScript_0xbde45:
- random $4
+PhoneScript_Random4:
+ random 4
end
-UnknownScript_0xbde48:
- random $5
+PhoneScript_Random5:
+ random 5
end
-UnknownScript_0xbde4b:
- random $b
+PhoneScript_Random11:
+ random 11
end
-UnknownScript_0xbde4e:
+PhoneScript_AnswerPhone_Male:
checkday
- iftrue UnknownScript_0xbdf22
+ iftrue PhoneScript_AnswerPhone_Male_Day
checknite
- iftrue UnknownScript_0xbdfec
+ iftrue PhoneScript_AnswerPhone_Male_Nite
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
@@ -2035,7 +2035,7 @@
buttonsound
end
-UnknownScript_0xbdf22:
+PhoneScript_AnswerPhone_Male_Day:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
@@ -2158,7 +2158,7 @@
buttonsound
end
-UnknownScript_0xbdfec:
+PhoneScript_AnswerPhone_Male_Nite:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
@@ -2281,11 +2281,11 @@
buttonsound
end
-UnknownScript_0xbe0b6:
+PhoneScript_AnswerPhone_Female:
checkday
- iftrue UnknownScript_0xbe112
+ iftrue PhoneScript_AnswerPhone_Female_Day
checknite
- iftrue UnknownScript_0xbe164
+ iftrue PhoneScript_AnswerPhone_Female_Nite
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
@@ -2336,7 +2336,7 @@
buttonsound
end
-UnknownScript_0xbe112:
+PhoneScript_AnswerPhone_Female_Day:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
@@ -2387,7 +2387,7 @@
buttonsound
end
-UnknownScript_0xbe164:
+PhoneScript_AnswerPhone_Female_Nite:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
@@ -2438,11 +2438,11 @@
buttonsound
end
-UnknownScript_0xbe1b6:
+PhoneScript_GreetPhone_Male:
checkday
- iftrue UnknownScript_0xbe28a
+ iftrue PhoneScript_GreetPhone_Male_Day
checknite
- iftrue UnknownScript_0xbe354
+ iftrue PhoneScript_GreetPhone_Male_Nite
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
@@ -2565,7 +2565,7 @@
buttonsound
end
-UnknownScript_0xbe28a:
+PhoneScript_GreetPhone_Male_Day:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
@@ -2688,7 +2688,7 @@
buttonsound
end
-UnknownScript_0xbe354:
+PhoneScript_GreetPhone_Male_Nite:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_SAILOR_HUEY, .Huey
@@ -2811,11 +2811,11 @@
buttonsound
end
-UnknownScript_0xbe41e:
+PhoneScript_GreetPhone_Female:
checkday
- iftrue UnknownScript_0xbe47a
+ iftrue PhoneScript_GreetPhone_Female_Day
checknite
- iftrue UnknownScript_0xbe4cc
+ iftrue PhoneScript_GreetPhone_Female_Nite
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
@@ -2866,7 +2866,7 @@
buttonsound
end
-UnknownScript_0xbe47a:
+PhoneScript_GreetPhone_Female_Day:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
@@ -2917,7 +2917,7 @@
buttonsound
end
-UnknownScript_0xbe4cc:
+PhoneScript_GreetPhone_Female_Nite:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
@@ -2968,7 +2968,7 @@
buttonsound
end
-UnknownScript_0xbe51e:
+PhoneScript_Generic_Male:
checkcode VAR_CALLERID
if_equal PHONE_SCHOOLBOY_JACK, .Jack
if_equal PHONE_COOLTRAINERM_GAVEN, .Gaven
@@ -3078,7 +3078,7 @@
buttonsound
end
-UnknownScript_0xbe5d0:
+PhoneScript_Generic_Female:
checkcode VAR_CALLERID
if_equal PHONE_POKEFAN_BEVERLY, .Beverly
if_equal PHONE_COOLTRAINERF_BETH, .Beth
@@ -3129,21 +3129,21 @@
buttonsound
end
-UnknownScript_0xbe622:
+PhoneScript_MonFlavorText:
special RandomPhoneMon
- farscall UnknownScript_0xbde3f
- if_equal $0, UnknownScript_0xbe636
+ farscall PhoneScript_Random2
+ if_equal $0, .TooEnergetic
farwritetext UnknownText_0x1b518b
buttonsound
- farjump UnknownScript_0xa0484
+ farjump PhoneScript_HangupText_Male
-UnknownScript_0xbe636:
- farjump UnknownScript_0xbe63a
+.TooEnergetic:
+ farjump .unnecessary
-UnknownScript_0xbe63a:
+.unnecessary:
farwritetext UnknownText_0x1b522b
buttonsound
- farjump UnknownScript_0xa0484
+ farjump PhoneScript_HangupText_Male
; be643
--- a/engine/pokedex.asm
+++ b/engine/pokedex.asm
@@ -339,7 +339,7 @@
ret
Function40258: ; 40258 (10:4258)
- ld de, Unknown_402e8
+ ld de, DexEntryPage_JoypadCoords
call Function4135a
ld hl, hJoyPressed ; $ffa7
ld a, [hl]
@@ -355,7 +355,7 @@
.a
ld a, [wc7d8]
- ld hl, Jumptable_402f2
+ ld hl, DexEntryPage_Jumptable
call Pokedex_LoadPointer
jp [hl]
@@ -373,7 +373,7 @@
ret
; 40292 (10:4292)
-Function40292: ; 40292
+Pokedex_Page: ; 40292
ld a, [wPokedexStatus]
xor $1
ld [wPokedexStatus], a
@@ -410,7 +410,7 @@
ret
; 402e8 (10:42e8)
-Unknown_402e8: ; 402e8
+DexEntryPage_JoypadCoords: ; 402e8
db D_RIGHT | D_LEFT, 4
dwcoord 1, 17
dwcoord 6, 17
@@ -419,14 +419,14 @@
; 402f2
-Jumptable_402f2: ; 402f2
- dw Function40292
- dw Function402fa
- dw Function40340
- dw Function4034f
+DexEntryPage_Jumptable: ; 402f2
+ dw Pokedex_Page
+ dw .Area
+ dw .Cry
+ dw .Print
; 402fa
-Function402fa: ; 402fa
+.Area: ; 402fa
call Function41401
xor a
ld [hSCX], a
@@ -438,7 +438,7 @@
call Pokedex_GetMonAtCursorPosition
ld a, [wDexCurrentLocation]
ld e, a
- predef Function91d11
+ predef _Area
call Function41401
call DelayFrame
xor a
@@ -458,7 +458,7 @@
ret
; 40340
-Function40340: ; 40340
+.Cry: ; 40340
call Pokedex_GetMonAtCursorPosition
ld a, [wd265]
call GetCryIndex
@@ -468,7 +468,7 @@
ret
; 4034f
-Function4034f: ; 4034f
+.Print: ; 4034f
call Function41415
xor a
ld [hSCX], a
@@ -2393,7 +2393,7 @@
ld a, $ff
call DmgToCgbBGPals
ld a, $ff
- call Functioncf8
+ call DmgToCgbObjPal0
call DelayFrame
ret
@@ -2405,7 +2405,7 @@
ld a, $e4
call DmgToCgbBGPals
ld a, $e0
- call Functioncf8
+ call DmgToCgbObjPal0
ret
; 41432
--- a/engine/pokegear.asm
+++ b/engine/pokegear.asm
@@ -60,7 +60,7 @@
ld [hWX], a
call Function90c4e
callba ClearSpriteAnims
- call Function90d32
+ call InitPokegearModeIndicatorArrow
ld a, 8
call SkipMusic
ld a, $e3
@@ -85,8 +85,8 @@
ld a, [hCGB]
and a
ret z
- ld a, $e4
- call Functioncf8
+ ld a, %11100100
+ call DmgToCgbObjPal0
ret
Function90c4e: ; 90c4e
@@ -121,6 +121,7 @@
ld l, e
ld a, b
+ ; standing sprite
push af
ld de, VTiles0 tile $10
ld bc, 4 tiles
@@ -129,7 +130,8 @@
pop hl
- ld de, $c0
+ ; walking sprite
+ ld de, 12 tiles
add hl, de
ld de, VTiles0 tile $14
ld bc, 4 tiles
@@ -148,11 +150,11 @@
INCBIN "gfx/misc/fast_ship.2bpp"
; 90d32
-Function90d32: ; 90d32 (24:4d32)
+InitPokegearModeIndicatorArrow: ; 90d32 (24:4d32)
depixel 4, 2, 4, 0
ld a, SPRITE_ANIM_INDEX_0D
call _InitSpriteAnimStruct
- ld hl, $3
+ ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $0
ret
@@ -199,10 +201,10 @@
call GetWorldMapLocation
cp FAST_SHIP
- jr z, .asm_90d95
+ jr z, .FastShip
cp SPECIAL_MAP
- jr nz, .asm_90d8e
+ jr nz, .LoadLandmark
ld a, [BackupMapGroup]
ld b, a
@@ -210,12 +212,12 @@
ld c, a
call GetWorldMapLocation
-.asm_90d8e
+.LoadLandmark
ld [wc6d8], a
ld [wc6d7], a
ret
-.asm_90d95
+.FastShip
ld [wc6d8], a
ld a, NEW_BARK_TOWN
ld [wc6d7], a
@@ -670,7 +672,7 @@
Function9106a: ; 9106a
push af
- ld de, 0
+ depixel 0, 0
ld b, SPRITE_ANIM_INDEX_0A
ld a, [PlayerGender]
bit 0, a
@@ -680,7 +682,7 @@
.asm_91079
ld a, b
call _InitSpriteAnimStruct
- ld hl, $3
+ ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $10
pop af
@@ -688,10 +690,10 @@
push bc
callba GetLandmarkCoords
pop bc
- ld hl, $4
+ ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld [hl], e
- ld hl, $5
+ ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
ld [hl], d
ret
@@ -699,15 +701,15 @@
Function91098: ; 91098
push af
- ld de, 0
+ depixel 0, 0
ld a, SPRITE_ANIM_INDEX_0D
call _InitSpriteAnimStruct
- ld hl, $3
+ ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $4
- ld hl, $2
+ ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
add hl, bc
- ld [hl], $0
+ ld [hl], SPRITE_ANIM_SEQ_00
pop af
push bc
call Function910d4
@@ -736,10 +738,10 @@
ld e, a
callba GetLandmarkCoords
pop bc
- ld hl, $4
+ ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld [hl], e
- ld hl, $5
+ ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
ld [hl], d
ret
@@ -765,7 +767,7 @@
depixel 4, 10, 4, 4
ld a, SPRITE_ANIM_INDEX_14
call _InitSpriteAnimStruct
- ld hl, $3
+ ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $8
call _UpdateRadioStation
@@ -1925,12 +1927,12 @@
ld a, e
and a
jr nz, .kanto
- call Function91ff2
+ call LoadTownMapGFX
call FillJohtoMap
ret
.kanto
- call Function91ff2
+ call LoadTownMapGFX
call FillKantoMap
ret
; 91af3
@@ -1946,13 +1948,13 @@
xor a
ld [hBGMapMode], a
callba ClearSpriteAnims
- call Function91ff2
- ld de, GFX_922e1
+ call LoadTownMapGFX
+ ld de, FlyMapLabelBorderGFX
ld hl, VTiles2 tile $30
- lb bc, BANK(GFX_922e1), 6
+ lb bc, BANK(FlyMapLabelBorderGFX), 6
call Request1bpp
call FlyMap
- call Function91c8f
+ call ret_91c8f
ld b, SCGB_02
call GetSGBLayout
call SetPalettes
@@ -2182,10 +2184,6 @@
const_def
flypoint: MACRO
-; \1\@FLY EQUS "FLY_\1"
-; \1\@SPAWN EQUS "SPAWN_\1"
- ; const \1\@FLY
- ; db \2, \1\@SPAWN
const FLY_\1
db \2, SPAWN_\1
ENDM
@@ -2223,7 +2221,7 @@
db -1
; 91c8f
-Function91c8f: ; 91c8f
+ret_91c8f: ; 91c8f
ret
; 91c90
@@ -2344,7 +2342,8 @@
ret
; 91d11
-Function91d11: ; 91d11
+_Area: ; 91d11
+; e: Current landmark
ld a, [wd002]
push af
ld a, [wd003]
@@ -2357,25 +2356,24 @@
ld a, $1
ld [hInMenu], a
- ld de, GFX_922d1
+ ld de, PokedexNestIconGFX
ld hl, VTiles0 tile $7f
- lb bc, BANK(GFX_922d1), 1
- call Request2bpp ; actually 1bpp
+ lb bc, BANK(PokedexNestIconGFX), 1
+ call Request2bpp
- call Function91ed0
-
+ call .GetPlayerOrFastShipIcon
ld hl, VTiles0 tile $78
- ld c, $4
+ ld c, 4
call Request2bpp
- call Function91ff2
+ call LoadTownMapGFX
call FillKantoMap
- call Function91de9
+ call .PlaceString_MonsNest
call TownMapPals
hlbgcoord 0, 0, VBGMap1
call TownMapBGUpdate
call FillJohtoMap
- call Function91de9
+ call .PlaceString_MonsNest
call TownMapPals
hlbgcoord 0, 0
call TownMapBGUpdate
@@ -2384,8 +2382,8 @@
call SetPalettes
xor a
ld [hBGMapMode], a
- xor a
- call Function91e1e
+ xor a ; Johto
+ call .GetAndPlaceNest
.loop
call JoyTextDelay
ld hl, hJoyPressed
@@ -2395,12 +2393,12 @@
ld a, [hJoypadDown]
and SELECT
jr nz, .select
- call Function91d9b
- call Function91dcd
+ call .LeftRightInput
+ call .BlinkNestIcons
jr .next
.select
- call Function91e5a
+ call .HideNestsShowPlayer
.next
call DelayFrame
@@ -2415,16 +2413,16 @@
ret
; 91d9b
-Function91d9b: ; 91d9b
+.LeftRightInput: ; 91d9b
ld a, [hl]
- and $20
- jr nz, .asm_91da6
+ and D_LEFT
+ jr nz, .left
ld a, [hl]
- and $10
- jr nz, .asm_91db7
+ and D_RIGHT
+ jr nz, .right
ret
-.asm_91da6
+.left
ld a, [hWY]
cp $90
ret z
@@ -2431,11 +2429,11 @@
call ClearSprites
ld a, $90
ld [hWY], a
- xor a
- call Function91e1e
+ xor a ; Johto
+ call .GetAndPlaceNest
ret
-.asm_91db7
+.right
ld a, [StatusFlags]
bit 6, a ; hall of fame
ret z
@@ -2445,12 +2443,12 @@
call ClearSprites
xor a
ld [hWY], a
- ld a, $1
- call Function91e1e
+ ld a, 1 ; Kanto
+ call .GetAndPlaceNest
ret
; 91dcd
-Function91dcd: ; 91dcd
+.BlinkNestIcons: ; 91dcd
ld a, [hVBlankCounter]
ld e, a
and $f
@@ -2457,27 +2455,27 @@
ret nz
ld a, e
and $10
- jr nz, .asm_91ddc
+ jr nz, .copy_sprites
call ClearSprites
ret
-.asm_91ddc
+.copy_sprites
hlcoord 0, 0
ld de, Sprites
- ld bc, $a0
+ ld bc, SpritesEnd - Sprites
call CopyBytes
ret
; 91de9
-Function91de9: ; 91de9
+.PlaceString_MonsNest: ; 91de9
hlcoord 0, 0
ld bc, SCREEN_WIDTH
- ld a, $7f
+ ld a, " "
call ByteFill
hlcoord 0, 1
ld a, $6
ld [hli], a
- ld bc, SCREEN_HEIGHT
+ ld bc, SCREEN_WIDTH - 2
ld a, $7
call ByteFill
ld [hl], $17
@@ -2486,54 +2484,56 @@
call PlaceString
ld h, b
ld l, c
- ld de, String_91e16
+ ld de, .String_SNest
call PlaceString
ret
; 91e16
-String_91e16:
+.String_SNest:
db "'S NEST@"
; 91e1e
-Function91e1e: ; 91e1e
+.GetAndPlaceNest: ; 91e1e
ld [wd003], a
ld e, a
- callba Function2a01f
+ callba FindNest ; load nest landmarks into TileMap[0,0]
decoord 0, 0
ld hl, Sprites
-.asm_91e2e
+.nestloop
ld a, [de]
and a
- jr z, .asm_91e4d
+ jr z, .done_nest
push de
ld e, a
push hl
callba GetLandmarkCoords
pop hl
+ ; load into OAM
ld a, d
- sub $4
+ sub 4
ld [hli], a
ld a, e
- sub $4
+ sub 4
ld [hli], a
- ld a, $7f
+ ld a, $7f ; nest icon in this context
ld [hli], a
xor a
ld [hli], a
+ ; next
pop de
inc de
- jr .asm_91e2e
+ jr .nestloop
-.asm_91e4d
+.done_nest
ld hl, Sprites
decoord 0, 0
- ld bc, $a0
+ ld bc, SpritesEnd - Sprites
call CopyBytes
ret
; 91e5a
-Function91e5a: ; 91e5a
- call Function91ea9
+.HideNestsShowPlayer: ; 91e5a
+ call .CheckPlayerLocation
ret c
ld a, [wd002]
@@ -2541,12 +2541,12 @@
callba GetLandmarkCoords
ld c, e
ld b, d
- ld de, Unknown_91e9c
+ ld de, .PlayerOAM
ld hl, Sprites
-.asm_91e70
+.ShowPlayerLoop
ld a, [de]
cp $80
- jr z, .asm_91e91
+ jr z, .copy
add b
ld [hli], a
@@ -2558,24 +2558,24 @@
inc de
ld a, [de]
- add $78
+ add $78 ; where the player's sprite is loaded
ld [hli], a
inc de
push bc
- ld c, 0
+ ld c, 0 ; RED
ld a, [PlayerGender]
bit 0, a
- jr z, .asm_91e8c
- inc c
-.asm_91e8c
+ jr z, .got_gender
+ inc c ; BLUE
+.got_gender
ld a, c
ld [hli], a
pop bc
- jr .asm_91e70
+ jr .ShowPlayerLoop
-.asm_91e91
+.copy
ld hl, Sprites + $10
ld bc, SpritesEnd - (Sprites + $10)
xor a
@@ -2583,15 +2583,18 @@
ret
; 91e9c
-Unknown_91e9c: ; 91e9c
- db -8, -8, 0
- db -8, 0, 1
- db 0, -8, 2
- db 0, 0, 3
+.PlayerOAM: ; 91e9c
+ db -1 * 8, -1 * 8, 0 ; top left
+ db -1 * 8, 0 * 8, 1 ; top right
+ db 0 * 8, -1 * 8, 2 ; bottom left
+ db 0 * 8, 0 * 8, 3 ; bottom right
db $80 ; terminator
; 91ea9
-Function91ea9: ; 91ea9
+.CheckPlayerLocation: ; 91ea9
+; Don't show the player's sprite if you're
+; not in the same region as what's currently
+; on the screen.
