shithub: pokecrystal

Download patch

ref: d9300a9becc9aa699b7191f87d8b493a93139ba2
parent: bef792f2d21ccac0127aeffd9e0838aba81f44b6
author: PikalaxALT <PikalaxALT@gmail.com>
date: Mon Jul 20 07:28:05 EDT 2015

Fix unnecessary white space and retire add_n_times

--- a/battle/core.asm
+++ b/battle/core.asm
@@ -6202,26 +6202,26 @@
 	ld hl, EnemyMonSpecies
 	ld bc, EnemyMonEnd - EnemyMon
 	call ByteFill
-	
+
 ; We don't need to be here if we're in a link battle
 	ld a, [InLinkBattle]
 	and a
 	jp nz, Function3dabd
-	
+
 	ld a, [wcfc0] ; ????
 	bit 0, a
 	jp nz, Function3dabd
-	
+
 ; Make sure everything knows what species we're working with
 	ld a, [TempEnemyMonSpecies]
 	ld [EnemyMonSpecies], a
 	ld [CurSpecies], a
 	ld [CurPartySpecies], a
-	
+
 ; Grab the BaseData for this species
 	call GetBaseData
-	
 
+
 ; Let's get the item:
 
 ; Is the item predetermined?
@@ -6228,7 +6228,7 @@
 	ld a, [IsInBattle]
 	dec a
 	jr z, .WildItem
-	
+
 ; If we're in a trainer battle, the item is in the party struct
 	ld a, [CurPartyMon]
 	ld hl, OTPartyMon1Item
@@ -6235,8 +6235,8 @@
 	call GetPartyLocation ; bc = PartyMon[CurPartyMon] - PartyMons
 	ld a, [hl]
 	jr .UpdateItem
-	
-	
+
+
 .WildItem
 ; In a wild battle, we pull from the item slots in BaseData
 
@@ -6246,7 +6246,7 @@
 	cp BATTLETYPE_FORCEITEM
 	ld a, [BaseItems]
 	jr z, .UpdateItem
-	
+
 ; Failing that, it's all up to chance
 ;  Effective chances:
 ;    75% None
@@ -6258,7 +6258,7 @@
 	cp a, 1 + (75 percent)
 	ld a, NO_ITEM
 	jr c, .UpdateItem
-	
+
 ; From there, an 8% chance for Item2
 	call BattleRandom
 	cp a, 8 percent ; 8% of 25% = 2% Item2
@@ -6265,23 +6265,23 @@
 	ld a, [BaseItems]
 	jr nc, .UpdateItem
 	ld a, [BaseItems+1]
-	
-	
+
+
 .UpdateItem
 	ld [EnemyMonItem], a
-	
-	
+
+
 ; Initialize DVs
-	
+
 ; If we're in a trainer battle, DVs are predetermined
 	ld a, [IsInBattle]
 	and a
 	jr z, .InitDVs
-	
+
 	ld a, [EnemySubStatus5]
 	bit SUBSTATUS_TRANSFORMED, a
 	jr z, .InitDVs
-	
+
 ; Unknown
 	ld hl, wc6f2
 	ld de, EnemyMonDVs
@@ -6291,12 +6291,12 @@
 	ld a, [hl]
 	ld [de], a
 	jp .Happiness
-	
-	
+
+
 .InitDVs
-	
+
 ; Trainer DVs
-	
+
 ; All trainers have preset DVs, determined by class
 ; See GetTrainerDVs for more on that
 	callba GetTrainerDVs
@@ -6304,8 +6304,8 @@
 	ld a, [IsInBattle]
 	dec a
 	jr nz, .UpdateDVs
-	
-	
+
+
 ; Wild DVs
 ; Here's where the fun starts
 
@@ -6314,7 +6314,7 @@
 	ld a, [BattleType]
 	cp a, BATTLETYPE_ROAMING
 	jr nz, .NotRoaming
-	
+
 ; Grab HP
 	call GetRoamMonHP
 	ld a, [hl]
@@ -6322,7 +6322,7 @@
 	and a
 ; We'll do something with the result in a minute
 	push af
-	
+
 ; Grab DVs
 	call GetRoamMonDVs
 	inc hl
@@ -6334,7 +6334,7 @@
 	pop af
 ; If the RoamMon struct has already been initialized, we're done
 	jr nz, .UpdateDVs
-	
+
 ; If it hasn't, we need to initialize the DVs
 ; (HP is initialized at the end of the battle)
 	call GetRoamMonDVs
@@ -6348,7 +6348,7 @@
 ; We're done with DVs
 	jr .UpdateDVs
 
