shithub: pokecrystal

Download patch

ref: be76ee56a89e72c0b87a605321bb1670e86f8220
parent: 0d9241889fc8a2f047b9fd6db25e55de1e721877
author: mid-kid <esteve.varela@gmail.com>
date: Sun Mar 25 14:24:14 EDT 2018

Organize the engine/ directory, director's cut

Cleaned up `engine/routines`, in favor of moving files into more
appropriate directories. predef-related routines are now in top-level
`engine`.
`rtc/delete_save_change_clock.asm` has been split into both
`menus/delete_save.asm` and `rtc/reset_password.asm`.

Made a new subdirectory:
* engine/math: Contains all generic math-related routines.

diff: cannot open b/engine/math//null: file does not exist: 'b/engine/math//null' diff: cannot open a/engine/routines//null: file does not exist: 'a/engine/routines//null'
--- /dev/null
+++ b/engine/battle/unreferenced_getgen1trainerclassname.asm
@@ -1,0 +1,21 @@
+Unreferenced_GetGen1TrainerClassName: ; 50a28
+	ld hl, Gen1TrainerClassNames
+	ld a, [wTrainerClass]
+	dec a
+	ld c, a
+	ld b, 0
+	add hl, bc
+	add hl, bc
+	ld a, [hli]
+	ld h, [hl]
+	ld l, a
+	ld de, wStringBuffer1
+.copy
+	ld a, [hli]
+	ld [de], a
+	inc de
+	cp "@"
+	jr nz, .copy
+	ret
+
+INCLUDE "data/text/unused_gen1_trainer_names.asm"
--- /dev/null
+++ b/engine/flagpredef.asm
@@ -1,0 +1,70 @@
+SmallFarFlagAction: ; 4d7c1
+; Perform action b on bit c in flag array hl.
+; If checking a flag, check flag array d:hl unless d is 0.
+
+; For longer flag arrays, see FlagAction.
+
+	push hl
+	push bc
+
+; Divide by 8 to get the byte we want.
+	push bc
+	srl c
+	srl c
+	srl c
+	ld b, 0
+	add hl, bc
+	pop bc
+
+; Which bit we want from the byte
+	ld a, c
+	and 7
+	ld c, a
+
+; Shift left until we can mask the bit
+	ld a, 1
+	jr z, .shifted
+.shift
+	add a
+	dec c
+	jr nz, .shift
+.shifted
+	ld c, a
+
+; What are we doing to this flag?
+	dec b
+	jr z, .set ; 1
+	dec b
+	jr z, .check ; 2
+
+.reset
+	ld a, c
+	cpl
+	and [hl]
+	ld [hl], a
+	jr .done
+
+.set
+	ld a, [hl]
+	or c
+	ld [hl], a
+	jr .done
+
+.check
+	ld a, d
+	cp 0
+	jr nz, .farcheck
+
+	ld a, [hl]
+	and c
+	jr .done
+
+.farcheck
+	call GetFarByte
+	and c
+
+.done
+	pop bc
+	pop hl
+	ld c, a
+	ret
--- /dev/null
+++ b/engine/link/initlist.asm
@@ -1,0 +1,54 @@
+InitList: ; 50db9
+	ld a, [wInitListType]
+
+	cp INIT_ENEMYOT_LIST
+	jr nz, .check_party_ot_name
+	ld hl, wOTPartyCount
+	ld de, wOTPartyMonOT
+	ld a, ENEMY_OT_NAME
+	jr .done
+
+.check_party_ot_name
+	cp INIT_PLAYEROT_LIST
+	jr nz, .check_mon_name
+	ld hl, wPartyCount
+	ld de, wPartyMonOT
+	ld a, PARTY_OT_NAME
+	jr .done
+
+.check_mon_name
+	cp INIT_MON_LIST
+	jr nz, .check_item_name
+	ld hl, wCurMart
+	ld de, PokemonNames
+	ld a, MON_NAME
+	jr .done
+
+.check_item_name
+	cp INIT_BAG_ITEM_LIST
+	jr nz, .check_ob_item_name
+	ld hl, wNumItems
+	ld de, ItemNames
+	ld a, ITEM_NAME
+	jr .done
+
+.check_ob_item_name
+	ld hl, wCurMart
+	ld de, ItemNames
+	ld a, ITEM_NAME
+.done
+	ld [wNamedObjectTypeBuffer], a
+	ld a, l
+	ld [wListPointer], a
+	ld a, h
+	ld [wListPointer + 1], a
+	ld a, e
+	ld [wUnusedD102], a
+	ld a, d
+	ld [wUnusedD102 + 1], a
+	ld bc, ItemAttributes
+	ld a, c
+	ld [wItemAttributesPtr], a
+	ld a, b
+	ld [wItemAttributesPtr + 1], a
+	ret
--- /dev/null
+++ b/engine/math/getsquareroot.asm
@@ -1,0 +1,32 @@
+NUM_SQUARE_ROOTS EQU 255
+
+GetSquareRoot: ; 13b87
+; Return the square root of de in b.
+
+; Rather than calculating the result, we take the index of the
+; first value in a table of squares that isn't lower than de.
+
+	ld hl, .Squares
+	ld b, 0
+.loop
+; Make sure we don't go past the end of the table.
+	inc b
+	ld a, b
+	cp NUM_SQUARE_ROOTS
+	ret z
+
+; Iterate over the table until b**2 >= de.
+	ld a, [hli]
+	sub e
+	ld a, [hli]
+	sbc d
+
+	jr c, .loop
+	ret
+
+.Squares: ; 13b98
+x = 1
+rept NUM_SQUARE_ROOTS
+	dw x * x
+x = x + 1
+endr
--- /dev/null
+++ b/engine/math/math.asm
@@ -1,0 +1,196 @@
+_Multiply:: ; 66de
+
+; hMultiplier is one byte.
+	ld a, 8
+	ld b, a
+
+	xor a
+	ld [hProduct], a
+	ld [hMathBuffer + 1], a
+	ld [hMathBuffer + 2], a
+	ld [hMathBuffer + 3], a
+	ld [hMathBuffer + 4], a
+
+
+.loop
+	ld a, [hMultiplier]
+	srl a
+	ld [hMultiplier], a
+	jr nc, .next
+
+	ld a, [hMathBuffer + 4]
+	ld c, a
+	ld a, [hMultiplicand + 2]
+	add c
+	ld [hMathBuffer + 4], a
+
+	ld a, [hMathBuffer + 3]
+	ld c, a
+	ld a, [hMultiplicand + 1]
+	adc c
+	ld [hMathBuffer + 3], a
+
+	ld a, [hMathBuffer + 2]
+	ld c, a
+	ld a, [hMultiplicand + 0]
+	adc c
+	ld [hMathBuffer + 2], a
+
+	ld a, [hMathBuffer + 1]
+	ld c, a
+	ld a, [hProduct]
+	adc c
+	ld [hMathBuffer + 1], a
+
+.next
+	dec b
+	jr z, .done
+
+
+; hMultiplicand <<= 1
+
+	ld a, [hMultiplicand + 2]
+	add a
+	ld [hMultiplicand + 2], a
+
+	ld a, [hMultiplicand + 1]
+	rla
+	ld [hMultiplicand + 1], a
+
+	ld a, [hMultiplicand + 0]
+	rla
+	ld [hMultiplicand + 0], a
+
+	ld a, [hProduct]
+	rla
+	ld [hProduct], a
+
+	jr .loop
+
+
+.done
+	ld a, [hMathBuffer + 4]
+	ld [hProduct + 3], a
+
+	ld a, [hMathBuffer + 3]
+	ld [hProduct + 2], a
+
+	ld a, [hMathBuffer + 2]
+	ld [hProduct + 1], a
+
+	ld a, [hMathBuffer + 1]
+	ld [hProduct + 0], a
+
+	ret
+; 673e
+
+
+_Divide:: ; 673e
+	xor a
+	ld [hMathBuffer + 0], a
+	ld [hMathBuffer + 1], a
+	ld [hMathBuffer + 2], a
+	ld [hMathBuffer + 3], a
+	ld [hMathBuffer + 4], a
+
+	ld a, 9
+	ld e, a
+
+.loop
+	ld a, [hMathBuffer + 0]
+	ld c, a
+	ld a, [hDividend + 1]
+	sub c
+	ld d, a
+
+	ld a, [hDivisor]
+	ld c, a
+	ld a, [hDividend + 0]
+	sbc c
+	jr c, .next
+
+	ld [hDividend + 0], a
+
+	ld a, d
+	ld [hDividend + 1], a
+
+	ld a, [hMathBuffer + 4]
+	inc a
+	ld [hMathBuffer + 4], a
+
+	jr .loop
+
+.next
+	ld a, b
+	cp 1
+	jr z, .done
+
+	ld a, [hMathBuffer + 4]
+	add a
+	ld [hMathBuffer + 4], a
+
+	ld a, [hMathBuffer + 3]
+	rla
+	ld [hMathBuffer + 3], a
+
+	ld a, [hMathBuffer + 2]
+	rla
+	ld [hMathBuffer + 2], a
+
+	ld a, [hMathBuffer + 1]
+	rla
+	ld [hMathBuffer + 1], a
+
+	dec e
+	jr nz, .next2
+
+	ld e, 8
+	ld a, [hMathBuffer + 0]
+	ld [hDivisor], a
+	xor a
+	ld [hMathBuffer + 0], a
+
+	ld a, [hDividend + 1]
+	ld [hDividend + 0], a
+
+	ld a, [hDividend + 2]
+	ld [hDividend + 1], a
+
+	ld a, [hDividend + 3]
+	ld [hDividend + 2], a
+
+.next2
+	ld a, e
+	cp 1
+	jr nz, .okay
+	dec b
+
+.okay
+	ld a, [hDivisor]
+	srl a
+	ld [hDivisor], a
+
+	ld a, [hMathBuffer + 0]
+	rr a
+	ld [hMathBuffer + 0], a
+
+	jr .loop
+
+.done
+	ld a, [hDividend + 1]
+	ld [hDivisor], a
+
+	ld a, [hMathBuffer + 4]
+	ld [hDividend + 3], a
+
+	ld a, [hMathBuffer + 3]
+	ld [hDividend + 2], a
+
+	ld a, [hMathBuffer + 2]
+	ld [hDividend + 1], a
+
+	ld a, [hMathBuffer + 1]
+	ld [hDividend + 0], a
+
+	ret
+; 67c1
--- /dev/null
+++ b/engine/math/printnum.asm
@@ -1,0 +1,300 @@
+_PrintNum:: ; c4c7
+; Print c digits of the b-byte value from de to hl.
