ref: b2f5362ec3582a94269212e26676d81ddbf47cdf
parent: 725148443f0ed0f70af747259ef49643359e92a2
parent: 96dcc3c0caa854734e849ce11d54bfc4841e2af1
author: yenatch <yenatch@gmail.com>
date: Sat Mar 10 11:14:58 EST 2018
Merge pull request #499 from surskitty/master A few labels
--- a/maps/CeladonGym.asm
+++ b/maps/CeladonGym.asm
@@ -16,10 +16,10 @@
opentext
checkflag ENGINE_RAINBOWBADGE
iftrue .FightDone
- writetext UnknownText_0x72b28
+ writetext ErikaBeforeBattleText
waitbutton
closetext
- winlosstext UnknownText_0x72c3e, 0
+ winlosstext ErikaBeatenText, 0
loadtrainer ERIKA, ERIKA1
startbattle
reloadmapafterbattle
@@ -29,20 +29,20 @@
setevent EVENT_BEAT_BEAUTY_JULIA
setevent EVENT_BEAT_TWINS_JO_AND_ZOE
opentext
- writetext UnknownText_0x72c96
+ writetext PlayerReceivedRainbowBadgeText
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_RAINBOWBADGE
.FightDone:
checkevent EVENT_GOT_TM19_GIGA_DRAIN
- iftrue UnknownScript_0x72aae
- writetext UnknownText_0x72cb0
+ iftrue .AfterTM
+ writetext ErikaExplainTMText
buttonsound
verbosegiveitem TM_GIGA_DRAIN
- iffalse UnknownScript_0x72aae
+ iffalse .AfterTM
setevent EVENT_GOT_TM19_GIGA_DRAIN
-UnknownScript_0x72aae:
- writetext UnknownText_0x72d8f
+.AfterTM:
+ writetext ErikaAfterBattleText
waitbutton
closetext
end
@@ -80,24 +80,24 @@
closetext
end
-TrainerTwinsJoandzoe1:
- trainer TWINS, JOANDZOE1, EVENT_BEAT_TWINS_JO_AND_ZOE, TwinsJoandzoe1SeenText, TwinsJoandzoe1BeatenText, 0, .Script
+TrainerTwinsJoAndZoe1:
+ trainer TWINS, JOANDZOE1, EVENT_BEAT_TWINS_JO_AND_ZOE, TwinsJoAndZoe1SeenText, TwinsJoAndZoe1BeatenText, 0, .Script
.Script:
endifjustbattled
opentext
- writetext TwinsJoandzoe1AfterBattleText
+ writetext TwinsJoAndZoe1AfterBattleText
waitbutton
closetext
end
-TrainerTwinsJoandzoe2:
- trainer TWINS, JOANDZOE2, EVENT_BEAT_TWINS_JO_AND_ZOE, TwinsJoandzoe2SeenText, TwinsJoandzoe2BeatenText, 0, .Script
+TrainerTwinsJoAndZoe2:
+ trainer TWINS, JOANDZOE2, EVENT_BEAT_TWINS_JO_AND_ZOE, TwinsJoAndZoe2SeenText, TwinsJoAndZoe2BeatenText, 0, .Script
.Script:
endifjustbattled
opentext
- writetext TwinsJoandzoe2AfterBattleText
+ writetext TwinsJoAndZoe2AfterBattleText
waitbutton
closetext
end
@@ -110,7 +110,7 @@
trainertotext ERIKA, ERIKA1, MEM_BUFFER_1
jumpstd gymstatue2
-UnknownText_0x72b28:
+ErikaBeforeBattleText:
text "ERIKA: Hello…"
line "Lovely weather,"
@@ -138,7 +138,7 @@
line "shall not lose."
done
-UnknownText_0x72c3e:
+ErikaBeatenText:
text "ERIKA: Oh!"
line "I concede defeat…"
@@ -149,12 +149,12 @@
line "RAINBOWBADGE…"
done
-UnknownText_0x72c96:
+PlayerReceivedRainbowBadgeText:
text "<PLAYER> received"
line "RAINBOWBADGE."
done
-UnknownText_0x72cb0:
+ErikaExplainTMText:
text "ERIKA: That was a"
line "delightful match."