-	
+
 .NotRoaming
 ; Register a contains BattleType
 
@@ -6360,7 +6360,7 @@
 	ld b, ATKDEFDV_SHINY ; $ea
 	ld c, SPDSPCDV_SHINY ; $aa
 	jr .UpdateDVs
-	
+
 .GenerateDVs
 ; Generate new random DVs
 	call BattleRandom
@@ -6367,7 +6367,7 @@
 	ld b, a
 	call BattleRandom
 	ld c, a
-	
+
 .UpdateDVs
 ; Input DVs in register bc
 	ld hl, EnemyMonDVs
@@ -6374,22 +6374,22 @@
 	ld a, b
 	ld [hli], a
 	ld [hl], c
-	
-	
+
+
 ; We've still got more to do if we're dealing with a wild monster
 	ld a, [IsInBattle]
 	dec a
 	jr nz, .Happiness
-	
-	
+
+
 ; Species-specfic:
-	
-	
+
+
 ; Unown
 	ld a, [TempEnemyMonSpecies]
 	cp a, UNOWN
 	jr nz, .Magikarp
-	
+
 ; Get letter based on DVs
 	ld hl, EnemyMonDVs
 	predef GetUnownLetter
@@ -6397,25 +6397,25 @@
 ; If combined with forced shiny battletype, causes an infinite loop
 	call CheckUnownLetter
 	jr c, .GenerateDVs ; try again
-	
-	
+
+
 .Magikarp
 ; Skimming this part recommended
-	
+
 	ld a, [TempEnemyMonSpecies]
 	cp a, MAGIKARP
 	jr nz, .Happiness
-	
+
 ; Get Magikarp's length
 	ld de, EnemyMonDVs
 	ld bc, PlayerID
 	callab CalcMagikarpLength
-	
+
 ; We're clear if the length is < 1536
 	ld a, [MagikarpLength]
 	cp a, $06 ; $600 = 1536
 	jr nz, .CheckMagikarpArea
-	
+
 ; 5% chance of skipping size checks
 	call Random
 	cp a, $0c ; / $100
@@ -6424,7 +6424,7 @@
 	ld a, [MagikarpLength + 1]
 	cp a, $50
 	jr nc, .GenerateDVs
-	
+
 ; 20% chance of skipping this check
 	call Random
 	cp a, $32 ; / $100
@@ -6433,15 +6433,15 @@
 	ld a, [MagikarpLength + 1]
 	cp a, $40
 	jr nc, .GenerateDVs
-	
+
 .CheckMagikarpArea
 ; The z checks are supposed to be nz
 ; Instead, all maps in GROUP_LAKE_OF_RAGE (mahogany area)
 ; and routes 20 and 44 are treated as Lake of Rage
-	
+
 ; This also means Lake of Rage Magikarp can be smaller than ones
 ; caught elsewhere rather than the other way around
-	
+
 ; Intended behavior enforces a minimum size at Lake of Rage
 ; The real behavior prevents size flooring in the Lake of Rage area
 	ld a, [MapGroup]
@@ -6458,10 +6458,10 @@
 	ld a, [MagikarpLength]
 	cp a, 1024 >> 8
 	jr c, .GenerateDVs ; try again
-	
-	
+
+
 ; Finally done with DVs
-	
+
 .Happiness
 ; Set happiness
 	ld a, BASE_HAPPINESS
@@ -6474,21 +6474,21 @@
 	ld b, $00
 	ld hl, LinkBattleRNs + 7 ; ?
 	predef Functione167
-	
+
 ; If we're in a trainer battle,
 ; get the rest of the parameters from the party struct
 	ld a, [IsInBattle]
 	cp a, TRAINER_BATTLE
 	jr z, .OpponentParty
-	
+
 ; If we're in a wild battle, check wild-specific stuff
 	and a
 	jr z, .TreeMon
-	
+
 	ld a, [EnemySubStatus5]
 	bit SUBSTATUS_TRANSFORMED, a
 	jp nz, .Moves
-	
+
 .TreeMon
 ; If we're headbutting trees, some monsters enter battle asleep
 	call CheckSleepingTreeMon
@@ -6496,26 +6496,26 @@
 	jr c, .UpdateStatus
 ; Otherwise, no status
 	xor a
-	
+
 .UpdateStatus
 	ld hl, EnemyMonStatus
 	ld [hli], a
-	
+
 ; Unused byte
 	xor a
 	ld [hli], a
-	
+
 ; Full HP...
 	ld a, [EnemyMonMaxHP]
 	ld [hli], a
 	ld a, [EnemyMonMaxHP + 1]
 	ld [hl], a
-	
+
 ; ...unless it's a RoamMon
 	ld a, [BattleType]
 	cp a, BATTLETYPE_ROAMING
 	jr nz, .Moves
-	
+
 ; Grab HP
 	call GetRoamMonHP
 	ld a, [hl]
@@ -6526,7 +6526,7 @@
 	ld a, [hl]
 	ld [EnemyMonHP + 1], a
 	jr .Moves
-	
+
 .InitRoamHP
 ; HP only uses the lo byte in the RoamMon struct since
 ; Raikou/Entei/Suicune will have < 256 hp at level 40
@@ -6533,8 +6533,8 @@
 	ld a, [EnemyMonHP + 1]
 	ld [hl], a
 	jr .Moves
-	
-	
+
+
 .OpponentParty
 ; Get HP from the party struct
 	ld hl, (OTPartyMon1HP + 1)
@@ -6544,17 +6544,17 @@
 	ld [EnemyMonHP + 1], a
 	ld a, [hld]
 	ld [EnemyMonHP], a
-	
+
 ; Make sure everything knows which monster the opponent is using
 	ld a, [CurPartyMon]
 	ld [CurOTMon], a
-	
+
 ; Get status from the party struct
 	dec hl
 	ld a, [hl] ; OTPartyMonStatus
 	ld [EnemyMonStatus], a
-	
-	
+
+
 .Moves
 	ld hl, BaseType1
 	ld de, EnemyMonType1
@@ -6563,7 +6563,7 @@
 	inc de
 	ld a, [hl]
 	ld [de], a
-	
+
 ; Get moves
 	ld de, EnemyMonMoves
 ; Are we in a trainer battle?
@@ -6577,7 +6577,7 @@
 	ld bc, NUM_MOVES
 	call CopyBytes
 	jr .PP
-	
+
 .WildMoves
 ; Clear EnemyMonMoves
 	xor a
@@ -6591,19 +6591,19 @@
 	ld [MagikarpLength], a
 ; Fill moves based on level
 	predef FillMoves
-	
+
 .PP
 ; Trainer battle?
 	ld a, [IsInBattle]
 	cp a, TRAINER_BATTLE
 	jr z, .TrainerPP
-	
+
 ; Fill wild PP
 	ld hl, EnemyMonMoves
 	ld de, EnemyMonPP
 	predef FillPP
 	jr .Finish
-	
+
 .TrainerPP
 ; Copy PP from the party struct
 	ld hl, OTPartyMon1PP
@@ -6612,7 +6612,7 @@
 	ld de, EnemyMonPP
 	ld bc, NUM_MOVES
 	call CopyBytes
-	
+
 .Finish
 ; Only the first five base stats are copied...
 	ld hl, BaseStats
@@ -6673,7 +6673,7 @@
 	ld a, [BattleType]
 	cp a, BATTLETYPE_TREE
 	jr nz, .NotSleeping
-	
+
 ; Get list for the time of day
 	ld hl, .Morn
 	ld a, [TimeOfDay]
@@ -6682,7 +6682,7 @@
 	ld hl, .Day
 	jr z, .Check
 	ld hl, .Nite
-	
+
 .Check
 	ld a, [TempEnemyMonSpecies]
 	ld de, 1 ; length of species id
@@ -6689,7 +6689,7 @@
 	call IsInArray
 ; If it's a match, the opponent is asleep
 	ret c
-	
+
 .NotSleeping
 	and a
 	ret
@@ -6728,17 +6728,17 @@
 
 CheckUnownLetter: ; 3eb75
 ; Return carry if the Unown letter hasn't been unlocked yet
-	
+
 	ld a, [UnlockedUnowns]
 	ld c, a
 	ld de, 0
-	
+
 .loop
-	
+
 ; Don't check this set unless it's been unlocked
 	srl c
 	jr nc, .next
-	
+
 ; Is our letter in the set?
 	ld hl, .LetterSets
 	add hl, de
@@ -6745,7 +6745,7 @@
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
-	
+
 	push de
 	ld a, [UnownLetter]
 	ld de, 1
@@ -6753,9 +6753,9 @@
 	call IsInArray
 	pop bc
 	pop de
-	
+
 	jr c, .match
-	
+
 .next
 ; Make sure we haven't gone past the end of the table
 	inc e
@@ -6763,22 +6763,22 @@
 	ld a, e
 	cp a, .Set1 - .LetterSets
 	jr c, .loop
-	
+
 ; Hasn't been unlocked, or the letter is invalid
 	scf
 	ret
-	
+
 .match
 ; Valid letter
 	and a
 	ret
-	
+
 .LetterSets
 	dw .Set1
 	dw .Set2
 	dw .Set3
 	dw .Set4
-	
+
 .Set1
 	;  A   B   C   D   E   F   G   H   I   J   K
 	db 01, 02, 03, 04, 05, 06, 07, 08, 09, 10, 11, $ff
@@ -6791,7 +6791,7 @@
 .Set4
 	;  X   Y   Z
 	db 24, 25, 26, $ff
-	
+
 ; 3ebc7
 
