ref: 97c511cd2f271252cbc9e9746668081422231ca5
parent: baa0dc5a963a79843b37888bcfe1d2dfe833ade9
author: mid-kid <esteve.varela@gmail.com>
date: Wed Mar 14 09:28:36 EDT 2018
Organize the engine/ directory, take 2 Renamed `game` to `games` and `menu` to `menus`. Moved some functions from `engine/routines/` to their fitting subdirectories. Made two new subdirectories: * engine/rtc: Contains all RTC-related things. Menus, hardware, misc functions. * engine/items: Contains all item-related things. Pack, item effects, other item handlers.
--- a/engine/game/card_flip.asm
+++ /dev/null
@@ -1,1692 +1,0 @@
-CARDFLIP_LIGHT_OFF EQU $ef
-CARDFLIP_LIGHT_ON EQU $f5
-
-CARDFLIP_DECK_SIZE EQU 4 * 6
-
-; two labels below called from inside ./dummy_game.asm
-Unknown_e00ed: ; e00ed (38:40ed)
-; Graphics for an unused Game Corner
-; game were meant to be here.
-ret_e00ed: ; e00ed (38:40ed)
- ret
-
-_CardFlip: ; e00ee (38:40ee)
- ld hl, wOptions
- set 4, [hl]
- call ClearBGPalettes
- call ClearTileMap
- call ClearSprites
- ld de, MUSIC_NONE
- call PlayMusic
- call DelayFrame
- call DisableLCD
- call LoadStandardFont
- call LoadFontsExtra
-
- ld hl, CardFlipLZ01
- ld de, vTiles2 tile $00
- call Decompress
- ld hl, CardFlipLZ02
- ld de, vTiles2 tile $3e
- call Decompress
- ld hl, CardFlipLZ03
- ld de, vTiles0 tile $00
- call Decompress
- ld hl, CardFlipOffButtonGFX
- ld de, vTiles0 tile CARDFLIP_LIGHT_OFF
- ld bc, 1 tiles
- call CopyBytes
- ld hl, CardFlipOnButtonGFX
- ld de, vTiles0 tile CARDFLIP_LIGHT_ON
- ld bc, 1 tiles
- call CopyBytes
-
- call CardFlip_ShiftDigitsLeftTwoPixels
- call CardFlip_InitTilemap
- call CardFlip_InitAttrPals
- call EnableLCD
- call WaitBGMap2
- ld a, $e4
- call DmgToCgbBGPals
- ld de, $e4e4
- call DmgToCgbObjPals
- call DelayFrame
- xor a
- ld [wJumptableIndex], a
- ld a, $2
- ld [wCardFlipCursorY], a
- ld [wCardFlipCursorX], a
- ld de, MUSIC_GAME_CORNER
- call PlayMusic
-.MasterLoop:
- ld a, [wJumptableIndex]
- bit 7, a
- jr nz, .leavethegame
- call .CardFlip
- jr .MasterLoop
-.leavethegame
- call WaitSFX
- ld de, SFX_QUIT_SLOTS
- call PlaySFX
- call WaitSFX
- call ClearBGPalettes
- ld hl, wOptions
- res 4, [hl]
- ret
-
-.CardFlip: ; e0191 (38:4191)
- ld a, [wJumptableIndex]
- ld e, a
- ld d, 0
- ld hl, .Jumptable
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-; e01a0 (38:41a0)
-
-.Jumptable: ; e01a0
- dw .AskPlayWithThree
- dw .DeductCoins
- dw .ChooseACard
- dw .PlaceYourBet
- dw .CheckTheCard
- dw .TabulateTheResult
- dw .PlayAgain
- dw .Quit
-; e01b0
-
-.Increment: ; e01b0
- ld hl, wJumptableIndex
- inc [hl]
- ret
-; e01b5
-
-.AskPlayWithThree: ; e01b5
- ld hl, .PlayWithThreeCoinsText
- call CardFlip_UpdateCoinBalanceDisplay
- call YesNoBox
- jr c, .SaidNo
- call CardFlip_ShuffleDeck
- call .Increment
- ret
-
-.SaidNo:
- ld a, 7
- ld [wJumptableIndex], a
- ret
-; e01cd
-
-.PlayWithThreeCoinsText: ; 0xe01cd
- ; Play with three coins?
- text_jump UnknownText_0x1c5793
- db "@"
-; 0xe01d2
-
-.DeductCoins: ; e01d2
- ld a, [wCoins]
- ld h, a
- ld a, [wCoins + 1]
- ld l, a
- ld a, h
- and a
- jr nz, .deduct ; You have at least 256 coins.
- ld a, l
- cp 3
- jr nc, .deduct ; You have at least 3 coins.
- ld hl, .NotEnoughCoinsText
- call CardFlip_UpdateCoinBalanceDisplay
- ld a, 7
- ld [wJumptableIndex], a
- ret
-
-.deduct
- ld de, -3
- add hl, de
- ld a, h
- ld [wCoins], a
- ld a, l
- ld [wCoins + 1], a
- ld de, SFX_TRANSACTION
- call PlaySFX
- xor a
- ld [hBGMapMode], a
- call CardFlip_PrintCoinBalance
- ld a, $1
- ld [hBGMapMode], a
- call WaitSFX
- call .Increment
- ret
-; e0212
-
-.NotEnoughCoinsText: ; 0xe0212
- ; Not enough coins…
- text_jump UnknownText_0x1c57ab
- db "@"
-; 0xe0217
-
-.ChooseACard: ; e0217
- xor a
- ld [hBGMapMode], a
- hlcoord 0, 0
- lb bc, 12, 9
- call CardFlip_FillGreenBox
- hlcoord 9, 0
- ld bc, SCREEN_WIDTH
- ld a, [wCardFlipNumCardsPlayed]
- call AddNTimes
- ld [hl], CARDFLIP_LIGHT_ON
- ld a, $1
- ld [hBGMapMode], a
- ld c, 20
- call DelayFrames
- hlcoord 2, 0
- call PlaceCardFaceDown
- ld a, $1
- ld [hBGMapMode], a
- ld c, 20
- call DelayFrames
- hlcoord 2, 6
- call PlaceCardFaceDown
- call WaitBGMap
- ld hl, .ChooseACardText
- call CardFlip_UpdateCoinBalanceDisplay
- xor a
- ld [wCardFlipWhichCard], a
-.loop
- call JoyTextDelay
- ld a, [hJoyLast]
- and A_BUTTON
- jr nz, .next
- ld de, SFX_KINESIS
- call PlaySFX
- call PlaceOAMCardBorder
- ld c, 4
- call DelayFrames
- ld hl, wCardFlipWhichCard
- ld a, [hl]
- xor $1
- ld [hl], a
- jr .loop
-
-.next
- ld de, SFX_SLOT_MACHINE_START
- call PlaySFX
- ld a, $3
-.loop2
- push af
- call PlaceOAMCardBorder
- ld c, 4
- call DelayFrames
- call ClearSprites
- ld c, 4
- call DelayFrames
- pop af
- dec a
- jr nz, .loop2
- ld hl, wCardFlipWhichCard
- ld a, [hl]
- push af
- xor $1
- ld [hl], a
- call GetCoordsOfChosenCard
- lb bc, 6, 5
- call CardFlip_FillGreenBox
- pop af
- ld [wCardFlipWhichCard], a
- call .Increment
- ret
-; e02b2
-
-.ChooseACardText: ; 0xe02b2
- ; Choose a card.
- text_jump UnknownText_0x1c57be
- db "@"
-; 0xe02b7
-
-.PlaceYourBet: ; e02b7
- ld hl, .PlaceYourBetText
- call CardFlip_UpdateCoinBalanceDisplay
-.betloop
- call JoyTextDelay
- ld a, [hJoyLast]
- and A_BUTTON
- jr nz, .betdone
- call ChooseCard_HandleJoypad
- call CardFlip_UpdateCursorOAM
- call DelayFrame
- jr .betloop
-
-.betdone
- call .Increment
- ret
-; e02d5
-
-.PlaceYourBetText: ; 0xe02d5
- ; Place your bet.
- text_jump UnknownText_0x1c57ce
- db "@"
-; 0xe02da
-
-.CheckTheCard: ; e02da
- xor a
- ld [hVBlankCounter], a
- call CardFlip_UpdateCursorOAM
- call WaitSFX
- ld de, SFX_CHOOSE_A_CARD
- call PlaySFX
- call WaitSFX
- ld a, [wCardFlipNumCardsPlayed]
- ld e, a
- ld d, 0
- ld hl, wDeck
- add hl, de
- add hl, de
- ld a, [wCardFlipWhichCard]
- ld e, a
- add hl, de
- ld a, [hl]
- ld [wCardFlipFaceUpCard], a
- ld e, a
- ld hl, wDiscardPile
- add hl, de
- ld [hl], TRUE
- call GetCoordsOfChosenCard
- call CardFlip_DisplayCardFaceUp
- call WaitBGMap2
- call .Increment
- ret
-; e0314
-
-.TabulateTheResult: ; e0314
- call CardFlip_CheckWinCondition
- call WaitPressAorB_BlinkCursor
- call .Increment
- ret
-; e031e
-
-.PlayAgain: ; e031e
- call ClearSprites
- ld hl, .PlayAgainText
- call CardFlip_UpdateCoinBalanceDisplay
- call YesNoBox
- jr nc, .Continue
- call .Increment
- ret
-
-.Continue:
- ld a, [wCardFlipNumCardsPlayed]
- inc a
- ld [wCardFlipNumCardsPlayed], a
- cp 12
- jr c, .KeepTheCurrentDeck
- call CardFlip_InitTilemap
- ld a, $1
- ld [hBGMapMode], a
- call CardFlip_ShuffleDeck
- ld hl, .CardsShuffledText
- call PrintText
- jr .LoopAround
-
-.KeepTheCurrentDeck:
- call CardFlip_BlankDiscardedCardSlot
-
-.LoopAround:
- ld a, 1
- ld [wJumptableIndex], a
- ret
-; e0356
-
-.PlayAgainText: ; 0xe0356
- ; Want to play again?
- text_jump UnknownText_0x1c57df
- db "@"
-; 0xe035b
-
-.CardsShuffledText: ; 0xe035b
- ; The cards have been shuffled.
- text_jump UnknownText_0x1c57f4
- db "@"
-; 0xe0360
-
-.Quit: ; e0360
- ld hl, wJumptableIndex
- set 7, [hl]
- ret
-; e0366
-
-CardFlip_ShuffleDeck: ; e0366
- ld hl, wDeck
- ld bc, CARDFLIP_DECK_SIZE
- xor a
- call ByteFill
- ld de, wDeck
- ld c, CARDFLIP_DECK_SIZE - 1
-.loop
- call Random
- and $1f
- cp CARDFLIP_DECK_SIZE
- jr nc, .loop
- ld l, a
- ld h, $0
- add hl, de
- ld a, [hl]
- and a
- jr nz, .loop
- ld [hl], c
- dec c
- jr nz, .loop
- xor a
- ld [wCardFlipNumCardsPlayed], a
- ld hl, wDiscardPile
- ld bc, CARDFLIP_DECK_SIZE
- call ByteFill
- ret
-; e0398
-
-CollapseCursorPosition: ; e0398
- ld hl, 0
- ld bc, 6
- ld a, [wCardFlipCursorY]
- call AddNTimes
- ld b, $0
- ld a, [wCardFlipCursorX]
- ld c, a
- add hl, bc
- ret
-; e03ac
-
-GetCoordsOfChosenCard: ; e03ac
- ld a, [wCardFlipWhichCard]
- and a
- jr nz, .BottomCard
- hlcoord 2, 0
- bcpixel 2, 3
- jr .done
-
-.BottomCard:
- hlcoord 2, 6
- bcpixel 8, 3
-
-.done
- ret
-; e03c1
-
-PlaceCardFaceDown: ; e03c1
- xor a
- ld [hBGMapMode], a
- ld de, .FaceDownCardTilemap
- lb bc, 6, 5
- call CardFlip_CopyToBox
- ret
-; e03ce
-
-.FaceDownCardTilemap: ; e03ce
- db $08, $09, $09, $09, $0a
- db $0b, $28, $2b, $28, $0c
- db $0b, $2c, $2d, $2e, $0c
- db $0b, $2f, $30, $31, $0c
- db $0b, $32, $33, $34, $0c
- db $0d, $0e, $0e, $0e, $0f
-; e03ec
-
-CardFlip_DisplayCardFaceUp: ; e03ec
- xor a
- ld [hBGMapMode], a
- push hl
- push hl
- ; Flip the card face up.
- ld de, .FaceUpCardTilemap
- lb bc, 6, 5
- call CardFlip_CopyToBox
-
- ; Get the level and species of the upturned card.
- ld a, [wCardFlipFaceUpCard]
- ld e, a
- ld d, 0
- ld hl, .Deck
- add hl, de
- add hl, de
- ld a, [hli]
- ld e, a
- ld d, [hl]
-
- ; Place the level.
- pop hl
- ld bc, 3 + SCREEN_WIDTH
- add hl, bc
- ld [hl], e
-
- ; Place the Pokepic.
- ld bc, SCREEN_HEIGHT
- add hl, bc
- ld a, d
- ld de, SCREEN_WIDTH
- ld b, 3
-.row
- push hl
- ld c, 3
-.col
- ld [hli], a
- inc a
- dec c
- jr nz, .col
- pop hl
- add hl, de
- dec b
- jr nz, .row
- pop hl
-
- ; Pointless CGB check
- ld a, [hCGB]
- and a
- ret z
-
- ; Set the attributes
- ld de, wAttrMap - wTileMap
- add hl, de
- ld a, [wCardFlipFaceUpCard]
- and 3
- inc a
- lb bc, 6, 5
- call CardFlip_FillBox
- ret
-; e043b
-
-.FaceUpCardTilemap: ; e043b
- db $18, $19, $19, $19, $1a
- db $1b, $35, $7f, $7f, $1c
- db $0b, $28, $28, $28, $0c
- db $0b, $28, $28, $28, $0c
- db $0b, $28, $28, $28, $0c
- db $1d, $1e, $1e, $1e, $1f
-; e0459
-
-.Deck: ; e0459
- ; level, pic anchor (3x3)
- db "1", $4e, "1", $57, "1", $69, "1", $60
- db "2", $4e, "2", $57, "2", $69, "2", $60
- db "3", $4e, "3", $57, "3", $69, "3", $60
- db "4", $4e, "4", $57, "4", $69, "4", $60
- db "5", $4e, "5", $57, "5", $69, "5", $60
- db "6", $4e, "6", $57, "6", $69, "6", $60
-; e0489
-
-CardFlip_UpdateCoinBalanceDisplay: ; e0489
- push hl
- hlcoord 0, 12
- ld b, 4
- ld c, SCREEN_WIDTH - 2
- call TextBox
- pop hl
- call PrintTextBoxText
- call CardFlip_PrintCoinBalance
- ret
-; e049c
-
-CardFlip_PrintCoinBalance: ; e049c
- hlcoord 9, 15
- ld b, 1
- ld c, 9
- call TextBox
- hlcoord 10, 16
- ld de, .CoinStr
- call PlaceString
- hlcoord 15, 16
- ld de, wCoins
- lb bc, PRINTNUM_LEADINGZEROS | 2, 4
- call PrintNum
- ret
-; e04bc
-
-.CoinStr:
- db "COIN@"
-; e04c1
-
-CardFlip_InitTilemap: ; e04c1 (38:44c1)
- xor a
- ld [hBGMapMode], a
- hlcoord 0, 0
- ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
- ld a, $29
- call ByteFill
- hlcoord 9, 0
- ld de, CardFlipTilemap
- lb bc, 12, 11
- call CardFlip_CopyToBox
- hlcoord 0, 12
- lb bc, 4, 18
- call TextBox
- ret
-; e04e5 (38:44e5)
-
-CardFlip_FillGreenBox: ; e04e5
- ld a, $29
-
-CardFlip_FillBox: ; e04e7 (38:44e7)
-.row
- push bc
- push hl
-.col
- ld [hli], a
- dec c
- jr nz, .col
- pop hl
- ld bc, SCREEN_WIDTH
- add hl, bc
- pop bc
- dec b
- jr nz, .row
- ret
-
-CardFlip_CopyToBox: ; e04f7 (38:44f7)
-.row
- push bc
- push hl
-.col
- ld a, [de]
- inc de
- ld [hli], a
- dec c
- jr nz, .col
- pop hl
- ld bc, SCREEN_WIDTH
- add hl, bc
- pop bc
- dec b
- jr nz, .row
- ret
-; e0509 (38:4509)
-
-CardFlip_CopyOAM: ; e0509
- ld de, wVirtualOAMSprite00
- ld a, [hli]
-.loop
- push af
- ld a, [hli]
- add b
- ld [de], a ; y
- inc de
- ld a, [hli]
- add c
- ld [de], a ; x
- inc de
- ld a, [hli]
- ld [de], a ; tile id
- inc de
- ld a, [hli]
- ld [de], a ; attributes
- inc de
- pop af
- dec a
- jr nz, .loop
- ret
-; e0521
-
-CardFlip_ShiftDigitsLeftTwoPixels: ; e0521 (38:4521)
- ld de, vTiles0 tile "0"
- ld hl, vTiles0 tile "0" + 2
- ld bc, 10 tiles - 2
- call CopyBytes
- ld hl, vTiles0 tile "9" + 1 tiles - 2
- xor a
- ld [hli], a
- ld [hl], a
- ret
-; e0534 (38:4534)
-
-CardFlip_BlankDiscardedCardSlot: ; e0534
- xor a
- ld [hBGMapMode], a
- ld a, [wCardFlipFaceUpCard]
- ld e, a
- ld d, 0
-
- and 3 ; get mon
- ld c, a
- ld b, 0
-
- ld a, e
- and $1c ; get level
- srl a
- add LOW(.Jumptable)
- ld l, a
- ld a, 0
- adc HIGH(.Jumptable)
- ld h, a
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-; e0553
-
-.Jumptable: ; e0553
- dw .Level1
- dw .Level2
- dw .Level3
- dw .Level4
- dw .Level5
- dw .Level6
-; e055f
-
-.Level1: ; e055f
- ld hl, wDiscardPile + 4
- add hl, de
- ld a, [hl]
- and a
- jr nz, .discarded2
- hlcoord 13, 3
- add hl, bc
- add hl, bc
- ld [hl], $36
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $37
- ret
-
-.discarded2
- hlcoord 13, 3
- add hl, bc
- add hl, bc
- ld [hl], $36
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $3d
- ret
-; e0583
-
-.Level2: ; e0583
- ld hl, wDiscardPile - 4
- add hl, de
- ld a, [hl]
- and a
- jr nz, .discarded1
- hlcoord 13, 4
- add hl, bc
- add hl, bc
- ld [hl], $3b
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $3a
- ret
-
-.discarded1
- hlcoord 13, 4
- add hl, bc
- add hl, bc
- ld [hl], $3d
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $3a
- ret
-; e05a7
-
-.Level3: ; e05a7
- ld hl, wDiscardPile + 4
- add hl, de
- ld a, [hl]
- and a
- jr nz, .discarded4
- hlcoord 13, 6
- add hl, bc
- add hl, bc
- ld [hl], $36
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $38
- ret
-
-.discarded4
- hlcoord 13, 6
- add hl, bc
- add hl, bc
- ld [hl], $36
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $3d
- ret
-; e05cb
-
-.Level4: ; e05cb
- ld hl, wDiscardPile - 4
- add hl, de
- ld a, [hl]
- and a
- jr nz, .discarded3
- hlcoord 13, 7
- add hl, bc
- add hl, bc
- ld [hl], $3c
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $3a
- ret
-
-.discarded3
- hlcoord 13, 7
- add hl, bc
- add hl, bc
- ld [hl], $3d
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $3a
- ret
-; e05ef
-
-.Level5: ; e05ef
- ld hl, wDiscardPile + 4
- add hl, de
- ld a, [hl]
- and a
- jr nz, .discarded6
- hlcoord 13, 9
- add hl, bc
- add hl, bc
- ld [hl], $36
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $39
- ret
-
-.discarded6
- hlcoord 13, 9
- add hl, bc
- add hl, bc
- ld [hl], $36
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $3d
- ret
-; e0613
-
-.Level6: ; e0613
- ld hl, wDiscardPile - 4
- add hl, de
- ld a, [hl]
- and a
- jr nz, .discarded5
- hlcoord 13, 10
- add hl, bc
- add hl, bc
- ld [hl], $3c
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $3a
- ret
-
-.discarded5
- hlcoord 13, 10
- add hl, bc
- add hl, bc
- ld [hl], $3d
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hl], $3a
- ret
-; e0637
-
-CardFlip_CheckWinCondition: ; e0637
- call CollapseCursorPosition
- add hl, hl
- ld de, .Jumptable
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-; e0643
-
-.Jumptable: ; e0643
- dw .Impossible
- dw .Impossible
- dw .PikaJiggly
- dw .PikaJiggly
- dw .PoliOddish
- dw .PoliOddish
-
- dw .Impossible
- dw .Impossible
- dw .Pikachu
- dw .Jigglypuff
- dw .Poliwag
- dw .Oddish
-
- dw .OneTwo
- dw .One
- dw .PikaOne
- dw .JigglyOne
- dw .PoliOne
- dw .OddOne
-
- dw .OneTwo
- dw .Two
- dw .PikaTwo
- dw .JigglyTwo
- dw .PoliTwo
- dw .OddTwo
-
- dw .ThreeFour
- dw .Three
- dw .PikaThree
- dw .JigglyThree
- dw .PoliThree
- dw .OddThree
-
- dw .ThreeFour
- dw .Four
- dw .PikaFour
- dw .JigglyFour
- dw .PoliFour
- dw .OddFour
-
- dw .FiveSix
- dw .Five
- dw .PikaFive
- dw .JigglyFive
- dw .PoliFive
- dw .OddFive
-
- dw .FiveSix
- dw .Six
- dw .PikaSix
- dw .JigglySix
- dw .PoliSix
- dw .OddSix
-; e06a3
-
-.Impossible: ; e06a3
- jp .Lose
-; e06a6
-
-.PikaJiggly: ; e06a6
- ld a, [wCardFlipFaceUpCard]
- and $2
- jp nz, .Lose
- jr .WinSix
-
-.PoliOddish: ; e06b0
- ld a, [wCardFlipFaceUpCard]
- and $2
- jr nz, .WinSix
- jp .Lose
-
-.WinSix: ; e06ba
- ld c, $6
- ld de, SFX_2ND_PLACE
- jp .Payout
-; e06c2
-
-.OneTwo: ; e06c2
- ld a, [wCardFlipFaceUpCard]
- and $18
- jr z, .WinNine
- jp .Lose
-
-.ThreeFour: ; e06cc
- ld a, [wCardFlipFaceUpCard]
- and $18
- cp $8
- jr z, .WinNine
- jp .Lose
-
-.FiveSix: ; e06d8
- ld a, [wCardFlipFaceUpCard]
- and $18
- cp $10
- jr z, .WinNine
- jp .Lose
-
-.WinNine: ; e06e4
- ld c, $9
- ld de, SFX_2ND_PLACE
- jp .Payout
-; e06ec
-
-.Pikachu: ; e06ec
- ld a, [wCardFlipFaceUpCard]
- and $3
- jr z, .WinTwelve
- jp .Lose
-
-.Jigglypuff: ; e06f6
- ld a, [wCardFlipFaceUpCard]
- and $3
- cp $1
- jr z, .WinTwelve
- jp .Lose
-
-.Poliwag: ; e0702
- ld a, [wCardFlipFaceUpCard]
- and $3
- cp $2
- jr z, .WinTwelve
- jp .Lose
-
-.Oddish: ; e070e
- ld a, [wCardFlipFaceUpCard]
- and $3
- cp $3
- jr z, .WinTwelve
- jp .Lose
-
-.WinTwelve: ; e071a
- ld c, $c
- ld de, SFX_2ND_PLACE
- jp .Payout
-; e0722
-
-.One: ; e0722
- ld a, [wCardFlipFaceUpCard]
- and $1c
- jr z, .WinEighteen
- jp .Lose
-
-.Two: ; e072c
- ld a, [wCardFlipFaceUpCard]
- and $1c
- cp $4
- jr z, .WinEighteen
- jp .Lose
-
-.Three: ; e0738
- ld a, [wCardFlipFaceUpCard]
- and $1c
- cp $8
- jr z, .WinEighteen
- jp .Lose
-
-.Four: ; e0744
- ld a, [wCardFlipFaceUpCard]
- and $1c
- cp $c
- jr z, .WinEighteen
- jp .Lose
-
-.Five: ; e0750
- ld a, [wCardFlipFaceUpCard]
- and $1c
- cp $10
- jr z, .WinEighteen
- jp .Lose
-
-.Six: ; e075c
- ld a, [wCardFlipFaceUpCard]
- and $1c
- cp $14
- jr z, .WinEighteen
- jp .Lose
-
-.WinEighteen: ; e0768
- ld c, $12
- ld de, SFX_2ND_PLACE
- jp .Payout
-; e0770
-
-
-.PikaOne: ; e0770
- ld e, $0
- jr .CheckWin72
-
-.JigglyOne: ; e0774
- ld e, $1
- jr .CheckWin72
-
-.PoliOne: ; e0778
- ld e, $2
- jr .CheckWin72
-
-.OddOne: ; e077c
- ld e, $3
- jr .CheckWin72
-
-.PikaTwo: ; e0780
- ld e, $4
- jr .CheckWin72
-
-.JigglyTwo: ; e0784
- ld e, $5
- jr .CheckWin72
-
-.PoliTwo: ; e0788
- ld e, $6
- jr .CheckWin72
-
-.OddTwo: ; e078c
- ld e, $7
- jr .CheckWin72
-
-.PikaThree: ; e0790
- ld e, $8
- jr .CheckWin72
-
-.JigglyThree: ; e0794
- ld e, $9
- jr .CheckWin72
-
-.PoliThree: ; e0798
- ld e, $a
- jr .CheckWin72
-
-.OddThree: ; e079c
- ld e, $b
- jr .CheckWin72
-
-.PikaFour: ; e07a0
- ld e, $c
- jr .CheckWin72
-
-.JigglyFour: ; e07a4
- ld e, $d
- jr .CheckWin72
-
-.PoliFour: ; e07a8
- ld e, $e
- jr .CheckWin72
-
-.OddFour: ; e07ac
- ld e, $f
- jr .CheckWin72
-
-.PikaFive: ; e07b0
- ld e, $10
- jr .CheckWin72
-
-.JigglyFive: ; e07b4
- ld e, $11
- jr .CheckWin72
-
-.PoliFive: ; e07b8
- ld e, $12
- jr .CheckWin72
-
-.OddFive: ; e07bc
- ld e, $13
- jr .CheckWin72
-
-.PikaSix: ; e07c0
- ld e, $14
- jr .CheckWin72
-
-.JigglySix: ; e07c4
- ld e, $15
- jr .CheckWin72
-
-.PoliSix: ; e07c8
- ld e, $16
- jr .CheckWin72
-
-.OddSix: ; e07cc
- ld e, $17
-
-.CheckWin72: ; e07ce
- ld a, [wCardFlipFaceUpCard]
- cp e
- jr nz, .Lose
- ld c, 72
- ld de, SFX_2ND_PLACE
- jr .Payout
-
-.Lose: ; e07db
- ld de, SFX_WRONG
- call PlaySFX
- ld hl, .Text_Darn
- call CardFlip_UpdateCoinBalanceDisplay
- call WaitSFX
- ret
-
-.Payout: ; e07eb
- push bc
- push de
- ld hl, .Text_Yeah
- call CardFlip_UpdateCoinBalanceDisplay
- pop de
- call PlaySFX
- call WaitSFX
- pop bc
-.loop
- push bc
- call .IsCoinCaseFull
- jr c, .full
- call .AddCoinPlaySFX
-
-.full
- call CardFlip_PrintCoinBalance
- ld c, 2
- call DelayFrames
- pop bc
- dec c
- jr nz, .loop
- ret
-; e0811
-
-.Text_Yeah: ; 0xe0811
- ; Yeah!
- text_jump UnknownText_0x1c5813
- db "@"
-; 0xe0816
-
-.Text_Darn: ; 0xe0816
- ; Darn…
- text_jump UnknownText_0x1c581a
- db "@"
-; 0xe081b
-
-.AddCoinPlaySFX: ; e081b
- ld a, [wCoins]
- ld h, a
- ld a, [wCoins + 1]
- ld l, a
- inc hl
- ld a, h
- ld [wCoins], a
- ld a, l
- ld [wCoins + 1], a
- ld de, SFX_PAY_DAY
- call PlaySFX
- ret
-; e0833
-
-.IsCoinCaseFull: ; e0833
- ld a, [wCoins]
- cp HIGH(MAX_COINS)
- jr c, .less
- jr z, .check_low
- jr .more
-
-.check_low
- ld a, [wCoins + 1]
- cp LOW(MAX_COINS)
- jr c, .less
-
-.more
- scf
- ret
-
-.less
- and a
- ret
-; e0849
-
-PlaceOAMCardBorder: ; e0849
- call GetCoordsOfChosenCard
- ld hl, .SpriteData
- call CardFlip_CopyOAM
- ret
-; e0853
-
-.SpriteData: ; e0853
- db 18
- dsprite 0, 0, 0, 0, $04, 0
- dsprite 0, 0, 1, 0, $06, 0
- dsprite 0, 0, 2, 0, $06, 0
- dsprite 0, 0, 3, 0, $06, 0
- dsprite 0, 0, 4, 0, $04, 0 | X_FLIP
-
- dsprite 1, 0, 0, 0, $05, 0
- dsprite 1, 0, 4, 0, $05, 0 | X_FLIP
-
- dsprite 2, 0, 0, 0, $05, 0
- dsprite 2, 0, 4, 0, $05, 0 | X_FLIP
-
- dsprite 3, 0, 0, 0, $05, 0
- dsprite 3, 0, 4, 0, $05, 0 | X_FLIP
-
- dsprite 4, 0, 0, 0, $05, $00
- dsprite 4, 0, 4, 0, $05, 0 | X_FLIP
-
- dsprite 5, 0, 0, 0, $04, 0 | Y_FLIP
- dsprite 5, 0, 1, 0, $06, 0 | Y_FLIP
- dsprite 5, 0, 2, 0, $06, 0 | Y_FLIP
- dsprite 5, 0, 3, 0, $06, 0 | Y_FLIP
- dsprite 5, 0, 4, 0, $04, 0 | X_FLIP | Y_FLIP
-; e089c
-
-ChooseCard_HandleJoypad: ; e089c
- ld hl, hJoyLast
- ld a, [hl]
- and D_LEFT
- jp nz, .d_left
- ld a, [hl]
- and D_RIGHT
- jp nz, .d_right
- ld a, [hl]
- and D_UP
- jp nz, .d_up
- ld a, [hl]
- and D_DOWN
- jp nz, .d_down
- ret
-; e08b8
-
-.d_left ; e08b8
- ld hl, wCardFlipCursorX
- ld a, [wCardFlipCursorY]
- and a
- jr z, .mon_pair_left
- cp $1
- jr z, .mon_group_left
- ld a, [hl]
- and a
- ret z
- dec [hl]
- jp .play_sound
-
-.mon_group_left
- ld a, [hl]
- cp $3
- jr c, .left_to_number_gp
- dec [hl]
- jp .play_sound
-
-.mon_pair_left
- ld a, [hl]
- and $e
- ld [hl], a
- cp $3
- jr c, .left_to_number_gp
- dec [hl]
- dec [hl]
- jp .play_sound
-
-.left_to_number_gp
- ld a, $2
- ld [wCardFlipCursorY], a
- ld a, $1
- ld [wCardFlipCursorX], a
- jp .play_sound
-; e08ef
-
-.d_right ; e08ef
- ld hl, wCardFlipCursorX
- ld a, [wCardFlipCursorY]
- and a
- jr z, .mon_pair_right
- ld a, [hl]
- cp $5
- ret nc
- inc [hl]
- jr .play_sound
-
-.mon_pair_right
- ld a, [hl]
- and $e
- ld [hl], a
- cp $4
- ret nc
- inc [hl]
- inc [hl]
- jr .play_sound
-
-.d_up ; e090a
- ld hl, wCardFlipCursorY
- ld a, [wCardFlipCursorX]
- and a
- jr z, .num_pair_up
- cp $1
- jr z, .num_gp_up
- ld a, [hl]
- and a
- ret z
- dec [hl]
- jr .play_sound
-
-.num_gp_up
- ld a, [hl]
- cp $3
- jr c, .up_to_mon_group
- dec [hl]
- jr .play_sound
-
-.num_pair_up
- ld a, [hl]
- and $e
- ld [hl], a
- cp $3
- jr c, .up_to_mon_group
- dec [hl]
- dec [hl]
- jr .play_sound
-
-.up_to_mon_group
- ld a, $1
- ld [wCardFlipCursorY], a
- ld a, $2
- ld [wCardFlipCursorX], a
- jr .play_sound
-
-.d_down ; e093d
- ld hl, wCardFlipCursorY
- ld a, [wCardFlipCursorX]
- and a
- jr z, .num_pair_down
- ld hl, wCardFlipCursorY
- ld a, [hl]
- cp $7
- ret nc
- inc [hl]
- jr .play_sound
-
-.num_pair_down
- ld a, [hl]
- and $e
- ld [hl], a
- cp $6
- ret nc
- inc [hl]
- inc [hl]
-
-.play_sound ; e0959
- ld de, SFX_POKEBALLS_PLACED_ON_TABLE
- call PlaySFX
- ret
-; e0960
-
-CardFlip_UpdateCursorOAM: ; e0960
- call ClearSprites
- ld a, [hCGB]
- and a
- jr nz, .skip
- ld a, [hVBlankCounter]
- and $4
- ret nz
-
-.skip
- call CollapseCursorPosition
- add hl, hl
- add hl, hl
- ld de, .OAMData
- add hl, de
- ld a, [hli]
- ld c, a
- ld a, [hli]
- ld b, a
- ld a, [hli]
- ld h, [hl]
- ld l, a
- call CardFlip_CopyOAM
- ret
-; e0981
-
-.OAMData: ; e0981
-cardflip_cursor: MACRO
-if _NARG >= 5
- dbpixel \1, \2, \3, \4
- dw \5
-else
- dbpixel \1, \2
- dw \3
-endc
-ENDM
-
- cardflip_cursor 11, 2, .Impossible
- cardflip_cursor 12, 2, .Impossible
- cardflip_cursor 13, 2, .PokeGroupPair
- cardflip_cursor 13, 2, .PokeGroupPair
- cardflip_cursor 17, 2, .PokeGroupPair
- cardflip_cursor 17, 2, .PokeGroupPair
-
- cardflip_cursor 11, 3, .Impossible
- cardflip_cursor 12, 3, .Impossible
- cardflip_cursor 13, 3, .PokeGroup
- cardflip_cursor 15, 3, .PokeGroup
- cardflip_cursor 17, 3, .PokeGroup
- cardflip_cursor 19, 3, .PokeGroup
-
- cardflip_cursor 11, 5, .NumGroupPair
- cardflip_cursor 12, 5, .NumGroup
- cardflip_cursor 13, 5, .SingleTile
- cardflip_cursor 15, 5, .SingleTile
- cardflip_cursor 17, 5, .SingleTile
- cardflip_cursor 19, 5, .SingleTile
-
- cardflip_cursor 11, 5, .NumGroupPair
- cardflip_cursor 12, 6, 0, 4, .NumGroup
- cardflip_cursor 13, 6, 0, 4, .SingleTile
- cardflip_cursor 15, 6, 0, 4, .SingleTile
- cardflip_cursor 17, 6, 0, 4, .SingleTile
- cardflip_cursor 19, 6, 0, 4, .SingleTile
-
- cardflip_cursor 11, 8, .NumGroupPair
- cardflip_cursor 12, 8, .NumGroup
- cardflip_cursor 13, 8, .SingleTile
- cardflip_cursor 15, 8, .SingleTile
- cardflip_cursor 17, 8, .SingleTile
- cardflip_cursor 19, 8, .SingleTile
-
- cardflip_cursor 11, 8, .NumGroupPair
- cardflip_cursor 12, 9, 0, 4, .NumGroup
- cardflip_cursor 13, 9, 0, 4, .SingleTile
- cardflip_cursor 15, 9, 0, 4, .SingleTile
- cardflip_cursor 17, 9, 0, 4, .SingleTile
- cardflip_cursor 19, 9, 0, 4, .SingleTile
-
- cardflip_cursor 11, 11, .NumGroupPair
- cardflip_cursor 12, 11, .NumGroup
- cardflip_cursor 13, 11, .SingleTile
- cardflip_cursor 15, 11, .SingleTile
- cardflip_cursor 17, 11, .SingleTile
- cardflip_cursor 19, 11, .SingleTile
-
- cardflip_cursor 11, 11, .NumGroupPair
- cardflip_cursor 12, 12, 0, 4, .NumGroup
- cardflip_cursor 13, 12, 0, 4, .SingleTile
- cardflip_cursor 15, 12, 0, 4, .SingleTile
- cardflip_cursor 17, 12, 0, 4, .SingleTile
- cardflip_cursor 19, 12, 0, 4, .SingleTile
-; e0a41
-
-.SingleTile: ; e0a41
- db 6
- dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
- dsprite 0, 0, 0, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 0, 5, -1, 7, $00, 0 | Y_FLIP | PRIORITY
- dsprite 0, 5, 0, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 0, 5, 1, 0, $03, 0 | PRIORITY
-
-.PokeGroup: ; e0a5a
- db 26
- dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
- dsprite 0, 0, 0, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | PRIORITY
- dsprite 1, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 1, 0, 1, 0, $01, 0 | X_FLIP | PRIORITY
- dsprite 2, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 2, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 3, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 3, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 4, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 4, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 5, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 5, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 6, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 6, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 7, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 7, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 8, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 8, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 9, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 9, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 10, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 10, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 10, 1, -1, 7, $00, 0 | Y_FLIP | PRIORITY
- dsprite 10, 1, 0, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 10, 1, 1, 0, $03, 0 | PRIORITY
-
-.NumGroup: ; e0ac3
- db 20
- dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
- dsprite 0, 0, 0, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 1, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 2, 0, $03, 0 | PRIORITY
- dsprite 0, 0, 3, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 4, 0, $03, 0 | PRIORITY
- dsprite 0, 0, 5, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 6, 0, $03, 0 | PRIORITY
- dsprite 0, 0, 7, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 8, 0, $03, 0 | PRIORITY
- dsprite 0, 5, -1, 7, $00, 0 | Y_FLIP | PRIORITY
- dsprite 0, 5, 0, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 0, 5, 1, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 0, 5, 2, 0, $03, 0 | PRIORITY
- dsprite 0, 5, 3, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 0, 5, 4, 0, $03, 0 | PRIORITY
- dsprite 0, 5, 5, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 0, 5, 6, 0, $03, 0 | PRIORITY
- dsprite 0, 5, 7, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 0, 5, 8, 0, $03, 0 | PRIORITY
-
-.NumGroupPair: ; e0b14
- db 30
- dsprite 0, 0, 0, 0, $00, 0 | PRIORITY
- dsprite 0, 0, 1, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 2, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 0, 0, 4, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 5, 0, $03, 0 | PRIORITY
- dsprite 0, 0, 6, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 7, 0, $03, 0 | PRIORITY
- dsprite 0, 0, 8, 0, $02, 0 | PRIORITY
- dsprite 0, 0, 9, 0, $03, 0 | PRIORITY
- dsprite 1, 0, 0, 0, $01, 0 | PRIORITY
- dsprite 1, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 1, 0, 5, 0, $03, 0 | PRIORITY
- dsprite 1, 0, 7, 0, $03, 0 | PRIORITY
- dsprite 1, 0, 9, 0, $03, 0 | PRIORITY
- dsprite 2, 0, 0, 0, $01, 0 | PRIORITY
- dsprite 2, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 2, 0, 5, 0, $03, 0 | PRIORITY
- dsprite 2, 0, 7, 0, $03, 0 | PRIORITY
- dsprite 2, 0, 9, 0, $03, 0 | PRIORITY
- dsprite 2, 1, 0, 0, $00, 0 | Y_FLIP | PRIORITY
- dsprite 2, 1, 1, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 2, 1, 2, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 2, 1, 3, 0, $03, 0 | PRIORITY
- dsprite 2, 1, 4, 0, $03, 0 | PRIORITY
- dsprite 2, 1, 5, 0, $03, 0 | PRIORITY
- dsprite 2, 1, 6, 0, $03, 0 | PRIORITY
- dsprite 2, 1, 7, 0, $03, 0 | PRIORITY
- dsprite 2, 1, 8, 0, $03, 0 | PRIORITY
- dsprite 2, 1, 9, 0, $03, 0 | PRIORITY
-
-.PokeGroupPair: ; e0b8d
- db 38
- dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
- dsprite 0, 0, 3, 0, $00, 0 | X_FLIP | PRIORITY
- dsprite 1, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 1, 0, 3, 0, $01, 0 | X_FLIP | PRIORITY
- dsprite 2, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 2, 0, 3, 0, $01, 0 | X_FLIP | PRIORITY
- dsprite 3, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 3, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 3, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 4, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 4, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 4, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 5, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 5, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 5, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 6, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 6, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 6, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 7, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 7, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 7, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 8, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 8, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 8, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 9, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 9, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 9, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 10, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 10, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 10, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 11, 0, -1, 7, $01, 0 | PRIORITY
- dsprite 11, 0, 1, 0, $03, 0 | PRIORITY
- dsprite 11, 0, 3, 0, $03, 0 | PRIORITY
- dsprite 11, 1, -1, 7, $00, 0 | Y_FLIP | PRIORITY
- dsprite 11, 1, 0, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 11, 1, 1, 0, $03, 0 | Y_FLIP | PRIORITY
- dsprite 11, 1, 2, 0, $02, 0 | Y_FLIP | PRIORITY
- dsprite 11, 1, 3, 0, $03, 0 | X_FLIP | Y_FLIP | PRIORITY
-
-.Impossible: ; e0c26
- db 4
- dsprite 0, 0, 0, 0, $00, 0 | PRIORITY
- dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | PRIORITY
- dsprite 1, 0, 0, 0, $00, 0 | Y_FLIP | PRIORITY
- dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP | PRIORITY
-; e0c37
-
-CardFlip_InitAttrPals: ; e0c37 (38:4c37)
- ld a, [hCGB]
- and a
- ret z
-
- hlcoord 0, 0, wAttrMap
- ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
- xor a
- call ByteFill
-
- hlcoord 12, 1, wAttrMap
- lb bc, 2, 2
- ld a, $1
- call CardFlip_FillBox
-
- hlcoord 14, 1, wAttrMap
- lb bc, 2, 2
- ld a, $2
- call CardFlip_FillBox
-
- hlcoord 16, 1, wAttrMap
- lb bc, 2, 2
- ld a, $3
- call CardFlip_FillBox
-
- hlcoord 18, 1, wAttrMap
- lb bc, 2, 2
- ld a, $4
- call CardFlip_FillBox
-
- hlcoord 9, 0, wAttrMap
- lb bc, 12, 1
- ld a, $1
- call CardFlip_FillBox
-
- ld a, [rSVBK]
- push af
- ld a, BANK(wBGPals1)
- ld [rSVBK], a
- ld hl, .palettes
- ld de, wBGPals1
- ld bc, 9 palettes
- call CopyBytes
- pop af
- ld [rSVBK], a
- ret
-; e0c93 (38:4c93)
-
-.palettes ; e0c93
-INCLUDE "gfx/card_flip/card_flip.pal"
-; e0cdb
-
-CardFlipLZ03: ; e0cdb
-INCBIN "gfx/card_flip/card_flip_3.2bpp.lz"
-
-CardFlipOffButtonGFX: ; e0cf6
-INCBIN "gfx/card_flip/off.2bpp"
-
-CardFlipOnButtonGFX: ; e0d06
-INCBIN "gfx/card_flip/on.2bpp"
-
-CardFlipLZ01: ; e0d16
-INCBIN "gfx/card_flip/card_flip_1.2bpp.lz"
-
-CardFlipLZ02: ; e0ea8
-INCBIN "gfx/card_flip/card_flip_2.2bpp.lz"
-
-CardFlipTilemap: ; e110c
-INCBIN "gfx/card_flip/card_flip.tilemap"
-; e1190
--- a/engine/game/dummy_game.asm
+++ /dev/null
@@ -1,612 +1,0 @@
-_DummyGame: ; e1e5b (38:5e5b)
- call .LoadGFXAndPals
- call DelayFrame
-.loop
- call .JumptableLoop
- jr nc, .loop
- ret
-
-.LoadGFXAndPals:
- call DisableLCD
- ld b, SCGB_DIPLOMA
- call GetSGBLayout
- callfar ClearSpriteAnims
- ld hl, LZ_e2221
- ld de, vTiles2 tile $00
- call Decompress
- ld hl, Unknown_e00ed
- ld de, vTiles0 tile $00
- ld bc, 4 tiles
- ld a, BANK(Unknown_e00ed)
- call FarCopyBytes
- ld a, $8
- ld hl, wc300
- ld [hli], a
- ld [hl], $0
- hlcoord 0, 0
- ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
- xor a
- call ByteFill
- xor a
- ld [hSCY], a
- ld [hSCX], a
- ld [rWY], a
- ld [wJumptableIndex], a
- ld a, $1
- ld [hBGMapMode], a
- ld a, LCDC_DEFAULT
- ld [rLCDC], a
- ld a, $e4
- call DmgToCgbBGPals
- ld a, $e0
- call DmgToCgbObjPal0
- ret
-
-.JumptableLoop:
- ld a, [wJumptableIndex]
- bit 7, a
- jr nz, .quit
- call .ExecuteJumptable
- callfar PlaySpriteAnimations
- call DelayFrame
- and a
- ret
-
-.quit
- scf
- ret
-
-.ExecuteJumptable:
- jumptable .Jumptable, wJumptableIndex
-
-.Jumptable:
- dw .RestartGame
- dw .ResetBoard
- dw .InitBoardTilemapAndCursorObject
- dw .CheckTriesRemaining
- dw .PickCard1
- dw .PickCard2
- dw .DelayPickAgain
- dw .RevealAll
- dw .AskPlayAgain
-
-.RestartGame:
- call DummyGame_InitStrings
- ld hl, wJumptableIndex
- inc [hl]
- ret
-
-.ResetBoard:
- call ret_e00ed
- jr nc, .proceed
- ld hl, wJumptableIndex
- set 7, [hl]
- ret
-
-.proceed
- call DummyGame_InitBoard
- ld hl, wJumptableIndex
- inc [hl]
- xor a
- ld [wDummyGameCounter], a
- ld hl, wDummyGameLastMatches
-rept 4
- ld [hli], a
-endr
- ld [hl], a
- ld [wDummyGameNumCardsMatched], a
-.InitBoardTilemapAndCursorObject:
- ld hl, wDummyGameCounter
- ld a, [hl]
- cp 45
- jr nc, .spawn_object
- inc [hl]
- call DummyGame_Card2Coord
- xor a
- ld [wDummyGameLastCardPicked], a
- call DummyGame_PlaceCard
- ret
-
-.spawn_object
- depixel 6, 3, 4, 4
- ld a, SPRITE_ANIM_INDEX_DUMMY_GAME
- call _InitSpriteAnimStruct
- ld a, 5
- ld [wDummyGameNumberTriesRemaining], a
- ld hl, wJumptableIndex
- inc [hl]
- ret
-
-.CheckTriesRemaining:
- ld a, [wDummyGameNumberTriesRemaining]
- hlcoord 17, 0
- add "0"
- ld [hl], a
- ld hl, wDummyGameNumberTriesRemaining
- ld a, [hl]
- and a
- jr nz, .next_try
- ld a, $7
- ld [wJumptableIndex], a
- ret
-
-.next_try
- dec [hl]
- xor a
- ld [wcf64], a
- ld hl, wJumptableIndex
- inc [hl]
-.PickCard1:
- ld a, [wcf64]
- and a
- ret z
- dec a
- ld e, a
- ld d, 0
- ld hl, wDummyGameCards
- add hl, de
- ld a, [hl]
- cp -1
- ret z
- ld [wDummyGameLastCardPicked], a
- ld [wDummyGameCard1], a
- ld a, e
- ld [wDummyGameCard1Location], a
- call DummyGame_Card2Coord
- call DummyGame_PlaceCard
- xor a
- ld [wcf64], a
- ld hl, wJumptableIndex
- inc [hl]
- ret
-
-.PickCard2:
- ld a, [wcf64]
- and a
- ret z
- dec a
- ld hl, wDummyGameCard1Location
- cp [hl]
- ret z
- ld e, a
- ld d, 0
- ld hl, wDummyGameCards
- add hl, de
- ld a, [hl]
- cp -1
- ret z
- ld [wDummyGameLastCardPicked], a
- ld [wDummyGameCard2], a
- ld a, e
- ld [wDummyGameCard2Location], a
- call DummyGame_Card2Coord
- call DummyGame_PlaceCard
- ld a, 64
- ld [wDummyGameCounter], a
- ld hl, wJumptableIndex
- inc [hl]
-.DelayPickAgain:
- ld hl, wDummyGameCounter
- ld a, [hl]
- and a
- jr z, .PickAgain
- dec [hl]
- ret
-
-.PickAgain:
- call DummyGame_CheckMatch
- ld a, $3
- ld [wJumptableIndex], a
- ret
-
-.RevealAll:
- ld a, [hJoypadPressed]
- and A_BUTTON
- ret z
- xor a
- ld [wDummyGameCounter], a
-.RevelationLoop:
- ld hl, wDummyGameCounter
- ld a, [hl]
- cp 45
- jr nc, .finish_round
- inc [hl]
- push af
- call DummyGame_Card2Coord
- pop af
- push hl
- ld e, a
- ld d, $0
- ld hl, wDummyGameCards
- add hl, de
- ld a, [hl]
- pop hl
- cp -1
- jr z, .RevelationLoop
- ld [wDummyGameLastCardPicked], a
- call DummyGame_PlaceCard
- jr .RevelationLoop
-
-.finish_round
- call WaitPressAorB_BlinkCursor
- ld hl, wJumptableIndex
- inc [hl]
-.AskPlayAgain:
- call ret_e00ed
- jr nc, .restart
- ld hl, wJumptableIndex
- set 7, [hl]
- ret
-
-.restart
- xor a
- ld [wJumptableIndex], a
- ret
-
-; e2010
-
-DummyGame_CheckMatch: ; e2010
- ld hl, wDummyGameCard1
- ld a, [hli]
- cp [hl]
- jr nz, .no_match
-
- ld a, [wDummyGameCard1Location]
- call DummyGame_Card2Coord
- call DummyGame_DeleteCard
-
- ld a, [wDummyGameCard2Location]
- call DummyGame_Card2Coord
- call DummyGame_DeleteCard
-
- ld a, [wDummyGameCard1Location]
- ld e, a
- ld d, $0
- ld hl, wDummyGameCards
- add hl, de
- ld [hl], -1
-
- ld a, [wDummyGameCard2Location]
- ld e, a
- ld d, 0
- ld hl, wDummyGameCards
- add hl, de
- ld [hl], -1
-
- ld hl, wDummyGameLastMatches
-.find_empty_slot
- ld a, [hli]
- and a
- jr nz, .find_empty_slot
- dec hl
- ld a, [wDummyGameCard1]
- ld [hl], a
- ld [wDummyGameLastCardPicked], a
- ld hl, wDummyGameNumCardsMatched
- ld e, [hl]
- inc [hl]
- inc [hl]
- ld d, 0
- hlcoord 5, 0
- add hl, de
- call DummyGame_PlaceCard
- ld hl, .VictoryText
- call PrintText
- ret
-
-.no_match
- xor a
- ld [wDummyGameLastCardPicked], a
-
- ld a, [wDummyGameCard1Location]
- call DummyGame_Card2Coord
- call DummyGame_PlaceCard
-
- ld a, [wDummyGameCard2Location]
- call DummyGame_Card2Coord
- call DummyGame_PlaceCard
-
- ld hl, DummyGameText_Darn
- call PrintText
- ret
-
-.VictoryText:
- start_asm
- push bc
- hlcoord 2, 13
- call DummyGame_PlaceCard
- ld hl, DummyGameText_Yeah
- pop bc
- inc bc
- inc bc
- inc bc
- ret
-
-; e2093
-
-DummyGameText_Yeah: ; 0xe2093
- ; , yeah!
- text_jump UnknownText_0x1c1a5b
- db "@"
-; 0xe2098
-
-DummyGameText_Darn: ; 0xe2098
- ; Darn…
- text_jump UnknownText_0x1c1a65
- db "@"
-; 0xe209d
-
-DummyGame_InitBoard: ; e209d
- ld hl, wDummyGameCards
- ld bc, wDummyGameCardsEnd - wDummyGameCards
- xor a
- call ByteFill
- call DummyGame_GetDistributionOfTiles
-
- ld c, 2
- ld b, [hl]
- call DummyGame_SampleTilePlacement
-
- ld c, 8
- ld b, [hl]
- call DummyGame_SampleTilePlacement
-
- ld c, 4
- ld b, [hl]
- call DummyGame_SampleTilePlacement
-
- ld c, 7
- ld b, [hl]
- call DummyGame_SampleTilePlacement
-
- ld c, 3
- ld b, [hl]
- call DummyGame_SampleTilePlacement
-
- ld c, 6
- ld b, [hl]
- call DummyGame_SampleTilePlacement
-
- ld c, 1
- ld b, [hl]
- call DummyGame_SampleTilePlacement
-
- ld c, 5
- ld hl, wDummyGameCards
- ld b, wDummyGameCardsEnd - wDummyGameCards
-.loop
- ld a, [hl]
- and a
- jr nz, .no_load
- ld [hl], c
-.no_load
- inc hl
- dec b
- jr nz, .loop
- ret
-
-; e20e5
-
-DummyGame_SampleTilePlacement: ; e20e5
- push hl
- ld de, wDummyGameCards
-.loop
- call Random
- and %00111111
- cp 45
- jr nc, .loop
- ld l, a
- ld h, 0
- add hl, de
- ld a, [hl]
- and a
- jr nz, .loop
- ld [hl], c
- dec b
- jr nz, .loop
- pop hl
- inc hl
- ret
-
-; e2101
-
-DummyGame_GetDistributionOfTiles: ; e2101
- ld a, [wMenuCursorY]
- dec a
- ld l, a
- ld h, 0
- add hl, hl
- add hl, hl
- add hl, hl
- ld de, .distributions
- add hl, de
- ret
-
-.distributions
- db $02, $03, $06, $06, $06, $08, $08, $06
- db $02, $02, $04, $06, $06, $08, $08, $09
- db $02, $02, $02, $04, $07, $08, $08, $0c
-; e2128
-
-DummyGame_PlaceCard: ; e2128
- ld a, [wDummyGameLastCardPicked]
- sla a
- sla a
- add 4
- ld [hli], a
- inc a
- ld [hld], a
- inc a
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hli], a
- inc a
- ld [hl], a
- ld c, 3
- call DelayFrames
- ret
-
-; e2142
-
-DummyGame_DeleteCard: ; e2142
- ld a, $1
- ld [hli], a
- ld [hld], a
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld [hli], a
- ld [hl], a
- ld c, 3
- call DelayFrames
- ret
-
-; e2152
-
-DummyGame_InitStrings: ; e2152
- hlcoord 0, 0
- ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
- ld a, $1
- call ByteFill
- hlcoord 0, 0
- ld de, .japstr1
- call PlaceString
- hlcoord 15, 0
- ld de, .japstr2
- call PlaceString
- ld hl, .dummy_text
- call PrintText
- ret
-
-.dummy_text
- db "@"
-.japstr1
- db "とったもの@"
-.japstr2
- db "あと かい@"
-; e2183
-
-DummyGame_Card2Coord: ; e2183
- ld d, 0
-.find_row
- sub 9
- jr c, .found_row
- inc d
- jr .find_row
-
-.found_row
- add 9
- ld e, a
- hlcoord 1, 2
- ld bc, 2 * SCREEN_WIDTH
-.loop2
- ld a, d
- and a
- jr z, .done
- add hl, bc
- dec d
- jr .loop2
-
-.done
- sla e
- add hl, de
- ret
-
-; e21a1
-
-DummyGame_InterpretJoypad_AnimateCursor: ; e21a1 (38:61a1)
- ld a, [wJumptableIndex]
- cp $7
- jr nc, .quit
- call JoyTextDelay
- ld hl, hJoypadPressed ; $ffa3
- ld a, [hl]
- and A_BUTTON
- jr nz, .pressed_a
- ld a, [hl]
- and D_LEFT
- jr nz, .pressed_left
- ld a, [hl]
- and D_RIGHT
- jr nz, .pressed_right
- ld a, [hl]
- and D_UP
- jr nz, .pressed_up
- ld a, [hl]
- and D_DOWN
- jr nz, .pressed_down
- ret
-
-.quit
- ld hl, SPRITEANIMSTRUCT_INDEX
- add hl, bc
- ld [hl], $0
- ret
-
-.pressed_a
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- inc a
- ld [wcf64], a
- ret
-
-.pressed_left
- ld hl, SPRITEANIMSTRUCT_XOFFSET
- add hl, bc
- ld a, [hl]
- and a
- ret z
- sub 1 tiles
- ld [hl], a
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- dec [hl]
- ret
-
-.pressed_right
- ld hl, SPRITEANIMSTRUCT_XOFFSET
- add hl, bc
- ld a, [hl]
- cp (9 - 1) tiles
- ret z
- add 1 tiles
- ld [hl], a
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- inc [hl]
- ret
-
-.pressed_up
- ld hl, SPRITEANIMSTRUCT_YOFFSET
- add hl, bc
- ld a, [hl]
- and a
- ret z
- sub 1 tiles
- ld [hl], a
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- sub 9
- ld [hl], a
- ret
-
-.pressed_down
- ld hl, SPRITEANIMSTRUCT_YOFFSET
- add hl, bc
- ld a, [hl]
- cp (5 - 1) tiles
- ret z
- add 1 tiles
- ld [hl], a
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- add 9
- ld [hl], a
- ret
-
-; e2221 (38:6221)
-
-LZ_e2221: ; e2221
-INCBIN "gfx/dummy_game/dummy_game.2bpp.lz"
--- a/engine/game/slot_machine.asm
+++ /dev/null
@@ -1,2352 +1,0 @@
-SLOTS_NO_BIAS EQU -1
-SLOTS_NO_MATCH EQU -1
-
-SLOTS_SEVEN EQU $00
-SLOTS_POKEBALL EQU $04
-SLOTS_CHERRY EQU $08
-SLOTS_PIKACHU EQU $0c
-SLOTS_SQUIRTLE EQU $10
-SLOTS_STARYU EQU $14
-
-REEL_SIZE EQU 15
-
-; Constants for slot_reel offsets (see macros/wram.asm)
-REEL_ACTION EQUS "(wReel1ReelAction - wReel1)"
-REEL_TILEMAP_ADDR EQUS "(wReel1TilemapAddr - wReel1)"
-REEL_POSITION EQUS "(wReel1Position - wReel1)"
-REEL_SPIN_DISTANCE EQUS "(wReel1SpinDistance - wReel1)"
-REEL_SPIN_RATE EQUS "(wReel1SpinRate - wReel1)"
-REEL_OAM_ADDR EQUS "(wReel1OAMAddr - wReel1)"
-REEL_X_COORD EQUS "(wReel1XCoord - wReel1)"
-REEL_MANIP_COUNTER EQUS "(wReel1ManipCounter - wReel1)"
-REEL_MANIP_DELAY EQUS "(wReel1ManipDelay - wReel1)"
-REEL_FIELD_0B EQUS "(wReel1Field0b - wReel1)"
-REEL_STOP_DELAY EQUS "(wReel1StopDelay - wReel1)"
-
-; SlotsJumptable constants
- const_def
- const SLOTS_INIT
- const SLOTS_BET_AND_START
- const SLOTS_WAIT_START
- const SLOTS_WAIT_REEL1
- const SLOTS_WAIT_STOP_REEL1
- const SLOTS_WAIT_REEL2
- const SLOTS_WAIT_STOP_REEL2
- const SLOTS_WAIT_REEL3
- const SLOTS_WAIT_STOP_REEL3
- const SLOTS_NEXT_09
- const SLOTS_NEXT_0A
- const SLOTS_NEXT_0B
- const SLOTS_FLASH_IF_WIN
- const SLOTS_FLASH_SCREEN
- const SLOTS_GIVE_EARNED_COINS
- const SLOTS_PAYOUT_TEXT_AND_ANIM
- const SLOTS_PAYOUT_ANIM
- const SLOTS_RESTART_OF_QUIT
- const SLOTS_QUIT
-SLOTS_END_LOOP_F EQU 7
-
-; ReelActionJumptable constants
- const_def
- const REEL_ACTION_DO_NOTHING
- const REEL_ACTION_STOP_REEL_IGNORE_JOYPAD
- const REEL_ACTION_QUADRUPLE_RATE
- const REEL_ACTION_DOUBLE_RATE
- const REEL_ACTION_NORMAL_RATE
- const REEL_ACTION_HALF_RATE
- const REEL_ACTION_QUARTER_RATE
- const REEL_ACTION_STOP_REEL1
- const REEL_ACTION_STOP_REEL2
- const REEL_ACTION_STOP_REEL3
- const REEL_ACTION_SET_UP_REEL2_SKIP_TO_7
- const REEL_ACTION_WAIT_REEL2_SKIP_TO_7
- const REEL_ACTION_FAST_SPIN_REEL2_UNTIL_LINED_UP_7S
- const REEL_ACTION_UNUSED
- const REEL_ACTION_CHECK_DROP_REEL
- const REEL_ACTION_WAIT_DROP_REEL
- const REEL_ACTION_START_SLOW_ADVANCE_REEL3
- const REEL_ACTION_WAIT_SLOW_ADVANCE_REEL3
- const REEL_ACTION_INIT_GOLEM
- const REEL_ACTION_WAIT_GOLEM
- const REEL_ACTION_END_GOLEM
- const REEL_ACTION_INIT_CHANSEY
- const REEL_ACTION_WAIT_CHANSEY
- const REEL_ACTION_WAIT_EGG
- const REEL_ACTION_DROP_REEL
-
-_SlotMachine:
- ld hl, wOptions
- set NO_TEXT_SCROLL, [hl]
- call .InitGFX
- call DelayFrame
-.loop
- call SlotsLoop
- jr nc, .loop
- call WaitSFX
- ld de, SFX_QUIT_SLOTS
- call PlaySFX
- call WaitSFX
- call ClearBGPalettes
- farcall StubbedTrainerRankings_EndSlotsWinStreak
- ld hl, wOptions
- res NO_TEXT_SCROLL, [hl]
- ld hl, rLCDC
- res rLCDC_SPRITE_SIZE, [hl] ; 8x8
- ret
-
-.InitGFX: ; 926f7 (24:66f7)
- call ClearBGPalettes
- call ClearTileMap
- call ClearSprites
- ld de, MUSIC_NONE
- call PlayMusic
- call DelayFrame
- call DisableLCD
- hlbgcoord 0, 0
- ld bc, vBGMap1 - vBGMap0
- ld a, " "
- call ByteFill
- ld b, SCGB_SLOT_MACHINE
- call GetSGBLayout
- callfar ClearSpriteAnims
- ld hl, wSlots
- ld bc, wSlotsDataEnd - wSlots
- xor a
- call ByteFill
-
- ld hl, Slots2LZ
- ld de, vTiles0 tile $00
- call Decompress
-
- ld hl, Slots3LZ
- ld de, vTiles0 tile $40
- call Decompress
-
- ld hl, Slots1LZ
- ld de, vTiles2 tile $00
- call Decompress
-
- ld hl, Slots2LZ
- ld de, vTiles2 tile $25
- call Decompress
-
- ld hl, SlotsTilemap
- decoord 0, 0
- ld bc, SCREEN_WIDTH * 12
- call CopyBytes
-
- ld hl, rLCDC
- set rLCDC_SPRITE_SIZE, [hl] ; 8x16
- call EnableLCD
- ld hl, wSlots
- ld bc, wSlotsEnd - wSlots
- xor a
- call ByteFill
- call Slots_InitReelTiles
- call Slots_GetPals
- ld a, $7
- ld hl, wSpriteAnimDict
- ld [hli], a
- ld [hl], $40
- xor a ; SLOTS_INIT
- ld [wJumptableIndex], a
- ld a, SLOTS_NO_BIAS
- ld [wSlotBias], a
- ld de, MUSIC_GAME_CORNER
- call PlayMusic
- xor a
- ld [wKeepSevenBiasChance], a ; 87.5% chance
- call Random
- and %00101010
- ret nz
- ld a, 1
- ld [wKeepSevenBiasChance], a ; 12.5% chance
- ret
-
-Slots_GetPals: ; 9279b (24:679b)
- ld a, %11100100
- call DmgToCgbBGPals
- lb de, %11100100, %11100100
- ld a, [hCGB]
- and a
- jr nz, .cgb
- lb de, %11000000, %11100100
-.cgb
- call DmgToCgbObjPals
- ret
-
-SlotsLoop: ; 927af (24:67af)
- ld a, [wJumptableIndex]
- bit SLOTS_END_LOOP_F, a
- jr nz, .stop
- call SlotsJumptable
- call Slots_SpinReels
- xor a
- ld [wCurrSpriteOAMAddr], a
- callfar DoNextFrameForFirst16Sprites
- call .PrintCoinsAndPayout
- call .Stubbed_Function927d3
- call DelayFrame
- and a
- ret
-
-.stop
- scf
- ret
-
-.Stubbed_Function927d3: ; 927d3 (24:67d3)
-; dummied out
- ret
- ld a, [wReel1ReelAction]
- and a
- ret nz
- ld a, [wReel2ReelAction]
- and a
- ret nz
- ld a, [wFirstTwoReelsMatchingSevens]
- and a
- jr nz, .matching_sevens
- ld a, %11100100
- call DmgToCgbBGPals
- ret
-
-.matching_sevens
- ld a, [wTextDelayFrames]
- and $7
- ret nz
- ld a, [rBGP]
- xor %00001100
- call DmgToCgbBGPals
- ret
-
-; 927f8
-
-.PrintCoinsAndPayout: ; 927f8 (24:67f8)
- hlcoord 5, 1
- ld de, wCoins
- lb bc, PRINTNUM_LEADINGZEROS | 2, 4
- call PrintNum
- hlcoord 11, 1
- ld de, wPayout
- lb bc, PRINTNUM_LEADINGZEROS | 2, 4
- call PrintNum
- ret
-
-; 92811 (24:6811)
-
-Unreferenced_Function92811: ; 92811
-; debug function?
- ld a, [wSlotBias]
- add 0
- daa
- ld e, a
- and $f
- add "0"
- hlcoord 1, 0
- ld [hl], a
- ld a, e
- swap a
- and $f
- add "0"
- hlcoord 0, 0
- ld [hl], a
- ret
-
-; 9282c
-
-Unreferenced_Function9282c: ; 9282c
-; animate OAM tiles?
- ld hl, wcf66
- ld a, [hl]
- inc [hl]
- and $7
- ret nz
- ld hl, wVirtualOAMSprite16TileID
- ld c, NUM_SPRITE_OAM_STRUCTS - 16
-.loop
- ld a, [hl]
- xor %00100000
- ld [hli], a ; tile id
-rept SPRITEOAMSTRUCT_LENGTH + -1
- inc hl
-endr
- dec c
- jr nz, .loop
- ret
-
-; 92844
-
-SlotsJumptable: ; 92844 (24:6844)
- jumptable .Jumptable, wJumptableIndex
-
-.Jumptable:
- dw SlotsAction_Init ; 00
- dw SlotsAction_BetAndStart ; 01
- dw SlotsAction_WaitStart ; 02
- dw SlotsAction_WaitReel1 ; 03
- dw SlotsAction_WaitStopReel1 ; 04
- dw SlotsAction_WaitReel2 ; 05
- dw SlotsAction_WaitStopReel2 ; 06
- dw SlotsAction_WaitReel3 ; 07
- dw SlotsAction_WaitStopReel3 ; 08
- dw SlotsAction_Next ; 09
- dw SlotsAction_Next ; 0a
- dw SlotsAction_Next ; 0b
- dw SlotsAction_FlashIfWin ; 0c
- dw SlotsAction_FlashScreen ; 0d
- dw SlotsAction_GiveEarnedCoins ; 0e
- dw SlotsAction_PayoutTextAndAnim ; 0f
- dw SlotsAction_PayoutAnim ; 10
- dw SlotsAction_RestartOrQuit ; 11
- dw SlotsAction_Quit ; 12
-
-SlotsAction_Next: ; 92879 (24:6879)
- ld hl, wJumptableIndex
- inc [hl]
- ret
-
-SlotsAction_Init: ; 9287e (24:687e)
- call SlotsAction_Next
- xor a
- ld [wFirstTwoReelsMatching], a
- ld [wFirstTwoReelsMatchingSevens], a
- ld a, SLOTS_NO_MATCH
- ld [wSlotMatched], a
- ret
-
-SlotsAction_BetAndStart: ; 9288e (24:688e)
- call Slots_AskBet
- jr nc, .proceed
- ld a, SLOTS_QUIT
- ld [wJumptableIndex], a
- ret
-
-.proceed
- call SlotsAction_Next
- call Slots_IlluminateBetLights
- call Slots_InitBias
- ld a, 32
- ld [wSlotsDelay], a
- ld a, REEL_ACTION_NORMAL_RATE
- ld [wReel1ReelAction], a
- ld [wReel2ReelAction], a
- ld [wReel3ReelAction], a
- ld a, 4
- ld [wReel1ManipCounter], a
- ld [wReel2ManipCounter], a
- ld [wReel3ManipCounter], a
- call WaitSFX
- ld a, SFX_SLOT_MACHINE_START
- call Slots_PlaySFX
- ret
-
-SlotsAction_WaitStart: ; 928c6 (24:68c6)
- ld hl, wSlotsDelay
- ld a, [hl]
- and a
- jr z, .proceed
- dec [hl]
- ret
-
-.proceed
- call SlotsAction_Next
- xor a
- ld [hJoypadSum], a
- ret
-
-SlotsAction_WaitReel1: ; 928d6 (24:68d6)
- ld hl, hJoypadSum
- ld a, [hl]
- and A_BUTTON
- ret z
- call SlotsAction_Next
- call Slots_StopReel1
- ld [wReel1ReelAction], a
-SlotsAction_WaitStopReel1: ; 928e6 (24:68e6)
- ld a, [wReel1ReelAction]
- cp REEL_ACTION_DO_NOTHING
- ret nz
- ld a, SFX_STOP_SLOT
- call Slots_PlaySFX
- ld bc, wReel1
- ld de, wReel1Stopped
- call Slots_LoadReelState
- call SlotsAction_Next
- xor a
- ld [hJoypadSum], a
-SlotsAction_WaitReel2: ; 92900 (24:6900)
- ld hl, hJoypadSum
- ld a, [hl]
- and A_BUTTON
- ret z
- call SlotsAction_Next
- call Slots_StopReel2
- ld [wReel2ReelAction], a
-SlotsAction_WaitStopReel2: ; 92910 (24:6910)
- ld a, [wReel2ReelAction]
- cp REEL_ACTION_DO_NOTHING
- ret nz
- ld a, SFX_STOP_SLOT
- call Slots_PlaySFX
- ld bc, wReel2
- ld de, wReel2Stopped
- call Slots_LoadReelState
- call SlotsAction_Next
- xor a
- ld [hJoypadSum], a
-SlotsAction_WaitReel3: ; 9292a (24:692a)
- ld hl, hJoypadSum
- ld a, [hl]
- and A_BUTTON
- ret z
- call SlotsAction_Next
- call Slots_StopReel3
- ld [wReel3ReelAction], a
-SlotsAction_WaitStopReel3: ; 9293a (24:693a)
- ld a, [wReel3ReelAction]
- cp REEL_ACTION_DO_NOTHING
- ret nz
- ld a, SFX_STOP_SLOT
- call Slots_PlaySFX
- ld bc, wReel3
- ld de, wReel3Stopped
- call Slots_LoadReelState
- call SlotsAction_Next
- xor a
- ld [hJoypadSum], a
- ret
-
-SlotsAction_FlashIfWin: ; 92955 (24:6955)
- ld a, [wSlotMatched]
- cp SLOTS_NO_MATCH
- jr nz, .GotIt
- call SlotsAction_Next
- call SlotsAction_Next
- ret
-
-.GotIt:
- call SlotsAction_Next
- ld a, 16
- ld [wSlotsDelay], a
-SlotsAction_FlashScreen: ; 9296b (24:696b)
- ld hl, wSlotsDelay
- ld a, [hl]
- and a
- jr z, .done
- dec [hl]
- srl a
- ret z
-
- ld a, [rOBP0]
- xor $ff
- ld e, a
- ld d, a
- call DmgToCgbObjPals
- ret
-
-.done
- call Slots_GetPals
- call SlotsAction_Next
- ret
-
-SlotsAction_GiveEarnedCoins: ; 92987 (24:6987)
- xor a
- ld [wFirstTwoReelsMatching], a
- ld [wFirstTwoReelsMatchingSevens], a
- ld a, %11100100
- call DmgToCgbBGPals
- call Slots_GetPayout
- xor a
- ld [wSlotsDelay], a
- call SlotsAction_Next
- ret
-
-SlotsAction_PayoutTextAndAnim: ; 9299e (24:699e)
- call Slots_PayoutText
- call SlotsAction_Next
-SlotsAction_PayoutAnim: ; 929a4 (24:69a4)
- ld hl, wSlotsDelay
- ld a, [hl]
- inc [hl]
- and $1
- ret z
- ld hl, wPayout
- ld a, [hli]
- ld d, a
- or [hl]
- jr z, .done
- ld e, [hl]
- dec de
- ld [hl], e
- dec hl
- ld [hl], d
- ld hl, wCoins
- ld d, [hl]
- inc hl
- ld e, [hl]
- call Slots_CheckCoinCaseFull
- jr c, .okay
- inc de
-.okay
- ld [hl], e
- dec hl
- ld [hl], d
- ld a, [wSlotsDelay]
- and $7
- ret z ; ret nz would be more appropriate
- ld de, SFX_GET_COIN_FROM_SLOTS
- call PlaySFX
- ret
-
-.done
- call SlotsAction_Next
- ret
-
-SlotsAction_RestartOrQuit: ; 929d9 (24:69d9)
- call Slots_DeilluminateBetLights
- call WaitPressAorB_BlinkCursor
- call Slots_AskPlayAgain
- jr c, .exit_slots
- ld a, SLOTS_INIT
- ld [wJumptableIndex], a
- ret
-
-.exit_slots
- ld a, SLOTS_QUIT
- ld [wJumptableIndex], a
- ret
-
-SlotsAction_Quit: ; 929f0 (24:69f0)
- ld hl, wJumptableIndex
- set SLOTS_END_LOOP_F, [hl]
- ret
-
-Slots_LoadReelState: ; 929f6 (24:69f6)
- push de
- call Slots_GetCurrentReelState
- pop de
- ld a, [hli]
- ld [de], a
- inc de
- ld a, [hli]
- ld [de], a
- inc de
- ld a, [hli]
- ld [de], a
- ret
-
-Slots_CheckCoinCaseFull: ; 92a04 (24:6a04)
- ld a, d
- cp HIGH(MAX_COINS)
- jr c, .not_full
- ld a, e
- cp LOW(MAX_COINS)
- jr c, .not_full
- scf
- ret
-
-.not_full
- and a
- ret
-
-Slots_GetCurrentReelState: ; 92a12 (24:6a12)
- ld hl, REEL_POSITION
- add hl, bc
- ld a, [hl]
- and a
- jr nz, .okay
- ld a, $f
-.okay
- dec a
- and $f
- ld e, a
- ld d, $0
- ld hl, REEL_TILEMAP_ADDR
- add hl, bc
- ld a, [hli]
- ld h, [hl]
- ld l, a
- add hl, de
- ret
-
-Slots_StopReel1: ; 92a2b (24:6a2b)
-; Always set the REEL_ACTION_STOP_REEL1 action.
- ld a, REEL_ACTION_STOP_REEL1
- ret
-
-Slots_StopReel2: ; 92a2e (24:6a2e)
-; As long as, the following three meet, there's a 31.25% chance
-; to set action REEL_ACTION_SET_UP_REEL2_SKIP_TO_7:
-; - Bet is >= 2 coins
-; - There's a 7 symbol visible in reel #1
-; - Current spin isn't biased or is biased towards SEVEN
-; In any other case, REEL_ACTION_STOP_REEL2 is set.
-
- ld a, [wSlotBet]
- cp $2
- jr c, .dont_jump
- ld a, [wSlotBias]
- and a
- jr z, .skip
- cp SLOTS_NO_BIAS
- jr nz, .dont_jump
-.skip
- call .CheckReel1ForASeven
- jr nz, .dont_jump
- call Random
- cp $50 ; 32%
- jr nc, .dont_jump
- ld a, REEL_ACTION_SET_UP_REEL2_SKIP_TO_7
- ret
-
-.dont_jump
- ld a, REEL_ACTION_STOP_REEL2
- ret
-
-.CheckReel1ForASeven: ; 92a51 (24:6a51)
- ld a, [wReel1Stopped]
- and a
- ret z
- ld a, [wReel1Stopped + 1]
- and a
- ret z
- ld a, [wReel1Stopped + 2]
- and a
- ret
-
-Slots_StopReel3: ; 92a60 (24:6a60)
-; If no matching SEVEN symbols in reels #1 and #2:
-; - REEL_ACTION_STOP_REEL3, 100%
-
-; If matching SEVEN symbols and NO bias to SEVEN:
-; - REEL_ACTION_STOP_REEL3, 37.5%
-; - REEL_ACTION_START_SLOW_ADVANCE_REEL3, 31.3%
-; - REEL_ACTION_INIT_GOLEM, 31.3%
-; - REEL_ACTION_INIT_CHANSEY, 0%
-
-; If matching SEVEN symbols and bias to SEVEN:
-; - REEL_ACTION_STOP_REEL3, 29.7%
-; - REEL_ACTION_START_SLOW_ADVANCE_REEL3, 23.4%
-; - REEL_ACTION_INIT_GOLEM, 23.4%
-; - REEL_ACTION_INIT_CHANSEY, 23.4%
-
- ld a, [wFirstTwoReelsMatching]
- and a
- jr z, .stop
- ld a, [wFirstTwoReelsMatchingSevens]
- and a
- jr z, .stop
- ld a, [wSlotBias]
- and a
- jr nz, .biased
- call Random
- cp 180
- jr nc, .stop
- cp 120
- jr nc, .slow_advance
- cp 60
- jr nc, .golem
- ld a, REEL_ACTION_INIT_CHANSEY
- ret
-
-.biased
- call Random
- cp 160
- jr nc, .stop
- cp 80
- jr nc, .slow_advance
-.golem
- ld a, REEL_ACTION_INIT_GOLEM
- ret
-
-.slow_advance
- ld a, REEL_ACTION_START_SLOW_ADVANCE_REEL3
- ret
-
-.stop
- ld a, REEL_ACTION_STOP_REEL3
- ret
-
-Slots_InitReelTiles: ; 92a98 (24:6a98)
- ld bc, wReel1
- ld hl, REEL_OAM_ADDR
- add hl, bc
- ld de, wVirtualOAMSprite16
- ld [hl], e
- inc hl
- ld [hl], d
- ld hl, REEL_TILEMAP_ADDR
- add hl, bc
- ld de, Reel1Tilemap
- ld [hl], e
- inc hl
- ld [hl], d
- ld hl, REEL_X_COORD
- add hl, bc
- ld [hl], 6 * 8
- call .OAM
-
- ld bc, wReel2
- ld hl, REEL_OAM_ADDR
- add hl, bc
- ld de, wVirtualOAMSprite24
- ld [hl], e
- inc hl
- ld [hl], d
- ld hl, REEL_TILEMAP_ADDR
- add hl, bc
- ld de, Reel2Tilemap
- ld [hl], e
- inc hl
- ld [hl], d
- ld hl, REEL_X_COORD
- add hl, bc
- ld [hl], 10 * 8
- call .OAM
-
- ld bc, wReel3
- ld hl, REEL_OAM_ADDR
- add hl, bc
- ld de, wVirtualOAMSprite32
- ld [hl], e
- inc hl
- ld [hl], d
- ld hl, REEL_TILEMAP_ADDR
- add hl, bc
- ld de, Reel3Tilemap
- ld [hl], e
- inc hl
- ld [hl], d
- ld hl, REEL_X_COORD
- add hl, bc
- ld [hl], 14 * 8
- call .OAM
- ret
-
-.OAM: ; 92af9 (24:6af9)
- ld hl, REEL_ACTION
- add hl, bc
- ld [hl], REEL_ACTION_DO_NOTHING
- ld hl, REEL_POSITION
- add hl, bc
- ld [hl], REEL_SIZE - 1
- ld hl, REEL_SPIN_DISTANCE
- add hl, bc
- ld [hl], REEL_ACTION_DO_NOTHING
- call Slots_UpdateReelPositionAndOAM
- ret
-
-Slots_SpinReels: ; 92b0f (24:6b0f)
- ld bc, wReel1
- call .SpinReel
- ld bc, wReel2
- call .SpinReel
- ld bc, wReel3
- call .SpinReel
- ret
-
-.SpinReel: ; 92b22 (24:6b22)
- ld hl, REEL_SPIN_DISTANCE
- add hl, bc
- ld a, [hl]
- and $f
- jr nz, .skip
- call ReelActionJumptable
-.skip
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld a, [hl]
- and a
- ret z
- ld d, a
- ld hl, REEL_SPIN_DISTANCE
- add hl, bc
- add [hl]
- ld [hl], a
- and $f
- jr z, Slots_UpdateReelPositionAndOAM
- ld hl, REEL_OAM_ADDR
- add hl, bc
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld e, $8
-.loop
- ld a, [hl]
- add d
- ld [hli], a
- inc hl
- inc hl
- inc hl
- dec e
- jr nz, .loop
- ret
-
-Slots_UpdateReelPositionAndOAM: ; 92b53 (24:6b53)
- ld hl, REEL_X_COORD
- add hl, bc
- ld a, [hl]
- ld [wCurrReelXCoord], a
- ld a, 10 * 8
- ld [wCurrReelYCoord], a
- ld hl, REEL_POSITION
- add hl, bc
- ld e, [hl]
- ld d, 0
- ld hl, REEL_TILEMAP_ADDR
- add hl, bc
- ld a, [hli]
- ld h, [hl]
- ld l, a
- add hl, de
- ld e, l
- ld d, h
- call .LoadOAM
- ld hl, REEL_POSITION
- add hl, bc
- ld a, [hl]
- inc a
- and $f
- cp REEL_SIZE
- jr nz, .load
- xor a
-.load
- ld [hl], a
- ret
-
-.LoadOAM: ; 92b83 (24:6b83)
- ld hl, REEL_OAM_ADDR
- add hl, bc
- ld a, [hli]
- ld h, [hl]
- ld l, a
-.loop
- ld a, [wCurrReelYCoord]
- ld [hli], a ; y
- ld a, [wCurrReelXCoord]
- ld [hli], a ; x
- ld a, [de]
- ld [hli], a ; tile id
- srl a
- srl a
- set OAM_PRIORITY, a
- ld [hli], a ; attributes
-
- ld a, [wCurrReelYCoord]
- ld [hli], a ; y
- ld a, [wCurrReelXCoord]
- add 1 * TILE_WIDTH
- ld [hli], a ; x
- ld a, [de]
- inc a
- inc a
- ld [hli], a ; tile id
- srl a
- srl a
- set OAM_PRIORITY, a
- ld [hli], a ; attributes
- inc de
- ld a, [wCurrReelYCoord]
- sub 2 * TILE_WIDTH
- ld [wCurrReelYCoord], a
- cp 2 * TILE_WIDTH
- jr nz, .loop
- ret
-
-; 92bbe (24:6bbe)
-
-Unreferenced_Function92bbe: ; 92bbe
- push hl
- srl a
- srl a
- add LOW(.Unknown_92bce)
- ld l, a
- ld a, 0
- adc HIGH(.Unknown_92bce)
- ld h, a
- ld a, [hl]
- pop hl
- ret
-
-; 92bce
-
-.Unknown_92bce: ; 92bce
- db 0, 1, 2, 3, 4, 5
-; 92bd4
-
-ReelActionJumptable: ; 92bd4 (24:6bd4)
- ld hl, REEL_ACTION
- add hl, bc
- ld e, [hl]
- ld d, 0
- ld hl, .Jumptable
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-
-; 92be4 (24:6be4)
-
-.Jumptable: ; 92be4
- dw ReelAction_DoNothing ; 00
- dw ReelAction_StopReelIgnoreJoypad ; 01
- dw ReelAction_QuadrupleRate ; 02
- dw ReelAction_DoubleRate ; 03
- dw ReelAction_NormalRate ; 04
- dw ReelAction_HalfRate ; 05
- dw ReelAction_QuarterRate ; 06
- dw ReelAction_StopReel1 ; 07
- dw ReelAction_StopReel2 ; 08
- dw ReelAction_StopReel3 ; 09
- dw ReelAction_SetUpReel2SkipTo7 ; 0a
- dw ReelAction_WaitReel2SkipTo7 ; 0b
- dw ReelAction_FastSpinReel2UntilLinedUp7s ; 0c
- dw ReelAction_Unused ; 0d
- dw ReelAction_CheckDropReel ; 0e
- dw ReelAction_WaitDropReel ; 0f
- dw ReelAction_StartSlowAdvanceReel3 ; 10
- dw ReelAction_WaitSlowAdvanceReel3 ; 11
- dw ReelAction_InitGolem ; 12
- dw ReelAction_WaitGolem ; 13
- dw ReelAction_EndGolem ; 14
- dw ReelAction_InitChansey ; 15
- dw ReelAction_WaitChansey ; 16
- dw ReelAction_WaitEgg ; 17
- dw ReelAction_DropReel ; 18
-; 92c16
-
-ReelAction_DoNothing: ; 92c16
- ret
-
-; 92c17
-
-ReelAction_QuadrupleRate: ; 92c17
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 16
- ret
-
-; 92c1e
-
-ReelAction_DoubleRate: ; 92c1e
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 8
- ret
-
-; 92c25
-
-ReelAction_NormalRate: ; 92c25
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 4
- ret
-
-; 92c2c
-
-ReelAction_HalfRate: ; 92c2c
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 2
- ret
-
-; 92c33
-
-ReelAction_QuarterRate: ; 92c33
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 1
- ret
-
-; 92c3a
-
-Slots_StopReel: ; 92c3a
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 0
- ld hl, REEL_ACTION
- add hl, bc
- ld [hl], REEL_ACTION_STOP_REEL_IGNORE_JOYPAD
- ld hl, REEL_STOP_DELAY
- add hl, bc
- ld [hl], 3
-ReelAction_StopReelIgnoreJoypad: ; 92c4c
- ld hl, REEL_STOP_DELAY
- add hl, bc
- ld a, [hl]
- and a
- jr z, .EndReel
- dec [hl]
- ret
-
-.EndReel:
- ld hl, REEL_ACTION
- add hl, bc
- ld a, REEL_ACTION_DO_NOTHING
- ld [hl], a
- ret
-
-; 92c5e
-
-ReelAction_StopReel1: ; 92c5e
-; If no bias: don't manipulate reel.
-; If bias: manipulate reel up to wReel1ManipCounter (i.e. 4) slots,
-; stoping early if the biased symbol shows up anywhere in reel #1,
-; even if the current bet won't allow lining it up.
-
- ld a, [wSlotBias]
- cp SLOTS_NO_BIAS
- jr z, .NoBias
- ld hl, REEL_MANIP_COUNTER
- add hl, bc
- ld a, [hl]
- and a
- jr z, .NoBias
- dec [hl]
- call .CheckForBias
- ret nz
-.NoBias:
- call Slots_StopReel
- ret
-
-; 92c76
-
-.CheckForBias: ; 92c76
- call Slots_GetCurrentReelState
- ld a, [wSlotBias]
- ld e, a
- ld a, [hli]
- cp e
- ret z
- ld a, [hli]
- cp e
- ret z
- ld a, [hl]
- cp e
- ret
-
-; 92c86
-
-ReelAction_StopReel2: ; 92c86
-; If no bias: don't manipulate reel.
-; If bias: manipulate reel up to wReel2ManipCounter (i.e. 4) slots,
-; stoping early if the biased symbol is lined up in the first two
-; reels, according to the lines that the current bet allows.
-
- call Slots_CheckMatchedFirstTwoReels
- jr nc, .nope
- ld a, [wSlotBuildingMatch]
- ld hl, wSlotBias
- cp [hl]
- jr z, .NoBias
-.nope
- ld a, [wSlotBias]
- cp SLOTS_NO_BIAS
- jr z, .NoBias
- ld hl, REEL_MANIP_COUNTER
- add hl, bc
- ld a, [hl]
- and a
- jr z, .NoBias
- dec [hl]
- ret
-
-.NoBias:
- call Slots_StopReel
- ret
-
-; 92ca9
-
-ReelAction_StopReel3: ; 92ca9
-; Manipulate the reel up to wReel3ManipCounter (i.e. 4) slots,
-; stopping early if the bias symbol is lined up for a win.
-; If not biased to any symbols, stop as soon as nothing is lined up.
-
- call Slots_CheckMatchedAllThreeReels
- jr nc, .NoMatch
- ld hl, wSlotBias
- cp [hl]
- jr z, .NoBias
- ld hl, REEL_MANIP_COUNTER
- add hl, bc
- ld a, [hl]
- and a
- ret z
- dec [hl]
- ret
-
-.NoMatch:
- ld a, [wSlotBias]
- cp SLOTS_NO_BIAS
- jr z, .NoBias
- ld hl, REEL_MANIP_COUNTER
- add hl, bc
- ld a, [hl]
- and a
- jr z, .NoBias
- dec [hl]
- ret
-
-.NoBias:
- call Slots_StopReel
- ret
-
-; 92cd2
-
-ReelAction_SetUpReel2SkipTo7: ; 92cd2
-; Unique reel 2 action (see Slots_StopReel2)
-; Ensures that 7 symbols become lined up in the first two reels,
-; but more often than not, this is only a way to get our hopes up, as
-; it makes exciting reel #3 modes with no success hope more common.
-
- call Slots_CheckMatchedFirstTwoReels
- jr nc, .no_match
- ld a, [wFirstTwoReelsMatchingSevens]
- and a
- jr z, .no_match
- call Slots_StopReel
- ret
-
-.no_match
- ld a, SFX_STOP_SLOT
- call Slots_PlaySFX
- ld hl, REEL_ACTION
- add hl, bc
- inc [hl] ; REEL_ACTION_WAIT_REEL2_SKIP_TO_7
- ld hl, REEL_MANIP_DELAY
- add hl, bc
- ld [hl], 32
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 0
- ret
-
-; 92cf8
-
-ReelAction_WaitReel2SkipTo7: ; 92cf8
- ld hl, REEL_MANIP_DELAY
- add hl, bc
- ld a, [hl]
- and a
- jr z, .asm_92d02
- dec [hl]
- ret
-
-.asm_92d02
- ld a, SFX_THROW_BALL
- call Slots_PlaySFX
- ld hl, REEL_ACTION
- add hl, bc
- inc [hl] ; REEL_ACTION_FAST_SPIN_REEL2_UNTIL_LINED_UP_7S
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 8
- ret
-
-; 92d13
-
-ReelAction_FastSpinReel2UntilLinedUp7s: ; 92d13
- call Slots_CheckMatchedFirstTwoReels
- ret nc
- ld a, [wFirstTwoReelsMatchingSevens]
- and a
- ret z
- call Slots_StopReel
- ret
-
-; 92d20
-
-ReelAction_InitGolem: ; 92d20
-; Ensures SEVENs are lined up if there's bias to SEVEN.
-; Ensures nothing is lined up if there's no bias symbols.
-; No other bias symbols are compatible with this mode.
-
-; This is achieved by throwing Golem until the desired result
-; is produced. The amount of Golem thrown can be anywhere from
-; 1 to 14 for SEVEN bias, and 4-8 for no bias.
-
- call Slots_CheckMatchedAllThreeReels
- ret c
- ld a, SFX_STOP_SLOT
- call Slots_PlaySFX
- call Slots_WaitSFX
- ld hl, REEL_ACTION
- add hl, bc
- inc [hl] ; REEL_ACTION_WAIT_GOLEM
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 0
- call Slots_GetNumberOfGolems
- push bc
- push af
- depixel 12, 13
- ld a, SPRITE_ANIM_INDEX_SLOTS_GOLEM
- call _InitSpriteAnimStruct
- ld hl, SPRITEANIMSTRUCT_0E
- add hl, bc
- pop af
- ld [hl], a
- pop bc
- xor a
- ld [wSlotsDelay], a
-ReelAction_WaitGolem: ; 92d4f
- ld a, [wSlotsDelay]
- cp 2
- jr z, .two
- cp 1
- jr z, .one
- ret
-
-.two
- call Slots_CheckMatchedAllThreeReels
- call Slots_StopReel
- ret
-
-.one
- ld hl, REEL_ACTION
- add hl, bc
- inc [hl] ; REEL_ACTION_END_GOLEM
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 8
- ret
-
-; 92d6e
-
-ReelAction_EndGolem: ; 92d6e
- xor a
- ld [wSlotsDelay], a
- ld hl, REEL_ACTION
- add hl, bc
- dec [hl] ; REEL_ACTION_WAIT_GOLEM
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 0
- ret
-
-; 92d7e
-
-ReelAction_InitChansey: ; 92d7e
-; Ensures the lining up of SEVEN symbols, but this mode is only possible
-; when there is bias to SEVEN symbols (and even then, it's still rare).
-; Chansey releases and egg and reel #3 is made to advance 17 slots very
-; quickly as many times as necessary for the match to SEVENs to show up.
-
- call Slots_CheckMatchedAllThreeReels
- ret c
- ld a, SFX_STOP_SLOT
- call Slots_PlaySFX
- call Slots_WaitSFX
- ld hl, REEL_ACTION
- add hl, bc
- inc [hl] ; REEL_ACTION_WAIT_CHANSEY
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 0
- push bc
- depixel 12, 0
- ld a, SPRITE_ANIM_INDEX_SLOTS_CHANSEY
- call _InitSpriteAnimStruct
- pop bc
- xor a
- ld [wSlotsDelay], a
- ret
-
-; 92da4
-
-ReelAction_WaitChansey: ; 92da4
- ld a, [wSlotsDelay]
- and a
- ret z
- ld hl, REEL_ACTION
- add hl, bc
- inc [hl] ; REEL_ACTION_WAIT_EGG
- ld a, 2
- ld [wSlotsDelay], a
-ReelAction_WaitEgg: ; 92db3
- ld a, [wSlotsDelay]
- cp $4
- ret c
- ld hl, REEL_ACTION
- add hl, bc
- inc [hl] ; REEL_ACTION_DROP_REEL
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 16
- ld hl, REEL_MANIP_DELAY
- add hl, bc
- ld [hl], 17
-ReelAction_DropReel: ; 92dca
- ld hl, REEL_MANIP_DELAY
- add hl, bc
- ld a, [hl]
- and a
- jr z, .check_match
- dec [hl]
- ret
-
-.check_match
- call Slots_CheckMatchedAllThreeReels
- jr nc, .EggAgain
- and a
- jr nz, .EggAgain
- ld a, 5
- ld [wSlotsDelay], a
- call Slots_StopReel
- ret
-
-.EggAgain:
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 0
- ld hl, REEL_ACTION
- add hl, bc
- dec [hl]
- dec [hl] ; REEL_ACTION_WAIT_CHANSEY
- ld a, 1
- ld [wSlotsDelay], a
- ret
-
-; 92df7
-
-ReelAction_Unused: ; 92df7
- call Slots_CheckMatchedAllThreeReels
- ret c
- ld a, SFX_STOP_SLOT
- call Slots_PlaySFX
- call Slots_WaitSFX
- ld hl, REEL_ACTION
- add hl, bc
- inc [hl] ; REEL_ACTION_CHECK_DROP_REEL
- call Slots_GetNumberOfGolems
- ld hl, REEL_MANIP_DELAY
- add hl, bc
- ld [hl], a
-ReelAction_CheckDropReel: ; 92e10
- ld hl, REEL_MANIP_DELAY
- add hl, bc
- ld a, [hl]
- and a
- jr nz, .spin
- call Slots_CheckMatchedAllThreeReels
- call Slots_StopReel
- ret
-
-.spin
- dec [hl]
- ld hl, REEL_ACTION
- add hl, bc
- inc [hl] ; REEL_ACTION_WAIT_DROP_REEL
- ld hl, REEL_FIELD_0B
- add hl, bc
- ld [hl], 32
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 0
-ReelAction_WaitDropReel: ; 92e31
- ld hl, REEL_FIELD_0B
- add hl, bc
- ld a, [hl]
- and a
- jr z, .DropReel
- dec [hl]
- ret
-
-.DropReel:
- ld hl, REEL_ACTION
- add hl, bc
- dec [hl]
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 8
- ret
-
-; 92e47
-
-ReelAction_StartSlowAdvanceReel3: ; 92e47
-; Ensures SEVENs are lined up if there's bias to SEVEN.
-; Ensures nothing is lined up if there's no bias symbols.
-; No other bias symbols are compatible with this mode.
-
-; This is achieved by slowly advancing the reel a full round,
-; plus any necessary slot until the desired result is produced.
-
- call Slots_CheckMatchedAllThreeReels
- ret c
- ld a, SFX_STOP_SLOT
- call Slots_PlaySFX
- call Slots_WaitSFX
- ld hl, REEL_SPIN_RATE
- add hl, bc
- ld [hl], 1
- ld hl, REEL_ACTION
- add hl, bc
- inc [hl] ; REEL_ACTION_WAIT_SLOW_ADVANCE_REEL3
- ld hl, REEL_MANIP_DELAY
- add hl, bc
- ld [hl], 16
-ReelAction_WaitSlowAdvanceReel3: ; 92e64
- ld hl, REEL_MANIP_DELAY
- add hl, bc
- ld a, [hl]
- and a
- jr z, .check1
- dec [hl]
-.play_sfx
- ld a, SFX_GOT_SAFARI_BALLS
- call Slots_PlaySFX
- ret
-
-.check1
- ld a, [wSlotBias]
- and a
- jr nz, .check2
- call Slots_CheckMatchedAllThreeReels
- jr nc, .play_sfx
- and a
- jr nz, .play_sfx
- call Slots_StopReel
- call WaitSFX
- ret
-
-.check2
- call Slots_CheckMatchedAllThreeReels
- jr c, .play_sfx
- call Slots_StopReel
- call WaitSFX
- ret
-
-; 92e94
-
-Slots_CheckMatchedFirstTwoReels: ; 92e94
- xor a
- ld [wFirstTwoReelsMatching], a
- ld [wFirstTwoReelsMatchingSevens], a
- call Slots_GetCurrentReelState
- call Slots_CopyReelState
- ld a, [wSlotBet]
- and 3
- ld e, a
- ld d, 0
- ld hl, .Jumptable
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld de, .return
- push de
- jp hl
-
-.return
- ld a, [wFirstTwoReelsMatching]
- and a
- ret z
- scf
- ret
-
-; 92ebd
-
-.Jumptable: ; 92ebd
- dw .zero
- dw .one
- dw .two
- dw .three
-; 92ec5
-
-.three ; 92ec5
- call .CheckUpwardsDiag
- call .CheckDownwardsDiag
-
-.two ; 92ecb
- call .CheckBottomRow
- call .CheckTopRow
-
-.one ; 92ed1
- call .CheckMiddleRow
-
-.zero ; 92ed4
- ret
-
-; 92ed5
-
-.CheckBottomRow: ; 92ed5
- ld hl, wCurrReelStopped
- ld a, [wReel1Stopped]
- cp [hl]
- call z, .StoreResult
- ret
-
-; 92ee0
-
-.CheckUpwardsDiag: ; 92ee0
- ld hl, wCurrReelStopped + 1
- ld a, [wReel1Stopped]
- cp [hl]
- call z, .StoreResult
- ret
-
-; 92eeb
-
-.CheckMiddleRow: ; 92eeb
- ld hl, wCurrReelStopped + 1
- ld a, [wReel1Stopped + 1]
- cp [hl]
- call z, .StoreResult
- ret
-
-; 92ef6
-
-.CheckDownwardsDiag: ; 92ef6
- ld hl, wCurrReelStopped + 1
- ld a, [wReel1Stopped + 2]
- cp [hl]
- call z, .StoreResult
- ret
-
-; 92f01
-
-.CheckTopRow: ; 92f01
- ld hl, wCurrReelStopped + 2
- ld a, [wReel1Stopped + 2]
- cp [hl]
- call z, .StoreResult
- ret
-
-; 92f0c
-
-.StoreResult: ; 92f0c
- ld [wSlotBuildingMatch], a
- and a
- jr nz, .matching_sevens
- ld a, 1
- ld [wFirstTwoReelsMatchingSevens], a
-
-.matching_sevens
- ld a, 1
- ld [wFirstTwoReelsMatching], a
- ret
-
-; 92f1d
-
-Slots_CheckMatchedAllThreeReels: ; 92f1d
- ld a, SLOTS_NO_MATCH
- ld [wSlotMatched], a
- call Slots_GetCurrentReelState
- call Slots_CopyReelState
- ld a, [wSlotBet]
- and 3
- ld e, a
- ld d, 0
- ld hl, .Jumptable
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld de, .return
- push de
- jp hl
-
-.return
- ld a, [wSlotMatched]
- cp SLOTS_NO_MATCH
- jr nz, .matched_nontrivial
- and a
- ret
-
-.matched_nontrivial
- scf
- ret
-
-; 92f48
-
-.Jumptable: ; 92f48
- dw .zero
- dw .one
- dw .two
- dw .three
-; 92f50
-
-.three ; 92f50
- call .CheckUpwardsDiag
- call .CheckDownwardsDiag
-
-.two ; 92f56
- call .CheckBottomRow
- call .CheckTopRow
-
-.one ; 92f5c
- call .CheckMiddleRow
-
-.zero ; 92f5f
- ret
-
-; 92f60
-
-.CheckBottomRow: ; 92f60
- ld hl, wCurrReelStopped
- ld a, [wReel1Stopped]
- cp [hl]
- ret nz
- ld hl, wReel2Stopped
- cp [hl]
- call z, .StoreResult
- ret
-
-; 92f70
-
-.CheckUpwardsDiag: ; 92f70
- ld hl, wCurrReelStopped + 2
- ld a, [wReel1Stopped]
- cp [hl]
- ret nz
- ld hl, wReel2Stopped + 1
- cp [hl]
- call z, .StoreResult
- ret
-
-; 92f80
-
-.CheckMiddleRow: ; 92f80
- ld hl, wCurrReelStopped + 1
- ld a, [wReel1Stopped + 1]
- cp [hl]
- ret nz
- ld hl, wReel2Stopped + 1
- cp [hl]
- call z, .StoreResult
- ret
-
-; 92f90
-
-.CheckDownwardsDiag: ; 92f90
- ld hl, wCurrReelStopped
- ld a, [wReel1Stopped + 2]
- cp [hl]
- ret nz
- ld hl, wReel2Stopped + 1
- cp [hl]
- call z, .StoreResult
- ret
-
-; 92fa0
-
-.CheckTopRow: ; 92fa0
- ld hl, wCurrReelStopped + 2
- ld a, [wReel1Stopped + 2]
- cp [hl]
- ret nz
- ld hl, wReel2Stopped + 2
- cp [hl]
- call z, .StoreResult
- ret
-
-; 92fb0
-
-.StoreResult: ; 92fb0
- ld [wSlotMatched], a
- ret
-
-; 92fb4
-
-Slots_CopyReelState: ; 92fb4
- ld de, wCurrReelStopped
- ld a, [hli]
- ld [de], a
- inc de
- ld a, [hli]
- ld [de], a
- inc de
- ld a, [hl]
- ld [de], a
- ret
-
-; 92fc0
-
-Slots_GetNumberOfGolems: ; 92fc0
- ld hl, REEL_POSITION
- add hl, bc
- ld a, [hl]
- push af
- push hl
- call .Check7Bias
- pop hl
- pop af
- ld [hl], a
- ld a, e
- ret
-
-; 92fcf
-
-.Check7Bias: ; 92fcf
- ld a, [wSlotBias]
- and a
- jr nz, .not_biased_to_seven
- ld e, $0
-.loop1
- ld hl, REEL_POSITION
- add hl, bc
- inc [hl]
- inc e
- push de
- call Slots_CheckMatchedAllThreeReels
- pop de
- jr nc, .loop1
- and a
- jr nz, .loop1
- ret
-
-.not_biased_to_seven
- call Random
- and $7
- cp $4 ; ((50 percent) & 7) + 1
- jr c, .not_biased_to_seven
- ld e, a
-.loop2
- ld a, e
- inc e
- ld hl, REEL_POSITION
- add hl, bc
- add [hl]
- ld [hl], a
- push de
- call Slots_CheckMatchedAllThreeReels
- pop de
- jr c, .loop2
- ret
-
-; 93002
-
-Slots_InitBias: ; 93002 (24:7002)
- ld a, [wSlotBias]
- and a
- ret z
- ld hl, .Normal
- ld a, [wScriptVar]
- and a
- jr z, .okay
- ld hl, .Lucky
-.okay
- call Random
- ld c, a
-.loop
- ld a, [hli]
- cp c
- jr nc, .done
- inc hl
- jr .loop
-
-.done
- ld a, [hl]
- ld [wSlotBias], a
- ret
-
-; 93023 (24:7023)
-
-.Normal: ; 93023
- db $01, SLOTS_SEVEN ; 1/256
- db $03, SLOTS_POKEBALL ; 1/128
- db $0a, SLOTS_STARYU ; 7/256
- db $14, SLOTS_SQUIRTLE ; 5/128
- db $28, SLOTS_PIKACHU ; 5/64
- db $30, SLOTS_CHERRY ; 1/32
- db $ff, SLOTS_NO_BIAS ; everything else
-; 93031
-
-.Lucky: ; 93031
- db $02, SLOTS_SEVEN ; 1/128
- db $03, SLOTS_POKEBALL ; 1/256
- db $08, SLOTS_STARYU ; 5/256
- db $10, SLOTS_SQUIRTLE ; 1/32
- db $1e, SLOTS_PIKACHU ; 7/128
- db $50, SLOTS_CHERRY ; 25/128
- db $ff, SLOTS_NO_BIAS ; everything else
-; 9303f
-
-Slots_IlluminateBetLights: ; 9303f (24:703f)
- ld b, $14 ; turned on
- ld a, [wSlotBet]
- dec a
- jr z, Slots_Lights1OnOff
- dec a
- jr z, Slots_Lights2OnOff
- jr Slots_Lights3OnOff
-
-Slots_DeilluminateBetLights: ; 9304c (24:704c)
- ld b, $23 ; turned off
-Slots_Lights3OnOff: ; 9304e (24:704e)
- hlcoord 3, 2
- call Slots_TurnLightsOnOrOff
- hlcoord 3, 10
- call Slots_TurnLightsOnOrOff
-Slots_Lights2OnOff: ; 9305a (24:705a)
- hlcoord 3, 4
- call Slots_TurnLightsOnOrOff
- hlcoord 3, 8
- call Slots_TurnLightsOnOrOff
-Slots_Lights1OnOff: ; 93066 (24:7066)
- hlcoord 3, 6
-
-Slots_TurnLightsOnOrOff: ; 93069 (24:7069)
- ld a, b
- ld [hl], a
- ld de, SCREEN_WIDTH / 2 + 3
- add hl, de
- ld [hl], a
- ld de, SCREEN_WIDTH / 2 - 3
- add hl, de
- inc a
- ld [hl], a
- ld de, SCREEN_WIDTH / 2 + 3
- add hl, de
- ld [hl], a
- ret
-
-Slots_AskBet: ; 9307c (24:707c)
-.loop
- ld hl, .Text_BetHowManyCoins
- call PrintText
- ld hl, .MenuHeader
- call LoadMenuHeader
- call VerticalMenu
- call CloseWindow
- ret c
- ld a, [wMenuCursorY]
- ld b, a
- ld a, 4
- sub b
- ld [wSlotBet], a
- ld hl, wCoins
- ld c, a
- ld a, [hli]
- and a
- jr nz, .Start
- ld a, [hl]
- cp c
- jr nc, .Start
- ld hl, .Text_NotEnoughCoins
- call PrintText
- jr .loop
-
-.Start:
- ld hl, wCoins + 1
- ld a, [hl]
- sub c
- ld [hld], a
- jr nc, .ok
- dec [hl]
-.ok
- call WaitSFX
- ld de, SFX_PAY_DAY
- call PlaySFX
- ld hl, .Text_Start
- call PrintText
- and a
- ret
-
-; 930c7 (24:70c7)
-
-.Text_BetHowManyCoins: ; 0x930c7
- ; Bet how many coins?
- text_jump UnknownText_0x1c5049
- db "@"
-; 0x930cc
-
-.Text_Start: ; 0x930cc
- ; Start!
- text_jump UnknownText_0x1c505e
- db "@"
-; 0x930d1
-
-.Text_NotEnoughCoins: ; 0x930d1
- ; Not enough coins.
- text_jump UnknownText_0x1c5066
- db "@"
-; 0x930d6
-
-.MenuHeader: ; 0x930d6
- db MENU_BACKUP_TILES ; flags
- menu_coords 14, 10, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
- dw .MenuData
- db 1 ; default option
-; 0x930de
-
-.MenuData: ; 0x930de
- db STATICMENU_CURSOR ; flags
- db 3 ; items
- db " 3@"
- db " 2@"
- db " 1@"
-; 0x930e9
-
-Slots_AskPlayAgain: ; 930e9 (24:70e9)
- ld hl, wCoins
- ld a, [hli]
- or [hl]
- jr nz, .you_have_coins
- ld hl, .Text_OutOfCoins
- call PrintText
- ld c, 60
- call DelayFrames
- jr .exit_slots
-
-.you_have_coins
- ld hl, .Text_PlayAgain
- call PrintText
- call LoadMenuTextBox
- lb bc, 14, 12
- call PlaceYesNoBox
- ld a, [wMenuCursorY]
- dec a
- call CloseWindow
- and a
- jr nz, .exit_slots
- and a
- ret
-
-.exit_slots
- scf
- ret
-
-; 9311a (24:711a)
-
-.Text_OutOfCoins: ; 9311a
- text_jump UnknownText_0x1c5079
- db "@"
-
-.Text_PlayAgain: ; 9311f
- text_jump UnknownText_0x1c5092
- db "@"
-
-Slots_GetPayout: ; 93124 (24:7124)
- ld a, [wSlotMatched]
- cp SLOTS_NO_MATCH
- jr z, .no_win
- srl a
- ld e, a
- ld d, 0
- ld hl, .PayoutTable
- add hl, de
- ld a, [hli]
- ld [wPayout + 1], a
- ld e, a
- ld a, [hl]
- ld [wPayout], a
- ld d, a
- farcall StubbedTrainerRankings_AddToSlotsPayouts
- ret
-
-.PayoutTable:
- dw 300
- dw 50
- dw 6
- dw 8
- dw 10
- dw 15
-
-.no_win
- ld hl, wPayout
- xor a
- ld [hli], a
- ld [hl], a
- ret
-
-Slots_PayoutText: ; 93158 (24:7158)
- ld a, [wSlotMatched]
- cp SLOTS_NO_MATCH
- jr nz, .MatchedSomething
- ld hl, .Text_Darn
- call PrintText
- farcall StubbedTrainerRankings_EndSlotsWinStreak
- ret
-
-.MatchedSomething:
- srl a
- ld e, a
- ld d, 0
- ld hl, .PayoutStrings
- add hl, de
- add hl, de
- add hl, de
- ld de, wStringBuffer2
- ld bc, 4
- call CopyBytes
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld de, .return
- push de
- jp hl
-
-.return
- ld hl, .Text_PrintPayout
- call PrintText
- farcall StubbedTrainerRankings_AddToSlotsWinStreak
- ret
-
-; 93195 (24:7195)
-
-.PayoutStrings: ; 93195
- dbw "300@", .LinedUpSevens
- dbw "50@@", .LinedUpPokeballs
- dbw "6@@@", .LinedUpMonOrCherry
- dbw "8@@@", .LinedUpMonOrCherry
- dbw "10@@", .LinedUpMonOrCherry
- dbw "15@@", .LinedUpMonOrCherry
-; 931b9
-
-.Text_PrintPayout: ; 0x931b9
- start_asm
- ld a, [wSlotMatched]
- add $25
- ldcoord_a 2, 13
- inc a
- ldcoord_a 2, 14
- inc a
- ldcoord_a 3, 13
- inc a
- ldcoord_a 3, 14
- hlcoord 18, 17
- ld [hl], "▼"
- ld hl, .Text_LinedUpWonCoins
-rept 4
- inc bc
-endr
- ret
-
-; 931db
-
-.Text_LinedUpWonCoins: ; 0x931db
- ; lined up! Won @ coins!
- text_jump UnknownText_0x1c509f
- db "@"
-; 0x931e0
-
-.Text_Darn: ; 0x931e0
- ; Darn!
- text_jump UnknownText_0x1c50bb
- db "@"
-; 0x931e5
-
-.LinedUpSevens: ; 931e5
- ld a, SFX_2ND_PLACE
- call Slots_PlaySFX
- call WaitSFX
-
-; Oddly, the rarest mode (wKeepSevenBiasChance = 1) is the one with
-; the worse odds to favor seven symbol streaks (12.5% vs 25%).
-; it's possible that either the wKeepSevenBiasChance initialization
-; or this code was intended to lead to flipped percentages.
- ld a, [wKeepSevenBiasChance]
- and a
- jr nz, .lower_seven_streak_odds
- call Random
- and %0010100
- ret z ; 25% chance to stick with seven symbol bias
- ld a, SLOTS_NO_BIAS
- ld [wSlotBias], a
- ret
-
-.lower_seven_streak_odds
- call Random
- and %0011100
- ret z ; 12.5% chance to stick with seven symbol bias
- ld a, SLOTS_NO_BIAS
- ld [wSlotBias], a
- ret
-
-; 9320b
-
-.LinedUpPokeballs: ; 9320b
- ld a, SFX_3RD_PLACE
- call Slots_PlaySFX
- call WaitSFX
- ret
-
-; 93214
-
-.LinedUpMonOrCherry: ; 93214
- ld a, SFX_PRESENT
- call Slots_PlaySFX
- call WaitSFX
- ret
-
-; 9321d
-
-Slots_AnimateGolem: ; 9321d (24:721d)
- ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
- add hl, bc
- ld e, [hl]
- ld d, 0
- ld hl, .Jumptable
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-
-.Jumptable: ; 9322d (24:722d)
- dw .init
- dw .fall
- dw .roll
-
-.init ; 93233 (24:7233)
- ld hl, SPRITEANIMSTRUCT_0E
- add hl, bc
- ld a, [hl]
- and a
- jr nz, .retain
- ld a, 2
- ld [wSlotsDelay], a
- ld hl, SPRITEANIMSTRUCT_INDEX
- add hl, bc
- ld [hl], $0
- ret
-
-.retain
- dec [hl]
- ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
- add hl, bc
- inc [hl]
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld [hl], $30
- ld hl, SPRITEANIMSTRUCT_XOFFSET
- add hl, bc
- ld [hl], $0
-
-.fall ; 93259 (24:7259)
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- cp $20
- jr c, .play_sound
- dec [hl]
- ld e, a
- ld d, 14 * 8
- farcall BattleAnim_Sine_e
- ld a, e
- ld hl, SPRITEANIMSTRUCT_YOFFSET
- add hl, bc
- ld [hl], a
- ret
-
-.play_sound
- ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
- add hl, bc
- inc [hl]
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld [hl], $2
- ld a, 1
- ld [wSlotsDelay], a
- ld a, SFX_PLACE_PUZZLE_PIECE_DOWN
- call Slots_PlaySFX
- ret
-
-.roll ; 93289 (24:7289)
- ld hl, SPRITEANIMSTRUCT_XOFFSET
- add hl, bc
- ld a, [hl]
- inc [hl]
- inc [hl]
- cp 9 * 8
- jr nc, .restart
- and $3
- ret nz
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld a, [hl]
- xor $ff
- inc a
- ld [hl], a
- ld [hSCY], a
- ret
-
-.restart
- ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
- add hl, bc
- xor a
- ld [hl], a
- ld [hSCY], a
- ret
-
-Slots_AnimateChansey: ; 932ac (24:72ac)
- ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
- add hl, bc
- ld e, [hl]
- ld d, 0
- ld hl, .Jumptable
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-
-.Jumptable: ; 932bc (24:72bc)
- dw .walk
- dw .one
- dw .two
-
-.walk ; 932c2 (24:72c2)
- ld hl, SPRITEANIMSTRUCT_XCOORD
- add hl, bc
- ld a, [hl]
- inc [hl]
- cp 13 * 8
- jr z, .limit
- and $f
- ret nz
- ld de, SFX_JUMP_OVER_LEDGE
- call PlaySFX
- ret
-
-.limit
- ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
- add hl, bc
- inc [hl]
- ld a, 1
- ld [wSlotsDelay], a
-
-.one ; 932e0 (24:72e0)
- ld a, [wSlotsDelay]
- cp $2
- jr z, .retain
- cp $5
- ret nz
- ld hl, SPRITEANIMSTRUCT_INDEX
- add hl, bc
- ld [hl], $0
- ret
-
-.retain
- ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
- add hl, bc
- inc [hl]
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld [hl], $8
-.two ; 932fc (24:72fc)
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- and a
- jr z, .spawn_egg
- dec [hl]
- ret
-
-.spawn_egg
- ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
- add hl, bc
- dec [hl]
- push bc
- depixel 12, 13, 0, 4
- ld a, SPRITE_ANIM_INDEX_SLOTS_EGG
- call _InitSpriteAnimStruct
- pop bc
- ret
-
-; 93316 (24:7316)
-
-Slots_WaitSFX: ; 93316
- push bc
- ld c, 16
- call DelayFrames
- pop bc
- ret
-
-; 9331e
-
-Slots_PlaySFX: ; 9331e (24:731e)
- push de
- ld e, a
- ld d, 0
- call PlaySFX
- pop de
- ret
-
-; 93327 (24:7327)
-
-; The first three positions are repeated to
-; avoid needing to check indices when copying.
-Reel1Tilemap: ; 93327
- db SLOTS_SEVEN ; 0
- db SLOTS_CHERRY ; 1
- db SLOTS_STARYU ; 2
- db SLOTS_PIKACHU ; 3
- db SLOTS_SQUIRTLE ; 4
- db SLOTS_SEVEN ; 5
- db SLOTS_CHERRY ; 6
- db SLOTS_STARYU ; 7
- db SLOTS_PIKACHU ; 8
- db SLOTS_SQUIRTLE ; 9
- db SLOTS_POKEBALL ; 10
- db SLOTS_CHERRY ; 11
- db SLOTS_STARYU ; 12
- db SLOTS_PIKACHU ; 13
- db SLOTS_SQUIRTLE ; 14
- db SLOTS_SEVEN ; 0
- db SLOTS_CHERRY ; 1
- db SLOTS_STARYU ; 2
-
-Reel2Tilemap: ; 93339
- db SLOTS_SEVEN ; 0
- db SLOTS_PIKACHU ; 1
- db SLOTS_CHERRY ; 2
- db SLOTS_SQUIRTLE ; 3
- db SLOTS_STARYU ; 4
- db SLOTS_POKEBALL ; 5
- db SLOTS_PIKACHU ; 6
- db SLOTS_CHERRY ; 7
- db SLOTS_SQUIRTLE ; 8
- db SLOTS_STARYU ; 9
- db SLOTS_POKEBALL ; 10
- db SLOTS_PIKACHU ; 11
- db SLOTS_CHERRY ; 12
- db SLOTS_SQUIRTLE ; 13
- db SLOTS_STARYU ; 14
- db SLOTS_SEVEN ; 0
- db SLOTS_PIKACHU ; 1
- db SLOTS_CHERRY ; 2
-
-Reel3Tilemap: ; 9334b
- db SLOTS_SEVEN ; 0
- db SLOTS_PIKACHU ; 1
- db SLOTS_CHERRY ; 2
- db SLOTS_SQUIRTLE ; 3
- db SLOTS_STARYU ; 4
- db SLOTS_PIKACHU ; 5
- db SLOTS_CHERRY ; 6
- db SLOTS_SQUIRTLE ; 7
- db SLOTS_STARYU ; 8
- db SLOTS_PIKACHU ; 9
- db SLOTS_POKEBALL ; 10
- db SLOTS_CHERRY ; 11
- db SLOTS_SQUIRTLE ; 12
- db SLOTS_STARYU ; 13
- db SLOTS_PIKACHU ; 14
- db SLOTS_SEVEN ; 0
- db SLOTS_PIKACHU ; 1
- db SLOTS_CHERRY ; 2
-; 9335d
-
-SlotsTilemap: ; 9335d
-INCBIN "gfx/slots/slots.tilemap"
-; 9344d
-
-Slots1LZ: ; 9344d
-INCBIN "gfx/slots/slots_1.2bpp.lz"
-; 935cd
-
-Slots2LZ: ; 935cd
-INCBIN "gfx/slots/slots_2.2bpp.lz"
-; 9382d
-
-Slots3LZ: ; 9382d
-INCBIN "gfx/slots/slots_3.2bpp.lz"
-; 93a3d
--- a/engine/game/unown_puzzle.asm
+++ /dev/null
@@ -1,877 +1,0 @@
-PUZZLE_BORDER EQU $ee
-PUZZLE_VOID EQU $ef
-
-puzcoord EQUS "* 6 +"
-
-_UnownPuzzle: ; e1190
- ld a, [hInMenu]
- push af
- ld a, $1
- ld [hInMenu], a
- call ClearBGPalettes
- call ClearTileMap
- call ClearSprites
- xor a
- ld [hBGMapMode], a
- call DisableLCD
- ld hl, wMisc ; includes wPuzzlePieces
- ld bc, wMiscEnd - wMisc
- xor a
- call ByteFill
- ld hl, UnownPuzzleCursorGFX
- ld de, vTiles1 tile $60
- ld bc, 4 tiles
- call CopyBytes
- ld hl, UnownPuzzleStartCancelLZ
- ld de, vTiles1 tile $6d
- call Decompress
- call LoadUnownPuzzlePiecesGFX
- hlcoord 0, 0
- ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
- ld a, PUZZLE_BORDER
- call ByteFill
- hlcoord 4, 3
- lb bc, 12, 12
- ld a, PUZZLE_VOID
- call UnownPuzzle_FillBox
- call InitUnownPuzzlePiecePositions
- call UnownPuzzle_UpdateTilemap
- call PlaceStartCancelBox
- xor a
- ld [hSCY], a
- ld [hSCX], a
- ld [rWY], a
- ld [wJumptableIndex], a
- ld [wHoldingUnownPuzzlePiece], a
- ld [wUnownPuzzleCursorPosition], a
- ld [wUnownPuzzleHeldPiece], a
- ld a, %10010011
- ld [rLCDC], a
- call WaitBGMap
- ld b, SCGB_UNOWN_PUZZLE
- call GetSGBLayout
- ld a, $e4
- call DmgToCgbBGPals
- ld a, $24
- call DmgToCgbObjPal0
- xor a
- ld [wSolvedUnownPuzzle], a
- call DelayFrame
-.loop
- call JoyTextDelay
- ld a, [wJumptableIndex]
- bit 7, a
- jr nz, .quit
- call UnownPuzzleJumptable
- ld a, [wHoldingUnownPuzzlePiece]
- and a
- jr nz, .holding_piece
- ld a, [hVBlankCounter]
- and $10
- jr z, .clear
-.holding_piece
- call RedrawUnownPuzzlePieces
- jr .next
-
-.clear
- call ClearSprites
-.next
- call DelayFrame
- jr .loop
-
-.quit
- pop af
- ld [hInMenu], a
- call ClearBGPalettes
- call ClearTileMap
- call ClearSprites
- ld a, LCDC_DEFAULT
- ld [rLCDC], a
- ret
-; e124e
-
-InitUnownPuzzlePiecePositions: ; e124e
- ld c, 1
- ld b, 16
-.load_loop
- call Random
- and $f
- ld hl, .PuzzlePieceInitialPositions
- ld e, a
- ld d, $0
- add hl, de
- ld e, [hl]
- ld hl, wPuzzlePieces
- add hl, de
- ld a, [hl]
- and a
- jr nz, .load_loop
- ld [hl], c
- inc c
- dec b
- jr nz, .load_loop
- ret
-; e126d
-
-.PuzzlePieceInitialPositions: ; e126d
-initpuzcoord: MACRO
-rept _NARG / 2
- db \1 puzcoord \2
- shift
- shift
-endr
-ENDM
- initpuzcoord 0,0, 0,1, 0,2, 0,3, 0,4, 0,5
- initpuzcoord 1,0, 1,5
- initpuzcoord 2,0, 2,5
- initpuzcoord 3,0, 3,5
- initpuzcoord 4,0, 4,5
- initpuzcoord 5,0, 5,5
- ; START > CANCEL
-; e127d
-
-PlaceStartCancelBox: ; e127d
- call PlaceStartCancelBoxBorder
- hlcoord 5, 16
- ld a, $f6
- ld c, 10
-.loop
- ld [hli], a
- inc a
- dec c
- jr nz, .loop
- ret
-; e128d
-
-PlaceStartCancelBoxBorder: ; e128d
- hlcoord 4, 15
- ld a, $f0
- ld [hli], a
- ld bc, 10
- ld a, $f1
- call ByteFill
- hlcoord 15, 15
- ld a, $f2
- ld [hli], a
- hlcoord 4, 16
- ld a, $f3
- ld [hli], a
- ld bc, 10
- ld a, PUZZLE_VOID
- call ByteFill
- hlcoord 15, 16
- ld a, $f3
- ld [hli], a
- hlcoord 4, 17
- ld a, $f4
- ld [hli], a
- ld bc, 10
- ld a, $f1
- call ByteFill
- hlcoord 15, 17
- ld a, $f5
- ld [hl], a
- ret
-; e12ca
-
-UnownPuzzleJumptable: ; e12ca
- ld a, [wJumptableIndex]
- ld e, a
- ld d, 0
- ld hl, .Jumptable
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-; e12d9
-
-.Jumptable: ; e12d9
- dw .Function
-; e12db
-
-.Function: ; e12db
- ld a, [hJoyPressed]
- and START
- jp nz, UnownPuzzle_Quit
- ld a, [hJoyPressed]
- and A_BUTTON
- jp nz, UnownPuzzle_A
- ld hl, hJoyLast
- ld a, [hl]
- and D_UP
- jr nz, .d_up
- ld a, [hl]
- and D_DOWN
- jr nz, .d_down
- ld a, [hl]
- and D_LEFT
- jr nz, .d_left
- ld a, [hl]
- and D_RIGHT
- jr nz, .d_right
- ret
-
-.d_up
- ld hl, wUnownPuzzleCursorPosition
- ld a, [hl]
- cp 1 puzcoord 0
- ret c
- sub 6
- ld [hl], a
- jr .done_joypad
-
-.d_down
- ld hl, wUnownPuzzleCursorPosition
- ld a, [hl]
- cp 4 puzcoord 1
- ret z
- cp 4 puzcoord 2
- ret z
- cp 4 puzcoord 3
- ret z
- cp 4 puzcoord 4
- ret z
- cp 5 puzcoord 0
- ret nc
- add 6
- ld [hl], a
- jr .done_joypad
-
-.d_left
- ld hl, wUnownPuzzleCursorPosition
- ld a, [hl]
- and a
- ret z
- cp 1 puzcoord 0
- ret z
- cp 2 puzcoord 0
- ret z
- cp 3 puzcoord 0
- ret z
- cp 4 puzcoord 0
- ret z
- cp 5 puzcoord 0
- ret z
- cp 5 puzcoord 5
- jr z, .left_overflow
- dec [hl]
- jr .done_joypad
-
-.left_overflow
- ld [hl], 5 puzcoord 0
- jr .done_joypad
-
-.d_right
- ld hl, wUnownPuzzleCursorPosition
- ld a, [hl]
- cp 0 puzcoord 5
- ret z
- cp 1 puzcoord 5
- ret z
- cp 2 puzcoord 5
- ret z
- cp 3 puzcoord 5
- ret z
- cp 4 puzcoord 5
- ret z
- cp 5 puzcoord 5
- ret z
- cp 5 puzcoord 0
- jr z, .right_overflow
- inc [hl]
- jr .done_joypad
-
-.right_overflow
- ld [hl], 5 puzcoord 5
-
-.done_joypad
- ld a, [wHoldingUnownPuzzlePiece]
- and a
- jr nz, .holding_piece
- ld de, SFX_POUND
- jr .play_sfx
-
-.holding_piece
- ld de, SFX_MOVE_PUZZLE_PIECE
-
-.play_sfx
- call PlaySFX
- ret
-; e1376
-
-UnownPuzzle_A: ; e1376
- ld a, [wHoldingUnownPuzzlePiece]
- and a
- jr nz, .TryPlacePiece
- call UnownPuzzle_CheckCurrentTileOccupancy
- and a
- jr z, UnownPuzzle_InvalidAction
- ld de, SFX_MEGA_KICK
- call PlaySFX
- ld [hl], 0
- ld [wUnownPuzzleHeldPiece], a
- call RedrawUnownPuzzlePieces
- call FillUnoccupiedPuzzleSpace
- call WaitBGMap
- call WaitSFX
- ld a, TRUE
- ld [wHoldingUnownPuzzlePiece], a
- ret
-
-.TryPlacePiece:
- call UnownPuzzle_CheckCurrentTileOccupancy
- and a
- jr nz, UnownPuzzle_InvalidAction
- ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
- call PlaySFX
- ld a, [wUnownPuzzleHeldPiece]
- ld [hl], a
- call PlaceUnownPuzzlePieceGFX
- call WaitBGMap
- xor a
- ld [wUnownPuzzleHeldPiece], a
- call RedrawUnownPuzzlePieces
- xor a
- ld [wHoldingUnownPuzzlePiece], a
- call WaitSFX
- call CheckSolvedUnownPuzzle
- ret nc
-
-; You solved the puzzle!
- call PlaceStartCancelBoxBorder
- call ClearSprites
- ld de, SFX_1ST_PLACE
- call PlaySFX
- call WaitSFX
- call SimpleWaitPressAorB
- ld a, TRUE
- ld [wSolvedUnownPuzzle], a
-UnownPuzzle_Quit: ; e13de
- ld hl, wJumptableIndex
- set 7, [hl]
- ret
-
-UnownPuzzle_InvalidAction: ; e13e4
- ld de, SFX_WRONG
- call PlaySFX
- call WaitSFX
- ret
-; e13ee
-
-UnownPuzzle_FillBox: ; e13ee
- ld de, SCREEN_WIDTH
-.row
- push bc
- push hl
-.col
- ld [hli], a
- dec c
- jr nz, .col
- pop hl
- add hl, de
- pop bc
- dec b
- jr nz, .row
- ret
-; e13fe
-
-UnownPuzzle_UpdateTilemap: ; e13fe
- xor a
- ld [wUnownPuzzleCursorPosition], a
- ld c, 6 * 6
-.loop
- push bc
- call UnownPuzzle_CheckCurrentTileOccupancy
- ld [wUnownPuzzleHeldPiece], a
- and a
- jr z, .not_holding_piece
- call PlaceUnownPuzzlePieceGFX
- jr .next
-
-.not_holding_piece
- call FillUnoccupiedPuzzleSpace
-
-.next
- ld hl, wUnownPuzzleCursorPosition
- inc [hl]
- pop bc
- dec c
- jr nz, .loop
- ret
-; e141f
-
-PlaceUnownPuzzlePieceGFX: ; e141f
- ld a, $2 ; tilemap coords
- call GetUnownPuzzleCoordData
- ld a, [hli]
- ld h, [hl]
- ld l, a
- push hl
- call GetCurrentPuzzlePieceVTileCorner
- pop hl
- ld de, SCREEN_WIDTH
- ld b, 3
-.row
- ld c, 3
- push hl
-.col
- ld [hli], a
- inc a
- dec c
- jr nz, .col
- add 9
- pop hl
- add hl, de
- dec b
- jr nz, .row
- ret
-; e1441
-
-FillUnoccupiedPuzzleSpace: ; e1441
- ld a, 2 ; tilemap coords
- call GetUnownPuzzleCoordData
- ld a, [hli]
- ld h, [hl]
- ld l, a
- push hl
- ld a, 4 ; tile
- call GetUnownPuzzleCoordData
- ld a, [hl]
- pop hl
- ld de, SCREEN_WIDTH
- ld b, 3
-.row
- ld c, 3
- push hl
-.col
- ld [hli], a
- dec c
- jr nz, .col
- pop hl
- add hl, de
- dec b
- jr nz, .row
- ret
-; e1463
-
-GetUnownPuzzleCoordData: ; e1463
- ld e, a
- ld d, 0
- ld hl, UnownPuzzleCoordData
- add hl, de
- ld a, [wUnownPuzzleCursorPosition]
- ld e, a
-rept 6
- add hl, de
-endr
- ret
-; e1475
-
-UnownPuzzle_CheckCurrentTileOccupancy: ; e1475
- ld hl, wPuzzlePieces
- ld a, [wUnownPuzzleCursorPosition]
- ld e, a
- ld d, $0
- add hl, de
- ld a, [hl]
- ret
-; e1481
-
-GetCurrentPuzzlePieceVTileCorner: ; e1481
- ld a, [wUnownPuzzleHeldPiece]
- ld hl, .Corners
- add l
- ld l, a
- ld a, $0
- adc h
- ld h, a
- ld a, [hl]
- ret
-; e148f
-
-.Corners: ; e148f
-; 00, 01, 02
-; 0c, 0d, 0e
-; 18, 19, 1a
- db $e0 ; no piece selected
- db $00, $03, $06, $09
- db $24, $27, $2a, $2d
- db $48, $4b, $4e, $51
- db $6c, $6f, $72, $75
-; e14a0
-
-CheckSolvedUnownPuzzle: ; e14a0
- ld hl, .SolvedPuzzleConfiguration
- ld de, wPuzzlePieces
- ld c, 6 * 6
-.loop
- ld a, [de]
- cp [hl]
- jr nz, .not_solved
- inc de
- inc hl
- dec c
- jr nz, .loop
- scf
- ret
-
-.not_solved
- and a
- ret
-; e14b5
-
-.SolvedPuzzleConfiguration: ; e14b5
- db $00, $00, $00, $00, $00, $00
- db $00, $01, $02, $03, $04, $00
- db $00, $05, $06, $07, $08, $00
- db $00, $09, $0a, $0b, $0c, $00
- db $00, $0d, $0e, $0f, $10, $00
- db $00, $00, $00, $00, $00, $00
-; e14d9
-
-RedrawUnownPuzzlePieces: ; e14d9
- call GetCurrentPuzzlePieceVTileCorner
- ld [wd002], a
- xor a
- call GetUnownPuzzleCoordData ; get pixel positions
- ld a, [hli]
- ld b, [hl]
- ld c, a
- ld a, [wd002]
- cp $e0
- jr z, .NoPiece
- ld hl, .OAM_HoldingPiece
- jr .load
-
-.NoPiece:
- ld hl, .OAM_NotHoldingPiece
-
-.load
- ld de, wVirtualOAMSprite00
-.loop
- ld a, [hli]
- cp -1
- ret z
- add b
- ld [de], a ; y
- inc de
- ld a, [hli]
- add c
- ld [de], a ; x
- inc de
- ld a, [wd002]
- add [hl]
- ld [de], a ; tile id
- inc hl
- inc de
- ld a, [hli]
- ld [de], a ; attributes
- inc de
- jr .loop
-; e150f
-
-.OAM_HoldingPiece: ; e150f
- dsprite -1, -4, -1, -4, $00, 0
- dsprite -1, -4, 0, -4, $01, 0
- dsprite -1, -4, 0, 4, $02, 0
- dsprite 0, -4, -1, -4, $0c, 0
- dsprite 0, -4, 0, -4, $0d, 0
- dsprite 0, -4, 0, 4, $0e, 0
- dsprite 0, 4, -1, -4, $18, 0
- dsprite 0, 4, 0, -4, $19, 0
- dsprite 0, 4, 0, 4, $1a, 0
- db -1
-
-.OAM_NotHoldingPiece: ; e1534
- dsprite -1, -4, -1, -4, $00, 0
- dsprite -1, -4, 0, -4, $01, 0
- dsprite -1, -4, 0, 4, $00, 0 | X_FLIP
- dsprite 0, -4, -1, -4, $02, 0
- dsprite 0, -4, 0, -4, $03, 0
- dsprite 0, -4, 0, 4, $02, 0 | X_FLIP
- dsprite 0, 4, -1, -4, $00, 0 | Y_FLIP
- dsprite 0, 4, 0, -4, $01, 0 | Y_FLIP
- dsprite 0, 4, 0, 4, $00, 0 | X_FLIP | Y_FLIP
- db -1
-
-UnownPuzzleCoordData: ; e1559
-
-puzzle_coords: MACRO
- dbpixel \1, \2, \3, \4
- dwcoord \5, \6
- db \7, \8
-ENDM
-; OAM coords, tilemap coords, vacant tile, filler
- puzzle_coords 3, 3, 4, 4, 1, 0, PUZZLE_BORDER, 0
- puzzle_coords 6, 3, 4, 4, 4, 0, PUZZLE_BORDER, 0
- puzzle_coords 9, 3, 4, 4, 7, 0, PUZZLE_BORDER, 0
- puzzle_coords 12, 3, 4, 4, 10, 0, PUZZLE_BORDER, 0
- puzzle_coords 15, 3, 4, 4, 13, 0, PUZZLE_BORDER, 0
- puzzle_coords 18, 3, 4, 4, 16, 0, PUZZLE_BORDER, 0
-
- puzzle_coords 3, 6, 4, 4, 1, 3, PUZZLE_BORDER, 0
- puzzle_coords 6, 6, 4, 4, 4, 3, PUZZLE_VOID, 0
- puzzle_coords 9, 6, 4, 4, 7, 3, PUZZLE_VOID, 0
- puzzle_coords 12, 6, 4, 4, 10, 3, PUZZLE_VOID, 0
- puzzle_coords 15, 6, 4, 4, 13, 3, PUZZLE_VOID, 0
- puzzle_coords 18, 6, 4, 4, 16, 3, PUZZLE_BORDER, 0
-
- puzzle_coords 3, 9, 4, 4, 1, 6, PUZZLE_BORDER, 0
- puzzle_coords 6, 9, 4, 4, 4, 6, PUZZLE_VOID, 0
- puzzle_coords 9, 9, 4, 4, 7, 6, PUZZLE_VOID, 0
- puzzle_coords 12, 9, 4, 4, 10, 6, PUZZLE_VOID, 0
- puzzle_coords 15, 9, 4, 4, 13, 6, PUZZLE_VOID, 0
- puzzle_coords 18, 9, 4, 4, 16, 6, PUZZLE_BORDER, 0
-
- puzzle_coords 3, 12, 4, 4, 1, 9, PUZZLE_BORDER, 0
- puzzle_coords 6, 12, 4, 4, 4, 9, PUZZLE_VOID, 0
- puzzle_coords 9, 12, 4, 4, 7, 9, PUZZLE_VOID, 0
- puzzle_coords 12, 12, 4, 4, 10, 9, PUZZLE_VOID, 0
- puzzle_coords 15, 12, 4, 4, 13, 9, PUZZLE_VOID, 0
- puzzle_coords 18, 12, 4, 4, 16, 9, PUZZLE_BORDER, 0
-
- puzzle_coords 3, 15, 4, 4, 1, 12, PUZZLE_BORDER, 0
- puzzle_coords 6, 15, 4, 4, 4, 12, PUZZLE_VOID, 0
- puzzle_coords 9, 15, 4, 4, 7, 12, PUZZLE_VOID, 0
- puzzle_coords 12, 15, 4, 4, 10, 12, PUZZLE_VOID, 0
- puzzle_coords 15, 15, 4, 4, 13, 12, PUZZLE_VOID, 0
- puzzle_coords 18, 15, 4, 4, 16, 12, PUZZLE_BORDER, 0
-
- puzzle_coords 3, 18, 4, 4, 1, 15, PUZZLE_BORDER, 0
- puzzle_coords 6, 18, 4, 4, 4, 15, PUZZLE_BORDER, 0
- puzzle_coords 9, 18, 4, 4, 7, 15, PUZZLE_BORDER, 0
- puzzle_coords 12, 18, 4, 4, 10, 15, PUZZLE_BORDER, 0
- puzzle_coords 15, 18, 4, 4, 13, 15, PUZZLE_BORDER, 0
- puzzle_coords 18, 18, 4, 4, 16, 15, PUZZLE_BORDER, 0
-
-ConvertLoadedPuzzlePieces: ; e1631
- ld hl, vTiles2
- ld de, vTiles0
- ld b, 6
-.loop
- push bc
- push hl
- push hl
- call .EnlargePuzzlePieceTiles
- pop hl
- ld bc, 1 tiles / 2
- add hl, bc
- call .EnlargePuzzlePieceTiles
- pop hl
- ld bc, 6 tiles
- add hl, bc
- pop bc
- dec b
- jr nz, .loop
- call UnownPuzzle_AddPuzzlePieceBorders
- ret
-; e1654
-
-.EnlargePuzzlePieceTiles: ; e1654
-; double size
- ld c, 6
-.loop1
- push bc
- push hl
- push hl
- ld c, 4
-.loop2
- push bc
- ld a, [hli]
- and $f0
- swap a
- call .GetEnlargedTile
- ld c, a
- ld a, [hli]
- and $f0
- swap a
- call .GetEnlargedTile
- ld b, a
- ld a, c
- ld [de], a
- inc de
- ld a, b
- ld [de], a
- inc de
- ld a, c
- ld [de], a
- inc de
- ld a, b
- ld [de], a
- inc de
- pop bc
- dec c
- jr nz, .loop2
- pop hl
- ld c, 4
-.loop3
- push bc
- ld a, [hli]
- and $f
- call .GetEnlargedTile
- ld c, a
- ld a, [hli]
- and $f
- call .GetEnlargedTile
- ld b, a
- ld a, c
- ld [de], a
- inc de
- ld a, b
- ld [de], a
- inc de
- ld a, c
- ld [de], a
- inc de
- ld a, b
- ld [de], a
- inc de
- pop bc
- dec c
- jr nz, .loop3
- pop hl
- ld bc, 1 tiles
- add hl, bc
- pop bc
- dec c
- jr nz, .loop1
- ret
-; e16aa
-
-.GetEnlargedTile: ; e16aa
- push hl
- ld hl, .EnlargedTiles
- add l
- ld l, a
- ld a, 0
- adc h
- ld h, a
- ld a, [hl]
- pop hl
- ret
-; e16b7
-
-.EnlargedTiles: ; e16b7
-
-x = 0
-rept 16
- db ((x & %1000) * %11000) + ((x & %0100) * %1100) + ((x & %0010) * %110) + ((x & %0001) * %11)
-x = x + 1
-endr
-; e16c7
-
-UnownPuzzle_AddPuzzlePieceBorders: ; e16c7
- ld hl, PuzzlePieceBorderData
- ld a, 8
-.loop
- push af
- push hl
- ld a, [hli]
- ld e, a
- ld a, [hli]
- ld d, a
- ld a, [hli]
- ld h, [hl]
- ld l, a
- call .LoadGFX
- pop hl
-rept 4
- inc hl
-endr
- pop af
- dec a
- jr nz, .loop
- ret
-; e16e2
-
-.LoadGFX: ; e16e2
- lb bc, 4, 4
-.loop1
- push bc
-
-.loop2
- push de
- push hl
-
- ld b, 1 tiles
-.loop3
- ld a, [de]
- or [hl]
- ld [hli], a
- inc de
- dec b
- jr nz, .loop3
-
- pop hl
- ld de, 3 tiles
- add hl, de
- pop de
- dec c
- jr nz, .loop2
-
- ld bc, 24 tiles
- add hl, bc
- pop bc
- dec b
- jr nz, .loop1
- ret
-; e1703
-
-PuzzlePieceBorderData: ; e1703
- dw .TileBordersGFX + 0 tiles, vTiles0 tile $00
- dw .TileBordersGFX + 1 tiles, vTiles0 tile $01
- dw .TileBordersGFX + 2 tiles, vTiles0 tile $02
- dw .TileBordersGFX + 3 tiles, vTiles0 tile $0c
- dw .TileBordersGFX + 4 tiles, vTiles0 tile $0e
- dw .TileBordersGFX + 5 tiles, vTiles0 tile $18
- dw .TileBordersGFX + 6 tiles, vTiles0 tile $19
- dw .TileBordersGFX + 7 tiles, vTiles0 tile $1a
-; e1723
-
-.TileBordersGFX: ; e1723
-INCBIN "gfx/unown_puzzle/tile_borders.2bpp"
-
-LoadUnownPuzzlePiecesGFX: ; e17a3
- ld a, [wScriptVar]
- maskbits NUM_UNOWN_PUZZLES
- ld e, a
- ld d, 0
- ld hl, .LZPointers
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld de, vTiles2
- call Decompress
- call ConvertLoadedPuzzlePieces
- ret
-; e17bd
-
-.LZPointers: ; e17bd
-; entries correspond to UNOWNPUZZLE_* constants
- dw KabutoPuzzleLZ
- dw OmanytePuzzleLZ
- dw AerodactylPuzzleLZ
- dw HoOhPuzzleLZ
-; e17c5
-
-UnownPuzzleCursorGFX: ; e17c5
-INCBIN "gfx/unown_puzzle/cursor.2bpp"
-
-UnownPuzzleStartCancelLZ: ; e1805
-INCBIN "gfx/unown_puzzle/start_cancel.2bpp.lz"
-
-HoOhPuzzleLZ: ; e18ab
-INCBIN "gfx/unown_puzzle/hooh.2bpp.lz"
-
-AerodactylPuzzleLZ: ; e19fb
-INCBIN "gfx/unown_puzzle/aerodactyl.2bpp.lz"
-
-KabutoPuzzleLZ: ; e1bab
-INCBIN "gfx/unown_puzzle/kabuto.2bpp.lz"
-
-OmanytePuzzleLZ: ; e1c9b
-INCBIN "gfx/unown_puzzle/omanyte.2bpp.lz"
--- /dev/null
+++ b/engine/games/card_flip.asm
@@ -1,0 +1,1692 @@
+CARDFLIP_LIGHT_OFF EQU $ef
+CARDFLIP_LIGHT_ON EQU $f5
+
+CARDFLIP_DECK_SIZE EQU 4 * 6
+
+; two labels below called from inside ./dummy_game.asm
+Unknown_e00ed: ; e00ed (38:40ed)
+; Graphics for an unused Game Corner
+; game were meant to be here.
