ref: 91a768b24343ffabbe5ab4084451d1e3ecbc306b
parent: 05ba221eb53472d9c617d96a6aaed9c2e87e2ad7
author: mid-kid <esteve.varela@gmail.com>
date: Sun Apr 1 13:01:51 EDT 2018
Update file paths in constants/ and docs/
--- a/constants/audio_constants.asm
+++ b/constants/audio_constants.asm
@@ -17,7 +17,7 @@
const CC ; d (used for pitchoffset)
; channel
-; ChannelPointers indexes (see engine/audio.asm)
+; ChannelPointers indexes (see audio/engine.asm)
const_def
const CHAN1 ; 0
const CHAN2 ; 1
--- a/constants/deco_constants.asm
+++ b/constants/deco_constants.asm
@@ -35,7 +35,7 @@
const YELLOW_CARPET
const GREEN_CARPET
-; DoDecorationAction2.DecoActions indexes (see engine/decorations.asm)
+; DoDecorationAction2.DecoActions indexes (see engine/overworld/decorations.asm)
const_value = 1
const SET_UP_BED
const PUT_AWAY_BED
@@ -64,41 +64,41 @@
; - DecorationIDs (see data/decorations/decorations.asm)
const_value = 1
__enum__ = 0
-; FindOwnedBeds.beds values (see engine/decorations.asm)
+; FindOwnedBeds.beds values (see engine/overworld/decorations.asm)
const BEDS
deco FEATHERY_BED
deco PINK_BED
deco POLKADOT_BED
deco PIKACHU_BED
-; FindOwnedCarpets.carpets values (see engine/decorations.asm)
+; FindOwnedCarpets.carpets values (see engine/overworld/decorations.asm)
const CARPETS
deco RED_CARPET
deco BLUE_CARPET
deco YELLOW_CARPET
deco GREEN_CARPET
-; FindOwnedPlants.plants values (see engine/decorations.asm)
+; FindOwnedPlants.plants values (see engine/overworld/decorations.asm)
const PLANTS
deco MAGNAPLANT
deco TROPICPLANT
deco JUMBOPLANT
-; FindOwnedPosters.posters values (see engine/decorations.asm)
+; FindOwnedPosters.posters values (see engine/overworld/decorations.asm)
const POSTERS
deco TOWN_MAP
deco PIKACHU_POSTER
deco CLEFAIRY_POSTER
deco JIGGLYPUFF_POSTER
-; FindOwnedConsoles.consoles values (see engine/decorations.asm)
+; FindOwnedConsoles.consoles values (see engine/overworld/decorations.asm)
const CONSOLES
deco FAMICOM
deco SNES
deco N64
deco VIRTUAL_BOY
-; FindOwnedBigDolls.big_dolls values (see engine/decorations.asm)
+; FindOwnedBigDolls.big_dolls values (see engine/overworld/decorations.asm)
const BIG_DOLLS
deco BIG_SNORLAX_DOLL
deco BIG_ONIX_DOLL
deco BIG_LAPRAS_DOLL
-; FindOwnedOrnaments.ornaments values (see engine/decorations.asm)
+; FindOwnedOrnaments.ornaments values (see engine/overworld/decorations.asm)
const DOLLS
deco PIKACHU_DOLL
deco SURF_PIKACHU_DOLL
--- a/constants/engine_flags.asm
+++ b/constants/engine_flags.asm
@@ -1,4 +1,4 @@
-; EngineFlags indexes (see engine/engine_flasg.asm)
+; EngineFlags indexes (see engine/engine_flags.asm)
const_def
; wPokegearFlags
const ENGINE_RADIO_CARD
--- a/constants/gfx_constants.asm
+++ b/constants/gfx_constants.asm
@@ -41,7 +41,7 @@
NUM_SPRITE_OAM_STRUCTS EQU 40 ; see wVirtualOAM
-; PokeAnims indexes (see engine/pic_animation.asm)
+; PokeAnims indexes (see engine/gfx/pic_animation.asm)
const_def
const ANIM_MON_SLOW
const ANIM_MON_NORMAL
