shithub: pokecrystal

ref: b53b03eed056883c539267a1924cf3d3c5cda5b1
dir: /maps/Route43.asm/

View raw version
const_value set 2
	const ROUTE43_SUPER_NERD1
	const ROUTE43_SUPER_NERD2
	const ROUTE43_SUPER_NERD3
	const ROUTE43_FISHER
	const ROUTE43_LASS
	const ROUTE43_YOUNGSTER
	const ROUTE43_FRUIT_TREE
	const ROUTE43_POKE_BALL

Route43_MapScripts:
.SceneScripts:
	db 0

.MapCallbacks:
	db 1
	callback MAPCALLBACK_NEWMAP, .CheckIfRockets

.CheckIfRockets:
	checkevent EVENT_CLEARED_ROCKET_HIDEOUT
	iftrue .NoRockets
	setmapscene ROUTE_43_GATE, 0
	return

.NoRockets:
	setmapscene ROUTE_43_GATE, 1
	return

TrainerCamperSpencer:
	trainer EVENT_BEAT_CAMPER_SPENCER, CAMPER, SPENCER, CamperSpencerSeenText, CamperSpencerBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext CamperSpencerAfterBattleText
	waitbutton
	closetext
	end

TrainerPokemaniacBen:
	trainer EVENT_BEAT_POKEMANIAC_BEN, POKEMANIAC, BEN, PokemaniacBenSeenText, PokemaniacBenBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext PokemaniacBenAfterBattleText
	waitbutton
	closetext
	end

TrainerPokemaniacBrent:
	trainer EVENT_BEAT_POKEMANIAC_BRENT, POKEMANIAC, BRENT1, PokemaniacBrentSeenText, PokemaniacBrentBeatenText, 0, .Script

.Script:
	writecode VAR_CALLERID, PHONE_POKEMANIAC_BRENT
	end_if_just_battled
	opentext
	checkflag ENGINE_BRENT
	iftrue .WantsBattle
	checkcellnum PHONE_POKEMANIAC_BRENT
	iftrue .NumberAccepted
	checkevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
	iftrue .AskedAlready
	writetext PokemaniacBrentAfterBattleText
	buttonsound
	setevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
	scall .AskNumber1
	jump .AskForNumber

.AskedAlready:
	scall .AskNumber2
.AskForNumber:
	askforphonenumber PHONE_POKEMANIAC_BRENT
	if_equal PHONE_CONTACTS_FULL, .PhoneFull
	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
	trainertotext POKEMANIAC, BRENT1, MEM_BUFFER_0
	scall .RegisteredNumber
	jump .NumberAccepted

.WantsBattle:
	scall .Rematch
	winlosstext PokemaniacBrentBeatenText, 0
	copybytetovar wBrentFightCount
	if_equal 3, .Fight3
	if_equal 2, .Fight2
	if_equal 1, .Fight1
	if_equal 0, .LoadFight0
.Fight3:
	checkevent EVENT_RESTORED_POWER_TO_KANTO
	iftrue .LoadFight3
.Fight2:
	checkevent EVENT_BEAT_ELITE_FOUR
	iftrue .LoadFight2
.Fight1:
	checkevent EVENT_CLEARED_ROCKET_HIDEOUT
	iftrue .LoadFight1
.LoadFight0:
	loadtrainer POKEMANIAC, BRENT1
	startbattle
	reloadmapafterbattle
	loadvar wBrentFightCount, 1
	clearflag ENGINE_BRENT
	end

.LoadFight1:
	loadtrainer POKEMANIAC, BRENT2
	startbattle
	reloadmapafterbattle
	loadvar wBrentFightCount, 2
	clearflag ENGINE_BRENT
	end

.LoadFight2:
	loadtrainer POKEMANIAC, BRENT3
	startbattle
	reloadmapafterbattle
	loadvar wBrentFightCount, 3
	clearflag ENGINE_BRENT
	end

.LoadFight3:
	loadtrainer POKEMANIAC, BRENT4
	startbattle
	reloadmapafterbattle
	clearflag ENGINE_BRENT
	end

.AskNumber1:
	jumpstd asknumber1m
	end

.AskNumber2:
	jumpstd asknumber2m
	end

.RegisteredNumber:
	jumpstd registerednumberm
	end

.NumberAccepted:
	jumpstd numberacceptedm
	end

.NumberDeclined:
	jumpstd numberdeclinedm
	end

.PhoneFull:
	jumpstd phonefullm
	end

.Rematch:
	jumpstd rematchm
	end

TrainerPokemaniacRon:
	trainer EVENT_BEAT_POKEMANIAC_RON, POKEMANIAC, RON, PokemaniacRonSeenText, PokemaniacRonBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext PokemaniacRonAfterBattleText
	waitbutton
	closetext
	end