+ret_e00ed: ; e00ed (38:40ed)
+ ret
+
+_CardFlip: ; e00ee (38:40ee)
+ ld hl, wOptions
+ set 4, [hl]
+ call ClearBGPalettes
+ call ClearTileMap
+ call ClearSprites
+ ld de, MUSIC_NONE
+ call PlayMusic
+ call DelayFrame
+ call DisableLCD
+ call LoadStandardFont
+ call LoadFontsExtra
+
+ ld hl, CardFlipLZ01
+ ld de, vTiles2 tile $00
+ call Decompress
+ ld hl, CardFlipLZ02
+ ld de, vTiles2 tile $3e
+ call Decompress
+ ld hl, CardFlipLZ03
+ ld de, vTiles0 tile $00
+ call Decompress
+ ld hl, CardFlipOffButtonGFX
+ ld de, vTiles0 tile CARDFLIP_LIGHT_OFF
+ ld bc, 1 tiles
+ call CopyBytes
+ ld hl, CardFlipOnButtonGFX
+ ld de, vTiles0 tile CARDFLIP_LIGHT_ON
+ ld bc, 1 tiles
+ call CopyBytes
+
+ call CardFlip_ShiftDigitsLeftTwoPixels
+ call CardFlip_InitTilemap
+ call CardFlip_InitAttrPals
+ call EnableLCD
+ call WaitBGMap2
+ ld a, $e4
+ call DmgToCgbBGPals
+ ld de, $e4e4
+ call DmgToCgbObjPals
+ call DelayFrame
+ xor a
+ ld [wJumptableIndex], a
+ ld a, $2
+ ld [wCardFlipCursorY], a
+ ld [wCardFlipCursorX], a
+ ld de, MUSIC_GAME_CORNER
+ call PlayMusic
+.MasterLoop:
+ ld a, [wJumptableIndex]
+ bit 7, a
+ jr nz, .leavethegame
+ call .CardFlip
+ jr .MasterLoop
+.leavethegame
+ call WaitSFX
+ ld de, SFX_QUIT_SLOTS
+ call PlaySFX
+ call WaitSFX
+ call ClearBGPalettes
+ ld hl, wOptions
+ res 4, [hl]
+ ret
+
+.CardFlip: ; e0191 (38:4191)
+ ld a, [wJumptableIndex]
+ ld e, a
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+; e01a0 (38:41a0)
+
+.Jumptable: ; e01a0
+ dw .AskPlayWithThree
+ dw .DeductCoins
+ dw .ChooseACard
+ dw .PlaceYourBet
+ dw .CheckTheCard
+ dw .TabulateTheResult
+ dw .PlayAgain
+ dw .Quit
+; e01b0
+
+.Increment: ; e01b0
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+; e01b5
+
+.AskPlayWithThree: ; e01b5
+ ld hl, .PlayWithThreeCoinsText
+ call CardFlip_UpdateCoinBalanceDisplay
+ call YesNoBox
+ jr c, .SaidNo
+ call CardFlip_ShuffleDeck
+ call .Increment
+ ret
+
+.SaidNo:
+ ld a, 7
+ ld [wJumptableIndex], a
+ ret
+; e01cd
+
+.PlayWithThreeCoinsText: ; 0xe01cd
+ ; Play with three coins?
+ text_jump UnknownText_0x1c5793
+ db "@"
+; 0xe01d2
+
+.DeductCoins: ; e01d2
+ ld a, [wCoins]
+ ld h, a
+ ld a, [wCoins + 1]
+ ld l, a
+ ld a, h
+ and a
+ jr nz, .deduct ; You have at least 256 coins.
+ ld a, l
+ cp 3
+ jr nc, .deduct ; You have at least 3 coins.
+ ld hl, .NotEnoughCoinsText
+ call CardFlip_UpdateCoinBalanceDisplay
+ ld a, 7
+ ld [wJumptableIndex], a
+ ret
+
+.deduct
+ ld de, -3
+ add hl, de
+ ld a, h
+ ld [wCoins], a
+ ld a, l
+ ld [wCoins + 1], a
+ ld de, SFX_TRANSACTION
+ call PlaySFX
+ xor a
+ ld [hBGMapMode], a
+ call CardFlip_PrintCoinBalance
+ ld a, $1
+ ld [hBGMapMode], a
+ call WaitSFX
+ call .Increment
+ ret
+; e0212
+
+.NotEnoughCoinsText: ; 0xe0212
+ ; Not enough coins…
+ text_jump UnknownText_0x1c57ab
+ db "@"
+; 0xe0217
+
+.ChooseACard: ; e0217
+ xor a
+ ld [hBGMapMode], a
+ hlcoord 0, 0
+ lb bc, 12, 9
+ call CardFlip_FillGreenBox
+ hlcoord 9, 0
+ ld bc, SCREEN_WIDTH
+ ld a, [wCardFlipNumCardsPlayed]
+ call AddNTimes
+ ld [hl], CARDFLIP_LIGHT_ON
+ ld a, $1
+ ld [hBGMapMode], a
+ ld c, 20
+ call DelayFrames
+ hlcoord 2, 0
+ call PlaceCardFaceDown
+ ld a, $1
+ ld [hBGMapMode], a
+ ld c, 20
+ call DelayFrames
+ hlcoord 2, 6
+ call PlaceCardFaceDown
+ call WaitBGMap
+ ld hl, .ChooseACardText
+ call CardFlip_UpdateCoinBalanceDisplay
+ xor a
+ ld [wCardFlipWhichCard], a
+.loop
+ call JoyTextDelay
+ ld a, [hJoyLast]
+ and A_BUTTON
+ jr nz, .next
+ ld de, SFX_KINESIS
+ call PlaySFX
+ call PlaceOAMCardBorder
+ ld c, 4
+ call DelayFrames
+ ld hl, wCardFlipWhichCard
+ ld a, [hl]
+ xor $1
+ ld [hl], a
+ jr .loop
+
+.next
+ ld de, SFX_SLOT_MACHINE_START
+ call PlaySFX
+ ld a, $3
+.loop2
+ push af
+ call PlaceOAMCardBorder
+ ld c, 4
+ call DelayFrames
+ call ClearSprites
+ ld c, 4
+ call DelayFrames
+ pop af
+ dec a
+ jr nz, .loop2
+ ld hl, wCardFlipWhichCard
+ ld a, [hl]
+ push af
+ xor $1
+ ld [hl], a
+ call GetCoordsOfChosenCard
+ lb bc, 6, 5
+ call CardFlip_FillGreenBox
+ pop af
+ ld [wCardFlipWhichCard], a
+ call .Increment
+ ret
+; e02b2
+
+.ChooseACardText: ; 0xe02b2
+ ; Choose a card.
+ text_jump UnknownText_0x1c57be
+ db "@"
+; 0xe02b7
+
+.PlaceYourBet: ; e02b7
+ ld hl, .PlaceYourBetText
+ call CardFlip_UpdateCoinBalanceDisplay
+.betloop
+ call JoyTextDelay
+ ld a, [hJoyLast]
+ and A_BUTTON
+ jr nz, .betdone
+ call ChooseCard_HandleJoypad
+ call CardFlip_UpdateCursorOAM
+ call DelayFrame
+ jr .betloop
+
+.betdone
+ call .Increment
+ ret
+; e02d5
+
+.PlaceYourBetText: ; 0xe02d5
+ ; Place your bet.
+ text_jump UnknownText_0x1c57ce
+ db "@"
+; 0xe02da
+
+.CheckTheCard: ; e02da
+ xor a
+ ld [hVBlankCounter], a
+ call CardFlip_UpdateCursorOAM
+ call WaitSFX
+ ld de, SFX_CHOOSE_A_CARD
+ call PlaySFX
+ call WaitSFX
+ ld a, [wCardFlipNumCardsPlayed]
+ ld e, a
+ ld d, 0
+ ld hl, wDeck
+ add hl, de
+ add hl, de
+ ld a, [wCardFlipWhichCard]
+ ld e, a
+ add hl, de
+ ld a, [hl]
+ ld [wCardFlipFaceUpCard], a
+ ld e, a
+ ld hl, wDiscardPile
+ add hl, de
+ ld [hl], TRUE
+ call GetCoordsOfChosenCard
+ call CardFlip_DisplayCardFaceUp
+ call WaitBGMap2
+ call .Increment
+ ret
+; e0314
+
+.TabulateTheResult: ; e0314
+ call CardFlip_CheckWinCondition
+ call WaitPressAorB_BlinkCursor
+ call .Increment
+ ret
+; e031e
+
+.PlayAgain: ; e031e
+ call ClearSprites
+ ld hl, .PlayAgainText
+ call CardFlip_UpdateCoinBalanceDisplay
+ call YesNoBox
+ jr nc, .Continue
+ call .Increment
+ ret
+
+.Continue:
+ ld a, [wCardFlipNumCardsPlayed]
+ inc a
+ ld [wCardFlipNumCardsPlayed], a
+ cp 12
+ jr c, .KeepTheCurrentDeck
+ call CardFlip_InitTilemap
+ ld a, $1
+ ld [hBGMapMode], a
+ call CardFlip_ShuffleDeck
+ ld hl, .CardsShuffledText
+ call PrintText
+ jr .LoopAround
+
+.KeepTheCurrentDeck:
+ call CardFlip_BlankDiscardedCardSlot
+
+.LoopAround:
+ ld a, 1
+ ld [wJumptableIndex], a
+ ret
+; e0356
+
+.PlayAgainText: ; 0xe0356
+ ; Want to play again?
+ text_jump UnknownText_0x1c57df
+ db "@"
+; 0xe035b
+
+.CardsShuffledText: ; 0xe035b
+ ; The cards have been shuffled.
+ text_jump UnknownText_0x1c57f4
+ db "@"
+; 0xe0360
+
+.Quit: ; e0360
+ ld hl, wJumptableIndex
+ set 7, [hl]
+ ret
+; e0366
+
+CardFlip_ShuffleDeck: ; e0366
+ ld hl, wDeck
+ ld bc, CARDFLIP_DECK_SIZE
+ xor a
+ call ByteFill
+ ld de, wDeck
+ ld c, CARDFLIP_DECK_SIZE - 1
+.loop
+ call Random
+ and $1f
+ cp CARDFLIP_DECK_SIZE
+ jr nc, .loop
+ ld l, a
+ ld h, $0
+ add hl, de
+ ld a, [hl]
+ and a
+ jr nz, .loop
+ ld [hl], c
+ dec c
+ jr nz, .loop
+ xor a
+ ld [wCardFlipNumCardsPlayed], a
+ ld hl, wDiscardPile
+ ld bc, CARDFLIP_DECK_SIZE
+ call ByteFill
+ ret
+; e0398
+
+CollapseCursorPosition: ; e0398
+ ld hl, 0
+ ld bc, 6
+ ld a, [wCardFlipCursorY]
+ call AddNTimes
+ ld b, $0
+ ld a, [wCardFlipCursorX]
+ ld c, a
+ add hl, bc
+ ret
+; e03ac
+
+GetCoordsOfChosenCard: ; e03ac
+ ld a, [wCardFlipWhichCard]
+ and a
+ jr nz, .BottomCard
+ hlcoord 2, 0
+ bcpixel 2, 3
+ jr .done
+
+.BottomCard:
+ hlcoord 2, 6
+ bcpixel 8, 3
+
+.done
+ ret
+; e03c1
+
+PlaceCardFaceDown: ; e03c1
+ xor a
+ ld [hBGMapMode], a
+ ld de, .FaceDownCardTilemap
+ lb bc, 6, 5
+ call CardFlip_CopyToBox
+ ret
+; e03ce
+
+.FaceDownCardTilemap: ; e03ce
+ db $08, $09, $09, $09, $0a
+ db $0b, $28, $2b, $28, $0c
+ db $0b, $2c, $2d, $2e, $0c
+ db $0b, $2f, $30, $31, $0c
+ db $0b, $32, $33, $34, $0c
+ db $0d, $0e, $0e, $0e, $0f
+; e03ec
+
+CardFlip_DisplayCardFaceUp: ; e03ec
+ xor a
+ ld [hBGMapMode], a
+ push hl
+ push hl
+ ; Flip the card face up.
+ ld de, .FaceUpCardTilemap
+ lb bc, 6, 5
+ call CardFlip_CopyToBox
+
+ ; Get the level and species of the upturned card.
+ ld a, [wCardFlipFaceUpCard]
+ ld e, a
+ ld d, 0
+ ld hl, .Deck
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld e, a
+ ld d, [hl]
+
+ ; Place the level.
+ pop hl
+ ld bc, 3 + SCREEN_WIDTH
+ add hl, bc
+ ld [hl], e
+
+ ; Place the Pokepic.
+ ld bc, SCREEN_HEIGHT
+ add hl, bc
+ ld a, d
+ ld de, SCREEN_WIDTH
+ ld b, 3
+.row
+ push hl
+ ld c, 3
+.col
+ ld [hli], a
+ inc a
+ dec c
+ jr nz, .col
+ pop hl
+ add hl, de
+ dec b
+ jr nz, .row
+ pop hl
+
+ ; Pointless CGB check
+ ld a, [hCGB]
+ and a
+ ret z
+
+ ; Set the attributes
+ ld de, wAttrMap - wTileMap
+ add hl, de
+ ld a, [wCardFlipFaceUpCard]
+ and 3
+ inc a
+ lb bc, 6, 5
+ call CardFlip_FillBox
+ ret
+; e043b
+
+.FaceUpCardTilemap: ; e043b
+ db $18, $19, $19, $19, $1a
+ db $1b, $35, $7f, $7f, $1c
+ db $0b, $28, $28, $28, $0c
+ db $0b, $28, $28, $28, $0c
+ db $0b, $28, $28, $28, $0c
+ db $1d, $1e, $1e, $1e, $1f
+; e0459
+
+.Deck: ; e0459
+ ; level, pic anchor (3x3)
+ db "1", $4e, "1", $57, "1", $69, "1", $60
+ db "2", $4e, "2", $57, "2", $69, "2", $60
+ db "3", $4e, "3", $57, "3", $69, "3", $60
+ db "4", $4e, "4", $57, "4", $69, "4", $60
+ db "5", $4e, "5", $57, "5", $69, "5", $60
+ db "6", $4e, "6", $57, "6", $69, "6", $60
+; e0489
+
+CardFlip_UpdateCoinBalanceDisplay: ; e0489
+ push hl
+ hlcoord 0, 12
+ ld b, 4
+ ld c, SCREEN_WIDTH - 2
+ call TextBox
+ pop hl
+ call PrintTextBoxText
+ call CardFlip_PrintCoinBalance
+ ret
+; e049c
+
+CardFlip_PrintCoinBalance: ; e049c
+ hlcoord 9, 15
+ ld b, 1
+ ld c, 9
+ call TextBox
+ hlcoord 10, 16
+ ld de, .CoinStr
+ call PlaceString
+ hlcoord 15, 16
+ ld de, wCoins
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 4
+ call PrintNum
+ ret
+; e04bc
+
+.CoinStr:
+ db "COIN@"
+; e04c1
+
+CardFlip_InitTilemap: ; e04c1 (38:44c1)
+ xor a
+ ld [hBGMapMode], a
+ hlcoord 0, 0
+ ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
+ ld a, $29
+ call ByteFill
+ hlcoord 9, 0
+ ld de, CardFlipTilemap
+ lb bc, 12, 11
+ call CardFlip_CopyToBox
+ hlcoord 0, 12
+ lb bc, 4, 18
+ call TextBox
+ ret
+; e04e5 (38:44e5)
+
+CardFlip_FillGreenBox: ; e04e5
+ ld a, $29
+
+CardFlip_FillBox: ; e04e7 (38:44e7)
+.row
+ push bc
+ push hl
+.col
+ ld [hli], a
+ dec c
+ jr nz, .col
+ pop hl
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .row
+ ret
+
+CardFlip_CopyToBox: ; e04f7 (38:44f7)
+.row
+ push bc
+ push hl
+.col
+ ld a, [de]
+ inc de
+ ld [hli], a
+ dec c
+ jr nz, .col
+ pop hl
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .row
+ ret
+; e0509 (38:4509)
+
+CardFlip_CopyOAM: ; e0509
+ ld de, wVirtualOAMSprite00
+ ld a, [hli]
+.loop
+ push af
+ ld a, [hli]
+ add b
+ ld [de], a ; y
+ inc de
+ ld a, [hli]
+ add c
+ ld [de], a ; x
+ inc de
+ ld a, [hli]
+ ld [de], a ; tile id
+ inc de
+ ld a, [hli]
+ ld [de], a ; attributes
+ inc de
+ pop af
+ dec a
+ jr nz, .loop
+ ret
+; e0521
+
+CardFlip_ShiftDigitsLeftTwoPixels: ; e0521 (38:4521)
+ ld de, vTiles0 tile "0"
+ ld hl, vTiles0 tile "0" + 2
+ ld bc, 10 tiles - 2
+ call CopyBytes
+ ld hl, vTiles0 tile "9" + 1 tiles - 2
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ret
+; e0534 (38:4534)
+
+CardFlip_BlankDiscardedCardSlot: ; e0534
+ xor a
+ ld [hBGMapMode], a
+ ld a, [wCardFlipFaceUpCard]
+ ld e, a
+ ld d, 0
+
+ and 3 ; get mon
+ ld c, a
+ ld b, 0
+
+ ld a, e
+ and $1c ; get level
+ srl a
+ add LOW(.Jumptable)
+ ld l, a
+ ld a, 0
+ adc HIGH(.Jumptable)
+ ld h, a
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+; e0553
+
+.Jumptable: ; e0553
+ dw .Level1
+ dw .Level2
+ dw .Level3
+ dw .Level4
+ dw .Level5
+ dw .Level6
+; e055f
+
+.Level1: ; e055f
+ ld hl, wDiscardPile + 4
+ add hl, de
+ ld a, [hl]
+ and a
+ jr nz, .discarded2
+ hlcoord 13, 3
+ add hl, bc
+ add hl, bc
+ ld [hl], $36
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $37
+ ret
+
+.discarded2
+ hlcoord 13, 3
+ add hl, bc
+ add hl, bc
+ ld [hl], $36
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $3d
+ ret
+; e0583
+
+.Level2: ; e0583
+ ld hl, wDiscardPile - 4
+ add hl, de
+ ld a, [hl]
+ and a
+ jr nz, .discarded1
+ hlcoord 13, 4
+ add hl, bc
+ add hl, bc
+ ld [hl], $3b
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $3a
+ ret
+
+.discarded1
+ hlcoord 13, 4
+ add hl, bc
+ add hl, bc
+ ld [hl], $3d
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $3a
+ ret
+; e05a7
+
+.Level3: ; e05a7
+ ld hl, wDiscardPile + 4
+ add hl, de
+ ld a, [hl]
+ and a
+ jr nz, .discarded4
+ hlcoord 13, 6
+ add hl, bc
+ add hl, bc
+ ld [hl], $36
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $38
+ ret
+
+.discarded4
+ hlcoord 13, 6
+ add hl, bc
+ add hl, bc
+ ld [hl], $36
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $3d
+ ret
+; e05cb
+
+.Level4: ; e05cb
+ ld hl, wDiscardPile - 4
+ add hl, de
+ ld a, [hl]
+ and a
+ jr nz, .discarded3
+ hlcoord 13, 7
+ add hl, bc
+ add hl, bc
+ ld [hl], $3c
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $3a
+ ret
+
+.discarded3
+ hlcoord 13, 7
+ add hl, bc
+ add hl, bc
+ ld [hl], $3d
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $3a
+ ret
+; e05ef
+
+.Level5: ; e05ef
+ ld hl, wDiscardPile + 4
+ add hl, de
+ ld a, [hl]
+ and a
+ jr nz, .discarded6
+ hlcoord 13, 9
+ add hl, bc
+ add hl, bc
+ ld [hl], $36
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $39
+ ret
+
+.discarded6
+ hlcoord 13, 9
+ add hl, bc
+ add hl, bc
+ ld [hl], $36
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $3d
+ ret
+; e0613
+
+.Level6: ; e0613
+ ld hl, wDiscardPile - 4
+ add hl, de
+ ld a, [hl]
+ and a
+ jr nz, .discarded5
+ hlcoord 13, 10
+ add hl, bc
+ add hl, bc
+ ld [hl], $3c
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $3a
+ ret
+
+.discarded5
+ hlcoord 13, 10
+ add hl, bc
+ add hl, bc
+ ld [hl], $3d
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hl], $3a
+ ret
+; e0637
+
+CardFlip_CheckWinCondition: ; e0637
+ call CollapseCursorPosition
+ add hl, hl
+ ld de, .Jumptable
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+; e0643
+
+.Jumptable: ; e0643
+ dw .Impossible
+ dw .Impossible
+ dw .PikaJiggly
+ dw .PikaJiggly
+ dw .PoliOddish
+ dw .PoliOddish
+
+ dw .Impossible
+ dw .Impossible
+ dw .Pikachu
+ dw .Jigglypuff
+ dw .Poliwag
+ dw .Oddish
+
+ dw .OneTwo
+ dw .One
+ dw .PikaOne
+ dw .JigglyOne
+ dw .PoliOne
+ dw .OddOne
+
+ dw .OneTwo
+ dw .Two
+ dw .PikaTwo
+ dw .JigglyTwo
+ dw .PoliTwo
+ dw .OddTwo
+
+ dw .ThreeFour
+ dw .Three
+ dw .PikaThree
+ dw .JigglyThree
+ dw .PoliThree
+ dw .OddThree
+
+ dw .ThreeFour
+ dw .Four
+ dw .PikaFour
+ dw .JigglyFour
+ dw .PoliFour
+ dw .OddFour
+
+ dw .FiveSix
+ dw .Five
+ dw .PikaFive
+ dw .JigglyFive
+ dw .PoliFive
+ dw .OddFive
+
+ dw .FiveSix
+ dw .Six
+ dw .PikaSix
+ dw .JigglySix
+ dw .PoliSix
+ dw .OddSix
+; e06a3
+
+.Impossible: ; e06a3
+ jp .Lose
+; e06a6
+
+.PikaJiggly: ; e06a6
+ ld a, [wCardFlipFaceUpCard]
+ and $2
+ jp nz, .Lose
+ jr .WinSix
+
+.PoliOddish: ; e06b0
+ ld a, [wCardFlipFaceUpCard]
+ and $2
+ jr nz, .WinSix
+ jp .Lose
+
+.WinSix: ; e06ba
+ ld c, $6
+ ld de, SFX_2ND_PLACE
+ jp .Payout
+; e06c2
+
+.OneTwo: ; e06c2
+ ld a, [wCardFlipFaceUpCard]
+ and $18
+ jr z, .WinNine
+ jp .Lose
+
+.ThreeFour: ; e06cc
+ ld a, [wCardFlipFaceUpCard]
+ and $18
+ cp $8
+ jr z, .WinNine
+ jp .Lose
+
+.FiveSix: ; e06d8
+ ld a, [wCardFlipFaceUpCard]
+ and $18
+ cp $10
+ jr z, .WinNine
+ jp .Lose
+
+.WinNine: ; e06e4
+ ld c, $9
+ ld de, SFX_2ND_PLACE
+ jp .Payout
+; e06ec
+
+.Pikachu: ; e06ec
+ ld a, [wCardFlipFaceUpCard]
+ and $3
+ jr z, .WinTwelve
+ jp .Lose
+
+.Jigglypuff: ; e06f6
+ ld a, [wCardFlipFaceUpCard]
+ and $3
+ cp $1
+ jr z, .WinTwelve
+ jp .Lose
+
+.Poliwag: ; e0702
+ ld a, [wCardFlipFaceUpCard]
+ and $3
+ cp $2
+ jr z, .WinTwelve
+ jp .Lose
+
+.Oddish: ; e070e
+ ld a, [wCardFlipFaceUpCard]
+ and $3
+ cp $3
+ jr z, .WinTwelve
+ jp .Lose
+
+.WinTwelve: ; e071a
+ ld c, $c
+ ld de, SFX_2ND_PLACE
+ jp .Payout
+; e0722
+
+.One: ; e0722
+ ld a, [wCardFlipFaceUpCard]
+ and $1c
+ jr z, .WinEighteen
+ jp .Lose
+
+.Two: ; e072c
+ ld a, [wCardFlipFaceUpCard]
+ and $1c
+ cp $4
+ jr z, .WinEighteen
+ jp .Lose
+
+.Three: ; e0738
+ ld a, [wCardFlipFaceUpCard]
+ and $1c
+ cp $8
+ jr z, .WinEighteen
+ jp .Lose
+
+.Four: ; e0744
+ ld a, [wCardFlipFaceUpCard]
+ and $1c
+ cp $c
+ jr z, .WinEighteen
+ jp .Lose
+
+.Five: ; e0750
+ ld a, [wCardFlipFaceUpCard]
+ and $1c
+ cp $10
+ jr z, .WinEighteen
+ jp .Lose
+
+.Six: ; e075c
+ ld a, [wCardFlipFaceUpCard]
+ and $1c
+ cp $14
+ jr z, .WinEighteen
+ jp .Lose
+
+.WinEighteen: ; e0768
+ ld c, $12
+ ld de, SFX_2ND_PLACE
+ jp .Payout
+; e0770
+
+
+.PikaOne: ; e0770
+ ld e, $0
+ jr .CheckWin72
+
+.JigglyOne: ; e0774
+ ld e, $1
+ jr .CheckWin72
+
+.PoliOne: ; e0778
+ ld e, $2
+ jr .CheckWin72
+
+.OddOne: ; e077c
+ ld e, $3
+ jr .CheckWin72
+
+.PikaTwo: ; e0780
+ ld e, $4
+ jr .CheckWin72
+
+.JigglyTwo: ; e0784
+ ld e, $5
+ jr .CheckWin72
+
+.PoliTwo: ; e0788
+ ld e, $6
+ jr .CheckWin72
+
+.OddTwo: ; e078c
+ ld e, $7
+ jr .CheckWin72
+
+.PikaThree: ; e0790
+ ld e, $8
+ jr .CheckWin72
+
+.JigglyThree: ; e0794
+ ld e, $9
+ jr .CheckWin72
+
+.PoliThree: ; e0798
+ ld e, $a
+ jr .CheckWin72
+
+.OddThree: ; e079c
+ ld e, $b
+ jr .CheckWin72
+
+.PikaFour: ; e07a0
+ ld e, $c
+ jr .CheckWin72
+
+.JigglyFour: ; e07a4
+ ld e, $d
+ jr .CheckWin72
+
+.PoliFour: ; e07a8
+ ld e, $e
+ jr .CheckWin72
+
+.OddFour: ; e07ac
+ ld e, $f
+ jr .CheckWin72
+
+.PikaFive: ; e07b0
+ ld e, $10
+ jr .CheckWin72
+
+.JigglyFive: ; e07b4
+ ld e, $11
+ jr .CheckWin72
+
+.PoliFive: ; e07b8
+ ld e, $12
+ jr .CheckWin72
+
+.OddFive: ; e07bc
+ ld e, $13
+ jr .CheckWin72
+
+.PikaSix: ; e07c0
+ ld e, $14
+ jr .CheckWin72
+
+.JigglySix: ; e07c4
+ ld e, $15
+ jr .CheckWin72
+
+.PoliSix: ; e07c8
+ ld e, $16
+ jr .CheckWin72
+
+.OddSix: ; e07cc
+ ld e, $17
+
+.CheckWin72: ; e07ce
+ ld a, [wCardFlipFaceUpCard]
+ cp e
+ jr nz, .Lose
+ ld c, 72
+ ld de, SFX_2ND_PLACE
+ jr .Payout
+
+.Lose: ; e07db
+ ld de, SFX_WRONG
+ call PlaySFX
+ ld hl, .Text_Darn
+ call CardFlip_UpdateCoinBalanceDisplay
+ call WaitSFX
+ ret
+
+.Payout: ; e07eb
+ push bc
+ push de
+ ld hl, .Text_Yeah
+ call CardFlip_UpdateCoinBalanceDisplay
+ pop de
+ call PlaySFX
+ call WaitSFX
+ pop bc
+.loop
+ push bc
+ call .IsCoinCaseFull
+ jr c, .full
+ call .AddCoinPlaySFX
+
+.full
+ call CardFlip_PrintCoinBalance
+ ld c, 2
+ call DelayFrames
+ pop bc
+ dec c
+ jr nz, .loop
+ ret
+; e0811
+
+.Text_Yeah: ; 0xe0811
+ ; Yeah!
+ text_jump UnknownText_0x1c5813
+ db "@"
+; 0xe0816
+
+.Text_Darn: ; 0xe0816
+ ; Darn…
+ text_jump UnknownText_0x1c581a
+ db "@"
+; 0xe081b
+
+.AddCoinPlaySFX: ; e081b
+ ld a, [wCoins]
+ ld h, a
+ ld a, [wCoins + 1]
+ ld l, a
+ inc hl
+ ld a, h
+ ld [wCoins], a
+ ld a, l
+ ld [wCoins + 1], a
+ ld de, SFX_PAY_DAY
+ call PlaySFX
+ ret
+; e0833
+
+.IsCoinCaseFull: ; e0833
+ ld a, [wCoins]
+ cp HIGH(MAX_COINS)
+ jr c, .less
+ jr z, .check_low
+ jr .more
+
+.check_low
+ ld a, [wCoins + 1]
+ cp LOW(MAX_COINS)
+ jr c, .less
+
+.more
+ scf
+ ret
+
+.less
+ and a
+ ret
+; e0849
+
+PlaceOAMCardBorder: ; e0849
+ call GetCoordsOfChosenCard
+ ld hl, .SpriteData
+ call CardFlip_CopyOAM
+ ret
+; e0853
+
+.SpriteData: ; e0853
+ db 18
+ dsprite 0, 0, 0, 0, $04, 0
+ dsprite 0, 0, 1, 0, $06, 0
+ dsprite 0, 0, 2, 0, $06, 0
+ dsprite 0, 0, 3, 0, $06, 0
+ dsprite 0, 0, 4, 0, $04, 0 | X_FLIP
+
+ dsprite 1, 0, 0, 0, $05, 0
+ dsprite 1, 0, 4, 0, $05, 0 | X_FLIP
+
+ dsprite 2, 0, 0, 0, $05, 0
+ dsprite 2, 0, 4, 0, $05, 0 | X_FLIP
+
+ dsprite 3, 0, 0, 0, $05, 0
+ dsprite 3, 0, 4, 0, $05, 0 | X_FLIP
+
+ dsprite 4, 0, 0, 0, $05, $00
+ dsprite 4, 0, 4, 0, $05, 0 | X_FLIP
+
+ dsprite 5, 0, 0, 0, $04, 0 | Y_FLIP
+ dsprite 5, 0, 1, 0, $06, 0 | Y_FLIP
+ dsprite 5, 0, 2, 0, $06, 0 | Y_FLIP
+ dsprite 5, 0, 3, 0, $06, 0 | Y_FLIP
+ dsprite 5, 0, 4, 0, $04, 0 | X_FLIP | Y_FLIP
+; e089c
+
+ChooseCard_HandleJoypad: ; e089c
+ ld hl, hJoyLast
+ ld a, [hl]
+ and D_LEFT
+ jp nz, .d_left
+ ld a, [hl]
+ and D_RIGHT
+ jp nz, .d_right
+ ld a, [hl]
+ and D_UP
+ jp nz, .d_up
+ ld a, [hl]
+ and D_DOWN
+ jp nz, .d_down
+ ret
+; e08b8
+
+.d_left ; e08b8
+ ld hl, wCardFlipCursorX
+ ld a, [wCardFlipCursorY]
+ and a
+ jr z, .mon_pair_left
+ cp $1
+ jr z, .mon_group_left
+ ld a, [hl]
+ and a
+ ret z
+ dec [hl]
+ jp .play_sound
+
+.mon_group_left
+ ld a, [hl]
+ cp $3
+ jr c, .left_to_number_gp
+ dec [hl]
+ jp .play_sound
+
+.mon_pair_left
+ ld a, [hl]
+ and $e
+ ld [hl], a
+ cp $3
+ jr c, .left_to_number_gp
+ dec [hl]
+ dec [hl]
+ jp .play_sound
+
+.left_to_number_gp
+ ld a, $2
+ ld [wCardFlipCursorY], a
+ ld a, $1
+ ld [wCardFlipCursorX], a
+ jp .play_sound
+; e08ef
+
+.d_right ; e08ef
+ ld hl, wCardFlipCursorX
+ ld a, [wCardFlipCursorY]
+ and a
+ jr z, .mon_pair_right
+ ld a, [hl]
+ cp $5
+ ret nc
+ inc [hl]
+ jr .play_sound
+
+.mon_pair_right
+ ld a, [hl]
+ and $e
+ ld [hl], a
+ cp $4
+ ret nc
+ inc [hl]
+ inc [hl]
+ jr .play_sound
+
+.d_up ; e090a
+ ld hl, wCardFlipCursorY
+ ld a, [wCardFlipCursorX]
+ and a
+ jr z, .num_pair_up
+ cp $1
+ jr z, .num_gp_up
+ ld a, [hl]
+ and a
+ ret z
+ dec [hl]
+ jr .play_sound
+
+.num_gp_up
+ ld a, [hl]
+ cp $3
+ jr c, .up_to_mon_group
+ dec [hl]
+ jr .play_sound
+
+.num_pair_up
+ ld a, [hl]
+ and $e
+ ld [hl], a
+ cp $3
+ jr c, .up_to_mon_group
+ dec [hl]
+ dec [hl]
+ jr .play_sound
+
+.up_to_mon_group
+ ld a, $1
+ ld [wCardFlipCursorY], a
+ ld a, $2
+ ld [wCardFlipCursorX], a
+ jr .play_sound
+
+.d_down ; e093d
+ ld hl, wCardFlipCursorY
+ ld a, [wCardFlipCursorX]
+ and a
+ jr z, .num_pair_down
+ ld hl, wCardFlipCursorY
+ ld a, [hl]
+ cp $7
+ ret nc
+ inc [hl]
+ jr .play_sound
+
+.num_pair_down
+ ld a, [hl]
+ and $e
+ ld [hl], a
+ cp $6
+ ret nc
+ inc [hl]
+ inc [hl]
+
+.play_sound ; e0959
+ ld de, SFX_POKEBALLS_PLACED_ON_TABLE
+ call PlaySFX
+ ret
+; e0960
+
+CardFlip_UpdateCursorOAM: ; e0960
+ call ClearSprites
+ ld a, [hCGB]
+ and a
+ jr nz, .skip
+ ld a, [hVBlankCounter]
+ and $4
+ ret nz
+
+.skip
+ call CollapseCursorPosition
+ add hl, hl
+ add hl, hl
+ ld de, .OAMData
+ add hl, de
+ ld a, [hli]
+ ld c, a
+ ld a, [hli]
+ ld b, a
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ call CardFlip_CopyOAM
+ ret
+; e0981
+
+.OAMData: ; e0981
+cardflip_cursor: MACRO
+if _NARG >= 5
+ dbpixel \1, \2, \3, \4
+ dw \5
+else
+ dbpixel \1, \2
+ dw \3
+endc
+ENDM
+
+ cardflip_cursor 11, 2, .Impossible
+ cardflip_cursor 12, 2, .Impossible
+ cardflip_cursor 13, 2, .PokeGroupPair
+ cardflip_cursor 13, 2, .PokeGroupPair
+ cardflip_cursor 17, 2, .PokeGroupPair
+ cardflip_cursor 17, 2, .PokeGroupPair
+
+ cardflip_cursor 11, 3, .Impossible
+ cardflip_cursor 12, 3, .Impossible
+ cardflip_cursor 13, 3, .PokeGroup
+ cardflip_cursor 15, 3, .PokeGroup
+ cardflip_cursor 17, 3, .PokeGroup
+ cardflip_cursor 19, 3, .PokeGroup
+
+ cardflip_cursor 11, 5, .NumGroupPair
+ cardflip_cursor 12, 5, .NumGroup
+ cardflip_cursor 13, 5, .SingleTile
+ cardflip_cursor 15, 5, .SingleTile
+ cardflip_cursor 17, 5, .SingleTile
+ cardflip_cursor 19, 5, .SingleTile
+
+ cardflip_cursor 11, 5, .NumGroupPair
+ cardflip_cursor 12, 6, 0, 4, .NumGroup
+ cardflip_cursor 13, 6, 0, 4, .SingleTile
+ cardflip_cursor 15, 6, 0, 4, .SingleTile
+ cardflip_cursor 17, 6, 0, 4, .SingleTile
+ cardflip_cursor 19, 6, 0, 4, .SingleTile
+
+ cardflip_cursor 11, 8, .NumGroupPair
+ cardflip_cursor 12, 8, .NumGroup
+ cardflip_cursor 13, 8, .SingleTile
+ cardflip_cursor 15, 8, .SingleTile
+ cardflip_cursor 17, 8, .SingleTile
+ cardflip_cursor 19, 8, .SingleTile
+
+ cardflip_cursor 11, 8, .NumGroupPair
+ cardflip_cursor 12, 9, 0, 4, .NumGroup
+ cardflip_cursor 13, 9, 0, 4, .SingleTile
+ cardflip_cursor 15, 9, 0, 4, .SingleTile
+ cardflip_cursor 17, 9, 0, 4, .SingleTile
+ cardflip_cursor 19, 9, 0, 4, .SingleTile
+
+ cardflip_cursor 11, 11, .NumGroupPair
+ cardflip_cursor 12, 11, .NumGroup
+ cardflip_cursor 13, 11, .SingleTile
+ cardflip_cursor 15, 11, .SingleTile
+ cardflip_cursor 17, 11, .SingleTile
+ cardflip_cursor 19, 11, .SingleTile
+
+ cardflip_cursor 11, 11, .NumGroupPair
+ cardflip_cursor 12, 12, 0, 4, .NumGroup
+ cardflip_cursor 13, 12, 0, 4, .SingleTile
+ cardflip_cursor 15, 12, 0, 4, .SingleTile
+ cardflip_cursor 17, 12, 0, 4, .SingleTile
+ cardflip_cursor 19, 12, 0, 4, .SingleTile
+; e0a41
+
+.SingleTile: ; e0a41
+ db 6
+ dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
+ dsprite 0, 0, 0, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 0, 5, -1, 7, $00, 0 | Y_FLIP | PRIORITY
+ dsprite 0, 5, 0, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 0, 5, 1, 0, $03, 0 | PRIORITY
+
+.PokeGroup: ; e0a5a
+ db 26
+ dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
+ dsprite 0, 0, 0, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | PRIORITY
+ dsprite 1, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 1, 0, 1, 0, $01, 0 | X_FLIP | PRIORITY
+ dsprite 2, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 2, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 3, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 3, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 4, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 4, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 5, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 5, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 6, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 6, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 7, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 7, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 8, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 8, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 9, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 9, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 10, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 10, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 10, 1, -1, 7, $00, 0 | Y_FLIP | PRIORITY
+ dsprite 10, 1, 0, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 10, 1, 1, 0, $03, 0 | PRIORITY
+
+.NumGroup: ; e0ac3
+ db 20
+ dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
+ dsprite 0, 0, 0, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 1, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 2, 0, $03, 0 | PRIORITY
+ dsprite 0, 0, 3, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 4, 0, $03, 0 | PRIORITY
+ dsprite 0, 0, 5, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 6, 0, $03, 0 | PRIORITY
+ dsprite 0, 0, 7, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 8, 0, $03, 0 | PRIORITY
+ dsprite 0, 5, -1, 7, $00, 0 | Y_FLIP | PRIORITY
+ dsprite 0, 5, 0, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 0, 5, 1, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 0, 5, 2, 0, $03, 0 | PRIORITY
+ dsprite 0, 5, 3, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 0, 5, 4, 0, $03, 0 | PRIORITY
+ dsprite 0, 5, 5, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 0, 5, 6, 0, $03, 0 | PRIORITY
+ dsprite 0, 5, 7, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 0, 5, 8, 0, $03, 0 | PRIORITY
+
+.NumGroupPair: ; e0b14
+ db 30
+ dsprite 0, 0, 0, 0, $00, 0 | PRIORITY
+ dsprite 0, 0, 1, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 2, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 0, 0, 4, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 5, 0, $03, 0 | PRIORITY
+ dsprite 0, 0, 6, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 7, 0, $03, 0 | PRIORITY
+ dsprite 0, 0, 8, 0, $02, 0 | PRIORITY
+ dsprite 0, 0, 9, 0, $03, 0 | PRIORITY
+ dsprite 1, 0, 0, 0, $01, 0 | PRIORITY
+ dsprite 1, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 1, 0, 5, 0, $03, 0 | PRIORITY
+ dsprite 1, 0, 7, 0, $03, 0 | PRIORITY
+ dsprite 1, 0, 9, 0, $03, 0 | PRIORITY
+ dsprite 2, 0, 0, 0, $01, 0 | PRIORITY
+ dsprite 2, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 2, 0, 5, 0, $03, 0 | PRIORITY
+ dsprite 2, 0, 7, 0, $03, 0 | PRIORITY
+ dsprite 2, 0, 9, 0, $03, 0 | PRIORITY
+ dsprite 2, 1, 0, 0, $00, 0 | Y_FLIP | PRIORITY
+ dsprite 2, 1, 1, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 2, 1, 2, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 2, 1, 3, 0, $03, 0 | PRIORITY
+ dsprite 2, 1, 4, 0, $03, 0 | PRIORITY
+ dsprite 2, 1, 5, 0, $03, 0 | PRIORITY
+ dsprite 2, 1, 6, 0, $03, 0 | PRIORITY
+ dsprite 2, 1, 7, 0, $03, 0 | PRIORITY
+ dsprite 2, 1, 8, 0, $03, 0 | PRIORITY
+ dsprite 2, 1, 9, 0, $03, 0 | PRIORITY
+
+.PokeGroupPair: ; e0b8d
+ db 38
+ dsprite 0, 0, -1, 7, $00, 0 | PRIORITY
+ dsprite 0, 0, 3, 0, $00, 0 | X_FLIP | PRIORITY
+ dsprite 1, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 1, 0, 3, 0, $01, 0 | X_FLIP | PRIORITY
+ dsprite 2, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 2, 0, 3, 0, $01, 0 | X_FLIP | PRIORITY
+ dsprite 3, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 3, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 3, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 4, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 4, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 4, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 5, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 5, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 5, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 6, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 6, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 6, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 7, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 7, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 7, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 8, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 8, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 8, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 9, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 9, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 9, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 10, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 10, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 10, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 11, 0, -1, 7, $01, 0 | PRIORITY
+ dsprite 11, 0, 1, 0, $03, 0 | PRIORITY
+ dsprite 11, 0, 3, 0, $03, 0 | PRIORITY
+ dsprite 11, 1, -1, 7, $00, 0 | Y_FLIP | PRIORITY
+ dsprite 11, 1, 0, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 11, 1, 1, 0, $03, 0 | Y_FLIP | PRIORITY
+ dsprite 11, 1, 2, 0, $02, 0 | Y_FLIP | PRIORITY
+ dsprite 11, 1, 3, 0, $03, 0 | X_FLIP | Y_FLIP | PRIORITY
+
+.Impossible: ; e0c26
+ db 4
+ dsprite 0, 0, 0, 0, $00, 0 | PRIORITY
+ dsprite 0, 0, 1, 0, $00, 0 | X_FLIP | PRIORITY
+ dsprite 1, 0, 0, 0, $00, 0 | Y_FLIP | PRIORITY
+ dsprite 1, 0, 1, 0, $00, 0 | X_FLIP | Y_FLIP | PRIORITY
+; e0c37
+
+CardFlip_InitAttrPals: ; e0c37 (38:4c37)
+ ld a, [hCGB]
+ and a
+ ret z
+
+ hlcoord 0, 0, wAttrMap
+ ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
+ xor a
+ call ByteFill
+
+ hlcoord 12, 1, wAttrMap
+ lb bc, 2, 2
+ ld a, $1
+ call CardFlip_FillBox
+
+ hlcoord 14, 1, wAttrMap
+ lb bc, 2, 2
+ ld a, $2
+ call CardFlip_FillBox
+
+ hlcoord 16, 1, wAttrMap
+ lb bc, 2, 2
+ ld a, $3
+ call CardFlip_FillBox
+
+ hlcoord 18, 1, wAttrMap
+ lb bc, 2, 2
+ ld a, $4
+ call CardFlip_FillBox
+
+ hlcoord 9, 0, wAttrMap
+ lb bc, 12, 1
+ ld a, $1
+ call CardFlip_FillBox
+
+ ld a, [rSVBK]
+ push af
+ ld a, BANK(wBGPals1)
+ ld [rSVBK], a
+ ld hl, .palettes
+ ld de, wBGPals1
+ ld bc, 9 palettes
+ call CopyBytes
+ pop af
+ ld [rSVBK], a
+ ret
+; e0c93 (38:4c93)
+
+.palettes ; e0c93
+INCLUDE "gfx/card_flip/card_flip.pal"
+; e0cdb
+
+CardFlipLZ03: ; e0cdb
+INCBIN "gfx/card_flip/card_flip_3.2bpp.lz"
+
+CardFlipOffButtonGFX: ; e0cf6
+INCBIN "gfx/card_flip/off.2bpp"
+
+CardFlipOnButtonGFX: ; e0d06
+INCBIN "gfx/card_flip/on.2bpp"
+
+CardFlipLZ01: ; e0d16
+INCBIN "gfx/card_flip/card_flip_1.2bpp.lz"
+
+CardFlipLZ02: ; e0ea8
+INCBIN "gfx/card_flip/card_flip_2.2bpp.lz"
+
+CardFlipTilemap: ; e110c
+INCBIN "gfx/card_flip/card_flip.tilemap"
+; e1190
--- /dev/null
+++ b/engine/games/dummy_game.asm
@@ -1,0 +1,612 @@
+_DummyGame: ; e1e5b (38:5e5b)
+ call .LoadGFXAndPals
+ call DelayFrame
+.loop
+ call .JumptableLoop
+ jr nc, .loop
+ ret
+
+.LoadGFXAndPals:
+ call DisableLCD
+ ld b, SCGB_DIPLOMA
+ call GetSGBLayout
+ callfar ClearSpriteAnims
+ ld hl, LZ_e2221
+ ld de, vTiles2 tile $00
+ call Decompress
+ ld hl, Unknown_e00ed
+ ld de, vTiles0 tile $00
+ ld bc, 4 tiles
+ ld a, BANK(Unknown_e00ed)
+ call FarCopyBytes
+ ld a, $8
+ ld hl, wc300
+ ld [hli], a
+ ld [hl], $0
+ hlcoord 0, 0
+ ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
+ xor a
+ call ByteFill
+ xor a
+ ld [hSCY], a
+ ld [hSCX], a
+ ld [rWY], a
+ ld [wJumptableIndex], a
+ ld a, $1
+ ld [hBGMapMode], a
+ ld a, LCDC_DEFAULT
+ ld [rLCDC], a
+ ld a, $e4
+ call DmgToCgbBGPals
+ ld a, $e0
+ call DmgToCgbObjPal0
+ ret
+
+.JumptableLoop:
+ ld a, [wJumptableIndex]
+ bit 7, a
+ jr nz, .quit
+ call .ExecuteJumptable
+ callfar PlaySpriteAnimations
+ call DelayFrame
+ and a
+ ret
+
+.quit
+ scf
+ ret
+
+.ExecuteJumptable:
+ jumptable .Jumptable, wJumptableIndex
+
+.Jumptable:
+ dw .RestartGame
+ dw .ResetBoard
+ dw .InitBoardTilemapAndCursorObject
+ dw .CheckTriesRemaining
+ dw .PickCard1
+ dw .PickCard2
+ dw .DelayPickAgain
+ dw .RevealAll
+ dw .AskPlayAgain
+
+.RestartGame:
+ call DummyGame_InitStrings
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+
+.ResetBoard:
+ call ret_e00ed
+ jr nc, .proceed
+ ld hl, wJumptableIndex
+ set 7, [hl]
+ ret
+
+.proceed
+ call DummyGame_InitBoard
+ ld hl, wJumptableIndex
+ inc [hl]
+ xor a
+ ld [wDummyGameCounter], a
+ ld hl, wDummyGameLastMatches
+rept 4
+ ld [hli], a
+endr
+ ld [hl], a
+ ld [wDummyGameNumCardsMatched], a
+.InitBoardTilemapAndCursorObject:
+ ld hl, wDummyGameCounter
+ ld a, [hl]
+ cp 45
+ jr nc, .spawn_object
+ inc [hl]
+ call DummyGame_Card2Coord
+ xor a
+ ld [wDummyGameLastCardPicked], a
+ call DummyGame_PlaceCard
+ ret
+
+.spawn_object
+ depixel 6, 3, 4, 4
+ ld a, SPRITE_ANIM_INDEX_DUMMY_GAME
+ call _InitSpriteAnimStruct
+ ld a, 5
+ ld [wDummyGameNumberTriesRemaining], a
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+
+.CheckTriesRemaining:
+ ld a, [wDummyGameNumberTriesRemaining]
+ hlcoord 17, 0
+ add "0"
+ ld [hl], a
+ ld hl, wDummyGameNumberTriesRemaining
+ ld a, [hl]
+ and a
+ jr nz, .next_try
+ ld a, $7
+ ld [wJumptableIndex], a
+ ret
+
+.next_try
+ dec [hl]
+ xor a
+ ld [wcf64], a
+ ld hl, wJumptableIndex
+ inc [hl]
+.PickCard1:
+ ld a, [wcf64]
+ and a
+ ret z
+ dec a
+ ld e, a
+ ld d, 0
+ ld hl, wDummyGameCards
+ add hl, de
+ ld a, [hl]
+ cp -1
+ ret z
+ ld [wDummyGameLastCardPicked], a
+ ld [wDummyGameCard1], a
+ ld a, e
+ ld [wDummyGameCard1Location], a
+ call DummyGame_Card2Coord
+ call DummyGame_PlaceCard
+ xor a
+ ld [wcf64], a
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+
+.PickCard2:
+ ld a, [wcf64]
+ and a
+ ret z
+ dec a
+ ld hl, wDummyGameCard1Location
+ cp [hl]
+ ret z
+ ld e, a
+ ld d, 0
+ ld hl, wDummyGameCards
+ add hl, de
+ ld a, [hl]
+ cp -1
+ ret z
+ ld [wDummyGameLastCardPicked], a
+ ld [wDummyGameCard2], a
+ ld a, e
+ ld [wDummyGameCard2Location], a
+ call DummyGame_Card2Coord
+ call DummyGame_PlaceCard
+ ld a, 64
+ ld [wDummyGameCounter], a
+ ld hl, wJumptableIndex
+ inc [hl]
+.DelayPickAgain:
+ ld hl, wDummyGameCounter
+ ld a, [hl]
+ and a
+ jr z, .PickAgain
+ dec [hl]
+ ret
+
+.PickAgain:
+ call DummyGame_CheckMatch
+ ld a, $3
+ ld [wJumptableIndex], a
+ ret
+
+.RevealAll:
+ ld a, [hJoypadPressed]
+ and A_BUTTON
+ ret z
+ xor a
+ ld [wDummyGameCounter], a
+.RevelationLoop:
+ ld hl, wDummyGameCounter
+ ld a, [hl]
+ cp 45
+ jr nc, .finish_round
+ inc [hl]
+ push af
+ call DummyGame_Card2Coord
+ pop af
+ push hl
+ ld e, a
+ ld d, $0
+ ld hl, wDummyGameCards
+ add hl, de
+ ld a, [hl]
+ pop hl
+ cp -1
+ jr z, .RevelationLoop
+ ld [wDummyGameLastCardPicked], a
+ call DummyGame_PlaceCard
+ jr .RevelationLoop
+
+.finish_round
+ call WaitPressAorB_BlinkCursor
+ ld hl, wJumptableIndex
+ inc [hl]
+.AskPlayAgain:
+ call ret_e00ed
+ jr nc, .restart
+ ld hl, wJumptableIndex
+ set 7, [hl]
+ ret
+
+.restart
+ xor a
+ ld [wJumptableIndex], a
+ ret
+
+; e2010
+
+DummyGame_CheckMatch: ; e2010
+ ld hl, wDummyGameCard1
+ ld a, [hli]
+ cp [hl]
+ jr nz, .no_match
+
+ ld a, [wDummyGameCard1Location]
+ call DummyGame_Card2Coord
+ call DummyGame_DeleteCard
+
+ ld a, [wDummyGameCard2Location]
+ call DummyGame_Card2Coord
+ call DummyGame_DeleteCard
+
+ ld a, [wDummyGameCard1Location]
+ ld e, a
+ ld d, $0
+ ld hl, wDummyGameCards
+ add hl, de
+ ld [hl], -1
+
+ ld a, [wDummyGameCard2Location]
+ ld e, a
+ ld d, 0
+ ld hl, wDummyGameCards
+ add hl, de
+ ld [hl], -1
+
+ ld hl, wDummyGameLastMatches
+.find_empty_slot
+ ld a, [hli]
+ and a
+ jr nz, .find_empty_slot
+ dec hl
+ ld a, [wDummyGameCard1]
+ ld [hl], a
+ ld [wDummyGameLastCardPicked], a
+ ld hl, wDummyGameNumCardsMatched
+ ld e, [hl]
+ inc [hl]
+ inc [hl]
+ ld d, 0
+ hlcoord 5, 0
+ add hl, de
+ call DummyGame_PlaceCard
+ ld hl, .VictoryText
+ call PrintText
+ ret
+
+.no_match
+ xor a
+ ld [wDummyGameLastCardPicked], a
+
+ ld a, [wDummyGameCard1Location]
+ call DummyGame_Card2Coord
+ call DummyGame_PlaceCard
+
+ ld a, [wDummyGameCard2Location]
+ call DummyGame_Card2Coord
+ call DummyGame_PlaceCard
+
+ ld hl, DummyGameText_Darn
+ call PrintText
+ ret
+
+.VictoryText:
+ start_asm
+ push bc
+ hlcoord 2, 13
+ call DummyGame_PlaceCard
+ ld hl, DummyGameText_Yeah
+ pop bc
+ inc bc
+ inc bc
+ inc bc
+ ret
+
+; e2093
+
+DummyGameText_Yeah: ; 0xe2093
+ ; , yeah!
+ text_jump UnknownText_0x1c1a5b
+ db "@"
+; 0xe2098
+
+DummyGameText_Darn: ; 0xe2098
+ ; Darn…
+ text_jump UnknownText_0x1c1a65
+ db "@"
+; 0xe209d
+
+DummyGame_InitBoard: ; e209d
+ ld hl, wDummyGameCards
+ ld bc, wDummyGameCardsEnd - wDummyGameCards
+ xor a
+ call ByteFill
+ call DummyGame_GetDistributionOfTiles
+
+ ld c, 2
+ ld b, [hl]
+ call DummyGame_SampleTilePlacement
+
+ ld c, 8
+ ld b, [hl]
+ call DummyGame_SampleTilePlacement
+
+ ld c, 4
+ ld b, [hl]
+ call DummyGame_SampleTilePlacement
+
+ ld c, 7
+ ld b, [hl]
+ call DummyGame_SampleTilePlacement
+
+ ld c, 3
+ ld b, [hl]
+ call DummyGame_SampleTilePlacement
+
+ ld c, 6
+ ld b, [hl]
+ call DummyGame_SampleTilePlacement
+
+ ld c, 1
+ ld b, [hl]
+ call DummyGame_SampleTilePlacement
+
+ ld c, 5
+ ld hl, wDummyGameCards
+ ld b, wDummyGameCardsEnd - wDummyGameCards
+.loop
+ ld a, [hl]
+ and a
+ jr nz, .no_load
+ ld [hl], c
+.no_load
+ inc hl
+ dec b
+ jr nz, .loop
+ ret
+
+; e20e5
+
+DummyGame_SampleTilePlacement: ; e20e5
+ push hl
+ ld de, wDummyGameCards
+.loop
+ call Random
+ and %00111111
+ cp 45
+ jr nc, .loop
+ ld l, a
+ ld h, 0
+ add hl, de
+ ld a, [hl]
+ and a
+ jr nz, .loop
+ ld [hl], c
+ dec b
+ jr nz, .loop
+ pop hl
+ inc hl
+ ret
+
+; e2101
+
+DummyGame_GetDistributionOfTiles: ; e2101
+ ld a, [wMenuCursorY]
+ dec a
+ ld l, a
+ ld h, 0
+ add hl, hl
+ add hl, hl
+ add hl, hl
+ ld de, .distributions
+ add hl, de
+ ret
+
+.distributions
+ db $02, $03, $06, $06, $06, $08, $08, $06
+ db $02, $02, $04, $06, $06, $08, $08, $09
+ db $02, $02, $02, $04, $07, $08, $08, $0c
+; e2128
+
+DummyGame_PlaceCard: ; e2128
+ ld a, [wDummyGameLastCardPicked]
+ sla a
+ sla a
+ add 4
+ ld [hli], a
+ inc a
+ ld [hld], a
+ inc a
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hli], a
+ inc a
+ ld [hl], a
+ ld c, 3
+ call DelayFrames
+ ret
+
+; e2142
+
+DummyGame_DeleteCard: ; e2142
+ ld a, $1
+ ld [hli], a
+ ld [hld], a
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld [hli], a
+ ld [hl], a
+ ld c, 3
+ call DelayFrames
+ ret
+
+; e2152
+
+DummyGame_InitStrings: ; e2152
+ hlcoord 0, 0
+ ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+ ld a, $1
+ call ByteFill
+ hlcoord 0, 0
+ ld de, .japstr1
+ call PlaceString
+ hlcoord 15, 0
+ ld de, .japstr2
+ call PlaceString
+ ld hl, .dummy_text
+ call PrintText
+ ret
+
+.dummy_text
+ db "@"
+.japstr1
+ db "とったもの@"
+.japstr2
+ db "あと かい@"
+; e2183
+
+DummyGame_Card2Coord: ; e2183
+ ld d, 0
+.find_row
+ sub 9
+ jr c, .found_row
+ inc d
+ jr .find_row
+
+.found_row
+ add 9
+ ld e, a
+ hlcoord 1, 2
+ ld bc, 2 * SCREEN_WIDTH
+.loop2
+ ld a, d
+ and a
+ jr z, .done
+ add hl, bc
+ dec d
+ jr .loop2
+
+.done
+ sla e
+ add hl, de
+ ret
+
+; e21a1
+
+DummyGame_InterpretJoypad_AnimateCursor: ; e21a1 (38:61a1)
+ ld a, [wJumptableIndex]
+ cp $7
+ jr nc, .quit
+ call JoyTextDelay
+ ld hl, hJoypadPressed ; $ffa3
+ ld a, [hl]
+ and A_BUTTON
+ jr nz, .pressed_a
+ ld a, [hl]
+ and D_LEFT
+ jr nz, .pressed_left
+ ld a, [hl]
+ and D_RIGHT
+ jr nz, .pressed_right
+ ld a, [hl]
+ and D_UP
+ jr nz, .pressed_up
+ ld a, [hl]
+ and D_DOWN
+ jr nz, .pressed_down
+ ret
+
+.quit
+ ld hl, SPRITEANIMSTRUCT_INDEX
+ add hl, bc
+ ld [hl], $0
+ ret
+
+.pressed_a
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ inc a
+ ld [wcf64], a
+ ret
+
+.pressed_left
+ ld hl, SPRITEANIMSTRUCT_XOFFSET
+ add hl, bc
+ ld a, [hl]
+ and a
+ ret z
+ sub 1 tiles
+ ld [hl], a
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ dec [hl]
+ ret
+
+.pressed_right
+ ld hl, SPRITEANIMSTRUCT_XOFFSET
+ add hl, bc
+ ld a, [hl]
+ cp (9 - 1) tiles
+ ret z
+ add 1 tiles
+ ld [hl], a
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ inc [hl]
+ ret
+
+.pressed_up
+ ld hl, SPRITEANIMSTRUCT_YOFFSET
+ add hl, bc
+ ld a, [hl]
+ and a
+ ret z
+ sub 1 tiles
+ ld [hl], a
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ sub 9
+ ld [hl], a
+ ret
+
+.pressed_down
+ ld hl, SPRITEANIMSTRUCT_YOFFSET
+ add hl, bc
+ ld a, [hl]
+ cp (5 - 1) tiles
+ ret z
+ add 1 tiles
+ ld [hl], a
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ add 9
+ ld [hl], a
+ ret
+
+; e2221 (38:6221)
+
+LZ_e2221: ; e2221
+INCBIN "gfx/dummy_game/dummy_game.2bpp.lz"
--- /dev/null
+++ b/engine/games/slot_machine.asm
@@ -1,0 +1,2352 @@
+SLOTS_NO_BIAS EQU -1
+SLOTS_NO_MATCH EQU -1
+
+SLOTS_SEVEN EQU $00
+SLOTS_POKEBALL EQU $04
+SLOTS_CHERRY EQU $08
+SLOTS_PIKACHU EQU $0c
+SLOTS_SQUIRTLE EQU $10
+SLOTS_STARYU EQU $14
+
+REEL_SIZE EQU 15
+
+; Constants for slot_reel offsets (see macros/wram.asm)
+REEL_ACTION EQUS "(wReel1ReelAction - wReel1)"
+REEL_TILEMAP_ADDR EQUS "(wReel1TilemapAddr - wReel1)"
+REEL_POSITION EQUS "(wReel1Position - wReel1)"
+REEL_SPIN_DISTANCE EQUS "(wReel1SpinDistance - wReel1)"
+REEL_SPIN_RATE EQUS "(wReel1SpinRate - wReel1)"
+REEL_OAM_ADDR EQUS "(wReel1OAMAddr - wReel1)"
+REEL_X_COORD EQUS "(wReel1XCoord - wReel1)"
+REEL_MANIP_COUNTER EQUS "(wReel1ManipCounter - wReel1)"
+REEL_MANIP_DELAY EQUS "(wReel1ManipDelay - wReel1)"
+REEL_FIELD_0B EQUS "(wReel1Field0b - wReel1)"
+REEL_STOP_DELAY EQUS "(wReel1StopDelay - wReel1)"
+
+; SlotsJumptable constants
+ const_def
+ const SLOTS_INIT
+ const SLOTS_BET_AND_START
+ const SLOTS_WAIT_START
+ const SLOTS_WAIT_REEL1
+ const SLOTS_WAIT_STOP_REEL1
+ const SLOTS_WAIT_REEL2
+ const SLOTS_WAIT_STOP_REEL2
+ const SLOTS_WAIT_REEL3
+ const SLOTS_WAIT_STOP_REEL3
+ const SLOTS_NEXT_09
+ const SLOTS_NEXT_0A
+ const SLOTS_NEXT_0B
+ const SLOTS_FLASH_IF_WIN
+ const SLOTS_FLASH_SCREEN
+ const SLOTS_GIVE_EARNED_COINS
+ const SLOTS_PAYOUT_TEXT_AND_ANIM
+ const SLOTS_PAYOUT_ANIM
+ const SLOTS_RESTART_OF_QUIT
+ const SLOTS_QUIT
+SLOTS_END_LOOP_F EQU 7
+
+; ReelActionJumptable constants
+ const_def
+ const REEL_ACTION_DO_NOTHING
+ const REEL_ACTION_STOP_REEL_IGNORE_JOYPAD
+ const REEL_ACTION_QUADRUPLE_RATE
+ const REEL_ACTION_DOUBLE_RATE
+ const REEL_ACTION_NORMAL_RATE
+ const REEL_ACTION_HALF_RATE
+ const REEL_ACTION_QUARTER_RATE
+ const REEL_ACTION_STOP_REEL1
+ const REEL_ACTION_STOP_REEL2
+ const REEL_ACTION_STOP_REEL3
+ const REEL_ACTION_SET_UP_REEL2_SKIP_TO_7
+ const REEL_ACTION_WAIT_REEL2_SKIP_TO_7
+ const REEL_ACTION_FAST_SPIN_REEL2_UNTIL_LINED_UP_7S
+ const REEL_ACTION_UNUSED
+ const REEL_ACTION_CHECK_DROP_REEL
+ const REEL_ACTION_WAIT_DROP_REEL
+ const REEL_ACTION_START_SLOW_ADVANCE_REEL3
+ const REEL_ACTION_WAIT_SLOW_ADVANCE_REEL3
+ const REEL_ACTION_INIT_GOLEM
+ const REEL_ACTION_WAIT_GOLEM
+ const REEL_ACTION_END_GOLEM
+ const REEL_ACTION_INIT_CHANSEY
+ const REEL_ACTION_WAIT_CHANSEY
+ const REEL_ACTION_WAIT_EGG
+ const REEL_ACTION_DROP_REEL
+
+_SlotMachine:
+ ld hl, wOptions
+ set NO_TEXT_SCROLL, [hl]
+ call .InitGFX
+ call DelayFrame
+.loop
+ call SlotsLoop
+ jr nc, .loop
+ call WaitSFX
+ ld de, SFX_QUIT_SLOTS
+ call PlaySFX
+ call WaitSFX
+ call ClearBGPalettes
+ farcall StubbedTrainerRankings_EndSlotsWinStreak
+ ld hl, wOptions
+ res NO_TEXT_SCROLL, [hl]
+ ld hl, rLCDC
+ res rLCDC_SPRITE_SIZE, [hl] ; 8x8
+ ret
+
+.InitGFX: ; 926f7 (24:66f7)
+ call ClearBGPalettes
+ call ClearTileMap
+ call ClearSprites
+ ld de, MUSIC_NONE
+ call PlayMusic
+ call DelayFrame
+ call DisableLCD
+ hlbgcoord 0, 0
+ ld bc, vBGMap1 - vBGMap0
+ ld a, " "
+ call ByteFill
+ ld b, SCGB_SLOT_MACHINE
+ call GetSGBLayout
+ callfar ClearSpriteAnims
+ ld hl, wSlots
+ ld bc, wSlotsDataEnd - wSlots
+ xor a
+ call ByteFill
+
+ ld hl, Slots2LZ
+ ld de, vTiles0 tile $00
+ call Decompress
+
+ ld hl, Slots3LZ
+ ld de, vTiles0 tile $40
+ call Decompress
+
+ ld hl, Slots1LZ
+ ld de, vTiles2 tile $00
+ call Decompress
+
+ ld hl, Slots2LZ
+ ld de, vTiles2 tile $25
+ call Decompress
+
+ ld hl, SlotsTilemap
+ decoord 0, 0
+ ld bc, SCREEN_WIDTH * 12
+ call CopyBytes
+
+ ld hl, rLCDC
+ set rLCDC_SPRITE_SIZE, [hl] ; 8x16
+ call EnableLCD
+ ld hl, wSlots
+ ld bc, wSlotsEnd - wSlots
+ xor a
+ call ByteFill
+ call Slots_InitReelTiles
+ call Slots_GetPals
+ ld a, $7
+ ld hl, wSpriteAnimDict
+ ld [hli], a
+ ld [hl], $40
+ xor a ; SLOTS_INIT
+ ld [wJumptableIndex], a
+ ld a, SLOTS_NO_BIAS
+ ld [wSlotBias], a
+ ld de, MUSIC_GAME_CORNER
+ call PlayMusic
+ xor a
+ ld [wKeepSevenBiasChance], a ; 87.5% chance
+ call Random
+ and %00101010
+ ret nz
+ ld a, 1
+ ld [wKeepSevenBiasChance], a ; 12.5% chance
+ ret
+
+Slots_GetPals: ; 9279b (24:679b)
+ ld a, %11100100
+ call DmgToCgbBGPals
+ lb de, %11100100, %11100100
+ ld a, [hCGB]
+ and a
+ jr nz, .cgb
+ lb de, %11000000, %11100100
+.cgb
+ call DmgToCgbObjPals
+ ret
+
+SlotsLoop: ; 927af (24:67af)
+ ld a, [wJumptableIndex]
+ bit SLOTS_END_LOOP_F, a
+ jr nz, .stop
+ call SlotsJumptable
+ call Slots_SpinReels
+ xor a
+ ld [wCurrSpriteOAMAddr], a
+ callfar DoNextFrameForFirst16Sprites
+ call .PrintCoinsAndPayout
+ call .Stubbed_Function927d3
+ call DelayFrame
+ and a
+ ret
+
+.stop
+ scf
+ ret
+
+.Stubbed_Function927d3: ; 927d3 (24:67d3)
+; dummied out
+ ret
+ ld a, [wReel1ReelAction]
+ and a
+ ret nz
+ ld a, [wReel2ReelAction]
+ and a
+ ret nz
+ ld a, [wFirstTwoReelsMatchingSevens]
+ and a
+ jr nz, .matching_sevens
+ ld a, %11100100
+ call DmgToCgbBGPals
+ ret
+
+.matching_sevens
+ ld a, [wTextDelayFrames]
+ and $7
+ ret nz
+ ld a, [rBGP]
+ xor %00001100
+ call DmgToCgbBGPals
+ ret
+
+; 927f8
+
+.PrintCoinsAndPayout: ; 927f8 (24:67f8)
+ hlcoord 5, 1
+ ld de, wCoins
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 4
+ call PrintNum
+ hlcoord 11, 1
+ ld de, wPayout
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 4
+ call PrintNum
+ ret
+
+; 92811 (24:6811)
+
+Unreferenced_Function92811: ; 92811
+; debug function?
+ ld a, [wSlotBias]
+ add 0
+ daa
+ ld e, a
+ and $f
+ add "0"
+ hlcoord 1, 0
+ ld [hl], a
+ ld a, e
+ swap a
+ and $f
+ add "0"
+ hlcoord 0, 0
+ ld [hl], a
+ ret
+
+; 9282c
+
+Unreferenced_Function9282c: ; 9282c
+; animate OAM tiles?
+ ld hl, wcf66
+ ld a, [hl]
+ inc [hl]
+ and $7
+ ret nz
+ ld hl, wVirtualOAMSprite16TileID
+ ld c, NUM_SPRITE_OAM_STRUCTS - 16
+.loop
+ ld a, [hl]
+ xor %00100000
+ ld [hli], a ; tile id
+rept SPRITEOAMSTRUCT_LENGTH + -1
+ inc hl
+endr
+ dec c
+ jr nz, .loop
+ ret
+
+; 92844
+
+SlotsJumptable: ; 92844 (24:6844)
+ jumptable .Jumptable, wJumptableIndex
+
+.Jumptable:
+ dw SlotsAction_Init ; 00
+ dw SlotsAction_BetAndStart ; 01
+ dw SlotsAction_WaitStart ; 02
+ dw SlotsAction_WaitReel1 ; 03
+ dw SlotsAction_WaitStopReel1 ; 04
+ dw SlotsAction_WaitReel2 ; 05
+ dw SlotsAction_WaitStopReel2 ; 06
+ dw SlotsAction_WaitReel3 ; 07
+ dw SlotsAction_WaitStopReel3 ; 08
+ dw SlotsAction_Next ; 09
+ dw SlotsAction_Next ; 0a
+ dw SlotsAction_Next ; 0b
+ dw SlotsAction_FlashIfWin ; 0c
+ dw SlotsAction_FlashScreen ; 0d
+ dw SlotsAction_GiveEarnedCoins ; 0e
+ dw SlotsAction_PayoutTextAndAnim ; 0f
+ dw SlotsAction_PayoutAnim ; 10
+ dw SlotsAction_RestartOrQuit ; 11
+ dw SlotsAction_Quit ; 12
+
+SlotsAction_Next: ; 92879 (24:6879)
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+
+SlotsAction_Init: ; 9287e (24:687e)
+ call SlotsAction_Next
+ xor a
+ ld [wFirstTwoReelsMatching], a
+ ld [wFirstTwoReelsMatchingSevens], a
+ ld a, SLOTS_NO_MATCH
+ ld [wSlotMatched], a
+ ret
+
+SlotsAction_BetAndStart: ; 9288e (24:688e)
+ call Slots_AskBet
+ jr nc, .proceed
+ ld a, SLOTS_QUIT
+ ld [wJumptableIndex], a
+ ret
+
+.proceed
+ call SlotsAction_Next
+ call Slots_IlluminateBetLights
+ call Slots_InitBias
+ ld a, 32
+ ld [wSlotsDelay], a
+ ld a, REEL_ACTION_NORMAL_RATE
+ ld [wReel1ReelAction], a
+ ld [wReel2ReelAction], a
+ ld [wReel3ReelAction], a
+ ld a, 4
+ ld [wReel1ManipCounter], a
+ ld [wReel2ManipCounter], a
+ ld [wReel3ManipCounter], a
+ call WaitSFX
+ ld a, SFX_SLOT_MACHINE_START
+ call Slots_PlaySFX
+ ret
+
+SlotsAction_WaitStart: ; 928c6 (24:68c6)
+ ld hl, wSlotsDelay
+ ld a, [hl]
+ and a
+ jr z, .proceed
+ dec [hl]
+ ret
+
+.proceed
+ call SlotsAction_Next
+ xor a
+ ld [hJoypadSum], a
+ ret
+
+SlotsAction_WaitReel1: ; 928d6 (24:68d6)
+ ld hl, hJoypadSum
+ ld a, [hl]
+ and A_BUTTON
+ ret z
+ call SlotsAction_Next
+ call Slots_StopReel1
+ ld [wReel1ReelAction], a
+SlotsAction_WaitStopReel1: ; 928e6 (24:68e6)
+ ld a, [wReel1ReelAction]
+ cp REEL_ACTION_DO_NOTHING
+ ret nz
+ ld a, SFX_STOP_SLOT
+ call Slots_PlaySFX
+ ld bc, wReel1
+ ld de, wReel1Stopped
+ call Slots_LoadReelState
+ call SlotsAction_Next
+ xor a
+ ld [hJoypadSum], a
+SlotsAction_WaitReel2: ; 92900 (24:6900)
+ ld hl, hJoypadSum
+ ld a, [hl]
+ and A_BUTTON
+ ret z
+ call SlotsAction_Next
+ call Slots_StopReel2
+ ld [wReel2ReelAction], a
+SlotsAction_WaitStopReel2: ; 92910 (24:6910)
+ ld a, [wReel2ReelAction]
+ cp REEL_ACTION_DO_NOTHING
+ ret nz
+ ld a, SFX_STOP_SLOT
+ call Slots_PlaySFX
+ ld bc, wReel2
+ ld de, wReel2Stopped
+ call Slots_LoadReelState
+ call SlotsAction_Next
+ xor a
+ ld [hJoypadSum], a
+SlotsAction_WaitReel3: ; 9292a (24:692a)
+ ld hl, hJoypadSum
+ ld a, [hl]
+ and A_BUTTON
+ ret z
+ call SlotsAction_Next
+ call Slots_StopReel3
+ ld [wReel3ReelAction], a
+SlotsAction_WaitStopReel3: ; 9293a (24:693a)
+ ld a, [wReel3ReelAction]
+ cp REEL_ACTION_DO_NOTHING
+ ret nz
+ ld a, SFX_STOP_SLOT
+ call Slots_PlaySFX
+ ld bc, wReel3
+ ld de, wReel3Stopped
+ call Slots_LoadReelState
+ call SlotsAction_Next
+ xor a
+ ld [hJoypadSum], a
+ ret
+
+SlotsAction_FlashIfWin: ; 92955 (24:6955)
+ ld a, [wSlotMatched]
+ cp SLOTS_NO_MATCH
+ jr nz, .GotIt
+ call SlotsAction_Next
+ call SlotsAction_Next
+ ret
+
+.GotIt:
+ call SlotsAction_Next
+ ld a, 16
+ ld [wSlotsDelay], a
+SlotsAction_FlashScreen: ; 9296b (24:696b)
+ ld hl, wSlotsDelay
+ ld a, [hl]
+ and a
+ jr z, .done
+ dec [hl]
+ srl a
+ ret z
+
+ ld a, [rOBP0]
+ xor $ff
+ ld e, a
+ ld d, a
+ call DmgToCgbObjPals
+ ret
+
+.done
+ call Slots_GetPals
+ call SlotsAction_Next
+ ret
+
+SlotsAction_GiveEarnedCoins: ; 92987 (24:6987)
+ xor a
+ ld [wFirstTwoReelsMatching], a
+ ld [wFirstTwoReelsMatchingSevens], a
+ ld a, %11100100
+ call DmgToCgbBGPals
+ call Slots_GetPayout
+ xor a
+ ld [wSlotsDelay], a
+ call SlotsAction_Next
+ ret
+
+SlotsAction_PayoutTextAndAnim: ; 9299e (24:699e)
+ call Slots_PayoutText
+ call SlotsAction_Next
+SlotsAction_PayoutAnim: ; 929a4 (24:69a4)
+ ld hl, wSlotsDelay
+ ld a, [hl]
+ inc [hl]
+ and $1
+ ret z
+ ld hl, wPayout
+ ld a, [hli]
+ ld d, a
+ or [hl]
+ jr z, .done
+ ld e, [hl]
+ dec de
+ ld [hl], e
+ dec hl
+ ld [hl], d
+ ld hl, wCoins
+ ld d, [hl]
+ inc hl
+ ld e, [hl]
+ call Slots_CheckCoinCaseFull
+ jr c, .okay
+ inc de
+.okay
+ ld [hl], e
+ dec hl
+ ld [hl], d
+ ld a, [wSlotsDelay]
+ and $7
+ ret z ; ret nz would be more appropriate
+ ld de, SFX_GET_COIN_FROM_SLOTS
+ call PlaySFX
+ ret
+
+.done
+ call SlotsAction_Next
+ ret
+
+SlotsAction_RestartOrQuit: ; 929d9 (24:69d9)
+ call Slots_DeilluminateBetLights
+ call WaitPressAorB_BlinkCursor
+ call Slots_AskPlayAgain
+ jr c, .exit_slots
+ ld a, SLOTS_INIT
+ ld [wJumptableIndex], a
+ ret
+
+.exit_slots
+ ld a, SLOTS_QUIT
+ ld [wJumptableIndex], a
+ ret
+
+SlotsAction_Quit: ; 929f0 (24:69f0)
+ ld hl, wJumptableIndex
+ set SLOTS_END_LOOP_F, [hl]
+ ret
+
+Slots_LoadReelState: ; 929f6 (24:69f6)
+ push de
+ call Slots_GetCurrentReelState
+ pop de
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hli]
+ ld [de], a
+ ret
+
+Slots_CheckCoinCaseFull: ; 92a04 (24:6a04)
+ ld a, d
+ cp HIGH(MAX_COINS)
+ jr c, .not_full
+ ld a, e
+ cp LOW(MAX_COINS)
+ jr c, .not_full
+ scf
+ ret
+
+.not_full
+ and a
+ ret
+
+Slots_GetCurrentReelState: ; 92a12 (24:6a12)
+ ld hl, REEL_POSITION
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr nz, .okay
+ ld a, $f
+.okay
+ dec a
+ and $f
+ ld e, a
+ ld d, $0
+ ld hl, REEL_TILEMAP_ADDR
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ add hl, de
+ ret
+
+Slots_StopReel1: ; 92a2b (24:6a2b)
+; Always set the REEL_ACTION_STOP_REEL1 action.
+ ld a, REEL_ACTION_STOP_REEL1
+ ret
+
+Slots_StopReel2: ; 92a2e (24:6a2e)
+; As long as, the following three meet, there's a 31.25% chance
+; to set action REEL_ACTION_SET_UP_REEL2_SKIP_TO_7:
+; - Bet is >= 2 coins
+; - There's a 7 symbol visible in reel #1
+; - Current spin isn't biased or is biased towards SEVEN
+; In any other case, REEL_ACTION_STOP_REEL2 is set.
+
+ ld a, [wSlotBet]
+ cp $2
+ jr c, .dont_jump
+ ld a, [wSlotBias]
+ and a
+ jr z, .skip
+ cp SLOTS_NO_BIAS
+ jr nz, .dont_jump
+.skip
+ call .CheckReel1ForASeven
+ jr nz, .dont_jump
+ call Random
+ cp $50 ; 32%
+ jr nc, .dont_jump
+ ld a, REEL_ACTION_SET_UP_REEL2_SKIP_TO_7
+ ret
+
+.dont_jump
+ ld a, REEL_ACTION_STOP_REEL2
+ ret
+
+.CheckReel1ForASeven: ; 92a51 (24:6a51)
+ ld a, [wReel1Stopped]
+ and a
+ ret z
+ ld a, [wReel1Stopped + 1]
+ and a
+ ret z
+ ld a, [wReel1Stopped + 2]
+ and a
+ ret
+
+Slots_StopReel3: ; 92a60 (24:6a60)
+; If no matching SEVEN symbols in reels #1 and #2:
+; - REEL_ACTION_STOP_REEL3, 100%
+
+; If matching SEVEN symbols and NO bias to SEVEN:
+; - REEL_ACTION_STOP_REEL3, 37.5%
+; - REEL_ACTION_START_SLOW_ADVANCE_REEL3, 31.3%
+; - REEL_ACTION_INIT_GOLEM, 31.3%
+; - REEL_ACTION_INIT_CHANSEY, 0%
+
+; If matching SEVEN symbols and bias to SEVEN:
+; - REEL_ACTION_STOP_REEL3, 29.7%
+; - REEL_ACTION_START_SLOW_ADVANCE_REEL3, 23.4%
+; - REEL_ACTION_INIT_GOLEM, 23.4%
+; - REEL_ACTION_INIT_CHANSEY, 23.4%
+
+ ld a, [wFirstTwoReelsMatching]
+ and a
+ jr z, .stop
+ ld a, [wFirstTwoReelsMatchingSevens]
+ and a
+ jr z, .stop
+ ld a, [wSlotBias]
+ and a
+ jr nz, .biased
+ call Random
+ cp 180
+ jr nc, .stop
+ cp 120
+ jr nc, .slow_advance
+ cp 60
+ jr nc, .golem
+ ld a, REEL_ACTION_INIT_CHANSEY
+ ret
+
+.biased
+ call Random
+ cp 160
+ jr nc, .stop
+ cp 80
+ jr nc, .slow_advance
+.golem
+ ld a, REEL_ACTION_INIT_GOLEM
+ ret
+
+.slow_advance
+ ld a, REEL_ACTION_START_SLOW_ADVANCE_REEL3
+ ret
+
+.stop
+ ld a, REEL_ACTION_STOP_REEL3
+ ret
+
+Slots_InitReelTiles: ; 92a98 (24:6a98)
+ ld bc, wReel1
+ ld hl, REEL_OAM_ADDR
+ add hl, bc
+ ld de, wVirtualOAMSprite16
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, REEL_TILEMAP_ADDR
+ add hl, bc
+ ld de, Reel1Tilemap
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, REEL_X_COORD
+ add hl, bc
+ ld [hl], 6 * 8
+ call .OAM
+
+ ld bc, wReel2
+ ld hl, REEL_OAM_ADDR
+ add hl, bc
+ ld de, wVirtualOAMSprite24
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, REEL_TILEMAP_ADDR
+ add hl, bc
+ ld de, Reel2Tilemap
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, REEL_X_COORD
+ add hl, bc
+ ld [hl], 10 * 8
+ call .OAM
+
+ ld bc, wReel3
+ ld hl, REEL_OAM_ADDR
+ add hl, bc
+ ld de, wVirtualOAMSprite32
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, REEL_TILEMAP_ADDR
+ add hl, bc
+ ld de, Reel3Tilemap
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, REEL_X_COORD
+ add hl, bc
+ ld [hl], 14 * 8
+ call .OAM
+ ret
+
+.OAM: ; 92af9 (24:6af9)
+ ld hl, REEL_ACTION
+ add hl, bc
+ ld [hl], REEL_ACTION_DO_NOTHING
+ ld hl, REEL_POSITION
+ add hl, bc
+ ld [hl], REEL_SIZE - 1
+ ld hl, REEL_SPIN_DISTANCE
+ add hl, bc
+ ld [hl], REEL_ACTION_DO_NOTHING
+ call Slots_UpdateReelPositionAndOAM
+ ret
+
+Slots_SpinReels: ; 92b0f (24:6b0f)
+ ld bc, wReel1
+ call .SpinReel
+ ld bc, wReel2
+ call .SpinReel
+ ld bc, wReel3
+ call .SpinReel
+ ret
+
+.SpinReel: ; 92b22 (24:6b22)
+ ld hl, REEL_SPIN_DISTANCE
+ add hl, bc
+ ld a, [hl]
+ and $f
+ jr nz, .skip
+ call ReelActionJumptable
+.skip
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld a, [hl]
+ and a
+ ret z
+ ld d, a
+ ld hl, REEL_SPIN_DISTANCE
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ and $f
+ jr z, Slots_UpdateReelPositionAndOAM
+ ld hl, REEL_OAM_ADDR
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld e, $8
+.loop
+ ld a, [hl]
+ add d
+ ld [hli], a
+ inc hl
+ inc hl
+ inc hl
+ dec e
+ jr nz, .loop
+ ret
+
+Slots_UpdateReelPositionAndOAM: ; 92b53 (24:6b53)
+ ld hl, REEL_X_COORD
+ add hl, bc
+ ld a, [hl]
+ ld [wCurrReelXCoord], a
+ ld a, 10 * 8
+ ld [wCurrReelYCoord], a
+ ld hl, REEL_POSITION
+ add hl, bc
+ ld e, [hl]
+ ld d, 0
+ ld hl, REEL_TILEMAP_ADDR
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ add hl, de
+ ld e, l
+ ld d, h
+ call .LoadOAM
+ ld hl, REEL_POSITION
+ add hl, bc
+ ld a, [hl]
+ inc a
+ and $f
+ cp REEL_SIZE
+ jr nz, .load
+ xor a
+.load
+ ld [hl], a
+ ret
+
+.LoadOAM: ; 92b83 (24:6b83)
+ ld hl, REEL_OAM_ADDR
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+.loop
+ ld a, [wCurrReelYCoord]
+ ld [hli], a ; y
+ ld a, [wCurrReelXCoord]
+ ld [hli], a ; x
+ ld a, [de]
+ ld [hli], a ; tile id
+ srl a
+ srl a
+ set OAM_PRIORITY, a
+ ld [hli], a ; attributes
+
+ ld a, [wCurrReelYCoord]
+ ld [hli], a ; y
+ ld a, [wCurrReelXCoord]
+ add 1 * TILE_WIDTH
+ ld [hli], a ; x
+ ld a, [de]
+ inc a
+ inc a
+ ld [hli], a ; tile id
+ srl a
+ srl a
+ set OAM_PRIORITY, a
+ ld [hli], a ; attributes
+ inc de
+ ld a, [wCurrReelYCoord]
+ sub 2 * TILE_WIDTH
+ ld [wCurrReelYCoord], a
+ cp 2 * TILE_WIDTH
+ jr nz, .loop
+ ret
+
+; 92bbe (24:6bbe)
+
+Unreferenced_Function92bbe: ; 92bbe
+ push hl
+ srl a
+ srl a
+ add LOW(.Unknown_92bce)
+ ld l, a
+ ld a, 0
+ adc HIGH(.Unknown_92bce)
+ ld h, a
+ ld a, [hl]
+ pop hl
+ ret
+
+; 92bce
+
+.Unknown_92bce: ; 92bce
+ db 0, 1, 2, 3, 4, 5
+; 92bd4
+
+ReelActionJumptable: ; 92bd4 (24:6bd4)
+ ld hl, REEL_ACTION
+ add hl, bc
+ ld e, [hl]
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+; 92be4 (24:6be4)
+
+.Jumptable: ; 92be4
+ dw ReelAction_DoNothing ; 00
+ dw ReelAction_StopReelIgnoreJoypad ; 01
+ dw ReelAction_QuadrupleRate ; 02
+ dw ReelAction_DoubleRate ; 03
+ dw ReelAction_NormalRate ; 04
+ dw ReelAction_HalfRate ; 05
+ dw ReelAction_QuarterRate ; 06
+ dw ReelAction_StopReel1 ; 07
+ dw ReelAction_StopReel2 ; 08
+ dw ReelAction_StopReel3 ; 09
+ dw ReelAction_SetUpReel2SkipTo7 ; 0a
+ dw ReelAction_WaitReel2SkipTo7 ; 0b
+ dw ReelAction_FastSpinReel2UntilLinedUp7s ; 0c
+ dw ReelAction_Unused ; 0d
+ dw ReelAction_CheckDropReel ; 0e
+ dw ReelAction_WaitDropReel ; 0f
+ dw ReelAction_StartSlowAdvanceReel3 ; 10
+ dw ReelAction_WaitSlowAdvanceReel3 ; 11
+ dw ReelAction_InitGolem ; 12
+ dw ReelAction_WaitGolem ; 13
+ dw ReelAction_EndGolem ; 14
+ dw ReelAction_InitChansey ; 15
+ dw ReelAction_WaitChansey ; 16
+ dw ReelAction_WaitEgg ; 17
+ dw ReelAction_DropReel ; 18
+; 92c16
+
+ReelAction_DoNothing: ; 92c16
+ ret
+
+; 92c17
+
+ReelAction_QuadrupleRate: ; 92c17
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 16
+ ret
+
+; 92c1e
+
+ReelAction_DoubleRate: ; 92c1e
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 8
+ ret
+
+; 92c25
+
+ReelAction_NormalRate: ; 92c25
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 4
+ ret
+
+; 92c2c
+
+ReelAction_HalfRate: ; 92c2c
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 2
+ ret
+
+; 92c33
+
+ReelAction_QuarterRate: ; 92c33
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 1
+ ret
+
+; 92c3a
+
+Slots_StopReel: ; 92c3a
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 0
+ ld hl, REEL_ACTION
+ add hl, bc
+ ld [hl], REEL_ACTION_STOP_REEL_IGNORE_JOYPAD
+ ld hl, REEL_STOP_DELAY
+ add hl, bc
+ ld [hl], 3
+ReelAction_StopReelIgnoreJoypad: ; 92c4c
+ ld hl, REEL_STOP_DELAY
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .EndReel
+ dec [hl]
+ ret
+
+.EndReel:
+ ld hl, REEL_ACTION
+ add hl, bc
+ ld a, REEL_ACTION_DO_NOTHING
+ ld [hl], a
+ ret
+
+; 92c5e
+
+ReelAction_StopReel1: ; 92c5e
+; If no bias: don't manipulate reel.
+; If bias: manipulate reel up to wReel1ManipCounter (i.e. 4) slots,
+; stoping early if the biased symbol shows up anywhere in reel #1,
+; even if the current bet won't allow lining it up.
+
+ ld a, [wSlotBias]
+ cp SLOTS_NO_BIAS
+ jr z, .NoBias
+ ld hl, REEL_MANIP_COUNTER
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .NoBias
+ dec [hl]
+ call .CheckForBias
+ ret nz
+.NoBias:
+ call Slots_StopReel
+ ret
+
+; 92c76
+
+.CheckForBias: ; 92c76
+ call Slots_GetCurrentReelState
+ ld a, [wSlotBias]
+ ld e, a
+ ld a, [hli]
+ cp e
+ ret z
+ ld a, [hli]
+ cp e
+ ret z
+ ld a, [hl]
+ cp e
+ ret
+
+; 92c86
+
+ReelAction_StopReel2: ; 92c86
+; If no bias: don't manipulate reel.
+; If bias: manipulate reel up to wReel2ManipCounter (i.e. 4) slots,
+; stoping early if the biased symbol is lined up in the first two
+; reels, according to the lines that the current bet allows.
+
+ call Slots_CheckMatchedFirstTwoReels
+ jr nc, .nope
+ ld a, [wSlotBuildingMatch]
+ ld hl, wSlotBias
+ cp [hl]
+ jr z, .NoBias
+.nope
+ ld a, [wSlotBias]
+ cp SLOTS_NO_BIAS
+ jr z, .NoBias
+ ld hl, REEL_MANIP_COUNTER
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .NoBias
+ dec [hl]
+ ret
+
+.NoBias:
+ call Slots_StopReel
+ ret
+
+; 92ca9
+
+ReelAction_StopReel3: ; 92ca9
+; Manipulate the reel up to wReel3ManipCounter (i.e. 4) slots,
+; stopping early if the bias symbol is lined up for a win.
+; If not biased to any symbols, stop as soon as nothing is lined up.
+
+ call Slots_CheckMatchedAllThreeReels
+ jr nc, .NoMatch
+ ld hl, wSlotBias
+ cp [hl]
+ jr z, .NoBias
+ ld hl, REEL_MANIP_COUNTER
+ add hl, bc
+ ld a, [hl]
+ and a
+ ret z
+ dec [hl]
+ ret
+
+.NoMatch:
+ ld a, [wSlotBias]
+ cp SLOTS_NO_BIAS
+ jr z, .NoBias
+ ld hl, REEL_MANIP_COUNTER
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .NoBias
+ dec [hl]
+ ret
+
+.NoBias:
+ call Slots_StopReel
+ ret
+
+; 92cd2
+
+ReelAction_SetUpReel2SkipTo7: ; 92cd2
+; Unique reel 2 action (see Slots_StopReel2)
+; Ensures that 7 symbols become lined up in the first two reels,
+; but more often than not, this is only a way to get our hopes up, as
+; it makes exciting reel #3 modes with no success hope more common.
+
+ call Slots_CheckMatchedFirstTwoReels
+ jr nc, .no_match
+ ld a, [wFirstTwoReelsMatchingSevens]
+ and a
+ jr z, .no_match
+ call Slots_StopReel
+ ret
+
+.no_match
+ ld a, SFX_STOP_SLOT
+ call Slots_PlaySFX
+ ld hl, REEL_ACTION
+ add hl, bc
+ inc [hl] ; REEL_ACTION_WAIT_REEL2_SKIP_TO_7
+ ld hl, REEL_MANIP_DELAY
+ add hl, bc
+ ld [hl], 32
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 0
+ ret
+
+; 92cf8
+
+ReelAction_WaitReel2SkipTo7: ; 92cf8
+ ld hl, REEL_MANIP_DELAY
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_92d02
+ dec [hl]
+ ret
+
+.asm_92d02
+ ld a, SFX_THROW_BALL
+ call Slots_PlaySFX
+ ld hl, REEL_ACTION
+ add hl, bc
+ inc [hl] ; REEL_ACTION_FAST_SPIN_REEL2_UNTIL_LINED_UP_7S
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 8
+ ret
+
+; 92d13
+
+ReelAction_FastSpinReel2UntilLinedUp7s: ; 92d13
+ call Slots_CheckMatchedFirstTwoReels
+ ret nc
+ ld a, [wFirstTwoReelsMatchingSevens]
+ and a
+ ret z
+ call Slots_StopReel
+ ret
+
+; 92d20
+
+ReelAction_InitGolem: ; 92d20
+; Ensures SEVENs are lined up if there's bias to SEVEN.
+; Ensures nothing is lined up if there's no bias symbols.
+; No other bias symbols are compatible with this mode.
+
+; This is achieved by throwing Golem until the desired result
+; is produced. The amount of Golem thrown can be anywhere from
+; 1 to 14 for SEVEN bias, and 4-8 for no bias.
+
+ call Slots_CheckMatchedAllThreeReels
+ ret c
+ ld a, SFX_STOP_SLOT
+ call Slots_PlaySFX
+ call Slots_WaitSFX
+ ld hl, REEL_ACTION
+ add hl, bc
+ inc [hl] ; REEL_ACTION_WAIT_GOLEM
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 0
+ call Slots_GetNumberOfGolems
+ push bc
+ push af
+ depixel 12, 13
+ ld a, SPRITE_ANIM_INDEX_SLOTS_GOLEM
+ call _InitSpriteAnimStruct
+ ld hl, SPRITEANIMSTRUCT_0E
+ add hl, bc
+ pop af
+ ld [hl], a
+ pop bc
+ xor a
+ ld [wSlotsDelay], a
+ReelAction_WaitGolem: ; 92d4f
+ ld a, [wSlotsDelay]
+ cp 2
+ jr z, .two
+ cp 1
+ jr z, .one
+ ret
+
+.two
+ call Slots_CheckMatchedAllThreeReels
+ call Slots_StopReel
+ ret
+
+.one
+ ld hl, REEL_ACTION
+ add hl, bc
+ inc [hl] ; REEL_ACTION_END_GOLEM
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 8
+ ret
+
+; 92d6e
+
+ReelAction_EndGolem: ; 92d6e
+ xor a
+ ld [wSlotsDelay], a
+ ld hl, REEL_ACTION
+ add hl, bc
+ dec [hl] ; REEL_ACTION_WAIT_GOLEM
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 0
+ ret
+
+; 92d7e
+
+ReelAction_InitChansey: ; 92d7e
+; Ensures the lining up of SEVEN symbols, but this mode is only possible
+; when there is bias to SEVEN symbols (and even then, it's still rare).
+; Chansey releases and egg and reel #3 is made to advance 17 slots very
+; quickly as many times as necessary for the match to SEVENs to show up.
+
+ call Slots_CheckMatchedAllThreeReels
+ ret c
+ ld a, SFX_STOP_SLOT
+ call Slots_PlaySFX
+ call Slots_WaitSFX
+ ld hl, REEL_ACTION
+ add hl, bc
+ inc [hl] ; REEL_ACTION_WAIT_CHANSEY
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 0
+ push bc
+ depixel 12, 0
+ ld a, SPRITE_ANIM_INDEX_SLOTS_CHANSEY
+ call _InitSpriteAnimStruct
+ pop bc
+ xor a
+ ld [wSlotsDelay], a
+ ret
+
+; 92da4
+
+ReelAction_WaitChansey: ; 92da4
+ ld a, [wSlotsDelay]
+ and a
+ ret z
+ ld hl, REEL_ACTION
+ add hl, bc
+ inc [hl] ; REEL_ACTION_WAIT_EGG
+ ld a, 2
+ ld [wSlotsDelay], a
+ReelAction_WaitEgg: ; 92db3
+ ld a, [wSlotsDelay]
+ cp $4
+ ret c
+ ld hl, REEL_ACTION
+ add hl, bc
+ inc [hl] ; REEL_ACTION_DROP_REEL
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 16
+ ld hl, REEL_MANIP_DELAY
+ add hl, bc
+ ld [hl], 17
+ReelAction_DropReel: ; 92dca
+ ld hl, REEL_MANIP_DELAY
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .check_match
+ dec [hl]
+ ret
+
+.check_match
+ call Slots_CheckMatchedAllThreeReels
+ jr nc, .EggAgain
+ and a
+ jr nz, .EggAgain
+ ld a, 5
+ ld [wSlotsDelay], a
+ call Slots_StopReel
+ ret
+
+.EggAgain:
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 0
+ ld hl, REEL_ACTION
+ add hl, bc
+ dec [hl]
+ dec [hl] ; REEL_ACTION_WAIT_CHANSEY
+ ld a, 1
+ ld [wSlotsDelay], a
+ ret
+
+; 92df7
+
+ReelAction_Unused: ; 92df7
+ call Slots_CheckMatchedAllThreeReels
+ ret c
+ ld a, SFX_STOP_SLOT
+ call Slots_PlaySFX
+ call Slots_WaitSFX
+ ld hl, REEL_ACTION
+ add hl, bc
+ inc [hl] ; REEL_ACTION_CHECK_DROP_REEL
+ call Slots_GetNumberOfGolems
+ ld hl, REEL_MANIP_DELAY
+ add hl, bc
+ ld [hl], a
+ReelAction_CheckDropReel: ; 92e10
+ ld hl, REEL_MANIP_DELAY
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr nz, .spin
+ call Slots_CheckMatchedAllThreeReels
+ call Slots_StopReel
+ ret
+
+.spin
+ dec [hl]
+ ld hl, REEL_ACTION
+ add hl, bc
+ inc [hl] ; REEL_ACTION_WAIT_DROP_REEL
+ ld hl, REEL_FIELD_0B
+ add hl, bc
+ ld [hl], 32
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 0
+ReelAction_WaitDropReel: ; 92e31
+ ld hl, REEL_FIELD_0B
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .DropReel
+ dec [hl]
+ ret
+
+.DropReel:
+ ld hl, REEL_ACTION
+ add hl, bc
+ dec [hl]
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 8
+ ret
+
+; 92e47
+
+ReelAction_StartSlowAdvanceReel3: ; 92e47
+; Ensures SEVENs are lined up if there's bias to SEVEN.
+; Ensures nothing is lined up if there's no bias symbols.
+; No other bias symbols are compatible with this mode.
+
+; This is achieved by slowly advancing the reel a full round,
+; plus any necessary slot until the desired result is produced.
+
+ call Slots_CheckMatchedAllThreeReels
+ ret c
+ ld a, SFX_STOP_SLOT
+ call Slots_PlaySFX
+ call Slots_WaitSFX
+ ld hl, REEL_SPIN_RATE
+ add hl, bc
+ ld [hl], 1
+ ld hl, REEL_ACTION
+ add hl, bc
+ inc [hl] ; REEL_ACTION_WAIT_SLOW_ADVANCE_REEL3
+ ld hl, REEL_MANIP_DELAY
+ add hl, bc
+ ld [hl], 16
+ReelAction_WaitSlowAdvanceReel3: ; 92e64
+ ld hl, REEL_MANIP_DELAY
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .check1
+ dec [hl]
+.play_sfx
+ ld a, SFX_GOT_SAFARI_BALLS
+ call Slots_PlaySFX
+ ret
+
+.check1
+ ld a, [wSlotBias]
+ and a
+ jr nz, .check2
+ call Slots_CheckMatchedAllThreeReels
+ jr nc, .play_sfx
+ and a
+ jr nz, .play_sfx
+ call Slots_StopReel
+ call WaitSFX
+ ret
+
+.check2
+ call Slots_CheckMatchedAllThreeReels
+ jr c, .play_sfx
+ call Slots_StopReel
+ call WaitSFX
+ ret
+
+; 92e94
+
+Slots_CheckMatchedFirstTwoReels: ; 92e94
+ xor a
+ ld [wFirstTwoReelsMatching], a
+ ld [wFirstTwoReelsMatchingSevens], a
+ call Slots_GetCurrentReelState
+ call Slots_CopyReelState
+ ld a, [wSlotBet]
+ and 3
+ ld e, a
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld de, .return
+ push de
+ jp hl
+
+.return
+ ld a, [wFirstTwoReelsMatching]
+ and a
+ ret z
+ scf
+ ret
+
+; 92ebd
+
+.Jumptable: ; 92ebd
+ dw .zero
+ dw .one
+ dw .two
+ dw .three
+; 92ec5
+
+.three ; 92ec5
+ call .CheckUpwardsDiag
+ call .CheckDownwardsDiag
+
+.two ; 92ecb
+ call .CheckBottomRow
+ call .CheckTopRow
+
+.one ; 92ed1
+ call .CheckMiddleRow
+
+.zero ; 92ed4
+ ret
+
+; 92ed5
+
+.CheckBottomRow: ; 92ed5
+ ld hl, wCurrReelStopped
+ ld a, [wReel1Stopped]
+ cp [hl]
+ call z, .StoreResult
+ ret
+
+; 92ee0
+
+.CheckUpwardsDiag: ; 92ee0
+ ld hl, wCurrReelStopped + 1
+ ld a, [wReel1Stopped]
+ cp [hl]
+ call z, .StoreResult
+ ret
+
+; 92eeb
+
+.CheckMiddleRow: ; 92eeb
+ ld hl, wCurrReelStopped + 1
+ ld a, [wReel1Stopped + 1]
+ cp [hl]
+ call z, .StoreResult
+ ret
+
+; 92ef6
+
+.CheckDownwardsDiag: ; 92ef6
+ ld hl, wCurrReelStopped + 1
+ ld a, [wReel1Stopped + 2]
+ cp [hl]
+ call z, .StoreResult
+ ret
+
+; 92f01
+
+.CheckTopRow: ; 92f01
+ ld hl, wCurrReelStopped + 2
+ ld a, [wReel1Stopped + 2]
+ cp [hl]
+ call z, .StoreResult
+ ret
+
+; 92f0c
+
+.StoreResult: ; 92f0c
+ ld [wSlotBuildingMatch], a
+ and a
+ jr nz, .matching_sevens
+ ld a, 1
+ ld [wFirstTwoReelsMatchingSevens], a
+
+.matching_sevens
+ ld a, 1
+ ld [wFirstTwoReelsMatching], a
+ ret
+
+; 92f1d
+
+Slots_CheckMatchedAllThreeReels: ; 92f1d
+ ld a, SLOTS_NO_MATCH
+ ld [wSlotMatched], a
+ call Slots_GetCurrentReelState
+ call Slots_CopyReelState
+ ld a, [wSlotBet]
+ and 3
+ ld e, a
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld de, .return
+ push de
+ jp hl
+
+.return
+ ld a, [wSlotMatched]
+ cp SLOTS_NO_MATCH
+ jr nz, .matched_nontrivial
+ and a
+ ret
+
+.matched_nontrivial
+ scf
+ ret
+
+; 92f48
+
+.Jumptable: ; 92f48
+ dw .zero
+ dw .one
+ dw .two
+ dw .three
+; 92f50
+
+.three ; 92f50
+ call .CheckUpwardsDiag
+ call .CheckDownwardsDiag
+
+.two ; 92f56
+ call .CheckBottomRow
+ call .CheckTopRow
+
+.one ; 92f5c
+ call .CheckMiddleRow
+
+.zero ; 92f5f
+ ret
+
+; 92f60
+
+.CheckBottomRow: ; 92f60
+ ld hl, wCurrReelStopped
+ ld a, [wReel1Stopped]
+ cp [hl]
+ ret nz
+ ld hl, wReel2Stopped
+ cp [hl]
+ call z, .StoreResult
+ ret
+
+; 92f70
+
+.CheckUpwardsDiag: ; 92f70
+ ld hl, wCurrReelStopped + 2
+ ld a, [wReel1Stopped]
+ cp [hl]
+ ret nz
+ ld hl, wReel2Stopped + 1
+ cp [hl]
+ call z, .StoreResult
+ ret
+
+; 92f80
+
+.CheckMiddleRow: ; 92f80
+ ld hl, wCurrReelStopped + 1
+ ld a, [wReel1Stopped + 1]
+ cp [hl]
+ ret nz
+ ld hl, wReel2Stopped + 1
+ cp [hl]
+ call z, .StoreResult
+ ret
+
+; 92f90
+
+.CheckDownwardsDiag: ; 92f90
+ ld hl, wCurrReelStopped
+ ld a, [wReel1Stopped + 2]
+ cp [hl]
+ ret nz
+ ld hl, wReel2Stopped + 1
+ cp [hl]
+ call z, .StoreResult
+ ret
+
+; 92fa0
+
+.CheckTopRow: ; 92fa0
+ ld hl, wCurrReelStopped + 2
+ ld a, [wReel1Stopped + 2]
+ cp [hl]
+ ret nz
+ ld hl, wReel2Stopped + 2
+ cp [hl]
+ call z, .StoreResult
+ ret
+
+; 92fb0
+
+.StoreResult: ; 92fb0
+ ld [wSlotMatched], a
+ ret
+
+; 92fb4
+
+Slots_CopyReelState: ; 92fb4
+ ld de, wCurrReelStopped
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hli]
+ ld [de], a
+ inc de
+ ld a, [hl]
+ ld [de], a
+ ret
+
+; 92fc0
+
+Slots_GetNumberOfGolems: ; 92fc0
+ ld hl, REEL_POSITION
+ add hl, bc
+ ld a, [hl]
+ push af
+ push hl
+ call .Check7Bias
+ pop hl
+ pop af
+ ld [hl], a
+ ld a, e
+ ret
+
+; 92fcf
+
+.Check7Bias: ; 92fcf
+ ld a, [wSlotBias]
+ and a
+ jr nz, .not_biased_to_seven
+ ld e, $0
+.loop1
+ ld hl, REEL_POSITION
+ add hl, bc
+ inc [hl]
+ inc e
+ push de
+ call Slots_CheckMatchedAllThreeReels
+ pop de
+ jr nc, .loop1
+ and a
+ jr nz, .loop1
+ ret
+
+.not_biased_to_seven
+ call Random
+ and $7
+ cp $4 ; ((50 percent) & 7) + 1
+ jr c, .not_biased_to_seven
+ ld e, a
+.loop2
+ ld a, e
+ inc e
+ ld hl, REEL_POSITION
+ add hl, bc
+ add [hl]
+ ld [hl], a
+ push de
+ call Slots_CheckMatchedAllThreeReels
+ pop de
+ jr c, .loop2
+ ret
+
+; 93002
+
+Slots_InitBias: ; 93002 (24:7002)
+ ld a, [wSlotBias]
+ and a
+ ret z
+ ld hl, .Normal
+ ld a, [wScriptVar]
+ and a
+ jr z, .okay
+ ld hl, .Lucky
+.okay
+ call Random
+ ld c, a
+.loop
+ ld a, [hli]
+ cp c
+ jr nc, .done
+ inc hl
+ jr .loop
+
+.done
+ ld a, [hl]
+ ld [wSlotBias], a
+ ret
+
+; 93023 (24:7023)
+
+.Normal: ; 93023
+ db $01, SLOTS_SEVEN ; 1/256
+ db $03, SLOTS_POKEBALL ; 1/128
+ db $0a, SLOTS_STARYU ; 7/256
+ db $14, SLOTS_SQUIRTLE ; 5/128
+ db $28, SLOTS_PIKACHU ; 5/64
+ db $30, SLOTS_CHERRY ; 1/32
+ db $ff, SLOTS_NO_BIAS ; everything else
+; 93031
+
+.Lucky: ; 93031
+ db $02, SLOTS_SEVEN ; 1/128
+ db $03, SLOTS_POKEBALL ; 1/256
+ db $08, SLOTS_STARYU ; 5/256
+ db $10, SLOTS_SQUIRTLE ; 1/32
+ db $1e, SLOTS_PIKACHU ; 7/128
+ db $50, SLOTS_CHERRY ; 25/128
+ db $ff, SLOTS_NO_BIAS ; everything else
+; 9303f
+
+Slots_IlluminateBetLights: ; 9303f (24:703f)
+ ld b, $14 ; turned on
+ ld a, [wSlotBet]
+ dec a
+ jr z, Slots_Lights1OnOff
+ dec a
+ jr z, Slots_Lights2OnOff
+ jr Slots_Lights3OnOff
+
+Slots_DeilluminateBetLights: ; 9304c (24:704c)
+ ld b, $23 ; turned off
+Slots_Lights3OnOff: ; 9304e (24:704e)
+ hlcoord 3, 2
+ call Slots_TurnLightsOnOrOff
+ hlcoord 3, 10
+ call Slots_TurnLightsOnOrOff
+Slots_Lights2OnOff: ; 9305a (24:705a)
+ hlcoord 3, 4
+ call Slots_TurnLightsOnOrOff
+ hlcoord 3, 8
+ call Slots_TurnLightsOnOrOff
+Slots_Lights1OnOff: ; 93066 (24:7066)
+ hlcoord 3, 6
+
+Slots_TurnLightsOnOrOff: ; 93069 (24:7069)
+ ld a, b
+ ld [hl], a
+ ld de, SCREEN_WIDTH / 2 + 3
+ add hl, de
+ ld [hl], a
+ ld de, SCREEN_WIDTH / 2 - 3
+ add hl, de
+ inc a
+ ld [hl], a
+ ld de, SCREEN_WIDTH / 2 + 3
+ add hl, de
+ ld [hl], a
+ ret
+
+Slots_AskBet: ; 9307c (24:707c)
+.loop
+ ld hl, .Text_BetHowManyCoins
+ call PrintText
+ ld hl, .MenuHeader
+ call LoadMenuHeader
+ call VerticalMenu
+ call CloseWindow
+ ret c
+ ld a, [wMenuCursorY]
+ ld b, a
+ ld a, 4
+ sub b
+ ld [wSlotBet], a
+ ld hl, wCoins
+ ld c, a
+ ld a, [hli]
+ and a
+ jr nz, .Start
+ ld a, [hl]
+ cp c
+ jr nc, .Start
+ ld hl, .Text_NotEnoughCoins
+ call PrintText
+ jr .loop
+
+.Start:
+ ld hl, wCoins + 1
+ ld a, [hl]
+ sub c
+ ld [hld], a
+ jr nc, .ok
+ dec [hl]
+.ok
+ call WaitSFX
+ ld de, SFX_PAY_DAY
+ call PlaySFX
+ ld hl, .Text_Start
+ call PrintText
+ and a
+ ret
+
+; 930c7 (24:70c7)
+
+.Text_BetHowManyCoins: ; 0x930c7
+ ; Bet how many coins?
+ text_jump UnknownText_0x1c5049
+ db "@"
+; 0x930cc
+
+.Text_Start: ; 0x930cc
+ ; Start!
+ text_jump UnknownText_0x1c505e
+ db "@"
+; 0x930d1
+
+.Text_NotEnoughCoins: ; 0x930d1
+ ; Not enough coins.
+ text_jump UnknownText_0x1c5066
+ db "@"
+; 0x930d6
+
+.MenuHeader: ; 0x930d6
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 14, 10, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x930de
+
+.MenuData: ; 0x930de
+ db STATICMENU_CURSOR ; flags
+ db 3 ; items
+ db " 3@"
+ db " 2@"
+ db " 1@"
+; 0x930e9
+
+Slots_AskPlayAgain: ; 930e9 (24:70e9)
+ ld hl, wCoins
+ ld a, [hli]
+ or [hl]
+ jr nz, .you_have_coins
+ ld hl, .Text_OutOfCoins
+ call PrintText
+ ld c, 60
+ call DelayFrames
+ jr .exit_slots
+
+.you_have_coins
+ ld hl, .Text_PlayAgain
+ call PrintText
+ call LoadMenuTextBox
+ lb bc, 14, 12
+ call PlaceYesNoBox
+ ld a, [wMenuCursorY]
+ dec a
+ call CloseWindow
+ and a
+ jr nz, .exit_slots
+ and a
+ ret
+
+.exit_slots
+ scf
+ ret
+
+; 9311a (24:711a)
+
+.Text_OutOfCoins: ; 9311a
+ text_jump UnknownText_0x1c5079
+ db "@"
+
+.Text_PlayAgain: ; 9311f
+ text_jump UnknownText_0x1c5092
+ db "@"
+
+Slots_GetPayout: ; 93124 (24:7124)
+ ld a, [wSlotMatched]
+ cp SLOTS_NO_MATCH
+ jr z, .no_win
+ srl a
+ ld e, a
+ ld d, 0
+ ld hl, .PayoutTable
+ add hl, de
+ ld a, [hli]
+ ld [wPayout + 1], a
+ ld e, a
+ ld a, [hl]
+ ld [wPayout], a
+ ld d, a
+ farcall StubbedTrainerRankings_AddToSlotsPayouts
+ ret
+
+.PayoutTable:
+ dw 300
+ dw 50
+ dw 6
+ dw 8
+ dw 10
+ dw 15
+
+.no_win
+ ld hl, wPayout
+ xor a
+ ld [hli], a
+ ld [hl], a
+ ret
+
+Slots_PayoutText: ; 93158 (24:7158)
+ ld a, [wSlotMatched]
+ cp SLOTS_NO_MATCH
+ jr nz, .MatchedSomething
+ ld hl, .Text_Darn
+ call PrintText
+ farcall StubbedTrainerRankings_EndSlotsWinStreak
+ ret
+
+.MatchedSomething:
+ srl a
+ ld e, a
+ ld d, 0
+ ld hl, .PayoutStrings
+ add hl, de
+ add hl, de
+ add hl, de
+ ld de, wStringBuffer2
+ ld bc, 4
+ call CopyBytes
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld de, .return
+ push de
+ jp hl
+
+.return
+ ld hl, .Text_PrintPayout
+ call PrintText
+ farcall StubbedTrainerRankings_AddToSlotsWinStreak
+ ret
+
+; 93195 (24:7195)
+
+.PayoutStrings: ; 93195
+ dbw "300@", .LinedUpSevens
+ dbw "50@@", .LinedUpPokeballs
+ dbw "6@@@", .LinedUpMonOrCherry
+ dbw "8@@@", .LinedUpMonOrCherry
+ dbw "10@@", .LinedUpMonOrCherry
+ dbw "15@@", .LinedUpMonOrCherry
+; 931b9
+
+.Text_PrintPayout: ; 0x931b9
+ start_asm
+ ld a, [wSlotMatched]
+ add $25
+ ldcoord_a 2, 13
+ inc a
+ ldcoord_a 2, 14
+ inc a
+ ldcoord_a 3, 13
+ inc a
+ ldcoord_a 3, 14
+ hlcoord 18, 17
+ ld [hl], "▼"
+ ld hl, .Text_LinedUpWonCoins
+rept 4
+ inc bc
+endr
+ ret
+
+; 931db
+
+.Text_LinedUpWonCoins: ; 0x931db
+ ; lined up! Won @ coins!
+ text_jump UnknownText_0x1c509f
+ db "@"
+; 0x931e0
+
+.Text_Darn: ; 0x931e0
+ ; Darn!
+ text_jump UnknownText_0x1c50bb
+ db "@"
+; 0x931e5
+
+.LinedUpSevens: ; 931e5
+ ld a, SFX_2ND_PLACE
+ call Slots_PlaySFX
+ call WaitSFX
+
+; Oddly, the rarest mode (wKeepSevenBiasChance = 1) is the one with
+; the worse odds to favor seven symbol streaks (12.5% vs 25%).
+; it's possible that either the wKeepSevenBiasChance initialization
+; or this code was intended to lead to flipped percentages.
+ ld a, [wKeepSevenBiasChance]
+ and a
+ jr nz, .lower_seven_streak_odds
+ call Random
+ and %0010100
+ ret z ; 25% chance to stick with seven symbol bias
+ ld a, SLOTS_NO_BIAS
+ ld [wSlotBias], a
+ ret
+
+.lower_seven_streak_odds
+ call Random
+ and %0011100
+ ret z ; 12.5% chance to stick with seven symbol bias
+ ld a, SLOTS_NO_BIAS
+ ld [wSlotBias], a
+ ret
+
+; 9320b
+
+.LinedUpPokeballs: ; 9320b
+ ld a, SFX_3RD_PLACE
+ call Slots_PlaySFX
+ call WaitSFX
+ ret
+
+; 93214
+
+.LinedUpMonOrCherry: ; 93214
+ ld a, SFX_PRESENT
+ call Slots_PlaySFX
+ call WaitSFX
+ ret
+
+; 9321d
+
+Slots_AnimateGolem: ; 9321d (24:721d)
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ ld e, [hl]
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+.Jumptable: ; 9322d (24:722d)
+ dw .init
+ dw .fall
+ dw .roll
+
+.init ; 93233 (24:7233)
+ ld hl, SPRITEANIMSTRUCT_0E
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr nz, .retain
+ ld a, 2
+ ld [wSlotsDelay], a
+ ld hl, SPRITEANIMSTRUCT_INDEX
+ add hl, bc
+ ld [hl], $0
+ ret
+
+.retain
+ dec [hl]
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ inc [hl]
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld [hl], $30
+ ld hl, SPRITEANIMSTRUCT_XOFFSET
+ add hl, bc
+ ld [hl], $0
+
+.fall ; 93259 (24:7259)
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ cp $20
+ jr c, .play_sound
+ dec [hl]
+ ld e, a
+ ld d, 14 * 8
+ farcall BattleAnim_Sine_e
+ ld a, e
+ ld hl, SPRITEANIMSTRUCT_YOFFSET
+ add hl, bc
+ ld [hl], a
+ ret
+
+.play_sound
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ inc [hl]
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld [hl], $2
+ ld a, 1
+ ld [wSlotsDelay], a
+ ld a, SFX_PLACE_PUZZLE_PIECE_DOWN
+ call Slots_PlaySFX
+ ret
+
+.roll ; 93289 (24:7289)
+ ld hl, SPRITEANIMSTRUCT_XOFFSET
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ inc [hl]
+ cp 9 * 8
+ jr nc, .restart
+ and $3
+ ret nz
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld a, [hl]
+ xor $ff
+ inc a
+ ld [hl], a
+ ld [hSCY], a
+ ret
+
+.restart
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ xor a
+ ld [hl], a
+ ld [hSCY], a
+ ret
+
+Slots_AnimateChansey: ; 932ac (24:72ac)
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ ld e, [hl]
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+.Jumptable: ; 932bc (24:72bc)
+ dw .walk
+ dw .one
+ dw .two
+
+.walk ; 932c2 (24:72c2)
+ ld hl, SPRITEANIMSTRUCT_XCOORD
+ add hl, bc
+ ld a, [hl]
+ inc [hl]
+ cp 13 * 8
+ jr z, .limit
+ and $f
+ ret nz
+ ld de, SFX_JUMP_OVER_LEDGE
+ call PlaySFX
+ ret
+
+.limit
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ inc [hl]
+ ld a, 1
+ ld [wSlotsDelay], a
+
+.one ; 932e0 (24:72e0)
+ ld a, [wSlotsDelay]
+ cp $2
+ jr z, .retain
+ cp $5
+ ret nz
+ ld hl, SPRITEANIMSTRUCT_INDEX
+ add hl, bc
+ ld [hl], $0
+ ret
+
+.retain
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ inc [hl]
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld [hl], $8
+.two ; 932fc (24:72fc)
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .spawn_egg
+ dec [hl]
+ ret
+
+.spawn_egg
+ ld hl, SPRITEANIMSTRUCT_JUMPTABLE_INDEX
+ add hl, bc
+ dec [hl]
+ push bc
+ depixel 12, 13, 0, 4
+ ld a, SPRITE_ANIM_INDEX_SLOTS_EGG
+ call _InitSpriteAnimStruct
+ pop bc
+ ret
+
+; 93316 (24:7316)
+
+Slots_WaitSFX: ; 93316
+ push bc
+ ld c, 16
+ call DelayFrames
+ pop bc
+ ret
+
+; 9331e
+
+Slots_PlaySFX: ; 9331e (24:731e)
+ push de
+ ld e, a
+ ld d, 0
+ call PlaySFX
+ pop de
+ ret
+
+; 93327 (24:7327)
+
+; The first three positions are repeated to
+; avoid needing to check indices when copying.
+Reel1Tilemap: ; 93327
+ db SLOTS_SEVEN ; 0
+ db SLOTS_CHERRY ; 1
+ db SLOTS_STARYU ; 2
+ db SLOTS_PIKACHU ; 3
+ db SLOTS_SQUIRTLE ; 4
+ db SLOTS_SEVEN ; 5
+ db SLOTS_CHERRY ; 6
+ db SLOTS_STARYU ; 7
+ db SLOTS_PIKACHU ; 8
+ db SLOTS_SQUIRTLE ; 9
+ db SLOTS_POKEBALL ; 10
+ db SLOTS_CHERRY ; 11
+ db SLOTS_STARYU ; 12
+ db SLOTS_PIKACHU ; 13
+ db SLOTS_SQUIRTLE ; 14
+ db SLOTS_SEVEN ; 0
+ db SLOTS_CHERRY ; 1
+ db SLOTS_STARYU ; 2
+
+Reel2Tilemap: ; 93339
+ db SLOTS_SEVEN ; 0
+ db SLOTS_PIKACHU ; 1
+ db SLOTS_CHERRY ; 2
+ db SLOTS_SQUIRTLE ; 3
+ db SLOTS_STARYU ; 4
+ db SLOTS_POKEBALL ; 5
+ db SLOTS_PIKACHU ; 6
+ db SLOTS_CHERRY ; 7
+ db SLOTS_SQUIRTLE ; 8
+ db SLOTS_STARYU ; 9
+ db SLOTS_POKEBALL ; 10
+ db SLOTS_PIKACHU ; 11
+ db SLOTS_CHERRY ; 12
+ db SLOTS_SQUIRTLE ; 13
+ db SLOTS_STARYU ; 14
+ db SLOTS_SEVEN ; 0
+ db SLOTS_PIKACHU ; 1
+ db SLOTS_CHERRY ; 2
+
+Reel3Tilemap: ; 9334b
+ db SLOTS_SEVEN ; 0
+ db SLOTS_PIKACHU ; 1
+ db SLOTS_CHERRY ; 2
+ db SLOTS_SQUIRTLE ; 3
+ db SLOTS_STARYU ; 4
+ db SLOTS_PIKACHU ; 5
+ db SLOTS_CHERRY ; 6
+ db SLOTS_SQUIRTLE ; 7
+ db SLOTS_STARYU ; 8
+ db SLOTS_PIKACHU ; 9
+ db SLOTS_POKEBALL ; 10
+ db SLOTS_CHERRY ; 11
+ db SLOTS_SQUIRTLE ; 12
+ db SLOTS_STARYU ; 13
+ db SLOTS_PIKACHU ; 14
+ db SLOTS_SEVEN ; 0
+ db SLOTS_PIKACHU ; 1
+ db SLOTS_CHERRY ; 2
+; 9335d
+
+SlotsTilemap: ; 9335d
+INCBIN "gfx/slots/slots.tilemap"
+; 9344d
+
+Slots1LZ: ; 9344d
+INCBIN "gfx/slots/slots_1.2bpp.lz"
+; 935cd
+
+Slots2LZ: ; 935cd
+INCBIN "gfx/slots/slots_2.2bpp.lz"
+; 9382d
+
+Slots3LZ: ; 9382d
+INCBIN "gfx/slots/slots_3.2bpp.lz"
+; 93a3d
--- /dev/null
+++ b/engine/games/unown_puzzle.asm
@@ -1,0 +1,877 @@
+PUZZLE_BORDER EQU $ee
+PUZZLE_VOID EQU $ef
+
+puzcoord EQUS "* 6 +"
+
+_UnownPuzzle: ; e1190
+ ld a, [hInMenu]
+ push af
+ ld a, $1
+ ld [hInMenu], a
+ call ClearBGPalettes
+ call ClearTileMap
+ call ClearSprites
+ xor a
+ ld [hBGMapMode], a
+ call DisableLCD
+ ld hl, wMisc ; includes wPuzzlePieces
+ ld bc, wMiscEnd - wMisc
+ xor a
+ call ByteFill
+ ld hl, UnownPuzzleCursorGFX
+ ld de, vTiles1 tile $60
+ ld bc, 4 tiles
+ call CopyBytes
+ ld hl, UnownPuzzleStartCancelLZ
+ ld de, vTiles1 tile $6d
+ call Decompress
+ call LoadUnownPuzzlePiecesGFX
+ hlcoord 0, 0
+ ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+ ld a, PUZZLE_BORDER
+ call ByteFill
+ hlcoord 4, 3
+ lb bc, 12, 12
+ ld a, PUZZLE_VOID
+ call UnownPuzzle_FillBox
+ call InitUnownPuzzlePiecePositions
+ call UnownPuzzle_UpdateTilemap
+ call PlaceStartCancelBox
+ xor a
+ ld [hSCY], a
+ ld [hSCX], a
+ ld [rWY], a
+ ld [wJumptableIndex], a
+ ld [wHoldingUnownPuzzlePiece], a
+ ld [wUnownPuzzleCursorPosition], a
+ ld [wUnownPuzzleHeldPiece], a
+ ld a, %10010011
+ ld [rLCDC], a
+ call WaitBGMap
+ ld b, SCGB_UNOWN_PUZZLE
+ call GetSGBLayout
+ ld a, $e4
+ call DmgToCgbBGPals
+ ld a, $24
+ call DmgToCgbObjPal0
+ xor a
+ ld [wSolvedUnownPuzzle], a
+ call DelayFrame
+.loop
+ call JoyTextDelay
+ ld a, [wJumptableIndex]
+ bit 7, a
+ jr nz, .quit
+ call UnownPuzzleJumptable
+ ld a, [wHoldingUnownPuzzlePiece]
+ and a
+ jr nz, .holding_piece
+ ld a, [hVBlankCounter]
+ and $10
+ jr z, .clear
+.holding_piece
+ call RedrawUnownPuzzlePieces
+ jr .next
+
+.clear
+ call ClearSprites
+.next
+ call DelayFrame
+ jr .loop
+
+.quit
+ pop af
+ ld [hInMenu], a
+ call ClearBGPalettes
+ call ClearTileMap
+ call ClearSprites
+ ld a, LCDC_DEFAULT
+ ld [rLCDC], a
+ ret
+; e124e
+
+InitUnownPuzzlePiecePositions: ; e124e
+ ld c, 1
+ ld b, 16
+.load_loop
+ call Random
+ and $f
+ ld hl, .PuzzlePieceInitialPositions
+ ld e, a
+ ld d, $0
+ add hl, de
+ ld e, [hl]
+ ld hl, wPuzzlePieces
+ add hl, de
+ ld a, [hl]
+ and a
+ jr nz, .load_loop
+ ld [hl], c
+ inc c
+ dec b
+ jr nz, .load_loop
+ ret
+; e126d
+
+.PuzzlePieceInitialPositions: ; e126d
+initpuzcoord: MACRO
+rept _NARG / 2
+ db \1 puzcoord \2
+ shift
+ shift
+endr
+ENDM
+ initpuzcoord 0,0, 0,1, 0,2, 0,3, 0,4, 0,5
+ initpuzcoord 1,0, 1,5
+ initpuzcoord 2,0, 2,5
+ initpuzcoord 3,0, 3,5
+ initpuzcoord 4,0, 4,5
+ initpuzcoord 5,0, 5,5
+ ; START > CANCEL
+; e127d
+
+PlaceStartCancelBox: ; e127d
+ call PlaceStartCancelBoxBorder
+ hlcoord 5, 16
+ ld a, $f6
+ ld c, 10
+.loop
+ ld [hli], a
+ inc a
+ dec c
+ jr nz, .loop
+ ret
+; e128d
+
+PlaceStartCancelBoxBorder: ; e128d
+ hlcoord 4, 15
+ ld a, $f0
+ ld [hli], a
+ ld bc, 10
+ ld a, $f1
+ call ByteFill
+ hlcoord 15, 15
+ ld a, $f2
+ ld [hli], a
+ hlcoord 4, 16
+ ld a, $f3
+ ld [hli], a
+ ld bc, 10
+ ld a, PUZZLE_VOID
+ call ByteFill
+ hlcoord 15, 16
+ ld a, $f3
+ ld [hli], a
+ hlcoord 4, 17
+ ld a, $f4
+ ld [hli], a
+ ld bc, 10
+ ld a, $f1
+ call ByteFill
+ hlcoord 15, 17
+ ld a, $f5
+ ld [hl], a
+ ret
+; e12ca
+
+UnownPuzzleJumptable: ; e12ca
+ ld a, [wJumptableIndex]
+ ld e, a
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+; e12d9
+
+.Jumptable: ; e12d9
+ dw .Function
+; e12db
+
+.Function: ; e12db
+ ld a, [hJoyPressed]
+ and START
+ jp nz, UnownPuzzle_Quit
+ ld a, [hJoyPressed]
+ and A_BUTTON
+ jp nz, UnownPuzzle_A
+ ld hl, hJoyLast
+ ld a, [hl]
+ and D_UP
+ jr nz, .d_up
+ ld a, [hl]
+ and D_DOWN
+ jr nz, .d_down
+ ld a, [hl]
+ and D_LEFT
+ jr nz, .d_left
+ ld a, [hl]
+ and D_RIGHT
+ jr nz, .d_right
+ ret
+
+.d_up
+ ld hl, wUnownPuzzleCursorPosition
+ ld a, [hl]
+ cp 1 puzcoord 0
+ ret c
+ sub 6
+ ld [hl], a
+ jr .done_joypad
+
+.d_down
+ ld hl, wUnownPuzzleCursorPosition
+ ld a, [hl]
+ cp 4 puzcoord 1
+ ret z
+ cp 4 puzcoord 2
+ ret z
+ cp 4 puzcoord 3
+ ret z
+ cp 4 puzcoord 4
+ ret z
+ cp 5 puzcoord 0
+ ret nc
+ add 6
+ ld [hl], a
+ jr .done_joypad
+
+.d_left
+ ld hl, wUnownPuzzleCursorPosition
+ ld a, [hl]
+ and a
+ ret z
+ cp 1 puzcoord 0
+ ret z
+ cp 2 puzcoord 0
+ ret z
+ cp 3 puzcoord 0
+ ret z
+ cp 4 puzcoord 0
+ ret z
+ cp 5 puzcoord 0
+ ret z
+ cp 5 puzcoord 5
+ jr z, .left_overflow
+ dec [hl]
+ jr .done_joypad
+
+.left_overflow
+ ld [hl], 5 puzcoord 0
+ jr .done_joypad
+
+.d_right
+ ld hl, wUnownPuzzleCursorPosition
+ ld a, [hl]
+ cp 0 puzcoord 5
+ ret z
+ cp 1 puzcoord 5
+ ret z
+ cp 2 puzcoord 5
+ ret z
+ cp 3 puzcoord 5
+ ret z
+ cp 4 puzcoord 5
+ ret z
+ cp 5 puzcoord 5
+ ret z
+ cp 5 puzcoord 0
+ jr z, .right_overflow
+ inc [hl]
+ jr .done_joypad
+
+.right_overflow
+ ld [hl], 5 puzcoord 5
+
+.done_joypad
+ ld a, [wHoldingUnownPuzzlePiece]
+ and a
+ jr nz, .holding_piece
+ ld de, SFX_POUND
+ jr .play_sfx
+
+.holding_piece
+ ld de, SFX_MOVE_PUZZLE_PIECE
+
+.play_sfx
+ call PlaySFX
+ ret
+; e1376
+
+UnownPuzzle_A: ; e1376
+ ld a, [wHoldingUnownPuzzlePiece]
+ and a
+ jr nz, .TryPlacePiece
+ call UnownPuzzle_CheckCurrentTileOccupancy
+ and a
+ jr z, UnownPuzzle_InvalidAction
+ ld de, SFX_MEGA_KICK
+ call PlaySFX
+ ld [hl], 0
+ ld [wUnownPuzzleHeldPiece], a
+ call RedrawUnownPuzzlePieces
+ call FillUnoccupiedPuzzleSpace
+ call WaitBGMap
+ call WaitSFX
+ ld a, TRUE
+ ld [wHoldingUnownPuzzlePiece], a
+ ret
+
+.TryPlacePiece:
+ call UnownPuzzle_CheckCurrentTileOccupancy
+ and a
+ jr nz, UnownPuzzle_InvalidAction
+ ld de, SFX_PLACE_PUZZLE_PIECE_DOWN
+ call PlaySFX
+ ld a, [wUnownPuzzleHeldPiece]
+ ld [hl], a
+ call PlaceUnownPuzzlePieceGFX
+ call WaitBGMap
+ xor a
+ ld [wUnownPuzzleHeldPiece], a
+ call RedrawUnownPuzzlePieces
+ xor a
+ ld [wHoldingUnownPuzzlePiece], a
+ call WaitSFX
+ call CheckSolvedUnownPuzzle
+ ret nc
+
+; You solved the puzzle!
