shithub: pokecrystal

Download patch

ref: a7cb2a5e9baedeb077f898df4269291dee72be70
parent: 0d4c2776d927e5d3162d9a4430fc82f35bf50be5
author: JimB16 <f1@jimb.de>
date: Wed Sep 9 21:27:07 EDT 2015

changed more labels

--- a/battle/ai/items.asm
+++ b/battle/ai/items.asm
@@ -9,7 +9,7 @@
 	and a
 	ret nz
 
-	callba Function3e8d1
+	callba CheckSubstatus_RechargeChargedRampageBideRollout
 	ret nz
 
 	ld a, [PlayerSubStatus5]
@@ -24,6 +24,7 @@
 	ld a, [InBattleTowerBattle] ; Load always the first TrainerClass for BattleTower-Trainers
 	and a
 	jr nz, .ok
+
 	ld a, [TrainerClass]
 	dec a
 	ld bc, 7
@@ -787,17 +788,17 @@
 ; 3851e
 
 Function3851e: ; 3851e
-	ld [hMultiplier], a
+	ld [hDivisor], a
 	ld hl, EnemyMonMaxHP
 	ld a, [hli]
-	ld [hProduct], a
+	ld [hDividend + 0], a
 	ld a, [hl]
-	ld [hMultiplicand], a
+	ld [hDividend + 1], a
 	ld b, $2
 	call Divide
-	ld a, [$ffb6]
+	ld a, [hQuotient + 2]
 	ld c, a
-	ld a, [$ffb5]
+	ld a, [hQuotient + 1]
 	ld b, a
 	ld hl, EnemyMonHP + 1
 	ld a, [hld]
--- a/battle/ai/scoring.asm
+++ b/battle/ai/scoring.asm
@@ -1783,8 +1783,8 @@
 	ld [hBattleTurn], a
 	push hl
 	callab EnemyAttackDamage
-	callab BattleCommand62
-	callab BattleCommand07
+	callab BattleCommand62_DamageCalcWithStats
+	callab BattleCommand07_CalcDamageTypeMultiplier
 	pop hl
 	ld a, [CurDamage + 1]
 	ld c, a
@@ -3380,8 +3380,8 @@
 
 .asm_39400
 	callab EnemyAttackDamage
-	callab BattleCommand62
-	callab BattleCommand07
+	callab BattleCommand62_DamageCalcWithStats
+	callab BattleCommand07_CalcDamageTypeMultiplier
 	ret
 
 .ConstantDamageEffects
--- a/battle/core.asm
+++ b/battle/core.asm
@@ -49,14 +49,14 @@
 	call DelayFrames
 
 .asm_3c04c
-	call Function309d
-	call Function3d873
+	call LoadTileMapToTempTileMap
+	call CheckPlayerPartyForFitPkmn
 	ld a, d
 	and a
 	jp z, LostBattle
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	ld a, [BattleType]
-	cp $2
+	cp BATTLETYPE_DEBUG
 	jp z, .asm_3c0e2
 	cp BATTLETYPE_TUTORIAL
 	jp z, .asm_3c0e2
@@ -85,7 +85,7 @@
 	hlcoord 1, 5
 	ld a, $9
 	call Function3d490
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call Function3d57a
 	call Function3da0d
 	call ResetPlayerStatLevels
@@ -94,7 +94,7 @@
 	call BreakAttraction
 	call Function3db5f
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call SetPlayerTurn
 	call SpikesDamage
 	ld a, [InLinkBattle]
@@ -122,7 +122,7 @@
 
 
 WildFled_EnemyFled_LinkBattleCanceled: ; 3c0e5
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	ld a, [wd0ee]
 	and $c0
 	add $2
@@ -306,7 +306,7 @@
 	call Function3de97
 	call Function3dcf9
 	call UpdateBattleMonInParty
-	call Function309d
+	call LoadTileMapToTempTileMap
 	jp Function3c4df
 ; 3c23c
 
@@ -321,7 +321,7 @@
 .asm_3c24a
 	call HasEnemyFainted
 	jr nz, .asm_3c258
-	call Function3cd55
+	call Handle_EnemyPkmnFainted
 	ld a, [BattleEnded]
 	and a
 	jr nz, .asm_3c25a
@@ -338,7 +338,7 @@
 Function3c25c: ; 3c25c
 	call HasEnemyFainted
 	jr nz, .asm_3c26a
-	call Function3cd55
+	call Handle_EnemyPkmnFainted
 	ld a, [BattleEnded]
 	and a
 	jr nz, .asm_3c27a
@@ -422,7 +422,7 @@
 	pop hl
 	ld [hl], a
 	call GetItemName
-	ld hl, BattleText_0x80bde
+	ld hl, BattleText_UsersStringBuffer1Activated
 	call StdBattleTextBox
 	callab BattleCommand8c
 	pop af
@@ -647,7 +647,7 @@
 	ld [FXAnimIDLo], a
 	call Function3e4bc
 	push af
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	call UpdateBattleHuds
 	ld a, [CurPlayerMove]
 	cp STRUGGLE
@@ -748,7 +748,7 @@
 	ld hl, PlayerSubStatus5
 	res SUBSTATUS_ENCORED, [hl]
 	call SetEnemyTurn
-	ld hl, BattleText_0x80c8a
+	ld hl, BattleText_TargetsEncoreEnded
 	jp StdBattleTextBox
 
 .asm_3c518
@@ -772,7 +772,7 @@
 	ld hl, EnemySubStatus5
 	res SUBSTATUS_ENCORED, [hl]
 	call SetPlayerTurn
-	ld hl, BattleText_0x80c8a
+	ld hl, BattleText_TargetsEncoreEnded
 	jp StdBattleTextBox
 ; 3c543
 
@@ -937,7 +937,7 @@
 
 
 Function3c5fe: ; 3c5fe
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call Function3c543
 	jp c, WildFled_EnemyFled_LinkBattleCanceled
 	call SetEnemyTurn
@@ -954,12 +954,12 @@
 	call HasPlayerFainted
 	jp z, Function3d14e
 	call HasEnemyFainted
-	jp z, Function3cd55
+	jp z, Handle_EnemyPkmnFainted
 
 .asm_3c62f
 	call SetEnemyTurn
 	call ResidualDamage
-	jp z, Function3cd55
+	jp z, Handle_EnemyPkmnFainted
 	call RefreshBattleHuds
 	call Function3c6cf
 	call Function3d2e0
@@ -968,7 +968,7 @@
 	and a
 	ret nz
 	call HasEnemyFainted
-	jp z, Function3cd55
+	jp z, Handle_EnemyPkmnFainted
 	call HasPlayerFainted
 	jp z, Function3d14e
 	call SetPlayerTurn
@@ -994,7 +994,7 @@
 	call Function3d2e0
 	ret c
 	call HasEnemyFainted
-	jp z, Function3cd55
+	jp z, Handle_EnemyPkmnFainted
 	call HasPlayerFainted
 	jp z, Function3d14e
 	push bc
@@ -1006,7 +1006,7 @@
 	call RefreshBattleHuds
 	pop af
 	jr c, .asm_3c6be
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call Function3c543
 	jp c, WildFled_EnemyFled_LinkBattleCanceled
 	call Function3c6de
@@ -1018,12 +1018,12 @@
 	call HasPlayerFainted
 	jp z, Function3d14e
 	call HasEnemyFainted
-	jp z, Function3cd55
+	jp z, Handle_EnemyPkmnFainted
 
 .asm_3c6be
 	call SetEnemyTurn
 	call ResidualDamage
-	jp z, Function3cd55
+	jp z, Handle_EnemyPkmnFainted
 	call RefreshBattleHuds
 	xor a
 	ld [wd0ec], a
@@ -1068,12 +1068,12 @@
 	jr z, HasPlayerFainted
 HasEnemyFainted: ; 3c70b
 	ld hl, EnemyMonHP
-	jr Function3c713
+	jr CheckIfHPIsZero
 
 HasPlayerFainted: ; 3c710
 	ld hl, BattleMonHP
 
-Function3c713: ; 3c713
+CheckIfHPIsZero: ; 3c713
 	ld a, [hli]
 	or [hl]
 	ret
@@ -1334,11 +1334,11 @@
 .asm_3c8d3
 	call GetSixteenthMaxHP
 	call Function3cc3f
-	ld hl, BattleText_0x80de2
+	ld hl, BattleText_UsersHurtByStringBuffer1
 	jr .asm_3c8e1
 
 .asm_3c8de
-	ld hl, BattleText_0x80df5
+	ld hl, BattleText_UserWasReleasedFromStringBuffer1
 
 .asm_3c8e1
 	jp StdBattleTextBox
@@ -1823,7 +1823,7 @@
 	xor a
 	ld [wcfca], a
 	ld de, ANIM_IN_SANDSTORM
-	call Function3ee17
+	call Call_PlayBattleAnim
 	call SwitchTurnCore
 	call GetEighthMaxHP
 	call Function3cc3f
@@ -1868,6 +1868,7 @@
 ; 3cc3f
 
 Function3cc3f: ; 3cc3f
+; Subtract HP from Pkmn
 	call Function3cc45
 	jp Function3cd36
 ; 3cc45
@@ -1892,6 +1893,7 @@
 	ld [hl], a
 	ld [wd1ef], a
 	ret nc
+
 	ld a, [wd1ec]
 	ld c, a
 	ld a, [wd1ed]
@@ -2095,16 +2097,16 @@
 	ret
 ; 3cd55
 
-Function3cd55: ; 3cd55
-	call Function3cf14
+Handle_EnemyPkmnFainted: ; 3cd55
+	call EnemyPkmnFainted_TextSFX
 	ld hl, BattleMonHP
 	ld a, [hli]
 	or [hl]
-	call z, Function3cef1
+	call z, PlayerPkmnFainted_TextSFX
 	xor a
 	ld [wc6f7], a
 	call Function3ce01
-	call Function3d873
+	call CheckPlayerPartyForFitPkmn
 	ld a, d
 	and a
 	jp z, LostBattle
@@ -2128,8 +2130,8 @@
 	ret
 
 .asm_3cd8c
-	call Function3cf35
-	jp z, Function3cfa4
+	call CheckIfOTPartyHasPkmnToBattleWith
+	jp z, HandlePlayerWonBattle
 
 	ld hl, BattleMonHP
 	ld a, [hli]
@@ -2183,7 +2185,7 @@
 	ld a, $1
 	call EnemyPartyMonEntrance
 	call ClearSprites
-	call Function309d
+	call LoadTileMapToTempTileMap
 	pop af
 	ld [CurPartyMon], a
 	call Function3d2b3
@@ -2236,19 +2238,19 @@
 	call Function3d1aa
 
 .asm_3ce47
-	call Function3d873
+	call CheckPlayerPartyForFitPkmn
 	ld a, d
 	and a
 	ret z
 	ld a, [IsInBattle]
 	dec a
-	call z, Function3d0ea
+	call z, PlayVictoryMusic
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 	ld a, [wd0ee]
 	and $c0
 	ld [wd0ee], a
-	call Function3ceaa
+	call ShareExperiencePoints
 	jr z, .asm_3ce72
 	ld hl, EnemyMonBaseStats
 	ld b, $7
@@ -2265,8 +2267,8 @@
 	call CopyBytes
 	xor a
 	ld [wc71f], a
-	call Function3ee3b
-	call Function3ceaa
+	call GiveExperiencePoints
+	call ShareExperiencePoints
 	ret z
 	ld a, [wc664]
 	push af
@@ -2278,13 +2280,13 @@
 	call CopyBytes
 	ld a, $1
 	ld [wc71f], a
-	call Function3ee3b
+	call GiveExperiencePoints
 	pop af
 	ld [wc664], a
 	ret
 ; 3ceaa
 
-Function3ceaa: ; 3ceaa
+ShareExperiencePoints: ; 3ceaa
 	ld a, [PartyCount]
 	ld b, a
 	ld hl, PartyMon1
@@ -2348,7 +2350,7 @@
 	ret
 ; 3cef1
 