--- a/constants/item_constants.asm
+++ b/constants/item_constants.asm
@@ -3,7 +3,7 @@
; - ItemNames (see data/items/names.asm)
; - ItemDescriptions (see data/items/descriptions.asm)
; - ItemAttributes (see data/items/attributes.asm)
-; - ItemEffects (see engine/item_effects.asm)
+; - ItemEffects (see engine/items/item_effects.asm)
const_def
const NO_ITEM ; 00
const MASTER_BALL ; 01
--- a/constants/item_data_constants.asm
+++ b/constants/item_data_constants.asm
@@ -17,8 +17,8 @@
const TM_HM ; 4
; item menu types
-; UseItem.dw indexes (see engine/pack.asm)
-; UseRegisteredItem.SwitchTo indexes (see engine/select_menu.asm)
+; UseItem.dw indexes (see engine/items/pack.asm)
+; UseRegisteredItem.SwitchTo indexes (see engine/overworld/select_menu.asm)
ITEMMENU_NOUSE EQU 0
ITEMMENU_CURRENT EQU 4
ITEMMENU_PARTY EQU 5
@@ -130,7 +130,7 @@
const HELD_FOCUS_BAND
-; mart types (see engine/mart.asm)
+; mart types (see engine/items/mart.asm)
const_def
const MARTTYPE_STANDARD
const MARTTYPE_BITTER
--- a/constants/map_data_constants.asm
+++ b/constants/map_data_constants.asm
@@ -103,6 +103,6 @@
NUM_SPAWNS EQU const_value
-; outdoor sprite limits (see engine/overworld.asm)
+; outdoor sprite limits (see engine/overworld/overworld.asm)
MAX_OUTDOOR_SPRITES EQU 23
SPRITE_GFX_LIST_CAPACITY EQU $20
--- a/constants/map_object_constants.asm
+++ b/constants/map_object_constants.asm
@@ -121,7 +121,7 @@
NUM_SPRITEMOVEDATA EQU const_value
SPRITEMOVEDATA_FIELDS EQU 6
-; MapObjectMovementPattern.Pointers indexes (see engine/map_objects.asm)
+; MapObjectMovementPattern.Pointers indexes (see engine/overworld/map_objects.asm)
const_def
const SPRITEMOVEFN_00 ; 00
const SPRITEMOVEFN_RANDOM_WALK_Y ; 01
@@ -152,7 +152,7 @@
const SPRITEMOVEFN_BOULDERDUST ; 1a
const SPRITEMOVEFN_GRASS ; 1b
-; StepTypesJumptable indexes (see engine/map_objects.asm)
+; StepTypesJumptable indexes (see engine/overworld/map_objects.asm)
const_def
const STEP_TYPE_00 ; 00
const STEP_TYPE_SLEEP ; 01
@@ -181,7 +181,7 @@
const STEP_TYPE_18 ; 18
const STEP_TYPE_SKYFALL_TOP ; 19
-; ObjectActionPairPointers indexes (see engine/map_object_action.asm)
+; ObjectActionPairPointers indexes (see engine/overworld/map_object_action.asm)
const_def
const OBJECT_ACTION_00 ; 00
const OBJECT_ACTION_STAND ; 01
@@ -237,7 +237,7 @@
const FACING_GRASS_2 ; 1f
-; DoPlayerMovement.DoStep arguments (see engine/player_movement.asm)
+; DoPlayerMovement.DoStep arguments (see engine/overworld/player_movement.asm)
const_def
const STEP_SLOW ; 0
const STEP_WALK ; 1
--- a/constants/map_setup_constants.asm
+++ b/constants/map_setup_constants.asm
@@ -14,7 +14,7 @@
const MAPSETUP_BADWARP ; fb
const MAPSETUP_FLY ; fc
-; MapSetupCommands indexes (see engine/map_setup.asm)
+; MapSetupCommands indexes (see engine/overworld/map_setup.asm)
; Names taken from Condensation water's scripting compendium
; https://hax.iimarck.us/files/scriptingcodes_eng.htm
const_def
--- a/constants/menu_constants.asm
