shithub: pokecrystal

Download patch

ref: 86c13acf8465923d4153a50165ed457ca763017b
parent: d1fbc077a71dc9d036a8ebf54d3ab886636533fb
author: IIMarckus <iimarckus@gmail.com>
date: Fri Jul 10 00:31:08 EDT 2015

Add more event flags and fight counters for phone scripts.

--- a/constants/event_flags.asm
+++ b/constants/event_flags.asm
@@ -127,12 +127,39 @@
 EVENT_GOT_TM29_PSYCHIC                                 EQU $0e3
 EVENT_FOUND_LEFTOVERS_IN_CELADON_CAFE                  EQU $0f9
 EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM               EQU $0fb
+EVENT_JACK_ASKED_FOR_PHONE_NUMBER                      EQU $25f
 EVENT_SHOWED_BEVERLY_MARILL                            EQU $261
+EVENT_HUEY_ASKED_FOR_PHONE_NUMBER                      EQU $263
+EVENT_GOT_PROTEIN_FROM_HUEY                            EQU $265
+EVENT_GOT_HP_UP_FROM_JOEY                              EQU $266
 EVENT_GOT_CARBOS_FROM_VANCE                            EQU $267
 EVENT_GOT_IRON_FROM_PARRY                              EQU $268
 EVENT_GOT_CALCIUM_FROM_ERIN                            EQU $269
-EVENT_SHOWED_DEREK_PIKACHU                             EQU $28d
-EVENT_SHOWED_TIFFANY_CLEFAIRY                          EQU $293
+EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER                     EQU $26b
+EVENT_BETH_ASKED_FOR_PHONE_NUMBER                      EQU $26d
+EVENT_JOSE_ASKED_FOR_PHONE_NUMBER                      EQU $26f
+EVENT_REENA_ASKED_FOR_PHONE_NUMBER                     EQU $271
+EVENT_JOEY_ASKED_FOR_PHONE_NUMBER                      EQU $273
+EVENT_WADE_ASKED_FOR_PHONE_NUMBER                      EQU $275
+EVENT_RALPH_ASKED_FOR_PHONE_NUMBER                     EQU $277
+EVENT_LIZ_ASKED_FOR_PHONE_NUMBER                       EQU $279
+EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER                   EQU $27b
+EVENT_TODD_ASKED_FOR_PHONE_NUMBER                      EQU $27d
+EVENT_GINA_ASKED_FOR_PHONE_NUMBER                      EQU $27f
+EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER                     EQU $281
+EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER                     EQU $283
+EVENT_ALAN_ASKED_FOR_PHONE_NUMBER                      EQU $285
+EVENT_DANA_ASKED_FOR_PHONE_NUMBER                      EQU $289
+EVENT_CHAD_ASKED_FOR_PHONE_NUMBER                      EQU $28b
+EVENT_DEREK_ASKED_FOR_PHONE_NUMBER                     EQU $28d
+EVENT_TULLY_ASKED_FOR_PHONE_NUMBER                     EQU $28f
+EVENT_BRENT_ASKED_FOR_PHONE_NUMBER                     EQU $291
+EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER                   EQU $293
+EVENT_VANCE_ASKED_FOR_PHONE_NUMBER                     EQU $295
+EVENT_WILTON_ASKED_FOR_PHONE_NUMBER                    EQU $297
+EVENT_KENJI_ASKED_FOR_PHONE_NUMBER                     EQU $299
+EVENT_PARRY_ASKED_FOR_PHONE_NUMBER                     EQU $29b
+EVENT_ERIN_ASKED_FOR_PHONE_NUMBER                      EQU $29d
 EVENT_BUENA_OFFERED_HER_PHONE_NUMBER_NO_BLUE_CARD      EQU $29e
 EVENT_SWITCH_1                                         EQU $2d3
 EVENT_SWITCH_2                                         EQU $2d4
--- a/maps/NationalPark.asm
+++ b/maps/NationalPark.asm
@@ -82,11 +82,11 @@
 	iftrue UnknownScript_0x5c088
 	checkcellnum $5
 	iftrue UnknownScript_0x5c108
-	checkevent $025f
+	checkevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x5c071
 	writetext UnknownText_0x5c4f3
 	keeptextopen
-	setevent $025f
+	setevent EVENT_JACK_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x5c0fc
 	jump UnknownScript_0x5c074
 
@@ -103,57 +103,57 @@
 UnknownScript_0x5c088:
 	scall UnknownScript_0x5c114
 	winlosstext SchoolboyJack1BeatenText, $0000
-	copybytetovar wd9f2
-	if_equal $4, UnknownScript_0x5c0a7
-	if_equal $3, UnknownScript_0x5c0ad
-	if_equal $2, UnknownScript_0x5c0b3
-	if_equal $1, UnknownScript_0x5c0b9
-	if_equal $0, UnknownScript_0x5c0bf
-UnknownScript_0x5c0a7:
+	copybytetovar JackFightCount
+	if_equal 4, .Fight4
+	if_equal 3, .Fight3
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight4
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
-	iftrue UnknownScript_0x5c0f3
-UnknownScript_0x5c0ad:
+	iftrue .LoadFight4
+.Fight3
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x5c0e6
-UnknownScript_0x5c0b3:
+	iftrue .LoadFight3
+.Fight2
 	checkevent EVENT_CLEARED_RADIO_TOWER
-	iftrue UnknownScript_0x5c0d9
-UnknownScript_0x5c0b9:
-	checkflag $0047
-	iftrue UnknownScript_0x5c0cc
-UnknownScript_0x5c0bf:
+	iftrue .LoadFight2
+.Fight1
+	checkflag ENGINE_FLYPOINT_OLIVINE
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer SCHOOLBOY, JACK1
 	startbattle
 	returnafterbattle
-	loadvar wd9f2, $1
+	loadvar JackFightCount, 1
 	clearflag ENGINE_JACK
 	end
 
-UnknownScript_0x5c0cc:
+.LoadFight1
 	loadtrainer SCHOOLBOY, JACK2
 	startbattle
 	returnafterbattle
-	loadvar wd9f2, $2
+	loadvar JackFightCount, 2
 	clearflag ENGINE_JACK
 	end
 