-Function3cef1: ; 3cef1
+PlayerPkmnFainted_TextSFX: ; 3cef1
 	call Function3ceec
 	call WaitSFX
 	ld a, $f0
@@ -2363,7 +2365,7 @@
 	jp StdBattleTextBox
 ; 3cf14
 
-Function3cf14: ; 3cf14
+EnemyPkmnFainted_TextSFX: ; 3cf14
 	call WaitSFX
 	ld de, SFX_KINESIS
 	call PlaySFX
@@ -2377,7 +2379,7 @@
 	jp StdBattleTextBox
 ; 3cf35
 
-Function3cf35: ; 3cf35
+CheckIfOTPartyHasPkmnToBattleWith: ; 3cf35
 	ld a, [OTPartyCount]
 	ld b, a
 	xor a
@@ -2401,15 +2403,18 @@
 	call Function3e12e
 	call WaitBGMap
 	callba Function2c012
+
 	ld a, [InLinkBattle]
 	and a
 	jr z, .asm_3cf6d
+
 	call Function3e8e4
 	ld a, [wBattleAction]
 	cp $f
 	ret z
-	call Function30b4
 
+	call Call_LoadTempTileMapToTileMap
+
 .asm_3cf6d
 	ld hl, BattleMonHP
 	ld a, [hli]
@@ -2430,6 +2435,7 @@
 	pop af
 	and a
 	jr nz, .asm_3cf8f
+
 	call Function3d4e1
 	jr .asm_3cf92
 
@@ -2447,7 +2453,8 @@
 	ret
 ; 3cfa4
 
-Function3cfa4: ; 3cfa4
+HandlePlayerWonBattle: ; 3cfa4
+; Player won the battle
 	call Function3ceec
 	ld a, $1
 	ld [wc6fd], a
@@ -2455,12 +2462,14 @@
 	ld a, [InLinkBattle]
 	and a
 	ld a, b
-	call z, Function3d0ea
+	call z, PlayVictoryMusic
 	callab Battle_GetTrainerName
 	ld hl, BattleText_EnemyWasDefeated
 	call StdBattleTextBox
+
 	call IsMobileBattle
 	jr z, .asm_3cff5
+
 	ld a, [InLinkBattle]
 	and a
 	ret nz
@@ -2658,7 +2667,7 @@
 	ret
 ; 3d0ea
 
-Function3d0ea: ; 3d0ea
+PlayVictoryMusic: ; 3d0ea
 	push de
 	ld de, MUSIC_NONE
 	call PlayMusic
@@ -2668,7 +2677,7 @@
 	dec a
 	jr nz, .asm_3d113
 	push de
-	call Function3ceaa
+	call ShareExperiencePoints
 	pop de
 	jr nz, .asm_3d11e
 	ld hl, wPayDayMoney
@@ -2751,15 +2760,15 @@
 
 
 Function3d14e: ; 3d14e
-	call Function3cef1
+	call PlayerPkmnFainted_TextSFX
 	ld hl, EnemyMonHP
 	ld a, [hli]
 	or [hl]
-	call z, Function3cf14
+	call z, EnemyPkmnFainted_TextSFX
 	ld a, $1
 	ld [wc6f7], a
 	call Function3d1aa
-	call Function3d873
+	call CheckPlayerPartyForFitPkmn
 	ld a, d
 	and a
 	jp z, LostBattle
@@ -2776,8 +2785,8 @@
 	ret
 
 .asm_3d17f
-	call Function3cf35
-	jp z, Function3cfa4
+	call CheckIfOTPartyHasPkmnToBattleWith
+	jp z, HandlePlayerWonBattle
 
 .asm_3d185
 	call Function3d1f8
@@ -2840,7 +2849,7 @@
 
 Function3d1f8: ; 3d1f8
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 	ld a, [IsInBattle]
 	and a
 	dec a
@@ -2861,7 +2870,7 @@
 	jr z, .asm_3d20a
 	ld hl, PartyMon1Speed
 	ld de, EnemyMonSpeed
-	jp Function3d8b3
+	jp TryToRunAwayFromBattle
 ; 3d227
 
 Function3d227: ; 3d227
@@ -2891,10 +2900,10 @@
 	call WhiteBGMap
 	call Function3eda6
 	call ExitMenu
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call WaitBGMap
 	call ClearSGB
-	call Function32f9
+	call SetPalettes
 	xor a
 	ld c, a
 	ret
@@ -2913,13 +2922,13 @@
 	call Function3eda6
 	call WriteBackup
 	call ClearSGB
-	call Function32f9
+	call SetPalettes
 	call SendOutPkmnText
 	call NewBattleMonStatus
 	call BreakAttraction
 	call Function3db5f
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call SetPlayerTurn
 	call SpikesDamage
 	ld a, $1
@@ -2941,7 +2950,7 @@
 	call BreakAttraction
 	call Function3db5f
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call SetPlayerTurn
 	jp SpikesDamage
 ; 3d2e0
@@ -2985,7 +2994,7 @@
 	callba WritePartyMenuTilemap
 	callba PrintPartyMenuText
 	call WaitBGMap
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	ret
 ; 3d329
@@ -3020,7 +3029,7 @@
 	cp [hl]
 	jr nz, .notout
 
-	ld hl, BattleText_0x80c0d
+	ld hl, BattleText_PkmnIsAlreadyOut
 	call StdBattleTextBox
 	scf
 	ret
@@ -3125,12 +3134,12 @@
 ; Greyscale
 	ld b, 0
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	jr .end
 
 .LostLinkBattle
 	call UpdateEnemyMonInParty
-	call Function3cf35
+	call CheckIfOTPartyHasPkmnToBattleWith
 	jr nz, .asm_3d40a
 	ld hl, TiedAgainstText
 	ld a, [wd0ee]
@@ -3317,7 +3326,7 @@
 	ld [wd0ec], a
 	inc a
 	ld [wEnemyIsSwitching], a
-	call Function309d
+	call LoadTileMapToTempTileMap
 	jp Function3e3ad
 ; 3d517
 
@@ -3603,6 +3612,7 @@
 	ld [TempEnemyMonSpecies], a
 	ld [CurPartySpecies], a
 	call LoadEnemyMon
+
 	ld a, [CurPartySpecies]
 	cp UNOWN
 	jr nz, .asm_3d708
@@ -3614,6 +3624,7 @@
 	ld a, [UnownLetter]
 	ld [wdef4], a
 .asm_3d708
+
 	ld hl, EnemyMonHP
 	ld a, [hli]
 	ld [wc6ea], a
@@ -3727,7 +3738,7 @@
 	ld [wc689], a
 	call SetEnemyTurn
 	ld de, ANIM_SEND_OUT_MON
-	call Function3ee17
+	call Call_PlayBattleAnim
 
 	call Function3da79
 	jr nc, .asm_3d800
@@ -3734,7 +3745,7 @@
 	ld a, 1 ; shiny anim
 	ld [wc689], a
 	ld de, ANIM_SEND_OUT_MON
-	call Function3ee17
+	call Call_PlayBattleAnim
 .asm_3d800
 
 	ld bc, TempMonSpecies
@@ -3796,7 +3807,8 @@
 	ret
 ; 3d873
 
-Function3d873: ; 3d873
+CheckPlayerPartyForFitPkmn: ; 3d873
+; Has the player any Pkmn in his Party that can fight?
 	ld a, [PartyCount]
 	ld e, a
 	xor a
@@ -3846,9 +3858,10 @@
 ; 3d8b3
 
 
-Function3d8b3: ; 3d8b3
+TryToRunAwayFromBattle: ; 3d8b3
+; Run away from battle, with or without item
 	ld a, [BattleType]
-	cp $2
+	cp BATTLETYPE_DEBUG
 	jp z, .asm_3d9a2
 	cp BATTLETYPE_CONTEST
 	jp z, .asm_3d9a2
@@ -3891,7 +3904,7 @@
 
 	call SetPlayerTurn
 	call GetItemName
-	ld hl, BattleText_0x80b89
+	ld hl, BattleText_UserFledUsingAStringBuffer1
 	call StdBattleTextBox
 	jp .asm_3d9a2
 
@@ -3908,7 +3921,7 @@
 	ld [hStringCmpString1 + 0], a
 	ld a, [de]
 	ld [hStringCmpString1 + 1], a
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	ld de, hStringCmpString2
 	ld hl, hStringCmpString1
 	ld c, $2
@@ -3973,7 +3986,7 @@
 	call StdBattleTextBox
 	ld a, $1
 	ld [wd266], a
-	call Function309d
+	call LoadTileMapToTempTileMap
 	and a
 	ret
 
@@ -3982,7 +3995,7 @@
 	and a
 	ld a, $2
 	jr z, .asm_3d9cf
-	call Function309d
+	call LoadTileMapToTempTileMap
 	xor a
 	ld [wd0ec], a
 	ld a, $f
@@ -3990,7 +4003,7 @@
 	xor a
 	ld [CurPlayerMove], a
 	call Function3e8e4
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	call Function3d2e0
 	jr c, .asm_3d9f5
 
@@ -4015,7 +4028,7 @@
 	ld hl, BattleText_GotAwaySafely
 	call StdBattleTextBox
 	call WaitSFX
-	call Function309d
+	call LoadTileMapToTempTileMap
 	scf
 	ret
 
@@ -4029,7 +4042,7 @@
 
 .asm_3da05
 	call WaitSFX
-	call Function309d
+	call LoadTileMapToTempTileMap
 	scf
 	ret
 ; 3da0d
@@ -4193,7 +4206,7 @@
 	call BreakAttraction
 	call Function3db5f
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 	ld hl, EnemyMonHP
 	ld a, [hli]
 	or [hl]
@@ -4230,13 +4243,13 @@
 	ld [wcfca], a
 	ld [wc689], a
 	ld de, ANIM_SEND_OUT_MON
-	call Function3ee17
+	call Call_PlayBattleAnim
 	call Function3da74
 	jr nc, .asm_3dbbc
 	ld a, $1
 	ld [wc689], a
 	ld de, ANIM_SEND_OUT_MON
-	call Function3ee17
+	call Call_PlayBattleAnim
 
 .asm_3dbbc
 	ld a, PartyMon1Species - PartyMon1
@@ -4320,7 +4333,7 @@
 
 	push bc
 
-	ld hl, BattleText_0x80bae ; "hurt by SPIKES!"
+	ld hl, BattleText_UserHurtBySpikes ; "hurt by SPIKES!"
 	call StdBattleTextBox
 
 	call GetEighthMaxHP
@@ -4422,7 +4435,7 @@
 	ld [hBattleTurn], a
 	ld [wcfca], a
 	ld de, ANIM_RETURN_MON
-	call Function3ee17
+	call Call_PlayBattleAnim
 	pop af
 	ld [hBattleTurn], a
 	ret
@@ -4732,7 +4745,7 @@
 	ld [bc], a
 	ld [de], a
 	call GetItemName
-	ld hl, BattleText_0x80bde
+	ld hl, BattleText_UsersStringBuffer1Activated
 	call StdBattleTextBox
 	callab BattleCommand8c
 	ret
@@ -5101,10 +5114,10 @@
 BattleMenu: ; 3e139
 	xor a
 	ld [hBGMapMode], a
-	call Function30bf
+	call LoadTempTileMapToTileMap
 
 	ld a, [BattleType]
-	cp $2
+	cp BATTLETYPE_DEBUG
 	jr z, .ok
 	cp BATTLETYPE_TUTORIAL
 	jr z, .ok
@@ -5111,7 +5124,7 @@
 	call EmptyBattleTextBox
 	call UpdateBattleHuds
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 .ok
 