ld a, [wd002]
cp FAST_SHIP
jr z, .johto
@@ -2622,14 +2625,14 @@
ret
; 91ed0
-Function91ed0: ; 91ed0
+.GetPlayerOrFastShipIcon: ; 91ed0
ld a, [wd002]
cp FAST_SHIP
- jr z, .asm_91ede
+ jr z, .FastShip
callba GetPlayerIcon
ret
-.asm_91ede
+.FastShip
ld de, FastShipGFX
ld b, BANK(FastShipGFX)
ret
@@ -2679,7 +2682,7 @@
hlcoord 0, 0
.loop
ld a, [de]
- cp $ff
+ cp -1
ret z
ld a, [de]
ld [hli], a
@@ -2692,7 +2695,7 @@
hlcoord 0, 0
decoord 0, 0, AttrMap
- ld bc, 360
+ ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
.loop
; Current tile
ld a, [hli]
@@ -2744,10 +2747,12 @@
ret
TownMapPalMap:
- db $11, $21, $22, $00, $11, $13, $54, $54, $11, $21, $22, $00
- db $11, $10, $01, $00, $11, $21, $22, $00, $00, $00, $00, $00
- db $00, $00, $44, $04, $00, $00, $00, $00, $33, $33, $33, $33
- db $33, $33, $33, $03, $33, $33, $33, $33, $00, $00, $00, $00
+ dn 1, 1, 2, 1, 2, 2, 0, 0, 1, 1, 1, 3, 5, 4, 5, 4
+ dn 1, 1, 2, 1, 2, 2, 0, 0, 1, 1, 1, 0, 0, 1, 0, 0
+ dn 1, 1, 2, 1, 2, 2, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0
+ dn 0, 0, 0, 0, 4, 4, 0, 4, 0, 0, 0, 0, 0, 0, 0, 0
+ dn 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 3, 0, 3
+ dn 3, 3, 3, 3, 3, 3, 3, 3, 0, 0, 0, 0, 0, 0, 0, 0
; 91f7b
TownMapMon: ; 91f7b
@@ -2767,16 +2772,16 @@
callba GetSpeciesIcon
; Animation/palette
- ld de, 0
- ld a, $0
+ depixel 0, 0
+ ld a, SPRITE_ANIM_INDEX_00
call _InitSpriteAnimStruct
- ld hl, 3
+ ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
- ld [hl], 8
- ld hl, 2
+ ld [hl], $8
+ ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
add hl, bc
- ld [hl], 0
+ ld [hl], SPRITE_ANIM_SEQ_00
ret
; 91fa6
@@ -2802,17 +2807,17 @@
call Request2bpp
; Animation/palette
- ld de, 0
- ld b, $0a ; Male
+ depixel 0, 0
+ ld b, SPRITE_ANIM_INDEX_0A ; Male
ld a, [PlayerGender]
bit 0, a
- jr z, .asm_91fd3
- ld b, $1e ; Female
-.asm_91fd3
+ jr z, .got_gender
+ ld b, SPRITE_ANIM_INDEX_1E ; Female
+.got_gender
ld a, b
call _InitSpriteAnimStruct
- ld hl, $3
+ ld hl, SPRITEANIMSTRUCT_TILE_ID
add hl, bc
ld [hl], $10
@@ -2822,16 +2827,16 @@
callba GetLandmarkCoords
pop bc
- ld hl, 4
+ ld hl, SPRITEANIMSTRUCT_XCOORD
add hl, bc
ld [hl], e
- ld hl, 5
+ ld hl, SPRITEANIMSTRUCT_YCOORD
add hl, bc
ld [hl], d
ret
; 0x91ff2
-Function91ff2: ; 91ff2
+LoadTownMapGFX: ; 91ff2
ld hl, TownMapGFX
ld de, VTiles2
lb bc, BANK(TownMapGFX), $30
@@ -2848,14 +2853,14 @@
INCBIN "gfx/misc/kanto.bin"
; 922d1
+PokedexNestIconGFX: ; 922d1
+INCBIN "gfx/pokegear/dexmap_nest_icon.2bpp"
-GFX_922d1: ; 922d1
-INCBIN "gfx/unknown/0922d1.2bpp"
-GFX_922e1: ; 922e1
-INCBIN "gfx/unknown/0922e1.2bpp"
-GFX_92301: ; 92301
-INCBIN "gfx/unknown/092301.2bpp"
-Function92311: ; unreferenced
+FlyMapLabelBorderGFX: ; 922e1
+INCBIN "gfx/pokegear/flymap_label_border.2bpp"
+
+Function92311: ; 92311
+; unreferenced
xor a
ld [wd002], a
call ClearBGPalettes
@@ -2868,10 +2873,10 @@
xor a
ld [hBGMapMode], a
callba ClearSpriteAnims
- call Function91ff2
- ld de, GFX_922e1
+ call LoadTownMapGFX
+ ld de, FlyMapLabelBorderGFX
ld hl, VTiles2 tile $30
- lb bc, BANK(GFX_922e1), 6
+ lb bc, BANK(FlyMapLabelBorderGFX), 6
call Request1bpp
call FillKantoMap
call TownMapBubble
@@ -2900,7 +2905,7 @@
ld a, [hl]
and A_BUTTON
jr nz, .pressedA
- call Function923b8
+ call .HandleDPad
call GetMapCursorCoordinates
callba PlaySpriteAnimations
call DelayFrame
@@ -2935,36 +2940,36 @@
ret
; 923b8
-Function923b8: ; 923b8
+.HandleDPad: ; 923b8
ld hl, hJoyLast
ld a, [hl]
and D_DOWN | D_RIGHT
- jr nz, .asm_923c6
+ jr nz, .down_right
ld a, [hl]
and D_UP | D_LEFT
- jr nz, .asm_923d3
+ jr nz, .up_left
ret
-.asm_923c6
+.down_right
ld hl, wd002
ld a, [hl]
cp FLY_INDIGO
- jr c, .asm_923d0
+ jr c, .okay_dr
ld [hl], -1
-.asm_923d0
+.okay_dr
inc [hl]
- jr .asm_923dd
+ jr .continue
-.asm_923d3
+.up_left
ld hl, wd002
ld a, [hl]
and a
- jr nz, .asm_923dc
+ jr nz, .okay_ul
ld [hl], FLY_INDIGO + 1
-.asm_923dc
+.okay_ul
dec [hl]
-.asm_923dd
+.continue
ld a, [wd002]
cp KANTO_FLYPOINT
jr c, .johto
@@ -2972,7 +2977,7 @@
call FillKantoMap
xor a
ld b, $9c
- jr .asm_923f3
+ jr .finish
.johto
call FillJohtoMap
@@ -2979,7 +2984,7 @@
ld a, $90
ld b, $98
-.asm_923f3
+.finish
ld [hWY], a
ld a, b
ld [hBGMapAddress + 1], a
--- a/engine/predef.asm
+++ b/engine/predef.asm
@@ -80,7 +80,7 @@
add_predef Predef2F
add_predef Function9853 ; $30
add_predef Predef_LoadSGBLayout
- add_predef Function91d11
+ add_predef _Area
add_predef CheckContestMon
add_predef Predef_StartBattle
add_predef Predef35
--- a/engine/save.asm
+++ b/engine/save.asm
@@ -18,7 +18,7 @@
.refused
call ExitMenu
- call Functiond90
+ call ret_d90
callba SaveMenu_LoadEDTile
scf
ret
@@ -217,7 +217,7 @@
dec a
call WriteBackup
push af
- call Functiond90
+ call ret_d90
pop af
and a
ret
--- a/engine/scripting.asm
+++ b/engine/scripting.asm
@@ -70,178 +70,178 @@
ScriptCommandTable: ; 96cb1
- dw Script_scall
- dw Script_farscall
- dw Script_ptcall
- dw Script_jump
- dw Script_farjump
- dw Script_ptjump
- dw Script_if_equal
- dw Script_if_not_equal
- dw Script_iffalse
- dw Script_iftrue
- dw Script_if_greater_than
- dw Script_if_less_than
- dw Script_jumpstd
- dw Script_callstd
- dw Script_callasm
- dw Script_special
- dw Script_ptcallasm
- dw Script_checkmaptriggers
- dw Script_domaptrigger
- dw Script_checktriggers
- dw Script_dotrigger
- dw Script_writebyte
- dw Script_addvar
- dw Script_random
- dw Script_checkver
- dw Script_copybytetovar
- dw Script_copyvartobyte
- dw Script_loadvar
- dw Script_checkcode
- dw Script_writevarcode
- dw Script_writecode
- dw Script_giveitem
- dw Script_takeitem
- dw Script_checkitem
- dw Script_givemoney
- dw Script_takemoney
- dw Script_checkmoney
- dw Script_givecoins
- dw Script_takecoins
- dw Script_checkcoins
- dw Script_addcellnum
- dw Script_delcellnum
- dw Script_checkcellnum
- dw Script_checktime
- dw Script_checkpoke
- dw Script_givepoke
- dw Script_giveegg
- dw Script_givepokeitem
- dw Script_checkpokeitem
- dw Script_checkevent
- dw Script_clearevent
- dw Script_setevent
- dw Script_checkflag
- dw Script_clearflag
- dw Script_setflag
- dw Script_wildon
- dw Script_wildoff
- dw Script_xycompare
- dw Script_warpmod
- dw Script_blackoutmod
- dw Script_warp
- dw Script_readmoney
- dw Script_readcoins
- dw Script_RAM2MEM
- dw Script_pokenamemem
- dw Script_itemtotext
- dw Script_mapnametotext
- dw Script_trainertotext
- dw Script_stringtotext
- dw Script_itemnotify
- dw Script_pocketisfull
- dw Script_loadfont
- dw Script_refreshscreen
- dw Script_closetext
- dw Script_loadbytec2cf
- dw Script_farwritetext
- dw Script_writetext
- dw Script_repeattext
- dw Script_yesorno
- dw Script_loadmenudata
- dw Script_writebackup
- dw Script_jumptextfaceplayer
+ dw Script_scall ; 00
+ dw Script_farscall ; 01
+ dw Script_ptcall ; 02
+ dw Script_jump ; 03
+ dw Script_farjump ; 04
+ dw Script_ptjump ; 05
+ dw Script_if_equal ; 06
+ dw Script_if_not_equal ; 07
+ dw Script_iffalse ; 08
+ dw Script_iftrue ; 09
+ dw Script_if_greater_than ; 0a
+ dw Script_if_less_than ; 0b
+ dw Script_jumpstd ; 0c
+ dw Script_callstd ; 0d
+ dw Script_callasm ; 0e
+ dw Script_special ; 0f
+ dw Script_ptcallasm ; 10
+ dw Script_checkmaptriggers ; 11
+ dw Script_domaptrigger ; 12
+ dw Script_checktriggers ; 13
+ dw Script_dotrigger ; 14
+ dw Script_writebyte ; 15
+ dw Script_addvar ; 16
+ dw Script_random ; 17
+ dw Script_checkver ; 18
+ dw Script_copybytetovar ; 19
+ dw Script_copyvartobyte ; 1a
+ dw Script_loadvar ; 1b
+ dw Script_checkcode ; 1c
+ dw Script_writevarcode ; 1d
+ dw Script_writecode ; 1e
+ dw Script_giveitem ; 1f
+ dw Script_takeitem ; 20
+ dw Script_checkitem ; 21
+ dw Script_givemoney ; 22
+ dw Script_takemoney ; 23
+ dw Script_checkmoney ; 24
+ dw Script_givecoins ; 25
+ dw Script_takecoins ; 26
+ dw Script_checkcoins ; 27
+ dw Script_addcellnum ; 28
+ dw Script_delcellnum ; 29
+ dw Script_checkcellnum ; 2a
+ dw Script_checktime ; 2b
+ dw Script_checkpoke ; 2c
+ dw Script_givepoke ; 2d
+ dw Script_giveegg ; 2e
+ dw Script_givepokeitem ; 2f
+ dw Script_checkpokeitem ; 30
+ dw Script_checkevent ; 31
+ dw Script_clearevent ; 32
+ dw Script_setevent ; 33
+ dw Script_checkflag ; 34
+ dw Script_clearflag ; 35
+ dw Script_setflag ; 36
+ dw Script_wildon ; 37
+ dw Script_wildoff ; 38
+ dw Script_xycompare ; 39
+ dw Script_warpmod ; 3a
+ dw Script_blackoutmod ; 3b
+ dw Script_warp ; 3c
+ dw Script_readmoney ; 3d
+ dw Script_readcoins ; 3e
+ dw Script_RAM2MEM ; 3f
+ dw Script_pokenamemem ; 40
+ dw Script_itemtotext ; 41
+ dw Script_mapnametotext ; 42
+ dw Script_trainertotext ; 43
+ dw Script_stringtotext ; 44
+ dw Script_itemnotify ; 45
+ dw Script_pocketisfull ; 46
+ dw Script_loadfont ; 47
+ dw Script_refreshscreen ; 48
+ dw Script_closetext ; 49
+ dw Script_loadbytec2cf ; 4a
+ dw Script_farwritetext ; 4b
+ dw Script_writetext ; 4c
+ dw Script_repeattext ; 4d
+ dw Script_yesorno ; 4e
+ dw Script_loadmenudata ; 4f
+ dw Script_writebackup ; 50
+ dw Script_jumptextfaceplayer ; 51
IF _CRYSTAL
- dw Script_farjumptext
+ dw Script_farjumptext ; 52
ENDC
- dw Script_jumptext
- dw Script_waitbutton
- dw Script_buttonsound
- dw Script_pokepic
- dw Script_closepokepic
- dw Script_interpretmenu
- dw Script_interpretmenu2
- dw Script_loadpikachudata
- dw Script_randomwildmon
- dw Script_loadmemtrainer
- dw Script_loadwildmon
- dw Script_loadtrainer
- dw Script_startbattle
- dw Script_returnafterbattle
- dw Script_catchtutorial
- dw Script_trainertext
- dw Script_trainerflagaction
- dw Script_winlosstext
- dw Script_scripttalkafter
- dw Script_end_if_just_battled
- dw Script_check_just_battled
- dw Script_setlasttalked
- dw Script_applymovement
- dw Script_applymovement2
- dw Script_faceplayer
- dw Script_faceperson
- dw Script_variablesprite
- dw Script_disappear
- dw Script_appear
- dw Script_follow
- dw Script_stopfollow
- dw Script_moveperson
- dw Script_writepersonxy
- dw Script_loademote
- dw Script_showemote
- dw Script_spriteface
- dw Script_follownotexact
- dw Script_earthquake
- dw Script_changemap
- dw Script_changeblock
- dw Script_reloadmap
- dw Script_reloadmappart
- dw Script_writecmdqueue
- dw Script_delcmdqueue
- dw Script_playmusic
- dw Script_encountermusic
- dw Script_musicfadeout
- dw Script_playmapmusic
- dw Script_reloadmapmusic
- dw Script_cry
- dw Script_playsound
- dw Script_waitsfx
- dw Script_warpsound
- dw Script_specialsound
- dw Script_passtoengine
- dw Script_newloadmap
- dw Script_pause
- dw Script_deactivatefacing
- dw Script_priorityjump
- dw Script_warpcheck
- dw Script_ptpriorityjump
- dw Script_return
- dw Script_end
- dw Script_reloadandreturn
- dw Script_resetfuncs
- dw Script_pokemart
- dw Script_elevator
- dw Script_trade
- dw Script_askforphonenumber
- dw Script_phonecall
- dw Script_hangup
- dw Script_describedecoration
- dw Script_fruittree
- dw Script_specialphonecall
- dw Script_checkphonecall
- dw Script_verbosegiveitem
- dw Script_verbosegiveitem2
- dw Script_loadwilddata
- dw Script_halloffame
- dw Script_credits
- dw Script_warpfacing
- dw Script_battletowertext
- dw Script_displaylocation
- dw Script_trainerclassname
- dw Script_name
- dw Script_wait
- dw Script_check_save
+ dw Script_jumptext ; 53
+ dw Script_waitbutton ; 54
+ dw Script_buttonsound ; 55
+ dw Script_pokepic ; 56
+ dw Script_closepokepic ; 57
+ dw Script_interpretmenu ; 58
+ dw Script_interpretmenu2 ; 59
+ dw Script_loadpikachudata ; 5a
+ dw Script_randomwildmon ; 5b
+ dw Script_loadmemtrainer ; 5c
+ dw Script_loadwildmon ; 5d
+ dw Script_loadtrainer ; 5e
+ dw Script_startbattle ; 5f
+ dw Script_returnafterbattle ; 60
+ dw Script_catchtutorial ; 61
+ dw Script_trainertext ; 62
+ dw Script_trainerflagaction ; 63
+ dw Script_winlosstext ; 64
+ dw Script_scripttalkafter ; 65
+ dw Script_end_if_just_battled ; 66
+ dw Script_check_just_battled ; 67
+ dw Script_setlasttalked ; 68
+ dw Script_applymovement ; 69