+; Allows 2 to 7 digits. For 1-digit numbers, add
+; the value to char "0" instead of calling PrintNum.
+; Some extra flags can be given in bits 5-7 of b.
+; Bit 5: money if set (unless left-aligned without leading zeros)
+; Bit 6: right-aligned if set
+; Bit 7: print leading zeros if set
+
+	push bc
+
+	bit 5, b
+	jr z, .main
+	bit 7, b
+	jr nz, .moneyflag
+	bit 6, b
+	jr z, .main
+
+.moneyflag ; 101xxxxx or 011xxxxx
+	ld a, "¥"
+	ld [hli], a
+	res 5, b ; 100xxxxx or 010xxxxx
+
+.main
+	xor a
+	ld [hPrintNum1], a
+	ld [hPrintNum2], a
+	ld [hPrintNum3], a
+	ld a, b
+	and $f
+	cp 1
+	jr z, .byte
+	cp 2
+	jr z, .word
+; maximum 3 bytes
+.long
+	ld a, [de]
+	ld [hPrintNum2], a
+	inc de
+	ld a, [de]
+	ld [hPrintNum3], a
+	inc de
+	ld a, [de]
+	ld [hPrintNum4], a
+	jr .start
+
+.word
+	ld a, [de]
+	ld [hPrintNum3], a
+	inc de
+	ld a, [de]
+	ld [hPrintNum4], a
+	jr .start
+
+.byte
+	ld a, [de]
+	ld [hPrintNum4], a
+
+.start
+	push de
+
+	ld d, b
+	ld a, c
+	swap a
+	and $f
+	ld e, a
+	ld a, c
+	and $f
+	ld b, a
+	ld c, 0
+	cp 2
+	jr z, .two
+	cp 3
+	jr z, .three
+	cp 4
+	jr z, .four
+	cp 5
+	jr z, .five
+	cp 6
+	jr z, .six
+
+.seven
+	ld a, HIGH(1000000 >> 8)
+	ld [hPrintNum5], a
+	ld a, HIGH(1000000) ; mid
+	ld [hPrintNum6], a
+	ld a, LOW(1000000)
+	ld [hPrintNum7], a
+	call .PrintDigit
+	call .AdvancePointer
+
+.six
+	ld a, HIGH(100000 >> 8)
+	ld [hPrintNum5], a
+	ld a, HIGH(100000) ; mid
+	ld [hPrintNum6], a
+	ld a, LOW(100000)
+	ld [hPrintNum7], a
+	call .PrintDigit
+	call .AdvancePointer
+
+.five
+	xor a ; HIGH(10000 >> 8)
+	ld [hPrintNum5], a
+	ld a, HIGH(10000) ; mid
+	ld [hPrintNum6], a
+	ld a, LOW(10000)
+	ld [hPrintNum7], a
+	call .PrintDigit
+	call .AdvancePointer
+
+.four
+	xor a ; HIGH(1000 >> 8)
+	ld [hPrintNum5], a
+	ld a, HIGH(1000) ; mid
+	ld [hPrintNum6], a
+	ld a, LOW(1000)
+	ld [hPrintNum7], a
+	call .PrintDigit
+	call .AdvancePointer
+
+.three
+	xor a ; HIGH(100 >> 8)
+	ld [hPrintNum5], a
+	xor a ; HIGH(100) ; mid
+	ld [hPrintNum6], a
+	ld a, LOW(100)
+	ld [hPrintNum7], a
+	call .PrintDigit
+	call .AdvancePointer
+
+.two
+	dec e
+	jr nz, .two_skip
+	ld a, "0"
+	ld [hPrintNum1], a
+.two_skip
+
+	ld c, 0
+	ld a, [hPrintNum4]
+.mod_10
+	cp 10
+	jr c, .modded_10
+	sub 10
+	inc c
+	jr .mod_10
+.modded_10
+
+	ld b, a
+	ld a, [hPrintNum1]
+	or c
+	jr nz, .money
+	call .PrintLeadingZero
+	jr .money_leading_zero
+
+.money
+	call .PrintYen
+	push af
+	ld a, "0"
+	add c
+	ld [hl], a
+	pop af
+	ld [hPrintNum1], a
+	inc e
+	dec e
+	jr nz, .money_leading_zero
+	inc hl
+	ld [hl], "<DOT>"
+
+.money_leading_zero
+	call .AdvancePointer
+	call .PrintYen
+	ld a, "0"
+	add b
+	ld [hli], a
+
+	pop de
+	pop bc
+	ret
+
+.PrintYen: ; c5ba
+	push af
+	ld a, [hPrintNum1]
+	and a
+	jr nz, .stop
+	bit 5, d
+	jr z, .stop
+	ld a, "¥"
+	ld [hli], a
+	res 5, d
+
+.stop
+	pop af
+	ret
+
+.PrintDigit: ; c5cb (3:45cb)
+	dec e
+	jr nz, .ok
+	ld a, "0"
+	ld [hPrintNum1], a
+.ok
+	ld c, 0
+.loop
+	ld a, [hPrintNum5]
+	ld b, a
+	ld a, [hPrintNum2]
+	ld [hPrintNum8], a
+	cp b
+	jr c, .skip1
+	sub b
+	ld [hPrintNum2], a
+	ld a, [hPrintNum6]
+	ld b, a
+	ld a, [hPrintNum3]
+	ld [hPrintNum9], a
+	cp b
+	jr nc, .skip2
+	ld a, [hPrintNum2]
+	or 0
+	jr z, .skip3
+	dec a
+	ld [hPrintNum2], a
+	ld a, [hPrintNum3]
+.skip2
+	sub b
+	ld [hPrintNum3], a
+	ld a, [hPrintNum7]
+	ld b, a
+	ld a, [hPrintNum4]
+	ld [hPrintNum10], a
+	cp b
+	jr nc, .skip4
+	ld a, [hPrintNum3]
+	and a
+	jr nz, .skip5
+	ld a, [hPrintNum2]
+	and a
+	jr z, .skip6
+	dec a
+	ld [hPrintNum2], a
+	xor a
+.skip5
+	dec a
+	ld [hPrintNum3], a
+	ld a, [hPrintNum4]
+.skip4
+	sub b
+	ld [hPrintNum4], a
+	inc c
+	jr .loop
+.skip6
+	ld a, [hPrintNum9]
+	ld [hPrintNum3], a
+.skip3
+	ld a, [hPrintNum8]
+	ld [hPrintNum2], a
+.skip1
+	ld a, [hPrintNum1]
+	or c
+	jr z, .PrintLeadingZero
+	ld a, [hPrintNum1]
+	and a
+	jr nz, .done
+	bit 5, d
+	jr z, .done
+	ld a, "¥"
+	ld [hli], a
+	res 5, d
+.done
+	ld a, "0"
+	add c
+	ld [hl], a
+	ld [hPrintNum1], a
+	inc e
+	dec e
+	ret nz
+	inc hl
+	ld [hl], "<DOT>"
+	ret
+
+.PrintLeadingZero: ; c644
+; prints a leading zero unless they are turned off in the flags
+	bit 7, d ; print leading zeroes?
+	ret z
+	ld [hl], "0"
+	ret
+
+.AdvancePointer: ; c64a
+; increments the pointer unless leading zeroes are not being printed,
+; the number is left-aligned, and no nonzero digits have been printed yet
+	bit 7, d ; print leading zeroes?