 .loop
@@ -5126,7 +5139,7 @@
 	ld a, [InputType]
 	or a
 	jr z, .asm_3e171
-	callba Function1de294
+	callba Start_DudeAutoInput_DownA
 .asm_3e171
 
 	call LoadBattleMenu2
@@ -5150,7 +5163,7 @@
 BattleMenu_Fight: ; 3e192
 	xor a
 	ld [wd267], a
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	and a
 	ret
 ; 3e19b
@@ -5229,12 +5242,12 @@
 	call ExitMenu
 	call WaitBGMap
 	call Function3ee27
-	call Function309d
+	call LoadTileMapToTempTileMap
 	jp BattleMenu
 ; 3e22b
 
 ItemsCantBeUsed: ; 3e22b
-	ld hl, BattleText_0x80bf3
+	ld hl, BattleText_ItemsCantBeUsedHere
 	call StdBattleTextBox
 	jp BattleMenu
 ; 3e234
@@ -5266,7 +5279,7 @@
 	call ExitMenu
 	call Function3df2c
 	call WaitBGMap
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call Function1fbf
 	call Function3ee27
 	and a
@@ -5279,7 +5292,7 @@
 	and $c0
 	ld [wd0ee], a
 	call Function1fbf
-	call Function32f9
+	call SetPalettes
 	scf
 	ret
 ; 3e28d
@@ -5328,9 +5341,9 @@
 	call DelayFrame
 	call Function3eda6
 	call WriteBackup
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call ClearSGB
-	call Function32f9
+	call SetPalettes
 	jp BattleMenu
 ; 3e2f5
 
@@ -5382,7 +5395,7 @@
 	ld a, [CurPartyMon]
 	cp d
 	jr nz, .asm_3e36b
-	ld hl, BattleText_0x80c0d
+	ld hl, BattleText_PkmnIsAlreadyOut
 	call StdBattleTextBox
 	jp Function3e299
 
@@ -5395,7 +5408,7 @@
 	jr z, .asm_3e381
 
 .asm_3e378
-	ld hl, BattleText_0x80c22
+	ld hl, BattleText_PkmnCantBeRecalled
 	call StdBattleTextBox
 	jp Function3e299
 
@@ -5412,7 +5425,7 @@
 	call Function3eda6
 	call WriteBackup
 	call ClearSGB
-	call Function32f9
+	call SetPalettes
 	ld a, [CurPartyMon]
 	ld [CurBattleMon], a
 	; fallthrough
@@ -5475,7 +5488,7 @@
 ; 3e40b
 
 BattleMonEntrance: ; 3e40b
-	call Function3f2f4
+	call BattleMonNickComma_TextBox
 
 	ld c, 50
 	call DelayFrames
@@ -5503,7 +5516,7 @@
 	call BreakAttraction
 	call Function3db5f
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call SetPlayerTurn
 	call SpikesDamage
 	ld a, $2
@@ -5525,10 +5538,10 @@
 	call Function3da0d
 	xor a
 	ld [wd265], a
-	call Function3ecab
+	call ApplyStatLevelMultiplierOnAllStats
 	call Function3db5f
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 	call SetPlayerTurn
 	jp SpikesDamage
 ; 3e489
@@ -5535,12 +5548,12 @@
 
 
 BattleMenu_Run: ; 3e489
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	ld a, $3
 	ld [wcfa9], a
 	ld hl, BattleMonSpeed
 	ld de, EnemyMonSpeed
-	call Function3d8b3
+	call TryToRunAwayFromBattle
 	ld a, $0
 	ld [wd266], a
 	ret c
@@ -5754,15 +5767,15 @@
 	ret
 
 .asm_3e60b
-	ld hl, BattleText_0x80c5b
+	ld hl, BattleText_TheMoveIsDisabled
 	jr .asm_3e613
 
 .asm_3e610
-	ld hl, BattleText_0x80c39
+	ld hl, BattleText_TheresNoPPLeftForThisMove
 
 .asm_3e613
 	call StdBattleTextBox
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	jp Function3e4bc
 ; 3e61c
 
@@ -6019,7 +6032,7 @@
 	ret nz
 
 .asm_3e7b4
-	ld hl, BattleText_0x80c72
+	ld hl, BattleText_PkmnHasNoMovesLeft
 	call StdBattleTextBox
 	ld c, 60
 	call DelayFrames
@@ -6037,11 +6050,11 @@
 	and a
 	jr z, .asm_3e817
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 	ld a, [wd0ec]
 	and a
 	call z, Function3e8e4
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	ld a, [wBattleAction]
 	cp $e
 	jp z, .asm_3e8bd
@@ -6048,7 +6061,7 @@
 	cp $d
 	jp z, .asm_3e82c
 	cp NUM_MOVES
-	jp nc, Function3e8c1
+	jp nc, ResetVarsForSubstatusRage
 	ld [CurEnemyMoveNum], a
 	ld c, a
 	ld a, [EnemySubStatus1]
@@ -6076,8 +6089,8 @@
 	jp .asm_3e87f
 
 .asm_3e824
-	call Function3e8d1
-	jp nz, Function3e8c1
+	call CheckSubstatus_RechargeChargedRampageBideRollout
+	jp nz, ResetVarsForSubstatusRage
 	jr .asm_3e830
 
 .asm_3e82c
@@ -6142,7 +6155,7 @@
 .asm_3e882
 	call SetEnemyTurn
 	callab UpdateMoveData
-	call Function3e8d1
+	call CheckSubstatus_RechargeChargedRampageBideRollout
 	jr nz, .asm_3e894
 	xor a
 	ld [wc733], a
@@ -6178,7 +6191,7 @@
 	jr .asm_3e87f
 ; 3e8c1
 
-Function3e8c1: ; 3e8c1
+ResetVarsForSubstatusRage: ; 3e8c1
 	xor a
 	ld [EnemyFuryCutterCount], a
 	ld [EnemyProtectCount], a
@@ -6188,14 +6201,16 @@
 	ret
 ; 3e8d1
 
-Function3e8d1: ; 3e8d1
+CheckSubstatus_RechargeChargedRampageBideRollout: ; 3e8d1
 	ld a, [EnemySubStatus4]
 	and 1 << SUBSTATUS_RECHARGE
 	ret nz
+
 	ld hl, EnemySubStatus3
 	ld a, [hl]
 	and 1 << SUBSTATUS_CHARGED | 1 << SUBSTATUS_RAMPAGE | 1 << SUBSTATUS_BIDE
 	ret nz
+
 	ld hl, EnemySubStatus1
 	bit SUBSTATUS_ROLLOUT, [hl]
 	ret
@@ -6987,10 +7002,11 @@
 	ret
 ; 3ecab
 
-Function3ecab: ; 3ecab
+ApplyStatLevelMultiplierOnAllStats: ; 3ecab
+; Apply StatLevelMultipliers on all 5 Stats
 	ld c, 0
 .asm_3ecad
-	call Function3ecb7
+	call ApplyStatLevelMultiplier
 	inc c
 	ld a, c
 	cp 5
@@ -6998,7 +7014,7 @@
 	ret
 ; 3ecb7
 
-Function3ecb7: ; 3ecb7
+ApplyStatLevelMultiplier: ; 3ecb7
 	push bc
 	push bc
 	ld a, [wd265]
@@ -7309,7 +7325,7 @@
 	ret nz
 ; 3ee17
 
-Function3ee17: ; 3ee17
+Call_PlayBattleAnim: ; 3ee17
 	ld a, e
 	ld [FXAnimIDLo], a
 	ld a, d
@@ -7325,7 +7341,7 @@
 	push hl
 	ld b, $1
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	pop hl
 	pop de
@@ -7335,7 +7351,7 @@
 ; 3ee3b
 
 
-Function3ee3b: ; 3ee3b
+GiveExperiencePoints: ; 3ee3b
 ; Give experience.
 	ld a, [InLinkBattle]
 	and a
@@ -7467,7 +7483,7 @@
 	ld a, [CurPartyMon]
 	ld hl, PartyMonNicknames
 	call GetNick
-	ld hl, UnknownText_0x3f11b
+	ld hl, Text_PkmnGainedExpPoint
 	call BattleTextBox
 	ld a, [StringBuffer2 + 1]
 	ld [$ffb6], a
@@ -7476,7 +7492,7 @@
 	pop bc
 	call Function3f136
 	push bc
-	call Function309d
+	call LoadTileMapToTempTileMap
 	pop bc
 	ld hl, $000a
 	add hl, bc
@@ -7623,12 +7639,12 @@
 .asm_3f012
 	xor a
 	ld [wd265], a
-	call Function3ecab
+	call ApplyStatLevelMultiplierOnAllStats
 	callab Function3ec2c
 	callab BadgeStatBoosts
 	callab UpdatePlayerHUD
 	call EmptyBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 	ld a, $1
 	ld [hBGMapMode], a
 
@@ -7642,9 +7658,9 @@
 	ld de, SFX_HIT_END_OF_EXP_BAR
 	call PlaySFX
 	call WaitSFX
-	ld hl, BattleText_0x80c9c
+	ld hl, BattleText_StringBuffer1GrewToLevel
 	call StdBattleTextBox
-	call Function309d
+	call LoadTileMapToTempTileMap
 
 .asm_3f057
 	xor a
@@ -7660,7 +7676,7 @@
 	ld c, $1e
 	call DelayFrames
 	call Functiona80
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	xor a
 	ld [MonType], a
 	ld a, [CurSpecies]
@@ -7728,14 +7744,14 @@
 	ld c, $7
 .asm_3f0ef
 	xor a
-	ld [hProduct], a
+	ld [hDividend + 0], a
 	ld a, [hl]
-	ld [hMultiplicand], a
+	ld [hDividend + 1], a
 	ld a, [wd265]
-	ld [hMultiplier], a
+	ld [hDivisor], a
 	ld b, $2
 	call Divide
-	ld a, [$ffb6]
+	ld a, [hQuotient + 2]
 	ld [hli], a
 	dec c
 	jr nz, .asm_3f0ef
@@ -7759,30 +7775,30 @@
 	ret
 ; 3f11b
 
-UnknownText_0x3f11b: ; 3f11b
-	text_jump UnknownText_0x1c029c
+Text_PkmnGainedExpPoint: ; 3f11b
+	text_jump Text_Gained
 	start_asm
-	ld hl, UnknownText_0x3f131
+	ld hl, TextJump_StringBuffer2ExpPoints
 	ld a, [StringBuffer2 + 2] ; IsTradedMon
 	and a
 	ret z
-	ld hl, UnknownText_0x3f12c
+
+	ld hl, TextJump_ABoostedStringBuffer2ExpPoints
 	ret
 ; 3f12c
 
-UnknownText_0x3f12c: ; 3f12c
-	text_jump UnknownText_0x1c02a9
+TextJump_ABoostedStringBuffer2ExpPoints: ; 3f12c
+	text_jump Text_ABoostedStringBuffer2ExpPoints
 	db "@"
 ; 3f131
 
-UnknownText_0x3f131: ; 3f131
-	text_jump UnknownText_0x1c02c9
+TextJump_StringBuffer2ExpPoints: ; 3f131
+	text_jump Text_StringBuffer2ExpPoints
 	db "@"
 ; 3f136
 
 
 Function3f136: ; 3f136
-
 	push bc
 
 	ld hl, CurPartyMon
@@ -7887,7 +7903,7 @@
 	call PlaySFX
 	callba Function8e79d
 	call WaitSFX
-	ld hl, BattleText_0x80c9c
+	ld hl, BattleText_StringBuffer1GrewToLevel
 	call StdBattleTextBox
 	pop de
 	inc e
@@ -8068,17 +8084,19 @@
 ; 3f2f4
 
 
-Function3f2f4: ; 3f2f4
-	ld hl, UnknownText_0x3f2fa
+BattleMonNickComma_TextBox: ; 3f2f4
+	ld hl, TextJump_BattleMonNickComma
 	jp BattleTextBox
 ; 3f2fa
 
-UnknownText_0x3f2fa: ; 3f2fa
-	text_jump UnknownText_0x1c031d
+TextJump_BattleMonNickComma: ; 3f2fa
+	text_jump Text_BattleMonNickComma
 	start_asm
 ; 3f2ff
 
