ref: d6c44f0ca4b5bc93820e9ad1b46a3492dabdd26e
dir: /data/sprites/emotes.asm/
emote: MACRO ; graphics pointer, length, starting tile dw \1 db \2 tiles, BANK(\1) dw vTiles0 tile \3 ENDM Emotes: ; entries correspond to EMOTE_* constants emote ShockEmote, 4, $f8 emote QuestionEmote, 4, $f8 emote HappyEmote, 4, $f8 emote SadEmote, 4, $f8 emote HeartEmote, 4, $f8 emote BoltEmote, 4, $f8 emote SleepEmote, 4, $f8 emote FishEmote, 4, $f8 emote JumpShadowGFX, 1, $fc emote FishingRodGFX, 2, $fc emote BoulderDustGFX, 2, $fe emote GrassRustleGFX, 1, $fe