+	jr nz, .inc
+	bit 6, d ; left alignment or right alignment?
+	jr z, .inc
+	ld a, [hPrintNum1]
+	and a
+	ret z
+.inc
+	inc hl
+	ret
--- /dev/null
+++ b/engine/math/sine.asm
@@ -1,0 +1,4 @@
+_Sine:: ; 84d9
+; a = d * sin(e * pi/32)
+	ld a, e
+	calc_sine_wave
--- /dev/null
+++ b/engine/menus/delete_save.asm
@@ -1,0 +1,36 @@
+_DeleteSaveData: ; 4d54c
+	farcall BlankScreen
+	ld b, SCGB_DIPLOMA
+	call GetSGBLayout
+	call LoadStandardFont
+	call LoadFontsExtra
+	ld de, MUSIC_MAIN_MENU
+	call PlayMusic
+	ld hl, .Text_ClearAllSaveData
+	call PrintText
+	ld hl, .NoYesMenuHeader
+	call CopyMenuHeader
+	call VerticalMenu
+	ret c
+	ld a, [wMenuCursorY]
+	cp $1
+	ret z
+	farcall EmptyAllSRAMBanks
+	ret
+
+.Text_ClearAllSaveData: ; 0x4d580
+	; Clear all save data?
+	text_jump UnknownText_0x1c564a
+	db "@"
+
+.NoYesMenuHeader: ; 0x4d585
+	db 0 ; flags
+	menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+	dw .MenuData
+	db 1 ; default option
+
+.MenuData: ; 0x4d58d
+	db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+	db 2 ; items
+	db "NO@"
+	db "YES@"
--- /dev/null
+++ b/engine/menus/emptyallsrambanks.asm
@@ -1,0 +1,19 @@
+EmptyAllSRAMBanks: ; 4cf1f
+	ld a, 0
+	call .EmptyBank
+	ld a, 1
+	call .EmptyBank
+	ld a, 2
+	call .EmptyBank
+	ld a, 3
+	call .EmptyBank
+	ret
+
+.EmptyBank: ; 4cf34
+	call GetSRAMBank
+	ld hl, SRAM_Begin
+	ld bc, SRAM_End - SRAM_Begin
+	xor a
+	call ByteFill
+	call CloseSRAM
+	ret
--- /dev/null
+++ b/engine/predef.asm
@@ -1,0 +1,29 @@
+GetPredefPointer:: ; 854b
+; Return the bank and address of wPredefID in a and wPredefAddress.
+
+; Save hl for later (back in Predef)
+	ld a, h
+	ld [wPredefTemp], a
+	ld a, l
+	ld [wPredefTemp + 1], a
+
+	push de
+	ld a, [wPredefID]
+	ld e, a
+	ld d, 0
+	ld hl, PredefPointers
+	add hl, de
+	add hl, de
+	add hl, de
+	pop de
+
+	ld a, [hli]
+	ld [wPredefAddress + 1], a
+	ld a, [hli]
+	ld [wPredefAddress], a
+	ld a, [hl]
+
+	ret
+; 856b
+
+INCLUDE "data/predef_pointers.asm"
--- a/engine/routines/emptyallsrambanks.asm
+++ /dev/null
@@ -1,19 +1,0 @@
-EmptyAllSRAMBanks: ; 4cf1f
-	ld a, 0
-	call .EmptyBank
-	ld a, 1
-	call .EmptyBank
-	ld a, 2
-	call .EmptyBank
-	ld a, 3
-	call .EmptyBank
-	ret
-
-.EmptyBank: ; 4cf34
-	call GetSRAMBank
-	ld hl, SRAM_Begin
-	ld bc, SRAM_End - SRAM_Begin
-	xor a
-	call ByteFill
-	call CloseSRAM
-	ret
--- a/engine/routines/flagpredef.asm
+++ /dev/null
@@ -1,70 +1,0 @@
-SmallFarFlagAction: ; 4d7c1
-; Perform action b on bit c in flag array hl.
-; If checking a flag, check flag array d:hl unless d is 0.
-
-; For longer flag arrays, see FlagAction.
-
-	push hl
-	push bc
-
-; Divide by 8 to get the byte we want.
-	push bc
-	srl c
-	srl c
-	srl c
-	ld b, 0
-	add hl, bc
-	pop bc
-
-; Which bit we want from the byte
-	ld a, c
-	and 7
-	ld c, a
-
-; Shift left until we can mask the bit
-	ld a, 1
-	jr z, .shifted
-.shift
-	add a
-	dec c
-	jr nz, .shift
-.shifted
-	ld c, a
-
-; What are we doing to this flag?
-	dec b
-	jr z, .set ; 1
-	dec b
-	jr z, .check ; 2
-
-.reset
-	ld a, c
-	cpl
-	and [hl]
-	ld [hl], a
-	jr .done
-
-.set
-	ld a, [hl]
-	or c
-	ld [hl], a
-	jr .done
-
-.check
-	ld a, d
-	cp 0
-	jr nz, .farcheck
-
-	ld a, [hl]
-	and c
-	jr .done
-
-.farcheck
-	call GetFarByte
-	and c
-
-.done
-	pop bc
-	pop hl
-	ld c, a
-	ret
--- a/engine/routines/getsquareroot.asm
+++ /dev/null
@@ -1,32 +1,0 @@
-NUM_SQUARE_ROOTS EQU 255
-
-GetSquareRoot: ; 13b87
-; Return the square root of de in b.
-
-; Rather than calculating the result, we take the index of the
-; first value in a table of squares that isn't lower than de.
-
-	ld hl, .Squares
-	ld b, 0
-.loop
-; Make sure we don't go past the end of the table.
-	inc b
-	ld a, b
-	cp NUM_SQUARE_ROOTS
-	ret z
-
-; Iterate over the table until b**2 >= de.
-	ld a, [hli]
-	sub e
-	ld a, [hli]
-	sbc d
-
-	jr c, .loop
-	ret
-
-.Squares: ; 13b98
-x = 1
-rept NUM_SQUARE_ROOTS
-	dw x * x
-x = x + 1
-endr
--- a/engine/routines/initlist.asm
+++ /dev/null
@@ -1,54 +1,0 @@
-InitList: ; 50db9
-	ld a, [wInitListType]
-
-	cp INIT_ENEMYOT_LIST
-	jr nz, .check_party_ot_name
-	ld hl, wOTPartyCount
-	ld de, wOTPartyMonOT
-	ld a, ENEMY_OT_NAME
-	jr .done
-
-.check_party_ot_name
-	cp INIT_PLAYEROT_LIST
-	jr nz, .check_mon_name
-	ld hl, wPartyCount
-	ld de, wPartyMonOT
-	ld a, PARTY_OT_NAME
-	jr .done
-
-.check_mon_name
-	cp INIT_MON_LIST
-	jr nz, .check_item_name
-	ld hl, wCurMart
-	ld de, PokemonNames
-	ld a, MON_NAME
-	jr .done
-
-.check_item_name
-	cp INIT_BAG_ITEM_LIST
-	jr nz, .check_ob_item_name
-	ld hl, wNumItems
-	ld de, ItemNames
-	ld a, ITEM_NAME
-	jr .done
-
-.check_ob_item_name
-	ld hl, wCurMart
-	ld de, ItemNames
-	ld a, ITEM_NAME
-.done
-	ld [wNamedObjectTypeBuffer], a
-	ld a, l
-	ld [wListPointer], a
-	ld a, h
-	ld [wListPointer + 1], a
-	ld a, e
-	ld [wUnusedD102], a
-	ld a, d
-	ld [wUnusedD102 + 1], a
-	ld bc, ItemAttributes
-	ld a, c
-	ld [wItemAttributesPtr], a
-	ld a, b
-	ld [wItemAttributesPtr + 1], a
-	ret
--- a/engine/routines/math.asm
+++ /dev/null
@@ -1,196 +1,0 @@
-_Multiply:: ; 66de
-
-; hMultiplier is one byte.