+ dw Script_applymovement2 ; 6a
+ dw Script_faceplayer ; 6b
+ dw Script_faceperson ; 6c
+ dw Script_variablesprite ; 6d
+ dw Script_disappear ; 6e
+ dw Script_appear ; 6f
+ dw Script_follow ; 70
+ dw Script_stopfollow ; 71
+ dw Script_moveperson ; 72
+ dw Script_writepersonxy ; 73
+ dw Script_loademote ; 74
+ dw Script_showemote ; 75
+ dw Script_spriteface ; 76
+ dw Script_follownotexact ; 77
+ dw Script_earthquake ; 78
+ dw Script_changemap ; 79
+ dw Script_changeblock ; 7a
+ dw Script_reloadmap ; 7b
+ dw Script_reloadmappart ; 7c
+ dw Script_writecmdqueue ; 7d
+ dw Script_delcmdqueue ; 7e
+ dw Script_playmusic ; 7f
+ dw Script_encountermusic ; 80
+ dw Script_musicfadeout ; 81
+ dw Script_playmapmusic ; 82
+ dw Script_reloadmapmusic ; 83
+ dw Script_cry ; 84
+ dw Script_playsound ; 85
+ dw Script_waitsfx ; 86
+ dw Script_warpsound ; 87
+ dw Script_specialsound ; 88
+ dw Script_passtoengine ; 89
+ dw Script_newloadmap ; 8a
+ dw Script_pause ; 8b
+ dw Script_deactivatefacing ; 8c
+ dw Script_priorityjump ; 8d
+ dw Script_warpcheck ; 8e
+ dw Script_ptpriorityjump ; 8f
+ dw Script_return ; 90
+ dw Script_end ; 91
+ dw Script_reloadandreturn ; 92
+ dw Script_end_all ; 93
+ dw Script_pokemart ; 94
+ dw Script_elevator ; 95
+ dw Script_trade ; 96
+ dw Script_askforphonenumber ; 97
+ dw Script_phonecall ; 98
+ dw Script_hangup ; 99
+ dw Script_describedecoration ; 9a
+ dw Script_fruittree ; 9b
+ dw Script_specialphonecall ; 9c
+ dw Script_checkphonecall ; 9d
+ dw Script_verbosegiveitem ; 9e
+ dw Script_verbosegiveitem2 ; 9f
+ dw Script_swarm ; a0
+ dw Script_halloffame ; a1
+ dw Script_credits ; a2
+ dw Script_warpfacing ; a3
+ dw Script_battletowertext ; a4
+ dw Script_landmarktotext ; a5
+ dw Script_trainerclassname ; a6
+ dw Script_name ; a7
+ dw Script_wait ; a8
+ dw Script_check_save ; a9
; 96e05
StartScript: ; 96e05
@@ -836,7 +836,7 @@
jp ScriptJump
; 970fc
-Script_loadwilddata: ; 970fc
+Script_swarm: ; 970fc
; script command 0xa0
; parameters:
; flag (SingleByteParam)
@@ -849,7 +849,7 @@
ld d, a
call GetScriptByte
ld e, a
- callba LoadWildData
+ callba StoreSwarmMapIndices
ret
; 9710f
@@ -2186,7 +2186,7 @@
jp ConvertMemToText
; 97701
-Script_displaylocation: ; 97701
+Script_landmarktotext: ; 97701
; script command 0xa5
; parameters:
; id (SingleByteParam)
@@ -3187,7 +3187,7 @@
ret
; 97bc0
-Script_resetfuncs: ; 97bc0
+Script_end_all: ; 97bc0
; script command 0x93
xor a
@@ -3219,7 +3219,7 @@
callba RedCredits
DisplayCredits:
- call Script_resetfuncs
+ call Script_end_all
ld a, $3
call LoadMapStatus
call StopScript
--- a/engine/specials.asm
+++ b/engine/specials.asm
@@ -498,22 +498,22 @@
; c403
-LoadWildData:: ; c403
+StoreSwarmMapIndices:: ; c403
ld a, c
and a
- jr nz, .swarm_route35
+ jr nz, .yanma
; swarm dark cave violet entrance
ld a, d
- ld [wdfcc], a
+ ld [wDunsparceMapGroup], a
ld a, e
- ld [wdfcd], a
+ ld [wDunsparceMapNumber], a
ret
-.swarm_route35
+.yanma
ld a, d
- ld [wdc5a], a
+ ld [wYanmaMapGroup], a
ld a, e
- ld [wdc5b], a
+ ld [wYanmaMapNumber], a
ret
; c419
--- a/engine/startmenu.asm
+++ b/engine/startmenu.asm
@@ -146,7 +146,7 @@
call MenuFunc_1e7f
call .DrawBugContestStatus
call UpdateSprites
- call Functiond90
+ call ret_d90
call Function2b5c
ret
; 126d3
--- a/engine/town_map.asm
+++ b/engine/town_map.asm
@@ -47,7 +47,7 @@
and a
jr z, .sgb
ld a, $e4
- call Functioncf8
+ call DmgToCgbObjPal0
call DelayFrame
.sgb
--- a/engine/trade/animation.asm
+++ b/engine/trade/animation.asm
@@ -371,7 +371,7 @@
ld a, $e4
call DmgToCgbBGPals
ld a, $d0
- call Functioncf8
+ call DmgToCgbObjPal0
call NextTradeAnim
ld a, $5c
ld [wcf64], a
@@ -1088,7 +1088,7 @@
TradeAnim_BulgeThroughTube: ; 29660
ld a, $e4
- call Functioncf8
+ call DmgToCgbObjPal0
depixel 5, 11
ld a, SPRITE_ANIM_INDEX_10
call _InitSpriteAnimStruct
@@ -1379,7 +1379,7 @@
ld a, $f0
.asm_297f6
- call Functioncf8
+ call DmgToCgbObjPal0
ld a, $e4
call DmgToCgbBGPals
ret
--- a/engine/wildmons.asm
+++ b/engine/wildmons.asm
@@ -1,30 +1,34 @@
LoadWildMonData: ; 29ff8
call _GrassWildmonLookup
jr c, .copy
- ld hl, wd25a
+ ld hl, wMornEncounterRate
xor a
ld [hli], a
ld [hli], a
ld [hl], a
jr .done_copy
+
.copy
inc hl
inc hl
- ld de, wd25a
- ld bc, $3
+ ld de, wMornEncounterRate
+ ld bc, 3
call CopyBytes
.done_copy
call _WaterWildmonLookup
- ld a, $0
+ ld a, 0
jr nc, .no_copy
inc hl
inc hl
ld a, [hl]
.no_copy
- ld [wd25d], a
+ ld [wWaterEncounterRate], a
ret
-Function2a01f: ; 2a01f
+FindNest: ; 2a01f
+; Parameters:
+; e: 0 = Johto, 1 = Kanto
+; wNamedObjectIndexBuffer: species
hlcoord 0, 0
ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
xor a
@@ -34,25 +38,24 @@
jr nz, .kanto
decoord 0, 0
ld hl, JohtoGrassWildMons
- call Function2a052
+ call .FindGrass
ld hl, JohtoWaterWildMons
- call Function2a06e
- call Function2a0b7
- call Function2a0cf
+ call .FindWater
+ call .RoamMon1
+ call .RoamMon2
ret
.kanto
decoord 0, 0
ld hl, KantoGrassWildMons
- call Function2a052
+ call .FindGrass
ld hl, KantoWaterWildMons
- jp Function2a06e
+ jp .FindWater
; 2a052
-Function2a052: ; 2a052
-.loop
+.FindGrass: ; 2a052
ld a, [hl]
- cp $ff
+ cp -1
ret z
push hl
ld a, [hli]
@@ -62,23 +65,22 @@
rept 3
inc hl
endr
- ld a, $15
- call Function2a088
- jr nc, .next
+ ld a, NUM_WILDMONS_PER_AREA_TIME_OF_DAY * 3
+ call .SearchMapForMon
+ jr nc, .next_grass
ld [de], a
inc de
-.next
+.next_grass
pop hl
- ld bc, $2f
+ ld bc, WILDMON_GRASS_STRUCTURE_LENGTH
add hl, bc
- jr .loop
+ jr .FindGrass
; 2a06e
-Function2a06e: ; 2a06e
-.loop
+.FindWater: ; 2a06e
ld a, [hl]
- cp $ff
+ cp -1
ret z
push hl
ld a, [hli]
@@ -86,24 +88,24 @@
ld a, [hli]
ld c, a
inc hl
- ld a, $3
- call Function2a088
- jr nc, .next
+ ld a, 3
+ call .SearchMapForMon
+ jr nc, .next_water
ld [de], a
inc de
-.next
+.next_water
pop hl
- ld bc, 9
+ ld bc, 3 * 3
add hl, bc
- jr .loop
+ jr .FindWater
; 2a088
-Function2a088: ; 2a088
+.SearchMapForMon: ; 2a088
inc hl
-.loop
+.ScanMapLoop
push af
- ld a, [wd265]
+ ld a, [wNamedObjectIndexBuffer]
cp [hl]
jr z, .found
rept 2
@@ -111,44 +113,44 @@
endr
pop af
dec a
- jr nz, .loop
+ jr nz, .ScanMapLoop
and a
ret
.found
pop af
- jp Function2a09c
+ jp .AppendNest
; 2a09c
-Function2a09c: ; 2a09c
+.AppendNest: ; 2a09c
push de
call GetWorldMapLocation
ld c, a
hlcoord 0, 0
ld de, SCREEN_WIDTH * SCREEN_HEIGHT
-.loop
+.AppendNestLoop
ld a, [hli]
cp c
- jr z, .found
+ jr z, .found_nest
dec de
ld a, e
or d
- jr nz, .loop
+ jr nz, .AppendNestLoop
ld a, c
pop de
scf
ret
-.found
+.found_nest
pop de
and a
ret
; 2a0b7
-Function2a0b7: ; 2a0b7
+.RoamMon1: ; 2a0b7
ld a, [wRoamMon1Species]
ld b, a
- ld a, [wd265]
+ ld a, [wNamedObjectIndexBuffer]
cp b
ret nz
ld a, [wRoamMon1MapGroup]
@@ -155,7 +157,7 @@
ld b, a
ld a, [wRoamMon1MapNumber]
ld c, a
- call Function2a09c
+ call .AppendNest
ret nc
ld [de], a
inc de
@@ -162,10 +164,10 @@
ret
; 2a0cf
-Function2a0cf: ; 2a0cf
+.RoamMon2: ; 2a0cf
ld a, [wRoamMon2Species]
ld b, a
- ld a, [wd265]
+ ld a, [wNamedObjectIndexBuffer]
cp b
ret nz
ld a, [wRoamMon2MapGroup]
@@ -172,7 +174,7 @@
ld b, a
ld a, [wRoamMon2MapNumber]
ld c, a
- call Function2a09c
+ call .AppendNest
ret nc
ld [de], a
inc de
@@ -209,7 +211,7 @@
; 2a111
GetMapEncounterRate: ; 2a111
- ld hl, wd25a
+ ld hl, wMornEncounterRate
call CheckOnWater
ld a, 3
jr z, .ok
@@ -446,10 +448,10 @@
bit 2, [hl]
pop hl
jr z, .CheckYanma
- ld a, [wdfcc]
+ ld a, [wDunsparceMapGroup]
cp d
jr nz, .CheckYanma
- ld a, [wdfcd]
+ ld a, [wDunsparceMapNumber]
cp e
jr nz, .CheckYanma
call LookUpWildmonsForMapDE
@@ -463,10 +465,10 @@
bit 3, [hl]
pop hl
jr z, _NoSwarmWildmon
- ld a, [wdc5a]
+ ld a, [wYanmaMapGroup]
cp d
jr nz, _NoSwarmWildmon
- ld a, [wdc5b]
+ ld a, [wYanmaMapNumber]
cp e
jr nz, _NoSwarmWildmon
call LookUpWildmonsForMapDE
@@ -702,11 +704,11 @@
rept 2
add hl, bc
endr
- ld a, [wdfe7]
+ ld a, [wRoamMons_LastMapGroup]
cp [hl]
jr nz, .done
inc hl
- ld a, [wdfe6]
+ ld a, [wRoamMons_LastMapNumber]
cp [hl]
jr z, .update_loop
dec hl
@@ -787,14 +789,14 @@
; 2a3f6
_BackUpMapIndices: ; 2a3f6
- ld a, [wdfe4]
- ld [wdfe6], a
- ld a, [wdfe5]
- ld [wdfe7], a
+ ld a, [wRoamMons_CurrentMapNumber]
+ ld [wRoamMons_LastMapNumber], a
+ ld a, [wRoamMons_CurrentMapGroup]
+ ld [wRoamMons_LastMapGroup], a
ld a, [MapNumber]
- ld [wdfe4], a
+ ld [wRoamMons_CurrentMapNumber], a
ld a, [MapGroup]
- ld [wdfe5], a
+ ld [wRoamMons_CurrentMapGroup], a
ret
; 2a40f
@@ -892,7 +894,7 @@
ld de, StringBuffer1
call CopyName1
ld a, c
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld hl, UnknownText_0x2a51a
call PrintText
@@ -945,7 +947,7 @@
endr
inc hl
ld a, [hl]
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld hl, StringBuffer1
ld de, StringBuffer4
@@ -1029,7 +1031,7 @@
inc hl ; species
ld a, BANK(Trainers)
call GetFarByte
- ld [wd265], a
+ ld [wNamedObjectIndexBuffer], a
call GetPokemonName
ld hl, StringBuffer1
ld de, StringBuffer4
--- a/event/whiteout.asm
+++ b/event/whiteout.asm
@@ -20,7 +20,7 @@
farscall Script_AbortBugContest
special WarpToSpawnPoint
newloadmap MAPSETUP_WARP
- resetfuncs
+ end_all
.bug_contest
jumpstd bugcontestresultswarp
--- /dev/null
+++ b/gfx/pokegear/dexmap_nest_icon.2bpp
@@ -1,0 +1,1 @@
+BBff��������ZZ$$
\ No newline at end of file
binary files /dev/null b/gfx/pokegear/flymap_label_border.2bpp differ
--- a/gfx/unknown/0922d1.2bpp
+++ /dev/null
@@ -1,1 +1,0 @@
-BBff��������ZZ$$
\ No newline at end of file
binary files a/gfx/unknown/0922e1.2bpp /dev/null differ
binary files a/gfx/unknown/092301.2bpp /dev/null differ
--- a/home/map.asm
+++ b/home/map.asm
@@ -2019,7 +2019,7 @@
call Function2bae
call UpdateSprites
call Call_ExitMenu
- call Functiond90
+ call ret_d90
jr Function2b5c
; 2b4d
@@ -2028,7 +2028,7 @@
call Call_ExitMenu
call Function2bae
call UpdateSprites
- call Functiond90
+ call ret_d90
Function2b5c:: ; 2b5c
ld b, SCGB_09
call GetSGBLayout
--- a/home/palettes.asm
+++ b/home/palettes.asm
@@ -35,10 +35,10 @@
ld c, rBGPD % $100
ld b, 4 ; NUM_PALS / 2
.bgp
- rept $10
+rept 2 palettes
ld a, [hli]
ld [$ff00+c], a
- endr
+endr
dec b
jr nz, .bgp
@@ -48,13 +48,13 @@
; copy 8 pals to obpd
ld a, %10000000 ; auto increment, index 0
ld [rOBPI], a
- ld c, rOBPD - rJOYP
+ ld c, rOBPD % $100
ld b, 4 ; NUM_PALS / 2
.obp
- rept $10
+rept 2 palettes
ld a, [hli]
ld [$ff00+c], a
- endr
+endr
dec b
jr nz, .obp
@@ -163,14 +163,14 @@
; cf8
-Functioncf8:: ; cf8
+DmgToCgbObjPal0:: ; cf8
ld [rOBP0], a
push af
-; Don't need to be here if CGB
+; Don't need to be here if not CGB
ld a, [hCGB]
and a
- jr z, .done
+ jr z, .dmg
push hl
push de
@@ -185,9 +185,9 @@
ld de, UnknOBPals
ld a, [rOBP0]
ld b, a
- ld c, $1
+ ld c, 1
call CopyPals
- ld a, $1
+ ld a, 1
ld [hCGBPalUpdate], a
pop af
@@ -197,39 +197,45 @@
pop de
pop hl
-.done
+.dmg
pop af
ret
; d24
-Functiond24:: ; d24
+DmgToCgbObjPal1:: ; d24
ld [rOBP1], a
push af
+
ld a, [hCGB]
and a
- jr z, .asm_d4e
+ jr z, .dmg
+
push hl
push de
push bc
+
ld a, [rSVBK]
push af
- ld a, $5
+ ld a, 5 ; gfx
ld [rSVBK], a
- ld hl, OBPals + 8
- ld de, UnknOBPals + 8
+
+ ld hl, OBPals + 1 palettes
+ ld de, UnknOBPals + 1 palettes
ld a, [rOBP1]
ld b, a
- ld c, $1
+ ld c, 1
call CopyPals
- ld a, $1
+ ld a, 1
ld [hCGBPalUpdate], a
+
pop af
ld [rSVBK], a
+
pop bc
pop de
pop hl
-.asm_d4e
+.dmg
pop af
ret
; d50
@@ -274,7 +280,7 @@
jr nz, .loop
; de += 8 (next pal)
- ld a, 8 ; NUM_PAL_COLORS * 2 ; bytes per pal
+ ld a, 1 palettes ; NUM_PAL_COLORS * 2 ; bytes per pal
add e
jr nc, .ok
inc d
@@ -308,7 +314,7 @@
; d90
-Functiond90:: ; d90
+ret_d90:: ; d90
ret
; d91
--- a/macros/event.asm
+++ b/macros/event.asm
@@ -9,8 +9,7 @@
enum farscall_command
farscall: macro
db farscall_command
- db BANK(\1)
- dw \1
+ dba \1
endm
enum ptcall_command
@@ -28,8 +27,7 @@
enum farjump_command
farjump: macro
db farjump_command
- db BANK(\1)
- dw \1
+ dba \1
endm
enum ptjump_command
@@ -93,8 +91,7 @@
enum callasm_command
callasm: macro