-UnknownScript_0x5c0d9:
+.LoadFight2
 	loadtrainer SCHOOLBOY, JACK3
 	startbattle
 	returnafterbattle
-	loadvar wd9f2, $3
+	loadvar JackFightCount, 3
 	clearflag ENGINE_JACK
 	end
 
-UnknownScript_0x5c0e6:
+.LoadFight3
 	loadtrainer SCHOOLBOY, JACK4
 	startbattle
 	returnafterbattle
-	loadvar wd9f2, $4
+	loadvar JackFightCount, 4
 	clearflag ENGINE_JACK
 	end
 
-UnknownScript_0x5c0f3:
+.LoadFight4
 	loadtrainer SCHOOLBOY, JACK5
 	startbattle
 	returnafterbattle
--- a/maps/OlivineLighthouse2F.asm
+++ b/maps/OlivineLighthouse2F.asm
@@ -59,9 +59,9 @@
 	iftrue UnknownScript_0x5afc7
 	checkcellnum $7
 	iftrue UnknownScript_0x5b05f
-	checkevent $0263
+	checkevent EVENT_HUEY_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x5afb0
-	setevent $0263
+	setevent EVENT_HUEY_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x5b053
 	jump UnknownScript_0x5afb3
 
@@ -78,45 +78,45 @@
 UnknownScript_0x5afc7:
 	scall UnknownScript_0x5b06b
 	winlosstext SailorHuey1BeatenText, $0000
-	copybytetovar wd9f4
-	if_equal $3, UnknownScript_0x5afe2
-	if_equal $2, UnknownScript_0x5afe8
-	if_equal $1, UnknownScript_0x5afee
-	if_equal $0, UnknownScript_0x5aff4
-UnknownScript_0x5afe2:
+	copybytetovar HueyFightCount
+	if_equal 3, .Fight3
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight3
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
-	iftrue UnknownScript_0x5b01b
-UnknownScript_0x5afe8:
+	iftrue .LoadFight3
+.Fight2
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x5b00e
-UnknownScript_0x5afee:
+	iftrue .LoadFight2
+.Fight1
 	checkevent EVENT_CLEARED_RADIO_TOWER
-	iftrue UnknownScript_0x5b001
-UnknownScript_0x5aff4:
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer SAILOR, HUEY1
 	startbattle
 	returnafterbattle
-	loadvar wd9f4, $1
+	loadvar HueyFightCount, 1
 	clearflag ENGINE_HUEY
 	end
 
-UnknownScript_0x5b001:
+.LoadFight1
 	loadtrainer SAILOR, HUEY2
 	startbattle
 	returnafterbattle
-	loadvar wd9f4, $2
+	loadvar HueyFightCount, 2
 	clearflag ENGINE_HUEY
 	end
 
-UnknownScript_0x5b00e:
+.LoadFight2
 	loadtrainer SAILOR, HUEY3
 	startbattle
 	returnafterbattle
-	loadvar wd9f4, $3
+	loadvar HueyFightCount, 3
 	clearflag ENGINE_HUEY
 	end
 
-UnknownScript_0x5b01b:
+.LoadFight3
 	loadtrainer SAILOR, HUEY4
 	startbattle
 	returnafterbattle
@@ -123,12 +123,12 @@
 	clearflag ENGINE_HUEY
 	checkevent EVENT_HUEY_PROTEIN
 	iftrue UnknownScript_0x5b03f
-	checkevent $0265
+	checkevent EVENT_GOT_PROTEIN_FROM_HUEY
 	iftrue UnknownScript_0x5b03e
 	scall UnknownScript_0x5b076
 	verbosegiveitem PROTEIN, 1
 	iffalse UnknownScript_0x5b06f
-	setevent $0265
+	setevent EVENT_GOT_PROTEIN_FROM_HUEY
 	jump UnknownScript_0x5b05f
 
 UnknownScript_0x5b03e:
--- a/maps/Route26.asm
+++ b/maps/Route26.asm
@@ -59,11 +59,11 @@
 	iftrue UnknownScript_0x1a4d79
 	checkcellnum $b
 	iftrue UnknownScript_0x1a4dcb
-	checkevent $026b
+	checkevent EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a4d62
 	writetext UnknownText_0x1a4fe4
 	keeptextopen
-	setevent $026b
+	setevent EVENT_GAVEN_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a4dbf
 	jump UnknownScript_0x1a4d65
 
@@ -80,33 +80,33 @@
 UnknownScript_0x1a4d79:
 	scall UnknownScript_0x1a4dd7
 	winlosstext CooltrainermGaven3BeatenText, $0000
-	copybytetovar wd9f5
-	if_equal $2, UnknownScript_0x1a4d90
-	if_equal $1, UnknownScript_0x1a4d96
-	if_equal $0, UnknownScript_0x1a4d9c
-UnknownScript_0x1a4d90:
+	copybytetovar GavenFightCount
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight2
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
-	iftrue UnknownScript_0x1a4db6
-UnknownScript_0x1a4d96:
+	iftrue .LoadFight2
+.Fight1
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x1a4da9
-UnknownScript_0x1a4d9c:
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer COOLTRAINERM, GAVEN3
 	startbattle
 	returnafterbattle
-	loadvar wd9f5, $1
+	loadvar GavenFightCount, 1
 	clearflag ENGINE_GAVEN
 	end
 
-UnknownScript_0x1a4da9:
+.LoadFight1
 	loadtrainer COOLTRAINERM, GAVEN1
 	startbattle
 	returnafterbattle
-	loadvar wd9f5, $2
+	loadvar GavenFightCount, 2
 	clearflag ENGINE_GAVEN
 	end
 
-UnknownScript_0x1a4db6:
+.LoadFight2
 	loadtrainer COOLTRAINERM, GAVEN2
 	startbattle
 	returnafterbattle
@@ -195,11 +195,11 @@
 	iftrue UnknownScript_0x1a4e35
 	checkcellnum $c
 	iftrue UnknownScript_0x1a4e87
-	checkevent $026d
+	checkevent EVENT_BETH_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a4e1e
 	writetext UnknownText_0x1a51d9
 	keeptextopen
-	setevent $026d
+	setevent EVENT_BETH_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a4e7b
 	jump UnknownScript_0x1a4e21
 
