ref: b82b27c264d5ad82d20d0dd75d6269ec88764616
parent: 904ab6c05b2cd2e3f69d05d3a8136b73e300bfb2
author: IIMarckus <iimarckus@gmail.com>
date: Wed Jul 8 16:18:21 EDT 2015
Represent the Poké Ball battle transition in binary, not hex.
--- a/main.asm
+++ b/main.asm
@@ -64380,20 +64380,28 @@
RGB 31, 05, 05
RGB 31, 05, 05
RGB 31, 05, 05
-; 8c6b1
-Function8c6b1: ; 8c6b1 (23:46b1)
+Function8c6b1:
ld a, [OtherTrainerClass]
- ld de, Unknown_8c6b8
+ ld de, PokeBallTransition
ret
-; 8c6b8 (23:46b8)
-Unknown_8c6b8: ; 8c6b8
- db $03, $c0, $0f, $f0, $3c, $3c, $30, $0c
- db $60, $06, $63, $c6, $c6, $63, $fc, $3f
- db $fc, $3f, $c6, $63, $63, $c6, $60, $06
- db $30, $0c, $3c, $3c, $0f, $f0, $03, $c0
-; 8c6d8
+PokeBallTransition:
+ db %00000011,%11000000
+ db %00001111,%11110000
+ db %00111100,%00111100
+ db %00110000,%00001100
+ db %01100000,%00000110
+ db %01100011,%11000110
+ db %11000110,%01100011
+ db %11111100,%00111111
+ db %11000110,%01100011
+ db %01100011,%11000110
+ db %01100000,%00000110
+ db %00110000,%00001100
+ db %00111100,%00111100
+ db %00001111,%11110000
+ db %00000011,%11000000
Function8c6d8: ; 8c6d8
ld a, [rSVBK]
--
⑨