db callasm_command
- db BANK(\1)
- dw \1
+ dba \1
endm
@@ -106,8 +103,7 @@
add_special: MACRO
\1Special::
- db BANK(\1)
- dw \1
+ dba \1
ENDM
@@ -505,8 +501,7 @@
enum farwritetext_command
farwritetext: macro
db farwritetext_command
- db BANK(\1)
- dw \1
+ dba \1
endm
enum writetext_command
@@ -548,8 +543,7 @@
enum farjumptext_command
farjumptext: macro
db farjumptext_command
- db BANK(\1)
- dw \1
+ dba \1
endm
; ENDC
@@ -928,9 +922,9 @@
db \1 ; which_method
endm
- enum resetfuncs_command
-resetfuncs: macro
- db resetfuncs_command
+ enum end_all_command
+end_all: macro
+ db end_all_command
endm
enum pokemart_command
@@ -1010,9 +1004,9 @@
db \2 ; var
endm
- enum loadwilddata_command
-loadwilddata: macro
- db loadwilddata_command
+ enum swarm_command
+swarm: macro
+ db swarm_command
db \1 ; flag
map \2 ; map
endm
@@ -1042,9 +1036,9 @@
db \1 ; memory
endm
- enum displaylocation_command
-displaylocation: macro
- db displaylocation_command
+ enum landmarktotext_command
+landmarktotext: macro
+ db landmarktotext_command
db \1 ; id
db \2 ; memory
endm
--- a/maps/AzaleaTown.asm
+++ b/maps/AzaleaTown.asm
@@ -8,7 +8,7 @@
const AZALEATOWN_SLOWPOKE3
const AZALEATOWN_SLOWPOKE4
const AZALEATOWN_FRUIT_TREE
- const AZALEATOWN_AZALEA_ROCKET2
+ const AZALEATOWN_SILVER
const AZALEATOWN_AZALEA_ROCKET3
const AZALEATOWN_KURT_OUTSIDE
@@ -41,13 +41,13 @@
return
UnknownScript_0x198018:
- moveperson AZALEATOWN_AZALEA_ROCKET2, $b, $b
+ moveperson AZALEATOWN_SILVER, $b, $b
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic
pause 15
- appear AZALEATOWN_AZALEA_ROCKET2
- applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x198134
+ appear AZALEATOWN_SILVER
+ applymovement AZALEATOWN_SILVER, MovementData_0x198134
spriteface PLAYER, DOWN
jump UnknownScript_0x198049
@@ -56,8 +56,8 @@
showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic
pause 15
- appear AZALEATOWN_AZALEA_ROCKET2
- applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x19813c
+ appear AZALEATOWN_SILVER
+ applymovement AZALEATOWN_SILVER, MovementData_0x19813c
spriteface PLAYER, UP
UnknownScript_0x198049:
playmusic MUSIC_RIVAL_ENCOUNTER
@@ -71,7 +71,7 @@
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x198081
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
- setlasttalked $b
+ setlasttalked AZALEATOWN_SILVER
loadtrainer RIVAL1, RIVAL1_6
startbattle
reloadmapmusic
@@ -80,7 +80,7 @@
UnknownScript_0x198071:
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
- setlasttalked $b
+ setlasttalked AZALEATOWN_SILVER
loadtrainer RIVAL1, RIVAL1_4
startbattle
reloadmapmusic
@@ -89,7 +89,7 @@
UnknownScript_0x198081:
winlosstext UnknownText_0x1981e6, UnknownText_0x19835b
- setlasttalked $b
+ setlasttalked AZALEATOWN_SILVER
loadtrainer RIVAL1, RIVAL1_5
startbattle
reloadmapmusic
@@ -103,9 +103,9 @@
waitbutton
closetext
spriteface PLAYER, LEFT
- applymovement AZALEATOWN_AZALEA_ROCKET2, MovementData_0x198144
+ applymovement AZALEATOWN_SILVER, MovementData_0x198144
playsound SFX_EXIT_BUILDING
- disappear AZALEATOWN_AZALEA_ROCKET2
+ disappear AZALEATOWN_SILVER
dotrigger $0
waitsfx
playmapmusic
--- a/maps/BurnedTower1F.asm
+++ b/maps/BurnedTower1F.asm
@@ -72,7 +72,7 @@
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x185c70
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
- setlasttalked $4
+ setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_9
startbattle
reloadmapmusic
@@ -81,7 +81,7 @@
UnknownScript_0x185c60:
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
- setlasttalked $4
+ setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_7
startbattle
reloadmapmusic
@@ -90,7 +90,7 @@
UnknownScript_0x185c70:
winlosstext UnknownText_0x185d9b, UnknownText_0x185e2c
- setlasttalked $4
+ setlasttalked BURNEDTOWER1F_SILVER
loadtrainer RIVAL1, RIVAL1_8
startbattle
reloadmapmusic
--- a/maps/CherrygroveCity.asm
+++ b/maps/CherrygroveCity.asm
@@ -125,7 +125,7 @@
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x19c104
winlosstext UnknownText_0x19c57f, UnknownText_0x19c5e6
- setlasttalked $3
+ setlasttalked CHERRYGROVECITY_SILVER
loadtrainer RIVAL1, RIVAL1_3
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
startbattle
@@ -136,7 +136,7 @@
UnknownScript_0x19c0ee:
winlosstext UnknownText_0x19c57f, UnknownText_0x19c5e6
- setlasttalked $3
+ setlasttalked CHERRYGROVECITY_SILVER
loadtrainer RIVAL1, RIVAL1_1
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
startbattle
@@ -147,7 +147,7 @@
UnknownScript_0x19c104:
winlosstext UnknownText_0x19c57f, UnknownText_0x19c5e6
- setlasttalked $3
+ setlasttalked CHERRYGROVECITY_SILVER
loadtrainer RIVAL1, RIVAL1_2
writecode VAR_BATTLETYPE, BATTLETYPE_CANLOSE
startbattle
--- a/maps/CianwoodCity.asm
+++ b/maps/CianwoodCity.asm
@@ -9,7 +9,7 @@
const CIANWOODCITY_ROCK5
const CIANWOODCITY_ROCK6
const CIANWOODCITY_POKEFAN_F
- const CIANWOODCITY_SUPER_NERD
+ const CIANWOODCITY_EUSINE
const CIANWOODCITY_SUICUNE
CianwoodCity_MapScriptHeader:
@@ -37,7 +37,7 @@
setevent EVENT_EUSINE_IN_BURNED_TOWER
checkevent EVENT_FOUGHT_EUSINE
iffalse UnknownScript_0x1a001d
- disappear CIANWOODCITY_SUPER_NERD
+ disappear CIANWOODCITY_EUSINE
UnknownScript_0x1a001d:
return
@@ -60,14 +60,14 @@
iftrue .Done
setevent EVENT_FOUGHT_EUSINE
playmusic MUSIC_MYSTICALMAN_ENCOUNTER
- appear CIANWOODCITY_SUPER_NERD
- applymovement CIANWOODCITY_SUPER_NERD, MovementData_0x1a00e7
+ appear CIANWOODCITY_EUSINE
+ applymovement CIANWOODCITY_EUSINE, MovementData_0x1a00e7
loadfont
writetext UnknownText_0x1a0433
waitbutton
closetext
winlosstext UnknownText_0x1a05a1, 0
- setlasttalked $c
+ setlasttalked CIANWOODCITY_EUSINE
loadtrainer MYSTICALMAN, EUSINE
startbattle
reloadmapmusic
@@ -77,8 +77,8 @@
writetext UnknownText_0x1a05c3
waitbutton
closetext
- applymovement CIANWOODCITY_SUPER_NERD, MovementData_0x1a00ec
- disappear CIANWOODCITY_SUPER_NERD
+ applymovement CIANWOODCITY_EUSINE, MovementData_0x1a00ec
+ disappear CIANWOODCITY_EUSINE
pause 20
special Special_FadeOutMusic
playmapmusic
--- a/maps/IndigoPlateauPokeCenter1F.asm
+++ b/maps/IndigoPlateauPokeCenter1F.asm
@@ -100,7 +100,7 @@
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x180103
winlosstext UnknownText_0x180295, UnknownText_0x1802fd
- setlasttalked $5
+ setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
loadtrainer RIVAL2, 6
startbattle
reloadmapmusic
@@ -109,7 +109,7 @@
UnknownScript_0x1800f3:
winlosstext UnknownText_0x180295, UnknownText_0x1802fd
- setlasttalked $5
+ setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
loadtrainer RIVAL2, 4
startbattle
reloadmapmusic
@@ -118,7 +118,7 @@
UnknownScript_0x180103:
winlosstext UnknownText_0x180295, UnknownText_0x1802fd
- setlasttalked $5
+ setlasttalked INDIGOPLATEAUPOKECENTER1F_SILVER
loadtrainer RIVAL2, 5
startbattle
reloadmapmusic
--- a/maps/LancesRoom.asm
+++ b/maps/LancesRoom.asm
@@ -1,6 +1,6 @@
const_value set 2
const LANCESROOM_LANCE
- const LANCESROOM_TEACHER
+ const LANCESROOM_MARY
const LANCESROOM_OAK
LancesRoom_MapScriptHeader:
@@ -63,7 +63,7 @@
waitbutton
closetext
winlosstext UnknownText_0x1810a4, 0
- setlasttalked $2
+ setlasttalked LANCESROOM_LANCE
loadtrainer CHAMPION, LANCE
startbattle
reloadmapmusic
@@ -84,8 +84,8 @@
spriteface LANCESROOM_LANCE, DOWN
pause 10
spriteface PLAYER, DOWN
- appear LANCESROOM_TEACHER
- applymovement LANCESROOM_TEACHER, MovementData_0x180f41
+ appear LANCESROOM_MARY
+ applymovement LANCESROOM_MARY, MovementData_0x180f41
loadfont
writetext UnknownText_0x1811dd
waitbutton
@@ -92,8 +92,8 @@
closetext
appear LANCESROOM_OAK
applymovement LANCESROOM_OAK, MovementData_0x180f46
- follow LANCESROOM_TEACHER, LANCESROOM_OAK
- applymovement LANCESROOM_TEACHER, MovementData_0x180f49
+ follow LANCESROOM_MARY, LANCESROOM_OAK
+ applymovement LANCESROOM_MARY, MovementData_0x180f49
stopfollow
spriteface LANCESROOM_OAK, UP
spriteface LANCESROOM_LANCE, LEFT
@@ -101,7 +101,7 @@
writetext UnknownText_0x18121b
waitbutton
closetext
- applymovement LANCESROOM_TEACHER, MovementData_0x180f4c
+ applymovement LANCESROOM_MARY, MovementData_0x180f4c
spriteface PLAYER, LEFT
loadfont
writetext UnknownText_0x18134b
@@ -114,7 +114,7 @@
waitbutton
closetext
follow LANCESROOM_LANCE, PLAYER
- spriteface LANCESROOM_TEACHER, UP
+ spriteface LANCESROOM_MARY, UP
spriteface LANCESROOM_OAK, UP
applymovement LANCESROOM_LANCE, MovementData_0x180f53
stopfollow
@@ -123,13 +123,13 @@
applymovement PLAYER, MovementData_0x180f55
playsound SFX_EXIT_BUILDING
disappear PLAYER
- applymovement LANCESROOM_TEACHER, MovementData_0x180f57
- showemote EMOTE_SHOCK, LANCESROOM_TEACHER, 15
+ applymovement LANCESROOM_MARY, MovementData_0x180f57
+ showemote EMOTE_SHOCK, LANCESROOM_MARY, 15
loadfont
writetext UnknownText_0x1813c5
pause 30
closetext
- applymovement LANCESROOM_TEACHER, MovementData_0x180f5b
+ applymovement LANCESROOM_MARY, MovementData_0x180f5b
special FadeOutPalettes
pause 15
warpfacing UP, HALL_OF_FAME, $4, $d
--- a/maps/MountMoon.asm
+++ b/maps/MountMoon.asm
@@ -6,67 +6,67 @@
db 2
; triggers
- dw UnknownScript_0x74089, 0
- dw UnknownScript_0x7408d, 0
+ dw .Trigger0, 0
+ dw .Trigger1, 0
.MapCallbacks:
db 0
-UnknownScript_0x74089:
- priorityjump UnknownScript_0x7408e
+.Trigger0:
+ priorityjump .RivalBattle
end
-UnknownScript_0x7408d:
+.Trigger1:
end
-UnknownScript_0x7408e:
+.RivalBattle:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic
pause 15
- applymovement MOUNTMOON_SILVER, MovementData_0x740f9
+ applymovement MOUNTMOON_SILVER, MountMoonSilverMovementBefore
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
- writetext UnknownText_0x74105
+ writetext MountMoonSilverTextBefore
waitbutton
closetext
checkevent EVENT_GOT_TOTODILE_FROM_ELM
- iftrue UnknownScript_0x740c3
+ iftrue .Totodile
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
- iftrue UnknownScript_0x740d3
- winlosstext UnknownText_0x7419d, UnknownText_0x742e0
- setlasttalked $2
+ iftrue .Chikorita
+ winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
+ setlasttalked MOUNTMOON_SILVER
loadtrainer RIVAL2, 3
startbattle
reloadmapmusic
returnafterbattle
- jump UnknownScript_0x740e3
+ jump .FinishBattle
-UnknownScript_0x740c3:
- winlosstext UnknownText_0x7419d, UnknownText_0x742e0
- setlasttalked $2
+.Totodile:
+ winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
+ setlasttalked MOUNTMOON_SILVER
loadtrainer RIVAL2, 1
startbattle
reloadmapmusic
returnafterbattle
- jump UnknownScript_0x740e3
+ jump .FinishBattle
-UnknownScript_0x740d3:
- winlosstext UnknownText_0x7419d, UnknownText_0x742e0
- setlasttalked $2
+.Chikorita:
+ winlosstext MountMoonSilverTextWin, MountMoonSilverTextLoss
+ setlasttalked MOUNTMOON_SILVER
loadtrainer RIVAL2, 2
startbattle
reloadmapmusic
returnafterbattle
- jump UnknownScript_0x740e3
+ jump .FinishBattle
-UnknownScript_0x740e3:
+.FinishBattle:
playmusic MUSIC_RIVAL_AFTER
loadfont
- writetext UnknownText_0x741fa
+ writetext MountMoonSilverTextAfter
waitbutton
closetext
- applymovement MOUNTMOON_SILVER, MovementData_0x740fd
+ applymovement MOUNTMOON_SILVER, MountMoonSilverMovementAfter
disappear MOUNTMOON_SILVER
dotrigger $1
setevent EVENT_BEAT_RIVAL_IN_MT_MOON
@@ -73,13 +73,13 @@
playmapmusic
end
-MovementData_0x740f9:
+MountMoonSilverMovementBefore:
step_left
step_left
step_left
step_end
-MovementData_0x740fd:
+MountMoonSilverMovementAfter:
step_right
step_right
step_down
@@ -89,7 +89,7 @@
step_down
step_end
-UnknownText_0x74105:
+MountMoonSilverTextBefore:
text "<......> <......> <......>"
para "It's been a while,"
@@ -109,7 +109,7 @@
line "show you!"
done
-UnknownText_0x7419d:
+MountMoonSilverTextWin:
text "<......> <......> <......>"
para "I thought I raised"
@@ -122,7 +122,7 @@
line "wasn't enough…"
done
-UnknownText_0x741fa:
+MountMoonSilverTextAfter:
text "<......> <......> <......>"
para "…You won, fair"
@@ -148,7 +148,7 @@
line "beating you."