 
--- a/data/wild/fish.asm
+++ b/data/wild/fish.asm
@@ -6,16 +6,18 @@
 	push af
 	push bc
 	push hl
-	
+
 ; Get the fishing group for this map.
 	ld b, e
 	call GetFishGroupHeader
-	
+
 	ld hl, FishGroupHeaders
-	add_n_times hl, de, 7
-	
+rept 7
+	add hl, de
+endr
+
 	call Fish
-	
+
 	pop hl
 	pop bc
 	pop af
@@ -42,29 +44,31 @@
 	inc hl
 	ld e, b
 	ld d, 0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
-	
+
 ; Encounter chance for this monster:
 	call Random
-	
+
 .CheckEncounter
 	cp [hl]
 	jr z, .ReadMon
 	jr c, .ReadMon
-	
+
 ; Next monster...
 	inc hl
 	inc hl
 	inc hl
 	jr .CheckEncounter
-	
+
 .ReadMon
 ; We're done with the encounter chance
 	inc hl
-	
+
 ; Species 0 triggers a read from a time-based encounter table.
 	ld a, [hli]
 	ld d, a
@@ -74,11 +78,11 @@
 ; Level
 	ld e, [hl]
 	ret
-	
+
 .NoBite
 	ld de, 0
 	ret
-	
+
 .TimeEncounter
 
 ; The level byte is repurposed as the index for the new table.
@@ -85,10 +89,9 @@
 	ld e, [hl]
 	ld d, 0
 	ld hl, TimeFishGroups
+rept 4
 	add hl, de
-	add hl, de
-	add hl, de
-	add hl, de
+endr
 
 ; One nightmon, then one daymon
 	ld a, [TimeOfDay]
@@ -97,7 +100,7 @@
 	jr c, .TimeSpecies
 	inc hl
 	inc hl
-	
+
 .TimeSpecies
 	ld d, [hl]
 	inc hl
@@ -115,7 +118,7 @@
 	bit 2, [hl]
 	pop hl
 	jr z, .end
-	
+
 ; Groups 11 and 12 have special attributes.
 	ld a, d
 	cp 11
@@ -122,13 +125,13 @@
 	jr z, .group11
 	cp 12
 	jr z, .group12
-	
+
 .end
 	dec d
 	ld e, d
 	ld d, 0
 	ret
-	
+
 .group11
 	ld a, [wdfce]
 	cp 1
@@ -135,7 +138,7 @@
 	jr nz, .end
 	ld d, 6
 	jr .end
-	
+
 .group12
 	ld a, [wdfce]
 	cp 2
--- a/engine/color.asm
+++ b/engine/color.asm
@@ -806,7 +806,9 @@
 Function976b: ; 976b
 	ld l, a
 	ld h, 0
-	add_n_times hl, hl, 2
+rept 2
+	add hl,hl
+endr
 	ld bc, TrainerPalettes
 	add hl, bc
 	ret
@@ -1974,7 +1976,9 @@
 	push hl
 	ld l, a
 	ld h, 0
-	add_n_times hl, hl, 3
+rept 3
+	add hl,hl
+endr
 	ld de, TilesetBGPalette
 	add hl, de
 	ld e, l
@@ -2014,7 +2018,9 @@
 	ld a, [MapGroup]
 	ld l, a
 	ld h, 0
-	add_n_times hl, hl, 3
+rept 3
+	add hl,hl
+endr
 	ld de, RoofPals
 	add hl, de
 	ld a, [TimeOfDayPal]
--- a/engine/events.asm
+++ b/engine/events.asm
@@ -472,7 +472,9 @@
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
-	add_n_times hl, de, 4
+rept 4
+	add hl,de
+endr
 	