+ call PlaceStartCancelBoxBorder
+ call ClearSprites
+ ld de, SFX_1ST_PLACE
+ call PlaySFX
+ call WaitSFX
+ call SimpleWaitPressAorB
+ ld a, TRUE
+ ld [wSolvedUnownPuzzle], a
+UnownPuzzle_Quit: ; e13de
+ ld hl, wJumptableIndex
+ set 7, [hl]
+ ret
+
+UnownPuzzle_InvalidAction: ; e13e4
+ ld de, SFX_WRONG
+ call PlaySFX
+ call WaitSFX
+ ret
+; e13ee
+
+UnownPuzzle_FillBox: ; e13ee
+ ld de, SCREEN_WIDTH
+.row
+ push bc
+ push hl
+.col
+ ld [hli], a
+ dec c
+ jr nz, .col
+ pop hl
+ add hl, de
+ pop bc
+ dec b
+ jr nz, .row
+ ret
+; e13fe
+
+UnownPuzzle_UpdateTilemap: ; e13fe
+ xor a
+ ld [wUnownPuzzleCursorPosition], a
+ ld c, 6 * 6
+.loop
+ push bc
+ call UnownPuzzle_CheckCurrentTileOccupancy
+ ld [wUnownPuzzleHeldPiece], a
+ and a
+ jr z, .not_holding_piece
+ call PlaceUnownPuzzlePieceGFX
+ jr .next
+
+.not_holding_piece
+ call FillUnoccupiedPuzzleSpace
+
+.next
+ ld hl, wUnownPuzzleCursorPosition
+ inc [hl]
+ pop bc
+ dec c
+ jr nz, .loop
+ ret
+; e141f
+
+PlaceUnownPuzzlePieceGFX: ; e141f
+ ld a, $2 ; tilemap coords
+ call GetUnownPuzzleCoordData
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ push hl
+ call GetCurrentPuzzlePieceVTileCorner
+ pop hl
+ ld de, SCREEN_WIDTH
+ ld b, 3
+.row
+ ld c, 3
+ push hl
+.col
+ ld [hli], a
+ inc a
+ dec c
+ jr nz, .col
+ add 9
+ pop hl
+ add hl, de
+ dec b
+ jr nz, .row
+ ret
+; e1441
+
+FillUnoccupiedPuzzleSpace: ; e1441
+ ld a, 2 ; tilemap coords
+ call GetUnownPuzzleCoordData
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ push hl
+ ld a, 4 ; tile
+ call GetUnownPuzzleCoordData
+ ld a, [hl]
+ pop hl
+ ld de, SCREEN_WIDTH
+ ld b, 3
+.row
+ ld c, 3
+ push hl
+.col
+ ld [hli], a
+ dec c
+ jr nz, .col
+ pop hl
+ add hl, de
+ dec b
+ jr nz, .row
+ ret
+; e1463
+
+GetUnownPuzzleCoordData: ; e1463
+ ld e, a
+ ld d, 0
+ ld hl, UnownPuzzleCoordData
+ add hl, de
+ ld a, [wUnownPuzzleCursorPosition]
+ ld e, a
+rept 6
+ add hl, de
+endr
+ ret
+; e1475
+
+UnownPuzzle_CheckCurrentTileOccupancy: ; e1475
+ ld hl, wPuzzlePieces
+ ld a, [wUnownPuzzleCursorPosition]
+ ld e, a
+ ld d, $0
+ add hl, de
+ ld a, [hl]
+ ret
+; e1481
+
+GetCurrentPuzzlePieceVTileCorner: ; e1481
+ ld a, [wUnownPuzzleHeldPiece]
+ ld hl, .Corners
+ add l
+ ld l, a
+ ld a, $0
+ adc h
+ ld h, a
+ ld a, [hl]
+ ret
+; e148f
+
+.Corners: ; e148f
+; 00, 01, 02
+; 0c, 0d, 0e
+; 18, 19, 1a
+ db $e0 ; no piece selected
+ db $00, $03, $06, $09
+ db $24, $27, $2a, $2d
+ db $48, $4b, $4e, $51
+ db $6c, $6f, $72, $75
+; e14a0
+
+CheckSolvedUnownPuzzle: ; e14a0
+ ld hl, .SolvedPuzzleConfiguration
+ ld de, wPuzzlePieces
+ ld c, 6 * 6
+.loop
+ ld a, [de]
+ cp [hl]
+ jr nz, .not_solved
+ inc de
+ inc hl
+ dec c
+ jr nz, .loop
+ scf
+ ret
+
+.not_solved
+ and a
+ ret
+; e14b5
+
+.SolvedPuzzleConfiguration: ; e14b5
+ db $00, $00, $00, $00, $00, $00
+ db $00, $01, $02, $03, $04, $00
+ db $00, $05, $06, $07, $08, $00
+ db $00, $09, $0a, $0b, $0c, $00
+ db $00, $0d, $0e, $0f, $10, $00
+ db $00, $00, $00, $00, $00, $00
+; e14d9
+
+RedrawUnownPuzzlePieces: ; e14d9
+ call GetCurrentPuzzlePieceVTileCorner
+ ld [wd002], a
+ xor a
+ call GetUnownPuzzleCoordData ; get pixel positions
+ ld a, [hli]
+ ld b, [hl]
+ ld c, a
+ ld a, [wd002]
+ cp $e0
+ jr z, .NoPiece
+ ld hl, .OAM_HoldingPiece
+ jr .load
+
+.NoPiece:
+ ld hl, .OAM_NotHoldingPiece
+
+.load
+ ld de, wVirtualOAMSprite00
+.loop
+ ld a, [hli]
+ cp -1
+ ret z
+ add b
+ ld [de], a ; y
+ inc de
+ ld a, [hli]
+ add c
+ ld [de], a ; x
+ inc de
+ ld a, [wd002]
+ add [hl]
+ ld [de], a ; tile id
+ inc hl
+ inc de
+ ld a, [hli]
+ ld [de], a ; attributes
+ inc de
+ jr .loop
+; e150f
+
+.OAM_HoldingPiece: ; e150f
+ dsprite -1, -4, -1, -4, $00, 0
+ dsprite -1, -4, 0, -4, $01, 0
+ dsprite -1, -4, 0, 4, $02, 0
+ dsprite 0, -4, -1, -4, $0c, 0
+ dsprite 0, -4, 0, -4, $0d, 0
+ dsprite 0, -4, 0, 4, $0e, 0
+ dsprite 0, 4, -1, -4, $18, 0
+ dsprite 0, 4, 0, -4, $19, 0
+ dsprite 0, 4, 0, 4, $1a, 0
+ db -1
+
+.OAM_NotHoldingPiece: ; e1534
+ dsprite -1, -4, -1, -4, $00, 0
+ dsprite -1, -4, 0, -4, $01, 0
+ dsprite -1, -4, 0, 4, $00, 0 | X_FLIP
+ dsprite 0, -4, -1, -4, $02, 0
+ dsprite 0, -4, 0, -4, $03, 0
+ dsprite 0, -4, 0, 4, $02, 0 | X_FLIP
+ dsprite 0, 4, -1, -4, $00, 0 | Y_FLIP
+ dsprite 0, 4, 0, -4, $01, 0 | Y_FLIP
+ dsprite 0, 4, 0, 4, $00, 0 | X_FLIP | Y_FLIP
+ db -1
+
+UnownPuzzleCoordData: ; e1559
+
+puzzle_coords: MACRO
+ dbpixel \1, \2, \3, \4
+ dwcoord \5, \6
+ db \7, \8
+ENDM
+; OAM coords, tilemap coords, vacant tile, filler
+ puzzle_coords 3, 3, 4, 4, 1, 0, PUZZLE_BORDER, 0
+ puzzle_coords 6, 3, 4, 4, 4, 0, PUZZLE_BORDER, 0
+ puzzle_coords 9, 3, 4, 4, 7, 0, PUZZLE_BORDER, 0
+ puzzle_coords 12, 3, 4, 4, 10, 0, PUZZLE_BORDER, 0
+ puzzle_coords 15, 3, 4, 4, 13, 0, PUZZLE_BORDER, 0
+ puzzle_coords 18, 3, 4, 4, 16, 0, PUZZLE_BORDER, 0
+
+ puzzle_coords 3, 6, 4, 4, 1, 3, PUZZLE_BORDER, 0
+ puzzle_coords 6, 6, 4, 4, 4, 3, PUZZLE_VOID, 0
+ puzzle_coords 9, 6, 4, 4, 7, 3, PUZZLE_VOID, 0
+ puzzle_coords 12, 6, 4, 4, 10, 3, PUZZLE_VOID, 0
+ puzzle_coords 15, 6, 4, 4, 13, 3, PUZZLE_VOID, 0
+ puzzle_coords 18, 6, 4, 4, 16, 3, PUZZLE_BORDER, 0
+
+ puzzle_coords 3, 9, 4, 4, 1, 6, PUZZLE_BORDER, 0
+ puzzle_coords 6, 9, 4, 4, 4, 6, PUZZLE_VOID, 0
+ puzzle_coords 9, 9, 4, 4, 7, 6, PUZZLE_VOID, 0
+ puzzle_coords 12, 9, 4, 4, 10, 6, PUZZLE_VOID, 0
+ puzzle_coords 15, 9, 4, 4, 13, 6, PUZZLE_VOID, 0
+ puzzle_coords 18, 9, 4, 4, 16, 6, PUZZLE_BORDER, 0
+
+ puzzle_coords 3, 12, 4, 4, 1, 9, PUZZLE_BORDER, 0
+ puzzle_coords 6, 12, 4, 4, 4, 9, PUZZLE_VOID, 0
+ puzzle_coords 9, 12, 4, 4, 7, 9, PUZZLE_VOID, 0
+ puzzle_coords 12, 12, 4, 4, 10, 9, PUZZLE_VOID, 0
+ puzzle_coords 15, 12, 4, 4, 13, 9, PUZZLE_VOID, 0
+ puzzle_coords 18, 12, 4, 4, 16, 9, PUZZLE_BORDER, 0
+
+ puzzle_coords 3, 15, 4, 4, 1, 12, PUZZLE_BORDER, 0
+ puzzle_coords 6, 15, 4, 4, 4, 12, PUZZLE_VOID, 0
+ puzzle_coords 9, 15, 4, 4, 7, 12, PUZZLE_VOID, 0
+ puzzle_coords 12, 15, 4, 4, 10, 12, PUZZLE_VOID, 0
+ puzzle_coords 15, 15, 4, 4, 13, 12, PUZZLE_VOID, 0
+ puzzle_coords 18, 15, 4, 4, 16, 12, PUZZLE_BORDER, 0
+
+ puzzle_coords 3, 18, 4, 4, 1, 15, PUZZLE_BORDER, 0
+ puzzle_coords 6, 18, 4, 4, 4, 15, PUZZLE_BORDER, 0
+ puzzle_coords 9, 18, 4, 4, 7, 15, PUZZLE_BORDER, 0
+ puzzle_coords 12, 18, 4, 4, 10, 15, PUZZLE_BORDER, 0
+ puzzle_coords 15, 18, 4, 4, 13, 15, PUZZLE_BORDER, 0
+ puzzle_coords 18, 18, 4, 4, 16, 15, PUZZLE_BORDER, 0
+
+ConvertLoadedPuzzlePieces: ; e1631
+ ld hl, vTiles2
+ ld de, vTiles0
+ ld b, 6
+.loop
+ push bc
+ push hl
+ push hl
+ call .EnlargePuzzlePieceTiles
+ pop hl
+ ld bc, 1 tiles / 2
+ add hl, bc
+ call .EnlargePuzzlePieceTiles
+ pop hl
+ ld bc, 6 tiles
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .loop
+ call UnownPuzzle_AddPuzzlePieceBorders
+ ret
+; e1654
+
+.EnlargePuzzlePieceTiles: ; e1654
+; double size
+ ld c, 6
+.loop1
+ push bc
+ push hl
+ push hl
+ ld c, 4
+.loop2
+ push bc
+ ld a, [hli]
+ and $f0
+ swap a
+ call .GetEnlargedTile
+ ld c, a
+ ld a, [hli]
+ and $f0
+ swap a
+ call .GetEnlargedTile
+ ld b, a
+ ld a, c
+ ld [de], a
+ inc de
+ ld a, b
+ ld [de], a
+ inc de
+ ld a, c
+ ld [de], a
+ inc de
+ ld a, b
+ ld [de], a
+ inc de
+ pop bc
+ dec c
+ jr nz, .loop2
+ pop hl
+ ld c, 4
+.loop3
+ push bc
+ ld a, [hli]
+ and $f
+ call .GetEnlargedTile
+ ld c, a
+ ld a, [hli]
+ and $f
+ call .GetEnlargedTile
+ ld b, a
+ ld a, c
+ ld [de], a
+ inc de
+ ld a, b
+ ld [de], a
+ inc de
+ ld a, c
+ ld [de], a
+ inc de
+ ld a, b
+ ld [de], a
+ inc de
+ pop bc
+ dec c
+ jr nz, .loop3
+ pop hl
+ ld bc, 1 tiles
+ add hl, bc
+ pop bc
+ dec c
+ jr nz, .loop1
+ ret
+; e16aa
+
+.GetEnlargedTile: ; e16aa
+ push hl
+ ld hl, .EnlargedTiles
+ add l
+ ld l, a
+ ld a, 0
+ adc h
+ ld h, a
+ ld a, [hl]
+ pop hl
+ ret
+; e16b7
+
+.EnlargedTiles: ; e16b7
+
+x = 0
+rept 16
+ db ((x & %1000) * %11000) + ((x & %0100) * %1100) + ((x & %0010) * %110) + ((x & %0001) * %11)
+x = x + 1
+endr
+; e16c7
+
+UnownPuzzle_AddPuzzlePieceBorders: ; e16c7
+ ld hl, PuzzlePieceBorderData
+ ld a, 8
+.loop
+ push af
+ push hl
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ call .LoadGFX
+ pop hl
+rept 4
+ inc hl
+endr
+ pop af
+ dec a
+ jr nz, .loop
+ ret
+; e16e2
+
+.LoadGFX: ; e16e2
+ lb bc, 4, 4
+.loop1
+ push bc
+
+.loop2
+ push de
+ push hl
+
+ ld b, 1 tiles
+.loop3
+ ld a, [de]
+ or [hl]
+ ld [hli], a
+ inc de
+ dec b
+ jr nz, .loop3
+
+ pop hl
+ ld de, 3 tiles
+ add hl, de
+ pop de
+ dec c
+ jr nz, .loop2
+
+ ld bc, 24 tiles
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .loop1
+ ret
+; e1703
+
+PuzzlePieceBorderData: ; e1703
+ dw .TileBordersGFX + 0 tiles, vTiles0 tile $00
+ dw .TileBordersGFX + 1 tiles, vTiles0 tile $01
+ dw .TileBordersGFX + 2 tiles, vTiles0 tile $02
+ dw .TileBordersGFX + 3 tiles, vTiles0 tile $0c
+ dw .TileBordersGFX + 4 tiles, vTiles0 tile $0e
+ dw .TileBordersGFX + 5 tiles, vTiles0 tile $18
+ dw .TileBordersGFX + 6 tiles, vTiles0 tile $19
+ dw .TileBordersGFX + 7 tiles, vTiles0 tile $1a
+; e1723
+
+.TileBordersGFX: ; e1723
+INCBIN "gfx/unown_puzzle/tile_borders.2bpp"
+
+LoadUnownPuzzlePiecesGFX: ; e17a3
+ ld a, [wScriptVar]
+ maskbits NUM_UNOWN_PUZZLES
+ ld e, a
+ ld d, 0
+ ld hl, .LZPointers
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld de, vTiles2
+ call Decompress
+ call ConvertLoadedPuzzlePieces
+ ret
+; e17bd
+
+.LZPointers: ; e17bd
+; entries correspond to UNOWNPUZZLE_* constants
+ dw KabutoPuzzleLZ
+ dw OmanytePuzzleLZ
+ dw AerodactylPuzzleLZ
+ dw HoOhPuzzleLZ
+; e17c5
+
+UnownPuzzleCursorGFX: ; e17c5
+INCBIN "gfx/unown_puzzle/cursor.2bpp"
+
+UnownPuzzleStartCancelLZ: ; e1805
+INCBIN "gfx/unown_puzzle/start_cancel.2bpp.lz"
+
+HoOhPuzzleLZ: ; e18ab
+INCBIN "gfx/unown_puzzle/hooh.2bpp.lz"
+
+AerodactylPuzzleLZ: ; e19fb
+INCBIN "gfx/unown_puzzle/aerodactyl.2bpp.lz"
+
+KabutoPuzzleLZ: ; e1bab
+INCBIN "gfx/unown_puzzle/kabuto.2bpp.lz"
+
+OmanytePuzzleLZ: ; e1c9b
+INCBIN "gfx/unown_puzzle/omanyte.2bpp.lz"
--- /dev/null
+++ b/engine/gfx/drawkrispackgfx.asm
@@ -1,0 +1,20 @@
+DrawKrisPackGFX: ; 48e81
+ ld hl, PackFGFXPointers
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld e, a
+ ld d, [hl]
+ ld hl, vTiles2 tile $50
+ lb bc, BANK(PackFGFX), 15
+ call Request2bpp
+ ret
+
+PackFGFXPointers: ; 48e93
+ dw PackFGFX + (15 tiles) * 1 ; ITEM_POCKET
+ dw PackFGFX + (15 tiles) * 3 ; BALL_POCKET
+ dw PackFGFX + (15 tiles) * 0 ; KEY_ITEM_POCKET
+ dw PackFGFX + (15 tiles) * 2 ; TM_HM_POCKET
+
+PackFGFX: ; 48e9b
+INCBIN "gfx/pack/pack_f.2bpp"
--- /dev/null
+++ b/engine/gfx/loadoverworldfont.asm
@@ -1,0 +1,17 @@
+LoadOverworldFont:: ; 106594
+ ld de, .OverworldFontGFX
+ ld hl, vTiles1
+ lb bc, BANK(.OverworldFontGFX), $80
+ call Get2bpp
+ ld de, .OverworldFontSpaceGFX
+ ld hl, vTiles2 tile " "
+ lb bc, BANK(.OverworldFontSpaceGFX), 1
+ call Get2bpp
+ ret
+; 1065ad
+
+.OverworldFontGFX:
+INCBIN "gfx/font/overworld.2bpp"
+
+.OverworldFontSpaceGFX:
+INCBIN "gfx/font/overworld_space.2bpp"
--- /dev/null
+++ b/engine/gfx/placegraphic.asm
@@ -1,0 +1,55 @@
+PlaceGraphic: ; 2ef6e
+; Fill wBoxAlignment-aligned box width b height c
+; with iterating tile starting from hGraphicStartTile at hl.
+
+ ld de, SCREEN_WIDTH
+
+ ld a, [wBoxAlignment]
+ and a
+ jr nz, .right
+
+ ld a, [hGraphicStartTile]
+.x1
+ push bc
+ push hl
+
+.y1
+ ld [hl], a
+ add hl, de
+ inc a
+ dec c
+ jr nz, .y1
+
+ pop hl
+ inc hl
+ pop bc
+ dec b
+ jr nz, .x1
+ ret
+
+.right
+; Right-aligned.
+ push bc
+ ld b, 0
+ dec c
+ add hl, bc
+ pop bc
+
+ ld a, [hGraphicStartTile]
+.x2
+ push bc
+ push hl
+
+.y2
+ ld [hl], a
+ add hl, de
+ inc a
+ dec c
+ jr nz, .y2
+
+ pop hl
+ dec hl
+ pop bc
+ dec b
+ jr nz, .x2
+ ret
--- /dev/null
+++ b/engine/gfx/trademonfrontpic.asm
@@ -1,0 +1,38 @@
+GetTrademonFrontpic: ; 4d7fd
+ ld a, [wOTTrademonSpecies]
+ ld hl, wOTTrademonDVs
+ ld de, vTiles2
+ push de
+ push af
+ predef GetUnownLetter
+ pop af
+ ld [wCurPartySpecies], a
+ ld [wCurSpecies], a
+ call GetBaseData
+ pop de
+ predef GetAnimatedFrontpic
+ ret
+
+AnimateTrademonFrontpic: ; 4d81e
+ ld a, [wOTTrademonSpecies]
+ call IsAPokemon
+ ret c
+ farcall ShowOTTrademonStats
+ ld a, [wOTTrademonSpecies]
+ ld [wCurPartySpecies], a
+ ld a, [wOTTrademonDVs]
+ ld [wTempMonDVs], a
+ ld a, [wOTTrademonDVs + 1]
+ ld [wTempMonDVs + 1], a
+ ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
+ call GetSGBLayout
+ ld a, %11100100 ; 3,2,1,0
+ call DmgToCgbBGPals
+ farcall TradeAnim_ShowGetmonFrontpic
+ ld a, [wOTTrademonSpecies]
+ ld [wCurPartySpecies], a
+ hlcoord 7, 2
+ ld d, $0
+ ld e, ANIM_MON_TRADE
+ predef AnimateFrontpic
+ ret
--- a/engine/item_effects.asm
+++ /dev/null
@@ -1,3118 +1,0 @@
-_DoItemEffect:: ; e722
- ld a, [wCurItem]
- ld [wd265], a
- call GetItemName
- call CopyName1
- ld a, 1
- ld [wItemEffectSucceeded], a
- ld a, [wCurItem]
- dec a
- ld hl, ItemEffects
- rst JumpTable
- ret
-; e73c
-
-
-ItemEffects: ; e73c
-; entries correspond to item ids
- dw PokeBallEffect ; MASTER_BALL
- dw PokeBallEffect ; ULTRA_BALL
- dw NoEffect ; BRIGHTPOWDER
- dw PokeBallEffect ; GREAT_BALL
- dw PokeBallEffect ; POKE_BALL
- dw TownMapEffect ; TOWN_MAP
- dw BicycleEffect ; BICYCLE
- dw EvoStoneEffect ; MOON_STONE
- dw StatusHealingEffect ; ANTIDOTE
- dw StatusHealingEffect ; BURN_HEAL
- dw StatusHealingEffect ; ICE_HEAL
- dw StatusHealingEffect ; AWAKENING
- dw StatusHealingEffect ; PARLYZ_HEAL
- dw FullRestoreEffect ; FULL_RESTORE
- dw RestoreHPEffect ; MAX_POTION
- dw RestoreHPEffect ; HYPER_POTION
- dw RestoreHPEffect ; SUPER_POTION
- dw RestoreHPEffect ; POTION
- dw EscapeRopeEffect ; ESCAPE_ROPE
- dw RepelEffect ; REPEL
- dw RestorePPEffect ; MAX_ELIXER
- dw EvoStoneEffect ; FIRE_STONE
- dw EvoStoneEffect ; THUNDERSTONE
- dw EvoStoneEffect ; WATER_STONE
- dw NoEffect ; ITEM_19
- dw VitaminEffect ; HP_UP
- dw VitaminEffect ; PROTEIN
- dw VitaminEffect ; IRON
- dw VitaminEffect ; CARBOS
- dw NoEffect ; LUCKY_PUNCH
- dw VitaminEffect ; CALCIUM
- dw RareCandyEffect ; RARE_CANDY
- dw XAccuracyEffect ; X_ACCURACY
- dw EvoStoneEffect ; LEAF_STONE
- dw NoEffect ; METAL_POWDER
- dw NoEffect ; NUGGET
- dw PokeDollEffect ; POKE_DOLL
- dw StatusHealingEffect ; FULL_HEAL
- dw ReviveEffect ; REVIVE
- dw ReviveEffect ; MAX_REVIVE
- dw GuardSpecEffect ; GUARD_SPEC
- dw SuperRepelEffect ; SUPER_REPEL
- dw MaxRepelEffect ; MAX_REPEL
- dw DireHitEffect ; DIRE_HIT
- dw NoEffect ; ITEM_2D
- dw RestoreHPEffect ; FRESH_WATER
- dw RestoreHPEffect ; SODA_POP
- dw RestoreHPEffect ; LEMONADE
- dw XItemEffect ; X_ATTACK
- dw NoEffect ; ITEM_32
- dw XItemEffect ; X_DEFEND
- dw XItemEffect ; X_SPEED
- dw XItemEffect ; X_SPECIAL
- dw CoinCaseEffect ; COIN_CASE
- dw ItemfinderEffect ; ITEMFINDER
- dw PokeFluteEffect ; POKE_FLUTE
- dw NoEffect ; EXP_SHARE
- dw OldRodEffect ; OLD_ROD
- dw GoodRodEffect ; GOOD_ROD
- dw NoEffect ; SILVER_LEAF
- dw SuperRodEffect ; SUPER_ROD
- dw RestorePPEffect ; PP_UP
- dw RestorePPEffect ; ETHER
- dw RestorePPEffect ; MAX_ETHER
- dw RestorePPEffect ; ELIXER
- dw NoEffect ; RED_SCALE
- dw NoEffect ; SECRETPOTION
- dw NoEffect ; S_S_TICKET
- dw NoEffect ; MYSTERY_EGG
- dw NoEffect ; CLEAR_BELL
- dw NoEffect ; SILVER_WING
- dw RestoreHPEffect ; MOOMOO_MILK
- dw NoEffect ; QUICK_CLAW
- dw StatusHealingEffect ; PSNCUREBERRY
- dw NoEffect ; GOLD_LEAF
- dw NoEffect ; SOFT_SAND
- dw NoEffect ; SHARP_BEAK
- dw StatusHealingEffect ; PRZCUREBERRY
- dw StatusHealingEffect ; BURNT_BERRY
- dw StatusHealingEffect ; ICE_BERRY
- dw NoEffect ; POISON_BARB
- dw NoEffect ; KINGS_ROCK
- dw BitterBerryEffect ; BITTER_BERRY
- dw StatusHealingEffect ; MINT_BERRY
- dw NoEffect ; RED_APRICORN
- dw NoEffect ; TINYMUSHROOM
- dw NoEffect ; BIG_MUSHROOM
- dw NoEffect ; SILVERPOWDER
- dw NoEffect ; BLU_APRICORN
- dw NoEffect ; ITEM_5A
- dw NoEffect ; AMULET_COIN
- dw NoEffect ; YLW_APRICORN
- dw NoEffect ; GRN_APRICORN
- dw NoEffect ; CLEANSE_TAG
- dw NoEffect ; MYSTIC_WATER
- dw NoEffect ; TWISTEDSPOON
- dw NoEffect ; WHT_APRICORN
- dw NoEffect ; BLACKBELT
- dw NoEffect ; BLK_APRICORN
- dw NoEffect ; ITEM_64
- dw NoEffect ; PNK_APRICORN
- dw NoEffect ; BLACKGLASSES
- dw NoEffect ; SLOWPOKETAIL
- dw NoEffect ; PINK_BOW
- dw NoEffect ; STICK
- dw NoEffect ; SMOKE_BALL
- dw NoEffect ; NEVERMELTICE
- dw NoEffect ; MAGNET
- dw StatusHealingEffect ; MIRACLEBERRY
- dw NoEffect ; PEARL
- dw NoEffect ; BIG_PEARL
- dw NoEffect ; EVERSTONE
- dw NoEffect ; SPELL_TAG
- dw RestoreHPEffect ; RAGECANDYBAR
- dw NoEffect ; GS_BALL
- dw BlueCardEffect ; BLUE_CARD
- dw NoEffect ; MIRACLE_SEED
- dw NoEffect ; THICK_CLUB
- dw NoEffect ; FOCUS_BAND
- dw NoEffect ; ITEM_78
- dw EnergypowderEffect ; ENERGYPOWDER
- dw EnergyRootEffect ; ENERGY_ROOT
- dw HealPowderEffect ; HEAL_POWDER
- dw RevivalHerbEffect ; REVIVAL_HERB
- dw NoEffect ; HARD_STONE
- dw NoEffect ; LUCKY_EGG
- dw CardKeyEffect ; CARD_KEY
- dw NoEffect ; MACHINE_PART
- dw NoEffect ; EGG_TICKET
- dw NoEffect ; LOST_ITEM
- dw NoEffect ; STARDUST
- dw NoEffect ; STAR_PIECE
- dw BasementKeyEffect ; BASEMENT_KEY
- dw NoEffect ; PASS
- dw NoEffect ; ITEM_87
- dw NoEffect ; ITEM_88
- dw NoEffect ; ITEM_89
- dw NoEffect ; CHARCOAL
- dw RestoreHPEffect ; BERRY_JUICE
- dw NoEffect ; SCOPE_LENS
- dw NoEffect ; ITEM_8D
- dw NoEffect ; ITEM_8E
- dw NoEffect ; METAL_COAT
- dw NoEffect ; DRAGON_FANG
- dw NoEffect ; ITEM_91
- dw NoEffect ; LEFTOVERS
- dw NoEffect ; ITEM_93
- dw NoEffect ; ITEM_94
- dw NoEffect ; ITEM_95
- dw RestorePPEffect ; MYSTERYBERRY
- dw NoEffect ; DRAGON_SCALE
- dw NoEffect ; BERSERK_GENE
- dw NoEffect ; ITEM_99
- dw NoEffect ; ITEM_9A
- dw NoEffect ; ITEM_9B
- dw SacredAshEffect ; SACRED_ASH
- dw PokeBallEffect ; HEAVY_BALL
- dw NoEffect ; FLOWER_MAIL
- dw PokeBallEffect ; LEVEL_BALL
- dw PokeBallEffect ; LURE_BALL
- dw PokeBallEffect ; FAST_BALL
- dw NoEffect ; ITEM_A2
- dw NoEffect ; LIGHT_BALL
- dw PokeBallEffect ; FRIEND_BALL
- dw PokeBallEffect ; MOON_BALL
- dw PokeBallEffect ; LOVE_BALL
- dw NormalBoxEffect ; NORMAL_BOX
- dw GorgeousBoxEffect ; GORGEOUS_BOX
- dw EvoStoneEffect ; SUN_STONE
- dw NoEffect ; POLKADOT_BOW
- dw NoEffect ; ITEM_AB
- dw NoEffect ; UP_GRADE
- dw RestoreHPEffect ; BERRY
- dw RestoreHPEffect ; GOLD_BERRY
- dw SquirtbottleEffect ; SQUIRTBOTTLE
- dw NoEffect ; ITEM_B0
- dw PokeBallEffect ; PARK_BALL
- dw NoEffect ; RAINBOW_WING
- dw NoEffect ; ITEM_B3
-; e8a2
-
-
-PokeBallEffect: ; e8a2
- ld a, [wBattleMode]
- dec a
- jp nz, UseBallInTrainerBattle
-
- ld a, [wPartyCount]
- cp PARTY_LENGTH
- jr nz, .room_in_party
-
- ld a, BANK(sBoxCount)
- call GetSRAMBank
- ld a, [sBoxCount]
- cp MONS_PER_BOX
- call CloseSRAM
- jp z, Ball_BoxIsFullMessage
-
-.room_in_party
- xor a
- ld [wWildMon], a
- ld a, [wCurItem]
- cp PARK_BALL
- call nz, ReturnToBattle_UseBall
-
- ld hl, wOptions
- res NO_TEXT_SCROLL, [hl]
- ld hl, UsedItemText
- call PrintText
-
- ld a, [wEnemyMonCatchRate]
- ld b, a
- ld a, [wBattleType]
- cp BATTLETYPE_TUTORIAL
- jp z, .catch_without_fail
- ld a, [wCurItem]
- cp MASTER_BALL
- jp z, .catch_without_fail
- ld a, [wCurItem]
- ld c, a
- ld hl, BallMultiplierFunctionTable
-
-.get_multiplier_loop
- ld a, [hli]
- cp $ff
- jr z, .skip_or_return_from_ball_fn
- cp c
- jr z, .call_ball_function
- inc hl
- inc hl
- jr .get_multiplier_loop
-
-.call_ball_function
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld de, .skip_or_return_from_ball_fn
- push de
- jp hl
-
-.skip_or_return_from_ball_fn
- ld a, [wCurItem]
- cp LEVEL_BALL
- ld a, b
- jp z, .skip_hp_calc
-
- ld a, b
- ld [hMultiplicand + 2], a
-
- ld hl, wEnemyMonHP
- ld b, [hl]
- inc hl
- ld c, [hl]
- inc hl
- ld d, [hl]
- inc hl
- ld e, [hl]
- sla c
- rl b
-
- ld h, d
- ld l, e
- add hl, de
- add hl, de
- ld d, h
- ld e, l
- ld a, d
- and a
- jr z, .okay_1
-
- srl d
- rr e
- srl d
- rr e
- srl b
- rr c
- srl b
- rr c
-
- ld a, c
- and a
- jr nz, .okay_1
- ld c, $1
-.okay_1
- ld b, e
-
- push bc
- ld a, b
- sub c
- ld [hMultiplier], a
- xor a
- ld [hDividend + 0], a
- ld [hMultiplicand + 0], a
- ld [hMultiplicand + 1], a
- call Multiply
- pop bc
-
- ld a, b
- ld [hDivisor], a
- ld b, $4
- call Divide
-
- ld a, [hQuotient + 2]
- and a
- jr nz, .statuscheck
- ld a, 1
-.statuscheck
-; This routine is buggy. It was intended that SLP and FRZ provide a higher
-; catch rate than BRN/PSN/PAR, which in turn provide a higher catch rate than
-; no status effect at all. But instead, it makes BRN/PSN/PAR provide no
-; benefit.
-; Uncomment the line below to fix this.
- ld b, a
- ld a, [wEnemyMonStatus]
- and 1 << FRZ | SLP
- ld c, 10
- jr nz, .addstatus
- ; ld a, [wEnemyMonStatus]
- and a
- ld c, 5
- jr nz, .addstatus
- ld c, 0
-.addstatus
- ld a, b
- add c
- jr nc, .max_1
- ld a, $ff
-.max_1
-
- ; BUG: farcall overwrites a, and GetItemHeldEffect takes b anyway.
- ; This is probably the reason the HELD_CATCH_CHANCE effect is never used.
- ; Uncomment the line below to fix.
- ld d, a
- push de
- ld a, [wBattleMonItem]
- ; ld b, a
- farcall GetItemHeldEffect
- ld a, b
- cp HELD_CATCH_CHANCE
- pop de
- ld a, d
- jr nz, .max_2
- add c
- jr nc, .max_2
- ld a, $ff
-.max_2
-
-.skip_hp_calc
- ld b, a
- ld [wBuffer1], a
- call Random
-
- cp b
- ld a, 0
- jr z, .catch_without_fail
- jr nc, .fail_to_catch
-
-.catch_without_fail
- ld a, [wEnemyMonSpecies]
-
-.fail_to_catch
- ld [wWildMon], a
- ld c, 20
- call DelayFrames
-
- ld a, [wCurItem]
- cp POKE_BALL + 1 ; Assumes Master/Ultra/Great come before
- jr c, .not_kurt_ball
- ld a, POKE_BALL
-.not_kurt_ball
- ld [wBattleAnimParam], a
-
- ld de, ANIM_THROW_POKE_BALL
- ld a, e
- ld [wFXAnimID], a
- ld a, d
- ld [wFXAnimID + 1], a
- xor a
- ld [hBattleTurn], a
- ld [wBuffer2], a
- ld [wNumHits], a
- predef PlayBattleAnim
-
- ld a, [wWildMon]
- and a
- jr nz, .caught
- ld a, [wBuffer2]
- cp $1
- ld hl, Text_NoShake
- jp z, .shake_and_break_free
- cp $2
- ld hl, Text_OneShake
- jp z, .shake_and_break_free
- cp $3
- ld hl, Text_TwoShakes
- jp z, .shake_and_break_free
- cp $4
- ld hl, Text_ThreeShakes
- jp z, .shake_and_break_free
-.caught
-
- ld hl, wEnemyMonStatus
- ld a, [hli]
- push af
- inc hl
- ld a, [hli]
- push af
- ld a, [hl]
- push af
- push hl
- ld hl, wEnemyMonItem
- ld a, [hl]
- push af
- push hl
- ld hl, wEnemySubStatus5
- ld a, [hl]
- push af
- set SUBSTATUS_TRANSFORMED, [hl]
-
-; This code is buggy. Any wild Pokémon that has Transformed will be
-; caught as a Ditto, even if it was something else like Mew.
-; To fix, do not set [wTempEnemyMonSpecies] to DITTO.
- bit SUBSTATUS_TRANSFORMED, a
- jr nz, .ditto
- jr .not_ditto
-
-.ditto
- ld a, DITTO
- ld [wTempEnemyMonSpecies], a
- jr .load_data
-
-.not_ditto
- set SUBSTATUS_TRANSFORMED, [hl]
- ld hl, wEnemyBackupDVs
- ld a, [wEnemyMonDVs]
- ld [hli], a
- ld a, [wEnemyMonDVs + 1]
- ld [hl], a
-
-.load_data
- ld a, [wTempEnemyMonSpecies]
- ld [wCurPartySpecies], a
- ld a, [wEnemyMonLevel]
- ld [wCurPartyLevel], a
- farcall LoadEnemyMon
-
- pop af
- ld [wEnemySubStatus5], a
-
- pop hl
- pop af
- ld [hl], a
- pop hl
- pop af
- ld [hld], a
- pop af
- ld [hld], a
- dec hl
- pop af
- ld [hl], a
-
- ld hl, wEnemySubStatus5
- bit SUBSTATUS_TRANSFORMED, [hl]
- jr nz, .Transformed
- ld hl, wWildMonMoves
- ld de, wEnemyMonMoves
- ld bc, NUM_MOVES
- call CopyBytes
-
- ld hl, wWildMonPP
- ld de, wEnemyMonPP
- ld bc, NUM_MOVES
- call CopyBytes
-.Transformed:
-
- ld a, [wEnemyMonSpecies]
- ld [wWildMon], a
- ld [wCurPartySpecies], a
- ld [wd265], a
- ld a, [wBattleType]
- cp BATTLETYPE_TUTORIAL
- jp z, .FinishTutorial
-
- farcall StubbedTrainerRankings_WildMonsCaught
-
- ld hl, Text_GotchaMonWasCaught
- call PrintText
-
- call ClearSprites
-
- ld a, [wd265]
- dec a
- call CheckCaughtMon
-
- ld a, c
- push af
- ld a, [wd265]
- dec a
- call SetSeenAndCaughtMon
- pop af
- and a
- jr nz, .skip_pokedex
-
- call CheckReceivedDex
- jr z, .skip_pokedex
-
- ld hl, Text_AddedToPokedex
- call PrintText
-
- call ClearSprites
-
- ld a, [wEnemyMonSpecies]
- ld [wd265], a
- predef NewPokedexEntry
-
-.skip_pokedex
- ld a, [wBattleType]
- cp BATTLETYPE_CONTEST
- jp z, .catch_bug_contest_mon
- cp BATTLETYPE_CELEBI
- jr nz, .not_celebi
- ld hl, wBattleResult
- set 6, [hl]
-.not_celebi
-
- ld a, [wPartyCount]
- cp PARTY_LENGTH
- jr z, .SendToPC
-
- xor a ; PARTYMON
- ld [wMonType], a
- call ClearSprites
-
- predef TryAddMonToParty
-
- farcall SetCaughtData
-
- ld a, [wCurItem]
- cp FRIEND_BALL
- jr nz, .SkipPartyMonFriendBall
-
- ld a, [wPartyCount]
- dec a
- ld hl, wPartyMon1Happiness
- ld bc, PARTYMON_STRUCT_LENGTH
- call AddNTimes
-
- ld a, FRIEND_BALL_HAPPINESS
- ld [hl], a
-.SkipPartyMonFriendBall:
-
- ld hl, Text_AskNicknameNewlyCaughtMon
- call PrintText
-
- ld a, [wCurPartySpecies]
- ld [wd265], a
- call GetPokemonName
-
- call YesNoBox
- jp c, .return_from_capture
-
- ld a, [wPartyCount]
- dec a
- ld [wCurPartyMon], a
- ld hl, wPartyMonNicknames
- ld bc, MON_NAME_LENGTH
- call AddNTimes
-
- ld d, h
- ld e, l
- push de
- xor a ; PARTYMON
- ld [wMonType], a
- ld b, 0
- farcall NamingScreen
-
- call RotateThreePalettesRight
-
- call LoadStandardFont
-
- pop hl
- ld de, wStringBuffer1
- call InitName
-
- jp .return_from_capture
-
-.SendToPC:
- call ClearSprites
-
- predef SendMonIntoBox
-
- farcall SetBoxMonCaughtData
-
- ld a, BANK(sBoxCount)
- call GetSRAMBank
-
- ld a, [sBoxCount]
- cp MONS_PER_BOX
- jr nz, .BoxNotFullYet
- ld hl, wBattleResult
- set 7, [hl]
-.BoxNotFullYet:
- ld a, [wCurItem]
- cp FRIEND_BALL
- jr nz, .SkipBoxMonFriendBall
- ; The captured mon is now first in the box
- ld a, FRIEND_BALL_HAPPINESS
- ld [sBoxMon1Happiness], a
-.SkipBoxMonFriendBall:
- call CloseSRAM
-
- ld hl, Text_AskNicknameNewlyCaughtMon
- call PrintText
-
- ld a, [wCurPartySpecies]
- ld [wd265], a
- call GetPokemonName
-
- call YesNoBox
- jr c, .SkipBoxMonNickname
-
- xor a
- ld [wCurPartyMon], a
- ld a, BOXMON
- ld [wMonType], a
- ld de, wMonOrItemNameBuffer
- ld b, $0
- farcall NamingScreen
-
- ld a, BANK(sBoxMonNicknames)
- call GetSRAMBank
-
- ld hl, wMonOrItemNameBuffer
- ld de, sBoxMonNicknames
- ld bc, MON_NAME_LENGTH
- call CopyBytes
-
- ld hl, sBoxMonNicknames
- ld de, wStringBuffer1
- call InitName
-
- call CloseSRAM
-
-.SkipBoxMonNickname:
- ld a, BANK(sBoxMonNicknames)
- call GetSRAMBank
-
- ld hl, sBoxMonNicknames
- ld de, wMonOrItemNameBuffer
- ld bc, MON_NAME_LENGTH
- call CopyBytes
-
- call CloseSRAM
-
- ld hl, Text_SentToBillsPC
- call PrintText
-
- call RotateThreePalettesRight
- call LoadStandardFont
- jr .return_from_capture
-
-.catch_bug_contest_mon
- farcall BugContest_SetCaughtContestMon
- jr .return_from_capture
-
-.FinishTutorial:
- ld hl, Text_GotchaMonWasCaught
-
-.shake_and_break_free
- call PrintText
- call ClearSprites
-
-.return_from_capture
- ld a, [wBattleType]
- cp BATTLETYPE_TUTORIAL
- ret z
- cp BATTLETYPE_DEBUG
- ret z
- cp BATTLETYPE_CONTEST
- jr z, .used_park_ball
-
- ld a, [wWildMon]
- and a
- jr z, .toss
-
- call ClearBGPalettes
- call ClearTileMap
-
-.toss
- ld hl, wNumItems
- inc a
- ld [wItemQuantityChangeBuffer], a
- jp TossItem
-
-.used_park_ball
- ld hl, wParkBallsRemaining
- dec [hl]
- ret
-; ec0a
-
-
-BallMultiplierFunctionTable:
-; table of routines that increase or decrease the catch rate based on
-; which ball is used in a certain situation.
- dbw ULTRA_BALL, UltraBallMultiplier
- dbw GREAT_BALL, GreatBallMultiplier
- dbw SAFARI_BALL, SafariBallMultiplier ; Safari Ball, leftover from RBY
- dbw HEAVY_BALL, HeavyBallMultiplier
- dbw LEVEL_BALL, LevelBallMultiplier
- dbw LURE_BALL, LureBallMultiplier
- dbw FAST_BALL, FastBallMultiplier
- dbw MOON_BALL, MoonBallMultiplier
- dbw LOVE_BALL, LoveBallMultiplier
- dbw PARK_BALL, ParkBallMultiplier
- db -1 ; end
-
-UltraBallMultiplier:
-; multiply catch rate by 2
- sla b
- ret nc
- ld b, $ff
- ret
-
-SafariBallMultiplier:
-GreatBallMultiplier:
-ParkBallMultiplier:
-; multiply catch rate by 1.5
- ld a, b
- srl a
- add b
- ld b, a
- ret nc
- ld b, $ff
- ret
-
-GetPokedexEntryBank:
- push hl
- push de
- ld a, [wEnemyMonSpecies]
- rlca
- rlca
- maskbits NUM_DEX_ENTRY_BANKS
- ld hl, .PokedexEntryBanks
- ld d, 0
- ld e, a
- add hl, de
- ld a, [hl]
- pop de
- pop hl
- ret
-
-.PokedexEntryBanks:
- db BANK(PokedexEntries1)
- db BANK(PokedexEntries2)
- db BANK(PokedexEntries3)
- db BANK(PokedexEntries4)
-
-HeavyBallMultiplier:
-; subtract 20 from catch rate if weight < 102.4 kg
-; else add 0 to catch rate if weight < 204.8 kg
-; else add 20 to catch rate if weight < 307.2 kg
-; else add 30 to catch rate if weight < 409.6 kg
-; else add 40 to catch rate (never happens)
- ld a, [wEnemyMonSpecies]
- ld hl, PokedexDataPointerTable
- dec a
- ld e, a
- ld d, 0
- add hl, de
- add hl, de
- ld a, BANK(PokedexDataPointerTable)
- call GetFarHalfword
-
-.SkipText:
- call GetPokedexEntryBank
- call GetFarByte
- inc hl
- cp "@"
- jr nz, .SkipText
-
- call GetPokedexEntryBank
- push bc
- inc hl
- inc hl
- call GetFarHalfword
-
- srl h
- rr l
- ld b, h
- ld c, l
-
- rept 4
- srl b
- rr c
- endr
- call .subbc
-
- srl b
- rr c
- call .subbc
-
- ld a, h
- pop bc
- jr .compare
-
-.subbc
- ; subtract bc from hl
- push bc
- ld a, b
- cpl
- ld b, a
- ld a, c
- cpl
- ld c, a
- inc bc
- add hl, bc
- pop bc
- ret
-
-.compare
- ld c, a
- cp HIGH(1024) ; 102.4 kg
- jr c, .lightmon
-
- ld hl, .WeightsTable
-.lookup
- ld a, c
- cp [hl]
- jr c, .heavymon
- inc hl
- inc hl
- jr .lookup
-
-.heavymon
- inc hl
- ld a, b
- add [hl]
- ld b, a
- ret nc
- ld b, $ff
- ret
-
-.lightmon
- ld a, b
- sub 20
- ld b, a
- ret nc
- ld b, $1
- ret
-
-.WeightsTable:
-; weight factor, boost
- db HIGH(2048), 0
- db HIGH(3072), 20
- db HIGH(4096), 30
- db HIGH(65280), 40
-
-LureBallMultiplier:
-; multiply catch rate by 3 if this is a fishing rod battle
- ld a, [wBattleType]
- cp BATTLETYPE_FISH
- ret nz
-
- ld a, b
- add a
- jr c, .max
-
- add b
- jr nc, .done
-.max
- ld a, $ff
-.done
- ld b, a
- ret
-
-MoonBallMultiplier:
-; This function is buggy.
-; Intent: multiply catch rate by 4 if mon evolves with moon stone
-; Reality: no boost
- push bc
- ld a, [wTempEnemyMonSpecies]
- dec a
- ld c, a
- ld b, 0
- ld hl, EvosAttacksPointers
- add hl, bc
- add hl, bc
- ld a, BANK(EvosAttacksPointers)
- call GetFarHalfword
- pop bc
-
- push bc
- ld a, BANK(EvosAttacks)
- call GetFarByte
- cp EVOLVE_ITEM
- pop bc
- ret nz
-
- inc hl
- inc hl
- inc hl
-
-; Moon Stone's constant from Pokémon Red is used.
-; No Pokémon evolve with Burn Heal,
-; so Moon Balls always have a catch rate of 1×.
- push bc
- ld a, BANK(EvosAttacks)
- call GetFarByte
- cp MOON_STONE_RED ; BURN_HEAL
- pop bc
- ret nz
-
- sla b
- jr c, .max
- sla b
- jr nc, .done
-.max
- ld b, $ff
-.done
- ret
-
-LoveBallMultiplier:
-; This function is buggy.
-; Intent: multiply catch rate by 8 if mons are of same species, different sex
-; Reality: multiply catch rate by 8 if mons are of same species, same sex
-
- ; does species match?
- ld a, [wTempEnemyMonSpecies]
- ld c, a
- ld a, [wTempBattleMonSpecies]
- cp c
- ret nz
-
- ; check player mon species
- push bc
- ld a, [wTempBattleMonSpecies]
- ld [wCurPartySpecies], a
- xor a ; PARTYMON
- ld [wMonType], a
- ld a, [wCurBattleMon]
- ld [wCurPartyMon], a
- farcall GetGender
- jr c, .done1 ; no effect on genderless
-
- ld d, 0 ; male
- jr nz, .playermale
- inc d ; female
-.playermale
-
- ; check wild mon species
- push de
- ld a, [wTempEnemyMonSpecies]
- ld [wCurPartySpecies], a
- ld a, WILDMON
- ld [wMonType], a
- farcall GetGender
- jr c, .done2 ; no effect on genderless
-
- ld d, 0 ; male
- jr nz, .wildmale
- inc d ; female
-.wildmale
-
- ld a, d
- pop de
- cp d
- pop bc
- ret nz ; for the intended effect, this should be "ret z"
-
- sla b
- jr c, .max
- sla b
- jr c, .max
- sla b
- ret nc
-.max
- ld b, $ff
- ret
-
-.done2
- pop de
-
-.done1
- pop bc
- ret
-
-FastBallMultiplier:
-; This function is buggy.
-; Intent: multiply catch rate by 4 if enemy mon is in one of the three
-; FleeMons tables.
-; Reality: multiply catch rate by 4 if enemy mon is one of the first three in
-; the first FleeMons table.
- ld a, [wTempEnemyMonSpecies]
- ld c, a
- ld hl, FleeMons
- ld d, 3
-
-.loop
- ld a, BANK(FleeMons)
- call GetFarByte
-
- inc hl
- cp -1
- jr z, .next
- cp c
- jr nz, .next ; for the intended effect, this should be "jr nz, .loop"
- sla b
- jr c, .max
-
- sla b
- ret nc
-
-.max
- ld b, $ff
- ret
-
-.next
- dec d
- jr nz, .loop
- ret
-
-LevelBallMultiplier:
-; multiply catch rate by 8 if player mon level / 4 > enemy mon level
-; multiply catch rate by 4 if player mon level / 2 > enemy mon level
-; multiply catch rate by 2 if player mon level > enemy mon level
- ld a, [wBattleMonLevel]
- ld c, a
- ld a, [wEnemyMonLevel]
- cp c
- ret nc ; if player is lower level, we're done here
- sla b
- jr c, .max
-
- srl c
- cp c
- ret nc ; if player/2 is lower level, we're done here
- sla b
- jr c, .max
-
- srl c
- cp c
- ret nc ; if player/4 is lower level, we're done here
- sla b
- ret nc
-
-.max
- ld b, $ff
- ret
-
-; These two texts were carried over from gen 1.
-; They are not used in gen 2, and are dummied out.
-
-Text_RBY_CatchMarowak: ; 0xedab
- ; It dodged the thrown BALL! This #MON can't be caught!
- text_jump UnknownText_0x1c5a5a
- db "@"
-; 0xedb0
-
-Text_RBY_NoShake: ; 0xedb0
- ; You missed the #MON!
- text_jump UnknownText_0x1c5a90
- db "@"
-; 0xedb5
-
-Text_NoShake: ; 0xedb5
- ; Oh no! The #MON broke free!
- text_jump UnknownText_0x1c5aa6
- db "@"
-; 0xedba
-
-Text_OneShake: ; 0xedba
- ; Aww! It appeared to be caught!
- text_jump UnknownText_0x1c5ac3
- db "@"
-; 0xedbf
-
-Text_TwoShakes: ; 0xedbf
- ; Aargh! Almost had it!
- text_jump UnknownText_0x1c5ae3
- db "@"
-; 0xedc4
-
-Text_ThreeShakes: ; 0xedc4
- ; Shoot! It was so close too!
- text_jump UnknownText_0x1c5afa
- db "@"
-; 0xedc9
-
-Text_GotchaMonWasCaught: ; 0xedc9
- ; Gotcha! @ was caught!@ @
- text_jump UnknownText_0x1c5b17
- start_asm
- call WaitSFX
- push bc
- ld de, MUSIC_NONE
- call PlayMusic
- call DelayFrame
- ld de, MUSIC_CAPTURE
- call PlayMusic
- pop bc
- ld hl, TextJump_Waitbutton
- ret
-; ede6
-
-TextJump_Waitbutton: ; 0xede6
- ; @
- text_jump Text_Waitbutton_2
- db "@"
-; 0xedeb
-
-Text_SentToBillsPC: ; 0xedeb
- ; was sent to BILL's PC.
- text_jump UnknownText_0x1c5b38
- db "@"
-; 0xedf0
-
-Text_AddedToPokedex: ; 0xedf0
- ; 's data was newly added to the #DEX.@ @
- text_jump UnknownText_0x1c5b53
- db "@"
-; 0xedf5
-
-Text_AskNicknameNewlyCaughtMon: ; 0xedf5
- ; Give a nickname to @ ?
- text_jump UnknownText_0x1c5b7f
- db "@"
-; 0xedfa
-
-ReturnToBattle_UseBall: ; edfa (3:6dfa)
- farcall _ReturnToBattle_UseBall
- ret
-
-TownMapEffect: ; ee01
- farcall PokegearMap
- ret
-; ee08
-
-
-BicycleEffect: ; ee08
- farcall BikeFunction
- ret
-; ee0f
-
-
-EvoStoneEffect: ; ee0f
- ld b, PARTYMENUACTION_EVO_STONE
- call UseItem_SelectMon
-
- jp c, .DecidedNotToUse
-
- ld a, MON_ITEM
- call GetPartyParamLocation
-
- ld a, [hl]
- cp EVERSTONE
- jr z, .NoEffect
-
- ld a, $1
- ld [wForceEvolution], a
- farcall EvolvePokemon
-
- ld a, [wMonTriedToEvolve]
- and a
- jr z, .NoEffect
-
- jp UseDisposableItem
-
-.NoEffect:
- call WontHaveAnyEffectMessage
-
-.DecidedNotToUse:
- xor a
- ld [wItemEffectSucceeded], a
- ret
-; ee3d
-
-
-VitaminEffect: ; ee3d
- ld b, PARTYMENUACTION_HEALING_ITEM
- call UseItem_SelectMon
-
- jp c, RareCandy_StatBooster_ExitMenu
-
- call RareCandy_StatBooster_GetParameters
-
- call GetStatExpRelativePointer
-
- ld a, MON_STAT_EXP
- call GetPartyParamLocation
-
- add hl, bc
- ld a, [hl]
- cp 100
- jr nc, NoEffectMessage
-
- add 10
- ld [hl], a
- call UpdateStatsAfterItem
-
- call GetStatExpRelativePointer
-
- ld hl, StatStrings
- add hl, bc
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld de, wStringBuffer2
- ld bc, ITEM_NAME_LENGTH
- call CopyBytes
-
- call Play_SFX_FULL_HEAL
-
- ld hl, Text_StatRose
- call PrintText
-
- ld c, HAPPINESS_USEDITEM
- farcall ChangeHappiness
-
- jp UseDisposableItem
-
-
-NoEffectMessage: ; ee83
- ld hl, WontHaveAnyEffectText
- call PrintText
- jp ClearPalettes
-; ee8c
-
-
-UpdateStatsAfterItem: ; ee8c
- ld a, MON_MAXHP
- call GetPartyParamLocation
- ld d, h
- ld e, l
- ld a, MON_STAT_EXP - 1
- call GetPartyParamLocation
- ld b, TRUE
- predef_jump CalcMonStats
-; ee9f
-
-RareCandy_StatBooster_ExitMenu: ; ee9f
- xor a
- ld [wItemEffectSucceeded], a
- jp ClearPalettes
-; eea6
-
-
-Text_StatRose: ; 0xeea6
- ; 's @ rose.
- text_jump UnknownText_0x1c5b9a
- db "@"
-; 0xeeab
-
-
-StatStrings: ; eeab
- dw .health
- dw .attack
- dw .defense
- dw .speed
- dw .special
-
-.health db "HEALTH@"
-.attack db "ATTACK@"
-.defense db "DEFENSE@"
-.speed db "SPEED@"
-.special db "SPECIAL@"
-; eed9
-
-
-GetStatExpRelativePointer: ; eed9
- ld a, [wCurItem]
- ld hl, Table_eeeb
-.next
- cp [hl]
- inc hl
- jr z, .got_it
- inc hl
- jr .next
-
-.got_it
- ld a, [hl]
- ld c, a
- ld b, 0
- ret
-; eeeb
-
-Table_eeeb: ; eeeb
- db HP_UP, MON_HP_EXP - MON_STAT_EXP
- db PROTEIN, MON_ATK_EXP - MON_STAT_EXP
- db IRON, MON_DEF_EXP - MON_STAT_EXP
- db CARBOS, MON_SPD_EXP - MON_STAT_EXP
- db CALCIUM, MON_SPC_EXP - MON_STAT_EXP
-; eef5
-
-
-RareCandy_StatBooster_GetParameters: ; eef5
- ld a, [wCurPartySpecies]
- ld [wCurSpecies], a
- ld [wd265], a
- ld a, MON_LEVEL
- call GetPartyParamLocation
- ld a, [hl]
- ld [wCurPartyLevel], a
- call GetBaseData
- ld a, [wCurPartyMon]
- ld hl, wPartyMonNicknames
- call GetNick
- ret
-; 0xef14
-
-
-RareCandyEffect: ; ef14
- ld b, PARTYMENUACTION_HEALING_ITEM
- call UseItem_SelectMon
-
- jp c, RareCandy_StatBooster_ExitMenu
-
- call RareCandy_StatBooster_GetParameters
-
- ld a, MON_LEVEL
- call GetPartyParamLocation
-
- ld a, [hl]
- cp MAX_LEVEL
- jp nc, NoEffectMessage
-
- inc a
- ld [hl], a
- ld [wCurPartyLevel], a
- push de
- ld d, a
- farcall CalcExpAtLevel
-
- pop de
- ld a, MON_EXP
- call GetPartyParamLocation
-
- ld a, [hMultiplicand]
- ld [hli], a
- ld a, [hMultiplicand + 1]
- ld [hli], a
- ld a, [hMultiplicand + 2]
- ld [hl], a
-
- ld a, MON_MAXHP
- call GetPartyParamLocation
- ld a, [hli]
- ld b, a
- ld c, [hl]
- push bc
- call UpdateStatsAfterItem
-
- ld a, MON_MAXHP + 1
- call GetPartyParamLocation
-
- pop bc
- ld a, [hld]
- sub c
- ld c, a
- ld a, [hl]
- sbc b
- ld b, a
- dec hl
- ld a, [hl]
- add c
- ld [hld], a
- ld a, [hl]
- adc b
- ld [hl], a
- farcall LevelUpHappinessMod
-
- ld a, PARTYMENUTEXT_LEVEL_UP
- call ItemActionText
-
- xor a ; PARTYMON
- ld [wMonType], a
- predef CopyMonToTempMon
-
- hlcoord 9, 0
- ld b, 10
- ld c, 9
- call TextBox
-
- hlcoord 11, 1
- ld bc, 4
- predef PrintTempMonStats
-
- call WaitPressAorB_BlinkCursor
-
- xor a ; PARTYMON
- ld [wMonType], a
- ld a, [wCurPartySpecies]
- ld [wd265], a
- predef LearnLevelMoves
-
- xor a
- ld [wForceEvolution], a
- farcall EvolvePokemon
-
- jp UseDisposableItem
-; efad
-
-
-HealPowderEffect: ; efad
- ld b, PARTYMENUACTION_HEALING_ITEM
- call UseItem_SelectMon
-
- jp c, StatusHealer_ExitMenu
-
- call UseStatusHealer
-
- cp $0
- jr nz, .asm_efc9
- ld c, HAPPINESS_BITTERPOWDER
- farcall ChangeHappiness
-
- call LooksBitterMessage
-
- ld a, $0
-
-.asm_efc9
- jp StatusHealer_Jumptable
-; efcc
-
-
-StatusHealingEffect: ; efcc
- ld b, PARTYMENUACTION_HEALING_ITEM
- call UseItem_SelectMon
- jp c, StatusHealer_ExitMenu
-
-FullyHealStatus: ; efd4
- call UseStatusHealer
- jp StatusHealer_Jumptable
-; efda
-
-
-UseStatusHealer: ; efda (3:6fda)
- call IsMonFainted
- ld a, $1
- ret z
- call GetItemHealingAction
- ld a, MON_STATUS
- call GetPartyParamLocation
- ld a, [hl]
- and c
- jr nz, .good
- call IsItemUsedOnConfusedMon
- ld a, $1
- ret nc
- ld b, PARTYMENUTEXT_HEAL_CONFUSION
-.good
- xor a
- ld [hl], a
- ld a, b
- ld [wPartyMenuActionText], a
- call HealStatus
- call Play_SFX_FULL_HEAL
- call ItemActionTextWaitButton
- call UseDisposableItem
- ld a, $0
- ret
-
-IsItemUsedOnConfusedMon: ; f009 (3:7009)
- call IsItemUsedOnBattleMon
- jr nc, .nope
- ld a, [wPlayerSubStatus3]
- bit SUBSTATUS_CONFUSED, a
- jr z, .nope
- ld a, c
- cp $ff
- jr nz, .nope
- scf
- ret
-
-.nope
- and a
- ret
-
-BattlemonRestoreHealth: ; f01e (3:701e)
- call IsItemUsedOnBattleMon
- ret nc
- ld a, MON_HP
- call GetPartyParamLocation
- ld a, [hli]
- ld [wBattleMonHP], a
- ld a, [hld]
- ld [wBattleMonHP + 1], a
- ret
-
-HealStatus: ; f030 (3:7030)
- call IsItemUsedOnBattleMon
- ret nc
- xor a
- ld [wBattleMonStatus], a
- ld hl, wPlayerSubStatus5
- res SUBSTATUS_TOXIC, [hl]
- ld hl, wPlayerSubStatus1
- res SUBSTATUS_NIGHTMARE, [hl]
- call GetItemHealingAction
- ld a, c
- cp %11111111
- jr nz, .not_full_heal
- ld hl, wPlayerSubStatus3
- res SUBSTATUS_CONFUSED, [hl]
-.not_full_heal
- push bc
- farcall CalcPlayerStats
- pop bc
- ret
-
-GetItemHealingAction: ; f058 (3:7058)
- push hl
- ld a, [wCurItem]
- ld hl, StatusHealingActions
- ld bc, 3
-.next
- cp [hl]
- jr z, .found_it
- add hl, bc
- jr .next
-
-.found_it
- inc hl
- ld b, [hl]
- inc hl
- ld a, [hl]
- ld c, a
- cp %11111111
- pop hl
- ret
-; f071 (3:7071)
-
-INCLUDE "data/items/heal_status.asm"
-
-StatusHealer_Jumptable: ; f09e (3:709e)
- ld hl, .dw
- rst JumpTable
- ret
-
-.dw ; f0a3 (3:70a3)
- dw StatusHealer_ClearPalettes
- dw StatusHealer_NoEffect
- dw StatusHealer_ExitMenu
-
-
-RevivalHerbEffect: ; f0a9
- ld b, PARTYMENUACTION_HEALING_ITEM
- call UseItem_SelectMon
- jp c, StatusHealer_ExitMenu
-
- call RevivePokemon
- cp 0
- jr nz, .asm_f0c5
-
- ld c, HAPPINESS_REVIVALHERB
- farcall ChangeHappiness
- call LooksBitterMessage
- ld a, 0
-
-.asm_f0c5
- jp StatusHealer_Jumptable
-; f0c8
-
-
-ReviveEffect: ; f0c8
- ld b, PARTYMENUACTION_HEALING_ITEM
- call UseItem_SelectMon
- jp c, StatusHealer_ExitMenu
-
- call RevivePokemon
- jp StatusHealer_Jumptable
-; f0d6
-
-
-RevivePokemon: ; f0d6
- call IsMonFainted
- ld a, 1
- ret nz
- ld a, [wBattleMode]
- and a
- jr z, .skip_to_revive
-
- ld a, [wCurPartyMon]
- ld c, a
- ld d, 0
- ld hl, wBattleParticipantsIncludingFainted
- ld b, CHECK_FLAG
- predef SmallFarFlagAction
- ld a, c
- and a
- jr z, .skip_to_revive
-
- ld a, [wCurPartyMon]
- ld c, a
- ld hl, wBattleParticipantsNotFainted
- ld b, SET_FLAG
- predef SmallFarFlagAction
-
-.skip_to_revive
- xor a
- ld [wLowHealthAlarm], a
- ld a, [wCurItem]
- cp REVIVE
- jr z, .revive_half_hp
-
- call ReviveFullHP
- jr .finish_revive
-
-.revive_half_hp
- call ReviveHalfHP
-
-.finish_revive
- call HealHP_SFX_GFX
- ld a, PARTYMENUTEXT_REVIVE
- ld [wPartyMenuActionText], a
- call ItemActionTextWaitButton
- call UseDisposableItem
- ld a, 0
- ret
-; f128
-
-
-FullRestoreEffect: ; f128
- ld b, PARTYMENUACTION_HEALING_ITEM
- call UseItem_SelectMon
- jp c, StatusHealer_ExitMenu
-
- call IsMonFainted
- jp z, StatusHealer_NoEffect
-
- call IsMonAtFullHealth
- jr c, .NotAtFullHealth
-
- jp FullyHealStatus
-
-.NotAtFullHealth:
- call .FullRestore
- jp StatusHealer_Jumptable
-; f144
-
-
-.FullRestore: ; f144
- xor a
- ld [wLowHealthAlarm], a
- call ReviveFullHP
- ld a, MON_STATUS
- call GetPartyParamLocation
- xor a
- ld [hli], a
- ld [hl], a
- call HealStatus
- call BattlemonRestoreHealth
- call HealHP_SFX_GFX
- ld a, PARTYMENUTEXT_HEAL_HP
- ld [wPartyMenuActionText], a
- call ItemActionTextWaitButton
- call UseDisposableItem
- ld a, 0
- ret
-; f16a
-
-
-BitterBerryEffect: ; f16a
- ld hl, wPlayerSubStatus3
- bit SUBSTATUS_CONFUSED, [hl]
- ld a, 1
- jr z, .done
-
- res SUBSTATUS_CONFUSED, [hl]
- xor a
- ld [hBattleTurn], a
- call UseItemText
-
- ld hl, ConfusedNoMoreText
- call StdBattleTextBox
-
- ld a, 0
-
-.done
- jp StatusHealer_Jumptable
-; f186
-
-
-RestoreHPEffect: ; f186
- call ItemRestoreHP
- jp StatusHealer_Jumptable
-; f18c
-
-
-EnergypowderEffect: ; f18c
- ld c, HAPPINESS_BITTERPOWDER
- jr EnergypowderEnergyRootCommon
-; f190
-
-EnergyRootEffect: ; f190
- ld c, HAPPINESS_ENERGYROOT
-; f192
-
-EnergypowderEnergyRootCommon: ; f192
- push bc
- call ItemRestoreHP
- pop bc
- cp 0
- jr nz, .skip_happiness
-
- farcall ChangeHappiness
- call LooksBitterMessage
- ld a, 0
-
-.skip_happiness
- jp StatusHealer_Jumptable
-; f1a9
-
-
-ItemRestoreHP: ; f1a9 (3:71a9)
- ld b, PARTYMENUACTION_HEALING_ITEM
- call UseItem_SelectMon
- ld a, 2
- ret c
-
- call IsMonFainted
- ld a, 1
- ret z
-
- call IsMonAtFullHealth
- ld a, 1
- ret nc
-
- xor a
- ld [wLowHealthAlarm], a
- call GetHealingItemAmount
- call RestoreHealth
- call BattlemonRestoreHealth
- call HealHP_SFX_GFX
- ld a, PARTYMENUTEXT_HEAL_HP
- ld [wPartyMenuActionText], a
- call ItemActionTextWaitButton
- call UseDisposableItem
- ld a, 0
- ret
-
-HealHP_SFX_GFX: ; f1db (3:71db)
- push de
- ld de, SFX_POTION
- call WaitPlaySFX
- pop de
- ld a, [wCurPartyMon]
- hlcoord 11, 0
- ld bc, SCREEN_WIDTH * 2
- call AddNTimes
- ld a, $2
- ld [wWhichHPBar], a
- predef_jump AnimateHPBar
-
-UseItem_SelectMon: ; f1f9 (3:71f9)
- call .SelectMon
- ret c
-
- ld a, [wCurPartySpecies]
- cp EGG
- jr nz, .not_egg
-
- call CantUseOnEggMessage
- scf
- ret
-
-.not_egg
- and a
- ret
-
-.SelectMon: ; f20b (3:720b)
- ld a, b
- ld [wPartyMenuActionText], a
- push hl
- push de
- push bc
- call ClearBGPalettes
- call ChooseMonToUseItemOn
- pop bc
- pop de
- pop hl
- ret
-
-ChooseMonToUseItemOn: ; f21c (3:721c)
- farcall LoadPartyMenuGFX
- farcall InitPartyMenuWithCancel
- farcall InitPartyMenuGFX
- farcall WritePartyMenuTilemap
- farcall PrintPartyMenuText
- call WaitBGMap
- call SetPalettes
- call DelayFrame
- farcall PartyMenuSelect
- ret
-
-ItemActionText: ; f24a (3:724a)
- ld [wPartyMenuActionText], a
- ld a, [wCurPartySpecies]
- push af
- ld a, [wCurPartyMon]
- push af
- push hl
- push de
- push bc
- farcall WritePartyMenuTilemap
- farcall PrintPartyMenuActionText
- call WaitBGMap
- call SetPalettes
- call DelayFrame
- pop bc
- pop de
- pop hl
- pop af
- ld [wCurPartyMon], a
- pop af
- ld [wCurPartySpecies], a
- ret
-
-ItemActionTextWaitButton: ; f279 (3:7279)
- xor a
- ld [hBGMapMode], a
- hlcoord 0, 0
- ld bc, wTileMapEnd - wTileMap
- ld a, " "
- call ByteFill
- ld a, [wPartyMenuActionText]
- call ItemActionText
- ld a, $1
- ld [hBGMapMode], a
- ld c, 50
- call DelayFrames
- jp WaitPressAorB_BlinkCursor
-
-StatusHealer_NoEffect: ; f299 (3:7299)
- call WontHaveAnyEffectMessage
- jr StatusHealer_ClearPalettes
-
-StatusHealer_ExitMenu: ; f29e (3:729e)
- xor a
- ld [wItemEffectSucceeded], a
-StatusHealer_ClearPalettes: ; f2a2 (3:72a2)
- call ClearPalettes
- ret
-
-IsItemUsedOnBattleMon: ; f2a6 (3:72a6)
- ld a, [wBattleMode]
- and a
- ret z
- ld a, [wCurPartyMon]
- push hl
- ld hl, wCurBattleMon
- cp [hl]
- pop hl
- jr nz, .nope
- scf
- ret
-
-.nope
- xor a
- ret
-
-ReviveHalfHP: ; f2ba (3:72ba)
- call LoadHPFromBuffer1
- srl d
- rr e
- jr ContinueRevive
-
-ReviveFullHP: ; f2c3 (3:72c3)
- call LoadHPFromBuffer1
-ContinueRevive: ; f2c6 (3:72c6)
- ld a, MON_HP
- call GetPartyParamLocation
- ld [hl], d
- inc hl
- ld [hl], e
- jp LoadCurHPIntoBuffer5
-
-RestoreHealth: ; f2d1 (3:72d1)
- ld a, MON_HP + 1
- call GetPartyParamLocation
- ld a, [hl]
- add e
- ld [hld], a
- ld a, [hl]
- adc d
- ld [hl], a
- jr c, .full_hp
- call LoadCurHPIntoBuffer5
- ld a, MON_HP + 1
- call GetPartyParamLocation
- ld d, h
- ld e, l
- ld a, MON_MAXHP + 1
- call GetPartyParamLocation
- ld a, [de]
- sub [hl]
- dec de
- dec hl
- ld a, [de]
- sbc [hl]
- jr c, .finish
-.full_hp
- call ReviveFullHP
-.finish
- ret
-
-RemoveHP: ; f2f9 (3:72f9)
- ld a, MON_HP + 1
- call GetPartyParamLocation
- ld a, [hl]
- sub e
- ld [hld], a
- ld a, [hl]
- sbc d
- ld [hl], a
- jr nc, .okay
- xor a
- ld [hld], a
- ld [hl], a
-.okay
- call LoadCurHPIntoBuffer5
- ret
-
-IsMonFainted: ; f30d (3:730d)
- push de
- call LoadMaxHPToBuffer1
- call LoadCurHPToBuffer3
- call LoadHPFromBuffer3
- ld a, d
- or e
- pop de
- ret
-
-IsMonAtFullHealth: ; f31b (3:731b)
- call LoadHPFromBuffer3
- ld h, d
- ld l, e
- call LoadHPFromBuffer1
- ld a, l
- sub e
- ld a, h
- sbc d
- ret
-
-LoadCurHPIntoBuffer5: ; f328 (3:7328)
- ld a, MON_HP
- call GetPartyParamLocation
- ld a, [hli]
- ld [wBuffer6], a
- ld a, [hl]
- ld [wBuffer5], a
- ret
-; f336 (3:7336)
-
-LoadHPIntoBuffer5: ; f336
- ld a, d
- ld [wBuffer6], a
- ld a, e
- ld [wBuffer5], a
- ret
-; f33f
-
-LoadHPFromBuffer5: ; f33f
- ld a, [wBuffer6]
- ld d, a
- ld a, [wBuffer5]
- ld e, a
- ret
-; f348
-
-LoadCurHPToBuffer3: ; f348 (3:7348)
- ld a, MON_HP
- call GetPartyParamLocation
- ld a, [hli]
- ld [wBuffer4], a
- ld a, [hl]
- ld [wBuffer3], a
- ret
-
-LoadHPFromBuffer3: ; f356 (3:7356)
- ld a, [wBuffer4]
- ld d, a
- ld a, [wBuffer3]
- ld e, a
- ret
-
-LoadMaxHPToBuffer1: ; f35f (3:735f)
- push hl
- ld a, MON_MAXHP
- call GetPartyParamLocation
- ld a, [hli]
- ld [wBuffer2], a
- ld a, [hl]
- ld [wBuffer1], a
- pop hl
- ret
-
-LoadHPFromBuffer1: ; f36f (3:736f)
- ld a, [wBuffer2]
- ld d, a
- ld a, [wBuffer1]
- ld e, a
- ret
-
-GetOneFifthMaxHP: ; f378 (3:7378)
- push bc
- ld a, MON_MAXHP
- call GetPartyParamLocation
- ld a, [hli]
- ld [hDividend + 0], a
- ld a, [hl]
- ld [hDividend + 1], a
- ld a, 5
- ld [hDivisor], a
- ld b, 2
- call Divide
- ld a, [hQuotient + 1]
- ld d, a
- ld a, [hQuotient + 2]
- ld e, a
- pop bc
- ret
-
-GetHealingItemAmount: ; f395 (3:7395)
- push hl
- ld a, [wCurItem]
- ld hl, HealingHPAmounts
- ld d, a
-.next
- ld a, [hli]
- cp -1
- jr z, .NotFound
- cp d
- jr z, .done
- inc hl
- inc hl
- jr .next
-
-.NotFound:
- scf
-.done
- ld e, [hl]
- inc hl
- ld d, [hl]
- pop hl
- ret
-; f3af (3:73af)
-
-INCLUDE "data/items/heal_hp.asm"
-
-Softboiled_MilkDrinkFunction: ; f3df (3:73df)
-; Softboiled/Milk Drink in the field
- ld a, [wPartyMenuCursor]
- dec a
- ld b, a
- call .SelectMilkDrinkRecipient ; select pokemon
- jr c, .skip
- ld a, b
- ld [wCurPartyMon], a
- call IsMonFainted
- call GetOneFifthMaxHP
- call RemoveHP
- push bc
- call HealHP_SFX_GFX
- pop bc
- call GetOneFifthMaxHP
- ld a, c
- ld [wCurPartyMon], a
- call IsMonFainted
- call RestoreHealth
- call HealHP_SFX_GFX
- ld a, PARTYMENUTEXT_HEAL_HP
- call ItemActionText
- call JoyWaitAorB
-.skip
- ld a, b
- inc a
- ld [wPartyMenuCursor], a
- ret
-
-.SelectMilkDrinkRecipient: ; f419 (3:7419)
-.loop
- push bc
- ld a, PARTYMENUACTION_HEALING_ITEM
- ld [wPartyMenuActionText], a
- call ChooseMonToUseItemOn
- pop bc
- jr c, .set_carry
- ld a, [wPartyMenuCursor]
- dec a
- ld c, a
- ld a, b
- cp c
- jr z, .cant_use ; chose the same mon as user
- ld a, c
- ld [wCurPartyMon], a
- call IsMonFainted
- jr z, .cant_use
- call IsMonAtFullHealth
- jr nc, .cant_use
- xor a
- ret
-
-.set_carry
- scf
- ret
-
-.cant_use
- push bc
- ld hl, .Text_CantBeUsed
- call MenuTextBoxBackup
- pop bc
- jr .loop
-; f44a (3:744a)
-
-.Text_CantBeUsed: ; 0xf44a
- ; That can't be used on this #MON.
- text_jump UnknownText_0x1c5bac
- db "@"
-; 0xf44f
-
-
-EscapeRopeEffect: ; f44f
- xor a
- ld [wItemEffectSucceeded], a
- farcall EscapeRopeFunction
-
- ld a, [wItemEffectSucceeded]
- cp 1
- call z, UseDisposableItem
- ret
-; f462
-
-
-SuperRepelEffect: ; f462
- ld b, 200
- jr UseRepel
-; f466
-
-MaxRepelEffect: ; f466
- ld b, 250
- jr UseRepel
-; f466
-
-RepelEffect: ; f46a
- ld b, 100
-; f46c
-
-UseRepel: ; f46c
- ld a, [wRepelEffect]
- and a
- ld hl, TextJump_RepelUsedEarlierIsStillInEffect
- jp nz, PrintText
-
- ld a, b
- ld [wRepelEffect], a
- jp UseItemText
-
-
-TextJump_RepelUsedEarlierIsStillInEffect: ; 0xf47d
- ; The REPEL used earlier is still in effect.
- text_jump Text_RepelUsedEarlierIsStillInEffect
- db "@"
-; 0xf482
-
-
-XAccuracyEffect: ; f482
- ld hl, wPlayerSubStatus4
- bit SUBSTATUS_X_ACCURACY, [hl]
- jp nz, WontHaveAnyEffect_NotUsedMessage
- set SUBSTATUS_X_ACCURACY, [hl]
- jp UseItemText
-; f48f
-
-
-PokeDollEffect: ; f48f
- ld a, [wBattleMode]
- dec a
- jr nz, .asm_f4a6
- inc a
- ld [wForcedSwitch], a
- ld a, [wBattleResult]
- and $c0
- or $2
- ld [wBattleResult], a
- jp UseItemText
-
-.asm_f4a6
- xor a
- ld [wItemEffectSucceeded], a
- ret
-; f4ab
-
-
-GuardSpecEffect: ; f4ab
- ld hl, wPlayerSubStatus4
- bit SUBSTATUS_MIST, [hl]
- jp nz, WontHaveAnyEffect_NotUsedMessage
- set SUBSTATUS_MIST, [hl]
- jp UseItemText
-; f4b8
-
-
-DireHitEffect: ; f4b8
- ld hl, wPlayerSubStatus4
- bit SUBSTATUS_FOCUS_ENERGY, [hl]
- jp nz, WontHaveAnyEffect_NotUsedMessage
- set SUBSTATUS_FOCUS_ENERGY, [hl]
- jp UseItemText
-; f4c5
-
-
-XItemEffect: ; f4c5
- call UseItemText
-
- ld a, [wCurItem]
- ld hl, XItemStats
-
-.loop
- cp [hl]
- jr z, .got_it
- inc hl
- inc hl
- jr .loop
-
-.got_it
- inc hl
- ld b, [hl]
- xor a
- ld [hBattleTurn], a
- ld [wAttackMissed], a
- ld [wEffectFailed], a
- farcall CheckIfStatCanBeRaised
- call WaitSFX
-
- farcall BattleCommand_StatUpMessage
- farcall BattleCommand_StatUpFailText
-
- ld a, [wCurBattleMon]
- ld [wCurPartyMon], a
- ld c, HAPPINESS_USEDXITEM
- farcall ChangeHappiness
- ret
-; f504
-
-INCLUDE "data/items/x_stats.asm"
-
-
-PokeFluteEffect: ; f50c
- ld a, [wBattleMode]
- and a
- jr nz, .dummy
-.dummy
-
- xor a
- ld [wd002], a
-
- ld b, $ff ^ SLP
-
- ld hl, wPartyMon1Status
- call .CureSleep
-
- ld a, [wBattleMode]
- cp WILD_BATTLE
- jr z, .skip_otrainer
- ld hl, wOTPartyMon1Status
- call .CureSleep
-.skip_otrainer
-
- ld hl, wBattleMonStatus
- ld a, [hl]
- and b
- ld [hl], a
- ld hl, wEnemyMonStatus
- ld a, [hl]
- and b
- ld [hl], a
-
- ld a, [wd002]
- and a
- ld hl, .CatchyTune
- jp z, PrintText
- ld hl, .PlayedTheFlute
- call PrintText
-
- ld a, [wLowHealthAlarm]
- and 1 << DANGER_ON_F
- jr nz, .dummy2
-.dummy2
- ld hl, .AllSleepingMonWokeUp
- jp PrintText
-
-
-.CureSleep:
- ld de, PARTYMON_STRUCT_LENGTH
- ld c, PARTY_LENGTH
-
-.loop
- ld a, [hl]
- push af
- and SLP
- jr z, .not_asleep
- ld a, 1
- ld [wd002], a
-.not_asleep
- pop af
- and b
- ld [hl], a
- add hl, de
- dec c
- jr nz, .loop
- ret
-; f56c
-
-
-.CatchyTune: ; 0xf56c
- ; Played the # FLUTE. Now, that's a catchy tune!
- text_jump UnknownText_0x1c5bf9
- db "@"
-; 0xf571
-
-.AllSleepingMonWokeUp: ; 0xf571
- ; All sleeping #MON woke up.
- text_jump UnknownText_0x1c5c28
- db "@"
-; 0xf576
-
-.PlayedTheFlute: ; 0xf576
- ; played the # FLUTE.@ @
- text_jump UnknownText_0x1c5c44
- start_asm
- ld a, [wBattleMode]
- and a
- jr nz, .battle
-
- push de
- ld de, SFX_POKEFLUTE
- call WaitPlaySFX
- call WaitSFX
- pop de
-
-.battle
- jp PokeFluteTerminatorCharacter
-; f58f
-
-
-BlueCardEffect: ; f58f
- ld hl, .bluecardtext
- jp MenuTextBoxWaitButton
-
-.bluecardtext
- text_jump UnknownText_0x1c5c5e
- db "@"
-; f59a
-
-
-CoinCaseEffect: ; f59a
- ld hl, .coincasetext
- jp MenuTextBoxWaitButton
-
-.coincasetext
- text_jump UnknownText_0x1c5c7b
- db "@"
-; f5a5
-
-
-OldRodEffect: ; f5a5
- ld e, $0
- jr UseRod
-; f5a9
-
-GoodRodEffect: ; f5a9
- ld e, $1
- jr UseRod
-; f5ad
-
-SuperRodEffect: ; f5ad
- ld e, $2
- jr UseRod
-; f5b1
-
-UseRod: ; f5b1
- farcall FishFunction
- ret
-; f5b8
-
-
-ItemfinderEffect: ; f5b8
- farcall ItemFinder
- ret
-; f5bf
-
-
-RestorePPEffect: ; f5bf
- ld a, [wCurItem]
- ld [wd002], a
-
-.loop
- ; Party Screen opens to choose on which mon to use the Item
- ld b, PARTYMENUACTION_HEALING_ITEM
- call UseItem_SelectMon
- jp c, PPRestoreItem_Cancel
-
-.loop2
- ld a, [wd002]
- cp MAX_ELIXER
- jp z, Elixer_RestorePPofAllMoves
- cp ELIXER
- jp z, Elixer_RestorePPofAllMoves
-
- ld hl, TextJump_RaiseThePPOfWhichMove
- ld a, [wd002]
- cp PP_UP
- jr z, .ppup
- ld hl, TextJump_RestoreThePPOfWhichMove
-
-.ppup
- call PrintText
-
- ld a, [wCurMoveNum]
- push af
- xor a
- ld [wCurMoveNum], a
- ld a, $2
- ld [wMoveSelectionMenuType], a
- farcall MoveSelectionScreen
- pop bc
-
- ld a, b
- ld [wCurMoveNum], a
- jr nz, .loop
- ld hl, wPartyMon1Moves
- ld bc, PARTYMON_STRUCT_LENGTH
- call GetMthMoveOfNthPartymon
-
- push hl
- ld a, [hl]
- ld [wd265], a
- call GetMoveName
- call CopyName1
- pop hl
-
- ld a, [wd002]
- cp PP_UP
- jp nz, Not_PP_Up
-
- ld a, [hl]
- cp SKETCH
- jr z, .CantUsePPUpOnSketch
-
- ld bc, MON_PP - MON_MOVES
- add hl, bc
- ld a, [hl]
- cp PP_UP_MASK
- jr c, .do_ppup
-
-.CantUsePPUpOnSketch:
-.pp_is_maxed_out
- ld hl, TextJump_PPIsMaxedOut
- call PrintText
- jr .loop2
-
-.do_ppup
- ld a, [hl]
- add PP_UP_ONE
- ld [hl], a
- ld a, $1
- ld [wd265], a
- call ApplyPPUp
- call Play_SFX_FULL_HEAL
-
- ld hl, TextJump_PPsIncreased
- call PrintText
-
-FinishPPRestore: ; f64c
- call ClearPalettes
- jp UseDisposableItem
-; f652
-
-BattleRestorePP: ; f652
- ld a, [wBattleMode]
- and a
- jr z, .not_in_battle
- ld a, [wCurPartyMon]
- ld b, a
- ld a, [wCurBattleMon]
- cp b
- jr nz, .not_in_battle
- ld a, [wPlayerSubStatus5]
- bit SUBSTATUS_TRANSFORMED, a
- jr nz, .not_in_battle
- call .UpdateBattleMonPP
-
-.not_in_battle
- call Play_SFX_FULL_HEAL
- ld hl, UnknownText_0xf739
- call PrintText
- jr FinishPPRestore
-
-.UpdateBattleMonPP:
- ld a, [wCurPartyMon]
- ld hl, wPartyMon1Moves
- ld bc, PARTYMON_STRUCT_LENGTH
- call AddNTimes
- ld de, wBattleMonMoves
- ld b, NUM_MOVES
-.loop
- ld a, [de]
- and a
- jr z, .done
- cp [hl]
- jr nz, .next
- push hl
- push de
- push bc
- rept NUM_MOVES + 2 ; wBattleMonPP - wBattleMonMoves
- inc de
- endr
- ld bc, MON_PP - MON_MOVES
- add hl, bc
- ld a, [hl]
- ld [de], a
- pop bc
- pop de
- pop hl
-
-.next
- inc hl
- inc de
- dec b
- jr nz, .loop
-
-.done
- ret
-; f6a7
-
-Not_PP_Up: ; f6a7
- call RestorePP
- jr nz, BattleRestorePP
- jp PPRestoreItem_NoEffect
-; f6af
-
-Elixer_RestorePPofAllMoves: ; f6af
- xor a
- ld hl, wMenuCursorY
- ld [hli], a
- ld [hl], a
- ld b, NUM_MOVES
-.moveLoop
- push bc
- ld hl, wPartyMon1Moves
- ld bc, PARTYMON_STRUCT_LENGTH
- call GetMthMoveOfNthPartymon
- ld a, [hl]
- and a
- jr z, .next
-
- call RestorePP
- jr z, .next
- ld hl, wMenuCursorX
- inc [hl]
-
-.next
- ld hl, wMenuCursorY
- inc [hl]
- pop bc
- dec b
- jr nz, .moveLoop
- ld a, [wMenuCursorX]
- and a
- jp nz, BattleRestorePP
-
-PPRestoreItem_NoEffect: ; f6dd
- call WontHaveAnyEffectMessage
-
-PPRestoreItem_Cancel: ; f6e0
- call ClearPalettes
- xor a
- ld [wItemEffectSucceeded], a
- ret
-; f6e8
-
-RestorePP: ; f6e8
- xor a ; PARTYMON
- ld [wMonType], a
- call GetMaxPPOfMove
- ld hl, wPartyMon1PP
- ld bc, PARTYMON_STRUCT_LENGTH
- call GetMthMoveOfNthPartymon
- ld a, [wd265]
- ld b, a
- ld a, [hl]
- and PP_MASK
- cp b
- jr nc, .dont_restore
-
- ld a, [wd002]
- cp MAX_ELIXER
- jr z, .restore_all
- cp MAX_ETHER
- jr z, .restore_all
-
- ld c, 5
- cp MYSTERYBERRY
- jr z, .restore_some
-
- ld c, 10
-
-.restore_some
- ld a, [hl]
- and PP_MASK
- add c
- cp b
- jr nc, .restore_all
- ld b, a
-
-.restore_all
- ld a, [hl]
- and PP_UP_MASK
- or b
- ld [hl], a
- ret
-
-.dont_restore
- xor a
- ret
-; f725
-
-TextJump_RaiseThePPOfWhichMove: ; 0xf725
- ; Raise the PP of which move?
- text_jump Text_RaiseThePPOfWhichMove
- db "@"
-; 0xf72a
-
-TextJump_RestoreThePPOfWhichMove: ; 0xf72a
- ; Restore the PP of which move?
- text_jump Text_RestoreThePPOfWhichMove
- db "@"
-; 0xf72f
-
-TextJump_PPIsMaxedOut: ; 0xf72f
- ; 's PP is maxed out.
- text_jump Text_PPIsMaxedOut
- db "@"
-; 0xf734
-
-TextJump_PPsIncreased: ; 0xf734
- ; 's PP increased.
- text_jump Text_PPsIncreased
- db "@"
-; 0xf739
-
-UnknownText_0xf739: ; 0xf739
- ; PP was restored.
- text_jump UnknownText_0x1c5cf1
- db "@"
-; 0xf73e
-
-
-SquirtbottleEffect: ; f73e
- farcall _Squirtbottle
- ret
-; f745
-
-
-CardKeyEffect: ; f745
- farcall _CardKey
- ret
-; f74c
-
-
-BasementKeyEffect: ; f74c
- farcall _BasementKey
- ret
-; f753
-
-
-SacredAshEffect: ; f753
- farcall _SacredAsh
- ld a, [wItemEffectSucceeded]
- cp $1
- ret nz
- call UseDisposableItem
- ret
-; f763
-
-
-NormalBoxEffect: ; f763
- ld c, DECOFLAG_SILVER_TROPHY_DOLL
- jr OpenBox
-; f767
-
-GorgeousBoxEffect: ; f767
- ld c, DECOFLAG_GOLD_TROPHY_DOLL
-OpenBox: ; f769
- farcall SetSpecificDecorationFlag
-
- ld hl, .text
- call PrintText
-
- jp UseDisposableItem
-; f778
-
-.text ; 0xf778
- ; There was a trophy inside!
- text_jump UnknownText_0x1c5d03
- db "@"
-; 0xf77d
-
-NoEffect: ; f77d
- jp IsntTheTimeMessage
-; f780
-
-
-Play_SFX_FULL_HEAL: ; f780
- push de
- ld de, SFX_FULL_HEAL
- call WaitPlaySFX
- pop de
- ret
-; f789
-
-UseItemText: ; f789
- ld hl, UsedItemText
- call PrintText
- call Play_SFX_FULL_HEAL
- call WaitPressAorB_BlinkCursor
-UseDisposableItem: ; f795
- ld hl, wNumItems
- ld a, 1
- ld [wItemQuantityChangeBuffer], a
- jp TossItem
-; f7a0
-
-UseBallInTrainerBattle: ; f7a0
- call ReturnToBattle_UseBall
- ld de, ANIM_THROW_POKE_BALL
- ld a, e
- ld [wFXAnimID], a
- ld a, d
- ld [wFXAnimID + 1], a
- xor a
- ld [wBattleAnimParam], a
- ld [hBattleTurn], a
- ld [wNumHits], a
- predef PlayBattleAnim
- ld hl, BlockedTheBallText
- call PrintText
- ld hl, DontBeAThiefText
- call PrintText
- jr UseDisposableItem
-; f7ca
-
-WontHaveAnyEffect_NotUsedMessage: ; f7ca
- ld hl, WontHaveAnyEffectText
- call PrintText
-
- ; Item wasn't used.
- ld a, $2
- ld [wItemEffectSucceeded], a
- ret
-; f7d6
-
-LooksBitterMessage: ; f7d6
- ld hl, LooksBitterText
- jp PrintText
-; f7dc
-
-Ball_BoxIsFullMessage: ; f7dc
- ld hl, Ball_BoxIsFullText
- call PrintText
-
- ; Item wasn't used.
- ld a, $2
- ld [wItemEffectSucceeded], a
- ret
-; f7e8
-
-CantUseOnEggMessage: ; f7e8
- ld hl, CantUseOnEggText
- jr CantUseItemMessage
-
-IsntTheTimeMessage: ; f7ed
- ld hl, IsntTheTimeText
- jr CantUseItemMessage
-
-WontHaveAnyEffectMessage: ; f7f2
- ld hl, WontHaveAnyEffectText
- jr CantUseItemMessage
-
-BelongsToSomeoneElseMessage: ; f7f7
- ld hl, BelongsToSomeoneElseText
- jr CantUseItemMessage
-
-CyclingIsntAllowedMessage: ; f7fc
- ld hl, CyclingIsntAllowedText
- jr CantUseItemMessage
-
-CantGetOnYourBikeMessage: ; f801
- ld hl, CantGetOnYourBikeText
-
-CantUseItemMessage: ; f804
-; Item couldn't be used.
- xor a
- ld [wItemEffectSucceeded], a
- jp PrintText
-; f80b
-
-LooksBitterText: ; 0xf80b
- ; It looks bitter…
- text_jump UnknownText_0x1c5d3e
- db "@"
-; 0xf810
-
-CantUseOnEggText: ; 0xf810
- ; That can't be used on an EGG.
- text_jump UnknownText_0x1c5d50
- db "@"
-; 0xf815
-
-IsntTheTimeText: ; 0xf815
- ; OAK: ! This isn't the time to use that!
- text_jump UnknownText_0x1c5d6e
- db "@"
-; 0xf81a
-
-BelongsToSomeoneElseText: ; 0xf81a
- ; That belongs to someone else!
- text_jump UnknownText_0x1c5d97
- db "@"
-; 0xf81f
-
-WontHaveAnyEffectText: ; 0xf81f
- ; It won't have any effect.
- text_jump UnknownText_0x1c5db6
- db "@"
-; 0xf824
-
-BlockedTheBallText: ; 0xf824
- ; The trainer blocked the BALL!
- text_jump UnknownText_0x1c5dd0
- db "@"
-; 0xf829
-
-DontBeAThiefText: ; 0xf829
- ; Don't be a thief!
- text_jump UnknownText_0x1c5def
- db "@"
-; 0xf82e
-
-CyclingIsntAllowedText: ; 0xf82e
- ; Cycling isn't allowed here.
- text_jump UnknownText_0x1c5e01
- db "@"
-; 0xf833
-
-CantGetOnYourBikeText: ; 0xf833
- ; Can't get on your @ now.
- text_jump UnknownText_0x1c5e1d
- db "@"
-; 0xf838
-
-Ball_BoxIsFullText: ; 0xf838
- ; The #MON BOX is full. That can't be used now.
- text_jump UnknownText_0x1c5e3a
- db "@"
-; 0xf83d
-
-UsedItemText: ; 0xf83d
- ; used the@ .
- text_jump UnknownText_0x1c5e68
- db "@"
-; 0xf842
-
-GotOnTheItemText: ; 0xf842
- ; got on the@ .
- text_jump UnknownText_0x1c5e7b
- db "@"
-; 0xf847
-
-GotOffTheItemText: ; 0xf847
- ; got off@ the @ .
- text_jump UnknownText_0x1c5e90
- db "@"
-; 0xf84c
-
-
-ApplyPPUp: ; f84c
- ld a, MON_MOVES
- call GetPartyParamLocation
- push hl
- ld de, wBuffer1
- predef FillPP
- pop hl
- ld bc, MON_PP - MON_MOVES
- add hl, bc
- ld de, wBuffer1
- ld b, 0
-.loop
- inc b
- ld a, b
- cp NUM_MOVES + 1
- ret z
- ld a, [wd265]
- dec a
- jr nz, .use
- ld a, [wMenuCursorY]
- inc a
- cp b
- jr nz, .skip
-
-.use
- ld a, [hl]
- and PP_UP_MASK
- ld a, [de] ; wasted cycle
- call nz, ComputeMaxPP
-
-.skip
- inc hl
- inc de
- jr .loop
-; f881
-
-
-
-ComputeMaxPP: ; f881
- push bc
- ; Divide the base PP by 5.
- ld a, [de]
- ld [hDividend + 3], a
- xor a
- ld [hDividend], a
- ld [hDividend + 1], a
- ld [hDividend + 2], a
- ld a, 5
- ld [hDivisor], a
- ld b, 4
- call Divide
- ; Get the number of PP, which are bits 6 and 7 of the PP value stored in RAM.
- ld a, [hl]
- ld b, a
- swap a
- and $f
- srl a
- srl a
- ld c, a
- ; If this value is 0, we are done
- and a
- jr z, .NoPPUp
-
-.loop
- ; Normally, a move with 40 PP would have 64 PP with three PP Ups.
- ; Since this would overflow into bit 6, we prevent that from happening
- ; by decreasing the extra amount of PP each PP Up provides, resulting
- ; in a maximum of 61.
- ld a, [hQuotient + 2]
- cp $8
- jr c, .okay
- ld a, $7
-
-.okay
- add b
- ld b, a
- ld a, [wd265]
- dec a
- jr z, .NoPPUp
- dec c
- jr nz, .loop
-
-.NoPPUp:
- ld [hl], b
- pop bc
- ret
-; f8b9
-
-RestoreAllPP: ; f8b9
- ld a, MON_PP
- call GetPartyParamLocation
- push hl
- ld a, MON_MOVES
- call GetPartyParamLocation
- pop de
- xor a ; PARTYMON
- ld [wMenuCursorY], a
- ld [wMonType], a
- ld c, NUM_MOVES
-.loop
- ld a, [hli]
- and a
- ret z
- push hl
- push de
- push bc
- call GetMaxPPOfMove
- pop bc
- pop de
- ld a, [de]
- and PP_UP_MASK
- ld b, a
- ld a, [wd265]
- add b
- ld [de], a
- inc de
- ld hl, wMenuCursorY
- inc [hl]
- pop hl
- dec c
- jr nz, .loop
- ret
-; f8ec
-
-
-GetMaxPPOfMove: ; f8ec
- ld a, [wStringBuffer1 + 0]
- push af
- ld a, [wStringBuffer1 + 1]
- push af
-
- ld a, [wMonType]
- and a
-
- ld hl, wPartyMon1Moves
- ld bc, PARTYMON_STRUCT_LENGTH
- jr z, .got_partymon ; PARTYMON
-
- ld hl, wOTPartyMon1Moves
- dec a
- jr z, .got_partymon ; OTPARTYMON
-
- ld hl, wTempMonMoves
- dec a
- jr z, .got_nonpartymon ; BOXMON
-
- ld hl, wTempMonMoves ; Wasted cycles
- dec a
- jr z, .got_nonpartymon ; TEMPMON
-
- ld hl, wBattleMonMoves ; WILDMON
-
-.got_nonpartymon ; BOXMON, TEMPMON, WILDMON
- call GetMthMoveOfCurrentMon
- jr .gotdatmove
-
-.got_partymon ; PARTYMON, OTPARTYMON
- call GetMthMoveOfNthPartymon
-
-.gotdatmove
- ld a, [hl]
- dec a
-
- push hl
- ld hl, Moves + MOVE_PP
- ld bc, MOVE_LENGTH
- call AddNTimes
- ld a, BANK(Moves)
- call GetFarByte
- ld b, a
- ld de, wStringBuffer1
- ld [de], a
- pop hl
-
- push bc
- ld bc, MON_PP - MON_MOVES
- ld a, [wMonType]
- cp WILDMON
- jr nz, .notwild
- ld bc, wEnemyMonPP - wEnemyMonMoves
-.notwild
- add hl, bc
- ld a, [hl]
- and PP_UP_MASK
- pop bc
-
- or b
- ld hl, wStringBuffer1 + 1
- ld [hl], a
- xor a
- ld [wd265], a
- ld a, b ; this gets lost anyway
- call ComputeMaxPP
- ld a, [hl]
- and PP_MASK
- ld [wd265], a
-
- pop af
- ld [wStringBuffer1 + 1], a
- pop af
- ld [wStringBuffer1 + 0], a
- ret
-; f963
-
-GetMthMoveOfNthPartymon: ; f963
- ld a, [wCurPartyMon]
- call AddNTimes
-
-GetMthMoveOfCurrentMon: ; f969
- ld a, [wMenuCursorY]
- ld c, a
- ld b, 0
- add hl, bc
- ret
-; f971
--- a/engine/items.asm
+++ /dev/null
@@ -1,581 +1,0 @@
-_ReceiveItem:: ; d1d5
- call DoesHLEqualNumItems
- jp nz, PutItemInPocket
- push hl
- call CheckItemPocket
- pop de
- ld a, [wItemAttributeParamBuffer]
- dec a
- ld hl, .Pockets
- rst JumpTable
- ret
-
-.Pockets: ; d1e9
-; entries correspond to item types
- dw .Item
- dw .KeyItem
- dw .Ball
- dw .TMHM
-
-.Item: ; d1f1
- ld h, d
- ld l, e
- jp PutItemInPocket
-
-.KeyItem: ; d1f6
- ld h, d
- ld l, e
- jp ReceiveKeyItem
-
-.Ball: ; d1fb
- ld hl, wNumBalls
- jp PutItemInPocket
-
-.TMHM: ; d201
- ld h, d
- ld l, e
- ld a, [wCurItem]
- ld c, a
- call GetTMHMNumber
- jp ReceiveTMHM
-
-_TossItem:: ; d20d
- call DoesHLEqualNumItems
- jr nz, .remove
- push hl
- call CheckItemPocket
- pop de
- ld a, [wItemAttributeParamBuffer]
- dec a
- ld hl, .Pockets
- rst JumpTable
- ret
-
-.Pockets:
-; entries correspond to item types
- dw .Item
- dw .KeyItem
- dw .Ball
- dw .TMHM
-
-.Ball: ; d228
- ld hl, wNumBalls
- jp RemoveItemFromPocket
-
-.TMHM: ; d22e
- ld h, d
- ld l, e
- ld a, [wCurItem]
- ld c, a
- call GetTMHMNumber
- jp TossTMHM
-
-.KeyItem: ; d23a
- ld h, d
- ld l, e
- jp TossKeyItem
-
-.Item: ; d23f
- ld h, d
- ld l, e
-
-.remove
- jp RemoveItemFromPocket
-
-_CheckItem:: ; d244
- call DoesHLEqualNumItems
- jr nz, .nope
- push hl
- call CheckItemPocket
- pop de
- ld a, [wItemAttributeParamBuffer]
- dec a
- ld hl, .Pockets
- rst JumpTable
- ret
-
-.Pockets:
-; entries correspond to item types
- dw .Item
- dw .KeyItem
- dw .Ball
- dw .TMHM
-
-.Ball: ; d25f
- ld hl, wNumBalls
- jp CheckTheItem
-
-.TMHM: ; d265
- ld h, d
- ld l, e
- ld a, [wCurItem]
- ld c, a
- call GetTMHMNumber
- jp CheckTMHM
-
-.KeyItem: ; d271
- ld h, d
- ld l, e
- jp CheckKeyItems
-
-.Item: ; d276
- ld h, d
- ld l, e
-
-.nope
- jp CheckTheItem
-
-DoesHLEqualNumItems: ; d27b
- ld a, l
- cp LOW(wNumItems)
- ret nz
- ld a, h
- cp HIGH(wNumItems)
- ret
-
-GetPocketCapacity: ; d283
- ld c, MAX_ITEMS
- ld a, e
- cp LOW(wNumItems)
- jr nz, .not_bag
- ld a, d
- cp HIGH(wNumItems)
- ret z
-
-.not_bag
- ld c, MAX_PC_ITEMS
- ld a, e
- cp LOW(wPCItems)
- jr nz, .not_pc
- ld a, d
- cp HIGH(wPCItems)
- ret z
-
-.not_pc
- ld c, MAX_BALLS
- ret
-
-PutItemInPocket: ; d29c
- ld d, h
- ld e, l
- inc hl
- ld a, [wCurItem]
- ld c, a
- ld b, 0
-.loop
- ld a, [hli]
- cp -1
- jr z, .terminator
- cp c
- jr nz, .next
- ld a, 99
- sub [hl]
- add b
- ld b, a
- ld a, [wItemQuantityChangeBuffer]
- cp b
- jr z, .ok
- jr c, .ok
-
-.next
- inc hl
- jr .loop
-
-.terminator
- call GetPocketCapacity
- ld a, [de]
- cp c
- jr c, .ok
- and a
- ret
-
-.ok
- ld h, d
- ld l, e
- ld a, [wCurItem]
- ld c, a
- ld a, [wItemQuantityChangeBuffer]
- ld [wItemQuantityBuffer], a
-.loop2
- inc hl
- ld a, [hli]
- cp -1
- jr z, .terminator2
- cp c
- jr nz, .loop2
- ld a, [wItemQuantityBuffer]
- add [hl]
- cp 100
- jr nc, .newstack
- ld [hl], a
- jr .done
-
-.newstack
- ld [hl], 99
- sub 99
- ld [wItemQuantityBuffer], a
- jr .loop2
-
-.terminator2
- dec hl
- ld a, [wCurItem]
- ld [hli], a
- ld a, [wItemQuantityBuffer]
- ld [hli], a
- ld [hl], -1
- ld h, d
- ld l, e
- inc [hl]
-
-.done
- scf
- ret
-
-RemoveItemFromPocket: ; d2ff
- ld d, h
- ld e, l
- ld a, [hli]
- ld c, a
- ld a, [wCurItemQuantity]
- cp c
- jr nc, .ok ; memory
- ld c, a
- ld b, $0
- add hl, bc
- add hl, bc
- ld a, [wCurItem]
- cp [hl]
- inc hl
- jr z, .skip
- ld h, d
- ld l, e
- inc hl
-
-.ok
- ld a, [wCurItem]
- ld b, a
-.loop
- ld a, [hli]
- cp b
- jr z, .skip
- cp -1
- jr z, .nope
- inc hl
- jr .loop
-
-.skip
- ld a, [wItemQuantityChangeBuffer]
- ld b, a
- ld a, [hl]
- sub b
- jr c, .nope
- ld [hl], a
- ld [wItemQuantityBuffer], a
- and a
- jr nz, .yup
- dec hl
- ld b, h
- ld c, l
- inc hl
- inc hl
-.loop2
- ld a, [hli]
- ld [bc], a
- inc bc
- cp -1
- jr nz, .loop2
- ld h, d
- ld l, e
- dec [hl]
-
-.yup
- scf
- ret
-
-.nope
- and a
- ret
-
-CheckTheItem: ; d349
- ld a, [wCurItem]
- ld c, a
-.loop
- inc hl
- ld a, [hli]
- cp -1
- jr z, .done
- cp c
- jr nz, .loop
- scf
- ret
-
-.done
- and a
- ret
-
-ReceiveKeyItem: ; d35a
- ld hl, wNumKeyItems
- ld a, [hli]
- cp MAX_KEY_ITEMS
- jr nc, .nope
- ld c, a
- ld b, 0
- add hl, bc
- ld a, [wCurItem]
- ld [hli], a
- ld [hl], -1
- ld hl, wNumKeyItems
- inc [hl]
- scf
- ret
-
-.nope
- and a
- ret
-
-TossKeyItem: ; d374
- ld a, [wCurItemQuantity]
- ld e, a
- ld d, 0
- ld hl, wNumKeyItems
- ld a, [hl]
- cp e
- jr nc, .ok
- call .Toss
- ret nc
- jr .ok2
-
-.ok
- dec [hl]
- inc hl
- add hl, de
-
-.ok2
- ld d, h
- ld e, l
- inc hl
-.loop
- ld a, [hli]
- ld [de], a
- inc de
- cp -1
- jr nz, .loop
- scf
- ret
-
-.Toss: ; d396
- ld hl, wNumKeyItems
- ld a, [wCurItem]
- ld c, a
-.loop3
- inc hl
- ld a, [hl]
- cp c
- jr z, .ok3
- cp -1
- jr nz, .loop3
- xor a
- ret
-
-.ok3
- ld a, [wNumKeyItems]
- dec a
- ld [wNumKeyItems], a
- scf
- ret
-
-CheckKeyItems: ; d3b1
- ld a, [wCurItem]
- ld c, a
- ld hl, wKeyItems
-.loop
- ld a, [hli]
- cp c
- jr z, .done
- cp -1
- jr nz, .loop
- and a
- ret
-
-.done
- scf
- ret
-
-ReceiveTMHM: ; d3c4
- dec c
- ld b, 0
- ld hl, wTMsHMs
- add hl, bc
- ld a, [wItemQuantityChangeBuffer]
- add [hl]
- cp 100
- jr nc, .toomany
- ld [hl], a
- scf
- ret
-
-.toomany
- and a
- ret
-
-TossTMHM: ; d3d8
- dec c
- ld b, 0
- ld hl, wTMsHMs
- add hl, bc
- ld a, [wItemQuantityChangeBuffer]
- ld b, a
- ld a, [hl]
- sub b
- jr c, .nope
- ld [hl], a
- ld [wItemQuantityBuffer], a
- jr nz, .yup
- ld a, [wTMHMPocketScrollPosition]
- and a
- jr z, .yup
- dec a
- ld [wTMHMPocketScrollPosition], a
-
-.yup
- scf
- ret
-
-.nope
- and a
- ret
-
-CheckTMHM: ; d3fb
- dec c
- ld b, $0
- ld hl, wTMsHMs
- add hl, bc
- ld a, [hl]
- and a
- ret z
- scf
- ret
-
-GetTMHMNumber:: ; d407
-; Return the number of a TM/HM by item id c.
- ld a, c
-; Skip any dummy items.
- cp ITEM_C3 ; TM04-05
- jr c, .done
- cp ITEM_DC ; TM28-29
- jr c, .skip
- dec a
-.skip
- dec a
-.done
- sub TM01
- inc a
- ld c, a
- ret
-
-GetNumberedTMHM: ; d417
-; Return the item id of a TM/HM by number c.
- ld a, c
-; Skip any gaps.
- cp ITEM_C3 - (TM01 - 1)
- jr c, .done
- cp ITEM_DC - (TM01 - 1) - 1
- jr c, .skip_one
-.skip_two
- inc a
-.skip_one
- inc a
-.done
- add TM01
- dec a
- ld c, a
- ret
-
-_CheckTossableItem:: ; d427
-; Return 1 in wItemAttributeParamBuffer and carry if wCurItem can't be removed from the bag.
- ld a, ITEMATTR_PERMISSIONS
- call GetItemAttr
- bit CANT_TOSS_F, a
- jr nz, ItemAttr_ReturnCarry
- and a
- ret
-
-CheckSelectableItem: ; d432
-; Return 1 in wItemAttributeParamBuffer and carry if wCurItem can't be selected.
- ld a, ITEMATTR_PERMISSIONS
- call GetItemAttr
- bit CANT_SELECT_F, a
- jr nz, ItemAttr_ReturnCarry
- and a
- ret
-
-CheckItemPocket:: ; d43d
-; Return the pocket for wCurItem in wItemAttributeParamBuffer.
- ld a, ITEMATTR_POCKET
- call GetItemAttr
- and $f
- ld [wItemAttributeParamBuffer], a
- ret
-
-CheckItemContext: ; d448
-; Return the context for wCurItem in wItemAttributeParamBuffer.
- ld a, ITEMATTR_HELP
- call GetItemAttr
- and $f
- ld [wItemAttributeParamBuffer], a
- ret
-
-CheckItemMenu: ; d453
-; Return the menu for wCurItem in wItemAttributeParamBuffer.
- ld a, ITEMATTR_HELP
- call GetItemAttr
- swap a
- and $f
- ld [wItemAttributeParamBuffer], a
- ret
-
-GetItemAttr: ; d460
-; Get attribute a of wCurItem.
-
- push hl
- push bc
-
- ld hl, ItemAttributes
- ld c, a
- ld b, 0
- add hl, bc
-
- xor a
- ld [wItemAttributeParamBuffer], a
-
- ld a, [wCurItem]
- dec a
- ld c, a
- ld a, ITEMATTR_STRUCT_LENGTH
- call AddNTimes
- ld a, BANK(ItemAttributes)
- call GetFarByte
-
- pop bc
- pop hl
- ret
-
-ItemAttr_ReturnCarry: ; d47f
- ld a, 1
- ld [wItemAttributeParamBuffer], a
- scf
- ret
-
-GetItemPrice: ; d486
-; Return the price of wCurItem in de.
- push hl
- push bc
- ld a, ITEMATTR_PRICE
- call GetItemAttr
- ld e, a
- ld a, ITEMATTR_PRICE_HI
- call GetItemAttr
- ld d, a
- pop bc
- pop hl
- ret
--- /dev/null
+++ b/engine/items/buy_sell_toss.asm
@@ -1,0 +1,235 @@
+SelectQuantityToToss: ; 24fbf
+ ld hl, TossItem_MenuHeader
+ call LoadMenuHeader
+ call Toss_Sell_Loop
+ ret
+; 24fc9
+
+SelectQuantityToBuy: ; 24fc9
+ farcall GetItemPrice
+RooftopSale_SelectQuantityToBuy: ; 24fcf
+ ld a, d
+ ld [wBuffer1], a
+ ld a, e
+ ld [wBuffer2], a
+ ld hl, BuyItem_MenuHeader
+ call LoadMenuHeader
+ call Toss_Sell_Loop
+ ret
+; 24fe1
+
+SelectQuantityToSell: ; 24fe1
+ farcall GetItemPrice
+ ld a, d
+ ld [wBuffer1], a
+ ld a, e
+ ld [wBuffer2], a
+ ld hl, SellItem_MenuHeader
+ call LoadMenuHeader
+ call Toss_Sell_Loop
+ ret
+; 24ff9
+
+Toss_Sell_Loop: ; 24ff9
+ ld a, 1
+ ld [wItemQuantityChangeBuffer], a
+.loop
+ call BuySellToss_UpdateQuantityDisplay ; update display
+ call BuySellToss_InterpretJoypad ; joy action
+ jr nc, .loop
+ cp -1
+ jr nz, .nope ; pressed B
+ scf
+ ret
+
+.nope
+ and a
+ ret
+; 2500e
+
+BuySellToss_InterpretJoypad: ; 2500e
+ call JoyTextDelay_ForcehJoyDown ; get joypad
+ bit B_BUTTON_F, c
+ jr nz, .b
+ bit A_BUTTON_F, c
+ jr nz, .a
+ bit D_DOWN_F, c
+ jr nz, .down
+ bit D_UP_F, c
+ jr nz, .up
+ bit D_LEFT_F, c
+ jr nz, .left
+ bit D_RIGHT_F, c
+ jr nz, .right
+ and a
+ ret
+
+.b
+ ld a, -1
+ scf
+ ret
+
+.a
+ ld a, 0
+ scf
+ ret
+
+.down
+ ld hl, wItemQuantityChangeBuffer
+ dec [hl]
+ jr nz, .finish_down
+ ld a, [wItemQuantityBuffer]
+ ld [hl], a
+
+.finish_down
+ and a
+ ret
+
+.up
+ ld hl, wItemQuantityChangeBuffer
+ inc [hl]
+ ld a, [wItemQuantityBuffer]
+ cp [hl]
+ jr nc, .finish_up
+ ld [hl], 1
+
+.finish_up
+ and a
+ ret
+
+.left
+ ld a, [wItemQuantityChangeBuffer]
+ sub 10
+ jr c, .load_1
+ jr z, .load_1
+ jr .finish_left
+
+.load_1
+ ld a, 1
+
+.finish_left
+ ld [wItemQuantityChangeBuffer], a
+ and a
+ ret
+
+.right
+ ld a, [wItemQuantityChangeBuffer]
+ add 10
+ ld b, a
+ ld a, [wItemQuantityBuffer]
+ cp b
+ jr nc, .finish_right
+ ld b, a
+
+.finish_right
+ ld a, b
+ ld [wItemQuantityChangeBuffer], a
+ and a
+ ret
+; 25072
+
+BuySellToss_UpdateQuantityDisplay: ; 25072
+ call MenuBox
+ call MenuBoxCoord2Tile
+ ld de, SCREEN_WIDTH + 1
+ add hl, de
+ ld [hl], "×"
+ inc hl
+ ld de, wItemQuantityChangeBuffer
+ lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+ call PrintNum
+ ld a, [wMenuDataPointer]
+ ld e, a
+ ld a, [wMenuDataPointer + 1]
+ ld d, a
+ ld a, [wMenuDataBank]
+ call FarCall_de
+ ret
+; 25097
+
+ret_25097: ; 25097
+ ret
+; 25098
+
+DisplayPurchasePrice: ; 25098
+ call BuySell_MultiplyPrice
+ call BuySell_DisplaySubtotal
+ ret
+; 2509f
+
+DisplaySellingPrice: ; 2509f
+ call BuySell_MultiplyPrice
+ call Sell_HalvePrice
+ call BuySell_DisplaySubtotal
+ ret
+; 250a9
+
+BuySell_MultiplyPrice: ; 250a9
+ xor a
+ ld [hMultiplicand + 0], a
+ ld a, [wBuffer1]
+ ld [hMultiplicand + 1], a
+ ld a, [wBuffer2]
+ ld [hMultiplicand + 2], a
+ ld a, [wItemQuantityChangeBuffer]
+ ld [hMultiplier], a
+ push hl
+ call Multiply
+ pop hl
+ ret
+; 250c1
+
+Sell_HalvePrice: ; 250c1
+ push hl
+ ld hl, hProduct + 1
+ ld a, [hl]
+ srl a
+ ld [hli], a
+ ld a, [hl]
+ rra
+ ld [hli], a
+ ld a, [hl]
+ rra
+ ld [hl], a
+ pop hl
+ ret
+; 250d1
+
+BuySell_DisplaySubtotal: ; 250d1
+ push hl
+ ld hl, hMoneyTemp
+ ld a, [hProduct + 1]
+ ld [hli], a
+ ld a, [hProduct + 2]
+ ld [hli], a
+ ld a, [hProduct + 3]
+ ld [hl], a
+ pop hl
+ inc hl
+ ld de, hMoneyTemp
+ lb bc, PRINTNUM_MONEY | 3, 6
+ call PrintNum
+ call WaitBGMap
+ ret
+; 250ed
+
+TossItem_MenuHeader: ; 0x250ed
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 15, 9, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw ret_25097
+ db 0 ; default option
+; 0x250f5
+
+BuyItem_MenuHeader: ; 0x250f5
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 15, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
+ dw DisplayPurchasePrice
+ db -1 ; default option
+; 0x250fd
+
+SellItem_MenuHeader: ; 0x250fd
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 15, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
+ dw DisplaySellingPrice
+ db 0 ; default option
+; 0x25105
--- /dev/null
+++ b/engine/items/item_effects.asm
@@ -1,0 +1,3118 @@
+_DoItemEffect:: ; e722
+ ld a, [wCurItem]
+ ld [wd265], a
+ call GetItemName
+ call CopyName1
+ ld a, 1
+ ld [wItemEffectSucceeded], a
+ ld a, [wCurItem]
+ dec a
+ ld hl, ItemEffects
+ rst JumpTable
+ ret
+; e73c
+
+
+ItemEffects: ; e73c
+; entries correspond to item ids
+ dw PokeBallEffect ; MASTER_BALL
+ dw PokeBallEffect ; ULTRA_BALL
+ dw NoEffect ; BRIGHTPOWDER
+ dw PokeBallEffect ; GREAT_BALL
+ dw PokeBallEffect ; POKE_BALL
+ dw TownMapEffect ; TOWN_MAP
+ dw BicycleEffect ; BICYCLE
+ dw EvoStoneEffect ; MOON_STONE
+ dw StatusHealingEffect ; ANTIDOTE
+ dw StatusHealingEffect ; BURN_HEAL
+ dw StatusHealingEffect ; ICE_HEAL
+ dw StatusHealingEffect ; AWAKENING
+ dw StatusHealingEffect ; PARLYZ_HEAL
+ dw FullRestoreEffect ; FULL_RESTORE
+ dw RestoreHPEffect ; MAX_POTION
+ dw RestoreHPEffect ; HYPER_POTION
+ dw RestoreHPEffect ; SUPER_POTION
+ dw RestoreHPEffect ; POTION
+ dw EscapeRopeEffect ; ESCAPE_ROPE
+ dw RepelEffect ; REPEL
+ dw RestorePPEffect ; MAX_ELIXER
+ dw EvoStoneEffect ; FIRE_STONE
+ dw EvoStoneEffect ; THUNDERSTONE
+ dw EvoStoneEffect ; WATER_STONE
+ dw NoEffect ; ITEM_19
+ dw VitaminEffect ; HP_UP
+ dw VitaminEffect ; PROTEIN
+ dw VitaminEffect ; IRON
+ dw VitaminEffect ; CARBOS
+ dw NoEffect ; LUCKY_PUNCH
+ dw VitaminEffect ; CALCIUM
+ dw RareCandyEffect ; RARE_CANDY
+ dw XAccuracyEffect ; X_ACCURACY
+ dw EvoStoneEffect ; LEAF_STONE
+ dw NoEffect ; METAL_POWDER
+ dw NoEffect ; NUGGET
+ dw PokeDollEffect ; POKE_DOLL
+ dw StatusHealingEffect ; FULL_HEAL
+ dw ReviveEffect ; REVIVE
+ dw ReviveEffect ; MAX_REVIVE
+ dw GuardSpecEffect ; GUARD_SPEC
+ dw SuperRepelEffect ; SUPER_REPEL
+ dw MaxRepelEffect ; MAX_REPEL
+ dw DireHitEffect ; DIRE_HIT
+ dw NoEffect ; ITEM_2D
+ dw RestoreHPEffect ; FRESH_WATER
+ dw RestoreHPEffect ; SODA_POP
+ dw RestoreHPEffect ; LEMONADE
+ dw XItemEffect ; X_ATTACK
+ dw NoEffect ; ITEM_32
+ dw XItemEffect ; X_DEFEND
+ dw XItemEffect ; X_SPEED
+ dw XItemEffect ; X_SPECIAL
+ dw CoinCaseEffect ; COIN_CASE
+ dw ItemfinderEffect ; ITEMFINDER
+ dw PokeFluteEffect ; POKE_FLUTE
+ dw NoEffect ; EXP_SHARE
+ dw OldRodEffect ; OLD_ROD
+ dw GoodRodEffect ; GOOD_ROD
+ dw NoEffect ; SILVER_LEAF
+ dw SuperRodEffect ; SUPER_ROD
+ dw RestorePPEffect ; PP_UP
+ dw RestorePPEffect ; ETHER
+ dw RestorePPEffect ; MAX_ETHER
+ dw RestorePPEffect ; ELIXER
+ dw NoEffect ; RED_SCALE
+ dw NoEffect ; SECRETPOTION
+ dw NoEffect ; S_S_TICKET
+ dw NoEffect ; MYSTERY_EGG
+ dw NoEffect ; CLEAR_BELL
+ dw NoEffect ; SILVER_WING
+ dw RestoreHPEffect ; MOOMOO_MILK
+ dw NoEffect ; QUICK_CLAW
+ dw StatusHealingEffect ; PSNCUREBERRY
+ dw NoEffect ; GOLD_LEAF
+ dw NoEffect ; SOFT_SAND
+ dw NoEffect ; SHARP_BEAK
+ dw StatusHealingEffect ; PRZCUREBERRY
+ dw StatusHealingEffect ; BURNT_BERRY
+ dw StatusHealingEffect ; ICE_BERRY
+ dw NoEffect ; POISON_BARB
+ dw NoEffect ; KINGS_ROCK
+ dw BitterBerryEffect ; BITTER_BERRY
+ dw StatusHealingEffect ; MINT_BERRY
+ dw NoEffect ; RED_APRICORN
+ dw NoEffect ; TINYMUSHROOM
+ dw NoEffect ; BIG_MUSHROOM
+ dw NoEffect ; SILVERPOWDER
+ dw NoEffect ; BLU_APRICORN
+ dw NoEffect ; ITEM_5A
+ dw NoEffect ; AMULET_COIN
+ dw NoEffect ; YLW_APRICORN
+ dw NoEffect ; GRN_APRICORN
+ dw NoEffect ; CLEANSE_TAG
+ dw NoEffect ; MYSTIC_WATER
+ dw NoEffect ; TWISTEDSPOON
+ dw NoEffect ; WHT_APRICORN
+ dw NoEffect ; BLACKBELT
+ dw NoEffect ; BLK_APRICORN
+ dw NoEffect ; ITEM_64
+ dw NoEffect ; PNK_APRICORN
+ dw NoEffect ; BLACKGLASSES
+ dw NoEffect ; SLOWPOKETAIL
+ dw NoEffect ; PINK_BOW
+ dw NoEffect ; STICK
+ dw NoEffect ; SMOKE_BALL
+ dw NoEffect ; NEVERMELTICE
+ dw NoEffect ; MAGNET
+ dw StatusHealingEffect ; MIRACLEBERRY
+ dw NoEffect ; PEARL
+ dw NoEffect ; BIG_PEARL
+ dw NoEffect ; EVERSTONE
+ dw NoEffect ; SPELL_TAG
+ dw RestoreHPEffect ; RAGECANDYBAR
+ dw NoEffect ; GS_BALL
+ dw BlueCardEffect ; BLUE_CARD
+ dw NoEffect ; MIRACLE_SEED
+ dw NoEffect ; THICK_CLUB
+ dw NoEffect ; FOCUS_BAND
+ dw NoEffect ; ITEM_78
+ dw EnergypowderEffect ; ENERGYPOWDER
+ dw EnergyRootEffect ; ENERGY_ROOT
+ dw HealPowderEffect ; HEAL_POWDER
+ dw RevivalHerbEffect ; REVIVAL_HERB
+ dw NoEffect ; HARD_STONE
+ dw NoEffect ; LUCKY_EGG
+ dw CardKeyEffect ; CARD_KEY
+ dw NoEffect ; MACHINE_PART
+ dw NoEffect ; EGG_TICKET
+ dw NoEffect ; LOST_ITEM
+ dw NoEffect ; STARDUST
+ dw NoEffect ; STAR_PIECE
+ dw BasementKeyEffect ; BASEMENT_KEY
+ dw NoEffect ; PASS
+ dw NoEffect ; ITEM_87
+ dw NoEffect ; ITEM_88
+ dw NoEffect ; ITEM_89
+ dw NoEffect ; CHARCOAL
+ dw RestoreHPEffect ; BERRY_JUICE
+ dw NoEffect ; SCOPE_LENS
+ dw NoEffect ; ITEM_8D
+ dw NoEffect ; ITEM_8E
+ dw NoEffect ; METAL_COAT
+ dw NoEffect ; DRAGON_FANG
+ dw NoEffect ; ITEM_91
+ dw NoEffect ; LEFTOVERS
+ dw NoEffect ; ITEM_93
+ dw NoEffect ; ITEM_94
+ dw NoEffect ; ITEM_95
+ dw RestorePPEffect ; MYSTERYBERRY
+ dw NoEffect ; DRAGON_SCALE
+ dw NoEffect ; BERSERK_GENE
+ dw NoEffect ; ITEM_99
+ dw NoEffect ; ITEM_9A
+ dw NoEffect ; ITEM_9B
+ dw SacredAshEffect ; SACRED_ASH
+ dw PokeBallEffect ; HEAVY_BALL
+ dw NoEffect ; FLOWER_MAIL
+ dw PokeBallEffect ; LEVEL_BALL
+ dw PokeBallEffect ; LURE_BALL
+ dw PokeBallEffect ; FAST_BALL
+ dw NoEffect ; ITEM_A2
+ dw NoEffect ; LIGHT_BALL
+ dw PokeBallEffect ; FRIEND_BALL
+ dw PokeBallEffect ; MOON_BALL
+ dw PokeBallEffect ; LOVE_BALL
+ dw NormalBoxEffect ; NORMAL_BOX
+ dw GorgeousBoxEffect ; GORGEOUS_BOX
+ dw EvoStoneEffect ; SUN_STONE
+ dw NoEffect ; POLKADOT_BOW
+ dw NoEffect ; ITEM_AB
+ dw NoEffect ; UP_GRADE
+ dw RestoreHPEffect ; BERRY
+ dw RestoreHPEffect ; GOLD_BERRY
+ dw SquirtbottleEffect ; SQUIRTBOTTLE
+ dw NoEffect ; ITEM_B0
+ dw PokeBallEffect ; PARK_BALL
+ dw NoEffect ; RAINBOW_WING
+ dw NoEffect ; ITEM_B3
+; e8a2
+
+
+PokeBallEffect: ; e8a2
+ ld a, [wBattleMode]
+ dec a
+ jp nz, UseBallInTrainerBattle
+
+ ld a, [wPartyCount]
+ cp PARTY_LENGTH
+ jr nz, .room_in_party
+
+ ld a, BANK(sBoxCount)
+ call GetSRAMBank
+ ld a, [sBoxCount]
+ cp MONS_PER_BOX
+ call CloseSRAM
+ jp z, Ball_BoxIsFullMessage
+
+.room_in_party
+ xor a
+ ld [wWildMon], a
+ ld a, [wCurItem]
+ cp PARK_BALL
+ call nz, ReturnToBattle_UseBall
+
+ ld hl, wOptions
+ res NO_TEXT_SCROLL, [hl]
+ ld hl, UsedItemText
+ call PrintText
+
+ ld a, [wEnemyMonCatchRate]
+ ld b, a
+ ld a, [wBattleType]
+ cp BATTLETYPE_TUTORIAL
+ jp z, .catch_without_fail
+ ld a, [wCurItem]
+ cp MASTER_BALL
+ jp z, .catch_without_fail
+ ld a, [wCurItem]
+ ld c, a
+ ld hl, BallMultiplierFunctionTable
+
+.get_multiplier_loop
+ ld a, [hli]
+ cp $ff
+ jr z, .skip_or_return_from_ball_fn
+ cp c
+ jr z, .call_ball_function
+ inc hl
+ inc hl
+ jr .get_multiplier_loop
+
+.call_ball_function
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld de, .skip_or_return_from_ball_fn
+ push de
+ jp hl
+
+.skip_or_return_from_ball_fn
+ ld a, [wCurItem]
+ cp LEVEL_BALL
+ ld a, b
+ jp z, .skip_hp_calc
+
+ ld a, b
+ ld [hMultiplicand + 2], a
+
+ ld hl, wEnemyMonHP
+ ld b, [hl]
+ inc hl
+ ld c, [hl]
+ inc hl
+ ld d, [hl]
+ inc hl
+ ld e, [hl]
+ sla c
+ rl b
+
+ ld h, d
+ ld l, e
+ add hl, de
+ add hl, de
+ ld d, h
+ ld e, l
+ ld a, d
+ and a
+ jr z, .okay_1
+
+ srl d
+ rr e
+ srl d
+ rr e
+ srl b
+ rr c
+ srl b
+ rr c
+
+ ld a, c
+ and a
+ jr nz, .okay_1
+ ld c, $1
+.okay_1
+ ld b, e
+
+ push bc
+ ld a, b
+ sub c
+ ld [hMultiplier], a
+ xor a
+ ld [hDividend + 0], a
+ ld [hMultiplicand + 0], a
+ ld [hMultiplicand + 1], a
+ call Multiply
+ pop bc
+
+ ld a, b
+ ld [hDivisor], a
+ ld b, $4
+ call Divide
+
+ ld a, [hQuotient + 2]
+ and a
+ jr nz, .statuscheck
+ ld a, 1
+.statuscheck
+; This routine is buggy. It was intended that SLP and FRZ provide a higher
+; catch rate than BRN/PSN/PAR, which in turn provide a higher catch rate than
+; no status effect at all. But instead, it makes BRN/PSN/PAR provide no
+; benefit.
+; Uncomment the line below to fix this.
+ ld b, a
+ ld a, [wEnemyMonStatus]
+ and 1 << FRZ | SLP
+ ld c, 10
+ jr nz, .addstatus
+ ; ld a, [wEnemyMonStatus]
+ and a
+ ld c, 5
+ jr nz, .addstatus
+ ld c, 0
+.addstatus
+ ld a, b
+ add c
+ jr nc, .max_1
+ ld a, $ff
+.max_1
+
+ ; BUG: farcall overwrites a, and GetItemHeldEffect takes b anyway.
+ ; This is probably the reason the HELD_CATCH_CHANCE effect is never used.
+ ; Uncomment the line below to fix.
+ ld d, a
+ push de
+ ld a, [wBattleMonItem]
+ ; ld b, a
+ farcall GetItemHeldEffect
+ ld a, b
+ cp HELD_CATCH_CHANCE
+ pop de
+ ld a, d
+ jr nz, .max_2
+ add c
+ jr nc, .max_2
+ ld a, $ff
+.max_2
+
+.skip_hp_calc
+ ld b, a
+ ld [wBuffer1], a
+ call Random
+
+ cp b
+ ld a, 0
+ jr z, .catch_without_fail
+ jr nc, .fail_to_catch
+
+.catch_without_fail
+ ld a, [wEnemyMonSpecies]
+
+.fail_to_catch
+ ld [wWildMon], a
+ ld c, 20
+ call DelayFrames
+
+ ld a, [wCurItem]
+ cp POKE_BALL + 1 ; Assumes Master/Ultra/Great come before
+ jr c, .not_kurt_ball
+ ld a, POKE_BALL
+.not_kurt_ball
+ ld [wBattleAnimParam], a
+
+ ld de, ANIM_THROW_POKE_BALL
+ ld a, e
+ ld [wFXAnimID], a
+ ld a, d
+ ld [wFXAnimID + 1], a
+ xor a
+ ld [hBattleTurn], a
+ ld [wBuffer2], a
+ ld [wNumHits], a
+ predef PlayBattleAnim
+
+ ld a, [wWildMon]
+ and a
+ jr nz, .caught
+ ld a, [wBuffer2]
+ cp $1
+ ld hl, Text_NoShake
+ jp z, .shake_and_break_free
+ cp $2
+ ld hl, Text_OneShake
+ jp z, .shake_and_break_free
+ cp $3
+ ld hl, Text_TwoShakes
+ jp z, .shake_and_break_free
+ cp $4
+ ld hl, Text_ThreeShakes
+ jp z, .shake_and_break_free
+.caught
+
+ ld hl, wEnemyMonStatus
+ ld a, [hli]
+ push af
+ inc hl
+ ld a, [hli]
+ push af
+ ld a, [hl]
+ push af
+ push hl
+ ld hl, wEnemyMonItem
+ ld a, [hl]
+ push af
+ push hl
+ ld hl, wEnemySubStatus5
+ ld a, [hl]
+ push af
+ set SUBSTATUS_TRANSFORMED, [hl]
+
+; This code is buggy. Any wild Pokémon that has Transformed will be
+; caught as a Ditto, even if it was something else like Mew.
+; To fix, do not set [wTempEnemyMonSpecies] to DITTO.
+ bit SUBSTATUS_TRANSFORMED, a
+ jr nz, .ditto
+ jr .not_ditto
+
+.ditto
+ ld a, DITTO
+ ld [wTempEnemyMonSpecies], a
+ jr .load_data
+
+.not_ditto
+ set SUBSTATUS_TRANSFORMED, [hl]
+ ld hl, wEnemyBackupDVs
+ ld a, [wEnemyMonDVs]
+ ld [hli], a
+ ld a, [wEnemyMonDVs + 1]
+ ld [hl], a
+
+.load_data
+ ld a, [wTempEnemyMonSpecies]
+ ld [wCurPartySpecies], a
+ ld a, [wEnemyMonLevel]
+ ld [wCurPartyLevel], a
+ farcall LoadEnemyMon
+
+ pop af
+ ld [wEnemySubStatus5], a
+
+ pop hl
+ pop af
+ ld [hl], a
+ pop hl
+ pop af
+ ld [hld], a
+ pop af
+ ld [hld], a
+ dec hl
+ pop af
+ ld [hl], a
+
+ ld hl, wEnemySubStatus5
+ bit SUBSTATUS_TRANSFORMED, [hl]
+ jr nz, .Transformed
+ ld hl, wWildMonMoves
+ ld de, wEnemyMonMoves
+ ld bc, NUM_MOVES
+ call CopyBytes
+
+ ld hl, wWildMonPP
+ ld de, wEnemyMonPP
+ ld bc, NUM_MOVES
+ call CopyBytes
+.Transformed:
+
+ ld a, [wEnemyMonSpecies]
+ ld [wWildMon], a
+ ld [wCurPartySpecies], a
+ ld [wd265], a
+ ld a, [wBattleType]
+ cp BATTLETYPE_TUTORIAL
+ jp z, .FinishTutorial
+
+ farcall StubbedTrainerRankings_WildMonsCaught
+
+ ld hl, Text_GotchaMonWasCaught
+ call PrintText
+
+ call ClearSprites
+
+ ld a, [wd265]
+ dec a
+ call CheckCaughtMon
+
+ ld a, c
+ push af
+ ld a, [wd265]
+ dec a
+ call SetSeenAndCaughtMon
+ pop af
+ and a
+ jr nz, .skip_pokedex
+
+ call CheckReceivedDex
+ jr z, .skip_pokedex
+
+ ld hl, Text_AddedToPokedex
+ call PrintText
+
+ call ClearSprites
+
+ ld a, [wEnemyMonSpecies]
+ ld [wd265], a
+ predef NewPokedexEntry
+
+.skip_pokedex
+ ld a, [wBattleType]
+ cp BATTLETYPE_CONTEST
+ jp z, .catch_bug_contest_mon
+ cp BATTLETYPE_CELEBI
+ jr nz, .not_celebi
+ ld hl, wBattleResult
+ set 6, [hl]
+.not_celebi
+
+ ld a, [wPartyCount]
+ cp PARTY_LENGTH
+ jr z, .SendToPC
+
+ xor a ; PARTYMON
+ ld [wMonType], a
+ call ClearSprites
+
+ predef TryAddMonToParty
+
+ farcall SetCaughtData
+
+ ld a, [wCurItem]
+ cp FRIEND_BALL
+ jr nz, .SkipPartyMonFriendBall
+
+ ld a, [wPartyCount]
+ dec a
+ ld hl, wPartyMon1Happiness
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call AddNTimes
+
+ ld a, FRIEND_BALL_HAPPINESS
+ ld [hl], a
+.SkipPartyMonFriendBall:
+
+ ld hl, Text_AskNicknameNewlyCaughtMon
+ call PrintText
+
+ ld a, [wCurPartySpecies]
+ ld [wd265], a
+ call GetPokemonName
+
+ call YesNoBox
+ jp c, .return_from_capture
+
+ ld a, [wPartyCount]
+ dec a
+ ld [wCurPartyMon], a
+ ld hl, wPartyMonNicknames
+ ld bc, MON_NAME_LENGTH
+ call AddNTimes
+
+ ld d, h
+ ld e, l
+ push de
+ xor a ; PARTYMON
+ ld [wMonType], a
+ ld b, 0
+ farcall NamingScreen
+
+ call RotateThreePalettesRight
+
+ call LoadStandardFont
+
+ pop hl
+ ld de, wStringBuffer1
+ call InitName
+
+ jp .return_from_capture
+
+.SendToPC:
+ call ClearSprites
+
+ predef SendMonIntoBox
+
+ farcall SetBoxMonCaughtData
+
+ ld a, BANK(sBoxCount)
+ call GetSRAMBank
+
+ ld a, [sBoxCount]
+ cp MONS_PER_BOX
+ jr nz, .BoxNotFullYet
+ ld hl, wBattleResult
+ set 7, [hl]
+.BoxNotFullYet:
+ ld a, [wCurItem]
+ cp FRIEND_BALL
+ jr nz, .SkipBoxMonFriendBall
+ ; The captured mon is now first in the box
+ ld a, FRIEND_BALL_HAPPINESS
+ ld [sBoxMon1Happiness], a
+.SkipBoxMonFriendBall:
+ call CloseSRAM
+
+ ld hl, Text_AskNicknameNewlyCaughtMon
+ call PrintText
+
+ ld a, [wCurPartySpecies]
+ ld [wd265], a
+ call GetPokemonName
+
+ call YesNoBox
+ jr c, .SkipBoxMonNickname
+
+ xor a
+ ld [wCurPartyMon], a
+ ld a, BOXMON
+ ld [wMonType], a
+ ld de, wMonOrItemNameBuffer
+ ld b, $0
+ farcall NamingScreen
+
+ ld a, BANK(sBoxMonNicknames)
+ call GetSRAMBank
+
+ ld hl, wMonOrItemNameBuffer
+ ld de, sBoxMonNicknames
+ ld bc, MON_NAME_LENGTH
+ call CopyBytes
+
+ ld hl, sBoxMonNicknames
+ ld de, wStringBuffer1
+ call InitName
+
+ call CloseSRAM
+
+.SkipBoxMonNickname:
+ ld a, BANK(sBoxMonNicknames)
+ call GetSRAMBank
+
+ ld hl, sBoxMonNicknames
+ ld de, wMonOrItemNameBuffer
+ ld bc, MON_NAME_LENGTH
+ call CopyBytes
+
+ call CloseSRAM
+
+ ld hl, Text_SentToBillsPC
+ call PrintText
+
+ call RotateThreePalettesRight
+ call LoadStandardFont
+ jr .return_from_capture
+
+.catch_bug_contest_mon
+ farcall BugContest_SetCaughtContestMon
+ jr .return_from_capture
+
+.FinishTutorial:
+ ld hl, Text_GotchaMonWasCaught
+
+.shake_and_break_free
+ call PrintText
+ call ClearSprites
+
+.return_from_capture
+ ld a, [wBattleType]
+ cp BATTLETYPE_TUTORIAL
+ ret z
+ cp BATTLETYPE_DEBUG
+ ret z
+ cp BATTLETYPE_CONTEST
+ jr z, .used_park_ball
+
+ ld a, [wWildMon]
+ and a
+ jr z, .toss
+
+ call ClearBGPalettes
+ call ClearTileMap
+
+.toss
+ ld hl, wNumItems
+ inc a
+ ld [wItemQuantityChangeBuffer], a
+ jp TossItem
+
+.used_park_ball
+ ld hl, wParkBallsRemaining
+ dec [hl]
+ ret
+; ec0a
+
+
+BallMultiplierFunctionTable:
+; table of routines that increase or decrease the catch rate based on
+; which ball is used in a certain situation.