done
-UnknownText_0x742e0:
+MountMoonSilverTextLoss:
text "<......> <......> <......>"
para "I've repaid my"
--- a/maps/RadioTower5F.asm
+++ b/maps/RadioTower5F.asm
@@ -1,5 +1,5 @@
const_value set 2
- const RADIOTOWER5F_GENTLEMAN
+ const RADIOTOWER5F_DIRECTOR
const RADIOTOWER5F_ROCKET
const RADIOTOWER5F_ROCKET_GIRL
const RADIOTOWER5F_ROCKER
@@ -10,42 +10,42 @@
db 3
; triggers
- dw UnknownScript_0x6000e, 0
- dw UnknownScript_0x6000f, 0
- dw UnknownScript_0x60010, 0
+ dw .Trigger0, 0
+ dw .Trigger1, 0
+ dw .Trigger2, 0
.MapCallbacks:
db 0
-UnknownScript_0x6000e:
+.Trigger0:
end
-UnknownScript_0x6000f:
+.Trigger1:
end
-UnknownScript_0x60010:
+.Trigger2:
end
-UnknownScript_0x60011:
- spriteface RADIOTOWER5F_GENTLEMAN, UP
- showemote EMOTE_SHOCK, RADIOTOWER5F_GENTLEMAN, 15
+FakeDirectorScript:
+ spriteface RADIOTOWER5F_DIRECTOR, UP
+ showemote EMOTE_SHOCK, RADIOTOWER5F_DIRECTOR, 15
loadfont
- writetext UnknownText_0x60128
+ writetext FakeDirectorTextBefore1
waitbutton
closetext
- applymovement RADIOTOWER5F_GENTLEMAN, MovementData_0x60109
+ applymovement RADIOTOWER5F_DIRECTOR, FakeDirectorMovement
playmusic MUSIC_ROCKET_ENCOUNTER
loadfont
- writetext UnknownText_0x60147
+ writetext FakeDirectorTextBefore2
waitbutton
closetext
- winlosstext UnknownText_0x60223, 0
- setlasttalked $2
+ winlosstext FakeDirectorWinText, 0
+ setlasttalked RADIOTOWER5F_DIRECTOR
loadtrainer EXECUTIVEM, 3
startbattle
returnafterbattle
loadfont
- writetext UnknownText_0x60246
+ writetext FakeDirectorTextAfter
buttonsound
verbosegiveitem BASEMENT_KEY
closetext
@@ -57,14 +57,14 @@
faceplayer
loadfont
checkevent EVENT_CLEARED_RADIO_TOWER
- iftrue UnknownScript_0x60054
- writetext UnknownText_0x60246
+ iftrue .TrueDirector
+ writetext FakeDirectorTextAfter
waitbutton
closetext
end
-UnknownScript_0x60054:
- writetext UnknownText_0x60824
+.TrueDirector:
+ writetext RadioTower5FDirectorText
waitbutton
closetext
end
@@ -75,26 +75,26 @@
Executivef1Script:
end_if_just_battled
loadfont
- writetext UnknownText_0x60358
+ writetext Executivef1AfterText
waitbutton
closetext
end
-UnknownScript_0x6006e:
+RadioTower5FRocketBossTrigger:
applymovement PLAYER, MovementData_0x60125
playmusic MUSIC_ROCKET_ENCOUNTER
spriteface RADIOTOWER5F_ROCKET, RIGHT
loadfont
- writetext UnknownText_0x603d1
+ writetext RadioTower5FRocketBossBeforeText
waitbutton
closetext
- winlosstext UnknownText_0x604f3, 0
- setlasttalked $3
+ winlosstext RadioTower5FRocketBossWinText, 0
+ setlasttalked RADIOTOWER5F_ROCKET
loadtrainer EXECUTIVEM, 1
startbattle
returnafterbattle
loadfont
- writetext UnknownText_0x6050e
+ writetext RadioTower5FRocketBossAfterText
waitbutton
closetext
special Special_FadeBlackQuickly
@@ -116,16 +116,16 @@
setevent EVENT_BLACKTHORN_CITY_SUPER_NERD_BLOCKS_GYM
clearevent EVENT_BLACKTHORN_CITY_SUPER_NERD_DOES_NOT_BLOCK_GYM
special PlayMapMusic
- disappear RADIOTOWER5F_GENTLEMAN
- moveperson RADIOTOWER5F_GENTLEMAN, $c, $0
- appear RADIOTOWER5F_GENTLEMAN
- applymovement RADIOTOWER5F_GENTLEMAN, MovementData_0x6010f
+ disappear RADIOTOWER5F_DIRECTOR
+ moveperson RADIOTOWER5F_DIRECTOR, $c, $0
+ appear RADIOTOWER5F_DIRECTOR
+ applymovement RADIOTOWER5F_DIRECTOR, RadioTower5FDirectorWalksIn
spriteface PLAYER, RIGHT
loadfont
- writetext UnknownText_0x605b2
+ writetext RadioTower5FDirectorThankYouText
buttonsound
verbosegiveitem CLEAR_BELL
- writetext UnknownText_0x6062c
+ writetext RadioTower5FDirectorDescribeClearBellText
waitbutton
closetext
dotrigger $2
@@ -132,12 +132,12 @@
domaptrigger ECRUTEAK_HOUSE, $0
setevent EVENT_GOT_CLEAR_BELL
setevent EVENT_TEAM_ROCKET_DISBANDED
- jump UnknownScript_0x600f1
+ jump .UselessJump
-UnknownScript_0x600f1:
- applymovement RADIOTOWER5F_GENTLEMAN, MovementData_0x6011a
+.UselessJump:
+ applymovement RADIOTOWER5F_DIRECTOR, RadioTower5FDirectorWalksOut
playsound SFX_EXIT_BUILDING
- disappear RADIOTOWER5F_GENTLEMAN
+ disappear RADIOTOWER5F_DIRECTOR
end
Ben:
@@ -147,15 +147,15 @@
db ULTRA_BALL, 1
MapRadioTower5FSignpost0Script:
- jumptext UnknownText_0x608e0
+ jumptext SignpostRadioTower5FOffice
MapRadioTower5FSignpost2Script:
- jumptext UnknownText_0x608f9
+ jumptext SignpostRadioTower5FStudio
RadioTower5FBookshelf:
jumpstd magazinebookshelf
-MovementData_0x60109:
+FakeDirectorMovement:
step_left
step_left
step_left
@@ -163,7 +163,7 @@
step_up
step_end
-MovementData_0x6010f:
+RadioTower5FDirectorWalksIn:
step_down
step_down
step_right
@@ -176,7 +176,7 @@
step_left
step_end
-MovementData_0x6011a:
+RadioTower5FDirectorWalksOut:
step_right
step_up
step_up
@@ -194,12 +194,12 @@
step_left
step_end
-UnknownText_0x60128:
+FakeDirectorTextBefore1:
text "Y-you! You came to"
line "rescue me?"
done
-UnknownText_0x60147:
+FakeDirectorTextBefore2:
text "Is that what you"
line "were expecting?"
@@ -221,12 +221,12 @@
cont "you can beat me!"
done
-UnknownText_0x60223:
+FakeDirectorWinText:
text "OK, OK. I'll tell"
line "you where he is."
done
-UnknownText_0x60246:
+FakeDirectorTextAfter:
text "We stashed the"
line "real DIRECTOR in"
@@ -258,7 +258,7 @@
line "I still lost…"
done
-UnknownText_0x60358:
+Executivef1AfterText:
text "<PLAYER>, isn't it?"
para "A brat like you"
@@ -272,7 +272,7 @@
cont "your power."
done
-UnknownText_0x603d1:
+RadioTower5FRocketBossBeforeText:
text "Oh? You managed to"
line "get this far?"
@@ -301,12 +301,12 @@
cont "our plans."
done
-UnknownText_0x604f3:
+RadioTower5FRocketBossWinText:
text "No! Forgive me,"
line "GIOVANNI!"
done
-UnknownText_0x6050e:
+RadioTower5FRocketBossAfterText:
text "How could this be?"
para "Our dreams have"
@@ -324,7 +324,7 @@
para "Farewell."
done
-UnknownText_0x605b2:
+RadioTower5FDirectorThankYouText:
text "DIRECTOR: <PLAY_G>,"
line "thank you!"
@@ -339,7 +339,7 @@
cont "take this."
done
-UnknownText_0x6062c:
+RadioTower5FDirectorDescribeClearBellText:
text "There used to be a"
line "tower right here"
cont "in GOLDENROD CITY."
@@ -390,7 +390,7 @@
line "my OFFICE."
done
-UnknownText_0x60824:
+RadioTower5FDirectorText:
text "DIRECTOR: Hello,"
line "<PLAY_G>!"
@@ -413,12 +413,12 @@
line "to our music?"
done
-UnknownText_0x608e0:
+SignpostRadioTower5FOffice:
text "5F DIRECTOR'S"
line " OFFICE"
done
-UnknownText_0x608f9:
+SignpostRadioTower5FStudio:
text "5F STUDIO 1"
done
@@ -433,8 +433,8 @@
.XYTriggers:
db 2
- xy_trigger 0, $3, $0, $0, UnknownScript_0x60011, $0, $0
- xy_trigger 1, $5, $10, $0, UnknownScript_0x6006e, $0, $0
+ xy_trigger 0, $3, $0, $0, FakeDirectorScript, $0, $0
+ xy_trigger 1, $5, $10, $0, RadioTower5FRocketBossTrigger, $0, $0
.Signposts:
db 5
--- a/maps/TeamRocketBaseB1F.asm
+++ b/maps/TeamRocketBaseB1F.asm
@@ -11,7 +11,7 @@
db 1
; triggers
- dw UnknownScript_0x6c65a, 0
+ dw .Trigger1, 0
.MapCallbacks:
db 1
@@ -18,12 +18,12 @@
; callbacks
- dbw 2, UnknownScript_0x6c65b
+ dbw 2, .Callback1
-UnknownScript_0x6c65a:
+.Trigger1:
end
-UnknownScript_0x6c65b:
+.Callback1:
disappear TEAMROCKETBASEB1F_ROCKET1
return
@@ -242,7 +242,7 @@
waitbutton
closetext
winlosstext CameraGrunt1BeatenText, 0
- setlasttalked $2
+ setlasttalked TEAMROCKETBASEB1F_ROCKET1
loadtrainer GRUNTM, 20
startbattle
disappear TEAMROCKETBASEB1F_ROCKET1
@@ -255,7 +255,7 @@
waitbutton
closetext
winlosstext CameraGrunt2BeatenText, 0
- setlasttalked $2
+ setlasttalked TEAMROCKETBASEB1F_ROCKET1
loadtrainer GRUNTM, 21
startbattle
disappear TEAMROCKETBASEB1F_ROCKET1
@@ -456,7 +456,7 @@
special FadeOutPalettes
cry VOLTORB
special FadeInPalettes
- setlasttalked $ff
+ setlasttalked -1
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
loadwildmon VOLTORB, 23
startbattle
@@ -466,7 +466,7 @@
special FadeOutPalettes
cry GEODUDE
special FadeInPalettes
- setlasttalked $ff
+ setlasttalked -1
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
loadwildmon GEODUDE, 21
startbattle
@@ -476,7 +476,7 @@
special FadeOutPalettes
cry KOFFING
special FadeInPalettes
- setlasttalked $ff
+ setlasttalked -1
writecode VAR_BATTLETYPE, BATTLETYPE_TRAP
loadwildmon KOFFING, 21
startbattle
--- a/maps/TeamRocketBaseB2F.asm
+++ b/maps/TeamRocketBaseB2F.asm
@@ -101,7 +101,7 @@
applymovement TEAMROCKETBASEB2F_ROCKET1, MovementData_0x6d24a
applymovement TEAMROCKETBASEB2F_ROCKET_GIRL, MovementData_0x6d248
winlosstext UnknownText_0x6d45c, 0
- setlasttalked $3
+ setlasttalked TEAMROCKETBASEB2F_ROCKET_GIRL
loadtrainer EXECUTIVEF, 2
startbattle
disappear TEAMROCKETBASEB2F_DRAGON
--- a/maps/TeamRocketBaseB3F.asm
+++ b/maps/TeamRocketBaseB3F.asm
@@ -108,7 +108,7 @@
closetext
applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e142
winlosstext UnknownText_0x6e511, 0
- setlasttalked $3
+ setlasttalked TEAMROCKETBASEB3F_ROCKET1
loadtrainer EXECUTIVEM, 4
startbattle
returnafterbattle
--- a/maps/TrainerHouseB1F.asm
+++ b/maps/TrainerHouseB1F.asm
@@ -7,76 +7,76 @@
db 1
; triggers
- dw UnknownScript_0x9b38a, 0
+ dw Trigger0, 0
.MapCallbacks:
db 0
-UnknownScript_0x9b38a:
+Trigger0:
end
-UnknownScript_0x9b38b:
+TrainerHouseReceptionistScript:
spriteface PLAYER, UP
loadfont
checkflag ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY
- iftrue UnknownScript_0x9b3f7
- writetext UnknownText_0x9b420
+ iftrue .FoughtTooManyTimes
+ writetext TrainerHouseB1FIntroText
buttonsound
special SpecialTrainerHouse
- iffalse UnknownScript_0x9b3a6
+ iffalse .GetCal3Name
trainertotext CAL, CAL2, $0
- jump UnknownScript_0x9b3aa
+ jump .GotName
-UnknownScript_0x9b3a6:
+.GetCal3Name:
trainertotext CAL, CAL3, $0
-UnknownScript_0x9b3aa:
- writetext UnknownText_0x9b46a
+.GotName:
+ writetext TrainerHouseB1FYourOpponentIsText
buttonsound
- writetext UnknownText_0x9b487
+ writetext TrainerHouseB1FAskWantToBattleText
yesorno
- iffalse UnknownScript_0x9b3ed
+ iffalse .Declined
setflag ENGINE_FOUGHT_IN_TRAINER_HALL_TODAY
- writetext UnknownText_0x9b4a2
+ writetext TrainerHouseB1FGoRightInText
waitbutton
closetext
- applymovement PLAYER, MovementData_0x9b401
+ applymovement PLAYER, Movement_EnterTrainerHouseBattleRoom
loadfont
- writetext UnknownText_0x9b587
+ writetext TrainerHouseB1FCalBeforeText
waitbutton
closetext
special SpecialTrainerHouse
- iffalse UnknownScript_0x9b3dc
- winlosstext UnknownText_0x9b578, 0
- setlasttalked $3
+ iffalse .NoSpecialBattle
+ winlosstext TrainerHouseB1FCalBeatenText, 0
+ setlasttalked TRAINERHOUSEB1F_CHRIS
loadtrainer CAL, CAL2
startbattle
returnafterbattle
- iffalse UnknownScript_0x9b3e8
-UnknownScript_0x9b3dc:
- winlosstext UnknownText_0x9b578, 0
- setlasttalked $3
+ iffalse .End
+.NoSpecialBattle:
+ winlosstext TrainerHouseB1FCalBeatenText, 0
+ setlasttalked TRAINERHOUSEB1F_CHRIS
loadtrainer CAL, CAL3
startbattle
returnafterbattle
-UnknownScript_0x9b3e8:
- applymovement PLAYER, MovementData_0x9b40f
+.End:
+ applymovement PLAYER, Movement_ExitTrainerHouseBattleRoom
end
-UnknownScript_0x9b3ed:
- writetext UnknownText_0x9b4d6
+.Declined:
+ writetext TrainerHouseB1FPleaseComeAgainText
waitbutton
closetext
- applymovement PLAYER, MovementData_0x9b41d
+ applymovement PLAYER, Movement_TrainerHouseTurnBack
end
-UnknownScript_0x9b3f7:
- writetext UnknownText_0x9b51d
+.FoughtTooManyTimes:
+ writetext TrainerHouseB1FSecondChallengeDeniedText
waitbutton
closetext
- applymovement PLAYER, MovementData_0x9b41d
+ applymovement PLAYER, Movement_TrainerHouseTurnBack
end
-MovementData_0x9b401:
+Movement_EnterTrainerHouseBattleRoom:
step_left
step_left
step_left
@@ -92,7 +92,7 @@
turn_head_right
step_end
-MovementData_0x9b40f:
+Movement_ExitTrainerHouseBattleRoom:
step_up
step_up
step_up
@@ -108,12 +108,12 @@
step_right
step_end
-MovementData_0x9b41d:
+Movement_TrainerHouseTurnBack:
step_right
turn_head_left
step_end
-UnknownText_0x9b420:
+TrainerHouseB1FIntroText:
text "Hi. Welcome to our"
line "TRAINING HALL."
@@ -122,18 +122,18 @@
cont "day."
done
-UnknownText_0x9b46a:
+TrainerHouseB1FYourOpponentIsText:
text_from_ram StringBuffer3
text " is your"
line "opponent today."
done
-UnknownText_0x9b487:
+TrainerHouseB1FAskWantToBattleText:
text "Would you like to"
line "battle?"
done
-UnknownText_0x9b4a2:
+TrainerHouseB1FGoRightInText:
text "Please go right"
line "through."
@@ -141,7 +141,7 @@
line "right away."
done
-UnknownText_0x9b4d6:
+TrainerHouseB1FPleaseComeAgainText:
text "Sorry. Only those"
line "trainers who will"
@@ -149,7 +149,7 @@
line "allowed to go in."
done
-UnknownText_0x9b51d:
+TrainerHouseB1FSecondChallengeDeniedText:
text "I'm sorry."
line "This would be your"
@@ -160,12 +160,12 @@
line "a day."
done
-UnknownText_0x9b578:
+TrainerHouseB1FCalBeatenText:
text "I lost…"
line "Darn…"
done
-UnknownText_0x9b587:
+TrainerHouseB1FCalBeforeText:
text "I traveled out"
line "here just so I"
cont "could battle you."