@@ -216,33 +216,33 @@
 UnknownScript_0x1a4e35:
 	scall UnknownScript_0x1a4e93
 	winlosstext CooltrainerfBeth1BeatenText, $0000
-	copybytetovar wd9f6
-	if_equal $2, UnknownScript_0x1a4e4c
-	if_equal $1, UnknownScript_0x1a4e52
-	if_equal $0, UnknownScript_0x1a4e58
-UnknownScript_0x1a4e4c:
+	copybytetovar BethFightCount
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight2
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
-	iftrue UnknownScript_0x1a4e72
-UnknownScript_0x1a4e52:
+	iftrue .LoadFight2
+.Fight1
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x1a4e65
-UnknownScript_0x1a4e58:
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer COOLTRAINERF, BETH1
 	startbattle
 	returnafterbattle
-	loadvar wd9f6, $1
+	loadvar BethFightCount, 1
 	clearflag ENGINE_BETH
 	end
 
-UnknownScript_0x1a4e65:
+.LoadFight1
 	loadtrainer COOLTRAINERF, BETH2
 	startbattle
 	returnafterbattle
-	loadvar wd9f6, $2
+	loadvar BethFightCount, 2
 	clearflag ENGINE_BETH
 	end
 
-UnknownScript_0x1a4e72:
+.LoadFight2
 	loadtrainer COOLTRAINERF, BETH3
 	startbattle
 	returnafterbattle
--- a/maps/Route27.asm
+++ b/maps/Route27.asm
@@ -95,11 +95,11 @@
 	iftrue UnknownScript_0x1a0945
 	checkcellnum $d
 	iftrue UnknownScript_0x1a0963
-	checkevent $026f
+	checkevent EVENT_JOSE_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a08e8
 	writetext UnknownText_0x1a0e42
 	keeptextopen
-	setevent $026f
+	setevent EVENT_JOSE_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a0957
 	jump UnknownScript_0x1a08eb
 
@@ -116,33 +116,33 @@
 UnknownScript_0x1a08ff:
 	scall UnknownScript_0x1a096f
 	winlosstext Bird_keeperJose2BeatenText, $0000
-	copybytetovar wd9f7
-	if_equal $2, UnknownScript_0x1a0916
-	if_equal $1, UnknownScript_0x1a091c
-	if_equal $0, UnknownScript_0x1a0922
-UnknownScript_0x1a0916:
+	copybytetovar JoseFightCount
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight2
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
-	iftrue UnknownScript_0x1a093c
-UnknownScript_0x1a091c:
+	iftrue .LoadFight2
+.Fight1
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x1a092f
-UnknownScript_0x1a0922:
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer BIRD_KEEPER, JOSE2
 	startbattle
 	returnafterbattle
-	loadvar wd9f7, $1
+	loadvar JoseFightCount, 1
 	clearflag ENGINE_JOSE
 	end
 
-UnknownScript_0x1a092f:
+.LoadFight1
 	loadtrainer BIRD_KEEPER, JOSE1
 	startbattle
 	returnafterbattle
-	loadvar wd9f7, $2
+	loadvar JoseFightCount, 2
 	clearflag ENGINE_JOSE
 	end
 
-UnknownScript_0x1a093c:
+.LoadFight2
 	loadtrainer BIRD_KEEPER, JOSE3
 	startbattle
 	returnafterbattle
@@ -276,11 +276,11 @@
 	iftrue UnknownScript_0x1a09e9
 	checkcellnum $e
 	iftrue UnknownScript_0x1a0a3b
-	checkevent $0271
+	checkevent EVENT_REENA_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a09d2
 	writetext UnknownText_0x1a0c35
 	keeptextopen
-	setevent $0271
+	setevent EVENT_REENA_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a0a2f
 	jump UnknownScript_0x1a09d5
 
@@ -297,33 +297,33 @@
 UnknownScript_0x1a09e9:
 	scall UnknownScript_0x1a0a47
 	winlosstext CooltrainerfReena1BeatenText, $0000
-	copybytetovar wd9f8
-	if_equal $2, UnknownScript_0x1a0a00
-	if_equal $1, UnknownScript_0x1a0a06
-	if_equal $0, UnknownScript_0x1a0a0c
-UnknownScript_0x1a0a00:
+	copybytetovar ReenaFightCount
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight2
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
-	iftrue UnknownScript_0x1a0a26
-UnknownScript_0x1a0a06:
+	iftrue .LoadFight2
+.Fight1
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x1a0a19
-UnknownScript_0x1a0a0c:
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer COOLTRAINERF, REENA1
 	startbattle
 	returnafterbattle
-	loadvar wd9f8, $1
+	loadvar ReenaFightCount, 1
 	clearflag ENGINE_REENA
 	end
 
-UnknownScript_0x1a0a19:
+.LoadFight1
 	loadtrainer COOLTRAINERF, REENA2
 	startbattle
 	returnafterbattle
-	loadvar wd9f8, $2
+	loadvar ReenaFightCount, 2
 	clearflag ENGINE_REENA
 	end
 
-UnknownScript_0x1a0a26:
+.LoadFight2
 	loadtrainer COOLTRAINERF, REENA3
 	startbattle
 	returnafterbattle
--- a/maps/Route30.asm
+++ b/maps/Route30.asm
@@ -52,11 +52,11 @@
 	iftrue UnknownScript_0x1a16e0
 	checkcellnum $f
 	iftrue UnknownScript_0x1a178f
-	checkevent $0273
+	checkevent EVENT_JOEY_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a16c9
 	writetext UnknownText_0x1a18c2
 	keeptextopen
-	setevent $0273
+	setevent EVENT_JOEY_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a1783
 	jump UnknownScript_0x1a16cc
 
