shithub: pokecrystal

Download patch

ref: b006415371330881ed50aadbe62aa4675c92f9b4
parent: 047c8e4bc079140b2e88b27e4ed8a6ca2ae9533d
author: Remy Oukaour <remy.oukaour@gmail.com>
date: Tue Dec 12 11:15:58 EST 2017

Define constants for collision types

--- a/constants.asm
+++ b/constants.asm
@@ -35,6 +35,7 @@
 INCLUDE "constants/sprite_constants.asm"
 INCLUDE "constants/sprite_data_constants.asm"
 INCLUDE "constants/tileset_constants.asm"
+INCLUDE "constants/collision_constants.asm"
 INCLUDE "constants/cgb_constants.asm"
 INCLUDE "constants/battle_tower_constants.asm"
 INCLUDE "constants/cry_constants.asm"
--- /dev/null
+++ b/constants/collision_constants.asm
@@ -1,0 +1,115 @@
+; collision permissions (see tilesets/collision_permissions.asm)
+LANDTILE             EQU $00
+WATERTILE            EQU $01
+WALLTILE             EQU $0f
+TALK                 EQU $10
+
+; collision data types (see tilesets/*_collision.asm)
+; TileCollisionTable indexes (see data/collision_permissions.asm)
+COLL_FLOOR             EQU $00
+COLL_01                EQU $01 ; garbage
+COLL_03                EQU $03 ; garbage
+COLL_04                EQU $04 ; garbage
+COLL_WALL              EQU $07
+COLL_CUT_08            EQU $08 ; unused
+COLL_TALL_GRASS_10     EQU $10 ; unused
+COLL_CUT_TREE          EQU $12
+COLL_LONG_GRASS        EQU $14
+COLL_HEADBUTT_TREE     EQU $15
+COLL_TALL_GRASS        EQU $18
+COLL_CUT_TREE_1A       EQU $1a ; unused
+COLL_LONG_GRASS_1C     EQU $1c ; unused
+COLL_HEADBUTT_TREE_1D  EQU $1d ; unused
+COLL_WATER_21          EQU $21 ; ???
+COLL_ICE               EQU $23
+COLL_WHIRLPOOL         EQU $24
+COLL_BUOY              EQU $27
+COLL_CUT_28            EQU $28 ; garbage
+COLL_WATER             EQU $29
+COLL_ICE_2B            EQU $2b ; unused
+COLL_WHIRLPOOL_2C      EQU $2c ; unused
+COLL_WATERFALL_RIGHT   EQU $30 ; unused !!!
+COLL_WATERFALL_LEFT    EQU $31 ; unused !!!
+COLL_WATERFALL_UP      EQU $32 ; unused !!!
+COLL_WATERFALL         EQU $33
+COLL_CURRENT_RIGHT     EQU $38 ; unused !!!
+COLL_CURRENT_LEFT      EQU $39 ; unused !!!
+COLL_CURRENT_UP        EQU $3a ; unused !!!
+COLL_CURRENT_DOWN      EQU $3b ; unused !!!
+COLL_BRAKE             EQU $40 ; unused !!!
+COLL_WALK_RIGHT        EQU $41 ; unused !!!
+COLL_WALK_LEFT         EQU $42 ; unused !!!
+COLL_WALK_UP           EQU $43 ; unused !!!
+COLL_WALK_DOWN         EQU $44 ; unused !!!
+COLL_BRAKE_45          EQU $45 ; garbage
+COLL_BRAKE_46          EQU $46 ; unused
+COLL_BRAKE_47          EQU $47 ; unused
+COLL_GRASS_48          EQU $48 ; unused
+COLL_GRASS_49          EQU $49 ; unused
+COLL_GRASS_4A          EQU $4a ; garbage
+COLL_GRASS_4B          EQU $4b ; garbage
+COLL_GRASS_4C          EQU $4c ; unused
+COLL_WALK_RIGHT_ALT    EQU $50 ; unused
+COLL_WALK_LEFT_ALT     EQU $51 ; unused
+COLL_WALK_UP_ALT       EQU $52 ; unused
+COLL_WALK_DOWN_ALT     EQU $53 ; unused
+COLL_BRAKE_ALT         EQU $54 ; unused
+COLL_BRAKE_55          EQU $55 ; unused
+COLL_BRAKE_56          EQU $56 ; unused
+COLL_BRAKE_57          EQU $57 ; unused
+COLL_5B                EQU $5b ; garbage
+COLL_PIT               EQU $60
+COLL_VIRTUAL_BOY       EQU $61 ; garbage
+COLL_64                EQU $64 ; garbage
+COLL_65                EQU $65 ; garbage
+COLL_PIT_68            EQU $68 ; unused
+COLL_WARP_CARPET_DOWN  EQU $70
+COLL_DOOR              EQU $71
+COLL_LADDER            EQU $72
+COLL_STAIRCASE_73      EQU $73 ; unused
+COLL_CAVE_74           EQU $74 ; unused
+COLL_DOOR_75           EQU $75 ; unused
+COLL_WARP_CARPET_LEFT  EQU $76
+COLL_WARP_77           EQU $77 ; unused
+COLL_WARP_CARPET_UP    EQU $78
+COLL_DOOR_79           EQU $79 ; unused