+ dbw ULTRA_BALL, UltraBallMultiplier
+ dbw GREAT_BALL, GreatBallMultiplier
+ dbw SAFARI_BALL, SafariBallMultiplier ; Safari Ball, leftover from RBY
+ dbw HEAVY_BALL, HeavyBallMultiplier
+ dbw LEVEL_BALL, LevelBallMultiplier
+ dbw LURE_BALL, LureBallMultiplier
+ dbw FAST_BALL, FastBallMultiplier
+ dbw MOON_BALL, MoonBallMultiplier
+ dbw LOVE_BALL, LoveBallMultiplier
+ dbw PARK_BALL, ParkBallMultiplier
+ db -1 ; end
+
+UltraBallMultiplier:
+; multiply catch rate by 2
+ sla b
+ ret nc
+ ld b, $ff
+ ret
+
+SafariBallMultiplier:
+GreatBallMultiplier:
+ParkBallMultiplier:
+; multiply catch rate by 1.5
+ ld a, b
+ srl a
+ add b
+ ld b, a
+ ret nc
+ ld b, $ff
+ ret
+
+GetPokedexEntryBank:
+ push hl
+ push de
+ ld a, [wEnemyMonSpecies]
+ rlca
+ rlca
+ maskbits NUM_DEX_ENTRY_BANKS
+ ld hl, .PokedexEntryBanks
+ ld d, 0
+ ld e, a
+ add hl, de
+ ld a, [hl]
+ pop de
+ pop hl
+ ret
+
+.PokedexEntryBanks:
+ db BANK(PokedexEntries1)
+ db BANK(PokedexEntries2)
+ db BANK(PokedexEntries3)
+ db BANK(PokedexEntries4)
+
+HeavyBallMultiplier:
+; subtract 20 from catch rate if weight < 102.4 kg
+; else add 0 to catch rate if weight < 204.8 kg
+; else add 20 to catch rate if weight < 307.2 kg
+; else add 30 to catch rate if weight < 409.6 kg
+; else add 40 to catch rate (never happens)
+ ld a, [wEnemyMonSpecies]
+ ld hl, PokedexDataPointerTable
+ dec a
+ ld e, a
+ ld d, 0
+ add hl, de
+ add hl, de
+ ld a, BANK(PokedexDataPointerTable)
+ call GetFarHalfword
+
+.SkipText:
+ call GetPokedexEntryBank
+ call GetFarByte
+ inc hl
+ cp "@"
+ jr nz, .SkipText
+
+ call GetPokedexEntryBank
+ push bc
+ inc hl
+ inc hl
+ call GetFarHalfword
+
+ srl h
+ rr l
+ ld b, h
+ ld c, l
+
+ rept 4
+ srl b
+ rr c
+ endr
+ call .subbc
+
+ srl b
+ rr c
+ call .subbc
+
+ ld a, h
+ pop bc
+ jr .compare
+
+.subbc
+ ; subtract bc from hl
+ push bc
+ ld a, b
+ cpl
+ ld b, a
+ ld a, c
+ cpl
+ ld c, a
+ inc bc
+ add hl, bc
+ pop bc
+ ret
+
+.compare
+ ld c, a
+ cp HIGH(1024) ; 102.4 kg
+ jr c, .lightmon
+
+ ld hl, .WeightsTable
+.lookup
+ ld a, c
+ cp [hl]
+ jr c, .heavymon
+ inc hl
+ inc hl
+ jr .lookup
+
+.heavymon
+ inc hl
+ ld a, b
+ add [hl]
+ ld b, a
+ ret nc
+ ld b, $ff
+ ret
+
+.lightmon
+ ld a, b
+ sub 20
+ ld b, a
+ ret nc
+ ld b, $1
+ ret
+
+.WeightsTable:
+; weight factor, boost
+ db HIGH(2048), 0
+ db HIGH(3072), 20
+ db HIGH(4096), 30
+ db HIGH(65280), 40
+
+LureBallMultiplier:
+; multiply catch rate by 3 if this is a fishing rod battle
+ ld a, [wBattleType]
+ cp BATTLETYPE_FISH
+ ret nz
+
+ ld a, b
+ add a
+ jr c, .max
+
+ add b
+ jr nc, .done
+.max
+ ld a, $ff
+.done
+ ld b, a
+ ret
+
+MoonBallMultiplier:
+; This function is buggy.
+; Intent: multiply catch rate by 4 if mon evolves with moon stone
+; Reality: no boost
+ push bc
+ ld a, [wTempEnemyMonSpecies]
+ dec a
+ ld c, a
+ ld b, 0
+ ld hl, EvosAttacksPointers
+ add hl, bc
+ add hl, bc
+ ld a, BANK(EvosAttacksPointers)
+ call GetFarHalfword
+ pop bc
+
+ push bc
+ ld a, BANK(EvosAttacks)
+ call GetFarByte
+ cp EVOLVE_ITEM
+ pop bc
+ ret nz
+
+ inc hl
+ inc hl
+ inc hl
+
+; Moon Stone's constant from Pokémon Red is used.
+; No Pokémon evolve with Burn Heal,
+; so Moon Balls always have a catch rate of 1×.
+ push bc
+ ld a, BANK(EvosAttacks)
+ call GetFarByte
+ cp MOON_STONE_RED ; BURN_HEAL
+ pop bc
+ ret nz
+
+ sla b
+ jr c, .max
+ sla b
+ jr nc, .done
+.max
+ ld b, $ff
+.done
+ ret
+
+LoveBallMultiplier:
+; This function is buggy.
+; Intent: multiply catch rate by 8 if mons are of same species, different sex
+; Reality: multiply catch rate by 8 if mons are of same species, same sex
+
+ ; does species match?
+ ld a, [wTempEnemyMonSpecies]
+ ld c, a
+ ld a, [wTempBattleMonSpecies]
+ cp c
+ ret nz
+
+ ; check player mon species
+ push bc
+ ld a, [wTempBattleMonSpecies]
+ ld [wCurPartySpecies], a
+ xor a ; PARTYMON
+ ld [wMonType], a
+ ld a, [wCurBattleMon]
+ ld [wCurPartyMon], a
+ farcall GetGender
+ jr c, .done1 ; no effect on genderless
+
+ ld d, 0 ; male
+ jr nz, .playermale
+ inc d ; female
+.playermale
+
+ ; check wild mon species
+ push de
+ ld a, [wTempEnemyMonSpecies]
+ ld [wCurPartySpecies], a
+ ld a, WILDMON
+ ld [wMonType], a
+ farcall GetGender
+ jr c, .done2 ; no effect on genderless
+
+ ld d, 0 ; male
+ jr nz, .wildmale
+ inc d ; female
+.wildmale
+
+ ld a, d
+ pop de
+ cp d
+ pop bc
+ ret nz ; for the intended effect, this should be "ret z"
+
+ sla b
+ jr c, .max
+ sla b
+ jr c, .max
+ sla b
+ ret nc
+.max
+ ld b, $ff
+ ret
+
+.done2
+ pop de
+
+.done1
+ pop bc
+ ret
+
+FastBallMultiplier:
+; This function is buggy.
+; Intent: multiply catch rate by 4 if enemy mon is in one of the three
+; FleeMons tables.
+; Reality: multiply catch rate by 4 if enemy mon is one of the first three in
+; the first FleeMons table.
+ ld a, [wTempEnemyMonSpecies]
+ ld c, a
+ ld hl, FleeMons
+ ld d, 3
+
+.loop
+ ld a, BANK(FleeMons)
+ call GetFarByte
+
+ inc hl
+ cp -1
+ jr z, .next
+ cp c
+ jr nz, .next ; for the intended effect, this should be "jr nz, .loop"
+ sla b
+ jr c, .max
+
+ sla b
+ ret nc
+
+.max
+ ld b, $ff
+ ret
+
+.next
+ dec d
+ jr nz, .loop
+ ret
+
+LevelBallMultiplier:
+; multiply catch rate by 8 if player mon level / 4 > enemy mon level
+; multiply catch rate by 4 if player mon level / 2 > enemy mon level
+; multiply catch rate by 2 if player mon level > enemy mon level
+ ld a, [wBattleMonLevel]
+ ld c, a
+ ld a, [wEnemyMonLevel]
+ cp c
+ ret nc ; if player is lower level, we're done here
+ sla b
+ jr c, .max
+
+ srl c
+ cp c
+ ret nc ; if player/2 is lower level, we're done here
+ sla b
+ jr c, .max
+
+ srl c
+ cp c
+ ret nc ; if player/4 is lower level, we're done here
+ sla b
+ ret nc
+
+.max
+ ld b, $ff
+ ret
+
+; These two texts were carried over from gen 1.
+; They are not used in gen 2, and are dummied out.
+
+Text_RBY_CatchMarowak: ; 0xedab
+ ; It dodged the thrown BALL! This #MON can't be caught!
+ text_jump UnknownText_0x1c5a5a
+ db "@"
+; 0xedb0
+
+Text_RBY_NoShake: ; 0xedb0
+ ; You missed the #MON!
+ text_jump UnknownText_0x1c5a90
+ db "@"
+; 0xedb5
+
+Text_NoShake: ; 0xedb5
+ ; Oh no! The #MON broke free!
+ text_jump UnknownText_0x1c5aa6
+ db "@"
+; 0xedba
+
+Text_OneShake: ; 0xedba
+ ; Aww! It appeared to be caught!
+ text_jump UnknownText_0x1c5ac3
+ db "@"
+; 0xedbf
+
+Text_TwoShakes: ; 0xedbf
+ ; Aargh! Almost had it!
+ text_jump UnknownText_0x1c5ae3
+ db "@"
+; 0xedc4
+
+Text_ThreeShakes: ; 0xedc4
+ ; Shoot! It was so close too!
+ text_jump UnknownText_0x1c5afa
+ db "@"
+; 0xedc9
+
+Text_GotchaMonWasCaught: ; 0xedc9
+ ; Gotcha! @ was caught!@ @
+ text_jump UnknownText_0x1c5b17
+ start_asm
+ call WaitSFX
+ push bc
+ ld de, MUSIC_NONE
+ call PlayMusic
+ call DelayFrame
+ ld de, MUSIC_CAPTURE
+ call PlayMusic
+ pop bc
+ ld hl, TextJump_Waitbutton
+ ret
+; ede6
+
+TextJump_Waitbutton: ; 0xede6
+ ; @
+ text_jump Text_Waitbutton_2
+ db "@"
+; 0xedeb
+
+Text_SentToBillsPC: ; 0xedeb
+ ; was sent to BILL's PC.
+ text_jump UnknownText_0x1c5b38
+ db "@"
+; 0xedf0
+
+Text_AddedToPokedex: ; 0xedf0
+ ; 's data was newly added to the #DEX.@ @
+ text_jump UnknownText_0x1c5b53
+ db "@"
+; 0xedf5
+
+Text_AskNicknameNewlyCaughtMon: ; 0xedf5
+ ; Give a nickname to @ ?
+ text_jump UnknownText_0x1c5b7f
+ db "@"
+; 0xedfa
+
+ReturnToBattle_UseBall: ; edfa (3:6dfa)
+ farcall _ReturnToBattle_UseBall
+ ret
+
+TownMapEffect: ; ee01
+ farcall PokegearMap
+ ret
+; ee08
+
+
+BicycleEffect: ; ee08
+ farcall BikeFunction
+ ret
+; ee0f
+
+
+EvoStoneEffect: ; ee0f
+ ld b, PARTYMENUACTION_EVO_STONE
+ call UseItem_SelectMon
+
+ jp c, .DecidedNotToUse
+
+ ld a, MON_ITEM
+ call GetPartyParamLocation
+
+ ld a, [hl]
+ cp EVERSTONE
+ jr z, .NoEffect
+
+ ld a, $1
+ ld [wForceEvolution], a
+ farcall EvolvePokemon
+
+ ld a, [wMonTriedToEvolve]
+ and a
+ jr z, .NoEffect
+
+ jp UseDisposableItem
+
+.NoEffect:
+ call WontHaveAnyEffectMessage
+
+.DecidedNotToUse:
+ xor a
+ ld [wItemEffectSucceeded], a
+ ret
+; ee3d
+
+
+VitaminEffect: ; ee3d
+ ld b, PARTYMENUACTION_HEALING_ITEM
+ call UseItem_SelectMon
+
+ jp c, RareCandy_StatBooster_ExitMenu
+
+ call RareCandy_StatBooster_GetParameters
+
+ call GetStatExpRelativePointer
+
+ ld a, MON_STAT_EXP
+ call GetPartyParamLocation
+
+ add hl, bc
+ ld a, [hl]
+ cp 100
+ jr nc, NoEffectMessage
+
+ add 10
+ ld [hl], a
+ call UpdateStatsAfterItem
+
+ call GetStatExpRelativePointer
+
+ ld hl, StatStrings
+ add hl, bc
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld de, wStringBuffer2
+ ld bc, ITEM_NAME_LENGTH
+ call CopyBytes
+
+ call Play_SFX_FULL_HEAL
+
+ ld hl, Text_StatRose
+ call PrintText
+
+ ld c, HAPPINESS_USEDITEM
+ farcall ChangeHappiness
+
+ jp UseDisposableItem
+
+
+NoEffectMessage: ; ee83
+ ld hl, WontHaveAnyEffectText
+ call PrintText
+ jp ClearPalettes
+; ee8c
+
+
+UpdateStatsAfterItem: ; ee8c
+ ld a, MON_MAXHP
+ call GetPartyParamLocation
+ ld d, h
+ ld e, l
+ ld a, MON_STAT_EXP - 1
+ call GetPartyParamLocation
+ ld b, TRUE
+ predef_jump CalcMonStats
+; ee9f
+
+RareCandy_StatBooster_ExitMenu: ; ee9f
+ xor a
+ ld [wItemEffectSucceeded], a
+ jp ClearPalettes
+; eea6
+
+
+Text_StatRose: ; 0xeea6
+ ; 's @ rose.
+ text_jump UnknownText_0x1c5b9a
+ db "@"
+; 0xeeab
+
+
+StatStrings: ; eeab
+ dw .health
+ dw .attack
+ dw .defense
+ dw .speed
+ dw .special
+
+.health db "HEALTH@"
+.attack db "ATTACK@"
+.defense db "DEFENSE@"
+.speed db "SPEED@"
+.special db "SPECIAL@"
+; eed9
+
+
+GetStatExpRelativePointer: ; eed9
+ ld a, [wCurItem]
+ ld hl, Table_eeeb
+.next
+ cp [hl]
+ inc hl
+ jr z, .got_it
+ inc hl
+ jr .next
+
+.got_it
+ ld a, [hl]
+ ld c, a
+ ld b, 0
+ ret
+; eeeb
+
+Table_eeeb: ; eeeb
+ db HP_UP, MON_HP_EXP - MON_STAT_EXP
+ db PROTEIN, MON_ATK_EXP - MON_STAT_EXP
+ db IRON, MON_DEF_EXP - MON_STAT_EXP
+ db CARBOS, MON_SPD_EXP - MON_STAT_EXP
+ db CALCIUM, MON_SPC_EXP - MON_STAT_EXP
+; eef5
+
+
+RareCandy_StatBooster_GetParameters: ; eef5
+ ld a, [wCurPartySpecies]
+ ld [wCurSpecies], a
+ ld [wd265], a
+ ld a, MON_LEVEL
+ call GetPartyParamLocation
+ ld a, [hl]
+ ld [wCurPartyLevel], a
+ call GetBaseData
+ ld a, [wCurPartyMon]
+ ld hl, wPartyMonNicknames
+ call GetNick
+ ret
+; 0xef14
+
+
+RareCandyEffect: ; ef14
+ ld b, PARTYMENUACTION_HEALING_ITEM
+ call UseItem_SelectMon
+
+ jp c, RareCandy_StatBooster_ExitMenu
+
+ call RareCandy_StatBooster_GetParameters
+
+ ld a, MON_LEVEL
+ call GetPartyParamLocation
+
+ ld a, [hl]
+ cp MAX_LEVEL
+ jp nc, NoEffectMessage
+
+ inc a
+ ld [hl], a
+ ld [wCurPartyLevel], a
+ push de
+ ld d, a
+ farcall CalcExpAtLevel
+
+ pop de
+ ld a, MON_EXP
+ call GetPartyParamLocation
+
+ ld a, [hMultiplicand]
+ ld [hli], a
+ ld a, [hMultiplicand + 1]
+ ld [hli], a
+ ld a, [hMultiplicand + 2]
+ ld [hl], a
+
+ ld a, MON_MAXHP
+ call GetPartyParamLocation
+ ld a, [hli]
+ ld b, a
+ ld c, [hl]
+ push bc
+ call UpdateStatsAfterItem
+
+ ld a, MON_MAXHP + 1
+ call GetPartyParamLocation
+
+ pop bc
+ ld a, [hld]
+ sub c
+ ld c, a
+ ld a, [hl]
+ sbc b
+ ld b, a
+ dec hl
+ ld a, [hl]
+ add c
+ ld [hld], a
+ ld a, [hl]
+ adc b
+ ld [hl], a
+ farcall LevelUpHappinessMod
+
+ ld a, PARTYMENUTEXT_LEVEL_UP
+ call ItemActionText
+
+ xor a ; PARTYMON
+ ld [wMonType], a
+ predef CopyMonToTempMon
+
+ hlcoord 9, 0
+ ld b, 10
+ ld c, 9
+ call TextBox
+
+ hlcoord 11, 1
+ ld bc, 4
+ predef PrintTempMonStats
+
+ call WaitPressAorB_BlinkCursor
+
+ xor a ; PARTYMON
+ ld [wMonType], a
+ ld a, [wCurPartySpecies]
+ ld [wd265], a
+ predef LearnLevelMoves
+
+ xor a
+ ld [wForceEvolution], a
+ farcall EvolvePokemon
+
+ jp UseDisposableItem
+; efad
+
+
+HealPowderEffect: ; efad
+ ld b, PARTYMENUACTION_HEALING_ITEM
+ call UseItem_SelectMon
+
+ jp c, StatusHealer_ExitMenu
+
+ call UseStatusHealer
+
+ cp $0
+ jr nz, .asm_efc9
+ ld c, HAPPINESS_BITTERPOWDER
+ farcall ChangeHappiness
+
+ call LooksBitterMessage
+
+ ld a, $0
+
+.asm_efc9
+ jp StatusHealer_Jumptable
+; efcc
+
+
+StatusHealingEffect: ; efcc
+ ld b, PARTYMENUACTION_HEALING_ITEM
+ call UseItem_SelectMon
+ jp c, StatusHealer_ExitMenu
+
+FullyHealStatus: ; efd4
+ call UseStatusHealer
+ jp StatusHealer_Jumptable
+; efda
+
+
+UseStatusHealer: ; efda (3:6fda)
+ call IsMonFainted
+ ld a, $1
+ ret z
+ call GetItemHealingAction
+ ld a, MON_STATUS
+ call GetPartyParamLocation
+ ld a, [hl]
+ and c
+ jr nz, .good
+ call IsItemUsedOnConfusedMon
+ ld a, $1
+ ret nc
+ ld b, PARTYMENUTEXT_HEAL_CONFUSION
+.good
+ xor a
+ ld [hl], a
+ ld a, b
+ ld [wPartyMenuActionText], a
+ call HealStatus
+ call Play_SFX_FULL_HEAL
+ call ItemActionTextWaitButton
+ call UseDisposableItem
+ ld a, $0
+ ret
+
+IsItemUsedOnConfusedMon: ; f009 (3:7009)
+ call IsItemUsedOnBattleMon
+ jr nc, .nope
+ ld a, [wPlayerSubStatus3]
+ bit SUBSTATUS_CONFUSED, a
+ jr z, .nope
+ ld a, c
+ cp $ff
+ jr nz, .nope
+ scf
+ ret
+
+.nope
+ and a
+ ret
+
+BattlemonRestoreHealth: ; f01e (3:701e)
+ call IsItemUsedOnBattleMon
+ ret nc
+ ld a, MON_HP
+ call GetPartyParamLocation
+ ld a, [hli]
+ ld [wBattleMonHP], a
+ ld a, [hld]
+ ld [wBattleMonHP + 1], a
+ ret
+
+HealStatus: ; f030 (3:7030)
+ call IsItemUsedOnBattleMon
+ ret nc
+ xor a
+ ld [wBattleMonStatus], a
+ ld hl, wPlayerSubStatus5
+ res SUBSTATUS_TOXIC, [hl]
+ ld hl, wPlayerSubStatus1
+ res SUBSTATUS_NIGHTMARE, [hl]
+ call GetItemHealingAction
+ ld a, c
+ cp %11111111
+ jr nz, .not_full_heal
+ ld hl, wPlayerSubStatus3
+ res SUBSTATUS_CONFUSED, [hl]
+.not_full_heal
+ push bc
+ farcall CalcPlayerStats
+ pop bc
+ ret
+
+GetItemHealingAction: ; f058 (3:7058)
+ push hl
+ ld a, [wCurItem]
+ ld hl, StatusHealingActions
+ ld bc, 3
+.next
+ cp [hl]
+ jr z, .found_it
+ add hl, bc
+ jr .next
+
+.found_it
+ inc hl
+ ld b, [hl]
+ inc hl
+ ld a, [hl]
+ ld c, a
+ cp %11111111
+ pop hl
+ ret
+; f071 (3:7071)
+
+INCLUDE "data/items/heal_status.asm"
+
+StatusHealer_Jumptable: ; f09e (3:709e)
+ ld hl, .dw
+ rst JumpTable
+ ret
+
+.dw ; f0a3 (3:70a3)
+ dw StatusHealer_ClearPalettes
+ dw StatusHealer_NoEffect
+ dw StatusHealer_ExitMenu
+
+
+RevivalHerbEffect: ; f0a9
+ ld b, PARTYMENUACTION_HEALING_ITEM
+ call UseItem_SelectMon
+ jp c, StatusHealer_ExitMenu
+
+ call RevivePokemon
+ cp 0
+ jr nz, .asm_f0c5
+
+ ld c, HAPPINESS_REVIVALHERB
+ farcall ChangeHappiness
+ call LooksBitterMessage
+ ld a, 0
+
+.asm_f0c5
+ jp StatusHealer_Jumptable
+; f0c8
+
+
+ReviveEffect: ; f0c8
+ ld b, PARTYMENUACTION_HEALING_ITEM
+ call UseItem_SelectMon
+ jp c, StatusHealer_ExitMenu
+
+ call RevivePokemon
+ jp StatusHealer_Jumptable
+; f0d6
+
+
+RevivePokemon: ; f0d6
+ call IsMonFainted
+ ld a, 1
+ ret nz
+ ld a, [wBattleMode]
+ and a
+ jr z, .skip_to_revive
+
+ ld a, [wCurPartyMon]
+ ld c, a
+ ld d, 0
+ ld hl, wBattleParticipantsIncludingFainted
+ ld b, CHECK_FLAG
+ predef SmallFarFlagAction
+ ld a, c
+ and a
+ jr z, .skip_to_revive
+
+ ld a, [wCurPartyMon]
+ ld c, a
+ ld hl, wBattleParticipantsNotFainted
+ ld b, SET_FLAG
+ predef SmallFarFlagAction
+
+.skip_to_revive
+ xor a
+ ld [wLowHealthAlarm], a
+ ld a, [wCurItem]
+ cp REVIVE
+ jr z, .revive_half_hp
+
+ call ReviveFullHP
+ jr .finish_revive
+
+.revive_half_hp
+ call ReviveHalfHP
+
+.finish_revive
+ call HealHP_SFX_GFX
+ ld a, PARTYMENUTEXT_REVIVE
+ ld [wPartyMenuActionText], a
+ call ItemActionTextWaitButton
+ call UseDisposableItem
+ ld a, 0
+ ret
+; f128
+
+
+FullRestoreEffect: ; f128
+ ld b, PARTYMENUACTION_HEALING_ITEM
+ call UseItem_SelectMon
+ jp c, StatusHealer_ExitMenu
+
+ call IsMonFainted
+ jp z, StatusHealer_NoEffect
+
+ call IsMonAtFullHealth
+ jr c, .NotAtFullHealth
+
+ jp FullyHealStatus
+
+.NotAtFullHealth:
+ call .FullRestore
+ jp StatusHealer_Jumptable
+; f144
+
+
+.FullRestore: ; f144
+ xor a
+ ld [wLowHealthAlarm], a
+ call ReviveFullHP
+ ld a, MON_STATUS
+ call GetPartyParamLocation
+ xor a
+ ld [hli], a
+ ld [hl], a
+ call HealStatus
+ call BattlemonRestoreHealth
+ call HealHP_SFX_GFX
+ ld a, PARTYMENUTEXT_HEAL_HP
+ ld [wPartyMenuActionText], a
+ call ItemActionTextWaitButton
+ call UseDisposableItem
+ ld a, 0
+ ret
+; f16a
+
+
+BitterBerryEffect: ; f16a
+ ld hl, wPlayerSubStatus3
+ bit SUBSTATUS_CONFUSED, [hl]
+ ld a, 1
+ jr z, .done
+
+ res SUBSTATUS_CONFUSED, [hl]
+ xor a
+ ld [hBattleTurn], a
+ call UseItemText
+
+ ld hl, ConfusedNoMoreText
+ call StdBattleTextBox
+
+ ld a, 0
+
+.done
+ jp StatusHealer_Jumptable
+; f186
+
+
+RestoreHPEffect: ; f186
+ call ItemRestoreHP
+ jp StatusHealer_Jumptable
+; f18c
+
+
+EnergypowderEffect: ; f18c
+ ld c, HAPPINESS_BITTERPOWDER
+ jr EnergypowderEnergyRootCommon
+; f190
+
+EnergyRootEffect: ; f190
+ ld c, HAPPINESS_ENERGYROOT
+; f192
+
+EnergypowderEnergyRootCommon: ; f192
+ push bc
+ call ItemRestoreHP
+ pop bc
+ cp 0
+ jr nz, .skip_happiness
+
+ farcall ChangeHappiness
+ call LooksBitterMessage
+ ld a, 0
+
+.skip_happiness
+ jp StatusHealer_Jumptable
+; f1a9
+
+
+ItemRestoreHP: ; f1a9 (3:71a9)
+ ld b, PARTYMENUACTION_HEALING_ITEM
+ call UseItem_SelectMon
+ ld a, 2
+ ret c
+
+ call IsMonFainted
+ ld a, 1
+ ret z
+
+ call IsMonAtFullHealth
+ ld a, 1
+ ret nc
+
+ xor a
+ ld [wLowHealthAlarm], a
+ call GetHealingItemAmount
+ call RestoreHealth
+ call BattlemonRestoreHealth
+ call HealHP_SFX_GFX
+ ld a, PARTYMENUTEXT_HEAL_HP
+ ld [wPartyMenuActionText], a
+ call ItemActionTextWaitButton
+ call UseDisposableItem
+ ld a, 0
+ ret
+
+HealHP_SFX_GFX: ; f1db (3:71db)
+ push de
+ ld de, SFX_POTION
+ call WaitPlaySFX
+ pop de
+ ld a, [wCurPartyMon]
+ hlcoord 11, 0
+ ld bc, SCREEN_WIDTH * 2
+ call AddNTimes
+ ld a, $2
+ ld [wWhichHPBar], a
+ predef_jump AnimateHPBar
+
+UseItem_SelectMon: ; f1f9 (3:71f9)
+ call .SelectMon
+ ret c
+
+ ld a, [wCurPartySpecies]
+ cp EGG
+ jr nz, .not_egg
+
+ call CantUseOnEggMessage
+ scf
+ ret
+
+.not_egg
+ and a
+ ret
+
+.SelectMon: ; f20b (3:720b)
+ ld a, b
+ ld [wPartyMenuActionText], a
+ push hl
+ push de
+ push bc
+ call ClearBGPalettes
+ call ChooseMonToUseItemOn
+ pop bc
+ pop de
+ pop hl
+ ret
+
+ChooseMonToUseItemOn: ; f21c (3:721c)
+ farcall LoadPartyMenuGFX
+ farcall InitPartyMenuWithCancel
+ farcall InitPartyMenuGFX
+ farcall WritePartyMenuTilemap
+ farcall PrintPartyMenuText
+ call WaitBGMap
+ call SetPalettes
+ call DelayFrame
+ farcall PartyMenuSelect
+ ret
+
+ItemActionText: ; f24a (3:724a)
+ ld [wPartyMenuActionText], a
+ ld a, [wCurPartySpecies]
+ push af
+ ld a, [wCurPartyMon]
+ push af
+ push hl
+ push de
+ push bc
+ farcall WritePartyMenuTilemap
+ farcall PrintPartyMenuActionText
+ call WaitBGMap
+ call SetPalettes
+ call DelayFrame
+ pop bc
+ pop de
+ pop hl
+ pop af
+ ld [wCurPartyMon], a
+ pop af
+ ld [wCurPartySpecies], a
+ ret
+
+ItemActionTextWaitButton: ; f279 (3:7279)
+ xor a
+ ld [hBGMapMode], a
+ hlcoord 0, 0
+ ld bc, wTileMapEnd - wTileMap
+ ld a, " "
+ call ByteFill
+ ld a, [wPartyMenuActionText]
+ call ItemActionText
+ ld a, $1
+ ld [hBGMapMode], a
+ ld c, 50
+ call DelayFrames
+ jp WaitPressAorB_BlinkCursor
+
+StatusHealer_NoEffect: ; f299 (3:7299)
+ call WontHaveAnyEffectMessage
+ jr StatusHealer_ClearPalettes
+
+StatusHealer_ExitMenu: ; f29e (3:729e)
+ xor a
+ ld [wItemEffectSucceeded], a
+StatusHealer_ClearPalettes: ; f2a2 (3:72a2)
+ call ClearPalettes
+ ret
+
+IsItemUsedOnBattleMon: ; f2a6 (3:72a6)
+ ld a, [wBattleMode]
+ and a
+ ret z
+ ld a, [wCurPartyMon]
+ push hl
+ ld hl, wCurBattleMon
+ cp [hl]
+ pop hl
+ jr nz, .nope
+ scf
+ ret
+
+.nope
+ xor a
+ ret
+
+ReviveHalfHP: ; f2ba (3:72ba)
+ call LoadHPFromBuffer1
+ srl d
+ rr e
+ jr ContinueRevive
+
+ReviveFullHP: ; f2c3 (3:72c3)
+ call LoadHPFromBuffer1
+ContinueRevive: ; f2c6 (3:72c6)
+ ld a, MON_HP
+ call GetPartyParamLocation
+ ld [hl], d
+ inc hl
+ ld [hl], e
+ jp LoadCurHPIntoBuffer5
+
+RestoreHealth: ; f2d1 (3:72d1)
+ ld a, MON_HP + 1
+ call GetPartyParamLocation
+ ld a, [hl]
+ add e
+ ld [hld], a
+ ld a, [hl]
+ adc d
+ ld [hl], a
+ jr c, .full_hp
+ call LoadCurHPIntoBuffer5
+ ld a, MON_HP + 1
+ call GetPartyParamLocation
+ ld d, h
+ ld e, l
+ ld a, MON_MAXHP + 1
+ call GetPartyParamLocation
+ ld a, [de]
+ sub [hl]
+ dec de
+ dec hl
+ ld a, [de]
+ sbc [hl]
+ jr c, .finish
+.full_hp
+ call ReviveFullHP
+.finish
+ ret
+
+RemoveHP: ; f2f9 (3:72f9)
+ ld a, MON_HP + 1
+ call GetPartyParamLocation
+ ld a, [hl]
+ sub e
+ ld [hld], a
+ ld a, [hl]
+ sbc d
+ ld [hl], a
+ jr nc, .okay
+ xor a
+ ld [hld], a
+ ld [hl], a
+.okay
+ call LoadCurHPIntoBuffer5
+ ret
+
+IsMonFainted: ; f30d (3:730d)
+ push de
+ call LoadMaxHPToBuffer1
+ call LoadCurHPToBuffer3
+ call LoadHPFromBuffer3
+ ld a, d
+ or e
+ pop de
+ ret
+
+IsMonAtFullHealth: ; f31b (3:731b)
+ call LoadHPFromBuffer3
+ ld h, d
+ ld l, e
+ call LoadHPFromBuffer1
+ ld a, l
+ sub e
+ ld a, h
+ sbc d
+ ret
+
+LoadCurHPIntoBuffer5: ; f328 (3:7328)
+ ld a, MON_HP
+ call GetPartyParamLocation
+ ld a, [hli]
+ ld [wBuffer6], a
+ ld a, [hl]
+ ld [wBuffer5], a
+ ret
+; f336 (3:7336)
+
+LoadHPIntoBuffer5: ; f336
+ ld a, d
+ ld [wBuffer6], a
+ ld a, e
+ ld [wBuffer5], a
+ ret
+; f33f
+
+LoadHPFromBuffer5: ; f33f
+ ld a, [wBuffer6]
+ ld d, a
+ ld a, [wBuffer5]
+ ld e, a
+ ret
+; f348
+
+LoadCurHPToBuffer3: ; f348 (3:7348)
+ ld a, MON_HP
+ call GetPartyParamLocation
+ ld a, [hli]
+ ld [wBuffer4], a
+ ld a, [hl]
+ ld [wBuffer3], a
+ ret
+
+LoadHPFromBuffer3: ; f356 (3:7356)
+ ld a, [wBuffer4]
+ ld d, a
+ ld a, [wBuffer3]
+ ld e, a
+ ret
+
+LoadMaxHPToBuffer1: ; f35f (3:735f)
+ push hl
+ ld a, MON_MAXHP
+ call GetPartyParamLocation
+ ld a, [hli]
+ ld [wBuffer2], a
+ ld a, [hl]
+ ld [wBuffer1], a
+ pop hl
+ ret
+
+LoadHPFromBuffer1: ; f36f (3:736f)
+ ld a, [wBuffer2]
+ ld d, a
+ ld a, [wBuffer1]
+ ld e, a
+ ret
+
+GetOneFifthMaxHP: ; f378 (3:7378)
+ push bc
+ ld a, MON_MAXHP
+ call GetPartyParamLocation
+ ld a, [hli]
+ ld [hDividend + 0], a
+ ld a, [hl]
+ ld [hDividend + 1], a
+ ld a, 5
+ ld [hDivisor], a
+ ld b, 2
+ call Divide
+ ld a, [hQuotient + 1]
+ ld d, a
+ ld a, [hQuotient + 2]
+ ld e, a
+ pop bc
+ ret
+
+GetHealingItemAmount: ; f395 (3:7395)
+ push hl
+ ld a, [wCurItem]
+ ld hl, HealingHPAmounts
+ ld d, a
+.next
+ ld a, [hli]
+ cp -1
+ jr z, .NotFound
+ cp d
+ jr z, .done
+ inc hl
+ inc hl
+ jr .next
+
+.NotFound:
+ scf
+.done
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ pop hl
+ ret
+; f3af (3:73af)
+
+INCLUDE "data/items/heal_hp.asm"
+
+Softboiled_MilkDrinkFunction: ; f3df (3:73df)
+; Softboiled/Milk Drink in the field
+ ld a, [wPartyMenuCursor]
+ dec a
+ ld b, a
+ call .SelectMilkDrinkRecipient ; select pokemon
+ jr c, .skip
+ ld a, b
+ ld [wCurPartyMon], a
+ call IsMonFainted
+ call GetOneFifthMaxHP
+ call RemoveHP
+ push bc
+ call HealHP_SFX_GFX
+ pop bc
+ call GetOneFifthMaxHP
+ ld a, c
+ ld [wCurPartyMon], a
+ call IsMonFainted
+ call RestoreHealth
+ call HealHP_SFX_GFX
+ ld a, PARTYMENUTEXT_HEAL_HP
+ call ItemActionText
+ call JoyWaitAorB
+.skip
+ ld a, b
+ inc a
+ ld [wPartyMenuCursor], a
+ ret
+
+.SelectMilkDrinkRecipient: ; f419 (3:7419)
+.loop
+ push bc
+ ld a, PARTYMENUACTION_HEALING_ITEM
+ ld [wPartyMenuActionText], a
+ call ChooseMonToUseItemOn
+ pop bc
+ jr c, .set_carry
+ ld a, [wPartyMenuCursor]
+ dec a
+ ld c, a
+ ld a, b
+ cp c
+ jr z, .cant_use ; chose the same mon as user
+ ld a, c
+ ld [wCurPartyMon], a
+ call IsMonFainted
+ jr z, .cant_use
+ call IsMonAtFullHealth
+ jr nc, .cant_use
+ xor a
+ ret
+
+.set_carry
+ scf
+ ret
+
+.cant_use
+ push bc
+ ld hl, .Text_CantBeUsed
+ call MenuTextBoxBackup
+ pop bc
+ jr .loop
+; f44a (3:744a)
+
+.Text_CantBeUsed: ; 0xf44a
+ ; That can't be used on this #MON.
+ text_jump UnknownText_0x1c5bac
+ db "@"
+; 0xf44f
+
+
+EscapeRopeEffect: ; f44f
+ xor a
+ ld [wItemEffectSucceeded], a
+ farcall EscapeRopeFunction
+
+ ld a, [wItemEffectSucceeded]
+ cp 1
+ call z, UseDisposableItem
+ ret
+; f462
+
+
+SuperRepelEffect: ; f462
+ ld b, 200
+ jr UseRepel
+; f466
+
+MaxRepelEffect: ; f466
+ ld b, 250
+ jr UseRepel
+; f466
+
+RepelEffect: ; f46a
+ ld b, 100
+; f46c
+
+UseRepel: ; f46c
+ ld a, [wRepelEffect]
+ and a
+ ld hl, TextJump_RepelUsedEarlierIsStillInEffect
+ jp nz, PrintText
+
+ ld a, b
+ ld [wRepelEffect], a
+ jp UseItemText
+
+
+TextJump_RepelUsedEarlierIsStillInEffect: ; 0xf47d
+ ; The REPEL used earlier is still in effect.
+ text_jump Text_RepelUsedEarlierIsStillInEffect
+ db "@"
+; 0xf482
+
+
+XAccuracyEffect: ; f482
+ ld hl, wPlayerSubStatus4
+ bit SUBSTATUS_X_ACCURACY, [hl]
+ jp nz, WontHaveAnyEffect_NotUsedMessage
+ set SUBSTATUS_X_ACCURACY, [hl]
+ jp UseItemText
+; f48f
+
+
+PokeDollEffect: ; f48f
+ ld a, [wBattleMode]
+ dec a
+ jr nz, .asm_f4a6
+ inc a
+ ld [wForcedSwitch], a
+ ld a, [wBattleResult]
+ and $c0
+ or $2
+ ld [wBattleResult], a
+ jp UseItemText
+
+.asm_f4a6
+ xor a
+ ld [wItemEffectSucceeded], a
+ ret
+; f4ab
+
+
+GuardSpecEffect: ; f4ab
+ ld hl, wPlayerSubStatus4
+ bit SUBSTATUS_MIST, [hl]
+ jp nz, WontHaveAnyEffect_NotUsedMessage
+ set SUBSTATUS_MIST, [hl]
+ jp UseItemText
+; f4b8
+
+
+DireHitEffect: ; f4b8
+ ld hl, wPlayerSubStatus4
+ bit SUBSTATUS_FOCUS_ENERGY, [hl]
+ jp nz, WontHaveAnyEffect_NotUsedMessage
+ set SUBSTATUS_FOCUS_ENERGY, [hl]
+ jp UseItemText
+; f4c5
+
+
+XItemEffect: ; f4c5
+ call UseItemText
+
+ ld a, [wCurItem]
+ ld hl, XItemStats
+
+.loop
+ cp [hl]
+ jr z, .got_it
+ inc hl
+ inc hl
+ jr .loop
+
+.got_it
+ inc hl
+ ld b, [hl]
+ xor a
+ ld [hBattleTurn], a
+ ld [wAttackMissed], a
+ ld [wEffectFailed], a
+ farcall CheckIfStatCanBeRaised
+ call WaitSFX
+
+ farcall BattleCommand_StatUpMessage
+ farcall BattleCommand_StatUpFailText
+
+ ld a, [wCurBattleMon]
+ ld [wCurPartyMon], a
+ ld c, HAPPINESS_USEDXITEM
+ farcall ChangeHappiness
+ ret
+; f504
+
+INCLUDE "data/items/x_stats.asm"
+
+
+PokeFluteEffect: ; f50c
+ ld a, [wBattleMode]
+ and a
+ jr nz, .dummy
+.dummy
+
+ xor a
+ ld [wd002], a
+
+ ld b, $ff ^ SLP
+
+ ld hl, wPartyMon1Status
+ call .CureSleep
+
+ ld a, [wBattleMode]
+ cp WILD_BATTLE
+ jr z, .skip_otrainer
+ ld hl, wOTPartyMon1Status
+ call .CureSleep
+.skip_otrainer
+
+ ld hl, wBattleMonStatus
+ ld a, [hl]
+ and b
+ ld [hl], a
+ ld hl, wEnemyMonStatus
+ ld a, [hl]
+ and b
+ ld [hl], a
+
+ ld a, [wd002]
+ and a
+ ld hl, .CatchyTune
+ jp z, PrintText
+ ld hl, .PlayedTheFlute
+ call PrintText
+
+ ld a, [wLowHealthAlarm]
+ and 1 << DANGER_ON_F
+ jr nz, .dummy2
+.dummy2
+ ld hl, .AllSleepingMonWokeUp
+ jp PrintText
+
+
+.CureSleep:
+ ld de, PARTYMON_STRUCT_LENGTH
+ ld c, PARTY_LENGTH
+
+.loop
+ ld a, [hl]
+ push af
+ and SLP
+ jr z, .not_asleep
+ ld a, 1
+ ld [wd002], a
+.not_asleep
+ pop af
+ and b
+ ld [hl], a
+ add hl, de
+ dec c
+ jr nz, .loop
+ ret
+; f56c
+
+
+.CatchyTune: ; 0xf56c
+ ; Played the # FLUTE. Now, that's a catchy tune!
+ text_jump UnknownText_0x1c5bf9
+ db "@"
+; 0xf571
+
+.AllSleepingMonWokeUp: ; 0xf571
+ ; All sleeping #MON woke up.
+ text_jump UnknownText_0x1c5c28
+ db "@"
+; 0xf576
+
+.PlayedTheFlute: ; 0xf576
+ ; played the # FLUTE.@ @
+ text_jump UnknownText_0x1c5c44
+ start_asm
+ ld a, [wBattleMode]
+ and a
+ jr nz, .battle
+
+ push de
+ ld de, SFX_POKEFLUTE
+ call WaitPlaySFX
+ call WaitSFX
+ pop de
+
+.battle
+ jp PokeFluteTerminatorCharacter
+; f58f
+
+
+BlueCardEffect: ; f58f
+ ld hl, .bluecardtext
+ jp MenuTextBoxWaitButton
+
+.bluecardtext
+ text_jump UnknownText_0x1c5c5e
+ db "@"
+; f59a
+
+
+CoinCaseEffect: ; f59a
+ ld hl, .coincasetext
+ jp MenuTextBoxWaitButton
+
+.coincasetext
+ text_jump UnknownText_0x1c5c7b
+ db "@"
+; f5a5
+
+
+OldRodEffect: ; f5a5
+ ld e, $0
+ jr UseRod
+; f5a9
+
+GoodRodEffect: ; f5a9
+ ld e, $1
+ jr UseRod
+; f5ad
+
+SuperRodEffect: ; f5ad
+ ld e, $2
+ jr UseRod
+; f5b1
+
+UseRod: ; f5b1
+ farcall FishFunction
+ ret
+; f5b8
+
+
+ItemfinderEffect: ; f5b8
+ farcall ItemFinder
+ ret
+; f5bf
+
+
+RestorePPEffect: ; f5bf
+ ld a, [wCurItem]
+ ld [wd002], a
+
+.loop
+ ; Party Screen opens to choose on which mon to use the Item
+ ld b, PARTYMENUACTION_HEALING_ITEM
+ call UseItem_SelectMon
+ jp c, PPRestoreItem_Cancel
+
+.loop2
+ ld a, [wd002]
+ cp MAX_ELIXER
+ jp z, Elixer_RestorePPofAllMoves
+ cp ELIXER
+ jp z, Elixer_RestorePPofAllMoves
+
+ ld hl, TextJump_RaiseThePPOfWhichMove
+ ld a, [wd002]
+ cp PP_UP
+ jr z, .ppup
+ ld hl, TextJump_RestoreThePPOfWhichMove
+
+.ppup
+ call PrintText
+
+ ld a, [wCurMoveNum]
+ push af
+ xor a
+ ld [wCurMoveNum], a
+ ld a, $2
+ ld [wMoveSelectionMenuType], a
+ farcall MoveSelectionScreen
+ pop bc
+
+ ld a, b
+ ld [wCurMoveNum], a
+ jr nz, .loop
+ ld hl, wPartyMon1Moves
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call GetMthMoveOfNthPartymon
+
+ push hl
+ ld a, [hl]
+ ld [wd265], a
+ call GetMoveName
+ call CopyName1
+ pop hl
+
+ ld a, [wd002]
+ cp PP_UP
+ jp nz, Not_PP_Up
+
+ ld a, [hl]
+ cp SKETCH
+ jr z, .CantUsePPUpOnSketch
+
+ ld bc, MON_PP - MON_MOVES
+ add hl, bc
+ ld a, [hl]
+ cp PP_UP_MASK
+ jr c, .do_ppup
+
+.CantUsePPUpOnSketch:
+.pp_is_maxed_out
+ ld hl, TextJump_PPIsMaxedOut
+ call PrintText
+ jr .loop2
+
+.do_ppup
+ ld a, [hl]
+ add PP_UP_ONE
+ ld [hl], a
+ ld a, $1
+ ld [wd265], a
+ call ApplyPPUp
+ call Play_SFX_FULL_HEAL
+
+ ld hl, TextJump_PPsIncreased
+ call PrintText
+
+FinishPPRestore: ; f64c
+ call ClearPalettes
+ jp UseDisposableItem
+; f652
+
+BattleRestorePP: ; f652
+ ld a, [wBattleMode]
+ and a
+ jr z, .not_in_battle
+ ld a, [wCurPartyMon]
+ ld b, a
+ ld a, [wCurBattleMon]
+ cp b
+ jr nz, .not_in_battle
+ ld a, [wPlayerSubStatus5]
+ bit SUBSTATUS_TRANSFORMED, a
+ jr nz, .not_in_battle
+ call .UpdateBattleMonPP
+
+.not_in_battle
+ call Play_SFX_FULL_HEAL
+ ld hl, UnknownText_0xf739
+ call PrintText
+ jr FinishPPRestore
+
+.UpdateBattleMonPP:
+ ld a, [wCurPartyMon]
+ ld hl, wPartyMon1Moves
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call AddNTimes
+ ld de, wBattleMonMoves
+ ld b, NUM_MOVES
+.loop
+ ld a, [de]
+ and a
+ jr z, .done
+ cp [hl]
+ jr nz, .next
+ push hl
+ push de
+ push bc
+ rept NUM_MOVES + 2 ; wBattleMonPP - wBattleMonMoves
+ inc de
+ endr
+ ld bc, MON_PP - MON_MOVES
+ add hl, bc
+ ld a, [hl]
+ ld [de], a
+ pop bc
+ pop de
+ pop hl
+
+.next
+ inc hl
+ inc de
+ dec b
+ jr nz, .loop
+
+.done
+ ret
+; f6a7
+
+Not_PP_Up: ; f6a7
+ call RestorePP
+ jr nz, BattleRestorePP
+ jp PPRestoreItem_NoEffect
+; f6af
+
+Elixer_RestorePPofAllMoves: ; f6af
+ xor a
+ ld hl, wMenuCursorY
+ ld [hli], a
+ ld [hl], a
+ ld b, NUM_MOVES
+.moveLoop
+ push bc
+ ld hl, wPartyMon1Moves
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call GetMthMoveOfNthPartymon
+ ld a, [hl]
+ and a
+ jr z, .next
+
+ call RestorePP
+ jr z, .next
+ ld hl, wMenuCursorX
+ inc [hl]
+
+.next
+ ld hl, wMenuCursorY
+ inc [hl]
+ pop bc
+ dec b
+ jr nz, .moveLoop
+ ld a, [wMenuCursorX]
+ and a
+ jp nz, BattleRestorePP
+
+PPRestoreItem_NoEffect: ; f6dd
+ call WontHaveAnyEffectMessage
+
+PPRestoreItem_Cancel: ; f6e0
+ call ClearPalettes
+ xor a
+ ld [wItemEffectSucceeded], a
+ ret
+; f6e8
+
+RestorePP: ; f6e8
+ xor a ; PARTYMON
+ ld [wMonType], a
+ call GetMaxPPOfMove
+ ld hl, wPartyMon1PP
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call GetMthMoveOfNthPartymon
+ ld a, [wd265]
+ ld b, a
+ ld a, [hl]
+ and PP_MASK
+ cp b
+ jr nc, .dont_restore
+
+ ld a, [wd002]
+ cp MAX_ELIXER
+ jr z, .restore_all
+ cp MAX_ETHER
+ jr z, .restore_all
+
+ ld c, 5
+ cp MYSTERYBERRY
+ jr z, .restore_some
+
+ ld c, 10
+
+.restore_some
+ ld a, [hl]
+ and PP_MASK
+ add c
+ cp b
+ jr nc, .restore_all
+ ld b, a
+
+.restore_all
+ ld a, [hl]
+ and PP_UP_MASK
+ or b
+ ld [hl], a
+ ret
+
+.dont_restore
+ xor a
+ ret
+; f725
+
+TextJump_RaiseThePPOfWhichMove: ; 0xf725
+ ; Raise the PP of which move?
+ text_jump Text_RaiseThePPOfWhichMove
+ db "@"
+; 0xf72a
+
+TextJump_RestoreThePPOfWhichMove: ; 0xf72a
+ ; Restore the PP of which move?
+ text_jump Text_RestoreThePPOfWhichMove
+ db "@"
+; 0xf72f
+
+TextJump_PPIsMaxedOut: ; 0xf72f
+ ; 's PP is maxed out.
+ text_jump Text_PPIsMaxedOut
+ db "@"
+; 0xf734
+
+TextJump_PPsIncreased: ; 0xf734
+ ; 's PP increased.
+ text_jump Text_PPsIncreased
+ db "@"
+; 0xf739
+
+UnknownText_0xf739: ; 0xf739
+ ; PP was restored.
+ text_jump UnknownText_0x1c5cf1
+ db "@"
+; 0xf73e
+
+
+SquirtbottleEffect: ; f73e
+ farcall _Squirtbottle
+ ret
+; f745
+
+
+CardKeyEffect: ; f745
+ farcall _CardKey
+ ret
+; f74c
+
+
+BasementKeyEffect: ; f74c
+ farcall _BasementKey
+ ret
+; f753
+
+
+SacredAshEffect: ; f753
+ farcall _SacredAsh
+ ld a, [wItemEffectSucceeded]
+ cp $1
+ ret nz
+ call UseDisposableItem
+ ret
+; f763
+
+
+NormalBoxEffect: ; f763
+ ld c, DECOFLAG_SILVER_TROPHY_DOLL
+ jr OpenBox
+; f767
+
+GorgeousBoxEffect: ; f767
+ ld c, DECOFLAG_GOLD_TROPHY_DOLL
+OpenBox: ; f769
+ farcall SetSpecificDecorationFlag
+
+ ld hl, .text
+ call PrintText
+
+ jp UseDisposableItem
+; f778
+
+.text ; 0xf778
+ ; There was a trophy inside!
+ text_jump UnknownText_0x1c5d03
+ db "@"
+; 0xf77d
+
+NoEffect: ; f77d
+ jp IsntTheTimeMessage
+; f780
+
+
+Play_SFX_FULL_HEAL: ; f780
+ push de
+ ld de, SFX_FULL_HEAL
+ call WaitPlaySFX
+ pop de
+ ret
+; f789
+
+UseItemText: ; f789
+ ld hl, UsedItemText
+ call PrintText
+ call Play_SFX_FULL_HEAL
+ call WaitPressAorB_BlinkCursor
+UseDisposableItem: ; f795
+ ld hl, wNumItems
+ ld a, 1
+ ld [wItemQuantityChangeBuffer], a
+ jp TossItem
+; f7a0
+
+UseBallInTrainerBattle: ; f7a0
+ call ReturnToBattle_UseBall
+ ld de, ANIM_THROW_POKE_BALL
+ ld a, e
+ ld [wFXAnimID], a
+ ld a, d
+ ld [wFXAnimID + 1], a
+ xor a
+ ld [wBattleAnimParam], a
+ ld [hBattleTurn], a
+ ld [wNumHits], a
+ predef PlayBattleAnim
+ ld hl, BlockedTheBallText
+ call PrintText
+ ld hl, DontBeAThiefText
+ call PrintText
+ jr UseDisposableItem
+; f7ca
+
+WontHaveAnyEffect_NotUsedMessage: ; f7ca
+ ld hl, WontHaveAnyEffectText
+ call PrintText
+
+ ; Item wasn't used.
+ ld a, $2
+ ld [wItemEffectSucceeded], a
+ ret
+; f7d6
+
+LooksBitterMessage: ; f7d6
+ ld hl, LooksBitterText
+ jp PrintText
+; f7dc
+
+Ball_BoxIsFullMessage: ; f7dc
+ ld hl, Ball_BoxIsFullText
+ call PrintText
+
+ ; Item wasn't used.
+ ld a, $2
+ ld [wItemEffectSucceeded], a
+ ret
+; f7e8
+
+CantUseOnEggMessage: ; f7e8
+ ld hl, CantUseOnEggText
+ jr CantUseItemMessage
+
+IsntTheTimeMessage: ; f7ed
+ ld hl, IsntTheTimeText
+ jr CantUseItemMessage
+
+WontHaveAnyEffectMessage: ; f7f2
+ ld hl, WontHaveAnyEffectText
+ jr CantUseItemMessage
+
+BelongsToSomeoneElseMessage: ; f7f7
+ ld hl, BelongsToSomeoneElseText
+ jr CantUseItemMessage
+
+CyclingIsntAllowedMessage: ; f7fc
+ ld hl, CyclingIsntAllowedText
+ jr CantUseItemMessage
+
+CantGetOnYourBikeMessage: ; f801
+ ld hl, CantGetOnYourBikeText
+
+CantUseItemMessage: ; f804
+; Item couldn't be used.
+ xor a
+ ld [wItemEffectSucceeded], a
+ jp PrintText
+; f80b
+
+LooksBitterText: ; 0xf80b
+ ; It looks bitter…
+ text_jump UnknownText_0x1c5d3e
+ db "@"
+; 0xf810
+
+CantUseOnEggText: ; 0xf810
+ ; That can't be used on an EGG.
+ text_jump UnknownText_0x1c5d50
+ db "@"
+; 0xf815
+
+IsntTheTimeText: ; 0xf815
+ ; OAK: ! This isn't the time to use that!
+ text_jump UnknownText_0x1c5d6e
+ db "@"
+; 0xf81a
+
+BelongsToSomeoneElseText: ; 0xf81a
+ ; That belongs to someone else!
+ text_jump UnknownText_0x1c5d97
+ db "@"
+; 0xf81f
+
+WontHaveAnyEffectText: ; 0xf81f
+ ; It won't have any effect.
+ text_jump UnknownText_0x1c5db6
+ db "@"
+; 0xf824
+
+BlockedTheBallText: ; 0xf824
+ ; The trainer blocked the BALL!
+ text_jump UnknownText_0x1c5dd0
+ db "@"
+; 0xf829
+
+DontBeAThiefText: ; 0xf829
+ ; Don't be a thief!
+ text_jump UnknownText_0x1c5def
+ db "@"
+; 0xf82e
+
+CyclingIsntAllowedText: ; 0xf82e
+ ; Cycling isn't allowed here.
+ text_jump UnknownText_0x1c5e01
+ db "@"
+; 0xf833
+
+CantGetOnYourBikeText: ; 0xf833
+ ; Can't get on your @ now.
+ text_jump UnknownText_0x1c5e1d
+ db "@"
+; 0xf838
+
+Ball_BoxIsFullText: ; 0xf838
+ ; The #MON BOX is full. That can't be used now.
+ text_jump UnknownText_0x1c5e3a
+ db "@"
+; 0xf83d
+
+UsedItemText: ; 0xf83d
+ ; used the@ .
+ text_jump UnknownText_0x1c5e68
+ db "@"
+; 0xf842
+
+GotOnTheItemText: ; 0xf842
+ ; got on the@ .
+ text_jump UnknownText_0x1c5e7b
+ db "@"
+; 0xf847
+
+GotOffTheItemText: ; 0xf847
+ ; got off@ the @ .
+ text_jump UnknownText_0x1c5e90
+ db "@"
+; 0xf84c
+
+
+ApplyPPUp: ; f84c
+ ld a, MON_MOVES
+ call GetPartyParamLocation
+ push hl
+ ld de, wBuffer1
+ predef FillPP
+ pop hl
+ ld bc, MON_PP - MON_MOVES
+ add hl, bc
+ ld de, wBuffer1
+ ld b, 0
+.loop
+ inc b
+ ld a, b
+ cp NUM_MOVES + 1
+ ret z
+ ld a, [wd265]
+ dec a
+ jr nz, .use
+ ld a, [wMenuCursorY]
+ inc a
+ cp b
+ jr nz, .skip
+
+.use
+ ld a, [hl]
+ and PP_UP_MASK
+ ld a, [de] ; wasted cycle
+ call nz, ComputeMaxPP
+
+.skip
+ inc hl
+ inc de
+ jr .loop
+; f881
+
+
+
+ComputeMaxPP: ; f881
+ push bc
+ ; Divide the base PP by 5.
+ ld a, [de]
+ ld [hDividend + 3], a
+ xor a
+ ld [hDividend], a
+ ld [hDividend + 1], a
+ ld [hDividend + 2], a
+ ld a, 5
+ ld [hDivisor], a
+ ld b, 4
+ call Divide
+ ; Get the number of PP, which are bits 6 and 7 of the PP value stored in RAM.
+ ld a, [hl]
+ ld b, a
+ swap a
+ and $f
+ srl a
+ srl a
+ ld c, a
+ ; If this value is 0, we are done
+ and a
+ jr z, .NoPPUp
+
+.loop
+ ; Normally, a move with 40 PP would have 64 PP with three PP Ups.
+ ; Since this would overflow into bit 6, we prevent that from happening
+ ; by decreasing the extra amount of PP each PP Up provides, resulting
+ ; in a maximum of 61.
+ ld a, [hQuotient + 2]
+ cp $8
+ jr c, .okay
+ ld a, $7
+
+.okay
+ add b
+ ld b, a
+ ld a, [wd265]
+ dec a
+ jr z, .NoPPUp
+ dec c
+ jr nz, .loop
+
+.NoPPUp:
+ ld [hl], b
+ pop bc
+ ret
+; f8b9
+
+RestoreAllPP: ; f8b9
+ ld a, MON_PP
+ call GetPartyParamLocation
+ push hl
+ ld a, MON_MOVES
+ call GetPartyParamLocation
+ pop de
+ xor a ; PARTYMON
+ ld [wMenuCursorY], a
+ ld [wMonType], a
+ ld c, NUM_MOVES
+.loop
+ ld a, [hli]
+ and a
+ ret z
+ push hl
+ push de
+ push bc
+ call GetMaxPPOfMove
+ pop bc
+ pop de
+ ld a, [de]
+ and PP_UP_MASK
+ ld b, a
+ ld a, [wd265]
+ add b
+ ld [de], a
+ inc de
+ ld hl, wMenuCursorY
+ inc [hl]
+ pop hl
+ dec c
+ jr nz, .loop
+ ret
+; f8ec
+
+
+GetMaxPPOfMove: ; f8ec
+ ld a, [wStringBuffer1 + 0]
+ push af
+ ld a, [wStringBuffer1 + 1]
+ push af
+
+ ld a, [wMonType]
+ and a
+
+ ld hl, wPartyMon1Moves
+ ld bc, PARTYMON_STRUCT_LENGTH
+ jr z, .got_partymon ; PARTYMON
+
+ ld hl, wOTPartyMon1Moves
+ dec a
+ jr z, .got_partymon ; OTPARTYMON
+
+ ld hl, wTempMonMoves
+ dec a
+ jr z, .got_nonpartymon ; BOXMON
+
+ ld hl, wTempMonMoves ; Wasted cycles
+ dec a
+ jr z, .got_nonpartymon ; TEMPMON
+
+ ld hl, wBattleMonMoves ; WILDMON
+
+.got_nonpartymon ; BOXMON, TEMPMON, WILDMON
+ call GetMthMoveOfCurrentMon
+ jr .gotdatmove
+
+.got_partymon ; PARTYMON, OTPARTYMON
+ call GetMthMoveOfNthPartymon
+
+.gotdatmove
+ ld a, [hl]
+ dec a
+
+ push hl
+ ld hl, Moves + MOVE_PP
+ ld bc, MOVE_LENGTH
+ call AddNTimes
+ ld a, BANK(Moves)
+ call GetFarByte
+ ld b, a
+ ld de, wStringBuffer1
+ ld [de], a
+ pop hl
+
+ push bc
+ ld bc, MON_PP - MON_MOVES
+ ld a, [wMonType]
+ cp WILDMON
+ jr nz, .notwild
+ ld bc, wEnemyMonPP - wEnemyMonMoves
+.notwild
+ add hl, bc
+ ld a, [hl]
+ and PP_UP_MASK
+ pop bc
+
+ or b
+ ld hl, wStringBuffer1 + 1
+ ld [hl], a
+ xor a
+ ld [wd265], a
+ ld a, b ; this gets lost anyway
+ call ComputeMaxPP
+ ld a, [hl]
+ and PP_MASK
+ ld [wd265], a
+
+ pop af
+ ld [wStringBuffer1 + 1], a
+ pop af
+ ld [wStringBuffer1 + 0], a
+ ret
+; f963
+
+GetMthMoveOfNthPartymon: ; f963
+ ld a, [wCurPartyMon]
+ call AddNTimes
+
+GetMthMoveOfCurrentMon: ; f969
+ ld a, [wMenuCursorY]
+ ld c, a
+ ld b, 0
+ add hl, bc
+ ret
+; f971
--- /dev/null
+++ b/engine/items/items.asm
@@ -1,0 +1,581 @@
+_ReceiveItem:: ; d1d5
+ call DoesHLEqualNumItems
+ jp nz, PutItemInPocket
+ push hl
+ call CheckItemPocket
+ pop de
+ ld a, [wItemAttributeParamBuffer]
+ dec a
+ ld hl, .Pockets
+ rst JumpTable
+ ret
+
+.Pockets: ; d1e9
+; entries correspond to item types
+ dw .Item
+ dw .KeyItem
+ dw .Ball
+ dw .TMHM
+
+.Item: ; d1f1
+ ld h, d
+ ld l, e
+ jp PutItemInPocket
+
+.KeyItem: ; d1f6
+ ld h, d
+ ld l, e
+ jp ReceiveKeyItem
+
+.Ball: ; d1fb
+ ld hl, wNumBalls
+ jp PutItemInPocket
+
+.TMHM: ; d201
+ ld h, d
+ ld l, e
+ ld a, [wCurItem]
+ ld c, a
+ call GetTMHMNumber
+ jp ReceiveTMHM
+
+_TossItem:: ; d20d
+ call DoesHLEqualNumItems
+ jr nz, .remove
+ push hl
+ call CheckItemPocket
+ pop de
+ ld a, [wItemAttributeParamBuffer]
+ dec a
+ ld hl, .Pockets
+ rst JumpTable
+ ret
+
+.Pockets:
+; entries correspond to item types
+ dw .Item
+ dw .KeyItem
+ dw .Ball
+ dw .TMHM
+
+.Ball: ; d228
+ ld hl, wNumBalls
+ jp RemoveItemFromPocket
+
+.TMHM: ; d22e
+ ld h, d
+ ld l, e
+ ld a, [wCurItem]
+ ld c, a
+ call GetTMHMNumber
+ jp TossTMHM
+
+.KeyItem: ; d23a
+ ld h, d
+ ld l, e
+ jp TossKeyItem
+
+.Item: ; d23f
+ ld h, d
+ ld l, e
+
+.remove
+ jp RemoveItemFromPocket
+
+_CheckItem:: ; d244
+ call DoesHLEqualNumItems
+ jr nz, .nope
+ push hl
+ call CheckItemPocket
+ pop de
+ ld a, [wItemAttributeParamBuffer]
+ dec a
+ ld hl, .Pockets
+ rst JumpTable
+ ret
+
+.Pockets:
+; entries correspond to item types
+ dw .Item
+ dw .KeyItem
+ dw .Ball
+ dw .TMHM
+
+.Ball: ; d25f
+ ld hl, wNumBalls
+ jp CheckTheItem
+
+.TMHM: ; d265
+ ld h, d
+ ld l, e
+ ld a, [wCurItem]
+ ld c, a
+ call GetTMHMNumber
+ jp CheckTMHM
+
+.KeyItem: ; d271
+ ld h, d
+ ld l, e
+ jp CheckKeyItems
+
+.Item: ; d276
+ ld h, d
+ ld l, e
+
+.nope
+ jp CheckTheItem
+
+DoesHLEqualNumItems: ; d27b
+ ld a, l
+ cp LOW(wNumItems)
+ ret nz
+ ld a, h
+ cp HIGH(wNumItems)
+ ret
+
+GetPocketCapacity: ; d283
+ ld c, MAX_ITEMS
+ ld a, e
+ cp LOW(wNumItems)
+ jr nz, .not_bag
+ ld a, d
+ cp HIGH(wNumItems)
+ ret z
+
+.not_bag
+ ld c, MAX_PC_ITEMS
+ ld a, e
+ cp LOW(wPCItems)
+ jr nz, .not_pc
+ ld a, d
+ cp HIGH(wPCItems)
+ ret z
+
+.not_pc
+ ld c, MAX_BALLS
+ ret
+
+PutItemInPocket: ; d29c
+ ld d, h
+ ld e, l
+ inc hl
+ ld a, [wCurItem]
+ ld c, a
+ ld b, 0
+.loop
+ ld a, [hli]
+ cp -1
+ jr z, .terminator
+ cp c
+ jr nz, .next
+ ld a, 99
+ sub [hl]
+ add b
+ ld b, a
+ ld a, [wItemQuantityChangeBuffer]
+ cp b
+ jr z, .ok
+ jr c, .ok
+
+.next
+ inc hl
+ jr .loop
+
+.terminator
+ call GetPocketCapacity
+ ld a, [de]
+ cp c
+ jr c, .ok
+ and a
+ ret
+
+.ok
+ ld h, d
+ ld l, e
+ ld a, [wCurItem]
+ ld c, a
+ ld a, [wItemQuantityChangeBuffer]
+ ld [wItemQuantityBuffer], a
+.loop2
+ inc hl
+ ld a, [hli]
+ cp -1
+ jr z, .terminator2
+ cp c
+ jr nz, .loop2
+ ld a, [wItemQuantityBuffer]
+ add [hl]
+ cp 100
+ jr nc, .newstack
+ ld [hl], a
+ jr .done
+
+.newstack
+ ld [hl], 99
+ sub 99
+ ld [wItemQuantityBuffer], a
+ jr .loop2
+
+.terminator2
+ dec hl
+ ld a, [wCurItem]
+ ld [hli], a
+ ld a, [wItemQuantityBuffer]
+ ld [hli], a
+ ld [hl], -1
+ ld h, d
+ ld l, e
+ inc [hl]
+
+.done
+ scf
+ ret
+
+RemoveItemFromPocket: ; d2ff
+ ld d, h
+ ld e, l
+ ld a, [hli]
+ ld c, a
+ ld a, [wCurItemQuantity]
+ cp c
+ jr nc, .ok ; memory
+ ld c, a
+ ld b, $0
+ add hl, bc
+ add hl, bc
+ ld a, [wCurItem]
+ cp [hl]
+ inc hl
+ jr z, .skip
+ ld h, d
+ ld l, e
+ inc hl
+
+.ok
+ ld a, [wCurItem]
+ ld b, a
+.loop
+ ld a, [hli]
+ cp b
+ jr z, .skip
+ cp -1
+ jr z, .nope
+ inc hl
+ jr .loop
+
+.skip
+ ld a, [wItemQuantityChangeBuffer]
+ ld b, a
+ ld a, [hl]
+ sub b
+ jr c, .nope
+ ld [hl], a
+ ld [wItemQuantityBuffer], a
+ and a
+ jr nz, .yup
+ dec hl
+ ld b, h
+ ld c, l
+ inc hl
+ inc hl
+.loop2
+ ld a, [hli]
+ ld [bc], a
+ inc bc
+ cp -1
+ jr nz, .loop2
+ ld h, d
+ ld l, e
+ dec [hl]
+
+.yup
+ scf
+ ret
+
+.nope
+ and a
+ ret
+
+CheckTheItem: ; d349
+ ld a, [wCurItem]
+ ld c, a
+.loop
+ inc hl
+ ld a, [hli]
+ cp -1
+ jr z, .done
+ cp c
+ jr nz, .loop
+ scf
+ ret
+
+.done
+ and a
+ ret
+
+ReceiveKeyItem: ; d35a
+ ld hl, wNumKeyItems
+ ld a, [hli]
+ cp MAX_KEY_ITEMS
+ jr nc, .nope
+ ld c, a
+ ld b, 0
+ add hl, bc
+ ld a, [wCurItem]
+ ld [hli], a
+ ld [hl], -1
+ ld hl, wNumKeyItems
+ inc [hl]
+ scf
+ ret
+
+.nope
+ and a
+ ret
+
+TossKeyItem: ; d374
+ ld a, [wCurItemQuantity]
+ ld e, a
+ ld d, 0
+ ld hl, wNumKeyItems
+ ld a, [hl]
+ cp e
+ jr nc, .ok
+ call .Toss
+ ret nc
+ jr .ok2
+
+.ok
+ dec [hl]
+ inc hl
+ add hl, de
+
+.ok2
+ ld d, h
+ ld e, l
+ inc hl
+.loop
+ ld a, [hli]
+ ld [de], a
+ inc de
+ cp -1
+ jr nz, .loop
+ scf
+ ret
+
+.Toss: ; d396
+ ld hl, wNumKeyItems
+ ld a, [wCurItem]
+ ld c, a
+.loop3
+ inc hl
+ ld a, [hl]
+ cp c
+ jr z, .ok3
+ cp -1
+ jr nz, .loop3
+ xor a
+ ret
+
+.ok3
+ ld a, [wNumKeyItems]
+ dec a
+ ld [wNumKeyItems], a
+ scf
+ ret
+
+CheckKeyItems: ; d3b1
+ ld a, [wCurItem]
+ ld c, a
+ ld hl, wKeyItems
+.loop
+ ld a, [hli]
+ cp c
+ jr z, .done
+ cp -1
+ jr nz, .loop
+ and a
+ ret
+
+.done
+ scf
+ ret
+
+ReceiveTMHM: ; d3c4
+ dec c
+ ld b, 0
+ ld hl, wTMsHMs
+ add hl, bc
+ ld a, [wItemQuantityChangeBuffer]
+ add [hl]
+ cp 100
+ jr nc, .toomany
+ ld [hl], a
+ scf
+ ret
+
+.toomany
+ and a
+ ret
+
+TossTMHM: ; d3d8
+ dec c
+ ld b, 0
+ ld hl, wTMsHMs
+ add hl, bc
+ ld a, [wItemQuantityChangeBuffer]
+ ld b, a
+ ld a, [hl]
+ sub b
+ jr c, .nope
+ ld [hl], a
+ ld [wItemQuantityBuffer], a
+ jr nz, .yup
+ ld a, [wTMHMPocketScrollPosition]
+ and a
+ jr z, .yup
+ dec a
+ ld [wTMHMPocketScrollPosition], a
+
+.yup
+ scf
+ ret
+
+.nope
+ and a
+ ret
+
+CheckTMHM: ; d3fb
+ dec c
+ ld b, $0
+ ld hl, wTMsHMs
+ add hl, bc
+ ld a, [hl]
+ and a
+ ret z
+ scf
+ ret
+
+GetTMHMNumber:: ; d407
+; Return the number of a TM/HM by item id c.
+ ld a, c
+; Skip any dummy items.
+ cp ITEM_C3 ; TM04-05
+ jr c, .done
+ cp ITEM_DC ; TM28-29
+ jr c, .skip
+ dec a
+.skip
+ dec a
+.done
+ sub TM01
+ inc a
+ ld c, a
+ ret
+
+GetNumberedTMHM: ; d417
+; Return the item id of a TM/HM by number c.
+ ld a, c
+; Skip any gaps.
+ cp ITEM_C3 - (TM01 - 1)
+ jr c, .done
+ cp ITEM_DC - (TM01 - 1) - 1
+ jr c, .skip_one
+.skip_two
+ inc a
+.skip_one
+ inc a
+.done
+ add TM01
+ dec a
+ ld c, a
+ ret
+
+_CheckTossableItem:: ; d427
+; Return 1 in wItemAttributeParamBuffer and carry if wCurItem can't be removed from the bag.
+ ld a, ITEMATTR_PERMISSIONS
+ call GetItemAttr
+ bit CANT_TOSS_F, a
+ jr nz, ItemAttr_ReturnCarry
+ and a
+ ret
+
+CheckSelectableItem: ; d432
+; Return 1 in wItemAttributeParamBuffer and carry if wCurItem can't be selected.
+ ld a, ITEMATTR_PERMISSIONS
+ call GetItemAttr
+ bit CANT_SELECT_F, a
+ jr nz, ItemAttr_ReturnCarry
+ and a
+ ret
+
+CheckItemPocket:: ; d43d
+; Return the pocket for wCurItem in wItemAttributeParamBuffer.
+ ld a, ITEMATTR_POCKET
+ call GetItemAttr
+ and $f
+ ld [wItemAttributeParamBuffer], a
+ ret
+
+CheckItemContext: ; d448
+; Return the context for wCurItem in wItemAttributeParamBuffer.
+ ld a, ITEMATTR_HELP
+ call GetItemAttr
+ and $f
+ ld [wItemAttributeParamBuffer], a
+ ret
+
+CheckItemMenu: ; d453
+; Return the menu for wCurItem in wItemAttributeParamBuffer.
+ ld a, ITEMATTR_HELP
+ call GetItemAttr
+ swap a
+ and $f
+ ld [wItemAttributeParamBuffer], a
+ ret
+
+GetItemAttr: ; d460
+; Get attribute a of wCurItem.
+
+ push hl
+ push bc
+
+ ld hl, ItemAttributes
+ ld c, a
+ ld b, 0
+ add hl, bc
+
+ xor a
+ ld [wItemAttributeParamBuffer], a
+
+ ld a, [wCurItem]
+ dec a
+ ld c, a
+ ld a, ITEMATTR_STRUCT_LENGTH
+ call AddNTimes
+ ld a, BANK(ItemAttributes)
+ call GetFarByte
+
+ pop bc
+ pop hl
+ ret
+
+ItemAttr_ReturnCarry: ; d47f
+ ld a, 1
+ ld [wItemAttributeParamBuffer], a
+ scf
+ ret
+
+GetItemPrice: ; d486
+; Return the price of wCurItem in de.
+ push hl
+ push bc
+ ld a, ITEMATTR_PRICE
+ call GetItemAttr
+ ld e, a
+ ld a, ITEMATTR_PRICE_HI
+ call GetItemAttr
+ ld d, a
+ pop bc
+ pop hl
+ ret
--- /dev/null
+++ b/engine/items/mart.asm
@@ -1,0 +1,970 @@
+ const_def
+ const MARTTEXT_HOW_MANY
+ const MARTTEXT_COSTS_THIS_MUCH
+ const MARTTEXT_NOT_ENOUGH_MONEY
+ const MARTTEXT_BAG_FULL
+ const MARTTEXT_HERE_YOU_GO
+ const MARTTEXT_SOLD_OUT
+
+OpenMartDialog:: ; 15a45
+ call GetMart
+ ld a, c
+ ld [wEngineBuffer1], a
+ call LoadMartPointer
+ ld a, [wEngineBuffer1]
+ ld hl, .dialogs
+ rst JumpTable
+ ret
+; 15a57
+
+.dialogs
+ dw MartDialog
+ dw HerbShop
+ dw BargainShop
+ dw Pharmacist
+ dw RooftopSale
+; 15a61
+
+MartDialog: ; 15a61
+ ld a, 0
+ ld [wEngineBuffer1], a
+ xor a
+ ld [wEngineBuffer5], a
+ call StandardMart
+ ret
+; 15a6e
+
+HerbShop: ; 15a6e
+ call FarReadMart
+ call LoadStandardMenuHeader
+ ld hl, Text_HerbShop_Intro
+ call MartTextBox
+ call BuyMenu
+ ld hl, Text_HerbShop_ComeAgain
+ call MartTextBox
+ ret
+; 15a84
+
+BargainShop: ; 15a84
+ ld b, BANK(BargainShopData)
+ ld de, BargainShopData
+ call LoadMartPointer
+ call ReadMart
+ call LoadStandardMenuHeader
+ ld hl, Text_BargainShop_Intro
+ call MartTextBox
+ call BuyMenu
+ ld hl, wBargainShopFlags
+ ld a, [hli]
+ or [hl]
+ jr z, .skip_set
+ ld hl, wDailyFlags
+ set DAILYFLAGS_GOLDENROD_UNDERGROUND_BARGAIN_F, [hl]
+
+.skip_set
+ ld hl, Text_BargainShop_ComeAgain
+ call MartTextBox
+ ret
+; 15aae
+
+Pharmacist: ; 15aae
+ call FarReadMart
+ call LoadStandardMenuHeader
+ ld hl, Text_Pharmacist_Intro
+ call MartTextBox
+ call BuyMenu
+ ld hl, Text_Pharmacist_ComeAgain
+ call MartTextBox
+ ret
+; 15ac4
+
+RooftopSale: ; 15ac4
+ ld b, BANK(RooftopSaleMart1)
+ ld de, RooftopSaleMart1
+ ld hl, wStatusFlags
+ bit STATUSFLAGS_HALL_OF_FAME_F, [hl]
+ jr z, .ok
+ ld b, BANK(RooftopSaleMart2)
+ ld de, RooftopSaleMart2
+
+.ok
+ call LoadMartPointer
+ call ReadMart
+ call LoadStandardMenuHeader
+ ld hl, Text_Mart_HowMayIHelpYou
+ call MartTextBox
+ call BuyMenu
+ ld hl, Text_Mart_ComeAgain
+ call MartTextBox
+ ret
+; 15aee
+
+INCLUDE "data/items/rooftop_sale.asm"
+
+LoadMartPointer: ; 15b10
+ ld a, b
+ ld [wMartPointerBank], a
+ ld a, e
+ ld [wMartPointer], a
+ ld a, d
+ ld [wMartPointer + 1], a
+ ld hl, wCurMart
+ xor a
+ ld bc, 16
+ call ByteFill
+ xor a
+ ld [wEngineBuffer5], a
+ ld [wBargainShopFlags], a
+ ld [wFacingDirection], a
+ ret
+; 15b31
+
+GetMart: ; 15b31
+ ld a, e
+ cp (Marts.End - Marts) / 2
+ jr c, .IsAMart
+ ld b, BANK(DefaultMart)
+ ld de, DefaultMart
+ ret
+
+.IsAMart:
+ ld hl, Marts
+ add hl, de
+ add hl, de
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld b, BANK(Marts)
+ ret
+; 15b47
+
+StandardMart: ; 15b47
+.loop
+ ld a, [wEngineBuffer5]
+ ld hl, .MartFunctions
+ rst JumpTable
+ ld [wEngineBuffer5], a
+ cp $ff
+ jr nz, .loop
+ ret
+
+.MartFunctions:
+ dw .HowMayIHelpYou
+ dw .TopMenu
+ dw .Buy
+ dw .Sell
+ dw .Quit
+ dw .AnythingElse
+; 15b62
+
+.HowMayIHelpYou: ; 15b62
+ call LoadStandardMenuHeader
+ ld hl, Text_Mart_HowMayIHelpYou
+ call PrintText
+ ld a, $1 ; top menu
+ ret
+; 15b6e
+
+.TopMenu: ; 15b6e
+ ld hl, MenuHeader_BuySell
+ call CopyMenuHeader
+ call VerticalMenu
+ jr c, .quit
+ ld a, [wMenuCursorY]
+ cp $1
+ jr z, .buy
+ cp $2
+ jr z, .sell
+.quit
+ ld a, $4 ; Come again!
+ ret
+.buy
+ ld a, $2 ; buy
+ ret
+.sell
+ ld a, $3 ; sell
+ ret
+; 15b8d
+
+.Buy: ; 15b8d
+ call ExitMenu
+ call FarReadMart
+ call BuyMenu
+ and a
+ ld a, $5 ; Anything else?
+ ret
+; 15b9a
+
+.Sell: ; 15b9a
+ call ExitMenu
+ call SellMenu
+ ld a, $5 ; Anything else?
+ ret
+; 15ba3
+
+.Quit: ; 15ba3
+ call ExitMenu
+ ld hl, Text_Mart_ComeAgain
+ call MartTextBox
+ ld a, $ff ; exit
+ ret
+; 15baf
+
+.AnythingElse: ; 15baf
+ call LoadStandardMenuHeader
+ ld hl, Text_Mart_AnythingElse
+ call PrintText
+ ld a, $1 ; top menu
+ ret
+; 15bbb
+
+FarReadMart: ; 15bbb
+ ld hl, wMartPointer
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld de, wCurMart
+.CopyMart:
+ ld a, [wMartPointerBank]
+ call GetFarByte
+ ld [de], a
+ inc hl
+ inc de
+ cp -1
+ jr nz, .CopyMart
+ ld hl, wMartItem1BCD
+ ld de, wCurMart + 1
+.ReadMartItem:
+ ld a, [de]
+ inc de
+ cp -1
+ jr z, .done
+ push de
+ call GetMartItemPrice
+ pop de
+ jr .ReadMartItem
+
+.done
+ ret
+; 15be5
+
+GetMartItemPrice: ; 15be5
+; Return the price of item a in BCD at hl and in tiles at wStringBuffer1.
+ push hl
+ ld [wCurItem], a
+ farcall GetItemPrice
+ pop hl
+
+GetMartPrice: ; 15bf0
+; Return price de in BCD at hl and in tiles at wStringBuffer1.
+ push hl
+ ld a, d
+ ld [wStringBuffer2], a
+ ld a, e
+ ld [wStringBuffer2 + 1], a
+ ld hl, wStringBuffer1
+ ld de, wStringBuffer2
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 6 ; 6 digits
+ call PrintNum
+ pop hl
+
+ ld de, wStringBuffer1
+ ld c, 6 / 2 ; 6 digits
+.loop
+ call .CharToNybble
+ swap a
+ ld b, a
+ call .CharToNybble
+ or b
+ ld [hli], a
+ dec c
+ jr nz, .loop
+ ret
+; 15c1a
+
+.CharToNybble: ; 15c1a
+ ld a, [de]
+ inc de
+ cp " "
+ jr nz, .not_space
+ ld a, "0"
+
+.not_space
+ sub "0"
+ ret
+; 15c25
+
+ReadMart: ; 15c25
+; Load the mart pointer. Mart data is local (no need for bank).
+ ld hl, wMartPointer
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ push hl
+; set hl to the first item
+ inc hl
+ ld bc, wMartItem1BCD
+ ld de, wCurMart + 1
+.loop
+; copy the item to wCurMart + (ItemIndex)
+ ld a, [hli]
+ ld [de], a
+ inc de
+; -1 is the terminator
+ cp -1
+ jr z, .done
+
+ push de
+; copy the price to de
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+ ld d, a
+; convert the price to 3-byte BCD at [bc]
+ push hl
+ ld h, b
+ ld l, c
+ call GetMartPrice
+ ld b, h
+ ld c, l
+ pop hl
+
+ pop de
+ jr .loop
+
+.done
+ pop hl
+ ld a, [hl]
+ ld [wCurMart], a
+ ret
+; 15c51
+
+INCLUDE "data/items/bargain_shop.asm"
+
+
+BuyMenu: ; 15c62
+ call FadeToMenu
+ farcall BlankScreen
+ xor a
+ ld [wMenuScrollPositionBackup], a
+ ld a, 1
+ ld [wMenuCursorBufferBackup], a
+.loop
+ call BuyMenuLoop ; menu loop
+ jr nc, .loop
+ call CloseSubmenu
+ ret
+; 15c7d
+
+LoadBuyMenuText: ; 15c7d
+; load text from a nested table
+; which table is in wEngineBuffer1
+; which entry is in register a
+ push af
+ call GetMartDialogGroup ; gets a pointer from GetMartDialogGroup.MartTextFunctionPointers
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ pop af
+ ld e, a
+ ld d, 0
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ call PrintText
+ ret
+; 15c91
+
+MartAskPurchaseQuantity: ; 15c91
+ call GetMartDialogGroup ; gets a pointer from GetMartDialogGroup.MartTextFunctionPointers
+ inc hl
+ inc hl
+ ld a, [hl]
+ and a
+ jp z, StandardMartAskPurchaseQuantity
+ cp 1
+ jp z, BargainShopAskPurchaseQuantity
+ jp RooftopSaleAskPurchaseQuantity
+; 15ca3
+
+GetMartDialogGroup: ; 15ca3
+ ld a, [wEngineBuffer1]
+ ld e, a
+ ld d, 0
+ ld hl, .MartTextFunctionPointers
+ add hl, de
+ add hl, de
+ add hl, de
+ ret
+; 15cb0
+
+.MartTextFunctionPointers: ; 15cb0
+ dwb .StandardMartPointers, 0
+ dwb .HerbShopPointers, 0
+ dwb .BargainShopPointers, 1
+ dwb .PharmacyPointers, 0
+ dwb .StandardMartPointers, 2
+; 15cbf
+
+.StandardMartPointers: ; 15cbf
+ dw Text_Mart_HowMany
+ dw Text_Mart_CostsThisMuch
+ dw Text_Mart_InsufficientFunds
+ dw Text_Mart_BagFull
+ dw Text_Mart_HereYouGo
+ dw BuyMenuLoop
+
+.HerbShopPointers: ; 15ccb
+ dw Text_HerbShop_HowMany
+ dw Text_HerbShop_CostsThisMuch
+ dw Text_HerbShop_InsufficientFunds
+ dw Text_HerbShop_BagFull
+ dw Text_HerbShop_HereYouGo
+ dw BuyMenuLoop
+
+.BargainShopPointers: ; 15cd7
+ dw BuyMenuLoop
+ dw Text_BargainShop_CostsThisMuch
+ dw Text_BargainShop_InsufficientFunds
+ dw Text_BargainShop_BagFull
+ dw Text_BargainShop_HereYouGo
+ dw Text_BargainShop_SoldOut
+
+.PharmacyPointers: ; 15ce3
+ dw Text_Pharmacy_HowMany
+ dw Text_Pharmacy_CostsThisMuch
+ dw Text_Pharmacy_InsufficientFunds
+ dw Text_Pharmacy_BagFull
+ dw Text_Pharmacy_HereYouGo
+ dw BuyMenuLoop
+; 15cef
+
+
+BuyMenuLoop: ; 15cef
+ farcall PlaceMoneyTopRight
+ call UpdateSprites
+ ld hl, MenuHeader_Buy
+ call CopyMenuHeader
+ ld a, [wMenuCursorBufferBackup]
+ ld [wMenuCursorBuffer], a
+ ld a, [wMenuScrollPositionBackup]
+ ld [wMenuScrollPosition], a
+ call ScrollingMenu
+ ld a, [wMenuScrollPosition]
+ ld [wMenuScrollPositionBackup], a
+ ld a, [wMenuCursorY]
+ ld [wMenuCursorBufferBackup], a
+ call SpeechTextBox
+ ld a, [wMenuJoypad]
+ cp B_BUTTON
+ jr z, .set_carry
+ cp A_BUTTON
+ jr z, .useless_pointer
+
+.useless_pointer
+ call MartAskPurchaseQuantity
+ jr c, .cancel
+ call MartConfirmPurchase
+ jr c, .cancel
+ ld de, wMoney
+ ld bc, hMoneyTemp
+ ld a, $3 ; useless load
+ call CompareMoney
+ jr c, .insufficient_funds
+ ld hl, wNumItems
+ call ReceiveItem
+ jr nc, .insufficient_bag_space
+ ld a, [wMartItemID]
+ ld e, a
+ ld d, $0
+ ld b, SET_FLAG
+ ld hl, wBargainShopFlags
+ call FlagAction
+ call PlayTransactionSound
+ ld de, wMoney
+ ld bc, hMoneyTemp
+ call TakeMoney
+ ld a, MARTTEXT_HERE_YOU_GO
+ call LoadBuyMenuText
+ call JoyWaitAorB
+
+.cancel
+ call SpeechTextBox
+ and a
+ ret
+
+.set_carry
+ scf
+ ret
+
+.insufficient_bag_space
+ ld a, MARTTEXT_BAG_FULL
+ call LoadBuyMenuText
+ call JoyWaitAorB
+ and a
+ ret
+
+.insufficient_funds
+ ld a, MARTTEXT_NOT_ENOUGH_MONEY
+ call LoadBuyMenuText
+ call JoyWaitAorB
+ and a
+ ret
+; 15d83
+
+StandardMartAskPurchaseQuantity:
+ ld a, 99
+ ld [wItemQuantityBuffer], a
+ ld a, MARTTEXT_HOW_MANY
+ call LoadBuyMenuText
+ farcall SelectQuantityToBuy
+ call ExitMenu
+ ret
+; 15d97
+
+MartConfirmPurchase: ; 15d97
+ predef PartyMonItemName
+ ld a, MARTTEXT_COSTS_THIS_MUCH
+ call LoadBuyMenuText
+ call YesNoBox
+ ret
+; 15da5
+
+BargainShopAskPurchaseQuantity:
+ ld a, 1
+ ld [wItemQuantityChangeBuffer], a
+ ld a, [wMartItemID]
+ ld e, a
+ ld d, $0
+ ld b, CHECK_FLAG
+ ld hl, wBargainShopFlags
+ call FlagAction
+ ld a, c
+ and a
+ jr nz, .SoldOut
+ ld a, [wMartItemID]
+ ld e, a
+ ld d, $0
+ ld hl, wMartPointer
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ inc hl
+ add hl, de
+ add hl, de
+ add hl, de
+ inc hl
+ ld a, [hli]
+ ld [hMoneyTemp + 2], a
+ ld a, [hl]
+ ld [hMoneyTemp + 1], a
+ xor a
+ ld [hMoneyTemp], a
+ and a
+ ret
+
+.SoldOut:
+ ld a, MARTTEXT_SOLD_OUT
+ call LoadBuyMenuText
+ call JoyWaitAorB
+ scf
+ ret
+; 15de2
+
+RooftopSaleAskPurchaseQuantity:
+ ld a, MARTTEXT_HOW_MANY
+ call LoadBuyMenuText
+ call .GetSalePrice
+ ld a, 99
+ ld [wItemQuantityBuffer], a
+ farcall RooftopSale_SelectQuantityToBuy
+ call ExitMenu
+ ret
+; 15df9
+
+.GetSalePrice: ; 15df9
+ ld a, [wMartItemID]
+ ld e, a
+ ld d, 0
+ ld hl, wMartPointer
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ inc hl
+ add hl, de
+ add hl, de
+ add hl, de
+ inc hl
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ret
+; 15e0e
+
+
+Text_Mart_HowMany: ; 0x15e0e
+ ; How many?
+ text_jump UnknownText_0x1c4bfd
+ db "@"
+; 0x15e13
+
+Text_Mart_CostsThisMuch: ; 0x15e13
+ ; @ (S) will be ¥@ .
+ text_jump UnknownText_0x1c4c08
+ db "@"
+; 0x15e18
+
+MenuHeader_Buy: ; 0x15e18
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 1, 3, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x15e20
+
+.MenuData ; 0x15e20
+ db SCROLLINGMENU_DISPLAY_ARROWS | SCROLLINGMENU_ENABLE_FUNCTION3 ; flags
+ db 4, 8 ; rows, columns
+ db 1 ; horizontal spacing
+ dbw 0, wCurMart
+ dba PlaceMenuItemName
+ dba .PrintBCDPrices
+ dba UpdateItemDescription
+; 15e30
+
+.PrintBCDPrices: ; 15e30
+ ld a, [wScrollingMenuCursorPosition]
+ ld c, a
+ ld b, 0
+ ld hl, wMartItem1BCD
+ add hl, bc
+ add hl, bc
+ add hl, bc
+ push de
+ ld d, h
+ ld e, l
+ pop hl
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ ld c, PRINTNUM_LEADINGZEROS | PRINTNUM_MONEY | 3
+ call PrintBCDNumber
+ ret
+; 15e4a (5:5e4a)
+
+Text_HerbShop_Intro: ; 0x15e4a
+ ; Hello, dear. I sell inexpensive herbal medicine. They're good, but a trifle bitter. Your #MON may not like them. Hehehehe…
+ text_jump UnknownText_0x1c4c28
+ db "@"
+; 0x15e4f
+
+Text_HerbShop_HowMany: ; 0x15e4f
+ ; How many?
+ text_jump UnknownText_0x1c4ca3
+ db "@"
+; 0x15e54
+
+Text_HerbShop_CostsThisMuch: ; 0x15e54
+ ; @ (S) will be ¥@ .
+ text_jump UnknownText_0x1c4cae
+ db "@"
+; 0x15e59
+
+Text_HerbShop_HereYouGo: ; 0x15e59
+ ; Thank you, dear. Hehehehe…
+ text_jump UnknownText_0x1c4cce
+ db "@"
+; 0x15e5e
+
+Text_HerbShop_BagFull: ; 0x15e5e
+ ; Oh? Your PACK is full, dear.
+ text_jump UnknownText_0x1c4cea
+ db "@"
+; 0x15e63
+
+Text_HerbShop_InsufficientFunds: ; 0x15e63
+ ; Hehehe… You don't have the money.
+ text_jump UnknownText_0x1c4d08
+ db "@"
+; 0x15e68
+
+Text_HerbShop_ComeAgain: ; 0x15e68
+ ; Come again, dear. Hehehehe…
+ text_jump UnknownText_0x1c4d2a
+ db "@"
+; 0x15e6d
+
+Text_BargainShop_Intro: ; 0x15e6d
+ ; Hiya! Care to see some bargains? I sell rare items that nobody else carries--but only one of each item.
+ text_jump UnknownText_0x1c4d47
+ db "@"
+; 0x15e72
+
+Text_BargainShop_CostsThisMuch: ; 0x15e72
+ ; costs ¥@ . Want it?
+ text_jump UnknownText_0x1c4db0
+ db "@"
+; 0x15e77
+
+Text_BargainShop_HereYouGo: ; 0x15e77
+ ; Thanks.
+ text_jump UnknownText_0x1c4dcd
+ db "@"
+; 0x15e7c
+
+Text_BargainShop_BagFull: ; 0x15e7c
+ ; Uh-oh, your PACK is chock-full.
+ text_jump UnknownText_0x1c4dd6
+ db "@"
+; 0x15e81
+
+Text_BargainShop_SoldOut: ; 0x15e81
+ ; You bought that already. I'm all sold out of it.
+ text_jump UnknownText_0x1c4df7
+ db "@"
+; 0x15e86
+
+Text_BargainShop_InsufficientFunds: ; 0x15e86
+ ; Uh-oh, you're short on funds.
+ text_jump UnknownText_0x1c4e28
+ db "@"
+; 0x15e8b
+
+Text_BargainShop_ComeAgain: ; 0x15e8b
+ ; Come by again sometime.
+ text_jump UnknownText_0x1c4e46
+ db "@"
+; 0x15e90
+
+Text_Pharmacist_Intro: ; 0x15e90
+ ; What's up? Need some medicine?
+ text_jump UnknownText_0x1c4e5f
+ db "@"
+; 0x15e95
+
+Text_Pharmacy_HowMany: ; 0x15e95
+ ; How many?
+ text_jump UnknownText_0x1c4e7e
+ db "@"
+; 0x15e9a
+
+Text_Pharmacy_CostsThisMuch: ; 0x15e9a
+ ; @ (S) will cost ¥@ .
+ text_jump UnknownText_0x1c4e89
+ db "@"
+; 0x15e9f
+
+Text_Pharmacy_HereYouGo: ; 0x15e9f
+ ; Thanks much!
+ text_jump UnknownText_0x1c4eab
+ db "@"
+; 0x15ea4
+
+Text_Pharmacy_BagFull: ; 0x15ea4
+ ; You don't have any more space.
+ text_jump UnknownText_0x1c4eb9
+ db "@"
+; 0x15ea9
+
+Text_Pharmacy_InsufficientFunds: ; 0x15ea9
+ ; Huh? That's not enough money.
+ text_jump UnknownText_0x1c4ed8
+ db "@"
+; 0x15eae
+
+Text_Pharmacist_ComeAgain: ; 0x15eae
+ ; All right. See you around.
+ text_jump UnknownText_0x1c4ef6
+ db "@"
+; 0x15eb3
+
+
+SellMenu: ; 15eb3
+ call DisableSpriteUpdates
+ farcall DepositSellInitPackBuffers
+.loop
+ farcall DepositSellPack
+ ld a, [wPackUsedItem]
+ and a
+ jp z, .quit
+ call .TryToSellItem
+ jr .loop
+
+.quit
+ call ReturnToMapWithSpeechTextbox
+ and a
+ ret
+; 15ed3
+
+.Unreferenced_NothingToSell:
+ ld hl, .NothingToSellText
+ call MenuTextBoxBackup
+ and a
+ ret
+; 15edb
+
+.NothingToSellText: ; 0x15edb
+ ; You don't have anything to sell.
+ text_jump UnknownText_0x1c4f12
+ db "@"
+; 0x15ee0
+
+
+.TryToSellItem: ; 15ee0
+ farcall CheckItemMenu
+ ld a, [wItemAttributeParamBuffer]
+ ld hl, .dw
+ rst JumpTable
+ ret
+; 15eee
+
+.dw ; 15eee
+ dw .try_sell
+ dw .cant_buy
+ dw .cant_buy
+ dw .cant_buy
+ dw .try_sell
+ dw .try_sell
+ dw .try_sell
+; 15efc
+
+.cant_buy ; 15efc
+ ret
+; 15efd
+
+
+.try_sell ; 15efd
+ farcall _CheckTossableItem
+ ld a, [wItemAttributeParamBuffer]
+ and a
+ jr z, .okay_to_sell
+ ld hl, TextMart_CantBuyFromYou
+ call PrintText
+ and a
+ ret
+
+.okay_to_sell
+ ld hl, Text_Mart_SellHowMany
+ call PrintText
+ farcall PlaceMoneyAtTopLeftOfTextbox
+ farcall SelectQuantityToSell
+ call ExitMenu
+ jr c, .declined
+ hlcoord 1, 14
+ lb bc, 3, 18
+ call ClearBox
+ ld hl, Text_Mart_ICanPayThisMuch
+ call PrintTextBoxText
+ call YesNoBox
+ jr c, .declined
+ ld de, wMoney
+ ld bc, hMoneyTemp
+ call GiveMoney
+ ld a, [wMartItemID]
+ ld hl, wNumItems
+ call TossItem
+ predef PartyMonItemName
+ hlcoord 1, 14
+ lb bc, 3, 18
+ call ClearBox
+ ld hl, Text_Mart_SoldForAmount
+ call PrintTextBoxText
+ call PlayTransactionSound
+ farcall PlaceMoneyBottomLeft
+ call JoyWaitAorB
+
+.declined
+ call ExitMenu
+ and a
+ ret
+; 15f73
+
+Text_Mart_SellHowMany: ; 0x15f73
+ ; How many?
+ text_jump UnknownText_0x1c4f33
+ db "@"
+; 0x15f78
+
+Text_Mart_ICanPayThisMuch: ; 0x15f78
+ ; I can pay you ¥@ . Is that OK?
+ text_jump UnknownText_0x1c4f3e
+ db "@"
+; 0x15f7d
+
+.UnusedString15f7d: ; 15f7d
+ db "!ダミー!@"
+
+Text_Mart_HowMayIHelpYou: ; 0x15f83
+ ; Welcome! How may I help you?
+ text_jump UnknownText_0x1c4f62
+ db "@"
+; 0x15f88
+
+MenuHeader_BuySell: ; 0x15f88
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 0, 0, 7, 8
+ dw .MenuData
+ db 1 ; default option
+; 0x15f90
+
+.MenuData ; 0x15f90
+ db STATICMENU_CURSOR ; strings
+ db 3 ; items
+ db "BUY@"
+ db "SELL@"
+ db "QUIT@"
+; 0x15f96
+
+Text_Mart_HereYouGo: ; 0x15fa0
+ ; Here you are. Thank you!
+ text_jump UnknownText_0x1c4f80
+ db "@"
+; 0x15fa5
+
+Text_Mart_InsufficientFunds: ; 0x15fa5
+ ; You don't have enough money.
+ text_jump UnknownText_0x1c4f9a
+ db "@"
+; 0x15faa
+
+Text_Mart_BagFull: ; 0x15faa
+ ; You can't carry any more items.
+ text_jump UnknownText_0x1c4fb7
+ db "@"
+; 0x15faf
+
+TextMart_CantBuyFromYou: ; 0x15faf
+ ; Sorry, I can't buy that from you.
+ text_jump UnknownText_0x1c4fd7
+ db "@"
+; 0x15fb4
+
+Text_Mart_ComeAgain: ; 0x15fb4
+ ; Please come again!
+ text_jump UnknownText_0x1c4ff9
+ db "@"
+; 0x15fb9
+
+Text_Mart_AnythingElse: ; 0x15fb9
+ text_jump UnknownText_0x1c500d
+ db "@"
+; 0x15fbe
+
+Text_Mart_SoldForAmount: ; 0x15fbe
+ text_jump UnknownText_0x1c502e
+ db "@"
+; 0x15fc3
+
+PlayTransactionSound: ; 15fc3
+ call WaitSFX
+ ld de, SFX_TRANSACTION
+ call PlaySFX
+ ret
+; 15fcd
+
+MartTextBox: ; 15fcd
+ call MenuTextBox
+ call JoyWaitAorB
+ call ExitMenu
+ ret
+; 15fd7
--- /dev/null
+++ b/engine/items/pack.asm
@@ -1,0 +1,1711 @@
+; Pack.Jumptable and BattlePack.Jumptable indexes
+ const_def
+ const PACKSTATE_INITGFX ; 0
+ const PACKSTATE_INITITEMSPOCKET ; 1
+ const PACKSTATE_ITEMSPOCKETMENU ; 2
+ const PACKSTATE_INITBALLSPOCKET ; 3
+ const PACKSTATE_BALLSPOCKETMENU ; 4
+ const PACKSTATE_INITKEYITEMSPOCKET ; 5
+ const PACKSTATE_KEYITEMSPOCKETMENU ; 6
+ const PACKSTATE_INITTMHMPOCKET ; 7
+ const PACKSTATE_TMHMPOCKETMENU ; 8
+ const PACKSTATE_QUITNOSCRIPT ; 9
+ const PACKSTATE_QUITRUNSCRIPT ; 10
+
+Pack: ; 10000
+ ld hl, wOptions
+ set NO_TEXT_SCROLL, [hl]
+ call InitPackBuffers
+.loop
+ call JoyTextDelay
+ ld a, [wJumptableIndex]
+ bit 7, a
+ jr nz, .done
+ call .RunJumptable
+ call DelayFrame
+ jr .loop
+
+.done
+ ld a, [wCurrPocket]
+ ld [wLastPocket], a
+ ld hl, wOptions
+ res NO_TEXT_SCROLL, [hl]
+ ret
+; 10026
+
+.RunJumptable: ; 10026
+ ld a, [wJumptableIndex]
+ ld hl, .Jumptable
+ call Pack_GetJumptablePointer
+ jp hl
+
+; 10030
+
+.Jumptable: ; 10030 (4:4030)
+; entries correspond to PACKSTATE_* constants
+ dw .InitGFX ; 0
+ dw .InitItemsPocket ; 1
+ dw .ItemsPocketMenu ; 2
+ dw .InitBallsPocket ; 3
+ dw .BallsPocketMenu ; 4
+ dw .InitKeyItemsPocket ; 5
+ dw .KeyItemsPocketMenu ; 6
+ dw .InitTMHMPocket ; 7
+ dw .TMHMPocketMenu ; 8
+ dw Pack_QuitNoScript ; 9
+ dw Pack_QuitRunScript ; 10
+
+.InitGFX: ; 10046 (4:4046)
+ xor a
+ ld [hBGMapMode], a
+ call Pack_InitGFX
+ ld a, [wPackJumptableIndex]
+ ld [wJumptableIndex], a
+ call Pack_InitColors
+ ret
+
+.InitItemsPocket: ; 10056 (4:4056)
+ xor a ; ITEM_POCKET
+ ld [wCurrPocket], a
+ call ClearPocketList
+ call DrawPocketName
+ call WaitBGMap_DrawPackGFX
+ call Pack_JumptableNext
+ ret
+
+.ItemsPocketMenu: ; 10067 (4:4067)
+ ld hl, ItemsPocketMenuHeader
+ call CopyMenuHeader
+ ld a, [wItemsPocketCursor]
+ ld [wMenuCursorBuffer], a
+ ld a, [wItemsPocketScrollPosition]
+ ld [wMenuScrollPosition], a
+ call ScrollingMenu
+ ld a, [wMenuScrollPosition]
+ ld [wItemsPocketScrollPosition], a
+ ld a, [wMenuCursorY]
+ ld [wItemsPocketCursor], a
+ ld b, PACKSTATE_INITTMHMPOCKET ; left
+ ld c, PACKSTATE_INITBALLSPOCKET ; right
+ call Pack_InterpretJoypad
+ ret c
+ call .ItemBallsKey_LoadSubmenu
+ ret
+
+.InitKeyItemsPocket: ; 10094 (4:4094)
+ ld a, KEY_ITEM_POCKET
+ ld [wCurrPocket], a
+ call ClearPocketList
+ call DrawPocketName
+ call WaitBGMap_DrawPackGFX
+ call Pack_JumptableNext
+ ret
+
+.KeyItemsPocketMenu: ; 100a6 (4:40a6)
+ ld hl, KeyItemsPocketMenuHeader
+ call CopyMenuHeader
+ ld a, [wKeyItemsPocketCursor]
+ ld [wMenuCursorBuffer], a
+ ld a, [wKeyItemsPocketScrollPosition]
+ ld [wMenuScrollPosition], a
+ call ScrollingMenu
+ ld a, [wMenuScrollPosition]
+ ld [wKeyItemsPocketScrollPosition], a
+ ld a, [wMenuCursorY]
+ ld [wKeyItemsPocketCursor], a
+ ld b, PACKSTATE_INITBALLSPOCKET ; left
+ ld c, PACKSTATE_INITTMHMPOCKET ; right
+ call Pack_InterpretJoypad
+ ret c
+ call .ItemBallsKey_LoadSubmenu
+ ret
+
+.InitTMHMPocket: ; 100d3 (4:40d3)
+ ld a, TM_HM_POCKET
+ ld [wCurrPocket], a
+ call ClearPocketList
+ call DrawPocketName
+ xor a
+ ld [hBGMapMode], a
+ call WaitBGMap_DrawPackGFX
+ call Pack_JumptableNext
+ ret
+
+.TMHMPocketMenu: ; 100e8 (4:40e8)
+ farcall TMHMPocket
+ ld b, PACKSTATE_INITKEYITEMSPOCKET ; left
+ ld c, PACKSTATE_INITITEMSPOCKET ; right
+ call Pack_InterpretJoypad
+ ret c
+ farcall _CheckTossableItem
+ ld a, [wItemAttributeParamBuffer]
+ and a
+ jr nz, .use_quit
+ ld hl, .MenuHeader2
+ ld de, .Jumptable2
+ jr .load_jump
+
+.use_quit
+ ld hl, .MenuHeader1
+ ld de, .Jumptable1
+.load_jump
+ push de
+ call LoadMenuHeader
+ call VerticalMenu
+ call ExitMenu
+ pop hl
+ ret c
+ ld a, [wMenuCursorY]
+ dec a
+ call Pack_GetJumptablePointer
+ jp hl
+
+; 10124 (4:4124)
+.MenuHeader1: ; 0x10124
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 13, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData_1
+ db 1 ; default option
+; 0x1012c
+
+.MenuData_1: ; 0x1012c
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 2 ; items
+ db "USE@"
+ db "QUIT@"
+; 0x10137
+
+.Jumptable1: ; 10137
+ dw .UseItem
+ dw QuitItemSubmenu
+
+; 1013b
+
+.MenuHeader2: ; 0x1013b
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData_2
+ db 1 ; default option
+; 0x10143
+
+.MenuData_2: ; 0x10143
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 3 ; items
+ db "USE@"
+ db "GIVE@"
+ db "QUIT@"
+; 0x10153
+
+.Jumptable2: ; 10153
+ dw .UseItem
+ dw GiveItem
+ dw QuitItemSubmenu
+; 10159
+
+.UseItem: ; 10159
+ farcall AskTeachTMHM
+ ret c
+ farcall ChooseMonToLearnTMHM
+ jr c, .declined
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ res NO_TEXT_SCROLL, [hl]
+ farcall TeachTMHM
+ pop af
+ ld [wOptions], a
+.declined
+ xor a
+ ld [hBGMapMode], a
+ call Pack_InitGFX
+ call WaitBGMap_DrawPackGFX
+ call Pack_InitColors
+ ret
+
+.InitBallsPocket: ; 10186 (4:4186)
+ ld a, BALL_POCKET
+ ld [wCurrPocket], a
+ call ClearPocketList
+ call DrawPocketName
+ call WaitBGMap_DrawPackGFX
+ call Pack_JumptableNext
+ ret
+
+.BallsPocketMenu: ; 10198 (4:4198)
+ ld hl, BallsPocketMenuHeader
+ call CopyMenuHeader
+ ld a, [wBallsPocketCursor]
+ ld [wMenuCursorBuffer], a
+ ld a, [wBallsPocketScrollPosition]
+ ld [wMenuScrollPosition], a
+ call ScrollingMenu
+ ld a, [wMenuScrollPosition]
+ ld [wBallsPocketScrollPosition], a
+ ld a, [wMenuCursorY]
+ ld [wBallsPocketCursor], a
+ ld b, PACKSTATE_INITITEMSPOCKET ; left
+ ld c, PACKSTATE_INITKEYITEMSPOCKET ; right
+ call Pack_InterpretJoypad
+ ret c
+ call .ItemBallsKey_LoadSubmenu
+ ret
+
+.ItemBallsKey_LoadSubmenu: ; 101c5 (4:41c5)
+ farcall _CheckTossableItem
+ ld a, [wItemAttributeParamBuffer]
+ and a
+ jr nz, .tossable
+ farcall CheckSelectableItem
+ ld a, [wItemAttributeParamBuffer]
+ and a
+ jr nz, .selectable
+ farcall CheckItemMenu
+ ld a, [wItemAttributeParamBuffer]
+ and a
+ jr nz, .usable
+ jr .unusable
+
+.selectable
+ farcall CheckItemMenu
+ ld a, [wItemAttributeParamBuffer]
+ and a
+ jr nz, .selectable_usable
+ jr .selectable_unusable
+
+.tossable
+ farcall CheckSelectableItem
+ ld a, [wItemAttributeParamBuffer]
+ and a
+ jr nz, .tossable_selectable
+ jr .tossable_unselectable
+
+.usable
+ ld hl, MenuHeader_UsableKeyItem
+ ld de, Jumptable_UseGiveTossRegisterQuit
+ jr .build_menu
+
+.selectable_usable
+ ld hl, MenuHeader_UsableItem
+ ld de, Jumptable_UseGiveTossQuit
+ jr .build_menu
+
+.tossable_selectable
+ ld hl, MenuHeader_UnusableItem
+ ld de, Jumptable_UseQuit
+ jr .build_menu
+
+.tossable_unselectable
+ ld hl, MenuHeader_UnusableKeyItem
+ ld de, Jumptable_UseRegisterQuit
+ jr .build_menu
+
+.unusable
+ ld hl, MenuHeader_HoldableKeyItem
+ ld de, Jumptable_GiveTossRegisterQuit
+ jr .build_menu
+
+.selectable_unusable
+ ld hl, MenuHeader_HoldableItem
+ ld de, Jumptable_GiveTossQuit
+.build_menu
+ push de
+ call LoadMenuHeader
+ call VerticalMenu
+ call ExitMenu
+ pop hl
+ ret c
+ ld a, [wMenuCursorY]
+ dec a
+ call Pack_GetJumptablePointer
+ jp hl
+
+; 10249 (4:4249)
+MenuHeader_UsableKeyItem: ; 0x10249
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 13, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x10251
+
+.MenuData: ; 0x10251
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 5 ; items
+ db "USE@"
+ db "GIVE@"
+ db "TOSS@"
+ db "SEL@"
+ db "QUIT@"
+; 0x1026a
+
+Jumptable_UseGiveTossRegisterQuit: ; 1026a
+ dw UseItem
+ dw GiveItem
+ dw TossMenu
+ dw RegisterItem
+ dw QuitItemSubmenu
+; 10274
+
+MenuHeader_UsableItem: ; 0x10274
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 13, 3, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x1027c
+
+.MenuData: ; 0x1027c
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 4 ; items
+ db "USE@"
+ db "GIVE@"
+ db "TOSS@"
+ db "QUIT@"
+; 0x10291
+
+Jumptable_UseGiveTossQuit: ; 10291
+ dw UseItem
+ dw GiveItem
+ dw TossMenu
+ dw QuitItemSubmenu
+; 10299
+
+MenuHeader_UnusableItem: ; 0x10299
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 13, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x102a1
+
+.MenuData: ; 0x102a1
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 2 ; items
+ db "USE@"
+ db "QUIT@"
+; 0x102ac
+
+Jumptable_UseQuit: ; 102ac
+ dw UseItem
+ dw QuitItemSubmenu
+; 102b0
+
+MenuHeader_UnusableKeyItem: ; 0x102b0
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x102b8
+
+.MenuData: ; 0x102b8
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 3 ; items
+ db "USE@"
+ db "SEL@"
+ db "QUIT@"
+; 0x102c7
+
+Jumptable_UseRegisterQuit: ; 102c7
+ dw UseItem
+ dw RegisterItem
+ dw QuitItemSubmenu
+; 102cd
+
+MenuHeader_HoldableKeyItem: ; 0x102cd
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 13, 3, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x102d5
+
+.MenuData: ; 0x102d5
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 4 ; items
+ db "GIVE@"
+ db "TOSS@"
+ db "SEL@"
+ db "QUIT@"
+; 0x102ea
+
+Jumptable_GiveTossRegisterQuit: ; 102ea
+ dw GiveItem
+ dw TossMenu
+ dw RegisterItem
+ dw QuitItemSubmenu
+; 102f2
+
+MenuHeader_HoldableItem: ; 0x102f2
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x102fa
+
+.MenuData: ; 0x102fa
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 3 ; items
+ db "GIVE@"
+ db "TOSS@"
+ db "QUIT@"
+; 0x1030b
+
+Jumptable_GiveTossQuit: ; 1030b
+ dw GiveItem
+ dw TossMenu
+ dw QuitItemSubmenu
+
+; 10311
+
+UseItem: ; 10311
+ farcall CheckItemMenu
+ ld a, [wItemAttributeParamBuffer]
+ ld hl, .dw
+ rst JumpTable
+ ret
+; 1031f
+
+.dw ; 1031f (4:431f)
+; entries correspond to ITEMMENU_* constants
+ dw .Oak ; ITEMMENU_NOUSE
+ dw .Oak
+ dw .Oak
+ dw .Oak
+ dw .Current ; ITEMMENU_CURRENT
+ dw .Party ; ITEMMENU_PARTY
+ dw .Field ; ITEMMENU_CLOSE
+; 1035c
+
+.Oak: ; 1032d (4:432d)
+ ld hl, Text_ThisIsntTheTime
+ call Pack_PrintTextNoScroll
+ ret
+
+.Current: ; 10334 (4:4334)
+ call DoItemEffect
+ ret
+
+.Party: ; 10338 (4:4338)
+ ld a, [wPartyCount]
+ and a
+ jr z, .NoPokemon
+ call DoItemEffect
+ xor a
+ ld [hBGMapMode], a
+ call Pack_InitGFX
+ call WaitBGMap_DrawPackGFX
+ call Pack_InitColors
+ ret
+
+.NoPokemon:
+ ld hl, TextJump_YouDontHaveAMon
+ call Pack_PrintTextNoScroll
+ ret
+
+.Field: ; 10355 (4:4355)
+ call DoItemEffect
+ ld a, [wItemEffectSucceeded]
+ and a
+ jr z, .Oak
+ ld a, PACKSTATE_QUITRUNSCRIPT
+ ld [wJumptableIndex], a
+ ret
+; 10364 (4:4364)
+
+TossMenu: ; 10364
+ ld hl, Text_ThrowAwayHowMany
+ call Pack_PrintTextNoScroll
+ farcall SelectQuantityToToss
+ push af
+ call ExitMenu
+ pop af
+ jr c, .finish
+ call Pack_GetItemName
+ ld hl, Text_ConfirmThrowAway
+ call MenuTextBox
+ call YesNoBox
+ push af
+ call ExitMenu
+ pop af
+ jr c, .finish
+ ld hl, wNumItems
+ ld a, [wCurItemQuantity]
+ call TossItem
+ call Pack_GetItemName
+ ld hl, Text_ThrewAway
+ call Pack_PrintTextNoScroll
+.finish
+ ret
+; 1039d
+
+Unreferenced_ResetPocketCursorPositions: ; 1039d
+ ld a, [wCurrPocket]
+ and a ; ITEM_POCKET
+ jr z, .items
+ dec a ; BALL_POCKET
+ jr z, .balls
+ dec a ; KEY_ITEM_POCKET
+ jr z, .key
+ ret
+
+.balls
+ xor a
+ ld [wBallsPocketCursor], a
+ ld [wBallsPocketScrollPosition], a
+ ret
+
+.items
+ xor a
+ ld [wItemsPocketCursor], a
+ ld [wItemsPocketScrollPosition], a
+ ret
+
+.key
+ xor a
+ ld [wKeyItemsPocketCursor], a
+ ld [wKeyItemsPocketScrollPosition], a
+ ret
+; 103c2
+
+RegisterItem: ; 103c2
+ farcall CheckSelectableItem
+ ld a, [wItemAttributeParamBuffer]
+ and a
+ jr nz, .cant_register
+ ld a, [wCurrPocket]
+ rrca
+ rrca
+ and $c0
+ ld b, a
+ ld a, [wCurItemQuantity]
+ inc a
+ and $3f
+ or b
+ ld [wWhichRegisteredItem], a
+ ld a, [wCurItem]
+ ld [wRegisteredItem], a
+ call Pack_GetItemName
+ ld de, SFX_FULL_HEAL
+ call WaitPlaySFX
+ ld hl, Text_RegisteredItem
+ call Pack_PrintTextNoScroll
+ ret
+
+.cant_register
+ ld hl, Text_CantRegister
+ call Pack_PrintTextNoScroll
+ ret
+; 103fd
+
+GiveItem: ; 103fd
+ ld a, [wPartyCount]
+ and a
+ jp z, .NoPokemon
+ ld a, [wOptions]
+ push af
+ res NO_TEXT_SCROLL, a
+ ld [wOptions], a
+ ld a, PARTYMENUACTION_GIVE_ITEM
+ ld [wPartyMenuActionText], a
+ call ClearBGPalettes
+ farcall LoadPartyMenuGFX
+ farcall InitPartyMenuWithCancel
+ farcall InitPartyMenuGFX
+.loop
+ farcall WritePartyMenuTilemap
+ farcall PrintPartyMenuText
+ call WaitBGMap
+ call SetPalettes
+ call DelayFrame
+ farcall PartyMenuSelect
+ jr c, .finish
+ ld a, [wCurPartySpecies]
+ cp EGG
+ jr nz, .give
+ ld hl, .Egg
+ call PrintText
+ jr .loop
+
+.give
+ ld a, [wJumptableIndex]
+ push af
+ ld a, [wPackJumptableIndex]
+ push af
+ call GetCurNick
+ ld hl, wStringBuffer1
+ ld de, wMonOrItemNameBuffer
+ ld bc, MON_NAME_LENGTH
+ call CopyBytes
+ call TryGiveItemToPartymon
+ pop af
+ ld [wPackJumptableIndex], a
+ pop af
+ ld [wJumptableIndex], a
+.finish
+ pop af
+ ld [wOptions], a
+ xor a
+ ld [hBGMapMode], a
+ call Pack_InitGFX
+ call WaitBGMap_DrawPackGFX
+ call Pack_InitColors
+ ret
+
+.NoPokemon: ; 10486 (4:4486)
+ ld hl, TextJump_YouDontHaveAMon
+ call Pack_PrintTextNoScroll
+ ret
+; 1048d (4:448d)
+.Egg: ; 0x1048d
+ ; An EGG can't hold an item.
+ text_jump Text_AnEGGCantHoldAnItem
+ db "@"
+; 0x10492
+
+QuitItemSubmenu: ; 10492
+ ret
+; 10493
+
+BattlePack: ; 10493
+ ld hl, wOptions
+ set NO_TEXT_SCROLL, [hl]
+ call InitPackBuffers
+.loop
+ call JoyTextDelay
+ ld a, [wJumptableIndex]
+ bit 7, a
+ jr nz, .end
+ call .RunJumptable
+ call DelayFrame
+ jr .loop
+
+.end
+ ld a, [wCurrPocket]
+ ld [wLastPocket], a
+ ld hl, wOptions
+ res NO_TEXT_SCROLL, [hl]
+ ret
+; 104b9
+
+.RunJumptable: ; 104b9
+ ld a, [wJumptableIndex]
+ ld hl, .Jumptable
+ call Pack_GetJumptablePointer
+ jp hl
+
+; 104c3
+
+.Jumptable: ; 104c3 (4:44c3)
+; entries correspond to PACKSTATE_* constants
+ dw .InitGFX ; 0
+ dw .InitItemsPocket ; 1
+ dw .ItemsPocketMenu ; 2
+ dw .InitBallsPocket ; 3
+ dw .BallsPocketMenu ; 4
+ dw .InitKeyItemsPocket ; 5
+ dw .KeyItemsPocketMenu ; 6
+ dw .InitTMHMPocket ; 7
+ dw .TMHMPocketMenu ; 8
+ dw Pack_QuitNoScript ; 9
+ dw Pack_QuitRunScript ; 10
+
+.InitGFX: ; 104d9 (4:44d9)
+ xor a
+ ld [hBGMapMode], a
+ call Pack_InitGFX
+ ld a, [wPackJumptableIndex]
+ ld [wJumptableIndex], a
+ call Pack_InitColors
+ ret
+
+.InitItemsPocket: ; 104e9 (4:44e9)
+ xor a ; ITEM_POCKET
+ ld [wCurrPocket], a
+ call ClearPocketList
+ call DrawPocketName
+ call WaitBGMap_DrawPackGFX
+ call Pack_JumptableNext
+ ret
+
+.ItemsPocketMenu: ; 104fa (4:44fa)
+ ld hl, ItemsPocketMenuHeader
+ call CopyMenuHeader
+ ld a, [wItemsPocketCursor]
+ ld [wMenuCursorBuffer], a
+ ld a, [wItemsPocketScrollPosition]
+ ld [wMenuScrollPosition], a
+ call ScrollingMenu
+ ld a, [wMenuScrollPosition]
+ ld [wItemsPocketScrollPosition], a
+ ld a, [wMenuCursorY]
+ ld [wItemsPocketCursor], a
+ ld b, PACKSTATE_INITTMHMPOCKET ; left
+ ld c, PACKSTATE_INITBALLSPOCKET ; right
+ call Pack_InterpretJoypad
+ ret c
+ call ItemSubmenu
+ ret
+
+.InitKeyItemsPocket: ; 10527 (4:4527)
+ ld a, KEY_ITEM_POCKET
+ ld [wCurrPocket], a
+ call ClearPocketList
+ call DrawPocketName
+ call WaitBGMap_DrawPackGFX
+ call Pack_JumptableNext
+ ret
+
+.KeyItemsPocketMenu: ; 10539 (4:4539)
+ ld hl, KeyItemsPocketMenuHeader
+ call CopyMenuHeader
+ ld a, [wKeyItemsPocketCursor]
+ ld [wMenuCursorBuffer], a
+ ld a, [wKeyItemsPocketScrollPosition]
+ ld [wMenuScrollPosition], a
+ call ScrollingMenu
+ ld a, [wMenuScrollPosition]
+ ld [wKeyItemsPocketScrollPosition], a
+ ld a, [wMenuCursorY]
+ ld [wKeyItemsPocketCursor], a
+ ld b, PACKSTATE_INITBALLSPOCKET ; left
+ ld c, PACKSTATE_INITTMHMPOCKET ; right
+ call Pack_InterpretJoypad
+ ret c
+ call ItemSubmenu
+ ret
+
+.InitTMHMPocket: ; 10566 (4:4566)
+ ld a, TM_HM_POCKET
+ ld [wCurrPocket], a
+ call ClearPocketList
+ call DrawPocketName
+ xor a
+ ld [hBGMapMode], a
+ call WaitBGMap_DrawPackGFX
+ ld hl, Text_PackEmptyString
+ call Pack_PrintTextNoScroll
+ call Pack_JumptableNext
+ ret
+
+.TMHMPocketMenu: ; 10581 (4:4581)
+ farcall TMHMPocket
+ ld b, PACKSTATE_INITKEYITEMSPOCKET ; left
+ ld c, PACKSTATE_INITITEMSPOCKET ; right
+ call Pack_InterpretJoypad
+ ret c
+ xor a
+ call TMHMSubmenu
+ ret
+
+.InitBallsPocket: ; 10594 (4:4594)
+ ld a, BALL_POCKET
+ ld [wCurrPocket], a
+ call ClearPocketList
+ call DrawPocketName
+ call WaitBGMap_DrawPackGFX
+ call Pack_JumptableNext
+ ret
+
+.BallsPocketMenu: ; 105a6 (4:45a6)
+ ld hl, BallsPocketMenuHeader
+ call CopyMenuHeader
+ ld a, [wBallsPocketCursor]
+ ld [wMenuCursorBuffer], a
+ ld a, [wBallsPocketScrollPosition]
+ ld [wMenuScrollPosition], a
+ call ScrollingMenu
+ ld a, [wMenuScrollPosition]
+ ld [wBallsPocketScrollPosition], a
+ ld a, [wMenuCursorY]
+ ld [wBallsPocketCursor], a
+ ld b, PACKSTATE_INITITEMSPOCKET ; left
+ ld c, PACKSTATE_INITKEYITEMSPOCKET ; right
+ call Pack_InterpretJoypad
+ ret c
+ call ItemSubmenu
+ ret
+
+ItemSubmenu: ; 105d3 (4:45d3)
+ farcall CheckItemContext
+ ld a, [wItemAttributeParamBuffer]
+TMHMSubmenu: ; 105dc (4:45dc)
+ and a
+ jr z, .NoUse
+ ld hl, .UsableMenuHeader
+ ld de, .UsableJumptable
+ jr .proceed
+
+.NoUse:
+ ld hl, .UnusableMenuHeader
+ ld de, .UnusableJumptable
+.proceed
+ push de
+ call LoadMenuHeader
+ call VerticalMenu
+ call ExitMenu
+ pop hl
+ ret c
+ ld a, [wMenuCursorY]
+ dec a
+ call Pack_GetJumptablePointer
+ jp hl
+
+; 10601 (4:4601)
+.UsableMenuHeader: ; 0x10601
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 13, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .UsableMenuData
+ db 1 ; default option
+; 0x10609
+
+.UsableMenuData: ; 0x10609
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 2 ; items
+ db "USE@"
+ db "QUIT@"
+; 0x10614
+
+.UsableJumptable: ; 10614
+ dw .Use
+ dw .Quit
+; 10618
+
+.UnusableMenuHeader: ; 0x10618
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 13, 9, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .UnusableMenuData
+ db 1 ; default option
+; 0x10620
+
+.UnusableMenuData: ; 0x10620
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 1 ; items
+ db "QUIT@"
+; 0x10627
+
+.UnusableJumptable: ; 10627
+ dw .Quit
+; 10629
+
+.Use: ; 10629
+ farcall CheckItemContext
+ ld a, [wItemAttributeParamBuffer]
+ ld hl, .ItemFunctionJumptable
+ rst JumpTable
+ ret
+
+.ItemFunctionJumptable: ; 10637 (4:4637)
+; entries correspond to ITEMMENU_* constants
+ dw .Oak ; ITEMMENU_NOUSE
+ dw .Oak
+ dw .Oak
+ dw .Oak
+ dw .Unused ; ITEMMENU_CURRENT
+ dw .BattleField ; ITEMMENU_PARTY
+ dw .BattleOnly ; ITEMMENU_CLOSE
+
+.Oak: ; 10645 (4:4645)
+ ld hl, Text_ThisIsntTheTime
+ call Pack_PrintTextNoScroll
+ ret
+
+.Unused: ; 1064c (4:464c)
+ call DoItemEffect
+ ld a, [wItemEffectSucceeded]
+ and a
+ jr nz, .ReturnToBattle
+ ret
+
+.BattleField: ; 10656 (4:4656)
+ call DoItemEffect
+ ld a, [wItemEffectSucceeded]
+ and a
+ jr nz, .quit_run_script
+ xor a
+ ld [hBGMapMode], a
+ call Pack_InitGFX
+ call WaitBGMap_DrawPackGFX
+ call Pack_InitColors
+ ret
+
+.ReturnToBattle: ; 1066c (4:466c)
+ call ClearBGPalettes
+ jr .quit_run_script
+
+.BattleOnly: ; 10671 (4:4671)
+ call DoItemEffect
+ ld a, [wItemEffectSucceeded]
+ and a
+ jr z, .Oak
+ cp $2
+ jr z, .didnt_use_item
+.quit_run_script ; 1067e (4:467e)
+ ld a, PACKSTATE_QUITRUNSCRIPT
+ ld [wJumptableIndex], a
+ ret
+
+.didnt_use_item ; 10684 (4:4684)
+ xor a
+ ld [wItemEffectSucceeded], a
+ ret
+; 10689 (4:4689)
+.Quit: ; 10689
+ ret
+; 1068a
+
+InitPackBuffers: ; 1068a
+ xor a
+ ld [wJumptableIndex], a
+ ; pocket id -> jumptable index
+ ld a, [wLastPocket]
+ maskbits NUM_POCKETS
+ ld [wCurrPocket], a
+ inc a
+ add a
+ dec a
+ ld [wPackJumptableIndex], a
+ xor a ; FALSE
+ ld [wPackUsedItem], a
+ xor a
+ ld [wSwitchItem], a
+ ret
+; 106a5
+
+DepositSellInitPackBuffers: ; 106a5
+ xor a
+ ld [hBGMapMode], a
+ ld [wJumptableIndex], a ; PACKSTATE_INITGFX
+ ld [wPackJumptableIndex], a ; PACKSTATE_INITGFX
+ ld [wCurrPocket], a ; ITEM_POCKET
+ ld [wPackUsedItem], a
+ ld [wSwitchItem], a
+ call Pack_InitGFX
+ call Pack_InitColors
+ ret
+; 106be
+
+DepositSellPack: ; 106be
+.loop
+ call .RunJumptable
+ call DepositSellTutorial_InterpretJoypad
+ jr c, .loop
+ ret
+; 106c7
+
+.RunJumptable: ; 106c7
+ ld a, [wJumptableIndex]
+ ld hl, .Jumptable
+ call Pack_GetJumptablePointer
+ jp hl
+
+; 106d1
+
+.Jumptable: ; 106d1 (4:46d1)
+; entries correspond to *_POCKET constants
+ dw .ItemsPocket
+ dw .BallsPocket
+ dw .KeyItemsPocket
+ dw .TMHMPocket
+
+.ItemsPocket: ; 106d9 (4:46d9)
+ xor a ; ITEM_POCKET
+ call InitPocket
+ ld hl, PC_Mart_ItemsPocketMenuHeader
+ call CopyMenuHeader
+ ld a, [wItemsPocketCursor]
+ ld [wMenuCursorBuffer], a
+ ld a, [wItemsPocketScrollPosition]
+ ld [wMenuScrollPosition], a
+ call ScrollingMenu
+ ld a, [wMenuScrollPosition]
+ ld [wItemsPocketScrollPosition], a
+ ld a, [wMenuCursorY]
+ ld [wItemsPocketCursor], a
+ ret
+
+.KeyItemsPocket: ; 106ff (4:46ff)
+ ld a, KEY_ITEM_POCKET
+ call InitPocket
+ ld hl, PC_Mart_KeyItemsPocketMenuHeader
+ call CopyMenuHeader
+ ld a, [wKeyItemsPocketCursor]
+ ld [wMenuCursorBuffer], a
+ ld a, [wKeyItemsPocketScrollPosition]
+ ld [wMenuScrollPosition], a
+ call ScrollingMenu
+ ld a, [wMenuScrollPosition]
+ ld [wKeyItemsPocketScrollPosition], a
+ ld a, [wMenuCursorY]
+ ld [wKeyItemsPocketCursor], a
+ ret
+
+.TMHMPocket: ; 10726 (4:4726)
+ ld a, TM_HM_POCKET
+ call InitPocket
+ call WaitBGMap_DrawPackGFX
+ farcall TMHMPocket
+ ld a, [wCurItem]
+ ld [wCurItem], a
+ ret
+
+.BallsPocket: ; 1073b (4:473b)
+ ld a, BALL_POCKET
+ call InitPocket
+ ld hl, PC_Mart_BallsPocketMenuHeader
+ call CopyMenuHeader
+ ld a, [wBallsPocketCursor]
+ ld [wMenuCursorBuffer], a
+ ld a, [wBallsPocketScrollPosition]
+ ld [wMenuScrollPosition], a
+ call ScrollingMenu
+ ld a, [wMenuScrollPosition]
+ ld [wBallsPocketScrollPosition], a
+ ld a, [wMenuCursorY]
+ ld [wBallsPocketCursor], a
+ ret
+
+InitPocket: ; 10762 (4:4762)
+ ld [wCurrPocket], a
+ call ClearPocketList
+ call DrawPocketName
+ call WaitBGMap_DrawPackGFX
+ ret
+
+DepositSellTutorial_InterpretJoypad: ; 1076f
+ ld hl, wMenuJoypad
+ ld a, [hl]
+ and A_BUTTON
+ jr nz, .a_button
+ ld a, [hl]
+ and B_BUTTON
+ jr nz, .b_button
+ ld a, [hl]
+ and D_LEFT
+ jr nz, .d_left
+ ld a, [hl]
+ and D_RIGHT
+ jr nz, .d_right
+ scf
+ ret
+
+.a_button
+ ld a, TRUE
+ ld [wPackUsedItem], a
+ and a
+ ret
+
+.b_button
+ xor a ; FALSE
+ ld [wPackUsedItem], a
+ and a
+ ret
+
+.d_left
+ ld a, [wJumptableIndex]
+ dec a
+ maskbits NUM_POCKETS
+ ld [wJumptableIndex], a
+ push de
+ ld de, SFX_SWITCH_POCKETS
+ call PlaySFX
+ pop de
+ scf
+ ret
+
+.d_right
+ ld a, [wJumptableIndex]
+ inc a
+ maskbits NUM_POCKETS
+ ld [wJumptableIndex], a
+ push de
+ ld de, SFX_SWITCH_POCKETS
+ call PlaySFX
+ pop de
+ scf
+ ret
+; 107bb
+
+TutorialPack: ; 107bb
+ call DepositSellInitPackBuffers
+ ld a, [wInputType]
+ or a
+ jr z, .loop
+ farcall _DudeAutoInput_RightA
+.loop
+ call .RunJumptable
+ call DepositSellTutorial_InterpretJoypad
+ jr c, .loop
+ xor a ; FALSE
+ ld [wPackUsedItem], a
+ ret
+; 107d7
+
+.RunJumptable: ; 107d7
+ ld a, [wJumptableIndex]
+ ld hl, .dw
+ call Pack_GetJumptablePointer
+ jp hl
+
+; 107e1
+
+.dw ; 107e1 (4:47e1)
+; entries correspond to *_POCKET constants
+ dw .Items
+ dw .Balls
+ dw .KeyItems
+ dw .TMHM
+
+.Items: ; 107e9 (4:47e9)
+ xor a ; ITEM_POCKET
+ ld hl, .ItemsMenuHeader
+ jr .DisplayPocket
+
+; 107ef (4:47ef)
+.ItemsMenuHeader: ; 0x107ef
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .ItemsMenuData
+ db 1 ; default option
+; 0x107f7
+
+.ItemsMenuData: ; 0x107f7
+ db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
+ db 5, 8 ; rows, columns
+ db 2 ; horizontal spacing
+ dbw 0, wDudeNumItems
+ dba PlaceMenuItemName
+ dba PlaceMenuItemQuantity
+ dba UpdateItemDescription
+; 10807
+
+.KeyItems: ; 10807 (4:4807)
+ ld a, KEY_ITEM_POCKET
+ ld hl, .KeyItemsMenuHeader
+ jr .DisplayPocket
+
+; 1080e (4:480e)
+.KeyItemsMenuHeader: ; 0x1080e
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .KeyItemsMenuData
+ db 1 ; default option
+; 0x10816
+
+.KeyItemsMenuData: ; 0x10816
+ db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
+ db 5, 8 ; rows, columns
+ db 1 ; horizontal spacing
+ dbw 0, wDudeNumKeyItems
+ dba PlaceMenuItemName
+ dba PlaceMenuItemQuantity
+ dba UpdateItemDescription
+; 10826
+
+.TMHM: ; 10826 (4:4826)
+ ld a, TM_HM_POCKET
+ call InitPocket
+ call WaitBGMap_DrawPackGFX
+ farcall TMHMPocket
+ ld a, [wCurItem]
+ ld [wCurItem], a
+ ret
+
+.Balls: ; 1083b (4:483b)
+ ld a, BALL_POCKET
+ ld hl, .BallsMenuHeader
+ jr .DisplayPocket
+
+; 10842 (4:4842)
+.BallsMenuHeader: ; 0x10842
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .BallsMenuData
+ db 1 ; default option
+; 0x1084a
+
+.BallsMenuData: ; 0x1084a
+ db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
+ db 5, 8 ; rows, columns
+ db 2 ; horizontal spacing
+ dbw 0, wDudeNumBalls
+ dba PlaceMenuItemName
+ dba PlaceMenuItemQuantity
+ dba UpdateItemDescription
+; 1085a
+
+.DisplayPocket: ; 1085a (4:485a)
+ push hl
+ call InitPocket
+ pop hl
+ call CopyMenuHeader
+ call ScrollingMenu
+ ret
+
+Pack_JumptableNext: ; 10866 (4:4866)
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+
+Pack_GetJumptablePointer: ; 1086b
+ ld e, a
+ ld d, 0
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ret
+; 10874
+
+Pack_QuitNoScript: ; 10874 (4:4874)
+ ld hl, wJumptableIndex
+ set 7, [hl]
+ xor a ; FALSE
+ ld [wPackUsedItem], a
+ ret
+
+Pack_QuitRunScript: ; 1087e (4:487e)
+ ld hl, wJumptableIndex
+ set 7, [hl]
+ ld a, TRUE
+ ld [wPackUsedItem], a
+ ret
+
+Pack_PrintTextNoScroll: ; 10889 (4:4889)
+ ld a, [wOptions]
+ push af
+ set NO_TEXT_SCROLL, a
+ ld [wOptions], a
+ call PrintText
+ pop af
+ ld [wOptions], a
+ ret
+
+WaitBGMap_DrawPackGFX: ; 1089a (4:489a)
+ call WaitBGMap
+DrawPackGFX: ; 1089d
+ ld a, [wCurrPocket]
+ maskbits NUM_POCKETS
+ ld e, a
+ ld d, $0
+ ld a, [wBattleType]
+ cp BATTLETYPE_TUTORIAL
+ jr z, .male_dude
+ ld a, [wPlayerGender]
+ bit PLAYERGENDER_FEMALE_F, a
+ jr nz, .female
+.male_dude
+ ld hl, PackGFXPointers
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld e, a
+ ld d, [hl]
+ ld hl, vTiles2 tile $50
+ lb bc, BANK(PackGFX), 15
+ call Request2bpp
+ ret
+
+.female
+ farcall DrawKrisPackGFX
+ ret
+; 108cc
+
+PackGFXPointers: ; 108cc
+ dw PackGFX + (15 tiles) * 1 ; ITEM_POCKET
+ dw PackGFX + (15 tiles) * 3 ; BALL_POCKET
+ dw PackGFX + (15 tiles) * 0 ; KEY_ITEM_POCKET
+ dw PackGFX + (15 tiles) * 2 ; TM_HM_POCKET
+; 108d4
+
+Pack_InterpretJoypad: ; 108d4 (4:48d4)
+ ld hl, wMenuJoypad
+ ld a, [wSwitchItem]
+ and a
+ jr nz, .switching_item
+ ld a, [hl]
+ and A_BUTTON
+ jr nz, .a_button
+ ld a, [hl]
+ and B_BUTTON
+ jr nz, .b_button
+ ld a, [hl]
+ and D_LEFT
+ jr nz, .d_left
+ ld a, [hl]
+ and D_RIGHT
+ jr nz, .d_right
+ ld a, [hl]
+ and SELECT
+ jr nz, .select
+ scf
+ ret
+
+.a_button
+ and a
+ ret
+
+.b_button
+ ld a, PACKSTATE_QUITNOSCRIPT
+ ld [wJumptableIndex], a
+ scf
+ ret
+
+.d_left
+ ld a, b
+ ld [wJumptableIndex], a
+ ld [wPackJumptableIndex], a
+ push de
+ ld de, SFX_SWITCH_POCKETS
+ call PlaySFX
+ pop de
+ scf
+ ret
+
+.d_right
+ ld a, c
+ ld [wJumptableIndex], a
+ ld [wPackJumptableIndex], a
+ push de
+ ld de, SFX_SWITCH_POCKETS
+ call PlaySFX
+ pop de
+ scf
+ ret
+
+.select
+ farcall SwitchItemsInBag
+ ld hl, Text_MoveItemWhere
+ call Pack_PrintTextNoScroll
+ scf
+ ret
+
+.switching_item
+ ld a, [hl]
+ and A_BUTTON | SELECT
+ jr nz, .place_insert
+ ld a, [hl]
+ and B_BUTTON
+ jr nz, .end_switch
+ scf
+ ret
+
+.place_insert
+ farcall SwitchItemsInBag
+ ld de, SFX_SWITCH_POKEMON
+ call WaitPlaySFX
+ ld de, SFX_SWITCH_POKEMON
+ call WaitPlaySFX
+.end_switch
+ xor a
+ ld [wSwitchItem], a
+ scf
+ ret
+
+Pack_InitGFX: ; 10955
+ call ClearBGPalettes
+ call ClearTileMap
+ call ClearSprites
+ call DisableLCD
+ ld hl, PackMenuGFX
+ ld de, vTiles2
+ ld bc, $60 tiles
+ ld a, BANK(PackMenuGFX)
+ call FarCopyBytes
+; Background (blue if male, pink if female)
+ hlcoord 0, 1
+ ld bc, 11 * SCREEN_WIDTH
+ ld a, $24
+ call ByteFill
+; This is where the items themselves will be listed.