@@ -73,57 +73,57 @@
 UnknownScript_0x1a16e0:
 	scall UnknownScript_0x1a179b
 	winlosstext YoungsterJoey1BeatenText, $0000
-	copybytetovar wd9f9
-	if_equal $4, UnknownScript_0x1a16ff
-	if_equal $3, UnknownScript_0x1a1705
-	if_equal $2, UnknownScript_0x1a170b
-	if_equal $1, UnknownScript_0x1a1711
-	if_equal $0, UnknownScript_0x1a1717
-UnknownScript_0x1a16ff:
+	copybytetovar JoeyFightCount
+	if_equal 4, .Fight4
+	if_equal 3, .Fight3
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight4
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x1a174b
-UnknownScript_0x1a1705:
+	iftrue .LoadFight4
+.Fight3
 	checkevent EVENT_CLEARED_RADIO_TOWER
-	iftrue UnknownScript_0x1a173e
-UnknownScript_0x1a170b:
-	checkflag $0047
-	iftrue UnknownScript_0x1a1731
-UnknownScript_0x1a1711:
-	checkflag $0046
-	iftrue UnknownScript_0x1a1724
-UnknownScript_0x1a1717:
+	iftrue .LoadFight3
+.Fight2
+	checkflag ENGINE_FLYPOINT_OLIVINE
+	iftrue .LoadFight2
+.Fight1
+	checkflag ENGINE_FLYPOINT_GOLDENROD
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer YOUNGSTER, JOEY1
 	startbattle
 	returnafterbattle
-	loadvar wd9f9, $1
+	loadvar JoeyFightCount, 1
 	clearflag ENGINE_JOEY
 	end
 
-UnknownScript_0x1a1724:
+.LoadFight1
 	loadtrainer YOUNGSTER, JOEY2
 	startbattle
 	returnafterbattle
-	loadvar wd9f9, $2
+	loadvar JoeyFightCount, 2
 	clearflag ENGINE_JOEY
 	end
 
-UnknownScript_0x1a1731:
+.LoadFight2
 	loadtrainer YOUNGSTER, JOEY3
 	startbattle
 	returnafterbattle
-	loadvar wd9f9, $3
+	loadvar JoeyFightCount, 3
 	clearflag ENGINE_JOEY
 	end
 
-UnknownScript_0x1a173e:
+.LoadFight3
 	loadtrainer YOUNGSTER, JOEY4
 	startbattle
 	returnafterbattle
-	loadvar wd9f9, $4
+	loadvar JoeyFightCount, 4
 	clearflag ENGINE_JOEY
 	end
 
-UnknownScript_0x1a174b:
+.LoadFight4
 	loadtrainer YOUNGSTER, JOEY5
 	startbattle
 	returnafterbattle
@@ -130,12 +130,12 @@
 	clearflag ENGINE_JOEY
 	checkevent EVENT_JOEY_HP_UP
 	iftrue UnknownScript_0x1a176f
-	checkevent $0266
+	checkevent EVENT_GOT_HP_UP_FROM_JOEY
 	iftrue UnknownScript_0x1a176e
 	scall UnknownScript_0x1a17a6
 	verbosegiveitem HP_UP, 1
 	iffalse UnknownScript_0x1a179f
-	setevent $0266
+	setevent EVENT_GOT_HP_UP_FROM_JOEY
 	jump UnknownScript_0x1a178f
 
 UnknownScript_0x1a176e:
--- a/maps/Route31.asm
+++ b/maps/Route31.asm
@@ -47,11 +47,11 @@
 	iftrue UnknownScript_0x1a5507
 	checkcellnum $10
 	iftrue UnknownScript_0x1a5558
-	checkevent $0275
+	checkevent EVENT_WADE_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a547c
 	writetext UnknownText_0x1a5671
 	closetext
-	setevent $0275
+	setevent EVENT_WADE_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a554c
 	jump UnknownScript_0x1a547f
 
@@ -68,57 +68,57 @@
 UnknownScript_0x1a5493:
 	scall UnknownScript_0x1a5564
 	winlosstext Bug_catcherWade1BeatenText, $0000
-	copybytetovar wd9fa
-	if_equal $4, UnknownScript_0x1a54b2
-	if_equal $3, UnknownScript_0x1a54b8
-	if_equal $2, UnknownScript_0x1a54be
-	if_equal $1, UnknownScript_0x1a54c4
-	if_equal $0, UnknownScript_0x1a54ca
-UnknownScript_0x1a54b2:
+	copybytetovar WadeFightCount
+	if_equal 4, .Fight4
+	if_equal 3, .Fight3
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight4
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x1a54fe
-UnknownScript_0x1a54b8:
+	iftrue .LoadFight4
+.Fight3
 	checkevent EVENT_CLEARED_RADIO_TOWER
-	iftrue UnknownScript_0x1a54f1
-UnknownScript_0x1a54be:
-	checkflag $0049
-	iftrue UnknownScript_0x1a54e4
-UnknownScript_0x1a54c4:
-	checkflag $0046
-	iftrue UnknownScript_0x1a54d7
-UnknownScript_0x1a54ca:
+	iftrue .LoadFight3
+.Fight2
+	checkflag ENGINE_FLYPOINT_MAHOGANY
+	iftrue .LoadFight2
+.Fight1
+	checkflag ENGINE_FLYPOINT_GOLDENROD
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer BUG_CATCHER, WADE1
 	startbattle
 	returnafterbattle
-	loadvar wd9fa, $1
+	loadvar WadeFightCount, 1
 	clearflag ENGINE_WADE
 	end
 
-UnknownScript_0x1a54d7:
+.LoadFight1
 	loadtrainer BUG_CATCHER, WADE2
 	startbattle
 	returnafterbattle
-	loadvar wd9fa, $2
+	loadvar WadeFightCount, 2
 	clearflag ENGINE_WADE
 	end
 
-UnknownScript_0x1a54e4:
+.LoadFight2
 	loadtrainer BUG_CATCHER, WADE3
 	startbattle
 	returnafterbattle
-	loadvar wd9fa, $3
+	loadvar WadeFightCount, 3
 	clearflag ENGINE_WADE
 	end
 
-UnknownScript_0x1a54f1:
+.LoadFight3
 	loadtrainer BUG_CATCHER, WADE4
 	startbattle
 	returnafterbattle
-	loadvar wd9fa, $4
+	loadvar WadeFightCount, 4
 	clearflag ENGINE_WADE
 	end
 