+COLL_STAIRCASE         EQU $7a
+COLL_CAVE              EQU $7b
+COLL_WARP_PANEL        EQU $7c
+COLL_DOOR_7D           EQU $7d ; unused
+COLL_WARP_CARPET_RIGHT EQU $7e
+COLL_WARP_7F           EQU $7f ; unused
+COLL_COUNTER           EQU $90
+COLL_BOOKSHELF         EQU $91
+COLL_PC                EQU $93
+COLL_RADIO             EQU $94
+COLL_TOWN_MAP          EQU $95
+COLL_MART_SHELF        EQU $96
+COLL_TV                EQU $97
+COLL_COUNTER_98        EQU $98 ; unused
+COLL_9C                EQU $9c ; garbage
+COLL_WINDOW            EQU $9d
+COLL_INCENSE_BURNER    EQU $9f
+COLL_HOP_RIGHT         EQU $a0
+COLL_HOP_LEFT          EQU $a1
+COLL_HOP_UP            EQU $a2 ; unused !!!
+COLL_HOP_DOWN          EQU $a3
+COLL_HOP_DOWN_RIGHT    EQU $a4
+COLL_HOP_DOWN_LEFT     EQU $a5
+COLL_HOP_UP_RIGHT      EQU $a6 ; unused !!!
+COLL_HOP_UP_LEFT       EQU $a7 ; unused !!!
+COLL_RIGHT_WALL        EQU $b0
+COLL_LEFT_WALL         EQU $b1
+COLL_UP_WALL           EQU $b2
+COLL_DOWN_WALL         EQU $b3 ; unused !!!
+COLL_FF                EQU $ff ; garbage
+
+; collision data type nybbles
+LO_NYBBLE_GRASS      EQU $07
+HI_NYBBLE_TALL_GRASS EQU $10
+HI_NYBBLE_WATER      EQU $20
+HI_NYBBLE_CURRENT    EQU $30
+HI_NYBBLE_WALK       EQU $40
+HI_NYBBLE_WALK_ALT   EQU $50
+HI_NYBBLE_WARPS      EQU $70
+HI_NYBBLE_LEDGES     EQU $a0
--- a/constants/tileset_constants.asm
+++ b/constants/tileset_constants.asm
@@ -1,9 +1,3 @@
-; collision values (see tilesets/collision.asm)
-LANDTILE  EQU $0
-WATERTILE EQU $1
-WALLTILE  EQU $f
-TALK      EQU $10
-
 ; Tilesets indexes (see tilesets/tileset_headers.asm)
 const_value SET 1
 	const TILESET_JOHTO_1              ; 01
--- /dev/null
+++ b/data/collision_permissions.asm
@@ -1,0 +1,262 @@
+NONTALKABLE EQUS "db"
+TALKABLE    EQUS "db TALK +"
+
+TileCollisionTable:: ; 4ce1f
+; entries correspond to COLL_* constants
+	NONTALKABLE  LANDTILE ; COLL_FLOOR
+	NONTALKABLE  LANDTILE ; COLL_01
+	NONTALKABLE  LANDTILE ; 02
+	NONTALKABLE  LANDTILE ; COLL_03
+	NONTALKABLE  LANDTILE ; COLL_04
+	NONTALKABLE  LANDTILE ; 05
+	NONTALKABLE  LANDTILE ; 06
+	NONTALKABLE  WALLTILE ; COLL_WALL
+	NONTALKABLE  LANDTILE ; COLL_CUT_08
+	NONTALKABLE  LANDTILE ; 09
+	NONTALKABLE  LANDTILE ; 0a
+	NONTALKABLE  LANDTILE ; 0b
+	NONTALKABLE  LANDTILE ; 0c
+	NONTALKABLE  LANDTILE ; 0d
+	NONTALKABLE  LANDTILE ; 0e
+	NONTALKABLE  WALLTILE ; 0f
+	NONTALKABLE  LANDTILE ; COLL_TALL_GRASS_10
+	NONTALKABLE  LANDTILE ; 11
+	   TALKABLE  WALLTILE ; COLL_CUT_TREE
+	NONTALKABLE  LANDTILE ; 13
+	NONTALKABLE  LANDTILE ; COLL_LONG_GRASS
+	   TALKABLE  WALLTILE ; COLL_HEADBUTT_TREE
+	NONTALKABLE  LANDTILE ; 16
+	NONTALKABLE  LANDTILE ; 17
+	NONTALKABLE  LANDTILE ; COLL_TALL_GRASS
+	NONTALKABLE  LANDTILE ; 19
+	   TALKABLE  WALLTILE ; COLL_CUT_TREE_1A
+	NONTALKABLE  LANDTILE ; 1b
+	NONTALKABLE  LANDTILE ; COLL_LONG_GRASS_1C
+	   TALKABLE  WALLTILE ; COLL_HEADBUTT_TREE_1D
+	NONTALKABLE  LANDTILE ; 1e
+	NONTALKABLE  LANDTILE ; 1f
+	NONTALKABLE WATERTILE ; 20
+	NONTALKABLE WATERTILE ; COLL_WATER_21
+	   TALKABLE WATERTILE ; 22
+	NONTALKABLE  LANDTILE ; COLL_ICE
+	   TALKABLE WATERTILE ; COLL_WHIRLPOOL
+	NONTALKABLE WATERTILE ; 25
+	NONTALKABLE WATERTILE ; 26
+	NONTALKABLE  WALLTILE ; COLL_BUOY
+	NONTALKABLE WATERTILE ; COLL_CUT_28
+	NONTALKABLE WATERTILE ; COLL_WATER
+	   TALKABLE WATERTILE ; 2a
+	NONTALKABLE  LANDTILE ; COLL_ICE_2B
+	   TALKABLE WATERTILE ; COLL_WHIRLPOOL_2C
+	NONTALKABLE WATERTILE ; 2d
+	NONTALKABLE WATERTILE ; 2e
+	NONTALKABLE  WALLTILE ; 2f
+	NONTALKABLE WATERTILE ; COLL_WATERFALL_RIGHT
+	NONTALKABLE WATERTILE ; COLL_WATERFALL_LEFT
+	NONTALKABLE WATERTILE ; COLL_WATERFALL_UP
+	NONTALKABLE WATERTILE ; COLL_WATERFALL