+ hlcoord 5, 1
+ lb bc, 11, 15
+ call ClearBox
+; ◀▶ POCKET ▼▲ ITEMS
+ hlcoord 0, 0
+ ld a, $28
+ ld c, SCREEN_WIDTH
+.loop
+ ld [hli], a
+ inc a
+ dec c
+ jr nz, .loop
+ call DrawPocketName
+ call PlacePackGFX
+; Place the textbox for displaying the item description
+ hlcoord 0, SCREEN_HEIGHT - 4 - 2
+ lb bc, 4, SCREEN_WIDTH - 2
+ call TextBox
+ call EnableLCD
+ call DrawPackGFX
+ ret
+; 109a5
+
+PlacePackGFX: ; 109a5
+ hlcoord 0, 3
+ ld a, $50
+ ld de, SCREEN_WIDTH - 5
+ ld b, 3
+.row
+ ld c, 5
+.column
+ ld [hli], a
+ inc a
+ dec c
+ jr nz, .column
+ add hl, de
+ dec b
+ jr nz, .row
+ ret
+; 109bb
+
+DrawPocketName: ; 109bb
+ ld a, [wCurrPocket]
+ ; * 15
+ ld d, a
+ swap a
+ sub d
+ ld d, 0
+ ld e, a
+ ld hl, .tilemap
+ add hl, de
+ ld d, h
+ ld e, l
+ hlcoord 0, 7
+ ld c, 3
+.row
+ ld b, 5
+.col
+ ld a, [de]
+ inc de
+ ld [hli], a
+ dec b
+ jr nz, .col
+ ld a, c
+ ld c, SCREEN_WIDTH - 5
+ add hl, bc
+ ld c, a
+ dec c
+ jr nz, .row
+ ret
+; 109e1
+
+.tilemap ; 109e1
+; ITEM_POCKET
+ db $00, $04, $04, $04, $01 ; top border
+ db $06, $07, $08, $09, $0a ; Items
+ db $02, $05, $05, $05, $03 ; bottom border
+; BALL_POCKET
+ db $00, $04, $04, $04, $01 ; top border
+ db $15, $16, $17, $18, $19 ; Balls
+ db $02, $05, $05, $05, $03 ; bottom border
+; KEY_ITEM_POCKET
+ db $00, $04, $04, $04, $01 ; top border
+ db $0b, $0c, $0d, $0e, $0f ; Key Items
+ db $02, $05, $05, $05, $03 ; bottom border
+; TM_HM_POCKET
+ db $00, $04, $04, $04, $01 ; top border
+ db $10, $11, $12, $13, $14 ; TM/HM
+ db $02, $05, $05, $05, $03 ; bottom border
+; 10a1d
+
+Pack_GetItemName: ; 10a1d
+ ld a, [wCurItem]
+ ld [wNamedObjectIndexBuffer], a
+ call GetItemName
+ call CopyName1
+ ret
+; 10a2a
+
+Unreferenced_Pack_ClearTilemap: ; 10a2a
+ hlcoord 0, 0
+ ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+ ld a, " "
+ call ByteFill
+ ret
+; 10a36
+
+ClearPocketList: ; 10a36 (4:4a36)
+ hlcoord 5, 2
+ lb bc, 10, SCREEN_WIDTH - 5
+ call ClearBox
+ ret
+
+Pack_InitColors: ; 10a40
+ call WaitBGMap
+ ld b, SCGB_PACKPALS
+ call GetSGBLayout
+ call SetPalettes
+ call DelayFrame
+ ret
+; 10a4f
+
+ItemsPocketMenuHeader: ; 0x10a4f
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x10a57
+
+.MenuData: ; 0x10a57
+ db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
+ db 5, 8 ; rows, columns
+ db 2 ; horizontal spacing
+ dbw 0, wNumItems
+ dba PlaceMenuItemName
+ dba PlaceMenuItemQuantity
+ dba UpdateItemDescription
+; 10a67
+
+PC_Mart_ItemsPocketMenuHeader: ; 0x10a67
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x10a6f
+
+.MenuData: ; 0x10a6f
+ db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP ; flags
+ db 5, 8 ; rows, columns
+ db 2 ; horizontal spacing
+ dbw 0, wNumItems
+ dba PlaceMenuItemName
+ dba PlaceMenuItemQuantity
+ dba UpdateItemDescription
+; 10a7f
+
+KeyItemsPocketMenuHeader: ; 0x10a7f
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x10a87
+
+.MenuData: ; 0x10a87
+ db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
+ db 5, 8 ; rows, columns
+ db 1 ; horizontal spacing
+ dbw 0, wNumKeyItems
+ dba PlaceMenuItemName
+ dba PlaceMenuItemQuantity
+ dba UpdateItemDescription
+; 10a97
+
+PC_Mart_KeyItemsPocketMenuHeader: ; 0x10a97
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x10a9f
+
+.MenuData: ; 0x10a9f
+ db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP ; flags
+ db 5, 8 ; rows, columns
+ db 1 ; horizontal spacing
+ dbw 0, wNumKeyItems
+ dba PlaceMenuItemName
+ dba PlaceMenuItemQuantity
+ dba UpdateItemDescription
+; 10aaf
+
+BallsPocketMenuHeader: ; 0x10aaf
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x10ab7
+
+.MenuData: ; 0x10ab7
+ db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
+ db 5, 8 ; rows, columns
+ db 2 ; horizontal spacing
+ dbw 0, wNumBalls
+ dba PlaceMenuItemName
+ dba PlaceMenuItemQuantity
+ dba UpdateItemDescription
+; 10ac7
+
+PC_Mart_BallsPocketMenuHeader: ; 0x10ac7
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x10acf
+
+.MenuData: ; 0x10acf
+ db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP ; flags
+ db 5, 8 ; rows, columns
+ db 2 ; horizontal spacing
+ dbw 0, wNumBalls
+ dba PlaceMenuItemName
+ dba PlaceMenuItemQuantity
+ dba UpdateItemDescription
+; 10adf
+
+Text_PackNoItems: ; 0x10adf
+ ; No items.
+ text_jump UnknownText_0x1c0b9a
+ db "@"
+; 0x10ae4
+
+Text_ThrowAwayHowMany: ; 0x10ae4
+ ; Throw away how many?
+ text_jump UnknownText_0x1c0ba5
+ db "@"
+; 0x10ae9
+
+Text_ConfirmThrowAway: ; 0x10ae9
+ ; Throw away @ @ (S)?
+ text_jump UnknownText_0x1c0bbb
+ db "@"
+; 0x10aee
+
+Text_ThrewAway: ; 0x10aee
+ ; Threw away @ (S).
+ text_jump UnknownText_0x1c0bd8
+ db "@"
+; 0x10af3
+
+Text_ThisIsntTheTime: ; 0x10af3
+ ; OAK: ! This isn't the time to use that!
+ text_jump UnknownText_0x1c0bee
+ db "@"
+; 0x10af8
+
+TextJump_YouDontHaveAMon: ; 0x10af8
+ ; You don't have a #MON!
+ text_jump Text_YouDontHaveAMon
+ db "@"
+; 0x10afd
+
+Text_RegisteredItem: ; 0x10afd
+ ; Registered the @ .
+ text_jump UnknownText_0x1c0c2e
+ db "@"
+; 0x10b02
+
+Text_CantRegister: ; 0x10b02
+ ; You can't register that item.
+ text_jump UnknownText_0x1c0c45
+ db "@"
+; 0x10b07
+
+Text_MoveItemWhere: ; 0x10b07
+ ; Where should this be moved to?
+ text_jump UnknownText_0x1c0c63
+ db "@"
+; 0x10b0c
+
+Text_PackEmptyString: ; 0x10b0c
+ ;
+ text_jump UnknownText_0x1c0c83
+ db "@"
+; 0x10b11
+
+TextJump_YouCantUseItInABattle: ; 0x10b11
+ ; Doesn't seem to be used anywhere
+ ; "You can't use it in a battle."
+ text_jump Text_YouCantUseItInABattle
+ db "@"
+; 0x10b16
+
+PackMenuGFX:
+INCBIN "gfx/pack/pack_menu.2bpp"
+PackGFX:
+INCBIN "gfx/pack/pack.2bpp"
--- /dev/null
+++ b/engine/items/printitemdescription.asm
@@ -1,0 +1,31 @@
+PrintItemDescription: ; 0x1c8955
+; Print the description for item [wCurSpecies] at de.
+
+ ld a, [wCurSpecies]
+ cp TM01
+ jr c, .not_a_tm
+
+ ld [wCurItem], a
+ push de
+ farcall GetTMHMItemMove
+ pop hl
+ ld a, [wd265]
+ ld [wCurSpecies], a
+ predef PrintMoveDesc
+ ret
+
+.not_a_tm
+ push de
+ ld hl, ItemDescriptions
+ ld a, [wCurSpecies]
+ dec a
+ ld c, a
+ ld b, 0
+ add hl, bc
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ pop hl
+ jp PlaceString
+; 0x1c8987
--- /dev/null
+++ b/engine/items/switch_items.asm
@@ -1,0 +1,274 @@
+SwitchItemsInBag: ; 2490c (9:490c)
+ ld a, [wSwitchItem]
+ and a
+ jr z, .init
+ ld b, a
+ ld a, [wScrollingMenuCursorPosition]
+ inc a
+ cp b
+ jr z, .trivial
+ ld a, [wScrollingMenuCursorPosition]
+ call ItemSwitch_GetNthItem
+ ld a, [hl]
+ cp -1
+ ret z
+ ld a, [wSwitchItem]
+ dec a
+ ld [wSwitchItem], a
+ call Function249a7
+ jp c, Function249d1
+ ld a, [wScrollingMenuCursorPosition]
+ ld c, a
+ ld a, [wSwitchItem]
+ cp c
+ jr c, .asm_2497a
+ jr .asm_2494a
+
+.init
+ ld a, [wScrollingMenuCursorPosition]
+ inc a
+ ld [wSwitchItem], a
+ ret
+
+.trivial
+ xor a
+ ld [wSwitchItem], a
+ ret
+
+.asm_2494a
+ ld a, [wSwitchItem]
+ call Function24a40
+ ld a, [wScrollingMenuCursorPosition]
+ ld d, a
+ ld a, [wSwitchItem]
+ ld e, a
+ call Function24a6c
+ push bc
+ ld a, [wSwitchItem]
+ call ItemSwitch_GetNthItem
+ dec hl
+ push hl
+ call ItemSwitch_ConvertSpacingToDW
+ add hl, bc
+ ld d, h
+ ld e, l
+ pop hl
+ pop bc
+ call Function24aab
+ ld a, [wScrollingMenuCursorPosition]
+ call Function24a4d
+ xor a
+ ld [wSwitchItem], a
+ ret
+
+.asm_2497a
+ ld a, [wSwitchItem]
+ call Function24a40
+ ld a, [wScrollingMenuCursorPosition]
+ ld d, a
+ ld a, [wSwitchItem]
+ ld e, a
+ call Function24a6c
+ push bc
+ ld a, [wSwitchItem]
+ call ItemSwitch_GetNthItem
+ ld d, h
+ ld e, l
+ call ItemSwitch_ConvertSpacingToDW
+ add hl, bc
+ pop bc
+ call CopyBytes
+ ld a, [wScrollingMenuCursorPosition]
+ call Function24a4d
+ xor a
+ ld [wSwitchItem], a
+ ret
+
+Function249a7: ; 249a7 (9:49a7)
+ ld a, [wSwitchItem]
+ call ItemSwitch_GetNthItem
+ ld d, h
+ ld e, l
+ ld a, [wScrollingMenuCursorPosition]
+ call ItemSwitch_GetNthItem
+ ld a, [de]
+ cp [hl]
+ jr nz, .asm_249cd
+ ld a, [wScrollingMenuCursorPosition]
+ call Function24a97
+ cp 99
+ jr z, .asm_249cd
+ ld a, [wSwitchItem]
+ call Function24a97
+ cp 99
+ jr nz, .asm_249cf
+.asm_249cd
+ and a
+ ret
+
+.asm_249cf
+ scf
+ ret
+
+Function249d1: ; 249d1 (9:49d1)
+ ld a, [wSwitchItem]
+ call ItemSwitch_GetNthItem
+ inc hl
+ push hl
+ ld a, [wScrollingMenuCursorPosition]
+ call ItemSwitch_GetNthItem
+ inc hl
+ ld a, [hl]
+ pop hl
+ add [hl]
+ cp 100
+ jr c, .asm_24a01
+ sub 99
+ push af
+ ld a, [wScrollingMenuCursorPosition]
+ call ItemSwitch_GetNthItem
+ inc hl
+ ld [hl], 99
+ ld a, [wSwitchItem]
+ call ItemSwitch_GetNthItem
+ inc hl
+ pop af
+ ld [hl], a
+ xor a
+ ld [wSwitchItem], a
+ ret
+
+.asm_24a01
+ push af
+ ld a, [wScrollingMenuCursorPosition]
+ call ItemSwitch_GetNthItem
+ inc hl
+ pop af
+ ld [hl], a
+ ld hl, wMenuData_ItemsPointerAddr
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [wSwitchItem]
+ cp [hl]
+ jr nz, .asm_24a25
+ dec [hl]
+ ld a, [wSwitchItem]
+ call ItemSwitch_GetNthItem
+ ld [hl], $ff
+ xor a
+ ld [wSwitchItem], a
+ ret
+
+.asm_24a25
+ dec [hl]
+ call ItemSwitch_ConvertSpacingToDW
+ push bc
+ ld a, [wSwitchItem]
+ call ItemSwitch_GetNthItem
+ pop bc
+ push hl
+ add hl, bc
+ pop de
+.asm_24a34
+ ld a, [hli]
+ ld [de], a
+ inc de
+ cp $ff
+ jr nz, .asm_24a34
+ xor a
+ ld [wSwitchItem], a
+ ret
+
+Function24a40: ; 24a40 (9:4a40)
+ call ItemSwitch_GetNthItem
+ ld de, wd002
+ call ItemSwitch_ConvertSpacingToDW
+ call CopyBytes
+ ret
+
+Function24a4d: ; 24a4d (9:4a4d)
+ call ItemSwitch_GetNthItem
+ ld d, h
+ ld e, l
+ ld hl, wd002
+ call ItemSwitch_ConvertSpacingToDW
+ call CopyBytes
+ ret
+
+ItemSwitch_GetNthItem: ; 24a5c (9:4a5c)
+ push af
+ call ItemSwitch_ConvertSpacingToDW
+ ld hl, wMenuData_ItemsPointerAddr
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ inc hl
+ pop af
+ call AddNTimes
+ ret
+
+Function24a6c: ; 24a6c (9:4a6c)
+ push hl
+ call ItemSwitch_ConvertSpacingToDW
+ ld a, d
+ sub e
+ jr nc, .dont_negate
+ dec a
+ cpl
+.dont_negate
+ ld hl, 0
+ call AddNTimes
+ ld b, h
+ ld c, l
+ pop hl
+ ret
+
+ItemSwitch_ConvertSpacingToDW: ; 24a80 (9:4a80)
+; This function is absolutely idiotic.
+ push hl
+ ld a, [wMenuData_ScrollingMenuSpacing]
+ ld c, a
+ ld b, 0
+ ld hl, .spacing_dws
+ add hl, bc
+ add hl, bc
+ ld c, [hl]
+ inc hl
+ ld b, [hl]
+ pop hl
+ ret
+
+; 24a91 (9:4a91)
+
+.spacing_dws ; 24a91
+ dw 0, 1, 2
+; 24a97
+
+Function24a97: ; 24a97 (9:4a97)
+ push af
+ call ItemSwitch_ConvertSpacingToDW
+ ld a, c
+ cp 2
+ jr nz, .not_2
+ pop af
+ call ItemSwitch_GetNthItem
+ inc hl
+ ld a, [hl]
+ ret
+
+.not_2
+ pop af
+ ld a, $1
+ ret
+
+Function24aab: ; 24aab (9:4aab)
+.loop
+ ld a, [hld]
+ ld [de], a
+ dec de
+ dec bc
+ ld a, b
+ or c
+ jr nz, .loop
+ ret
--- /dev/null
+++ b/engine/items/tmhm.asm
@@ -1,0 +1,49 @@
+CanLearnTMHMMove: ; 11639
+ ld a, [wCurPartySpecies]
+ ld [wCurSpecies], a
+ call GetBaseData
+ ld hl, wBaseTMHM
+ push hl
+
+ ld a, [wPutativeTMHMMove]
+ ld b, a
+ ld c, 0
+ ld hl, TMHMMoves
+.loop
+ ld a, [hli]
+ and a
+ jr z, .end
+ cp b
+ jr z, .asm_11659
+ inc c
+ jr .loop
+
+.asm_11659
+ pop hl
+ ld b, CHECK_FLAG
+ push de
+ ld d, 0
+ predef SmallFarFlagAction
+ pop de
+ ret
+
+.end
+ pop hl
+ ld c, 0
+ ret
+; 1166a
+
+GetTMHMMove: ; 1166a
+ ld a, [wd265]
+ dec a
+ ld hl, TMHMMoves
+ ld b, 0
+ ld c, a
+ add hl, bc
+ ld a, [hl]
+ ld [wd265], a
+ ret
+; 1167a
+
+
+INCLUDE "data/moves/tmhm_moves.asm"
--- /dev/null
+++ b/engine/items/updateitemdescription.asm
@@ -1,0 +1,13 @@
+UpdateItemDescription: ; 0x244c3
+ ld a, [wMenuSelection]
+ ld [wCurSpecies], a
+ hlcoord 0, 12
+ ld b, 4
+ ld c, SCREEN_WIDTH - 2
+ call TextBox
+ ld a, [wMenuSelection]
+ cp -1
+ ret z
+ decoord 1, 14
+ farcall PrintItemDescription
+ ret
--- a/engine/menu/buy_sell_toss.asm
+++ /dev/null
@@ -1,235 +1,0 @@
-SelectQuantityToToss: ; 24fbf
- ld hl, TossItem_MenuHeader
- call LoadMenuHeader
- call Toss_Sell_Loop
- ret
-; 24fc9
-
-SelectQuantityToBuy: ; 24fc9
- farcall GetItemPrice
-RooftopSale_SelectQuantityToBuy: ; 24fcf
- ld a, d
- ld [wBuffer1], a
- ld a, e
- ld [wBuffer2], a
- ld hl, BuyItem_MenuHeader
- call LoadMenuHeader
- call Toss_Sell_Loop
- ret
-; 24fe1
-
-SelectQuantityToSell: ; 24fe1
- farcall GetItemPrice
- ld a, d
- ld [wBuffer1], a
- ld a, e
- ld [wBuffer2], a
- ld hl, SellItem_MenuHeader
- call LoadMenuHeader
- call Toss_Sell_Loop
- ret
-; 24ff9
-
-Toss_Sell_Loop: ; 24ff9
- ld a, 1
- ld [wItemQuantityChangeBuffer], a
-.loop
- call BuySellToss_UpdateQuantityDisplay ; update display
- call BuySellToss_InterpretJoypad ; joy action
- jr nc, .loop
- cp -1
- jr nz, .nope ; pressed B
- scf
- ret
-
-.nope
- and a
- ret
-; 2500e
-
-BuySellToss_InterpretJoypad: ; 2500e
- call JoyTextDelay_ForcehJoyDown ; get joypad
- bit B_BUTTON_F, c
- jr nz, .b
- bit A_BUTTON_F, c
- jr nz, .a
- bit D_DOWN_F, c
- jr nz, .down
- bit D_UP_F, c
- jr nz, .up
- bit D_LEFT_F, c
- jr nz, .left
- bit D_RIGHT_F, c
- jr nz, .right
- and a
- ret
-
-.b
- ld a, -1
- scf
- ret
-
-.a
- ld a, 0
- scf
- ret
-
-.down
- ld hl, wItemQuantityChangeBuffer
- dec [hl]
- jr nz, .finish_down
- ld a, [wItemQuantityBuffer]
- ld [hl], a
-
-.finish_down
- and a
- ret
-
-.up
- ld hl, wItemQuantityChangeBuffer
- inc [hl]
- ld a, [wItemQuantityBuffer]
- cp [hl]
- jr nc, .finish_up
- ld [hl], 1
-
-.finish_up
- and a
- ret
-
-.left
- ld a, [wItemQuantityChangeBuffer]
- sub 10
- jr c, .load_1
- jr z, .load_1
- jr .finish_left
-
-.load_1
- ld a, 1
-
-.finish_left
- ld [wItemQuantityChangeBuffer], a
- and a
- ret
-
-.right
- ld a, [wItemQuantityChangeBuffer]
- add 10
- ld b, a
- ld a, [wItemQuantityBuffer]
- cp b
- jr nc, .finish_right
- ld b, a
-
-.finish_right
- ld a, b
- ld [wItemQuantityChangeBuffer], a
- and a
- ret
-; 25072
-
-BuySellToss_UpdateQuantityDisplay: ; 25072
- call MenuBox
- call MenuBoxCoord2Tile
- ld de, SCREEN_WIDTH + 1
- add hl, de
- ld [hl], "×"
- inc hl
- ld de, wItemQuantityChangeBuffer
- lb bc, PRINTNUM_LEADINGZEROS | 1, 2
- call PrintNum
- ld a, [wMenuDataPointer]
- ld e, a
- ld a, [wMenuDataPointer + 1]
- ld d, a
- ld a, [wMenuDataBank]
- call FarCall_de
- ret
-; 25097
-
-ret_25097: ; 25097
- ret
-; 25098
-
-DisplayPurchasePrice: ; 25098
- call BuySell_MultiplyPrice
- call BuySell_DisplaySubtotal
- ret
-; 2509f
-
-DisplaySellingPrice: ; 2509f
- call BuySell_MultiplyPrice
- call Sell_HalvePrice
- call BuySell_DisplaySubtotal
- ret
-; 250a9
-
-BuySell_MultiplyPrice: ; 250a9
- xor a
- ld [hMultiplicand + 0], a
- ld a, [wBuffer1]
- ld [hMultiplicand + 1], a
- ld a, [wBuffer2]
- ld [hMultiplicand + 2], a
- ld a, [wItemQuantityChangeBuffer]
- ld [hMultiplier], a
- push hl
- call Multiply
- pop hl
- ret
-; 250c1
-
-Sell_HalvePrice: ; 250c1
- push hl
- ld hl, hProduct + 1
- ld a, [hl]
- srl a
- ld [hli], a
- ld a, [hl]
- rra
- ld [hli], a
- ld a, [hl]
- rra
- ld [hl], a
- pop hl
- ret
-; 250d1
-
-BuySell_DisplaySubtotal: ; 250d1
- push hl
- ld hl, hMoneyTemp
- ld a, [hProduct + 1]
- ld [hli], a
- ld a, [hProduct + 2]
- ld [hli], a
- ld a, [hProduct + 3]
- ld [hl], a
- pop hl
- inc hl
- ld de, hMoneyTemp
- lb bc, PRINTNUM_MONEY | 3, 6
- call PrintNum
- call WaitBGMap
- ret
-; 250ed
-
-TossItem_MenuHeader: ; 0x250ed
- db MENU_BACKUP_TILES ; flags
- menu_coords 15, 9, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw ret_25097
- db 0 ; default option
-; 0x250f5
-
-BuyItem_MenuHeader: ; 0x250f5
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 15, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
- dw DisplayPurchasePrice
- db -1 ; default option
-; 0x250fd
-
-SellItem_MenuHeader: ; 0x250fd
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 15, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
- dw DisplaySellingPrice
- db 0 ; default option
-; 0x25105
--- a/engine/menu/clock_reset.asm
+++ /dev/null
@@ -1,254 +1,0 @@
-
-ResetClock_GetWraparoundTime: ; 20000 (8:4000)
- push hl
- dec a
- ld e, a
- ld d, 0
- ld hl, .WrapAroundTimes
-rept 4
- add hl, de
-endr
- ld e, [hl]
- inc hl
- ld d, [hl]
- inc hl
- ld b, [hl]
- inc hl
- ld c, [hl]
- pop hl
- ret
-; 20015 (8:4015)
-
-.WrapAroundTimes: ; 20015
- dw wBuffer4
- db 7, 4
-
- dw wBuffer5
- db 24, 12
-
- dw wBuffer6
- db 60, 15
-; 20021
-
-RestartClock: ; 20021 (8:4021)
-; If we're here, we had an RTC overflow.
- ld hl, .Text_ClockTimeMayBeWrong
- call PrintText
- ld hl, wOptions
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- call LoadStandardMenuHeader
- call ClearTileMap
- ld hl, .Text_SetWithControlPad
- call PrintText
- call .SetClock
- call ExitMenu
- pop bc
- ld hl, wOptions
- ld [hl], b
- ld c, a
- ret
-; 20047 (8:4047)
-
-.Text_ClockTimeMayBeWrong: ; 0x20047
- ; The clock's time may be wrong. Please reset the time.
- text_jump UnknownText_0x1c40e6
- db "@"
-; 0x2004c
-
-.Text_SetWithControlPad: ; 0x2004c
- ; Set with the Control Pad. Confirm: A Button Cancel: B Button
- text_jump UnknownText_0x1c411c
- db "@"
-; 0x20051
-
-.SetClock: ; 20051 (8:4051)
- ld a, 1
- ld [wBuffer1], a ; which digit
- ld [wBuffer2], a
- ld a, 8
- ld [wBuffer3], a
- call UpdateTime
- call GetWeekday
- ld [wBuffer4], a
- ld a, [hHours]
- ld [wBuffer5], a
- ld a, [hMinutes]
- ld [wBuffer6], a
-
-.loop
- call .joy_loop
- jr nc, .loop
- and a
- ret nz
- call .PrintTime
- ld hl, .Text_IsThisOK
- call PrintText
- call YesNoBox
- jr c, .cancel
- ld a, [wBuffer4]
- ld [wStringBuffer2], a
- ld a, [wBuffer5]
- ld [wStringBuffer2 + 1], a
- ld a, [wBuffer6]
- ld [wStringBuffer2 + 2], a
- xor a
- ld [wStringBuffer2 + 3], a
- call InitTime
- call .PrintTime
- ld hl, .Text_ClockReset
- call PrintText
- call WaitPressAorB_BlinkCursor
- xor a
- ret
-
-.cancel
- ld a, $1
- ret
-; 200b0 (8:40b0)
-
-.Text_IsThisOK: ; 0x200b0
- ; Is this OK?
- text_jump UnknownText_0x1c415b
- db "@"
-; 0x200b5
-
-.Text_ClockReset: ; 0x200b5
- ; The clock has been reset.
- text_jump UnknownText_0x1c4168
- db "@"
-; 0x200ba
-
-.joy_loop
- call JoyTextDelay_ForcehJoyDown
- ld c, a
- push af
- call .PrintTime
- pop af
- bit 0, a
- jr nz, .press_A
- bit 1, a
- jr nz, .press_B
- bit 6, a
- jr nz, .pressed_up
- bit 7, a
- jr nz, .pressed_down
- bit 5, a
- jr nz, .pressed_left
- bit 4, a
- jr nz, .pressed_right
- jr .joy_loop
-
-.press_A
- ld a, $0
- scf
- ret
-
-.press_B
- ld a, $1
- scf
- ret
-
-.pressed_up
- ld a, [wBuffer1]
- call ResetClock_GetWraparoundTime
- ld a, [de]
- inc a
- ld [de], a
- cp b
- jr c, .done_scroll
- ld a, $0
- ld [de], a
- jr .done_scroll
-
-.pressed_down
- ld a, [wBuffer1]
- call ResetClock_GetWraparoundTime
- ld a, [de]
- dec a
- ld [de], a
- cp -1
- jr nz, .done_scroll
- ld a, b
- dec a
- ld [de], a
- jr .done_scroll
-
-.pressed_left
- ld hl, wBuffer1
- dec [hl]
- jr nz, .done_scroll
- ld [hl], $3
- jr .done_scroll
-
-.pressed_right
- ld hl, wBuffer1
- inc [hl]
- ld a, [hl]
- cp $4
- jr c, .done_scroll
- ld [hl], $1
-
-.done_scroll
- xor a
- ret
-
-.PrintTime: ; 2011f (8:411f)
- hlcoord 0, 5
- ld b, 5
- ld c, 18
- call TextBox
- decoord 1, 8
- ld a, [wBuffer4]
- ld b, a
- farcall PrintDayOfWeek
- ld a, [wBuffer5]
- ld b, a
- ld a, [wBuffer6]
- ld c, a
- decoord 11, 8
- farcall PrintHoursMins
- ld a, [wBuffer2]
- lb de, " ", " "
- call .PlaceChars
- ld a, [wBuffer1]
- lb de, "▲", "▼"
- call .PlaceChars
- ld a, [wBuffer1]
- ld [wBuffer2], a
- ret
-; 20160 (8:4160)
-
-.unreferenced ; 20160
-; unused
- ld a, [wBuffer3]
- ld b, a
- call Coord2Tile
- ret
-; 20168
-
-.PlaceChars: ; 20168 (8:4168)
- push de
- call ResetClock_GetWraparoundTime
- ld a, [wBuffer3]
- dec a
- ld b, a
- call Coord2Tile
- pop de
- ld [hl], d
- ld bc, 2 * SCREEN_WIDTH
- add hl, bc
- ld [hl], e
- ret
-; 2017c (8:417c)
-
-UnreferencedString_HourJP: ; 2017c
-; unused
- db "じ@" ; HR
-; 2017e
-
-UnreferencedString_MinuteJP: ; 2017e
-; unused
- db "ふん@" ; MIN
-; 20181
--- a/engine/menu/delete_save_change_clock.asm
+++ /dev/null
@@ -1,296 +1,0 @@
-_ResetClock: ; 4d3b1
- farcall BlankScreen
- ld b, SCGB_DIPLOMA
- call GetSGBLayout
- call LoadStandardFont
- call LoadFontsExtra
- ld de, MUSIC_MAIN_MENU
- call PlayMusic
- ld hl, .text_askreset
- call PrintText
- ld hl, .NoYes_MenuHeader
- call CopyMenuHeader
- call VerticalMenu
- ret c
- ld a, [wMenuCursorY]
- cp $1
- ret z
- call ClockResetPassword
- jr c, .wrongpassword
- ld a, BANK(sRTCStatusFlags)
- call GetSRAMBank
- ld a, $80
- ld [sRTCStatusFlags], a
- call CloseSRAM
- ld hl, .text_okay
- call PrintText
- ret
-
-.wrongpassword
- ld hl, .text_wrong
- call PrintText
- ret
-
-.text_okay ; 0x4d3fe
- ; Password OK. Select CONTINUE & reset settings.
- text_jump UnknownText_0x1c55db
- db "@"
-
-.text_wrong ; 0x4d403
- ; Wrong password!
- text_jump UnknownText_0x1c560b
- db "@"
-
-.text_askreset ; 0x4d408
- ; Reset the clock?
- text_jump UnknownText_0x1c561c
- db "@"
-
-.NoYes_MenuHeader: ; 0x4d40d
- db 0 ; flags
- menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .NoYes_MenuData
- db 1 ; default option
-
-.NoYes_MenuData: ; 0x4d415
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 2 ; items
- db "NO@"
- db "YES@"
-
-ClockResetPassword: ; 4d41e
- call .CalculatePassword
- push de
- ld hl, wStringBuffer2
- ld bc, 5
- xor a
- call ByteFill
- ld a, $4
- ld [wStringBuffer2 + 5], a
- ld hl, .pleaseenterpasswordtext
- call PrintText
-.loop
- call .updateIDdisplay
-.loop2
- call JoyTextDelay
- ld a, [hJoyLast]
- ld b, a
- and A_BUTTON
- jr nz, .confirm
- ld a, b
- and D_PAD
- jr z, .loop2
- call .dpadinput
- ld c, 3
- call DelayFrames
- jr .loop
-
-.confirm
- call .ConvertDecIDToBytes
- pop de
- ld a, e
- cp l
- jr nz, .nope
- ld a, d
- cp h
- jr nz, .nope
- and a
- ret
-
-.nope
- scf
- ret
-
-.pleaseenterpasswordtext ; 0x4d463
- ; Please enter the password.
- text_jump UnknownText_0x1c562e
- db "@"
-
-.updateIDdisplay ; 4d468
- hlcoord 14, 15
- ld de, wStringBuffer2
- ld c, 5
-.loop3
- ld a, [de]
- add "0"
- ld [hli], a
- inc de
- dec c
- jr nz, .loop3
- hlcoord 14, 16
- ld bc, 5
- ld a, " "
- call ByteFill
- hlcoord 14, 16
- ld a, [wStringBuffer2 + 5]
- ld e, a
- ld d, $0
- add hl, de
- ld [hl], "▲"
- ret
-
-.dpadinput ; 4d490
- ld a, b
- and D_LEFT
- jr nz, .left
- ld a, b
- and D_RIGHT
- jr nz, .right
- ld a, b
- and D_UP
- jr nz, .up
- ld a, b
- and D_DOWN
- jr nz, .down
- ret
-
-.left
- ld a, [wStringBuffer2 + 5]
- and a
- ret z
- dec a
- ld [wStringBuffer2 + 5], a
- ret
-
-.right
- ld a, [wStringBuffer2 + 5]
- cp $4
- ret z
- inc a
- ld [wStringBuffer2 + 5], a
- ret
-
-.up
- call .getcurrentdigit
- ld a, [hl]
- cp 9
- jr z, .wraparound_up
- inc a
- ld [hl], a
- ret
-
-.wraparound_up
- ld [hl], $0
- ret
-
-.down
- call .getcurrentdigit
- ld a, [hl]
- and a
- jr z, .wraparound_down
- dec a
- ld [hl], a
- ret
-
-.wraparound_down
- ld [hl], 9
- ret
-
-.getcurrentdigit ; 4d4d5
- ld a, [wStringBuffer2 + 5]
- ld e, a
- ld d, $0
- ld hl, wStringBuffer2
- add hl, de
- ret
-
-.ConvertDecIDToBytes: ; 4d4e0
- ld hl, 0
- ld de, wStringBuffer2 + 4
- ld bc, 1
- call .ConvertToBytes
- ld bc, 10
- call .ConvertToBytes
- ld bc, 100
- call .ConvertToBytes
- ld bc, 1000
- call .ConvertToBytes
- ld bc, 10000
-.ConvertToBytes: ; 4d501
- ld a, [de]
- dec de
- push hl
- ld hl, 0
- call AddNTimes
- ld c, l
- ld b, h
- pop hl
- add hl, bc
- ret
-
-.CalculatePassword: ; 4d50f
- ld a, BANK(sPlayerData)
- call GetSRAMBank
- ld de, 0
- ld hl, sPlayerData + (wPlayerID - wPlayerData)
- ld c, $2
- call .ComponentFromNumber
- ld hl, sPlayerData + (wPlayerName - wPlayerData)
- ld c, NAME_LENGTH_JAPANESE - 1
- call .ComponentFromString
- ld hl, sPlayerData + (wMoney - wPlayerData)
- ld c, $3
- call .ComponentFromNumber
- call CloseSRAM
- ret
-
-.ComponentFromNumber: ; 4d533
- ld a, [hli]
- add e
- ld e, a
- ld a, $0
- adc d
- ld d, a
- dec c
- jr nz, .ComponentFromNumber
- ret
-
-.ComponentFromString: ; 4d53e
- ld a, [hli]
- cp "@"
- ret z
- add e
- ld e, a
- ld a, $0
- adc d
- ld d, a
- dec c
- jr nz, .ComponentFromString
- ret
-
-_DeleteSaveData: ; 4d54c
- farcall BlankScreen
- ld b, SCGB_DIPLOMA
- call GetSGBLayout
- call LoadStandardFont
- call LoadFontsExtra
- ld de, MUSIC_MAIN_MENU
- call PlayMusic
- ld hl, .Text_ClearAllSaveData
- call PrintText
- ld hl, .NoYesMenuHeader
- call CopyMenuHeader
- call VerticalMenu
- ret c
- ld a, [wMenuCursorY]
- cp $1
- ret z
- farcall EmptyAllSRAMBanks
- ret
-
-.Text_ClearAllSaveData: ; 0x4d580
- ; Clear all save data?
- text_jump UnknownText_0x1c564a
- db "@"
-
-.NoYesMenuHeader: ; 0x4d585
- db 0 ; flags
- menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-
-.MenuData: ; 0x4d58d
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 2 ; items
- db "NO@"
- db "YES@"
--- a/engine/menu/main_menu.asm
+++ /dev/null
@@ -1,361 +1,0 @@
-GFX_49c0c: ; 49c0c
-INCBIN "gfx/unknown/049c0c.2bpp"
-; 49cdc
-
-MainMenu: ; 49cdc
- xor a
- ld [wDisableTextAcceleration], a
- call Function49ed0
- ld b, SCGB_DIPLOMA
- call GetSGBLayout
- call SetPalettes
- ld hl, wGameTimerPause
- res GAMETIMERPAUSE_TIMER_PAUSED_F, [hl]
- call MainMenu_GetWhichMenu
- ld [wWhichIndexSet], a
- call MainMenu_PrintCurrentTimeAndDay
- ld hl, .MenuHeader
- call LoadMenuHeader
- call MainMenuJoypadLoop
- call CloseWindow
- jr c, .quit
- call ClearTileMap
- ld a, [wMenuSelection]
- ld hl, .Jumptable
- rst JumpTable
- jr MainMenu
-
-.quit
- ret
-; 49d14
-
-.MenuHeader: ; 49d14
- db MENU_BACKUP_TILES ; flags
- menu_coords 0, 0, 16, 7
- dw .MenuData
- db 1 ; default option
-; 49d1c
-
-.MenuData: ; 49d1c
- db STATICMENU_CURSOR ; flags
- db 0 ; items
- dw MainMenuItems
- dw PlaceMenuStrings
- dw .Strings
-; 49d20
-
-.Strings: ; 49d24
- db "CONTINUE@"
- db "NEW GAME@"
- db "OPTION@"
- db "MYSTERY GIFT@"
- db "MOBILE@"
- db "MOBILE STUDIUM@"
-
-.Jumptable: ; 0x49d60
- dw MainMenu_Continue
- dw MainMenu_NewGame
- dw MainMenu_Options
- dw MainMenu_MysteryGift
- dw MainMenu_Mobile
- dw MainMenu_MobileStudium
-; 0x49d6c
-
-CONTINUE EQU 0
-NEW_GAME EQU 1
-OPTION EQU 2
-MYSTERY_GIFT EQU 3
-MOBILE EQU 4
-MOBILE_STUDIUM EQU 5
-
-MainMenuItems:
-
-NewGameMenu: ; 0x49d6c
- db 2
- db NEW_GAME
- db OPTION
- db -1
-
-ContinueMenu: ; 0x49d70
- db 3
- db CONTINUE
- db NEW_GAME
- db OPTION
- db -1
-
-MobileMysteryMenu: ; 0x49d75
- db 5
- db CONTINUE
- db NEW_GAME
- db OPTION
- db MYSTERY_GIFT
- db MOBILE
- db -1
-
-MobileMenu: ; 0x49d7c
- db 4
- db CONTINUE
- db NEW_GAME
- db OPTION
- db MOBILE
- db -1
-
-MobileStudiumMenu: ; 0x49d82
- db 5
- db CONTINUE
- db NEW_GAME
- db OPTION
- db MOBILE
- db MOBILE_STUDIUM
- db -1
-
-MysteryMobileStudiumMenu: ; 0x49d89
- db 6
- db CONTINUE
- db NEW_GAME
- db OPTION
- db MYSTERY_GIFT
- db MOBILE
- db MOBILE_STUDIUM
- db -1
-
-MysteryMenu: ; 0x49d91
- db 4
- db CONTINUE
- db NEW_GAME
- db OPTION
- db MYSTERY_GIFT
- db -1
-
-MysteryStudiumMenu: ; 0x49d97
- db 5
- db CONTINUE
- db NEW_GAME
- db OPTION
- db MYSTERY_GIFT
- db MOBILE_STUDIUM
- db -1
-
-StudiumMenu: ; 0x49d9e
- db 4
- db CONTINUE
- db NEW_GAME
- db OPTION
- db MOBILE_STUDIUM
- db -1
-
-
-MainMenu_GetWhichMenu: ; 49da4
- nop
- nop
- nop
- ld a, [wSaveFileExists]
- and a
- jr nz, .next
- ld a, $0 ; New Game
- ret
-
-.next
- ld a, [hCGB]
- cp $1
- ld a, $1
- ret nz
- ld a, BANK(sNumDailyMysteryGiftPartnerIDs)
- call GetSRAMBank
- ld a, [sNumDailyMysteryGiftPartnerIDs]
- cp -1
- call CloseSRAM
- jr nz, .mystery_gift
- ; This check makes no difference.
- ld a, [wStatusFlags]
- bit STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F, a
- ld a, $1 ; Continue
- jr z, .ok
- jr .ok
-
-.ok
- jr .ok2
-
-.ok2
- ld a, $1 ; Continue
- ret
-
-.mystery_gift
- ; This check makes no difference.
- ld a, [wStatusFlags]
- bit STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F, a
- jr z, .ok3
- jr .ok3
-
-.ok3
- jr .ok4
-
-.ok4
- ld a, $6 ; Mystery Gift
- ret
-; 49de4
-
-MainMenuJoypadLoop: ; 49de4
- call SetUpMenu
-.loop
- call MainMenu_PrintCurrentTimeAndDay
- ld a, [w2DMenuFlags1]
- set 5, a
- ld [w2DMenuFlags1], a
- call GetScrollingMenuJoypad
- ld a, [wMenuJoypad]
- cp B_BUTTON
- jr z, .b_button
- cp A_BUTTON
- jr z, .a_button
- jr .loop
-
-.a_button
- call PlayClickSFX
- and a
- ret
-
-.b_button
- scf
- ret
-; 49e09
-
-MainMenu_PrintCurrentTimeAndDay: ; 49e09
- ld a, [wSaveFileExists]
- and a
- ret z
- xor a
- ld [hBGMapMode], a
- call .PlaceBox
- ld hl, wOptions
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- call .PlaceTime
- pop af
- ld [wOptions], a
- ld a, $1
- ld [hBGMapMode], a
- ret
-; 49e27
-
-
-.PlaceBox: ; 49e27
- call CheckRTCStatus
- and $80
- jr nz, .TimeFail
- hlcoord 0, 14
- ld b, 2
- ld c, 18
- call TextBox
- ret
-
-.TimeFail:
- call SpeechTextBox
- ret
-; 49e3d
-
-
-.PlaceTime: ; 49e3d
- ld a, [wSaveFileExists]
- and a
- ret z
- call CheckRTCStatus
- and $80
- jp nz, .PrintTimeNotSet
- call UpdateTime
- call GetWeekday
- ld b, a
- decoord 1, 15
- call .PlaceCurrentDay
- decoord 4, 16
- ld a, [hHours]
- ld c, a
- farcall PrintHour
- ld [hl], ":"
- inc hl
- ld de, hMinutes
- lb bc, PRINTNUM_LEADINGZEROS | 1, 2
- call PrintNum
- ret
-
-.min
-; unused
- db "min.@"
-; 49e75
-
-.PrintTimeNotSet: ; 49e75
- hlcoord 1, 14
- ld de, .TimeNotSet
- call PlaceString
- ret
-; 49e7f
-
-.TimeNotSet: ; 49e7f
- db "TIME NOT SET@"
-; 49e8c
-
-.UnusedText: ; 49e8c
- ; Clock time unknown
- text_jump UnknownText_0x1c5182
- db "@"
-; 49e91
-
-.PlaceCurrentDay: ; 49e91
- push de
- ld hl, .Days
- ld a, b
- call GetNthString
- ld d, h
- ld e, l
- pop hl
- call PlaceString
- ld h, b
- ld l, c
- ld de, .Day
- call PlaceString
- ret
-; 49ea8
-
-.Days:
- db "SUN@"
- db "MON@"
- db "TUES@"
- db "WEDNES@"
- db "THURS@"
- db "FRI@"
- db "SATUR@"
-.Day:
- db "DAY@"
-; 49ed0
-
-Function49ed0: ; 49ed0
- xor a
- ld [hMapAnims], a
- call ClearTileMap
- call LoadFontsExtra
- call LoadStandardFont
- call ClearWindowData
- ret
-; 49ee0
-
-
-MainMenu_NewGame: ; 49ee0
- farcall NewGame
- ret
-; 49ee7
-
-MainMenu_Options: ; 49ee7
- farcall OptionsMenu
- ret
-; 49eee
-
-MainMenu_Continue: ; 49eee
- farcall Continue
- ret
-; 49ef5
-
-MainMenu_MysteryGift: ; 49ef5
- farcall MysteryGift
- ret
-; 49efc
--- a/engine/menu/mart.asm
+++ /dev/null
@@ -1,970 +1,0 @@
- const_def
- const MARTTEXT_HOW_MANY
- const MARTTEXT_COSTS_THIS_MUCH
- const MARTTEXT_NOT_ENOUGH_MONEY
- const MARTTEXT_BAG_FULL
- const MARTTEXT_HERE_YOU_GO
- const MARTTEXT_SOLD_OUT
-
-OpenMartDialog:: ; 15a45
- call GetMart
- ld a, c
- ld [wEngineBuffer1], a
- call LoadMartPointer
- ld a, [wEngineBuffer1]
- ld hl, .dialogs
- rst JumpTable
- ret
-; 15a57
-
-.dialogs
- dw MartDialog
- dw HerbShop
- dw BargainShop
- dw Pharmacist
- dw RooftopSale
-; 15a61
-
-MartDialog: ; 15a61
- ld a, 0
- ld [wEngineBuffer1], a
- xor a
- ld [wEngineBuffer5], a
- call StandardMart
- ret
-; 15a6e
-
-HerbShop: ; 15a6e
- call FarReadMart
- call LoadStandardMenuHeader
- ld hl, Text_HerbShop_Intro
- call MartTextBox
- call BuyMenu
- ld hl, Text_HerbShop_ComeAgain
- call MartTextBox
- ret
-; 15a84
-
-BargainShop: ; 15a84
- ld b, BANK(BargainShopData)
- ld de, BargainShopData
- call LoadMartPointer
- call ReadMart
- call LoadStandardMenuHeader
- ld hl, Text_BargainShop_Intro
- call MartTextBox
- call BuyMenu
- ld hl, wBargainShopFlags
- ld a, [hli]
- or [hl]
- jr z, .skip_set
- ld hl, wDailyFlags
- set DAILYFLAGS_GOLDENROD_UNDERGROUND_BARGAIN_F, [hl]
-
-.skip_set
- ld hl, Text_BargainShop_ComeAgain
- call MartTextBox
- ret
-; 15aae
-
-Pharmacist: ; 15aae
- call FarReadMart
- call LoadStandardMenuHeader
- ld hl, Text_Pharmacist_Intro
- call MartTextBox
- call BuyMenu
- ld hl, Text_Pharmacist_ComeAgain
- call MartTextBox
- ret
-; 15ac4
-
-RooftopSale: ; 15ac4
- ld b, BANK(RooftopSaleMart1)
- ld de, RooftopSaleMart1
- ld hl, wStatusFlags
- bit STATUSFLAGS_HALL_OF_FAME_F, [hl]
- jr z, .ok
- ld b, BANK(RooftopSaleMart2)
- ld de, RooftopSaleMart2
-
-.ok
- call LoadMartPointer
- call ReadMart
- call LoadStandardMenuHeader
- ld hl, Text_Mart_HowMayIHelpYou
- call MartTextBox
- call BuyMenu
- ld hl, Text_Mart_ComeAgain
- call MartTextBox
- ret
-; 15aee
-
-INCLUDE "data/items/rooftop_sale.asm"
-
-LoadMartPointer: ; 15b10
- ld a, b
- ld [wMartPointerBank], a
- ld a, e
- ld [wMartPointer], a
- ld a, d
- ld [wMartPointer + 1], a
- ld hl, wCurMart
- xor a
- ld bc, 16
- call ByteFill
- xor a
- ld [wEngineBuffer5], a
- ld [wBargainShopFlags], a
- ld [wFacingDirection], a
- ret
-; 15b31
-
-GetMart: ; 15b31
- ld a, e
- cp (Marts.End - Marts) / 2
- jr c, .IsAMart
- ld b, BANK(DefaultMart)
- ld de, DefaultMart
- ret
-
-.IsAMart:
- ld hl, Marts
- add hl, de
- add hl, de
- ld e, [hl]
- inc hl
- ld d, [hl]
- ld b, BANK(Marts)
- ret
-; 15b47
-
-StandardMart: ; 15b47
-.loop
- ld a, [wEngineBuffer5]
- ld hl, .MartFunctions
- rst JumpTable
- ld [wEngineBuffer5], a
- cp $ff
- jr nz, .loop
- ret
-
-.MartFunctions:
- dw .HowMayIHelpYou
- dw .TopMenu
- dw .Buy
- dw .Sell
- dw .Quit
- dw .AnythingElse
-; 15b62
-
-.HowMayIHelpYou: ; 15b62
- call LoadStandardMenuHeader
- ld hl, Text_Mart_HowMayIHelpYou
- call PrintText
- ld a, $1 ; top menu
- ret
-; 15b6e
-
-.TopMenu: ; 15b6e
- ld hl, MenuHeader_BuySell
- call CopyMenuHeader
- call VerticalMenu
- jr c, .quit
- ld a, [wMenuCursorY]
- cp $1
- jr z, .buy
- cp $2
- jr z, .sell
-.quit
- ld a, $4 ; Come again!
- ret
-.buy
- ld a, $2 ; buy
- ret
-.sell
- ld a, $3 ; sell
- ret
-; 15b8d
-
-.Buy: ; 15b8d
- call ExitMenu
- call FarReadMart
- call BuyMenu
- and a
- ld a, $5 ; Anything else?
- ret
-; 15b9a
-
-.Sell: ; 15b9a
- call ExitMenu
- call SellMenu
- ld a, $5 ; Anything else?
- ret
-; 15ba3
-
-.Quit: ; 15ba3
- call ExitMenu
- ld hl, Text_Mart_ComeAgain
- call MartTextBox
- ld a, $ff ; exit
- ret
-; 15baf
-
-.AnythingElse: ; 15baf
- call LoadStandardMenuHeader
- ld hl, Text_Mart_AnythingElse
- call PrintText
- ld a, $1 ; top menu
- ret
-; 15bbb
-
-FarReadMart: ; 15bbb
- ld hl, wMartPointer
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld de, wCurMart
-.CopyMart:
- ld a, [wMartPointerBank]
- call GetFarByte
- ld [de], a
- inc hl
- inc de
- cp -1
- jr nz, .CopyMart
- ld hl, wMartItem1BCD
- ld de, wCurMart + 1
-.ReadMartItem:
- ld a, [de]
- inc de
- cp -1
- jr z, .done
- push de
- call GetMartItemPrice
- pop de
- jr .ReadMartItem
-
-.done
- ret
-; 15be5
-
-GetMartItemPrice: ; 15be5
-; Return the price of item a in BCD at hl and in tiles at wStringBuffer1.
- push hl
- ld [wCurItem], a
- farcall GetItemPrice
- pop hl
-
-GetMartPrice: ; 15bf0
-; Return price de in BCD at hl and in tiles at wStringBuffer1.
- push hl
- ld a, d
- ld [wStringBuffer2], a
- ld a, e
- ld [wStringBuffer2 + 1], a
- ld hl, wStringBuffer1
- ld de, wStringBuffer2
- lb bc, PRINTNUM_LEADINGZEROS | 2, 6 ; 6 digits
- call PrintNum
- pop hl
-
- ld de, wStringBuffer1
- ld c, 6 / 2 ; 6 digits
-.loop
- call .CharToNybble
- swap a
- ld b, a
- call .CharToNybble
- or b
- ld [hli], a
- dec c
- jr nz, .loop
- ret
-; 15c1a
-
-.CharToNybble: ; 15c1a
- ld a, [de]
- inc de
- cp " "
- jr nz, .not_space
- ld a, "0"
-
-.not_space
- sub "0"
- ret
-; 15c25
-
-ReadMart: ; 15c25
-; Load the mart pointer. Mart data is local (no need for bank).
- ld hl, wMartPointer
- ld a, [hli]
- ld h, [hl]
- ld l, a
- push hl
-; set hl to the first item
- inc hl
- ld bc, wMartItem1BCD
- ld de, wCurMart + 1
-.loop
-; copy the item to wCurMart + (ItemIndex)
- ld a, [hli]
- ld [de], a
- inc de
-; -1 is the terminator
- cp -1
- jr z, .done
-
- push de
-; copy the price to de
- ld a, [hli]
- ld e, a
- ld a, [hli]
- ld d, a
-; convert the price to 3-byte BCD at [bc]
- push hl
- ld h, b
- ld l, c
- call GetMartPrice
- ld b, h
- ld c, l
- pop hl
-
- pop de
- jr .loop
-
-.done
- pop hl
- ld a, [hl]
- ld [wCurMart], a
- ret
-; 15c51
-
-INCLUDE "data/items/bargain_shop.asm"
-
-
-BuyMenu: ; 15c62
- call FadeToMenu
- farcall BlankScreen
- xor a
- ld [wMenuScrollPositionBackup], a
- ld a, 1
- ld [wMenuCursorBufferBackup], a
-.loop
- call BuyMenuLoop ; menu loop
- jr nc, .loop
- call CloseSubmenu
- ret
-; 15c7d
-
-LoadBuyMenuText: ; 15c7d
-; load text from a nested table
-; which table is in wEngineBuffer1
-; which entry is in register a
- push af
- call GetMartDialogGroup ; gets a pointer from GetMartDialogGroup.MartTextFunctionPointers
- ld a, [hli]
- ld h, [hl]
- ld l, a
- pop af
- ld e, a
- ld d, 0
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- call PrintText
- ret
-; 15c91
-
-MartAskPurchaseQuantity: ; 15c91
- call GetMartDialogGroup ; gets a pointer from GetMartDialogGroup.MartTextFunctionPointers
- inc hl
- inc hl
- ld a, [hl]
- and a
- jp z, StandardMartAskPurchaseQuantity
- cp 1
- jp z, BargainShopAskPurchaseQuantity
- jp RooftopSaleAskPurchaseQuantity
-; 15ca3
-
-GetMartDialogGroup: ; 15ca3
- ld a, [wEngineBuffer1]
- ld e, a
- ld d, 0
- ld hl, .MartTextFunctionPointers
- add hl, de
- add hl, de
- add hl, de
- ret
-; 15cb0
-
-.MartTextFunctionPointers: ; 15cb0
- dwb .StandardMartPointers, 0
- dwb .HerbShopPointers, 0
- dwb .BargainShopPointers, 1
- dwb .PharmacyPointers, 0
- dwb .StandardMartPointers, 2
-; 15cbf
-
-.StandardMartPointers: ; 15cbf
- dw Text_Mart_HowMany
- dw Text_Mart_CostsThisMuch
- dw Text_Mart_InsufficientFunds
- dw Text_Mart_BagFull
- dw Text_Mart_HereYouGo
- dw BuyMenuLoop
-
-.HerbShopPointers: ; 15ccb
- dw Text_HerbShop_HowMany
- dw Text_HerbShop_CostsThisMuch
- dw Text_HerbShop_InsufficientFunds
- dw Text_HerbShop_BagFull
- dw Text_HerbShop_HereYouGo
- dw BuyMenuLoop
-
-.BargainShopPointers: ; 15cd7
- dw BuyMenuLoop
- dw Text_BargainShop_CostsThisMuch
- dw Text_BargainShop_InsufficientFunds
- dw Text_BargainShop_BagFull
- dw Text_BargainShop_HereYouGo
- dw Text_BargainShop_SoldOut
-
-.PharmacyPointers: ; 15ce3
- dw Text_Pharmacy_HowMany
- dw Text_Pharmacy_CostsThisMuch
- dw Text_Pharmacy_InsufficientFunds
- dw Text_Pharmacy_BagFull
- dw Text_Pharmacy_HereYouGo
- dw BuyMenuLoop
-; 15cef
-
-
-BuyMenuLoop: ; 15cef
- farcall PlaceMoneyTopRight
- call UpdateSprites
- ld hl, MenuHeader_Buy
- call CopyMenuHeader
- ld a, [wMenuCursorBufferBackup]
- ld [wMenuCursorBuffer], a
- ld a, [wMenuScrollPositionBackup]
- ld [wMenuScrollPosition], a
- call ScrollingMenu
- ld a, [wMenuScrollPosition]
- ld [wMenuScrollPositionBackup], a
- ld a, [wMenuCursorY]
- ld [wMenuCursorBufferBackup], a
- call SpeechTextBox
- ld a, [wMenuJoypad]
- cp B_BUTTON
- jr z, .set_carry
- cp A_BUTTON
- jr z, .useless_pointer
-
-.useless_pointer
- call MartAskPurchaseQuantity
- jr c, .cancel
- call MartConfirmPurchase
- jr c, .cancel
- ld de, wMoney
- ld bc, hMoneyTemp
- ld a, $3 ; useless load
- call CompareMoney
- jr c, .insufficient_funds
- ld hl, wNumItems
- call ReceiveItem
- jr nc, .insufficient_bag_space
- ld a, [wMartItemID]
- ld e, a
- ld d, $0
- ld b, SET_FLAG
- ld hl, wBargainShopFlags
- call FlagAction
- call PlayTransactionSound
- ld de, wMoney
- ld bc, hMoneyTemp
- call TakeMoney
- ld a, MARTTEXT_HERE_YOU_GO
- call LoadBuyMenuText
- call JoyWaitAorB
-
-.cancel
- call SpeechTextBox
- and a
- ret
-
-.set_carry
- scf
- ret
-
-.insufficient_bag_space
- ld a, MARTTEXT_BAG_FULL
- call LoadBuyMenuText
- call JoyWaitAorB
- and a
- ret
-
-.insufficient_funds
- ld a, MARTTEXT_NOT_ENOUGH_MONEY
- call LoadBuyMenuText
- call JoyWaitAorB
- and a
- ret
-; 15d83
-
-StandardMartAskPurchaseQuantity:
- ld a, 99
- ld [wItemQuantityBuffer], a
- ld a, MARTTEXT_HOW_MANY
- call LoadBuyMenuText
- farcall SelectQuantityToBuy
- call ExitMenu
- ret
-; 15d97
-
-MartConfirmPurchase: ; 15d97
- predef PartyMonItemName
- ld a, MARTTEXT_COSTS_THIS_MUCH
- call LoadBuyMenuText
- call YesNoBox
- ret
-; 15da5
-
-BargainShopAskPurchaseQuantity:
- ld a, 1
- ld [wItemQuantityChangeBuffer], a
- ld a, [wMartItemID]
- ld e, a
- ld d, $0
- ld b, CHECK_FLAG
- ld hl, wBargainShopFlags
- call FlagAction
- ld a, c
- and a
- jr nz, .SoldOut
- ld a, [wMartItemID]
- ld e, a
- ld d, $0
- ld hl, wMartPointer
- ld a, [hli]
- ld h, [hl]
- ld l, a
- inc hl
- add hl, de
- add hl, de
- add hl, de
- inc hl
- ld a, [hli]
- ld [hMoneyTemp + 2], a
- ld a, [hl]
- ld [hMoneyTemp + 1], a
- xor a
- ld [hMoneyTemp], a
- and a
- ret
-
-.SoldOut:
- ld a, MARTTEXT_SOLD_OUT
- call LoadBuyMenuText
- call JoyWaitAorB
- scf
- ret
-; 15de2
-
-RooftopSaleAskPurchaseQuantity:
- ld a, MARTTEXT_HOW_MANY
- call LoadBuyMenuText
- call .GetSalePrice
- ld a, 99
- ld [wItemQuantityBuffer], a
- farcall RooftopSale_SelectQuantityToBuy
- call ExitMenu
- ret
-; 15df9
-
-.GetSalePrice: ; 15df9
- ld a, [wMartItemID]
- ld e, a
- ld d, 0
- ld hl, wMartPointer
- ld a, [hli]
- ld h, [hl]
- ld l, a
- inc hl
- add hl, de
- add hl, de
- add hl, de
- inc hl
- ld e, [hl]
- inc hl
- ld d, [hl]
- ret
-; 15e0e
-
-
-Text_Mart_HowMany: ; 0x15e0e
- ; How many?
- text_jump UnknownText_0x1c4bfd
- db "@"
-; 0x15e13
-
-Text_Mart_CostsThisMuch: ; 0x15e13
- ; @ (S) will be ¥@ .
- text_jump UnknownText_0x1c4c08
- db "@"
-; 0x15e18
-
-MenuHeader_Buy: ; 0x15e18
- db MENU_BACKUP_TILES ; flags
- menu_coords 1, 3, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x15e20
-
-.MenuData ; 0x15e20
- db SCROLLINGMENU_DISPLAY_ARROWS | SCROLLINGMENU_ENABLE_FUNCTION3 ; flags
- db 4, 8 ; rows, columns
- db 1 ; horizontal spacing
- dbw 0, wCurMart
- dba PlaceMenuItemName
- dba .PrintBCDPrices
- dba UpdateItemDescription
-; 15e30
-
-.PrintBCDPrices: ; 15e30
- ld a, [wScrollingMenuCursorPosition]
- ld c, a
- ld b, 0
- ld hl, wMartItem1BCD
- add hl, bc
- add hl, bc
- add hl, bc
- push de
- ld d, h
- ld e, l
- pop hl
- ld bc, SCREEN_WIDTH
- add hl, bc
- ld c, PRINTNUM_LEADINGZEROS | PRINTNUM_MONEY | 3
- call PrintBCDNumber
- ret
-; 15e4a (5:5e4a)
-
-Text_HerbShop_Intro: ; 0x15e4a
- ; Hello, dear. I sell inexpensive herbal medicine. They're good, but a trifle bitter. Your #MON may not like them. Hehehehe…
- text_jump UnknownText_0x1c4c28
- db "@"
-; 0x15e4f
-
-Text_HerbShop_HowMany: ; 0x15e4f
- ; How many?
- text_jump UnknownText_0x1c4ca3
- db "@"
-; 0x15e54
-
-Text_HerbShop_CostsThisMuch: ; 0x15e54
- ; @ (S) will be ¥@ .
- text_jump UnknownText_0x1c4cae
- db "@"
-; 0x15e59
-
-Text_HerbShop_HereYouGo: ; 0x15e59
- ; Thank you, dear. Hehehehe…
- text_jump UnknownText_0x1c4cce
- db "@"
-; 0x15e5e
-
-Text_HerbShop_BagFull: ; 0x15e5e
- ; Oh? Your PACK is full, dear.
- text_jump UnknownText_0x1c4cea
- db "@"
-; 0x15e63
-
-Text_HerbShop_InsufficientFunds: ; 0x15e63
- ; Hehehe… You don't have the money.
- text_jump UnknownText_0x1c4d08
- db "@"
-; 0x15e68
-
-Text_HerbShop_ComeAgain: ; 0x15e68
- ; Come again, dear. Hehehehe…
- text_jump UnknownText_0x1c4d2a
- db "@"
-; 0x15e6d
-
-Text_BargainShop_Intro: ; 0x15e6d
- ; Hiya! Care to see some bargains? I sell rare items that nobody else carries--but only one of each item.
- text_jump UnknownText_0x1c4d47
- db "@"
-; 0x15e72
-
-Text_BargainShop_CostsThisMuch: ; 0x15e72
- ; costs ¥@ . Want it?
- text_jump UnknownText_0x1c4db0
- db "@"
-; 0x15e77
-
-Text_BargainShop_HereYouGo: ; 0x15e77
- ; Thanks.
- text_jump UnknownText_0x1c4dcd
- db "@"
-; 0x15e7c
-
-Text_BargainShop_BagFull: ; 0x15e7c
- ; Uh-oh, your PACK is chock-full.
- text_jump UnknownText_0x1c4dd6
- db "@"
-; 0x15e81
-
-Text_BargainShop_SoldOut: ; 0x15e81
- ; You bought that already. I'm all sold out of it.
- text_jump UnknownText_0x1c4df7
- db "@"
-; 0x15e86
-
-Text_BargainShop_InsufficientFunds: ; 0x15e86
- ; Uh-oh, you're short on funds.
- text_jump UnknownText_0x1c4e28
- db "@"
-; 0x15e8b
-
-Text_BargainShop_ComeAgain: ; 0x15e8b
- ; Come by again sometime.
- text_jump UnknownText_0x1c4e46
- db "@"
-; 0x15e90
-
-Text_Pharmacist_Intro: ; 0x15e90
- ; What's up? Need some medicine?
- text_jump UnknownText_0x1c4e5f
- db "@"
-; 0x15e95
-
-Text_Pharmacy_HowMany: ; 0x15e95
- ; How many?
- text_jump UnknownText_0x1c4e7e
- db "@"
-; 0x15e9a
-
-Text_Pharmacy_CostsThisMuch: ; 0x15e9a
- ; @ (S) will cost ¥@ .
- text_jump UnknownText_0x1c4e89
- db "@"
-; 0x15e9f
-
-Text_Pharmacy_HereYouGo: ; 0x15e9f
- ; Thanks much!
- text_jump UnknownText_0x1c4eab
- db "@"
-; 0x15ea4
-
-Text_Pharmacy_BagFull: ; 0x15ea4
- ; You don't have any more space.
- text_jump UnknownText_0x1c4eb9
- db "@"
-; 0x15ea9
-
-Text_Pharmacy_InsufficientFunds: ; 0x15ea9
- ; Huh? That's not enough money.
- text_jump UnknownText_0x1c4ed8
- db "@"
-; 0x15eae
-
-Text_Pharmacist_ComeAgain: ; 0x15eae
- ; All right. See you around.
- text_jump UnknownText_0x1c4ef6
- db "@"
-; 0x15eb3
-
-
-SellMenu: ; 15eb3
- call DisableSpriteUpdates
- farcall DepositSellInitPackBuffers
-.loop
- farcall DepositSellPack
- ld a, [wPackUsedItem]
- and a
- jp z, .quit
- call .TryToSellItem
- jr .loop
-
-.quit
- call ReturnToMapWithSpeechTextbox
- and a
- ret
-; 15ed3
-
-.Unreferenced_NothingToSell:
- ld hl, .NothingToSellText
- call MenuTextBoxBackup
- and a
- ret
-; 15edb
-
-.NothingToSellText: ; 0x15edb
- ; You don't have anything to sell.
- text_jump UnknownText_0x1c4f12
- db "@"
-; 0x15ee0
-
-
-.TryToSellItem: ; 15ee0
- farcall CheckItemMenu
- ld a, [wItemAttributeParamBuffer]
- ld hl, .dw
- rst JumpTable
- ret
-; 15eee
-
-.dw ; 15eee
- dw .try_sell
- dw .cant_buy
- dw .cant_buy
- dw .cant_buy
- dw .try_sell
- dw .try_sell
- dw .try_sell
-; 15efc
-
-.cant_buy ; 15efc
- ret
-; 15efd
-
-
-.try_sell ; 15efd
- farcall _CheckTossableItem
- ld a, [wItemAttributeParamBuffer]
- and a
- jr z, .okay_to_sell
- ld hl, TextMart_CantBuyFromYou
- call PrintText
- and a
- ret
-
-.okay_to_sell
- ld hl, Text_Mart_SellHowMany
- call PrintText
- farcall PlaceMoneyAtTopLeftOfTextbox
- farcall SelectQuantityToSell
- call ExitMenu
- jr c, .declined
- hlcoord 1, 14
- lb bc, 3, 18
- call ClearBox
- ld hl, Text_Mart_ICanPayThisMuch
- call PrintTextBoxText
- call YesNoBox
- jr c, .declined
- ld de, wMoney
- ld bc, hMoneyTemp
- call GiveMoney
- ld a, [wMartItemID]
- ld hl, wNumItems
- call TossItem
- predef PartyMonItemName
- hlcoord 1, 14
- lb bc, 3, 18
- call ClearBox
- ld hl, Text_Mart_SoldForAmount
- call PrintTextBoxText
- call PlayTransactionSound
- farcall PlaceMoneyBottomLeft
- call JoyWaitAorB
-
-.declined
- call ExitMenu
- and a
- ret
-; 15f73
-
-Text_Mart_SellHowMany: ; 0x15f73
- ; How many?
- text_jump UnknownText_0x1c4f33
- db "@"
-; 0x15f78
-
-Text_Mart_ICanPayThisMuch: ; 0x15f78
- ; I can pay you ¥@ . Is that OK?
- text_jump UnknownText_0x1c4f3e
- db "@"
-; 0x15f7d
-
-.UnusedString15f7d: ; 15f7d
- db "!ダミー!@"
-
-Text_Mart_HowMayIHelpYou: ; 0x15f83
- ; Welcome! How may I help you?
- text_jump UnknownText_0x1c4f62
- db "@"
-; 0x15f88
-
-MenuHeader_BuySell: ; 0x15f88
- db MENU_BACKUP_TILES ; flags
- menu_coords 0, 0, 7, 8
- dw .MenuData
- db 1 ; default option
-; 0x15f90
-
-.MenuData ; 0x15f90
- db STATICMENU_CURSOR ; strings
- db 3 ; items
- db "BUY@"
- db "SELL@"
- db "QUIT@"
-; 0x15f96
-
-Text_Mart_HereYouGo: ; 0x15fa0
- ; Here you are. Thank you!
- text_jump UnknownText_0x1c4f80
- db "@"
-; 0x15fa5
-
-Text_Mart_InsufficientFunds: ; 0x15fa5
- ; You don't have enough money.
- text_jump UnknownText_0x1c4f9a
- db "@"
-; 0x15faa
-
-Text_Mart_BagFull: ; 0x15faa
- ; You can't carry any more items.
- text_jump UnknownText_0x1c4fb7
- db "@"
-; 0x15faf
-
-TextMart_CantBuyFromYou: ; 0x15faf
- ; Sorry, I can't buy that from you.
- text_jump UnknownText_0x1c4fd7
- db "@"
-; 0x15fb4
-
-Text_Mart_ComeAgain: ; 0x15fb4
- ; Please come again!
- text_jump UnknownText_0x1c4ff9
- db "@"
-; 0x15fb9
-
-Text_Mart_AnythingElse: ; 0x15fb9
- text_jump UnknownText_0x1c500d
- db "@"
-; 0x15fbe
-
-Text_Mart_SoldForAmount: ; 0x15fbe
- text_jump UnknownText_0x1c502e
- db "@"
-; 0x15fc3
-
-PlayTransactionSound: ; 15fc3
- call WaitSFX
- ld de, SFX_TRANSACTION
- call PlaySFX
- ret
-; 15fcd
-
-MartTextBox: ; 15fcd
- call MenuTextBox
- call JoyWaitAorB
- call ExitMenu
- ret
-; 15fd7
--- a/engine/menu/menu.asm
+++ /dev/null
@@ -1,841 +1,0 @@
-_2DMenu_:: ; 2400e
- ld hl, CopyMenuData
- ld a, [wMenuData_2DMenuItemStringsBank]
- rst FarCall
-
- call Draw2DMenu
- call UpdateSprites
- call ApplyTilemap
- call Get2DMenuSelection
- ret
-; 24022
-
-_InterpretBattleMenu:: ; 24022
- ld hl, CopyMenuData
- ld a, [wMenuData_2DMenuItemStringsBank]
- rst FarCall
-
- call Draw2DMenu
- farcall MobileTextBorder
- call UpdateSprites
- call ApplyTilemap
- call Get2DMenuSelection
- ret
-; 2403c
-
-_InterpretMobileMenu:: ; 2403c
- ld hl, CopyMenuData
- ld a, [wMenuData_2DMenuItemStringsBank]
- rst FarCall
-
- call Draw2DMenu
- farcall MobileTextBorder
- call UpdateSprites
- call ApplyTilemap
- call Init2DMenuCursorPosition
- ld hl, w2DMenuFlags1
- set 7, [hl]
-.loop
- call DelayFrame
- farcall Function10032e
- ld a, [wcd2b]
- and a
- jr nz, .quit
- call MobileMenuJoypad
- ld a, [wMenuJoypadFilter]
- and c
- jr z, .loop
- call Mobile_GetMenuSelection
- ret
-
-.quit
- ld a, [w2DMenuNumCols]
- ld c, a
- ld a, [w2DMenuNumRows]
- call SimpleMultiply
- ld [wMenuCursorBuffer], a
- and a
- ret
-; 24085
-
-
-
-Draw2DMenu: ; 24085
- xor a
- ld [hBGMapMode], a
- call MenuBox
- call Place2DMenuItemStrings
- ret
-; 2408f
-
-Get2DMenuSelection: ; 2408f
- call Init2DMenuCursorPosition
- call StaticMenuJoypad
- call MenuClickSound
-Mobile_GetMenuSelection: ; 24098
- ld a, [wMenuDataFlags]
- bit 1, a
- jr z, .skip
- call GetMenuJoypad
- bit SELECT_F, a
- jr nz, .quit1
-
-.skip
- ld a, [wMenuDataFlags]
- bit 0, a
- jr nz, .skip2
- call GetMenuJoypad
- bit B_BUTTON_F, a
- jr nz, .quit2
-
-.skip2
- ld a, [w2DMenuNumCols]
- ld c, a
- ld a, [wMenuCursorY]
- dec a
- call SimpleMultiply
- ld c, a
- ld a, [wMenuCursorX]
- add c
- ld [wMenuCursorBuffer], a
- and a
- ret
-
-.quit1
- scf
- ret
-
-.quit2
- scf
- ret
-; 240cd
-
-Get2DMenuNumberOfColumns: ; 240cd
- ld a, [wMenuData_2DMenuDimensions]
- and $f
- ret
-; 240d3
-
-Get2DMenuNumberOfRows: ; 240d3
- ld a, [wMenuData_2DMenuDimensions]
- swap a
- and $f
- ret
-; 240db
-
-Place2DMenuItemStrings: ; 240db
- ld hl, wMenuData_2DMenuItemStringsAddr
- ld e, [hl]
- inc hl
- ld d, [hl]
- call GetMenuTextStartCoord
- call Coord2Tile
- call Get2DMenuNumberOfRows
- ld b, a
-.row
- push bc
- push hl
- call Get2DMenuNumberOfColumns
- ld c, a
-.col
- push bc
- ld a, [wMenuData_2DMenuItemStringsBank]
- call Place2DMenuItemName
- inc de
- ld a, [wMenuData_2DMenuSpacing]
- ld c, a
- ld b, 0
- add hl, bc
- pop bc
- dec c
- jr nz, .col
- pop hl
- ld bc, 2 * SCREEN_WIDTH
- add hl, bc
- pop bc
- dec b
- jr nz, .row
- ld hl, wMenuData_2DMenuFunctionAddr
- ld a, [hli]
- ld h, [hl]
- ld l, a
- or h
- ret z
- ld a, [wMenuData_2DMenuFunctionBank]
- rst FarCall
- ret
-; 2411a
-
-
-Init2DMenuCursorPosition: ; 2411a (9:411a)
- call GetMenuTextStartCoord
- ld a, b
- ld [w2DMenuCursorInitY], a
- dec c
- ld a, c
- ld [w2DMenuCursorInitX], a
- call Get2DMenuNumberOfRows
- ld [w2DMenuNumRows], a
- call Get2DMenuNumberOfColumns
- ld [w2DMenuNumCols], a
- call .InitFlags_a
- call .InitFlags_b
- call .InitFlags_c
- ld a, [w2DMenuNumCols]
- ld e, a
- ld a, [wMenuCursorBuffer]
- ld b, a
- xor a
- ld d, 0
-.loop
- inc d
- add e
- cp b
- jr c, .loop
- sub e
- ld c, a
- ld a, b
- sub c
- and a
- jr z, .reset1
- cp e
- jr z, .okay1
- jr c, .okay1
-.reset1
- ld a, 1
-.okay1
- ld [wMenuCursorX], a
- ld a, [w2DMenuNumRows]
- ld e, a
- ld a, d
- and a
- jr z, .reset2
- cp e
- jr z, .okay2
- jr c, .okay2
-.reset2
- ld a, 1
-.okay2
- ld [wMenuCursorY], a
- xor a
- ld [wCursorOffCharacter], a
- ld [wCursorCurrentTile], a
- ld [wCursorCurrentTile + 1], a
- ret
-; 24179
-
-.InitFlags_a: ; 24179
- xor a
- ld hl, w2DMenuFlags1
- ld [hli], a
- ld [hld], a
- ld a, [wMenuDataFlags]
- bit 5, a
- ret z
- set 5, [hl]
- set 4, [hl]
- ret
-; 2418a
-
-.InitFlags_b: ; 2418a
- ld a, [wMenuData_2DMenuSpacing]
- or $20
- ld [w2DMenuCursorOffsets], a
- ret
-; 24193
-
-.InitFlags_c: ; 24193
- ld hl, wMenuDataFlags
- ld a, A_BUTTON
- bit 0, [hl]
- jr nz, .skip
- or B_BUTTON
-.skip
- bit 1, [hl]
- jr z, .skip2
- or SELECT
-.skip2
- ld [wMenuJoypadFilter], a
- ret
-; 241a8
-
-
-_StaticMenuJoypad:: ; 241a8
- call Place2DMenuCursor
-_ScrollingMenuJoypad:: ; 241ab
- ld hl, w2DMenuFlags2
- res 7, [hl]
- ld a, [hBGMapMode]
- push af
- call MenuJoypadLoop
- pop af
- ld [hBGMapMode], a
- ret
-; 241ba
-
-MobileMenuJoypad: ; 241ba
- ld hl, w2DMenuFlags2
- res 7, [hl]
- ld a, [hBGMapMode]
- push af
- call Move2DMenuCursor
- call Do2DMenuRTCJoypad
- jr nc, .skip_joypad
- call _2DMenuInterpretJoypad
-.skip_joypad
- pop af
- ld [hBGMapMode], a
- call GetMenuJoypad
- ld c, a
- ret
-; 241d5
-
-
-Unreferenced_Function241d5: ; 241d5
- call Place2DMenuCursor
-.loop
- call Move2DMenuCursor
- call HDMATransferTileMapToWRAMBank3 ; BUG: This function is in another bank.
- ; Pointer in current bank (9) is bogus.
- call .loop2
- jr nc, .done
- call _2DMenuInterpretJoypad
- jr c, .done
- ld a, [w2DMenuFlags1]
- bit 7, a
- jr nz, .done
- call GetMenuJoypad
- ld c, a
- ld a, [wMenuJoypadFilter]
- and c
- jr z, .loop
-
-.done
- ret
-
-.loop2
- call Menu_WasButtonPressed
- ret c
- ld c, 1
- ld b, 3
- call AdvanceMobileInactivityTimerAndCheckExpired ; BUG: This function is in another bank.
- ; Pointer in current bank (9) is bogus.
- ret c
- farcall Function100337
- ret c
- ld a, [w2DMenuFlags1]
- bit 7, a
- jr z, .loop2
- and a
- ret
-; 24216
-
-
-MenuJoypadLoop: ; 24216
-.loop
- call Move2DMenuCursor
- call .BGMap_OAM
- call Do2DMenuRTCJoypad
- jr nc, .done
- call _2DMenuInterpretJoypad
- jr c, .done
- ld a, [w2DMenuFlags1]
- bit 7, a
- jr nz, .done
- call GetMenuJoypad
- ld b, a
- ld a, [wMenuJoypadFilter]
- and b
- jr z, .loop
-
-.done
- ret
-; 24238
-
-.BGMap_OAM: ; 24238
- ld a, [hOAMUpdate]
- push af
- ld a, $1
- ld [hOAMUpdate], a
- call WaitBGMap
- pop af
- ld [hOAMUpdate], a
- xor a
- ld [hBGMapMode], a
- ret
-; 24249
-
-Do2DMenuRTCJoypad: ; 24249
-.loopRTC
- call RTC
- call Menu_WasButtonPressed
- ret c
- ld a, [w2DMenuFlags1]
- bit 7, a
- jr z, .loopRTC
- and a
- ret
-; 24259
-
-Menu_WasButtonPressed: ; 24259
- ld a, [w2DMenuFlags1]
- bit 6, a
- jr z, .skip_to_joypad
- callfar PlaySpriteAnimationsAndDelayFrame
-
-.skip_to_joypad
- call JoyTextDelay
- call GetMenuJoypad
- and a
- ret z
- scf
- ret
-; 24270
-
-_2DMenuInterpretJoypad: ; 24270
- call GetMenuJoypad
- bit A_BUTTON_F, a
- jp nz, .a_b_start_select
- bit B_BUTTON_F, a
- jp nz, .a_b_start_select
- bit SELECT_F, a
- jp nz, .a_b_start_select
- bit START_F, a
- jp nz, .a_b_start_select
- bit D_RIGHT_F, a
- jr nz, .d_right
- bit D_LEFT_F, a
- jr nz, .d_left
- bit D_UP_F, a
- jr nz, .d_up
- bit D_DOWN_F, a
- jr nz, .d_down
- and a
- ret
-
-.set_bit_7 ; 24299
- ld hl, w2DMenuFlags2
- set 7, [hl]
- scf
- ret
-
-.d_down
- ld hl, wMenuCursorY
- ld a, [w2DMenuNumRows]
- cp [hl]
- jr z, .check_wrap_around_down
- inc [hl]
- xor a
- ret
-
-.check_wrap_around_down
- ld a, [w2DMenuFlags1]
- bit 5, a
- jr nz, .wrap_around_down
- bit 3, a
- jp nz, .set_bit_7
- xor a
- ret
-
-.wrap_around_down
- ld [hl], $1
- xor a
- ret
-
-.d_up
- ld hl, wMenuCursorY
- ld a, [hl]
- dec a
- jr z, .check_wrap_around_up
- ld [hl], a
- xor a
- ret
-
-.check_wrap_around_up
- ld a, [w2DMenuFlags1]
- bit 5, a
- jr nz, .wrap_around_up
- bit 2, a
- jp nz, .set_bit_7
- xor a
- ret
-
-.wrap_around_up
- ld a, [w2DMenuNumRows]
- ld [hl], a
- xor a
- ret
-
-.d_left
- ld hl, wMenuCursorX
- ld a, [hl]
- dec a
- jr z, .check_wrap_around_left
- ld [hl], a
- xor a
- ret
-
-.check_wrap_around_left
- ld a, [w2DMenuFlags1]
- bit 4, a
- jr nz, .wrap_around_left
- bit 1, a
- jp nz, .set_bit_7
- xor a
- ret
-
-.wrap_around_left
- ld a, [w2DMenuNumCols]
- ld [hl], a
- xor a
- ret
-
-.d_right
- ld hl, wMenuCursorX
- ld a, [w2DMenuNumCols]
- cp [hl]
- jr z, .check_wrap_around_right
- inc [hl]
- xor a
- ret
-
-.check_wrap_around_right
- ld a, [w2DMenuFlags1]
- bit 4, a
- jr nz, .wrap_around_right
- bit 0, a
- jp nz, .set_bit_7
- xor a
- ret
-
-.wrap_around_right
- ld [hl], $1
- xor a
- ret
-; 24318
-
-.a_b_start_select ; 24318
- xor a
- ret
-; 2431a
-
-Move2DMenuCursor: ; 2431a
- ld hl, wCursorCurrentTile
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld a, [hl]
- cp "▶"
- jr nz, Place2DMenuCursor
- ld a, [wCursorOffCharacter]
- ld [hl], a
-Place2DMenuCursor: ; 24329
- ld a, [w2DMenuCursorInitY]
- ld b, a
- ld a, [w2DMenuCursorInitX]
- ld c, a
- call Coord2Tile
- ld a, [w2DMenuCursorOffsets]
- swap a
- and $f
- ld c, a
- ld a, [wMenuCursorY]
- ld b, a
- xor a
- dec b
- jr z, .got_row
-.row_loop
- add c
- dec b
- jr nz, .row_loop
-
-.got_row
- ld c, SCREEN_WIDTH
- call AddNTimes
- ld a, [w2DMenuCursorOffsets]
- and $f
- ld c, a
- ld a, [wMenuCursorX]
- ld b, a
- xor a
- dec b
- jr z, .got_col
-.col_loop
- add c
- dec b
- jr nz, .col_loop
-
-.got_col
- ld c, a
- add hl, bc
- ld a, [hl]
- cp "▶"
- jr z, .cursor_on
- ld [wCursorOffCharacter], a
- ld [hl], "▶"
-
-.cursor_on
- ld a, l
- ld [wCursorCurrentTile], a
- ld a, h
- ld [wCursorCurrentTile + 1], a
- ret
-; 24374
-
-_PushWindow:: ; 24374
- ld a, [rSVBK]
- push af
- ld a, BANK(wWindowStack)
- ld [rSVBK], a
-
- ld hl, wWindowStackPointer
- ld e, [hl]
- inc hl
- ld d, [hl]
- push de
-
- ld b, $10
- ld hl, wMenuFlags
-.loop
- ld a, [hli]
- ld [de], a
- dec de
- dec b
- jr nz, .loop
-
-; If bit 6 or 7 of the menu flags is set, set bit 0 of the address
-; at 7:[wWindowStackPointer], and draw the menu using the coordinates from the header.
-; Otherwise, reset bit 0 of 7:[wWindowStackPointer].
- ld a, [wMenuFlags]
- bit 6, a
- jr nz, .bit_6
- bit 7, a
- jr z, .not_bit_7
-
-.bit_6
- ld hl, wWindowStackPointer
- ld a, [hli]
- ld h, [hl]
- ld l, a
- set 0, [hl]
- call MenuBoxCoord2Tile
- call .copy
- call MenuBoxCoord2Attr
- call .copy
- jr .done
-
-.not_bit_7
- pop hl ; last-pushed register was de
- push hl
- ld a, [hld]
- ld l, [hl]
- ld h, a
- res 0, [hl]
-
-.done
- pop hl
- call .ret ; empty function
- ld a, h
- ld [de], a
- dec de
- ld a, l
- ld [de], a
- dec de
- ld hl, wWindowStackPointer
- ld [hl], e
- inc hl
- ld [hl], d
-
- pop af
- ld [rSVBK], a
- ld hl, wWindowStackSize
- inc [hl]
- ret
-; 243cd
-
-.copy ; 243cd
- call GetMenuBoxDims
- inc b
- inc c
- call .ret ; empty function
-
-.row
- push bc
- push hl
-
-.col
- ld a, [hli]
- ld [de], a
- dec de
- dec c
- jr nz, .col
-
- pop hl
- ld bc, SCREEN_WIDTH
- add hl, bc
- pop bc
- dec b
- jr nz, .row
-
- ret
-; 243e7
-
-.ret ; 243e7
- ret
-; 243e8
-
-_ExitMenu:: ; 243e8
- xor a
- ld [hBGMapMode], a
-
- ld a, [rSVBK]
- push af
- ld a, BANK(wWindowStack)
- ld [rSVBK], a
-
- call GetWindowStackTop
- ld a, l
- or h
- jp z, Error_Cant_ExitMenu
- ld a, l
- ld [wWindowStackPointer], a
- ld a, h
- ld [wWindowStackPointer + 1], a
- call PopWindow
- ld a, [wMenuFlags]
- bit 0, a
- jr z, .loop
- ld d, h
- ld e, l
- call RestoreTileBackup
-
-.loop
- call GetWindowStackTop
- ld a, h
- or l
- jr z, .done
- call PopWindow
-
-.done
- pop af
- ld [rSVBK], a
- ld hl, wWindowStackSize
- dec [hl]
- ret
-; 24423
-
-Unreferenced_Function24423: ; 24423
- ld a, [wVramState]
- bit 0, a
- ret z
- xor a ; sScratch
- call GetSRAMBank
- hlcoord 0, 0
- ld de, sScratch
- ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
- call CopyBytes
- call CloseSRAM
- call OverworldTextModeSwitch
- xor a ; sScratch
- call GetSRAMBank
- ld hl, sScratch
- decoord 0, 0
- ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
-.loop
- ld a, [hl]
- cp $61
- jr c, .next
- ld [de], a
-.next
- inc hl
- inc de
- dec bc
- ld a, c
- or b
- jr nz, .loop
- call CloseSRAM
- ret
-; 2445d
-
-Error_Cant_ExitMenu: ; 2445d
- ld hl, .Text_NoWindowsAvailableForPopping
- call PrintText
- call WaitBGMap
-.InfiniteLoop:
- jr .InfiniteLoop
-; 24468
-
-.Text_NoWindowsAvailableForPopping: ; 24468
- text_jump UnknownText_0x1c46b7
- db "@"
-; 2446d
-
-_InitVerticalMenuCursor:: ; 2446d
- ld a, [wMenuDataFlags]
- ld b, a
- ld hl, w2DMenuCursorInitY
- ld a, [wMenuBorderTopCoord]
- inc a
- bit 6, b
- jr nz, .skip_offset
- inc a
-.skip_offset
- ld [hli], a
-; w2DMenuCursorInitX
- ld a, [wMenuBorderLeftCoord]
- inc a
- ld [hli], a
-; w2DMenuNumRows
- ld a, [wMenuDataItems]
- ld [hli], a
-; w2DMenuNumCols
- ld a, 1
- ld [hli], a
-; w2DMenuFlags1
- ld [hl], $0
- bit 5, b
- jr z, .skip_bit_5
- set 5, [hl]
-.skip_bit_5
- ld a, [wMenuFlags]
- bit 4, a
- jr z, .skip_bit_6
- set 6, [hl]
-.skip_bit_6
- inc hl
-; w2DMenuFlags2
- xor a
- ld [hli], a
-; w2DMenuCursorOffsets
- ln a, 2, 0
- ld [hli], a
-; wMenuJoypadFilter
- ld a, A_BUTTON
- bit 0, b
- jr nz, .skip_bit_1
- add B_BUTTON
-.skip_bit_1
- ld [hli], a
-; wMenuCursorY
- ld a, [wMenuCursorBuffer]
- and a
- jr z, .load_at_the_top
- ld c, a
- ld a, [wMenuDataItems]
- cp c
- jr nc, .load_position
-.load_at_the_top
- ld c, 1
-.load_position
- ld [hl], c
- inc hl
-; wMenuCursorX
- ld a, 1
- ld [hli], a
-; wCursorOffCharacter, wCursorCurrentTile
- xor a
- ld [hli], a
- ld [hli], a
- ld [hli], a
- ret
-; 244c3
--- a/engine/menu/menu_2.asm
+++ /dev/null
@@ -1,253 +1,0 @@
-PlaceMenuItemName: ; 0x24ab4
- push de
- ld a, [wMenuSelection]
- ld [wNamedObjectIndexBuffer], a
- call GetItemName
- pop hl
- call PlaceString
- ret
-
-PlaceMenuItemQuantity: ; 0x24ac3
- push de
- ld a, [wMenuSelection]
- ld [wCurItem], a
- farcall _CheckTossableItem
- ld a, [wItemAttributeParamBuffer]
- pop hl
- and a
- jr nz, .done
- ld de, $15
- add hl, de
- ld [hl], "×"
- inc hl
- ld de, wMenuSelectionQuantity
- lb bc, 1, 2
- call PrintNum
-
-.done
- ret
-
-PlaceMoneyTopRight: ; 24ae8
- ld hl, MenuHeader_0x24b15
- call CopyMenuHeader
- jr PlaceMoneyTextBox
-
-PlaceMoneyBottomLeft: ; 24af0
- ld hl, MenuHeader_0x24b1d
- call CopyMenuHeader
- jr PlaceMoneyTextBox
-
-PlaceMoneyAtTopLeftOfTextbox: ; 24af8
- ld hl, MenuHeader_0x24b15
- lb de, 0, 11
- call OffsetMenuHeader
-
-PlaceMoneyTextBox: ; 24b01
- call MenuBox
- call MenuBoxCoord2Tile
- ld de, SCREEN_WIDTH + 1
- add hl, de
- ld de, wMoney
- lb bc, PRINTNUM_MONEY | 3, 6
- call PrintNum
- ret
-
-MenuHeader_0x24b15: ; 0x24b15
- db MENU_BACKUP_TILES ; flags
- menu_coords 11, 0, SCREEN_WIDTH - 1, 2
- dw NULL
- db 1 ; default option
-
-MenuHeader_0x24b1d: ; 0x24b1d
- db MENU_BACKUP_TILES ; flags
- menu_coords 0, 11, 8, 13
- dw NULL
- db 1 ; default option
-
-DisplayCoinCaseBalance: ; 24b25
- ; Place a text box of size 1x7 at 11, 0.
- hlcoord 11, 0
- ld b, 1
- ld c, 7
- call TextBox
- hlcoord 12, 0
- ld de, CoinString
- call PlaceString
- hlcoord 17, 1
- ld de, ShowMoney_TerminatorString
- call PlaceString
- ld de, wCoins
- lb bc, 2, 4
- hlcoord 13, 1
- call PrintNum
- ret
-
-DisplayMoneyAndCoinBalance: ; 24b4e
- hlcoord 5, 0
- ld b, 3
- ld c, 13
- call TextBox
- hlcoord 6, 1
- ld de, MoneyString
- call PlaceString
- hlcoord 12, 1
- ld de, wMoney
- lb bc, PRINTNUM_MONEY | 3, 6
- call PrintNum
- hlcoord 6, 3
- ld de, CoinString
- call PlaceString
- hlcoord 15, 3
- ld de, wCoins
- lb bc, 2, 4
- call PrintNum
- ret
-
-MoneyString: ; 24b83
- db "MONEY@"
-CoinString: ; 24b89
- db "COIN@"
-ShowMoney_TerminatorString: ; 24b8e
- db "@"
-
-Unreferenced_Function24b8f: ; 24b8f
-; related to safari?
- ld hl, wOptions
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- hlcoord 0, 0
- ld b, 3
- ld c, 7
- call TextBox
- hlcoord 1, 1
- ld de, wSafariTimeRemaining
- lb bc, 2, 3
- call PrintNum
- hlcoord 4, 1
- ld de, .slash_500
- call PlaceString
- hlcoord 1, 3
- ld de, .booru_ko
- call PlaceString
- hlcoord 5, 3
- ld de, wSafariBallsRemaining
- lb bc, 1, 2
- call PrintNum
- pop af
- ld [wOptions], a
- ret
-
-.slash_500 ; 24bcf
- db "/500@"
-.booru_ko ; 24bd4
- db "ボール こ@"
-
-StartMenu_DrawBugContestStatusBox: ; 24bdc
- hlcoord 0, 0
- ld b, 5
- ld c, 17
- call TextBox
- ret
-
-StartMenu_PrintBugContestStatus: ; 24be7
- ld hl, wOptions
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- call StartMenu_DrawBugContestStatusBox
- hlcoord 1, 5
- ld de, .Balls_EN
- call PlaceString
- hlcoord 8, 5
- ld de, wParkBallsRemaining
- lb bc, PRINTNUM_RIGHTALIGN | 1, 2
- call PrintNum
- hlcoord 1, 1
- ld de, .CAUGHT
- call PlaceString
- ld a, [wContestMon]
- and a
- ld de, .None
- jr z, .no_contest_mon
- ld [wd265], a
- call GetPokemonName
-
-.no_contest_mon
- hlcoord 8, 1
- call PlaceString
- ld a, [wContestMon]
- and a
- jr z, .skip_level
- hlcoord 1, 3
- ld de, .LEVEL
- call PlaceString
- ld a, [wContestMonLevel]
- ld h, b
- ld l, c
- inc hl
- ld c, 3
- call Print8BitNumRightAlign
-
-.skip_level
- pop af
- ld [wOptions], a
- ret
-
-.Balls_JP: ; 24c43
- db "ボール こ@"
-.CAUGHT: ; 24c4b
- db "CAUGHT@"
-.Balls_EN: ; 24c52
- db "BALLS:@"
-.None: ; 24c59
- db "None@"
-.LEVEL: ; 24c5e
- db "LEVEL@"
-
-FindApricornsInBag: ; 24c64
-; Checks the bag for Apricorns.
- ld hl, wBuffer1
- xor a
- ld [hli], a
- dec a
- ld bc, 10
- call ByteFill
-
- ld hl, ApricornBalls
-.loop
- ld a, [hl]
- cp -1
- jr z, .done
- push hl
- ld [wCurItem], a
- ld hl, wNumItems
- call CheckItem
- pop hl
- jr nc, .nope
- ld a, [hl]
- call .addtobuffer
-.nope
- inc hl
- inc hl
- jr .loop
-
-.done
- ld a, [wBuffer1]
- and a
- ret nz
- scf
- ret
-
-.addtobuffer ; 24c94
- push hl
- ld hl, wBuffer1
- inc [hl]
- ld e, [hl]
- ld d, 0
- add hl, de
- ld [hl], a
- pop hl
- ret
-
-INCLUDE "data/items/apricorn_balls.asm"
--- a/engine/menu/mon_menu.asm
+++ /dev/null
@@ -1,304 +1,0 @@
-INCLUDE "data/mon_menu.asm"
-
-MonSubmenu: ; 24d19
- xor a
- ld [hBGMapMode], a
- call GetMonSubmenuItems
- farcall FreezeMonIcons
- ld hl, .MenuHeader
- call LoadMenuHeader
- call .GetTopCoord
- call PopulateMonMenu
-
- ld a, 1
- ld [hBGMapMode], a
- call MonMenuLoop
- ld [wMenuSelection], a
-
- call ExitMenu
- ret
-; 24d3f
-
-.MenuHeader: ; 24d3f
- db MENU_BACKUP_TILES ; flags
- menu_coords 6, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
- dw 0
- db 1 ; default option
-; 24d47
-
-.GetTopCoord: ; 24d47
-; TopCoord = 1 + BottomCoord - 2 * (NumSubmenuItems + 1)
- ld a, [wBuffer1]
- inc a
- add a
- ld b, a
- ld a, [wMenuBorderBottomCoord]
- sub b
- inc a
- ld [wMenuBorderTopCoord], a
- call MenuBox
- ret
-; 24d59
-
-MonMenuLoop: ; 24d59
-.loop
- ld a, MENU_UNUSED_3 | MENU_BACKUP_TILES_2 ; flags
- ld [wMenuDataFlags], a
- ld a, [wBuffer1] ; items
- ld [wMenuDataItems], a
- call InitVerticalMenuCursor
- ld hl, w2DMenuFlags1
- set 6, [hl]
- call StaticMenuJoypad
- ld de, SFX_READ_TEXT_2
- call PlaySFX
- ld a, [hJoyPressed]
- bit A_BUTTON_F, a
- jr nz, .select
- bit B_BUTTON_F, a
- jr nz, .cancel
- jr .loop
-
-.cancel
- ld a, MONMENUITEM_CANCEL
- ret
-
-.select
- ld a, [wMenuCursorY]
- dec a
- ld c, a
- ld b, 0
- ld hl, wBuffer2
- add hl, bc
- ld a, [hl]
- ret
-; 24d91
-
-PopulateMonMenu: ; 24d91
- call MenuBoxCoord2Tile
- ld bc, 2 * SCREEN_WIDTH + 2
- add hl, bc
- ld de, wBuffer2
-.loop
- ld a, [de]
- inc de
- cp -1
- ret z
- push de
- push hl
- call GetMonMenuString
- pop hl
- call PlaceString
- ld bc, 2 * SCREEN_WIDTH
- add hl, bc
- pop de
- jr .loop
-; 24db0
-
-GetMonMenuString: ; 24db0
- ld hl, MonMenuOptions + 1
- ld de, 3
- call IsInArray
- dec hl
- ld a, [hli]
- cp MONMENU_MENUOPTION
- jr z, .NotMove
- inc hl
- ld a, [hl]
- ld [wd265], a
- call GetMoveName
- ret
-
-.NotMove:
- inc hl
- ld a, [hl]
- dec a
- ld hl, MonMenuOptionStrings
- call GetNthString
- ld d, h
- ld e, l
- ret
-; 24dd4
-
-GetMonSubmenuItems: ; 24dd4
- call ResetMonSubmenu
- ld a, [wCurPartySpecies]
- cp EGG
- jr z, .egg
- ld a, [wLinkMode]
- and a
- jr nz, .skip_moves
- ld a, MON_MOVES
- call GetPartyParamLocation
- ld d, h
- ld e, l
- ld c, NUM_MOVES
-.loop
- push bc
- push de
- ld a, [de]
- and a
- jr z, .next
- push hl
- call IsFieldMove
- pop hl
- jr nc, .next
- call AddMonMenuItem
-
-.next
- pop de
- inc de
- pop bc
- dec c
- jr nz, .loop
-
-.skip_moves
- ld a, MONMENUITEM_STATS
- call AddMonMenuItem
- ld a, MONMENUITEM_SWITCH
- call AddMonMenuItem
- ld a, MONMENUITEM_MOVE
- call AddMonMenuItem
- ld a, [wLinkMode]
- and a
- jr nz, .skip2
- push hl
- ld a, MON_ITEM
- call GetPartyParamLocation
- ld d, [hl]
- farcall ItemIsMail
- pop hl
- ld a, MONMENUITEM_MAIL
- jr c, .ok
- ld a, MONMENUITEM_ITEM
-
-.ok
- call AddMonMenuItem
-
-.skip2
- ld a, [wBuffer1]
- cp NUM_MONMENU_ITEMS
- jr z, .ok2
- ld a, MONMENUITEM_CANCEL
- call AddMonMenuItem
-
-.ok2
- call TerminateMonSubmenu
- ret
-
-.egg
- ld a, MONMENUITEM_STATS
- call AddMonMenuItem
- ld a, MONMENUITEM_SWITCH
- call AddMonMenuItem
- ld a, MONMENUITEM_CANCEL
- call AddMonMenuItem
- call TerminateMonSubmenu
- ret
-; 24e52
-
-IsFieldMove: ; 24e52
- ld b, a
- ld hl, MonMenuOptions
-.next
- ld a, [hli]
- cp -1
- jr z, .nope
- cp MONMENU_MENUOPTION
- jr z, .nope
- ld d, [hl]
- inc hl
- ld a, [hli]
- cp b
- jr nz, .next
- ld a, d
- scf
-
-.nope
- ret
-; 24e68
-
-ResetMonSubmenu: ; 24e68
- xor a
- ld [wBuffer1], a
- ld hl, wBuffer2
- ld bc, NUM_MONMENU_ITEMS + 1
- call ByteFill
- ret
-; 24e76
-
-TerminateMonSubmenu: ; 24e76
- ld a, [wBuffer1]
- ld e, a
- ld d, 0
- ld hl, wBuffer2
- add hl, de
- ld [hl], -1
- ret
-; 24e83
-
-AddMonMenuItem: ; 24e83
- push hl
- push de
- push af
- ld a, [wBuffer1]
- ld e, a
- inc a
- ld [wBuffer1], a
- ld d, 0
- ld hl, wBuffer2
- add hl, de
- pop af
- ld [hl], a
- pop de
- pop hl
- ret
-; 24e99
-
-BattleMonMenu: ; 24e99
- ld hl, MenuHeader_0x24ed4
- call CopyMenuHeader
- xor a
- ld [hBGMapMode], a
- call MenuBox
- call UpdateSprites
- call PlaceVerticalMenuItems
- call WaitBGMap
- call CopyMenuData
- ld a, [wMenuDataFlags]
- bit 7, a
- jr z, .set_carry
- call InitVerticalMenuCursor
- ld hl, w2DMenuFlags1
- set 6, [hl]
- call StaticMenuJoypad
- ld de, SFX_READ_TEXT_2
- call PlaySFX
- ld a, [hJoyPressed]
- bit B_BUTTON_F, a
- jr z, .clear_carry
- ret z
-
-.set_carry
- scf
- ret
-
-.clear_carry
- and a
- ret
-; 24ed4
-
-MenuHeader_0x24ed4: ; 24ed4
- db 0 ; flags
- menu_coords 11, 11, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
- dw MenuData_0x24edc
- db 1 ; default option
-; 24edc
-
-MenuData_0x24edc: ; 24edc
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 3 ; items
- db "SWITCH@"
- db "STATS@"
- db "CANCEL@"
-; 24ef2
--- a/engine/menu/naming_screen.asm
+++ /dev/null
@@ -1,1467 +1,0 @@
-NAMINGSCREEN_CURSOR EQU $7e
-
-NAMINGSCREEN_BORDER EQUS "\"■\"" ; $60
-NAMINGSCREEN_MIDDLELINE EQUS "\"→\"" ; $eb
-NAMINGSCREEN_UNDERLINE EQUS "\"<DOT>\"" ; $f2
-
-_NamingScreen: ; 0x116b7
- call DisableSpriteUpdates
- call NamingScreen
- call ReturnToMapWithSpeechTextbox
- ret
-
-; 0x116c1
-
-NamingScreen: ; 116c1
- ld hl, wNamingScreenDestinationPointer
- ld [hl], e
- inc hl
- ld [hl], d
- ld hl, wNamingScreenType
- ld [hl], b
- ld hl, wOptions
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- ld a, [hMapAnims]
- push af
- xor a
- ld [hMapAnims], a
- ld a, [hInMenu]
- push af
- ld a, $1
- ld [hInMenu], a
- call .SetUpNamingScreen
- call DelayFrame
-.loop
- call NamingScreenJoypadLoop
- jr nc, .loop
- pop af
- ld [hInMenu], a
- pop af
- ld [hMapAnims], a
- pop af
- ld [wOptions], a
- call ClearJoypad
- ret
-
-; 116f8
-
-.SetUpNamingScreen: ; 116f8
- call ClearBGPalettes
- ld b, SCGB_DIPLOMA
- call GetSGBLayout
- call DisableLCD
- call LoadNamingScreenGFX
- call NamingScreen_InitText
- ld a, LCDC_DEFAULT
- ld [rLCDC], a
- call .GetNamingScreenSetup
- call WaitBGMap
- call WaitTop
- call SetPalettes
- call NamingScreen_InitNameEntry
- ret
-
-; 1171d
-
-.GetNamingScreenSetup: ; 1171d
- ld a, [wNamingScreenType]
- and 7
- ld e, a
- ld d, 0
- ld hl, .Jumptable
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-
-; 1172e
-
-.Jumptable: ; 1172e (4:572e)
- dw .Pokemon
- dw .Player
- dw .Rival
- dw .Mom
- dw .Box
- dw .Tomodachi
- dw .Pokemon
- dw .Pokemon
-
-.Pokemon: ; 1173e (4:573e)
- ld a, [wCurPartySpecies]
- ld [wd265], a
- ld hl, LoadMenuMonIcon
- ld a, BANK(LoadMenuMonIcon)
- ld e, $1
- rst FarCall ; ; indirect jump to LoadMenuMonIcon (8e83f (23:683f))
- ld a, [wCurPartySpecies]
- ld [wd265], a
- call GetPokemonName
- hlcoord 5, 2
- call PlaceString
- ld l, c
- ld h, b
- ld de, .NicknameStrings
- call PlaceString
- inc de
- hlcoord 5, 4
- call PlaceString
- farcall GetGender
- jr c, .genderless
- ld a, "♂"
- jr nz, .place_gender
- ld a, "♀"
-.place_gender
- hlcoord 1, 2
- ld [hl], a
-.genderless
- call .StoreMonIconParams
- ret
-
-; 11780 (4:5780)
-
-.NicknameStrings: ; 11780
- db "'S@"
- db "NICKNAME?@"
-
-; 1178d
-
-.Player: ; 1178d (4:578d)
- farcall GetPlayerIcon
- call .LoadSprite
- hlcoord 5, 2
- ld de, .PlayerNameString
- call PlaceString
- call .StoreSpriteIconParams
- ret
-
-; 117a3 (4:57a3)
-
-.PlayerNameString: ; 117a3
- db "YOUR NAME?@"
-
-; 117ae
-
-.Rival: ; 117ae (4:57ae)
- ld de, SilverSpriteGFX
- ld b, BANK(SilverSpriteGFX)
- call .LoadSprite
- hlcoord 5, 2
- ld de, .RivalNameString
- call PlaceString
- call .StoreSpriteIconParams
- ret
-
-; 117c3 (4:57c3)
-
-.RivalNameString: ; 117c3
- db "RIVAL'S NAME?@"
-
-; 117d1
-
-.Mom: ; 117d1 (4:57d1)
- ld de, MomSpriteGFX
- ld b, BANK(MomSpriteGFX)
- call .LoadSprite
- hlcoord 5, 2
- ld de, .MomNameString
- call PlaceString
- call .StoreSpriteIconParams
- ret
-
-; 117e6 (4:57e6)
-
-.MomNameString: ; 117e6
- db "MOTHER'S NAME?@"
-
-; 117f5
-
-.Box: ; 117f5 (4:57f5)
- ld de, PokeBallSpriteGFX
- ld hl, vTiles0 tile $00
- lb bc, BANK(PokeBallSpriteGFX), 4
- call Request2bpp
- xor a
- ld hl, wSpriteAnimDict
- ld [hli], a
- ld [hl], a
- depixel 4, 4, 4, 0
- ld a, SPRITE_ANIM_INDEX_RED_WALK
- call _InitSpriteAnimStruct
- ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
- add hl, bc
- ld [hl], $0
- hlcoord 5, 2
- ld de, .BoxNameString
- call PlaceString
- call .StoreBoxIconParams
- ret
-
-; 11822 (4:5822)
-
-.BoxNameString: ; 11822
- db "BOX NAME?@"
-
-; 1182c
-
-.Tomodachi: ; 1182c (4:582c)
- hlcoord 3, 2
- ld de, .oTomodachi_no_namae_sutoringu
- call PlaceString
- call .StoreSpriteIconParams
- ret
-
-; 11839 (4:5839)
-
-.oTomodachi_no_namae_sutoringu ; 11839
- db "おともだち の なまえは?@"
-
-; 11847
-
-.LoadSprite: ; 11847 (4:5847)
- push de
- ld hl, vTiles0 tile $00
- ld c, $4
- push bc
- call Request2bpp
- pop bc
- ld hl, 12 tiles
- add hl, de
- ld e, l
- ld d, h
- ld hl, vTiles0 tile $04
- call Request2bpp
- xor a
- ld hl, wSpriteAnimDict
- ld [hli], a
- ld [hl], a
- pop de
- ld b, SPRITE_ANIM_INDEX_RED_WALK
- ld a, d
- cp HIGH(KrisSpriteGFX)
- jr nz, .not_kris
- ld a, e
- cp LOW(KrisSpriteGFX)
- jr nz, .not_kris
- ld b, SPRITE_ANIM_INDEX_BLUE_WALK
-.not_kris
- ld a, b
- depixel 4, 4, 4, 0
- call _InitSpriteAnimStruct
- ret
-
-.StoreMonIconParams: ; 1187b (4:587b)
- ld a, MON_NAME_LENGTH - 1
- hlcoord 5, 6
- jr .StoreParams
-
-.StoreSpriteIconParams: ; 11882 (4:5882)
- ld a, PLAYER_NAME_LENGTH - 1
- hlcoord 5, 6
- jr .StoreParams
-
-.StoreBoxIconParams: ; 11889 (4:5889)
- ld a, BOX_NAME_LENGTH - 1
- hlcoord 5, 4
- jr .StoreParams
-
-.StoreParams: ; 11890 (4:5890)
- ld [wNamingScreenMaxNameLength], a
- ld a, l
- ld [wNamingScreenStringEntryCoord], a
- ld a, h
- ld [wNamingScreenStringEntryCoord + 1], a
- ret
-
-NamingScreen_IsTargetBox: ; 1189c
- push bc
- push af
- ld a, [wNamingScreenType]
- sub $3
- ld b, a
- pop af
- dec b
- pop bc
- ret
-
-; 118a8
-
-NamingScreen_InitText: ; 118a8
- call WaitTop
- hlcoord 0, 0
- ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
- ld a, NAMINGSCREEN_BORDER
- call ByteFill
- hlcoord 1, 1
- lb bc, 6, 18
- call NamingScreen_IsTargetBox
- jr nz, .not_box
- lb bc, 4, 18
-
-.not_box
- call ClearBox
- ld de, NameInputUpper
-NamingScreen_ApplyTextInputMode: ; 118ca
- call NamingScreen_IsTargetBox
- jr nz, .not_box
- ld hl, BoxNameInputLower - NameInputLower
- add hl, de
- ld d, h
- ld e, l
-
-.not_box
- push de
- hlcoord 1, 8
- lb bc, 7, 18
- call NamingScreen_IsTargetBox
- jr nz, .not_box_2
- hlcoord 1, 6
- lb bc, 9, 18
-
-.not_box_2
- call ClearBox
- hlcoord 1, 16
- lb bc, 1, 18
- call ClearBox
- pop de
- hlcoord 2, 8
- ld b, $5
- call NamingScreen_IsTargetBox
- jr nz, .row
- hlcoord 2, 6
- ld b, $6
-
-.row
- ld c, $11
-.col
- ld a, [de]
- ld [hli], a
- inc de
- dec c
- jr nz, .col
- push de
- ld de, 2 * SCREEN_WIDTH - $11
- add hl, de
- pop de
- dec b
- jr nz, .row
- ret
-
-; 11915
-
-NamingScreenJoypadLoop: ; 11915
- call JoyTextDelay
- ld a, [wJumptableIndex]
- bit 7, a
- jr nz, .quit
- call .RunJumptable
- farcall PlaySpriteAnimationsAndDelayFrame
- call .UpdateStringEntry
- call DelayFrame
- and a
- ret
-
-.quit
- callfar ClearSpriteAnims
- call ClearSprites
- xor a
- ld [hSCX], a
- ld [hSCY], a
- scf
- ret
-
-; 11940
-
-.UpdateStringEntry: ; 11940
- xor a
- ld [hBGMapMode], a
- hlcoord 1, 5
- call NamingScreen_IsTargetBox
- jr nz, .got_coords
- hlcoord 1, 3
-
-.got_coords
- lb bc, 1, 18
- call ClearBox
- ld hl, wNamingScreenDestinationPointer
- ld e, [hl]
- inc hl
- ld d, [hl]
- ld hl, wNamingScreenStringEntryCoord
- ld a, [hli]
- ld h, [hl]
- ld l, a
- call PlaceString
- ld a, $1
- ld [hBGMapMode], a
- ret
-
-; 11968
-
-.RunJumptable: ; 11968
- ld a, [wJumptableIndex]
- ld e, a
- ld d, $0
- ld hl, .Jumptable
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-
-; 11977
-
-.Jumptable: ; 11977 (4:5977)
- dw .InitCursor
- dw .ReadButtons
-
-.InitCursor: ; 1197b (4:597b)
- depixel 10, 3
- call NamingScreen_IsTargetBox
- jr nz, .got_cursor_position
- ld d, 8 * 8
-.got_cursor_position
- ld a, SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
- call _InitSpriteAnimStruct
- ld a, c
- ld [wNamingScreenCursorObjectPointer], a
- ld a, b
- ld [wNamingScreenCursorObjectPointer + 1], a
- ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
- add hl, bc
- ld a, [hl]
- ld hl, SPRITEANIMSTRUCT_0E
- add hl, bc
- ld [hl], a
- ld hl, wJumptableIndex
- inc [hl]
- ret
-
-.ReadButtons: ; 119a1 (4:59a1)
- ld hl, hJoyPressed ; $ffa7
- ld a, [hl]
- and A_BUTTON
- jr nz, .a
- ld a, [hl]
- and B_BUTTON
- jr nz, .b
- ld a, [hl]
- and START
- jr nz, .start
- ld a, [hl]
- and SELECT
- jr nz, .select
- ret
-
-.a
- call .GetCursorPosition
- cp $1
- jr z, .select
- cp $2
- jr z, .b
- cp $3
- jr z, .end
- call NamingScreen_GetLastCharacter
- call NamingScreen_TryAddCharacter
- ret nc
-
-.start
- ld hl, wNamingScreenCursorObjectPointer
- ld c, [hl]
- inc hl
- ld b, [hl]
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld [hl], $8
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld [hl], $4
- call NamingScreen_IsTargetBox
- ret nz
- inc [hl]
- ret
-
-.b
- call NamingScreen_DeleteCharacter
- ret
-
-.end
- call NamingScreen_StoreEntry
- ld hl, wJumptableIndex
- set 7, [hl]
- ret
-
-.select
- ld hl, wNamingScreenLetterCase
- ld a, [hl]
- xor 1
- ld [hl], a
- jr z, .upper
- ld de, NameInputLower
- call NamingScreen_ApplyTextInputMode
- ret
-
-.upper
- ld de, NameInputUpper
- call NamingScreen_ApplyTextInputMode
- ret
-
-.GetCursorPosition: ; 11a0b (4:5a0b)
- ld hl, wNamingScreenCursorObjectPointer
- ld c, [hl]
- inc hl
- ld b, [hl]
-
-NamingScreen_GetCursorPosition: ; 11a11 (4:5a11)
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld a, [hl]
- push bc
- ld b, $4
- call NamingScreen_IsTargetBox
- jr nz, .not_box
- inc b
-.not_box
- cp b
- pop bc
- jr nz, .not_bottom_row
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- cp $3
- jr c, .case_switch
- cp $6
- jr c, .delete
- ld a, $3
- ret
-
-.case_switch
- ld a, $1
- ret
-
-.delete
- ld a, $2
- ret
-
-.not_bottom_row
- xor a
- ret
-
-NamingScreen_AnimateCursor: ; 11a3b (4:5a3b)
- call .GetDPad
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld a, [hl]
- ld e, a
- swap e
- ld hl, SPRITEANIMSTRUCT_YOFFSET
- add hl, bc
- ld [hl], e
- ld d, $4
- call NamingScreen_IsTargetBox
- jr nz, .ok
- inc d
-.ok
- cp d
- ld de, .LetterEntries
- ld a, SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR - SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 0
- jr nz, .ok2
- ld de, .CaseDelEnd
- ld a, SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG - SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 1
-.ok2
- ld hl, SPRITEANIMSTRUCT_0E
- add hl, bc
- add [hl] ; default SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR
- ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
- add hl, bc
- ld [hl], a
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld l, [hl]
- ld h, $0
- add hl, de
- ld a, [hl]
- ld hl, SPRITEANIMSTRUCT_XOFFSET
- add hl, bc
- ld [hl], a
- ret
-
-; 11a79 (4:5a79)
-
-.LetterEntries: ; 11a79
- db $00, $10, $20, $30, $40, $50, $60, $70, $80
-
-.CaseDelEnd: ; 11a82
- db $00, $00, $00, $30, $30, $30, $60, $60, $60
-
-; 11a8b
-
-.GetDPad: ; 11a8b (4:5a8b)
- ld hl, hJoyLast
- ld a, [hl]
- and D_UP
- jr nz, .up
- ld a, [hl]
- and D_DOWN
- jr nz, .down
- ld a, [hl]
- and D_LEFT
- jr nz, .left
- ld a, [hl]
- and D_RIGHT
- jr nz, .right
- ret
-
-.right
- call NamingScreen_GetCursorPosition
- and a
- jr nz, .asm_11ab7
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- cp $8
- jr nc, .asm_11ab4
- inc [hl]
- ret
-
-.asm_11ab4
- ld [hl], $0
- ret
-
-.asm_11ab7
- cp $3
- jr nz, .asm_11abc
- xor a
-.asm_11abc
- ld e, a
- add a
- add e
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld [hl], a
- ret
-
-.left
- call NamingScreen_GetCursorPosition
- and a
- jr nz, .asm_11ad8
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- and a
- jr z, .asm_11ad5
- dec [hl]
- ret
-
-.asm_11ad5
- ld [hl], $8
- ret
-
-.asm_11ad8
- cp $1
- jr nz, .asm_11ade
- ld a, $4
-.asm_11ade
- dec a
- dec a
- ld e, a
- add a
- add e
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld [hl], a
- ret
-
-.down
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld a, [hl]
- call NamingScreen_IsTargetBox
- jr nz, .asm_11af9
- cp $5
- jr nc, .asm_11aff
- inc [hl]
- ret
-
-.asm_11af9
- cp $4
- jr nc, .asm_11aff
- inc [hl]
- ret
-
-.asm_11aff
- ld [hl], $0
- ret
-
-.up
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld a, [hl]
- and a
- jr z, .asm_11b0c
- dec [hl]
- ret
-
-.asm_11b0c
- ld [hl], $4
- call NamingScreen_IsTargetBox
- ret nz
- inc [hl]
- ret
-
-NamingScreen_TryAddCharacter: ; 11b14 (4:5b14)
- ld a, [wNamingScreenLastCharacter] ; lost
-MailComposition_TryAddCharacter: ; 11b17 (4:5b17)
- ld a, [wNamingScreenMaxNameLength]
- ld c, a
- ld a, [wNamingScreenCurrNameLength]
- cp c
- ret nc
-
- ld a, [wNamingScreenLastCharacter]
-
-NamingScreen_LoadNextCharacter: ; 11b23
- call NamingScreen_GetTextCursorPosition
- ld [hl], a
-
-NamingScreen_AdvanceCursor_CheckEndOfString: ; 11b27
- ld hl, wNamingScreenCurrNameLength
- inc [hl]
- call NamingScreen_GetTextCursorPosition
- ld a, [hl]
- cp "@"
- jr z, .end_of_string
- ld [hl], NAMINGSCREEN_UNDERLINE
- and a
- ret
-
-.end_of_string
- scf
- ret
-
-; 11b39 (4:5b39)
-
-; unused
- ld a, [wNamingScreenCurrNameLength]
- and a
- ret z
- push hl
- ld hl, wNamingScreenCurrNameLength
- dec [hl]
- call NamingScreen_GetTextCursorPosition
- ld c, [hl]
- pop hl
-
-.loop
- ld a, [hli]
- cp $ff
- jr z, NamingScreen_AdvanceCursor_CheckEndOfString
- cp c
- jr z, .done
- inc hl
- jr .loop
-
-.done
- ld a, [hl]
- jr NamingScreen_LoadNextCharacter
-
-; 11b56
-
-INCLUDE "data/text/unused_dakutens.asm"
-
-; 11bbc
-
-NamingScreen_DeleteCharacter: ; 11bbc (4:5bbc)
- ld hl, wNamingScreenCurrNameLength
- ld a, [hl]
- and a
- ret z
- dec [hl]
- call NamingScreen_GetTextCursorPosition
- ld [hl], NAMINGSCREEN_UNDERLINE
- inc hl
- ld a, [hl]
- cp NAMINGSCREEN_UNDERLINE
- ret nz
- ld [hl], NAMINGSCREEN_MIDDLELINE
- ret
-
-NamingScreen_GetTextCursorPosition: ; 11bd0 (4:5bd0)
- push af
- ld hl, wNamingScreenDestinationPointer
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld a, [wNamingScreenCurrNameLength]
- ld e, a
- ld d, 0
- add hl, de
- pop af
- ret
-
-; 11be0
-
-NamingScreen_InitNameEntry: ; 11be0
-; load NAMINGSCREEN_UNDERLINE, (NAMINGSCREEN_MIDDLELINE * [wNamingScreenMaxNameLength]), "@" into the dw address at wNamingScreenDestinationPointer
- ld hl, wNamingScreenDestinationPointer
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld [hl], NAMINGSCREEN_UNDERLINE
- inc hl
- ld a, [wNamingScreenMaxNameLength]
- dec a
- ld c, a
- ld a, NAMINGSCREEN_MIDDLELINE
-.loop
- ld [hli], a
- dec c
- jr nz, .loop
- ld [hl], "@"
- ret
-
-; 11bf7
-
-NamingScreen_StoreEntry: ; 11bf7 (4:5bf7)
- ld hl, wNamingScreenDestinationPointer
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld a, [wNamingScreenMaxNameLength]
- ld c, a
-.loop
- ld a, [hl]
- cp NAMINGSCREEN_MIDDLELINE
- jr z, .terminator
- cp NAMINGSCREEN_UNDERLINE
- jr nz, .not_terminator
-.terminator
- ld [hl], "@"
-.not_terminator
- inc hl
- dec c
- jr nz, .loop
- ret
-
-NamingScreen_GetLastCharacter: ; 11c11 (4:5c11)
- ld hl, wNamingScreenCursorObjectPointer
- ld c, [hl]
- inc hl
- ld b, [hl]
- ld hl, SPRITEANIMSTRUCT_XOFFSET
- add hl, bc
- ld a, [hl]
- ld hl, SPRITEANIMSTRUCT_XCOORD
- add hl, bc
- add [hl]
- sub $8
- srl a
- srl a
- srl a
- ld e, a
- ld hl, SPRITEANIMSTRUCT_YOFFSET
- add hl, bc
- ld a, [hl]
- ld hl, SPRITEANIMSTRUCT_YCOORD
- add hl, bc
- add [hl]
- sub $10
- srl a
- srl a
- srl a
- ld d, a
- hlcoord 0, 0
- ld bc, SCREEN_WIDTH
-.loop
- ld a, d
- and a
- jr z, .done
- add hl, bc
- dec d
- jr .loop
-
-.done
- add hl, de
- ld a, [hl]
- ld [wNamingScreenLastCharacter], a
- ret
-
-LoadNamingScreenGFX: ; 11c51
- call ClearSprites
- callfar ClearSpriteAnims
- call LoadStandardFont
- call LoadFontsExtra
-
- ld de, NamingScreenGFX_MiddleLine
- ld hl, vTiles0 tile NAMINGSCREEN_MIDDLELINE
- lb bc, BANK(NamingScreenGFX_MiddleLine), 1
- call Get1bpp
-
- ld de, NamingScreenGFX_UnderLine
- ld hl, vTiles0 tile NAMINGSCREEN_UNDERLINE
- lb bc, BANK(NamingScreenGFX_UnderLine), 1
- call Get1bpp
-
- ld de, vTiles2 tile NAMINGSCREEN_BORDER
- ld hl, NamingScreenGFX_Border
- ld bc, 1 tiles
- ld a, BANK(NamingScreenGFX_Border)
- call FarCopyBytes
-
- ld de, vTiles0 tile NAMINGSCREEN_CURSOR
- ld hl, NamingScreenGFX_Cursor
- ld bc, 2 tiles
- ld a, BANK(NamingScreenGFX_Cursor)
- call FarCopyBytes
-
- ld a, $5
- ld hl, wSpriteAnimDict + 9 * 2
- ld [hli], a
- ld [hl], NAMINGSCREEN_CURSOR
- xor a
- ld [hSCY], a
- ld [wGlobalAnimYOffset], a
- ld [hSCX], a
- ld [wGlobalAnimXOffset], a
- ld [wJumptableIndex], a
- ld [wNamingScreenLetterCase], a
- ld [hBGMapMode], a
- ld [wNamingScreenCurrNameLength], a
- ld a, $7
- ld [hWX], a
- ret
-
-; 11cb7
-
-NamingScreenGFX_Border: ; 11cb7
-INCBIN "gfx/naming_screen/border.2bpp"
-; 11cc7
-
-NamingScreenGFX_Cursor: ; 11cc7
-INCBIN "gfx/naming_screen/cursor.2bpp"
-; 11ce7
-
-INCLUDE "data/text/name_input_chars.asm"
-; 11e5d
-
-NamingScreenGFX_End: ; unused
-INCBIN "gfx/naming_screen/end.1bpp"
-; 11e6d
-
-NamingScreenGFX_MiddleLine:
-INCBIN "gfx/naming_screen/middle_line.1bpp"
-; 11e6d
-
-NamingScreenGFX_UnderLine: ; 11e6d
-INCBIN "gfx/naming_screen/underline.1bpp"
-; 11e75
-
-_ComposeMailMessage: ; 11e75 (mail?)