-UnknownScript_0x1a54fe:
+.LoadFight4
 	loadtrainer BUG_CATCHER, WADE5
 	startbattle
 	returnafterbattle
--- a/maps/Route32.asm
+++ b/maps/Route32.asm
@@ -215,11 +215,11 @@
 	iftrue UnknownScript_0x1905f1
 	checkcellnum $11
 	iftrue UnknownScript_0x190603
-	checkevent $0277
+	checkevent EVENT_RALPH_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x190566
 	writetext UnknownText_0x190bf8
 	keeptextopen
-	setevent $0277
+	setevent EVENT_RALPH_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1905f7
 	jump UnknownScript_0x190569
 
@@ -236,57 +236,57 @@
 UnknownScript_0x19057d:
 	scall UnknownScript_0x19060f
 	winlosstext FisherRalph1BeatenText, $0000
-	copybytetovar wd9fb
-	if_equal $4, UnknownScript_0x19059c
-	if_equal $3, UnknownScript_0x1905a2
-	if_equal $2, UnknownScript_0x1905a8
-	if_equal $1, UnknownScript_0x1905ae
-	if_equal $0, UnknownScript_0x1905b4
-UnknownScript_0x19059c:
+	copybytetovar RalphFightCount
+	if_equal 4, .Fight4
+	if_equal 3, .Fight3
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight4
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
-	iftrue UnknownScript_0x1905e8
-UnknownScript_0x1905a2:
+	iftrue .LoadFight4
+.Fight3
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x1905db
-UnknownScript_0x1905a8:
-	checkflag $004a
-	iftrue UnknownScript_0x1905ce
-UnknownScript_0x1905ae:
-	checkflag $0048
-	iftrue UnknownScript_0x1905c1
-UnknownScript_0x1905b4:
+	iftrue .LoadFight3
+.Fight2
+	checkflag ENGINE_FLYPOINT_LAKE_OF_RAGE
+	iftrue .LoadFight2
+.Fight1
+	checkflag ENGINE_FLYPOINT_ECRUTEAK
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer FISHER, RALPH1
 	startbattle
 	returnafterbattle
-	loadvar wd9fb, $1
+	loadvar RalphFightCount, 1
 	clearflag ENGINE_RALPH
 	end
 
-UnknownScript_0x1905c1:
+.LoadFight1
 	loadtrainer FISHER, RALPH2
 	startbattle
 	returnafterbattle
-	loadvar wd9fb, $2
+	loadvar RalphFightCount, 2
 	clearflag ENGINE_RALPH
 	end
 
-UnknownScript_0x1905ce:
+.LoadFight2
 	loadtrainer FISHER, RALPH3
 	startbattle
 	returnafterbattle
-	loadvar wd9fb, $3
+	loadvar RalphFightCount, 3
 	clearflag ENGINE_RALPH
 	end
 
-UnknownScript_0x1905db:
+.LoadFight3
 	loadtrainer FISHER, RALPH4
 	startbattle
 	returnafterbattle
-	loadvar wd9fb, $4
+	loadvar RalphFightCount, 4
 	clearflag ENGINE_RALPH
 	end
 
-UnknownScript_0x1905e8:
+.LoadFight4
 	loadtrainer FISHER, RALPH5
 	startbattle
 	returnafterbattle
@@ -381,11 +381,11 @@
 	iftrue UnknownScript_0x19066d
 	checkcellnum $12
 	iftrue UnknownScript_0x1906ed
-	checkevent $0279
+	checkevent EVENT_LIZ_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x190656
 	writetext UnknownText_0x191060
 	keeptextopen
-	setevent $0279
+	setevent EVENT_LIZ_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1906e1
 	jump UnknownScript_0x190659
 
@@ -402,57 +402,57 @@
 UnknownScript_0x19066d:
 	scall UnknownScript_0x1906f9
 	winlosstext PicnickerLiz1BeatenText, $0000
-	copybytetovar wd9fc
-	if_equal $4, UnknownScript_0x19068c
-	if_equal $3, UnknownScript_0x190692
-	if_equal $2, UnknownScript_0x190698
-	if_equal $1, UnknownScript_0x19069e
-	if_equal $0, UnknownScript_0x1906a4
-UnknownScript_0x19068c:
+	copybytetovar LizFightCount
+	if_equal 4, .Fight4
+	if_equal 3, .Fight3
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight4
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x1906d8
-UnknownScript_0x190692:
+	iftrue .LoadFight4
+.Fight3
 	checkevent EVENT_CLEARED_RADIO_TOWER
-	iftrue UnknownScript_0x1906cb
-UnknownScript_0x190698:
+	iftrue .LoadFight3
+.Fight2
 	checkevent EVENT_CLEARED_ROCKET_HIDEOUT
-	iftrue UnknownScript_0x1906be
-UnknownScript_0x19069e:
-	checkflag $0048
-	iftrue UnknownScript_0x1906b1
-UnknownScript_0x1906a4:
+	iftrue .LoadFight2
+.Fight1
+	checkflag ENGINE_FLYPOINT_ECRUTEAK
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer PICNICKER, LIZ1
 	startbattle
 	returnafterbattle
-	loadvar wd9fc, $1
+	loadvar LizFightCount, 1
 	clearflag ENGINE_LIZ
 	end
 
-UnknownScript_0x1906b1:
+.LoadFight1
 	loadtrainer PICNICKER, LIZ2
 	startbattle
 	returnafterbattle
-	loadvar wd9fc, $2
+	loadvar LizFightCount, 2
 	clearflag ENGINE_LIZ
 	end
 
-UnknownScript_0x1906be:
+.LoadFight2
 	loadtrainer PICNICKER, LIZ3
 	startbattle
 	returnafterbattle
-	loadvar wd9fc, $3
+	loadvar LizFightCount, 3
 	clearflag ENGINE_LIZ
 	end
 
-UnknownScript_0x1906cb:
+.LoadFight3
 	loadtrainer PICNICKER, LIZ4
 	startbattle
 	returnafterbattle
-	loadvar wd9fc, $4
+	loadvar LizFightCount, 4
 	clearflag ENGINE_LIZ
 	end
 