 Function3f2ff: ; 3f2ff
+; Print text to withdraw Pkmn
+; depending on HP the message is different
 	push de
 	push bc
 	ld hl, EnemyMonHP + 1
@@ -8110,41 +8128,45 @@
 	pop bc
 	pop de
 	ld a, [hQuotient + 2]
-	ld hl, UnknownText_0x3f348
+	ld hl, TextJump_ThatsEnoughComeBack
 	and a
 	ret z
-	ld hl, UnknownText_0x3f35b
+
+	ld hl, TextJump_ComeBack
 	cp $1e
 	ret c
-	ld hl, UnknownText_0x3f34d
+
+	ld hl, TextJump_OKComeBack
 	cp $46
 	ret c
-	ld hl, UnknownText_0x3f352
+
+	ld hl, TextJump_GoodComeBack
 	ret
 ; 3f348
 
-UnknownText_0x3f348: ; 3f348
-	text_jump UnknownText_0x1c0324
+TextJump_ThatsEnoughComeBack: ; 3f348
+	text_jump Text_ThatsEnoughComeBack
 	db "@"
 ; 3f34d
 
-UnknownText_0x3f34d: ; 3f34d
-	text_jump UnknownText_0x1c0340
+TextJump_OKComeBack: ; 3f34d
+	text_jump Text_OKComeBack
 	db "@"
 ; 3f352
 
-UnknownText_0x3f352: ; 3f352
-	text_jump UnknownText_0x1c0352
+TextJump_GoodComeBack: ; 3f352
+	text_jump Text_GoodComeBack
 	db "@"
 ; 3f357
 
-Function3f357: ; 3f357
-	ld hl, UnknownText_0x3f35b
+Function_TextJump_ComeBack: ; 3f357
+; this function doesn't seem to be used
+	ld hl, TextJump_ComeBack
 	ret
 ; 3f35b
 
-UnknownText_0x3f35b: ; 3f35b
-	text_jump UnknownText_0x1c0366
+TextJump_ComeBack: ; 3f35b
+	text_jump Text_ComeBack
 	db "@"
 ; 3f360
 
@@ -8155,7 +8177,7 @@
 	and a
 	jr z, .asm_3f36d
 	dec [hl]
-	ld hl, BattleText_0x80cba
+	ld hl, BattleText_WildPkmnIsEating
 	jr .asm_3f388
 
 .asm_3f36d
@@ -8164,7 +8186,7 @@
 	and a
 	ret z
 	dec [hl]
-	ld hl, BattleText_0x80cd1
+	ld hl, BattleText_WildPkmnIsAngry
 	jr nz, .asm_3f388
 	push hl
 	ld a, [EnemyMonSpecies]
@@ -8176,7 +8198,7 @@
 
 .asm_3f388
 	push hl
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	pop hl
 	jp StdBattleTextBox
 ; 3f390
@@ -8727,7 +8749,7 @@
 	ld hl, wPayDayMoney + 2
 	ld de, Money + 2
 	call Function3d0be
-	ld hl, BattleText_0x80730
+	ld hl, BattleText_PlayerPickuedUpPayDayMoney
 	call StdBattleTextBox
 	ld a, [InBattleTowerBattle]
 	bit 0, a
@@ -8847,7 +8869,7 @@
 	call Function3200
 	ld b, $8
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ld c, $8
 	call DelayFrames
 	call Functiona80
@@ -9349,7 +9371,7 @@
 	call HideSprites
 	ld b, $1
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ld a, $90
 	ld [hWY], a
 	xor a
@@ -9504,7 +9526,7 @@
 	ld a, 1
 	ld [wc689], a
 	ld de, ANIM_SEND_OUT_MON
-	call Function3ee17
+	call Call_PlayBattleAnim
 
 .asm_3fcc2
 	callba CheckSleepingTreeMon
--- a/battle/effect_command_pointers.asm
+++ b/battle/effect_command_pointers.asm
@@ -8,7 +8,7 @@
 	dw BattleCommand04 ; 34555
 	dw BattleCommand05 ; 34631
 	dw BattleCommand06 ; 352dc
-	dw BattleCommand07 ; 346d2
+	dw BattleCommand07_CalcDamageTypeMultiplier ; 346d2
 	dw BattleCommand08 ; 34cfd
 	dw BattleCommand09 ; 34d32
 	dw BattleCommand0a ; 34eee
@@ -99,7 +99,7 @@
 	dw BattleCommand5f ; 377ce
 	dw BattleCommand60 ; 3784b
 	dw BattleCommand61 ; 37874
-	dw BattleCommand62 ; 35612
+	dw BattleCommand62_DamageCalcWithStats ; 35612
 	dw BattleCommand63 ; 3790e
 	dw BattleCommand64 ; 37939
 	dw BattleCommand65 ; 37972
@@ -170,7 +170,7 @@
 	dw BattleCommanda6 ; 365af
 	dw BattleCommanda7 ; 365c3
 	dw BattleCommanda8 ; 355b5
-	dw BattleCommanda9 ; 355d5
+	dw BattleCommanda9_IfAttackMissedResetDamage ; 355d5
 	dw BattleCommandaa ; 37e80
 	dw BattleCommandab ; 34f57
 	dw BattleCommandac ; 3658f
--- a/battle/effect_commands.asm
+++ b/battle/effect_commands.asm
@@ -539,7 +539,7 @@
 	ld hl, HurtItselfText
 	call StdBattleTextBox
 	call Function355dd
-	call BattleCommand62
+	call BattleCommand62_DamageCalcWithStats
 	call BattleCommand0a
 	xor a
 	ld [wcfca], a
@@ -652,7 +652,7 @@
 	ld [CriticalHit], a
 
 	call Function355dd
-	call BattleCommand62
+	call BattleCommand62_DamageCalcWithStats
 	call BattleCommand0a
 
 	xor a
@@ -1336,8 +1336,8 @@
 ; 346d2
 
 
-BattleCommand07: ; 346d2
-; stab
+BattleCommand07_CalcDamageTypeMultiplier: ; 346d2
+; STAB = Same Type Attack Bonus
 	ld a, BATTLE_VARS_MOVE_ANIM
 	call GetBattleVar
 	cp STRUGGLE
@@ -1354,7 +1354,7 @@
 
 	ld a, [hBattleTurn]
 	and a
-	jr z, .go
+	jr z, .go ; Who Attacks and who Defends
 
 	ld hl, EnemyMonType1
 	ld a, [hli]
@@ -3932,6 +3932,7 @@
 	ld a, [wc72d]
 	and a
 	ret nz
+
 	jp PrintButItFailed
 ; 355bd
 
@@ -3955,11 +3956,12 @@
 ; 355d5
 
 
-BattleCommanda9: ; 355d5
+BattleCommanda9_IfAttackMissedResetDamage: ; 355d5
 ; clearmissdamage
 	ld a, [AttackMissed]
 	and a
 	ret z
+
 	jp ResetDamage
 ; 355dd
 
@@ -4002,7 +4004,7 @@
 ; 35612
 
 
-BattleCommand62: ; 35612
+BattleCommand62_DamageCalcWithStats: ; 35612
 ; damagecalc
 
 ; Return a damage value for move power d, player level e, enemy defense c and player attack b.
@@ -4136,12 +4138,12 @@
 ; Update CurDamage (capped at 997).
 	ld hl, CurDamage
 	ld b, [hl]
-	ld a, [$ffb6]
+	ld a, [hQuotient + 2]
 	add b
 	ld [$ffb6], a
 	jr nc, .asm_356a5
 
-	ld a, [$ffb5]
+	ld a, [hQuotient + 1]
 	inc a
 	ld [$ffb5], a
 	and a
@@ -4395,22 +4397,22 @@
 	ld a, [hBattleTurn]
 	and a
 	ld a, [hl]
-	jr nz, .asm_357f8
+	jr nz, .notPlayersTurn
 
 	ld hl, wPlayerMoveStruct + MOVE_POWER
 	ld [hl], a
 	push hl
 	call PlayerAttackDamage
-	jr .asm_35800
+	jr .notEnemysTurn
 
-.asm_357f8
+.notPlayersTurn
 	ld hl, wEnemyMoveStruct + MOVE_POWER
 	ld [hl], a
 	push hl
 	call EnemyAttackDamage
 
-.asm_35800
-	call BattleCommand62
+.notEnemysTurn
+	call BattleCommand62_DamageCalcWithStats
 	pop hl
 	ld [hl], 1
 	ret
@@ -7200,7 +7202,7 @@
 	ld a, [BattleType]
 	cp BATTLETYPE_SHINY
 	jp z, .asm_36969
-	cp $9
+	cp BATTLETYPE_TRAP
 	jp z, .asm_36969
 	cp BATTLETYPE_CELEBI
 	jp z, .asm_36969
@@ -9498,7 +9500,7 @@
 	push de
 .asm_3787d
 
-	call BattleCommand07
+	call BattleCommand07_CalcDamageTypeMultiplier
 
 	ld a, [InLinkBattle]
 	cp $3
@@ -9746,7 +9748,7 @@
 	call ClearBox
 	ld b, 1
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	call BatonPass_LinkPlayerSwitch
 
 ; Mobile link battles handle entrances differently
@@ -9787,7 +9789,7 @@
 	call CallBattleCore
 	ld a, 1
 	ld [wd265], a
-	ld hl, Function3ecab
+	ld hl, ApplyStatLevelMultiplierOnAllStats
 	call CallBattleCore
 
 	ld hl, SpikesDamage
--- a/engine/credits.asm
+++ b/engine/credits.asm
@@ -187,7 +187,7 @@
 	ld [hLCDStatCustom], a
 
 	call GetCreditsPalette
-	call Function32f9
+	call SetPalettes
 	ld a, [hVBlank]
 	push af
 	ld a, $5
@@ -447,7 +447,7 @@
 	xor a
 	ld [wcf64], a ; frame
 	call GetCreditsPalette
-	call Function32f9 ; update hw pal registers
+	call SetPalettes ; update hw pal registers
 	jr .loop
 	
 .clear
--- a/engine/diploma.asm
+++ b/engine/diploma.asm
@@ -33,7 +33,7 @@
 	call WaitBGMap
 	ld b, $8
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	ret
 ; 1dd760
--- a/engine/events.asm
+++ b/engine/events.asm
@@ -1021,12 +1021,14 @@
 ; 96bd7
 
 Function96bd7: ; 96bd7
-	ld a, [wdca1]
+	ld a, [RepelStepsLeft]
 	and a
 	ret z
+
 	dec a
-	ld [wdca1], a
+	ld [RepelStepsLeft], a
 	ret nz
+
 	ld a, BANK(RepelWoreOffScript)
 	ld hl, RepelWoreOffScript
 	call CallScript
--- a/engine/events_2.asm
+++ b/engine/events_2.asm
@@ -278,7 +278,7 @@
 	call GetMapHeaderPhoneServiceNybble
 	and a
 	jr nz, .NoCall
-	ld hl, wdca1 + 1
+	ld hl, wdca2
 	ld a, [hli]
 	ld d, a
 	ld e, [hl]
--- a/engine/pack.asm
+++ b/engine/pack.asm
@@ -594,7 +594,7 @@
 	callba WritePartyMenuTilemap
 	callba PrintPartyMenuText
 	call WaitBGMap
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	callba PartyMenuSelect
 	jr c, .asm_10475
@@ -1112,7 +1112,7 @@
 	ld a, [InputType]
 	or a
 	jr z, .asm_107ca
-	callba Function1de28f
+	callba Start_DudeAutoInput_RightA
 