- ld hl, wNamingScreenDestinationPointer
- ld [hl], e
- inc hl
- ld [hl], d
- ld a, [hMapAnims]
- push af
- xor a
- ld [hMapAnims], a
- ld a, [hInMenu]
- push af
- ld a, $1
- ld [hInMenu], a
- call .InitBlankMail
- call DelayFrame
-
-.loop
- call .DoMailEntry
- jr nc, .loop
-
- pop af
- ld [hInMenu], a
- pop af
- ld [hMapAnims], a
- ret
-
-.InitBlankMail: ; 11e9a (4:5e9a)
- call ClearBGPalettes
- call DisableLCD
- call LoadNamingScreenGFX
- ld de, vTiles0 tile $00
- ld hl, .MailIcon
- ld bc, 8 tiles
- ld a, BANK(.MailIcon)
- call FarCopyBytes
- xor a
- ld hl, wSpriteAnimDict
- ld [hli], a
- ld [hl], a
-
- ; init mail icon
- depixel 3, 2
- ld a, SPRITE_ANIM_INDEX_PARTY_MON
- call _InitSpriteAnimStruct
-
- ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
- add hl, bc
- ld [hl], $0
- call .InitCharset
- ld a, LCDC_DEFAULT
- ld [rLCDC], a
- call .initwNamingScreenMaxNameLength
- ld b, SCGB_DIPLOMA
- call GetSGBLayout
- call WaitBGMap
- call WaitTop
- ld a, %11100100
- call DmgToCgbBGPals
- ld a, %11100100
- call DmgToCgbObjPal0
- call NamingScreen_InitNameEntry
- ld hl, wNamingScreenDestinationPointer
- ld e, [hl]
- inc hl
- ld d, [hl]
- ld hl, MAIL_LINE_LENGTH
- add hl, de
- ld [hl], "<NEXT>"
- ret
-
-; 11ef4 (4:5ef4)
-
-.MailIcon: ; 11ef4
-INCBIN "gfx/icons/mail_big.2bpp"
-; 11f74
-
-.initwNamingScreenMaxNameLength ; 11f74 (4:5f74)
- ld a, MAIL_MSG_LENGTH + 1
- ld [wNamingScreenMaxNameLength], a
- ret
-
-; 11f7a (4:5f7a)
-
-.UnusedString11f7a:
- db "メールを かいてね@"
-
-; 11f84
-
-.InitCharset: ; 11f84 (4:5f84)
- call WaitTop
- hlcoord 0, 0
- ld bc, 6 * SCREEN_WIDTH
- ld a, NAMINGSCREEN_BORDER
- call ByteFill
- hlcoord 0, 6
- ld bc, 12 * SCREEN_WIDTH
- ld a, " "
- call ByteFill
- hlcoord 1, 1
- lb bc, 4, SCREEN_WIDTH - 2
- call ClearBox
- ld de, MailEntry_Uppercase
-
-.PlaceMailCharset: ; 11fa9 (4:5fa9)
- hlcoord 1, 7
- ld b, 6
-.next
- ld c, SCREEN_WIDTH - 1
-.loop_
- ld a, [de]
- ld [hli], a
- inc de
- dec c
- jr nz, .loop_
- push de
- ld de, SCREEN_WIDTH + 1
- add hl, de
- pop de
- dec b
- jr nz, .next
- ret
-
-.DoMailEntry: ; 11fc0 (4:5fc0)
- call JoyTextDelay
- ld a, [wJumptableIndex]
- bit 7, a
- jr nz, .exit_mail
- call .DoJumptable
- farcall PlaySpriteAnimationsAndDelayFrame
- call .Update
- call DelayFrame
- and a
- ret
-
-.exit_mail
- callfar ClearSpriteAnims
- call ClearSprites
- xor a
- ld [hSCX], a
- ld [hSCY], a
- scf
- ret
-
-.Update: ; 11feb (4:5feb)
- xor a
- ld [hBGMapMode], a
- hlcoord 1, 1
- lb bc, 4, 18
- call ClearBox
- ld hl, wNamingScreenDestinationPointer
- ld e, [hl]
- inc hl
- ld d, [hl]
- hlcoord 2, 2
- call PlaceString
- ld a, $1
- ld [hBGMapMode], a
- ret
-
-.DoJumptable: ; 12008 (4:6008)
- ld a, [wJumptableIndex]
- ld e, a
- ld d, 0
- ld hl, .Jumptable
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-
-.Jumptable: ; 12017 (4:6017)
- dw .init_blinking_cursor
- dw .process_joypad
-
-.init_blinking_cursor ; 1201b (4:601b)
- depixel 9, 2
- ld a, SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
- call _InitSpriteAnimStruct
- ld a, c
- ld [wNamingScreenCursorObjectPointer], a
- ld a, b
- ld [wNamingScreenCursorObjectPointer + 1], a
- ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
- add hl, bc
- ld a, [hl]
- ld hl, SPRITEANIMSTRUCT_0E
- add hl, bc
- ld [hl], a
- ld hl, wJumptableIndex
- inc [hl]
- ret
-
-.process_joypad ; 1203a (4:603a)
- ld hl, hJoyPressed ; $ffa7
- ld a, [hl]
- and A_BUTTON
- jr nz, .a
- ld a, [hl]
- and B_BUTTON
- jr nz, .b
- ld a, [hl]
- and START
- jr nz, .start
- ld a, [hl]
- and SELECT
- jr nz, .select
- ret
-
-.a
- call NamingScreen_PressedA_GetCursorCommand
- cp $1
- jr z, .select
- cp $2
- jr z, .b
- cp $3
- jr z, .finished
- call NamingScreen_GetLastCharacter
- call MailComposition_TryAddLastCharacter
- jr c, .start
- ld hl, wNamingScreenCurrNameLength
- ld a, [hl]
- cp MAIL_LINE_LENGTH
- ret nz
- inc [hl]
- call NamingScreen_GetTextCursorPosition
- ld [hl], NAMINGSCREEN_UNDERLINE
- dec hl
- ld [hl], "<NEXT>"
- ret
-
-.start
- ld hl, wNamingScreenCursorObjectPointer
- ld c, [hl]
- inc hl
- ld b, [hl]
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld [hl], $9
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld [hl], $5
- ret
-
-.b
- call NamingScreen_DeleteCharacter
- ld hl, wNamingScreenCurrNameLength
- ld a, [hl]
- cp MAIL_LINE_LENGTH
- ret nz
- dec [hl]
- call NamingScreen_GetTextCursorPosition
- ld [hl], NAMINGSCREEN_UNDERLINE
- inc hl
- ld [hl], "<NEXT>"
- ret
-
-.finished
- call NamingScreen_StoreEntry
- ld hl, wJumptableIndex
- set 7, [hl]
- ret
-
-.select
- ld hl, wNamingScreenLetterCase
- ld a, [hl]
- xor 1
- ld [hl], a
- jr nz, .switch_to_lowercase
- ld de, MailEntry_Uppercase
- call .PlaceMailCharset
- ret
-
-.switch_to_lowercase
- ld de, MailEntry_Lowercase
- call .PlaceMailCharset
- ret
-
-; called from engine/sprite_anims.asm
-
-ComposeMail_AnimateCursor: ; 120c1 (4:60c1)
- call .GetDPad
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld a, [hl]
- ld e, a
- swap e
- ld hl, SPRITEANIMSTRUCT_YOFFSET
- add hl, bc
- ld [hl], e
- cp $5
- ld de, .LetterEntries
- ld a, 0
- jr nz, .got_pointer
- ld de, .CaseDelEnd
- ld a, 1
-.got_pointer
- ld hl, SPRITEANIMSTRUCT_0E
- add hl, bc
- add [hl]
- ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
- add hl, bc
- ld [hl], a
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld l, [hl]
- ld h, 0
- add hl, de
- ld a, [hl]
- ld hl, SPRITEANIMSTRUCT_XOFFSET
- add hl, bc
- ld [hl], a
- ret
-
-; 120f8 (4:60f8)
-
-.LetterEntries: ; 120f8
- db $00, $10, $20, $30, $40, $50, $60, $70, $80, $90
-
-.CaseDelEnd: ; 12102
- db $00, $00, $00, $30, $30, $30, $60, $60, $60, $60
-
-; 1210c
-
-.GetDPad: ; 1210c (4:610c)
- ld hl, hJoyLast
- ld a, [hl]
- and D_UP
- jr nz, .up
- ld a, [hl]
- and D_DOWN
- jr nz, .down
- ld a, [hl]
- and D_LEFT
- jr nz, .left
- ld a, [hl]
- and D_RIGHT
- jr nz, .right
- ret
-
-.right
- call ComposeMail_GetCursorPosition
- and a
- jr nz, .case_del_done_right
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- cp $9
- jr nc, .wrap_around_letter_right
- inc [hl]
- ret
-
-.wrap_around_letter_right
- ld [hl], $0
- ret
-
-.case_del_done_right
- cp $3
- jr nz, .wrap_around_command_right
- xor a
-.wrap_around_command_right
- ld e, a
- add a
- add e
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld [hl], a
- ret
-
-.left
- call ComposeMail_GetCursorPosition
- and a
- jr nz, .caps_del_done_left
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- and a
- jr z, .wrap_around_letter_left
- dec [hl]
- ret
-
-.wrap_around_letter_left
- ld [hl], $9
- ret
-
-.caps_del_done_left
- cp $1
- jr nz, .wrap_around_command_left
- ld a, $4
-.wrap_around_command_left
- dec a
- dec a
- ld e, a
- add a
- add e
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld [hl], a
- ret
-
-.down
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld a, [hl]
- cp $5
- jr nc, .wrap_around_down
- inc [hl]
- ret
-
-.wrap_around_down
- ld [hl], $0
- ret
-
-.up
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld a, [hl]
- and a
- jr z, .wrap_around_up
- dec [hl]
- ret
-
-.wrap_around_up
- ld [hl], $5
- ret
-
-NamingScreen_PressedA_GetCursorCommand: ; 12185 (4:6185)
- ld hl, wNamingScreenCursorObjectPointer
- ld c, [hl]
- inc hl
- ld b, [hl]
-
-ComposeMail_GetCursorPosition: ; 1218b (4:618b)
- ld hl, SPRITEANIMSTRUCT_0D
- add hl, bc
- ld a, [hl]
- cp $5
- jr nz, .letter
- ld hl, SPRITEANIMSTRUCT_0C
- add hl, bc
- ld a, [hl]
- cp $3
- jr c, .case
- cp $6
- jr c, .del
- ld a, $3
- ret
-
-.case
- ld a, $1
- ret
-
-.del
- ld a, $2
- ret
-
-.letter
- xor a
- ret
-
-MailComposition_TryAddLastCharacter: ; 121ac (4:61ac)
- ld a, [wNamingScreenLastCharacter]
- jp MailComposition_TryAddCharacter
-
-; 121b2 (4:61b2)
-
-; unused
- ld a, [wNamingScreenCurrNameLength]
- and a
- ret z
- cp $11
- jr nz, .asm_121c3
- push hl
- ld hl, wNamingScreenCurrNameLength
- dec [hl]
- dec [hl]
- jr .asm_121c8
-
-.asm_121c3
- push hl
- ld hl, wNamingScreenCurrNameLength
- dec [hl]
-
-.asm_121c8
- call NamingScreen_GetTextCursorPosition
- ld c, [hl]
- pop hl
-.asm_121cd
- ld a, [hli]
- cp $ff
- jp z, NamingScreen_AdvanceCursor_CheckEndOfString
- cp c
- jr z, .asm_121d9
- inc hl
- jr .asm_121cd
-
-.asm_121d9
- ld a, [hl]
- jp NamingScreen_LoadNextCharacter
-
-; 121dd
-
-INCLUDE "data/text/mail_input_chars.asm"
-
-; 122c1
--- a/engine/menu/options_menu.asm
+++ /dev/null
@@ -1,583 +1,0 @@
-_OptionsMenu: ; e41d0
- ld hl, hInMenu
- ld a, [hl]
- push af
- ld [hl], $1
- call ClearBGPalettes
- hlcoord 0, 0
- ld b, 16
- ld c, 18
- call TextBox
- hlcoord 2, 2
- ld de, StringOptions
- call PlaceString
- xor a
- ld [wJumptableIndex], a
- ld c, $6 ; number of items on the menu minus 1 (for cancel)
-
-.print_text_loop ; this next will display the settings of each option when the menu is opened
- push bc
- xor a
- ld [hJoyLast], a
- call GetOptionPointer
- pop bc
- ld hl, wJumptableIndex
- inc [hl]
- dec c
- jr nz, .print_text_loop
-
- call UpdateFrame
- xor a
- ld [wJumptableIndex], a
- inc a
- ld [hBGMapMode], a
- call WaitBGMap
- ld b, SCGB_DIPLOMA
- call GetSGBLayout
- call SetPalettes
-
-.joypad_loop
- call JoyTextDelay
- ld a, [hJoyPressed]
- and START | B_BUTTON
- jr nz, .ExitOptions
- call OptionsControl
- jr c, .dpad
- call GetOptionPointer
- jr c, .ExitOptions
-
-.dpad
- call Options_UpdateCursorPosition
- ld c, 3
- call DelayFrames
- jr .joypad_loop
-
-.ExitOptions:
- ld de, SFX_TRANSACTION
- call PlaySFX
- call WaitSFX
- pop af
- ld [hInMenu], a
- ret
-; e4241
-
-StringOptions: ; e4241
- db "TEXT SPEED<LNBRK>"
- db " :<LNBRK>"
- db "BATTLE SCENE<LNBRK>"
- db " :<LNBRK>"
- db "BATTLE STYLE<LNBRK>"
- db " :<LNBRK>"
- db "SOUND<LNBRK>"
- db " :<LNBRK>"
- db "PRINT<LNBRK>"
- db " :<LNBRK>"
- db "MENU ACCOUNT<LNBRK>"
- db " :<LNBRK>"
- db "FRAME<LNBRK>"
- db " :TYPE<LNBRK>"
- db "CANCEL@"
-; e42d6
-
-
-GetOptionPointer: ; e42d6
- ld a, [wJumptableIndex] ; load the cursor position to a
- ld e, a ; copy it to de
- ld d, 0
- ld hl, .Pointers
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl ; jump to the code of the current highlighted item
-; e42e5
-
-.Pointers:
- dw Options_TextSpeed
- dw Options_BattleScene
- dw Options_BattleStyle
- dw Options_Sound
- dw Options_Print
- dw Options_MenuAccount
- dw Options_Frame
- dw Options_Cancel
-; e42f5
-
-
- const_def
- const OPT_TEXT_SPEED_FAST ; 0
- const OPT_TEXT_SPEED_MED ; 1
- const OPT_TEXT_SPEED_SLOW ; 2
-
-Options_TextSpeed: ; e42f5
- call GetTextSpeed
- ld a, [hJoyPressed]
- bit D_LEFT_F, a
- jr nz, .LeftPressed
- bit D_RIGHT_F, a
- jr z, .NonePressed
- ld a, c ; right pressed
- cp OPT_TEXT_SPEED_SLOW
- jr c, .Increase
- ld c, OPT_TEXT_SPEED_FAST + -1
-
-.Increase:
- inc c
- ld a, e
- jr .Save
-
-.LeftPressed:
- ld a, c
- and a
- jr nz, .Decrease
- ld c, OPT_TEXT_SPEED_SLOW + 1
-
-.Decrease:
- dec c
- ld a, d
-
-.Save:
- ld b, a
- ld a, [wOptions]
- and $f0
- or b
- ld [wOptions], a
-
-.NonePressed:
- ld b, 0
- ld hl, .Strings
- add hl, bc
- add hl, bc
- ld e, [hl]
- inc hl
- ld d, [hl]
- hlcoord 11, 3
- call PlaceString
- and a
- ret
-; e4331
-
-.Strings:
-; entries correspond to OPT_TEXT_SPEED_* constants
- dw .Fast
- dw .Mid
- dw .Slow
-
-.Fast: db "FAST@"
-.Mid: db "MID @"
-.Slow: db "SLOW@"
-; e4346
-
-
-GetTextSpeed: ; e4346
-; converts TEXT_DELAY_* value in a to OPT_TEXT_SPEED_* value in c,
-; with previous/next TEXT_DELAY_* values in d/e
- ld a, [wOptions]
- and $7
- cp TEXT_DELAY_SLOW
- jr z, .slow
- cp TEXT_DELAY_FAST
- jr z, .fast
- ; none of the above
- ld c, OPT_TEXT_SPEED_MED
- lb de, TEXT_DELAY_FAST, TEXT_DELAY_SLOW
- ret
-
-.slow
- ld c, OPT_TEXT_SPEED_SLOW
- lb de, TEXT_DELAY_MED, TEXT_DELAY_FAST
- ret
-
-.fast
- ld c, OPT_TEXT_SPEED_FAST
- lb de, TEXT_DELAY_SLOW, TEXT_DELAY_MED
- ret
-; e4365
-
-
-Options_BattleScene: ; e4365
- ld hl, wOptions
- ld a, [hJoyPressed]
- bit D_LEFT_F, a
- jr nz, .LeftPressed
- bit D_RIGHT_F, a
- jr z, .NonePressed
- bit BATTLE_SCENE, [hl]
- jr nz, .ToggleOn
- jr .ToggleOff
-
-.LeftPressed:
- bit BATTLE_SCENE, [hl]
- jr z, .ToggleOff
- jr .ToggleOn
-
-.NonePressed:
- bit BATTLE_SCENE, [hl]
- jr z, .ToggleOn
- jr .ToggleOff
-
-.ToggleOn:
- res BATTLE_SCENE, [hl]
- ld de, .On
- jr .Display
-
-.ToggleOff:
- set BATTLE_SCENE, [hl]
- ld de, .Off
-
-.Display:
- hlcoord 11, 5
- call PlaceString
- and a
- ret
-; e4398
-
-.On: db "ON @"
-.Off: db "OFF@"
-; e43a0
-
-
-Options_BattleStyle: ; e43a0
- ld hl, wOptions
- ld a, [hJoyPressed]
- bit D_LEFT_F, a
- jr nz, .LeftPressed
- bit D_RIGHT_F, a
- jr z, .NonePressed
- bit BATTLE_SHIFT, [hl]
- jr nz, .ToggleShift
- jr .ToggleSet
-
-.LeftPressed:
- bit BATTLE_SHIFT, [hl]
- jr z, .ToggleSet
- jr .ToggleShift
-
-.NonePressed:
- bit BATTLE_SHIFT, [hl]
- jr nz, .ToggleSet
-
-.ToggleShift:
- res BATTLE_SHIFT, [hl]
- ld de, .Shift
- jr .Display
-
-.ToggleSet:
- set BATTLE_SHIFT, [hl]
- ld de, .Set
-
-.Display:
- hlcoord 11, 7
- call PlaceString
- and a
- ret
-; e43d1
-
-.Shift: db "SHIFT@"
-.Set: db "SET @"
-; e43dd
-
-
-Options_Sound: ; e43dd
- ld hl, wOptions
- ld a, [hJoyPressed]
- bit D_LEFT_F, a
- jr nz, .LeftPressed
- bit D_RIGHT_F, a
- jr z, .NonePressed
- bit STEREO, [hl]
- jr nz, .SetMono
- jr .SetStereo
-
-.LeftPressed:
- bit STEREO, [hl]
- jr z, .SetStereo
- jr .SetMono
-
-.NonePressed:
- bit STEREO, [hl]
- jr nz, .ToggleStereo
- jr .ToggleMono
-
-.SetMono:
- res STEREO, [hl]
- call RestartMapMusic
-
-.ToggleMono:
- ld de, .Mono
- jr .Display
-
-.SetStereo:
- set STEREO, [hl]
- call RestartMapMusic
-
-.ToggleStereo:
- ld de, .Stereo
-
-.Display:
- hlcoord 11, 9
- call PlaceString
- and a
- ret
-; e4416
-
-.Mono: db "MONO @"
-.Stereo: db "STEREO@"
-; e4424
-
-
- const_def
- const OPT_PRINT_LIGHTEST ; 0
- const OPT_PRINT_LIGHTER ; 1
- const OPT_PRINT_NORMAL ; 2
- const OPT_PRINT_DARKER ; 3
- const OPT_PRINT_DARKEST ; 4
-
-Options_Print: ; e4424
- call GetPrinterSetting
- ld a, [hJoyPressed]
- bit D_LEFT_F, a
- jr nz, .LeftPressed
- bit D_RIGHT_F, a
- jr z, .NonePressed
- ld a, c
- cp OPT_PRINT_DARKEST
- jr c, .Increase
- ld c, OPT_PRINT_LIGHTEST - 1
-
-.Increase:
- inc c
- ld a, e
- jr .Save
-
-.LeftPressed:
- ld a, c
- and a
- jr nz, .Decrease
- ld c, OPT_PRINT_DARKEST + 1
-
-.Decrease:
- dec c
- ld a, d
-
-.Save:
- ld b, a
- ld [wGBPrinter], a
-
-.NonePressed:
- ld b, $0
- ld hl, .Strings
- add hl, bc
- add hl, bc
- ld e, [hl]
- inc hl
- ld d, [hl]
- hlcoord 11, 11
- call PlaceString
- and a
- ret
-; e445a
-
-.Strings:
-; entries correspond to OPT_PRINT_* constants
- dw .Lightest
- dw .Lighter
- dw .Normal
- dw .Darker
- dw .Darkest
-
-.Lightest: db "LIGHTEST@"
-.Lighter: db "LIGHTER @"
-.Normal: db "NORMAL @"
-.Darker: db "DARKER @"
-.Darkest: db "DARKEST @"
-; e4491
-
-
-GetPrinterSetting: ; e4491
-; converts GBPRINTER_* value in a to OPT_PRINT_* value in c,
-; with previous/next GBPRINTER_* values in d/e
- ld a, [wGBPrinter]
- and a
- jr z, .IsLightest
- cp GBPRINTER_LIGHTER
- jr z, .IsLight
- cp GBPRINTER_DARKER
- jr z, .IsDark
- cp GBPRINTER_DARKEST
- jr z, .IsDarkest
- ; none of the above
- ld c, OPT_PRINT_NORMAL
- lb de, GBPRINTER_LIGHTER, GBPRINTER_DARKER
- ret
-
-.IsLightest:
- ld c, OPT_PRINT_LIGHTEST
- lb de, GBPRINTER_DARKEST, GBPRINTER_LIGHTER
- ret
-
-.IsLight:
- ld c, OPT_PRINT_LIGHTER
- lb de, GBPRINTER_LIGHTEST, GBPRINTER_NORMAL
- ret
-
-.IsDark:
- ld c, OPT_PRINT_DARKER
- lb de, GBPRINTER_NORMAL, GBPRINTER_DARKEST
- ret
-
-.IsDarkest:
- ld c, OPT_PRINT_DARKEST
- lb de, GBPRINTER_DARKER, GBPRINTER_LIGHTEST
- ret
-; e44c1
-
-Options_MenuAccount: ; e44c1
- ld hl, wOptions2
- ld a, [hJoyPressed]
- bit D_LEFT_F, a
- jr nz, .LeftPressed
- bit D_RIGHT_F, a
- jr z, .NonePressed
- bit MENU_ACCOUNT, [hl]
- jr nz, .ToggleOff
- jr .ToggleOn
-
-.LeftPressed:
- bit MENU_ACCOUNT, [hl]
- jr z, .ToggleOn
- jr .ToggleOff
-
-.NonePressed:
- bit MENU_ACCOUNT, [hl]
- jr nz, .ToggleOn
-
-.ToggleOff:
- res MENU_ACCOUNT, [hl]
- ld de, .Off
- jr .Display
-
-.ToggleOn:
- set MENU_ACCOUNT, [hl]
- ld de, .On
-
-.Display:
- hlcoord 11, 13
- call PlaceString
- and a
- ret
-; e44f2
-
-.Off: db "OFF@"
-.On: db "ON @"
-; e44fa
-
-
-Options_Frame: ; e44fa
- ld hl, wTextBoxFrame
- ld a, [hJoyPressed]
- bit D_LEFT_F, a
- jr nz, .LeftPressed
- bit D_RIGHT_F, a
- jr nz, .RightPressed
- and a
- ret
-
-.RightPressed:
- ld a, [hl]
- inc a
- jr .Save
-
-.LeftPressed:
- ld a, [hl]
- dec a
-
-.Save:
- and $7
- ld [hl], a
-UpdateFrame: ; e4512
- ld a, [wTextBoxFrame]
- hlcoord 16, 15 ; where on the screen the number is drawn
- add "1"
- ld [hl], a
- call LoadFontsExtra
- and a
- ret
-; e4520
-
-Options_Cancel: ; e4520
- ld a, [hJoyPressed]
- and A_BUTTON
- jr nz, .Exit
- and a
- ret
-
-.Exit:
- scf
- ret
-; e452a
-
-OptionsControl: ; e452a
- ld hl, wJumptableIndex
- ld a, [hJoyLast]
- cp D_DOWN
- jr z, .DownPressed
- cp D_UP
- jr z, .UpPressed
- and a
- ret
-
-.DownPressed:
- ld a, [hl] ; load the cursor position to a
- cp $7 ; maximum number of items in option menu
- jr nz, .CheckFive
- ld [hl], $0
- scf
- ret
-
-.CheckFive: ; I have no idea why this exists...
- cp $5
- jr nz, .Increase
- ld [hl], $5
-
-.Increase:
- inc [hl]
- scf
- ret
-
-.UpPressed:
- ld a, [hl]
- cp $6
- jr nz, .NotSix
- ld [hl], $5 ; Another thing where I'm not sure why it exists
- scf
- ret
-
-.NotSix:
- and a
- jr nz, .Decrease
- ld [hl], $8 ; number of option items +1
-
-.Decrease:
- dec [hl]
- scf
- ret
-; e455c
-
-Options_UpdateCursorPosition: ; e455c
- hlcoord 1, 1
- ld de, SCREEN_WIDTH
- ld c, $10
-.loop
- ld [hl], " "
- add hl, de
- dec c
- jr nz, .loop
- hlcoord 1, 2
- ld bc, 2 * SCREEN_WIDTH
- ld a, [wJumptableIndex]
- call AddNTimes
- ld [hl], "▶"
- ret
-; e4579
--- a/engine/menu/pack.asm
+++ /dev/null
@@ -1,1711 +1,0 @@
-; Pack.Jumptable and BattlePack.Jumptable indexes
- const_def
- const PACKSTATE_INITGFX ; 0
- const PACKSTATE_INITITEMSPOCKET ; 1
- const PACKSTATE_ITEMSPOCKETMENU ; 2
- const PACKSTATE_INITBALLSPOCKET ; 3
- const PACKSTATE_BALLSPOCKETMENU ; 4
- const PACKSTATE_INITKEYITEMSPOCKET ; 5
- const PACKSTATE_KEYITEMSPOCKETMENU ; 6
- const PACKSTATE_INITTMHMPOCKET ; 7
- const PACKSTATE_TMHMPOCKETMENU ; 8
- const PACKSTATE_QUITNOSCRIPT ; 9
- const PACKSTATE_QUITRUNSCRIPT ; 10
-
-Pack: ; 10000
- ld hl, wOptions
- set NO_TEXT_SCROLL, [hl]
- call InitPackBuffers
-.loop
- call JoyTextDelay
- ld a, [wJumptableIndex]
- bit 7, a
- jr nz, .done
- call .RunJumptable
- call DelayFrame
- jr .loop
-
-.done
- ld a, [wCurrPocket]
- ld [wLastPocket], a
- ld hl, wOptions
- res NO_TEXT_SCROLL, [hl]
- ret
-; 10026
-
-.RunJumptable: ; 10026
- ld a, [wJumptableIndex]
- ld hl, .Jumptable
- call Pack_GetJumptablePointer
- jp hl
-
-; 10030
-
-.Jumptable: ; 10030 (4:4030)
-; entries correspond to PACKSTATE_* constants
- dw .InitGFX ; 0
- dw .InitItemsPocket ; 1
- dw .ItemsPocketMenu ; 2
- dw .InitBallsPocket ; 3
- dw .BallsPocketMenu ; 4
- dw .InitKeyItemsPocket ; 5
- dw .KeyItemsPocketMenu ; 6
- dw .InitTMHMPocket ; 7
- dw .TMHMPocketMenu ; 8
- dw Pack_QuitNoScript ; 9
- dw Pack_QuitRunScript ; 10
-
-.InitGFX: ; 10046 (4:4046)
- xor a
- ld [hBGMapMode], a
- call Pack_InitGFX
- ld a, [wPackJumptableIndex]
- ld [wJumptableIndex], a
- call Pack_InitColors
- ret
-
-.InitItemsPocket: ; 10056 (4:4056)
- xor a ; ITEM_POCKET
- ld [wCurrPocket], a
- call ClearPocketList
- call DrawPocketName
- call WaitBGMap_DrawPackGFX
- call Pack_JumptableNext
- ret
-
-.ItemsPocketMenu: ; 10067 (4:4067)
- ld hl, ItemsPocketMenuHeader
- call CopyMenuHeader
- ld a, [wItemsPocketCursor]
- ld [wMenuCursorBuffer], a
- ld a, [wItemsPocketScrollPosition]
- ld [wMenuScrollPosition], a
- call ScrollingMenu
- ld a, [wMenuScrollPosition]
- ld [wItemsPocketScrollPosition], a
- ld a, [wMenuCursorY]
- ld [wItemsPocketCursor], a
- ld b, PACKSTATE_INITTMHMPOCKET ; left
- ld c, PACKSTATE_INITBALLSPOCKET ; right
- call Pack_InterpretJoypad
- ret c
- call .ItemBallsKey_LoadSubmenu
- ret
-
-.InitKeyItemsPocket: ; 10094 (4:4094)
- ld a, KEY_ITEM_POCKET
- ld [wCurrPocket], a
- call ClearPocketList
- call DrawPocketName
- call WaitBGMap_DrawPackGFX
- call Pack_JumptableNext
- ret
-
-.KeyItemsPocketMenu: ; 100a6 (4:40a6)
- ld hl, KeyItemsPocketMenuHeader
- call CopyMenuHeader
- ld a, [wKeyItemsPocketCursor]
- ld [wMenuCursorBuffer], a
- ld a, [wKeyItemsPocketScrollPosition]
- ld [wMenuScrollPosition], a
- call ScrollingMenu
- ld a, [wMenuScrollPosition]
- ld [wKeyItemsPocketScrollPosition], a
- ld a, [wMenuCursorY]
- ld [wKeyItemsPocketCursor], a
- ld b, PACKSTATE_INITBALLSPOCKET ; left
- ld c, PACKSTATE_INITTMHMPOCKET ; right
- call Pack_InterpretJoypad
- ret c
- call .ItemBallsKey_LoadSubmenu
- ret
-
-.InitTMHMPocket: ; 100d3 (4:40d3)
- ld a, TM_HM_POCKET
- ld [wCurrPocket], a
- call ClearPocketList
- call DrawPocketName
- xor a
- ld [hBGMapMode], a
- call WaitBGMap_DrawPackGFX
- call Pack_JumptableNext
- ret
-
-.TMHMPocketMenu: ; 100e8 (4:40e8)
- farcall TMHMPocket
- ld b, PACKSTATE_INITKEYITEMSPOCKET ; left
- ld c, PACKSTATE_INITITEMSPOCKET ; right
- call Pack_InterpretJoypad
- ret c
- farcall _CheckTossableItem
- ld a, [wItemAttributeParamBuffer]
- and a
- jr nz, .use_quit
- ld hl, .MenuHeader2
- ld de, .Jumptable2
- jr .load_jump
-
-.use_quit
- ld hl, .MenuHeader1
- ld de, .Jumptable1
-.load_jump
- push de
- call LoadMenuHeader
- call VerticalMenu
- call ExitMenu
- pop hl
- ret c
- ld a, [wMenuCursorY]
- dec a
- call Pack_GetJumptablePointer
- jp hl
-
-; 10124 (4:4124)
-.MenuHeader1: ; 0x10124
- db MENU_BACKUP_TILES ; flags
- menu_coords 13, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData_1
- db 1 ; default option
-; 0x1012c
-
-.MenuData_1: ; 0x1012c
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 2 ; items
- db "USE@"
- db "QUIT@"
-; 0x10137
-
-.Jumptable1: ; 10137
- dw .UseItem
- dw QuitItemSubmenu
-
-; 1013b
-
-.MenuHeader2: ; 0x1013b
- db MENU_BACKUP_TILES ; flags
- menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData_2
- db 1 ; default option
-; 0x10143
-
-.MenuData_2: ; 0x10143
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 3 ; items
- db "USE@"
- db "GIVE@"
- db "QUIT@"
-; 0x10153
-
-.Jumptable2: ; 10153
- dw .UseItem
- dw GiveItem
- dw QuitItemSubmenu
-; 10159
-
-.UseItem: ; 10159
- farcall AskTeachTMHM
- ret c
- farcall ChooseMonToLearnTMHM
- jr c, .declined
- ld hl, wOptions
- ld a, [hl]
- push af
- res NO_TEXT_SCROLL, [hl]
- farcall TeachTMHM
- pop af
- ld [wOptions], a
-.declined
- xor a
- ld [hBGMapMode], a
- call Pack_InitGFX
- call WaitBGMap_DrawPackGFX
- call Pack_InitColors
- ret
-
-.InitBallsPocket: ; 10186 (4:4186)
- ld a, BALL_POCKET
- ld [wCurrPocket], a
- call ClearPocketList
- call DrawPocketName
- call WaitBGMap_DrawPackGFX
- call Pack_JumptableNext
- ret
-
-.BallsPocketMenu: ; 10198 (4:4198)
- ld hl, BallsPocketMenuHeader
- call CopyMenuHeader
- ld a, [wBallsPocketCursor]
- ld [wMenuCursorBuffer], a
- ld a, [wBallsPocketScrollPosition]
- ld [wMenuScrollPosition], a
- call ScrollingMenu
- ld a, [wMenuScrollPosition]
- ld [wBallsPocketScrollPosition], a
- ld a, [wMenuCursorY]
- ld [wBallsPocketCursor], a
- ld b, PACKSTATE_INITITEMSPOCKET ; left
- ld c, PACKSTATE_INITKEYITEMSPOCKET ; right
- call Pack_InterpretJoypad
- ret c
- call .ItemBallsKey_LoadSubmenu
- ret
-
-.ItemBallsKey_LoadSubmenu: ; 101c5 (4:41c5)
- farcall _CheckTossableItem
- ld a, [wItemAttributeParamBuffer]
- and a
- jr nz, .tossable
- farcall CheckSelectableItem
- ld a, [wItemAttributeParamBuffer]
- and a
- jr nz, .selectable
- farcall CheckItemMenu
- ld a, [wItemAttributeParamBuffer]
- and a
- jr nz, .usable
- jr .unusable
-
-.selectable
- farcall CheckItemMenu
- ld a, [wItemAttributeParamBuffer]
- and a
- jr nz, .selectable_usable
- jr .selectable_unusable
-
-.tossable
- farcall CheckSelectableItem
- ld a, [wItemAttributeParamBuffer]
- and a
- jr nz, .tossable_selectable
- jr .tossable_unselectable
-
-.usable
- ld hl, MenuHeader_UsableKeyItem
- ld de, Jumptable_UseGiveTossRegisterQuit
- jr .build_menu
-
-.selectable_usable
- ld hl, MenuHeader_UsableItem
- ld de, Jumptable_UseGiveTossQuit
- jr .build_menu
-
-.tossable_selectable
- ld hl, MenuHeader_UnusableItem
- ld de, Jumptable_UseQuit
- jr .build_menu
-
-.tossable_unselectable
- ld hl, MenuHeader_UnusableKeyItem
- ld de, Jumptable_UseRegisterQuit
- jr .build_menu
-
-.unusable
- ld hl, MenuHeader_HoldableKeyItem
- ld de, Jumptable_GiveTossRegisterQuit
- jr .build_menu
-
-.selectable_unusable
- ld hl, MenuHeader_HoldableItem
- ld de, Jumptable_GiveTossQuit
-.build_menu
- push de
- call LoadMenuHeader
- call VerticalMenu
- call ExitMenu
- pop hl
- ret c
- ld a, [wMenuCursorY]
- dec a
- call Pack_GetJumptablePointer
- jp hl
-
-; 10249 (4:4249)
-MenuHeader_UsableKeyItem: ; 0x10249
- db MENU_BACKUP_TILES ; flags
- menu_coords 13, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x10251
-
-.MenuData: ; 0x10251
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 5 ; items
- db "USE@"
- db "GIVE@"
- db "TOSS@"
- db "SEL@"
- db "QUIT@"
-; 0x1026a
-
-Jumptable_UseGiveTossRegisterQuit: ; 1026a
- dw UseItem
- dw GiveItem
- dw TossMenu
- dw RegisterItem
- dw QuitItemSubmenu
-; 10274
-
-MenuHeader_UsableItem: ; 0x10274
- db MENU_BACKUP_TILES ; flags
- menu_coords 13, 3, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x1027c
-
-.MenuData: ; 0x1027c
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 4 ; items
- db "USE@"
- db "GIVE@"
- db "TOSS@"
- db "QUIT@"
-; 0x10291
-
-Jumptable_UseGiveTossQuit: ; 10291
- dw UseItem
- dw GiveItem
- dw TossMenu
- dw QuitItemSubmenu
-; 10299
-
-MenuHeader_UnusableItem: ; 0x10299
- db MENU_BACKUP_TILES ; flags
- menu_coords 13, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x102a1
-
-.MenuData: ; 0x102a1
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 2 ; items
- db "USE@"
- db "QUIT@"
-; 0x102ac
-
-Jumptable_UseQuit: ; 102ac
- dw UseItem
- dw QuitItemSubmenu
-; 102b0
-
-MenuHeader_UnusableKeyItem: ; 0x102b0
- db MENU_BACKUP_TILES ; flags
- menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x102b8
-
-.MenuData: ; 0x102b8
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 3 ; items
- db "USE@"
- db "SEL@"
- db "QUIT@"
-; 0x102c7
-
-Jumptable_UseRegisterQuit: ; 102c7
- dw UseItem
- dw RegisterItem
- dw QuitItemSubmenu
-; 102cd
-
-MenuHeader_HoldableKeyItem: ; 0x102cd
- db MENU_BACKUP_TILES ; flags
- menu_coords 13, 3, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x102d5
-
-.MenuData: ; 0x102d5
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 4 ; items
- db "GIVE@"
- db "TOSS@"
- db "SEL@"
- db "QUIT@"
-; 0x102ea
-
-Jumptable_GiveTossRegisterQuit: ; 102ea
- dw GiveItem
- dw TossMenu
- dw RegisterItem
- dw QuitItemSubmenu
-; 102f2
-
-MenuHeader_HoldableItem: ; 0x102f2
- db MENU_BACKUP_TILES ; flags
- menu_coords 13, 5, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x102fa
-
-.MenuData: ; 0x102fa
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 3 ; items
- db "GIVE@"
- db "TOSS@"
- db "QUIT@"
-; 0x1030b
-
-Jumptable_GiveTossQuit: ; 1030b
- dw GiveItem
- dw TossMenu
- dw QuitItemSubmenu
-
-; 10311
-
-UseItem: ; 10311
- farcall CheckItemMenu
- ld a, [wItemAttributeParamBuffer]
- ld hl, .dw
- rst JumpTable
- ret
-; 1031f
-
-.dw ; 1031f (4:431f)
-; entries correspond to ITEMMENU_* constants
- dw .Oak ; ITEMMENU_NOUSE
- dw .Oak
- dw .Oak
- dw .Oak
- dw .Current ; ITEMMENU_CURRENT
- dw .Party ; ITEMMENU_PARTY
- dw .Field ; ITEMMENU_CLOSE
-; 1035c
-
-.Oak: ; 1032d (4:432d)
- ld hl, Text_ThisIsntTheTime
- call Pack_PrintTextNoScroll
- ret
-
-.Current: ; 10334 (4:4334)
- call DoItemEffect
- ret
-
-.Party: ; 10338 (4:4338)
- ld a, [wPartyCount]
- and a
- jr z, .NoPokemon
- call DoItemEffect
- xor a
- ld [hBGMapMode], a
- call Pack_InitGFX
- call WaitBGMap_DrawPackGFX
- call Pack_InitColors
- ret
-
-.NoPokemon:
- ld hl, TextJump_YouDontHaveAMon
- call Pack_PrintTextNoScroll
- ret
-
-.Field: ; 10355 (4:4355)
- call DoItemEffect
- ld a, [wItemEffectSucceeded]
- and a
- jr z, .Oak
- ld a, PACKSTATE_QUITRUNSCRIPT
- ld [wJumptableIndex], a
- ret
-; 10364 (4:4364)
-
-TossMenu: ; 10364
- ld hl, Text_ThrowAwayHowMany
- call Pack_PrintTextNoScroll
- farcall SelectQuantityToToss
- push af
- call ExitMenu
- pop af
- jr c, .finish
- call Pack_GetItemName
- ld hl, Text_ConfirmThrowAway
- call MenuTextBox
- call YesNoBox
- push af
- call ExitMenu
- pop af
- jr c, .finish
- ld hl, wNumItems
- ld a, [wCurItemQuantity]
- call TossItem
- call Pack_GetItemName
- ld hl, Text_ThrewAway
- call Pack_PrintTextNoScroll
-.finish
- ret
-; 1039d
-
-Unreferenced_ResetPocketCursorPositions: ; 1039d
- ld a, [wCurrPocket]
- and a ; ITEM_POCKET
- jr z, .items
- dec a ; BALL_POCKET
- jr z, .balls
- dec a ; KEY_ITEM_POCKET
- jr z, .key
- ret
-
-.balls
- xor a
- ld [wBallsPocketCursor], a
- ld [wBallsPocketScrollPosition], a
- ret
-
-.items
- xor a
- ld [wItemsPocketCursor], a
- ld [wItemsPocketScrollPosition], a
- ret
-
-.key
- xor a
- ld [wKeyItemsPocketCursor], a
- ld [wKeyItemsPocketScrollPosition], a
- ret
-; 103c2
-
-RegisterItem: ; 103c2
- farcall CheckSelectableItem
- ld a, [wItemAttributeParamBuffer]
- and a
- jr nz, .cant_register
- ld a, [wCurrPocket]
- rrca
- rrca
- and $c0
- ld b, a
- ld a, [wCurItemQuantity]
- inc a
- and $3f
- or b
- ld [wWhichRegisteredItem], a
- ld a, [wCurItem]
- ld [wRegisteredItem], a
- call Pack_GetItemName
- ld de, SFX_FULL_HEAL
- call WaitPlaySFX
- ld hl, Text_RegisteredItem
- call Pack_PrintTextNoScroll
- ret
-
-.cant_register
- ld hl, Text_CantRegister
- call Pack_PrintTextNoScroll
- ret
-; 103fd
-
-GiveItem: ; 103fd
- ld a, [wPartyCount]
- and a
- jp z, .NoPokemon
- ld a, [wOptions]
- push af
- res NO_TEXT_SCROLL, a
- ld [wOptions], a
- ld a, PARTYMENUACTION_GIVE_ITEM
- ld [wPartyMenuActionText], a
- call ClearBGPalettes
- farcall LoadPartyMenuGFX
- farcall InitPartyMenuWithCancel
- farcall InitPartyMenuGFX
-.loop
- farcall WritePartyMenuTilemap
- farcall PrintPartyMenuText
- call WaitBGMap
- call SetPalettes
- call DelayFrame
- farcall PartyMenuSelect
- jr c, .finish
- ld a, [wCurPartySpecies]
- cp EGG
- jr nz, .give
- ld hl, .Egg
- call PrintText
- jr .loop
-
-.give
- ld a, [wJumptableIndex]
- push af
- ld a, [wPackJumptableIndex]
- push af
- call GetCurNick
- ld hl, wStringBuffer1
- ld de, wMonOrItemNameBuffer
- ld bc, MON_NAME_LENGTH
- call CopyBytes
- call TryGiveItemToPartymon
- pop af
- ld [wPackJumptableIndex], a
- pop af
- ld [wJumptableIndex], a
-.finish
- pop af
- ld [wOptions], a
- xor a
- ld [hBGMapMode], a
- call Pack_InitGFX
- call WaitBGMap_DrawPackGFX
- call Pack_InitColors
- ret
-
-.NoPokemon: ; 10486 (4:4486)
- ld hl, TextJump_YouDontHaveAMon
- call Pack_PrintTextNoScroll
- ret
-; 1048d (4:448d)
-.Egg: ; 0x1048d
- ; An EGG can't hold an item.
- text_jump Text_AnEGGCantHoldAnItem
- db "@"
-; 0x10492
-
-QuitItemSubmenu: ; 10492
- ret
-; 10493
-
-BattlePack: ; 10493
- ld hl, wOptions
- set NO_TEXT_SCROLL, [hl]
- call InitPackBuffers
-.loop
- call JoyTextDelay
- ld a, [wJumptableIndex]
- bit 7, a
- jr nz, .end
- call .RunJumptable
- call DelayFrame
- jr .loop
-
-.end
- ld a, [wCurrPocket]
- ld [wLastPocket], a
- ld hl, wOptions
- res NO_TEXT_SCROLL, [hl]
- ret
-; 104b9
-
-.RunJumptable: ; 104b9
- ld a, [wJumptableIndex]
- ld hl, .Jumptable
- call Pack_GetJumptablePointer
- jp hl
-
-; 104c3
-
-.Jumptable: ; 104c3 (4:44c3)
-; entries correspond to PACKSTATE_* constants
- dw .InitGFX ; 0
- dw .InitItemsPocket ; 1
- dw .ItemsPocketMenu ; 2
- dw .InitBallsPocket ; 3
- dw .BallsPocketMenu ; 4
- dw .InitKeyItemsPocket ; 5
- dw .KeyItemsPocketMenu ; 6
- dw .InitTMHMPocket ; 7
- dw .TMHMPocketMenu ; 8
- dw Pack_QuitNoScript ; 9
- dw Pack_QuitRunScript ; 10
-
-.InitGFX: ; 104d9 (4:44d9)
- xor a
- ld [hBGMapMode], a
- call Pack_InitGFX
- ld a, [wPackJumptableIndex]
- ld [wJumptableIndex], a
- call Pack_InitColors
- ret
-
-.InitItemsPocket: ; 104e9 (4:44e9)
- xor a ; ITEM_POCKET
- ld [wCurrPocket], a
- call ClearPocketList
- call DrawPocketName
- call WaitBGMap_DrawPackGFX
- call Pack_JumptableNext
- ret
-
-.ItemsPocketMenu: ; 104fa (4:44fa)
- ld hl, ItemsPocketMenuHeader
- call CopyMenuHeader
- ld a, [wItemsPocketCursor]
- ld [wMenuCursorBuffer], a
- ld a, [wItemsPocketScrollPosition]
- ld [wMenuScrollPosition], a
- call ScrollingMenu
- ld a, [wMenuScrollPosition]
- ld [wItemsPocketScrollPosition], a
- ld a, [wMenuCursorY]
- ld [wItemsPocketCursor], a
- ld b, PACKSTATE_INITTMHMPOCKET ; left
- ld c, PACKSTATE_INITBALLSPOCKET ; right
- call Pack_InterpretJoypad
- ret c
- call ItemSubmenu
- ret
-
-.InitKeyItemsPocket: ; 10527 (4:4527)
- ld a, KEY_ITEM_POCKET
- ld [wCurrPocket], a
- call ClearPocketList
- call DrawPocketName
- call WaitBGMap_DrawPackGFX
- call Pack_JumptableNext
- ret
-
-.KeyItemsPocketMenu: ; 10539 (4:4539)
- ld hl, KeyItemsPocketMenuHeader
- call CopyMenuHeader
- ld a, [wKeyItemsPocketCursor]
- ld [wMenuCursorBuffer], a
- ld a, [wKeyItemsPocketScrollPosition]
- ld [wMenuScrollPosition], a
- call ScrollingMenu
- ld a, [wMenuScrollPosition]
- ld [wKeyItemsPocketScrollPosition], a
- ld a, [wMenuCursorY]
- ld [wKeyItemsPocketCursor], a
- ld b, PACKSTATE_INITBALLSPOCKET ; left
- ld c, PACKSTATE_INITTMHMPOCKET ; right
- call Pack_InterpretJoypad
- ret c
- call ItemSubmenu
- ret
-
-.InitTMHMPocket: ; 10566 (4:4566)
- ld a, TM_HM_POCKET
- ld [wCurrPocket], a
- call ClearPocketList
- call DrawPocketName
- xor a
- ld [hBGMapMode], a
- call WaitBGMap_DrawPackGFX
- ld hl, Text_PackEmptyString
- call Pack_PrintTextNoScroll
- call Pack_JumptableNext
- ret
-
-.TMHMPocketMenu: ; 10581 (4:4581)
- farcall TMHMPocket
- ld b, PACKSTATE_INITKEYITEMSPOCKET ; left
- ld c, PACKSTATE_INITITEMSPOCKET ; right
- call Pack_InterpretJoypad
- ret c
- xor a
- call TMHMSubmenu
- ret
-
-.InitBallsPocket: ; 10594 (4:4594)
- ld a, BALL_POCKET
- ld [wCurrPocket], a
- call ClearPocketList
- call DrawPocketName
- call WaitBGMap_DrawPackGFX
- call Pack_JumptableNext
- ret
-
-.BallsPocketMenu: ; 105a6 (4:45a6)
- ld hl, BallsPocketMenuHeader
- call CopyMenuHeader
- ld a, [wBallsPocketCursor]
- ld [wMenuCursorBuffer], a
- ld a, [wBallsPocketScrollPosition]
- ld [wMenuScrollPosition], a
- call ScrollingMenu
- ld a, [wMenuScrollPosition]
- ld [wBallsPocketScrollPosition], a
- ld a, [wMenuCursorY]
- ld [wBallsPocketCursor], a
- ld b, PACKSTATE_INITITEMSPOCKET ; left
- ld c, PACKSTATE_INITKEYITEMSPOCKET ; right
- call Pack_InterpretJoypad
- ret c
- call ItemSubmenu
- ret
-
-ItemSubmenu: ; 105d3 (4:45d3)
- farcall CheckItemContext
- ld a, [wItemAttributeParamBuffer]
-TMHMSubmenu: ; 105dc (4:45dc)
- and a
- jr z, .NoUse
- ld hl, .UsableMenuHeader
- ld de, .UsableJumptable
- jr .proceed
-
-.NoUse:
- ld hl, .UnusableMenuHeader
- ld de, .UnusableJumptable
-.proceed
- push de
- call LoadMenuHeader
- call VerticalMenu
- call ExitMenu
- pop hl
- ret c
- ld a, [wMenuCursorY]
- dec a
- call Pack_GetJumptablePointer
- jp hl
-
-; 10601 (4:4601)
-.UsableMenuHeader: ; 0x10601
- db MENU_BACKUP_TILES ; flags
- menu_coords 13, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .UsableMenuData
- db 1 ; default option
-; 0x10609
-
-.UsableMenuData: ; 0x10609
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 2 ; items
- db "USE@"
- db "QUIT@"
-; 0x10614
-
-.UsableJumptable: ; 10614
- dw .Use
- dw .Quit
-; 10618
-
-.UnusableMenuHeader: ; 0x10618
- db MENU_BACKUP_TILES ; flags
- menu_coords 13, 9, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .UnusableMenuData
- db 1 ; default option
-; 0x10620
-
-.UnusableMenuData: ; 0x10620
- db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
- db 1 ; items
- db "QUIT@"
-; 0x10627
-
-.UnusableJumptable: ; 10627
- dw .Quit
-; 10629
-
-.Use: ; 10629
- farcall CheckItemContext
- ld a, [wItemAttributeParamBuffer]
- ld hl, .ItemFunctionJumptable
- rst JumpTable
- ret
-
-.ItemFunctionJumptable: ; 10637 (4:4637)
-; entries correspond to ITEMMENU_* constants
- dw .Oak ; ITEMMENU_NOUSE
- dw .Oak
- dw .Oak
- dw .Oak
- dw .Unused ; ITEMMENU_CURRENT
- dw .BattleField ; ITEMMENU_PARTY
- dw .BattleOnly ; ITEMMENU_CLOSE
-
-.Oak: ; 10645 (4:4645)
- ld hl, Text_ThisIsntTheTime
- call Pack_PrintTextNoScroll
- ret
-
-.Unused: ; 1064c (4:464c)
- call DoItemEffect
- ld a, [wItemEffectSucceeded]
- and a
- jr nz, .ReturnToBattle
- ret
-
-.BattleField: ; 10656 (4:4656)
- call DoItemEffect
- ld a, [wItemEffectSucceeded]
- and a
- jr nz, .quit_run_script
- xor a
- ld [hBGMapMode], a
- call Pack_InitGFX
- call WaitBGMap_DrawPackGFX
- call Pack_InitColors
- ret
-
-.ReturnToBattle: ; 1066c (4:466c)
- call ClearBGPalettes
- jr .quit_run_script
-
-.BattleOnly: ; 10671 (4:4671)
- call DoItemEffect
- ld a, [wItemEffectSucceeded]
- and a
- jr z, .Oak
- cp $2
- jr z, .didnt_use_item
-.quit_run_script ; 1067e (4:467e)
- ld a, PACKSTATE_QUITRUNSCRIPT
- ld [wJumptableIndex], a
- ret
-
-.didnt_use_item ; 10684 (4:4684)
- xor a
- ld [wItemEffectSucceeded], a
- ret
-; 10689 (4:4689)
-.Quit: ; 10689
- ret
-; 1068a
-
-InitPackBuffers: ; 1068a
- xor a
- ld [wJumptableIndex], a
- ; pocket id -> jumptable index
- ld a, [wLastPocket]
- maskbits NUM_POCKETS
- ld [wCurrPocket], a
- inc a
- add a
- dec a
- ld [wPackJumptableIndex], a
- xor a ; FALSE
- ld [wPackUsedItem], a
- xor a
- ld [wSwitchItem], a
- ret
-; 106a5
-
-DepositSellInitPackBuffers: ; 106a5
- xor a
- ld [hBGMapMode], a
- ld [wJumptableIndex], a ; PACKSTATE_INITGFX
- ld [wPackJumptableIndex], a ; PACKSTATE_INITGFX
- ld [wCurrPocket], a ; ITEM_POCKET
- ld [wPackUsedItem], a
- ld [wSwitchItem], a
- call Pack_InitGFX
- call Pack_InitColors
- ret
-; 106be
-
-DepositSellPack: ; 106be
-.loop
- call .RunJumptable
- call DepositSellTutorial_InterpretJoypad
- jr c, .loop
- ret
-; 106c7
-
-.RunJumptable: ; 106c7
- ld a, [wJumptableIndex]
- ld hl, .Jumptable
- call Pack_GetJumptablePointer
- jp hl
-
-; 106d1
-
-.Jumptable: ; 106d1 (4:46d1)
-; entries correspond to *_POCKET constants
- dw .ItemsPocket
- dw .BallsPocket
- dw .KeyItemsPocket
- dw .TMHMPocket
-
-.ItemsPocket: ; 106d9 (4:46d9)
- xor a ; ITEM_POCKET
- call InitPocket
- ld hl, PC_Mart_ItemsPocketMenuHeader
- call CopyMenuHeader
- ld a, [wItemsPocketCursor]
- ld [wMenuCursorBuffer], a
- ld a, [wItemsPocketScrollPosition]
- ld [wMenuScrollPosition], a
- call ScrollingMenu
- ld a, [wMenuScrollPosition]
- ld [wItemsPocketScrollPosition], a
- ld a, [wMenuCursorY]
- ld [wItemsPocketCursor], a
- ret
-
-.KeyItemsPocket: ; 106ff (4:46ff)
- ld a, KEY_ITEM_POCKET
- call InitPocket
- ld hl, PC_Mart_KeyItemsPocketMenuHeader
- call CopyMenuHeader
- ld a, [wKeyItemsPocketCursor]
- ld [wMenuCursorBuffer], a
- ld a, [wKeyItemsPocketScrollPosition]
- ld [wMenuScrollPosition], a
- call ScrollingMenu
- ld a, [wMenuScrollPosition]
- ld [wKeyItemsPocketScrollPosition], a
- ld a, [wMenuCursorY]
- ld [wKeyItemsPocketCursor], a
- ret
-
-.TMHMPocket: ; 10726 (4:4726)
- ld a, TM_HM_POCKET
- call InitPocket
- call WaitBGMap_DrawPackGFX
- farcall TMHMPocket
- ld a, [wCurItem]
- ld [wCurItem], a
- ret
-
-.BallsPocket: ; 1073b (4:473b)
- ld a, BALL_POCKET
- call InitPocket
- ld hl, PC_Mart_BallsPocketMenuHeader
- call CopyMenuHeader
- ld a, [wBallsPocketCursor]
- ld [wMenuCursorBuffer], a
- ld a, [wBallsPocketScrollPosition]
- ld [wMenuScrollPosition], a
- call ScrollingMenu
- ld a, [wMenuScrollPosition]
- ld [wBallsPocketScrollPosition], a
- ld a, [wMenuCursorY]
- ld [wBallsPocketCursor], a
- ret
-
-InitPocket: ; 10762 (4:4762)
- ld [wCurrPocket], a
- call ClearPocketList
- call DrawPocketName
- call WaitBGMap_DrawPackGFX
- ret
-
-DepositSellTutorial_InterpretJoypad: ; 1076f
- ld hl, wMenuJoypad
- ld a, [hl]
- and A_BUTTON
- jr nz, .a_button
- ld a, [hl]
- and B_BUTTON
- jr nz, .b_button
- ld a, [hl]
- and D_LEFT
- jr nz, .d_left
- ld a, [hl]
- and D_RIGHT
- jr nz, .d_right
- scf
- ret
-
-.a_button
- ld a, TRUE
- ld [wPackUsedItem], a
- and a
- ret
-
-.b_button
- xor a ; FALSE
- ld [wPackUsedItem], a
- and a
- ret
-
-.d_left
- ld a, [wJumptableIndex]
- dec a
- maskbits NUM_POCKETS
- ld [wJumptableIndex], a
- push de
- ld de, SFX_SWITCH_POCKETS
- call PlaySFX
- pop de
- scf
- ret
-
-.d_right
- ld a, [wJumptableIndex]
- inc a
- maskbits NUM_POCKETS
- ld [wJumptableIndex], a
- push de
- ld de, SFX_SWITCH_POCKETS
- call PlaySFX
- pop de
- scf
- ret
-; 107bb
-
-TutorialPack: ; 107bb
- call DepositSellInitPackBuffers
- ld a, [wInputType]
- or a
- jr z, .loop
- farcall _DudeAutoInput_RightA
-.loop
- call .RunJumptable
- call DepositSellTutorial_InterpretJoypad
- jr c, .loop
- xor a ; FALSE
- ld [wPackUsedItem], a
- ret
-; 107d7
-
-.RunJumptable: ; 107d7
- ld a, [wJumptableIndex]
- ld hl, .dw
- call Pack_GetJumptablePointer
- jp hl
-
-; 107e1
-
-.dw ; 107e1 (4:47e1)
-; entries correspond to *_POCKET constants
- dw .Items
- dw .Balls
- dw .KeyItems
- dw .TMHM
-
-.Items: ; 107e9 (4:47e9)
- xor a ; ITEM_POCKET
- ld hl, .ItemsMenuHeader
- jr .DisplayPocket
-
-; 107ef (4:47ef)
-.ItemsMenuHeader: ; 0x107ef
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .ItemsMenuData
- db 1 ; default option
-; 0x107f7
-
-.ItemsMenuData: ; 0x107f7
- db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
- db 5, 8 ; rows, columns
- db 2 ; horizontal spacing
- dbw 0, wDudeNumItems
- dba PlaceMenuItemName
- dba PlaceMenuItemQuantity
- dba UpdateItemDescription
-; 10807
-
-.KeyItems: ; 10807 (4:4807)
- ld a, KEY_ITEM_POCKET
- ld hl, .KeyItemsMenuHeader
- jr .DisplayPocket
-
-; 1080e (4:480e)
-.KeyItemsMenuHeader: ; 0x1080e
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .KeyItemsMenuData
- db 1 ; default option
-; 0x10816
-
-.KeyItemsMenuData: ; 0x10816
- db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
- db 5, 8 ; rows, columns
- db 1 ; horizontal spacing
- dbw 0, wDudeNumKeyItems
- dba PlaceMenuItemName
- dba PlaceMenuItemQuantity
- dba UpdateItemDescription
-; 10826
-
-.TMHM: ; 10826 (4:4826)
- ld a, TM_HM_POCKET
- call InitPocket
- call WaitBGMap_DrawPackGFX
- farcall TMHMPocket
- ld a, [wCurItem]
- ld [wCurItem], a
- ret
-
-.Balls: ; 1083b (4:483b)
- ld a, BALL_POCKET
- ld hl, .BallsMenuHeader
- jr .DisplayPocket
-
-; 10842 (4:4842)
-.BallsMenuHeader: ; 0x10842
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .BallsMenuData
- db 1 ; default option
-; 0x1084a
-
-.BallsMenuData: ; 0x1084a
- db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
- db 5, 8 ; rows, columns
- db 2 ; horizontal spacing
- dbw 0, wDudeNumBalls
- dba PlaceMenuItemName
- dba PlaceMenuItemQuantity
- dba UpdateItemDescription
-; 1085a
-
-.DisplayPocket: ; 1085a (4:485a)
- push hl
- call InitPocket
- pop hl
- call CopyMenuHeader
- call ScrollingMenu
- ret
-
-Pack_JumptableNext: ; 10866 (4:4866)
- ld hl, wJumptableIndex
- inc [hl]
- ret
-
-Pack_GetJumptablePointer: ; 1086b
- ld e, a
- ld d, 0
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ret
-; 10874
-
-Pack_QuitNoScript: ; 10874 (4:4874)
- ld hl, wJumptableIndex
- set 7, [hl]
- xor a ; FALSE
- ld [wPackUsedItem], a
- ret
-
-Pack_QuitRunScript: ; 1087e (4:487e)
- ld hl, wJumptableIndex
- set 7, [hl]
- ld a, TRUE
- ld [wPackUsedItem], a
- ret
-
-Pack_PrintTextNoScroll: ; 10889 (4:4889)
- ld a, [wOptions]
- push af
- set NO_TEXT_SCROLL, a
- ld [wOptions], a
- call PrintText
- pop af
- ld [wOptions], a
- ret
-
-WaitBGMap_DrawPackGFX: ; 1089a (4:489a)
- call WaitBGMap
-DrawPackGFX: ; 1089d
- ld a, [wCurrPocket]
- maskbits NUM_POCKETS
- ld e, a
- ld d, $0
- ld a, [wBattleType]
- cp BATTLETYPE_TUTORIAL
- jr z, .male_dude
- ld a, [wPlayerGender]
- bit PLAYERGENDER_FEMALE_F, a
- jr nz, .female
-.male_dude
- ld hl, PackGFXPointers
- add hl, de
- add hl, de
- ld a, [hli]
- ld e, a
- ld d, [hl]
- ld hl, vTiles2 tile $50
- lb bc, BANK(PackGFX), 15
- call Request2bpp
- ret
-
-.female
- farcall DrawKrisPackGFX
- ret
-; 108cc
-
-PackGFXPointers: ; 108cc
- dw PackGFX + (15 tiles) * 1 ; ITEM_POCKET
- dw PackGFX + (15 tiles) * 3 ; BALL_POCKET
- dw PackGFX + (15 tiles) * 0 ; KEY_ITEM_POCKET
- dw PackGFX + (15 tiles) * 2 ; TM_HM_POCKET
-; 108d4
-
-Pack_InterpretJoypad: ; 108d4 (4:48d4)
- ld hl, wMenuJoypad
- ld a, [wSwitchItem]
- and a
- jr nz, .switching_item
- ld a, [hl]
- and A_BUTTON
- jr nz, .a_button
- ld a, [hl]
- and B_BUTTON
- jr nz, .b_button
- ld a, [hl]
- and D_LEFT
- jr nz, .d_left
- ld a, [hl]
- and D_RIGHT
- jr nz, .d_right
- ld a, [hl]
- and SELECT
- jr nz, .select
- scf
- ret
-
-.a_button
- and a
- ret
-
-.b_button
- ld a, PACKSTATE_QUITNOSCRIPT
- ld [wJumptableIndex], a
- scf
- ret
-
-.d_left
- ld a, b
- ld [wJumptableIndex], a
- ld [wPackJumptableIndex], a
- push de
- ld de, SFX_SWITCH_POCKETS
- call PlaySFX
- pop de
- scf
- ret
-
-.d_right
- ld a, c
- ld [wJumptableIndex], a
- ld [wPackJumptableIndex], a
- push de
- ld de, SFX_SWITCH_POCKETS
- call PlaySFX
- pop de
- scf
- ret
-
-.select
- farcall SwitchItemsInBag
- ld hl, Text_MoveItemWhere
- call Pack_PrintTextNoScroll
- scf
- ret
-
-.switching_item
- ld a, [hl]
- and A_BUTTON | SELECT
- jr nz, .place_insert
- ld a, [hl]
- and B_BUTTON
- jr nz, .end_switch
- scf
- ret
-
-.place_insert
- farcall SwitchItemsInBag
- ld de, SFX_SWITCH_POKEMON
- call WaitPlaySFX
- ld de, SFX_SWITCH_POKEMON
- call WaitPlaySFX
-.end_switch
- xor a
- ld [wSwitchItem], a
- scf
- ret
-
-Pack_InitGFX: ; 10955
- call ClearBGPalettes
- call ClearTileMap
- call ClearSprites
- call DisableLCD
- ld hl, PackMenuGFX
- ld de, vTiles2
- ld bc, $60 tiles
- ld a, BANK(PackMenuGFX)
- call FarCopyBytes
-; Background (blue if male, pink if female)
- hlcoord 0, 1
- ld bc, 11 * SCREEN_WIDTH
- ld a, $24
- call ByteFill
-; This is where the items themselves will be listed.
- hlcoord 5, 1
- lb bc, 11, 15
- call ClearBox
-; ◀▶ POCKET ▼▲ ITEMS
- hlcoord 0, 0
- ld a, $28
- ld c, SCREEN_WIDTH
-.loop
- ld [hli], a
- inc a
- dec c
- jr nz, .loop
- call DrawPocketName
- call PlacePackGFX
-; Place the textbox for displaying the item description
- hlcoord 0, SCREEN_HEIGHT - 4 - 2
- lb bc, 4, SCREEN_WIDTH - 2
- call TextBox
- call EnableLCD
- call DrawPackGFX
- ret
-; 109a5
-
-PlacePackGFX: ; 109a5
- hlcoord 0, 3
- ld a, $50
- ld de, SCREEN_WIDTH - 5
- ld b, 3
-.row
- ld c, 5
-.column
- ld [hli], a
- inc a
- dec c
- jr nz, .column
- add hl, de
- dec b
- jr nz, .row
- ret
-; 109bb
-
-DrawPocketName: ; 109bb
- ld a, [wCurrPocket]
- ; * 15
- ld d, a
- swap a
- sub d
- ld d, 0
- ld e, a
- ld hl, .tilemap
- add hl, de
- ld d, h
- ld e, l
- hlcoord 0, 7
- ld c, 3
-.row
- ld b, 5
-.col
- ld a, [de]
- inc de
- ld [hli], a
- dec b
- jr nz, .col
- ld a, c
- ld c, SCREEN_WIDTH - 5
- add hl, bc
- ld c, a
- dec c
- jr nz, .row
- ret
-; 109e1
-
-.tilemap ; 109e1
-; ITEM_POCKET
- db $00, $04, $04, $04, $01 ; top border
- db $06, $07, $08, $09, $0a ; Items
- db $02, $05, $05, $05, $03 ; bottom border
-; BALL_POCKET
- db $00, $04, $04, $04, $01 ; top border
- db $15, $16, $17, $18, $19 ; Balls
- db $02, $05, $05, $05, $03 ; bottom border
-; KEY_ITEM_POCKET
- db $00, $04, $04, $04, $01 ; top border
- db $0b, $0c, $0d, $0e, $0f ; Key Items
- db $02, $05, $05, $05, $03 ; bottom border
-; TM_HM_POCKET
- db $00, $04, $04, $04, $01 ; top border
- db $10, $11, $12, $13, $14 ; TM/HM
- db $02, $05, $05, $05, $03 ; bottom border
-; 10a1d
-
-Pack_GetItemName: ; 10a1d
- ld a, [wCurItem]
- ld [wNamedObjectIndexBuffer], a
- call GetItemName
- call CopyName1
- ret
-; 10a2a
-
-Unreferenced_Pack_ClearTilemap: ; 10a2a
- hlcoord 0, 0
- ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
- ld a, " "
- call ByteFill
- ret
-; 10a36
-
-ClearPocketList: ; 10a36 (4:4a36)
- hlcoord 5, 2
- lb bc, 10, SCREEN_WIDTH - 5
- call ClearBox
- ret
-
-Pack_InitColors: ; 10a40
- call WaitBGMap
- ld b, SCGB_PACKPALS
- call GetSGBLayout
- call SetPalettes
- call DelayFrame
- ret
-; 10a4f
-
-ItemsPocketMenuHeader: ; 0x10a4f
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x10a57
-
-.MenuData: ; 0x10a57
- db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
- db 5, 8 ; rows, columns
- db 2 ; horizontal spacing
- dbw 0, wNumItems
- dba PlaceMenuItemName
- dba PlaceMenuItemQuantity
- dba UpdateItemDescription
-; 10a67
-
-PC_Mart_ItemsPocketMenuHeader: ; 0x10a67
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x10a6f
-
-.MenuData: ; 0x10a6f
- db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP ; flags
- db 5, 8 ; rows, columns
- db 2 ; horizontal spacing
- dbw 0, wNumItems
- dba PlaceMenuItemName
- dba PlaceMenuItemQuantity
- dba UpdateItemDescription
-; 10a7f
-
-KeyItemsPocketMenuHeader: ; 0x10a7f
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x10a87
-
-.MenuData: ; 0x10a87
- db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
- db 5, 8 ; rows, columns
- db 1 ; horizontal spacing
- dbw 0, wNumKeyItems
- dba PlaceMenuItemName
- dba PlaceMenuItemQuantity
- dba UpdateItemDescription
-; 10a97
-
-PC_Mart_KeyItemsPocketMenuHeader: ; 0x10a97
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x10a9f
-
-.MenuData: ; 0x10a9f
- db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP ; flags
- db 5, 8 ; rows, columns
- db 1 ; horizontal spacing
- dbw 0, wNumKeyItems
- dba PlaceMenuItemName
- dba PlaceMenuItemQuantity
- dba UpdateItemDescription
-; 10aaf
-
-BallsPocketMenuHeader: ; 0x10aaf
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x10ab7
-
-.MenuData: ; 0x10ab7
- db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP | STATICMENU_CURSOR ; flags
- db 5, 8 ; rows, columns
- db 2 ; horizontal spacing
- dbw 0, wNumBalls
- dba PlaceMenuItemName
- dba PlaceMenuItemQuantity
- dba UpdateItemDescription
-; 10ac7
-
-PC_Mart_BallsPocketMenuHeader: ; 0x10ac7
- db MENU_BACKUP_TILES ; flags
- menu_coords 7, 1, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
- dw .MenuData
- db 1 ; default option
-; 0x10acf
-
-.MenuData: ; 0x10acf
- db STATICMENU_ENABLE_SELECT | STATICMENU_ENABLE_LEFT_RIGHT | STATICMENU_ENABLE_START | STATICMENU_WRAP ; flags
- db 5, 8 ; rows, columns
- db 2 ; horizontal spacing
- dbw 0, wNumBalls
- dba PlaceMenuItemName
- dba PlaceMenuItemQuantity
- dba UpdateItemDescription
-; 10adf
-
-Text_PackNoItems: ; 0x10adf
- ; No items.
- text_jump UnknownText_0x1c0b9a
- db "@"
-; 0x10ae4
-
-Text_ThrowAwayHowMany: ; 0x10ae4
- ; Throw away how many?
- text_jump UnknownText_0x1c0ba5
- db "@"
-; 0x10ae9
-
-Text_ConfirmThrowAway: ; 0x10ae9
- ; Throw away @ @ (S)?
- text_jump UnknownText_0x1c0bbb
- db "@"
-; 0x10aee
-
-Text_ThrewAway: ; 0x10aee
- ; Threw away @ (S).
- text_jump UnknownText_0x1c0bd8
- db "@"
-; 0x10af3
-
-Text_ThisIsntTheTime: ; 0x10af3
- ; OAK: ! This isn't the time to use that!
- text_jump UnknownText_0x1c0bee
- db "@"
-; 0x10af8
-
-TextJump_YouDontHaveAMon: ; 0x10af8
- ; You don't have a #MON!
- text_jump Text_YouDontHaveAMon
- db "@"
-; 0x10afd
-
-Text_RegisteredItem: ; 0x10afd
- ; Registered the @ .
- text_jump UnknownText_0x1c0c2e
- db "@"
-; 0x10b02
-
-Text_CantRegister: ; 0x10b02
- ; You can't register that item.
- text_jump UnknownText_0x1c0c45
- db "@"
-; 0x10b07
-
-Text_MoveItemWhere: ; 0x10b07
- ; Where should this be moved to?
- text_jump UnknownText_0x1c0c63
- db "@"
-; 0x10b0c
-
-Text_PackEmptyString: ; 0x10b0c
- ;
- text_jump UnknownText_0x1c0c83
- db "@"
-; 0x10b11
-
-TextJump_YouCantUseItInABattle: ; 0x10b11
- ; Doesn't seem to be used anywhere
- ; "You can't use it in a battle."
- text_jump Text_YouCantUseItInABattle
- db "@"
-; 0x10b16
-
-PackMenuGFX:
-INCBIN "gfx/pack/pack_menu.2bpp"
-PackGFX:
-INCBIN "gfx/pack/pack.2bpp"
--- a/engine/menu/scrolling_menu.asm
+++ /dev/null
@@ -1,543 +1,0 @@
-_InitScrollingMenu:: ; 245af
- xor a
- ld [wMenuJoypad], a
- ld [hBGMapMode], a
- inc a
- ld [hInMenu], a
- call InitScrollingMenuCursor
- call ScrollingMenu_InitFlags
- call ScrollingMenu_ValidateSwitchItem
- call ScrollingMenu_InitDisplay
- call ApplyTilemap
- xor a
- ld [hBGMapMode], a
- ret
-; 245cb
-
-_ScrollingMenu:: ; 245cb
-.loop
- call ScrollingMenuJoyAction
- jp c, .exit
- call z, .zero
- jr .loop
-; 245d6
-
-.exit ; 245d6
- call MenuClickSound
- ld [wMenuJoypad], a
- ld a, 0
- ld [hInMenu], a
- ret
-; 245e1
-
-.zero ; 245e1
- call ScrollingMenu_InitDisplay
- ld a, 1
- ld [hBGMapMode], a
- ld c, 3
- call DelayFrames
- xor a
- ld [hBGMapMode], a
- ret
-; 245f1
-
-ScrollingMenu_InitDisplay: ; 245f1
- xor a
- ld [hBGMapMode], a
- ld hl, wOptions
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- call ScrollingMenu_UpdateDisplay
- call ScrollingMenu_PlaceCursor
- call ScrollingMenu_CheckCallFunction3
- pop af
- ld [wOptions], a
- ret
-; 24609
-
-ScrollingMenuJoyAction: ; 24609
-.loop
- call ScrollingMenuJoypad
- ld a, [hJoyLast]
- and D_PAD
- ld b, a
- ld a, [hJoyPressed]
- and BUTTONS
- or b
- bit A_BUTTON_F, a
- jp nz, .a_button
- bit B_BUTTON_F, a
- jp nz, .b_button
- bit SELECT_F, a
- jp nz, .select
- bit START_F, a
- jp nz, .start
- bit D_RIGHT_F, a
- jp nz, .d_right
- bit D_LEFT_F, a
- jp nz, .d_left
- bit D_UP_F, a
- jp nz, .d_up
- bit D_DOWN_F, a
- jp nz, .d_down
- jr .loop
-; 24640
-
-.unreferenced ; unused
- ld a, -1
- and a
- ret
-; 24644
-
-.a_button ; 24644
- call PlaceHollowCursor
- ld a, [wMenuCursorY]
- dec a
- call ScrollingMenu_GetListItemCoordAndFunctionArgs
- ld a, [wMenuSelection]
- ld [wCurItem], a
- ld a, [wMenuSelectionQuantity]
- ld [wItemQuantityBuffer], a
- call ScrollingMenu_GetCursorPosition
- dec a
- ld [wScrollingMenuCursorPosition], a
- ld [wCurItemQuantity], a
- ld a, [wMenuSelection]
- cp -1
- jr z, .b_button
- ld a, A_BUTTON
- scf
- ret
-; 2466f
-
-.b_button ; 2466f
- ld a, B_BUTTON
- scf
- ret
-; 24673
-
-.select ; 24673
- ld a, [wMenuDataFlags]
- bit 7, a
- jp z, xor_a_dec_a
- ld a, [wMenuCursorY]
- dec a
- call ScrollingMenu_GetListItemCoordAndFunctionArgs
- ld a, [wMenuSelection]
- cp -1
- jp z, xor_a_dec_a
- call ScrollingMenu_GetCursorPosition
- dec a
- ld [wScrollingMenuCursorPosition], a
- ld a, SELECT
- scf
- ret
-; 24695
-
-.start ; 24695
- ld a, [wMenuDataFlags]
- bit 6, a
- jp z, xor_a_dec_a
- ld a, START
- scf
- ret
-; 246a1
-
-.d_left ; 246a1
- ld hl, w2DMenuFlags2
- bit 7, [hl]
- jp z, xor_a_dec_a
- ld a, [wMenuDataFlags]
- bit 3, a
- jp z, xor_a_dec_a
- ld a, D_LEFT
- scf
- ret
-; 246b5
-
-.d_right ; 246b5
- ld hl, w2DMenuFlags2
- bit 7, [hl]
- jp z, xor_a_dec_a
- ld a, [wMenuDataFlags]
- bit 2, a
- jp z, xor_a_dec_a
- ld a, D_RIGHT
- scf
- ret
-; 246c9
-
-.d_up ; 246c9
- ld hl, w2DMenuFlags2
- bit 7, [hl]
- jp z, xor_a
- ld hl, wMenuScrollPosition
- ld a, [hl]
- and a
- jr z, .xor_dec_up
- dec [hl]
- jp xor_a
-
-.xor_dec_up
- jp xor_a_dec_a
-; 246df
-
-.d_down ; 246df
- ld hl, w2DMenuFlags2
- bit 7, [hl]
- jp z, xor_a
- ld hl, wMenuScrollPosition
- ld a, [wMenuData_ScrollingMenuHeight]
- add [hl]
- ld b, a
- ld a, [wScrollingMenuListSize]
- cp b
- jr c, .xor_dec_down
- inc [hl]
- jp xor_a
-
-.xor_dec_down
- jp xor_a_dec_a
-; 246fc
-
-ScrollingMenu_GetCursorPosition: ; 246fc
- ld a, [wMenuScrollPosition]
- ld c, a
- ld a, [wMenuCursorY]
- add c
- ld c, a
- ret
-; 24706
-
-ScrollingMenu_ClearLeftColumn: ; 24706 (9:4706)
- call MenuBoxCoord2Tile
- ld de, SCREEN_WIDTH
- add hl, de
- ld de, 2 * SCREEN_WIDTH
- ld a, [wMenuData_ScrollingMenuHeight]
-.loop
- ld [hl], " "
- add hl, de
- dec a
- jr nz, .loop
- ret
-
-InitScrollingMenuCursor: ; 2471a
- ld hl, wMenuData_ItemsPointerAddr
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld a, [wMenuData_ItemsPointerBank]
- call GetFarByte
- ld [wScrollingMenuListSize], a
- ld a, [wMenuData_ScrollingMenuHeight]
- ld c, a
- ld a, [wMenuScrollPosition]
- add c
- ld c, a
- ld a, [wScrollingMenuListSize]
- inc a
- cp c
- jr nc, .skip
- ld a, [wMenuData_ScrollingMenuHeight]
- ld c, a
- ld a, [wScrollingMenuListSize]
- inc a
- sub c
- jr nc, .store
- xor a
-
-.store
- ld [wMenuScrollPosition], a
-
-.skip
- ld a, [wMenuScrollPosition]
- ld c, a
- ld a, [wMenuCursorBuffer]
- add c
- ld b, a
- ld a, [wScrollingMenuListSize]
- inc a
- cp b
- jr c, .asm_2475a
- jr nc, .asm_24763
-
-.asm_2475a
- xor a
- ld [wMenuScrollPosition], a
- ld a, $1
- ld [wMenuCursorBuffer], a
-
-.asm_24763
- ret
-; 24764
-
-ScrollingMenu_InitFlags: ; 24764
- ld a, [wMenuDataFlags]
- ld c, a
- ld a, [wScrollingMenuListSize]
- ld b, a
- ld a, [wMenuBorderTopCoord]
- add 1
- ld [w2DMenuCursorInitY], a
- ld a, [wMenuBorderLeftCoord]
- add 0
- ld [w2DMenuCursorInitX], a
- ld a, [wMenuData_ScrollingMenuHeight]
- cp b
- jr c, .no_extra_row
- jr z, .no_extra_row
- ld a, b
- inc a
-.no_extra_row
- ld [w2DMenuNumRows], a
- ld a, 1
- ld [w2DMenuNumCols], a
- ld a, $8c
- bit 2, c
- jr z, .skip_set_0
- set 0, a
-
-.skip_set_0
- bit 3, c
- jr z, .skip_set_1
- set 1, a
-
-.skip_set_1
- ld [w2DMenuFlags1], a
- xor a
- ld [w2DMenuFlags2], a
- ld a, $20
- ld [w2DMenuCursorOffsets], a
- ld a, A_BUTTON | B_BUTTON | D_UP | D_DOWN
- bit 7, c
- jr z, .disallow_select
- add SELECT
-
-.disallow_select
- bit 6, c
- jr z, .disallow_start
- add START
-
-.disallow_start
- ld [wMenuJoypadFilter], a
- ld a, [w2DMenuNumRows]
- ld b, a
- ld a, [wMenuCursorBuffer]
- and a
- jr z, .reset_cursor
- cp b
- jr z, .cursor_okay
- jr c, .cursor_okay
-
-.reset_cursor
- ld a, 1
-
-.cursor_okay
- ld [wMenuCursorY], a
- ld a, 1
- ld [wMenuCursorX], a
- xor a
- ld [wCursorCurrentTile], a
- ld [wCursorCurrentTile + 1], a
- ld [wCursorOffCharacter], a
- ret
-; 247dd
-
-ScrollingMenu_ValidateSwitchItem: ; 247dd
- ld a, [wScrollingMenuListSize]
- ld c, a
- ld a, [wSwitchItem]
- and a
- jr z, .done
- dec a
- cp c
- jr c, .done
- xor a
- ld [wSwitchItem], a
-
-.done
- ret
-; 247f0
-
-ScrollingMenu_UpdateDisplay: ; 247f0
- call ClearWholeMenuBox
- ld a, [wMenuDataFlags]
- bit 4, a ; place arrows
- jr z, .okay
- ld a, [wMenuScrollPosition]
- and a
- jr z, .okay
- ld a, [wMenuBorderTopCoord]
- ld b, a
- ld a, [wMenuBorderRightCoord]
- ld c, a
- call Coord2Tile
- ld [hl], "▲"
-
-.okay
- call MenuBoxCoord2Tile
- ld bc, SCREEN_WIDTH + 1
- add hl, bc
- ld a, [wMenuData_ScrollingMenuHeight]
- ld b, a
- ld c, $0
-.loop
- ld a, [wMenuScrollPosition]
- add c
- ld [wScrollingMenuCursorPosition], a
- ld a, c
- call ScrollingMenu_GetListItemCoordAndFunctionArgs
- ld a, [wMenuSelection]
- cp -1
- jr z, .cancel
- push bc
- push hl
- call ScrollingMenu_CallFunctions1and2
- pop hl
- ld bc, 2 * SCREEN_WIDTH
- add hl, bc
- pop bc
- inc c
- ld a, c
- cp b
- jr nz, .loop
- ld a, [wMenuDataFlags]
- bit 4, a ; place arrows
- jr z, .done
- ld a, [wMenuBorderBottomCoord]
- ld b, a
- ld a, [wMenuBorderRightCoord]
- ld c, a
- call Coord2Tile
- ld [hl], "▼"
-
-.done
- ret
-
-.cancel
- ld a, [wMenuDataFlags]
- bit 0, a ; call function on cancel
- jr nz, .call_function
- ld de, .string_2485f
- call PlaceString
- ret
-
-.string_2485f
- db "CANCEL@"
-
-.call_function
- ld d, h
- ld e, l
- ld hl, wMenuData_ScrollingMenuFunction1
- jp CallPointerAt
-; 2486e
-
-ScrollingMenu_CallFunctions1and2: ; 2486e
- push hl
- ld d, h
- ld e, l
- ld hl, wMenuData_ScrollingMenuFunction1
- call CallPointerAt
- pop hl
- ld a, [wMenuData_ScrollingMenuWidth]
- and a
- jr z, .done
- ld e, a
- ld d, $0
- add hl, de
- ld d, h
- ld e, l
- ld hl, wMenuData_ScrollingMenuFunction2
- call CallPointerAt
-
-.done
- ret
-; 2488b
-
-ScrollingMenu_PlaceCursor: ; 2488b
- ld a, [wSwitchItem]
- and a
- jr z, .done
- ld b, a
- ld a, [wMenuScrollPosition]
- cp b
- jr nc, .done
- ld c, a
- ld a, [wMenuData_ScrollingMenuHeight]
- add c
- cp b
- jr c, .done
- ld a, b
- sub c
- dec a
- add a
- add $1
- ld c, a
- ld a, [wMenuBorderTopCoord]
- add c
- ld b, a
- ld a, [wMenuBorderLeftCoord]
- add $0
- ld c, a
- call Coord2Tile
- ld [hl], "▷"
-
-.done
- ret
-; 248b8
-
-ScrollingMenu_CheckCallFunction3: ; 248b8
- ld a, [wMenuDataFlags]
- bit 5, a ; call function 3
- ret z
- bit 1, a ; call function 3 if not switching items
- jr z, .call
- ld a, [wSwitchItem]
- and a
- ret nz
-
-.call
- ld a, [wMenuCursorY]
- dec a
- call ScrollingMenu_GetListItemCoordAndFunctionArgs
- ld hl, wMenuData_ScrollingMenuFunction3
- call CallPointerAt
- ret
-; 248d5
-
-ScrollingMenu_GetListItemCoordAndFunctionArgs: ; 248d5
- push de
- push hl
- ld e, a
- ld a, [wMenuScrollPosition]
- add e
- ld e, a
- ld d, $0
- ld hl, wMenuData_ItemsPointerAddr
- ld a, [hli]
- ld h, [hl]
- ld l, a
- inc hl ; items
- ld a, [wMenuData_ScrollingMenuSpacing]
- cp 1
- jr z, .got_spacing
- cp 2
- jr z, .pointless_jump
-.pointless_jump
- add hl, de
-.got_spacing
- add hl, de
- ld a, [wMenuData_ItemsPointerBank]
- call GetFarByte
- ld [wMenuSelection], a
- ld [wCurItem], a
- inc hl
- ld a, [wMenuData_ItemsPointerBank]
- call GetFarByte
- ld [wMenuSelectionQuantity], a
- pop hl
- pop de
- ret
-; 2490c
--- a/engine/menu/start_menu.asm
+++ /dev/null
@@ -1,1993 +1,0 @@
-; StartMenu.Items indexes
- const_def
- const STARTMENUITEM_POKEDEX ; 0
- const STARTMENUITEM_POKEMON ; 1
- const STARTMENUITEM_PACK ; 2
- const STARTMENUITEM_STATUS ; 3
- const STARTMENUITEM_SAVE ; 4
- const STARTMENUITEM_OPTION ; 5
- const STARTMENUITEM_EXIT ; 6
- const STARTMENUITEM_POKEGEAR ; 7
- const STARTMENUITEM_QUIT ; 8
-
-
-StartMenu:: ; 125cd
-
- call ClearWindowData
-
- ld de, SFX_MENU
- call PlaySFX
-
- farcall ReanchorBGMap_NoOAMUpdate
-
- ld hl, wStatusFlags2
- bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
- ld hl, .MenuHeader
- jr z, .GotMenuData
- ld hl, .ContestMenuHeader
-.GotMenuData:
-
- call LoadMenuHeader
- call .SetUpMenuItems
- ld a, [wBattleMenuCursorBuffer]
- ld [wMenuCursorBuffer], a
- call .DrawMenuAccount_
- call DrawVariableLengthMenuBox
- call .DrawBugContestStatusBox
- call SafeUpdateSprites
- call _OpenAndCloseMenu_HDMATransferTileMapAndAttrMap
- farcall LoadFonts_NoOAMUpdate
- call .DrawBugContestStatus
- call UpdateTimePals
- jr .Select
-
-.Reopen:
- call UpdateSprites
- call UpdateTimePals
- call .SetUpMenuItems
- ld a, [wBattleMenuCursorBuffer]
- ld [wMenuCursorBuffer], a
-
-.Select:
- call .GetInput
- jr c, .Exit
- call .DrawMenuAccount
- ld a, [wMenuCursorBuffer]
- ld [wBattleMenuCursorBuffer], a
- call PlayClickSFX
- call PlaceHollowCursor
- call .OpenMenu
-
-; Menu items have different return functions.
-; For example, saving exits the menu.
- ld hl, .MenuReturns
- ld e, a
- ld d, 0
- add hl, de
- add hl, de
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-
-.MenuReturns:
- dw .Reopen
- dw .Exit
- dw .ExitMenuCallFuncCloseText
- dw .ExitMenuRunScriptCloseText
- dw .ExitMenuRunScript
- dw .ReturnEnd
- dw .ReturnRedraw
-
-.Exit:
- ld a, [hOAMUpdate]
- push af
- ld a, 1
- ld [hOAMUpdate], a
- call LoadFontsExtra
- pop af
- ld [hOAMUpdate], a
-.ReturnEnd:
- call ExitMenu
-.ReturnEnd2:
- call CloseText
- call UpdateTimePals
- ret
-
-.GetInput:
-; Return carry on exit, and no-carry on selection.
- xor a
- ld [hBGMapMode], a
- call .DrawMenuAccount
- call SetUpMenu
- ld a, $ff
- ld [wMenuSelection], a
-.loop
- call .PrintMenuAccount
- call GetScrollingMenuJoypad
- ld a, [wMenuJoypad]
- cp B_BUTTON
- jr z, .b
- cp A_BUTTON
- jr z, .a
- jr .loop
-.a
- call PlayClickSFX
- and a
- ret
-.b
- scf
- ret
-; 12691
-
-.ExitMenuRunScript: ; 12691
- call ExitMenu
- ld a, HMENURETURN_SCRIPT
- ld [hMenuReturn], a
- ret
-; 12699
-
-.ExitMenuRunScriptCloseText: ; 12699
- call ExitMenu
- ld a, HMENURETURN_SCRIPT
- ld [hMenuReturn], a
- jr .ReturnEnd2
-; 126a2
-
-.ExitMenuCallFuncCloseText: ; 126a2
- call ExitMenu
- ld hl, wQueuedScriptAddr
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld a, [wQueuedScriptBank]
- rst FarCall
- jr .ReturnEnd2
-; 126b1
-
-.ReturnRedraw: ; 126b1
- call .Clear
- jp .Reopen
-; 126b7
-
-.Clear: ; 126b7
- call ClearBGPalettes
- call Call_ExitMenu
- call ReloadTilesetAndPalettes
- call .DrawMenuAccount_
- call DrawVariableLengthMenuBox
- call .DrawBugContestStatus
- call UpdateSprites
- call ret_d90
- call FinishExitMenu
- ret
-; 126d3
-
-
-.MenuHeader:
- db MENU_BACKUP_TILES ; flags
- menu_coords 10, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
- dw .MenuData
- db 1 ; default selection
-
-.ContestMenuHeader:
- db MENU_BACKUP_TILES ; flags
- menu_coords 10, 2, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
- dw .MenuData
- db 1 ; default selection
-
-.MenuData:
- db STATICMENU_CURSOR | STATICMENU_WRAP | STATICMENU_ENABLE_START ; flags
- dn 0, 0 ; rows, columns
- dw wMenuItemsList
- dw .MenuString
- dw .Items
-
-.Items:
-; entries correspond to STARTMENUITEM_* constants
- dw StartMenu_Pokedex, .PokedexString, .PokedexDesc
- dw StartMenu_Pokemon, .PartyString, .PartyDesc
- dw StartMenu_Pack, .PackString, .PackDesc
- dw StartMenu_Status, .StatusString, .StatusDesc
- dw StartMenu_Save, .SaveString, .SaveDesc
- dw StartMenu_Option, .OptionString, .OptionDesc
- dw StartMenu_Exit, .ExitString, .ExitDesc
- dw StartMenu_Pokegear, .PokegearString, .PokegearDesc
- dw StartMenu_Quit, .QuitString, .QuitDesc
-
-.PokedexString: db "#DEX@"
-.PartyString: db "#MON@"
-.PackString: db "PACK@"
-.StatusString: db "<PLAYER>@"
-.SaveString: db "SAVE@"
-.OptionString: db "OPTION@"
-.ExitString: db "EXIT@"
-.PokegearString: db "<POKE>GEAR@"
-.QuitString: db "QUIT@"
-
-.PokedexDesc:
- db "#MON"
- next "database@"
-
-.PartyDesc:
- db "Party <PKMN>"
- next "status@"
-
-.PackDesc:
- db "Contains"
- next "items@"
-
-.PokegearDesc:
- db "Trainer's"
- next "key device@"
-
-.StatusDesc:
- db "Your own"
- next "status@"
-
-.SaveDesc:
- db "Save your"
- next "progress@"
-
-.OptionDesc:
- db "Change"
- next "settings@"
-
-.ExitDesc:
- db "Close this"
- next "menu@"
-
-.QuitDesc:
- db "Quit and"
- next "be judged.@"
-
-
-.OpenMenu: ; 127e5
- ld a, [wMenuSelection]
- call .GetMenuAccountTextPointer
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-; 127ef
-
-.MenuString: ; 127ef
- push de
- ld a, [wMenuSelection]
- call .GetMenuAccountTextPointer
- inc hl
- inc hl
- ld a, [hli]
- ld d, [hl]
- ld e, a
- pop hl
- call PlaceString
- ret
-; 12800
-
-.MenuDesc: ; 12800
- push de
- ld a, [wMenuSelection]
- cp $ff
- jr z, .none
- call .GetMenuAccountTextPointer
-rept 4
- inc hl
-endr
- ld a, [hli]
- ld d, [hl]
- ld e, a
- pop hl
- call PlaceString
- ret
-.none
- pop de
- ret
-; 12819
-
-
-.GetMenuAccountTextPointer: ; 12819
- ld e, a
- ld d, 0
- ld hl, wMenuDataPointerTableAddr
- ld a, [hli]
- ld h, [hl]
- ld l, a
-rept 6
- add hl, de
-endr
- ret
-; 12829
-
-
-.SetUpMenuItems: ; 12829
- xor a
- ld [wWhichIndexSet], a
- call .FillMenuList
-
- ld hl, wStatusFlags
- bit STATUSFLAGS_POKEDEX_F, [hl]
- jr z, .no_pokedex
- ld a, STARTMENUITEM_POKEDEX
- call .AppendMenuList
-.no_pokedex
-
- ld a, [wPartyCount]
- and a
- jr z, .no_pokemon
- ld a, STARTMENUITEM_POKEMON
- call .AppendMenuList
-.no_pokemon
-
- ld a, [wLinkMode]
- and a
- jr nz, .no_pack
- ld hl, wStatusFlags2
- bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
- jr nz, .no_pack
- ld a, STARTMENUITEM_PACK
- call .AppendMenuList
-.no_pack
-
- ld hl, wPokegearFlags
- bit POKEGEAR_OBTAINED_F, [hl]
- jr z, .no_pokegear
- ld a, STARTMENUITEM_POKEGEAR
- call .AppendMenuList
-.no_pokegear
-
- ld a, STARTMENUITEM_STATUS
- call .AppendMenuList
-
- ld a, [wLinkMode]
- and a
- jr nz, .no_save
- ld hl, wStatusFlags2
- bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
- ld a, STARTMENUITEM_QUIT
- jr nz, .write
- ld a, STARTMENUITEM_SAVE
-.write
- call .AppendMenuList
-.no_save
-
- ld a, STARTMENUITEM_OPTION
- call .AppendMenuList
- ld a, STARTMENUITEM_EXIT
- call .AppendMenuList
- ld a, c
- ld [wMenuItemsList], a
- ret
-; 1288d
-
-
-.FillMenuList: ; 1288d
- xor a
- ld hl, wMenuItemsList
- ld [hli], a
- ld a, -1
- ld bc, wMenuItemsListEnd - (wMenuItemsList + 1)
- call ByteFill
- ld de, wMenuItemsList + 1
- ld c, 0
- ret
-; 128a0
-
-.AppendMenuList: ; 128a0
- ld [de], a
- inc de
- inc c
- ret
-; 128a4
-
-.DrawMenuAccount_: ; 128a4
- jp .DrawMenuAccount
-; 128a7
-
-.PrintMenuAccount: ; 128a7
- call .IsMenuAccountOn
- ret z
- call .DrawMenuAccount
- decoord 0, 14
- jp .MenuDesc
-; 128b4
-
-.DrawMenuAccount: ; 128b4
- call .IsMenuAccountOn
- ret z
- hlcoord 0, 13
- lb bc, 5, 10
- call ClearBox
- hlcoord 0, 13
- ld b, 3
- ld c, 8
- jp TextBoxPalette
-; 128cb
-
-.IsMenuAccountOn: ; 128cb
- ld a, [wOptions2]
- and 1 << MENU_ACCOUNT
- ret
-; 128d1
-
-.DrawBugContestStatusBox: ; 128d1
- ld hl, wStatusFlags2
- bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
- ret z
- farcall StartMenu_DrawBugContestStatusBox
- ret
-; 128de
-
-.DrawBugContestStatus: ; 128de
- ld hl, wStatusFlags2
- bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
- jr nz, .contest
- ret
-.contest
- farcall StartMenu_PrintBugContestStatus
- ret
-; 128ed
-
-
-StartMenu_Exit: ; 128ed
-; Exit the menu.
-
- ld a, 1
- ret
-; 128f0
-
-
-StartMenu_Quit: ; 128f0
-; Retire from the bug catching contest.
-
- ld hl, .EndTheContestText
- call StartMenuYesNo
- jr c, .DontEndContest
- ld a, BANK(BugCatchingContestReturnToGateScript)
- ld hl, BugCatchingContestReturnToGateScript
- call FarQueueScript
- ld a, 4
- ret
-
-.DontEndContest:
- ld a, 0
- ret
-
-.EndTheContestText:
- text_jump UnknownText_0x1c1a6c
- db "@"
-; 1290b
-
-
-StartMenu_Save: ; 1290b
-; Save the game.
-
- call BufferScreen
- farcall SaveMenu
- jr nc, .asm_12919
- ld a, 0
- ret
-.asm_12919
- ld a, 1
- ret
-; 1291c
-
-
-StartMenu_Option: ; 1291c
-; Game options.
-
- call FadeToMenu
- farcall OptionsMenu
- ld a, 6
- ret
-; 12928
-
-
-StartMenu_Status: ; 12928
-; Player status.
-
- call FadeToMenu
- farcall TrainerCard
- call CloseSubmenu
- ld a, 0
- ret
-; 12937
-
-
-StartMenu_Pokedex: ; 12937
-
- ld a, [wPartyCount]
- and a
- jr z, .asm_12949
-
- call FadeToMenu
- farcall Pokedex
- call CloseSubmenu
-
-.asm_12949
- ld a, 0
- ret
-; 1294c
-
-
-StartMenu_Pokegear: ; 1294c
-
- call FadeToMenu
- farcall PokeGear
- call CloseSubmenu
- ld a, 0
- ret
-; 1295b
-
-
-StartMenu_Pack: ; 1295b
-
- call FadeToMenu
- farcall Pack
- ld a, [wPackUsedItem]
- and a
- jr nz, .used_item
- call CloseSubmenu
- ld a, 0
- ret
-
-.used_item
- call ExitAllMenus
- ld a, 4
- ret
-; 12976
-
-
-StartMenu_Pokemon: ; 12976
-
- ld a, [wPartyCount]
- and a
- jr z, .return
-
- call FadeToMenu
-
-.choosemenu
- xor a
- ld [wPartyMenuActionText], a ; Choose a POKéMON.
- call ClearBGPalettes
-
-.menu
- farcall LoadPartyMenuGFX
- farcall InitPartyMenuWithCancel
- farcall InitPartyMenuGFX
-
-.menunoreload
- farcall WritePartyMenuTilemap
- farcall PrintPartyMenuText
- call WaitBGMap
- call SetPalettes ; load regular palettes?
- call DelayFrame
- farcall PartyMenuSelect
- jr c, .return ; if cancelled or pressed B
-
- call PokemonActionSubmenu
- cp 3
- jr z, .menu
- cp 0
- jr z, .choosemenu
- cp 1
- jr z, .menunoreload
- cp 2
- jr z, .quit
-
-.return
- call CloseSubmenu
- ld a, 0
- ret
-
-.quit
- ld a, b
- push af
- call ExitAllMenus
- pop af
- ret
-; 129d5
-
-HasNoItems: ; 129d5
- ld a, [wNumItems]
- and a
- ret nz
- ld a, [wNumKeyItems]
- and a
- ret nz
- ld a, [wNumBalls]
- and a
- ret nz
- ld hl, wTMsHMs
- ld b, NUM_TMS + NUM_HMS
-.loop
- ld a, [hli]
- and a
- jr nz, .done
- dec b
- jr nz, .loop
- scf
- ret
-.done
- and a
- ret
-
-TossItemFromPC: ; 129f4
- push de
- call PartyMonItemName
- farcall _CheckTossableItem
- ld a, [wItemAttributeParamBuffer]
- and a
- jr nz, .key_item
- ld hl, .TossHowMany
- call MenuTextBox
- farcall SelectQuantityToToss
- push af
- call CloseWindow
- call ExitMenu
- pop af
- jr c, .quit
- ld hl, .ConfirmToss
- call MenuTextBox
- call YesNoBox
- push af
- call ExitMenu
- pop af
- jr c, .quit
- pop hl
- ld a, [wCurItemQuantity]
- call TossItem
- call PartyMonItemName
- ld hl, .TossedThisMany
- call MenuTextBox
- call ExitMenu
- and a
- ret
-
-.key_item
- call .CantToss
-.quit
- pop hl
- scf
- ret
-
-.TossHowMany:
- ; Toss out how many @ (S)?
- text_jump UnknownText_0x1c1a90
- db "@"
-
-.ConfirmToss:
- ; Throw away @ @ (S)?
- text_jump UnknownText_0x1c1aad
- db "@"
-
-.TossedThisMany:
- ; Discarded @ (S).
- text_jump UnknownText_0x1c1aca
- db "@"
-
-.CantToss:
- ld hl, .TooImportantToToss
- call MenuTextBoxBackup
- ret
-
-.TooImportantToToss:
- ; That's too impor- tant to toss out!
- text_jump UnknownText_0x1c1adf
- db "@"
-; 0x12a60
-
-CantUseItem: ; 12a60
- ld hl, CantUseItemText
- call MenuTextBoxWaitButton
- ret
-; 12a67
-
-CantUseItemText: ; 12a67
- text_jump UnknownText_0x1c1b03
- db "@"
-; 12a6c
-
-
-PartyMonItemName: ; 12a6c
- ld a, [wCurItem]
- ld [wd265], a
- call GetItemName
- call CopyName1
- ret
-; 12a79
-
-
-CancelPokemonAction: ; 12a79
- farcall InitPartyMenuWithCancel
- farcall UnfreezeMonIcons
- ld a, 1
- ret
-; 12a88
-
-
-PokemonActionSubmenu: ; 12a88
- hlcoord 1, 15
- lb bc, 2, 18
- call ClearBox
- farcall MonSubmenu
- call GetCurNick
- ld a, [wMenuSelection]
- ld hl, .Actions
- ld de, 3
- call IsInArray
- jr nc, .nothing
-
- inc hl
- ld a, [hli]
- ld h, [hl]
- ld l, a
- jp hl
-
-.nothing
- ld a, 0
- ret
-
-.Actions:
- dbw MONMENUITEM_CUT, MonMenu_Cut
- dbw MONMENUITEM_FLY, MonMenu_Fly
- dbw MONMENUITEM_SURF, MonMenu_Surf
- dbw MONMENUITEM_STRENGTH, MonMenu_Strength
- dbw MONMENUITEM_FLASH, MonMenu_Flash
- dbw MONMENUITEM_WHIRLPOOL, MonMenu_Whirlpool
- dbw MONMENUITEM_DIG, MonMenu_Dig
- dbw MONMENUITEM_TELEPORT, MonMenu_Teleport
- dbw MONMENUITEM_SOFTBOILED, MonMenu_Softboiled_MilkDrink
- dbw MONMENUITEM_MILKDRINK, MonMenu_Softboiled_MilkDrink
- dbw MONMENUITEM_HEADBUTT, MonMenu_Headbutt
- dbw MONMENUITEM_WATERFALL, MonMenu_Waterfall
- dbw MONMENUITEM_ROCKSMASH, MonMenu_RockSmash
- dbw MONMENUITEM_SWEETSCENT, MonMenu_SweetScent
- dbw MONMENUITEM_STATS, OpenPartyStats
- dbw MONMENUITEM_SWITCH, SwitchPartyMons
- dbw MONMENUITEM_ITEM, GiveTakePartyMonItem
- dbw MONMENUITEM_CANCEL, CancelPokemonAction
- dbw MONMENUITEM_MOVE, ManagePokemonMoves
- dbw MONMENUITEM_MAIL, MonMailAction
-; 12aec
-
-
-SwitchPartyMons: ; 12aec
-
-; Don't try if there's nothing to switch!
- ld a, [wPartyCount]
- cp 2
- jr c, .DontSwitch
-
- ld a, [wCurPartyMon]
- inc a
- ld [wSwitchMon], a
-
- farcall HoldSwitchmonIcon
- farcall InitPartyMenuNoCancel
-
- ld a, PARTYMENUACTION_MOVE
- ld [wPartyMenuActionText], a
- farcall WritePartyMenuTilemap
- farcall PrintPartyMenuText
-
- hlcoord 0, 1
- ld bc, SCREEN_WIDTH * 2
- ld a, [wSwitchMon]
- dec a
- call AddNTimes
- ld [hl], "▷"
- call WaitBGMap
- call SetPalettes
- call DelayFrame
-
- farcall PartyMenuSelect
- bit 1, b
- jr c, .DontSwitch
-
- farcall _SwitchPartyMons
-
- xor a
- ld [wPartyMenuActionText], a
-
- farcall LoadPartyMenuGFX
- farcall InitPartyMenuWithCancel
- farcall InitPartyMenuGFX
-
- ld a, 1
- ret
-
-.DontSwitch:
- xor a
- ld [wPartyMenuActionText], a
- call CancelPokemonAction
- ret
-; 12b60
-
-
-GiveTakePartyMonItem: ; 12b60
-
-; Eggs can't hold items!
- ld a, [wCurPartySpecies]
- cp EGG
- jr z, .cancel
-
- ld hl, GiveTakeItemMenuData
- call LoadMenuHeader
- call VerticalMenu
- call ExitMenu
- jr c, .cancel
-
- call GetCurNick
- ld hl, wStringBuffer1
- ld de, wMonOrItemNameBuffer
- ld bc, MON_NAME_LENGTH
- call CopyBytes
- ld a, [wMenuCursorY]
- cp 1
- jr nz, .take
-
- call LoadStandardMenuHeader
- call ClearPalettes
- call .GiveItem
- call ClearPalettes
- call LoadFontsBattleExtra
- call ExitMenu
- ld a, 0
- ret
-
-.take
- call TakePartyItem
- ld a, 3
- ret
-
-.cancel
- ld a, 3
- ret
-; 12ba9
-
-
-.GiveItem:
-
- farcall DepositSellInitPackBuffers
-
-.loop
- farcall DepositSellPack
-
- ld a, [wcf66]
- and a
- jr z, .quit
-
- ld a, [wcf65]
- cp 2
- jr z, .next
-
- call CheckTossableItem
- ld a, [wItemAttributeParamBuffer]
- and a
- jr nz, .next
-
- call TryGiveItemToPartymon
- jr .quit
-
-.next
- ld hl, CantBeHeldText
- call MenuTextBoxBackup
- jr .loop
-
-.quit
- ret
-; 12bd9
-
-
-TryGiveItemToPartymon: ; 12bd9
-
- call SpeechTextBox
- call PartyMonItemName
- call GetPartyItemLocation
- ld a, [hl]
- and a
- jr z, .give_item_to_mon
-
- push hl
- ld d, a
- farcall ItemIsMail
- pop hl
- jr c, .please_remove_mail
- ld a, [hl]
- jr .already_holding_item
-
-.give_item_to_mon
- call GiveItemToPokemon
- ld hl, MadeHoldText
- call MenuTextBoxBackup
- call GivePartyItem
- ret
-
-.please_remove_mail
- ld hl, PleaseRemoveMailText
- call MenuTextBoxBackup
- ret
-
-.already_holding_item
- ld [wd265], a
- call GetItemName
- ld hl, SwitchAlreadyHoldingText
- call StartMenuYesNo
- jr c, .abort
-
- call GiveItemToPokemon
- ld a, [wd265]
- push af
- ld a, [wCurItem]
- ld [wd265], a
- pop af
- ld [wCurItem], a
- call ReceiveItemFromPokemon
- jr nc, .bag_full
-
- ld hl, TookAndMadeHoldText
- call MenuTextBoxBackup
- ld a, [wd265]
- ld [wCurItem], a
- call GivePartyItem
- ret
-
-.bag_full
- ld a, [wd265]
- ld [wCurItem], a
- call ReceiveItemFromPokemon
- ld hl, ItemStorageIsFullText
- call MenuTextBoxBackup
-
-.abort
- ret
-; 12c4c
-
-
-GivePartyItem: ; 12c4c
-
- call GetPartyItemLocation
- ld a, [wCurItem]
- ld [hl], a
- ld d, a
- farcall ItemIsMail
- jr nc, .done
- call ComposeMailMessage
-
-.done
- ret
-; 12c60
-
-
-TakePartyItem: ; 12c60
-
- call SpeechTextBox
- call GetPartyItemLocation
- ld a, [hl]
- and a
- jr z, .asm_12c8c
-
- ld [wCurItem], a
- call ReceiveItemFromPokemon
- jr nc, .asm_12c94
-
- farcall ItemIsMail
- call GetPartyItemLocation
- ld a, [hl]
- ld [wd265], a
- ld [hl], NO_ITEM
- call GetItemName
- ld hl, TookFromText
- call MenuTextBoxBackup
- jr .asm_12c9a
-
-.asm_12c8c
- ld hl, IsntHoldingAnythingText
- call MenuTextBoxBackup
- jr .asm_12c9a
-
-.asm_12c94
- ld hl, ItemStorageIsFullText
- call MenuTextBoxBackup
-
-.asm_12c9a
- ret
-; 12c9b
-
-
-GiveTakeItemMenuData: ; 12c9b
- db MENU_SPRITE_ANIMS | MENU_BACKUP_TILES ; flags
- menu_coords 12, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
- dw .Items
- db 1 ; default option
-
-.Items:
- db STATICMENU_CURSOR ; flags
- db 2 ; # items
- db "GIVE@"
- db "TAKE@"
-; 12caf
-
-
-TookAndMadeHoldText: ; 12caf
- text_jump UnknownText_0x1c1b2c
- db "@"
-; 12cb4
-
-MadeHoldText: ; 12cb4
- text_jump UnknownText_0x1c1b57
- db "@"
-; 12cb9
-
-PleaseRemoveMailText: ; 12cb9
- text_jump UnknownText_0x1c1b6f
- db "@"
-; 12cbe
-
-IsntHoldingAnythingText: ; 12cbe
- text_jump UnknownText_0x1c1b8e
- db "@"
-; 12cc3
-
-ItemStorageIsFullText: ; 12cc3
- text_jump UnknownText_0x1c1baa
- db "@"
-; 12cc8
-
-TookFromText: ; 12cc8
- text_jump UnknownText_0x1c1bc4
- db "@"
-; 12ccd
-
-SwitchAlreadyHoldingText: ; 12ccd
- text_jump UnknownText_0x1c1bdc
- db "@"
-; 12cd2
-
-CantBeHeldText: ; 12cd2
- text_jump UnknownText_0x1c1c09
- db "@"
-; 12cd7
-
-
-GetPartyItemLocation: ; 12cd7
- push af
- ld a, MON_ITEM
- call GetPartyParamLocation
- pop af
- ret
-; 12cdf
-
-
-ReceiveItemFromPokemon: ; 12cdf
- ld a, 1
- ld [wItemQuantityChangeBuffer], a
- ld hl, wNumItems
- jp ReceiveItem
-; 12cea
-
-
-GiveItemToPokemon: ; 12cea (4:6cea)
- ld a, 1
- ld [wItemQuantityChangeBuffer], a
- ld hl, wNumItems
- jp TossItem
-
-StartMenuYesNo: ; 12cf5
- call MenuTextBox
- call YesNoBox
- jp ExitMenu
-; 12cfe
-
-
-ComposeMailMessage: ; 12cfe (4:6cfe)
- ld de, wTempMailMessage
- farcall _ComposeMailMessage
- ld hl, wPlayerName
- ld de, wTempMailAuthor
- ld bc, NAME_LENGTH - 1
- call CopyBytes
- ld hl, wPlayerID
- ld bc, 2
- call CopyBytes
- ld a, [wCurPartySpecies]
- ld [de], a
- inc de
- ld a, [wCurItem]
- ld [de], a
- ld a, [wCurPartyMon]
- ld hl, sPartyMail
- ld bc, MAIL_STRUCT_LENGTH
- call AddNTimes
- ld d, h
- ld e, l
- ld hl, wTempMail
- ld bc, MAIL_STRUCT_LENGTH
- ld a, BANK(sPartyMail)
- call GetSRAMBank
- call CopyBytes
- call CloseSRAM
- ret
-
-MonMailAction: ; 12d45
-; If in the time capsule or trade center,
-; selecting the mail only allows you to
-; read the mail.
- ld a, [wLinkMode]
- cp LINK_TIMECAPSULE
- jr z, .read
- cp LINK_TRADECENTER
- jr z, .read
-
-; Show the READ/TAKE/QUIT menu.
- ld hl, .MenuHeader
- call LoadMenuHeader
- call VerticalMenu
- call ExitMenu
-
-; Interpret the menu.
- jp c, .done
- ld a, [wMenuCursorY]
- cp $1
- jr z, .read
- cp $2
- jr z, .take
- jp .done
-
-.read
- farcall ReadPartyMonMail
- ld a, $0
- ret
-
-.take
- ld hl, .sendmailtopctext
- call StartMenuYesNo
- jr c, .RemoveMailToBag
- ld a, [wCurPartyMon]
- ld b, a
- farcall SendMailToPC
- jr c, .MailboxFull
- ld hl, .sentmailtopctext
- call MenuTextBoxBackup
- jr .done
-
-.MailboxFull:
- ld hl, .mailboxfulltext
- call MenuTextBoxBackup
- jr .done
-
-.RemoveMailToBag:
- ld hl, .mailwilllosemessagetext
- call StartMenuYesNo
- jr c, .done
- call GetPartyItemLocation
- ld a, [hl]
- ld [wCurItem], a
- call ReceiveItemFromPokemon
- jr nc, .BagIsFull
- call GetPartyItemLocation
- ld [hl], $0
- call GetCurNick
- ld hl, .tookmailfrommontext
- call MenuTextBoxBackup
- jr .done
-
-.BagIsFull:
- ld hl, .bagfulltext
- call MenuTextBoxBackup
- jr .done
-
-.done
- ld a, $3
- ret
-; 12dc9
-
-
-.MenuHeader:
- db MENU_BACKUP_TILES ; flags
- menu_coords 12, 10, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
- dw .MenuData
- db 1 ; default option
-; 0x12dd1
-
-.MenuData:
- db STATICMENU_CURSOR ; flags
- db 3 ; items
- db "READ@"
- db "TAKE@"
- db "QUIT@"
-; 0x12de2
-
-
-.mailwilllosemessagetext
-; The MAIL will lose its message. OK?
- text_jump UnknownText_0x1c1c22
- db "@"
-; 0x12de7
-
-.tookmailfrommontext
-; MAIL detached from <POKEMON>.
- text_jump UnknownText_0x1c1c47
- db "@"
-; 0x12dec
-
-.bagfulltext
-; There's no space for removing MAIL.
- text_jump UnknownText_0x1c1c62
- db "@"
-; 0x12df1
-
-.sendmailtopctext
-; Send the removed MAIL to your PC?
- text_jump UnknownText_0x1c1c86
- db "@"
-; 0x12df6
-
-.mailboxfulltext
-; Your PC's MAILBOX is full.
- text_jump UnknownText_0x1c1ca9
- db "@"
-; 0x12dfb
-
-.sentmailtopctext
-; The MAIL was sent to your PC.
- text_jump UnknownText_0x1c1cc4
- db "@"
-; 0x12e00
-
-
-OpenPartyStats: ; 12e00
- call LoadStandardMenuHeader
- call ClearSprites
-; PartyMon
- xor a
- ld [wMonType], a
- call LowVolume
- predef StatsScreenInit
- call MaxVolume
- call Call_ExitMenu
- ld a, 0
- ret
-; 12e1b
-
-
-MonMenu_Cut: ; 12e1b
- farcall CutFunction
- ld a, [wFieldMoveSucceeded]
- cp $1
- jr nz, .Fail
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-; 12e30
-
-
-MonMenu_Fly: ; 12e30
- farcall FlyFunction
- ld a, [wFieldMoveSucceeded]
- cp $2
- jr z, .Fail
- cp $0
- jr z, .Error
- farcall StubbedTrainerRankings_Fly
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-
-.Error:
- ld a, $0
- ret
-
-.Unreferenced:
- ld a, $1
- ret
-; 12e55
-
-MonMenu_Flash: ; 12e55
- farcall OWFlash
- ld a, [wFieldMoveSucceeded]
- cp $1
- jr nz, .Fail
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-; 12e6a
-
-MonMenu_Strength: ; 12e6a
- farcall StrengthFunction
- ld a, [wFieldMoveSucceeded]
- cp $1
- jr nz, .Fail
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-; 12e7f
-
-MonMenu_Whirlpool: ; 12e7f
- farcall WhirlpoolFunction
- ld a, [wFieldMoveSucceeded]
- cp $1
- jr nz, .Fail
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-; 12e94
-
-MonMenu_Waterfall: ; 12e94
- farcall WaterfallFunction
- ld a, [wFieldMoveSucceeded]
- cp $1
- jr nz, .Fail
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-; 12ea9
-
-MonMenu_Teleport: ; 12ea9
- farcall TeleportFunction
- ld a, [wFieldMoveSucceeded]
- and a
- jr z, .Fail
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-; 12ebd
-
-MonMenu_Surf: ; 12ebd
- farcall SurfFunction
- ld a, [wFieldMoveSucceeded]
- and a
- jr z, .Fail
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-; 12ed1
-
-MonMenu_Dig: ; 12ed1
- farcall DigFunction
- ld a, [wFieldMoveSucceeded]
- cp $1
- jr nz, .Fail
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-; 12ee6
-
-MonMenu_Softboiled_MilkDrink: ; 12ee6
- call .CheckMonHasEnoughHP
- jr nc, .NotEnoughHP
- farcall Softboiled_MilkDrinkFunction
- jr .finish
-
-.NotEnoughHP:
- ld hl, .Text_NotEnoughHP
- call PrintText
-
-.finish
- xor a
- ld [wPartyMenuActionText], a
- ld a, $3
- ret
-; 12f00
-
-.Text_NotEnoughHP:
- ; Not enough HP!
- text_jump UnknownText_0x1c1ce3
- db "@"
-; 0x12f05
-
-.CheckMonHasEnoughHP:
-; Need to have at least (MaxHP / 5) HP left.
- ld a, MON_MAXHP
- call GetPartyParamLocation
- ld a, [hli]
- ld [hDividend + 0], a
- ld a, [hl]
- ld [hDividend + 1], a
- ld a, 5
- ld [hDivisor], a
- ld b, 2
- call Divide
- ld a, MON_HP + 1
- call GetPartyParamLocation
- ld a, [hQuotient + 2]
- sub [hl]
- dec hl
- ld a, [hQuotient + 1]
- sbc [hl]
- ret
-; 12f26
-
-MonMenu_Headbutt: ; 12f26
- farcall HeadbuttFunction
- ld a, [wFieldMoveSucceeded]
- cp $1
- jr nz, .Fail
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-; 12f3b
-
-MonMenu_RockSmash: ; 12f3b
- farcall RockSmashFunction
- ld a, [wFieldMoveSucceeded]
- cp $1
- jr nz, .Fail
- ld b, $4
- ld a, $2
- ret
-
-.Fail:
- ld a, $3
- ret
-; 12f50
-
-MonMenu_SweetScent: ; 12f50
- farcall SweetScentFromMenu
- ld b, $4
- ld a, $2
- ret
-; 12f5b
-
-ChooseMoveToDelete: ; 12f5b
- ld hl, wOptions
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- call LoadFontsBattleExtra
- call .ChooseMoveToDelete
- pop bc
- ld a, b
- ld [wOptions], a
- push af
- call ClearBGPalettes
- pop af
- ret
-; 12f73
-
-.ChooseMoveToDelete
- call SetUpMoveScreenBG
- ld de, DeleteMoveScreenAttrs
- call SetMenuAttributes
- call SetUpMoveList
- ld hl, w2DMenuFlags1
- set 6, [hl]
- jr .enter_loop
-
-.loop
- call ScrollingMenuJoypad
- bit B_BUTTON_F, a
- jp nz, .b_button
- bit A_BUTTON_F, a
- jp nz, .a_button
-
-.enter_loop
- call PrepareToPlaceMoveData
- call PlaceMoveData
- jp .loop
-; 12f9c
-
-.a_button
- and a
- jr .finish
-
-.b_button
- scf
-
-.finish
- push af
- xor a
- ld [wSwitchMon], a
- ld hl, w2DMenuFlags1
- res 6, [hl]
- call ClearSprites
- call ClearTileMap
- pop af
- ret
-; 12fb2
-
-DeleteMoveScreenAttrs: ; 12fb2
- db 3, 1
- db 3, 1
- db $40, $00
- dn 2, 0
- db D_UP | D_DOWN | A_BUTTON | B_BUTTON
-; 12fba
-
-ManagePokemonMoves: ; 12fba
- ld a, [wCurPartySpecies]
- cp EGG
- jr z, .egg
- ld hl, wOptions
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- call MoveScreenLoop
- pop af
- ld [wOptions], a
- call ClearBGPalettes
-
-.egg
- ld a, $0
- ret
-; 12fd5
-
-MoveScreenLoop: ; 12fd5
- ld a, [wCurPartyMon]
- inc a
- ld [wPartyMenuCursor], a
- call SetUpMoveScreenBG
- call Function132d3
- ld de, MoveScreenAttributes
- call SetMenuAttributes
-.loop
- call SetUpMoveList
- ld hl, w2DMenuFlags1
- set 6, [hl]
- jr .skip_joy
-
-.joy_loop
- call ScrollingMenuJoypad
- bit 1, a
- jp nz, .b_button
- bit 0, a
- jp nz, .a_button
- bit 4, a
- jp nz, .d_right
- bit 5, a
- jp nz, .d_left
-
-.skip_joy
- call PrepareToPlaceMoveData
- ld a, [wMoveSwapBuffer]
- and a
- jr nz, .moving_move
- call PlaceMoveData
- jp .joy_loop
-
-.moving_move
- ld a, " "
- hlcoord 1, 11
- ld bc, 5
- call ByteFill
- hlcoord 1, 12
- lb bc, 5, SCREEN_WIDTH - 2
- call ClearBox
- hlcoord 1, 12
- ld de, String_MoveWhere
- call PlaceString
- jp .joy_loop
-.b_button
- call PlayClickSFX
- call WaitSFX
- ld a, [wMoveSwapBuffer]
- and a
- jp z, .exit
-
- ld a, [wMoveSwapBuffer]
- ld [wMenuCursorY], a
- xor a
- ld [wMoveSwapBuffer], a
- hlcoord 1, 2
- lb bc, 8, SCREEN_WIDTH - 2
- call ClearBox
- jp .loop
-; 1305b
-
-.d_right
- ld a, [wMoveSwapBuffer]
- and a
- jp nz, .joy_loop
-
- ld a, [wCurPartyMon]
- ld b, a
- push bc
- call .cycle_right
- pop bc
- ld a, [wCurPartyMon]
- cp b
- jp z, .joy_loop
- jp MoveScreenLoop
-
-.d_left
- ld a, [wMoveSwapBuffer]
- and a
- jp nz, .joy_loop
- ld a, [wCurPartyMon]
- ld b, a
- push bc
- call .cycle_left
- pop bc
- ld a, [wCurPartyMon]
- cp b
- jp z, .joy_loop
- jp MoveScreenLoop
-
-.cycle_right
- ld a, [wCurPartyMon]
- inc a
- ld [wCurPartyMon], a
- ld c, a
- ld b, 0
- ld hl, wPartySpecies
- add hl, bc
- ld a, [hl]
- cp -1
- jr z, .cycle_left
- cp EGG
- ret nz
- jr .cycle_right
-
-.cycle_left
- ld a, [wCurPartyMon]
- and a
- ret z
-.cycle_left_loop
- ld a, [wCurPartyMon]
- dec a
- ld [wCurPartyMon], a
- ld c, a
- ld b, 0
- ld hl, wPartySpecies
- add hl, bc
- ld a, [hl]
- cp EGG
- ret nz
- ld a, [wCurPartyMon]
- and a
- jr z, .cycle_right
- jr .cycle_left_loop
-; 130c6
-
-.a_button
- call PlayClickSFX
- call WaitSFX
- ld a, [wMoveSwapBuffer]
- and a
- jr nz, .place_move
- ld a, [wMenuCursorY]
- ld [wMoveSwapBuffer], a
- call PlaceHollowCursor
- jp .moving_move
-
-.place_move
- ld hl, wPartyMon1Moves
- ld bc, PARTYMON_STRUCT_LENGTH
- ld a, [wCurPartyMon]
- call AddNTimes
- push hl
- call .copy_move
- pop hl
- ld bc, $15
- add hl, bc
- call .copy_move
- ld a, [wBattleMode]
- jr z, .swap_moves
- ld hl, wBattleMonMoves
- ld bc, $20
- ld a, [wCurPartyMon]
- call AddNTimes
- push hl
- call .copy_move
- pop hl
- ld bc, 6
- add hl, bc
- call .copy_move
-
-.swap_moves
- ld de, SFX_SWITCH_POKEMON
- call PlaySFX
- call WaitSFX
- ld de, SFX_SWITCH_POKEMON
- call PlaySFX
- call WaitSFX
- hlcoord 1, 2
- lb bc, 8, 18
- call ClearBox
- hlcoord 10, 10
- lb bc, 1, 9
- call ClearBox
- jp .loop
-; 1313a
-
-.copy_move
- push hl
- ld a, [wMenuCursorY]
- dec a
- ld c, a
- ld b, $0
- add hl, bc
- ld d, h
- ld e, l
- pop hl
- ld a, [wMoveSwapBuffer]
- dec a
- ld c, a
- ld b, $0
- add hl, bc
- ld a, [de]
- ld b, [hl]
- ld [hl], a
- ld a, b
- ld [de], a
- ret
-; 13154
-
-.exit
- xor a
- ld [wMoveSwapBuffer], a
- ld hl, w2DMenuFlags1
- res 6, [hl]
- call ClearSprites
- jp ClearTileMap
-; 13163
-
-MoveScreenAttributes: ; 13163
- db 3, 1
- db 3, 1
- db $40, $00
- dn 2, 0
- db D_UP | D_DOWN | D_LEFT | D_RIGHT | A_BUTTON | B_BUTTON
-; 1316b
-
-String_MoveWhere: ; 1316b
- db "Where?@"
-; 13172
-
-SetUpMoveScreenBG: ; 13172
- call ClearBGPalettes
- call ClearTileMap
- call ClearSprites
- xor a
- ld [hBGMapMode], a
- farcall LoadStatsScreenPageTilesGFX
- farcall ClearSpriteAnims2
- ld a, [wCurPartyMon]
- ld e, a
- ld d, $0
- ld hl, wPartySpecies
- add hl, de
- ld a, [hl]
- ld [wd265], a
- ld e, $2
- farcall LoadMenuMonIcon
- hlcoord 0, 1
- ld b, 9
- ld c, 18
- call TextBox
- hlcoord 0, 11
- ld b, 5
- ld c, 18
- call TextBox
- hlcoord 2, 0
- lb bc, 2, 3
- call ClearBox
- xor a
- ld [wMonType], a
- ld hl, wPartyMonNicknames
- ld a, [wCurPartyMon]
- call GetNick
- hlcoord 5, 1
- call PlaceString
- push bc
- farcall CopyMonToTempMon
- pop hl
- call PrintLevel
- ld hl, wPlayerHPPal
- call SetHPPal
- ld b, SCGB_MOVE_LIST
- call GetSGBLayout
- hlcoord 16, 0
- lb bc, 1, 3
- jp ClearBox
-; 131ef
-
-SetUpMoveList: ; 131ef
- xor a
- ld [hBGMapMode], a
- ld [wMoveSwapBuffer], a
- ld [wMonType], a
- predef CopyMonToTempMon
- ld hl, wTempMonMoves
- ld de, wListMoves_MoveIndicesBuffer
- ld bc, NUM_MOVES
- call CopyBytes
- ld a, SCREEN_WIDTH * 2
- ld [wBuffer1], a
- hlcoord 2, 3
- predef ListMoves
- hlcoord 10, 4
- predef ListMovePP
- call WaitBGMap
- call SetPalettes
- ld a, [wNumMoves]
- inc a
- ld [w2DMenuNumRows], a
- hlcoord 0, 11
- ld b, 5
- ld c, 18
- jp TextBox
-; 13235
-
-PrepareToPlaceMoveData: ; 13235
- ld hl, wPartyMon1Moves
- ld bc, PARTYMON_STRUCT_LENGTH
- ld a, [wCurPartyMon]
- call AddNTimes
- ld a, [wMenuCursorY]
- dec a
- ld c, a
- ld b, $0
- add hl, bc
- ld a, [hl]
- ld [wCurMove], a
- hlcoord 1, 12
- lb bc, 5, 18
- jp ClearBox
-; 13256
-
-PlaceMoveData: ; 13256
- xor a
- ld [hBGMapMode], a
- hlcoord 0, 10
- ld de, String_MoveType_Top
- call PlaceString
- hlcoord 0, 11
- ld de, String_MoveType_Bottom
- call PlaceString
- hlcoord 12, 12
- ld de, String_MoveAtk
- call PlaceString
- ld a, [wCurMove]
- ld b, a
- hlcoord 2, 12
- predef PrintMoveType
- ld a, [wCurMove]
- dec a
- ld hl, Moves + MOVE_POWER
- ld bc, MOVE_LENGTH
- call AddNTimes
- ld a, BANK(Moves)
- call GetFarByte
- hlcoord 16, 12
- cp 2
- jr c, .no_power
- ld [wd265], a
- ld de, wd265
- lb bc, 1, 3
- call PrintNum
- jr .description
-
-.no_power
- ld de, String_MoveNoPower
- call PlaceString
-
-.description
- hlcoord 1, 14
- predef PrintMoveDesc
- ld a, $1
- ld [hBGMapMode], a
- ret
-; 132ba
-
-String_MoveType_Top: ; 132ba
- db "┌─────┐@"
-; 132c2
-String_MoveType_Bottom: ; 132c2
- db "│TYPE/└@"
-; 132ca
-String_MoveAtk: ; 132ca
- db "ATK/@"
-; 132cf
-String_MoveNoPower: ; 132cf
- db "---@"
-; 132d3
-
-Function132d3: ; 132d3
- call Function132da
- call Function132fe
- ret
-; 132da
-
-Function132da: ; 132da
- ld a, [wCurPartyMon]
- and a
- ret z
- ld c, a
- ld e, a
- ld d, 0
- ld hl, wPartyCount
- add hl, de
-.loop
- ld a, [hl]
- and a
- jr z, .prev
- cp EGG
- jr z, .prev
- cp NUM_POKEMON + 1
- jr c, .legal
-
-.prev
- dec hl
- dec c
- jr nz, .loop
- ret
-
-.legal
- hlcoord 16, 0
- ld [hl], "◀"
- ret
-; 132fe
-
-Function132fe: ; 132fe
- ld a, [wCurPartyMon]
- inc a
- ld c, a
- ld a, [wPartyCount]
- cp c
- ret z
- ld e, c
- ld d, 0
- ld hl, wPartySpecies
- add hl, de
-.loop
- ld a, [hl]
- cp -1
- ret z
- and a
- jr z, .next
- cp EGG
- jr z, .next
- cp NUM_POKEMON + 1
- jr c, .legal
-
-.next
- inc hl
- jr .loop
-
-.legal
- hlcoord 18, 0
- ld [hl], "▶"
- ret
-; 13327
--- a/engine/menu/switch_items.asm
+++ /dev/null
@@ -1,274 +1,0 @@
-SwitchItemsInBag: ; 2490c (9:490c)
- ld a, [wSwitchItem]
- and a
- jr z, .init
- ld b, a
- ld a, [wScrollingMenuCursorPosition]
- inc a
- cp b
- jr z, .trivial
- ld a, [wScrollingMenuCursorPosition]
- call ItemSwitch_GetNthItem
- ld a, [hl]
- cp -1
- ret z
- ld a, [wSwitchItem]
- dec a
- ld [wSwitchItem], a
- call Function249a7
- jp c, Function249d1
- ld a, [wScrollingMenuCursorPosition]
- ld c, a
- ld a, [wSwitchItem]
- cp c
- jr c, .asm_2497a
- jr .asm_2494a
-
-.init
- ld a, [wScrollingMenuCursorPosition]
- inc a
- ld [wSwitchItem], a
- ret
-
-.trivial
- xor a
- ld [wSwitchItem], a
- ret
-
-.asm_2494a
- ld a, [wSwitchItem]
- call Function24a40
- ld a, [wScrollingMenuCursorPosition]
- ld d, a
- ld a, [wSwitchItem]
- ld e, a
- call Function24a6c
- push bc
- ld a, [wSwitchItem]
- call ItemSwitch_GetNthItem
- dec hl
- push hl
- call ItemSwitch_ConvertSpacingToDW
- add hl, bc
- ld d, h
- ld e, l
- pop hl
- pop bc
- call Function24aab
- ld a, [wScrollingMenuCursorPosition]
- call Function24a4d
- xor a
- ld [wSwitchItem], a
- ret
-
-.asm_2497a
- ld a, [wSwitchItem]
- call Function24a40
- ld a, [wScrollingMenuCursorPosition]
- ld d, a
- ld a, [wSwitchItem]
- ld e, a
- call Function24a6c
- push bc
- ld a, [wSwitchItem]
- call ItemSwitch_GetNthItem
- ld d, h
- ld e, l
- call ItemSwitch_ConvertSpacingToDW
- add hl, bc
- pop bc
- call CopyBytes
- ld a, [wScrollingMenuCursorPosition]
- call Function24a4d
- xor a
- ld [wSwitchItem], a
- ret
-
-Function249a7: ; 249a7 (9:49a7)
- ld a, [wSwitchItem]
- call ItemSwitch_GetNthItem
- ld d, h
- ld e, l
- ld a, [wScrollingMenuCursorPosition]
- call ItemSwitch_GetNthItem
- ld a, [de]
- cp [hl]
- jr nz, .asm_249cd
- ld a, [wScrollingMenuCursorPosition]
- call Function24a97
- cp 99
- jr z, .asm_249cd
- ld a, [wSwitchItem]
- call Function24a97
- cp 99
- jr nz, .asm_249cf
-.asm_249cd
- and a
- ret
-
-.asm_249cf
- scf
- ret
-
-Function249d1: ; 249d1 (9:49d1)
- ld a, [wSwitchItem]
- call ItemSwitch_GetNthItem
- inc hl
- push hl
- ld a, [wScrollingMenuCursorPosition]
- call ItemSwitch_GetNthItem
- inc hl
- ld a, [hl]
- pop hl
- add [hl]
- cp 100
- jr c, .asm_24a01
- sub 99
- push af
- ld a, [wScrollingMenuCursorPosition]
- call ItemSwitch_GetNthItem
- inc hl
- ld [hl], 99
- ld a, [wSwitchItem]
- call ItemSwitch_GetNthItem
- inc hl
- pop af
- ld [hl], a
- xor a
- ld [wSwitchItem], a
- ret
-
-.asm_24a01
- push af
- ld a, [wScrollingMenuCursorPosition]
- call ItemSwitch_GetNthItem
- inc hl
- pop af
- ld [hl], a
- ld hl, wMenuData_ItemsPointerAddr
- ld a, [hli]
- ld h, [hl]
- ld l, a
- ld a, [wSwitchItem]
- cp [hl]
- jr nz, .asm_24a25
- dec [hl]
- ld a, [wSwitchItem]
- call ItemSwitch_GetNthItem
- ld [hl], $ff
- xor a
- ld [wSwitchItem], a
- ret
-
-.asm_24a25
- dec [hl]
- call ItemSwitch_ConvertSpacingToDW
- push bc
- ld a, [wSwitchItem]
- call ItemSwitch_GetNthItem
- pop bc
- push hl
- add hl, bc
- pop de
-.asm_24a34
- ld a, [hli]
- ld [de], a
- inc de
- cp $ff
- jr nz, .asm_24a34
- xor a
- ld [wSwitchItem], a
- ret
-
-Function24a40: ; 24a40 (9:4a40)
- call ItemSwitch_GetNthItem
- ld de, wd002
- call ItemSwitch_ConvertSpacingToDW
- call CopyBytes
- ret
-
-Function24a4d: ; 24a4d (9:4a4d)
- call ItemSwitch_GetNthItem
- ld d, h
- ld e, l
- ld hl, wd002
- call ItemSwitch_ConvertSpacingToDW
- call CopyBytes
- ret
-
-ItemSwitch_GetNthItem: ; 24a5c (9:4a5c)
- push af
- call ItemSwitch_ConvertSpacingToDW
- ld hl, wMenuData_ItemsPointerAddr
- ld a, [hli]
- ld h, [hl]
- ld l, a
- inc hl
- pop af
- call AddNTimes
- ret
-
-Function24a6c: ; 24a6c (9:4a6c)
- push hl
- call ItemSwitch_ConvertSpacingToDW
- ld a, d
- sub e
- jr nc, .dont_negate
- dec a
- cpl
-.dont_negate
- ld hl, 0
- call AddNTimes
- ld b, h
- ld c, l
- pop hl
- ret
-
-ItemSwitch_ConvertSpacingToDW: ; 24a80 (9:4a80)
-; This function is absolutely idiotic.
- push hl
- ld a, [wMenuData_ScrollingMenuSpacing]
- ld c, a
- ld b, 0
- ld hl, .spacing_dws
- add hl, bc
- add hl, bc
- ld c, [hl]
- inc hl
- ld b, [hl]
- pop hl
- ret
-
-; 24a91 (9:4a91)
-
-.spacing_dws ; 24a91
- dw 0, 1, 2
-; 24a97
-
-Function24a97: ; 24a97 (9:4a97)
- push af
- call ItemSwitch_ConvertSpacingToDW
- ld a, c
- cp 2
- jr nz, .not_2
- pop af
- call ItemSwitch_GetNthItem
- inc hl
- ld a, [hl]
- ret
-
-.not_2
- pop af
- ld a, $1
- ret
-
-Function24aab: ; 24aab (9:4aab)
-.loop
- ld a, [hld]
- ld [de], a
- dec de
- dec bc
- ld a, b
- or c
- jr nz, .loop
- ret
--- a/engine/menu/timeset.asm
+++ /dev/null
@@ -1,773 +1,0 @@
-TIMESET_UP_ARROW EQUS "\"♂\"" ; $ef
-TIMESET_DOWN_ARROW EQUS "\"♀\"" ; $f5
-
-InitClock: ; 90672 (24:4672)
-; Ask the player to set the time.
- ld a, [hInMenu]
- push af
- ld a, $1
- ld [hInMenu], a
-
- ld a, $0
- ld [wSpriteUpdatesEnabled], a
- ld a, $10
- ld [wMusicFade], a
- ld a, LOW(MUSIC_NONE)
- ld [wMusicFadeID], a
- ld a, HIGH(MUSIC_NONE)
- ld [wMusicFadeID + 1], a
- ld c, 8
- call DelayFrames
- call RotateFourPalettesLeft
- call ClearTileMap
- call ClearSprites
- ld b, SCGB_DIPLOMA
- call GetSGBLayout
- xor a
- ld [hBGMapMode], a
- call LoadStandardFont
- ld de, TimeSetBackgroundGFX
- ld hl, vTiles2 tile $00
- lb bc, BANK(TimeSetBackgroundGFX), 1
- call Request1bpp
- ld de, TimeSetUpArrowGFX
- ld hl, vTiles2 tile $01
- lb bc, BANK(TimeSetUpArrowGFX), 1
- call Request1bpp
- ld de, TimeSetDownArrowGFX
- ld hl, vTiles2 tile $02
- lb bc, BANK(TimeSetDownArrowGFX), 1
- call Request1bpp
- call .ClearScreen
- call WaitBGMap
- call RotateFourPalettesRight
- ld hl, Text_WokeUpOak
- call PrintText
- ld hl, wTimeSetBuffer
- ld bc, 50
- xor a
- call ByteFill
- ld a, 10 ; default hour = 10 AM
- ld [wInitHourBuffer], a
-
-.loop
- ld hl, Text_WhatTimeIsIt
- call PrintText
- hlcoord 3, 7
- ld b, 2
- ld c, 15
- call TextBox
- hlcoord 11, 7
- ld [hl], $1
- hlcoord 11, 10
- ld [hl], $2
- hlcoord 4, 9
- call DisplayHourOClock
- ld c, 10
- call DelayFrames
-
-.SetHourLoop:
- call JoyTextDelay
- call SetHour
- jr nc, .SetHourLoop
-
- ld a, [wInitHourBuffer]
- ld [wStringBuffer2 + 1], a
- call .ClearScreen
- ld hl, Text_WhatHrs
- call PrintText
- call YesNoBox
- jr nc, .HourIsSet
- call .ClearScreen
- jr .loop
-
-.HourIsSet:
- ld hl, Text_HowManyMinutes
- call PrintText
- hlcoord 11, 7
- lb bc, 2, 7
- call TextBox
- hlcoord 15, 7
- ld [hl], $1
- hlcoord 15, 10
- ld [hl], $2
- hlcoord 12, 9
- call DisplayMinutesWithMinString
- ld c, 10
- call DelayFrames
-
-.SetMinutesLoop:
- call JoyTextDelay
- call SetMinutes
- jr nc, .SetMinutesLoop
-
- ld a, [wInitMinuteBuffer]
- ld [wStringBuffer2 + 2], a
- call .ClearScreen
- ld hl, Text_WhoaMins
- call PrintText
- call YesNoBox
- jr nc, .MinutesAreSet
- call .ClearScreen
- jr .HourIsSet
-
-.MinutesAreSet:
- call InitTimeOfDay
- ld hl, OakText_ResponseToSetTime
- call PrintText
- call WaitPressAorB_BlinkCursor
- pop af
- ld [hInMenu], a
- ret
-
-.ClearScreen: ; 90783 (24:4783)
- xor a
- ld [hBGMapMode], a
- hlcoord 0, 0
- ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
- xor a
- call ByteFill
- ld a, $1
- ld [hBGMapMode], a
- ret
-
-SetHour: ; 90795 (24:4795)
- ld a, [hJoyPressed]
- and A_BUTTON
- jr nz, .Confirm
-
- ld hl, hJoyLast
- ld a, [hl]
- and D_UP
- jr nz, .up
- ld a, [hl]
- and D_DOWN
- jr nz, .down
- call DelayFrame
- and a
- ret
-
-.down
- ld hl, wInitHourBuffer
- ld a, [hl]
- and a
- jr nz, .DecreaseThroughMidnight
- ld a, 23 + 1
-.DecreaseThroughMidnight:
- dec a
- ld [hl], a
- jr .okay
-
-.up
- ld hl, wInitHourBuffer
- ld a, [hl]
- cp 23
- jr c, .AdvanceThroughMidnight
- ld a, -1
-.AdvanceThroughMidnight:
- inc a
- ld [hl], a
-
-.okay
- hlcoord 4, 9
- ld a, " "
- ld bc, 15
- call ByteFill
- hlcoord 4, 9
- call DisplayHourOClock
- call WaitBGMap
- and a
- ret
-
-.Confirm:
- scf
- ret
-
-DisplayHourOClock: ; 907de (24:47de)
- push hl
- ld a, [wInitHourBuffer]
- ld c, a
- ld e, l
- ld d, h
- call PrintHour
- inc hl
- ld de, String_oclock
- call PlaceString
- pop hl
- ret
-; 907f1 (24:47f1)
-
-UnreferencedFunction907f1: ; 907f1
- ld h, d
- ld l, e
- push hl
- call DisplayHourOClock
- pop de
- inc de
- inc de
- ld a, ":"
- ld [de], a
- inc de
- push de
- ld hl, 3
- add hl, de
- ld a, [de]
- inc de
- ld [hli], a
- ld a, [de]
- ld [hl], a
- pop hl
- call DisplayMinutesWithMinString
- inc hl
- inc hl
- inc hl
- ret
-; 90810
-
-SetMinutes: ; 90810 (24:4810)
- ld a, [hJoyPressed]
- and A_BUTTON
- jr nz, .a_button
- ld hl, hJoyLast
- ld a, [hl]
- and D_UP
- jr nz, .d_up
- ld a, [hl]
- and D_DOWN
- jr nz, .d_down
- call DelayFrame
- and a
- ret
-
-.d_down
- ld hl, wInitMinuteBuffer
- ld a, [hl]
- and a
- jr nz, .decrease
- ld a, 59 + 1
-.decrease
- dec a
- ld [hl], a
- jr .finish_dpad
-
-.d_up
- ld hl, wInitMinuteBuffer
- ld a, [hl]
- cp 59
- jr c, .increase
- ld a, -1
-.increase
- inc a
- ld [hl], a
-.finish_dpad
- hlcoord 12, 9
- ld a, " "
- ld bc, 7
- call ByteFill
- hlcoord 12, 9
- call DisplayMinutesWithMinString
- call WaitBGMap
- and a
- ret
-.a_button
- scf
- ret
-
-DisplayMinutesWithMinString: ; 90859 (24:4859)
- ld de, wInitMinuteBuffer
- call PrintTwoDigitNumberRightAlign
- inc hl
- ld de, String_min
- call PlaceString
- ret
-
-PrintTwoDigitNumberRightAlign: ; 90867 (24:4867)
- push hl
- ld a, " "
- ld [hli], a
- ld [hl], a
- pop hl
- lb bc, PRINTNUM_RIGHTALIGN | 1, 2
- call PrintNum
- ret
-; 90874 (24:4874)
-
-Text_WokeUpOak: ; 0x90874
- ; Zzz… Hm? Wha…? You woke me up! Will you check the clock for me?
- text_jump UnknownText_0x1bc29c
- db "@"
-; 0x90879
-
-Text_WhatTimeIsIt: ; 0x90879
- ; What time is it?
- text_jump UnknownText_0x1bc2eb
- db "@"
-; 0x9087e
-
-String_oclock:
- db "o'clock@"
-; 90886
-
-Text_WhatHrs: ; 0x90886
- ; What?@ @
- text_jump UnknownText_0x1bc2fd
- start_asm
- hlcoord 1, 16
- call DisplayHourOClock
- ld hl, .QuestionMark
- ret
-; 90895 (24:4895)
-
-.QuestionMark: ; 0x90895
- ; ?
- text_jump UnknownText_0x1bc305
- db "@"
-; 0x9089a
-
-Text_HowManyMinutes: ; 0x9089a
- ; How many minutes?
- text_jump UnknownText_0x1bc308
- db "@"
-; 0x9089f
-
-String_min:
- db "min.@"
-; 908a4
-
-Text_WhoaMins: ; 0x908a4
- ; Whoa!@ @
- text_jump UnknownText_0x1bc31b
- start_asm
- hlcoord 7, 14
- call DisplayMinutesWithMinString
- ld hl, .QuestionMark
- ret
-; 908b3 (24:48b3)
-
-.QuestionMark: ; 0x908b3
- ; ?
- text_jump UnknownText_0x1bc323
- db "@"
-; 0x908b8
-
-OakText_ResponseToSetTime: ; 0x908b8
- start_asm
- decoord 1, 14
- ld a, [wInitHourBuffer]
- ld c, a
- call PrintHour
- ld [hl], ":"
- inc hl
- ld de, wInitMinuteBuffer
- lb bc, PRINTNUM_LEADINGZEROS | 1, 2
- call PrintNum
- ld b, h
- ld c, l
- ld a, [wInitHourBuffer]
- cp MORN_HOUR
- jr c, .nite
- cp DAY_HOUR + 1
- jr c, .morn
- cp NITE_HOUR
- jr c, .day
-.nite:
- ld hl, .sodark
- ret
-.morn:
- ld hl, .overslept
- ret
-.day:
- ld hl, .yikes
- ret
-; 908ec (24:48ec)
-
-.overslept ; 0x908ec
- ; ! I overslept!
- text_jump UnknownText_0x1bc326
- db "@"
-; 0x908f1
-
-.yikes ; 0x908f1
- ; ! Yikes! I over- slept!
- text_jump UnknownText_0x1bc336
- db "@"
-; 0x908f6
-
-.sodark ; 0x908f6
- ; ! No wonder it's so dark!