+	NONTALKABLE WATERTILE ; 34
+	NONTALKABLE WATERTILE ; 35
+	NONTALKABLE WATERTILE ; 36
+	NONTALKABLE WATERTILE ; 37
+	NONTALKABLE WATERTILE ; COLL_CURRENT_RIGHT
+	NONTALKABLE WATERTILE ; COLL_CURRENT_LEFT
+	NONTALKABLE WATERTILE ; COLL_CURRENT_UP
+	NONTALKABLE WATERTILE ; COLL_CURRENT_DOWN
+	NONTALKABLE WATERTILE ; 3c
+	NONTALKABLE WATERTILE ; 3d
+	NONTALKABLE WATERTILE ; 3e
+	NONTALKABLE WATERTILE ; 3f
+	NONTALKABLE  LANDTILE ; COLL_BRAKE
+	NONTALKABLE  LANDTILE ; COLL_WALK_RIGHT
+	NONTALKABLE  LANDTILE ; COLL_WALK_LEFT
+	NONTALKABLE  LANDTILE ; COLL_WALK_UP
+	NONTALKABLE  LANDTILE ; COLL_WALK_DOWN
+	NONTALKABLE  LANDTILE ; COLL_BRAKE_45
+	NONTALKABLE  LANDTILE ; COLL_BRAKE_46
+	NONTALKABLE  LANDTILE ; COLL_BRAKE_47
+	NONTALKABLE  LANDTILE ; COLL_GRASS_48
+	NONTALKABLE  LANDTILE ; COLL_GRASS_49
+	NONTALKABLE  LANDTILE ; COLL_GRASS_4A
+	NONTALKABLE  LANDTILE ; COLL_GRASS_4B
+	NONTALKABLE  LANDTILE ; COLL_GRASS_4C
+	NONTALKABLE  LANDTILE ; 4d
+	NONTALKABLE  LANDTILE ; 4e
+	NONTALKABLE  LANDTILE ; 4f
+	NONTALKABLE  LANDTILE ; COLL_WALK_RIGHT_ALT
+	NONTALKABLE  LANDTILE ; COLL_WALK_LEFT_ALT
+	NONTALKABLE  LANDTILE ; COLL_WALK_UP_ALT
+	NONTALKABLE  LANDTILE ; COLL_WALK_DOWN_ALT
+	NONTALKABLE  LANDTILE ; COLL_BRAKE_ALT
+	NONTALKABLE  LANDTILE ; COLL_BRAKE_55
+	NONTALKABLE  LANDTILE ; COLL_BRAKE_56
+	NONTALKABLE  LANDTILE ; COLL_BRAKE_57
+	NONTALKABLE  LANDTILE ; 58
+	NONTALKABLE  LANDTILE ; 59
+	NONTALKABLE  LANDTILE ; 5a
+	NONTALKABLE  LANDTILE ; COLL_5B
+	NONTALKABLE  LANDTILE ; 5c
+	NONTALKABLE  LANDTILE ; 5d
+	NONTALKABLE  LANDTILE ; 5e
+	NONTALKABLE  LANDTILE ; 5f
+	NONTALKABLE  LANDTILE ; COLL_PIT
+	NONTALKABLE  LANDTILE ; COLL_VIRTUAL_BOY
+	NONTALKABLE  WALLTILE ; 62
+	NONTALKABLE  LANDTILE ; 63
+	NONTALKABLE  LANDTILE ; COLL_64
+	NONTALKABLE  LANDTILE ; COLL_65
+	NONTALKABLE  LANDTILE ; 66
+	NONTALKABLE  LANDTILE ; 67
+	NONTALKABLE  LANDTILE ; COLL_PIT_68
+	NONTALKABLE  LANDTILE ; 69
+	NONTALKABLE  WALLTILE ; 6a
+	NONTALKABLE  LANDTILE ; 6b
+	NONTALKABLE  LANDTILE ; 6c
+	NONTALKABLE  LANDTILE ; 6d
+	NONTALKABLE  LANDTILE ; 6e
+	NONTALKABLE  LANDTILE ; 6f
+	NONTALKABLE  LANDTILE ; COLL_WARP_CARPET_DOWN
+	NONTALKABLE  LANDTILE ; COLL_DOOR
+	NONTALKABLE  LANDTILE ; COLL_LADDER
+	NONTALKABLE  LANDTILE ; COLL_STAIRCASE_73
+	NONTALKABLE  LANDTILE ; COLL_CAVE_74
+	NONTALKABLE  LANDTILE ; COLL_DOOR_75
+	NONTALKABLE  LANDTILE ; COLL_WARP_CARPET_LEFT
+	NONTALKABLE  LANDTILE ; COLL_WARP_77
+	NONTALKABLE  LANDTILE ; COLL_WARP_CARPET_UP
+	NONTALKABLE  LANDTILE ; COLL_DOOR_79
+	NONTALKABLE  LANDTILE ; COLL_STAIRCASE
+	NONTALKABLE  LANDTILE ; COLL_CAVE
+	NONTALKABLE  LANDTILE ; COLL_WARP_PANEL
+	NONTALKABLE  LANDTILE ; COLL_DOOR_7D
+	NONTALKABLE  LANDTILE ; COLL_WARP_CARPET_RIGHT
+	NONTALKABLE  LANDTILE ; COLL_WARP_7F
+	NONTALKABLE  WALLTILE ; 80
+	NONTALKABLE  WALLTILE ; 81
+	NONTALKABLE  WALLTILE ; 82
+	NONTALKABLE  WALLTILE ; 83
+	NONTALKABLE  WALLTILE ; 84
+	NONTALKABLE  LANDTILE ; 85
+	NONTALKABLE  LANDTILE ; 86
+	NONTALKABLE  LANDTILE ; 87
+	NONTALKABLE  WALLTILE ; 88
+	NONTALKABLE  WALLTILE ; 89
+	NONTALKABLE  WALLTILE ; 8a
+	NONTALKABLE  WALLTILE ; 8b
+	NONTALKABLE  WALLTILE ; 8c
+	NONTALKABLE  LANDTILE ; 8d
+	NONTALKABLE  LANDTILE ; 8e
+	NONTALKABLE  LANDTILE ; 8f
+	NONTALKABLE  WALLTILE ; COLL_COUNTER
+	NONTALKABLE  WALLTILE ; COLL_BOOKSHELF
+	NONTALKABLE  WALLTILE ; 92
+	NONTALKABLE  WALLTILE ; COLL_PC
+	NONTALKABLE  WALLTILE ; COLL_RADIO
+	NONTALKABLE  WALLTILE ; COLL_TOWN_MAP
+	NONTALKABLE  WALLTILE ; COLL_MART_SHELF
+	NONTALKABLE  WALLTILE ; COLL_TV
+	NONTALKABLE  WALLTILE ; COLL_COUNTER_98
+	NONTALKABLE  WALLTILE ; 99
+	NONTALKABLE  WALLTILE ; 9a
+	NONTALKABLE  WALLTILE ; 9b
+	NONTALKABLE  WALLTILE ; COLL_9C