 	call GetMapScriptHeaderBank
 	call GetFarHalfword
@@ -1043,7 +1045,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, ScriptPointers96c0c
-	add_n_times hl, bc, 3
+rept 3
+	add hl,bc
+endr
 	ld a, [hli]
 	ld [ScriptBank], a
 	ld a, [hli]
--- a/engine/map_objects.asm
+++ b/engine/map_objects.asm
@@ -226,7 +226,9 @@
 	ld a, [hl]
 	ld l, a
 	ld h, 0
-	add_n_times hl, hl, 2
+rept 2
+	add hl,hl
+endr
 	add hl, de
 	ld a, [hli]
 	ld h, [hl]
@@ -1385,7 +1387,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, .data_4a81
-	add_n_times hl, de, 2
+rept 2
+	add hl,de
+endr
 	ld d, [hl]
 	inc hl
 	ld e, [hl]
@@ -3655,7 +3659,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, .Addresses
-	add_n_times hl, bc, 2
+rept 2
+	add hl,bc
+endr
 	ld c, [hl]
 	inc hl
 	ld b, [hl]
--- a/engine/predef.asm
+++ b/engine/predef.asm
@@ -1,106 +1,108 @@
-GetPredefPointer:: ; 854b
-; Return the bank and address of PredefID in a and PredefAddress.
-
-; Save hl for later (back in Predef)
-	ld a, h
-	ld [PredefTemp], a
-	ld a, l
-	ld [PredefTemp + 1], a
-
-	push de
-	ld a, [PredefID]
-	ld e, a
-	ld d, 0
-	ld hl, PredefPointers
-	add_n_times hl, de, 3
-	pop de
-
-	ld a, [hli]
-	ld [PredefAddress + 1], a
-	ld a, [hli]
-	ld [PredefAddress], a
-	ld a, [hl]
-
-	ret
-; 856b
-
-PredefPointers:: ; 856b
-; $4b Predef pointers
-; address, bank
-
-	add_predef LearnMove ; $0
-	add_predef Predef1
-	add_predef HealParty
-	add_predef FlagPredef
-	add_predef Functionc699
-	add_predef FillPP
-	add_predef Functiond88c
-	add_predef Functionda96
-	add_predef Functiondb3f ; $8
-	add_predef Functionde6e
-	add_predef GiveEgg
-	add_predef Functionc6e0
-	add_predef Functione167
-	add_predef Functione17b
-	add_predef CanLearnTMHMMove
-	add_predef GetTMHMMove
-	add_predef Function28eef ; $ 10
-	add_predef PrintMoveDesc
-	add_predef UpdatePlayerHUD
-	add_predef FillBox
-	add_predef Function3d873
-	add_predef UpdateEnemyHUD
-	add_predef StartBattle
-	add_predef FillInExpBar
-	add_predef Function3f43d ; $18
-	add_predef Function3f47c
-	add_predef LearnLevelMoves
-	add_predef FillMoves
-	add_predef Function421e6
-	add_predef Function28f63
-	add_predef Function28f24
-	add_predef Function5084a
-	add_predef ListMoves ; $20
-	add_predef Function50d2e
-	add_predef Function50cdb
-	add_predef Function50c50
-	add_predef GetGender
-	add_predef StatsScreenInit
-	add_predef DrawPlayerHP
-	add_predef DrawEnemyHP
-	add_predef PrintTempMonStats ; $28
-	add_predef GetTypeName
-	add_predef PrintMoveType
-	add_predef PrintType
-	add_predef PrintMonTypes
-	add_predef GetUnownLetter
-	add_predef Functioncbcdd
-	add_predef Predef2F
-	add_predef Function9853 ; $30
-	add_predef Function864c
-	add_predef Function91d11
-	add_predef CheckContestMon
-	add_predef Function8c20f
-	add_predef Function8c000
-	add_predef Function8c000_2
-	add_predef PlayBattleAnim
-	add_predef Predef38 ; $38
-	add_predef Predef39
-	add_predef Functionfd1d0
-	add_predef PartyMonItemName
-	add_predef GetFrontpic
-	add_predef GetBackpic
-	add_predef Function5108b
-	add_predef GetTrainerPic
-	add_predef DecompressPredef ; $40
-	add_predef Function347d3
-	add_predef ConvertMon_1to2
-	add_predef Functionfb877
-	add_predef Functiond0000
-	add_predef Function50d0a
-	add_predef Functiond00a3
-	add_predef Functiond008e
-	add_predef Functiond0669 ; $48
-	add_predef Functiond066e
-	dbw $ff, Function2d43 ; ????
+GetPredefPointer:: ; 854b
+; Return the bank and address of PredefID in a and PredefAddress.
+
+; Save hl for later (back in Predef)
+	ld a, h
+	ld [PredefTemp], a
+	ld a, l
+	ld [PredefTemp + 1], a
+
+	push de
+	ld a, [PredefID]
+	ld e, a
+	ld d, 0
+	ld hl, PredefPointers
+rept 3
+	add hl,de
+endr
+	pop de
+
+	ld a, [hli]
+	ld [PredefAddress + 1], a
+	ld a, [hli]
+	ld [PredefAddress], a
+	ld a, [hl]
+
+	ret
+; 856b
+
+PredefPointers:: ; 856b
+; $4b Predef pointers
+; address, bank
+
+	add_predef LearnMove ; $0
+	add_predef Predef1
+	add_predef HealParty
+	add_predef FlagPredef
+	add_predef Functionc699
+	add_predef FillPP
+	add_predef Functiond88c
+	add_predef Functionda96
+	add_predef Functiondb3f ; $8
+	add_predef Functionde6e
+	add_predef GiveEgg
+	add_predef Functionc6e0
+	add_predef Functione167
+	add_predef Functione17b
+	add_predef CanLearnTMHMMove
+	add_predef GetTMHMMove
+	add_predef Function28eef ; $ 10
+	add_predef PrintMoveDesc
+	add_predef UpdatePlayerHUD
+	add_predef FillBox
+	add_predef Function3d873
+	add_predef UpdateEnemyHUD
+	add_predef StartBattle
+	add_predef FillInExpBar
+	add_predef Function3f43d ; $18
+	add_predef Function3f47c
+	add_predef LearnLevelMoves
+	add_predef FillMoves
+	add_predef Function421e6
+	add_predef Function28f63
+	add_predef Function28f24
+	add_predef Function5084a
+	add_predef ListMoves ; $20
+	add_predef Function50d2e
+	add_predef Function50cdb
+	add_predef Function50c50
+	add_predef GetGender
+	add_predef StatsScreenInit
+	add_predef DrawPlayerHP
+	add_predef DrawEnemyHP
+	add_predef PrintTempMonStats ; $28
+	add_predef GetTypeName
+	add_predef PrintMoveType
+	add_predef PrintType
+	add_predef PrintMonTypes
+	add_predef GetUnownLetter
+	add_predef Functioncbcdd
+	add_predef Predef2F
+	add_predef Function9853 ; $30
+	add_predef Function864c
+	add_predef Function91d11
+	add_predef CheckContestMon
+	add_predef Function8c20f
+	add_predef Function8c000
+	add_predef Function8c000_2
+	add_predef PlayBattleAnim
+	add_predef Predef38 ; $38
+	add_predef Predef39
+	add_predef Functionfd1d0
+	add_predef PartyMonItemName
+	add_predef GetFrontpic
+	add_predef GetBackpic
+	add_predef Function5108b
+	add_predef GetTrainerPic
+	add_predef DecompressPredef ; $40
+	add_predef Function347d3
+	add_predef ConvertMon_1to2
+	add_predef Functionfb877
+	add_predef Functiond0000
+	add_predef Function50d0a
+	add_predef Functiond00a3
+	add_predef Functiond008e
+	add_predef Functiond0669 ; $48
+	add_predef Functiond066e
+	dbw $ff, Function2d43 ; ????
 ; 864c
\ No newline at end of file
--- a/engine/scripting.asm
+++ b/engine/scripting.asm
@@ -3144,7 +3144,9 @@
 	ld e, [hl]
 	ld d, $0
 	ld hl, wd43d
-	add_n_times hl, de, 3
+rept 3
+	add hl,de
+endr
 	ld a, [hli]
 	ld b, a
 	and " "
--- a/engine/spawn_points.asm
+++ b/engine/spawn_points.asm
@@ -56,7 +56,9 @@
 	jr z, .spawn_n_a
 	ld l, a
 	ld h, 0
-	add_n_times hl, hl, 2 ; multiply hl by 4
+rept 2 ; multiply hl by 4
+	add hl,hl
+endr
 	ld de, SpawnPoints
 	add hl, de
 	ld a, [hli]
--- a/engine/specials.asm
+++ b/engine/specials.asm
@@ -2,7 +2,9 @@
 Special:: ; c01b
 ; Run script special de.
 	ld hl, SpecialsPointers
-	add_n_times hl, de, 3
+rept 3
+	add hl,de
+endr
 	ld b, [hl]
 	inc hl
 	ld a, [hli]
--- a/home.asm
+++ b/home.asm
@@ -715,7 +715,7 @@
 	ld a, [hCGB]
 	and a
 	jr nz, .cgb
-	
+
 ; DMG: just change palettes to 0 (white)
 	xor a
 	ld [rBGP], a
@@ -722,7 +722,7 @@
 	ld [rOBP0], a
 	ld [rOBP1], a
 	ret
-	
+
 .cgb
 	ld a, [rSVBK]
 	push af
@@ -755,11 +755,11 @@
 	ld a, [hCGB]
 	and a
 	jr nz, .sgb
-	
+
 	ld a, [hSGB]
 	and a
 	ret z
-	
+
 .sgb
 	predef_jump Function864c ; LoadSGBLayout
 ; 334e
@@ -872,7 +872,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, NamesPointers
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	ld a, [hli]
 	rst Bankswitch
 	ld a, [hli]
@@ -1788,7 +1790,7 @@
 	push af
 	ld a, BANK(BaseData)
 	rst Bankswitch
-	
+
 ; Egg doesn't have BaseData
 	ld a, [CurSpecies]
 	cp EGG
@@ -1803,16 +1805,16 @@
 	ld bc, BaseData1 - BaseData0
 	call CopyBytes
 	jr .end
-	
+
 .egg
 ; ????
 	ld de, UnknownEggPic
-	
+
 ; Sprite dimensions
 	ld b, $55 ; 5x5
 	ld hl, BasePicSize
 	ld [hl], b
-	
+
 ; ????
 	ld hl, BasePadding
 	ld [hl], e
@@ -1823,12 +1825,12 @@
 	inc hl
 	ld [hl], d
 	jr .end
-	
+
 .end
 ; Replace Pokedex # with species
 	ld a, [CurSpecies]
 	ld [BaseDexNo], a
-	
+
 	pop af
 	rst Bankswitch
 	pop hl
--- a/home/map.asm
+++ b/home/map.asm
@@ -150,7 +150,9 @@
 	add a
 	ld l, a
 	ld h, 0
-	add_n_times hl, hl, 3
+rept 3
+	add hl,hl
+endr
 	ld a, [TilesetBlocksAddress]
 	add l
 	ld l, a
@@ -1703,7 +1705,9 @@
 	srl a
 	ld l, a
 	ld h, 0
-	add_n_times hl, hl, 2
+rept 2
+	add hl,hl
+endr
 	ld de, .Directions
 	add hl, de
 