-UnknownScript_0x1906d8:
+.LoadFight4
 	loadtrainer PICNICKER, LIZ5
 	startbattle
 	returnafterbattle
--- a/maps/Route33.asm
+++ b/maps/Route33.asm
@@ -37,11 +37,11 @@
 	iftrue UnknownScript_0x1ac0c5
 	checkcellnum $13
 	iftrue UnknownScript_0x1ac0d7
-	checkevent $027b
+	checkevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1ac03a
 	writetext UnknownText_0x1ac153
 	keeptextopen
-	setevent $027b
+	setevent EVENT_ANTHONY_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1ac0cb
 	jump UnknownScript_0x1ac03d
 
@@ -58,57 +58,57 @@
 UnknownScript_0x1ac051:
 	scall UnknownScript_0x1ac0e3
 	winlosstext HikerAnthony2BeatenText, $0000
-	copybytetovar wd9fd
-	if_equal $4, UnknownScript_0x1ac070
-	if_equal $3, UnknownScript_0x1ac076
-	if_equal $2, UnknownScript_0x1ac07c
-	if_equal $1, UnknownScript_0x1ac082
-	if_equal $0, UnknownScript_0x1ac088
-UnknownScript_0x1ac070:
+	copybytetovar AnthonyFightCount
+	if_equal 4, .Fight4
+	if_equal 3, .Fight3
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight4
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
-	iftrue UnknownScript_0x1ac0bc
-UnknownScript_0x1ac076:
+	iftrue .LoadFight4
+.Fight3
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x1ac0af
-UnknownScript_0x1ac07c:
+	iftrue .LoadFight3
+.Fight2
 	checkevent EVENT_CLEARED_RADIO_TOWER
-	iftrue UnknownScript_0x1ac0a2
-UnknownScript_0x1ac082:
-	checkflag $0047
-	iftrue UnknownScript_0x1ac095
-UnknownScript_0x1ac088:
+	iftrue .LoadFight2
+.Fight1
+	checkflag ENGINE_FLYPOINT_OLIVINE
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer HIKER, ANTHONY2
 	startbattle
 	returnafterbattle
-	loadvar wd9fd, $1
+	loadvar AnthonyFightCount, 1
 	clearflag ENGINE_ANTHONY
 	end
 
-UnknownScript_0x1ac095:
+.LoadFight1
 	loadtrainer HIKER, ANTHONY1
 	startbattle
 	returnafterbattle
-	loadvar wd9fd, $2
+	loadvar AnthonyFightCount, 2
 	clearflag ENGINE_ANTHONY
 	end
 
-UnknownScript_0x1ac0a2:
+.LoadFight2
 	loadtrainer HIKER, ANTHONY3
 	startbattle
 	returnafterbattle
-	loadvar wd9fd, $3
+	loadvar AnthonyFightCount, 3
 	clearflag ENGINE_ANTHONY
 	end
 
-UnknownScript_0x1ac0af:
+.LoadFight3
 	loadtrainer HIKER, ANTHONY4
 	startbattle
 	returnafterbattle
-	loadvar wd9fd, $4
+	loadvar AnthonyFightCount, 4
 	clearflag ENGINE_ANTHONY
 	end
 
-UnknownScript_0x1ac0bc:
+.LoadFight4
 	loadtrainer HIKER, ANTHONY5
 	startbattle
 	returnafterbattle
--- a/maps/Route34.asm
+++ b/maps/Route34.asm
@@ -104,11 +104,11 @@
 	iftrue UnknownScript_0x78131
 	checkcellnum $14
 	iftrue UnknownScript_0x78143
-	checkevent $027d
+	checkevent EVENT_TODD_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x780a6
 	writetext UnknownText_0x784f0
 	keeptextopen
-	setevent $027d
+	setevent EVENT_TODD_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x78137
 	jump UnknownScript_0x780a9
 
@@ -125,57 +125,57 @@
 UnknownScript_0x780bd:
 	scall UnknownScript_0x7814f
 	winlosstext CamperTodd1BeatenText, $0000
-	copybytetovar wd9fe
-	if_equal $4, UnknownScript_0x780dc
-	if_equal $3, UnknownScript_0x780e2
-	if_equal $2, UnknownScript_0x780e8
-	if_equal $1, UnknownScript_0x780ee
-	if_equal $0, UnknownScript_0x780f4
-UnknownScript_0x780dc:
+	copybytetovar ToddFightCount
+	if_equal 4, .Fight4
+	if_equal 3, .Fight3
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight4
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
-	iftrue UnknownScript_0x78128
-UnknownScript_0x780e2:
+	iftrue .LoadFight4
+.Fight3
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x7811b
-UnknownScript_0x780e8:
-	checkflag $004b
-	iftrue UnknownScript_0x7810e
-UnknownScript_0x780ee:
-	checkflag $0045
-	iftrue UnknownScript_0x78101
-UnknownScript_0x780f4:
+	iftrue .LoadFight3
+.Fight2
+	checkflag ENGINE_FLYPOINT_BLACKTHORN
+	iftrue .LoadFight2
+.Fight1
+	checkflag ENGINE_FLYPOINT_CIANWOOD
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer CAMPER, TODD1
 	startbattle
 	returnafterbattle
-	loadvar wd9fe, $1
+	loadvar ToddFightCount, 1
 	clearflag ENGINE_TODD
 	end
 
-UnknownScript_0x78101:
+.LoadFight1
 	loadtrainer CAMPER, TODD2
 	startbattle
 	returnafterbattle
-	loadvar wd9fe, $2
+	loadvar ToddFightCount, 2
 	clearflag ENGINE_TODD
 	end
 
-UnknownScript_0x7810e:
+.LoadFight2
 	loadtrainer CAMPER, TODD3
 	startbattle
 	returnafterbattle
-	loadvar wd9fe, $3
+	loadvar ToddFightCount, 3
 	clearflag ENGINE_TODD
 	end
 
-UnknownScript_0x7811b:
+.LoadFight3
 	loadtrainer CAMPER, TODD4
 	startbattle
 	returnafterbattle
-	loadvar wd9fe, $4
+	loadvar ToddFightCount, 4
 	clearflag ENGINE_TODD
 	end
 