TrainerFisherMarvin:
	trainer EVENT_BEAT_FISHER_MARVIN, FISHER, MARVIN, FisherMarvinSeenText, FisherMarvinBeatenText, 0, .Script

.Script:
	end_if_just_battled
	opentext
	writetext FisherMarvinAfterBattleText
	waitbutton
	closetext
	end

TrainerPicnickerTiffany:
	trainer EVENT_BEAT_PICNICKER_TIFFANY, PICNICKER, TIFFANY3, PicnickerTiffanySeenText, PicnickerTiffanyBeatenText, 0, .Script

.Script:
	writecode VAR_CALLERID, PHONE_PICNICKER_TIFFANY
	end_if_just_battled
	opentext
	checkflag ENGINE_TIFFANY
	iftrue .WantsBattle
	checkflag ENGINE_TIFFANY_HAS_PINK_BOW
	iftrue .HasPinkBow
	checkcellnum PHONE_PICNICKER_TIFFANY
	iftrue .NumberAccepted
	checkpoke CLEFAIRY
	iffalse .NoClefairy
	checkevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
	iftrue .AskedAlready
	writetext PicnickerTiffanyWantsPicnicText
	buttonsound
	setevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
	scall .AskNumber1
	jump .AskForNumber

.AskedAlready:
	scall .AskNumber2
.AskForNumber:
	askforphonenumber PHONE_PICNICKER_TIFFANY
	if_equal PHONE_CONTACTS_FULL, .PhoneFull
	if_equal PHONE_CONTACT_REFUSED, .NumberDeclined
	trainertotext PICNICKER, TIFFANY3, MEM_BUFFER_0
	scall .RegisteredNumber
	jump .NumberAccepted

.WantsBattle:
	scall .Rematch
	winlosstext PicnickerTiffanyBeatenText, 0
	copybytetovar wTiffanyFightCount
	if_equal 3, .Fight3
	if_equal 2, .Fight2
	if_equal 1, .Fight1
	if_equal 0, .LoadFight0
.Fight3:
	checkevent EVENT_RESTORED_POWER_TO_KANTO
	iftrue .LoadFight3
.Fight2:
	checkevent EVENT_BEAT_ELITE_FOUR
	iftrue .LoadFight2
.Fight1:
	checkevent EVENT_CLEARED_RADIO_TOWER
	iftrue .LoadFight1
.LoadFight0:
	loadtrainer PICNICKER, TIFFANY3
	startbattle
	reloadmapafterbattle
	loadvar wTiffanyFightCount, 1
	clearflag ENGINE_TIFFANY
	end

.LoadFight1:
	loadtrainer PICNICKER, TIFFANY1
	startbattle
	reloadmapafterbattle
	loadvar wTiffanyFightCount, 2
	clearflag ENGINE_TIFFANY
	end

.LoadFight2:
	loadtrainer PICNICKER, TIFFANY2
	startbattle
	reloadmapafterbattle
	loadvar wTiffanyFightCount, 3
	clearflag ENGINE_TIFFANY
	end

.LoadFight3:
	loadtrainer PICNICKER, TIFFANY4
	startbattle
	reloadmapafterbattle
	clearflag ENGINE_TIFFANY
	end

.HasPinkBow:
	scall .Gift
	verbosegiveitem PINK_BOW
	iffalse .NoRoom
	clearflag ENGINE_TIFFANY_HAS_PINK_BOW
	setevent EVENT_TIFFANY_GAVE_PINK_BOW
	jump .NumberAccepted

.NoRoom:
	jump .PackFull

.NoClefairy:
	writetext PicnickerTiffanyClefairyText
	waitbutton
	closetext
	end

.AskNumber1:
	jumpstd asknumber1f
	end

.AskNumber2:
	jumpstd asknumber2f
	end

.RegisteredNumber:
	jumpstd registerednumberf
	end

.NumberAccepted:
	jumpstd numberacceptedf
	end

.NumberDeclined:
	jumpstd numberdeclinedf
	end

.PhoneFull:
	jumpstd phonefullf
	end

.Rematch:
	jumpstd rematchf
	end

.Gift:
	jumpstd giftf
	end

.PackFull:
	jumpstd packfullf
	end

Route43Sign1:
	jumptext Route43Sign1Text

Route43Sign2:
	jumptext Route43Sign2Text

Route43TrainerTips:
	jumptext Route43TrainerTipsText

FruitTreeScript_0x19d266:
	fruittree FRUITTREE_ROUTE_43

Route43MaxEther:
	itemball MAX_ETHER

PokemaniacBenSeenText:
	text "I love #MON!"