+++ b/constants/menu_constants.asm
@@ -34,7 +34,7 @@
; MonMenuOptions indexes (see data/mon_menu.asm)
-; used by PokemonActionSubmenu (see engine/start_menu.asm)
+; used by PokemonActionSubmenu (see engine/menus/start_menu.asm)
const_def 1
; moves
const MONMENUITEM_CUT ; 1
@@ -83,7 +83,7 @@
const PARTYMENUACTION_GIVE_MON_FEMALE ; unused
const PARTYMENUACTION_GIVE_ITEM
const PARTYMENUACTION_MOBILE ; mobile
-; PrintPartyMenuActionText arguments (see engine/party_menu.asm)
+; PrintPartyMenuActionText arguments (see engine/pokemon/party_menu.asm)
const_def $f0
const PARTYMENUTEXT_HEAL_PSN
const PARTYMENUTEXT_HEAL_BRN
--- a/constants/radio_constants.asm
+++ b/constants/radio_constants.asm
@@ -1,8 +1,8 @@
; radio channel ids
; indexes for:
; - RadioChannelSongs (see data/radio/channel_music.asm)
-; - PlayRadioShow/RadioJumptable (see engine/radio.asm)
-; - RadioChannels (see engine/radio.asm)
+; - PlayRadioShow/RadioJumptable (see engine/pokegear/radio.asm)
+; - RadioChannels (see engine/pokegear/radio.asm)
const_def
const OAKS_POKEMON_TALK ; 00
const POKEDEX_SHOW ; 01
@@ -94,7 +94,7 @@
const POKEDEX_SHOW_7 ; 56
const POKEDEX_SHOW_8 ; 57
-; PlayRadio.StationPointers indexes (see engine/pokegear.asm)
+; PlayRadio.StationPointers indexes (see engine/pokegear/pokegear.asm)
const_def
const MAPRADIO_POKEMON_CHANNEL
const MAPRADIO_OAKS_POKEMON_TALK
@@ -106,7 +106,7 @@
const MAPRADIO_LETS_ALL_SING
const MAPRADIO_ROCKET
-; These tables in engine/radio.asm are all sized to a power of 2
+; These tables in engine/pokegear/radio.asm are all sized to a power of 2
; so there's no need for a rejection sampling loop
NUM_OAKS_POKEMON_TALK_ADVERBS EQU 16 ; OaksPKMNTalk8.Adverbs
NUM_OAKS_POKEMON_TALK_ADJECTIVES EQU 16 ; OaksPKMNTalk9.Adjectives
@@ -117,7 +117,7 @@
NUM_PASSWORD_CATEGORIES EQU 11
NUM_PASSWORDS_PER_CATEGORY EQU 3
-; GetBuenasPassword.StringFunctionJumpTable indexes (see engine/radio.asm)
+; GetBuenasPassword.StringFunctionJumpTable indexes (see engine/pokegear/radio.asm)
const_def
const BUENA_MON
const BUENA_ITEM
--- a/constants/scgb_constants.asm
+++ b/constants/scgb_constants.asm
@@ -1,4 +1,4 @@
-; GetSGBLayout arguments (see engine/cgb_layouts.asm and engine/sgb_layouts.asm)
+; GetSGBLayout arguments (see engine/gfx/cgb_layouts.asm and engine/gfx/sgb_layouts.asm)
const_def
const SCGB_BATTLE_GRAYSCALE
const SCGB_BATTLE_COLORS
@@ -36,7 +36,7 @@
SCGB_RAM EQU -1
; PredefPals indexes (see gfx/sgb/predef.pal)
-; GetPredefPal arguments (see engine/color.asm)
+; GetPredefPal arguments (see engine/gfx/color.asm)
const_def
const PREDEFPAL_00
const PREDEFPAL_PALLET
--- a/constants/script_constants.asm
+++ b/constants/script_constants.asm
@@ -38,7 +38,7 @@
; writecode/checkcode arguments
-; _GetVarAction.VarActionTable indexes (see engine/variables.asm)
+; _GetVarAction.VarActionTable indexes (see engine/overworld/variables.asm)
const_def
const VAR_STRINGBUFFER2 ; 00
const VAR_PARTYCOUNT ; 01