-UnknownScript_0x78128:
+.LoadFight4
 	loadtrainer CAMPER, TODD5
 	startbattle
 	returnafterbattle
@@ -245,11 +245,11 @@
 	iftrue UnknownScript_0x78213
 	checkcellnum $15
 	iftrue UnknownScript_0x78234
-	checkevent $027f
+	checkevent EVENT_GINA_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x78188
 	writetext UnknownText_0x785b8
 	keeptextopen
-	setevent $027f
+	setevent EVENT_GINA_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x78228
 	jump UnknownScript_0x7818b
 
@@ -266,57 +266,57 @@
 UnknownScript_0x7819f:
 	scall UnknownScript_0x78240
 	winlosstext PicnickerGina1BeatenText, $0000
-	copybytetovar wd9ff
-	if_equal $4, UnknownScript_0x781be
-	if_equal $3, UnknownScript_0x781c4
-	if_equal $2, UnknownScript_0x781ca
-	if_equal $1, UnknownScript_0x781d0
-	if_equal $0, UnknownScript_0x781d6
-UnknownScript_0x781be:
+	copybytetovar GinaFightCount
+	if_equal 4, .Fight4
+	if_equal 3, .Fight3
+	if_equal 2, .Fight2
+	if_equal 1, .Fight1
+	if_equal 0, .LoadFight0
+.Fight4
 	checkevent EVENT_RESTORED_POWER_TO_KANTO
-	iftrue UnknownScript_0x7820a
-UnknownScript_0x781c4:
+	iftrue .LoadFight4
+.Fight3
 	checkevent EVENT_BEAT_ELITE_FOUR
-	iftrue UnknownScript_0x781fd
-UnknownScript_0x781ca:
+	iftrue .LoadFight3
+.Fight2
 	checkevent EVENT_CLEARED_RADIO_TOWER
-	iftrue UnknownScript_0x781f0
-UnknownScript_0x781d0:
-	checkflag $0049
-	iftrue UnknownScript_0x781e3
-UnknownScript_0x781d6:
+	iftrue .LoadFight2
+.Fight1
+	checkflag ENGINE_FLYPOINT_MAHOGANY
+	iftrue .LoadFight1
+.LoadFight0
 	loadtrainer PICNICKER, GINA1
 	startbattle
 	returnafterbattle
-	loadvar wd9ff, $1
+	loadvar GinaFightCount, 1
 	clearflag ENGINE_GINA
 	end
 
-UnknownScript_0x781e3:
+.LoadFight1
 	loadtrainer PICNICKER, GINA2
 	startbattle
 	returnafterbattle
-	loadvar wd9ff, $2
+	loadvar GinaFightCount, 2
 	clearflag ENGINE_GINA
 	end
 
-UnknownScript_0x781f0:
+.LoadFight2
 	loadtrainer PICNICKER, GINA3
 	startbattle
 	returnafterbattle
-	loadvar wd9ff, $3
+	loadvar GinaFightCount, 3
 	clearflag ENGINE_GINA
 	end
 
-UnknownScript_0x781fd:
+.LoadFight3
 	loadtrainer PICNICKER, GINA4
 	startbattle
 	returnafterbattle
-	loadvar wd9ff, $4
+	loadvar GinaFightCount, 4
 	clearflag ENGINE_GINA
 	end
 
-UnknownScript_0x7820a:
+.LoadFight4
 	loadtrainer PICNICKER, GINA5
 	startbattle
 	returnafterbattle
--- a/maps/Route35.asm
+++ b/maps/Route35.asm
@@ -57,11 +57,11 @@
 	loadfont
 	checkcellnum $16
 	iftrue UnknownScript_0x19c90f
-	checkevent $0281
+	checkevent EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x19c8ec
 	writetext UnknownText_0x19cd5a
 	keeptextopen
-	setevent $0281
+	setevent EVENT_IRWIN_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x19c903
 	jump UnknownScript_0x19c8ef
 
@@ -240,11 +240,11 @@
 	iftrue UnknownScript_0x19ca2f
 	checkcellnum $17
 	iftrue UnknownScript_0x19c90f
-	checkevent $0283
+	checkevent EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x19c9a4
 	writetext UnknownText_0x19cdf6
 	keeptextopen
-	setevent $0283
+	setevent EVENT_ARNIE_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x19c903
 	jump UnknownScript_0x19c9a7
 
--- a/maps/Route36.asm
+++ b/maps/Route36.asm
@@ -190,11 +190,11 @@
 	iftrue UnknownScript_0x1941b4
 	checkcellnum $18
 	iftrue UnknownScript_0x1941d5
-	checkevent $0285
+	checkevent EVENT_ALAN_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x194129
 	writetext UnknownText_0x1947aa
 	keeptextopen
-	setevent $0285
+	setevent EVENT_ALAN_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1941c9
 	jump UnknownScript_0x19412c
 
--- a/maps/Route38.asm
+++ b/maps/Route38.asm
@@ -88,11 +88,11 @@
 	iftrue UnknownScript_0x1a1df6
 	checkcellnum $1a
 	iftrue UnknownScript_0x1a1e17
-	checkevent $0289
+	checkevent EVENT_DANA_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a1d6b
 	writetext UnknownText_0x1a20ec
 	keeptextopen
-	setevent $0289
+	setevent EVENT_DANA_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a1e0b
 	jump UnknownScript_0x1a1d6e
 
@@ -240,11 +240,11 @@
 	iftrue UnknownScript_0x1a1e75
 	checkcellnum $1b
 	iftrue UnknownScript_0x1a1ef5
-	checkevent $028b
+	checkevent EVENT_CHAD_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a1e5e
 	writetext UnknownText_0x1a200e
 	keeptextopen
-	setevent $028b
+	setevent EVENT_CHAD_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a1ee9
 	jump UnknownScript_0x1a1e61
 
--- a/maps/Route39.asm
+++ b/maps/Route39.asm
@@ -42,11 +42,11 @@
 	iftrue UnknownScript_0x1a5b6e
 	checkpoke PIKACHU
 	iffalse UnknownScript_0x1a5b5c
-	checkevent EVENT_SHOWED_DEREK_PIKACHU
+	checkevent EVENT_DEREK_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a5b33
 	writetext UnknownText_0x1a5cf8
 	keeptextopen
-	setevent EVENT_SHOWED_DEREK_PIKACHU
+	setevent EVENT_DEREK_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a5b62
 	jump UnknownScript_0x1a5b36
 