@@ -1745,7 +1749,9 @@
 	jr z, .nope
 	ld l, a
 	ld h, $0
-	add_n_times hl, hl, 2
+rept 2
+	add hl,hl
+endr
 	ld a, [TilesetCollisionAddress]
 	ld c, a
 	ld a, [TilesetCollisionAddress + 1]
--- a/home/map_objects.asm
+++ b/home/map_objects.asm
@@ -493,7 +493,9 @@
 	ld hl, ObjectStruct3_Data
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, OBJECT_STRUCT_3_DATA_WIDTH
+rept OBJECT_STRUCT_3_DATA_WIDTH
+	add hl,de
+endr
 	ld a, [hl]
 	ret
 ; 1a47
@@ -504,7 +506,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, ObjectStruct3_Data + 1
-	add_n_times hl, de, OBJECT_STRUCT_3_DATA_WIDTH
+rept OBJECT_STRUCT_3_DATA_WIDTH
+	add hl,de
+endr
 	ld a, BANK(ObjectStruct3_Data)
 	call GetFarByte
 	add a
@@ -542,7 +546,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, ObjectStruct3_Data + 1
-	add_n_times hl, de, OBJECT_STRUCT_3_DATA_WIDTH
+rept OBJECT_STRUCT_3_DATA_WIDTH
+	add hl,de
+endr
 	ld b, h
 	ld c, l
 	pop de
--- a/macros.asm
+++ b/macros.asm
@@ -142,9 +142,3 @@
 	shift
 	endr
 ENDM
-
-add_n_times: MACRO
-	rept \3
-	add \1, \2
-	endr
-ENDM
--- a/main.asm
+++ b/main.asm
@@ -214,7 +214,7 @@
 	ld hl, sBoxCount
 	call Function5ca1
 	call CloseSRAM
-	
+
 	ld hl, NumItems
 	call Function5ca1
 
@@ -1108,7 +1108,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, .jumptable_626a
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -1160,7 +1162,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, .scenes
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -1220,7 +1224,7 @@
 	inc [hl]
 	xor a
 	ld [hLCDStatCustom], a
-	
+
 ; Play the title screen music.
 	ld de, MUSIC_TITLE
 	call PlayMusic
@@ -1387,7 +1391,9 @@
 	add hl, bc
 	ld l, [hl]
 	ld h, 0
-	add_n_times hl, hl, 2
+rept 2
+	add hl, hl
+endr
 	ld de, Data63ca
 	add hl, de
 	ld a, [wcf65]
@@ -1396,7 +1402,9 @@
 	srl a
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	and a
 	ret z
@@ -2735,7 +2743,9 @@
 	dec c
 	ld b, 0
 	ld hl, .Actions
-	add_n_times hl, bc, 3
+rept 3
+	add hl, bc
+endr
 	ld d, 0
 	add hl, de
 	ld a, [hl]
@@ -4026,7 +4036,9 @@
 	ld a, d
 	ld d, 0
 	ld hl, SineWave
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -6832,7 +6844,9 @@
 	jr nc, .ok
 	ld c, a
 	ld b, $0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [CurItem]
 	cp [hl]
 	inc hl
@@ -10898,7 +10912,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_1172e
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -11218,7 +11234,9 @@
 	ld e, a
 	ld d, $0
 	ld hl, Jumptable_11977
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -11943,7 +11961,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_12017
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -12369,7 +12389,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_12365
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -12872,12 +12894,14 @@
 	ld hl, .MenuReturns
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
 	jp [hl]
-	
+
 .MenuReturns
 	dw .Reopen
 	dw .Exit
@@ -13094,7 +13118,9 @@
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
-	add_n_times hl, de, 6
+rept 6
+	add hl, de
+endr
 	ret
 ; 12829
 
@@ -14819,7 +14845,9 @@
 	inc hl
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	call .IsSameItem
 	jr c, .NoRegisteredItem
 	and a
@@ -14843,7 +14871,9 @@
 	inc hl
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	call .IsSameItem
 	jr c, .NoRegisteredItem
 	ret
@@ -15186,7 +15216,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, .floors
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -15495,7 +15527,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, BugContestantPointers
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -15738,7 +15772,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, BugContestantPointers
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -15751,7 +15787,9 @@
 	jr z, .loop2
 	ld c, a
 	ld b, 0
-	add_n_times hl, bc, 3
+rept 3
+	add hl, bc
+endr
 	ld a, [hli]
 	ld [wd00f], a
 	ld a, [hli]
@@ -15938,7 +15976,9 @@
 	ld e, b
 	ld d, 0
 	ld hl, BugCatchingContestantEventFlagTable
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -15968,7 +16008,9 @@
 	ld hl, BugCatchingContestantEventFlagTable
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -16329,7 +16371,7 @@
 ; get time of day based on the current hour
 	ld a, [hHours] ; hour
 	ld hl, TimesOfDay
-	
+
 .check
 ; if we're within the given time period,
 ; get the corresponding time of day
@@ -16340,7 +16382,7 @@
 	inc hl
 ; try again
 	jr .check
-	
+
 .match
 ; get time of day
 	inc hl
@@ -16660,7 +16702,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, OutdoorSprites
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -17129,7 +17173,9 @@
 	pop bc
 	ld l, c
 	ld h, $0
-	add_n_times hl, hl, 4
+rept 4
+	add hl, hl
+endr
 	pop de
 	add hl, de
 	ld d, h
@@ -17156,7 +17202,9 @@
 	and $7f
 	ld l, a
 	ld h, $0
-	add_n_times hl, hl, 4
+rept 4
+	add hl, hl
+endr
 	ld a, l
 	add $0
 	ld l, a
@@ -17300,8 +17348,8 @@
 	db LUGIA
 	db HO_OH
 ; 144b8
-	
 
+
 OutdoorSprites: ; 144b8
 ; Valid sprite IDs for each map group.
 