@@ -75,7 +75,7 @@
RETVAR_EXECUTE EQU (2 << 6)
-; PlayerEventScriptPointers indexes (see engine/events.asm)
+; PlayerEventScriptPointers indexes (see engine/overworld/events.asm)
const_def -1
const PLAYEREVENT_MAPSCRIPT
const PLAYEREVENT_NONE
@@ -92,7 +92,7 @@
; bg_event types
-; TryBGEvent arguments (see engine/events.asm)
+; TryBGEvent arguments (see engine/overworld/events.asm)
const_def
const BGEVENT_READ
const BGEVENT_UP
@@ -105,7 +105,7 @@
const BGEVENT_COPY
; object_event types
-; TryObjectEvent arguments (see engine/events.asm)
+; TryObjectEvent arguments (see engine/overworld/events.asm)
const_def
const OBJECTTYPE_SCRIPT
const OBJECTTYPE_ITEMBALL
@@ -203,7 +203,7 @@
NUM_FRUIT_TREES EQU const_value + -1
; describedecoration arguments
-; DescribeDecoration.JumpTable indexes (see engine/decorations.asm)
+; DescribeDecoration.JumpTable indexes (see engine/overworld/decorations.asm)
const_def
const DECODESC_POSTER ; 0
const DECODESC_LEFT_DOLL ; 1
@@ -259,7 +259,7 @@
const HEALMACHINE_HALL_OF_FAME ; 2
; UnownPuzzle writebyte arguments
-; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/unown_puzzle.asm)
+; LoadUnownPuzzlePiecesGFX.LZPointers indexes (see engine/games/unown_puzzle.asm)
const_def
const UNOWNPUZZLE_KABUTO ; 0
const UNOWNPUZZLE_OMANYTE ; 1
--- a/constants/sprite_anim_constants.asm
+++ b/constants/sprite_anim_constants.asm
@@ -67,7 +67,7 @@
const SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY ; 2b
const SPRITE_ANIM_INDEX_CELEBI ; 2c
-; DoAnimFrame.Jumptable indexes (see engine/sprite_anims.asm)
+; DoAnimFrame.Jumptable indexes (see engine/gfx/sprite_anims.asm)
const_def
const SPRITE_ANIM_SEQ_NULL ; 00
const SPRITE_ANIM_SEQ_PARTY_MON ; 01
--- a/constants/sprite_constants.asm
+++ b/constants/sprite_constants.asm
@@ -144,7 +144,7 @@
const SPRITE_LUGIA ; a1
const SPRITE_HO_OH ; a2
-; special GetMonSprite values (see engine/overworld.asm)
+; special GetMonSprite values (see engine/overworld/overworld.asm)
const_def $e0
const SPRITE_DAY_CARE_MON_1 ; e0
const SPRITE_DAY_CARE_MON_2 ; e1
--- a/constants/text_constants.asm
+++ b/constants/text_constants.asm
@@ -36,7 +36,7 @@
const PRINTNUM_RIGHTALIGN_F ; 6
const PRINTNUM_LEADINGZEROS_F ; 7
-; PrintNum arguments (see engine/printnum.asm)
+; PrintNum arguments (see engine/math/printnum.asm)
PRINTNUM_MONEY EQU 1 << PRINTNUM_MONEY_F
PRINTNUM_RIGHTALIGN EQU 1 << PRINTNUM_RIGHTALIGN_F
PRINTNUM_LEADINGZEROS EQU 1 << PRINTNUM_LEADINGZEROS_F
--- a/docs/bugs_and_glitches.md
+++ b/docs/bugs_and_glitches.md
@@ -490,7 +490,7 @@
([Video](https://www.youtube.com/watch?v=9KyNVIZxJvI))
-This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/anim_hp_bar.asm](/engine/anim_hp_bar.asm):
+This is a bug with `ShortHPBar_CalcPixelFrame` in [engine/battle/anim_hp_bar.asm](/engine/battle/anim_hp_bar.asm):
```asm
ld b, 0
@@ -519,7 +519,7 @@
This can bring Pokémon straight from level 1 to 100 by gaining just a few experience points.