--- a/maps/Route42.asm
+++ b/maps/Route42.asm
@@ -56,11 +56,11 @@
 	iftrue UnknownScript_0x1a92dc
 	checkcellnum $1d
 	iftrue UnknownScript_0x1a92fd
-	checkevent $028f
+	checkevent EVENT_TULLY_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a9268
 	writetext UnknownText_0x1a93ab
 	keeptextopen
-	setevent $028f
+	setevent EVENT_TULLY_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a92f1
 	jump UnknownScript_0x1a926b
 
--- a/maps/Route43.asm
+++ b/maps/Route43.asm
@@ -100,11 +100,11 @@
 	iftrue UnknownScript_0x19d0cf
 	checkcellnum $1e
 	iftrue UnknownScript_0x19d138
-	checkevent $0291
+	checkevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x19d0b8
 	writetext UnknownText_0x19d359
 	keeptextopen
-	setevent $0291
+	setevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x19d12c
 	jump UnknownScript_0x19d0bb
 
@@ -279,11 +279,11 @@
 	iftrue UnknownScript_0x19d245
 	checkpoke CLEFAIRY
 	iffalse UnknownScript_0x19d233
-	checkevent EVENT_SHOWED_TIFFANY_CLEFAIRY
+	checkevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x19d1aa
 	writetext UnknownText_0x19d618
 	keeptextopen
-	setevent EVENT_SHOWED_TIFFANY_CLEFAIRY
+	setevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x19d239
 	jump UnknownScript_0x19d1ad
 
--- a/maps/Route44.asm
+++ b/maps/Route44.asm
@@ -32,11 +32,11 @@
 	iftrue UnknownScript_0x19d86a
 	checkcellnum $20
 	iftrue UnknownScript_0x19d8eb
-	checkevent $0295
+	checkevent EVENT_VANCE_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x19d853
 	writetext UnknownText_0x19dbf3
 	keeptextopen
-	setevent $0295
+	setevent EVENT_VANCE_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x19d8df
 	jump UnknownScript_0x19d856
 
@@ -208,11 +208,11 @@
 	iftrue UnknownScript_0x19d9b4
 	checkcellnum $21
 	iftrue UnknownScript_0x19d8eb
-	checkevent $0297
+	checkevent EVENT_WILTON_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x19d957
 	writetext UnknownText_0x19daa8
 	keeptextopen
-	setevent $0297
+	setevent EVENT_WILTON_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x19d8df
 	jump UnknownScript_0x19d95a
 
--- a/maps/Route45.asm
+++ b/maps/Route45.asm
@@ -30,12 +30,12 @@
 	loadfont
 	checkcellnum $22
 	iftrue UnknownScript_0x19e0e4
-	checkevent $0299
+	checkevent EVENT_KENJI_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x19e0cd
 	special Function11485
 	writetext UnknownText_0x19e5e2
 	closetext
-	setevent $0299
+	setevent EVENT_KENJI_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x19e11b
 	jump UnknownScript_0x19e0d0
 
@@ -206,11 +206,11 @@
 	iftrue UnknownScript_0x19e1b8
 	checkcellnum $23
 	iftrue UnknownScript_0x19e127
-	checkevent $029b
+	checkevent EVENT_PARRY_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x19e1a1
 	writetext UnknownText_0x19e434
 	keeptextopen
-	setevent $029b
+	setevent EVENT_PARRY_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x19e11b
 	jump UnknownScript_0x19e1a4
 
--- a/maps/Route46.asm
+++ b/maps/Route46.asm
@@ -59,11 +59,11 @@
 	iftrue UnknownScript_0x1a96da
 	checkcellnum $24
 	iftrue UnknownScript_0x1a975b
-	checkevent $029d
+	checkevent EVENT_ERIN_ASKED_FOR_PHONE_NUMBER
 	iftrue UnknownScript_0x1a96c3
 	writetext UnknownText_0x1a98c6
 	keeptextopen
-	setevent $029d
+	setevent EVENT_ERIN_ASKED_FOR_PHONE_NUMBER
 	scall UnknownScript_0x1a974f
 	jump UnknownScript_0x1a96c6
 
--- a/wram.asm
+++ b/wram.asm
@@ -2216,35 +2216,37 @@
 
 SECTION "Events", WRAMX, BANK [1]
 
-wd9f2:: ds 1
-	ds 1
-wd9f4:: ds 1
-wd9f5:: ds 1
-wd9f6:: ds 1
-wd9f7:: ds 1
-wd9f8:: ds 1
-wd9f9:: ds 1
-wd9fa:: ds 1
-wd9fb:: ds 1
-wd9fc:: ds 1
-wd9fd:: ds 1
-wd9fe:: ds 1
-wd9ff:: ds 1
+JackFightCount::    ds 1
+                    ds 1
+HueyFightCount::    ds 1
+GavenFightCount::   ds 1
+BethFightCount::    ds 1
+JoseFightCount::    ds 1
+ReenaFightCount::   ds 1
+JoeyFightCount::    ds 1
+WadeFightCount::    ds 1
+RalphFightCount::   ds 1
+LizFightCount::     ds 1
+AnthonyFightCount:: ds 1
+ToddFightCount::    ds 1
+GinaFightCount::    ds 1
 
 wda00:: ds 1
-ArnieFightCount:: ds 1
-AlanFightCount:: ds 1
-DanaFightCount:: ds 1
-ChadFightCount:: ds 1
-wda05:: ds 1
-TullyFightCount:: ds 1
-BrentFightCount:: ds 1
+
+ArnieFightCount::   ds 1
+AlanFightCount::    ds 1
+DanaFightCount::    ds 1
+ChadFightCount::    ds 1
+	            ds 1
+TullyFightCount::   ds 1
+BrentFightCount::   ds 1
 TiffanyFightCount:: ds 1
-VanceFightCount:: ds 1
-WiltonFightCount:: ds 1
-wda0b:: ds 1
-ParryFightCount:: ds 1
-ErinFightCount:: ds 1
+VanceFightCount::   ds 1
+WiltonFightCount::  ds 1
+                    ds 1
+ParryFightCount::   ds 1
+ErinFightCount::    ds 1
+
 	ds 100
 
 EventFlags:: ; da72