+	NONTALKABLE  WALLTILE ; COLL_WINDOW
+	NONTALKABLE  WALLTILE ; 9e
+	NONTALKABLE  WALLTILE ; COLL_INCENSE_BURNER
+	NONTALKABLE  LANDTILE ; COLL_HOP_RIGHT
+	NONTALKABLE  LANDTILE ; COLL_HOP_LEFT
+	NONTALKABLE  LANDTILE ; COLL_HOP_UP
+	NONTALKABLE  LANDTILE ; COLL_HOP_DOWN
+	NONTALKABLE  LANDTILE ; COLL_HOP_DOWN_RIGHT
+	NONTALKABLE  LANDTILE ; COLL_HOP_DOWN_LEFT
+	NONTALKABLE  LANDTILE ; COLL_HOP_UP_RIGHT
+	NONTALKABLE  LANDTILE ; COLL_HOP_UP_LEFT
+	NONTALKABLE  LANDTILE ; a8
+	NONTALKABLE  LANDTILE ; a9
+	NONTALKABLE  LANDTILE ; aa
+	NONTALKABLE  LANDTILE ; ab
+	NONTALKABLE  LANDTILE ; ac
+	NONTALKABLE  LANDTILE ; ad
+	NONTALKABLE  LANDTILE ; ae
+	NONTALKABLE  LANDTILE ; af
+	NONTALKABLE  LANDTILE ; COLL_RIGHT_WALL
+	NONTALKABLE  LANDTILE ; COLL_LEFT_WALL
+	NONTALKABLE  LANDTILE ; COLL_UP_WALL
+	NONTALKABLE  LANDTILE ; COLL_DOWN_WALL
+	NONTALKABLE  LANDTILE ; b4
+	NONTALKABLE  LANDTILE ; b5
+	NONTALKABLE  LANDTILE ; b6
+	NONTALKABLE  LANDTILE ; b7
+	NONTALKABLE  LANDTILE ; b8
+	NONTALKABLE  LANDTILE ; b9
+	NONTALKABLE  LANDTILE ; ba
+	NONTALKABLE  LANDTILE ; bb
+	NONTALKABLE  LANDTILE ; bc
+	NONTALKABLE  LANDTILE ; bd
+	NONTALKABLE  LANDTILE ; be
+	NONTALKABLE  LANDTILE ; bf
+	NONTALKABLE WATERTILE ; c0
+	NONTALKABLE WATERTILE ; c1
+	NONTALKABLE WATERTILE ; c2
+	NONTALKABLE WATERTILE ; c3
+	NONTALKABLE WATERTILE ; c4
+	NONTALKABLE WATERTILE ; c5
+	NONTALKABLE WATERTILE ; c6
+	NONTALKABLE WATERTILE ; c7
+	NONTALKABLE WATERTILE ; c8
+	NONTALKABLE WATERTILE ; c9
+	NONTALKABLE WATERTILE ; ca
+	NONTALKABLE WATERTILE ; cb
+	NONTALKABLE WATERTILE ; cc
+	NONTALKABLE WATERTILE ; cd
+	NONTALKABLE WATERTILE ; ce
+	NONTALKABLE WATERTILE ; cf
+	NONTALKABLE  LANDTILE ; d0
+	NONTALKABLE  LANDTILE ; d1
+	NONTALKABLE  LANDTILE ; d2
+	NONTALKABLE  LANDTILE ; d3
+	NONTALKABLE  LANDTILE ; d4
+	NONTALKABLE  LANDTILE ; d5
+	NONTALKABLE  LANDTILE ; d6
+	NONTALKABLE  LANDTILE ; d7
+	NONTALKABLE  LANDTILE ; d8
+	NONTALKABLE  LANDTILE ; d9
+	NONTALKABLE  LANDTILE ; da
+	NONTALKABLE  LANDTILE ; db
+	NONTALKABLE  LANDTILE ; dc
+	NONTALKABLE  LANDTILE ; dd
+	NONTALKABLE  LANDTILE ; de
+	NONTALKABLE  LANDTILE ; df
+	NONTALKABLE  LANDTILE ; e0
+	NONTALKABLE  LANDTILE ; e1
+	NONTALKABLE  LANDTILE ; e2
+	NONTALKABLE  LANDTILE ; e3
+	NONTALKABLE  LANDTILE ; e4
+	NONTALKABLE  LANDTILE ; e5
+	NONTALKABLE  LANDTILE ; e6
+	NONTALKABLE  LANDTILE ; e7
+	NONTALKABLE  LANDTILE ; e8
+	NONTALKABLE  LANDTILE ; e9
+	NONTALKABLE  LANDTILE ; ea
+	NONTALKABLE  LANDTILE ; eb
+	NONTALKABLE  LANDTILE ; ec
+	NONTALKABLE  LANDTILE ; ed
+	NONTALKABLE  LANDTILE ; ee
+	NONTALKABLE  LANDTILE ; ef
+	NONTALKABLE  LANDTILE ; f0
+	NONTALKABLE  LANDTILE ; f1
+	NONTALKABLE  LANDTILE ; f2
+	NONTALKABLE  LANDTILE ; f3
+	NONTALKABLE  LANDTILE ; f4
+	NONTALKABLE  LANDTILE ; f5
+	NONTALKABLE  LANDTILE ; f6
+	NONTALKABLE  LANDTILE ; f7
+	NONTALKABLE  LANDTILE ; f8
+	NONTALKABLE  LANDTILE ; f9
+	NONTALKABLE  LANDTILE ; fa
+	NONTALKABLE  LANDTILE ; fb
+	NONTALKABLE  LANDTILE ; fc
+	NONTALKABLE  LANDTILE ; fd
+	NONTALKABLE  LANDTILE ; fe
+	NONTALKABLE  WALLTILE ; COLL_FF
+; 4cf1f
--- /dev/null
+++ b/data/collision_stdscripts.asm
@@ -1,0 +1,13 @@
+; stdscripts associated with tile collisions
+
+TileCollisionStdScripts:
+	; collision type,        stdscript
+	dbw COLL_BOOKSHELF,      magazinebookshelf
+	dbw COLL_PC,             pcscript
+	dbw COLL_RADIO,          radio1
+	dbw COLL_TOWN_MAP,       townmap
+	dbw COLL_MART_SHELF,     merchandiseshelf
+	dbw COLL_TV,             tv
+	dbw COLL_WINDOW,         window
+	dbw COLL_INCENSE_BURNER, incenseburner
+	db   -1 ; end
--- a/engine/player_movement.asm
+++ b/engine/player_movement.asm
@@ -128,13 +128,13 @@
 