-	ld a, 8
-	ld b, a
-
-	xor a
-	ld [hProduct], a
-	ld [hMathBuffer + 1], a
-	ld [hMathBuffer + 2], a
-	ld [hMathBuffer + 3], a
-	ld [hMathBuffer + 4], a
-
-
-.loop
-	ld a, [hMultiplier]
-	srl a
-	ld [hMultiplier], a
-	jr nc, .next
-
-	ld a, [hMathBuffer + 4]
-	ld c, a
-	ld a, [hMultiplicand + 2]
-	add c
-	ld [hMathBuffer + 4], a
-
-	ld a, [hMathBuffer + 3]
-	ld c, a
-	ld a, [hMultiplicand + 1]
-	adc c
-	ld [hMathBuffer + 3], a
-
-	ld a, [hMathBuffer + 2]
-	ld c, a
-	ld a, [hMultiplicand + 0]
-	adc c
-	ld [hMathBuffer + 2], a
-
-	ld a, [hMathBuffer + 1]
-	ld c, a
-	ld a, [hProduct]
-	adc c
-	ld [hMathBuffer + 1], a
-
-.next
-	dec b
-	jr z, .done
-
-
-; hMultiplicand <<= 1
-
-	ld a, [hMultiplicand + 2]
-	add a
-	ld [hMultiplicand + 2], a
-
-	ld a, [hMultiplicand + 1]
-	rla
-	ld [hMultiplicand + 1], a
-
-	ld a, [hMultiplicand + 0]
-	rla
-	ld [hMultiplicand + 0], a
-
-	ld a, [hProduct]
-	rla
-	ld [hProduct], a
-
-	jr .loop
-
-
-.done
-	ld a, [hMathBuffer + 4]
-	ld [hProduct + 3], a
-
-	ld a, [hMathBuffer + 3]
-	ld [hProduct + 2], a
-
-	ld a, [hMathBuffer + 2]
-	ld [hProduct + 1], a
-
-	ld a, [hMathBuffer + 1]
-	ld [hProduct + 0], a
-
-	ret
-; 673e
-
-
-_Divide:: ; 673e
-	xor a
-	ld [hMathBuffer + 0], a
-	ld [hMathBuffer + 1], a
-	ld [hMathBuffer + 2], a
-	ld [hMathBuffer + 3], a
-	ld [hMathBuffer + 4], a
-
-	ld a, 9
-	ld e, a
-
-.loop
-	ld a, [hMathBuffer + 0]
-	ld c, a
-	ld a, [hDividend + 1]
-	sub c
-	ld d, a
-
-	ld a, [hDivisor]
-	ld c, a
-	ld a, [hDividend + 0]
-	sbc c
-	jr c, .next
-
-	ld [hDividend + 0], a
-
-	ld a, d
-	ld [hDividend + 1], a
-
-	ld a, [hMathBuffer + 4]
-	inc a
-	ld [hMathBuffer + 4], a
-
-	jr .loop
-
-.next
-	ld a, b
-	cp 1
-	jr z, .done
-
-	ld a, [hMathBuffer + 4]
-	add a
-	ld [hMathBuffer + 4], a
-
-	ld a, [hMathBuffer + 3]
-	rla
-	ld [hMathBuffer + 3], a
-
-	ld a, [hMathBuffer + 2]
-	rla
-	ld [hMathBuffer + 2], a
-
-	ld a, [hMathBuffer + 1]
-	rla
-	ld [hMathBuffer + 1], a
-
-	dec e
-	jr nz, .next2
-
-	ld e, 8
-	ld a, [hMathBuffer + 0]
-	ld [hDivisor], a
-	xor a
-	ld [hMathBuffer + 0], a
-
-	ld a, [hDividend + 1]
-	ld [hDividend + 0], a
-
-	ld a, [hDividend + 2]
-	ld [hDividend + 1], a
-
-	ld a, [hDividend + 3]
-	ld [hDividend + 2], a
-
-.next2
-	ld a, e
-	cp 1
-	jr nz, .okay
-	dec b
-
-.okay
-	ld a, [hDivisor]
-	srl a
-	ld [hDivisor], a
-
-	ld a, [hMathBuffer + 0]
-	rr a
-	ld [hMathBuffer + 0], a
-
-	jr .loop
-
-.done
-	ld a, [hDividend + 1]
-	ld [hDivisor], a
-
-	ld a, [hMathBuffer + 4]
-	ld [hDividend + 3], a
-
-	ld a, [hMathBuffer + 3]
-	ld [hDividend + 2], a
-
-	ld a, [hMathBuffer + 2]
-	ld [hDividend + 1], a
-
-	ld a, [hMathBuffer + 1]
-	ld [hDividend + 0], a
-
-	ret
-; 67c1
--- a/engine/routines/predef.asm
+++ /dev/null
@@ -1,29 +1,0 @@
-GetPredefPointer:: ; 854b
-; Return the bank and address of wPredefID in a and wPredefAddress.
-
-; Save hl for later (back in Predef)
-	ld a, h
-	ld [wPredefTemp], a
-	ld a, l
-	ld [wPredefTemp + 1], a
-
-	push de
-	ld a, [wPredefID]
-	ld e, a
-	ld d, 0
-	ld hl, PredefPointers
-	add hl, de
-	add hl, de
-	add hl, de
-	pop de
-
-	ld a, [hli]
-	ld [wPredefAddress + 1], a
-	ld a, [hli]
-	ld [wPredefAddress], a
-	ld a, [hl]
-
-	ret
-; 856b
-
-INCLUDE "data/predef_pointers.asm"
--- a/engine/routines/printnum.asm
+++ /dev/null
@@ -1,300 +1,0 @@
-_PrintNum:: ; c4c7
-; Print c digits of the b-byte value from de to hl.
-; Allows 2 to 7 digits. For 1-digit numbers, add
-; the value to char "0" instead of calling PrintNum.
-; Some extra flags can be given in bits 5-7 of b.
-; Bit 5: money if set (unless left-aligned without leading zeros)
-; Bit 6: right-aligned if set
-; Bit 7: print leading zeros if set
-
-	push bc
-
-	bit 5, b
-	jr z, .main
-	bit 7, b
-	jr nz, .moneyflag
-	bit 6, b
-	jr z, .main
-
-.moneyflag ; 101xxxxx or 011xxxxx
-	ld a, "¥"
-	ld [hli], a
-	res 5, b ; 100xxxxx or 010xxxxx
-
-.main
-	xor a
-	ld [hPrintNum1], a
-	ld [hPrintNum2], a
-	ld [hPrintNum3], a
-	ld a, b
-	and $f
-	cp 1
-	jr z, .byte
-	cp 2
-	jr z, .word
-; maximum 3 bytes
-.long
-	ld a, [de]
-	ld [hPrintNum2], a
-	inc de
-	ld a, [de]
-	ld [hPrintNum3], a
-	inc de
-	ld a, [de]
-	ld [hPrintNum4], a
-	jr .start
-
-.word
-	ld a, [de]
-	ld [hPrintNum3], a
-	inc de
-	ld a, [de]
-	ld [hPrintNum4], a
-	jr .start
-
-.byte
-	ld a, [de]
-	ld [hPrintNum4], a
-
-.start
-	push de
-
-	ld d, b
-	ld a, c
-	swap a
-	and $f
-	ld e, a
-	ld a, c
-	and $f
-	ld b, a
-	ld c, 0
-	cp 2
-	jr z, .two
-	cp 3
-	jr z, .three
-	cp 4
-	jr z, .four
-	cp 5
-	jr z, .five
-	cp 6
-	jr z, .six
-
-.seven
-	ld a, HIGH(1000000 >> 8)
-	ld [hPrintNum5], a
-	ld a, HIGH(1000000) ; mid
-	ld [hPrintNum6], a
-	ld a, LOW(1000000)
-	ld [hPrintNum7], a
-	call .PrintDigit
-	call .AdvancePointer
-
-.six
-	ld a, HIGH(100000 >> 8)
-	ld [hPrintNum5], a
-	ld a, HIGH(100000) ; mid
-	ld [hPrintNum6], a
-	ld a, LOW(100000)
-	ld [hPrintNum7], a
-	call .PrintDigit
-	call .AdvancePointer
-
-.five
-	xor a ; HIGH(10000 >> 8)
-	ld [hPrintNum5], a
-	ld a, HIGH(10000) ; mid
-	ld [hPrintNum6], a
-	ld a, LOW(10000)
-	ld [hPrintNum7], a
-	call .PrintDigit
-	call .AdvancePointer
-
-.four
-	xor a ; HIGH(1000 >> 8)
-	ld [hPrintNum5], a
-	ld a, HIGH(1000) ; mid
-	ld [hPrintNum6], a
-	ld a, LOW(1000)
-	ld [hPrintNum7], a
-	call .PrintDigit
-	call .AdvancePointer
-
-.three
-	xor a ; HIGH(100 >> 8)
-	ld [hPrintNum5], a
-	xor a ; HIGH(100) ; mid
-	ld [hPrintNum6], a
-	ld a, LOW(100)
-	ld [hPrintNum7], a
-	call .PrintDigit
-	call .AdvancePointer
-
-.two
-	dec e
-	jr nz, .two_skip
-	ld a, "0"
-	ld [hPrintNum1], a
-.two_skip
-
-	ld c, 0
-	ld a, [hPrintNum4]
-.mod_10
-	cp 10
-	jr c, .modded_10
-	sub 10
-	inc c
-	jr .mod_10
-.modded_10
-
-	ld b, a
-	ld a, [hPrintNum1]
-	or c
-	jr nz, .money
-	call .PrintLeadingZero
-	jr .money_leading_zero
-
-.money
-	call .PrintYen
-	push af
-	ld a, "0"
-	add c
-	ld [hl], a
-	pop af
-	ld [hPrintNum1], a
-	inc e
-	dec e
-	jr nz, .money_leading_zero
-	inc hl
-	ld [hl], "<DOT>"
-
-.money_leading_zero
-	call .AdvancePointer
-	call .PrintYen
-	ld a, "0"
-	add b
-	ld [hli], a
-
-	pop de
-	pop bc
-	ret
-
-.PrintYen: ; c5ba
-	push af
-	ld a, [hPrintNum1]
-	and a
-	jr nz, .stop
-	bit 5, d
-	jr z, .stop
-	ld a, "¥"
-	ld [hli], a
-	res 5, d
-
-.stop
-	pop af
-	ret
-
-.PrintDigit: ; c5cb (3:45cb)
-	dec e
-	jr nz, .ok
-	ld a, "0"
-	ld [hPrintNum1], a
-.ok
-	ld c, 0
-.loop
-	ld a, [hPrintNum5]
-	ld b, a
-	ld a, [hPrintNum2]
-	ld [hPrintNum8], a
-	cp b
-	jr c, .skip1
-	sub b
-	ld [hPrintNum2], a
-	ld a, [hPrintNum6]
-	ld b, a
-	ld a, [hPrintNum3]
-	ld [hPrintNum9], a
-	cp b
-	jr nc, .skip2
-	ld a, [hPrintNum2]
-	or 0
-	jr z, .skip3
-	dec a
-	ld [hPrintNum2], a
-	ld a, [hPrintNum3]
-.skip2
-	sub b
-	ld [hPrintNum3], a
-	ld a, [hPrintNum7]
-	ld b, a
-	ld a, [hPrintNum4]
-	ld [hPrintNum10], a
-	cp b
-	jr nc, .skip4
-	ld a, [hPrintNum3]
-	and a
-	jr nz, .skip5
-	ld a, [hPrintNum2]
-	and a
-	jr z, .skip6
-	dec a
-	ld [hPrintNum2], a
-	xor a
-.skip5
-	dec a
-	ld [hPrintNum3], a
-	ld a, [hPrintNum4]
-.skip4
-	sub b
-	ld [hPrintNum4], a
-	inc c
-	jr .loop
-.skip6
-	ld a, [hPrintNum9]
-	ld [hPrintNum3], a
-.skip3
-	ld a, [hPrintNum8]
-	ld [hPrintNum2], a
-.skip1
-	ld a, [hPrintNum1]
-	or c
-	jr z, .PrintLeadingZero
-	ld a, [hPrintNum1]
-	and a
-	jr nz, .done
-	bit 5, d
-	jr z, .done
-	ld a, "¥"
-	ld [hli], a
-	res 5, d
-.done
-	ld a, "0"
-	add c
-	ld [hl], a
-	ld [hPrintNum1], a
-	inc e
-	dec e
-	ret nz
-	inc hl
-	ld [hl], "<DOT>"
-	ret
-
-.PrintLeadingZero: ; c644
-; prints a leading zero unless they are turned off in the flags
-	bit 7, d ; print leading zeroes?
