shithub: pokecrystal

Download patch

ref: c9563d5c5e8e3612ac40d70d6f6f5e03ba231f16
parent: 86061d37d2aff18530d4340796c0799bb316e7f0
parent: 3234cb1117db197f29443ee797e3eddb7a12293f
author: Rangi <35663410+Rangi42@users.noreply.github.com>
date: Mon Nov 4 14:40:38 EST 2019

Merge pull request #648 from DeeDeeG/identifying-stuff-in-maps

Identifying stuff in maps

--- a/maps/LakeOfRage.asm
+++ b/maps/LakeOfRage.asm
@@ -56,7 +56,7 @@
 	waitbutton
 	closetext
 	playsound SFX_WARP_TO
-	applymovement LAKEOFRAGE_LANCE, MovementData_0x70155
+	applymovement LAKEOFRAGE_LANCE, LakeOfRageLanceTeleportIntoSkyMovement
 	disappear LAKEOFRAGE_LANCE
 	clearevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
 	setevent EVENT_DECIDED_TO_HELP_LANCE
@@ -238,7 +238,7 @@
 LakeOfRageHiddenMaxPotion:
 	hiddenitem MAX_POTION, EVENT_LAKE_OF_RAGE_HIDDEN_MAX_POTION
 
-MovementData_0x70155:
+LakeOfRageLanceTeleportIntoSkyMovement:
 	teleport_from
 	step_end
 
--- a/maps/MahoganyMart1F.asm
+++ b/maps/MahoganyMart1F.asm
@@ -2,7 +2,7 @@
 	const MAHOGANYMART1F_PHARMACIST
 	const MAHOGANYMART1F_BLACK_BELT
 	const MAHOGANYMART1F_LANCE
-	const MAHOGANYMART1F_DRAGON
+	const MAHOGANYMART1F_DRAGONITE
 	const MAHOGANYMART1F_GRANNY
 
 MahoganyMart1F_MapScripts:
@@ -29,7 +29,7 @@
 	changeblock 6, 2, $1e ; stairs
 	return
 
-MahogayMart1FPharmacistScript:
+MahoganyMart1FPharmacistScript:
 	faceplayer
 	opentext
 	checkevent EVENT_DECIDED_TO_HELP_LANCE
@@ -39,23 +39,23 @@
 	end
 
 .LanceEntered:
-	writetext MahogayMart1FPharmacistText_LanceEntered
+	writetext MahoganyMart1FPharmacistText_LanceEntered
 	waitbutton
 	closetext
 	end
 
-MahogayMart1FBlackBeltScript:
+MahoganyMart1FBlackBeltScript:
 	faceplayer
 	opentext
 	checkevent EVENT_DECIDED_TO_HELP_LANCE
 	iftrue .LanceEntered
-	writetext MahogayMart1FBlackBeltText
+	writetext MahoganyMart1FBlackBeltText
 	waitbutton
 	closetext
 	end
 
 .LanceEntered:
-	writetext MahogayMart1FBlackBeltText_LanceEntered
+	writetext MahoganyMart1FBlackBeltText_LanceEntered
 	waitbutton
 	closetext
 	end
@@ -67,20 +67,20 @@
 	pause 15
 	closetext
 	playsound SFX_TACKLE
-	applymovement MAHOGANYMART1F_DRAGON, MovementData_0x6c3f6
-	applymovement MAHOGANYMART1F_BLACK_BELT, MovementData_0x6c3fb
+	applymovement MAHOGANYMART1F_DRAGONITE, MahoganyMart1FDragoniteTackleMovement
+	applymovement MAHOGANYMART1F_BLACK_BELT, MahoganyMart1FBlackBeltKnockedBackMovement
 	pause 15
-	disappear MAHOGANYMART1F_DRAGON
+	disappear MAHOGANYMART1F_DRAGONITE
 	pause 15
-	applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c407
+	applymovement MAHOGANYMART1F_LANCE, MahoganyMart1FLanceApproachPlayerMovement
 	opentext
 	writetext MahoganyMart1FLanceRadioText
 	waitbutton
 	closetext
 	follow MAHOGANYMART1F_LANCE, PLAYER
-	applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c40a
-	applymovement MAHOGANYMART1F_PHARMACIST, MovementData_0x6c403
-	applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c40e
+	applymovement MAHOGANYMART1F_LANCE, MahoganyMart1FLanceApproachPharmacistMovement
+	applymovement MAHOGANYMART1F_PHARMACIST, MahoganyMart1FPharmacistShovedAsideMovement
+	applymovement MAHOGANYMART1F_LANCE, MahoganyMart1FLanceApproachHiddenStairsMovement
 	stopfollow
 	opentext
 	writetext MahoganyMart1FLanceStairsText
@@ -96,7 +96,7 @@
 	writetext MahoganyMart1FLanceSplitUpText
 	waitbutton
 	closetext
-	applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c412
+	applymovement MAHOGANYMART1F_LANCE, MahoganyMart1FLanceGoDownStairsMovement
 	playsound SFX_EXIT_BUILDING
 	disappear MAHOGANYMART1F_LANCE
 	setscene SCENE_MAHOGANYMART1F_NOTHING
@@ -103,7 +103,7 @@
 	waitsfx
 	end
 
-MahogayMart1FGrannyScript:
+MahoganyMart1FGrannyScript:
 	faceplayer
 	opentext
 	pokemart MARTTYPE_STANDARD, MART_MAHOGANY_2
@@ -110,7 +110,7 @@
 	closetext
 	end
 
-MovementData_0x6c3f6:
+MahoganyMart1FDragoniteTackleMovement:
 	fix_facing
 	big_step LEFT
 	big_step RIGHT
@@ -117,7 +117,7 @@
 	remove_fixed_facing
 	step_end
 