@@ -175,7 +175,7 @@
line "it pleases you…"
done
-UnknownText_0x72d8f:
+ErikaAfterBattleText:
text "ERIKA: Losing"
line "leaves a bitter"
cont "aftertaste…"
@@ -236,31 +236,31 @@
cont "like ERIKA?"
done
-TwinsJoandzoe1SeenText:
+TwinsJoAndZoe1SeenText:
text "We'll show you"
line "#MON moves that"
cont "ERIKA taught us!"
done
-TwinsJoandzoe1BeatenText:
+TwinsJoAndZoe1BeatenText:
text "Oh… We lost…"
done
-TwinsJoandzoe1AfterBattleText:
+TwinsJoAndZoe1AfterBattleText:
text "ERIKA will get you"
line "back for us!"
done
-TwinsJoandzoe2SeenText:
+TwinsJoAndZoe2SeenText:
text "We're going to"
line "protect ERIKA!"
done
-TwinsJoandzoe2BeatenText:
+TwinsJoAndZoe2BeatenText:
text "We couldn't win…"
done
-TwinsJoandzoe2AfterBattleText:
+TwinsJoAndZoe2AfterBattleText:
text "ERIKA is much,"
line "much stronger!"
done
@@ -283,5 +283,5 @@
object_event 7, 8, SPRITE_LASS, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerLassMichelle, -1
object_event 2, 8, SPRITE_LASS, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerPicnickerTanya, -1
object_event 3, 5, SPRITE_BUENA, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerBeautyJulia, -1
- object_event 4, 10, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsJoandzoe1, -1
- object_event 5, 10, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsJoandzoe2, -1
+ object_event 4, 10, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsJoAndZoe1, -1
+ object_event 5, 10, SPRITE_TWIN, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_RED, OBJECTTYPE_TRAINER, 1, TrainerTwinsJoAndZoe2, -1
--- a/maps/GoldenrodGym.asm
+++ b/maps/GoldenrodGym.asm
@@ -24,10 +24,10 @@
checkevent EVENT_BEAT_WHITNEY
iftrue .FightDone
opentext
- writetext UnknownText_0x54122
+ writetext WhitneyBeforeText
waitbutton
closetext
- winlosstext UnknownText_0x541a5, 0
+ winlosstext WhitneyShouldntBeSoSeriousText, 0
loadtrainer WHITNEY, WHITNEY1
startbattle
reloadmapafterbattle
@@ -42,7 +42,7 @@
opentext
checkevent EVENT_MADE_WHITNEY_CRY
iffalse .StoppedCrying
- writetext UnknownText_0x541f4
+ writetext WhitneyYouMeanieText
waitbutton
closetext
end
@@ -49,33 +49,33 @@
.StoppedCrying:
checkevent EVENT_GOT_TM45_ATTRACT
- iftrue UnknownScript_0x54077
+ iftrue .GotAttract
checkflag ENGINE_PLAINBADGE
- iftrue UnknownScript_0x54064
- writetext UnknownText_0x54222
+ iftrue .GotBadge
+ writetext WhitneyWhatDoYouWantText
buttonsound
waitsfx
- writetext UnknownText_0x54273
+ writetext PlayerReceivedPlainBadgeText
playsound SFX_GET_BADGE
waitsfx
setflag ENGINE_PLAINBADGE
checkcode VAR_BADGES
scall GoldenrodGymActivateRockets
-UnknownScript_0x54064:
- writetext UnknownText_0x5428b
+.GotBadge:
+ writetext WhitneyPlainBadgeText
buttonsound
verbosegiveitem TM_ATTRACT
- iffalse UnknownScript_0x5407b
+ iffalse .NoRoom
setevent EVENT_GOT_TM45_ATTRACT
- writetext UnknownText_0x54302
+ writetext WhitneyAttractText
waitbutton
closetext
end
-UnknownScript_0x54077:
- writetext UnknownText_0x54360
+.GotAttract:
+ writetext WhitneyGoodCryText
waitbutton
-UnknownScript_0x5407b:
+.NoRoom:
closetext
end
@@ -182,7 +182,7 @@
turn_head LEFT
step_end
-UnknownText_0x54122:
+WhitneyBeforeText:
text "Hi! I'm WHITNEY!"
para "Everyone was into"
@@ -197,7 +197,7 @@
cont "you--I'm good!"
done
-UnknownText_0x541a5:
+WhitneyShouldntBeSoSeriousText:
text "Sob…"
para "…Waaaaaaah!"