-This is a bug with `CalcExpAtLevel` in [engine/experience.asm](/engine/experience.asm):
+This is a bug with `CalcExpAtLevel` in [engine/pokemon/experience.asm](/engine/pokemon/experience.asm):
```asm
CalcExpAtLevel: ; 50e47
@@ -589,7 +589,7 @@
## BRN/PSN/PAR do not affect catch rate
-This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
+This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
; This routine is buggy. It was intended that SLP and FRZ provide a higher
@@ -923,7 +923,7 @@
([Video](https://www.youtube.com/watch?v=ojq3xqfRF6I))
-This is a bug with `Slots_PayoutAnim` in [engine/slot_machine.asm](/engine/slot_machine.asm):
+This is a bug with `Slots_PayoutAnim` in [engine/games/slot_machine.asm](/engine/games/slot_machine.asm):
```asm
.okay
@@ -973,7 +973,7 @@
## No bump noise if standing on tile `$3E`
-This is a bug with `DoPlayerMovement.CheckWarp` in [engine/player_movement.asm](/engine/player_movement.asm):
+This is a bug with `DoPlayerMovement.CheckWarp` in [engine/overworld/player_movement.asm](/engine/overworld/player_movement.asm):
```asm
; Bug: Since no case is made for STANDING here, it will check
@@ -1108,7 +1108,7 @@
This bug is why the Lapras in [maps/UnionCaveB2F.asm](/maps/UnionCaveB2F.asm), which uses `SPRITEMOVEDATA_SWIM_WANDER`, is not restricted by its `1, 1` movement radius.
-In [engine/npc_movement.asm](/engine/npc_movement.asm):
+In [engine/overworld/npc_movement.asm](/engine/overworld/npc_movement.asm):
```asm
ld hl, OBJECT_FLAGS1
@@ -1126,7 +1126,7 @@
This bug can allow you to talk to Eusine in Celadon City and encounter Ho-Oh with only traded legendary beasts.
-In [engine/search.asm](/engine/search.asm):
+In [engine/pokemon/search.asm](/engine/pokemon/search.asm):
```asm
; check OT
@@ -1157,7 +1157,7 @@
This bug can affect Mew or Pokémon other than Ditto that used Transform via Mirror Move or Sketch.
-This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
+This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
ld hl, wEnemySubStatus5
@@ -1229,7 +1229,7 @@
([Video](https://www.youtube.com/watch?v=v1ErZdLCIyU))
-This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
+This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
.room_in_party
@@ -1254,7 +1254,7 @@
## `HELD_CATCH_CHANCE` has no effect
-This is a bug with `PokeBallEffect` in [engine/item_effects.asm](/engine/item_effects.asm):
+This is a bug with `PokeBallEffect` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
; BUG: farcall overwrites a, and GetItemHeldEffect takes b anyway.
@@ -1281,7 +1281,7 @@
## Only the first three `EvosAttacks` evolution entries can have Stone compatibility reported correctly
-This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](/engine/party_menu.asm):
+This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/pokemon/party_menu.asm](/engine/pokemon/party_menu.asm):
```asm
.DetermineCompatibility: ; 50268
@@ -1304,7 +1304,7 @@
## `EVOLVE_STAT` can break Stone compatibility reporting
-This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/party_menu.asm](/engine/party_menu.asm):
+This is a bug with `PlacePartyMonEvoStoneCompatibility.DetermineCompatibility` in [engine/pokemon/party_menu.asm](/engine/pokemon/party_menu.asm):
```asm
.loop2
@@ -1337,7 +1337,7 @@
## `ScriptCall` can overflow `wScriptStack` and crash
-In [engine/scripting.asm](/engine/scripting.asm):
+In [engine/overworld/scripting.asm](/engine/overworld/scripting.asm):
```asm
ScriptCall:
@@ -1377,7 +1377,7 @@
## `LoadSpriteGFX` does not limit the capacity of `UsedSprites`
-In [engine/overworld.asm](/engine/overworld.asm):
+In [engine/overworld/overworld.asm](/engine/overworld/overworld.asm):
```asm
LoadSpriteGFX: ; 14306
@@ -1414,7 +1414,7 @@
## `ChooseWildEncounter` doesn't really validate the wild Pokémon species
-In [engine/wildmons.asm](/engine/wildmons.asm):
+In [engine/overworld/wildmons.asm](/engine/overworld/wildmons.asm):
```asm
ChooseWildEncounter: ; 2a14f
@@ -1452,7 +1452,7 @@
## `TryObjectEvent` arbitrary code execution
-In [engine/events.asm](/engine/events.asm):
+In [engine/overworld/events.asm](/engine/overworld/events.asm):
```asm
; Bug: If IsInArray returns nc, data at bc will be executed as code.