@@ -19026,7 +19074,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_1522d
-	add_n_times hl, de, 5
+rept 5
+	add hl, de
+endr
 	ld a, [hli]
 	push af
 	ld a, [hli]
@@ -19356,7 +19406,7 @@
 	db  3 ; items
 	db  1, 0, 4 ; bill's, player's, turn off
 	db -1
-	
+
 	; before Hall Of Fame
 	db  4 ; items
 	db  1, 0, 2, 4 ; bill's, player's, oak's, turn off
@@ -20136,7 +20186,9 @@
 
 .IsAMart
 	ld hl, Marts
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -20372,7 +20424,9 @@
 	pop af
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -20397,7 +20451,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, .data_15cb0
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	ret
 ; 15cb0
 
@@ -20553,7 +20609,9 @@
 	ld h, [hl]
 	ld l, a
 	inc hl
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	inc hl
 	ld a, [hli]
 	ld [$ffc5], a
@@ -20592,7 +20650,9 @@
 	ld h, [hl]
 	ld l, a
 	inc hl
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	inc hl
 	ld e, [hl]
 	inc hl
@@ -20636,7 +20696,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, DefaultFlypoint
-	add_n_times hl, bc, 3
+rept 3
+	add hl, bc
+endr
 	push de
 	ld d, h
 	ld e, l
@@ -21206,7 +21268,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_16242
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -21769,7 +21833,9 @@
 	push de
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	pop de
 	ret
 ; 16613
@@ -22180,7 +22246,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, TextTable_168aa
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -23422,7 +23490,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, EggMovePointers
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, BANK(EggMovePointers)
 	call GetFarHalfword
 .loop
@@ -23455,7 +23525,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, EvosAttacksPointers
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, BANK(EvosAttacksPointers)
 	call GetFarHalfword
 .loop3
@@ -23987,7 +24059,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_20015
-	add_n_times hl, de, 4
+rept 4
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -25981,7 +26055,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, Unknown_24a91
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld c, [hl]
 	inc hl
 	ld b, [hl]
@@ -27077,7 +27153,9 @@
 	ld e, a
 	ld d, $0
 	ld hl, Jumptable_2519d
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -31704,7 +31782,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, JumpTable290af
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -31992,7 +32072,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_2928f
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -32576,7 +32658,9 @@
 	ld e, [hl]
 	ld d, 0
 	ld hl, Jumptable_29686
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -34252,7 +34336,9 @@
 	inc hl
 	ld c, a
 	ld b, $0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [wdfe7]
 	cp [hl]
 	jr nz, .asm_2a390
@@ -34412,7 +34498,9 @@
 	dec a
 	ld c, a
 	ld b, $0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	inc hl
 	ld c, [hl]
 	pop hl
@@ -34484,7 +34572,9 @@
 	and $3
 	ld c, a
 	ld b, $0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	inc hl
 	ld a, [hl]
 	ld [wd265], a
@@ -34503,7 +34593,9 @@
 	dec a
 	ld c, a
 	ld b, 0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, BANK(TrainerGroups)
 	call GetFarHalfword
 
@@ -36075,7 +36167,9 @@
 	dec a
 	ld c, a
 	ld b, 0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld e, a
 	ld d, [hl]
@@ -36626,7 +36720,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, TrainerGroups
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -36654,7 +36750,9 @@
 	ld d, h
 	ld e, l
 	ld hl, TrainerTypes
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -36954,7 +37052,9 @@
 	push bc
 	ld b, 0
 	ld hl, TrainerGroups
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -37123,7 +37223,9 @@
 	ld b, 0
 	ld c, a
 	ld hl, EvosAttacksPointers
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -37513,7 +37615,9 @@
 	ld b, 0
 	ld c, a
 	ld hl, EvosAttacksPointers
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -37712,7 +37816,9 @@
 .asm_42583
 	ld hl, EvosAttacksPointers
 	ld b, 0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -37864,7 +37970,9 @@
 	ld hl, AIScoringPointers
 	dec c
 	ld b, 0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -37878,7 +37986,7 @@
 	ld hl, Buffer1
 	ld de, EnemyMonMoves
 	ld c, EnemyMonMovesEnd - EnemyMonMoves
-	
+
 .DecrementNextScore
 	; If the enemy has no moves, this will infinite.
 	ld a, [de]
@@ -37902,7 +38010,7 @@
 ; This means that the minimum score will be 1.
 .PickLowestScoreMoves
 	ld a, c
-	
+
 .asm_44175
 	inc [hl]
 	dec hl
@@ -37913,7 +38021,7 @@
 	ld hl, Buffer1
 	ld de, EnemyMonMoves
 	ld c, NUM_MOVES
-	
+
 ; Give a score of 0 to a blank move	
 .asm_44184
 	ld a, [de]
@@ -37929,7 +38037,7 @@
 	xor a
 	ld [hli], a
 	jr .asm_44193
-	
+
 .asm_44191
 	ld a, [de]
 	ld [hli], a
@@ -38198,7 +38306,9 @@
 	dec a
 	ld d, 0
 	ld e, a
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -38228,7 +38338,7 @@
 	db BANK(PokedexEntries3)
 	db BANK(PokedexEntries4)
 ; 44355
-	
+
 Function44355: ; 44355
 	call Function44333
 	push hl
@@ -40794,7 +40904,9 @@
 