@@ -208,7 +208,7 @@
cont "you child, you!"
done
-UnknownText_0x541f4:
+WhitneyYouMeanieText:
text "Waaaaah!"
para "Waaaaah!"
@@ -217,7 +217,7 @@
line "…You meanie!"
done
-UnknownText_0x54222:
+WhitneyWhatDoYouWantText:
text "…Sniff…"
para "What? What do you"
@@ -228,12 +228,12 @@
cont "PLAINBADGE."
done
-UnknownText_0x54273:
+PlayerReceivedPlainBadgeText:
text "<PLAYER> received"
line "PLAINBADGE."
done
-UnknownText_0x5428b:
+WhitneyPlainBadgeText:
text "PLAINBADGE lets"
line "your #MON use"
@@ -248,7 +248,7 @@
line "this too!"
done
-UnknownText_0x54302:
+WhitneyAttractText:
text "It's ATTRACT!"
line "It makes full use"
@@ -260,7 +260,7 @@
cont "like me?"
done
-UnknownText_0x54360:
+WhitneyGoodCryText:
text "Ah, that was a"
line "good cry!"
--- a/maps/PowerPlant.asm
+++ b/maps/PowerPlant.asm
@@ -47,21 +47,21 @@
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
- iftrue UnknownScript_0x188e0f
+ iftrue .ReturnedPart
checkevent EVENT_MET_MANAGER_AT_POWER_PLANT
- iftrue UnknownScript_0x188e09
+ iftrue .MetManager
writetext UnknownText_0x188ee0
waitbutton
closetext
end
-UnknownScript_0x188e09:
+.MetManager:
writetext UnknownText_0x188f7f
waitbutton
closetext
end
-UnknownScript_0x188e0f:
+.ReturnedPart:
writetext UnknownText_0x188fa2
waitbutton
closetext
@@ -71,13 +71,13 @@
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
- iftrue UnknownScript_0x188e23
+ iftrue .ReturnedPart
writetext UnknownText_0x188fcf
waitbutton
closetext
end
-UnknownScript_0x188e23:
+.ReturnedPart:
writetext UnknownText_0x189038
waitbutton
closetext
@@ -87,13 +87,13 @@
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
- iftrue UnknownScript_0x188e37
+ iftrue .ReturnedPart
writetext UnknownText_0x189079
waitbutton
closetext
end
-UnknownScript_0x188e37:
+.ReturnedPart:
writetext UnknownText_0x1890ef
waitbutton
closetext
@@ -103,13 +103,13 @@
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
- iftrue UnknownScript_0x188e4b
+ iftrue .ReturnedPart
writetext UnknownText_0x18910e
waitbutton
closetext
end
-UnknownScript_0x188e4b:
+.ReturnedPart:
writetext UnknownText_0x18917f
waitbutton
closetext
@@ -119,13 +119,13 @@
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
- iftrue UnknownScript_0x188e5f
+ iftrue .ReturnedPart
writetext UnknownText_0x1891c2
waitbutton
closetext
end
-UnknownScript_0x188e5f:
+.ReturnedPart:
writetext UnknownText_0x189225
waitbutton
closetext
@@ -135,11 +135,11 @@
faceplayer
opentext