@@ -181,7 +181,7 @@
.XYTriggers:
db 1
- xy_trigger 0, $3, $7, $0, UnknownScript_0x9b38b, $0, $0
+ xy_trigger 0, $3, $7, $0, TrainerHouseReceptionistScript, $0, $0
.Signposts:
db 0
--- a/maps/UndergroundPathSwitchRoomEntrances.asm
+++ b/maps/UndergroundPathSwitchRoomEntrances.asm
@@ -1,3 +1,30 @@
+UNDERGROUND_DOOR_CLOSED1 EQU $2a
+UNDERGROUND_DOOR_CLOSED2 EQU $3e
+UNDERGROUND_DOOR_CLOSED3 EQU $3f
+UNDERGROUND_DOOR_OPEN1 EQU $2d
+UNDERGROUND_DOOR_OPEN2 EQU $3d
+
+UGDOOR_1 EQU $1006
+UGDOOR_2 EQU $0a06
+UGDOOR_3 EQU $0206
+UGDOOR_4 EQU $020a
+UGDOOR_5 EQU $0a0a
+UGDOOR_6 EQU $100a
+UGDOOR_7 EQU $0c06
+UGDOOR_8 EQU $0c08
+UGDOOR_9 EQU $0606
+UGDOOR_10 EQU $0608
+UGDOOR_11 EQU $0c0a
+UGDOOR_12 EQU $0c0c
+UGDOOR_13 EQU $060a
+UGDOOR_14 EQU $060c
+UGDOOR_15 EQU $120a
+UGDOOR_16 EQU $120c
+
+doorstate: macro
+ changeblock UGDOOR_\1 / $100, UGDOOR_\1 % $100, UNDERGROUND_DOOR_\2
+endm
+
const_value set 2
const UNDERGROUNDPATHSWITCHROOMENTRANCES_PHARMACIST1
const UNDERGROUNDPATHSWITCHROOMENTRANCES_PHARMACIST2
@@ -16,8 +43,8 @@
db 2
; triggers
- dw UnknownScript_0x7c9f5, 0
- dw UnknownScript_0x7c9f6, 0
+ dw .Trigger0, 0
+ dw .Trigger1, 0
.MapCallbacks:
db 1
@@ -24,73 +51,73 @@
; callbacks
- dbw 1, UnknownScript_0x7c9f7
+ dbw 1, .UpdateDoorPositions
-UnknownScript_0x7c9f5:
+.Trigger0:
end
-UnknownScript_0x7c9f6:
+.Trigger1:
end
-UnknownScript_0x7c9f7:
+.UpdateDoorPositions:
checkevent EVENT_SWITCH_4
- iffalse UnknownScript_0x7ca01
- changeblock $10, $6, $2d
-UnknownScript_0x7ca01:
+ iffalse .false4
+ doorstate 1, OPEN1
+.false4:
checkevent EVENT_SWITCH_5
- iffalse UnknownScript_0x7ca0b
- changeblock $a, $6, $2d
-UnknownScript_0x7ca0b:
+ iffalse .false5
+ doorstate 2, OPEN1
+.false5:
checkevent EVENT_SWITCH_6
- iffalse UnknownScript_0x7ca15
- changeblock $2, $6, $2d
-UnknownScript_0x7ca15:
+ iffalse .false6
+ doorstate 3, OPEN1
+.false6:
checkevent EVENT_SWITCH_7
- iffalse UnknownScript_0x7ca1f
- changeblock $2, $a, $2d
-UnknownScript_0x7ca1f:
+ iffalse .false7
+ doorstate 4, OPEN1
+.false7:
checkevent EVENT_SWITCH_8
- iffalse UnknownScript_0x7ca29
- changeblock $a, $a, $2d
-UnknownScript_0x7ca29:
+ iffalse .false8
+ doorstate 5, OPEN1
+.false8:
checkevent EVENT_SWITCH_9
- iffalse UnknownScript_0x7ca33
- changeblock $10, $a, $2d
-UnknownScript_0x7ca33:
+ iffalse .false9
+ doorstate 6, OPEN1
+.false9:
checkevent EVENT_SWITCH_10
- iffalse UnknownScript_0x7ca41
- changeblock $c, $6, $2a
- changeblock $c, $8, $2d
-UnknownScript_0x7ca41:
+ iffalse .false10
+ doorstate 7, CLOSED1
+ doorstate 8, OPEN1
+.false10:
checkevent EVENT_SWITCH_11
- iffalse UnknownScript_0x7ca4f
- changeblock $6, $6, $2a
- changeblock $6, $8, $2d
-UnknownScript_0x7ca4f:
+ iffalse .false11
+ doorstate 9, CLOSED1
+ doorstate 10, OPEN1
+.false11:
checkevent EVENT_SWITCH_12
- iffalse UnknownScript_0x7ca5d
- changeblock $c, $a, $2a
- changeblock $c, $c, $2d
-UnknownScript_0x7ca5d:
+ iffalse .false12
+ doorstate 11, CLOSED1
+ doorstate 12, OPEN1
+.false12:
checkevent EVENT_SWITCH_13
- iffalse UnknownScript_0x7ca6b
- changeblock $6, $a, $2a
- changeblock $6, $c, $2d
-UnknownScript_0x7ca6b:
+ iffalse .false13
+ doorstate 13, CLOSED1
+ doorstate 14, OPEN1
+.false13:
checkevent EVENT_SWITCH_14
- iffalse UnknownScript_0x7ca79
- changeblock $12, $a, $2a
- changeblock $12, $c, $2d
-UnknownScript_0x7ca79:
+ iffalse .false14
+ doorstate 15, CLOSED1
+ doorstate 16, OPEN1
+.false14:
return
SuperNerdScript_0x7ca7a:
- jumptextfaceplayer UnknownText_0x7d176
+ jumptextfaceplayer UndergroundPathSwitchRoomEntrances_SuperNerdText
TeacherScript_0x7ca7d:
- jumptextfaceplayer UnknownText_0x7d1d0
+ jumptextfaceplayer UndergroundPathSwitchRoomEntrances_TeacherText
-UnknownScript_0x7ca80:
+UndergroundSilverTrigger1:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic
@@ -98,18 +125,18 @@
playsound SFX_EXIT_BUILDING
appear UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
waitsfx
- applymovement UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER, MovementData_0x7ce87
+ applymovement UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER, UndergroundSilverApproachMovement1
spriteface PLAYER, RIGHT
- scall UnknownScript_0x7cad4
- applymovement UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER, MovementData_0x7ce92
+ scall UndergroundSilverBattleScript
+ applymovement UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement1
playsound SFX_EXIT_BUILDING
disappear UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
- dotrigger $1
+ dotrigger 1
waitsfx
playmapmusic
end
-UnknownScript_0x7caaa:
+UndergroundSilverTrigger2:
spriteface PLAYER, RIGHT
showemote EMOTE_SHOCK, PLAYER, 15
special Special_FadeOutMusic
@@ -117,63 +144,63 @@
playsound SFX_EXIT_BUILDING
appear UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
waitsfx
- applymovement UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER, MovementData_0x7ce8c
+ applymovement UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER, UndergroundSilverApproachMovement2
spriteface PLAYER, RIGHT
- scall UnknownScript_0x7cad4
- applymovement UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER, MovementData_0x7ce97
+ scall UndergroundSilverBattleScript
+ applymovement UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement2
playsound SFX_EXIT_BUILDING
disappear UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
- dotrigger $1
+ dotrigger 1
waitsfx
playmapmusic
end
-UnknownScript_0x7cad4:
+UndergroundSilverBattleScript:
checkevent EVENT_RIVAL_BURNED_TOWER
- iftrue UnknownScript_0x7cae1
+ iftrue .Continue
setevent EVENT_RIVAL_BURNED_TOWER
- domaptrigger BURNED_TOWER_1F, $1
-UnknownScript_0x7cae1:
+ domaptrigger BURNED_TOWER_1F, 1
+.Continue:
playmusic MUSIC_RIVAL_ENCOUNTER
loadfont
- writetext UnknownText_0x7ce9d
+ writetext UndergroundSilverBeforeText
waitbutton
closetext
setevent EVENT_RIVAL_UNDERGROUND_PATH
checkevent EVENT_GOT_TOTODILE_FROM_ELM
- iftrue UnknownScript_0x7cb09
+ iftrue .Totodile
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
- iftrue UnknownScript_0x7cb19
- winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102
- setlasttalked $c
+ iftrue .Chikorita
+ winlosstext UndergroundSilverWinText, UndergroundSilverLossText
+ setlasttalked UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
loadtrainer RIVAL1, RIVAL1_12
startbattle
reloadmapmusic
returnafterbattle
- jump UnknownScript_0x7cb29
+ jump .FinishRivalBattle
-UnknownScript_0x7cb09:
- winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102
- setlasttalked $c
+.Totodile:
+ winlosstext UndergroundSilverWinText, UndergroundSilverLossText
+ setlasttalked UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
loadtrainer RIVAL1, RIVAL1_10
startbattle
reloadmapmusic
returnafterbattle
- jump UnknownScript_0x7cb29
+ jump .FinishRivalBattle
-UnknownScript_0x7cb19:
- winlosstext UnknownText_0x7cf5d, UnknownText_0x7d102
- setlasttalked $c
+.Chikorita:
+ winlosstext UndergroundSilverWinText, UndergroundSilverLossText
+ setlasttalked UNDERGROUNDPATHSWITCHROOMENTRANCES_SILVER
loadtrainer RIVAL1, RIVAL1_11
startbattle
reloadmapmusic
returnafterbattle
- jump UnknownScript_0x7cb29
+ jump .FinishRivalBattle
-UnknownScript_0x7cb29:
+.FinishRivalBattle:
playmusic MUSIC_RIVAL_AFTER
loadfont
- writetext UnknownText_0x7cfc2
+ writetext UndergroundSilverAfterText
waitbutton
closetext
end
@@ -184,7 +211,7 @@
GruntM11Script:
end_if_just_battled
loadfont
- writetext UnknownText_0x7d290
+ writetext GruntM11AfterText
waitbutton
closetext
end
@@ -195,7 +222,7 @@
GruntM25Script:
end_if_just_battled
loadfont
- writetext UnknownText_0x7d347
+ writetext GruntM25AfterText
waitbutton
closetext
end
@@ -206,7 +233,7 @@
BurglarDuncanScript:
end_if_just_battled
loadfont
- writetext UnknownText_0x7d3cf
+ writetext BurglarDuncanAfterText
waitbutton
closetext
end
@@ -217,7 +244,7 @@
BurglarEddieScript:
end_if_just_battled
loadfont
- writetext UnknownText_0x7d45b
+ writetext BurglarEddieAfterText
waitbutton
closetext
end
@@ -228,7 +255,7 @@
GruntM13Script:
end_if_just_battled
loadfont
- writetext UnknownText_0x7d51f
+ writetext GruntM13AfterText
waitbutton
closetext
end
@@ -239,360 +266,360 @@
GruntF3Script:
end_if_just_battled
loadfont
- writetext UnknownText_0x7d5e6
+ writetext GruntF3AfterText
waitbutton
closetext
end
-MapUndergroundPathSwitchRoomEntrancesSignpost0Script:
+Switch1Script:
loadfont
- writetext UnknownText_0x7d554
+ writetext SwitchRoomText_Switch1
buttonsound
checkevent EVENT_SWITCH_1
- iftrue UnknownScript_0x7cbcb
- writetext UnknownText_0x7d617
+ iftrue .On
+ writetext SwitchRoomText_OffTurnOn
yesorno
- iffalse UnknownScript_0x7cc8b
+ iffalse UndergroundPathSwitchRoomEntrances_DontToggle
copybytetovar UndergroundSwitchPositions
- addvar $1
+ addvar 1
copyvartobyte UndergroundSwitchPositions
setevent EVENT_SWITCH_1
- jump UnknownScript_0x7cc8d
+ jump UndergroundPathSwitchRoomEntrances_UpdateDoors
-UnknownScript_0x7cbcb:
- writetext UnknownText_0x7d62d
+.On:
+ writetext SwitchRoomText_OnTurnOff
yesorno
- iffalse UnknownScript_0x7cc8b
+ iffalse UndergroundPathSwitchRoomEntrances_DontToggle
copybytetovar UndergroundSwitchPositions
addvar -1
copyvartobyte UndergroundSwitchPositions
clearevent EVENT_SWITCH_1
- jump UnknownScript_0x7cc8d
+ jump UndergroundPathSwitchRoomEntrances_UpdateDoors
-MapUndergroundPathSwitchRoomEntrancesSignpost1Script:
+Switch2Script:
loadfont
- writetext UnknownText_0x7d643
+ writetext SwitchRoomText_Switch2
buttonsound
checkevent EVENT_SWITCH_2
- iftrue UnknownScript_0x7cc00
- writetext UnknownText_0x7d617
+ iftrue .On
+ writetext SwitchRoomText_OffTurnOn
yesorno
- iffalse UnknownScript_0x7cc8b
+ iffalse UndergroundPathSwitchRoomEntrances_DontToggle
copybytetovar UndergroundSwitchPositions
- addvar $2
+ addvar 2
copyvartobyte UndergroundSwitchPositions
setevent EVENT_SWITCH_2
- jump UnknownScript_0x7cc8d
+ jump UndergroundPathSwitchRoomEntrances_UpdateDoors
-UnknownScript_0x7cc00:
- writetext UnknownText_0x7d62d
+.On:
+ writetext SwitchRoomText_OnTurnOff
yesorno
- iffalse UnknownScript_0x7cc8b
+ iffalse UndergroundPathSwitchRoomEntrances_DontToggle
copybytetovar UndergroundSwitchPositions
addvar -2
copyvartobyte UndergroundSwitchPositions
clearevent EVENT_SWITCH_2
- jump UnknownScript_0x7cc8d
+ jump UndergroundPathSwitchRoomEntrances_UpdateDoors
-MapUndergroundPathSwitchRoomEntrancesSignpost2Script:
+Switch3Script:
loadfont
- writetext UnknownText_0x7d65a
+ writetext SwitchRoomText_Switch3
buttonsound
checkevent EVENT_SWITCH_3
- iftrue UnknownScript_0x7cc35
- writetext UnknownText_0x7d617
+ iftrue .On
+ writetext SwitchRoomText_OffTurnOn
yesorno
- iffalse UnknownScript_0x7cc8b
+ iffalse UndergroundPathSwitchRoomEntrances_DontToggle
copybytetovar UndergroundSwitchPositions
- addvar $3
+ addvar 3
copyvartobyte UndergroundSwitchPositions
setevent EVENT_SWITCH_3
- jump UnknownScript_0x7cc8d
+ jump UndergroundPathSwitchRoomEntrances_UpdateDoors
-UnknownScript_0x7cc35:
- writetext UnknownText_0x7d62d
+.On:
+ writetext SwitchRoomText_OnTurnOff
yesorno
- iffalse UnknownScript_0x7cc8b
+ iffalse UndergroundPathSwitchRoomEntrances_DontToggle
copybytetovar UndergroundSwitchPositions
addvar -3
copyvartobyte UndergroundSwitchPositions
clearevent EVENT_SWITCH_3
- jump UnknownScript_0x7cc8d
+ jump UndergroundPathSwitchRoomEntrances_UpdateDoors
-MapUndergroundPathSwitchRoomEntrancesSignpost3Script:
+EmergencySwitchScript:
loadfont
- writetext UnknownText_0x7d671
+ writetext SwitchRoomText_Emergency
buttonsound
checkevent EVENT_EMERGENCY_SWITCH
- iftrue UnknownScript_0x7cc70
- writetext UnknownText_0x7d617
+ iftrue .On
+ writetext SwitchRoomText_OffTurnOn
yesorno
- iffalse UnknownScript_0x7cc8b
- writebyte $7
+ iffalse UndergroundPathSwitchRoomEntrances_DontToggle
+ writebyte 7
copyvartobyte UndergroundSwitchPositions
setevent EVENT_EMERGENCY_SWITCH
setevent EVENT_SWITCH_1
setevent EVENT_SWITCH_2
setevent EVENT_SWITCH_3
- jump UnknownScript_0x7cc8d
+ jump UndergroundPathSwitchRoomEntrances_UpdateDoors
-UnknownScript_0x7cc70:
- writetext UnknownText_0x7d62d
+.On:
+ writetext SwitchRoomText_OnTurnOff
yesorno
- iffalse UnknownScript_0x7cc8b
- writebyte $0
+ iffalse UndergroundPathSwitchRoomEntrances_DontToggle
+ writebyte 0
copyvartobyte UndergroundSwitchPositions
clearevent EVENT_EMERGENCY_SWITCH
clearevent EVENT_SWITCH_1
clearevent EVENT_SWITCH_2
clearevent EVENT_SWITCH_3
- jump UnknownScript_0x7cc8d
+ jump UndergroundPathSwitchRoomEntrances_UpdateDoors
-UnknownScript_0x7cc8b:
+UndergroundPathSwitchRoomEntrances_DontToggle:
closetext
end
-UnknownScript_0x7cc8d:
+UndergroundPathSwitchRoomEntrances_UpdateDoors:
copybytetovar UndergroundSwitchPositions
- if_equal $0, UnknownScript_0x7ccb0
- if_equal $1, UnknownScript_0x7ccd7
- if_equal $2, UnknownScript_0x7ccf2
- if_equal $3, UnknownScript_0x7cd0d
- if_equal $4, UnknownScript_0x7cd28
- if_equal $5, UnknownScript_0x7cd43
- if_equal $6, UnknownScript_0x7cd5e
- if_equal $7, UnknownScript_0x7cd79
-UnknownScript_0x7ccb0:
+ if_equal 0, .Position0
+ if_equal 1, .Position1
+ if_equal 2, .Position2
+ if_equal 3, .Position3
+ if_equal 4, .Position4
+ if_equal 5, .Position5
+ if_equal 6, .Position6
+ if_equal 7, .EmergencyPosition
+.Position0:
playsound SFX_ENTER_DOOR
- scall UnknownScript_0x7ce11
- scall UnknownScript_0x7ce19
- scall UnknownScript_0x7ce21
- scall UnknownScript_0x7ce29
- scall UnknownScript_0x7ce31
- scall UnknownScript_0x7ce39
- scall UnknownScript_0x7ce41
- scall UnknownScript_0x7ce4d
- scall UnknownScript_0x7ce59
- scall UnknownScript_0x7ce65
- scall UnknownScript_0x7ce71
+ scall .Clear4
+ scall .Clear5
+ scall .Clear6
+ scall .Clear7
+ scall .Clear8
+ scall .Clear9
+ scall .Clear10
+ scall .Clear11
+ scall .Clear12
+ scall .Clear13
+ scall .Clear14
reloadmappart
closetext
end
-UnknownScript_0x7ccd7:
+.Position1:
playsound SFX_ENTER_DOOR
- scall UnknownScript_0x7cda5
- scall UnknownScript_0x7cdd5
- scall UnknownScript_0x7cdf9
- scall UnknownScript_0x7ce39
- scall UnknownScript_0x7ce4d
- scall UnknownScript_0x7ce59
- scall UnknownScript_0x7ce71
+ scall .Set4
+ scall .Set10
+ scall .Set13
+ scall .Clear9
+ scall .Clear11
+ scall .Clear12
+ scall .Clear14
reloadmappart
closetext
end
-UnknownScript_0x7ccf2:
+.Position2:
playsound SFX_ENTER_DOOR
- scall UnknownScript_0x7cdad
- scall UnknownScript_0x7cde1
- scall UnknownScript_0x7cded
- scall UnknownScript_0x7ce31
- scall UnknownScript_0x7ce41
- scall UnknownScript_0x7ce65
- scall UnknownScript_0x7ce71
+ scall .Set5
+ scall .Set11
+ scall .Set12
+ scall .Clear8
+ scall .Clear10
+ scall .Clear13
+ scall .Clear14
reloadmappart
closetext
end
-UnknownScript_0x7cd0d:
+.Position3:
playsound SFX_ENTER_DOOR
- scall UnknownScript_0x7cdb5
- scall UnknownScript_0x7cdd5
- scall UnknownScript_0x7cdf9
- scall UnknownScript_0x7ce29
- scall UnknownScript_0x7ce4d
- scall UnknownScript_0x7ce59
- scall UnknownScript_0x7ce71
+ scall .Set6
+ scall .Set10
+ scall .Set13
+ scall .Clear7
+ scall .Clear11
+ scall .Clear12
+ scall .Clear14
reloadmappart
closetext
end
-UnknownScript_0x7cd28:
+.Position4:
playsound SFX_ENTER_DOOR
- scall UnknownScript_0x7cdbd
- scall UnknownScript_0x7cde1
- scall UnknownScript_0x7cded
- scall UnknownScript_0x7ce21
- scall UnknownScript_0x7ce41
- scall UnknownScript_0x7ce65
- scall UnknownScript_0x7ce71
+ scall .Set7
+ scall .Set11
+ scall .Set12
+ scall .Clear6
+ scall .Clear10
+ scall .Clear13
+ scall .Clear14
reloadmappart
closetext
end
-UnknownScript_0x7cd43:
+.Position5:
playsound SFX_ENTER_DOOR
- scall UnknownScript_0x7cdc5
- scall UnknownScript_0x7cdd5
- scall UnknownScript_0x7cdf9
- scall UnknownScript_0x7ce19
- scall UnknownScript_0x7ce4d
- scall UnknownScript_0x7ce59
- scall UnknownScript_0x7ce71
+ scall .Set8
+ scall .Set10
+ scall .Set13
+ scall .Clear5
+ scall .Clear11
+ scall .Clear12
+ scall .Clear14
reloadmappart
closetext
end
-UnknownScript_0x7cd5e:
+.Position6:
playsound SFX_ENTER_DOOR
- scall UnknownScript_0x7cdcd
- scall UnknownScript_0x7cde1
- scall UnknownScript_0x7cded
- scall UnknownScript_0x7ce05
- scall UnknownScript_0x7ce11
- scall UnknownScript_0x7ce41
- scall UnknownScript_0x7ce65
+ scall .Set9
+ scall .Set11
+ scall .Set12
+ scall .Set14
+ scall .Clear4
+ scall .Clear10
+ scall .Clear13
reloadmappart
closetext
end
-UnknownScript_0x7cd79:
+.EmergencyPosition:
playsound SFX_ENTER_DOOR
- scall UnknownScript_0x7ce11
- scall UnknownScript_0x7ce19
- scall UnknownScript_0x7cdb5
- scall UnknownScript_0x7ce29
- scall UnknownScript_0x7cdc5
- scall UnknownScript_0x7cdcd
- scall UnknownScript_0x7ce41
- scall UnknownScript_0x7cde1
- scall UnknownScript_0x7cded
- scall UnknownScript_0x7ce65
- scall UnknownScript_0x7ce05
+ scall .Clear4
+ scall .Clear5
+ scall .Set6
+ scall .Clear7
+ scall .Set8
+ scall .Set9
+ scall .Clear10
+ scall .Set11
+ scall .Set12
+ scall .Clear13
+ scall .Set14
reloadmappart
closetext
- writebyte $6
+ writebyte 6
copyvartobyte UndergroundSwitchPositions
end
-UnknownScript_0x7cda5:
- changeblock $10, $6, $2d
+.Set4:
+ doorstate 1, OPEN1
setevent EVENT_SWITCH_4
end
-UnknownScript_0x7cdad:
- changeblock $a, $6, $2d
+.Set5:
+ doorstate 2, OPEN1
setevent EVENT_SWITCH_5
end
-UnknownScript_0x7cdb5:
- changeblock $2, $6, $2d
+.Set6:
+ doorstate 3, OPEN1
setevent EVENT_SWITCH_6
end
-UnknownScript_0x7cdbd:
- changeblock $2, $a, $2d
+.Set7:
+ doorstate 4, OPEN1
setevent EVENT_SWITCH_7
end
-UnknownScript_0x7cdc5:
- changeblock $a, $a, $2d
+.Set8:
+ doorstate 5, OPEN1
setevent EVENT_SWITCH_8
end
-UnknownScript_0x7cdcd:
- changeblock $10, $a, $2d
+.Set9:
+ doorstate 6, OPEN1
setevent EVENT_SWITCH_9
end
-UnknownScript_0x7cdd5:
- changeblock $c, $6, $2a
- changeblock $c, $8, $2d
+.Set10:
+ doorstate 7, CLOSED1
+ doorstate 8, OPEN1
setevent EVENT_SWITCH_10
end
-UnknownScript_0x7cde1:
- changeblock $6, $6, $2a
- changeblock $6, $8, $2d
+.Set11:
+ doorstate 9, CLOSED1
+ doorstate 10, OPEN1
setevent EVENT_SWITCH_11
end
-UnknownScript_0x7cded:
- changeblock $c, $a, $2a
- changeblock $c, $c, $2d
+.Set12:
+ doorstate 11, CLOSED1
+ doorstate 12, OPEN1
setevent EVENT_SWITCH_12
end
-UnknownScript_0x7cdf9:
- changeblock $6, $a, $2a
- changeblock $6, $c, $2d
+.Set13:
+ doorstate 13, CLOSED1
+ doorstate 14, OPEN1
setevent EVENT_SWITCH_13
end
-UnknownScript_0x7ce05:
- changeblock $12, $a, $2a
- changeblock $12, $c, $2d
+.Set14:
+ doorstate 15, CLOSED1
+ doorstate 16, OPEN1
setevent EVENT_SWITCH_14
end
-UnknownScript_0x7ce11:
- changeblock $10, $6, $3e
+.Clear4:
+ doorstate 1, CLOSED2
clearevent EVENT_SWITCH_4
end
-UnknownScript_0x7ce19:
- changeblock $a, $6, $3e
+.Clear5:
+ doorstate 2, CLOSED2
clearevent EVENT_SWITCH_5
end
-UnknownScript_0x7ce21:
- changeblock $2, $6, $3e
+.Clear6:
+ doorstate 3, CLOSED2
clearevent EVENT_SWITCH_6
end
-UnknownScript_0x7ce29:
- changeblock $2, $a, $3e
+.Clear7:
+ doorstate 4, CLOSED2
clearevent EVENT_SWITCH_7
end
-UnknownScript_0x7ce31:
- changeblock $a, $a, $3e
+.Clear8:
+ doorstate 5, CLOSED2
clearevent EVENT_SWITCH_8
end
-UnknownScript_0x7ce39:
- changeblock $10, $a, $3e
+.Clear9:
+ doorstate 6, CLOSED2
clearevent EVENT_SWITCH_9
end
-UnknownScript_0x7ce41:
- changeblock $c, $6, $3f
- changeblock $c, $8, $3d
+.Clear10:
+ doorstate 7, CLOSED3
+ doorstate 8, OPEN2
clearevent EVENT_SWITCH_10
end
-UnknownScript_0x7ce4d:
- changeblock $6, $6, $3f
- changeblock $6, $8, $3d
+.Clear11:
+ doorstate 9, CLOSED3
+ doorstate 10, OPEN2
clearevent EVENT_SWITCH_11
end
-UnknownScript_0x7ce59:
- changeblock $c, $a, $3f
- changeblock $c, $c, $3d
+.Clear12:
+ doorstate 11, CLOSED3
+ doorstate 12, OPEN2
clearevent EVENT_SWITCH_12
end
-UnknownScript_0x7ce65:
- changeblock $6, $a, $3f
- changeblock $6, $c, $3d
+.Clear13:
+ doorstate 13, CLOSED3
+ doorstate 14, OPEN2
clearevent EVENT_SWITCH_13
end
-UnknownScript_0x7ce71:
- changeblock $12, $a, $3f
- changeblock $12, $c, $3d
+.Clear14:
+ doorstate 15, CLOSED3
+ doorstate 16, OPEN2
clearevent EVENT_SWITCH_14
end
@@ -610,7 +637,7 @@
dwb EVENT_UNDERGROUND_PATH_SWITCH_ROOM_ENTRANCES_HIDDEN_REVIVE, REVIVE
-MovementData_0x7ce87:
+UndergroundSilverApproachMovement1:
step_down
step_left
step_left
@@ -617,7 +644,7 @@
step_left
step_end
-MovementData_0x7ce8c:
+UndergroundSilverApproachMovement2:
step_down
step_down
step_left
@@ -625,7 +652,7 @@
step_left
step_end
-MovementData_0x7ce92:
+UndergroundSilverRetreatMovement1:
step_right
step_right
step_right
@@ -632,7 +659,7 @@
step_up
step_end
-MovementData_0x7ce97:
+UndergroundSilverRetreatMovement2:
step_right
step_right
step_right
@@ -640,7 +667,7 @@
step_up
step_end
-UnknownText_0x7ce9d:
+UndergroundSilverBeforeText:
text "Hold it!"
para "I saw you, so I"
@@ -663,7 +690,7 @@
line "debts!"
done
-UnknownText_0x7cf5d:
+UndergroundSilverWinText:
text "…Why…"
line "Why do I lose?"
@@ -676,7 +703,7 @@
para "So why do I lose?"
done
-UnknownText_0x7cfc2:
+UndergroundSilverAfterText:
text "…I don't under-"
line "stand…"
@@ -712,7 +739,7 @@
line "#MON trainer!"
done
-UnknownText_0x7d102:
+UndergroundSilverLossText:
text "Humph. This is my"
line "real power, wimp."
@@ -724,7 +751,7 @@
cont "under my heels."
done
-UnknownText_0x7d176:
+UndergroundPathSwitchRoomEntrances_SuperNerdText:
text "I was challenged"
line "to a battle down-"
cont "stairs."
@@ -734,7 +761,7 @@
cont "better be careful."
done
-UnknownText_0x7d1d0:
+UndergroundPathSwitchRoomEntrances_TeacherText:
text "There are some"
line "shops downstairs…"
@@ -758,7 +785,7 @@
line "by indecision!"
done
-UnknownText_0x7d290:
+GruntM11AfterText:
text "I'm confused too…"
line "The switch on the"
@@ -782,7 +809,7 @@
line "I blew it."
done
-UnknownText_0x7d347:
+GruntM25AfterText:
text "All right. A hint!"
para "Change the order"
@@ -802,7 +829,7 @@
text "Mercy!"
done
-UnknownText_0x7d3cf:
+BurglarDuncanAfterText:
text "Steal and sell!"
line "That's basic in"
cont "crime, kid!"
@@ -821,7 +848,7 @@
text "Over the top!"
done
-UnknownText_0x7d45b:
+BurglarEddieAfterText:
text "UNDERGROUND WARE-"
line "HOUSE?"
@@ -846,13 +873,13 @@
line "you're cool, huh?"
done
-UnknownText_0x7d51f:
+GruntM13AfterText:
text "You must have ice"
line "in your veins to"
cont "dis TEAM ROCKET."
done
-UnknownText_0x7d554:
+SwitchRoomText_Switch1:
text "It's labeled"
line "SWITCH 1."
done
@@ -873,33 +900,33 @@
text "How could you?"
done
-UnknownText_0x7d5e6:
+GruntF3AfterText:
text "Go wherever you'd"
line "like! Get lost!"
cont "See if I care!"
done
-UnknownText_0x7d617:
+SwitchRoomText_OffTurnOn:
text "It's OFF."
line "Turn it ON?"
done
-UnknownText_0x7d62d:
+SwitchRoomText_OnTurnOff:
text "It's ON."
line "Turn it OFF?"
done
-UnknownText_0x7d643:
+SwitchRoomText_Switch2:
text "It's labeled"
line "SWITCH 2."
done
-UnknownText_0x7d65a:
+SwitchRoomText_Switch3:
text "It's labeled"
line "SWITCH 3."
done
-UnknownText_0x7d671:
+SwitchRoomText_Emergency:
text "It's labeled"
line "EMERGENCY."
done
@@ -922,15 +949,15 @@
.XYTriggers:
db 2
- xy_trigger 0, $4, $13, $0, UnknownScript_0x7ca80, $0, $0
- xy_trigger 0, $5, $13, $0, UnknownScript_0x7caaa, $0, $0
+ xy_trigger 0, $4, $13, $0, UndergroundSilverTrigger1, $0, 0
+ xy_trigger 0, $5, $13, $0, UndergroundSilverTrigger2, $0, 0
.Signposts:
db 6
- signpost 1, 16, SIGNPOST_READ, MapUndergroundPathSwitchRoomEntrancesSignpost0Script
- signpost 1, 10, SIGNPOST_READ, MapUndergroundPathSwitchRoomEntrancesSignpost1Script
- signpost 1, 2, SIGNPOST_READ, MapUndergroundPathSwitchRoomEntrancesSignpost2Script
- signpost 11, 20, SIGNPOST_READ, MapUndergroundPathSwitchRoomEntrancesSignpost3Script
+ signpost 1, 16, SIGNPOST_READ, Switch1Script
+ signpost 1, 10, SIGNPOST_READ, Switch2Script
+ signpost 1, 2, SIGNPOST_READ, Switch3Script
+ signpost 11, 20, SIGNPOST_READ, EmergencySwitchScript
signpost 9, 8, SIGNPOST_ITEM, MapUndergroundPathSwitchRoomEntrancesSignpostItem4
signpost 8, 1, SIGNPOST_ITEM, MapUndergroundPathSwitchRoomEntrancesSignpostItem5
--- a/maps/VictoryRoad.asm
+++ b/maps/VictoryRoad.asm
@@ -65,7 +65,7 @@
checkevent EVENT_GOT_CHIKORITA_FROM_ELM
iftrue UnknownScript_0x7450f
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
- setlasttalked $2
+ setlasttalked VICTORYROAD_SILVER
loadtrainer RIVAL1, RIVAL1_15
startbattle
reloadmapmusic
@@ -74,7 +74,7 @@
UnknownScript_0x744ff:
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
- setlasttalked $2
+ setlasttalked VICTORYROAD_SILVER
loadtrainer RIVAL1, RIVAL1_13
startbattle
reloadmapmusic
@@ -83,7 +83,7 @@
UnknownScript_0x7450f:
winlosstext UnknownText_0x7463d, UnknownText_0x747aa
- setlasttalked $2
+ setlasttalked VICTORYROAD_SILVER
loadtrainer RIVAL1, RIVAL1_14
startbattle
reloadmapmusic
--- a/misc/mobile_42.asm
+++ b/misc/mobile_42.asm
@@ -1181,7 +1181,7 @@
sla a
sla a
call DmgToCgbBGPals
- call Functioncf8
+ call DmgToCgbObjPal0
ld c, $4
call DelayFrames
jr .asm_10893d
@@ -1189,7 +1189,7 @@
.asm_108953
xor a
call DmgToCgbBGPals
- call Functioncf8
+ call DmgToCgbObjPal0
call Function1082b7
ret
; 10895e
@@ -1446,7 +1446,7 @@
pop af
ld [rSVBK], a
ld a, $e4
- call Functioncf8
+ call DmgToCgbObjPal0
ld a, $e4
call DmgToCgbBGPals
call DelayFrame
--- a/misc/mobile_46.asm
+++ b/misc/mobile_46.asm
@@ -5694,7 +5694,7 @@
call Call_ExitMenu
callba MobileFunc_106462
callba Function106464
- call Functiond90
+ call ret_d90
callba Function2b5c
call UpdateSprites