	para "That's why I"
	line "started--and why"

	para "I'll keep on col-"
	line "lecting #MON!"
	done

PokemaniacBenBeatenText:
	text "How could you do"
	line "this to me?"
	done

PokemaniacBenAfterBattleText:
	text "What else do I"
	line "like besides"
	cont "#MON?"

	para "MARY on the radio."
	line "I bet she's cute!"
	done

PokemaniacBrentSeenText:
	text "Hey! Do you have"
	line "any rare #MON?"
	done

PokemaniacBrentBeatenText:
	text "Oh, my poor #-"
	line "MON! Darlings!"
	done

PokemaniacBrentAfterBattleText:
	text "I'd be happy just"
	line "to own a single"
	cont "rare #MON."
	done

PokemaniacRonSeenText:
	text "Would you get"
	line "this?"

	para "Some <RIVAL> guy"
	line "made fun of my"
	cont "#MON!"

	para "Darn it! My #-"
	line "MON's great!"
	done

PokemaniacRonBeatenText:
	text "My NIDOKING did"
	line "pretty right on!"
	done

PokemaniacRonAfterBattleText:
	text "It's okay for"
	line "people to like"

	para "different types"
	line "of #MON."

	para "#MON isn't just"
	line "about having the"
	cont "most powerful one."
	done

FisherMarvinSeenText:
	text "I'm in a slump."

	para "Maybe it's the"
	line "gear I'm using."

	para "Let's battle for a"
	line "change of pace!"
	done

FisherMarvinBeatenText:
	text "I lost, but I feel"
	line "better anyway."
	done

FisherMarvinAfterBattleText:
	text "KURT's LURE BALL"
	line "is the best for"

	para "catching hooked"
	line "#MON."

	para "It's much more"
	line "effective than a"
	cont "ULTRA BALL."
	done

CamperSpencerSeenText:
	text "I can do so much"
	line "with my #MON--"
	cont "it's super-fun!"
	done

CamperSpencerBeatenText:
	text "Losing isn't fun"
	line "at all…"
	done

CamperSpencerAfterBattleText:
	text "What is going on"
	line "at LAKE OF RAGE?"

	para "We were planning"
	line "to camp there."
	done

PicnickerTiffanySeenText:
	text "Are you going to"
	line "LAKE OF RAGE too?"

	para "Let's play for a "
	line "little while!"
	done

PicnickerTiffanyBeatenText:
	text "I played too much!"
	done

PicnickerTiffanyWantsPicnicText:
	text "I'm having a pic-"
	line "nic with #MON."

	para "Won't you join us?"
	done

PicnickerTiffanyClefairyText:
	text "Isn't my CLEFAIRY"
	line "just the most"
	cont "adorable thing?"
	done

Route43Sign1Text:
	text "ROUTE 43"

	para "LAKE OF RAGE -"
	line "MAHOGANY TOWN"
	done

Route43Sign2Text:
	text "ROUTE 43"

	para "LAKE OF RAGE -"
	line "MAHOGANY TOWN"
	done

Route43TrainerTipsText:
	text "TRAINER TIPS"

	para "All #MON have"
	line "pros and cons"

	para "depending on their"
	line "types."

	para "If their types"
	line "differ, a higher-"

	para "level #MON may"
	line "lose in battle."

	para "Learn which types"
	line "are strong and"

	para "weak against your"
	line "#MON's type."
	done

Route43_MapEvents:
	; filler
	db 0, 0

.Warps:
	db 5
	warp_def 9, 51, 1, ROUTE_43_MAHOGANY_GATE
	warp_def 10, 51, 2, ROUTE_43_MAHOGANY_GATE
	warp_def 17, 35, 3, ROUTE_43_GATE
	warp_def 17, 31, 1, ROUTE_43_GATE
	warp_def 18, 31, 2, ROUTE_43_GATE

.CoordEvents:
	db 0

.BGEvents:
	db 3
	bg_event 13, 3, BGEVENT_READ, Route43Sign1
	bg_event 11, 49, BGEVENT_READ, Route43Sign2
	bg_event 16, 38, BGEVENT_READ, Route43TrainerTips

.ObjectEvents:
	db 8
	object_event 13, 5, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerPokemaniacBen, -1
	object_event 13, 20, SPRITE_SUPER_NERD, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacBrent, -1
	object_event 14, 7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerPokemaniacRon, -1
	object_event 4, 16, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerFisherMarvin, -1
	object_event 9, 25, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerPicnickerTiffany, -1
	object_event 13, 40, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperSpencer, -1
	object_event 1, 26, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, FruitTreeScript_0x19d266, -1
	object_event 12, 32, SPRITE_POKE_BALL, SPRITEMOVEDATA_ITEM_TREE, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route43MaxEther, EVENT_ROUTE_43_MAX_ETHER