 .asm_107ca
 	call Function107d7
@@ -1507,7 +1507,7 @@
 	call WaitBGMap
 	ld b, $14
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	ret
 ; 10a4f
--- a/engine/predef.asm
+++ b/engine/predef.asm
@@ -50,7 +50,7 @@
 	add_predef PrintMoveDesc
 	add_predef UpdatePlayerHUD
 	add_predef FillBox
-	add_predef Function3d873
+	add_predef CheckPlayerPartyForFitPkmn
 	add_predef UpdateEnemyHUD
 	add_predef StartBattle
 	add_predef FillInExpBar
--- a/home.asm
+++ b/home.asm
@@ -70,6 +70,7 @@
 	ld a, [wc2cc]
 	bit 1, a
 	ret z
+
 	ld a, [hJoyDown]
 	bit 1, a ; B_BUTTON
 	ret
@@ -212,7 +213,8 @@
 INCLUDE "home/copy2.asm"
 
 
-Function309d:: ; 309d
+LoadTileMapToTempTileMap:: ; 309d
+; Load TileMap into TempTileMap
 	ld a, [rSVBK]
 	push af
 	ld a, BANK(w2_d000)
@@ -226,16 +228,17 @@
 	ret
 ; 30b4
 
-Function30b4:: ; 30b4
+Call_LoadTempTileMapToTileMap:: ; 30b4
 	xor a
 	ld [hBGMapMode], a
-	call Function30bf
+	call LoadTempTileMapToTileMap
 	ld a, 1
 	ld [hBGMapMode], a
 	ret
 ; 30bf
 
-Function30bf:: ; 30bf
+LoadTempTileMapToTileMap:: ; 30bf
+; Load TempTileMap into TileMap
 	ld a, [rSVBK]
 	push af
 	ld a, BANK(w2_d000)
@@ -676,11 +679,12 @@
 ; 32f9
 
 
-
-Function32f9:: ; 32f9
+SetPalettes:: ; 32f9
+; Inits the Palettes
+; depending on the system the monochromes palettes or color palettes
 	ld a, [hCGB]
 	and a
-	jr nz, .asm_3309
+	jr nz, .SetPalettesForGameBoyColor
 	ld a, $e4
 	ld [rBGP], a
 	ld a, $d0
@@ -688,7 +692,7 @@
 	ld [rOBP1], a
 	ret
 
-.asm_3309
+.SetPalettesForGameBoyColor
 	push de
 	ld a, $e4
 	call DmgToCgbBGPals
@@ -959,10 +963,10 @@
 	ld h, 0
 	ld l, a
 rept 2
-	add hl, hl
+	add hl, hl ; hl = hl * 4
 endr
-	add hl, de
-	add hl, hl
+	add hl, de ; hl = (hl*4) + de
+	add hl, hl ; hl = (5*hl) + (5*hl)
 	ld de, PokemonNames
 	add hl, de
 
@@ -1159,7 +1163,7 @@
 	ld hl, VramState
 	bit 0, [hl]
 	jp nz, UpdateTimePals
-	jp Function32f9
+	jp SetPalettes
 ; 352f
 
 Function352f:: ; 352f
@@ -1760,7 +1764,7 @@
 Function3842:: ; 3842
 	ld [wd265], a
 	ld de, wd265
-	ld b, 1 << 6 + 1
+	ld b, 1 << 6 + 1 ; 65
 	jp PrintNum
 ; 384d
 
--- a/home/joypad.asm
+++ b/home/joypad.asm
@@ -410,7 +410,7 @@
 	ld a, [InputType]
 	or a
 	jr z, .asm_ad9
-	callba Function1de28a
+	callba Start_DudeAutoInput_A
 .asm_ad9
 	call Functionaf5
 	call Functiona57
--- a/home/map.asm
+++ b/home/map.asm
@@ -1967,7 +1967,7 @@
 	call WhiteBGMap
 	call Function2bae
 	call UpdateSprites
-	call Function1d7d
+	call Call_ExitMenu
 	call Functiond90
 	jr Function2b5c
 ; 2b4d
@@ -1974,7 +1974,7 @@
 
 Function2b4d:: ; 2b4d
 	call WhiteBGMap
-	call Function1d7d
+	call Call_ExitMenu
 	call Function2bae
 	call UpdateSprites
 	call Functiond90
--- a/home/menu.asm
+++ b/home/menu.asm
@@ -66,7 +66,7 @@
 	db 1 ; default option
 ; 1d7d
 
-Function1d7d:: ; 1d7d
+Call_ExitMenu:: ; 1d7d
 	call ExitMenu
 	ret
 ; 1d81
--- a/home/serial.asm
+++ b/home/serial.asm
@@ -273,15 +273,15 @@
 ; 862
 
 Function862:: ; 862
-	call Function309d
+	call LoadTileMapToTempTileMap
 	callab Function4000
 	call Function87d
-	jp Function30b4
+	jp Call_LoadTempTileMapToTileMap
 ; 871
 
 
 Function871:: ; 871
-	call Function309d
+	call LoadTileMapToTempTileMap
 	callab Function4000
 	jp Function87d
 ; 87d
--- a/hram.asm
+++ b/hram.asm
@@ -73,7 +73,7 @@
 hRandomAdd         EQU $ffe1
 hRandomSub         EQU $ffe2
 
-hBattleTurn        EQU $ffe4
+hBattleTurn        EQU $ffe4 ; Which trainers turn is it? 0: Player, 1: Opponent Trainer
 hCGBPalUpdate      EQU $ffe5
 hCGB               EQU $ffe6
 hSGB               EQU $ffe7
--- a/items/item_effects.asm
+++ b/items/item_effects.asm
@@ -705,7 +705,7 @@
 	ld a, [BattleType]
 	cp BATTLETYPE_TUTORIAL
 	ret z
-	cp 2
+	cp BATTLETYPE_DEBUG
 	ret z
 	cp BATTLETYPE_CONTEST
 	jr z, .used_park_ball
@@ -1880,7 +1880,7 @@
 	callba WritePartyMenuTilemap
 	callba PrintPartyMenuText
 	call WaitBGMap
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	callba PartyMenuSelect
 	ret
@@ -1897,7 +1897,7 @@
 	callba WritePartyMenuTilemap
 	callba Function50566
 	call WaitBGMap
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	pop bc
 	pop de
@@ -2254,18 +2254,19 @@
 ; f46c
 
 Function_0xf46c: ; f46c
-	ld a, [wdca1]
+	ld a, [RepelStepsLeft]
 	and a
-	ld hl, UnknownText_0xf47d
+	ld hl, TextJump_RepelUsedEarlierIsStillInEffect
 	jp nz, PrintText
+
 	ld a, b
-	ld [wdca1], a
+	ld [RepelStepsLeft], a
 	jp Functionf789
-; f47d
 
-UnknownText_0xf47d: ; 0xf47d
+
+TextJump_RepelUsedEarlierIsStillInEffect: ; 0xf47d
 	; The REPEL used earlier is still in effect.
-	text_jump UnknownText_0x1c5bcd
+	text_jump Text_RepelUsedEarlierIsStillInEffect
 	db "@"
 ; 0xf482
 
--- a/main.asm
+++ b/main.asm
@@ -1579,7 +1579,7 @@
 ; 6508
 
 LearnMove: ; 6508
-	call Function309d
+	call LoadTileMapToTempTileMap
 	ld a, [CurPartyMon]
 	ld hl, PartyMonNicknames
 	call GetNick
@@ -1741,7 +1741,7 @@
 	ld [wcfa7], a
 	call Function1bc9
 	push af
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	pop af
 	pop hl
 	bit 1, a
@@ -3177,7 +3177,7 @@
 	ld a, $7
 	call ByteFill
 	call Function3200
-	call Function32f9
+	call SetPalettes
 	ret
 ; 8029
 
@@ -9726,7 +9726,7 @@
 	ld a, $1
 .asm_e44b
 	ld [wcf88], a
-	call Function32f9
+	call SetPalettes
 	xor a
 	ld [wcf76], a
 	ld [hBGMapMode], a ; $ff00+$d4
@@ -9946,7 +9946,7 @@
 	ld bc, $0412
 	call TextBox
 	call Function3200
-	call Function32f9 ; load regular palettes?
+	call SetPalettes ; load regular palettes?
 	ret
 ; 0xe5bb
 
@@ -10918,7 +10918,7 @@
 	call Function1171d
 	call WaitBGMap
 	call WaitTop
-	call Function32f9
+	call SetPalettes
 	call Function11be0
 	ret
 ; 1171d
@@ -12693,7 +12693,7 @@
 Function1250a: ; 1250a
 	ld b, $0
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ret
 ; 12513
 
@@ -13004,7 +13004,7 @@
 
 .Clear ; 126b7
 	call WhiteBGMap
-	call Function1d7d
+	call Call_ExitMenu
 	call Function2bae
 	call .DrawMenuAccount_
 	call MenuFunc_1e7f
@@ -13403,7 +13403,7 @@
 	callba WritePartyMenuTilemap
 	callba PrintPartyMenuText
 	call WaitBGMap
-	call Function32f9 ; load regular palettes?
+	call SetPalettes ; load regular palettes?
 	call DelayFrame
 	callba PartyMenuSelect
 	jr c, .return ; if cancelled or pressed B
@@ -13625,7 +13625,7 @@
 	call AddNTimes
 	ld [hl], "▷"
 	call WaitBGMap
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 
 	callba PartyMenuSelect
@@ -14082,7 +14082,7 @@
 	call LowVolume
 	predef StatsScreenInit
 	call MaxVolume
-	call Function1d7d
+	call Call_ExitMenu
 	ld a, 0
 	ret
 ; 12e1b
@@ -14253,19 +14253,19 @@
 	ld a, PartyMon1MaxHP - PartyMon1
 	call GetPartyParamLocation
 	ld a, [hli]
-	ld [hProduct], a
+	ld [hDividend + 0], a
 	ld a, [hl]
-	ld [hMultiplicand], a
+	ld [hDividend + 1], a
 	ld a, $5
-	ld [hMultiplier], a
+	ld [hDivisor], a
 	ld b, $2
 	call Divide
 	ld a, PartyMon1HP + 1 - PartyMon1
 	call GetPartyParamLocation
-	ld a, [$ffb6]
+	ld a, [hQuotient + 2]
 	sub [hl]
 	dec hl
-	ld a, [$ffb5]
+	ld a, [hQuotient + 1]
 	sbc [hl]
 	ret
 ; 12f26
@@ -14665,7 +14665,7 @@
 	hlcoord 10, 4
 	predef Function50c50
 	call WaitBGMap
-	call Function32f9
+	call SetPalettes
 	ld a, [wd0eb]
 	inc a
 	ld [wcfa3], a
@@ -21684,7 +21684,7 @@
 
 	ld b, $1c
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 
 .asm_16c6b
 	call Functiona57
@@ -22592,7 +22592,7 @@
 	predef FillBox
 	pop af
 	call Function17363
-	call Function32f9
+	call SetPalettes
 	jp WaitBGMap
 
 Function1727f: ; 1727f (5:727f)
@@ -26001,7 +26001,7 @@
 	call WaitBGMap
 	ld b, $15
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	call WaitBGMap
 	ld hl, wcf63
 	xor a
@@ -28283,7 +28283,7 @@
 	call WriteBackup
 	call Function1d6e
 	call WaitBGMap
-	jp Function32f9
+	jp SetPalettes
 ; 27192
 
 Function27192: ; 27192
@@ -29743,7 +29743,7 @@
 ; 28926
 
 Function28926: ; 28926
-	call Function309d
+	call LoadTileMapToTempTileMap
 	ld a, [wcfa9]
 	push af
 	hlcoord 0, 15
@@ -29784,7 +29784,7 @@
 .asm_28983
 	pop af
 	ld [wcfa9], a
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	jp Function2888b
 
 .asm_2898d
@@ -29822,7 +29822,7 @@
 	ld [wd263], a
 	callab Function50db9
 	callba Function4d319
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	hlcoord 6, 1
 	ld bc, $0601
 	ld a, $7f
@@ -30091,7 +30091,7 @@
 	callba Function4d354
 	call Function1bd3
 	push af
-	call Function1d7d
+	call Call_ExitMenu
 	call Function3200
 	pop af
 	bit 1, a
@@ -30404,7 +30404,7 @@
 