-	ret z
-	ld [hl], "0"
-	ret
-
-.AdvancePointer: ; c64a
-; increments the pointer unless leading zeroes are not being printed,
-; the number is left-aligned, and no nonzero digits have been printed yet
-	bit 7, d ; print leading zeroes?
-	jr nz, .inc
-	bit 6, d ; left alignment or right alignment?
-	jr z, .inc
-	ld a, [hPrintNum1]
-	and a
-	ret z
-.inc
-	inc hl
-	ret
--- a/engine/routines/sine.asm
+++ /dev/null
@@ -1,4 +1,0 @@
-_Sine:: ; 84d9
-; a = d * sin(e * pi/32)
-	ld a, e
-	calc_sine_wave
--- a/engine/routines/unreferenced_getgen1trainerclassname.asm
+++ /dev/null
@@ -1,21 +1,0 @@
-Unreferenced_GetGen1TrainerClassName: ; 50a28
-	ld hl, Gen1TrainerClassNames
-	ld a, [wTrainerClass]
-	dec a
-	ld c, a
-	ld b, 0
-	add hl, bc
-	add hl, bc
-	ld a, [hli]
-	ld h, [hl]
-	ld l, a
-	ld de, wStringBuffer1
-.copy
-	ld a, [hli]
-	ld [de], a
-	inc de
-	cp "@"
-	jr nz, .copy
-	ret
-
-INCLUDE "data/text/unused_gen1_trainer_names.asm"
--- a/engine/rtc/clock_reset.asm
+++ /dev/null
@@ -1,254 +1,0 @@
-
-ResetClock_GetWraparoundTime: ; 20000 (8:4000)
-	push hl
-	dec a
-	ld e, a
-	ld d, 0
-	ld hl, .WrapAroundTimes
-rept 4
-	add hl, de
-endr
-	ld e, [hl]
-	inc hl
-	ld d, [hl]
-	inc hl
-	ld b, [hl]
-	inc hl
-	ld c, [hl]
-	pop hl
-	ret
-; 20015 (8:4015)
-
-.WrapAroundTimes: ; 20015
-	dw wBuffer4
-	db 7, 4
-
-	dw wBuffer5
-	db 24, 12
-
-	dw wBuffer6
-	db 60, 15
-; 20021
-
-RestartClock: ; 20021 (8:4021)
-; If we're here, we had an RTC overflow.
-	ld hl, .Text_ClockTimeMayBeWrong
-	call PrintText
-	ld hl, wOptions
-	ld a, [hl]
-	push af
-	set NO_TEXT_SCROLL, [hl]
-	call LoadStandardMenuHeader
-	call ClearTileMap
-	ld hl, .Text_SetWithControlPad
-	call PrintText
-	call .SetClock
-	call ExitMenu
-	pop bc
-	ld hl, wOptions
-	ld [hl], b
-	ld c, a
-	ret
-; 20047 (8:4047)
-
-.Text_ClockTimeMayBeWrong: ; 0x20047
-	; The clock's time may be wrong. Please reset the time.
-	text_jump UnknownText_0x1c40e6
-	db "@"
-; 0x2004c
-
-.Text_SetWithControlPad: ; 0x2004c
-	; Set with the Control Pad. Confirm: A Button Cancel:  B Button
-	text_jump UnknownText_0x1c411c
-	db "@"
-; 0x20051
-
-.SetClock: ; 20051 (8:4051)
-	ld a, 1
-	ld [wBuffer1], a ; which digit
-	ld [wBuffer2], a
-	ld a, 8
-	ld [wBuffer3], a
-	call UpdateTime
-	call GetWeekday
-	ld [wBuffer4], a
-	ld a, [hHours]
-	ld [wBuffer5], a
-	ld a, [hMinutes]
-	ld [wBuffer6], a
-
-.loop
-	call .joy_loop
-	jr nc, .loop
-	and a
-	ret nz
-	call .PrintTime
-	ld hl, .Text_IsThisOK
-	call PrintText
-	call YesNoBox
-	jr c, .cancel
-	ld a, [wBuffer4]
-	ld [wStringBuffer2], a
-	ld a, [wBuffer5]
-	ld [wStringBuffer2 + 1], a
-	ld a, [wBuffer6]
-	ld [wStringBuffer2 + 2], a
-	xor a
-	ld [wStringBuffer2 + 3], a
-	call InitTime
-	call .PrintTime
-	ld hl, .Text_ClockReset
-	call PrintText
-	call WaitPressAorB_BlinkCursor
-	xor a
-	ret
-
-.cancel
-	ld a, $1
-	ret
-; 200b0 (8:40b0)
-
-.Text_IsThisOK: ; 0x200b0
-	; Is this OK?
-	text_jump UnknownText_0x1c415b
-	db "@"
-; 0x200b5
-
-.Text_ClockReset: ; 0x200b5
-	; The clock has been reset.