 Function48e81: ; 48e81
 	ld hl, PackFGFXPointers
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld e, a
 	ld d, [hl]
@@ -41797,7 +41909,9 @@
 	ld a, d
 	ld d, $0
 	ld hl, Unknown_49b6e
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -43265,7 +43379,9 @@
 	; Load the box.
 	ld hl, BoxAddressTable1
 	ld b, 0
-	add_n_times hl, bc, 3
+rept 3
+	add hl, bc
+endr
 	ld a, [hli]
 	call GetSRAMBank
 	ld a, [hli]
@@ -43478,7 +43594,9 @@
 	jr z, .asm_4a8d1
 	ld hl, BoxAddressTable2
 	ld b, 0
-	add_n_times hl, bc, 3
+rept 3
+	add hl, bc
+endr
 	ld a, [hli]
 	call GetSRAMBank
 	ld a, [hli]
@@ -45579,7 +45697,9 @@
 	jr z, .asm_4d90b
 	ld hl, Unknown_4d99f
 	ld b, 0
-	add_n_times hl, bc, 3
+rept 3
+	add hl, bc
+endr
 	ld a, [hli]
 	call GetSRAMBank
 	ld a, [hli]
@@ -47302,7 +47422,9 @@
 	ld c, a
 	ld hl, Jumptable_4e564
 	ld b, 0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -48511,7 +48633,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, EvosAttacksPointers
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	call Function50268
 	pop hl
 	call PlaceString
@@ -48729,7 +48853,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_503b2
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -48902,7 +49028,9 @@
 	ld hl, PartyMenuStrings
 	ld e, a
 	ld d, $0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld d, [hl]
 	ld e, a
@@ -49038,7 +49166,9 @@
 Function505c1: ; 505c1
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -49625,7 +49755,9 @@
 	dec a
 	ld c, a
 	ld b, 0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -49863,44 +49995,44 @@
 	ld a, [MonType]
 	and a
 	jr z, .PartyMon
-	
+
 ; 1: OTPartyMon
 	ld hl, OTPartyMon1DVs
 	dec a
 	jr z, .PartyMon
-	
+
 ; 2: sBoxMon
 	ld hl, sBoxMon1DVs
 	ld bc, sBoxMon2 - sBoxMon1
 	dec a
 	jr z, .sBoxMon
-	
+
 ; 3: Unknown
 	ld hl, TempMonDVs
 	dec a
 	jr z, .DVs
-	
+
 ; else: WildMon
 	ld hl, EnemyMonDVs
 	jr .DVs
-	
-	
+
+
 ; Get our place in the party/box.
-	
+
 .PartyMon
 .sBoxMon
 	ld a, [CurPartyMon]
 	call AddNTimes
-	
-	
+
+
 .DVs
-	
+
 ; sBoxMon data is read directly from SRAM.
 	ld a, [MonType]
 	cp BOXMON
 	ld a, 1
 	call z, GetSRAMBank
-	
+
 ; Attack DV
 	ld a, [hli]
 	and $f0
@@ -49909,7 +50041,7 @@
 	ld a, [hl]
 	and $f0
 	swap a
-	
+
 ; Put our DVs together.
 	or b
 	ld b, a
@@ -49918,8 +50050,8 @@
 	ld a, [MonType]
 	cp BOXMON
 	call z, CloseSRAM
-	
-	
+
+
 ; We need the gender ratio to do anything with this.
 	push bc
 	ld a, [CurPartySpecies]
@@ -49928,35 +50060,35 @@
 	ld bc, BaseData1 - BaseData
 	call AddNTimes
 	pop bc
-	
+
 	ld a, BANK(BaseData)
 	call GetFarByte
-	
-	
+
+
 ; The higher the ratio, the more likely the monster is to be female.
-	
+
 	cp $ff
 	jr z, .Genderless
-	
+
 	and a
 	jr z, .Male
-	
+
 	cp $fe
 	jr z, .Female
-	
+
 ; Values below the ratio are male, and vice versa.
 	cp b
 	jr c, .Male
-	
+
 .Female
 	xor a
 	ret
-	
+
 .Male
 	ld a, 1
 	and a
 	ret
-	
+
 .Genderless
 	scf
 	ret
@@ -50629,7 +50761,7 @@
 	srl a
 	or b
 	ld b, a
-	
+
 	; spd
 	ld a, [hl]
 	and %01100000
@@ -51759,7 +51891,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, .Steps
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -52157,31 +52291,33 @@
 	jr z, .ceiling
 	jr c, .read ; cp 0 can't set carry!
 	jr .invalid
-	
+
 ; There are only $a2 engine flags, so
 ; anything beyond that is invalid too.
-	
+
 .ceiling
 	ld a, e
 	cp $a2
 	jr c, .read
-	
+
 ; Invalid flags are treated as flag 00.
-	
+
 .invalid
 	xor a
 	ld e, a
 	ld d, a
-	
+
 ; Get this flag's location.
-	
+
 .read
 	ld hl, EngineFlags
 ; location
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 ; bit
 	add hl, de
-	
+
 ; location
 	ld e, [hl]
 	inc hl
@@ -52189,14 +52325,14 @@
 	inc hl
 ; bit
 	ld c, [hl]
-	
+
 ; What are we doing with this flag?
-	
+
 	ld a, b
 	cp 1
 	jr c, .reset ; b = 0
 	jr z, .set   ; b = 1
-	
+
 ; Return the given flag in c.
 .check
 	ld a, [de]
@@ -52203,7 +52339,7 @@
 	and c
 	ld c, a
 	ret
-	
+
 ; Set the given flag.
 .set
 	ld a, [de]
@@ -52210,7 +52346,7 @@
 	or c
 	ld [de], a
 	ret
-	
+
 ; Reset the given flag.
 .reset
 	ld a, c
@@ -52238,7 +52374,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, VarActionTable
-	add_n_times hl, bc, 3
+rept 3
+	add hl, bc
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -52684,7 +52822,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_81acf
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -52864,7 +53004,9 @@
 	inc a
 	ld l, a
 	ld h, $0
-	add_n_times hl, hl, 2
+rept 2
+	add hl, hl
+endr
 	ld de, OverworldMap
 	add hl, de
 	ld de, wc608
@@ -52988,7 +53130,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_81d02
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -53314,7 +53458,9 @@
 	inc a
 	ld l, a
 	ld h, $0
-	add_n_times hl, hl, 2
+rept 2
+	add hl, hl
+endr
 	ld de, OverworldMap
 	add hl, de
 	ld e, l
@@ -53615,7 +53761,9 @@
 	ld a, [wcf64]
 	ld l, a
 	ld h, $0
-	add_n_times hl, hl, 3
+rept 3
+	add hl, hl
+endr
 	ld de, Unkn1Pals
 	add hl, de
 	ld de, wc608
@@ -53728,7 +53876,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_82301
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -53770,7 +53920,9 @@
 	ld e, a
 	ld d, $0
 	ld hl, wc608
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, l
 	ld d, h
 	call Function81ea5
@@ -53868,7 +54020,9 @@
 	ld c, a
 	ld b, $0
 	ld hl, wc608
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, e
 	ld [hli], a
 	ld [hl], d
@@ -53908,7 +54062,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_84031
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -55013,7 +55169,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_84807
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -55044,7 +55202,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_84807
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -56344,7 +56504,9 @@
 	inc hl
 	ld c, a
 	ld b, $0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	inc hl
 	ld a, [hl]
 	pop bc
@@ -56359,7 +56521,9 @@
 	ld c, a
 	ld b, $0
 	inc hl
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [CurItem]
 	ld c, a
 	ld a, [hli]
@@ -56531,15 +56695,15 @@
 ; Male
 	ld de, ChrisSpriteGFX
 	ld b, BANK(ChrisSpriteGFX)
-	
+
 	ld a, [PlayerGender]
 	bit 0, a
 	jr z, .done
-	
+
 ; Female
 	ld de, KrisSpriteGFX
 	ld b, BANK(KrisSpriteGFX)
-	
+
 .done
 	ret
 ; 8833e
@@ -57355,7 +57519,9 @@
 	ld c, d
 	ld b, 0
 	ld hl, Unknown_89509
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -57470,7 +57636,9 @@
 	ld a, [TrainerClass]
 	ld h, 0
 	ld l, a
-	add_n_times hl, hl, 2
+rept 2
+	add hl, hl
+endr
 	ld de, TrainerPalettes
 	add hl, de
 	ld a, [rSVBK]
@@ -61242,7 +61410,9 @@
 	inc hl
 	ld d, $0
 	ld e, $14
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [ScriptVar]
 	ld c, a
 	ld de, Unknown_8aebc
@@ -61730,7 +61900,9 @@
 	ld hl, BuenaPrizes
 	ld b, 0
 	ld c, a
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ret
 ; 8b15e
 
