ref: 83ef3b9a36bf4b11239713df229165e40694421f
dir: /maps/IcePath1F.asm/
const_value set 2 const ICEPATH1F_POKE_BALL1 const ICEPATH1F_POKE_BALL2 const ICEPATH1F_POKE_BALL3 IcePath1F_MapScriptHeader: .SceneScripts: db 0 .MapCallbacks: db 0 IcePath1FHMWaterfall: itemball HM_WATERFALL IcePath1FPPUp: itemball PP_UP IcePath1FProtein: itemball PROTEIN IcePath1F_MapEventHeader: ; filler db 0, 0 .Warps: db 4 warp_def $13, $4, 1, ROUTE_44 warp_def $1b, $24, 7, BLACKTHORN_CITY warp_def $5, $25, 1, ICE_PATH_B1F warp_def $d, $25, 7, ICE_PATH_B1F .CoordEvents: db 0 .BGEvents: db 0 .ObjectEvents: db 3 object_event SPRITE_POKE_BALL, 7, 31, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FHMWaterfall, EVENT_GOT_HM07_WATERFALL object_event SPRITE_POKE_BALL, 23, 32, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FPPUp, EVENT_ICE_PATH_1F_PP_UP object_event SPRITE_POKE_BALL, 9, 35, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, IcePath1FProtein, EVENT_ICE_PATH_1F_PROTEIN