 Function28eff: ; 28eff
 	callba Function16d6a7
-	call Function32f9
+	call SetPalettes
 	ret
 ; 28f09
 
@@ -32894,7 +32894,7 @@
 
 CheckRepelEffect:: ; 2a1df
 ; If there is no active Repel, there's no need to be here.
-	ld a, [wdca1]
+	ld a, [RepelStepsLeft]
 	and a
 	jr z, .encounter
 ; Get the first Pokemon in your party that isn't fainted.
@@ -33663,13 +33663,13 @@
 	jr z, .asm_2b9d7
 	dec hl
 	xor a
-	ld [hProduct], a
+	ld [hDividend + 0], a
 	ld a, [hli]
-	ld [hMultiplicand], a
+	ld [hDividend + 1], a
 	ld a, [hli]
-	ld [$ffb5], a
+	ld [hDividend + 2], a
 	xor a
-	ld [$ffb6], a
+	ld [hDividend + 3], a
 	ld a, [hli]
 	ld b, a
 	ld a, [hld]
@@ -33677,13 +33677,13 @@
 	rr a
 	srl b
 	rr a
-	ld [hMultiplier], a
+	ld [hDivisor], a
 	ld b, $4
 	call Divide
-	ld a, [$ffb6]
+	ld a, [hQuotient + 2]
 	add e
 	ld e, a
-	ld a, [$ffb5]
+	ld a, [hQuotient + 1]
 	adc d
 	ld d, a
 	dec hl
@@ -34020,7 +34020,7 @@
 	callba Function2c10d
 	ld b, $8
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ld a, $e4
 	ld [rOBP0], a
 	ret
@@ -34559,7 +34559,7 @@
 	callba WritePartyMenuTilemap
 	callba PrintPartyMenuText
 	call WaitBGMap
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	callba PartyMenuSelect
 	push af
@@ -36764,7 +36764,7 @@
 	ret nz
 
 ; No use picking a move if there's no choice.
-	callba Function3e8d1
+	callba CheckSubstatus_RechargeChargedRampageBideRollout
 	ret nz
 
 
@@ -37768,7 +37768,7 @@
 	callba WritePartyMenuTilemap
 	callba PrintPartyMenuText
 	call WaitBGMap
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	callba PartyMenuSelect
 	jr c, .asm_44939
@@ -37987,7 +37987,7 @@
 	call PlaceString
 	call Function48187
 	call Function3200
-	call Function32f9
+	call SetPalettes
 	call Function1bc9
 	ld hl, wcfa9
 	ld b, [hl]
@@ -39673,11 +39673,11 @@
 Function48d94: ; 48d94 (12:4d94)
 	xor a
 	ld [hDividend + 0], a
-	ld [hQuotient], a ; $ff00+$b4 (aliases: hMultiplicand)
+	ld [hDividend + 1], a ; $ff00+$b4 (aliases: hMultiplicand)
 	ld a, [hli]
 	ld [hDividend + 0], a
 	ld a, [hl]
-	ld [hQuotient], a ; $ff00+$b4 (aliases: hMultiplicand)
+	ld [hDividend + 1], a ; $ff00+$b4 (aliases: hMultiplicand)
 	ld a, 100
 	ld [hDivisor], a ; $ff00+$b7 (aliases: hMultiplier)
 	ld b, 2
@@ -39707,7 +39707,7 @@
 	call Function48e47
 	call Function48e64
 	call Function3200
-	call Function32f9
+	call SetPalettes
 	ld hl, UnknownText_0x48e0f
 	call PrintText
 	ld hl, MenuDataHeader_0x48dfc
@@ -40921,7 +40921,7 @@
 	call Function49ed0
 	ld b, $8
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ld hl, GameTimerPause
 	res 0, [hl]
 	call Function49da4
@@ -41302,7 +41302,7 @@
 	hlcoord 1, 14
 	call PlaceString
 	call Function3200
-	call Function32f9
+	call SetPalettes
 	call Function1bc9
 	ld hl, wcfa9
 	ld b, [hl]
@@ -41449,7 +41449,7 @@
 	call WaitBGMap
 	call Function1d6e
 	callba Function89de0
-	call Function1d7d
+	call Call_ExitMenu
 	call Function49351
 	call Function4a485
 	pop bc
@@ -41558,7 +41558,7 @@
 	hlcoord 1, 14
 	call PlaceString
 	callba Function104148
-	call Function32f9
+	call SetPalettes
 	call Function1bc9
 	ld hl, wcfa9
 	ld b, [hl]
@@ -41696,7 +41696,7 @@
 .asm_4a2df
 	callba Function11765d
 	call WhiteBGMap
-	call Function1d7d
+	call Call_ExitMenu
 	call Functione5f
 	scf
 	ret
@@ -41730,7 +41730,7 @@
 .asm_4a338
 	call ExitMenu
 .asm_4a33b
-	call Function1d7d
+	call Call_ExitMenu
 	callba Function104148
 	xor a
 	ret
@@ -41807,7 +41807,7 @@
 	call Function4a485
 	call Function4a492
 	call Function4a3aa
-	call Function32f9
+	call SetPalettes
 	ret
 ; 4a3a7
 
@@ -41987,7 +41987,7 @@
 	hlcoord 1, 16
 	call PlaceString
 	call Function3200
-	call Function32f9
+	call SetPalettes
 	call Function1bc9
 	ld hl, wcfa9
 	ld b, [hl]
@@ -42631,7 +42631,7 @@
 	ld [wd019], a
 	ld b, $14
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	call Function4aa22
 	jr c, .asm_4a985
 	jr z, .asm_4a9a1
@@ -42762,7 +42762,7 @@
 	callba PrintPartyMenuText
 	call Function4aab6
 	call WaitBGMap
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	call Function4ab1a
 	jr z, .asm_4aa66
@@ -45652,7 +45652,7 @@
 	ld hl, wcf64
 	bit 4, [hl]
 	jr nz, .asm_4dfd6
-	call Function32f9
+	call SetPalettes
 	ret
 .asm_4dfd6
 	call Function4e226
@@ -45965,14 +45965,14 @@
 	jr .asm_4e246
 .asm_4e238
 	call Function4e271
-	call Function32f9
+	call SetPalettes
 	ret
 .asm_4e23f
 	call Function4e253
-	call Function32f9
+	call SetPalettes
 	ret
 .asm_4e246
-	call Function32f9
+	call SetPalettes
 	call Function4e253
 	ld a, [CurPartySpecies]
 	call PlayCry2
@@ -46156,7 +46156,7 @@
 	call PlaceString
 	ld hl, wcf64
 	set 5, [hl]
-	call Function32f9 ; pals
+	call SetPalettes ; pals
 	call DelayFrame
 	hlcoord 0, 0
 	call Function3786
@@ -46799,7 +46799,7 @@
 	ld hl, UnknownText_0x4e8bd
 	call PrintText
 	call Function3200
-	call Function32f9
+	call SetPalettes
 	ret
 ; 4e8bd
 
@@ -46839,7 +46839,7 @@
 	ld [hSCX], a
 	call EnableLCD
 	call Function3200
-	call Function32f9
+	call SetPalettes
 	ret
 ; 4e906
 
@@ -47157,7 +47157,7 @@
 	call WhiteBGMap
 	call Function5003f
 	call WaitBGMap
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	call PartyMenuSelect
 	call Function2b74
@@ -47174,7 +47174,7 @@
 	call WaitBGMap
 	ld b, $a
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	call PartyMenuSelect
 	call Function2b74
@@ -48230,7 +48230,7 @@
 	ld a, [PartyCount]
 	cp [hl]
 	jr nz, .asm_50682
-	predef Function3d873
+	predef CheckPlayerPartyForFitPkmn
 	ld a, d
 	ld [ScriptVar], a
 	ret
@@ -49385,15 +49385,15 @@
 
 	ld a, [hli]
 	and $f
-	ld [hMultiplier], a
+	ld [hDivisor], a
 	ld b, $4
 	call Divide
 
-	ld a, [hMultiplicand + 0]
+	ld a, [hQuotient + 0]
 	push af
-	ld a, [hMultiplicand + 1]
+	ld a, [hQuotient + 1]
 	push af
-	ld a, [hMultiplicand + 2]
+	ld a, [hQuotient + 2]
 	push af
 
 	call Function50eed
@@ -53774,11 +53774,11 @@
 	ld [hl], $4
 	xor a
 	ld [hBGMapMode], a
-	call Function309d
+	call LoadTileMapToTempTileMap
 	callba Function16dac
 	ld a, $0
 	call Function84419
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	call Function84742
 	ld a, $9
 	ld [wcf65], a
@@ -53806,7 +53806,7 @@
 	pop af
 	ld [hVBlank], a
 	call Function84411
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	xor a
 	ld [rIF], a
 	pop af
@@ -53939,13 +53939,13 @@
 	call Function84411
 	ld c, $c
 	call DelayFrames
-	call Function309d
+	call LoadTileMapToTempTileMap
 	xor a
 	ld [hBGMapMode], a
 	callba Function1dd7ae
 	ld a, $3
 	call Function84419
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	call Function84742
 	ld a, $9
 	ld [wcf65], a
@@ -54716,7 +54716,7 @@
 	ld [hBGMapMode], a
 	ld b, $1a
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	call Function86635
 	xor a
 	ld [wc2c6], a
@@ -54854,7 +54854,7 @@
 	call WaitBGMap
 	ld b, $1a
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	decoord 6, 5
 	ld c, $6
 	predef Functiond066e
@@ -55015,7 +55015,7 @@
 	ld [CurPartySpecies], a
 	ld b, $1a
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	call Function86635
 	xor a
 	ld [wc2c6], a
@@ -55135,7 +55135,7 @@
 	call Function88161
 
 .asm_88051
-	call Function1d7d
+	call Call_ExitMenu
 	ret
 ; 88055
 
@@ -56433,7 +56433,7 @@
 	call Function895c7
 	call Function8949c
 	call Function8a60d
-	call Function32f9
+	call SetPalettes
 	pop bc
 	ret
 
@@ -57085,7 +57085,7 @@
 	call Function897af
 	push bc
 	call Function3200
-	call Function32f9
+	call SetPalettes
 	pop bc
 	ret
 ; 89856
@@ -57594,9 +57594,9 @@
 	call Function891de
 	call WhiteBGMap
 	call Function893e2
-	call Function1d7d
+	call Call_ExitMenu
 	call Function891ab
-	call Function32f9
+	call SetPalettes
 	ret
 
 Function89b3b: ; 89b3b (22:5b3b)
@@ -57945,7 +57945,7 @@
 	call CopyBytes
 	pop af
 	ld [rSVBK], a ; $ff00+$70
-	call Function32f9
+	call SetPalettes
 	callba Function845db
 	call Function89240
 	ld c, $18
@@ -58151,7 +58151,7 @@
 	hlcoord 10, 4, AttrMap
 	call Function8a5a3
 	call Function891ab
-	call Function32f9
+	call SetPalettes
 	jp Function89e36
 
 Function89e9a: ; 89e9a (22:5e9a)
@@ -58188,7 +58188,7 @@
 	hlcoord 10, 4, AttrMap
 	call Function8a5a3
 	call Function891ab
-	call Function32f9
+	call SetPalettes
 	jp Function89e36
 
 Function89ee1: ; 89ee1 (22:5ee1)
@@ -58369,7 +58369,7 @@
 	hlcoord 10, 4, AttrMap
 	call Function8a5a3
 	call Function89448
-	call Function32f9
+	call SetPalettes
 	call Function891ab
 	jp Function89e36
 
@@ -58716,7 +58716,7 @@
 .asm_8a254
 	call Function891de
 	call WhiteBGMap
-	call Function1d7d
+	call Call_ExitMenu
 	call Function891de
 	and a
 	ret
@@ -58743,7 +58743,7 @@
 	call Function8b36c
 	call Function8b493
 	call Function891ab
-	call Function32f9
+	call SetPalettes
 	call Function8b5e7
 	ret
 