-	text_jump UnknownText_0x1c4168
-	db "@"
-; 0x200ba
-
-.joy_loop
-	call JoyTextDelay_ForcehJoyDown
-	ld c, a
-	push af
-	call .PrintTime
-	pop af
-	bit 0, a
-	jr nz, .press_A
-	bit 1, a
-	jr nz, .press_B
-	bit 6, a
-	jr nz, .pressed_up
-	bit 7, a
-	jr nz, .pressed_down
-	bit 5, a
-	jr nz, .pressed_left
-	bit 4, a
-	jr nz, .pressed_right
-	jr .joy_loop
-
-.press_A
-	ld a, $0
-	scf
-	ret
-
-.press_B
-	ld a, $1
-	scf
-	ret
-
-.pressed_up
-	ld a, [wBuffer1]
-	call ResetClock_GetWraparoundTime
-	ld a, [de]
-	inc a
-	ld [de], a
-	cp b
-	jr c, .done_scroll
-	ld a, $0
-	ld [de], a
-	jr .done_scroll
-
-.pressed_down
-	ld a, [wBuffer1]
-	call ResetClock_GetWraparoundTime
-	ld a, [de]
-	dec a
-	ld [de], a
-	cp -1
-	jr nz, .done_scroll
-	ld a, b
-	dec a
-	ld [de], a
-	jr .done_scroll
-
-.pressed_left
-	ld hl, wBuffer1
-	dec [hl]
-	jr nz, .done_scroll
-	ld [hl], $3
-	jr .done_scroll
-
-.pressed_right
-	ld hl, wBuffer1
-	inc [hl]
-	ld a, [hl]
-	cp $4
-	jr c, .done_scroll
-	ld [hl], $1
-
-.done_scroll
-	xor a
-	ret
-
-.PrintTime: ; 2011f (8:411f)
-	hlcoord 0, 5
-	ld b, 5
-	ld c, 18
-	call TextBox
-	decoord 1, 8
-	ld a, [wBuffer4]
-	ld b, a
-	farcall PrintDayOfWeek
-	ld a, [wBuffer5]
-	ld b, a
-	ld a, [wBuffer6]
-	ld c, a
-	decoord 11, 8
-	farcall PrintHoursMins
-	ld a, [wBuffer2]
-	lb de, " ", " "
-	call .PlaceChars
-	ld a, [wBuffer1]
-	lb de, "▲", "▼"
-	call .PlaceChars
-	ld a, [wBuffer1]
-	ld [wBuffer2], a
-	ret
-; 20160 (8:4160)
-
-.unreferenced ; 20160
-; unused
-	ld a, [wBuffer3]
-	ld b, a
-	call Coord2Tile
-	ret
-; 20168
-
-.PlaceChars: ; 20168 (8:4168)
-	push de
-	call ResetClock_GetWraparoundTime
-	ld a, [wBuffer3]
-	dec a
-	ld b, a
-	call Coord2Tile
-	pop de
-	ld [hl], d
-	ld bc, 2 * SCREEN_WIDTH
-	add hl, bc
-	ld [hl], e
-	ret
-; 2017c (8:417c)
-
-UnreferencedString_HourJP: ; 2017c
-; unused
-	db "じ@" ; HR
-; 2017e
-
-UnreferencedString_MinuteJP: ; 2017e
-; unused
-	db "ふん@" ; MIN
-; 20181
--- a/engine/rtc/delete_save_change_clock.asm
+++ /dev/null
@@ -1,296 +1,0 @@
-_ResetClock: ; 4d3b1
-	farcall BlankScreen
-	ld b, SCGB_DIPLOMA
-	call GetSGBLayout
-	call LoadStandardFont
-	call LoadFontsExtra
-	ld de, MUSIC_MAIN_MENU
-	call PlayMusic
-	ld hl, .text_askreset
-	call PrintText
-	ld hl, .NoYes_MenuHeader
-	call CopyMenuHeader
-	call VerticalMenu
-	ret c
-	ld a, [wMenuCursorY]
-	cp $1
-	ret z
-	call ClockResetPassword
-	jr c, .wrongpassword
-	ld a, BANK(sRTCStatusFlags)
-	call GetSRAMBank
-	ld a, $80
-	ld [sRTCStatusFlags], a
-	call CloseSRAM
-	ld hl, .text_okay
-	call PrintText
-	ret
-
-.wrongpassword
-	ld hl, .text_wrong
-	call PrintText
-	ret
-
-.text_okay ; 0x4d3fe
-	; Password OK. Select CONTINUE & reset settings.
-	text_jump UnknownText_0x1c55db
-	db "@"
-
-.text_wrong ; 0x4d403
-	; Wrong password!
-	text_jump UnknownText_0x1c560b
-	db "@"
-
-.text_askreset ; 0x4d408
-	; Reset the clock?
-	text_jump UnknownText_0x1c561c
-	db "@"
-
-.NoYes_MenuHeader: ; 0x4d40d
-	db 0 ; flags
-	menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
-	dw .NoYes_MenuData
-	db 1 ; default option
-
-.NoYes_MenuData: ; 0x4d415
-	db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
-	db 2 ; items
-	db "NO@"
-	db "YES@"
-
-ClockResetPassword: ; 4d41e
-	call .CalculatePassword
-	push de
-	ld hl, wStringBuffer2
-	ld bc, 5
-	xor a
-	call ByteFill
-	ld a, $4
-	ld [wStringBuffer2 + 5], a
-	ld hl, .pleaseenterpasswordtext
-	call PrintText
-.loop
-	call .updateIDdisplay
-.loop2
-	call JoyTextDelay
-	ld a, [hJoyLast]
-	ld b, a
-	and A_BUTTON
-	jr nz, .confirm
-	ld a, b
-	and D_PAD
-	jr z, .loop2
-	call .dpadinput
-	ld c, 3
-	call DelayFrames
-	jr .loop
-
-.confirm
-	call .ConvertDecIDToBytes
-	pop de
-	ld a, e
-	cp l
-	jr nz, .nope
-	ld a, d
-	cp h
-	jr nz, .nope
-	and a
-	ret
-
-.nope
-	scf
-	ret
-
-.pleaseenterpasswordtext ; 0x4d463
-	; Please enter the password.
-	text_jump UnknownText_0x1c562e
-	db "@"
-
-.updateIDdisplay ; 4d468
-	hlcoord 14, 15
-	ld de, wStringBuffer2
-	ld c, 5
-.loop3
-	ld a, [de]
-	add "0"
-	ld [hli], a
-	inc de
-	dec c
-	jr nz, .loop3
-	hlcoord 14, 16
-	ld bc, 5
-	ld a, " "
-	call ByteFill
-	hlcoord 14, 16
-	ld a, [wStringBuffer2 + 5]
-	ld e, a
-	ld d, $0
-	add hl, de
-	ld [hl], "▲"
-	ret
-
-.dpadinput ; 4d490
-	ld a, b
-	and D_LEFT
-	jr nz, .left
-	ld a, b
-	and D_RIGHT
-	jr nz, .right
-	ld a, b
-	and D_UP
-	jr nz, .up
-	ld a, b
-	and D_DOWN
-	jr nz, .down
-	ret
-
-.left
-	ld a, [wStringBuffer2 + 5]
-	and a
-	ret z
-	dec a
-	ld [wStringBuffer2 + 5], a
-	ret
-
-.right
-	ld a, [wStringBuffer2 + 5]
-	cp $4
-	ret z
-	inc a
-	ld [wStringBuffer2 + 5], a
-	ret
-
-.up
-	call .getcurrentdigit
-	ld a, [hl]
-	cp 9
-	jr z, .wraparound_up
-	inc a
-	ld [hl], a
-	ret
-
-.wraparound_up
-	ld [hl], $0
-	ret
-
-.down
-	call .getcurrentdigit
-	ld a, [hl]
-	and a
-	jr z, .wraparound_down
-	dec a
-	ld [hl], a
-	ret
-
-.wraparound_down
-	ld [hl], 9
-	ret
-
-.getcurrentdigit ; 4d4d5
-	ld a, [wStringBuffer2 + 5]
-	ld e, a
-	ld d, $0
-	ld hl, wStringBuffer2
-	add hl, de
-	ret
-
-.ConvertDecIDToBytes: ; 4d4e0
-	ld hl, 0
-	ld de, wStringBuffer2 + 4
-	ld bc, 1
-	call .ConvertToBytes
-	ld bc, 10
-	call .ConvertToBytes
-	ld bc, 100
-	call .ConvertToBytes
-	ld bc, 1000
-	call .ConvertToBytes
-	ld bc, 10000
-.ConvertToBytes: ; 4d501
-	ld a, [de]
-	dec de
-	push hl
-	ld hl, 0
-	call AddNTimes
-	ld c, l
-	ld b, h
-	pop hl
-	add hl, bc
-	ret
-
-.CalculatePassword: ; 4d50f
-	ld a, BANK(sPlayerData)
-	call GetSRAMBank
-	ld de, 0
-	ld hl, sPlayerData + (wPlayerID - wPlayerData)
-	ld c, $2
-	call .ComponentFromNumber
-	ld hl, sPlayerData + (wPlayerName - wPlayerData)
-	ld c, NAME_LENGTH_JAPANESE - 1
-	call .ComponentFromString
-	ld hl, sPlayerData + (wMoney - wPlayerData)
-	ld c, $3
-	call .ComponentFromNumber
-	call CloseSRAM
-	ret
-
-.ComponentFromNumber: ; 4d533
-	ld a, [hli]
-	add e
-	ld e, a
-	ld a, $0
-	adc d
-	ld d, a
-	dec c
-	jr nz, .ComponentFromNumber
-	ret
-
-.ComponentFromString: ; 4d53e
-	ld a, [hli]
-	cp "@"
-	ret z
-	add e
-	ld e, a
-	ld a, $0
-	adc d
-	ld d, a
-	dec c
-	jr nz, .ComponentFromString
-	ret
-
-_DeleteSaveData: ; 4d54c
-	farcall BlankScreen
-	ld b, SCGB_DIPLOMA
-	call GetSGBLayout
-	call LoadStandardFont
-	call LoadFontsExtra
-	ld de, MUSIC_MAIN_MENU
-	call PlayMusic
-	ld hl, .Text_ClearAllSaveData
-	call PrintText
-	ld hl, .NoYesMenuHeader
-	call CopyMenuHeader
-	call VerticalMenu
-	ret c
-	ld a, [wMenuCursorY]
-	cp $1
-	ret z
-	farcall EmptyAllSRAMBanks
-	ret
-
-.Text_ClearAllSaveData: ; 0x4d580
-	; Clear all save data?