checkevent EVENT_RETURNED_MACHINE_PART
- iftrue UnknownScript_0x188eac
+ iftrue .ReturnedPart
checkitem MACHINE_PART
- iftrue UnknownScript_0x188e93
+ iftrue .HoldingPart
checkevent EVENT_MET_MANAGER_AT_POWER_PLANT
- iftrue UnknownScript_0x188e8d
+ iftrue .MetManager
writetext UnknownText_0x189264
waitbutton
closetext
@@ -150,13 +150,13 @@
setscene SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL
end
-UnknownScript_0x188e8d:
+.MetManager:
writetext UnknownText_0x189308
waitbutton
closetext
end
-UnknownScript_0x188e93:
+.HoldingPart:
writetext UnknownText_0x18936e
buttonsound
takeitem MACHINE_PART
@@ -166,21 +166,21 @@
setevent EVENT_ROUTE_24_ROCKET
setevent EVENT_RESTORED_POWER_TO_KANTO
clearevent EVENT_GOLDENROD_TRAIN_STATION_GENTLEMAN
-UnknownScript_0x188eac:
+.ReturnedPart:
checkevent EVENT_GOT_TM07_ZAP_CANNON
- iftrue UnknownScript_0x188ec5
+ iftrue .GotTM
writetext UnknownText_0x1893c4
buttonsound
verbosegiveitem TM_ZAP_CANNON
- iffalse UnknownScript_0x188ec3
+ iffalse .NoRoom
setevent EVENT_GOT_TM07_ZAP_CANNON
writetext UnknownText_0x1893f4
waitbutton
-UnknownScript_0x188ec3:
+.NoRoom:
closetext
end
-UnknownScript_0x188ec5:
+.GotTM:
writetext UnknownText_0x189475
waitbutton
closetext
--- a/maps/SproutTower1F.asm
+++ b/maps/SproutTower1F.asm
@@ -37,8 +37,8 @@
SproutTower1FParlyzHeal:
itemball PARLYZ_HEAL
-MapSproutTower1FSignpost1Script:
- jumptext UnknownText_0x1846d6
+SproutTower1FBellsproutStatueScript:
+ jumptext SproutTower1FBellsproutStatueText
SageChowSeenText:
text "We stand guard in"
@@ -93,7 +93,7 @@
line "ing upstairs."
done
-UnknownText_0x1846d6:
+SproutTower1FBellsproutStatueText:
text "A #MON statue…"
para "It looks very"
@@ -113,8 +113,8 @@
db 0 ; coord events
db 2 ; bg events
- bg_event 7, 15, BGEVENT_READ, MapSproutTower1FSignpost1Script
- bg_event 12, 15, BGEVENT_READ, MapSproutTower1FSignpost1Script
+ bg_event 7, 15, BGEVENT_READ, SproutTower1FBellsproutStatueScript
+ bg_event 12, 15, BGEVENT_READ, SproutTower1FBellsproutStatueScript
db 6 ; object events
object_event 7, 4, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_SCRIPT, 0, SproutTower1FSage1Script, -1
--- a/maps/SproutTower2F.asm
+++ b/maps/SproutTower2F.asm
@@ -30,8 +30,8 @@
closetext
end
-MapSproutTower2FSignpost0Script:
- jumptext UnknownText_0x1848c8
+SproutTower2FBellsproutStatueScript:
+ jumptext SproutTower2FBellsproutStatueText
SproutTower2FXAccuracy:
itemball X_ACCURACY
@@ -75,7 +75,7 @@
line "well enough."