-MovementData_0x6c3fb:
+MahoganyMart1FBlackBeltKnockedBackMovement:
 	fix_facing
 	big_step LEFT
 	remove_fixed_facing
@@ -127,30 +127,30 @@
 	turn_head RIGHT
 	step_end
 
-MovementData_0x6c403:
+MahoganyMart1FPharmacistShovedAsideMovement:
 	fix_facing
 	big_step LEFT
 	remove_fixed_facing
 	step_end
 
-MovementData_0x6c407:
+MahoganyMart1FLanceApproachPlayerMovement:
 	slow_step LEFT
 	turn_head DOWN
 	step_end
 
-MovementData_0x6c40a:
+MahoganyMart1FLanceApproachPharmacistMovement:
 	slow_step RIGHT
 	slow_step UP
 	slow_step UP
 	step_end
 
-MovementData_0x6c40e:
+MahoganyMart1FLanceApproachHiddenStairsMovement:
 	slow_step UP
 	slow_step RIGHT
 	slow_step RIGHT
 	step_end
 
-MovementData_0x6c412:
+MahoganyMart1FLanceGoDownStairsMovement:
 	slow_step RIGHT
 	step_end
 
@@ -164,13 +164,13 @@
 	line "eat in MAHOGANY!"
 	done
 
-MahogayMart1FPharmacistText_LanceEntered:
+MahoganyMart1FPharmacistText_LanceEntered:
 	text "Arrgh… You found"
 	line "the secret stair-"
 	cont "way…"
 	done
 
-MahogayMart1FBlackBeltText:
+MahoganyMart1FBlackBeltText:
 	text "Heheh! The experi-"
 	line "ment worked like a"
 	cont "charm."
@@ -182,7 +182,7 @@
 	line "moneymakers."
 	done
 
-MahogayMart1FBlackBeltText_LanceEntered:
+MahoganyMart1FBlackBeltText_LanceEntered:
 	text "Urrgh…"
 
 	para "That guy's dragon"
@@ -231,8 +231,8 @@
 	db 0 ; bg events
 
 	db 5 ; object events
-	object_event  4,  3, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahogayMart1FPharmacistScript, EVENT_TEAM_ROCKET_BASE_POPULATION
-	object_event  1,  6, SPRITE_BLACK_BELT, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahogayMart1FBlackBeltScript, EVENT_TEAM_ROCKET_BASE_POPULATION
+	object_event  4,  3, SPRITE_PHARMACIST, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahoganyMart1FPharmacistScript, EVENT_TEAM_ROCKET_BASE_POPULATION
+	object_event  1,  6, SPRITE_BLACK_BELT, SPRITEMOVEDATA_SPINRANDOM_SLOW, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahoganyMart1FBlackBeltScript, EVENT_TEAM_ROCKET_BASE_POPULATION
 	object_event  4,  6, SPRITE_LANCE, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
 	object_event  3,  6, SPRITE_DRAGON, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, ObjectEvent, EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
-	object_event  1,  3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahogayMart1FGrannyScript, EVENT_MAHOGANY_MART_OWNERS
+	object_event  1,  3, SPRITE_GRANNY, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, MahoganyMart1FGrannyScript, EVENT_MAHOGANY_MART_OWNERS
--- a/maps/MountMortarB1F.asm
+++ b/maps/MountMortarB1F.asm
@@ -2,7 +2,7 @@
 	const MOUNTMORTARB1F_POKE_BALL1
 	const MOUNTMORTARB1F_POKE_BALL2
 	const MOUNTMORTARB1F_BOULDER
-	const MOUNTMORTARB1F_BLACK_BELT
+	const MOUNTMORTARB1F_KIYO
 	const MOUNTMORTARB1F_POKE_BALL3
 	const MOUNTMORTARB1F_POKE_BALL4
 	const MOUNTMORTARB1F_POKE_BALL5
--- a/maps/VioletPokecenter1F.asm
+++ b/maps/VioletPokecenter1F.asm
@@ -3,7 +3,7 @@
 	const VIOLETPOKECENTER1F_GAMEBOY_KID
 	const VIOLETPOKECENTER1F_GENTLEMAN
 	const VIOLETPOKECENTER1F_YOUNGSTER
-	const VIOLETPOKECENTER1F_SCIENTIST
+	const VIOLETPOKECENTER1F_ELMS_AIDE
 
 VioletPokecenter1F_MapScripts:
 	db 0 ; scene scripts
@@ -37,18 +37,18 @@
 	readvar VAR_FACING
 	ifequal UP, .AideWalksAroundPlayer
 	turnobject PLAYER, DOWN
-	applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideWalksStraightOutOfPokecenter
+	applymovement VIOLETPOKECENTER1F_ELMS_AIDE, MovementData_AideWalksStraightOutOfPokecenter
 	playsound SFX_EXIT_BUILDING
-	disappear VIOLETPOKECENTER1F_SCIENTIST
+	disappear VIOLETPOKECENTER1F_ELMS_AIDE
 	waitsfx
 	end
 
 .AideWalksAroundPlayer:
-	applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideWalksLeftToExitPokecenter
+	applymovement VIOLETPOKECENTER1F_ELMS_AIDE, MovementData_AideWalksLeftToExitPokecenter
 	turnobject PLAYER, DOWN
-	applymovement VIOLETPOKECENTER1F_SCIENTIST, MovementData_AideFinishesLeavingPokecenter
+	applymovement VIOLETPOKECENTER1F_ELMS_AIDE, MovementData_AideFinishesLeavingPokecenter
 	playsound SFX_EXIT_BUILDING
-	disappear VIOLETPOKECENTER1F_SCIENTIST
+	disappear VIOLETPOKECENTER1F_ELMS_AIDE
 	waitsfx
 	end