ret
@@ -6030,7 +6030,7 @@
ld de, String_11ae40
call PlaceString
hlcoord 10, 10, AttrMap
- ld bc, $0808
+ lb bc, 8, 8
call Function11afd6
callba ReloadMapPart
call Function11ad8a
@@ -6346,20 +6346,20 @@
; 11afd6
Function11afd6: ; 11afd6
- ld de, $0014
+ ld de, SCREEN_WIDTH
ld a, $3
-.asm_11afdb
+.row
push bc
push hl
-.asm_11afdd
+.col
ld [hli], a
dec c
- jr nz, .asm_11afdd
+ jr nz, .col
pop hl
add hl, de
pop bc
dec b
- jr nz, .asm_11afdb
+ jr nz, .row
ret
; 11afe8
@@ -6416,55 +6416,55 @@
push hl
push af
ld c, $1
-.asm_11b041
+.loop
ld a, [hli]
- cp $ef
- jr z, .asm_11b051
- cp $f5
- jr z, .asm_11b051
- cp $50
- jr z, .asm_11b055
+ cp "♂"
+ jr z, .gender
+ cp "♀"
+ jr z, .gender
+ cp "@"
+ jr z, .done
inc c
- jr .asm_11b041
+ jr .loop
-.asm_11b051
+.gender
dec hl
- ld a, $50
+ ld a, "@"
ld [hli], a
-.asm_11b055
+.done
dec hl
push hl
- ld e, $4
- ld d, $0
+ ld e, 4
+ ld d, 0
add hl, de
ld e, l
ld d, h
pop hl
-.asm_11b05f
+.loop2
ld a, [hld]
ld [de], a
dec de
dec c
- jr nz, .asm_11b05f
+ jr nz, .loop2
pop af
pop de
cp $1
- jr nz, .asm_11b070
- ld hl, String_11b07a
- jr .asm_11b073
+ jr nz, .female
+ ld hl, .MaleString
+ jr .got_string
-.asm_11b070
- ld hl, String_11b07e
+.female
+ ld hl, .FemaleString
-.asm_11b073
- ld bc, 4
+.got_string
+ ld bc, 4 ; string length
call CopyBytes
ret
; 11b07a
-String_11b07a: db "ォスの "
-String_11b07e: db "メスの "
+.MaleString: db "ォスの "
+.FemaleString: db "メスの "
Function11b082: ; 11b082
call Function11b242
@@ -6488,36 +6488,38 @@
ld a, [wc7d0]
ld e, a
ld d, $0
- ld hl, $c6d0
+ ld hl, wc6d0
add hl, de
ld e, l
ld d, h
hlcoord 11, 2
ld a, [wc7d3]
-.asm_11b0b9
+.loop
push af
ld a, [de]
ld [wd265], a
push de
push hl
- call Function11b0cf
+ call .PlaceMonNameOrPlaceholderString
pop hl
- ld de, $0028
+ ld de, 2 * SCREEN_WIDTH
add hl, de
pop de
inc de
pop af
dec a
- jr nz, .asm_11b0b9
+ jr nz, .loop
ret
; 11b0cf
-Function11b0cf: ; 11b0cf
+.PlaceMonNameOrPlaceholderString: ; 11b0cf
and a
ret z
- call Function11b0ec
+
+ call .CheckSeenFlag
ret c
- call Function11b0e1
+
+ call .SetCaughtFlag
push hl
call GetPokemonName
pop hl
@@ -6525,29 +6527,30 @@
ret
; 11b0e1
-Function11b0e1: ; 11b0e1
- call Function11b21e
- jr nz, .asm_11b0e8
+.SetCaughtFlag: ; 11b0e1
+ call CheckCaughtMemMon
+ jr nz, .okay
inc hl
ret
-.asm_11b0e8
+.okay
ld a, $1
ld [hli], a
ret
; 11b0ec
-Function11b0ec: ; 11b0ec
- call Function11b22a
+.CheckSeenFlag: ; 11b0ec
+ call CheckSeenMemMon
ret nz
+
inc hl
- ld de, String_11b0f9
+ ld de, .EmptySlot
call PlaceString
scf
ret
; 11b0f9
-String_11b0f9: ; 11b0f9
+.EmptySlot: ; 11b0f9
db "ーーーーー@"
; 11b0ff
@@ -6583,7 +6586,7 @@
.asm_11b131
call Function11b20b
- call Function11b22a
+ call CheckSeenMemMon
jr z, .asm_11b13d
ld a, $1
jr .asm_11b148
@@ -6767,7 +6770,7 @@
ret
; 11b21e
-Function11b21e: ; 11b21e
+CheckCaughtMemMon: ; 11b21e
push de
push hl
ld a, [wd265]
@@ -6778,7 +6781,7 @@
ret
; 11b22a
-Function11b22a: ; 11b22a
+CheckSeenMemMon: ; 11b22a
push de
push hl
ld a, [wd265]
@@ -6849,7 +6852,7 @@
Function11b279: ; 11b279
ld a, [wd265]
ld [CurSpecies], a
- call Function11b22a
+ call CheckSeenMemMon
jr z, .asm_11b28f
call GetBaseData
ld a, [BaseGender]
@@ -6872,7 +6875,7 @@
ld de, String_11b308
call PlaceString
call Function11b20b
- call Function11b22a
+ call CheckSeenMemMon
jr z, .asm_11b2d1
ld a, [$c608]
ld c, a
@@ -6946,106 +6949,106 @@
; 11b31b
Function11b31b: ; 11b31b
- ld hl, Unknown_11b350
+ ld hl, .Coords
ld a, [wJumptableIndex]
- cp $2
- jr c, .asm_11b349
+ cp 2
+ jr c, .tilemap_1
ld a, [wc7d1]
- cp $4
- jr nc, .asm_11b344
- cp $3
- jr c, .asm_11b349
+ cp 4
+ jr nc, .tilemap_3
+ cp 3
+ jr c, .tilemap_1
ld a, [wJumptableIndex]
- cp $2
- jr z, .asm_11b349
- cp $3
- jr z, .asm_11b349
- cp $6
- jr z, .asm_11b349
+ cp 2
+ jr z, .tilemap_1
+ cp 3
+ jr z, .tilemap_1
+ cp 6
+ jr z, .tilemap_1
- ld bc, Unknown_11b37b
- jr .asm_11b34c
+ ld bc, .Tilemap2
+ jr .load_sprites
-.asm_11b344
- ld bc, Unknown_11b389
- jr .asm_11b34c
+.tilemap_3
+ ld bc, .Tilemap3
+ jr .load_sprites
-.asm_11b349
- ld bc, Unknown_11b36d
+.tilemap_1
+ ld bc, .Tilemap1
-.asm_11b34c
+.load_sprites
call Function11b397
ret
; 11b350
-Unknown_11b350:
- dbpixel 3, 11, 2, 6
- dbpixel 3, 12, 2, 6
- dbpixel 3, 13, 2, 6
- dbpixel 3, 14, 2, 6
- dbpixel 3, 15, 2, 6
- dbpixel 3, 16, 2, 6
- dbpixel 3, 17, 2, 6
- dbpixel 4, 11, 2, 6
- dbpixel 4, 12, 2, 6
- dbpixel 4, 13, 2, 6
- dbpixel 4, 14, 2, 6
- dbpixel 4, 15, 2, 6
- dbpixel 4, 16, 2, 6
- dbpixel 4, 17, 2, 6
+.Coords:
+ dbpixel 3, 11, 2, 6 ; 0
+ dbpixel 3, 12, 2, 6 ; 1
+ dbpixel 3, 13, 2, 6 ; 2
+ dbpixel 3, 14, 2, 6 ; 3
+ dbpixel 3, 15, 2, 6 ; 4
+ dbpixel 3, 16, 2, 6 ; 5
+ dbpixel 3, 17, 2, 6 ; 6
+ dbpixel 4, 11, 2, 6 ; 7
+ dbpixel 4, 12, 2, 6 ; 8
+ dbpixel 4, 13, 2, 6 ; 9
+ dbpixel 4, 14, 2, 6 ; 10
+ dbpixel 4, 15, 2, 6 ; 11
+ dbpixel 4, 16, 2, 6 ; 12
+ dbpixel 4, 17, 2, 6 ; 13
db -1
-Unknown_11b36d:
- db $30
- db $31
- db $31
- db $31
- db $31
- db $31
- db $32
- db $40
- db $41
- db $41
- db $41
- db $41
- db $41
- db $42
+.Tilemap1: ; vtiles
+ db $30 ; 0
+ db $31 ; 1
+ db $31 ; 2
+ db $31 ; 3
+ db $31 ; 4
+ db $31 ; 5
+ db $32 ; 6
+ db $40 ; 7
+ db $41 ; 8
+ db $41 ; 9
+ db $41 ; 10
+ db $41 ; 11
+ db $41 ; 12
+ db $42 ; 13
-Unknown_11b37b:
- db $30
- db $31
- db $31
- db $39
- db $39
- db $39
- db $39
- db $40
- db $41
- db $41
- db $39
- db $39
- db $39
- db $39
+.Tilemap2: ; vtiles
+ db $30 ; 0
+ db $31 ; 1
+ db $31 ; 2
+ db $39 ; 3
+ db $39 ; 4
+ db $39 ; 5
+ db $39 ; 6
+ db $40 ; 7
+ db $41 ; 8
+ db $41 ; 9
+ db $39 ; 10
+ db $39 ; 11
+ db $39 ; 12
+ db $39 ; 13
-Unknown_11b389:
- db $39
- db $39
- db $39
- db $39
- db $39
- db $39
- db $39
- db $39
- db $39
- db $39
- db $39
- db $39
- db $39
- db $39
+.Tilemap3: ; vtiles
+ db $39 ; 0
+ db $39 ; 1
+ db $39 ; 2
+ db $39 ; 3
+ db $39 ; 4
+ db $39 ; 5
+ db $39 ; 6
+ db $39 ; 7
+ db $39 ; 8
+ db $39 ; 9
+ db $39 ; 10
+ db $39 ; 11
+ db $39 ; 12
+ db $39 ; 13
Function11b397: ; 11b397
ld de, Sprites
-.asm_11b39a
+.loop
ld a, [hl]
cp $ff
ret z
@@ -7065,16 +7068,17 @@
inc bc
ld [de], a
inc de
- ld a, $5
+ ld a, $5 ; OBPal 5
ld [de], a
inc de
- jr .asm_11b39a
+ jr .loop
; 11b3b6
Function11b3b6: ; 11b3b6
-.asm_11b3b6
+; unreferenced
+.loop
ld a, [hl]
- cp $ff
+ cp -1
ret z
ld a, [wcd4d]
and $7
@@ -7098,11 +7102,11 @@
ld a, $5
ld [de], a
inc de
- jr .asm_11b3b6
+ jr .loop
; 11b3d9
Function11b3d9: ; 11b3d9
- ld de, Sprites + $70
+ ld de, Sprites + 28 * 4
push de
ld a, [wc7d2]
dec a
@@ -7111,19 +7115,19 @@
ld hl, wc7d0
add [hl]
cp e
- jr z, .asm_11b40d
+ jr z, .skip
ld hl, 0
- ld bc, $0070
+ ld bc, $70
call AddNTimes
ld e, l
ld d, h
- ld b, $0
+ ld b, 0
ld a, d
or e
- jr z, .asm_11b40f
+ jr z, .load_sprites
ld a, [wc7d2]
ld c, a
-.asm_11b401
+.loop1
ld a, e
sub c
ld e, a
@@ -7130,32 +7134,32 @@
ld a, d
sbc $0
ld d, a
- jr c, .asm_11b40f
+ jr c, .load_sprites
inc b
- jr .asm_11b401
+ jr .loop1
-.asm_11b40d
- ld b, $70
+.skip
+ ld b, 14 * 8
-.asm_11b40f
- ld a, $15
+.load_sprites
+ ld a, 2 * 8 + 5
add b
pop hl
ld [hli], a
cp $41
- jr c, .asm_11b42b
+ jr c, .version1
ld a, [wJumptableIndex]
- cp $4
- jr z, .asm_11b43b
- cp $5
- jr z, .asm_11b43b
- cp $7
- jr z, .asm_11b43b
- cp $8
- jr z, .asm_11b43b
+ cp 4
+ jr z, .version2
+ cp 5
+ jr z, .version2
+ cp 7
+ jr z, .version2
+ cp 8
+ jr z, .version2
-.asm_11b42b
- ld a, $9b
+.version1
+ ld a, 19 * 8 + 3
ld [hli], a
ld a, [wcd4c]
add $3c
@@ -7165,8 +7169,8 @@
ld [hl], a
ret
-.asm_11b43b
- ld a, $9b
+.version2
+ ld a, 19 * 8 + 3
ld [hli], a
ld a, $39
ld [hli], a
@@ -7192,12 +7196,12 @@
; 11b45c
Function11b45c: ; 11b45c
-.asm_11b45c
+.loop
call Function11b46a
call DelayFrame
ld a, [wJumptableIndex]
- cp $4
- jr nz, .asm_11b45c
+ cp 4
+ jr nz, .loop
ret
; 11b46a
@@ -7220,14 +7224,14 @@
dw Function11b570
dw Function11b5c0
dw Function11b5e0
- dw Function11b5e7
+ dw Function11b5e7 ; unused
; 11b483
Function11b483: ; 11b483
call Function11b538
ld hl, PlayerName
- ld a, $5
-.asm_11b48b
+ ld a, $5 ; Japanese Name Length
+.loop1
push af
ld a, [hli]
ld [bc], a
@@ -7235,23 +7239,24 @@
pop af
dec a
and a
- jr nz, .asm_11b48b
- ld de, $0030
+ jr nz, .loop1
+
+ ld de, PARTYMON_STRUCT_LENGTH
ld hl, PartyMon1Species
ld a, [wcd82]
dec a
push af
-.asm_11b49f
+.loop2
and a
- jr z, .asm_11b4a6
+ jr z, .okay
add hl, de
dec a
- jr .asm_11b49f
+ jr .loop2
-.asm_11b4a6
+.okay
push bc
- ld a, $30
-.asm_11b4a9
+ ld a, PARTYMON_STRUCT_LENGTH
+.loop3
push af
ld a, [hli]
ld [bc], a
@@ -7259,24 +7264,25 @@
pop af
dec a
and a
- jr nz, .asm_11b4a9
+ jr nz, .loop3
+
pop de
push bc
ld a, [de]
ld [CurSpecies], a
call GetBaseData
- ld hl, $001f
+ ld hl, MON_LEVEL
add hl, de
ld a, [hl]
ld [CurPartyLevel], a
- ld hl, $0024
+ ld hl, MON_MAXHP
add hl, de
push hl
- ld hl, $000a
+ ld hl, MON_EXP + 2
add hl, de
pop de
push de
- ld b, $1
+ ld b, OTPARTYMON
predef CalcPkmnStats
pop de
ld h, d
@@ -7290,20 +7296,20 @@
ld a, [de]
ld [hl], a
pop bc
- ld de, $000b
+ ld de, NAME_LENGTH
ld hl, PartyMonOT
pop af
push af
-.asm_11b4e8
+.loop4
and a
- jr z, .asm_11b4ef
+ jr z, .okay2
add hl, de
dec a
- jr .asm_11b4e8
+ jr .loop4
-.asm_11b4ef
- ld a, $a
-.asm_11b4f1
+.okay2
+ ld a, NAME_LENGTH - 1
+.loop5
push af
ld a, [hli]
ld [bc], a
@@ -7311,21 +7317,21 @@
pop af
dec a
and a
- jr nz, .asm_11b4f1
- ld de, $000b
+ jr nz, .loop5
+ ld de, NAME_LENGTH
ld hl, PartyMonNicknames
pop af
push af
-.asm_11b502
+.loop6
and a
- jr z, .asm_11b509
+ jr z, .okay3
add hl, de
dec a
- jr .asm_11b502
+ jr .loop6
-.asm_11b509
- ld a, $a
-.asm_11b50b
+.okay3
+ ld a, NAME_LENGTH - 1
+.loop7
push af
ld a, [hli]
ld [bc], a
@@ -7333,22 +7339,22 @@
pop af
dec a
and a
- jr nz, .asm_11b50b
- ld de, $002f
- ld hl, $a600
+ jr nz, .loop7
+ ld de, MAIL_STRUCT_LENGTH
+ ld hl, sPartyMail
pop af
-.asm_11b51b
+.loop8
and a
- jr z, .asm_11b522
+ jr z, .okay4
add hl, de
dec a
- jr .asm_11b51b
+ jr .loop8
-.asm_11b522
- ld a, $0
+.okay4
+ ld a, $0 ; BANK(sPartyMail)
call GetSRAMBank
- ld a, $2f
-.asm_11b529
+ ld a, MAIL_STRUCT_LENGTH
+.loop9
push af
ld a, [hli]
ld [bc], a
@@ -7356,38 +7362,45 @@
pop af
dec a
and a
- jr nz, .asm_11b529
+ jr nz, .loop9
call CloseSRAM
jp Function11ad8a
; 11b538
Function11b538: ; 11b538
- ld bc, BattleMonNick + 5
+ ld bc, wc626
ld a, [PlayerID]
ld [wcd2a], a
ld [bc], a
inc bc
+
ld a, [PlayerID + 1]
ld [wcd2b], a
ld [bc], a
inc bc
+
ld a, [wSecretID]
ld [wcd2c], a
ld [bc], a
inc bc
+
ld a, [wSecretID + 1]
ld [wcd2d], a
ld [bc], a
inc bc
+
ld a, [wcd2e]
ld [bc], a
inc bc
+
ld a, [wcd2f]
ld [bc], a
inc bc
+
ld a, [wcd30]
ld [bc], a
inc bc
+
ld a, [wd265]
ld [bc], a
inc bc
@@ -7398,11 +7411,11 @@
call Function118007
ld a, [ScriptVar]
and a
- jr nz, .asm_11b57f
+ jr nz, .exit
call Function11b585
jp Function11ad8a
-.asm_11b57f
+.exit
ld a, $4
ld [wJumptableIndex], a
ret
@@ -7413,7 +7426,7 @@
ld [rSVBK], a
ld hl, w3_d800
ld de, $c608
- ld bc, $008f
+ ld bc, w3_d88f - w3_d800
call CopyBytes
ld a, $1
ld [rSVBK], a
@@ -7424,7 +7437,7 @@
ld [de], a
inc de
ld hl, $c608
- ld bc, $008f
+ ld bc, w3_d88f - w3_d800
call CopyBytes
push de
pop hl
@@ -7445,7 +7458,7 @@
dec a
ld [CurPartyMon], a
xor a
- ld [wd10b], a
+ ld [wPokemonWithdrawDepositParameter], a
callba Functione039
callba Function170807
callba Function14a58
--- a/wram.asm
+++ b/wram.asm
@@ -561,6 +561,8 @@
ds -5
wInitHourBuffer:: ds 5
BattleMonNick:: ds PKMN_NAME_LENGTH ; c621
+ ds -6
+wc626:: ds 6
BattleMon:: battle_struct BattleMon ; c62c
@@ -2170,8 +2172,10 @@
ds 2
ds 2
-wd25a:: ds 3
-wd25d:: ds 1
+wMornEncounterRate:: ds 1
+wDayEncounterRate:: ds 1
+wNiteEncounterRate:: ds 1
+wWaterEncounterRate:: ds 1
wListMoves_MoveIndicesBuffer:: ds 4
wPutativeTMHMMove:: ds 1
wd263:: ds 1
@@ -2792,8 +2796,8 @@
wDailyPhoneItemFlags:: ds 4
wDailyPhoneTimeOfDayFlags:: ds 4
wKenjiBreakTimer:: ds 2 ; Kenji
-wdc5a:: ds 1
-wdc5b:: ds 1
+wYanmaMapGroup:: ds 1
+wYanmaMapNumber:: ds 1
wdc5c:: ds 3
wdc5f:: ds 1
wdc60:: ds 19
@@ -2944,8 +2948,8 @@
wdf9c::
wContestMon:: party_struct wContestMon ; df9c
-wdfcc:: ds 1
-wdfcd:: ds 1
+wDunsparceMapGroup:: ds 1
+wDunsparceMapNumber:: ds 1
wFishingSwarmFlag:: ds 1
roam_struct: MACRO
@@ -2961,10 +2965,10 @@
wRoamMon2:: roam_struct wRoamMon2 ; dfd6
wRoamMon3:: roam_struct wRoamMon3 ; dfdd
-wdfe4:: ds 1
-wdfe5:: ds 1
-wdfe6:: ds 1
-wdfe7:: ds 1
+wRoamMons_CurrentMapNumber:: ds 1
+wRoamMons_CurrentMapGroup:: ds 1
+wRoamMons_LastMapNumber:: ds 1
+wRoamMons_LastMapGroup:: ds 1
wBestMagikarpLengthFeet:: ds 1
wBestMagikarpLengthInches:: ds 1
wMagikarpRecordHoldersName:: ds NAME_LENGTH
@@ -3042,7 +3046,8 @@
wBTChoiceOfLvlGroup::
w3_d800:: ds $69
-w3_d869:: ds $2c
+w3_d869:: ds $26
+w3_d88f:: ds 6
w3_d895:: ds $36b
w3_dc00:: ds $168
w3_dd68:: ds $294