done
-UnknownText_0x1848c8:
+SproutTower2FBellsproutStatueText:
text "A #MON statue…"
para "It looks very"
@@ -94,7 +94,7 @@
db 0 ; coord events
db 1 ; bg events
- bg_event 12, 15, BGEVENT_READ, MapSproutTower2FSignpost0Script
+ bg_event 12, 15, BGEVENT_READ, SproutTower2FBellsproutStatueScript
db 3 ; object events
object_event 12, 3, SPRITE_SAGE, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 4, TrainerSageNico, -1
--- a/maps/SproutTower3F.asm
+++ b/maps/SproutTower3F.asm
@@ -20,7 +20,7 @@
.DummyScene1:
end
-UnknownScript_0x184947:
+SproutTower3FRivalEvent:
turnobject PLAYER, UP
showemote EMOTE_SHOCK, PLAYER, 15
special FadeOutMusic
@@ -43,12 +43,12 @@
applymovement SPROUTTOWER3F_SILVER, MovementData_0x184a24
playmusic MUSIC_RIVAL_ENCOUNTER
opentext
- writetext UnknownText_0x184aec
+ writetext SproutTowerRivalOnlyCareAboutStrongText
waitbutton
closetext
turnobject SPROUTTOWER3F_SILVER, UP
opentext
- writetext UnknownText_0x184bc8
+ writetext SproutTowerRivalUsedEscapeRopeText
pause 15
closetext
playsound SFX_WARP_TO
@@ -65,7 +65,7 @@
faceplayer
opentext
checkevent EVENT_GOT_HM05_FLASH
- iftrue UnknownScript_0x1849d1
+ iftrue .GotFlash
writetext SageLiSeenText
waitbutton
closetext
@@ -74,18 +74,18 @@
startbattle
reloadmapafterbattle
opentext
- writetext UnknownText_0x184cc2
+ writetext SageLiTakeThisFlashText
buttonsound
verbosegiveitem HM_FLASH
setevent EVENT_GOT_HM05_FLASH
setevent EVENT_BEAT_SAGE_LI
- writetext UnknownText_0x184d13
+ writetext SageLiFlashExplanationText
waitbutton
closetext
end
-UnknownScript_0x1849d1:
- writetext UnknownText_0x184d88
+.GotFlash:
+ writetext SageLiAfterBattleText
waitbutton
closetext
end
@@ -123,11 +123,11 @@
closetext
end
-MapSproutTower3FSignpost3Script:
- jumptext UnknownText_0x184f37
+SproutTower3FBellsproutPaintingScript:
+ jumptext SproutTower3FBellsproutPaintingText
-MapSproutTower3FSignpost5Script:
- jumptext UnknownText_0x184f61
+SproutTower3FBellsproutStatueScript:
+ jumptext SproutTower3FBellsproutStatueText
SproutTower3FPotion:
itemball POTION
@@ -172,7 +172,7 @@
line "tools of war…"
done
-UnknownText_0x184aec:
+SproutTowerRivalOnlyCareAboutStrongText:
text "…"
line "…Humph!"
@@ -198,7 +198,7 @@
cont "weak #MON."
done
-UnknownText_0x184bc8:
+SproutTowerRivalUsedEscapeRopeText:
text "<RIVAL> used an"
line "ESCAPE ROPE!"
done
@@ -230,7 +230,7 @@
text "Ah, excellent!"
done
-UnknownText_0x184cc2:
+SageLiTakeThisFlashText:
text "You and your #-"
line "MON should have"
@@ -241,7 +241,7 @@
line "HM."
done
-UnknownText_0x184d13:
+SageLiFlashExplanationText:
text "FLASH illuminates"
line "even the darkest"
cont "of all places."
@@ -253,7 +253,7 @@
line "from VIOLET's GYM."
done
-UnknownText_0x184d88:
+SageLiAfterBattleText:
text "I hope you learn"
line "and grow from your"
cont "journey."
@@ -314,13 +314,13 @@
line "on your journey."
done
-UnknownText_0x184f37:
+SproutTower3FBellsproutPaintingText:
text "It's a powerful"
line "painting of a"
cont "BELLSPROUT."