-	text_jump UnknownText_0x1c564a
-	db "@"
-
-.NoYesMenuHeader: ; 0x4d585
-	db 0 ; flags
-	menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
-	dw .MenuData
-	db 1 ; default option
-
-.MenuData: ; 0x4d58d
-	db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
-	db 2 ; items
-	db "NO@"
-	db "YES@"
--- /dev/null
+++ b/engine/rtc/reset_password.asm
@@ -1,0 +1,259 @@
+_ResetClock: ; 4d3b1
+	farcall BlankScreen
+	ld b, SCGB_DIPLOMA
+	call GetSGBLayout
+	call LoadStandardFont
+	call LoadFontsExtra
+	ld de, MUSIC_MAIN_MENU
+	call PlayMusic
+	ld hl, .text_askreset
+	call PrintText
+	ld hl, .NoYes_MenuHeader
+	call CopyMenuHeader
+	call VerticalMenu
+	ret c
+	ld a, [wMenuCursorY]
+	cp $1
+	ret z
+	call ClockResetPassword
+	jr c, .wrongpassword
+	ld a, BANK(sRTCStatusFlags)
+	call GetSRAMBank
+	ld a, $80
+	ld [sRTCStatusFlags], a
+	call CloseSRAM
+	ld hl, .text_okay
+	call PrintText
+	ret
+
+.wrongpassword
+	ld hl, .text_wrong
+	call PrintText
+	ret
+
+.text_okay ; 0x4d3fe
+	; Password OK. Select CONTINUE & reset settings.
+	text_jump UnknownText_0x1c55db
+	db "@"
+
+.text_wrong ; 0x4d403
+	; Wrong password!
+	text_jump UnknownText_0x1c560b
+	db "@"
+
+.text_askreset ; 0x4d408
+	; Reset the clock?
+	text_jump UnknownText_0x1c561c
+	db "@"
+
+.NoYes_MenuHeader: ; 0x4d40d
+	db 0 ; flags
+	menu_coords 14, 7, SCREEN_WIDTH - 1, TEXTBOX_Y - 1
+	dw .NoYes_MenuData
+	db 1 ; default option
+
+.NoYes_MenuData: ; 0x4d415
+	db STATICMENU_CURSOR | STATICMENU_NO_TOP_SPACING ; flags
+	db 2 ; items
+	db "NO@"
+	db "YES@"
+
+ClockResetPassword: ; 4d41e
+	call .CalculatePassword
+	push de
+	ld hl, wStringBuffer2
+	ld bc, 5
+	xor a
+	call ByteFill
+	ld a, $4
+	ld [wStringBuffer2 + 5], a
+	ld hl, .pleaseenterpasswordtext
+	call PrintText
+.loop
+	call .updateIDdisplay
+.loop2
+	call JoyTextDelay
+	ld a, [hJoyLast]
+	ld b, a
+	and A_BUTTON
+	jr nz, .confirm
+	ld a, b
+	and D_PAD
+	jr z, .loop2
+	call .dpadinput
+	ld c, 3
+	call DelayFrames
+	jr .loop
+
+.confirm
+	call .ConvertDecIDToBytes
+	pop de
+	ld a, e
+	cp l
+	jr nz, .nope
+	ld a, d
+	cp h
+	jr nz, .nope
+	and a
+	ret
+
+.nope
+	scf
+	ret
+
+.pleaseenterpasswordtext ; 0x4d463
+	; Please enter the password.
+	text_jump UnknownText_0x1c562e
+	db "@"
+
+.updateIDdisplay ; 4d468
+	hlcoord 14, 15
+	ld de, wStringBuffer2
+	ld c, 5
+.loop3
+	ld a, [de]
+	add "0"
+	ld [hli], a
+	inc de
+	dec c
+	jr nz, .loop3
+	hlcoord 14, 16
+	ld bc, 5
+	ld a, " "
+	call ByteFill
+	hlcoord 14, 16
+	ld a, [wStringBuffer2 + 5]
+	ld e, a
+	ld d, $0
+	add hl, de
+	ld [hl], "▲"
+	ret
+
+.dpadinput ; 4d490
+	ld a, b
+	and D_LEFT
+	jr nz, .left
+	ld a, b
+	and D_RIGHT
+	jr nz, .right
+	ld a, b
+	and D_UP
+	jr nz, .up
+	ld a, b
+	and D_DOWN
+	jr nz, .down
+	ret
+
+.left
+	ld a, [wStringBuffer2 + 5]
+	and a
+	ret z
+	dec a
+	ld [wStringBuffer2 + 5], a
+	ret
+
+.right
+	ld a, [wStringBuffer2 + 5]
+	cp $4
+	ret z
+	inc a
+	ld [wStringBuffer2 + 5], a
+	ret
+
+.up
+	call .getcurrentdigit
+	ld a, [hl]
+	cp 9
+	jr z, .wraparound_up
+	inc a
+	ld [hl], a
+	ret
+
+.wraparound_up
+	ld [hl], $0
+	ret
+
+.down
+	call .getcurrentdigit
+	ld a, [hl]
+	and a
+	jr z, .wraparound_down
+	dec a
+	ld [hl], a
+	ret
+
+.wraparound_down
+	ld [hl], 9
+	ret
+
+.getcurrentdigit ; 4d4d5
+	ld a, [wStringBuffer2 + 5]
+	ld e, a
+	ld d, $0
+	ld hl, wStringBuffer2
+	add hl, de
+	ret
+
+.ConvertDecIDToBytes: ; 4d4e0
+	ld hl, 0
+	ld de, wStringBuffer2 + 4
+	ld bc, 1
+	call .ConvertToBytes
+	ld bc, 10
+	call .ConvertToBytes
+	ld bc, 100
+	call .ConvertToBytes
+	ld bc, 1000
+	call .ConvertToBytes
+	ld bc, 10000
+.ConvertToBytes: ; 4d501
+	ld a, [de]
+	dec de
+	push hl
+	ld hl, 0
+	call AddNTimes
+	ld c, l
+	ld b, h
+	pop hl
+	add hl, bc
+	ret
+
+.CalculatePassword: ; 4d50f
+	ld a, BANK(sPlayerData)
+	call GetSRAMBank
+	ld de, 0
+	ld hl, sPlayerData + (wPlayerID - wPlayerData)
+	ld c, $2
+	call .ComponentFromNumber
+	ld hl, sPlayerData + (wPlayerName - wPlayerData)
+	ld c, NAME_LENGTH_JAPANESE - 1
+	call .ComponentFromString
+	ld hl, sPlayerData + (wMoney - wPlayerData)
+	ld c, $3
+	call .ComponentFromNumber
+	call CloseSRAM
+	ret
+
+.ComponentFromNumber: ; 4d533
+	ld a, [hli]
+	add e
+	ld e, a
+	ld a, $0
+	adc d
+	ld d, a
+	dec c
+	jr nz, .ComponentFromNumber
+	ret
+
+.ComponentFromString: ; 4d53e
+	ld a, [hli]
+	cp "@"
+	ret z
+	add e
+	ld e, a
+	ld a, $0
+	adc d
+	ld d, a
+	dec c
+	jr nz, .ComponentFromString
+	ret
--- /dev/null
+++ b/engine/rtc/restart_clock.asm
@@ -1,0 +1,253 @@
+RestartClock_GetWraparoundTime: ; 20000 (8:4000)
+	push hl
+	dec a
+	ld e, a
+	ld d, 0
+	ld hl, .WrapAroundTimes
+rept 4
+	add hl, de
+endr
+	ld e, [hl]
+	inc hl
+	ld d, [hl]
+	inc hl
+	ld b, [hl]
+	inc hl
+	ld c, [hl]
+	pop hl
+	ret
+; 20015 (8:4015)
+
+.WrapAroundTimes: ; 20015
+	dw wBuffer4
+	db 7, 4
+
+	dw wBuffer5
+	db 24, 12
+
+	dw wBuffer6
+	db 60, 15
+; 20021
+
+RestartClock: ; 20021 (8:4021)
+; If we're here, we had an RTC overflow.
+	ld hl, .Text_ClockTimeMayBeWrong
+	call PrintText
+	ld hl, wOptions
+	ld a, [hl]
+	push af
+	set NO_TEXT_SCROLL, [hl]
+	call LoadStandardMenuHeader
+	call ClearTileMap
+	ld hl, .Text_SetWithControlPad
+	call PrintText
+	call .SetClock
+	call ExitMenu
+	pop bc
+	ld hl, wOptions
+	ld [hl], b
+	ld c, a
+	ret
+; 20047 (8:4047)
+
+.Text_ClockTimeMayBeWrong: ; 0x20047
+	; The clock's time may be wrong. Please reset the time.