- text_jump UnknownText_0x1bc34f
- db "@"
-; 0x908fb
-
-TimeSetBackgroundGFX: ; 908fb
-INCBIN "gfx/new_game/timeset_bg.1bpp"
-TimeSetUpArrowGFX: ; 90903
-INCBIN "gfx/new_game/up_arrow.1bpp"
-TimeSetDownArrowGFX: ; 9090b
-INCBIN "gfx/new_game/down_arrow.1bpp"
-; 90913
-
-SetDayOfWeek: ; 90913
- ld a, [hInMenu]
- push af
- ld a, $1
- ld [hInMenu], a
- ld de, TimeSetUpArrowGFX
- ld hl, vTiles0 tile TIMESET_UP_ARROW
- lb bc, BANK(TimeSetUpArrowGFX), 1
- call Request1bpp
- ld de, TimeSetDownArrowGFX
- ld hl, vTiles0 tile TIMESET_DOWN_ARROW
- lb bc, BANK(TimeSetDownArrowGFX), 1
- call Request1bpp
- xor a
- ld [wTempDayOfWeek], a
-.loop
- hlcoord 0, 12
- lb bc, 4, 18
- call TextBox
- call LoadStandardMenuHeader
- ld hl, .WhatDayIsItText
- call PrintText
- hlcoord 9, 3
- ld b, 2
- ld c, 9
- call TextBox
- hlcoord 14, 3
- ld [hl], TIMESET_UP_ARROW
- hlcoord 14, 6
- ld [hl], TIMESET_DOWN_ARROW
- hlcoord 10, 5
- call .PlaceWeekdayString
- call ApplyTilemap
- ld c, 10
- call DelayFrames
-.loop2
- call JoyTextDelay
- call .GetJoypadAction
- jr nc, .loop2
- call ExitMenu
- call UpdateSprites
- ld hl, .ConfirmWeekdayText
- call PrintText
- call YesNoBox
- jr c, .loop
- ld a, [wTempDayOfWeek]
- ld [wStringBuffer2], a
- call InitDayOfWeek
- call LoadStandardFont
- pop af
- ld [hInMenu], a
- ret
-; 90993
-
-.GetJoypadAction: ; 90993
- ld a, [hJoyPressed]
- and A_BUTTON
- jr z, .not_A
- scf
- ret
-
-.not_A
- ld hl, hJoyLast
- ld a, [hl]
- and D_UP
- jr nz, .d_up
- ld a, [hl]
- and D_DOWN
- jr nz, .d_down
- call DelayFrame
- and a
- ret
-
-.d_down
- ld hl, wTempDayOfWeek
- ld a, [hl]
- and a
- jr nz, .decrease
- ld a, SATURDAY + 1
-
-.decrease
- dec a
- ld [hl], a
- jr .finish_dpad
-
-.d_up
- ld hl, wTempDayOfWeek
- ld a, [hl]
- cp 6
- jr c, .increase
- ld a, SUNDAY - 1
-
-.increase
- inc a
- ld [hl], a
-
-.finish_dpad
- xor a
- ld [hBGMapMode], a
- hlcoord 10, 4
- ld b, 2
- ld c, 9
- call ClearBox
- hlcoord 10, 5
- call .PlaceWeekdayString
- call WaitBGMap
- and a
- ret
-; 909de
-
-.PlaceWeekdayString: ; 909de
- push hl
- ld a, [wTempDayOfWeek]
- ld e, a
- ld d, 0
- ld hl, .WeekdayStrings
- add hl, de
- add hl, de
- ld a, [hli]
- ld d, [hl]
- ld e, a
- pop hl
- call PlaceString
- ret
-; 909f2
-
-.WeekdayStrings: ; 909f2
-; entries correspond to wCurDay constants (see constants/wram_constants.asm)
- dw .Sunday
- dw .Monday
- dw .Tuesday
- dw .Wednesday
- dw .Thursday
- dw .Friday
- dw .Saturday
- dw .Sunday
-
-.Sunday: db " SUNDAY@"
-.Monday: db " MONDAY@"
-.Tuesday: db " TUESDAY@"
-.Wednesday: db "WEDNESDAY@"
-.Thursday: db "THURSDAY@"
-.Friday: db " FRIDAY@"
-.Saturday: db "SATURDAY@"
-
-
-.WhatDayIsItText: ; 0x90a3f
- ; What day is it?
- text_jump UnknownText_0x1bc369
- db "@"
-; 0x90a44
-
-.ConfirmWeekdayText: ; 0x90a44
- start_asm
- hlcoord 1, 14
- call .PlaceWeekdayString
- ld hl, .IsIt
- ret
-; 90a4f (24:4a4f)
-
-.IsIt: ; 0x90a4f
- ; , is it?
- text_jump UnknownText_0x1bc37a
- db "@"
-; 0x90a54
-
-InitialSetDSTFlag: ; 90a54
- ld a, [wDST]
- set 7, a
- ld [wDST], a
- hlcoord 1, 14
- lb bc, 3, 18
- call ClearBox
- ld hl, .Text
- call PlaceHLTextAtBC
- ret
-; 90a6c
-
-.Text: ; 90a6c
- start_asm
- call UpdateTime
- ld a, [hHours]
- ld b, a
- ld a, [hMinutes]
- ld c, a
- decoord 1, 14
- farcall PrintHoursMins
- ld hl, .DSTIsThatOK
- ret
-; 90a83 (24:4a83)
-
-.DSTIsThatOK: ; 0x90a83
- ; DST, is that OK?
- text_jump Text_DSTIsThatOK
- db "@"
-; 0x90a88
-
-InitialClearDSTFlag: ; 90a88
- ld a, [wDST]
- res 7, a
- ld [wDST], a
- hlcoord 1, 14
- lb bc, 3, 18
- call ClearBox
- ld hl, .Text
- call PlaceHLTextAtBC
- ret
-; 90aa0
-
-.Text: ; 90aa0
- start_asm
- call UpdateTime
- ld a, [hHours]
- ld b, a
- ld a, [hMinutes]
- ld c, a
- decoord 1, 14
- farcall PrintHoursMins
- ld hl, .IsThatOK
- ret
-; 90ab7
-
-.IsThatOK: ; 0x90ab7
- ; , is that OK?
- text_jump UnknownText_0x1c5ff1
- db "@"
-; 0x90abc
-
-DebugDisplayTime: ; 90abc
- hlcoord 1, 14
- lb bc, 3, SCREEN_WIDTH - 2
- call ClearBox
- ld hl, .Text
- call PlaceHLTextAtBC
- ret
-; 90acc
-
-.Text: ; 0x90acc
- start_asm
- call UpdateTime
-
- hlcoord 1, 14
- ld [hl], "R"
- inc hl
- ld [hl], "T"
- inc hl
- ld [hl], " "
- inc hl
-
- ld de, hRTCDayLo
- call .PrintTime
-
- hlcoord 1, 16
- ld [hl], "D"
- inc hl
- ld [hl], "F"
- inc hl
- ld [hl], " "
- inc hl
-
- ld de, wStartDay
- call .PrintTime
-
- ld [hl], " "
- inc hl
-
- ld a, [wDST]
- bit 7, a
- jr z, .off
-
- ld [hl], "O"
- inc hl
- ld [hl], "N"
- inc hl
- jr .done
-
-.off
- ld [hl], "O"
- inc hl
- ld [hl], "F"
- inc hl
- ld [hl], "F"
- inc hl
-
-.done
- ld hl, .NowOnDebug
- ret
-; 90b13
-
-.NowOnDebug: ; 0x90b13
- text "<PARA>Now on DEBUG…"
- prompt
-; 0x90b23
-
-.PrintTime: ; 90b23
- lb bc, 1, 3
- call PrintNum
- ld [hl], "."
- inc hl
- inc de
- lb bc, PRINTNUM_LEADINGZEROS | 1, 2
- call PrintNum
- ld [hl], ":"
- inc hl
- inc de
- lb bc, PRINTNUM_LEADINGZEROS | 1, 2
- call PrintNum
- ret
-; 90b3e
-
-PrintHour: ; 90b3e (24:4b3e)
- ld l, e
- ld h, d
- push bc
- call GetTimeOfDayString
- call PlaceString
- ld l, c
- ld h, b
- inc hl
- pop bc
- call AdjustHourForAMorPM
- ld [wd265], a
- ld de, wd265
- call PrintTwoDigitNumberRightAlign
- ret
-
-GetTimeOfDayString: ; 90b58 (24:4b58)
- ld a, c
- cp MORN_HOUR
- jr c, .nite
- cp DAY_HOUR
- jr c, .morn
- cp NITE_HOUR
- jr c, .day
-.nite
- ld de, .nite_string
- ret
-.morn
- ld de, .morn_string
- ret
-.day
- ld de, .day_string
- ret
-; 90b71 (24:4b71)
-
-.nite_string: db "NITE@"
-.morn_string: db "MORN@"
-.day_string: db "DAY@"
-; 90b7f
-
-AdjustHourForAMorPM:
-; Convert the hour stored in c (0-23) to a 1-12 value
- ld a, c
- or a
- jr z, .midnight
- cp NOON_HOUR
- ret c
- ret z
- sub NOON_HOUR
- ret
-
-.midnight
- ld a, NOON_HOUR
- ret
--- a/engine/menu/tmhm.asm
+++ /dev/null
@@ -1,49 +1,0 @@
-CanLearnTMHMMove: ; 11639
- ld a, [wCurPartySpecies]
- ld [wCurSpecies], a
- call GetBaseData
- ld hl, wBaseTMHM
- push hl
-
- ld a, [wPutativeTMHMMove]
- ld b, a
- ld c, 0
- ld hl, TMHMMoves
-.loop
- ld a, [hli]
- and a
- jr z, .end
- cp b
- jr z, .asm_11659
- inc c
- jr .loop
-
-.asm_11659
- pop hl
- ld b, CHECK_FLAG
- push de
- ld d, 0
- predef SmallFarFlagAction
- pop de
- ret
-
-.end
- pop hl
- ld c, 0
- ret
-; 1166a
-
-GetTMHMMove: ; 1166a
- ld a, [wd265]
- dec a
- ld hl, TMHMMoves
- ld b, 0
- ld c, a
- add hl, bc
- ld a, [hl]
- ld [wd265], a
- ret
-; 1167a
-
-
-INCLUDE "data/moves/tmhm_moves.asm"
--- a/engine/menu/trainer_card.asm
+++ /dev/null
@@ -1,623 +1,0 @@
-; TrainerCard.Jumptable indexes
- const_def
- const TRAINERCARDSTATE_PAGE1_LOADGFX ; 0
- const TRAINERCARDSTATE_PAGE1_JOYPAD ; 1
- const TRAINERCARDSTATE_PAGE2_LOADGFX ; 2
- const TRAINERCARDSTATE_PAGE2_JOYPAD ; 3
- const TRAINERCARDSTATE_PAGE3_LOADGFX ; 4
- const TRAINERCARDSTATE_PAGE3_JOYPAD ; 5
- const TRAINERCARDSTATE_QUIT ; 6
-
-TrainerCard: ; 25105
- ld a, [wVramState]
- push af
- xor a
- ld [wVramState], a
- ld hl, wOptions
- ld a, [hl]
- push af
- set NO_TEXT_SCROLL, [hl]
- call .InitRAM
-.loop
- call UpdateTime
- call JoyTextDelay
- ld a, [wJumptableIndex]
- bit 7, a
- jr nz, .quit
- ld a, [hJoyLast]
- and B_BUTTON
- jr nz, .quit
- call .RunJumptable
- call DelayFrame
- jr .loop
-
-.quit
- pop af
- ld [wOptions], a
- pop af
- ld [wVramState], a
- ret
-
-.InitRAM: ; 2513b (9:513b)
- call ClearBGPalettes
- call ClearSprites
- call ClearTileMap
- call DisableLCD
-
- farcall GetCardPic
-
- ld hl, CardRightCornerGFX
- ld de, vTiles2 tile $1c
- ld bc, 1 tiles
- ld a, BANK(CardRightCornerGFX)
- call FarCopyBytes
-
- ld hl, CardStatusGFX
- ld de, vTiles2 tile $29
- ld bc, 86 tiles
- ld a, BANK(CardStatusGFX)
- call FarCopyBytes
-
- call TrainerCard_PrintTopHalfOfCard
-
- hlcoord 0, 8
- ld d, 6
- call TrainerCard_InitBorder
-
- call EnableLCD
- call WaitBGMap
- ld b, SCGB_TRAINER_CARD
- call GetSGBLayout
- call SetPalettes
- call WaitBGMap
- ld hl, wJumptableIndex
- xor a ; TRAINERCARDSTATE_PAGE1_LOADGFX
- ld [hli], a ; wJumptableIndex
- ld [hli], a ; wTrainerCardBadgeFrameCounter
- ld [hli], a ; wTrainerCardBadgeTileID
- ld [hl], a ; wTrainerCardBadgeAttributes
- ret
-
-.RunJumptable: ; 2518e (9:518e)
- jumptable .Jumptable, wJumptableIndex
-
-.Jumptable: ; 2519d (9:519d)
-; entries correspond to TRAINERCARDSTATE_* constants
- dw TrainerCard_Page1_LoadGFX
- dw TrainerCard_Page1_Joypad
- dw TrainerCard_Page2_LoadGFX
- dw TrainerCard_Page2_Joypad
- dw TrainerCard_Page3_LoadGFX
- dw TrainerCard_Page3_Joypad
- dw TrainerCard_Quit
-
-TrainerCard_IncrementJumptable: ; 251ab (9:51ab)
- ld hl, wJumptableIndex
- inc [hl]
- ret
-
-TrainerCard_Quit: ; 251b0 (9:51b0)
- ld hl, wJumptableIndex
- set 7, [hl]
- ret
-
-TrainerCard_Page1_LoadGFX: ; 251b6 (9:51b6)
- call ClearSprites
- hlcoord 0, 8
- ld d, 6
- call TrainerCard_InitBorder
- call WaitBGMap
- ld de, CardStatusGFX
- ld hl, vTiles2 tile $29
- lb bc, BANK(CardStatusGFX), 86
- call Request2bpp
- call TrainerCard_Page1_PrintDexCaught_GameTime
- call TrainerCard_IncrementJumptable
- ret
-
-TrainerCard_Page1_Joypad: ; 251d7 (9:51d7)
- call TrainerCard_Page1_PrintGameTime
- ld hl, hJoyLast
- ld a, [hl]
- and D_RIGHT | A_BUTTON
- jr nz, .pressed_right_a
- ret
-
-.pressed_right_a
- ld a, TRAINERCARDSTATE_PAGE2_LOADGFX
- ld [wJumptableIndex], a
- ret
-
-.Unreferenced_KantoCheck:
- ld a, [wKantoBadges]
- and a
- ret z
- ld a, TRAINERCARDSTATE_PAGE3_LOADGFX
- ld [wJumptableIndex], a
- ret
-
-; 251f4
-
-TrainerCard_Page2_LoadGFX: ; 251f4 (9:51f4)
- call ClearSprites
- hlcoord 0, 8
- ld d, 6
- call TrainerCard_InitBorder
- call WaitBGMap
- ld de, LeaderGFX
- ld hl, vTiles2 tile $29
- lb bc, BANK(LeaderGFX), 86
- call Request2bpp
- ld de, BadgeGFX
- ld hl, vTiles0 tile $00
- lb bc, BANK(BadgeGFX), 44
- call Request2bpp
- call TrainerCard_Page2_3_InitObjectsAndStrings
- call TrainerCard_IncrementJumptable
- ret
-
-TrainerCard_Page2_Joypad: ; 25221 (9:5221)
- ld hl, TrainerCard_JohtoBadgesOAM
- call TrainerCard_Page2_3_AnimateBadges
- ld hl, hJoyLast
- ld a, [hl]
- and A_BUTTON
- jr nz, .Quit
- ld a, [hl]
- and D_LEFT
- jr nz, .d_left
- ret
-
-.d_left
- ld a, TRAINERCARDSTATE_PAGE1_LOADGFX
- ld [wJumptableIndex], a
- ret
-
-.Unreferenced_KantoCheck:
- ld a, [wKantoBadges]
- and a
- ret z
- ld a, TRAINERCARDSTATE_PAGE3_LOADGFX
- ld [wJumptableIndex], a
- ret
-
-.Quit:
- ld a, TRAINERCARDSTATE_QUIT
- ld [wJumptableIndex], a
- ret
-
-TrainerCard_Page3_LoadGFX: ; 2524c (9:524c)
- call ClearSprites
- hlcoord 0, 8
- ld d, 6
- call TrainerCard_InitBorder
- call WaitBGMap
- ld de, LeaderGFX2
- ld hl, vTiles2 tile $29
- lb bc, BANK(LeaderGFX2), 86
- call Request2bpp
- ld de, BadgeGFX2
- ld hl, vTiles0 tile $00
- lb bc, BANK(BadgeGFX2), 44
- call Request2bpp
- call TrainerCard_Page2_3_InitObjectsAndStrings
- call TrainerCard_IncrementJumptable
- ret
-
-TrainerCard_Page3_Joypad: ; 25279 (9:5279)
- ld hl, TrainerCard_JohtoBadgesOAM
- call TrainerCard_Page2_3_AnimateBadges
- ld hl, hJoyLast
- ld a, [hl]
- and D_LEFT
- jr nz, .left
- ld a, [hl]
- and D_RIGHT
- jr nz, .right
- ret
-
-.left
- ld a, TRAINERCARDSTATE_PAGE2_LOADGFX
- ld [wJumptableIndex], a
- ret
-
-.right
- ld a, TRAINERCARDSTATE_PAGE1_LOADGFX
- ld [wJumptableIndex], a
- ret
-
-TrainerCard_PrintTopHalfOfCard: ; 25299 (9:5299)
- hlcoord 0, 0
- ld d, 5
- call TrainerCard_InitBorder
- hlcoord 2, 2
- ld de, .Name_Money
- call PlaceString
- hlcoord 2, 4
- ld de, .ID_No
- call TrainerCardSetup_PlaceTilemapString
- hlcoord 7, 2
- ld de, wPlayerName
- call PlaceString
- hlcoord 5, 4
- ld de, wPlayerID
- lb bc, PRINTNUM_LEADINGZEROS | 2, 5
- call PrintNum
- hlcoord 7, 6
- ld de, wMoney
- lb bc, PRINTNUM_MONEY | 3, 6
- call PrintNum
- hlcoord 1, 3
- ld de, .HorizontalDivider
- call TrainerCardSetup_PlaceTilemapString
- hlcoord 14, 1
- lb bc, 5, 7
- xor a
- ld [hGraphicStartTile], a
- predef PlaceGraphic
- ret
-
-; 252ec (9:52ec)
-
-.Name_Money: ; 252ec
- db "NAME/"
- next ""
- next "MONEY@"
-
-.ID_No: ; 252f9
- db $27, $28, -1 ; ID NO
-
-.HorizontalDivider: ; 252fc
- db $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $26, -1 ; ____________>
-; 2530a
-
-TrainerCard_Page1_PrintDexCaught_GameTime: ; 2530a (9:530a)
- hlcoord 2, 10
- ld de, .Dex_PlayTime
- call PlaceString
- hlcoord 10, 15
- ld de, .Badges
- call PlaceString
- ld hl, wPokedexCaught
- ld b, wEndPokedexCaught - wPokedexCaught
- call CountSetBits
- ld de, wd265
- hlcoord 15, 10
- lb bc, 1, 3
- call PrintNum
- call TrainerCard_Page1_PrintGameTime
- hlcoord 2, 8
- ld de, .StatusTilemap
- call TrainerCardSetup_PlaceTilemapString
- ld a, [wStatusFlags]
- bit STATUSFLAGS_POKEDEX_F, a
- ret nz
- hlcoord 1, 9
- lb bc, 2, 17
- call ClearBox
- ret
-
-.Dex_PlayTime:
- db "#DEX"
- next "PLAY TIME@@"
-
-.Badges:
- db " BADGES▶@"
-
-.StatusTilemap: ; 25366
- db $29, $2a, $2b, $2c, $2d, -1
-; 2536c
-
-TrainerCard_Page2_3_InitObjectsAndStrings: ; 2536c (9:536c)
- hlcoord 2, 8
- ld de, .BadgesTilemap
- call TrainerCardSetup_PlaceTilemapString
- hlcoord 2, 10
- ld a, $29
- ld c, 4
-.loop
- call TrainerCard_Page2_3_PlaceLeadersFaces
-rept 4
- inc hl
-endr
- dec c
- jr nz, .loop
- hlcoord 2, 13
- ld a, $51
- ld c, 4
-.loop2
- call TrainerCard_Page2_3_PlaceLeadersFaces
-rept 4
- inc hl
-endr
- dec c
- jr nz, .loop2
- xor a
- ld [wTrainerCardBadgeFrameCounter], a
- ld hl, TrainerCard_JohtoBadgesOAM
- call TrainerCard_Page2_3_OAMUpdate
- ret
-
-; 253a2 (9:53a2)
-
-.BadgesTilemap: ; 253a2
- db $79, $7a, $7b, $7c, $7d, -1 ; "BADGES"
-; 253a8
-
-TrainerCardSetup_PlaceTilemapString: ; 253a8 (9:53a8)
-.loop
- ld a, [de]
- cp -1
- ret z
- ld [hli], a
- inc de
- jr .loop
-
-TrainerCard_InitBorder: ; 253b0 (9:53b0)
- ld e, SCREEN_WIDTH
-.loop1
- ld a, $23
- ld [hli], a
- dec e
- jr nz, .loop1
-
- ld a, $23
- ld [hli], a
- ld e, SCREEN_HEIGHT - 1
- ld a, " "
-.loop2
- ld [hli], a
- dec e
- jr nz, .loop2
-
- ld a, $1c
- ld [hli], a
- ld a, $23
- ld [hli], a
-.loop3
- ld a, $23
- ld [hli], a
-
- ld e, SCREEN_HEIGHT
- ld a, " "
-.loop4
- ld [hli], a
- dec e
- jr nz, .loop4
-
- ld a, $23
- ld [hli], a
- dec d
- jr nz, .loop3
-
- ld a, $23
- ld [hli], a
- ld a, $24
- ld [hli], a
-
- ld e, SCREEN_HEIGHT - 1
- ld a, " "
-.loop5
- ld [hli], a
- dec e
- jr nz, .loop5
- ld a, $23
- ld [hli], a
- ld e, SCREEN_WIDTH
-.loop6
- ld a, $23
- ld [hli], a
- dec e
- jr nz, .loop6
- ret
-
-TrainerCard_Page2_3_PlaceLeadersFaces: ; 253f4 (9:53f4)
- push de
- push hl
- ld [hli], a
- inc a
- ld [hli], a
- inc a
- ld [hli], a
- inc a
- ld [hli], a
- inc a
- ld de, SCREEN_WIDTH - 3
- add hl, de
- ld [hli], a
- inc a
- ld [hli], a
- inc a
- ld [hli], a
- inc a
- ld de, SCREEN_WIDTH - 3
- add hl, de
- ld [hli], a
- inc a
- ld [hli], a
- inc a
- ld [hli], a
- inc a
- pop hl
- pop de
- ret
-
-TrainerCard_Page1_PrintGameTime: ; 25415 (9:5415)
- hlcoord 11, 12
- ld de, wGameTimeHours
- lb bc, 2, 4
- call PrintNum
- inc hl
- ld de, wGameTimeMinutes
- lb bc, PRINTNUM_LEADINGZEROS | 1, 2
- call PrintNum
- ld a, [hVBlankCounter]
- and $1f
- ret nz
- hlcoord 15, 12
- ld a, [hl]
- xor " " ^ $2e ; alternate between space and small colon ($2e) tiles
- ld [hl], a
- ret
-
-TrainerCard_Page2_3_AnimateBadges: ; 25438 (9:5438)
- ld a, [hVBlankCounter]
- and %111
- ret nz
- ld a, [wTrainerCardBadgeFrameCounter]
- inc a
- and %111
- ld [wTrainerCardBadgeFrameCounter], a
- jr TrainerCard_Page2_3_OAMUpdate
-
-TrainerCard_Page2_3_OAMUpdate: ; 25448 (9:5448)
-; copy flag array pointer
- ld a, [hli]
- ld e, a
- ld a, [hli]
-; get flag array
- ld d, a
- ld a, [de]
- ld c, a
- ld de, wVirtualOAMSprite00
- ld b, NUM_JOHTO_BADGES
-.loop
- srl c
- push bc
- jr nc, .skip_badge
- push hl
- ld a, [hli] ; y
- ld b, a
- ld a, [hli] ; x
- ld c, a
- ld a, [hli] ; pal
- ld [wTrainerCardBadgeAttributes], a
- ld a, [wTrainerCardBadgeFrameCounter]
- add l
- ld l, a
- ld a, 0
- adc h
- ld h, a
- ld a, [hl]
- ld [wTrainerCardBadgeTileID], a
- call .PrepOAM
- pop hl
-.skip_badge
- ld bc, $b ; 3 + 2 * 4
- add hl, bc
- pop bc
- dec b
- jr nz, .loop
- ret
-
-.PrepOAM: ; 2547b (9:547b)
- ld a, [wTrainerCardBadgeTileID]
- and 1 << 7
- jr nz, .xflip
- ld hl, .facing1
- jr .loop2
-
-.xflip
- ld hl, .facing2
-.loop2
- ld a, [hli]
- cp -1
- ret z
- add b
- ld [de], a ; y
- inc de
-
- ld a, [hli]
- add c
- ld [de], a ; x
- inc de
-
- ld a, [wTrainerCardBadgeTileID]
- and $ff ^ (1 << 7)
- add [hl]
- ld [de], a ; tile id
- inc hl
- inc de
-
- ld a, [wTrainerCardBadgeAttributes]
- add [hl]
- ld [de], a ; attributes
- inc hl
- inc de
- jr .loop2
-
-; 254a7 (9:54a7)
-
-.facing1 ; 254a7
- dsprite 0, 0, 0, 0, $00, 0
- dsprite 0, 0, 1, 0, $01, 0
- dsprite 1, 0, 0, 0, $02, 0
- dsprite 1, 0, 1, 0, $03, 0
- db -1
-
-.facing2 ; 254b8
- dsprite 0, 0, 0, 0, $01, 0 | X_FLIP
- dsprite 0, 0, 1, 0, $00, 0 | X_FLIP
- dsprite 1, 0, 0, 0, $03, 0 | X_FLIP
- dsprite 1, 0, 1, 0, $02, 0 | X_FLIP
- db -1
-
-TrainerCard_JohtoBadgesOAM: ; 254c9
-; Template OAM data for each badge on the trainer card.
-; Format:
- ; y, x, palette
- ; cycle 1: face tile, in1 tile, in2 tile, in3 tile
- ; cycle 2: face tile, in1 tile, in2 tile, in3 tile
-
- dw wJohtoBadges
-
- ; Zephyrbadge
- db $68, $18, 0
- db $00, $20, $24, $20 | (1 << 7)
- db $00, $20, $24, $20 | (1 << 7)
-
- ; Hivebadge
- db $68, $38, 0
- db $04, $20, $24, $20 | (1 << 7)
- db $04, $20, $24, $20 | (1 << 7)
-
- ; Plainbadge
- db $68, $58, 0
- db $08, $20, $24, $20 | (1 << 7)
- db $08, $20, $24, $20 | (1 << 7)
-
- ; Fogbadge
- db $68, $78, 0
- db $0c, $20, $24, $20 | (1 << 7)
- db $0c, $20, $24, $20 | (1 << 7)
-
- ; Mineralbadge
- db $80, $38, 0
- db $10, $20, $24, $20 | (1 << 7)
- db $10, $20, $24, $20 | (1 << 7)
-
- ; Stormbadge
- db $80, $18, 0
- db $14, $20, $24, $20 | (1 << 7)
- db $14, $20, $24, $20 | (1 << 7)
-
- ; Glacierbadge
- db $80, $58, 0
- db $18, $20, $24, $20 | (1 << 7)
- db $18, $20, $24, $20 | (1 << 7)
-
- ; Risingbadge
- ; X-flips on alternate cycles.
- db $80, $78, 0
- db $1c, $20, $24, $20 | (1 << 7)
- db $1c | (1 << 7), $20, $24, $20 | (1 << 7)
-; 25523
-
-CardStatusGFX: INCBIN "gfx/trainer_card/card_status.2bpp"
-
-LeaderGFX: INCBIN "gfx/trainer_card/leaders.2bpp"
-LeaderGFX2: INCBIN "gfx/trainer_card/leaders.2bpp"
-BadgeGFX: INCBIN "gfx/trainer_card/badges.2bpp"
-BadgeGFX2: INCBIN "gfx/trainer_card/badges.2bpp"
-
-CardRightCornerGFX: INCBIN "gfx/trainer_card/card_right_corner.2bpp"
--- /dev/null
+++ b/engine/menus/main_menu.asm
@@ -1,0 +1,361 @@
+GFX_49c0c: ; 49c0c
+INCBIN "gfx/unknown/049c0c.2bpp"
+; 49cdc
+
+MainMenu: ; 49cdc
+ xor a
+ ld [wDisableTextAcceleration], a
+ call Function49ed0
+ ld b, SCGB_DIPLOMA
+ call GetSGBLayout
+ call SetPalettes
+ ld hl, wGameTimerPause
+ res GAMETIMERPAUSE_TIMER_PAUSED_F, [hl]
+ call MainMenu_GetWhichMenu
+ ld [wWhichIndexSet], a
+ call MainMenu_PrintCurrentTimeAndDay
+ ld hl, .MenuHeader
+ call LoadMenuHeader
+ call MainMenuJoypadLoop
+ call CloseWindow
+ jr c, .quit
+ call ClearTileMap
+ ld a, [wMenuSelection]
+ ld hl, .Jumptable
+ rst JumpTable
+ jr MainMenu
+
+.quit
+ ret
+; 49d14
+
+.MenuHeader: ; 49d14
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 0, 0, 16, 7
+ dw .MenuData
+ db 1 ; default option
+; 49d1c
+
+.MenuData: ; 49d1c
+ db STATICMENU_CURSOR ; flags
+ db 0 ; items
+ dw MainMenuItems
+ dw PlaceMenuStrings
+ dw .Strings
+; 49d20
+
+.Strings: ; 49d24
+ db "CONTINUE@"
+ db "NEW GAME@"
+ db "OPTION@"
+ db "MYSTERY GIFT@"
+ db "MOBILE@"
+ db "MOBILE STUDIUM@"
+
+.Jumptable: ; 0x49d60
+ dw MainMenu_Continue
+ dw MainMenu_NewGame
+ dw MainMenu_Options
+ dw MainMenu_MysteryGift
+ dw MainMenu_Mobile
+ dw MainMenu_MobileStudium
+; 0x49d6c
+
+CONTINUE EQU 0
+NEW_GAME EQU 1
+OPTION EQU 2
+MYSTERY_GIFT EQU 3
+MOBILE EQU 4
+MOBILE_STUDIUM EQU 5
+
+MainMenuItems:
+
+NewGameMenu: ; 0x49d6c
+ db 2
+ db NEW_GAME
+ db OPTION
+ db -1
+
+ContinueMenu: ; 0x49d70
+ db 3
+ db CONTINUE
+ db NEW_GAME
+ db OPTION
+ db -1
+
+MobileMysteryMenu: ; 0x49d75
+ db 5
+ db CONTINUE
+ db NEW_GAME
+ db OPTION
+ db MYSTERY_GIFT
+ db MOBILE
+ db -1
+
+MobileMenu: ; 0x49d7c
+ db 4
+ db CONTINUE
+ db NEW_GAME
+ db OPTION
+ db MOBILE
+ db -1
+
+MobileStudiumMenu: ; 0x49d82
+ db 5
+ db CONTINUE
+ db NEW_GAME
+ db OPTION
+ db MOBILE
+ db MOBILE_STUDIUM
+ db -1
+
+MysteryMobileStudiumMenu: ; 0x49d89
+ db 6
+ db CONTINUE
+ db NEW_GAME
+ db OPTION
+ db MYSTERY_GIFT
+ db MOBILE
+ db MOBILE_STUDIUM
+ db -1
+
+MysteryMenu: ; 0x49d91
+ db 4
+ db CONTINUE
+ db NEW_GAME
+ db OPTION
+ db MYSTERY_GIFT
+ db -1
+
+MysteryStudiumMenu: ; 0x49d97
+ db 5
+ db CONTINUE
+ db NEW_GAME
+ db OPTION
+ db MYSTERY_GIFT
+ db MOBILE_STUDIUM
+ db -1
+
+StudiumMenu: ; 0x49d9e
+ db 4
+ db CONTINUE
+ db NEW_GAME
+ db OPTION
+ db MOBILE_STUDIUM
+ db -1
+
+
+MainMenu_GetWhichMenu: ; 49da4
+ nop
+ nop
+ nop
+ ld a, [wSaveFileExists]
+ and a
+ jr nz, .next
+ ld a, $0 ; New Game
+ ret
+
+.next
+ ld a, [hCGB]
+ cp $1
+ ld a, $1
+ ret nz
+ ld a, BANK(sNumDailyMysteryGiftPartnerIDs)
+ call GetSRAMBank
+ ld a, [sNumDailyMysteryGiftPartnerIDs]
+ cp -1
+ call CloseSRAM
+ jr nz, .mystery_gift
+ ; This check makes no difference.
+ ld a, [wStatusFlags]
+ bit STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F, a
+ ld a, $1 ; Continue
+ jr z, .ok
+ jr .ok
+
+.ok
+ jr .ok2
+
+.ok2
+ ld a, $1 ; Continue
+ ret
+
+.mystery_gift
+ ; This check makes no difference.
+ ld a, [wStatusFlags]
+ bit STATUSFLAGS_MAIN_MENU_MOBILE_CHOICES_F, a
+ jr z, .ok3
+ jr .ok3
+
+.ok3
+ jr .ok4
+
+.ok4
+ ld a, $6 ; Mystery Gift
+ ret
+; 49de4
+
+MainMenuJoypadLoop: ; 49de4
+ call SetUpMenu
+.loop
+ call MainMenu_PrintCurrentTimeAndDay
+ ld a, [w2DMenuFlags1]
+ set 5, a
+ ld [w2DMenuFlags1], a
+ call GetScrollingMenuJoypad
+ ld a, [wMenuJoypad]
+ cp B_BUTTON
+ jr z, .b_button
+ cp A_BUTTON
+ jr z, .a_button
+ jr .loop
+
+.a_button
+ call PlayClickSFX
+ and a
+ ret
+
+.b_button
+ scf
+ ret
+; 49e09
+
+MainMenu_PrintCurrentTimeAndDay: ; 49e09
+ ld a, [wSaveFileExists]
+ and a
+ ret z
+ xor a
+ ld [hBGMapMode], a
+ call .PlaceBox
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ call .PlaceTime
+ pop af
+ ld [wOptions], a
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+; 49e27
+
+
+.PlaceBox: ; 49e27
+ call CheckRTCStatus
+ and $80
+ jr nz, .TimeFail
+ hlcoord 0, 14
+ ld b, 2
+ ld c, 18
+ call TextBox
+ ret
+
+.TimeFail:
+ call SpeechTextBox
+ ret
+; 49e3d
+
+
+.PlaceTime: ; 49e3d
+ ld a, [wSaveFileExists]
+ and a
+ ret z
+ call CheckRTCStatus
+ and $80
+ jp nz, .PrintTimeNotSet
+ call UpdateTime
+ call GetWeekday
+ ld b, a
+ decoord 1, 15
+ call .PlaceCurrentDay
+ decoord 4, 16
+ ld a, [hHours]
+ ld c, a
+ farcall PrintHour
+ ld [hl], ":"
+ inc hl
+ ld de, hMinutes
+ lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+ call PrintNum
+ ret
+
+.min
+; unused
+ db "min.@"
+; 49e75
+
+.PrintTimeNotSet: ; 49e75
+ hlcoord 1, 14
+ ld de, .TimeNotSet
+ call PlaceString
+ ret
+; 49e7f
+
+.TimeNotSet: ; 49e7f
+ db "TIME NOT SET@"
+; 49e8c
+
+.UnusedText: ; 49e8c
+ ; Clock time unknown
+ text_jump UnknownText_0x1c5182
+ db "@"
+; 49e91
+
+.PlaceCurrentDay: ; 49e91
+ push de
+ ld hl, .Days
+ ld a, b
+ call GetNthString
+ ld d, h
+ ld e, l
+ pop hl
+ call PlaceString
+ ld h, b
+ ld l, c
+ ld de, .Day
+ call PlaceString
+ ret
+; 49ea8
+
+.Days:
+ db "SUN@"
+ db "MON@"
+ db "TUES@"
+ db "WEDNES@"
+ db "THURS@"
+ db "FRI@"
+ db "SATUR@"
+.Day:
+ db "DAY@"
+; 49ed0
+
+Function49ed0: ; 49ed0
+ xor a
+ ld [hMapAnims], a
+ call ClearTileMap
+ call LoadFontsExtra
+ call LoadStandardFont
+ call ClearWindowData
+ ret
+; 49ee0
+
+
+MainMenu_NewGame: ; 49ee0
+ farcall NewGame
+ ret
+; 49ee7
+
+MainMenu_Options: ; 49ee7
+ farcall OptionsMenu
+ ret
+; 49eee
+
+MainMenu_Continue: ; 49eee
+ farcall Continue
+ ret
+; 49ef5
+
+MainMenu_MysteryGift: ; 49ef5
+ farcall MysteryGift
+ ret
+; 49efc
--- /dev/null
+++ b/engine/menus/menu.asm
@@ -1,0 +1,841 @@
+_2DMenu_:: ; 2400e
+ ld hl, CopyMenuData
+ ld a, [wMenuData_2DMenuItemStringsBank]
+ rst FarCall
+
+ call Draw2DMenu
+ call UpdateSprites
+ call ApplyTilemap
+ call Get2DMenuSelection
+ ret
+; 24022
+
+_InterpretBattleMenu:: ; 24022
+ ld hl, CopyMenuData
+ ld a, [wMenuData_2DMenuItemStringsBank]
+ rst FarCall
+
+ call Draw2DMenu
+ farcall MobileTextBorder
+ call UpdateSprites
+ call ApplyTilemap
+ call Get2DMenuSelection
+ ret
+; 2403c
+
+_InterpretMobileMenu:: ; 2403c
+ ld hl, CopyMenuData
+ ld a, [wMenuData_2DMenuItemStringsBank]
+ rst FarCall
+
+ call Draw2DMenu
+ farcall MobileTextBorder
+ call UpdateSprites
+ call ApplyTilemap
+ call Init2DMenuCursorPosition
+ ld hl, w2DMenuFlags1
+ set 7, [hl]
+.loop
+ call DelayFrame
+ farcall Function10032e
+ ld a, [wcd2b]
+ and a
+ jr nz, .quit
+ call MobileMenuJoypad
+ ld a, [wMenuJoypadFilter]
+ and c
+ jr z, .loop
+ call Mobile_GetMenuSelection
+ ret
+
+.quit
+ ld a, [w2DMenuNumCols]
+ ld c, a
+ ld a, [w2DMenuNumRows]
+ call SimpleMultiply
+ ld [wMenuCursorBuffer], a
+ and a
+ ret
+; 24085
+
+
+
+Draw2DMenu: ; 24085
+ xor a
+ ld [hBGMapMode], a
+ call MenuBox
+ call Place2DMenuItemStrings
+ ret
+; 2408f
+
+Get2DMenuSelection: ; 2408f
+ call Init2DMenuCursorPosition
+ call StaticMenuJoypad
+ call MenuClickSound
+Mobile_GetMenuSelection: ; 24098
+ ld a, [wMenuDataFlags]
+ bit 1, a
+ jr z, .skip
+ call GetMenuJoypad
+ bit SELECT_F, a
+ jr nz, .quit1
+
+.skip
+ ld a, [wMenuDataFlags]
+ bit 0, a
+ jr nz, .skip2
+ call GetMenuJoypad
+ bit B_BUTTON_F, a
+ jr nz, .quit2
+
+.skip2
+ ld a, [w2DMenuNumCols]
+ ld c, a
+ ld a, [wMenuCursorY]
+ dec a
+ call SimpleMultiply
+ ld c, a
+ ld a, [wMenuCursorX]
+ add c
+ ld [wMenuCursorBuffer], a
+ and a
+ ret
+
+.quit1
+ scf
+ ret
+
+.quit2
+ scf
+ ret
+; 240cd
+
+Get2DMenuNumberOfColumns: ; 240cd
+ ld a, [wMenuData_2DMenuDimensions]
+ and $f
+ ret
+; 240d3
+
+Get2DMenuNumberOfRows: ; 240d3
+ ld a, [wMenuData_2DMenuDimensions]
+ swap a
+ and $f
+ ret
+; 240db
+
+Place2DMenuItemStrings: ; 240db
+ ld hl, wMenuData_2DMenuItemStringsAddr
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ call GetMenuTextStartCoord
+ call Coord2Tile
+ call Get2DMenuNumberOfRows
+ ld b, a
+.row
+ push bc
+ push hl
+ call Get2DMenuNumberOfColumns
+ ld c, a
+.col
+ push bc
+ ld a, [wMenuData_2DMenuItemStringsBank]
+ call Place2DMenuItemName
+ inc de
+ ld a, [wMenuData_2DMenuSpacing]
+ ld c, a
+ ld b, 0
+ add hl, bc
+ pop bc
+ dec c
+ jr nz, .col
+ pop hl
+ ld bc, 2 * SCREEN_WIDTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .row
+ ld hl, wMenuData_2DMenuFunctionAddr
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ or h
+ ret z
+ ld a, [wMenuData_2DMenuFunctionBank]
+ rst FarCall
+ ret
+; 2411a
+
+
+Init2DMenuCursorPosition: ; 2411a (9:411a)
+ call GetMenuTextStartCoord
+ ld a, b
+ ld [w2DMenuCursorInitY], a
+ dec c
+ ld a, c
+ ld [w2DMenuCursorInitX], a
+ call Get2DMenuNumberOfRows
+ ld [w2DMenuNumRows], a
+ call Get2DMenuNumberOfColumns
+ ld [w2DMenuNumCols], a
+ call .InitFlags_a
+ call .InitFlags_b
+ call .InitFlags_c
+ ld a, [w2DMenuNumCols]
+ ld e, a
+ ld a, [wMenuCursorBuffer]
+ ld b, a
+ xor a
+ ld d, 0
+.loop
+ inc d
+ add e
+ cp b
+ jr c, .loop
+ sub e
+ ld c, a
+ ld a, b
+ sub c
+ and a
+ jr z, .reset1
+ cp e
+ jr z, .okay1
+ jr c, .okay1
+.reset1
+ ld a, 1
+.okay1
+ ld [wMenuCursorX], a
+ ld a, [w2DMenuNumRows]
+ ld e, a
+ ld a, d
+ and a
+ jr z, .reset2
+ cp e
+ jr z, .okay2
+ jr c, .okay2
+.reset2
+ ld a, 1
+.okay2
+ ld [wMenuCursorY], a
+ xor a
+ ld [wCursorOffCharacter], a
+ ld [wCursorCurrentTile], a
+ ld [wCursorCurrentTile + 1], a
+ ret
+; 24179
+
+.InitFlags_a: ; 24179
+ xor a
+ ld hl, w2DMenuFlags1
+ ld [hli], a
+ ld [hld], a
+ ld a, [wMenuDataFlags]
+ bit 5, a
+ ret z
+ set 5, [hl]
+ set 4, [hl]
+ ret
+; 2418a
+
+.InitFlags_b: ; 2418a
+ ld a, [wMenuData_2DMenuSpacing]
+ or $20
+ ld [w2DMenuCursorOffsets], a
+ ret
+; 24193
+
+.InitFlags_c: ; 24193
+ ld hl, wMenuDataFlags
+ ld a, A_BUTTON
+ bit 0, [hl]
+ jr nz, .skip
+ or B_BUTTON
+.skip
+ bit 1, [hl]
+ jr z, .skip2
+ or SELECT
+.skip2
+ ld [wMenuJoypadFilter], a
+ ret
+; 241a8
+
+
+_StaticMenuJoypad:: ; 241a8
+ call Place2DMenuCursor
+_ScrollingMenuJoypad:: ; 241ab
+ ld hl, w2DMenuFlags2
+ res 7, [hl]
+ ld a, [hBGMapMode]
+ push af
+ call MenuJoypadLoop
+ pop af
+ ld [hBGMapMode], a
+ ret
+; 241ba
+
+MobileMenuJoypad: ; 241ba
+ ld hl, w2DMenuFlags2
+ res 7, [hl]
+ ld a, [hBGMapMode]
+ push af
+ call Move2DMenuCursor
+ call Do2DMenuRTCJoypad
+ jr nc, .skip_joypad
+ call _2DMenuInterpretJoypad
+.skip_joypad
+ pop af
+ ld [hBGMapMode], a
+ call GetMenuJoypad
+ ld c, a
+ ret
+; 241d5
+
+
+Unreferenced_Function241d5: ; 241d5
+ call Place2DMenuCursor
+.loop
+ call Move2DMenuCursor
+ call HDMATransferTileMapToWRAMBank3 ; BUG: This function is in another bank.
+ ; Pointer in current bank (9) is bogus.
+ call .loop2
+ jr nc, .done
+ call _2DMenuInterpretJoypad
+ jr c, .done
+ ld a, [w2DMenuFlags1]
+ bit 7, a
+ jr nz, .done
+ call GetMenuJoypad
+ ld c, a
+ ld a, [wMenuJoypadFilter]
+ and c
+ jr z, .loop
+
+.done
+ ret
+
+.loop2
+ call Menu_WasButtonPressed
+ ret c
+ ld c, 1
+ ld b, 3
+ call AdvanceMobileInactivityTimerAndCheckExpired ; BUG: This function is in another bank.
+ ; Pointer in current bank (9) is bogus.
+ ret c
+ farcall Function100337
+ ret c
+ ld a, [w2DMenuFlags1]
+ bit 7, a
+ jr z, .loop2
+ and a
+ ret
+; 24216
+
+
+MenuJoypadLoop: ; 24216
+.loop
+ call Move2DMenuCursor
+ call .BGMap_OAM
+ call Do2DMenuRTCJoypad
+ jr nc, .done
+ call _2DMenuInterpretJoypad
+ jr c, .done
+ ld a, [w2DMenuFlags1]
+ bit 7, a
+ jr nz, .done
+ call GetMenuJoypad
+ ld b, a
+ ld a, [wMenuJoypadFilter]
+ and b
+ jr z, .loop
+
+.done
+ ret
+; 24238
+
+.BGMap_OAM: ; 24238
+ ld a, [hOAMUpdate]
+ push af
+ ld a, $1
+ ld [hOAMUpdate], a
+ call WaitBGMap
+ pop af
+ ld [hOAMUpdate], a
+ xor a
+ ld [hBGMapMode], a
+ ret
+; 24249
+
+Do2DMenuRTCJoypad: ; 24249
+.loopRTC
+ call RTC
+ call Menu_WasButtonPressed
+ ret c
+ ld a, [w2DMenuFlags1]
+ bit 7, a
+ jr z, .loopRTC
+ and a
+ ret
+; 24259
+
+Menu_WasButtonPressed: ; 24259
+ ld a, [w2DMenuFlags1]
+ bit 6, a
+ jr z, .skip_to_joypad
+ callfar PlaySpriteAnimationsAndDelayFrame
+
+.skip_to_joypad
+ call JoyTextDelay
+ call GetMenuJoypad
+ and a
+ ret z
+ scf
+ ret
+; 24270
+
+_2DMenuInterpretJoypad: ; 24270
+ call GetMenuJoypad
+ bit A_BUTTON_F, a
+ jp nz, .a_b_start_select
+ bit B_BUTTON_F, a
+ jp nz, .a_b_start_select
+ bit SELECT_F, a
+ jp nz, .a_b_start_select
+ bit START_F, a
+ jp nz, .a_b_start_select
+ bit D_RIGHT_F, a
+ jr nz, .d_right
+ bit D_LEFT_F, a
+ jr nz, .d_left
+ bit D_UP_F, a
+ jr nz, .d_up
+ bit D_DOWN_F, a
+ jr nz, .d_down
+ and a
+ ret
+
+.set_bit_7 ; 24299
+ ld hl, w2DMenuFlags2
+ set 7, [hl]
+ scf
+ ret
+
+.d_down
+ ld hl, wMenuCursorY
+ ld a, [w2DMenuNumRows]
+ cp [hl]
+ jr z, .check_wrap_around_down
+ inc [hl]
+ xor a
+ ret
+
+.check_wrap_around_down
+ ld a, [w2DMenuFlags1]
+ bit 5, a
+ jr nz, .wrap_around_down
+ bit 3, a
+ jp nz, .set_bit_7
+ xor a
+ ret
+
+.wrap_around_down
+ ld [hl], $1
+ xor a
+ ret
+
+.d_up
+ ld hl, wMenuCursorY
+ ld a, [hl]
+ dec a
+ jr z, .check_wrap_around_up
+ ld [hl], a
+ xor a
+ ret
+
+.check_wrap_around_up
+ ld a, [w2DMenuFlags1]
+ bit 5, a
+ jr nz, .wrap_around_up
+ bit 2, a
+ jp nz, .set_bit_7
+ xor a
+ ret
+
+.wrap_around_up
+ ld a, [w2DMenuNumRows]
+ ld [hl], a
+ xor a
+ ret
+
+.d_left
+ ld hl, wMenuCursorX
+ ld a, [hl]
+ dec a
+ jr z, .check_wrap_around_left
+ ld [hl], a
+ xor a
+ ret
+
+.check_wrap_around_left
+ ld a, [w2DMenuFlags1]
+ bit 4, a
+ jr nz, .wrap_around_left
+ bit 1, a
+ jp nz, .set_bit_7
+ xor a
+ ret
+
+.wrap_around_left
+ ld a, [w2DMenuNumCols]
+ ld [hl], a
+ xor a
+ ret
+
+.d_right
+ ld hl, wMenuCursorX
+ ld a, [w2DMenuNumCols]
+ cp [hl]
+ jr z, .check_wrap_around_right
+ inc [hl]
+ xor a
+ ret
+
+.check_wrap_around_right
+ ld a, [w2DMenuFlags1]
+ bit 4, a
+ jr nz, .wrap_around_right
+ bit 0, a
+ jp nz, .set_bit_7
+ xor a
+ ret
+
+.wrap_around_right
+ ld [hl], $1
+ xor a
+ ret
+; 24318
+
+.a_b_start_select ; 24318
+ xor a
+ ret
+; 2431a
+
+Move2DMenuCursor: ; 2431a
+ ld hl, wCursorCurrentTile
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [hl]
+ cp "▶"
+ jr nz, Place2DMenuCursor
+ ld a, [wCursorOffCharacter]
+ ld [hl], a
+Place2DMenuCursor: ; 24329
+ ld a, [w2DMenuCursorInitY]
+ ld b, a
+ ld a, [w2DMenuCursorInitX]
+ ld c, a
+ call Coord2Tile
+ ld a, [w2DMenuCursorOffsets]
+ swap a
+ and $f
+ ld c, a
+ ld a, [wMenuCursorY]
+ ld b, a
+ xor a
+ dec b
+ jr z, .got_row
+.row_loop
+ add c
+ dec b
+ jr nz, .row_loop
+
+.got_row
+ ld c, SCREEN_WIDTH
+ call AddNTimes
+ ld a, [w2DMenuCursorOffsets]
+ and $f
+ ld c, a
+ ld a, [wMenuCursorX]
+ ld b, a
+ xor a
+ dec b
+ jr z, .got_col
+.col_loop
+ add c
+ dec b
+ jr nz, .col_loop
+
+.got_col
+ ld c, a
+ add hl, bc
+ ld a, [hl]
+ cp "▶"
+ jr z, .cursor_on
+ ld [wCursorOffCharacter], a
+ ld [hl], "▶"
+
+.cursor_on
+ ld a, l
+ ld [wCursorCurrentTile], a
+ ld a, h
+ ld [wCursorCurrentTile + 1], a
+ ret
+; 24374
+
+_PushWindow:: ; 24374
+ ld a, [rSVBK]
+ push af
+ ld a, BANK(wWindowStack)
+ ld [rSVBK], a
+
+ ld hl, wWindowStackPointer
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ push de
+
+ ld b, $10
+ ld hl, wMenuFlags
+.loop
+ ld a, [hli]
+ ld [de], a
+ dec de
+ dec b
+ jr nz, .loop
+
+; If bit 6 or 7 of the menu flags is set, set bit 0 of the address
+; at 7:[wWindowStackPointer], and draw the menu using the coordinates from the header.
+; Otherwise, reset bit 0 of 7:[wWindowStackPointer].
+ ld a, [wMenuFlags]
+ bit 6, a
+ jr nz, .bit_6
+ bit 7, a
+ jr z, .not_bit_7
+
+.bit_6
+ ld hl, wWindowStackPointer
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ set 0, [hl]
+ call MenuBoxCoord2Tile
+ call .copy
+ call MenuBoxCoord2Attr
+ call .copy
+ jr .done
+
+.not_bit_7
+ pop hl ; last-pushed register was de
+ push hl
+ ld a, [hld]
+ ld l, [hl]
+ ld h, a
+ res 0, [hl]
+
+.done
+ pop hl
+ call .ret ; empty function
+ ld a, h
+ ld [de], a
+ dec de
+ ld a, l
+ ld [de], a
+ dec de
+ ld hl, wWindowStackPointer
+ ld [hl], e
+ inc hl
+ ld [hl], d
+
+ pop af
+ ld [rSVBK], a
+ ld hl, wWindowStackSize
+ inc [hl]
+ ret
+; 243cd
+
+.copy ; 243cd
+ call GetMenuBoxDims
+ inc b
+ inc c
+ call .ret ; empty function
+
+.row
+ push bc
+ push hl
+
+.col
+ ld a, [hli]
+ ld [de], a
+ dec de
+ dec c
+ jr nz, .col
+
+ pop hl
+ ld bc, SCREEN_WIDTH
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .row
+
+ ret
+; 243e7
+
+.ret ; 243e7
+ ret
+; 243e8
+
+_ExitMenu:: ; 243e8
+ xor a
+ ld [hBGMapMode], a
+
+ ld a, [rSVBK]
+ push af
+ ld a, BANK(wWindowStack)
+ ld [rSVBK], a
+
+ call GetWindowStackTop
+ ld a, l
+ or h
+ jp z, Error_Cant_ExitMenu
+ ld a, l
+ ld [wWindowStackPointer], a
+ ld a, h
+ ld [wWindowStackPointer + 1], a
+ call PopWindow
+ ld a, [wMenuFlags]
+ bit 0, a
+ jr z, .loop
+ ld d, h
+ ld e, l
+ call RestoreTileBackup
+
+.loop
+ call GetWindowStackTop
+ ld a, h
+ or l
+ jr z, .done
+ call PopWindow
+
+.done
+ pop af
+ ld [rSVBK], a
+ ld hl, wWindowStackSize
+ dec [hl]
+ ret
+; 24423
+
+Unreferenced_Function24423: ; 24423
+ ld a, [wVramState]
+ bit 0, a
+ ret z
+ xor a ; sScratch
+ call GetSRAMBank
+ hlcoord 0, 0
+ ld de, sScratch
+ ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+ call CopyBytes
+ call CloseSRAM
+ call OverworldTextModeSwitch
+ xor a ; sScratch
+ call GetSRAMBank
+ ld hl, sScratch
+ decoord 0, 0
+ ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+.loop
+ ld a, [hl]
+ cp $61
+ jr c, .next
+ ld [de], a
+.next
+ inc hl
+ inc de
+ dec bc
+ ld a, c
+ or b
+ jr nz, .loop
+ call CloseSRAM
+ ret
+; 2445d
+
+Error_Cant_ExitMenu: ; 2445d
+ ld hl, .Text_NoWindowsAvailableForPopping
+ call PrintText
+ call WaitBGMap
+.InfiniteLoop:
+ jr .InfiniteLoop
+; 24468
+
+.Text_NoWindowsAvailableForPopping: ; 24468
+ text_jump UnknownText_0x1c46b7
+ db "@"
+; 2446d
+
+_InitVerticalMenuCursor:: ; 2446d
+ ld a, [wMenuDataFlags]
+ ld b, a
+ ld hl, w2DMenuCursorInitY
+ ld a, [wMenuBorderTopCoord]
+ inc a
+ bit 6, b
+ jr nz, .skip_offset
+ inc a
+.skip_offset
+ ld [hli], a
+; w2DMenuCursorInitX
+ ld a, [wMenuBorderLeftCoord]
+ inc a
+ ld [hli], a
+; w2DMenuNumRows
+ ld a, [wMenuDataItems]
+ ld [hli], a
+; w2DMenuNumCols
+ ld a, 1
+ ld [hli], a
+; w2DMenuFlags1
+ ld [hl], $0
+ bit 5, b
+ jr z, .skip_bit_5
+ set 5, [hl]
+.skip_bit_5
+ ld a, [wMenuFlags]
+ bit 4, a
+ jr z, .skip_bit_6
+ set 6, [hl]
+.skip_bit_6
+ inc hl
+; w2DMenuFlags2
+ xor a
+ ld [hli], a
+; w2DMenuCursorOffsets
+ ln a, 2, 0
+ ld [hli], a
+; wMenuJoypadFilter
+ ld a, A_BUTTON
+ bit 0, b
+ jr nz, .skip_bit_1
+ add B_BUTTON
+.skip_bit_1
+ ld [hli], a
+; wMenuCursorY
+ ld a, [wMenuCursorBuffer]
+ and a
+ jr z, .load_at_the_top
+ ld c, a
+ ld a, [wMenuDataItems]
+ cp c
+ jr nc, .load_position
+.load_at_the_top
+ ld c, 1
+.load_position
+ ld [hl], c
+ inc hl
+; wMenuCursorX
+ ld a, 1
+ ld [hli], a
+; wCursorOffCharacter, wCursorCurrentTile
+ xor a
+ ld [hli], a
+ ld [hli], a
+ ld [hli], a
+ ret
+; 244c3
--- /dev/null
+++ b/engine/menus/menu_2.asm
@@ -1,0 +1,253 @@
+PlaceMenuItemName: ; 0x24ab4
+ push de
+ ld a, [wMenuSelection]
+ ld [wNamedObjectIndexBuffer], a
+ call GetItemName
+ pop hl
+ call PlaceString
+ ret
+
+PlaceMenuItemQuantity: ; 0x24ac3
+ push de
+ ld a, [wMenuSelection]
+ ld [wCurItem], a
+ farcall _CheckTossableItem
+ ld a, [wItemAttributeParamBuffer]
+ pop hl
+ and a
+ jr nz, .done
+ ld de, $15
+ add hl, de
+ ld [hl], "×"
+ inc hl
+ ld de, wMenuSelectionQuantity
+ lb bc, 1, 2
+ call PrintNum
+
+.done
+ ret
+
+PlaceMoneyTopRight: ; 24ae8
+ ld hl, MenuHeader_0x24b15
+ call CopyMenuHeader
+ jr PlaceMoneyTextBox
+
+PlaceMoneyBottomLeft: ; 24af0
+ ld hl, MenuHeader_0x24b1d
+ call CopyMenuHeader
+ jr PlaceMoneyTextBox
+
+PlaceMoneyAtTopLeftOfTextbox: ; 24af8
+ ld hl, MenuHeader_0x24b15
+ lb de, 0, 11
+ call OffsetMenuHeader
+
+PlaceMoneyTextBox: ; 24b01
+ call MenuBox
+ call MenuBoxCoord2Tile
+ ld de, SCREEN_WIDTH + 1
+ add hl, de
+ ld de, wMoney
+ lb bc, PRINTNUM_MONEY | 3, 6
+ call PrintNum
+ ret
+
+MenuHeader_0x24b15: ; 0x24b15
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 11, 0, SCREEN_WIDTH - 1, 2
+ dw NULL
+ db 1 ; default option
+
+MenuHeader_0x24b1d: ; 0x24b1d
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 0, 11, 8, 13
+ dw NULL
+ db 1 ; default option
+
+DisplayCoinCaseBalance: ; 24b25
+ ; Place a text box of size 1x7 at 11, 0.
+ hlcoord 11, 0
+ ld b, 1
+ ld c, 7
+ call TextBox
+ hlcoord 12, 0
+ ld de, CoinString
+ call PlaceString
+ hlcoord 17, 1
+ ld de, ShowMoney_TerminatorString
+ call PlaceString
+ ld de, wCoins
+ lb bc, 2, 4
+ hlcoord 13, 1
+ call PrintNum
+ ret
+
+DisplayMoneyAndCoinBalance: ; 24b4e
+ hlcoord 5, 0
+ ld b, 3
+ ld c, 13
+ call TextBox
+ hlcoord 6, 1
+ ld de, MoneyString
+ call PlaceString
+ hlcoord 12, 1
+ ld de, wMoney
+ lb bc, PRINTNUM_MONEY | 3, 6
+ call PrintNum
+ hlcoord 6, 3
+ ld de, CoinString
+ call PlaceString
+ hlcoord 15, 3
+ ld de, wCoins
+ lb bc, 2, 4
+ call PrintNum
+ ret
+
+MoneyString: ; 24b83
+ db "MONEY@"
+CoinString: ; 24b89
+ db "COIN@"
+ShowMoney_TerminatorString: ; 24b8e
+ db "@"
+
+Unreferenced_Function24b8f: ; 24b8f
+; related to safari?
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ hlcoord 0, 0
+ ld b, 3
+ ld c, 7
+ call TextBox
+ hlcoord 1, 1
+ ld de, wSafariTimeRemaining
+ lb bc, 2, 3
+ call PrintNum
+ hlcoord 4, 1
+ ld de, .slash_500
+ call PlaceString
+ hlcoord 1, 3
+ ld de, .booru_ko
+ call PlaceString
+ hlcoord 5, 3
+ ld de, wSafariBallsRemaining
+ lb bc, 1, 2
+ call PrintNum
+ pop af
+ ld [wOptions], a
+ ret
+
+.slash_500 ; 24bcf
+ db "/500@"
+.booru_ko ; 24bd4
+ db "ボール こ@"
+
+StartMenu_DrawBugContestStatusBox: ; 24bdc
+ hlcoord 0, 0
+ ld b, 5
+ ld c, 17
+ call TextBox
+ ret
+
+StartMenu_PrintBugContestStatus: ; 24be7
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ call StartMenu_DrawBugContestStatusBox
+ hlcoord 1, 5
+ ld de, .Balls_EN
+ call PlaceString
+ hlcoord 8, 5
+ ld de, wParkBallsRemaining
+ lb bc, PRINTNUM_RIGHTALIGN | 1, 2
+ call PrintNum
+ hlcoord 1, 1
+ ld de, .CAUGHT
+ call PlaceString
+ ld a, [wContestMon]
+ and a
+ ld de, .None
+ jr z, .no_contest_mon
+ ld [wd265], a
+ call GetPokemonName
+
+.no_contest_mon
+ hlcoord 8, 1
+ call PlaceString
+ ld a, [wContestMon]
+ and a
+ jr z, .skip_level
+ hlcoord 1, 3
+ ld de, .LEVEL
+ call PlaceString
+ ld a, [wContestMonLevel]
+ ld h, b
+ ld l, c
+ inc hl
+ ld c, 3
+ call Print8BitNumRightAlign
+
+.skip_level
+ pop af
+ ld [wOptions], a
+ ret
+
+.Balls_JP: ; 24c43
+ db "ボール こ@"
+.CAUGHT: ; 24c4b
+ db "CAUGHT@"
+.Balls_EN: ; 24c52
+ db "BALLS:@"
+.None: ; 24c59
+ db "None@"
+.LEVEL: ; 24c5e
+ db "LEVEL@"
+
+FindApricornsInBag: ; 24c64
+; Checks the bag for Apricorns.
+ ld hl, wBuffer1
+ xor a
+ ld [hli], a
+ dec a
+ ld bc, 10
+ call ByteFill
+
+ ld hl, ApricornBalls
+.loop
+ ld a, [hl]
+ cp -1
+ jr z, .done
+ push hl
+ ld [wCurItem], a
+ ld hl, wNumItems
+ call CheckItem
+ pop hl
+ jr nc, .nope
+ ld a, [hl]
+ call .addtobuffer
+.nope
+ inc hl
+ inc hl
+ jr .loop
+
+.done
+ ld a, [wBuffer1]
+ and a
+ ret nz
+ scf
+ ret
+
+.addtobuffer ; 24c94
+ push hl
+ ld hl, wBuffer1
+ inc [hl]
+ ld e, [hl]
+ ld d, 0
+ add hl, de
+ ld [hl], a
+ pop hl
+ ret
+
+INCLUDE "data/items/apricorn_balls.asm"
--- /dev/null
+++ b/engine/menus/naming_screen.asm
@@ -1,0 +1,1467 @@
+NAMINGSCREEN_CURSOR EQU $7e
+
+NAMINGSCREEN_BORDER EQUS "\"■\"" ; $60
+NAMINGSCREEN_MIDDLELINE EQUS "\"→\"" ; $eb
+NAMINGSCREEN_UNDERLINE EQUS "\"<DOT>\"" ; $f2
+
+_NamingScreen: ; 0x116b7
+ call DisableSpriteUpdates
+ call NamingScreen
+ call ReturnToMapWithSpeechTextbox
+ ret
+
+; 0x116c1
+
+NamingScreen: ; 116c1
+ ld hl, wNamingScreenDestinationPointer
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld hl, wNamingScreenType
+ ld [hl], b
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ ld a, [hMapAnims]
+ push af
+ xor a
+ ld [hMapAnims], a
+ ld a, [hInMenu]
+ push af
+ ld a, $1
+ ld [hInMenu], a
+ call .SetUpNamingScreen
+ call DelayFrame
+.loop
+ call NamingScreenJoypadLoop
+ jr nc, .loop
+ pop af
+ ld [hInMenu], a
+ pop af
+ ld [hMapAnims], a
+ pop af
+ ld [wOptions], a
+ call ClearJoypad
+ ret
+
+; 116f8
+
+.SetUpNamingScreen: ; 116f8
+ call ClearBGPalettes
+ ld b, SCGB_DIPLOMA
+ call GetSGBLayout
+ call DisableLCD
+ call LoadNamingScreenGFX
+ call NamingScreen_InitText
+ ld a, LCDC_DEFAULT
+ ld [rLCDC], a
+ call .GetNamingScreenSetup
+ call WaitBGMap
+ call WaitTop
+ call SetPalettes
+ call NamingScreen_InitNameEntry
+ ret
+
+; 1171d
+
+.GetNamingScreenSetup: ; 1171d
+ ld a, [wNamingScreenType]
+ and 7
+ ld e, a
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+; 1172e
+
+.Jumptable: ; 1172e (4:572e)
+ dw .Pokemon
+ dw .Player
+ dw .Rival
+ dw .Mom
+ dw .Box
+ dw .Tomodachi
+ dw .Pokemon
+ dw .Pokemon
+
+.Pokemon: ; 1173e (4:573e)
+ ld a, [wCurPartySpecies]
+ ld [wd265], a
+ ld hl, LoadMenuMonIcon
+ ld a, BANK(LoadMenuMonIcon)
+ ld e, $1
+ rst FarCall ; ; indirect jump to LoadMenuMonIcon (8e83f (23:683f))
+ ld a, [wCurPartySpecies]
+ ld [wd265], a
+ call GetPokemonName
+ hlcoord 5, 2
+ call PlaceString
+ ld l, c
+ ld h, b
+ ld de, .NicknameStrings
+ call PlaceString
+ inc de
+ hlcoord 5, 4
+ call PlaceString
+ farcall GetGender
+ jr c, .genderless
+ ld a, "♂"
+ jr nz, .place_gender
+ ld a, "♀"
+.place_gender
+ hlcoord 1, 2
+ ld [hl], a
+.genderless
+ call .StoreMonIconParams
+ ret
+
+; 11780 (4:5780)
+
+.NicknameStrings: ; 11780
+ db "'S@"
+ db "NICKNAME?@"
+
+; 1178d
+
+.Player: ; 1178d (4:578d)
+ farcall GetPlayerIcon
+ call .LoadSprite
+ hlcoord 5, 2
+ ld de, .PlayerNameString
+ call PlaceString
+ call .StoreSpriteIconParams
+ ret
+
+; 117a3 (4:57a3)
+
+.PlayerNameString: ; 117a3
+ db "YOUR NAME?@"
+
+; 117ae
+
+.Rival: ; 117ae (4:57ae)
+ ld de, SilverSpriteGFX
+ ld b, BANK(SilverSpriteGFX)
+ call .LoadSprite
+ hlcoord 5, 2
+ ld de, .RivalNameString
+ call PlaceString
+ call .StoreSpriteIconParams
+ ret
+
+; 117c3 (4:57c3)
+
+.RivalNameString: ; 117c3
+ db "RIVAL'S NAME?@"
+
+; 117d1
+
+.Mom: ; 117d1 (4:57d1)
+ ld de, MomSpriteGFX
+ ld b, BANK(MomSpriteGFX)
+ call .LoadSprite
+ hlcoord 5, 2
+ ld de, .MomNameString
+ call PlaceString
+ call .StoreSpriteIconParams
+ ret
+
+; 117e6 (4:57e6)
+
+.MomNameString: ; 117e6
+ db "MOTHER'S NAME?@"
+
+; 117f5
+
+.Box: ; 117f5 (4:57f5)
+ ld de, PokeBallSpriteGFX
+ ld hl, vTiles0 tile $00
+ lb bc, BANK(PokeBallSpriteGFX), 4
+ call Request2bpp
+ xor a
+ ld hl, wSpriteAnimDict
+ ld [hli], a
+ ld [hl], a
+ depixel 4, 4, 4, 0
+ ld a, SPRITE_ANIM_INDEX_RED_WALK
+ call _InitSpriteAnimStruct
+ ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
+ add hl, bc
+ ld [hl], $0
+ hlcoord 5, 2
+ ld de, .BoxNameString
+ call PlaceString
+ call .StoreBoxIconParams
+ ret
+
+; 11822 (4:5822)
+
+.BoxNameString: ; 11822
+ db "BOX NAME?@"
+
+; 1182c
+
+.Tomodachi: ; 1182c (4:582c)
+ hlcoord 3, 2
+ ld de, .oTomodachi_no_namae_sutoringu
+ call PlaceString
+ call .StoreSpriteIconParams
+ ret
+
+; 11839 (4:5839)
+
+.oTomodachi_no_namae_sutoringu ; 11839
+ db "おともだち の なまえは?@"
+
+; 11847
+
+.LoadSprite: ; 11847 (4:5847)
+ push de
+ ld hl, vTiles0 tile $00
+ ld c, $4
+ push bc
+ call Request2bpp
+ pop bc
+ ld hl, 12 tiles
+ add hl, de
+ ld e, l
+ ld d, h
+ ld hl, vTiles0 tile $04
+ call Request2bpp
+ xor a
+ ld hl, wSpriteAnimDict
+ ld [hli], a
+ ld [hl], a
+ pop de
+ ld b, SPRITE_ANIM_INDEX_RED_WALK
+ ld a, d
+ cp HIGH(KrisSpriteGFX)
+ jr nz, .not_kris
+ ld a, e
+ cp LOW(KrisSpriteGFX)
+ jr nz, .not_kris
+ ld b, SPRITE_ANIM_INDEX_BLUE_WALK
+.not_kris
+ ld a, b
+ depixel 4, 4, 4, 0
+ call _InitSpriteAnimStruct
+ ret
+
+.StoreMonIconParams: ; 1187b (4:587b)
+ ld a, MON_NAME_LENGTH - 1
+ hlcoord 5, 6
+ jr .StoreParams
+
+.StoreSpriteIconParams: ; 11882 (4:5882)
+ ld a, PLAYER_NAME_LENGTH - 1
+ hlcoord 5, 6
+ jr .StoreParams
+
+.StoreBoxIconParams: ; 11889 (4:5889)
+ ld a, BOX_NAME_LENGTH - 1
+ hlcoord 5, 4
+ jr .StoreParams
+
+.StoreParams: ; 11890 (4:5890)
+ ld [wNamingScreenMaxNameLength], a
+ ld a, l
+ ld [wNamingScreenStringEntryCoord], a
+ ld a, h
+ ld [wNamingScreenStringEntryCoord + 1], a
+ ret
+
+NamingScreen_IsTargetBox: ; 1189c
+ push bc
+ push af
+ ld a, [wNamingScreenType]
+ sub $3
+ ld b, a
+ pop af
+ dec b
+ pop bc
+ ret
+
+; 118a8
+
+NamingScreen_InitText: ; 118a8
+ call WaitTop
+ hlcoord 0, 0
+ ld bc, SCREEN_WIDTH * SCREEN_HEIGHT
+ ld a, NAMINGSCREEN_BORDER
+ call ByteFill
+ hlcoord 1, 1
+ lb bc, 6, 18
+ call NamingScreen_IsTargetBox
+ jr nz, .not_box
+ lb bc, 4, 18
+
+.not_box
+ call ClearBox
+ ld de, NameInputUpper
+NamingScreen_ApplyTextInputMode: ; 118ca
+ call NamingScreen_IsTargetBox
+ jr nz, .not_box
+ ld hl, BoxNameInputLower - NameInputLower
+ add hl, de
+ ld d, h
+ ld e, l
+
+.not_box
+ push de
+ hlcoord 1, 8
+ lb bc, 7, 18
+ call NamingScreen_IsTargetBox
+ jr nz, .not_box_2
+ hlcoord 1, 6
+ lb bc, 9, 18
+
+.not_box_2
+ call ClearBox
+ hlcoord 1, 16
+ lb bc, 1, 18
+ call ClearBox
+ pop de
+ hlcoord 2, 8
+ ld b, $5
+ call NamingScreen_IsTargetBox
+ jr nz, .row
+ hlcoord 2, 6
+ ld b, $6
+
+.row
+ ld c, $11
+.col
+ ld a, [de]
+ ld [hli], a
+ inc de
+ dec c
+ jr nz, .col
+ push de
+ ld de, 2 * SCREEN_WIDTH - $11
+ add hl, de
+ pop de
+ dec b
+ jr nz, .row
+ ret
+
+; 11915
+
+NamingScreenJoypadLoop: ; 11915
+ call JoyTextDelay
+ ld a, [wJumptableIndex]
+ bit 7, a
+ jr nz, .quit
+ call .RunJumptable
+ farcall PlaySpriteAnimationsAndDelayFrame
+ call .UpdateStringEntry
+ call DelayFrame
+ and a
+ ret
+
+.quit
+ callfar ClearSpriteAnims
+ call ClearSprites
+ xor a
+ ld [hSCX], a
+ ld [hSCY], a
+ scf
+ ret
+
+; 11940
+
+.UpdateStringEntry: ; 11940
+ xor a
+ ld [hBGMapMode], a
+ hlcoord 1, 5
+ call NamingScreen_IsTargetBox
+ jr nz, .got_coords
+ hlcoord 1, 3
+
+.got_coords
+ lb bc, 1, 18
+ call ClearBox
+ ld hl, wNamingScreenDestinationPointer
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, wNamingScreenStringEntryCoord
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ call PlaceString
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+
+; 11968
+
+.RunJumptable: ; 11968
+ ld a, [wJumptableIndex]
+ ld e, a
+ ld d, $0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+; 11977
+
+.Jumptable: ; 11977 (4:5977)
+ dw .InitCursor
+ dw .ReadButtons
+
+.InitCursor: ; 1197b (4:597b)
+ depixel 10, 3
+ call NamingScreen_IsTargetBox
+ jr nz, .got_cursor_position
+ ld d, 8 * 8
+.got_cursor_position
+ ld a, SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
+ call _InitSpriteAnimStruct
+ ld a, c
+ ld [wNamingScreenCursorObjectPointer], a
+ ld a, b
+ ld [wNamingScreenCursorObjectPointer + 1], a
+ ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
+ add hl, bc
+ ld a, [hl]
+ ld hl, SPRITEANIMSTRUCT_0E
+ add hl, bc
+ ld [hl], a
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+
+.ReadButtons: ; 119a1 (4:59a1)
+ ld hl, hJoyPressed ; $ffa7
+ ld a, [hl]
+ and A_BUTTON
+ jr nz, .a
+ ld a, [hl]
+ and B_BUTTON
+ jr nz, .b
+ ld a, [hl]
+ and START
+ jr nz, .start
+ ld a, [hl]
+ and SELECT
+ jr nz, .select
+ ret
+
+.a
+ call .GetCursorPosition
+ cp $1
+ jr z, .select
+ cp $2
+ jr z, .b
+ cp $3
+ jr z, .end
+ call NamingScreen_GetLastCharacter
+ call NamingScreen_TryAddCharacter
+ ret nc
+
+.start
+ ld hl, wNamingScreenCursorObjectPointer
+ ld c, [hl]
+ inc hl
+ ld b, [hl]
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld [hl], $8
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld [hl], $4
+ call NamingScreen_IsTargetBox
+ ret nz
+ inc [hl]
+ ret
+
+.b
+ call NamingScreen_DeleteCharacter
+ ret
+
+.end
+ call NamingScreen_StoreEntry
+ ld hl, wJumptableIndex
+ set 7, [hl]
+ ret
+
+.select
+ ld hl, wNamingScreenLetterCase
+ ld a, [hl]
+ xor 1
+ ld [hl], a
+ jr z, .upper
+ ld de, NameInputLower
+ call NamingScreen_ApplyTextInputMode
+ ret
+
+.upper
+ ld de, NameInputUpper
+ call NamingScreen_ApplyTextInputMode
+ ret
+
+.GetCursorPosition: ; 11a0b (4:5a0b)
+ ld hl, wNamingScreenCursorObjectPointer
+ ld c, [hl]
+ inc hl
+ ld b, [hl]
+
+NamingScreen_GetCursorPosition: ; 11a11 (4:5a11)
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld a, [hl]
+ push bc
+ ld b, $4
+ call NamingScreen_IsTargetBox
+ jr nz, .not_box
+ inc b
+.not_box
+ cp b
+ pop bc
+ jr nz, .not_bottom_row
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ cp $3
+ jr c, .case_switch
+ cp $6
+ jr c, .delete
+ ld a, $3
+ ret
+
+.case_switch
+ ld a, $1
+ ret
+
+.delete
+ ld a, $2
+ ret
+
+.not_bottom_row
+ xor a
+ ret
+
+NamingScreen_AnimateCursor: ; 11a3b (4:5a3b)
+ call .GetDPad
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld a, [hl]
+ ld e, a
+ swap e
+ ld hl, SPRITEANIMSTRUCT_YOFFSET
+ add hl, bc
+ ld [hl], e
+ ld d, $4
+ call NamingScreen_IsTargetBox
+ jr nz, .ok
+ inc d
+.ok
+ cp d
+ ld de, .LetterEntries
+ ld a, SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR - SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 0
+ jr nz, .ok2
+ ld de, .CaseDelEnd
+ ld a, SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR_BIG - SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR ; 1
+.ok2
+ ld hl, SPRITEANIMSTRUCT_0E
+ add hl, bc
+ add [hl] ; default SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR
+ ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
+ add hl, bc
+ ld [hl], a
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld l, [hl]
+ ld h, $0
+ add hl, de
+ ld a, [hl]
+ ld hl, SPRITEANIMSTRUCT_XOFFSET
+ add hl, bc
+ ld [hl], a
+ ret
+
+; 11a79 (4:5a79)
+
+.LetterEntries: ; 11a79
+ db $00, $10, $20, $30, $40, $50, $60, $70, $80
+
+.CaseDelEnd: ; 11a82
+ db $00, $00, $00, $30, $30, $30, $60, $60, $60
+
+; 11a8b
+
+.GetDPad: ; 11a8b (4:5a8b)
+ ld hl, hJoyLast
+ ld a, [hl]
+ and D_UP
+ jr nz, .up
+ ld a, [hl]
+ and D_DOWN
+ jr nz, .down
+ ld a, [hl]
+ and D_LEFT
+ jr nz, .left
+ ld a, [hl]
+ and D_RIGHT
+ jr nz, .right
+ ret
+
+.right
+ call NamingScreen_GetCursorPosition
+ and a
+ jr nz, .asm_11ab7
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ cp $8
+ jr nc, .asm_11ab4
+ inc [hl]
+ ret
+
+.asm_11ab4
+ ld [hl], $0
+ ret
+
+.asm_11ab7
+ cp $3
+ jr nz, .asm_11abc
+ xor a
+.asm_11abc
+ ld e, a
+ add a
+ add e
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld [hl], a
+ ret
+
+.left
+ call NamingScreen_GetCursorPosition
+ and a
+ jr nz, .asm_11ad8
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_11ad5
+ dec [hl]
+ ret
+
+.asm_11ad5
+ ld [hl], $8
+ ret
+
+.asm_11ad8
+ cp $1
+ jr nz, .asm_11ade
+ ld a, $4
+.asm_11ade
+ dec a
+ dec a
+ ld e, a
+ add a
+ add e
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld [hl], a
+ ret
+
+.down
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld a, [hl]
+ call NamingScreen_IsTargetBox
+ jr nz, .asm_11af9
+ cp $5
+ jr nc, .asm_11aff
+ inc [hl]
+ ret
+
+.asm_11af9
+ cp $4
+ jr nc, .asm_11aff
+ inc [hl]
+ ret
+
+.asm_11aff
+ ld [hl], $0
+ ret
+
+.up
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .asm_11b0c
+ dec [hl]
+ ret
+
+.asm_11b0c
+ ld [hl], $4
+ call NamingScreen_IsTargetBox
+ ret nz
+ inc [hl]
+ ret
+
+NamingScreen_TryAddCharacter: ; 11b14 (4:5b14)
+ ld a, [wNamingScreenLastCharacter] ; lost
+MailComposition_TryAddCharacter: ; 11b17 (4:5b17)
+ ld a, [wNamingScreenMaxNameLength]
+ ld c, a
+ ld a, [wNamingScreenCurrNameLength]
+ cp c
+ ret nc
+
+ ld a, [wNamingScreenLastCharacter]
+
+NamingScreen_LoadNextCharacter: ; 11b23
+ call NamingScreen_GetTextCursorPosition
+ ld [hl], a
+
+NamingScreen_AdvanceCursor_CheckEndOfString: ; 11b27
+ ld hl, wNamingScreenCurrNameLength
+ inc [hl]
+ call NamingScreen_GetTextCursorPosition
+ ld a, [hl]
+ cp "@"
+ jr z, .end_of_string
+ ld [hl], NAMINGSCREEN_UNDERLINE
+ and a
+ ret
+
+.end_of_string
+ scf
+ ret
+
+; 11b39 (4:5b39)
+
+; unused
+ ld a, [wNamingScreenCurrNameLength]
+ and a
+ ret z
+ push hl
+ ld hl, wNamingScreenCurrNameLength
+ dec [hl]
+ call NamingScreen_GetTextCursorPosition
+ ld c, [hl]
+ pop hl
+
+.loop
+ ld a, [hli]
+ cp $ff
+ jr z, NamingScreen_AdvanceCursor_CheckEndOfString
+ cp c
+ jr z, .done
+ inc hl
+ jr .loop
+
+.done
+ ld a, [hl]
+ jr NamingScreen_LoadNextCharacter
+
+; 11b56
+
+INCLUDE "data/text/unused_dakutens.asm"
+
+; 11bbc
+
+NamingScreen_DeleteCharacter: ; 11bbc (4:5bbc)
+ ld hl, wNamingScreenCurrNameLength
+ ld a, [hl]
+ and a
+ ret z
+ dec [hl]
+ call NamingScreen_GetTextCursorPosition
+ ld [hl], NAMINGSCREEN_UNDERLINE
+ inc hl
+ ld a, [hl]
+ cp NAMINGSCREEN_UNDERLINE
+ ret nz
+ ld [hl], NAMINGSCREEN_MIDDLELINE
+ ret
+
+NamingScreen_GetTextCursorPosition: ; 11bd0 (4:5bd0)
+ push af
+ ld hl, wNamingScreenDestinationPointer
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [wNamingScreenCurrNameLength]
+ ld e, a
+ ld d, 0
+ add hl, de
+ pop af
+ ret
+
+; 11be0
+
+NamingScreen_InitNameEntry: ; 11be0
+; load NAMINGSCREEN_UNDERLINE, (NAMINGSCREEN_MIDDLELINE * [wNamingScreenMaxNameLength]), "@" into the dw address at wNamingScreenDestinationPointer
+ ld hl, wNamingScreenDestinationPointer
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld [hl], NAMINGSCREEN_UNDERLINE
+ inc hl
+ ld a, [wNamingScreenMaxNameLength]
+ dec a
+ ld c, a
+ ld a, NAMINGSCREEN_MIDDLELINE
+.loop
+ ld [hli], a
+ dec c
+ jr nz, .loop
+ ld [hl], "@"
+ ret
+
+; 11bf7
+
+NamingScreen_StoreEntry: ; 11bf7 (4:5bf7)
+ ld hl, wNamingScreenDestinationPointer
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [wNamingScreenMaxNameLength]
+ ld c, a
+.loop
+ ld a, [hl]
+ cp NAMINGSCREEN_MIDDLELINE
+ jr z, .terminator
+ cp NAMINGSCREEN_UNDERLINE
+ jr nz, .not_terminator
+.terminator
+ ld [hl], "@"
+.not_terminator
+ inc hl
+ dec c
+ jr nz, .loop
+ ret
+
+NamingScreen_GetLastCharacter: ; 11c11 (4:5c11)
+ ld hl, wNamingScreenCursorObjectPointer
+ ld c, [hl]
+ inc hl
+ ld b, [hl]
+ ld hl, SPRITEANIMSTRUCT_XOFFSET
+ add hl, bc
+ ld a, [hl]
+ ld hl, SPRITEANIMSTRUCT_XCOORD
+ add hl, bc
+ add [hl]
+ sub $8
+ srl a
+ srl a
+ srl a
+ ld e, a
+ ld hl, SPRITEANIMSTRUCT_YOFFSET
+ add hl, bc
+ ld a, [hl]
+ ld hl, SPRITEANIMSTRUCT_YCOORD
+ add hl, bc
+ add [hl]
+ sub $10
+ srl a
+ srl a
+ srl a
+ ld d, a
+ hlcoord 0, 0
+ ld bc, SCREEN_WIDTH
+.loop
+ ld a, d
+ and a
+ jr z, .done
+ add hl, bc
+ dec d
+ jr .loop
+
+.done
+ add hl, de
+ ld a, [hl]
+ ld [wNamingScreenLastCharacter], a
+ ret
+
+LoadNamingScreenGFX: ; 11c51
+ call ClearSprites
+ callfar ClearSpriteAnims
+ call LoadStandardFont
+ call LoadFontsExtra
+
+ ld de, NamingScreenGFX_MiddleLine
+ ld hl, vTiles0 tile NAMINGSCREEN_MIDDLELINE
+ lb bc, BANK(NamingScreenGFX_MiddleLine), 1
+ call Get1bpp
+
+ ld de, NamingScreenGFX_UnderLine
+ ld hl, vTiles0 tile NAMINGSCREEN_UNDERLINE
+ lb bc, BANK(NamingScreenGFX_UnderLine), 1
+ call Get1bpp
+
+ ld de, vTiles2 tile NAMINGSCREEN_BORDER
+ ld hl, NamingScreenGFX_Border
+ ld bc, 1 tiles
+ ld a, BANK(NamingScreenGFX_Border)
+ call FarCopyBytes
+
+ ld de, vTiles0 tile NAMINGSCREEN_CURSOR
+ ld hl, NamingScreenGFX_Cursor
+ ld bc, 2 tiles
+ ld a, BANK(NamingScreenGFX_Cursor)
+ call FarCopyBytes
+
+ ld a, $5
+ ld hl, wSpriteAnimDict + 9 * 2
+ ld [hli], a
+ ld [hl], NAMINGSCREEN_CURSOR
+ xor a
+ ld [hSCY], a
+ ld [wGlobalAnimYOffset], a
+ ld [hSCX], a
+ ld [wGlobalAnimXOffset], a
+ ld [wJumptableIndex], a
+ ld [wNamingScreenLetterCase], a
+ ld [hBGMapMode], a
+ ld [wNamingScreenCurrNameLength], a
+ ld a, $7
+ ld [hWX], a
+ ret
+
+; 11cb7
+
+NamingScreenGFX_Border: ; 11cb7
+INCBIN "gfx/naming_screen/border.2bpp"
+; 11cc7
+
+NamingScreenGFX_Cursor: ; 11cc7
+INCBIN "gfx/naming_screen/cursor.2bpp"
+; 11ce7
+
+INCLUDE "data/text/name_input_chars.asm"
+; 11e5d
+
+NamingScreenGFX_End: ; unused
+INCBIN "gfx/naming_screen/end.1bpp"
+; 11e6d
+
+NamingScreenGFX_MiddleLine:
+INCBIN "gfx/naming_screen/middle_line.1bpp"
+; 11e6d
+
+NamingScreenGFX_UnderLine: ; 11e6d
+INCBIN "gfx/naming_screen/underline.1bpp"
+; 11e75
+
+_ComposeMailMessage: ; 11e75 (mail?)
+ ld hl, wNamingScreenDestinationPointer
+ ld [hl], e
+ inc hl
+ ld [hl], d
+ ld a, [hMapAnims]
+ push af
+ xor a
+ ld [hMapAnims], a
+ ld a, [hInMenu]
+ push af
+ ld a, $1
+ ld [hInMenu], a
+ call .InitBlankMail
+ call DelayFrame
+
+.loop
+ call .DoMailEntry
+ jr nc, .loop
+
+ pop af
+ ld [hInMenu], a
+ pop af
+ ld [hMapAnims], a
+ ret
+
+.InitBlankMail: ; 11e9a (4:5e9a)
+ call ClearBGPalettes
+ call DisableLCD
+ call LoadNamingScreenGFX
+ ld de, vTiles0 tile $00
+ ld hl, .MailIcon
+ ld bc, 8 tiles
+ ld a, BANK(.MailIcon)
+ call FarCopyBytes
+ xor a
+ ld hl, wSpriteAnimDict
+ ld [hli], a
+ ld [hl], a
+
+ ; init mail icon
+ depixel 3, 2
+ ld a, SPRITE_ANIM_INDEX_PARTY_MON
+ call _InitSpriteAnimStruct
+
+ ld hl, SPRITEANIMSTRUCT_ANIM_SEQ_ID
+ add hl, bc
+ ld [hl], $0
+ call .InitCharset
+ ld a, LCDC_DEFAULT
+ ld [rLCDC], a
+ call .initwNamingScreenMaxNameLength
+ ld b, SCGB_DIPLOMA
+ call GetSGBLayout
+ call WaitBGMap
+ call WaitTop
+ ld a, %11100100
+ call DmgToCgbBGPals
+ ld a, %11100100
+ call DmgToCgbObjPal0
+ call NamingScreen_InitNameEntry
+ ld hl, wNamingScreenDestinationPointer
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ ld hl, MAIL_LINE_LENGTH
+ add hl, de
+ ld [hl], "<NEXT>"
+ ret
+
+; 11ef4 (4:5ef4)
+
+.MailIcon: ; 11ef4
+INCBIN "gfx/icons/mail_big.2bpp"
+; 11f74
+
+.initwNamingScreenMaxNameLength ; 11f74 (4:5f74)
+ ld a, MAIL_MSG_LENGTH + 1
+ ld [wNamingScreenMaxNameLength], a
+ ret
+
+; 11f7a (4:5f7a)
+
+.UnusedString11f7a:
+ db "メールを かいてね@"
+
+; 11f84
+
+.InitCharset: ; 11f84 (4:5f84)
+ call WaitTop
+ hlcoord 0, 0
+ ld bc, 6 * SCREEN_WIDTH
+ ld a, NAMINGSCREEN_BORDER
+ call ByteFill
+ hlcoord 0, 6
+ ld bc, 12 * SCREEN_WIDTH
+ ld a, " "
+ call ByteFill
+ hlcoord 1, 1
+ lb bc, 4, SCREEN_WIDTH - 2
+ call ClearBox
+ ld de, MailEntry_Uppercase
+
+.PlaceMailCharset: ; 11fa9 (4:5fa9)
+ hlcoord 1, 7
+ ld b, 6
+.next
+ ld c, SCREEN_WIDTH - 1
+.loop_
+ ld a, [de]
+ ld [hli], a
+ inc de
+ dec c
+ jr nz, .loop_
+ push de
+ ld de, SCREEN_WIDTH + 1
+ add hl, de
+ pop de
+ dec b
+ jr nz, .next
+ ret
+
+.DoMailEntry: ; 11fc0 (4:5fc0)
+ call JoyTextDelay
+ ld a, [wJumptableIndex]
+ bit 7, a
+ jr nz, .exit_mail
+ call .DoJumptable
+ farcall PlaySpriteAnimationsAndDelayFrame
+ call .Update
+ call DelayFrame
+ and a
+ ret
+
+.exit_mail
+ callfar ClearSpriteAnims
+ call ClearSprites
+ xor a
+ ld [hSCX], a
+ ld [hSCY], a
+ scf
+ ret
+
+.Update: ; 11feb (4:5feb)
+ xor a
+ ld [hBGMapMode], a
+ hlcoord 1, 1
+ lb bc, 4, 18
+ call ClearBox
+ ld hl, wNamingScreenDestinationPointer
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ hlcoord 2, 2
+ call PlaceString
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+
+.DoJumptable: ; 12008 (4:6008)
+ ld a, [wJumptableIndex]
+ ld e, a
+ ld d, 0
+ ld hl, .Jumptable
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+.Jumptable: ; 12017 (4:6017)
+ dw .init_blinking_cursor
+ dw .process_joypad
+
+.init_blinking_cursor ; 1201b (4:601b)
+ depixel 9, 2
+ ld a, SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
+ call _InitSpriteAnimStruct
+ ld a, c
+ ld [wNamingScreenCursorObjectPointer], a
+ ld a, b
+ ld [wNamingScreenCursorObjectPointer + 1], a
+ ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
+ add hl, bc
+ ld a, [hl]
+ ld hl, SPRITEANIMSTRUCT_0E
+ add hl, bc
+ ld [hl], a
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+
+.process_joypad ; 1203a (4:603a)
+ ld hl, hJoyPressed ; $ffa7
+ ld a, [hl]
+ and A_BUTTON
+ jr nz, .a
+ ld a, [hl]
+ and B_BUTTON
+ jr nz, .b
+ ld a, [hl]
+ and START
+ jr nz, .start
+ ld a, [hl]
+ and SELECT
+ jr nz, .select
+ ret
+
+.a
+ call NamingScreen_PressedA_GetCursorCommand
+ cp $1
+ jr z, .select
+ cp $2
+ jr z, .b
+ cp $3
+ jr z, .finished
+ call NamingScreen_GetLastCharacter
+ call MailComposition_TryAddLastCharacter
+ jr c, .start
+ ld hl, wNamingScreenCurrNameLength
+ ld a, [hl]
+ cp MAIL_LINE_LENGTH
+ ret nz
+ inc [hl]
+ call NamingScreen_GetTextCursorPosition
+ ld [hl], NAMINGSCREEN_UNDERLINE
+ dec hl
+ ld [hl], "<NEXT>"
+ ret
+
+.start
+ ld hl, wNamingScreenCursorObjectPointer
+ ld c, [hl]
+ inc hl
+ ld b, [hl]
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld [hl], $9
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld [hl], $5
+ ret
+
+.b
+ call NamingScreen_DeleteCharacter
+ ld hl, wNamingScreenCurrNameLength
+ ld a, [hl]
+ cp MAIL_LINE_LENGTH
+ ret nz
+ dec [hl]
+ call NamingScreen_GetTextCursorPosition
+ ld [hl], NAMINGSCREEN_UNDERLINE
+ inc hl
+ ld [hl], "<NEXT>"
+ ret
+
+.finished
+ call NamingScreen_StoreEntry
+ ld hl, wJumptableIndex
+ set 7, [hl]
+ ret
+
+.select
+ ld hl, wNamingScreenLetterCase
+ ld a, [hl]
+ xor 1
+ ld [hl], a
+ jr nz, .switch_to_lowercase
+ ld de, MailEntry_Uppercase
+ call .PlaceMailCharset
+ ret
+
+.switch_to_lowercase
+ ld de, MailEntry_Lowercase
+ call .PlaceMailCharset
+ ret
+
+; called from engine/sprite_anims.asm
+
+ComposeMail_AnimateCursor: ; 120c1 (4:60c1)
+ call .GetDPad
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld a, [hl]
+ ld e, a
+ swap e
+ ld hl, SPRITEANIMSTRUCT_YOFFSET
+ add hl, bc
+ ld [hl], e
+ cp $5
+ ld de, .LetterEntries
+ ld a, 0
+ jr nz, .got_pointer
+ ld de, .CaseDelEnd
+ ld a, 1
+.got_pointer
+ ld hl, SPRITEANIMSTRUCT_0E
+ add hl, bc
+ add [hl]
+ ld hl, SPRITEANIMSTRUCT_FRAMESET_ID
+ add hl, bc
+ ld [hl], a
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld l, [hl]
+ ld h, 0
+ add hl, de
+ ld a, [hl]
+ ld hl, SPRITEANIMSTRUCT_XOFFSET
+ add hl, bc
+ ld [hl], a
+ ret
+
+; 120f8 (4:60f8)
+
+.LetterEntries: ; 120f8
+ db $00, $10, $20, $30, $40, $50, $60, $70, $80, $90
+
+.CaseDelEnd: ; 12102
+ db $00, $00, $00, $30, $30, $30, $60, $60, $60, $60
+
+; 1210c
+
+.GetDPad: ; 1210c (4:610c)
+ ld hl, hJoyLast
+ ld a, [hl]
+ and D_UP
+ jr nz, .up
+ ld a, [hl]
+ and D_DOWN
+ jr nz, .down
+ ld a, [hl]
+ and D_LEFT
+ jr nz, .left
+ ld a, [hl]
+ and D_RIGHT
+ jr nz, .right
+ ret
+
+.right
+ call ComposeMail_GetCursorPosition
+ and a
+ jr nz, .case_del_done_right
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ cp $9
+ jr nc, .wrap_around_letter_right
+ inc [hl]
+ ret
+
+.wrap_around_letter_right
+ ld [hl], $0
+ ret
+
+.case_del_done_right
+ cp $3
+ jr nz, .wrap_around_command_right
+ xor a
+.wrap_around_command_right
+ ld e, a
+ add a
+ add e
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld [hl], a
+ ret
+
+.left
+ call ComposeMail_GetCursorPosition
+ and a
+ jr nz, .caps_del_done_left
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .wrap_around_letter_left
+ dec [hl]
+ ret
+
+.wrap_around_letter_left
+ ld [hl], $9
+ ret
+
+.caps_del_done_left
+ cp $1
+ jr nz, .wrap_around_command_left
+ ld a, $4
+.wrap_around_command_left
+ dec a
+ dec a
+ ld e, a
+ add a
+ add e
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld [hl], a
+ ret
+
+.down
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld a, [hl]
+ cp $5
+ jr nc, .wrap_around_down
+ inc [hl]
+ ret
+
+.wrap_around_down
+ ld [hl], $0
+ ret
+
+.up
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld a, [hl]
+ and a
+ jr z, .wrap_around_up
+ dec [hl]
+ ret
+
+.wrap_around_up
+ ld [hl], $5
+ ret
+
+NamingScreen_PressedA_GetCursorCommand: ; 12185 (4:6185)
+ ld hl, wNamingScreenCursorObjectPointer
+ ld c, [hl]
+ inc hl
+ ld b, [hl]
+
+ComposeMail_GetCursorPosition: ; 1218b (4:618b)
+ ld hl, SPRITEANIMSTRUCT_0D
+ add hl, bc
+ ld a, [hl]
+ cp $5
+ jr nz, .letter
+ ld hl, SPRITEANIMSTRUCT_0C
+ add hl, bc
+ ld a, [hl]
+ cp $3
+ jr c, .case
+ cp $6
+ jr c, .del
+ ld a, $3
+ ret
+
+.case
+ ld a, $1
+ ret
+
+.del
+ ld a, $2
+ ret
+
+.letter
+ xor a
+ ret
+
+MailComposition_TryAddLastCharacter: ; 121ac (4:61ac)
+ ld a, [wNamingScreenLastCharacter]
+ jp MailComposition_TryAddCharacter
+
+; 121b2 (4:61b2)
+
+; unused
+ ld a, [wNamingScreenCurrNameLength]
+ and a
+ ret z
+ cp $11
+ jr nz, .asm_121c3
+ push hl
+ ld hl, wNamingScreenCurrNameLength
+ dec [hl]
+ dec [hl]
+ jr .asm_121c8
+
+.asm_121c3
+ push hl
+ ld hl, wNamingScreenCurrNameLength
+ dec [hl]
+
+.asm_121c8
+ call NamingScreen_GetTextCursorPosition
+ ld c, [hl]
+ pop hl
+.asm_121cd
+ ld a, [hli]
+ cp $ff
+ jp z, NamingScreen_AdvanceCursor_CheckEndOfString
+ cp c
+ jr z, .asm_121d9
+ inc hl
+ jr .asm_121cd
+
+.asm_121d9
+ ld a, [hl]
+ jp NamingScreen_LoadNextCharacter
+
+; 121dd
+
+INCLUDE "data/text/mail_input_chars.asm"
+
+; 122c1
--- /dev/null
+++ b/engine/menus/options_menu.asm
@@ -1,0 +1,583 @@
+_OptionsMenu: ; e41d0
+ ld hl, hInMenu
+ ld a, [hl]
+ push af
+ ld [hl], $1
+ call ClearBGPalettes
+ hlcoord 0, 0
+ ld b, 16
+ ld c, 18
+ call TextBox
+ hlcoord 2, 2
+ ld de, StringOptions
+ call PlaceString
+ xor a
+ ld [wJumptableIndex], a
+ ld c, $6 ; number of items on the menu minus 1 (for cancel)
+
+.print_text_loop ; this next will display the settings of each option when the menu is opened
+ push bc
+ xor a
+ ld [hJoyLast], a
+ call GetOptionPointer
+ pop bc
+ ld hl, wJumptableIndex
+ inc [hl]
+ dec c
+ jr nz, .print_text_loop
+
+ call UpdateFrame
+ xor a
+ ld [wJumptableIndex], a
+ inc a
+ ld [hBGMapMode], a
+ call WaitBGMap
+ ld b, SCGB_DIPLOMA
+ call GetSGBLayout
+ call SetPalettes
+
+.joypad_loop
+ call JoyTextDelay
+ ld a, [hJoyPressed]
+ and START | B_BUTTON
+ jr nz, .ExitOptions
+ call OptionsControl
+ jr c, .dpad
+ call GetOptionPointer
+ jr c, .ExitOptions
+
+.dpad
+ call Options_UpdateCursorPosition
+ ld c, 3
+ call DelayFrames
+ jr .joypad_loop
+
+.ExitOptions:
+ ld de, SFX_TRANSACTION
+ call PlaySFX
+ call WaitSFX
+ pop af
+ ld [hInMenu], a
+ ret
+; e4241
+
+StringOptions: ; e4241
+ db "TEXT SPEED<LNBRK>"
+ db " :<LNBRK>"
+ db "BATTLE SCENE<LNBRK>"
+ db " :<LNBRK>"
+ db "BATTLE STYLE<LNBRK>"
+ db " :<LNBRK>"
+ db "SOUND<LNBRK>"
+ db " :<LNBRK>"
+ db "PRINT<LNBRK>"
+ db " :<LNBRK>"
+ db "MENU ACCOUNT<LNBRK>"
+ db " :<LNBRK>"
+ db "FRAME<LNBRK>"
+ db " :TYPE<LNBRK>"
+ db "CANCEL@"
+; e42d6
+
+
+GetOptionPointer: ; e42d6
+ ld a, [wJumptableIndex] ; load the cursor position to a
+ ld e, a ; copy it to de
+ ld d, 0
+ ld hl, .Pointers
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl ; jump to the code of the current highlighted item
+; e42e5
+
+.Pointers:
+ dw Options_TextSpeed
+ dw Options_BattleScene
+ dw Options_BattleStyle
+ dw Options_Sound
+ dw Options_Print
+ dw Options_MenuAccount
+ dw Options_Frame
+ dw Options_Cancel
+; e42f5
+
+
+ const_def
+ const OPT_TEXT_SPEED_FAST ; 0
+ const OPT_TEXT_SPEED_MED ; 1
+ const OPT_TEXT_SPEED_SLOW ; 2
+
+Options_TextSpeed: ; e42f5
+ call GetTextSpeed
+ ld a, [hJoyPressed]
+ bit D_LEFT_F, a
+ jr nz, .LeftPressed
+ bit D_RIGHT_F, a
+ jr z, .NonePressed
+ ld a, c ; right pressed
+ cp OPT_TEXT_SPEED_SLOW
+ jr c, .Increase
+ ld c, OPT_TEXT_SPEED_FAST + -1
+
+.Increase:
+ inc c
+ ld a, e
+ jr .Save
+
+.LeftPressed:
+ ld a, c
+ and a
+ jr nz, .Decrease
+ ld c, OPT_TEXT_SPEED_SLOW + 1
+
+.Decrease:
+ dec c
+ ld a, d
+
+.Save:
+ ld b, a
+ ld a, [wOptions]
+ and $f0
+ or b
+ ld [wOptions], a
+
+.NonePressed:
+ ld b, 0
+ ld hl, .Strings
+ add hl, bc
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ hlcoord 11, 3
+ call PlaceString
+ and a
+ ret
+; e4331
+
+.Strings:
+; entries correspond to OPT_TEXT_SPEED_* constants
+ dw .Fast
+ dw .Mid
+ dw .Slow
+
+.Fast: db "FAST@"
+.Mid: db "MID @"
+.Slow: db "SLOW@"
+; e4346
+
+
+GetTextSpeed: ; e4346
+; converts TEXT_DELAY_* value in a to OPT_TEXT_SPEED_* value in c,
+; with previous/next TEXT_DELAY_* values in d/e
+ ld a, [wOptions]
+ and $7
+ cp TEXT_DELAY_SLOW
+ jr z, .slow
+ cp TEXT_DELAY_FAST
+ jr z, .fast
+ ; none of the above
+ ld c, OPT_TEXT_SPEED_MED
+ lb de, TEXT_DELAY_FAST, TEXT_DELAY_SLOW
+ ret
+
+.slow
+ ld c, OPT_TEXT_SPEED_SLOW
+ lb de, TEXT_DELAY_MED, TEXT_DELAY_FAST
+ ret
+
+.fast
+ ld c, OPT_TEXT_SPEED_FAST
+ lb de, TEXT_DELAY_SLOW, TEXT_DELAY_MED
+ ret
+; e4365
+
+
+Options_BattleScene: ; e4365
+ ld hl, wOptions
+ ld a, [hJoyPressed]
+ bit D_LEFT_F, a
+ jr nz, .LeftPressed
+ bit D_RIGHT_F, a
+ jr z, .NonePressed
+ bit BATTLE_SCENE, [hl]
+ jr nz, .ToggleOn
+ jr .ToggleOff
+
+.LeftPressed:
+ bit BATTLE_SCENE, [hl]
+ jr z, .ToggleOff
+ jr .ToggleOn
+
+.NonePressed:
+ bit BATTLE_SCENE, [hl]
+ jr z, .ToggleOn
+ jr .ToggleOff
+
+.ToggleOn:
+ res BATTLE_SCENE, [hl]
+ ld de, .On
+ jr .Display
+
+.ToggleOff:
+ set BATTLE_SCENE, [hl]
+ ld de, .Off
+
+.Display:
+ hlcoord 11, 5
+ call PlaceString
+ and a
+ ret
+; e4398
+
+.On: db "ON @"
+.Off: db "OFF@"
+; e43a0
+
+
+Options_BattleStyle: ; e43a0
+ ld hl, wOptions
+ ld a, [hJoyPressed]
+ bit D_LEFT_F, a
+ jr nz, .LeftPressed
+ bit D_RIGHT_F, a
+ jr z, .NonePressed
+ bit BATTLE_SHIFT, [hl]
+ jr nz, .ToggleShift
+ jr .ToggleSet
+
+.LeftPressed:
+ bit BATTLE_SHIFT, [hl]
+ jr z, .ToggleSet
+ jr .ToggleShift
+
+.NonePressed:
+ bit BATTLE_SHIFT, [hl]
+ jr nz, .ToggleSet
+
+.ToggleShift:
+ res BATTLE_SHIFT, [hl]
+ ld de, .Shift
+ jr .Display
+
+.ToggleSet:
+ set BATTLE_SHIFT, [hl]
+ ld de, .Set
+
+.Display:
+ hlcoord 11, 7
+ call PlaceString
+ and a
+ ret
+; e43d1
+
+.Shift: db "SHIFT@"
+.Set: db "SET @"
+; e43dd
+
+
+Options_Sound: ; e43dd
+ ld hl, wOptions
+ ld a, [hJoyPressed]
+ bit D_LEFT_F, a
+ jr nz, .LeftPressed
+ bit D_RIGHT_F, a
+ jr z, .NonePressed
+ bit STEREO, [hl]
+ jr nz, .SetMono
+ jr .SetStereo
+
+.LeftPressed:
+ bit STEREO, [hl]
+ jr z, .SetStereo
+ jr .SetMono
+
+.NonePressed:
+ bit STEREO, [hl]
+ jr nz, .ToggleStereo
+ jr .ToggleMono
+
+.SetMono:
+ res STEREO, [hl]
+ call RestartMapMusic
+
+.ToggleMono:
+ ld de, .Mono
+ jr .Display
+
+.SetStereo:
+ set STEREO, [hl]
+ call RestartMapMusic
+
+.ToggleStereo:
+ ld de, .Stereo
+
+.Display:
+ hlcoord 11, 9
+ call PlaceString
+ and a
+ ret
+; e4416
+
+.Mono: db "MONO @"
+.Stereo: db "STEREO@"
+; e4424
+
+
+ const_def
+ const OPT_PRINT_LIGHTEST ; 0
+ const OPT_PRINT_LIGHTER ; 1
+ const OPT_PRINT_NORMAL ; 2
+ const OPT_PRINT_DARKER ; 3
+ const OPT_PRINT_DARKEST ; 4
+
+Options_Print: ; e4424
+ call GetPrinterSetting
+ ld a, [hJoyPressed]
+ bit D_LEFT_F, a
+ jr nz, .LeftPressed
+ bit D_RIGHT_F, a
+ jr z, .NonePressed
+ ld a, c
+ cp OPT_PRINT_DARKEST
+ jr c, .Increase
+ ld c, OPT_PRINT_LIGHTEST - 1
+
+.Increase:
+ inc c
+ ld a, e
+ jr .Save
+
+.LeftPressed:
+ ld a, c
+ and a
+ jr nz, .Decrease
+ ld c, OPT_PRINT_DARKEST + 1
+
+.Decrease:
+ dec c
+ ld a, d
+
+.Save:
+ ld b, a
+ ld [wGBPrinter], a
+
+.NonePressed:
+ ld b, $0
+ ld hl, .Strings
+ add hl, bc
+ add hl, bc
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ hlcoord 11, 11
+ call PlaceString
+ and a
+ ret
+; e445a
+
+.Strings:
+; entries correspond to OPT_PRINT_* constants
+ dw .Lightest
+ dw .Lighter
+ dw .Normal
+ dw .Darker
+ dw .Darkest
+
+.Lightest: db "LIGHTEST@"
+.Lighter: db "LIGHTER @"
+.Normal: db "NORMAL @"
+.Darker: db "DARKER @"
+.Darkest: db "DARKEST @"
+; e4491
+
+
+GetPrinterSetting: ; e4491
+; converts GBPRINTER_* value in a to OPT_PRINT_* value in c,
+; with previous/next GBPRINTER_* values in d/e
+ ld a, [wGBPrinter]
+ and a
+ jr z, .IsLightest
+ cp GBPRINTER_LIGHTER
+ jr z, .IsLight
+ cp GBPRINTER_DARKER
+ jr z, .IsDark
+ cp GBPRINTER_DARKEST
+ jr z, .IsDarkest
+ ; none of the above
+ ld c, OPT_PRINT_NORMAL
+ lb de, GBPRINTER_LIGHTER, GBPRINTER_DARKER
+ ret
+
+.IsLightest:
+ ld c, OPT_PRINT_LIGHTEST
+ lb de, GBPRINTER_DARKEST, GBPRINTER_LIGHTER
+ ret
+
+.IsLight:
+ ld c, OPT_PRINT_LIGHTER
+ lb de, GBPRINTER_LIGHTEST, GBPRINTER_NORMAL
+ ret
+
+.IsDark:
+ ld c, OPT_PRINT_DARKER
+ lb de, GBPRINTER_NORMAL, GBPRINTER_DARKEST
+ ret
+
+.IsDarkest:
+ ld c, OPT_PRINT_DARKEST
+ lb de, GBPRINTER_DARKER, GBPRINTER_LIGHTEST
+ ret
+; e44c1
+
+Options_MenuAccount: ; e44c1
+ ld hl, wOptions2
+ ld a, [hJoyPressed]
+ bit D_LEFT_F, a
+ jr nz, .LeftPressed
+ bit D_RIGHT_F, a
+ jr z, .NonePressed
+ bit MENU_ACCOUNT, [hl]
+ jr nz, .ToggleOff
+ jr .ToggleOn
+
+.LeftPressed:
+ bit MENU_ACCOUNT, [hl]
+ jr z, .ToggleOn
+ jr .ToggleOff
+
+.NonePressed:
+ bit MENU_ACCOUNT, [hl]
+ jr nz, .ToggleOn
+
+.ToggleOff:
+ res MENU_ACCOUNT, [hl]
+ ld de, .Off
+ jr .Display
+
+.ToggleOn:
+ set MENU_ACCOUNT, [hl]
+ ld de, .On
+
+.Display:
+ hlcoord 11, 13
+ call PlaceString
+ and a
+ ret
+; e44f2
+
+.Off: db "OFF@"
+.On: db "ON @"
+; e44fa
+
+
+Options_Frame: ; e44fa
+ ld hl, wTextBoxFrame
+ ld a, [hJoyPressed]
+ bit D_LEFT_F, a
+ jr nz, .LeftPressed
+ bit D_RIGHT_F, a
+ jr nz, .RightPressed
+ and a
+ ret
+
+.RightPressed:
+ ld a, [hl]
+ inc a
+ jr .Save
+
+.LeftPressed:
+ ld a, [hl]
+ dec a
+
+.Save:
+ and $7
+ ld [hl], a
+UpdateFrame: ; e4512
+ ld a, [wTextBoxFrame]
+ hlcoord 16, 15 ; where on the screen the number is drawn
+ add "1"
+ ld [hl], a
+ call LoadFontsExtra
+ and a
+ ret
+; e4520
+
+Options_Cancel: ; e4520
+ ld a, [hJoyPressed]
+ and A_BUTTON
+ jr nz, .Exit
+ and a
+ ret
+
+.Exit:
+ scf
+ ret
+; e452a
+
+OptionsControl: ; e452a
+ ld hl, wJumptableIndex
+ ld a, [hJoyLast]
+ cp D_DOWN
+ jr z, .DownPressed
+ cp D_UP
+ jr z, .UpPressed
+ and a
+ ret
+
+.DownPressed:
+ ld a, [hl] ; load the cursor position to a
+ cp $7 ; maximum number of items in option menu
+ jr nz, .CheckFive
+ ld [hl], $0
+ scf
+ ret
+
+.CheckFive: ; I have no idea why this exists...
+ cp $5
+ jr nz, .Increase
+ ld [hl], $5
+
+.Increase:
+ inc [hl]
+ scf
+ ret
+
+.UpPressed:
+ ld a, [hl]
+ cp $6
+ jr nz, .NotSix
+ ld [hl], $5 ; Another thing where I'm not sure why it exists
+ scf
+ ret
+
+.NotSix:
+ and a
+ jr nz, .Decrease
+ ld [hl], $8 ; number of option items +1
+
+.Decrease:
+ dec [hl]
+ scf
+ ret
+; e455c
+
+Options_UpdateCursorPosition: ; e455c
+ hlcoord 1, 1
+ ld de, SCREEN_WIDTH
+ ld c, $10
+.loop
+ ld [hl], " "
+ add hl, de
+ dec c
+ jr nz, .loop
+ hlcoord 1, 2
+ ld bc, 2 * SCREEN_WIDTH
+ ld a, [wJumptableIndex]
+ call AddNTimes
+ ld [hl], "▶"
+ ret
+; e4579
--- /dev/null
+++ b/engine/menus/scrolling_menu.asm
@@ -1,0 +1,543 @@
+_InitScrollingMenu:: ; 245af
+ xor a
+ ld [wMenuJoypad], a
+ ld [hBGMapMode], a
+ inc a
+ ld [hInMenu], a
+ call InitScrollingMenuCursor
+ call ScrollingMenu_InitFlags
+ call ScrollingMenu_ValidateSwitchItem
+ call ScrollingMenu_InitDisplay
+ call ApplyTilemap
+ xor a
+ ld [hBGMapMode], a
+ ret
+; 245cb
+
+_ScrollingMenu:: ; 245cb
+.loop
+ call ScrollingMenuJoyAction
+ jp c, .exit
+ call z, .zero
+ jr .loop
+; 245d6
+
+.exit ; 245d6
+ call MenuClickSound
+ ld [wMenuJoypad], a
+ ld a, 0
+ ld [hInMenu], a
+ ret
+; 245e1
+
+.zero ; 245e1
+ call ScrollingMenu_InitDisplay
+ ld a, 1
+ ld [hBGMapMode], a
+ ld c, 3
+ call DelayFrames
+ xor a
+ ld [hBGMapMode], a
+ ret
+; 245f1
+
+ScrollingMenu_InitDisplay: ; 245f1
+ xor a
+ ld [hBGMapMode], a
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ call ScrollingMenu_UpdateDisplay
+ call ScrollingMenu_PlaceCursor
+ call ScrollingMenu_CheckCallFunction3
+ pop af
+ ld [wOptions], a
+ ret
+; 24609
+
+ScrollingMenuJoyAction: ; 24609
+.loop
+ call ScrollingMenuJoypad
+ ld a, [hJoyLast]
+ and D_PAD
+ ld b, a
+ ld a, [hJoyPressed]
+ and BUTTONS
+ or b
+ bit A_BUTTON_F, a
+ jp nz, .a_button
+ bit B_BUTTON_F, a
+ jp nz, .b_button
+ bit SELECT_F, a
+ jp nz, .select
+ bit START_F, a
+ jp nz, .start
+ bit D_RIGHT_F, a
+ jp nz, .d_right
+ bit D_LEFT_F, a
+ jp nz, .d_left
+ bit D_UP_F, a
+ jp nz, .d_up
+ bit D_DOWN_F, a
+ jp nz, .d_down
+ jr .loop
+; 24640
+
+.unreferenced ; unused
+ ld a, -1
+ and a
+ ret
+; 24644
+
+.a_button ; 24644
+ call PlaceHollowCursor
+ ld a, [wMenuCursorY]
+ dec a
+ call ScrollingMenu_GetListItemCoordAndFunctionArgs
+ ld a, [wMenuSelection]
+ ld [wCurItem], a
+ ld a, [wMenuSelectionQuantity]
+ ld [wItemQuantityBuffer], a
+ call ScrollingMenu_GetCursorPosition
+ dec a
+ ld [wScrollingMenuCursorPosition], a
+ ld [wCurItemQuantity], a
+ ld a, [wMenuSelection]
+ cp -1
+ jr z, .b_button
+ ld a, A_BUTTON
+ scf
+ ret
+; 2466f
+
+.b_button ; 2466f
+ ld a, B_BUTTON
+ scf
+ ret
+; 24673
+
+.select ; 24673
+ ld a, [wMenuDataFlags]
+ bit 7, a
+ jp z, xor_a_dec_a
+ ld a, [wMenuCursorY]
+ dec a
+ call ScrollingMenu_GetListItemCoordAndFunctionArgs
+ ld a, [wMenuSelection]
+ cp -1
+ jp z, xor_a_dec_a
+ call ScrollingMenu_GetCursorPosition
+ dec a
+ ld [wScrollingMenuCursorPosition], a
+ ld a, SELECT
+ scf
+ ret
+; 24695
+
+.start ; 24695
+ ld a, [wMenuDataFlags]
+ bit 6, a
+ jp z, xor_a_dec_a
+ ld a, START
+ scf
+ ret
+; 246a1
+
+.d_left ; 246a1
+ ld hl, w2DMenuFlags2
+ bit 7, [hl]
+ jp z, xor_a_dec_a
+ ld a, [wMenuDataFlags]
+ bit 3, a
+ jp z, xor_a_dec_a
+ ld a, D_LEFT
+ scf
+ ret
+; 246b5
+
+.d_right ; 246b5
+ ld hl, w2DMenuFlags2
+ bit 7, [hl]
+ jp z, xor_a_dec_a
+ ld a, [wMenuDataFlags]
+ bit 2, a
+ jp z, xor_a_dec_a
+ ld a, D_RIGHT
+ scf
+ ret
+; 246c9
+
+.d_up ; 246c9
+ ld hl, w2DMenuFlags2
+ bit 7, [hl]
+ jp z, xor_a
+ ld hl, wMenuScrollPosition
+ ld a, [hl]
+ and a
+ jr z, .xor_dec_up
+ dec [hl]
+ jp xor_a
+
+.xor_dec_up
+ jp xor_a_dec_a
+; 246df
+
+.d_down ; 246df
+ ld hl, w2DMenuFlags2
+ bit 7, [hl]
+ jp z, xor_a
+ ld hl, wMenuScrollPosition
+ ld a, [wMenuData_ScrollingMenuHeight]
+ add [hl]
+ ld b, a
+ ld a, [wScrollingMenuListSize]
+ cp b
+ jr c, .xor_dec_down
+ inc [hl]
+ jp xor_a
+
+.xor_dec_down
+ jp xor_a_dec_a
+; 246fc
+
+ScrollingMenu_GetCursorPosition: ; 246fc
+ ld a, [wMenuScrollPosition]
+ ld c, a
+ ld a, [wMenuCursorY]
+ add c
+ ld c, a
+ ret
+; 24706
+
+ScrollingMenu_ClearLeftColumn: ; 24706 (9:4706)
+ call MenuBoxCoord2Tile
+ ld de, SCREEN_WIDTH
+ add hl, de
+ ld de, 2 * SCREEN_WIDTH
+ ld a, [wMenuData_ScrollingMenuHeight]
+.loop
+ ld [hl], " "
+ add hl, de
+ dec a
+ jr nz, .loop
+ ret
+
+InitScrollingMenuCursor: ; 2471a
+ ld hl, wMenuData_ItemsPointerAddr
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [wMenuData_ItemsPointerBank]
+ call GetFarByte
+ ld [wScrollingMenuListSize], a
+ ld a, [wMenuData_ScrollingMenuHeight]
+ ld c, a
+ ld a, [wMenuScrollPosition]
+ add c
+ ld c, a
+ ld a, [wScrollingMenuListSize]
+ inc a
+ cp c
+ jr nc, .skip
+ ld a, [wMenuData_ScrollingMenuHeight]
+ ld c, a
+ ld a, [wScrollingMenuListSize]
+ inc a
+ sub c
+ jr nc, .store
+ xor a
+
+.store
+ ld [wMenuScrollPosition], a
+
+.skip
+ ld a, [wMenuScrollPosition]
+ ld c, a
+ ld a, [wMenuCursorBuffer]
+ add c
+ ld b, a
+ ld a, [wScrollingMenuListSize]
+ inc a
+ cp b
+ jr c, .asm_2475a
+ jr nc, .asm_24763
+
+.asm_2475a
+ xor a
+ ld [wMenuScrollPosition], a
+ ld a, $1
+ ld [wMenuCursorBuffer], a
+
+.asm_24763
+ ret
+; 24764
+
+ScrollingMenu_InitFlags: ; 24764
+ ld a, [wMenuDataFlags]
+ ld c, a
+ ld a, [wScrollingMenuListSize]
+ ld b, a
+ ld a, [wMenuBorderTopCoord]
+ add 1
+ ld [w2DMenuCursorInitY], a
+ ld a, [wMenuBorderLeftCoord]
+ add 0
+ ld [w2DMenuCursorInitX], a
+ ld a, [wMenuData_ScrollingMenuHeight]
+ cp b
+ jr c, .no_extra_row
+ jr z, .no_extra_row
+ ld a, b
+ inc a
+.no_extra_row
+ ld [w2DMenuNumRows], a
+ ld a, 1
+ ld [w2DMenuNumCols], a
+ ld a, $8c
+ bit 2, c
+ jr z, .skip_set_0
+ set 0, a
+
+.skip_set_0
+ bit 3, c
+ jr z, .skip_set_1
+ set 1, a
+
+.skip_set_1
+ ld [w2DMenuFlags1], a
+ xor a
+ ld [w2DMenuFlags2], a
+ ld a, $20
+ ld [w2DMenuCursorOffsets], a
+ ld a, A_BUTTON | B_BUTTON | D_UP | D_DOWN
+ bit 7, c
+ jr z, .disallow_select
+ add SELECT
+
+.disallow_select
+ bit 6, c
+ jr z, .disallow_start
+ add START
+
+.disallow_start
+ ld [wMenuJoypadFilter], a
+ ld a, [w2DMenuNumRows]
+ ld b, a
+ ld a, [wMenuCursorBuffer]
+ and a
+ jr z, .reset_cursor
+ cp b
+ jr z, .cursor_okay
+ jr c, .cursor_okay
+
+.reset_cursor
+ ld a, 1
+
+.cursor_okay
+ ld [wMenuCursorY], a
+ ld a, 1
+ ld [wMenuCursorX], a
+ xor a
+ ld [wCursorCurrentTile], a
+ ld [wCursorCurrentTile + 1], a
+ ld [wCursorOffCharacter], a
+ ret
+; 247dd
+
+ScrollingMenu_ValidateSwitchItem: ; 247dd
+ ld a, [wScrollingMenuListSize]
+ ld c, a
+ ld a, [wSwitchItem]
+ and a
+ jr z, .done
+ dec a
+ cp c
+ jr c, .done
+ xor a
+ ld [wSwitchItem], a
+
+.done
+ ret
+; 247f0
+
+ScrollingMenu_UpdateDisplay: ; 247f0
+ call ClearWholeMenuBox
+ ld a, [wMenuDataFlags]
+ bit 4, a ; place arrows
+ jr z, .okay
+ ld a, [wMenuScrollPosition]
+ and a
+ jr z, .okay
+ ld a, [wMenuBorderTopCoord]
+ ld b, a
+ ld a, [wMenuBorderRightCoord]
+ ld c, a
+ call Coord2Tile
+ ld [hl], "▲"
+
+.okay
+ call MenuBoxCoord2Tile
+ ld bc, SCREEN_WIDTH + 1
+ add hl, bc
+ ld a, [wMenuData_ScrollingMenuHeight]
+ ld b, a
+ ld c, $0
+.loop
+ ld a, [wMenuScrollPosition]
+ add c
+ ld [wScrollingMenuCursorPosition], a
+ ld a, c
+ call ScrollingMenu_GetListItemCoordAndFunctionArgs
+ ld a, [wMenuSelection]
+ cp -1
+ jr z, .cancel
+ push bc
+ push hl
+ call ScrollingMenu_CallFunctions1and2
+ pop hl
+ ld bc, 2 * SCREEN_WIDTH
+ add hl, bc
+ pop bc
+ inc c
+ ld a, c
+ cp b
+ jr nz, .loop
+ ld a, [wMenuDataFlags]
+ bit 4, a ; place arrows
+ jr z, .done
+ ld a, [wMenuBorderBottomCoord]
+ ld b, a
+ ld a, [wMenuBorderRightCoord]
+ ld c, a
+ call Coord2Tile
+ ld [hl], "▼"
+
+.done
+ ret
+
+.cancel
+ ld a, [wMenuDataFlags]
+ bit 0, a ; call function on cancel
+ jr nz, .call_function
+ ld de, .string_2485f
+ call PlaceString
+ ret
+
+.string_2485f
+ db "CANCEL@"
+
+.call_function
+ ld d, h
+ ld e, l
+ ld hl, wMenuData_ScrollingMenuFunction1
+ jp CallPointerAt
+; 2486e
+
+ScrollingMenu_CallFunctions1and2: ; 2486e
+ push hl
+ ld d, h
+ ld e, l
+ ld hl, wMenuData_ScrollingMenuFunction1
+ call CallPointerAt
+ pop hl
+ ld a, [wMenuData_ScrollingMenuWidth]
+ and a
+ jr z, .done
+ ld e, a
+ ld d, $0
+ add hl, de
+ ld d, h
+ ld e, l
+ ld hl, wMenuData_ScrollingMenuFunction2
+ call CallPointerAt
+
+.done
+ ret
+; 2488b
+
+ScrollingMenu_PlaceCursor: ; 2488b
+ ld a, [wSwitchItem]
+ and a
+ jr z, .done
+ ld b, a
+ ld a, [wMenuScrollPosition]
+ cp b
+ jr nc, .done
+ ld c, a
+ ld a, [wMenuData_ScrollingMenuHeight]
+ add c
+ cp b
+ jr c, .done
+ ld a, b
+ sub c
+ dec a
+ add a
+ add $1
+ ld c, a
+ ld a, [wMenuBorderTopCoord]
+ add c
+ ld b, a
+ ld a, [wMenuBorderLeftCoord]
+ add $0
+ ld c, a
+ call Coord2Tile
+ ld [hl], "▷"
+
+.done
+ ret
+; 248b8
+
+ScrollingMenu_CheckCallFunction3: ; 248b8
+ ld a, [wMenuDataFlags]
+ bit 5, a ; call function 3
+ ret z
+ bit 1, a ; call function 3 if not switching items
+ jr z, .call
+ ld a, [wSwitchItem]
+ and a
+ ret nz
+
+.call
+ ld a, [wMenuCursorY]
+ dec a
+ call ScrollingMenu_GetListItemCoordAndFunctionArgs
+ ld hl, wMenuData_ScrollingMenuFunction3
+ call CallPointerAt
+ ret
+; 248d5
+
+ScrollingMenu_GetListItemCoordAndFunctionArgs: ; 248d5
+ push de
+ push hl
+ ld e, a
+ ld a, [wMenuScrollPosition]
+ add e
+ ld e, a
+ ld d, $0
+ ld hl, wMenuData_ItemsPointerAddr
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ inc hl ; items
+ ld a, [wMenuData_ScrollingMenuSpacing]
+ cp 1
+ jr z, .got_spacing
+ cp 2
+ jr z, .pointless_jump
+.pointless_jump
+ add hl, de
+.got_spacing
+ add hl, de
+ ld a, [wMenuData_ItemsPointerBank]
+ call GetFarByte
+ ld [wMenuSelection], a
+ ld [wCurItem], a
+ inc hl
+ ld a, [wMenuData_ItemsPointerBank]
+ call GetFarByte
+ ld [wMenuSelectionQuantity], a
+ pop hl
+ pop de
+ ret
+; 2490c
--- /dev/null
+++ b/engine/menus/start_menu.asm
@@ -1,0 +1,1993 @@
+; StartMenu.Items indexes
+ const_def
+ const STARTMENUITEM_POKEDEX ; 0
+ const STARTMENUITEM_POKEMON ; 1
+ const STARTMENUITEM_PACK ; 2
+ const STARTMENUITEM_STATUS ; 3
+ const STARTMENUITEM_SAVE ; 4
+ const STARTMENUITEM_OPTION ; 5
+ const STARTMENUITEM_EXIT ; 6
+ const STARTMENUITEM_POKEGEAR ; 7
+ const STARTMENUITEM_QUIT ; 8
+
+
+StartMenu:: ; 125cd
+
+ call ClearWindowData
+
+ ld de, SFX_MENU
+ call PlaySFX
+
+ farcall ReanchorBGMap_NoOAMUpdate
+
+ ld hl, wStatusFlags2
+ bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
+ ld hl, .MenuHeader
+ jr z, .GotMenuData
+ ld hl, .ContestMenuHeader
+.GotMenuData:
+
+ call LoadMenuHeader
+ call .SetUpMenuItems
+ ld a, [wBattleMenuCursorBuffer]
+ ld [wMenuCursorBuffer], a
+ call .DrawMenuAccount_
+ call DrawVariableLengthMenuBox
+ call .DrawBugContestStatusBox
+ call SafeUpdateSprites
+ call _OpenAndCloseMenu_HDMATransferTileMapAndAttrMap
+ farcall LoadFonts_NoOAMUpdate
+ call .DrawBugContestStatus
+ call UpdateTimePals
+ jr .Select
+
+.Reopen:
+ call UpdateSprites
+ call UpdateTimePals
+ call .SetUpMenuItems
+ ld a, [wBattleMenuCursorBuffer]
+ ld [wMenuCursorBuffer], a
+
+.Select:
+ call .GetInput
+ jr c, .Exit
+ call .DrawMenuAccount
+ ld a, [wMenuCursorBuffer]
+ ld [wBattleMenuCursorBuffer], a
+ call PlayClickSFX
+ call PlaceHollowCursor
+ call .OpenMenu
+
+; Menu items have different return functions.
+; For example, saving exits the menu.
+ ld hl, .MenuReturns
+ ld e, a
+ ld d, 0
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+.MenuReturns:
+ dw .Reopen
+ dw .Exit
+ dw .ExitMenuCallFuncCloseText
+ dw .ExitMenuRunScriptCloseText
+ dw .ExitMenuRunScript
+ dw .ReturnEnd
+ dw .ReturnRedraw
+
+.Exit:
+ ld a, [hOAMUpdate]
+ push af
+ ld a, 1
+ ld [hOAMUpdate], a
+ call LoadFontsExtra
+ pop af
+ ld [hOAMUpdate], a
+.ReturnEnd:
+ call ExitMenu
+.ReturnEnd2:
+ call CloseText
+ call UpdateTimePals
+ ret
+
+.GetInput:
+; Return carry on exit, and no-carry on selection.
+ xor a
+ ld [hBGMapMode], a
+ call .DrawMenuAccount
+ call SetUpMenu
+ ld a, $ff
+ ld [wMenuSelection], a
+.loop
+ call .PrintMenuAccount
+ call GetScrollingMenuJoypad
+ ld a, [wMenuJoypad]
+ cp B_BUTTON
+ jr z, .b
+ cp A_BUTTON
+ jr z, .a
+ jr .loop
+.a
+ call PlayClickSFX
+ and a
+ ret
+.b
+ scf
+ ret
+; 12691
+
+.ExitMenuRunScript: ; 12691
+ call ExitMenu
+ ld a, HMENURETURN_SCRIPT
+ ld [hMenuReturn], a
+ ret
+; 12699
+
+.ExitMenuRunScriptCloseText: ; 12699
+ call ExitMenu
+ ld a, HMENURETURN_SCRIPT
+ ld [hMenuReturn], a
+ jr .ReturnEnd2
+; 126a2
+
+.ExitMenuCallFuncCloseText: ; 126a2
+ call ExitMenu
+ ld hl, wQueuedScriptAddr
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ ld a, [wQueuedScriptBank]
+ rst FarCall
+ jr .ReturnEnd2
+; 126b1
+
+.ReturnRedraw: ; 126b1
+ call .Clear
+ jp .Reopen
+; 126b7
+
+.Clear: ; 126b7
+ call ClearBGPalettes
+ call Call_ExitMenu
+ call ReloadTilesetAndPalettes
+ call .DrawMenuAccount_
+ call DrawVariableLengthMenuBox
+ call .DrawBugContestStatus
+ call UpdateSprites
+ call ret_d90
+ call FinishExitMenu
+ ret
+; 126d3
+
+
+.MenuHeader:
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 10, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
+ dw .MenuData
+ db 1 ; default selection
+
+.ContestMenuHeader:
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 10, 2, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
+ dw .MenuData
+ db 1 ; default selection
+
+.MenuData:
+ db STATICMENU_CURSOR | STATICMENU_WRAP | STATICMENU_ENABLE_START ; flags
+ dn 0, 0 ; rows, columns
+ dw wMenuItemsList
+ dw .MenuString
+ dw .Items
+
+.Items:
+; entries correspond to STARTMENUITEM_* constants
+ dw StartMenu_Pokedex, .PokedexString, .PokedexDesc
+ dw StartMenu_Pokemon, .PartyString, .PartyDesc
+ dw StartMenu_Pack, .PackString, .PackDesc
+ dw StartMenu_Status, .StatusString, .StatusDesc
+ dw StartMenu_Save, .SaveString, .SaveDesc
+ dw StartMenu_Option, .OptionString, .OptionDesc
+ dw StartMenu_Exit, .ExitString, .ExitDesc
+ dw StartMenu_Pokegear, .PokegearString, .PokegearDesc
+ dw StartMenu_Quit, .QuitString, .QuitDesc
+
+.PokedexString: db "#DEX@"
+.PartyString: db "#MON@"
+.PackString: db "PACK@"
+.StatusString: db "<PLAYER>@"
+.SaveString: db "SAVE@"
+.OptionString: db "OPTION@"
+.ExitString: db "EXIT@"
+.PokegearString: db "<POKE>GEAR@"
+.QuitString: db "QUIT@"
+
+.PokedexDesc:
+ db "#MON"
+ next "database@"
+
+.PartyDesc:
+ db "Party <PKMN>"
+ next "status@"
+
+.PackDesc:
+ db "Contains"
+ next "items@"
+
+.PokegearDesc:
+ db "Trainer's"
+ next "key device@"
+
+.StatusDesc:
+ db "Your own"
+ next "status@"
+
+.SaveDesc:
+ db "Save your"
+ next "progress@"
+
+.OptionDesc:
+ db "Change"
+ next "settings@"
+
+.ExitDesc:
+ db "Close this"
+ next "menu@"
+
+.QuitDesc:
+ db "Quit and"
+ next "be judged.@"
+
+
+.OpenMenu: ; 127e5
+ ld a, [wMenuSelection]
+ call .GetMenuAccountTextPointer
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+; 127ef
+
+.MenuString: ; 127ef
+ push de
+ ld a, [wMenuSelection]
+ call .GetMenuAccountTextPointer
+ inc hl
+ inc hl
+ ld a, [hli]
+ ld d, [hl]
+ ld e, a
+ pop hl
+ call PlaceString
+ ret
+; 12800
+
+.MenuDesc: ; 12800
+ push de
+ ld a, [wMenuSelection]
+ cp $ff
+ jr z, .none
+ call .GetMenuAccountTextPointer
+rept 4
+ inc hl
+endr
+ ld a, [hli]
+ ld d, [hl]
+ ld e, a
+ pop hl
+ call PlaceString
+ ret
+.none
+ pop de
+ ret
+; 12819
+
+
+.GetMenuAccountTextPointer: ; 12819
+ ld e, a
+ ld d, 0
+ ld hl, wMenuDataPointerTableAddr
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+rept 6
+ add hl, de
+endr
+ ret
+; 12829
+
+
+.SetUpMenuItems: ; 12829
+ xor a
+ ld [wWhichIndexSet], a
+ call .FillMenuList
+
+ ld hl, wStatusFlags
+ bit STATUSFLAGS_POKEDEX_F, [hl]
+ jr z, .no_pokedex
+ ld a, STARTMENUITEM_POKEDEX
+ call .AppendMenuList
+.no_pokedex
+
+ ld a, [wPartyCount]
+ and a
+ jr z, .no_pokemon
+ ld a, STARTMENUITEM_POKEMON
+ call .AppendMenuList
+.no_pokemon
+
+ ld a, [wLinkMode]
+ and a
+ jr nz, .no_pack
+ ld hl, wStatusFlags2
+ bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
+ jr nz, .no_pack
+ ld a, STARTMENUITEM_PACK
+ call .AppendMenuList
+.no_pack
+
+ ld hl, wPokegearFlags
+ bit POKEGEAR_OBTAINED_F, [hl]
+ jr z, .no_pokegear
+ ld a, STARTMENUITEM_POKEGEAR
+ call .AppendMenuList
+.no_pokegear
+
+ ld a, STARTMENUITEM_STATUS
+ call .AppendMenuList
+
+ ld a, [wLinkMode]
+ and a
+ jr nz, .no_save
+ ld hl, wStatusFlags2
+ bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
+ ld a, STARTMENUITEM_QUIT
+ jr nz, .write
+ ld a, STARTMENUITEM_SAVE
+.write
+ call .AppendMenuList
+.no_save
+
+ ld a, STARTMENUITEM_OPTION
+ call .AppendMenuList
+ ld a, STARTMENUITEM_EXIT
+ call .AppendMenuList
+ ld a, c
+ ld [wMenuItemsList], a
+ ret
+; 1288d
+
+
+.FillMenuList: ; 1288d
+ xor a
+ ld hl, wMenuItemsList
+ ld [hli], a
+ ld a, -1
+ ld bc, wMenuItemsListEnd - (wMenuItemsList + 1)
+ call ByteFill
+ ld de, wMenuItemsList + 1
+ ld c, 0
+ ret
+; 128a0
+
+.AppendMenuList: ; 128a0
+ ld [de], a
+ inc de
+ inc c
+ ret
+; 128a4
+
+.DrawMenuAccount_: ; 128a4
+ jp .DrawMenuAccount
+; 128a7
+
+.PrintMenuAccount: ; 128a7
+ call .IsMenuAccountOn
+ ret z
+ call .DrawMenuAccount
+ decoord 0, 14
+ jp .MenuDesc
+; 128b4
+
+.DrawMenuAccount: ; 128b4
+ call .IsMenuAccountOn
+ ret z
+ hlcoord 0, 13
+ lb bc, 5, 10
+ call ClearBox
+ hlcoord 0, 13
+ ld b, 3
+ ld c, 8
+ jp TextBoxPalette
+; 128cb
+
+.IsMenuAccountOn: ; 128cb
+ ld a, [wOptions2]
+ and 1 << MENU_ACCOUNT
+ ret
+; 128d1
+
+.DrawBugContestStatusBox: ; 128d1
+ ld hl, wStatusFlags2
+ bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
+ ret z
+ farcall StartMenu_DrawBugContestStatusBox
+ ret
+; 128de
+
+.DrawBugContestStatus: ; 128de
+ ld hl, wStatusFlags2
+ bit STATUSFLAGS2_BUG_CONTEST_TIMER_F, [hl]
+ jr nz, .contest
+ ret
+.contest
+ farcall StartMenu_PrintBugContestStatus
+ ret
+; 128ed
+
+
+StartMenu_Exit: ; 128ed
+; Exit the menu.
+
+ ld a, 1
+ ret
+; 128f0
+
+
+StartMenu_Quit: ; 128f0
+; Retire from the bug catching contest.
+
+ ld hl, .EndTheContestText
+ call StartMenuYesNo
+ jr c, .DontEndContest
+ ld a, BANK(BugCatchingContestReturnToGateScript)
+ ld hl, BugCatchingContestReturnToGateScript
+ call FarQueueScript
+ ld a, 4
+ ret
+
+.DontEndContest:
+ ld a, 0
+ ret
+
+.EndTheContestText:
+ text_jump UnknownText_0x1c1a6c
+ db "@"
+; 1290b
+
+
+StartMenu_Save: ; 1290b
+; Save the game.