done
-UnknownText_0x184f61:
+SproutTower3FBellsproutStatueText:
text "A #MON statue…"
para "It looks very"
@@ -334,15 +334,15 @@
warp_event 10, 14, SPROUT_TOWER_2F, 4
db 1 ; coord events
- coord_event 11, 9, SCENE_DEFAULT, UnknownScript_0x184947
+ coord_event 11, 9, SCENE_DEFAULT, SproutTower3FRivalEvent
db 6 ; bg events
- bg_event 8, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script
- bg_event 11, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script
- bg_event 9, 0, BGEVENT_READ, MapSproutTower3FSignpost3Script
- bg_event 10, 0, BGEVENT_READ, MapSproutTower3FSignpost3Script
- bg_event 5, 15, BGEVENT_READ, MapSproutTower3FSignpost5Script
- bg_event 14, 15, BGEVENT_READ, MapSproutTower3FSignpost5Script
+ bg_event 8, 1, BGEVENT_READ, SproutTower3FBellsproutStatueScript
+ bg_event 11, 1, BGEVENT_READ, SproutTower3FBellsproutStatueScript
+ bg_event 9, 0, BGEVENT_READ, SproutTower3FBellsproutPaintingScript
+ bg_event 10, 0, BGEVENT_READ, SproutTower3FBellsproutPaintingScript
+ bg_event 5, 15, BGEVENT_READ, SproutTower3FBellsproutStatueScript
+ bg_event 14, 15, BGEVENT_READ, SproutTower3FBellsproutStatueScript
db 7 ; object events
object_event 8, 13, SPRITE_SAGE, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerSageJin, -1
--- a/maps/TeamRocketBaseB1F.asm
+++ b/maps/TeamRocketBaseB1F.asm
@@ -500,17 +500,17 @@
closetext
end
-MapTeamRocketBaseB1FSignpost5Script:
+TeamRocketBaseB1FSecurityCameraScript:
jumptext SecurityCameraText
-MapTeamRocketBaseB1FSignpost7Script:
+TeamRocketBaseB1FRocketOathScript:
jumpstd teamrocketoath
-MapTeamRocketBaseB1FSignpost0Script:
+TeamRocketBaseB1FSwitchScript:
opentext
checkevent EVENT_TURNED_OFF_SECURITY_CAMERAS
- iftrue UnknownScript_0x6cabe
- writetext UnknownText_0x6cdad
+ iftrue .NoCameras
+ writetext TeamRocketBaseB1FSecretSwitchBetterPressText
playsound SFX_TALLY
waitbutton
closetext
@@ -522,8 +522,8 @@
setevent EVENT_SECURITY_CAMERA_5
end
-UnknownScript_0x6cabe:
- writetext UnknownText_0x6cdd0
+.NoCameras:
+ writetext TeamRocketBaseB1FSwitchIsOffText
waitbutton
closetext
end
@@ -714,12 +714,12 @@
line "shiny."
done
-UnknownText_0x6cdad:
+TeamRocketBaseB1FSecretSwitchBetterPressText:
text "A secret switch!"
line "Better press it."
done
-UnknownText_0x6cdd0:
+TeamRocketBaseB1FSwitchIsOffText:
text "The switch is"
line "turned off."
done
@@ -770,14 +770,14 @@
coord_event 5, 13, SCENE_DEFAULT, ExplodingTrap22
db 9 ; bg events
- bg_event 19, 11, BGEVENT_READ, MapTeamRocketBaseB1FSignpost0Script
- bg_event 24, 1, BGEVENT_UP, MapTeamRocketBaseB1FSignpost5Script
- bg_event 6, 1, BGEVENT_UP, MapTeamRocketBaseB1FSignpost5Script
- bg_event 8, 15, BGEVENT_UP, MapTeamRocketBaseB1FSignpost5Script
- bg_event 22, 15, BGEVENT_UP, MapTeamRocketBaseB1FSignpost5Script
- bg_event 24, 5, BGEVENT_UP, MapTeamRocketBaseB1FSignpost5Script
- bg_event 20, 11, BGEVENT_READ, MapTeamRocketBaseB1FSignpost7Script
- bg_event 21, 11, BGEVENT_READ, MapTeamRocketBaseB1FSignpost7Script
+ bg_event 19, 11, BGEVENT_READ, TeamRocketBaseB1FSwitchScript
+ bg_event 24, 1, BGEVENT_UP, TeamRocketBaseB1FSecurityCameraScript
+ bg_event 6, 1, BGEVENT_UP, TeamRocketBaseB1FSecurityCameraScript
+ bg_event 8, 15, BGEVENT_UP, TeamRocketBaseB1FSecurityCameraScript
+ bg_event 22, 15, BGEVENT_UP, TeamRocketBaseB1FSecurityCameraScript
+ bg_event 24, 5, BGEVENT_UP, TeamRocketBaseB1FSecurityCameraScript
+ bg_event 20, 11, BGEVENT_READ, TeamRocketBaseB1FRocketOathScript
+ bg_event 21, 11, BGEVENT_READ, TeamRocketBaseB1FRocketOathScript
bg_event 3, 11, BGEVENT_ITEM, TeamRocketBaseB1FHiddenRevive
db 6 ; object events