+	text_jump UnknownText_0x1c40e6
+	db "@"
+; 0x2004c
+
+.Text_SetWithControlPad: ; 0x2004c
+	; Set with the Control Pad. Confirm: A Button Cancel:  B Button
+	text_jump UnknownText_0x1c411c
+	db "@"
+; 0x20051
+
+.SetClock: ; 20051 (8:4051)
+	ld a, 1
+	ld [wBuffer1], a ; which digit
+	ld [wBuffer2], a
+	ld a, 8
+	ld [wBuffer3], a
+	call UpdateTime
+	call GetWeekday
+	ld [wBuffer4], a
+	ld a, [hHours]
+	ld [wBuffer5], a
+	ld a, [hMinutes]
+	ld [wBuffer6], a
+
+.loop
+	call .joy_loop
+	jr nc, .loop
+	and a
+	ret nz
+	call .PrintTime
+	ld hl, .Text_IsThisOK
+	call PrintText
+	call YesNoBox
+	jr c, .cancel
+	ld a, [wBuffer4]
+	ld [wStringBuffer2], a
+	ld a, [wBuffer5]
+	ld [wStringBuffer2 + 1], a
+	ld a, [wBuffer6]
+	ld [wStringBuffer2 + 2], a
+	xor a
+	ld [wStringBuffer2 + 3], a
+	call InitTime
+	call .PrintTime
+	ld hl, .Text_ClockReset
+	call PrintText
+	call WaitPressAorB_BlinkCursor
+	xor a
+	ret
+
+.cancel
+	ld a, $1
+	ret
+; 200b0 (8:40b0)
+
+.Text_IsThisOK: ; 0x200b0
+	; Is this OK?
+	text_jump UnknownText_0x1c415b
+	db "@"
+; 0x200b5
+
+.Text_ClockReset: ; 0x200b5
+	; The clock has been reset.
+	text_jump UnknownText_0x1c4168
+	db "@"
+; 0x200ba
+
+.joy_loop
+	call JoyTextDelay_ForcehJoyDown
+	ld c, a
+	push af
+	call .PrintTime
+	pop af
+	bit 0, a
+	jr nz, .press_A
+	bit 1, a
+	jr nz, .press_B
+	bit 6, a
+	jr nz, .pressed_up
+	bit 7, a
+	jr nz, .pressed_down
+	bit 5, a
+	jr nz, .pressed_left
+	bit 4, a
+	jr nz, .pressed_right
+	jr .joy_loop
+
+.press_A
+	ld a, $0
+	scf
+	ret
+
+.press_B
+	ld a, $1
+	scf
+	ret
+
+.pressed_up
+	ld a, [wBuffer1]
+	call RestartClock_GetWraparoundTime
+	ld a, [de]
+	inc a
+	ld [de], a
+	cp b
+	jr c, .done_scroll
+	ld a, $0
+	ld [de], a
+	jr .done_scroll
+
+.pressed_down
+	ld a, [wBuffer1]
+	call RestartClock_GetWraparoundTime
+	ld a, [de]
+	dec a
+	ld [de], a
+	cp -1
+	jr nz, .done_scroll
+	ld a, b
+	dec a
+	ld [de], a
+	jr .done_scroll
+
+.pressed_left
+	ld hl, wBuffer1
+	dec [hl]
+	jr nz, .done_scroll
+	ld [hl], $3
+	jr .done_scroll
+
+.pressed_right
+	ld hl, wBuffer1
+	inc [hl]
+	ld a, [hl]
+	cp $4
+	jr c, .done_scroll
+	ld [hl], $1
+
+.done_scroll
+	xor a
+	ret
+
+.PrintTime: ; 2011f (8:411f)
+	hlcoord 0, 5
+	ld b, 5
+	ld c, 18
+	call TextBox
+	decoord 1, 8
+	ld a, [wBuffer4]
+	ld b, a
+	farcall PrintDayOfWeek
+	ld a, [wBuffer5]
+	ld b, a
+	ld a, [wBuffer6]
+	ld c, a
+	decoord 11, 8
+	farcall PrintHoursMins
+	ld a, [wBuffer2]
+	lb de, " ", " "
+	call .PlaceChars
+	ld a, [wBuffer1]
+	lb de, "▲", "▼"
+	call .PlaceChars
+	ld a, [wBuffer1]
+	ld [wBuffer2], a
+	ret
+; 20160 (8:4160)
+
+.unreferenced ; 20160
+; unused
+	ld a, [wBuffer3]
+	ld b, a
+	call Coord2Tile
+	ret
+; 20168
+
+.PlaceChars: ; 20168 (8:4168)
+	push de
+	call RestartClock_GetWraparoundTime
+	ld a, [wBuffer3]
+	dec a
+	ld b, a
+	call Coord2Tile
+	pop de
+	ld [hl], d
+	ld bc, 2 * SCREEN_WIDTH
+	add hl, bc
+	ld [hl], e
+	ret
+; 2017c (8:417c)
+
+UnreferencedString_HourJP: ; 2017c
+; unused
+	db "じ@" ; HR
+; 2017e
+
+UnreferencedString_MinuteJP: ; 2017e
+; unused
+	db "ふん@" ; MIN
+; 20181
--- a/main.asm
+++ b/main.asm
@@ -10,7 +10,7 @@
 INCLUDE "engine/overworld/init_map.asm"
 INCLUDE "engine/pokemon/learn.asm"
 INCLUDE "engine/pokemon/checknickerrors.asm"
-INCLUDE "engine/routines/math.asm"
+INCLUDE "engine/math/math.asm"
 INCLUDE "data/items/attributes.asm"
 INCLUDE "engine/overworld/npc_movement.asm"
 INCLUDE "engine/events/happiness_egg.asm"
@@ -20,8 +20,8 @@
 SECTION "bank2", ROMX
 
 INCLUDE "engine/overworld/player_object.asm"
-INCLUDE "engine/routines/sine.asm"
-INCLUDE "engine/routines/predef.asm"
+INCLUDE "engine/math/sine.asm"
+INCLUDE "engine/predef.asm"
 INCLUDE "engine/gfx/color.asm"
 
 
@@ -29,7 +29,7 @@
 
 INCLUDE "engine/events/checktime.asm"
 INCLUDE "engine/events/specials.asm"
-INCLUDE "engine/routines/printnum.asm"
+INCLUDE "engine/math/printnum.asm"
 INCLUDE "engine/pokemon/health.asm"
 INCLUDE "engine/events/overworld.asm"
 INCLUDE "engine/items/items.asm"
@@ -65,7 +65,7 @@
 INCLUDE "engine/events/pokerus/apply_pokerus_tick.asm"
 INCLUDE "engine/events/bug_contest/contest_2.asm"
 INCLUDE "engine/pokemon/correcterrorsinplayerparty.asm"
-INCLUDE "engine/routines/getsquareroot.asm"
+INCLUDE "engine/math/getsquareroot.asm"
 
 
 SECTION "bank5", ROMX
@@ -95,7 +95,7 @@
 
 SECTION "Clock Reset", ROMX
 
-INCLUDE "engine/rtc/clock_reset.asm"
+INCLUDE "engine/rtc/restart_clock.asm"
 
 
 SECTION "bank9", ROMX
@@ -208,7 +208,7 @@
 INCLUDE "engine/tilesets/map_palettes.asm"
 INCLUDE "gfx/tileset_palette_maps.asm"
 INCLUDE "data/collision_permissions.asm"
-INCLUDE "engine/routines/emptyallsrambanks.asm"
+INCLUDE "engine/menus/emptyallsrambanks.asm"
 INCLUDE "engine/menus/savemenu_copytilemapatonce.asm"
 INCLUDE "engine/events/checksave.asm"
 INCLUDE "data/maps/scenes.asm"
@@ -222,9 +222,10 @@
 INCBIN "gfx/new_game/shrink2.2bpp.lz"
 
 INCLUDE "engine/link/link_2.asm"
-INCLUDE "engine/rtc/delete_save_change_clock.asm"
+INCLUDE "engine/rtc/reset_password.asm"
+INCLUDE "engine/menus/delete_save.asm"
 INCLUDE "data/tilesets.asm"
-INCLUDE "engine/routines/flagpredef.asm"
+INCLUDE "engine/flagpredef.asm"
 INCLUDE "engine/gfx/trademonfrontpic.asm"
 INCLUDE "engine/events/pokerus/check_pokerus.asm"
 INCLUDE "engine/events/lucky_number.asm"
@@ -253,9 +254,9 @@
 INCLUDE "engine/events/sacred_ash.asm"
 INCLUDE "engine/pokemon/tempmon.asm"
 INCLUDE "engine/pokemon/types.asm"
-INCLUDE "engine/routines/unreferenced_getgen1trainerclassname.asm"
+INCLUDE "engine/battle/unreferenced_getgen1trainerclassname.asm"
 INCLUDE "engine/pokemon/mon_stats.asm"
-INCLUDE "engine/routines/initlist.asm"
+INCLUDE "engine/link/initlist.asm"
 INCLUDE "engine/pokemon/experience.asm"
 INCLUDE "engine/pokemon/switchpartymons.asm"
 INCLUDE "engine/gfx/load_pics.asm"