@@ -58841,7 +58841,7 @@
 	call Function8a4d3
 	call Function8a4fc
 	call Function891ab
-	call Function32f9
+	call SetPalettes
 	call Function8a383
 	jr c, .asm_8a370
 	jr z, .asm_8a34e
@@ -61780,7 +61780,7 @@
 	call Function8b6ed
 	call EnableLCD
 	call Function891ab
-	call Function32f9
+	call SetPalettes
 	ret
 ; 8b690
 
@@ -69325,7 +69325,7 @@
 	ld a, [wd002]
 	ld e, a
 	ld d, 0
-	ld hl, Unknown_909f2
+	ld hl, WeekdaysStrings
 rept 2
 	add hl, de
 endr
@@ -69337,7 +69337,7 @@
 	ret
 ; 909f2
 
-Unknown_909f2: ; 909f2
+WeekdaysStrings: ; 909f2
 	dw Sunday
 	dw Monday
 	dw Tuesday
@@ -69397,13 +69397,13 @@
 	ld c, a
 	decoord 1, 14
 	callba Function1dd6bb
-	ld hl, UnknownText_0x90a83
+	ld hl, TextJump_DSTIsThatOK
 	ret
 ; 90a83 (24:4a83)
 
-UnknownText_0x90a83: ; 0x90a83
+TextJump_DSTIsThatOK: ; 0x90a83
 	; DST, is that OK?
-	text_jump UnknownText_0x1c5fde
+	text_jump Text_DSTIsThatOK
 	db "@"
 ; 0x90a88
 
@@ -69655,7 +69655,7 @@
 	call Function90da8
 	ld b, $2
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ld a, [hCGB]
 	and a
 	ret z
@@ -71442,7 +71442,7 @@
 	ld [wd005], a
 	ld b, $2
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ld a, [hCGB]
 	and a
 	jr z, .asm_9198b
@@ -71696,7 +71696,7 @@
 	call Function91c8f
 	ld b, $2
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 .loop
 	call Functiona57
 	ld hl, hJoyPressed
@@ -72118,7 +72118,7 @@
 	call TownMapBGUpdate
 	ld b, $2
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	xor a
 	ld [hBGMapMode], a
 	xor a
@@ -72628,7 +72628,7 @@
 	ld [wd004], a
 	ld b, $2
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 .loop
 	call Functiona57
 	ld hl, hJoyPressed
@@ -75771,7 +75771,7 @@
 	ld a, [wd1ec]
 	ld e, a
 	callba Function8cb4
-	call Function32f9
+	call SetPalettes
 	xor a
 	ld [hJoyPressed], a
 	call Functionb929a
@@ -76979,7 +76979,7 @@
 	call WaitBGMap
 	ld b, $8
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ret
 ; cc0a7
 
@@ -83069,7 +83069,7 @@
 	call WaitBGMap
 	ld b, $8
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 .asm_e4217
 	call Functiona57
 	ld a, [hJoyPressed]
@@ -83636,7 +83636,7 @@
 	call WaitBGMap
 	ld b, $19
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ld c, 10
 	call DelayFrames
 	callab Copyright
@@ -86753,7 +86753,7 @@
 	ld [TempMonDVs + 1], a
 	ld b, $1c
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ret
 ; fb8f1
 
@@ -89503,7 +89503,7 @@
 	call WaitBGMap
 	ld b, $8
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	pop de
 	hlcoord 2, 8
 	ld a, d
@@ -90803,7 +90803,7 @@
 	call WaitBGMap
 	ld b, $1d
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ret
 
 Function10522e: ; 10522e (41:522e)
@@ -90981,7 +90981,7 @@
 	call WaitBGMap
 	ld b, $8
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ret
 
 Function10578c: ; 10578c (41:578c)
@@ -91106,7 +91106,7 @@
 	call WaitBGMap
 	ld b, $2
 	callba Function4930f
-	jp Function32f9
+	jp SetPalettes
 
 Function1058c6: ; 1058c6 (41:58c6)
 	ld b, $6
@@ -92241,10 +92241,11 @@
 	ld [$ffbb], a
 	ret
 
-Function1062f7
+Function1062f7:
 	ld a, [$ffbc]
 	bit 7, a
 	ret z
+
 	ld [hl], $f6
 	ret
 ; 1062ff
@@ -92950,7 +92951,7 @@
 	call WaitBGMap
 	ld b, $3
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ret
 ; 1dc47b
 
@@ -93002,7 +93003,7 @@
 	call WaitBGMap
 	ld b, $3
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	ret
 ; 1dc507
 
@@ -93144,10 +93145,10 @@
 	ld bc, $8102
 	call PrintNum
 	pop bc
-	ld de, String_1dd6fc
+	ld de, String_AM
 	pop af
 	jr c, .asm_1dd6f7
-	ld de, String_1dd6ff
+	ld de, String_PM
 .asm_1dd6f7
 	inc hl
 	call PlaceString
@@ -93154,8 +93155,8 @@
 	ret
 ; 1dd6fc (77:56fc)
 
-String_1dd6fc: db "AM@"
-String_1dd6ff: db "PM@"
+String_AM: db "AM@" ; 1dd6fc
+String_PM: db "PM@" ; 1dd6ff
 ; 1dd702
 
 
@@ -93333,22 +93334,22 @@
 
 
 
-Function1de28a:: ; 1de28a
+Start_DudeAutoInput_A:: ; 1de28a
 	ld hl, DudeAutoInput_A
-	jr Function1de299
+	jr CallStartAutoInput
 ; 1de28f
 
-Function1de28f: ; 1de28f
+Start_DudeAutoInput_RightA: ; 1de28f
 	ld hl, DudeAutoInput_RightA
-	jr Function1de299
+	jr CallStartAutoInput
 ; 1de294
 
-Function1de294: ; 1de294
+Start_DudeAutoInput_DownA: ; 1de294
 	ld hl, DudeAutoInput_DownA
-	jr Function1de299
+	jr CallStartAutoInput
 ; 1de299
 
-Function1de299: ; 1de299
+CallStartAutoInput: ; 1de299
 	ld a, BANK(DudeAutoInputs)
 	call StartAutoInput
 	ret
--- a/misc/crystal_misc.asm
+++ b/misc/crystal_misc.asm
@@ -50,7 +50,7 @@
 	call Function17abcf
 	callba Function49409
 	callba Function49420
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	ret
 
--- a/misc/mobile_40.asm
+++ b/misc/mobile_40.asm
@@ -1615,6 +1615,7 @@
 	ld a, [InLinkBattle]
 	cp $4
 	jr nz, .asm_100a2a
+
 	call Function100a87
 	call Function100da5
 	callba Function3ee27
@@ -1941,15 +1942,15 @@
 	ret
 
 .asm_100c63
-	ld hl, BattleText_0x80c5b
+	ld hl, BattleText_TheMoveIsDisabled
 	jr .asm_100c6b
 
 .asm_100c68
-	ld hl, BattleText_0x80c39
+	ld hl, BattleText_TheresNoPPLeftForThisMove
 
 .asm_100c6b
 	call StdBattleTextBox
-	call Function30b4
+	call Call_LoadTempTileMapToTileMap
 	jp Function100bc2
 ; 100c74
 
@@ -3015,7 +3016,7 @@
 
 Function1013aa: ; 1013aa
 	call WhiteBGMap
-	call Function1d7d
+	call Call_ExitMenu
 	call Function2bae
 	callba Function106464
 	call UpdateSprites
@@ -6793,7 +6794,7 @@
 	ld a, $5
 	call FarCopyWRAM
 	callba Function49742
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	ret
 ; 102e07
--- a/misc/mobile_45.asm
+++ b/misc/mobile_45.asm
@@ -5789,7 +5789,7 @@
 	ld de, Unkn1Pals + 8 * 7
 	ld bc, $0008
 	call CopyBytes
-	call Function32f9
+	call SetPalettes
 	pop af
 	ld [rSVBK], a
 	ld a, $30
@@ -5810,7 +5810,7 @@
 	ld de, wd050
 	ld bc, $0030
 	call CopyBytes
-	call Function32f9
+	call SetPalettes
 	pop af
 	ld [rSVBK], a
 	ret
@@ -5917,7 +5917,7 @@
 	call CopyBytes
 	pop af
 	ld [rSVBK], a
-	call Function32f9
+	call SetPalettes
 	ld a, [rSVBK]
 	push af
 	ld a, $1
@@ -5967,7 +5967,7 @@
 	call CopyBytes
 	pop af
 	ld [rSVBK], a
-	call Function32f9
+	call SetPalettes
 	call DelayFrame
 	ld a, $90
 	ld [hWY], a
@@ -14155,7 +14155,7 @@
 Function11a9ce: ; 11a9ce
 	call WhiteBGMap
 	call Function2bae
-	call Function1d7d
+	call Call_ExitMenu
 	callba Function106462
 	callba Function106464
 	call Functiond90
@@ -14937,7 +14937,7 @@
 	call Function11b099
 	call Function11b295
 	call Function11b275
-	call Function32f9
+	call SetPalettes
 	jp Function11ad8a
 ; 11b099
 
@@ -16875,7 +16875,7 @@
 	call ClearSprites
 	call ClearScreen
 	call Function11d323
-	call Function32f9
+	call SetPalettes
 	call DisableLCD
 	ld hl, GFX_11d67e
 	ld de, VTiles2
@@ -21659,7 +21659,7 @@
 	cp $8
 	jr nz, .asm_16c969
 	callba Function96a4
-	call Function32f9
+	call SetPalettes
 	ld a, [rSVBK]
 	push af
 	ld a, $1
@@ -21762,7 +21762,7 @@
 	cp $8
 	jr nz, .asm_16ca28
 	callba Function96a4
-	call Function32f9
+	call SetPalettes
 	ld a, [rSVBK]
 	push af
 	ld a, $1
@@ -22185,10 +22185,10 @@
 	callba Function16d42e
 	ld b, $8
 	call GetSGBLayout
-	call Function32f9
+	call SetPalettes
 	call WaitBGMap
 	call Functiona36
-	call Function1d7d
+	call Call_ExitMenu
 	ret
 ; 16d465
 
@@ -22330,7 +22330,7 @@
 	call Function1d6e
 	call Function16d6e1
 	callba Function87d
-	call Function1d7d
+	call Call_ExitMenu
 	call Function3200
 	ret
 ; 16d6e1
@@ -23293,7 +23293,7 @@
 
 
 Function170571:
-	call Function32f9
+	call SetPalettes
 	call Function1705b2
 
 
@@ -24906,7 +24906,7 @@
 	ld [hli], a
 	ld a, $7f
 	ld [hl], a
-	call Function32f9
+	call SetPalettes
 	pop af
 	ld [rSVBK], a ; $ff00+$70
 	ret
@@ -25068,7 +25068,7 @@
 	ld de, BGPals
 	ld bc, $40
 	call CopyBytes
-	call Function32f9
+	call SetPalettes
 	pop af
 	ld [rSVBK], a ; $ff00+$70
 	ret
--- a/misc/mobile_5f.asm
+++ b/misc/mobile_5f.asm
@@ -706,7 +706,7 @@
 	ld de, Unkn1Pals
 	ld bc, $0040
 	call CopyBytes
-	call Function32f9
+	call SetPalettes
 	pop af
 	ld [rSVBK], a
 	ret
@@ -938,7 +938,7 @@
 ; 17d5be
 
 Function17d5be: ; 17d5be
-	call Function32f9
+	call SetPalettes
 	call Function17e438
 