 .not_whirlpool
 	and $f0
-	cp $30 ; moving water
+	cp HI_NYBBLE_CURRENT
 	jr z, .water
-	cp $40 ; moving land 1
+	cp HI_NYBBLE_WALK
 	jr z, .land1
-	cp $50 ; moving land 2
+	cp HI_NYBBLE_WALK_ALT
 	jr z, .land2
-	cp $70 ; warps
+	cp HI_NYBBLE_WARPS
 	jr z, .warps
 	jr .no_walk
 
@@ -150,10 +150,10 @@
 	jr .continue_walk
 
 .water_table
-	db RIGHT
-	db LEFT
-	db UP
-	db DOWN
+	db RIGHT ; COLL_WATERFALL_RIGHT
+	db LEFT  ; COLL_WATERFALL_LEFT
+	db UP    ; COLL_WATERFALL_UP
+	db DOWN  ; COLL_WATERFALL
 
 .land1
 	ld a, c
@@ -169,14 +169,14 @@
 	jr .continue_walk
 
 .land1_table
-	db STANDING
-	db RIGHT
-	db LEFT
-	db UP
-	db DOWN
-	db STANDING
-	db STANDING
-	db STANDING
+	db STANDING ; COLL_BRAKE
+	db RIGHT    ; COLL_WALK_RIGHT
+	db LEFT     ; COLL_WALK_LEFT
+	db UP       ; COLL_WALK_UP
+	db DOWN     ; COLL_WALK_DOWN
+	db STANDING ; COLL_BRAKE_45
+	db STANDING ; COLL_BRAKE_46
+	db STANDING ; COLL_BRAKE_47
 
 .land2
 	ld a, c
@@ -192,24 +192,24 @@
 	jr .continue_walk
 
 .land2_table
-	db RIGHT
-	db LEFT
-	db UP
-	db DOWN
-	db STANDING
-	db STANDING
-	db STANDING
-	db STANDING
+	db RIGHT    ; COLL_WALK_RIGHT_ALT
+	db LEFT     ; COLL_WALK_LEFT_ALT
+	db UP       ; COLL_WALK_UP_ALT
+	db DOWN     ; COLL_WALK_DOWN_ALT
+	db STANDING ; COLL_BRAKE_ALT
+	db STANDING ; COLL_BRAKE_55
+	db STANDING ; COLL_BRAKE_56
+	db STANDING ; COLL_BRAKE_57
 
 .warps
 	ld a, c
-	cp $71 ; door
+	cp COLL_DOOR
 	jr z, .down
-	cp $79
+	cp COLL_DOOR_79
 	jr z, .down
-	cp $7a ; stairs
+	cp COLL_STAIRCASE
 	jr z, .down
-	cp $7b ; cave
+	cp COLL_CAVE
 	jr nz, .no_walk
 
 .down
@@ -365,7 +365,7 @@
 	ld a, [PlayerStandingTile]
 	ld e, a
 	and $f0
-	cp $a0 ; ledge
+	cp HI_NYBBLE_LEDGES
 	jr nz, .DontJump
 
 	ld a, e
@@ -391,14 +391,14 @@
 	ret
 
 .data_8021e
-	db FACE_RIGHT
-	db FACE_LEFT
-	db FACE_UP
-	db FACE_DOWN
-	db FACE_RIGHT | FACE_DOWN
-	db FACE_DOWN | FACE_LEFT
-	db FACE_UP | FACE_RIGHT
-	db FACE_UP | FACE_LEFT
+	db FACE_RIGHT             ; COLL_HOP_RIGHT
+	db FACE_LEFT              ; COLL_HOP_LEFT
+	db FACE_UP                ; COLL_HOP_UP
+	db FACE_DOWN              ; COLL_HOP_DOWN
+	db FACE_RIGHT | FACE_DOWN ; COLL_HOP_DOWN_RIGHT
+	db FACE_DOWN | FACE_LEFT  ; COLL_HOP_DOWN_LEFT
+	db FACE_UP | FACE_RIGHT   ; COLL_HOP_UP_RIGHT
+	db FACE_UP | FACE_LEFT    ; COLL_HOP_UP_LEFT
 ; 80226
 
 .CheckWarp: ; 80226
@@ -443,7 +443,10 @@
 	ret
 
 .EdgeWarps:
-	db $70, $78, $76, $7e
+	db COLL_WARP_CARPET_DOWN
+	db COLL_WARP_CARPET_UP
+	db COLL_WARP_CARPET_LEFT
+	db COLL_WARP_CARPET_RIGHT
 ; 8025f
 
 .DoStep:
@@ -759,7 +762,7 @@
 ; Return 0 if tile a is land. Otherwise, return carry.
 
 	call GetTileCollision
-	and a ; land
+	and a ; LANDTILE?
 	ret z
 	scf
 	ret
@@ -774,7 +777,7 @@
 	jr z, .Water
 
 ; Can walk back onto land from water.
-	and a
+	and a ; LANDTILE?
 	jr z, .Land
 
 	jr .Neither
--- a/engine/tile_events.asm
+++ b/engine/tile_events.asm
@@ -1,12 +1,12 @@
 CheckWarpCollision:: ; 1499a
 ; Is this tile a warp?
 	ld a, [PlayerStandingTile]
-	cp $60
+	cp COLL_PIT
 	jr z, .warp
-	cp $68
+	cp COLL_PIT_68
 	jr z, .warp
 	and $f0
-	cp $70
+	cp HI_NYBBLE_WARPS
 	jr z, .warp
 	and a
 	ret
@@ -20,13 +20,13 @@
 ; If this is a directional warp, clear carry (press the designated button to warp).
 ; Else, set carry (immediate warp).
 	ld a, [PlayerStandingTile]
-	cp $70 ; Warp on down
+	cp COLL_WARP_CARPET_DOWN
 	jr z, .directional
-	cp $76 ; Warp on left
+	cp COLL_WARP_CARPET_LEFT
 	jr z, .directional
-	cp $78 ; Warp on up
+	cp COLL_WARP_CARPET_UP
 	jr z, .directional
-	cp $7e ; Warp on right
+	cp COLL_WARP_CARPET_RIGHT
 	jr z, .directional
 	scf
 	ret
@@ -45,15 +45,15 @@
 ; 149d3
 
 .blocks ; 149d3
-	db $71 ; door
-	db $79
-	db $7a ; stairs
-	db $73
-	db $7b ; cave entrance
-	db $74
-	db $7c ; warp pad
-	db $75
-	db $7d
+	db COLL_DOOR
+	db COLL_DOOR_79
+	db COLL_STAIRCASE
+	db COLL_STAIRCASE_73
+	db COLL_CAVE
+	db COLL_CAVE_74
+	db COLL_WARP_PANEL
+	db COLL_DOOR_75
+	db COLL_DOOR_7D
 	db -1
 ; 149dd
 
@@ -66,16 +66,16 @@
 ; 149ea
 
 .blocks ; 149ea
-	db $08
-	db $18 ; tall grass
-	db $14 ; tall grass
-	db $28
-	db $29
-	db $48
-	db $49
-	db $4a
-	db $4b
-	db $4c
+	db COLL_CUT_08
+	db COLL_TALL_GRASS
+	db COLL_LONG_GRASS
+	db COLL_CUT_28
+	db COLL_WATER
+	db COLL_GRASS_48
+	db COLL_GRASS_49
+	db COLL_GRASS_4A
+	db COLL_GRASS_4B
+	db COLL_GRASS_4C
 	db -1
 ; 149f5
 