+
+ call BufferScreen
+ farcall SaveMenu
+ jr nc, .asm_12919
+ ld a, 0
+ ret
+.asm_12919
+ ld a, 1
+ ret
+; 1291c
+
+
+StartMenu_Option: ; 1291c
+; Game options.
+
+ call FadeToMenu
+ farcall OptionsMenu
+ ld a, 6
+ ret
+; 12928
+
+
+StartMenu_Status: ; 12928
+; Player status.
+
+ call FadeToMenu
+ farcall TrainerCard
+ call CloseSubmenu
+ ld a, 0
+ ret
+; 12937
+
+
+StartMenu_Pokedex: ; 12937
+
+ ld a, [wPartyCount]
+ and a
+ jr z, .asm_12949
+
+ call FadeToMenu
+ farcall Pokedex
+ call CloseSubmenu
+
+.asm_12949
+ ld a, 0
+ ret
+; 1294c
+
+
+StartMenu_Pokegear: ; 1294c
+
+ call FadeToMenu
+ farcall PokeGear
+ call CloseSubmenu
+ ld a, 0
+ ret
+; 1295b
+
+
+StartMenu_Pack: ; 1295b
+
+ call FadeToMenu
+ farcall Pack
+ ld a, [wPackUsedItem]
+ and a
+ jr nz, .used_item
+ call CloseSubmenu
+ ld a, 0
+ ret
+
+.used_item
+ call ExitAllMenus
+ ld a, 4
+ ret
+; 12976
+
+
+StartMenu_Pokemon: ; 12976
+
+ ld a, [wPartyCount]
+ and a
+ jr z, .return
+
+ call FadeToMenu
+
+.choosemenu
+ xor a
+ ld [wPartyMenuActionText], a ; Choose a POKéMON.
+ call ClearBGPalettes
+
+.menu
+ farcall LoadPartyMenuGFX
+ farcall InitPartyMenuWithCancel
+ farcall InitPartyMenuGFX
+
+.menunoreload
+ farcall WritePartyMenuTilemap
+ farcall PrintPartyMenuText
+ call WaitBGMap
+ call SetPalettes ; load regular palettes?
+ call DelayFrame
+ farcall PartyMenuSelect
+ jr c, .return ; if cancelled or pressed B
+
+ call PokemonActionSubmenu
+ cp 3
+ jr z, .menu
+ cp 0
+ jr z, .choosemenu
+ cp 1
+ jr z, .menunoreload
+ cp 2
+ jr z, .quit
+
+.return
+ call CloseSubmenu
+ ld a, 0
+ ret
+
+.quit
+ ld a, b
+ push af
+ call ExitAllMenus
+ pop af
+ ret
+; 129d5
+
+HasNoItems: ; 129d5
+ ld a, [wNumItems]
+ and a
+ ret nz
+ ld a, [wNumKeyItems]
+ and a
+ ret nz
+ ld a, [wNumBalls]
+ and a
+ ret nz
+ ld hl, wTMsHMs
+ ld b, NUM_TMS + NUM_HMS
+.loop
+ ld a, [hli]
+ and a
+ jr nz, .done
+ dec b
+ jr nz, .loop
+ scf
+ ret
+.done
+ and a
+ ret
+
+TossItemFromPC: ; 129f4
+ push de
+ call PartyMonItemName
+ farcall _CheckTossableItem
+ ld a, [wItemAttributeParamBuffer]
+ and a
+ jr nz, .key_item
+ ld hl, .TossHowMany
+ call MenuTextBox
+ farcall SelectQuantityToToss
+ push af
+ call CloseWindow
+ call ExitMenu
+ pop af
+ jr c, .quit
+ ld hl, .ConfirmToss
+ call MenuTextBox
+ call YesNoBox
+ push af
+ call ExitMenu
+ pop af
+ jr c, .quit
+ pop hl
+ ld a, [wCurItemQuantity]
+ call TossItem
+ call PartyMonItemName
+ ld hl, .TossedThisMany
+ call MenuTextBox
+ call ExitMenu
+ and a
+ ret
+
+.key_item
+ call .CantToss
+.quit
+ pop hl
+ scf
+ ret
+
+.TossHowMany:
+ ; Toss out how many @ (S)?
+ text_jump UnknownText_0x1c1a90
+ db "@"
+
+.ConfirmToss:
+ ; Throw away @ @ (S)?
+ text_jump UnknownText_0x1c1aad
+ db "@"
+
+.TossedThisMany:
+ ; Discarded @ (S).
+ text_jump UnknownText_0x1c1aca
+ db "@"
+
+.CantToss:
+ ld hl, .TooImportantToToss
+ call MenuTextBoxBackup
+ ret
+
+.TooImportantToToss:
+ ; That's too impor- tant to toss out!
+ text_jump UnknownText_0x1c1adf
+ db "@"
+; 0x12a60
+
+CantUseItem: ; 12a60
+ ld hl, CantUseItemText
+ call MenuTextBoxWaitButton
+ ret
+; 12a67
+
+CantUseItemText: ; 12a67
+ text_jump UnknownText_0x1c1b03
+ db "@"
+; 12a6c
+
+
+PartyMonItemName: ; 12a6c
+ ld a, [wCurItem]
+ ld [wd265], a
+ call GetItemName
+ call CopyName1
+ ret
+; 12a79
+
+
+CancelPokemonAction: ; 12a79
+ farcall InitPartyMenuWithCancel
+ farcall UnfreezeMonIcons
+ ld a, 1
+ ret
+; 12a88
+
+
+PokemonActionSubmenu: ; 12a88
+ hlcoord 1, 15
+ lb bc, 2, 18
+ call ClearBox
+ farcall MonSubmenu
+ call GetCurNick
+ ld a, [wMenuSelection]
+ ld hl, .Actions
+ ld de, 3
+ call IsInArray
+ jr nc, .nothing
+
+ inc hl
+ ld a, [hli]
+ ld h, [hl]
+ ld l, a
+ jp hl
+
+.nothing
+ ld a, 0
+ ret
+
+.Actions:
+ dbw MONMENUITEM_CUT, MonMenu_Cut
+ dbw MONMENUITEM_FLY, MonMenu_Fly
+ dbw MONMENUITEM_SURF, MonMenu_Surf
+ dbw MONMENUITEM_STRENGTH, MonMenu_Strength
+ dbw MONMENUITEM_FLASH, MonMenu_Flash
+ dbw MONMENUITEM_WHIRLPOOL, MonMenu_Whirlpool
+ dbw MONMENUITEM_DIG, MonMenu_Dig
+ dbw MONMENUITEM_TELEPORT, MonMenu_Teleport
+ dbw MONMENUITEM_SOFTBOILED, MonMenu_Softboiled_MilkDrink
+ dbw MONMENUITEM_MILKDRINK, MonMenu_Softboiled_MilkDrink
+ dbw MONMENUITEM_HEADBUTT, MonMenu_Headbutt
+ dbw MONMENUITEM_WATERFALL, MonMenu_Waterfall
+ dbw MONMENUITEM_ROCKSMASH, MonMenu_RockSmash
+ dbw MONMENUITEM_SWEETSCENT, MonMenu_SweetScent
+ dbw MONMENUITEM_STATS, OpenPartyStats
+ dbw MONMENUITEM_SWITCH, SwitchPartyMons
+ dbw MONMENUITEM_ITEM, GiveTakePartyMonItem
+ dbw MONMENUITEM_CANCEL, CancelPokemonAction
+ dbw MONMENUITEM_MOVE, ManagePokemonMoves
+ dbw MONMENUITEM_MAIL, MonMailAction
+; 12aec
+
+
+SwitchPartyMons: ; 12aec
+
+; Don't try if there's nothing to switch!
+ ld a, [wPartyCount]
+ cp 2
+ jr c, .DontSwitch
+
+ ld a, [wCurPartyMon]
+ inc a
+ ld [wSwitchMon], a
+
+ farcall HoldSwitchmonIcon
+ farcall InitPartyMenuNoCancel
+
+ ld a, PARTYMENUACTION_MOVE
+ ld [wPartyMenuActionText], a
+ farcall WritePartyMenuTilemap
+ farcall PrintPartyMenuText
+
+ hlcoord 0, 1
+ ld bc, SCREEN_WIDTH * 2
+ ld a, [wSwitchMon]
+ dec a
+ call AddNTimes
+ ld [hl], "▷"
+ call WaitBGMap
+ call SetPalettes
+ call DelayFrame
+
+ farcall PartyMenuSelect
+ bit 1, b
+ jr c, .DontSwitch
+
+ farcall _SwitchPartyMons
+
+ xor a
+ ld [wPartyMenuActionText], a
+
+ farcall LoadPartyMenuGFX
+ farcall InitPartyMenuWithCancel
+ farcall InitPartyMenuGFX
+
+ ld a, 1
+ ret
+
+.DontSwitch:
+ xor a
+ ld [wPartyMenuActionText], a
+ call CancelPokemonAction
+ ret
+; 12b60
+
+
+GiveTakePartyMonItem: ; 12b60
+
+; Eggs can't hold items!
+ ld a, [wCurPartySpecies]
+ cp EGG
+ jr z, .cancel
+
+ ld hl, GiveTakeItemMenuData
+ call LoadMenuHeader
+ call VerticalMenu
+ call ExitMenu
+ jr c, .cancel
+
+ call GetCurNick
+ ld hl, wStringBuffer1
+ ld de, wMonOrItemNameBuffer
+ ld bc, MON_NAME_LENGTH
+ call CopyBytes
+ ld a, [wMenuCursorY]
+ cp 1
+ jr nz, .take
+
+ call LoadStandardMenuHeader
+ call ClearPalettes
+ call .GiveItem
+ call ClearPalettes
+ call LoadFontsBattleExtra
+ call ExitMenu
+ ld a, 0
+ ret
+
+.take
+ call TakePartyItem
+ ld a, 3
+ ret
+
+.cancel
+ ld a, 3
+ ret
+; 12ba9
+
+
+.GiveItem:
+
+ farcall DepositSellInitPackBuffers
+
+.loop
+ farcall DepositSellPack
+
+ ld a, [wcf66]
+ and a
+ jr z, .quit
+
+ ld a, [wcf65]
+ cp 2
+ jr z, .next
+
+ call CheckTossableItem
+ ld a, [wItemAttributeParamBuffer]
+ and a
+ jr nz, .next
+
+ call TryGiveItemToPartymon
+ jr .quit
+
+.next
+ ld hl, CantBeHeldText
+ call MenuTextBoxBackup
+ jr .loop
+
+.quit
+ ret
+; 12bd9
+
+
+TryGiveItemToPartymon: ; 12bd9
+
+ call SpeechTextBox
+ call PartyMonItemName
+ call GetPartyItemLocation
+ ld a, [hl]
+ and a
+ jr z, .give_item_to_mon
+
+ push hl
+ ld d, a
+ farcall ItemIsMail
+ pop hl
+ jr c, .please_remove_mail
+ ld a, [hl]
+ jr .already_holding_item
+
+.give_item_to_mon
+ call GiveItemToPokemon
+ ld hl, MadeHoldText
+ call MenuTextBoxBackup
+ call GivePartyItem
+ ret
+
+.please_remove_mail
+ ld hl, PleaseRemoveMailText
+ call MenuTextBoxBackup
+ ret
+
+.already_holding_item
+ ld [wd265], a
+ call GetItemName
+ ld hl, SwitchAlreadyHoldingText
+ call StartMenuYesNo
+ jr c, .abort
+
+ call GiveItemToPokemon
+ ld a, [wd265]
+ push af
+ ld a, [wCurItem]
+ ld [wd265], a
+ pop af
+ ld [wCurItem], a
+ call ReceiveItemFromPokemon
+ jr nc, .bag_full
+
+ ld hl, TookAndMadeHoldText
+ call MenuTextBoxBackup
+ ld a, [wd265]
+ ld [wCurItem], a
+ call GivePartyItem
+ ret
+
+.bag_full
+ ld a, [wd265]
+ ld [wCurItem], a
+ call ReceiveItemFromPokemon
+ ld hl, ItemStorageIsFullText
+ call MenuTextBoxBackup
+
+.abort
+ ret
+; 12c4c
+
+
+GivePartyItem: ; 12c4c
+
+ call GetPartyItemLocation
+ ld a, [wCurItem]
+ ld [hl], a
+ ld d, a
+ farcall ItemIsMail
+ jr nc, .done
+ call ComposeMailMessage
+
+.done
+ ret
+; 12c60
+
+
+TakePartyItem: ; 12c60
+
+ call SpeechTextBox
+ call GetPartyItemLocation
+ ld a, [hl]
+ and a
+ jr z, .asm_12c8c
+
+ ld [wCurItem], a
+ call ReceiveItemFromPokemon
+ jr nc, .asm_12c94
+
+ farcall ItemIsMail
+ call GetPartyItemLocation
+ ld a, [hl]
+ ld [wd265], a
+ ld [hl], NO_ITEM
+ call GetItemName
+ ld hl, TookFromText
+ call MenuTextBoxBackup
+ jr .asm_12c9a
+
+.asm_12c8c
+ ld hl, IsntHoldingAnythingText
+ call MenuTextBoxBackup
+ jr .asm_12c9a
+
+.asm_12c94
+ ld hl, ItemStorageIsFullText
+ call MenuTextBoxBackup
+
+.asm_12c9a
+ ret
+; 12c9b
+
+
+GiveTakeItemMenuData: ; 12c9b
+ db MENU_SPRITE_ANIMS | MENU_BACKUP_TILES ; flags
+ menu_coords 12, 12, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
+ dw .Items
+ db 1 ; default option
+
+.Items:
+ db STATICMENU_CURSOR ; flags
+ db 2 ; # items
+ db "GIVE@"
+ db "TAKE@"
+; 12caf
+
+
+TookAndMadeHoldText: ; 12caf
+ text_jump UnknownText_0x1c1b2c
+ db "@"
+; 12cb4
+
+MadeHoldText: ; 12cb4
+ text_jump UnknownText_0x1c1b57
+ db "@"
+; 12cb9
+
+PleaseRemoveMailText: ; 12cb9
+ text_jump UnknownText_0x1c1b6f
+ db "@"
+; 12cbe
+
+IsntHoldingAnythingText: ; 12cbe
+ text_jump UnknownText_0x1c1b8e
+ db "@"
+; 12cc3
+
+ItemStorageIsFullText: ; 12cc3
+ text_jump UnknownText_0x1c1baa
+ db "@"
+; 12cc8
+
+TookFromText: ; 12cc8
+ text_jump UnknownText_0x1c1bc4
+ db "@"
+; 12ccd
+
+SwitchAlreadyHoldingText: ; 12ccd
+ text_jump UnknownText_0x1c1bdc
+ db "@"
+; 12cd2
+
+CantBeHeldText: ; 12cd2
+ text_jump UnknownText_0x1c1c09
+ db "@"
+; 12cd7
+
+
+GetPartyItemLocation: ; 12cd7
+ push af
+ ld a, MON_ITEM
+ call GetPartyParamLocation
+ pop af
+ ret
+; 12cdf
+
+
+ReceiveItemFromPokemon: ; 12cdf
+ ld a, 1
+ ld [wItemQuantityChangeBuffer], a
+ ld hl, wNumItems
+ jp ReceiveItem
+; 12cea
+
+
+GiveItemToPokemon: ; 12cea (4:6cea)
+ ld a, 1
+ ld [wItemQuantityChangeBuffer], a
+ ld hl, wNumItems
+ jp TossItem
+
+StartMenuYesNo: ; 12cf5
+ call MenuTextBox
+ call YesNoBox
+ jp ExitMenu
+; 12cfe
+
+
+ComposeMailMessage: ; 12cfe (4:6cfe)
+ ld de, wTempMailMessage
+ farcall _ComposeMailMessage
+ ld hl, wPlayerName
+ ld de, wTempMailAuthor
+ ld bc, NAME_LENGTH - 1
+ call CopyBytes
+ ld hl, wPlayerID
+ ld bc, 2
+ call CopyBytes
+ ld a, [wCurPartySpecies]
+ ld [de], a
+ inc de
+ ld a, [wCurItem]
+ ld [de], a
+ ld a, [wCurPartyMon]
+ ld hl, sPartyMail
+ ld bc, MAIL_STRUCT_LENGTH
+ call AddNTimes
+ ld d, h
+ ld e, l
+ ld hl, wTempMail
+ ld bc, MAIL_STRUCT_LENGTH
+ ld a, BANK(sPartyMail)
+ call GetSRAMBank
+ call CopyBytes
+ call CloseSRAM
+ ret
+
+MonMailAction: ; 12d45
+; If in the time capsule or trade center,
+; selecting the mail only allows you to
+; read the mail.
+ ld a, [wLinkMode]
+ cp LINK_TIMECAPSULE
+ jr z, .read
+ cp LINK_TRADECENTER
+ jr z, .read
+
+; Show the READ/TAKE/QUIT menu.
+ ld hl, .MenuHeader
+ call LoadMenuHeader
+ call VerticalMenu
+ call ExitMenu
+
+; Interpret the menu.
+ jp c, .done
+ ld a, [wMenuCursorY]
+ cp $1
+ jr z, .read
+ cp $2
+ jr z, .take
+ jp .done
+
+.read
+ farcall ReadPartyMonMail
+ ld a, $0
+ ret
+
+.take
+ ld hl, .sendmailtopctext
+ call StartMenuYesNo
+ jr c, .RemoveMailToBag
+ ld a, [wCurPartyMon]
+ ld b, a
+ farcall SendMailToPC
+ jr c, .MailboxFull
+ ld hl, .sentmailtopctext
+ call MenuTextBoxBackup
+ jr .done
+
+.MailboxFull:
+ ld hl, .mailboxfulltext
+ call MenuTextBoxBackup
+ jr .done
+
+.RemoveMailToBag:
+ ld hl, .mailwilllosemessagetext
+ call StartMenuYesNo
+ jr c, .done
+ call GetPartyItemLocation
+ ld a, [hl]
+ ld [wCurItem], a
+ call ReceiveItemFromPokemon
+ jr nc, .BagIsFull
+ call GetPartyItemLocation
+ ld [hl], $0
+ call GetCurNick
+ ld hl, .tookmailfrommontext
+ call MenuTextBoxBackup
+ jr .done
+
+.BagIsFull:
+ ld hl, .bagfulltext
+ call MenuTextBoxBackup
+ jr .done
+
+.done
+ ld a, $3
+ ret
+; 12dc9
+
+
+.MenuHeader:
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 12, 10, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
+ dw .MenuData
+ db 1 ; default option
+; 0x12dd1
+
+.MenuData:
+ db STATICMENU_CURSOR ; flags
+ db 3 ; items
+ db "READ@"
+ db "TAKE@"
+ db "QUIT@"
+; 0x12de2
+
+
+.mailwilllosemessagetext
+; The MAIL will lose its message. OK?
+ text_jump UnknownText_0x1c1c22
+ db "@"
+; 0x12de7
+
+.tookmailfrommontext
+; MAIL detached from <POKEMON>.
+ text_jump UnknownText_0x1c1c47
+ db "@"
+; 0x12dec
+
+.bagfulltext
+; There's no space for removing MAIL.
+ text_jump UnknownText_0x1c1c62
+ db "@"
+; 0x12df1
+
+.sendmailtopctext
+; Send the removed MAIL to your PC?
+ text_jump UnknownText_0x1c1c86
+ db "@"
+; 0x12df6
+
+.mailboxfulltext
+; Your PC's MAILBOX is full.
+ text_jump UnknownText_0x1c1ca9
+ db "@"
+; 0x12dfb
+
+.sentmailtopctext
+; The MAIL was sent to your PC.
+ text_jump UnknownText_0x1c1cc4
+ db "@"
+; 0x12e00
+
+
+OpenPartyStats: ; 12e00
+ call LoadStandardMenuHeader
+ call ClearSprites
+; PartyMon
+ xor a
+ ld [wMonType], a
+ call LowVolume
+ predef StatsScreenInit
+ call MaxVolume
+ call Call_ExitMenu
+ ld a, 0
+ ret
+; 12e1b
+
+
+MonMenu_Cut: ; 12e1b
+ farcall CutFunction
+ ld a, [wFieldMoveSucceeded]
+ cp $1
+ jr nz, .Fail
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+; 12e30
+
+
+MonMenu_Fly: ; 12e30
+ farcall FlyFunction
+ ld a, [wFieldMoveSucceeded]
+ cp $2
+ jr z, .Fail
+ cp $0
+ jr z, .Error
+ farcall StubbedTrainerRankings_Fly
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+
+.Error:
+ ld a, $0
+ ret
+
+.Unreferenced:
+ ld a, $1
+ ret
+; 12e55
+
+MonMenu_Flash: ; 12e55
+ farcall OWFlash
+ ld a, [wFieldMoveSucceeded]
+ cp $1
+ jr nz, .Fail
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+; 12e6a
+
+MonMenu_Strength: ; 12e6a
+ farcall StrengthFunction
+ ld a, [wFieldMoveSucceeded]
+ cp $1
+ jr nz, .Fail
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+; 12e7f
+
+MonMenu_Whirlpool: ; 12e7f
+ farcall WhirlpoolFunction
+ ld a, [wFieldMoveSucceeded]
+ cp $1
+ jr nz, .Fail
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+; 12e94
+
+MonMenu_Waterfall: ; 12e94
+ farcall WaterfallFunction
+ ld a, [wFieldMoveSucceeded]
+ cp $1
+ jr nz, .Fail
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+; 12ea9
+
+MonMenu_Teleport: ; 12ea9
+ farcall TeleportFunction
+ ld a, [wFieldMoveSucceeded]
+ and a
+ jr z, .Fail
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+; 12ebd
+
+MonMenu_Surf: ; 12ebd
+ farcall SurfFunction
+ ld a, [wFieldMoveSucceeded]
+ and a
+ jr z, .Fail
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+; 12ed1
+
+MonMenu_Dig: ; 12ed1
+ farcall DigFunction
+ ld a, [wFieldMoveSucceeded]
+ cp $1
+ jr nz, .Fail
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+; 12ee6
+
+MonMenu_Softboiled_MilkDrink: ; 12ee6
+ call .CheckMonHasEnoughHP
+ jr nc, .NotEnoughHP
+ farcall Softboiled_MilkDrinkFunction
+ jr .finish
+
+.NotEnoughHP:
+ ld hl, .Text_NotEnoughHP
+ call PrintText
+
+.finish
+ xor a
+ ld [wPartyMenuActionText], a
+ ld a, $3
+ ret
+; 12f00
+
+.Text_NotEnoughHP:
+ ; Not enough HP!
+ text_jump UnknownText_0x1c1ce3
+ db "@"
+; 0x12f05
+
+.CheckMonHasEnoughHP:
+; Need to have at least (MaxHP / 5) HP left.
+ ld a, MON_MAXHP
+ call GetPartyParamLocation
+ ld a, [hli]
+ ld [hDividend + 0], a
+ ld a, [hl]
+ ld [hDividend + 1], a
+ ld a, 5
+ ld [hDivisor], a
+ ld b, 2
+ call Divide
+ ld a, MON_HP + 1
+ call GetPartyParamLocation
+ ld a, [hQuotient + 2]
+ sub [hl]
+ dec hl
+ ld a, [hQuotient + 1]
+ sbc [hl]
+ ret
+; 12f26
+
+MonMenu_Headbutt: ; 12f26
+ farcall HeadbuttFunction
+ ld a, [wFieldMoveSucceeded]
+ cp $1
+ jr nz, .Fail
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+; 12f3b
+
+MonMenu_RockSmash: ; 12f3b
+ farcall RockSmashFunction
+ ld a, [wFieldMoveSucceeded]
+ cp $1
+ jr nz, .Fail
+ ld b, $4
+ ld a, $2
+ ret
+
+.Fail:
+ ld a, $3
+ ret
+; 12f50
+
+MonMenu_SweetScent: ; 12f50
+ farcall SweetScentFromMenu
+ ld b, $4
+ ld a, $2
+ ret
+; 12f5b
+
+ChooseMoveToDelete: ; 12f5b
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ call LoadFontsBattleExtra
+ call .ChooseMoveToDelete
+ pop bc
+ ld a, b
+ ld [wOptions], a
+ push af
+ call ClearBGPalettes
+ pop af
+ ret
+; 12f73
+
+.ChooseMoveToDelete
+ call SetUpMoveScreenBG
+ ld de, DeleteMoveScreenAttrs
+ call SetMenuAttributes
+ call SetUpMoveList
+ ld hl, w2DMenuFlags1
+ set 6, [hl]
+ jr .enter_loop
+
+.loop
+ call ScrollingMenuJoypad
+ bit B_BUTTON_F, a
+ jp nz, .b_button
+ bit A_BUTTON_F, a
+ jp nz, .a_button
+
+.enter_loop
+ call PrepareToPlaceMoveData
+ call PlaceMoveData
+ jp .loop
+; 12f9c
+
+.a_button
+ and a
+ jr .finish
+
+.b_button
+ scf
+
+.finish
+ push af
+ xor a
+ ld [wSwitchMon], a
+ ld hl, w2DMenuFlags1
+ res 6, [hl]
+ call ClearSprites
+ call ClearTileMap
+ pop af
+ ret
+; 12fb2
+
+DeleteMoveScreenAttrs: ; 12fb2
+ db 3, 1
+ db 3, 1
+ db $40, $00
+ dn 2, 0
+ db D_UP | D_DOWN | A_BUTTON | B_BUTTON
+; 12fba
+
+ManagePokemonMoves: ; 12fba
+ ld a, [wCurPartySpecies]
+ cp EGG
+ jr z, .egg
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ call MoveScreenLoop
+ pop af
+ ld [wOptions], a
+ call ClearBGPalettes
+
+.egg
+ ld a, $0
+ ret
+; 12fd5
+
+MoveScreenLoop: ; 12fd5
+ ld a, [wCurPartyMon]
+ inc a
+ ld [wPartyMenuCursor], a
+ call SetUpMoveScreenBG
+ call Function132d3
+ ld de, MoveScreenAttributes
+ call SetMenuAttributes
+.loop
+ call SetUpMoveList
+ ld hl, w2DMenuFlags1
+ set 6, [hl]
+ jr .skip_joy
+
+.joy_loop
+ call ScrollingMenuJoypad
+ bit 1, a
+ jp nz, .b_button
+ bit 0, a
+ jp nz, .a_button
+ bit 4, a
+ jp nz, .d_right
+ bit 5, a
+ jp nz, .d_left
+
+.skip_joy
+ call PrepareToPlaceMoveData
+ ld a, [wMoveSwapBuffer]
+ and a
+ jr nz, .moving_move
+ call PlaceMoveData
+ jp .joy_loop
+
+.moving_move
+ ld a, " "
+ hlcoord 1, 11
+ ld bc, 5
+ call ByteFill
+ hlcoord 1, 12
+ lb bc, 5, SCREEN_WIDTH - 2
+ call ClearBox
+ hlcoord 1, 12
+ ld de, String_MoveWhere
+ call PlaceString
+ jp .joy_loop
+.b_button
+ call PlayClickSFX
+ call WaitSFX
+ ld a, [wMoveSwapBuffer]
+ and a
+ jp z, .exit
+
+ ld a, [wMoveSwapBuffer]
+ ld [wMenuCursorY], a
+ xor a
+ ld [wMoveSwapBuffer], a
+ hlcoord 1, 2
+ lb bc, 8, SCREEN_WIDTH - 2
+ call ClearBox
+ jp .loop
+; 1305b
+
+.d_right
+ ld a, [wMoveSwapBuffer]
+ and a
+ jp nz, .joy_loop
+
+ ld a, [wCurPartyMon]
+ ld b, a
+ push bc
+ call .cycle_right
+ pop bc
+ ld a, [wCurPartyMon]
+ cp b
+ jp z, .joy_loop
+ jp MoveScreenLoop
+
+.d_left
+ ld a, [wMoveSwapBuffer]
+ and a
+ jp nz, .joy_loop
+ ld a, [wCurPartyMon]
+ ld b, a
+ push bc
+ call .cycle_left
+ pop bc
+ ld a, [wCurPartyMon]
+ cp b
+ jp z, .joy_loop
+ jp MoveScreenLoop
+
+.cycle_right
+ ld a, [wCurPartyMon]
+ inc a
+ ld [wCurPartyMon], a
+ ld c, a
+ ld b, 0
+ ld hl, wPartySpecies
+ add hl, bc
+ ld a, [hl]
+ cp -1
+ jr z, .cycle_left
+ cp EGG
+ ret nz
+ jr .cycle_right
+
+.cycle_left
+ ld a, [wCurPartyMon]
+ and a
+ ret z
+.cycle_left_loop
+ ld a, [wCurPartyMon]
+ dec a
+ ld [wCurPartyMon], a
+ ld c, a
+ ld b, 0
+ ld hl, wPartySpecies
+ add hl, bc
+ ld a, [hl]
+ cp EGG
+ ret nz
+ ld a, [wCurPartyMon]
+ and a
+ jr z, .cycle_right
+ jr .cycle_left_loop
+; 130c6
+
+.a_button
+ call PlayClickSFX
+ call WaitSFX
+ ld a, [wMoveSwapBuffer]
+ and a
+ jr nz, .place_move
+ ld a, [wMenuCursorY]
+ ld [wMoveSwapBuffer], a
+ call PlaceHollowCursor
+ jp .moving_move
+
+.place_move
+ ld hl, wPartyMon1Moves
+ ld bc, PARTYMON_STRUCT_LENGTH
+ ld a, [wCurPartyMon]
+ call AddNTimes
+ push hl
+ call .copy_move
+ pop hl
+ ld bc, $15
+ add hl, bc
+ call .copy_move
+ ld a, [wBattleMode]
+ jr z, .swap_moves
+ ld hl, wBattleMonMoves
+ ld bc, $20
+ ld a, [wCurPartyMon]
+ call AddNTimes
+ push hl
+ call .copy_move
+ pop hl
+ ld bc, 6
+ add hl, bc
+ call .copy_move
+
+.swap_moves
+ ld de, SFX_SWITCH_POKEMON
+ call PlaySFX
+ call WaitSFX
+ ld de, SFX_SWITCH_POKEMON
+ call PlaySFX
+ call WaitSFX
+ hlcoord 1, 2
+ lb bc, 8, 18
+ call ClearBox
+ hlcoord 10, 10
+ lb bc, 1, 9
+ call ClearBox
+ jp .loop
+; 1313a
+
+.copy_move
+ push hl
+ ld a, [wMenuCursorY]
+ dec a
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld d, h
+ ld e, l
+ pop hl
+ ld a, [wMoveSwapBuffer]
+ dec a
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [de]
+ ld b, [hl]
+ ld [hl], a
+ ld a, b
+ ld [de], a
+ ret
+; 13154
+
+.exit
+ xor a
+ ld [wMoveSwapBuffer], a
+ ld hl, w2DMenuFlags1
+ res 6, [hl]
+ call ClearSprites
+ jp ClearTileMap
+; 13163
+
+MoveScreenAttributes: ; 13163
+ db 3, 1
+ db 3, 1
+ db $40, $00
+ dn 2, 0
+ db D_UP | D_DOWN | D_LEFT | D_RIGHT | A_BUTTON | B_BUTTON
+; 1316b
+
+String_MoveWhere: ; 1316b
+ db "Where?@"
+; 13172
+
+SetUpMoveScreenBG: ; 13172
+ call ClearBGPalettes
+ call ClearTileMap
+ call ClearSprites
+ xor a
+ ld [hBGMapMode], a
+ farcall LoadStatsScreenPageTilesGFX
+ farcall ClearSpriteAnims2
+ ld a, [wCurPartyMon]
+ ld e, a
+ ld d, $0
+ ld hl, wPartySpecies
+ add hl, de
+ ld a, [hl]
+ ld [wd265], a
+ ld e, $2
+ farcall LoadMenuMonIcon
+ hlcoord 0, 1
+ ld b, 9
+ ld c, 18
+ call TextBox
+ hlcoord 0, 11
+ ld b, 5
+ ld c, 18
+ call TextBox
+ hlcoord 2, 0
+ lb bc, 2, 3
+ call ClearBox
+ xor a
+ ld [wMonType], a
+ ld hl, wPartyMonNicknames
+ ld a, [wCurPartyMon]
+ call GetNick
+ hlcoord 5, 1
+ call PlaceString
+ push bc
+ farcall CopyMonToTempMon
+ pop hl
+ call PrintLevel
+ ld hl, wPlayerHPPal
+ call SetHPPal
+ ld b, SCGB_MOVE_LIST
+ call GetSGBLayout
+ hlcoord 16, 0
+ lb bc, 1, 3
+ jp ClearBox
+; 131ef
+
+SetUpMoveList: ; 131ef
+ xor a
+ ld [hBGMapMode], a
+ ld [wMoveSwapBuffer], a
+ ld [wMonType], a
+ predef CopyMonToTempMon
+ ld hl, wTempMonMoves
+ ld de, wListMoves_MoveIndicesBuffer
+ ld bc, NUM_MOVES
+ call CopyBytes
+ ld a, SCREEN_WIDTH * 2
+ ld [wBuffer1], a
+ hlcoord 2, 3
+ predef ListMoves
+ hlcoord 10, 4
+ predef ListMovePP
+ call WaitBGMap
+ call SetPalettes
+ ld a, [wNumMoves]
+ inc a
+ ld [w2DMenuNumRows], a
+ hlcoord 0, 11
+ ld b, 5
+ ld c, 18
+ jp TextBox
+; 13235
+
+PrepareToPlaceMoveData: ; 13235
+ ld hl, wPartyMon1Moves
+ ld bc, PARTYMON_STRUCT_LENGTH
+ ld a, [wCurPartyMon]
+ call AddNTimes
+ ld a, [wMenuCursorY]
+ dec a
+ ld c, a
+ ld b, $0
+ add hl, bc
+ ld a, [hl]
+ ld [wCurMove], a
+ hlcoord 1, 12
+ lb bc, 5, 18
+ jp ClearBox
+; 13256
+
+PlaceMoveData: ; 13256
+ xor a
+ ld [hBGMapMode], a
+ hlcoord 0, 10
+ ld de, String_MoveType_Top
+ call PlaceString
+ hlcoord 0, 11
+ ld de, String_MoveType_Bottom
+ call PlaceString
+ hlcoord 12, 12
+ ld de, String_MoveAtk
+ call PlaceString
+ ld a, [wCurMove]
+ ld b, a
+ hlcoord 2, 12
+ predef PrintMoveType
+ ld a, [wCurMove]
+ dec a
+ ld hl, Moves + MOVE_POWER
+ ld bc, MOVE_LENGTH
+ call AddNTimes
+ ld a, BANK(Moves)
+ call GetFarByte
+ hlcoord 16, 12
+ cp 2
+ jr c, .no_power
+ ld [wd265], a
+ ld de, wd265
+ lb bc, 1, 3
+ call PrintNum
+ jr .description
+
+.no_power
+ ld de, String_MoveNoPower
+ call PlaceString
+
+.description
+ hlcoord 1, 14
+ predef PrintMoveDesc
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+; 132ba
+
+String_MoveType_Top: ; 132ba
+ db "┌─────┐@"
+; 132c2
+String_MoveType_Bottom: ; 132c2
+ db "│TYPE/└@"
+; 132ca
+String_MoveAtk: ; 132ca
+ db "ATK/@"
+; 132cf
+String_MoveNoPower: ; 132cf
+ db "---@"
+; 132d3
+
+Function132d3: ; 132d3
+ call Function132da
+ call Function132fe
+ ret
+; 132da
+
+Function132da: ; 132da
+ ld a, [wCurPartyMon]
+ and a
+ ret z
+ ld c, a
+ ld e, a
+ ld d, 0
+ ld hl, wPartyCount
+ add hl, de
+.loop
+ ld a, [hl]
+ and a
+ jr z, .prev
+ cp EGG
+ jr z, .prev
+ cp NUM_POKEMON + 1
+ jr c, .legal
+
+.prev
+ dec hl
+ dec c
+ jr nz, .loop
+ ret
+
+.legal
+ hlcoord 16, 0
+ ld [hl], "◀"
+ ret
+; 132fe
+
+Function132fe: ; 132fe
+ ld a, [wCurPartyMon]
+ inc a
+ ld c, a
+ ld a, [wPartyCount]
+ cp c
+ ret z
+ ld e, c
+ ld d, 0
+ ld hl, wPartySpecies
+ add hl, de
+.loop
+ ld a, [hl]
+ cp -1
+ ret z
+ and a
+ jr z, .next
+ cp EGG
+ jr z, .next
+ cp NUM_POKEMON + 1
+ jr c, .legal
+
+.next
+ inc hl
+ jr .loop
+
+.legal
+ hlcoord 18, 0
+ ld [hl], "▶"
+ ret
+; 13327
--- /dev/null
+++ b/engine/menus/trainer_card.asm
@@ -1,0 +1,623 @@
+; TrainerCard.Jumptable indexes
+ const_def
+ const TRAINERCARDSTATE_PAGE1_LOADGFX ; 0
+ const TRAINERCARDSTATE_PAGE1_JOYPAD ; 1
+ const TRAINERCARDSTATE_PAGE2_LOADGFX ; 2
+ const TRAINERCARDSTATE_PAGE2_JOYPAD ; 3
+ const TRAINERCARDSTATE_PAGE3_LOADGFX ; 4
+ const TRAINERCARDSTATE_PAGE3_JOYPAD ; 5
+ const TRAINERCARDSTATE_QUIT ; 6
+
+TrainerCard: ; 25105
+ ld a, [wVramState]
+ push af
+ xor a
+ ld [wVramState], a
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ call .InitRAM
+.loop
+ call UpdateTime
+ call JoyTextDelay
+ ld a, [wJumptableIndex]
+ bit 7, a
+ jr nz, .quit
+ ld a, [hJoyLast]
+ and B_BUTTON
+ jr nz, .quit
+ call .RunJumptable
+ call DelayFrame
+ jr .loop
+
+.quit
+ pop af
+ ld [wOptions], a
+ pop af
+ ld [wVramState], a
+ ret
+
+.InitRAM: ; 2513b (9:513b)
+ call ClearBGPalettes
+ call ClearSprites
+ call ClearTileMap
+ call DisableLCD
+
+ farcall GetCardPic
+
+ ld hl, CardRightCornerGFX
+ ld de, vTiles2 tile $1c
+ ld bc, 1 tiles
+ ld a, BANK(CardRightCornerGFX)
+ call FarCopyBytes
+
+ ld hl, CardStatusGFX
+ ld de, vTiles2 tile $29
+ ld bc, 86 tiles
+ ld a, BANK(CardStatusGFX)
+ call FarCopyBytes
+
+ call TrainerCard_PrintTopHalfOfCard
+
+ hlcoord 0, 8
+ ld d, 6
+ call TrainerCard_InitBorder
+
+ call EnableLCD
+ call WaitBGMap
+ ld b, SCGB_TRAINER_CARD
+ call GetSGBLayout
+ call SetPalettes
+ call WaitBGMap
+ ld hl, wJumptableIndex
+ xor a ; TRAINERCARDSTATE_PAGE1_LOADGFX
+ ld [hli], a ; wJumptableIndex
+ ld [hli], a ; wTrainerCardBadgeFrameCounter
+ ld [hli], a ; wTrainerCardBadgeTileID
+ ld [hl], a ; wTrainerCardBadgeAttributes
+ ret
+
+.RunJumptable: ; 2518e (9:518e)
+ jumptable .Jumptable, wJumptableIndex
+
+.Jumptable: ; 2519d (9:519d)
+; entries correspond to TRAINERCARDSTATE_* constants
+ dw TrainerCard_Page1_LoadGFX
+ dw TrainerCard_Page1_Joypad
+ dw TrainerCard_Page2_LoadGFX
+ dw TrainerCard_Page2_Joypad
+ dw TrainerCard_Page3_LoadGFX
+ dw TrainerCard_Page3_Joypad
+ dw TrainerCard_Quit
+
+TrainerCard_IncrementJumptable: ; 251ab (9:51ab)
+ ld hl, wJumptableIndex
+ inc [hl]
+ ret
+
+TrainerCard_Quit: ; 251b0 (9:51b0)
+ ld hl, wJumptableIndex
+ set 7, [hl]
+ ret
+
+TrainerCard_Page1_LoadGFX: ; 251b6 (9:51b6)
+ call ClearSprites
+ hlcoord 0, 8
+ ld d, 6
+ call TrainerCard_InitBorder
+ call WaitBGMap
+ ld de, CardStatusGFX
+ ld hl, vTiles2 tile $29
+ lb bc, BANK(CardStatusGFX), 86
+ call Request2bpp
+ call TrainerCard_Page1_PrintDexCaught_GameTime
+ call TrainerCard_IncrementJumptable
+ ret
+
+TrainerCard_Page1_Joypad: ; 251d7 (9:51d7)
+ call TrainerCard_Page1_PrintGameTime
+ ld hl, hJoyLast
+ ld a, [hl]
+ and D_RIGHT | A_BUTTON
+ jr nz, .pressed_right_a
+ ret
+
+.pressed_right_a
+ ld a, TRAINERCARDSTATE_PAGE2_LOADGFX
+ ld [wJumptableIndex], a
+ ret
+
+.Unreferenced_KantoCheck:
+ ld a, [wKantoBadges]
+ and a
+ ret z
+ ld a, TRAINERCARDSTATE_PAGE3_LOADGFX
+ ld [wJumptableIndex], a
+ ret
+
+; 251f4
+
+TrainerCard_Page2_LoadGFX: ; 251f4 (9:51f4)
+ call ClearSprites
+ hlcoord 0, 8
+ ld d, 6
+ call TrainerCard_InitBorder
+ call WaitBGMap
+ ld de, LeaderGFX
+ ld hl, vTiles2 tile $29
+ lb bc, BANK(LeaderGFX), 86
+ call Request2bpp
+ ld de, BadgeGFX
+ ld hl, vTiles0 tile $00
+ lb bc, BANK(BadgeGFX), 44
+ call Request2bpp
+ call TrainerCard_Page2_3_InitObjectsAndStrings
+ call TrainerCard_IncrementJumptable
+ ret
+
+TrainerCard_Page2_Joypad: ; 25221 (9:5221)
+ ld hl, TrainerCard_JohtoBadgesOAM
+ call TrainerCard_Page2_3_AnimateBadges
+ ld hl, hJoyLast
+ ld a, [hl]
+ and A_BUTTON
+ jr nz, .Quit
+ ld a, [hl]
+ and D_LEFT
+ jr nz, .d_left
+ ret
+
+.d_left
+ ld a, TRAINERCARDSTATE_PAGE1_LOADGFX
+ ld [wJumptableIndex], a
+ ret
+
+.Unreferenced_KantoCheck:
+ ld a, [wKantoBadges]
+ and a
+ ret z
+ ld a, TRAINERCARDSTATE_PAGE3_LOADGFX
+ ld [wJumptableIndex], a
+ ret
+
+.Quit:
+ ld a, TRAINERCARDSTATE_QUIT
+ ld [wJumptableIndex], a
+ ret
+
+TrainerCard_Page3_LoadGFX: ; 2524c (9:524c)
+ call ClearSprites
+ hlcoord 0, 8
+ ld d, 6
+ call TrainerCard_InitBorder
+ call WaitBGMap
+ ld de, LeaderGFX2
+ ld hl, vTiles2 tile $29
+ lb bc, BANK(LeaderGFX2), 86
+ call Request2bpp
+ ld de, BadgeGFX2
+ ld hl, vTiles0 tile $00
+ lb bc, BANK(BadgeGFX2), 44
+ call Request2bpp
+ call TrainerCard_Page2_3_InitObjectsAndStrings
+ call TrainerCard_IncrementJumptable
+ ret
+
+TrainerCard_Page3_Joypad: ; 25279 (9:5279)
+ ld hl, TrainerCard_JohtoBadgesOAM
+ call TrainerCard_Page2_3_AnimateBadges
+ ld hl, hJoyLast
+ ld a, [hl]
+ and D_LEFT
+ jr nz, .left
+ ld a, [hl]
+ and D_RIGHT
+ jr nz, .right
+ ret
+
+.left
+ ld a, TRAINERCARDSTATE_PAGE2_LOADGFX
+ ld [wJumptableIndex], a
+ ret
+
+.right
+ ld a, TRAINERCARDSTATE_PAGE1_LOADGFX
+ ld [wJumptableIndex], a
+ ret
+
+TrainerCard_PrintTopHalfOfCard: ; 25299 (9:5299)
+ hlcoord 0, 0
+ ld d, 5
+ call TrainerCard_InitBorder
+ hlcoord 2, 2
+ ld de, .Name_Money
+ call PlaceString
+ hlcoord 2, 4
+ ld de, .ID_No
+ call TrainerCardSetup_PlaceTilemapString
+ hlcoord 7, 2
+ ld de, wPlayerName
+ call PlaceString
+ hlcoord 5, 4
+ ld de, wPlayerID
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+ call PrintNum
+ hlcoord 7, 6
+ ld de, wMoney
+ lb bc, PRINTNUM_MONEY | 3, 6
+ call PrintNum
+ hlcoord 1, 3
+ ld de, .HorizontalDivider
+ call TrainerCardSetup_PlaceTilemapString
+ hlcoord 14, 1
+ lb bc, 5, 7
+ xor a
+ ld [hGraphicStartTile], a
+ predef PlaceGraphic
+ ret
+
+; 252ec (9:52ec)
+
+.Name_Money: ; 252ec
+ db "NAME/"
+ next ""
+ next "MONEY@"
+
+.ID_No: ; 252f9
+ db $27, $28, -1 ; ID NO
+
+.HorizontalDivider: ; 252fc
+ db $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $25, $26, -1 ; ____________>
+; 2530a
+
+TrainerCard_Page1_PrintDexCaught_GameTime: ; 2530a (9:530a)
+ hlcoord 2, 10
+ ld de, .Dex_PlayTime
+ call PlaceString
+ hlcoord 10, 15
+ ld de, .Badges
+ call PlaceString
+ ld hl, wPokedexCaught
+ ld b, wEndPokedexCaught - wPokedexCaught
+ call CountSetBits
+ ld de, wd265
+ hlcoord 15, 10
+ lb bc, 1, 3
+ call PrintNum
+ call TrainerCard_Page1_PrintGameTime
+ hlcoord 2, 8
+ ld de, .StatusTilemap
+ call TrainerCardSetup_PlaceTilemapString
+ ld a, [wStatusFlags]
+ bit STATUSFLAGS_POKEDEX_F, a
+ ret nz
+ hlcoord 1, 9
+ lb bc, 2, 17
+ call ClearBox
+ ret
+
+.Dex_PlayTime:
+ db "#DEX"
+ next "PLAY TIME@@"
+
+.Badges:
+ db " BADGES▶@"
+
+.StatusTilemap: ; 25366
+ db $29, $2a, $2b, $2c, $2d, -1
+; 2536c
+
+TrainerCard_Page2_3_InitObjectsAndStrings: ; 2536c (9:536c)
+ hlcoord 2, 8
+ ld de, .BadgesTilemap
+ call TrainerCardSetup_PlaceTilemapString
+ hlcoord 2, 10
+ ld a, $29
+ ld c, 4
+.loop
+ call TrainerCard_Page2_3_PlaceLeadersFaces
+rept 4
+ inc hl
+endr
+ dec c
+ jr nz, .loop
+ hlcoord 2, 13
+ ld a, $51
+ ld c, 4
+.loop2
+ call TrainerCard_Page2_3_PlaceLeadersFaces
+rept 4
+ inc hl
+endr
+ dec c
+ jr nz, .loop2
+ xor a
+ ld [wTrainerCardBadgeFrameCounter], a
+ ld hl, TrainerCard_JohtoBadgesOAM
+ call TrainerCard_Page2_3_OAMUpdate
+ ret
+
+; 253a2 (9:53a2)
+
+.BadgesTilemap: ; 253a2
+ db $79, $7a, $7b, $7c, $7d, -1 ; "BADGES"
+; 253a8
+
+TrainerCardSetup_PlaceTilemapString: ; 253a8 (9:53a8)
+.loop
+ ld a, [de]
+ cp -1
+ ret z
+ ld [hli], a
+ inc de
+ jr .loop
+
+TrainerCard_InitBorder: ; 253b0 (9:53b0)
+ ld e, SCREEN_WIDTH
+.loop1
+ ld a, $23
+ ld [hli], a
+ dec e
+ jr nz, .loop1
+
+ ld a, $23
+ ld [hli], a
+ ld e, SCREEN_HEIGHT - 1
+ ld a, " "
+.loop2
+ ld [hli], a
+ dec e
+ jr nz, .loop2
+
+ ld a, $1c
+ ld [hli], a
+ ld a, $23
+ ld [hli], a
+.loop3
+ ld a, $23
+ ld [hli], a
+
+ ld e, SCREEN_HEIGHT
+ ld a, " "
+.loop4
+ ld [hli], a
+ dec e
+ jr nz, .loop4
+
+ ld a, $23
+ ld [hli], a
+ dec d
+ jr nz, .loop3
+
+ ld a, $23
+ ld [hli], a
+ ld a, $24
+ ld [hli], a
+
+ ld e, SCREEN_HEIGHT - 1
+ ld a, " "
+.loop5
+ ld [hli], a
+ dec e
+ jr nz, .loop5
+ ld a, $23
+ ld [hli], a
+ ld e, SCREEN_WIDTH
+.loop6
+ ld a, $23
+ ld [hli], a
+ dec e
+ jr nz, .loop6
+ ret
+
+TrainerCard_Page2_3_PlaceLeadersFaces: ; 253f4 (9:53f4)
+ push de
+ push hl
+ ld [hli], a
+ inc a
+ ld [hli], a
+ inc a
+ ld [hli], a
+ inc a
+ ld [hli], a
+ inc a
+ ld de, SCREEN_WIDTH - 3
+ add hl, de
+ ld [hli], a
+ inc a
+ ld [hli], a
+ inc a
+ ld [hli], a
+ inc a
+ ld de, SCREEN_WIDTH - 3
+ add hl, de
+ ld [hli], a
+ inc a
+ ld [hli], a
+ inc a
+ ld [hli], a
+ inc a
+ pop hl
+ pop de
+ ret
+
+TrainerCard_Page1_PrintGameTime: ; 25415 (9:5415)
+ hlcoord 11, 12
+ ld de, wGameTimeHours
+ lb bc, 2, 4
+ call PrintNum
+ inc hl
+ ld de, wGameTimeMinutes
+ lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+ call PrintNum
+ ld a, [hVBlankCounter]
+ and $1f
+ ret nz
+ hlcoord 15, 12
+ ld a, [hl]
+ xor " " ^ $2e ; alternate between space and small colon ($2e) tiles
+ ld [hl], a
+ ret
+
+TrainerCard_Page2_3_AnimateBadges: ; 25438 (9:5438)
+ ld a, [hVBlankCounter]
+ and %111
+ ret nz
+ ld a, [wTrainerCardBadgeFrameCounter]
+ inc a
+ and %111
+ ld [wTrainerCardBadgeFrameCounter], a
+ jr TrainerCard_Page2_3_OAMUpdate
+
+TrainerCard_Page2_3_OAMUpdate: ; 25448 (9:5448)
+; copy flag array pointer
+ ld a, [hli]
+ ld e, a
+ ld a, [hli]
+; get flag array
+ ld d, a
+ ld a, [de]
+ ld c, a
+ ld de, wVirtualOAMSprite00
+ ld b, NUM_JOHTO_BADGES
+.loop
+ srl c
+ push bc
+ jr nc, .skip_badge
+ push hl
+ ld a, [hli] ; y
+ ld b, a
+ ld a, [hli] ; x
+ ld c, a
+ ld a, [hli] ; pal
+ ld [wTrainerCardBadgeAttributes], a
+ ld a, [wTrainerCardBadgeFrameCounter]
+ add l
+ ld l, a
+ ld a, 0
+ adc h
+ ld h, a
+ ld a, [hl]
+ ld [wTrainerCardBadgeTileID], a
+ call .PrepOAM
+ pop hl
+.skip_badge
+ ld bc, $b ; 3 + 2 * 4
+ add hl, bc
+ pop bc
+ dec b
+ jr nz, .loop
+ ret
+
+.PrepOAM: ; 2547b (9:547b)
+ ld a, [wTrainerCardBadgeTileID]
+ and 1 << 7
+ jr nz, .xflip
+ ld hl, .facing1
+ jr .loop2
+
+.xflip
+ ld hl, .facing2
+.loop2
+ ld a, [hli]
+ cp -1
+ ret z
+ add b
+ ld [de], a ; y
+ inc de
+
+ ld a, [hli]
+ add c
+ ld [de], a ; x
+ inc de
+
+ ld a, [wTrainerCardBadgeTileID]
+ and $ff ^ (1 << 7)
+ add [hl]
+ ld [de], a ; tile id
+ inc hl
+ inc de
+
+ ld a, [wTrainerCardBadgeAttributes]
+ add [hl]
+ ld [de], a ; attributes
+ inc hl
+ inc de
+ jr .loop2
+
+; 254a7 (9:54a7)
+
+.facing1 ; 254a7
+ dsprite 0, 0, 0, 0, $00, 0
+ dsprite 0, 0, 1, 0, $01, 0
+ dsprite 1, 0, 0, 0, $02, 0
+ dsprite 1, 0, 1, 0, $03, 0
+ db -1
+
+.facing2 ; 254b8
+ dsprite 0, 0, 0, 0, $01, 0 | X_FLIP
+ dsprite 0, 0, 1, 0, $00, 0 | X_FLIP
+ dsprite 1, 0, 0, 0, $03, 0 | X_FLIP
+ dsprite 1, 0, 1, 0, $02, 0 | X_FLIP
+ db -1
+
+TrainerCard_JohtoBadgesOAM: ; 254c9
+; Template OAM data for each badge on the trainer card.
+; Format:
+ ; y, x, palette
+ ; cycle 1: face tile, in1 tile, in2 tile, in3 tile
+ ; cycle 2: face tile, in1 tile, in2 tile, in3 tile
+
+ dw wJohtoBadges
+
+ ; Zephyrbadge
+ db $68, $18, 0
+ db $00, $20, $24, $20 | (1 << 7)
+ db $00, $20, $24, $20 | (1 << 7)
+
+ ; Hivebadge
+ db $68, $38, 0
+ db $04, $20, $24, $20 | (1 << 7)
+ db $04, $20, $24, $20 | (1 << 7)
+
+ ; Plainbadge
+ db $68, $58, 0
+ db $08, $20, $24, $20 | (1 << 7)
+ db $08, $20, $24, $20 | (1 << 7)
+
+ ; Fogbadge
+ db $68, $78, 0
+ db $0c, $20, $24, $20 | (1 << 7)
+ db $0c, $20, $24, $20 | (1 << 7)
+
+ ; Mineralbadge
+ db $80, $38, 0
+ db $10, $20, $24, $20 | (1 << 7)
+ db $10, $20, $24, $20 | (1 << 7)
+
+ ; Stormbadge
+ db $80, $18, 0
+ db $14, $20, $24, $20 | (1 << 7)
+ db $14, $20, $24, $20 | (1 << 7)
+
+ ; Glacierbadge
+ db $80, $58, 0
+ db $18, $20, $24, $20 | (1 << 7)
+ db $18, $20, $24, $20 | (1 << 7)
+
+ ; Risingbadge
+ ; X-flips on alternate cycles.
+ db $80, $78, 0
+ db $1c, $20, $24, $20 | (1 << 7)
+ db $1c | (1 << 7), $20, $24, $20 | (1 << 7)
+; 25523
+
+CardStatusGFX: INCBIN "gfx/trainer_card/card_status.2bpp"
+
+LeaderGFX: INCBIN "gfx/trainer_card/leaders.2bpp"
+LeaderGFX2: INCBIN "gfx/trainer_card/leaders.2bpp"
+BadgeGFX: INCBIN "gfx/trainer_card/badges.2bpp"
+BadgeGFX2: INCBIN "gfx/trainer_card/badges.2bpp"
+
+CardRightCornerGFX: INCBIN "gfx/trainer_card/card_right_corner.2bpp"
--- /dev/null
+++ b/engine/overworld/loadmappart.asm
@@ -1,0 +1,36 @@
+_LoadMapPart:: ; 4d15b
+ ld hl, wMisc
+ ld a, [wMetatileStandingY]
+ and a
+ jr z, .top_row
+ ld bc, WMISC_WIDTH * 2
+ add hl, bc
+
+.top_row
+ ld a, [wMetatileStandingX]
+ and a
+ jr z, .left_column
+ inc hl
+ inc hl
+
+.left_column
+ decoord 0, 0
+ ld b, SCREEN_HEIGHT
+.loop
+ ld c, SCREEN_WIDTH
+.loop2
+ ld a, [hli]
+ ld [de], a
+ inc de
+ dec c
+ jr nz, .loop2
+ ld a, l
+ add 4
+ ld l, a
+ jr nc, .carry
+ inc h
+
+.carry
+ dec b
+ jr nz, .loop
+ ret
--- /dev/null
+++ b/engine/pokemon/getbreedmonlevelgrowth.asm
@@ -1,0 +1,27 @@
+GetBreedMon1LevelGrowth: ; e698
+ ld hl, wBreedMon1Stats
+ ld de, wTempMon
+ ld bc, BOXMON_STRUCT_LENGTH
+ call CopyBytes
+ callfar CalcLevel
+ ld a, [wBreedMon1Level]
+ ld b, a
+ ld a, d
+ ld e, a
+ sub b
+ ld d, a
+ ret
+
+GetBreedMon2LevelGrowth: ; e6b3
+ ld hl, wBreedMon2Stats
+ ld de, wTempMon
+ ld bc, BOXMON_STRUCT_LENGTH
+ call CopyBytes
+ callfar CalcLevel
+ ld a, [wBreedMon2Level]
+ ld b, a
+ ld a, d
+ ld e, a
+ sub b
+ ld d, a
+ ret
--- /dev/null
+++ b/engine/pokemon/knowsmove.asm
@@ -1,0 +1,25 @@
+KnowsMove: ; f9ea
+ ld a, MON_MOVES
+ call GetPartyParamLocation
+ ld a, [wPutativeTMHMMove]
+ ld b, a
+ ld c, NUM_MOVES
+.loop
+ ld a, [hli]
+ cp b
+ jr z, .knows_move
+ dec c
+ jr nz, .loop
+ and a
+ ret
+
+.knows_move
+ ld hl, .Text_knows
+ call PrintText
+ scf
+ ret
+
+.Text_knows: ; 0xfa06
+ ; knows @ .
+ text_jump UnknownText_0x1c5ea8
+ db "@"
--- /dev/null
+++ b/engine/pokemon/leveluphappinessmod.asm
@@ -1,0 +1,20 @@
+LevelUpHappinessMod: ; 2709e
+ ld a, [wCurPartyMon]
+ ld hl, wPartyMon1CaughtLocation
+ call GetPartyLocation
+ ld a, [hl]
+ and $7f
+ ld d, a
+ ld a, [wMapGroup]
+ ld b, a
+ ld a, [wMapNumber]
+ ld c, a
+ call GetWorldMapLocation
+ cp d
+ ld c, HAPPINESS_GAINLEVEL
+ jr nz, .ok
+ ld c, HAPPINESS_GAINLEVELATHOME
+
+.ok
+ callfar ChangeHappiness
+ ret
--- /dev/null
+++ b/engine/pokemon/mon_menu.asm
@@ -1,0 +1,304 @@
+INCLUDE "data/mon_menu.asm"
+
+MonSubmenu: ; 24d19
+ xor a
+ ld [hBGMapMode], a
+ call GetMonSubmenuItems
+ farcall FreezeMonIcons
+ ld hl, .MenuHeader
+ call LoadMenuHeader
+ call .GetTopCoord
+ call PopulateMonMenu
+
+ ld a, 1
+ ld [hBGMapMode], a
+ call MonMenuLoop
+ ld [wMenuSelection], a
+
+ call ExitMenu
+ ret
+; 24d3f
+
+.MenuHeader: ; 24d3f
+ db MENU_BACKUP_TILES ; flags
+ menu_coords 6, 0, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
+ dw 0
+ db 1 ; default option
+; 24d47
+
+.GetTopCoord: ; 24d47
+; TopCoord = 1 + BottomCoord - 2 * (NumSubmenuItems + 1)
+ ld a, [wBuffer1]
+ inc a
+ add a
+ ld b, a
+ ld a, [wMenuBorderBottomCoord]
+ sub b
+ inc a
+ ld [wMenuBorderTopCoord], a
+ call MenuBox
+ ret
+; 24d59
+
+MonMenuLoop: ; 24d59
+.loop
+ ld a, MENU_UNUSED_3 | MENU_BACKUP_TILES_2 ; flags
+ ld [wMenuDataFlags], a
+ ld a, [wBuffer1] ; items
+ ld [wMenuDataItems], a
+ call InitVerticalMenuCursor
+ ld hl, w2DMenuFlags1
+ set 6, [hl]
+ call StaticMenuJoypad
+ ld de, SFX_READ_TEXT_2
+ call PlaySFX
+ ld a, [hJoyPressed]
+ bit A_BUTTON_F, a
+ jr nz, .select
+ bit B_BUTTON_F, a
+ jr nz, .cancel
+ jr .loop
+
+.cancel
+ ld a, MONMENUITEM_CANCEL
+ ret
+
+.select
+ ld a, [wMenuCursorY]
+ dec a
+ ld c, a
+ ld b, 0
+ ld hl, wBuffer2
+ add hl, bc
+ ld a, [hl]
+ ret
+; 24d91
+
+PopulateMonMenu: ; 24d91
+ call MenuBoxCoord2Tile
+ ld bc, 2 * SCREEN_WIDTH + 2
+ add hl, bc
+ ld de, wBuffer2
+.loop
+ ld a, [de]
+ inc de
+ cp -1
+ ret z
+ push de
+ push hl
+ call GetMonMenuString
+ pop hl
+ call PlaceString
+ ld bc, 2 * SCREEN_WIDTH
+ add hl, bc
+ pop de
+ jr .loop
+; 24db0
+
+GetMonMenuString: ; 24db0
+ ld hl, MonMenuOptions + 1
+ ld de, 3
+ call IsInArray
+ dec hl
+ ld a, [hli]
+ cp MONMENU_MENUOPTION
+ jr z, .NotMove
+ inc hl
+ ld a, [hl]
+ ld [wd265], a
+ call GetMoveName
+ ret
+
+.NotMove:
+ inc hl
+ ld a, [hl]
+ dec a
+ ld hl, MonMenuOptionStrings
+ call GetNthString
+ ld d, h
+ ld e, l
+ ret
+; 24dd4
+
+GetMonSubmenuItems: ; 24dd4
+ call ResetMonSubmenu
+ ld a, [wCurPartySpecies]
+ cp EGG
+ jr z, .egg
+ ld a, [wLinkMode]
+ and a
+ jr nz, .skip_moves
+ ld a, MON_MOVES
+ call GetPartyParamLocation
+ ld d, h
+ ld e, l
+ ld c, NUM_MOVES
+.loop
+ push bc
+ push de
+ ld a, [de]
+ and a
+ jr z, .next
+ push hl
+ call IsFieldMove
+ pop hl
+ jr nc, .next
+ call AddMonMenuItem
+
+.next
+ pop de
+ inc de
+ pop bc
+ dec c
+ jr nz, .loop
+
+.skip_moves
+ ld a, MONMENUITEM_STATS
+ call AddMonMenuItem
+ ld a, MONMENUITEM_SWITCH
+ call AddMonMenuItem
+ ld a, MONMENUITEM_MOVE
+ call AddMonMenuItem
+ ld a, [wLinkMode]
+ and a
+ jr nz, .skip2
+ push hl
+ ld a, MON_ITEM
+ call GetPartyParamLocation
+ ld d, [hl]
+ farcall ItemIsMail
+ pop hl
+ ld a, MONMENUITEM_MAIL
+ jr c, .ok
+ ld a, MONMENUITEM_ITEM
+
+.ok
+ call AddMonMenuItem
+
+.skip2
+ ld a, [wBuffer1]
+ cp NUM_MONMENU_ITEMS
+ jr z, .ok2
+ ld a, MONMENUITEM_CANCEL
+ call AddMonMenuItem
+
+.ok2
+ call TerminateMonSubmenu
+ ret
+
+.egg
+ ld a, MONMENUITEM_STATS
+ call AddMonMenuItem
+ ld a, MONMENUITEM_SWITCH
+ call AddMonMenuItem
+ ld a, MONMENUITEM_CANCEL
+ call AddMonMenuItem
+ call TerminateMonSubmenu
+ ret
+; 24e52
+
+IsFieldMove: ; 24e52
+ ld b, a
+ ld hl, MonMenuOptions
+.next
+ ld a, [hli]
+ cp -1
+ jr z, .nope
+ cp MONMENU_MENUOPTION
+ jr z, .nope
+ ld d, [hl]
+ inc hl
+ ld a, [hli]
+ cp b
+ jr nz, .next
+ ld a, d
+ scf
+
+.nope
+ ret
+; 24e68
+
+ResetMonSubmenu: ; 24e68
+ xor a
+ ld [wBuffer1], a
+ ld hl, wBuffer2
+ ld bc, NUM_MONMENU_ITEMS + 1
+ call ByteFill
+ ret
+; 24e76
+
+TerminateMonSubmenu: ; 24e76
+ ld a, [wBuffer1]
+ ld e, a
+ ld d, 0
+ ld hl, wBuffer2
+ add hl, de
+ ld [hl], -1
+ ret
+; 24e83
+
+AddMonMenuItem: ; 24e83
+ push hl
+ push de
+ push af
+ ld a, [wBuffer1]
+ ld e, a
+ inc a
+ ld [wBuffer1], a
+ ld d, 0
+ ld hl, wBuffer2
+ add hl, de
+ pop af
+ ld [hl], a
+ pop de
+ pop hl
+ ret
+; 24e99
+
+BattleMonMenu: ; 24e99
+ ld hl, MenuHeader_0x24ed4
+ call CopyMenuHeader
+ xor a
+ ld [hBGMapMode], a
+ call MenuBox
+ call UpdateSprites
+ call PlaceVerticalMenuItems
+ call WaitBGMap
+ call CopyMenuData
+ ld a, [wMenuDataFlags]
+ bit 7, a
+ jr z, .set_carry
+ call InitVerticalMenuCursor
+ ld hl, w2DMenuFlags1
+ set 6, [hl]
+ call StaticMenuJoypad
+ ld de, SFX_READ_TEXT_2
+ call PlaySFX
+ ld a, [hJoyPressed]
+ bit B_BUTTON_F, a
+ jr z, .clear_carry
+ ret z
+
+.set_carry
+ scf
+ ret
+
+.clear_carry
+ and a
+ ret
+; 24ed4
+
+MenuHeader_0x24ed4: ; 24ed4
+ db 0 ; flags
+ menu_coords 11, 11, SCREEN_WIDTH - 1, SCREEN_HEIGHT - 1
+ dw MenuData_0x24edc
+ db 1 ; default option
+; 24edc
+
+MenuData_0x24edc: ; 24edc
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 3 ; items
+ db "SWITCH@"
+ db "STATS@"
+ db "CANCEL@"
+; 24ef2
--- /dev/null
+++ b/engine/pokemon/switchpartymons.asm
@@ -1,0 +1,145 @@
+_SwitchPartyMons:
+ ld a, [wd0e3]
+ dec a
+ ld [wBuffer3], a
+ ld b, a
+ ld a, [wMenuCursorY]
+ dec a
+ ld [wBuffer2], a
+ cp b
+ jr z, .skip
+ call .SwapMonAndMail
+ ld a, [wBuffer3]
+ call .ClearSprite
+ ld a, [wBuffer2]
+ call .ClearSprite
+.skip
+ ret
+
+.ClearSprite: ; 50f34 (14:4f34)
+ push af
+ hlcoord 0, 1
+ ld bc, 2 * SCREEN_WIDTH
+ call AddNTimes
+ ld bc, 2 * SCREEN_WIDTH
+ ld a, " "
+ call ByteFill
+ pop af
+ ld hl, wVirtualOAMSprite00
+ ld bc, 4 * SPRITEOAMSTRUCT_LENGTH
+ call AddNTimes
+ ld de, SPRITEOAMSTRUCT_LENGTH
+ ld c, 4
+.gfx_loop
+ ld [hl], SCREEN_WIDTH_PX ; y (off-screen)
+ add hl, de
+ dec c
+ jr nz, .gfx_loop
+ ld de, SFX_SWITCH_POKEMON
+ call WaitPlaySFX
+ ret
+
+.SwapMonAndMail: ; 50f62 (14:4f62)
+ push hl
+ push de
+ push bc
+ ld bc, wPartySpecies
+ ld a, [wBuffer2]
+ ld l, a
+ ld h, $0
+ add hl, bc
+ ld d, h
+ ld e, l
+ ld a, [wBuffer3]
+ ld l, a
+ ld h, $0
+ add hl, bc
+ ld a, [hl]
+ push af
+ ld a, [de]
+ ld [hl], a
+ pop af
+ ld [de], a
+ ld a, [wBuffer2]
+ ld hl, wPartyMon1Species
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call AddNTimes
+ push hl
+ ld de, wd002
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call CopyBytes
+ ld a, [wBuffer3]
+ ld hl, wPartyMon1
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call AddNTimes
+ pop de
+ push hl
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call CopyBytes
+ pop de
+ ld hl, wd002
+ ld bc, PARTYMON_STRUCT_LENGTH
+ call CopyBytes
+ ld a, [wBuffer2]
+ ld hl, wPartyMonOT
+ call SkipNames
+ push hl
+ call .CopyNameTowd002
+ ld a, [wBuffer3]
+ ld hl, wPartyMonOT
+ call SkipNames
+ pop de
+ push hl
+ call .CopyName
+ pop de
+ ld hl, wd002
+ call .CopyName
+ ld hl, wPartyMonNicknames
+ ld a, [wBuffer2]
+ call SkipNames
+ push hl
+ call .CopyNameTowd002
+ ld hl, wPartyMonNicknames
+ ld a, [wBuffer3]
+ call SkipNames
+ pop de
+ push hl
+ call .CopyName
+ pop de
+ ld hl, wd002
+ call .CopyName
+ ld hl, sPartyMail
+ ld a, [wBuffer2]
+ ld bc, MAIL_STRUCT_LENGTH
+ call AddNTimes
+ push hl
+ ld de, wd002
+ ld bc, MAIL_STRUCT_LENGTH
+ ld a, BANK(sPartyMail)
+ call GetSRAMBank
+ call CopyBytes
+ ld hl, sPartyMail
+ ld a, [wBuffer3]
+ ld bc, MAIL_STRUCT_LENGTH
+ call AddNTimes
+ pop de
+ push hl
+ ld bc, MAIL_STRUCT_LENGTH
+ call CopyBytes
+ pop de
+ ld hl, wd002
+ ld bc, MAIL_STRUCT_LENGTH
+ call CopyBytes
+ call CloseSRAM
+ pop bc
+ pop de
+ pop hl
+ ret
+
+.CopyNameTowd002: ; 51036 (14:5036)
+ ld de, wd002
+
+.CopyName: ; 51039 (14:5039)
+ ld bc, NAME_LENGTH
+ call CopyBytes
+ ret
--- a/engine/routines/drawkrispackgfx.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-DrawKrisPackGFX: ; 48e81
- ld hl, PackFGFXPointers
- add hl, de
- add hl, de
- ld a, [hli]
- ld e, a
- ld d, [hl]
- ld hl, vTiles2 tile $50
- lb bc, BANK(PackFGFX), 15
- call Request2bpp
- ret
-
-PackFGFXPointers: ; 48e93
- dw PackFGFX + (15 tiles) * 1 ; ITEM_POCKET
- dw PackFGFX + (15 tiles) * 3 ; BALL_POCKET
- dw PackFGFX + (15 tiles) * 0 ; KEY_ITEM_POCKET
- dw PackFGFX + (15 tiles) * 2 ; TM_HM_POCKET
-
-PackFGFX: ; 48e9b
-INCBIN "gfx/pack/pack_f.2bpp"
--- a/engine/routines/getbreedmonlevelgrowth.asm
+++ /dev/null
@@ -1,27 +1,0 @@
-GetBreedMon1LevelGrowth: ; e698
- ld hl, wBreedMon1Stats
- ld de, wTempMon
- ld bc, BOXMON_STRUCT_LENGTH
- call CopyBytes
- callfar CalcLevel
- ld a, [wBreedMon1Level]
- ld b, a
- ld a, d
- ld e, a
- sub b
- ld d, a
- ret
-
-GetBreedMon2LevelGrowth: ; e6b3
- ld hl, wBreedMon2Stats
- ld de, wTempMon
- ld bc, BOXMON_STRUCT_LENGTH
- call CopyBytes
- callfar CalcLevel
- ld a, [wBreedMon2Level]
- ld b, a
- ld a, d
- ld e, a
- sub b
- ld d, a
- ret
--- a/engine/routines/knowsmove.asm
+++ /dev/null
@@ -1,25 +1,0 @@
-KnowsMove: ; f9ea
- ld a, MON_MOVES
- call GetPartyParamLocation
- ld a, [wPutativeTMHMMove]
- ld b, a
- ld c, NUM_MOVES
-.loop
- ld a, [hli]
- cp b
- jr z, .knows_move
- dec c
- jr nz, .loop
- and a
- ret
-
-.knows_move
- ld hl, .Text_knows
- call PrintText
- scf
- ret
-
-.Text_knows: ; 0xfa06
- ; knows @ .
- text_jump UnknownText_0x1c5ea8
- db "@"
--- a/engine/routines/leveluphappinessmod.asm
+++ /dev/null
@@ -1,20 +1,0 @@
-LevelUpHappinessMod: ; 2709e
- ld a, [wCurPartyMon]
- ld hl, wPartyMon1CaughtLocation
- call GetPartyLocation
- ld a, [hl]
- and $7f
- ld d, a
- ld a, [wMapGroup]
- ld b, a
- ld a, [wMapNumber]
- ld c, a
- call GetWorldMapLocation
- cp d
- ld c, HAPPINESS_GAINLEVEL
- jr nz, .ok
- ld c, HAPPINESS_GAINLEVELATHOME
-
-.ok
- callfar ChangeHappiness
- ret
--- a/engine/routines/loadmappart.asm
+++ /dev/null
@@ -1,36 +1,0 @@
-_LoadMapPart:: ; 4d15b
- ld hl, wMisc
- ld a, [wMetatileStandingY]
- and a
- jr z, .top_row
- ld bc, WMISC_WIDTH * 2
- add hl, bc
-
-.top_row
- ld a, [wMetatileStandingX]
- and a
- jr z, .left_column
- inc hl
- inc hl
-
-.left_column
- decoord 0, 0
- ld b, SCREEN_HEIGHT
-.loop
- ld c, SCREEN_WIDTH
-.loop2
- ld a, [hli]
- ld [de], a
- inc de
- dec c
- jr nz, .loop2
- ld a, l
- add 4
- ld l, a
- jr nc, .carry
- inc h
-
-.carry
- dec b
- jr nz, .loop
- ret
--- a/engine/routines/loadoverworldfont.asm
+++ /dev/null
@@ -1,17 +1,0 @@
-LoadOverworldFont:: ; 106594
- ld de, .OverworldFontGFX
- ld hl, vTiles1
- lb bc, BANK(.OverworldFontGFX), $80
- call Get2bpp
- ld de, .OverworldFontSpaceGFX
- ld hl, vTiles2 tile " "
- lb bc, BANK(.OverworldFontSpaceGFX), 1
- call Get2bpp
- ret
-; 1065ad
-
-.OverworldFontGFX:
-INCBIN "gfx/font/overworld.2bpp"
-
-.OverworldFontSpaceGFX:
-INCBIN "gfx/font/overworld_space.2bpp"
--- a/engine/routines/placegraphic.asm
+++ /dev/null
@@ -1,55 +1,0 @@
-PlaceGraphic: ; 2ef6e
-; Fill wBoxAlignment-aligned box width b height c
-; with iterating tile starting from hGraphicStartTile at hl.
-
- ld de, SCREEN_WIDTH
-
- ld a, [wBoxAlignment]
- and a
- jr nz, .right
-
- ld a, [hGraphicStartTile]
-.x1
- push bc
- push hl
-
-.y1
- ld [hl], a
- add hl, de
- inc a
- dec c
- jr nz, .y1
-
- pop hl
- inc hl
- pop bc
- dec b
- jr nz, .x1
- ret
-
-.right
-; Right-aligned.
- push bc
- ld b, 0
- dec c
- add hl, bc
- pop bc
-
- ld a, [hGraphicStartTile]
-.x2
- push bc
- push hl
-
-.y2
- ld [hl], a
- add hl, de
- inc a
- dec c
- jr nz, .y2
-
- pop hl
- dec hl
- pop bc
- dec b
- jr nz, .x2
- ret
--- a/engine/routines/printhoursmins.asm
+++ /dev/null
@@ -1,63 +1,0 @@
-Unreferenced_Function1dd6a9: ; 1dd6a9
- ld a, b
- ld b, c
- ld c, a
- push bc
- push de
- ld hl, sp+$2
- ld d, h
- ld e, l
- pop hl
- lb bc, PRINTNUM_LEADINGZEROS | 2, 5
- call PrintNum
- pop bc
- ret
-
-PrintHoursMins: ; 1dd6bb (77:56bb)
-; Hours in b, minutes in c
- ld a, b
- cp 12
- push af
- jr c, .AM
- jr z, .PM
- sub 12
- jr .PM
-.AM:
- or a
- jr nz, .PM
- ld a, 12
-.PM:
- ld b, a
-; Crazy stuff happening with the stack
- push bc
- ld hl, sp+$1
- push de
- push hl
- pop de
- pop hl
- ld [hl], " "
- lb bc, 1, 2
- call PrintNum
- ld [hl], ":"
- inc hl
- ld d, h
- ld e, l
- ld hl, sp+$0
- push de
- push hl
- pop de
- pop hl
- lb bc, PRINTNUM_LEADINGZEROS | 1, 2
- call PrintNum
- pop bc
- ld de, String_AM
- pop af
- jr c, .place_am_pm
- ld de, String_PM
-.place_am_pm
- inc hl
- call PlaceString
- ret
-
-String_AM: db "AM@" ; 1dd6fc
-String_PM: db "PM@" ; 1dd6ff
--- a/engine/routines/printitemdescription.asm
+++ /dev/null
@@ -1,31 +1,0 @@
-PrintItemDescription: ; 0x1c8955
-; Print the description for item [wCurSpecies] at de.
-
- ld a, [wCurSpecies]
- cp TM01
- jr c, .not_a_tm
-
- ld [wCurItem], a
- push de
- farcall GetTMHMItemMove
- pop hl
- ld a, [wd265]
- ld [wCurSpecies], a
- predef PrintMoveDesc
- ret
-
-.not_a_tm
- push de
- ld hl, ItemDescriptions
- ld a, [wCurSpecies]
- dec a
- ld c, a
- ld b, 0
- add hl, bc
- add hl, bc
- ld e, [hl]
- inc hl
- ld d, [hl]
- pop hl
- jp PlaceString
-; 0x1c8987
--- a/engine/routines/switchpartymons.asm
+++ /dev/null
@@ -1,145 +1,0 @@
-_SwitchPartyMons:
- ld a, [wd0e3]
- dec a
- ld [wBuffer3], a
- ld b, a
- ld a, [wMenuCursorY]
- dec a
- ld [wBuffer2], a
- cp b
- jr z, .skip
- call .SwapMonAndMail
- ld a, [wBuffer3]
- call .ClearSprite
- ld a, [wBuffer2]
- call .ClearSprite
-.skip
- ret
-
-.ClearSprite: ; 50f34 (14:4f34)
- push af
- hlcoord 0, 1
- ld bc, 2 * SCREEN_WIDTH
- call AddNTimes
- ld bc, 2 * SCREEN_WIDTH
- ld a, " "
- call ByteFill
- pop af
- ld hl, wVirtualOAMSprite00
- ld bc, 4 * SPRITEOAMSTRUCT_LENGTH
- call AddNTimes
- ld de, SPRITEOAMSTRUCT_LENGTH
- ld c, 4
-.gfx_loop
- ld [hl], SCREEN_WIDTH_PX ; y (off-screen)
- add hl, de
- dec c
- jr nz, .gfx_loop
- ld de, SFX_SWITCH_POKEMON
- call WaitPlaySFX
- ret
-
-.SwapMonAndMail: ; 50f62 (14:4f62)
- push hl
- push de
- push bc
- ld bc, wPartySpecies
- ld a, [wBuffer2]
- ld l, a
- ld h, $0
- add hl, bc
- ld d, h
- ld e, l
- ld a, [wBuffer3]
- ld l, a
- ld h, $0
- add hl, bc
- ld a, [hl]
- push af
- ld a, [de]
- ld [hl], a
- pop af
- ld [de], a
- ld a, [wBuffer2]
- ld hl, wPartyMon1Species
- ld bc, PARTYMON_STRUCT_LENGTH
- call AddNTimes
- push hl
- ld de, wd002
- ld bc, PARTYMON_STRUCT_LENGTH
- call CopyBytes
- ld a, [wBuffer3]
- ld hl, wPartyMon1
- ld bc, PARTYMON_STRUCT_LENGTH
- call AddNTimes
- pop de
- push hl
- ld bc, PARTYMON_STRUCT_LENGTH
- call CopyBytes
- pop de
- ld hl, wd002
- ld bc, PARTYMON_STRUCT_LENGTH
- call CopyBytes
- ld a, [wBuffer2]
- ld hl, wPartyMonOT
- call SkipNames
- push hl
- call .CopyNameTowd002
- ld a, [wBuffer3]
- ld hl, wPartyMonOT
- call SkipNames
- pop de
- push hl
- call .CopyName
- pop de
- ld hl, wd002
- call .CopyName
- ld hl, wPartyMonNicknames
- ld a, [wBuffer2]
- call SkipNames
- push hl
- call .CopyNameTowd002
- ld hl, wPartyMonNicknames
- ld a, [wBuffer3]
- call SkipNames
- pop de
- push hl
- call .CopyName
- pop de
- ld hl, wd002
- call .CopyName
- ld hl, sPartyMail
- ld a, [wBuffer2]
- ld bc, MAIL_STRUCT_LENGTH
- call AddNTimes
- push hl
- ld de, wd002
- ld bc, MAIL_STRUCT_LENGTH
- ld a, BANK(sPartyMail)
- call GetSRAMBank
- call CopyBytes
- ld hl, sPartyMail
- ld a, [wBuffer3]
- ld bc, MAIL_STRUCT_LENGTH
- call AddNTimes
- pop de
- push hl
- ld bc, MAIL_STRUCT_LENGTH
- call CopyBytes
- pop de
- ld hl, wd002
- ld bc, MAIL_STRUCT_LENGTH
- call CopyBytes
- call CloseSRAM
- pop bc
- pop de
- pop hl
- ret
-
-.CopyNameTowd002: ; 51036 (14:5036)
- ld de, wd002
-
-.CopyName: ; 51039 (14:5039)
- ld bc, NAME_LENGTH
- call CopyBytes
- ret
--- a/engine/routines/trademonfrontpic.asm
+++ /dev/null
@@ -1,38 +1,0 @@
-GetTrademonFrontpic: ; 4d7fd
- ld a, [wOTTrademonSpecies]
- ld hl, wOTTrademonDVs
- ld de, vTiles2
- push de
- push af
- predef GetUnownLetter
- pop af
- ld [wCurPartySpecies], a
- ld [wCurSpecies], a
- call GetBaseData
- pop de
- predef GetAnimatedFrontpic
- ret
-
-AnimateTrademonFrontpic: ; 4d81e
- ld a, [wOTTrademonSpecies]
- call IsAPokemon
- ret c
- farcall ShowOTTrademonStats
- ld a, [wOTTrademonSpecies]
- ld [wCurPartySpecies], a
- ld a, [wOTTrademonDVs]
- ld [wTempMonDVs], a
- ld a, [wOTTrademonDVs + 1]
- ld [wTempMonDVs + 1], a
- ld b, SCGB_PLAYER_OR_MON_FRONTPIC_PALS
- call GetSGBLayout
- ld a, %11100100 ; 3,2,1,0
- call DmgToCgbBGPals
- farcall TradeAnim_ShowGetmonFrontpic
- ld a, [wOTTrademonSpecies]
- ld [wCurPartySpecies], a
- hlcoord 7, 2
- ld d, $0
- ld e, ANIM_MON_TRADE
- predef AnimateFrontpic
- ret
--- a/engine/routines/updateitemdescription.asm
+++ /dev/null
@@ -1,13 +1,0 @@
-UpdateItemDescription: ; 0x244c3
- ld a, [wMenuSelection]
- ld [wCurSpecies], a
- hlcoord 0, 12
- ld b, 4
- ld c, SCREEN_WIDTH - 2
- call TextBox
- ld a, [wMenuSelection]
- cp -1
- ret z
- decoord 1, 14
- farcall PrintItemDescription
- ret
--- a/engine/rtc.asm
+++ /dev/null
@@ -1,209 +1,0 @@
-Unreferenced_StopRTC:
- ld a, SRAM_ENABLE
- ld [MBC3SRamEnable], a
- call LatchClock
- ld a, RTC_DH
- ld [MBC3SRamBank], a
- ld a, [MBC3RTC]
- set 6, a ; halt
- ld [MBC3RTC], a
- call CloseSRAM
- ret
-; 14019
-
-StartRTC: ; 14019
- ld a, SRAM_ENABLE
- ld [MBC3SRamEnable], a
- call LatchClock
- ld a, RTC_DH
- ld [MBC3SRamBank], a
- ld a, [MBC3RTC]
- res 6, a ; halt
- ld [MBC3RTC], a
- call CloseSRAM
- ret
-; 14032
-
-GetTimeOfDay:: ; 14032
-; get time of day based on the current hour
- ld a, [hHours] ; hour
- ld hl, TimesOfDay
-
-.check
-; if we're within the given time period,
-; get the corresponding time of day
- cp [hl]
- jr c, .match
-; else, get the next entry
- inc hl
- inc hl
-; try again
- jr .check
-
-.match
-; get time of day
- inc hl
- ld a, [hl]
- ld [wTimeOfDay], a
- ret
-; 14044
-
-TimesOfDay: ; 14044
-; hours for the time of day
-; 0400-0959 morn | 1000-1759 day | 1800-0359 nite
- db MORN_HOUR, NITE_F
- db DAY_HOUR, MORN_F
- db NITE_HOUR, DAY_F
- db MAX_HOUR, NITE_F
- db -1, MORN_F
-; 1404e
-
-Unreferenced_1404e:
- db 20, NITE_F
- db 40, MORN_F
- db 60, DAY_F
- db -1, MORN_F
-; 14056
-
-StageRTCTimeForSave: ; 14056
- call UpdateTime
- ld hl, wRTC
- ld a, [wCurDay]
- ld [hli], a
- ld a, [hHours]
- ld [hli], a
- ld a, [hMinutes]
- ld [hli], a
- ld a, [hSeconds]
- ld [hli], a
- ret
-; 1406a
-
-SaveRTC: ; 1406a
- ld a, $a
- ld [MBC3SRamEnable], a
- call LatchClock
- ld hl, MBC3RTC
- ld a, $c
- ld [MBC3SRamBank], a
- res 7, [hl]
- ld a, BANK(sRTCStatusFlags)
- ld [MBC3SRamBank], a
- xor a
- ld [sRTCStatusFlags], a
- call CloseSRAM
- ret
-; 14089
-
-StartClock:: ; 14089
- call GetClock
- call Function1409b
- call FixDays
- jr nc, .skip_set
- ; bit 5: Day count exceeds 139
- ; bit 6: Day count exceeds 255
- call RecordRTCStatus ; set flag on sRTCStatusFlags
-
-.skip_set
- call StartRTC
- ret
-; 1409b
-
-Function1409b: ; 1409b
- ld hl, hRTCDayHi
- bit 7, [hl]
- jr nz, .set_bit_7
- bit 6, [hl]
- jr nz, .set_bit_7
- xor a
- ret
-
-.set_bit_7
- ; Day count exceeds 16383
- ld a, %10000000
- call RecordRTCStatus ; set bit 7 on sRTCStatusFlags
- ret
-; 140ae
-
-Function140ae: ; 140ae
- call CheckRTCStatus
- ld c, a
- and %11000000 ; Day count exceeded 255 or 16383
- jr nz, .time_overflow
-
- ld a, c
- and %00100000 ; Day count exceeded 139
- jr z, .dont_update
-
- call UpdateTime
- ld a, [wRTC + 0]
- ld b, a
- ld a, [wCurDay]
- cp b
- jr c, .dont_update
-
-.time_overflow
- farcall ClearDailyTimers
- farcall Function170923
-; mobile
- ld a, 5 ; MBC30 bank used by JP Crystal; inaccessible by MBC3
- call GetSRAMBank
- ld a, [$aa8c] ; address of MBC30 bank
- inc a
- ld [$aa8c], a ; address of MBC30 bank
- ld a, [$b2fa] ; address of MBC30 bank
- inc a
- ld [$b2fa], a ; address of MBC30 bank
- call CloseSRAM
- ret
-
-.dont_update
- xor a
- ret
-; 140ed
-
-_InitTime:: ; 140ed
- call GetClock
- call FixDays
- ld hl, hRTCSeconds
- ld de, wStartSecond
-
- ld a, [wStringBuffer2 + 3]
- sub [hl]
- dec hl
- jr nc, .okay_secs
- add 60
-.okay_secs
- ld [de], a
- dec de
-
- ld a, [wStringBuffer2 + 2]
- sbc [hl]
- dec hl
- jr nc, .okay_mins
- add 60
-.okay_mins
- ld [de], a
- dec de
-
- ld a, [wStringBuffer2 + 1]
- sbc [hl]
- dec hl
- jr nc, .okay_hrs
- add 24
-.okay_hrs
- ld [de], a
- dec de
-
- ld a, [wStringBuffer2]
- sbc [hl]
- dec hl
- jr nc, .okay_days
- add 140
- ld c, 7
- call SimpleDivide
-
-.okay_days
- ld [de], a
- ret
-; 1412a
--- /dev/null
+++ b/engine/rtc/clock_reset.asm
@@ -1,0 +1,254 @@
+
+ResetClock_GetWraparoundTime: ; 20000 (8:4000)
+ push hl
+ dec a
+ ld e, a
+ ld d, 0
+ ld hl, .WrapAroundTimes
+rept 4
+ add hl, de
+endr
+ ld e, [hl]
+ inc hl
+ ld d, [hl]
+ inc hl
+ ld b, [hl]
+ inc hl
+ ld c, [hl]
+ pop hl
+ ret
+; 20015 (8:4015)
+
+.WrapAroundTimes: ; 20015
+ dw wBuffer4
+ db 7, 4
+
+ dw wBuffer5
+ db 24, 12
+
+ dw wBuffer6
+ db 60, 15
+; 20021
+
+RestartClock: ; 20021 (8:4021)
+; If we're here, we had an RTC overflow.
+ ld hl, .Text_ClockTimeMayBeWrong
+ call PrintText
+ ld hl, wOptions
+ ld a, [hl]
+ push af
+ set NO_TEXT_SCROLL, [hl]
+ call LoadStandardMenuHeader
+ call ClearTileMap
+ ld hl, .Text_SetWithControlPad
+ call PrintText
+ call .SetClock
+ call ExitMenu
+ pop bc
+ ld hl, wOptions
+ ld [hl], b
+ ld c, a
+ ret
+; 20047 (8:4047)
+
+.Text_ClockTimeMayBeWrong: ; 0x20047
+ ; The clock's time may be wrong. Please reset the time.
+ text_jump UnknownText_0x1c40e6
+ db "@"
+; 0x2004c
+
+.Text_SetWithControlPad: ; 0x2004c
+ ; Set with the Control Pad. Confirm: A Button Cancel: B Button
+ text_jump UnknownText_0x1c411c
+ db "@"
+; 0x20051
+
+.SetClock: ; 20051 (8:4051)
+ ld a, 1
+ ld [wBuffer1], a ; which digit
+ ld [wBuffer2], a
+ ld a, 8
+ ld [wBuffer3], a
+ call UpdateTime
+ call GetWeekday
+ ld [wBuffer4], a
+ ld a, [hHours]
+ ld [wBuffer5], a
+ ld a, [hMinutes]
+ ld [wBuffer6], a
+
+.loop
+ call .joy_loop
+ jr nc, .loop
+ and a
+ ret nz
+ call .PrintTime
+ ld hl, .Text_IsThisOK
+ call PrintText
+ call YesNoBox
+ jr c, .cancel
+ ld a, [wBuffer4]
+ ld [wStringBuffer2], a
+ ld a, [wBuffer5]
+ ld [wStringBuffer2 + 1], a
+ ld a, [wBuffer6]
+ ld [wStringBuffer2 + 2], a
+ xor a
+ ld [wStringBuffer2 + 3], a
+ call InitTime
+ call .PrintTime
+ ld hl, .Text_ClockReset
+ call PrintText
+ call WaitPressAorB_BlinkCursor
+ xor a
+ ret
+
+.cancel
+ ld a, $1
+ ret
+; 200b0 (8:40b0)
+
+.Text_IsThisOK: ; 0x200b0
+ ; Is this OK?
+ text_jump UnknownText_0x1c415b
+ db "@"
+; 0x200b5
+
+.Text_ClockReset: ; 0x200b5
+ ; The clock has been reset.
+ text_jump UnknownText_0x1c4168
+ db "@"
+; 0x200ba
+
+.joy_loop
+ call JoyTextDelay_ForcehJoyDown
+ ld c, a
+ push af
+ call .PrintTime
+ pop af
+ bit 0, a
+ jr nz, .press_A
+ bit 1, a
+ jr nz, .press_B
+ bit 6, a
+ jr nz, .pressed_up
+ bit 7, a
+ jr nz, .pressed_down
+ bit 5, a
+ jr nz, .pressed_left
+ bit 4, a
+ jr nz, .pressed_right
+ jr .joy_loop
+
+.press_A
+ ld a, $0
+ scf
+ ret
+
+.press_B
+ ld a, $1
+ scf
+ ret
+
+.pressed_up
+ ld a, [wBuffer1]
+ call ResetClock_GetWraparoundTime
+ ld a, [de]
+ inc a
+ ld [de], a
+ cp b
+ jr c, .done_scroll
+ ld a, $0
+ ld [de], a
+ jr .done_scroll
+
+.pressed_down
+ ld a, [wBuffer1]
+ call ResetClock_GetWraparoundTime
+ ld a, [de]
+ dec a
+ ld [de], a
+ cp -1
+ jr nz, .done_scroll
+ ld a, b
+ dec a
+ ld [de], a
+ jr .done_scroll
+
+.pressed_left
+ ld hl, wBuffer1
+ dec [hl]
+ jr nz, .done_scroll
+ ld [hl], $3
+ jr .done_scroll
+
+.pressed_right
+ ld hl, wBuffer1
+ inc [hl]
+ ld a, [hl]
+ cp $4
+ jr c, .done_scroll
+ ld [hl], $1
+
+.done_scroll
+ xor a
+ ret
+
+.PrintTime: ; 2011f (8:411f)
+ hlcoord 0, 5
+ ld b, 5
+ ld c, 18
+ call TextBox
+ decoord 1, 8
+ ld a, [wBuffer4]
+ ld b, a
+ farcall PrintDayOfWeek
+ ld a, [wBuffer5]
+ ld b, a
+ ld a, [wBuffer6]
+ ld c, a
+ decoord 11, 8
+ farcall PrintHoursMins
+ ld a, [wBuffer2]
+ lb de, " ", " "
+ call .PlaceChars
+ ld a, [wBuffer1]
+ lb de, "▲", "▼"
+ call .PlaceChars
+ ld a, [wBuffer1]
+ ld [wBuffer2], a
+ ret
+; 20160 (8:4160)
+
+.unreferenced ; 20160
+; unused
+ ld a, [wBuffer3]
+ ld b, a
+ call Coord2Tile
+ ret
+; 20168
+
+.PlaceChars: ; 20168 (8:4168)
+ push de
+ call ResetClock_GetWraparoundTime
+ ld a, [wBuffer3]
+ dec a
+ ld b, a
+ call Coord2Tile
+ pop de
+ ld [hl], d
+ ld bc, 2 * SCREEN_WIDTH
+ add hl, bc
+ ld [hl], e
+ ret
+; 2017c (8:417c)
+
+UnreferencedString_HourJP: ; 2017c
+; unused
+ db "じ@" ; HR
+; 2017e
+
+UnreferencedString_MinuteJP: ; 2017e
+; unused
+ db "ふん@" ; MIN
+; 20181
--- /dev/null
+++ b/engine/rtc/delete_save_change_clock.asm
@@ -1,0 +1,296 @@
+_ResetClock: ; 4d3b1
+ farcall BlankScreen
+ ld b, SCGB_DIPLOMA
+ call GetSGBLayout
+ call LoadStandardFont
+ call LoadFontsExtra
+ ld de, MUSIC_MAIN_MENU
+ call PlayMusic
+ ld hl, .text_askreset
+ call PrintText
+ ld hl, .NoYes_MenuHeader
+ call CopyMenuHeader
+ call VerticalMenu
+ ret c
+ ld a, [wMenuCursorY]
+ cp $1
+ ret z
+ call ClockResetPassword
+ jr c, .wrongpassword
+ ld a, BANK(sRTCStatusFlags)
+ call GetSRAMBank
+ ld a, $80
+ ld [sRTCStatusFlags], a
+ call CloseSRAM
+ ld hl, .text_okay
+ call PrintText
+ ret
+
+.wrongpassword
+ ld hl, .text_wrong
+ call PrintText
+ ret
+
+.text_okay ; 0x4d3fe
+ ; Password OK. Select CONTINUE & reset settings.
+ text_jump UnknownText_0x1c55db
+ db "@"
+
+.text_wrong ; 0x4d403
+ ; Wrong password!
+ text_jump UnknownText_0x1c560b
+ db "@"
+
+.text_askreset ; 0x4d408
+ ; Reset the clock?
+ text_jump UnknownText_0x1c561c
+ db "@"
+
+.NoYes_MenuHeader: ; 0x4d40d
+ db 0 ; flags
+ menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .NoYes_MenuData
+ db 1 ; default option
+
+.NoYes_MenuData: ; 0x4d415
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 2 ; items
+ db "NO@"
+ db "YES@"
+
+ClockResetPassword: ; 4d41e
+ call .CalculatePassword
+ push de
+ ld hl, wStringBuffer2
+ ld bc, 5
+ xor a
+ call ByteFill
+ ld a, $4
+ ld [wStringBuffer2 + 5], a
+ ld hl, .pleaseenterpasswordtext
+ call PrintText
+.loop
+ call .updateIDdisplay
+.loop2
+ call JoyTextDelay
+ ld a, [hJoyLast]
+ ld b, a
+ and A_BUTTON
+ jr nz, .confirm
+ ld a, b
+ and D_PAD
+ jr z, .loop2
+ call .dpadinput
+ ld c, 3
+ call DelayFrames
+ jr .loop
+
+.confirm
+ call .ConvertDecIDToBytes
+ pop de
+ ld a, e
+ cp l
+ jr nz, .nope
+ ld a, d
+ cp h
+ jr nz, .nope
+ and a
+ ret
+
+.nope
+ scf
+ ret
+
+.pleaseenterpasswordtext ; 0x4d463
+ ; Please enter the password.
+ text_jump UnknownText_0x1c562e
+ db "@"
+
+.updateIDdisplay ; 4d468
+ hlcoord 14, 15
+ ld de, wStringBuffer2
+ ld c, 5
+.loop3
+ ld a, [de]
+ add "0"
+ ld [hli], a
+ inc de
+ dec c
+ jr nz, .loop3
+ hlcoord 14, 16
+ ld bc, 5
+ ld a, " "
+ call ByteFill
+ hlcoord 14, 16
+ ld a, [wStringBuffer2 + 5]
+ ld e, a
+ ld d, $0
+ add hl, de
+ ld [hl], "▲"
+ ret
+
+.dpadinput ; 4d490
+ ld a, b
+ and D_LEFT
+ jr nz, .left
+ ld a, b
+ and D_RIGHT
+ jr nz, .right
+ ld a, b
+ and D_UP
+ jr nz, .up
+ ld a, b
+ and D_DOWN
+ jr nz, .down
+ ret
+
+.left
+ ld a, [wStringBuffer2 + 5]
+ and a
+ ret z
+ dec a
+ ld [wStringBuffer2 + 5], a
+ ret
+
+.right
+ ld a, [wStringBuffer2 + 5]
+ cp $4
+ ret z
+ inc a
+ ld [wStringBuffer2 + 5], a
+ ret
+
+.up
+ call .getcurrentdigit
+ ld a, [hl]
+ cp 9
+ jr z, .wraparound_up
+ inc a
+ ld [hl], a
+ ret
+
+.wraparound_up
+ ld [hl], $0
+ ret
+
+.down
+ call .getcurrentdigit
+ ld a, [hl]
+ and a
+ jr z, .wraparound_down
+ dec a
+ ld [hl], a
+ ret
+
+.wraparound_down
+ ld [hl], 9
+ ret
+
+.getcurrentdigit ; 4d4d5
+ ld a, [wStringBuffer2 + 5]
+ ld e, a
+ ld d, $0
+ ld hl, wStringBuffer2
+ add hl, de
+ ret
+
+.ConvertDecIDToBytes: ; 4d4e0
+ ld hl, 0
+ ld de, wStringBuffer2 + 4
+ ld bc, 1
+ call .ConvertToBytes
+ ld bc, 10
+ call .ConvertToBytes
+ ld bc, 100
+ call .ConvertToBytes
+ ld bc, 1000
+ call .ConvertToBytes
+ ld bc, 10000
+.ConvertToBytes: ; 4d501
+ ld a, [de]
+ dec de
+ push hl
+ ld hl, 0
+ call AddNTimes
+ ld c, l
+ ld b, h
+ pop hl
+ add hl, bc
+ ret
+
+.CalculatePassword: ; 4d50f
+ ld a, BANK(sPlayerData)
+ call GetSRAMBank
+ ld de, 0
+ ld hl, sPlayerData + (wPlayerID - wPlayerData)
+ ld c, $2
+ call .ComponentFromNumber
+ ld hl, sPlayerData + (wPlayerName - wPlayerData)
+ ld c, NAME_LENGTH_JAPANESE - 1
+ call .ComponentFromString
+ ld hl, sPlayerData + (wMoney - wPlayerData)
+ ld c, $3
+ call .ComponentFromNumber
+ call CloseSRAM
+ ret
+
+.ComponentFromNumber: ; 4d533
+ ld a, [hli]
+ add e
+ ld e, a
+ ld a, $0
+ adc d
+ ld d, a
+ dec c
+ jr nz, .ComponentFromNumber
+ ret
+
+.ComponentFromString: ; 4d53e
+ ld a, [hli]
+ cp "@"
+ ret z
+ add e
+ ld e, a
+ ld a, $0
+ adc d
+ ld d, a
+ dec c
+ jr nz, .ComponentFromString
+ ret
+
+_DeleteSaveData: ; 4d54c
+ farcall BlankScreen
+ ld b, SCGB_DIPLOMA
+ call GetSGBLayout
+ call LoadStandardFont
+ call LoadFontsExtra
+ ld de, MUSIC_MAIN_MENU
+ call PlayMusic
+ ld hl, .Text_ClearAllSaveData
+ call PrintText
+ ld hl, .NoYesMenuHeader
+ call CopyMenuHeader
+ call VerticalMenu
+ ret c
+ ld a, [wMenuCursorY]
+ cp $1
+ ret z
+ farcall EmptyAllSRAMBanks
+ ret
+
+.Text_ClearAllSaveData: ; 0x4d580
+ ; Clear all save data?
+ text_jump UnknownText_0x1c564a
+ db "@"
+
+.NoYesMenuHeader: ; 0x4d585
+ db 0 ; flags
+ menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+ dw .MenuData
+ db 1 ; default option
+
+.MenuData: ; 0x4d58d
+ db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+ db 2 ; items
+ db "NO@"
+ db "YES@"
--- /dev/null
+++ b/engine/rtc/printhoursmins.asm
@@ -1,0 +1,63 @@
+Unreferenced_Function1dd6a9: ; 1dd6a9
+ ld a, b
+ ld b, c
+ ld c, a
+ push bc
+ push de
+ ld hl, sp+$2
+ ld d, h
+ ld e, l
+ pop hl
+ lb bc, PRINTNUM_LEADINGZEROS | 2, 5
+ call PrintNum
+ pop bc
+ ret
+
+PrintHoursMins: ; 1dd6bb (77:56bb)
+; Hours in b, minutes in c
+ ld a, b
+ cp 12
+ push af
+ jr c, .AM
+ jr z, .PM
+ sub 12
+ jr .PM
+.AM:
+ or a
+ jr nz, .PM
+ ld a, 12
+.PM:
+ ld b, a
+; Crazy stuff happening with the stack
+ push bc
+ ld hl, sp+$1
+ push de
+ push hl
+ pop de
+ pop hl
+ ld [hl], " "
+ lb bc, 1, 2
+ call PrintNum
+ ld [hl], ":"
+ inc hl
+ ld d, h
+ ld e, l
+ ld hl, sp+$0
+ push de
+ push hl
+ pop de
+ pop hl
+ lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+ call PrintNum
+ pop bc
+ ld de, String_AM
+ pop af
+ jr c, .place_am_pm
+ ld de, String_PM
+.place_am_pm
+ inc hl
+ call PlaceString
+ ret
+
+String_AM: db "AM@" ; 1dd6fc
+String_PM: db "PM@" ; 1dd6ff
--- /dev/null
+++ b/engine/rtc/rtc.asm
@@ -1,0 +1,209 @@
+Unreferenced_StopRTC:
+ ld a, SRAM_ENABLE
+ ld [MBC3SRamEnable], a
+ call LatchClock
+ ld a, RTC_DH
+ ld [MBC3SRamBank], a
+ ld a, [MBC3RTC]
+ set 6, a ; halt
+ ld [MBC3RTC], a
+ call CloseSRAM
+ ret
+; 14019
+
+StartRTC: ; 14019
+ ld a, SRAM_ENABLE
+ ld [MBC3SRamEnable], a
+ call LatchClock
+ ld a, RTC_DH
+ ld [MBC3SRamBank], a
+ ld a, [MBC3RTC]
+ res 6, a ; halt
+ ld [MBC3RTC], a
+ call CloseSRAM
+ ret
+; 14032
+
+GetTimeOfDay:: ; 14032
+; get time of day based on the current hour
+ ld a, [hHours] ; hour
+ ld hl, TimesOfDay
+
+.check
+; if we're within the given time period,
+; get the corresponding time of day
+ cp [hl]
+ jr c, .match
+; else, get the next entry
+ inc hl
+ inc hl
+; try again
+ jr .check
+
+.match
+; get time of day
+ inc hl
+ ld a, [hl]
+ ld [wTimeOfDay], a
+ ret
+; 14044
+
+TimesOfDay: ; 14044
+; hours for the time of day
+; 0400-0959 morn | 1000-1759 day | 1800-0359 nite
+ db MORN_HOUR, NITE_F
+ db DAY_HOUR, MORN_F
+ db NITE_HOUR, DAY_F
+ db MAX_HOUR, NITE_F
+ db -1, MORN_F
+; 1404e
+
+Unreferenced_1404e:
+ db 20, NITE_F
+ db 40, MORN_F
+ db 60, DAY_F
+ db -1, MORN_F
+; 14056
+
+StageRTCTimeForSave: ; 14056
+ call UpdateTime
+ ld hl, wRTC
+ ld a, [wCurDay]
+ ld [hli], a
+ ld a, [hHours]
+ ld [hli], a
+ ld a, [hMinutes]
+ ld [hli], a
+ ld a, [hSeconds]
+ ld [hli], a
+ ret
+; 1406a
+
+SaveRTC: ; 1406a
+ ld a, $a
+ ld [MBC3SRamEnable], a
+ call LatchClock
+ ld hl, MBC3RTC
+ ld a, $c
+ ld [MBC3SRamBank], a
+ res 7, [hl]
+ ld a, BANK(sRTCStatusFlags)
+ ld [MBC3SRamBank], a
+ xor a
+ ld [sRTCStatusFlags], a
+ call CloseSRAM
+ ret
+; 14089
+
+StartClock:: ; 14089
+ call GetClock
+ call Function1409b
+ call FixDays
+ jr nc, .skip_set
+ ; bit 5: Day count exceeds 139
+ ; bit 6: Day count exceeds 255
+ call RecordRTCStatus ; set flag on sRTCStatusFlags
+
+.skip_set
+ call StartRTC
+ ret
+; 1409b
+
+Function1409b: ; 1409b
+ ld hl, hRTCDayHi
+ bit 7, [hl]
+ jr nz, .set_bit_7
+ bit 6, [hl]
+ jr nz, .set_bit_7
+ xor a
+ ret
+
+.set_bit_7
+ ; Day count exceeds 16383
+ ld a, %10000000
+ call RecordRTCStatus ; set bit 7 on sRTCStatusFlags
+ ret
+; 140ae
+
+Function140ae: ; 140ae
+ call CheckRTCStatus
+ ld c, a
+ and %11000000 ; Day count exceeded 255 or 16383
+ jr nz, .time_overflow
+
+ ld a, c
+ and %00100000 ; Day count exceeded 139
+ jr z, .dont_update
+
+ call UpdateTime
+ ld a, [wRTC + 0]
+ ld b, a
+ ld a, [wCurDay]
+ cp b
+ jr c, .dont_update
+
+.time_overflow
+ farcall ClearDailyTimers
+ farcall Function170923
+; mobile
+ ld a, 5 ; MBC30 bank used by JP Crystal; inaccessible by MBC3
+ call GetSRAMBank
+ ld a, [$aa8c] ; address of MBC30 bank
+ inc a
+ ld [$aa8c], a ; address of MBC30 bank
+ ld a, [$b2fa] ; address of MBC30 bank
+ inc a
+ ld [$b2fa], a ; address of MBC30 bank
+ call CloseSRAM
+ ret
+
+.dont_update
+ xor a
+ ret
+; 140ed
+
+_InitTime:: ; 140ed
+ call GetClock
+ call FixDays
+ ld hl, hRTCSeconds
+ ld de, wStartSecond
+
+ ld a, [wStringBuffer2 + 3]
+ sub [hl]
+ dec hl
+ jr nc, .okay_secs
+ add 60
+.okay_secs
+ ld [de], a
+ dec de
+
+ ld a, [wStringBuffer2 + 2]
+ sbc [hl]
+ dec hl
+ jr nc, .okay_mins
+ add 60
+.okay_mins
+ ld [de], a
+ dec de
+
+ ld a, [wStringBuffer2 + 1]
+ sbc [hl]
+ dec hl
+ jr nc, .okay_hrs
+ add 24
+.okay_hrs
+ ld [de], a
+ dec de
+
+ ld a, [wStringBuffer2]
+ sbc [hl]
+ dec hl
+ jr nc, .okay_days
+ add 140
+ ld c, 7
+ call SimpleDivide
+
+.okay_days
+ ld [de], a
+ ret
+; 1412a
--- /dev/null
+++ b/engine/rtc/timeset.asm
@@ -1,0 +1,773 @@
+TIMESET_UP_ARROW EQUS "\"♂\"" ; $ef
+TIMESET_DOWN_ARROW EQUS "\"♀\"" ; $f5
+
+InitClock: ; 90672 (24:4672)
+; Ask the player to set the time.
+ ld a, [hInMenu]
+ push af
+ ld a, $1
+ ld [hInMenu], a
+
+ ld a, $0
+ ld [wSpriteUpdatesEnabled], a
+ ld a, $10
+ ld [wMusicFade], a
+ ld a, LOW(MUSIC_NONE)
+ ld [wMusicFadeID], a
+ ld a, HIGH(MUSIC_NONE)
+ ld [wMusicFadeID + 1], a
+ ld c, 8
+ call DelayFrames
+ call RotateFourPalettesLeft
+ call ClearTileMap
+ call ClearSprites
+ ld b, SCGB_DIPLOMA
+ call GetSGBLayout
+ xor a
+ ld [hBGMapMode], a
+ call LoadStandardFont
+ ld de, TimeSetBackgroundGFX
+ ld hl, vTiles2 tile $00
+ lb bc, BANK(TimeSetBackgroundGFX), 1
+ call Request1bpp
+ ld de, TimeSetUpArrowGFX
+ ld hl, vTiles2 tile $01
+ lb bc, BANK(TimeSetUpArrowGFX), 1
+ call Request1bpp
+ ld de, TimeSetDownArrowGFX
+ ld hl, vTiles2 tile $02
+ lb bc, BANK(TimeSetDownArrowGFX), 1
+ call Request1bpp
+ call .ClearScreen
+ call WaitBGMap
+ call RotateFourPalettesRight
+ ld hl, Text_WokeUpOak
+ call PrintText
+ ld hl, wTimeSetBuffer
+ ld bc, 50
+ xor a
+ call ByteFill
+ ld a, 10 ; default hour = 10 AM
+ ld [wInitHourBuffer], a
+
+.loop
+ ld hl, Text_WhatTimeIsIt
+ call PrintText
+ hlcoord 3, 7
+ ld b, 2
+ ld c, 15
+ call TextBox
+ hlcoord 11, 7
+ ld [hl], $1
+ hlcoord 11, 10
+ ld [hl], $2
+ hlcoord 4, 9
+ call DisplayHourOClock
+ ld c, 10
+ call DelayFrames
+
+.SetHourLoop:
+ call JoyTextDelay
+ call SetHour
+ jr nc, .SetHourLoop
+
+ ld a, [wInitHourBuffer]
+ ld [wStringBuffer2 + 1], a
+ call .ClearScreen
+ ld hl, Text_WhatHrs
+ call PrintText
+ call YesNoBox
+ jr nc, .HourIsSet
+ call .ClearScreen
+ jr .loop
+
+.HourIsSet:
+ ld hl, Text_HowManyMinutes
+ call PrintText
+ hlcoord 11, 7
+ lb bc, 2, 7
+ call TextBox
+ hlcoord 15, 7
+ ld [hl], $1
+ hlcoord 15, 10
+ ld [hl], $2
+ hlcoord 12, 9
+ call DisplayMinutesWithMinString
+ ld c, 10
+ call DelayFrames
+
+.SetMinutesLoop:
+ call JoyTextDelay
+ call SetMinutes
+ jr nc, .SetMinutesLoop
+
+ ld a, [wInitMinuteBuffer]
+ ld [wStringBuffer2 + 2], a
+ call .ClearScreen
+ ld hl, Text_WhoaMins
+ call PrintText
+ call YesNoBox
+ jr nc, .MinutesAreSet
+ call .ClearScreen
+ jr .HourIsSet
+
+.MinutesAreSet:
+ call InitTimeOfDay
+ ld hl, OakText_ResponseToSetTime
+ call PrintText
+ call WaitPressAorB_BlinkCursor
+ pop af
+ ld [hInMenu], a
+ ret
+
+.ClearScreen: ; 90783 (24:4783)
+ xor a
+ ld [hBGMapMode], a
+ hlcoord 0, 0
+ ld bc, SCREEN_HEIGHT * SCREEN_WIDTH
+ xor a
+ call ByteFill
+ ld a, $1
+ ld [hBGMapMode], a
+ ret
+
+SetHour: ; 90795 (24:4795)
+ ld a, [hJoyPressed]
+ and A_BUTTON
+ jr nz, .Confirm
+
+ ld hl, hJoyLast
+ ld a, [hl]
+ and D_UP
+ jr nz, .up
+ ld a, [hl]
+ and D_DOWN
+ jr nz, .down
+ call DelayFrame
+ and a
+ ret
+
+.down
+ ld hl, wInitHourBuffer
+ ld a, [hl]
+ and a
+ jr nz, .DecreaseThroughMidnight
+ ld a, 23 + 1
+.DecreaseThroughMidnight:
+ dec a
+ ld [hl], a
+ jr .okay
+
+.up
+ ld hl, wInitHourBuffer
+ ld a, [hl]
+ cp 23
+ jr c, .AdvanceThroughMidnight
+ ld a, -1
+.AdvanceThroughMidnight:
+ inc a
+ ld [hl], a
+
+.okay
+ hlcoord 4, 9
+ ld a, " "
+ ld bc, 15
+ call ByteFill
+ hlcoord 4, 9
+ call DisplayHourOClock
+ call WaitBGMap
+ and a
+ ret
+
+.Confirm:
+ scf
+ ret
+
+DisplayHourOClock: ; 907de (24:47de)
+ push hl
+ ld a, [wInitHourBuffer]
+ ld c, a
+ ld e, l
+ ld d, h
+ call PrintHour
+ inc hl
+ ld de, String_oclock
+ call PlaceString
+ pop hl
+ ret
+; 907f1 (24:47f1)
+
+UnreferencedFunction907f1: ; 907f1
+ ld h, d
+ ld l, e
+ push hl
+ call DisplayHourOClock
+ pop de
+ inc de
+ inc de
+ ld a, ":"
+ ld [de], a
+ inc de
+ push de
+ ld hl, 3
+ add hl, de
+ ld a, [de]
+ inc de
+ ld [hli], a
+ ld a, [de]
+ ld [hl], a
+ pop hl
+ call DisplayMinutesWithMinString
+ inc hl
+ inc hl
+ inc hl
+ ret
+; 90810
+
+SetMinutes: ; 90810 (24:4810)
+ ld a, [hJoyPressed]
+ and A_BUTTON
+ jr nz, .a_button
+ ld hl, hJoyLast
+ ld a, [hl]
+ and D_UP
+ jr nz, .d_up
+ ld a, [hl]
+ and D_DOWN
+ jr nz, .d_down
+ call DelayFrame
+ and a
+ ret
+
+.d_down
+ ld hl, wInitMinuteBuffer
+ ld a, [hl]
+ and a
+ jr nz, .decrease
+ ld a, 59 + 1
+.decrease
+ dec a
+ ld [hl], a
+ jr .finish_dpad
+
+.d_up
+ ld hl, wInitMinuteBuffer
+ ld a, [hl]
+ cp 59
+ jr c, .increase
+ ld a, -1
+.increase
+ inc a
+ ld [hl], a
+.finish_dpad
+ hlcoord 12, 9
+ ld a, " "
+ ld bc, 7
+ call ByteFill
+ hlcoord 12, 9
+ call DisplayMinutesWithMinString
+ call WaitBGMap
+ and a
+ ret
+.a_button
+ scf
+ ret
+
+DisplayMinutesWithMinString: ; 90859 (24:4859)
+ ld de, wInitMinuteBuffer
+ call PrintTwoDigitNumberRightAlign
+ inc hl
+ ld de, String_min
+ call PlaceString
+ ret
+
+PrintTwoDigitNumberRightAlign: ; 90867 (24:4867)
+ push hl
+ ld a, " "
+ ld [hli], a
+ ld [hl], a
+ pop hl
+ lb bc, PRINTNUM_RIGHTALIGN | 1, 2
+ call PrintNum
+ ret
+; 90874 (24:4874)
+
+Text_WokeUpOak: ; 0x90874
+ ; Zzz… Hm? Wha…? You woke me up! Will you check the clock for me?
+ text_jump UnknownText_0x1bc29c
+ db "@"
+; 0x90879
+
+Text_WhatTimeIsIt: ; 0x90879
+ ; What time is it?
+ text_jump UnknownText_0x1bc2eb
+ db "@"
+; 0x9087e
+
+String_oclock:
+ db "o'clock@"
+; 90886
+
+Text_WhatHrs: ; 0x90886
+ ; What?@ @
+ text_jump UnknownText_0x1bc2fd
+ start_asm
+ hlcoord 1, 16
+ call DisplayHourOClock
+ ld hl, .QuestionMark
+ ret
+; 90895 (24:4895)
+
+.QuestionMark: ; 0x90895
+ ; ?
+ text_jump UnknownText_0x1bc305
+ db "@"
+; 0x9089a
+
+Text_HowManyMinutes: ; 0x9089a
+ ; How many minutes?
+ text_jump UnknownText_0x1bc308
+ db "@"
+; 0x9089f
+
+String_min:
+ db "min.@"
+; 908a4
+
+Text_WhoaMins: ; 0x908a4
+ ; Whoa!@ @
+ text_jump UnknownText_0x1bc31b
+ start_asm
+ hlcoord 7, 14
+ call DisplayMinutesWithMinString
+ ld hl, .QuestionMark
+ ret
+; 908b3 (24:48b3)
+
+.QuestionMark: ; 0x908b3
+ ; ?
+ text_jump UnknownText_0x1bc323
+ db "@"
+; 0x908b8
+
+OakText_ResponseToSetTime: ; 0x908b8
+ start_asm
+ decoord 1, 14
+ ld a, [wInitHourBuffer]
+ ld c, a
+ call PrintHour
+ ld [hl], ":"
+ inc hl
+ ld de, wInitMinuteBuffer
+ lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+ call PrintNum
+ ld b, h
+ ld c, l
+ ld a, [wInitHourBuffer]
+ cp MORN_HOUR
+ jr c, .nite
+ cp DAY_HOUR + 1
+ jr c, .morn
+ cp NITE_HOUR
+ jr c, .day
+.nite:
+ ld hl, .sodark
+ ret
+.morn:
+ ld hl, .overslept
+ ret
+.day:
+ ld hl, .yikes
+ ret
+; 908ec (24:48ec)
+
+.overslept ; 0x908ec
+ ; ! I overslept!
+ text_jump UnknownText_0x1bc326
+ db "@"
+; 0x908f1
+
+.yikes ; 0x908f1
+ ; ! Yikes! I over- slept!
+ text_jump UnknownText_0x1bc336
+ db "@"
+; 0x908f6
+
+.sodark ; 0x908f6
+ ; ! No wonder it's so dark!
+ text_jump UnknownText_0x1bc34f
+ db "@"
+; 0x908fb
+
+TimeSetBackgroundGFX: ; 908fb
+INCBIN "gfx/new_game/timeset_bg.1bpp"
+TimeSetUpArrowGFX: ; 90903
+INCBIN "gfx/new_game/up_arrow.1bpp"
+TimeSetDownArrowGFX: ; 9090b
+INCBIN "gfx/new_game/down_arrow.1bpp"
+; 90913
+
+SetDayOfWeek: ; 90913
+ ld a, [hInMenu]
+ push af
+ ld a, $1
+ ld [hInMenu], a
+ ld de, TimeSetUpArrowGFX
+ ld hl, vTiles0 tile TIMESET_UP_ARROW
+ lb bc, BANK(TimeSetUpArrowGFX), 1
+ call Request1bpp
+ ld de, TimeSetDownArrowGFX
+ ld hl, vTiles0 tile TIMESET_DOWN_ARROW
+ lb bc, BANK(TimeSetDownArrowGFX), 1
+ call Request1bpp
+ xor a
+ ld [wTempDayOfWeek], a
+.loop
+ hlcoord 0, 12
+ lb bc, 4, 18
+ call TextBox
+ call LoadStandardMenuHeader
+ ld hl, .WhatDayIsItText
+ call PrintText
+ hlcoord 9, 3
+ ld b, 2
+ ld c, 9
+ call TextBox
+ hlcoord 14, 3
+ ld [hl], TIMESET_UP_ARROW
+ hlcoord 14, 6
+ ld [hl], TIMESET_DOWN_ARROW
+ hlcoord 10, 5
+ call .PlaceWeekdayString
+ call ApplyTilemap
+ ld c, 10
+ call DelayFrames
+.loop2
+ call JoyTextDelay
+ call .GetJoypadAction
+ jr nc, .loop2
+ call ExitMenu
+ call UpdateSprites
+ ld hl, .ConfirmWeekdayText
+ call PrintText
+ call YesNoBox
+ jr c, .loop
+ ld a, [wTempDayOfWeek]
+ ld [wStringBuffer2], a
+ call InitDayOfWeek
+ call LoadStandardFont
+ pop af
+ ld [hInMenu], a
+ ret
+; 90993
+
+.GetJoypadAction: ; 90993
+ ld a, [hJoyPressed]
+ and A_BUTTON
+ jr z, .not_A
+ scf
+ ret
+
+.not_A
+ ld hl, hJoyLast
+ ld a, [hl]
+ and D_UP
+ jr nz, .d_up
+ ld a, [hl]
+ and D_DOWN
+ jr nz, .d_down
+ call DelayFrame
+ and a
+ ret
+
+.d_down
+ ld hl, wTempDayOfWeek
+ ld a, [hl]
+ and a
+ jr nz, .decrease
+ ld a, SATURDAY + 1
+
+.decrease
+ dec a
+ ld [hl], a
+ jr .finish_dpad
+
+.d_up
+ ld hl, wTempDayOfWeek
+ ld a, [hl]
+ cp 6
+ jr c, .increase
+ ld a, SUNDAY - 1
+
+.increase
+ inc a
+ ld [hl], a
+
+.finish_dpad
+ xor a
+ ld [hBGMapMode], a
+ hlcoord 10, 4
+ ld b, 2
+ ld c, 9
+ call ClearBox
+ hlcoord 10, 5
+ call .PlaceWeekdayString
+ call WaitBGMap
+ and a
+ ret
+; 909de
+
+.PlaceWeekdayString: ; 909de
+ push hl
+ ld a, [wTempDayOfWeek]
+ ld e, a
+ ld d, 0
+ ld hl, .WeekdayStrings
+ add hl, de
+ add hl, de
+ ld a, [hli]
+ ld d, [hl]
+ ld e, a
+ pop hl
+ call PlaceString
+ ret
+; 909f2
+
+.WeekdayStrings: ; 909f2
+; entries correspond to wCurDay constants (see constants/wram_constants.asm)
+ dw .Sunday
+ dw .Monday
+ dw .Tuesday
+ dw .Wednesday
+ dw .Thursday
+ dw .Friday
+ dw .Saturday
+ dw .Sunday
+
+.Sunday: db " SUNDAY@"
+.Monday: db " MONDAY@"
+.Tuesday: db " TUESDAY@"
+.Wednesday: db "WEDNESDAY@"
+.Thursday: db "THURSDAY@"
+.Friday: db " FRIDAY@"
+.Saturday: db "SATURDAY@"
+
+
+.WhatDayIsItText: ; 0x90a3f
+ ; What day is it?
+ text_jump UnknownText_0x1bc369
+ db "@"
+; 0x90a44
+
+.ConfirmWeekdayText: ; 0x90a44
+ start_asm
+ hlcoord 1, 14
+ call .PlaceWeekdayString
+ ld hl, .IsIt
+ ret
+; 90a4f (24:4a4f)
+
+.IsIt: ; 0x90a4f
+ ; , is it?
+ text_jump UnknownText_0x1bc37a
+ db "@"
+; 0x90a54
+
+InitialSetDSTFlag: ; 90a54
+ ld a, [wDST]
+ set 7, a
+ ld [wDST], a
+ hlcoord 1, 14
+ lb bc, 3, 18
+ call ClearBox
+ ld hl, .Text
+ call PlaceHLTextAtBC
+ ret
+; 90a6c
+
+.Text: ; 90a6c
+ start_asm
+ call UpdateTime
+ ld a, [hHours]
+ ld b, a
+ ld a, [hMinutes]
+ ld c, a
+ decoord 1, 14
+ farcall PrintHoursMins
+ ld hl, .DSTIsThatOK
+ ret
+; 90a83 (24:4a83)
+
+.DSTIsThatOK: ; 0x90a83
+ ; DST, is that OK?
+ text_jump Text_DSTIsThatOK
+ db "@"
+; 0x90a88
+
+InitialClearDSTFlag: ; 90a88
+ ld a, [wDST]
+ res 7, a
+ ld [wDST], a
+ hlcoord 1, 14
+ lb bc, 3, 18
+ call ClearBox
+ ld hl, .Text
+ call PlaceHLTextAtBC
+ ret
+; 90aa0
+
+.Text: ; 90aa0
+ start_asm
+ call UpdateTime
+ ld a, [hHours]
+ ld b, a
+ ld a, [hMinutes]
+ ld c, a
+ decoord 1, 14
+ farcall PrintHoursMins
+ ld hl, .IsThatOK
+ ret
+; 90ab7
+
+.IsThatOK: ; 0x90ab7
+ ; , is that OK?
+ text_jump UnknownText_0x1c5ff1
+ db "@"
+; 0x90abc
+
+DebugDisplayTime: ; 90abc
+ hlcoord 1, 14
+ lb bc, 3, SCREEN_WIDTH - 2
+ call ClearBox
+ ld hl, .Text
+ call PlaceHLTextAtBC
+ ret
+; 90acc
+
+.Text: ; 0x90acc
+ start_asm
+ call UpdateTime
+
+ hlcoord 1, 14
+ ld [hl], "R"
+ inc hl
+ ld [hl], "T"
+ inc hl
+ ld [hl], " "
+ inc hl
+
+ ld de, hRTCDayLo
+ call .PrintTime
+
+ hlcoord 1, 16
+ ld [hl], "D"
+ inc hl
+ ld [hl], "F"
+ inc hl
+ ld [hl], " "
+ inc hl
+
+ ld de, wStartDay
+ call .PrintTime
+
+ ld [hl], " "
+ inc hl
+
+ ld a, [wDST]
+ bit 7, a
+ jr z, .off
+
+ ld [hl], "O"
+ inc hl
+ ld [hl], "N"
+ inc hl
+ jr .done
+
+.off
+ ld [hl], "O"
+ inc hl
+ ld [hl], "F"
+ inc hl
+ ld [hl], "F"
+ inc hl
+
+.done
+ ld hl, .NowOnDebug
+ ret
+; 90b13
+
+.NowOnDebug: ; 0x90b13
+ text "<PARA>Now on DEBUG…"
+ prompt
+; 0x90b23
+
+.PrintTime: ; 90b23
+ lb bc, 1, 3
+ call PrintNum
+ ld [hl], "."
+ inc hl
+ inc de
+ lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+ call PrintNum
+ ld [hl], ":"
+ inc hl
+ inc de
+ lb bc, PRINTNUM_LEADINGZEROS | 1, 2
+ call PrintNum
+ ret
+; 90b3e
+
+PrintHour: ; 90b3e (24:4b3e)
+ ld l, e
+ ld h, d
+ push bc
+ call GetTimeOfDayString
+ call PlaceString
+ ld l, c
+ ld h, b
+ inc hl
+ pop bc
+ call AdjustHourForAMorPM
+ ld [wd265], a
+ ld de, wd265
+ call PrintTwoDigitNumberRightAlign
+ ret
+
+GetTimeOfDayString: ; 90b58 (24:4b58)
+ ld a, c
+ cp MORN_HOUR
+ jr c, .nite
+ cp DAY_HOUR
+ jr c, .morn
+ cp NITE_HOUR
+ jr c, .day
+.nite
+ ld de, .nite_string
+ ret
+.morn
+ ld de, .morn_string
+ ret
+.day
+ ld de, .day_string
+ ret
+; 90b71 (24:4b71)
+
+.nite_string: db "NITE@"
+.morn_string: db "MORN@"
+.day_string: db "DAY@"
+; 90b7f
+
+AdjustHourForAMorPM:
+; Convert the hour stored in c (0-23) to a 1-12 value
+ ld a, c
+ or a
+ jr z, .midnight
+ cp NOON_HOUR
+ ret c
+ ret z
+ sub NOON_HOUR
+ ret
+
+.midnight
+ ld a, NOON_HOUR
+ ret
--- a/main.asm
+++ b/main.asm
@@ -32,30 +32,30 @@
INCLUDE "engine/routines/printnum.asm"
INCLUDE "engine/pokemon/health.asm"
INCLUDE "engine/events/overworld.asm"
-INCLUDE "engine/items.asm"
+INCLUDE "engine/items/items.asm"
INCLUDE "engine/overworld/player_step.asm"
INCLUDE "engine/battle/anim_hp_bar.asm"
INCLUDE "engine/pokemon/move_mon.asm"
INCLUDE "engine/pokemon/billspctop.asm"
-INCLUDE "engine/routines/getbreedmonlevelgrowth.asm"
+INCLUDE "engine/pokemon/getbreedmonlevelgrowth.asm"
INCLUDE "engine/events/bug_contest/caught_mon.asm"
-INCLUDE "engine/item_effects.asm"
+INCLUDE "engine/items/item_effects.asm"
INCLUDE "engine/battle_anims/getpokeballwobble.asm"
-INCLUDE "engine/routines/knowsmove.asm"
+INCLUDE "engine/pokemon/knowsmove.asm"
SECTION "bank4", ROMX
-INCLUDE "engine/menu/pack.asm"
+INCLUDE "engine/items/pack.asm"
INCLUDE "engine/overworld/time.asm"
-INCLUDE "engine/menu/tmhm.asm"
-INCLUDE "engine/menu/naming_screen.asm"
+INCLUDE "engine/items/tmhm.asm"
+INCLUDE "engine/menus/naming_screen.asm"
INCLUDE "engine/events/misc_scripts.asm"
INCLUDE "engine/events/heal_machine_anim.asm"
INCLUDE "engine/events/whiteout.asm"
INCLUDE "engine/events/forced_movement.asm"
INCLUDE "engine/events/itemfinder.asm"
-INCLUDE "engine/menu/start_menu.asm"
+INCLUDE "engine/menus/start_menu.asm"
INCLUDE "engine/overworld/select_menu.asm"
INCLUDE "engine/events/elevator.asm"
INCLUDE "engine/events/bug_contest/contest.asm"
@@ -70,7 +70,7 @@
SECTION "bank5", ROMX
-INCLUDE "engine/rtc.asm"
+INCLUDE "engine/rtc/rtc.asm"
INCLUDE "engine/overworld/overworld.asm"
INCLUDE "engine/overworld/tile_events.asm"
INCLUDE "engine/save.asm"
@@ -77,7 +77,7 @@
INCLUDE "engine/overworld/spawn_points.asm"
INCLUDE "engine/overworld/map_setup.asm"
INCLUDE "engine/events/pokecenter_pc.asm"
-INCLUDE "engine/menu/mart.asm"
+INCLUDE "engine/items/mart.asm"
INCLUDE "engine/money.asm"
INCLUDE "data/items/marts.asm"
INCLUDE "engine/events/mom.asm"
@@ -95,26 +95,26 @@
SECTION "Clock Reset", ROMX
-INCLUDE "engine/menu/clock_reset.asm"
+INCLUDE "engine/rtc/clock_reset.asm"
SECTION "bank9", ROMX
INCLUDE "data/text_buffers.asm"
-INCLUDE "engine/menu/menu.asm"
-INCLUDE "engine/routines/updateitemdescription.asm"
+INCLUDE "engine/menus/menu.asm"
+INCLUDE "engine/items/updateitemdescription.asm"
INCLUDE "engine/events/pokepic.asm"
INCLUDE "engine/overworld/map_objects_2.asm"
-INCLUDE "engine/menu/scrolling_menu.asm"
-INCLUDE "engine/menu/switch_items.asm"
-INCLUDE "engine/menu/menu_2.asm"
-INCLUDE "engine/menu/mon_menu.asm"
+INCLUDE "engine/menus/scrolling_menu.asm"
+INCLUDE "engine/items/switch_items.asm"
+INCLUDE "engine/menus/menu_2.asm"
+INCLUDE "engine/pokemon/mon_menu.asm"
INCLUDE "engine/battle/menu.asm"
-INCLUDE "engine/menu/buy_sell_toss.asm"
-INCLUDE "engine/menu/trainer_card.asm"
+INCLUDE "engine/items/buy_sell_toss.asm"
+INCLUDE "engine/menus/trainer_card.asm"
INCLUDE "engine/events/prof_oaks_pc.asm"
INCLUDE "engine/overworld/decorations.asm"
-INCLUDE "engine/routines/leveluphappinessmod.asm"
+INCLUDE "engine/pokemon/leveluphappinessmod.asm"
INCLUDE "engine/battle/read_trainer_dvs.asm"
INCLUDE "data/trainers/dvs.asm"
INCLUDE "engine/battle/returntobattle_useball.asm"
@@ -148,7 +148,7 @@
INCLUDE "data/moves/descriptions.asm"
INCLUDE "engine/events/pokerus/pokerus.asm"
INCLUDE "engine/battle/start_battle.asm"
-INCLUDE "engine/routines/placegraphic.asm"
+INCLUDE "engine/gfx/placegraphic.asm"
SECTION "Effect Commands", ROMX
@@ -192,11 +192,11 @@
SECTION "Crystal Features 1", ROMX
INCLUDE "engine/init_gender.asm"
-INCLUDE "engine/routines/drawkrispackgfx.asm"
+INCLUDE "engine/gfx/drawkrispackgfx.asm"
INCLUDE "engine/events/move_tutor.asm"
INCLUDE "engine/gfx/crystal_layouts.asm"
INCLUDE "engine/events/celebi.asm"
-INCLUDE "engine/menu/main_menu.asm"
+INCLUDE "engine/menus/main_menu.asm"
INCLUDE "mobile/mobile_menu.asm"
INCLUDE "engine/pokemon/search.asm"
INCLUDE "mobile/mobile_12_2.asm"
@@ -212,7 +212,7 @@
INCLUDE "engine/routines/savemenu_copytilemapatonce.asm"
INCLUDE "engine/routines/checksave.asm"
INCLUDE "data/maps/scenes.asm"
-INCLUDE "engine/routines/loadmappart.asm"
+INCLUDE "engine/overworld/loadmappart.asm"
INCLUDE "engine/routines/phonering_copytilemapatonce.asm"
Shrink1Pic: ; 4d249
@@ -222,10 +222,10 @@
INCBIN "gfx/new_game/shrink2.2bpp.lz"
INCLUDE "engine/link/link_2.asm"
-INCLUDE "engine/menu/delete_save_change_clock.asm"
+INCLUDE "engine/rtc/delete_save_change_clock.asm"
INCLUDE "data/tilesets.asm"
INCLUDE "engine/routines/flagpredef.asm"
-INCLUDE "engine/routines/trademonfrontpic.asm"
+INCLUDE "engine/gfx/trademonfrontpic.asm"
INCLUDE "engine/events/pokerus/check_pokerus.asm"
INCLUDE "engine/events/lucky_number.asm"
INCLUDE "engine/pokemon/caught_data.asm"
@@ -257,7 +257,7 @@
INCLUDE "engine/pokemon/mon_stats.asm"
INCLUDE "engine/routines/initlist.asm"
INCLUDE "engine/pokemon/experience.asm"
-INCLUDE "engine/routines/switchpartymons.asm"
+INCLUDE "engine/pokemon/switchpartymons.asm"
INCLUDE "engine/gfx/load_pics.asm"
INCLUDE "engine/pokemon/move_mon_wo_mail.asm"
INCLUDE "data/pokemon/base_stats.asm"
@@ -316,10 +316,10 @@
SECTION "bank24", ROMX
INCLUDE "engine/phone/phone.asm"
-INCLUDE "engine/menu/timeset.asm"
+INCLUDE "engine/rtc/timeset.asm"
INCLUDE "engine/pokegear/pokegear.asm"
INCLUDE "engine/events/fish.asm"
-INCLUDE "engine/game/slot_machine.asm"
+INCLUDE "engine/games/slot_machine.asm"
SECTION "Phone Engine", ROMX
@@ -430,9 +430,9 @@
SECTION "bank38", ROMX
INCLUDE "engine/events/print_unown_2.asm"
-INCLUDE "engine/game/card_flip.asm"
-INCLUDE "engine/game/unown_puzzle.asm"
-INCLUDE "engine/game/dummy_game.asm"
+INCLUDE "engine/games/card_flip.asm"
+INCLUDE "engine/games/unown_puzzle.asm"
+INCLUDE "engine/games/dummy_game.asm"
INCLUDE "engine/pokemon/billspc.asm"
@@ -441,7 +441,7 @@
CopyrightGFX:: ; e4000
INCBIN "gfx/splash/copyright.2bpp"
-INCLUDE "engine/menu/options_menu.asm"
+INCLUDE "engine/menus/options_menu.asm"
INCLUDE "engine/title/crystal_intro.asm"
@@ -477,7 +477,7 @@
INCLUDE "engine/link/mystery_gift.asm"
INCLUDE "engine/battle/used_move_text.asm"
INCLUDE "mobile/mobile_41.asm"
-INCLUDE "engine/routines/loadoverworldfont.asm"
+INCLUDE "engine/gfx/loadoverworldfont.asm"
SECTION "Mobile 42", ROMX
@@ -566,7 +566,7 @@
SECTION "Miscellaneous Text", ROMX
INCLUDE "data/items/names.asm"
-INCLUDE "engine/routines/printitemdescription.asm"
+INCLUDE "engine/items/printitemdescription.asm"
INCLUDE "data/items/descriptions.asm"
INCLUDE "data/moves/names.asm"
INCLUDE "engine/overworld/landmarks.asm"
@@ -582,7 +582,7 @@
SECTION "bank77_2", ROMX
-INCLUDE "engine/routines/printhoursmins.asm"
+INCLUDE "engine/rtc/printhoursmins.asm"
INCLUDE "engine/events/diploma.asm"
INCLUDE "engine/pokedex/pokedex_3.asm"
INCLUDE "engine/events/catch_tutorial_input.asm"