 Function17d5c4:
@@ -1508,7 +1508,7 @@
 	ld a, [wc70c]
 	ld e, a
 	callba Function8bc6
-	call Function32f9
+	call SetPalettes
 	ld a, [wc708]
 	ld l, a
 	ld a, [wc709]
@@ -1544,7 +1544,7 @@
 	ld a, [wc70b]
 	ld e, a
 	callba Function8bbd
-	call Function32f9
+	call SetPalettes
 	ld a, [wc708]
 	ld e, a
 	ld a, [wc709]
@@ -4764,7 +4764,7 @@
 Function17f5d2: ; 17f5d2
 	call Function17f5e4
 	callba Function104000
-	call Function32f9
+	call SetPalettes
 	ld a, $1
 	ld [wc303], a
 	ret
--- a/text/battle.asm
+++ b/text/battle.asm
@@ -1,4 +1,4 @@
-BattleText_0x80730: ; 0x80730
+BattleText_PlayerPickuedUpPayDayMoney: ; 0x80730
 	text "<PLAYER> picked up"
 	line "¥@"
 	deciram wPayDayMoney, $36
@@ -307,7 +307,7 @@
 	text "Got away safely!"
 	prompt
 
-BattleText_0x80b89: ; 0x80b89
+BattleText_UserFledUsingAStringBuffer1: ; 0x80b89
 	text "<USER>"
 	line "fled using a"
 	cont "@"
@@ -321,7 +321,7 @@
 	prompt
 ; 0x80bae
 
-BattleText_0x80bae: ; 0x80bae
+BattleText_UserHurtBySpikes: ; 0x80bae
 	text "<USER>'s"
 	line "hurt by SPIKES!"
 	prompt
@@ -336,7 +336,7 @@
 	prompt
 ; 0x80bde
 
-BattleText_0x80bde: ; 0x80bde
+BattleText_UsersStringBuffer1Activated: ; 0x80bde
 	text "<USER>'s"
 	line "@"
 	text_from_ram StringBuffer1
@@ -345,13 +345,13 @@
 	prompt
 ; 0x80bf3
 
-BattleText_0x80bf3: ; 0x80bf3
+BattleText_ItemsCantBeUsedHere: ; 0x80bf3
 	text "Items can't be"
 	line "used here."
 	prompt
 ; 0x80c0d
 
-BattleText_0x80c0d: ; 0x80c0d
+BattleText_PkmnIsAlreadyOut: ; 0x80c0d
 	text_from_ram BattleMonNick
 	text ""
 	line "is already out."
@@ -358,7 +358,7 @@
 	prompt
 ; 0x80c22
 
-BattleText_0x80c22: ; 0x80c22
+BattleText_PkmnCantBeRecalled: ; 0x80c22
 	text_from_ram BattleMonNick
 	text ""
 	line "can't be recalled!"
@@ -365,19 +365,19 @@
 	prompt
 ; 0x80c39
 
-BattleText_0x80c39: ; 0x80c39
+BattleText_TheresNoPPLeftForThisMove: ; 0x80c39
 	text "There's no PP left"
 	line "for this move!"
 	prompt
 ; 0x80c5b
 
-BattleText_0x80c5b: ; 0x80c5b
+BattleText_TheMoveIsDisabled: ; 0x80c5b
 	text "The move is"
 	line "DISABLED!"
 	prompt
 ; 0x80c72
 
-BattleText_0x80c72: ; 0x80c72
+BattleText_PkmnHasNoMovesLeft: ; 0x80c72
 	text_from_ram BattleMonNick
 	text ""
 	line "has no moves left!"
@@ -384,13 +384,13 @@
 	done
 ; 0x80c8a
 
-BattleText_0x80c8a: ; 0x80c8a
+BattleText_TargetsEncoreEnded: ; 0x80c8a
 	text "<TARGET>'s"
 	line "ENCORE ended!"
 	prompt
 ; 0x80c9c
 
-BattleText_0x80c9c: ; 0x80c9c
+BattleText_StringBuffer1GrewToLevel: ; 0x80c9c
 	text_from_ram StringBuffer1
 	text " grew to"
 	line "level @"
@@ -404,7 +404,7 @@
 	db "@"
 ; 0x80cba
 
-BattleText_0x80cba: ; 0x80cba
+BattleText_WildPkmnIsEating: ; 0x80cba
 	text "Wild @"
 	text_from_ram EnemyMonNick
 	text ""
@@ -412,7 +412,7 @@
 	prompt
 ; 0x80cd1
 
-BattleText_0x80cd1: ; 0x80cd1
+BattleText_WildPkmnIsAngry: ; 0x80cd1
 	text "Wild @"
 	text_from_ram EnemyMonNick
 	text ""
@@ -495,7 +495,7 @@
 	prompt
 ; 0x80de2
 
-BattleText_0x80de2: ; 0x80de2
+BattleText_UsersHurtByStringBuffer1: ; 0x80de2
 	text "<USER>'s"
 	line "hurt by"
 	cont "@"
@@ -504,7 +504,7 @@
 	prompt
 ; 0x80df5
 
-BattleText_0x80df5: ; 0x80df5
+BattleText_UserWasReleasedFromStringBuffer1: ; 0x80df5
 	text "<USER>"
 	line "was released from"
 	cont "@"
--- a/text/common_3.asm
+++ b/text/common_3.asm
@@ -106,13 +106,13 @@
 	prompt
 ; 1c029c
 
-UnknownText_0x1c029c: ; 1c029c
+Text_Gained: ; 1c029c
 	text_from_ram StringBuffer1
 	text " gained@"
 	db "@"
 ; 1c02a9
 
-UnknownText_0x1c02a9: ; 1c02a9
+Text_ABoostedStringBuffer2ExpPoints: ; 1c02a9
 	text ""
 	line "a boosted"
 	cont "@"
@@ -121,7 +121,7 @@
 	prompt
 ; 1c02c9
 
-UnknownText_0x1c02c9: ; 1c02c9
+Text_StringBuffer2ExpPoints: ; 1c02c9
 	text ""
 	line "@"
 	deciram StringBuffer2, $24
@@ -157,31 +157,31 @@
 	done
 ; 1c031d
 
-UnknownText_0x1c031d: ; 1c031d
+Text_BattleMonNickComma: ; 1c031d
 	text_from_ram BattleMonNick
 	text ",@"
 	db "@"
 ; 1c0324
 
-UnknownText_0x1c0324: ; 1c0324
+Text_ThatsEnoughComeBack: ; 1c0324
 	text " that's"
 	line "enough! Come back!@"
 	db "@"
 ; 1c0340
 
-UnknownText_0x1c0340: ; 1c0340
+Text_OKComeBack: ; 1c0340
 	text " OK!"
 	line "Come back!@"
 	db "@"
 ; 1c0352
 
-UnknownText_0x1c0352: ; 1c0352
+Text_GoodComeBack: ; 1c0352
 	text " good!"
 	line "Come back!@"
 	db "@"
 ; 1c0366
 
-UnknownText_0x1c0366: ; 1c0366
+Text_ComeBack: ; 1c0366
 	text " come"
 	line "back!"
 	done
--- a/text/common_4.asm
+++ b/text/common_4.asm
@@ -1428,7 +1428,7 @@
 	prompt
 ; 0x1c5bcd
 
-UnknownText_0x1c5bcd: ; 0x1c5bcd
+Text_RepelUsedEarlierIsStillInEffect: ; 0x1c5bcd
 	text "The REPEL used"
 	line "earlier is still"
 	cont "in effect."
@@ -1674,7 +1674,7 @@
 	prompt
 ; 0x1c5fde
 
-UnknownText_0x1c5fde: ; 0x1c5fde
+Text_DSTIsThatOK: ; 0x1c5fde
 	text " DST,"
 	line "is that OK?"
 	done
--- a/wram.asm
+++ b/wram.asm
@@ -819,13 +819,13 @@
 wc71d:: ds 1
 wc71e:: ds 1
 wc71f:: ds 1
-wc720:: ds 4
+wc720:: ds 4 ; copy from/to EnemyMonBaseStats, length=7
 wc724:: ds 3
 wc727:: ds 2
 wc729:: ds 2
 wc72b:: ds 1
 wc72c:: ds 1
-wc72d:: ds 1
+wc72d:: ds 1 ; if 0 then PrintButItFailed
 wc72e:: ds 1
 wc72f:: ds 1
 wc730:: ds 1
@@ -887,17 +887,17 @@
 
 
 RSSET 0 ; Offsets for wBT_OTTempCopy:: @ $c608
-wBT_OTTempCopy_0			RB   $A			; $c608
-wBT_OTTempCopy_TrainerClass	RB   $1			; $c608 + $a = $c612
-wBT_OTTempCopy_Pkmn1		RB   $30		; $c608 + $b = $c613
-wBT_OTTempCopy_Pkmn1Name	RB   $A			; $c608 + $3b = $c643
-wBT_OTTempCopy_45			RB   $1			; $c608 + $45 = $c64d
-wBT_OTTempCopy_Pkmn2		RB   $30		; $c608 + $46 = $c64e
-wBT_OTTempCopy_Pkmn2Name	RB   $A			; $c608 + $76 = $c67e
-wBT_OTTempCopy_80			RB   $1			; $c608 + $80 = $c688
-wBT_OTTempCopy_Pkmn3		RB   $30		; $c608 + $81 = $c689
-wBT_OTTempCopy_Pkmn3Name	RB   $A			; $c608 + $b1 = $c6b9
-wBT_OTTempCopy_BB			RB   $1			; $c608 + $bb = $c6c3
+wBT_OTTempCopy_0            RB   $A			; $c608
+wBT_OTTempCopy_TrainerClass RB   $1			; $c608 + $a = $c612
+wBT_OTTempCopy_Pkmn1        RB   $30		; $c608 + $b = $c613
+wBT_OTTempCopy_Pkmn1Name    RB   $A			; $c608 + $3b = $c643
+wBT_OTTempCopy_45           RB   $1			; $c608 + $45 = $c64d
+wBT_OTTempCopy_Pkmn2        RB   $30		; $c608 + $46 = $c64e
+wBT_OTTempCopy_Pkmn2Name    RB   $A			; $c608 + $76 = $c67e
+wBT_OTTempCopy_80           RB   $1			; $c608 + $80 = $c688
+wBT_OTTempCopy_Pkmn3        RB   $30		; $c608 + $81 = $c689
+wBT_OTTempCopy_Pkmn3Name    RB   $A			; $c608 + $b1 = $c6b9
+wBT_OTTempCopy_BB           RB   $1			; $c608 + $bb = $c6c3
 
 GLOBAL wBT_OTTempCopy_TrainerClass, wBT_OTTempCopy_Pkmn1, wBT_OTTempCopy_Pkmn1Name, wBT_OTTempCopy_45, wBT_OTTempCopy_Pkmn2, wBT_OTTempCopy_Pkmn2Name, wBT_OTTempCopy_80, wBT_OTTempCopy_Pkmn3, wBT_OTTempCopy_Pkmn3Name, wBT_OTTempCopy_BB
 
@@ -1758,17 +1758,17 @@
 
 BattleType:: ; d230
 ; $00 normal
-; $01
-; $02
-; $03 dude
+; $01 can lose
+; $02 debug
+; $03 dude/tutorial
 ; $04 fishing
 ; $05 roaming
-; $06
+; $06 contest
 ; $07 shiny
 ; $08 headbutt/rock smash
-; $09
+; $09 trap
 ; $0a force Item1
-; $0b
+; $0b celebi
 ; $0c suicune
 	ds 1
 
@@ -2421,8 +2421,10 @@
 wdc9d:: ds 2
 wdc9f:: ds 1
 wdca0:: ds 1
-wdca1:: ds 3
-wdca4:: ds 1
+RepelStepsLeft:: ; If a Repel is in use, it contains the nr of steps it's still active
+	ds 1
+wdca2:: ds 2
+wdca4:: ds 1
 
 wPlayerDataEnd::
 
@@ -2586,7 +2588,9 @@
 
 SECTION "Pic Animations", WRAMX, BANK [2]
 
-w2_d000:: ds $168
+w2_d000::
+; 20x18 grid of 8x8 tiles
+	ds SCREEN_WIDTH * SCREEN_HEIGHT ; $168 = 360
 
 w2_d168:: ds 1
 w2_d169:: ds 1