@@ -88,12 +88,12 @@
 ; 14a00
 
 .blocks ; 14a00
-	db $12 ; cut tree
-	db $1a ; cut tree
-	db $10 ; tall grass
-	db $18 ; tall grass
-	db $14 ; tall grass
-	db $1c ; tall grass
+	db COLL_CUT_TREE
+	db COLL_CUT_TREE_1A
+	db COLL_TALL_GRASS_10
+	db COLL_TALL_GRASS
+	db COLL_LONG_GRASS
+	db COLL_LONG_GRASS_1C
 	db -1
 ; 14a07
 
@@ -100,10 +100,10 @@
 GetWarpSFX:: ; 14a07
 	ld a, [PlayerStandingTile]
 	ld de, SFX_ENTER_DOOR
-	cp $71 ; door
+	cp COLL_DOOR
 	ret z
 	ld de, SFX_WARP_TO
-	cp $7c ; warp pad
+	cp COLL_WARP_PANEL
 	ret z
 	ld de, SFX_EXIT_BUILDING
 	ret
--- a/home/map_objects.asm
+++ b/home/map_objects.asm
@@ -120,23 +120,23 @@
 CheckGrassTile:: ; 1875
 	ld d, a
 	and $f0
-	cp $10
-	jr z, .ok_10
-	cp $20
-	jr z, .ok_20
+	cp HI_NYBBLE_TALL_GRASS
+	jr z, .grass
+	cp HI_NYBBLE_WATER
+	jr z, .water
 	scf
 	ret
 
-.ok_10
+.grass
 	ld a, d
-	and 7
+	and LO_NYBBLE_GRASS
 	ret z
 	scf
 	ret
 ; For some reason, the above code is duplicated down here.
-.ok_20
+.water
 	ld a, d
-	and 7
+	and LO_NYBBLE_GRASS
 	ret z
 	scf
 	ret
@@ -143,44 +143,44 @@
 ; 188e
 
 CheckSuperTallGrassTile:: ; 188e
-	cp $14
+	cp COLL_LONG_GRASS
 	ret z
-	cp $1c
+	cp COLL_LONG_GRASS_1C
 	ret
 ; 1894
 
 CheckCutTreeTile:: ; 1894
-	cp $12
+	cp COLL_CUT_TREE
 	ret z
-	cp $1a
+	cp COLL_CUT_TREE_1A
 	ret
 ; 189a
 
 CheckHeadbuttTreeTile:: ; 189a
-	cp $15
+	cp COLL_HEADBUTT_TREE
 	ret z
-	cp $1d
+	cp COLL_HEADBUTT_TREE_1D
 	ret
 ; 18a0
 
 CheckCounterTile:: ; 18a0
-	cp $90
+	cp COLL_COUNTER
 	ret z
-	cp $98
+	cp COLL_COUNTER_98
 	ret
 ; 18a6
 
 CheckPitTile:: ; 18a6
-	cp $60
+	cp COLL_PIT
 	ret z
-	cp $68
+	cp COLL_PIT_68
 	ret
 ; 18ac
 
 CheckIceTile:: ; 18ac
-	cp $23
+	cp COLL_ICE
 	ret z
-	cp $2b
+	cp COLL_ICE_2B
 	ret z
 	scf
 	ret
@@ -188,9 +188,9 @@
 
 CheckWhirlpoolTile:: ; 18b4
 	nop
-	cp $24
+	cp COLL_WHIRLPOOL
 	ret z
-	cp $2c
+	cp COLL_WHIRLPOOL_2C
 	ret z
 	scf
 	ret
@@ -197,21 +197,21 @@
 ; 18bd
 
 CheckWaterfallTile:: ; 18bd
-	cp $33
+	cp COLL_WATERFALL
 	ret z
-	cp $3b
+	cp COLL_CURRENT_DOWN
 	ret
 ; 18c3
 
 CheckStandingOnEntrance:: ; 18c3
 	ld a, [PlayerStandingTile]
-	cp $71 ; door
+	cp COLL_DOOR
 	ret z
-	cp $79
+	cp COLL_DOOR_79
 	ret z
-	cp $7a ; stairs
+	cp COLL_STAIRCASE
 	ret z
-	cp $7b ; cave
+	cp COLL_CAVE
 	ret
 ; 18d2
 
--- a/main.asm
+++ b/main.asm
@@ -508,7 +508,7 @@
 ; Checks to see if the tile you're facing has a std script associated with it.  If so, executes the script and returns carry.
 	ld a, c
 	ld de, 3
-	ld hl, .table1
+	ld hl, TileCollisionStdScripts
 	call IsInArray
 	jr nc, .notintable
 
@@ -529,16 +529,7 @@
 	xor a
 	ret
 
-.table1
-	dbw $91, magazinebookshelf
-	dbw $93, pcscript
-	dbw $94, radio1
-	dbw $95, townmap
-	dbw $96, merchandiseshelf
-	dbw $97, tv
-	dbw $9d, window
-	dbw $9f, incenseburner
-	db   -1 ; end
+INCLUDE "data/collision_stdscripts.asm"
 
 Script_JumpStdFromRAM: ; 0x1369a
 	jump wJumpStdScriptBuffer
@@ -1952,7 +1943,7 @@
 
 INCLUDE "tilesets/palette_maps.asm"
 
-INCLUDE "tilesets/collision.asm"
+INCLUDE "data/collision_permissions.asm"
 