--- a/docs/design_flaws.md
+++ b/docs/design_flaws.md
@@ -25,7 +25,7 @@
ENDM
```
-The offset is translated into a correct bank by `FixPicBank` in [engine/load_pics.asm](/engine/load_pics.asm):
+The offset is translated into a correct bank by `FixPicBank` in [engine/gfx/load_pics.asm](/engine/gfx/load_pics.asm):
```asm
FixPicBank: ; 511c5
@@ -107,7 +107,7 @@
"Pics 2"
```
-Two routines in [engine/load_pics.asm](/engine/load_pics.asm) make this assumption; `GetFrontpicPointer`:
+Two routines in [engine/gfx/load_pics.asm](/engine/gfx/load_pics.asm) make this assumption; `GetFrontpicPointer`:
```asm
ld a, [wCurPartySpecies]
@@ -295,7 +295,7 @@
NUM_TMS = const_value - TM01 - 2 ; discount ITEM_C3 and ITEM_DC
```
-`GetTMHMNumber` and `GetNumberedTMHM` in [engine/items.asm](/engine/items.asm) have to compensate for this:
+`GetTMHMNumber` and `GetNumberedTMHM` in [engine/items/items.asm](/engine/items/items.asm) have to compensate for this:
```asm
GetTMHMNumber:: ; d407
@@ -338,7 +338,7 @@
Move `ITEM_C3` and `ITEM_DC` above all the TMs in every table of item data.
-Modify engine/items.asm:
+Modify engine/items/items.asm:
```asm
GetTMHMNumber:: ; d407
@@ -399,7 +399,7 @@
db BANK(PokedexEntries4)
```
-`GetPokedexEntryBank` in [engine/item_effects.asm](/engine/item_effects.asm):
+`GetPokedexEntryBank` in [engine/items/item_effects.asm](/engine/items/item_effects.asm):
```asm
GetPokedexEntryBank:
@@ -425,7 +425,7 @@
db BANK(PokedexEntries4)
```
-And `PokedexShow_GetDexEntryBank` in [engine/radio.asm](/engine/radio.asm):
+And `PokedexShow_GetDexEntryBank` in [engine/pokegear/radio.asm](/engine/pokegear/radio.asm):
```asm
PokedexShow_GetDexEntryBank:
@@ -457,7 +457,7 @@
## Identical sine wave code and data is repeated five times
-`_Sine` in [engine/routines/sine.asm](/engine/routines/sine.asm):
+`_Sine` in [engine/math/sine.asm](/engine/math/sine.asm):
```asm
_Sine:: ; 84d9
@@ -466,7 +466,7 @@
calc_sine_wave
```
-`Sprites_Cosine` and `Sprites_Sine` in [engine/sprites.asm](/engine/sprites.asm):
+`Sprites_Cosine` and `Sprites_Sine` in [engine/gfx/sprites.asm](/engine/gfx/sprites.asm):
```asm
Sprites_Cosine: ; 8e72a
@@ -583,7 +583,7 @@
## `GetForestTreeFrame` works, but it's still bad
-In [engine/tileset_anims.asm](/engine/tileset_anims.asm):
+In [engine/tilesets/tileset_anims.asm](/engine/tilesets/tileset_anims.asm):
```asm
GetForestTreeFrame: ; fc54c
--- a/docs/event_commands.md
+++ b/docs/event_commands.md
@@ -1,6 +1,6 @@
# Event Commands
-Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/scripting.asm:ScriptCommandTable](/engine/scripting.asm).
+Defined in [macros/scripts/events.asm](/macros/scripts/events.asm) and [engine/overworld/scripting.asm:ScriptCommandTable](/engine/overworld/scripting.asm).
Until this document is filled out, the [G/S Scripting Compendium](https://hax.iimarckus.org/files/scriptingcodes_eng.htm) has descriptions for most of these commands. It was written for G/S binary hacking and not Crystal assembly hacking, so it's not 100% accurate for pokecrystal.
--- a/docs/movement_commands.md
+++ b/docs/movement_commands.md
@@ -1,6 +1,6 @@
# Movement Commands
-Defined in [macros/scripts/movement.asm](/macros/scripts/movement.asm) and [engine/movement.asm:MovementPointers](/engine/movement.asm).
+Defined in [macros/scripts/movement.asm](/macros/scripts/movement.asm) and [engine/overworld/movement.asm:MovementPointers](/engine/overworld/movement.asm).
## `$00`−`$03`: <code>turn_head <i>direction</i></code>