 EmptyAllSRAMBanks: ; 4cf1f
 	ld a, $0
--- a/tilesets/collision.asm
+++ /dev/null
@@ -1,262 +1,0 @@
-NONTALKABLE EQUS "db"
-TALKABLE    EQUS "db TALK +"
-
-TileCollisionTable:: ; 4ce1f
-; entries correspond to collision ids
-	NONTALKABLE  LANDTILE ; 00
-	NONTALKABLE  LANDTILE ; 01
-	NONTALKABLE  LANDTILE ; 02
-	NONTALKABLE  LANDTILE ; 03
-	NONTALKABLE  LANDTILE ; 04
-	NONTALKABLE  LANDTILE ; 05
-	NONTALKABLE  LANDTILE ; 06
-	NONTALKABLE  WALLTILE ; 07
-	NONTALKABLE  LANDTILE ; 08
-	NONTALKABLE  LANDTILE ; 09
-	NONTALKABLE  LANDTILE ; 0a
-	NONTALKABLE  LANDTILE ; 0b
-	NONTALKABLE  LANDTILE ; 0c
-	NONTALKABLE  LANDTILE ; 0d
-	NONTALKABLE  LANDTILE ; 0e
-	NONTALKABLE  WALLTILE ; 0f
-	NONTALKABLE  LANDTILE ; 10
-	NONTALKABLE  LANDTILE ; 11
-	   TALKABLE  WALLTILE ; 12
-	NONTALKABLE  LANDTILE ; 13
-	NONTALKABLE  LANDTILE ; 14
-	   TALKABLE  WALLTILE ; 15
-	NONTALKABLE  LANDTILE ; 16
-	NONTALKABLE  LANDTILE ; 17
-	NONTALKABLE  LANDTILE ; 18
-	NONTALKABLE  LANDTILE ; 19
-	   TALKABLE  WALLTILE ; 1a
-	NONTALKABLE  LANDTILE ; 1b
-	NONTALKABLE  LANDTILE ; 1c
-	   TALKABLE  WALLTILE ; 1d
-	NONTALKABLE  LANDTILE ; 1e
-	NONTALKABLE  LANDTILE ; 1f
-	NONTALKABLE WATERTILE ; 20
-	NONTALKABLE WATERTILE ; 21
-	   TALKABLE WATERTILE ; 22
-	NONTALKABLE  LANDTILE ; 23
-	   TALKABLE WATERTILE ; 24
-	NONTALKABLE WATERTILE ; 25
-	NONTALKABLE WATERTILE ; 26
-	NONTALKABLE  WALLTILE ; 27
-	NONTALKABLE WATERTILE ; 28
-	NONTALKABLE WATERTILE ; 29
-	   TALKABLE WATERTILE ; 2a
-	NONTALKABLE  LANDTILE ; 2b
-	   TALKABLE WATERTILE ; 2c
-	NONTALKABLE WATERTILE ; 2d
-	NONTALKABLE WATERTILE ; 2e
-	NONTALKABLE  WALLTILE ; 2f
-	NONTALKABLE WATERTILE ; 30
-	NONTALKABLE WATERTILE ; 31
-	NONTALKABLE WATERTILE ; 32
-	NONTALKABLE WATERTILE ; 33
-	NONTALKABLE WATERTILE ; 34
-	NONTALKABLE WATERTILE ; 35
-	NONTALKABLE WATERTILE ; 36
-	NONTALKABLE WATERTILE ; 37
-	NONTALKABLE WATERTILE ; 38
-	NONTALKABLE WATERTILE ; 39
-	NONTALKABLE WATERTILE ; 3a
-	NONTALKABLE WATERTILE ; 3b
-	NONTALKABLE WATERTILE ; 3c
-	NONTALKABLE WATERTILE ; 3d
-	NONTALKABLE WATERTILE ; 3e
-	NONTALKABLE WATERTILE ; 3f
-	NONTALKABLE  LANDTILE ; 40
-	NONTALKABLE  LANDTILE ; 41
-	NONTALKABLE  LANDTILE ; 42
-	NONTALKABLE  LANDTILE ; 43
-	NONTALKABLE  LANDTILE ; 44
-	NONTALKABLE  LANDTILE ; 45
-	NONTALKABLE  LANDTILE ; 46
-	NONTALKABLE  LANDTILE ; 47
-	NONTALKABLE  LANDTILE ; 48
-	NONTALKABLE  LANDTILE ; 49
-	NONTALKABLE  LANDTILE ; 4a
-	NONTALKABLE  LANDTILE ; 4b
-	NONTALKABLE  LANDTILE ; 4c
-	NONTALKABLE  LANDTILE ; 4d
-	NONTALKABLE  LANDTILE ; 4e
-	NONTALKABLE  LANDTILE ; 4f
-	NONTALKABLE  LANDTILE ; 50
-	NONTALKABLE  LANDTILE ; 51
-	NONTALKABLE  LANDTILE ; 52
-	NONTALKABLE  LANDTILE ; 53
-	NONTALKABLE  LANDTILE ; 54
-	NONTALKABLE  LANDTILE ; 55
-	NONTALKABLE  LANDTILE ; 56
-	NONTALKABLE  LANDTILE ; 57
-	NONTALKABLE  LANDTILE ; 58
-	NONTALKABLE  LANDTILE ; 59
-	NONTALKABLE  LANDTILE ; 5a
-	NONTALKABLE  LANDTILE ; 5b
-	NONTALKABLE  LANDTILE ; 5c
-	NONTALKABLE  LANDTILE ; 5d
-	NONTALKABLE  LANDTILE ; 5e
-	NONTALKABLE  LANDTILE ; 5f
-	NONTALKABLE  LANDTILE ; 60
-	NONTALKABLE  LANDTILE ; 61
-	NONTALKABLE  WALLTILE ; 62
-	NONTALKABLE  LANDTILE ; 63
-	NONTALKABLE  LANDTILE ; 64
-	NONTALKABLE  LANDTILE ; 65
-	NONTALKABLE  LANDTILE ; 66
-	NONTALKABLE  LANDTILE ; 67
-	NONTALKABLE  LANDTILE ; 68
-	NONTALKABLE  LANDTILE ; 69
-	NONTALKABLE  WALLTILE ; 6a
-	NONTALKABLE  LANDTILE ; 6b
-	NONTALKABLE  LANDTILE ; 6c
-	NONTALKABLE  LANDTILE ; 6d
-	NONTALKABLE  LANDTILE ; 6e
-	NONTALKABLE  LANDTILE ; 6f
-	NONTALKABLE  LANDTILE ; 70
-	NONTALKABLE  LANDTILE ; 71
-	NONTALKABLE  LANDTILE ; 72
-	NONTALKABLE  LANDTILE ; 73
-	NONTALKABLE  LANDTILE ; 74
-	NONTALKABLE  LANDTILE ; 75
-	NONTALKABLE  LANDTILE ; 76
-	NONTALKABLE  LANDTILE ; 77
-	NONTALKABLE  LANDTILE ; 78
-	NONTALKABLE  LANDTILE ; 79
-	NONTALKABLE  LANDTILE ; 7a
-	NONTALKABLE  LANDTILE ; 7b
-	NONTALKABLE  LANDTILE ; 7c
-	NONTALKABLE  LANDTILE ; 7d
-	NONTALKABLE  LANDTILE ; 7e
-	NONTALKABLE  LANDTILE ; 7f
-	NONTALKABLE  WALLTILE ; 80
-	NONTALKABLE  WALLTILE ; 81
-	NONTALKABLE  WALLTILE ; 82
-	NONTALKABLE  WALLTILE ; 83
-	NONTALKABLE  WALLTILE ; 84
-	NONTALKABLE  LANDTILE ; 85
-	NONTALKABLE  LANDTILE ; 86
-	NONTALKABLE  LANDTILE ; 87
-	NONTALKABLE  WALLTILE ; 88
-	NONTALKABLE  WALLTILE ; 89
-	NONTALKABLE  WALLTILE ; 8a
-	NONTALKABLE  WALLTILE ; 8b
-	NONTALKABLE  WALLTILE ; 8c
-	NONTALKABLE  LANDTILE ; 8d
-	NONTALKABLE  LANDTILE ; 8e
-	NONTALKABLE  LANDTILE ; 8f
-	NONTALKABLE  WALLTILE ; 90
-	NONTALKABLE  WALLTILE ; 91
-	NONTALKABLE  WALLTILE ; 92
-	NONTALKABLE  WALLTILE ; 93
-	NONTALKABLE  WALLTILE ; 94
-	NONTALKABLE  WALLTILE ; 95
-	NONTALKABLE  WALLTILE ; 96
-	NONTALKABLE  WALLTILE ; 97
-	NONTALKABLE  WALLTILE ; 98
-	NONTALKABLE  WALLTILE ; 99
-	NONTALKABLE  WALLTILE ; 9a
-	NONTALKABLE  WALLTILE ; 9b
-	NONTALKABLE  WALLTILE ; 9c
-	NONTALKABLE  WALLTILE ; 9d
-	NONTALKABLE  WALLTILE ; 9e
-	NONTALKABLE  WALLTILE ; 9f
-	NONTALKABLE  LANDTILE ; a0
-	NONTALKABLE  LANDTILE ; a1
-	NONTALKABLE  LANDTILE ; a2
-	NONTALKABLE  LANDTILE ; a3
-	NONTALKABLE  LANDTILE ; a4
-	NONTALKABLE  LANDTILE ; a5
-	NONTALKABLE  LANDTILE ; a6
-	NONTALKABLE  LANDTILE ; a7
-	NONTALKABLE  LANDTILE ; a8
-	NONTALKABLE  LANDTILE ; a9
-	NONTALKABLE  LANDTILE ; aa
-	NONTALKABLE  LANDTILE ; ab
-	NONTALKABLE  LANDTILE ; ac
-	NONTALKABLE  LANDTILE ; ad
-	NONTALKABLE  LANDTILE ; ae
-	NONTALKABLE  LANDTILE ; af
-	NONTALKABLE  LANDTILE ; b0
-	NONTALKABLE  LANDTILE ; b1
-	NONTALKABLE  LANDTILE ; b2
-	NONTALKABLE  LANDTILE ; b3
-	NONTALKABLE  LANDTILE ; b4
-	NONTALKABLE  LANDTILE ; b5
-	NONTALKABLE  LANDTILE ; b6
-	NONTALKABLE  LANDTILE ; b7
-	NONTALKABLE  LANDTILE ; b8
-	NONTALKABLE  LANDTILE ; b9
-	NONTALKABLE  LANDTILE ; ba
-	NONTALKABLE  LANDTILE ; bb
-	NONTALKABLE  LANDTILE ; bc
-	NONTALKABLE  LANDTILE ; bd
-	NONTALKABLE  LANDTILE ; be
-	NONTALKABLE  LANDTILE ; bf
-	NONTALKABLE WATERTILE ; c0
-	NONTALKABLE WATERTILE ; c1
-	NONTALKABLE WATERTILE ; c2
-	NONTALKABLE WATERTILE ; c3
-	NONTALKABLE WATERTILE ; c4
-	NONTALKABLE WATERTILE ; c5
-	NONTALKABLE WATERTILE ; c6
-	NONTALKABLE WATERTILE ; c7
-	NONTALKABLE WATERTILE ; c8
-	NONTALKABLE WATERTILE ; c9
-	NONTALKABLE WATERTILE ; ca
-	NONTALKABLE WATERTILE ; cb
-	NONTALKABLE WATERTILE ; cc
-	NONTALKABLE WATERTILE ; cd
-	NONTALKABLE WATERTILE ; ce
-	NONTALKABLE WATERTILE ; cf
-	NONTALKABLE  LANDTILE ; d0
-	NONTALKABLE  LANDTILE ; d1
-	NONTALKABLE  LANDTILE ; d2
-	NONTALKABLE  LANDTILE ; d3
-	NONTALKABLE  LANDTILE ; d4
-	NONTALKABLE  LANDTILE ; d5
-	NONTALKABLE  LANDTILE ; d6
-	NONTALKABLE  LANDTILE ; d7
-	NONTALKABLE  LANDTILE ; d8
-	NONTALKABLE  LANDTILE ; d9
-	NONTALKABLE  LANDTILE ; da
-	NONTALKABLE  LANDTILE ; db
-	NONTALKABLE  LANDTILE ; dc
-	NONTALKABLE  LANDTILE ; dd
-	NONTALKABLE  LANDTILE ; de
-	NONTALKABLE  LANDTILE ; df
-	NONTALKABLE  LANDTILE ; e0
-	NONTALKABLE  LANDTILE ; e1
-	NONTALKABLE  LANDTILE ; e2
-	NONTALKABLE  LANDTILE ; e3
-	NONTALKABLE  LANDTILE ; e4
-	NONTALKABLE  LANDTILE ; e5
-	NONTALKABLE  LANDTILE ; e6
-	NONTALKABLE  LANDTILE ; e7
-	NONTALKABLE  LANDTILE ; e8
-	NONTALKABLE  LANDTILE ; e9
-	NONTALKABLE  LANDTILE ; ea
-	NONTALKABLE  LANDTILE ; eb
-	NONTALKABLE  LANDTILE ; ec
-	NONTALKABLE  LANDTILE ; ed
-	NONTALKABLE  LANDTILE ; ee
-	NONTALKABLE  LANDTILE ; ef
-	NONTALKABLE  LANDTILE ; f0
-	NONTALKABLE  LANDTILE ; f1
-	NONTALKABLE  LANDTILE ; f2
-	NONTALKABLE  LANDTILE ; f3
-	NONTALKABLE  LANDTILE ; f4
-	NONTALKABLE  LANDTILE ; f5
-	NONTALKABLE  LANDTILE ; f6
-	NONTALKABLE  LANDTILE ; f7
-	NONTALKABLE  LANDTILE ; f8
-	NONTALKABLE  LANDTILE ; f9
-	NONTALKABLE  LANDTILE ; fa
-	NONTALKABLE  LANDTILE ; fb
-	NONTALKABLE  LANDTILE ; fc
-	NONTALKABLE  LANDTILE ; fd
-	NONTALKABLE  LANDTILE ; fe
-	NONTALKABLE  WALLTILE ; ff
-; 4cf1f