@@ -61955,7 +62127,9 @@
 	inc hl
 	inc hl
 	ld b, $0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	call Function8b28a
 	call PrintText
 	pop bc
@@ -63064,7 +63238,9 @@
 	ld b, 0
 	ld c, a
 	ld hl, Unknown_8b903
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -63264,32 +63440,32 @@
 	ld hl, wd846
 	bit 7, [hl]
 	jr nz, .dontchange
-	
+
 ; do we need to bother updating?
 	ld a, [TimeOfDay]
 	ld hl, CurTimeOfDay
 	cp [hl]
 	jr z, .dontchange
-	
+
 ; if so, the time of day has changed
 	ld a, [TimeOfDay]
 	ld [CurTimeOfDay], a
-	
+
 ; get palette id
 	call GetTimePalette
-	
+
 ; same palette as before?
 	ld hl, TimeOfDayPal
 	cp [hl]
 	jr z, .dontchange
-	
+
 ; update palette id
 	ld [TimeOfDayPal], a
-	
-	
+
+
 ; save bg palette 8
 	ld hl, Unkn1Pals + 8 * 7 ; Unkn1Pals + 7 pals
-	
+
 ; save wram bank
 	ld a, [rSVBK]
 	ld b, a
@@ -63296,7 +63472,7 @@
 ; wram bank 5
 	ld a, 5
 	ld [rSVBK], a
-	
+
 ; push palette
 	ld c, 4 ; NUM_PAL_COLORS
 .push
@@ -63307,20 +63483,20 @@
 	push de
 	dec c
 	jr nz, .push
-	
+
 ; restore wram bank
 	ld a, b
 	ld [rSVBK], a
-	
-	
+
+
 ; update sgb pals
 	ld b, $9
 	call GetSGBLayout
-	
-	
+
+
 ; restore bg palette 8
 	ld hl, wd03f ; last byte in Unkn1Pals
-	
+
 ; save wram bank
 	ld a, [rSVBK]
 	ld d, a
@@ -63327,7 +63503,7 @@
 ; wram bank 5
 	ld a, 5
 	ld [rSVBK], a
-	
+
 ; pop palette
 	ld e, 4 ; NUM_PAL_COLORS
 .pop
@@ -63338,19 +63514,19 @@
 	dec hl
 	dec e
 	jr nz, .pop
-	
+
 ; restore wram bank
 	ld a, d
 	ld [rSVBK], a
-	
+
 ; update palettes
 	call _UpdateTimePals
 	call DelayFrame
-	
+
 ; successful change
 	scf
 	ret
-	
+
 .dontchange
 ; no change occurred
 	and a
@@ -63489,7 +63665,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, .TimePalettes
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -63576,29 +63754,31 @@
 	ld a, [hCGB]
 	and a
 	jr nz, .cgb
-	
+
 ; else: dmg
 
 ; index
 	ld a, [TimeOfDayPal]
 	and %11
-	
+
 ; get fade table
 	push bc
 	ld c, a
 	ld b, $0
 	ld hl, .dmgfades
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
 	pop bc
-	
+
 ; get place in fade table
 	ld b, $0
 	add hl, bc
 	ret
-	
+
 .cgb
 	ld hl, .cgbfade
 	ld b, $0
@@ -63797,7 +63977,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_8c323
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -64006,7 +64188,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_8c490
-	add_n_times hl, de, 5
+rept 5
+	add hl, de
+endr
 	ld a, [hli]
 	cp -1
 	jr z, .asm_8c47a
@@ -64380,7 +64564,9 @@
 	ld a, d
 	ld d, 0
 	ld hl, Unknown_8c728
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -64636,7 +64822,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_8ca1b
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -64734,7 +64922,9 @@
 	add e
 	ld e, a
 	ld hl, Unknown_8cab3
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -65138,7 +65328,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, MagnetTrainBGTiles
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -65221,7 +65413,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_8ce06
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -65534,7 +65728,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_8d1c4
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	ld e, l
 	ld d, h
 	ld hl, $0000
@@ -65850,7 +66046,9 @@
 	ld e, [hl]
 	ld d, 0
 	ld hl, Unknown_8d6e6
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -65867,7 +66065,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_8d94d
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	ret
 ; 8d1ac
 
@@ -65875,7 +66075,9 @@
 	push hl
 	ld l, a
 	ld h, 0
-	add_n_times hl, hl, 2
+rept 2
+	add hl, hl
+endr
 	ld de, Unknown_8e706
 	add hl, de
 	ld c, [hl]
@@ -65947,7 +66149,9 @@
 	ld e, [hl]
 	ld d, 0
 	ld hl, Jumptable_8d25b
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -68141,7 +68345,9 @@
 	ld a, d
 	ld d, 0
 	ld hl, Unknown_8e75d
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -68280,7 +68486,9 @@
 Function8e849: ; 8e849
 	ld d, 0
 	ld hl, Jumptable_8e854
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -68549,7 +68757,7 @@
 	add 10
 	ld [wc3b7], a
 	ret
-	
+
 HeldItemIcons:
 INCBIN "gfx/icon/mail.2bpp"
 INCBIN "gfx/icon/item.2bpp"
@@ -68560,18 +68768,20 @@
 	ld l, e
 	ld h, d
 	jr GetIcon
-	
+
 GetIcon_a: ; 8ea1b
 ; Load icon graphics into VRAM starting from tile a.
 	ld l, a
 	ld h, 0
-	
+
 GetIcon: ; 8ea1e
 ; Load icon graphics into VRAM starting from tile hl.
 
 ; One tile is 16 bytes long.
-	add_n_times hl, hl, 4
-	
+rept 4
+	add hl, hl
+endr
+
 	ld de, VTiles0
 	add hl, de
 	push hl
@@ -68589,7 +68799,7 @@
 	ld e, a
 	ld d, [hl]
 	pop hl
-	
+
 	lb bc, BANK(Icons), 8
 	call GetGFXUnlessMobile
 
@@ -69377,7 +69587,9 @@
 	ld c, b
 	ld b, 0
 	ld hl, Unknown_903d6
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld e, a
 	ld d, [hl]
@@ -70069,7 +70281,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_909f2
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld d, [hl]
 	ld e, a
@@ -70750,7 +70964,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_90f13
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -71536,7 +71752,9 @@
 	ld a, [wc6d4]
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -72352,7 +72570,9 @@
 	ld [EnemyTurnsTaken], a
 	ld hl, .StationPointers
 	ld d, $0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -72536,57 +72756,57 @@
 
 TownMapBubble: ; 91bb5
 ; Draw the bubble containing the location text in the town map HUD
-	
+
 ; Top-left corner
 	hlcoord 1, 0
 	ld a, $30
 	ld [hli], a
-	
+
 ; Top row
 	ld bc, 16
 	ld a, " "
 	call ByteFill
-	
+
 ; Top-right corner
 	ld a, $31
 	ld [hl], a
 	hlcoord 1, 1
-	
-	
+
+
 ; Middle row
 	ld bc, 18
 	ld a, " "
 	call ByteFill
-	
-	
+
+
 ; Bottom-left corner
 	hlcoord 1, 2
 	ld a, $32
 	ld [hli], a
-	
+
 ; Bottom row
 	ld bc, 16
 	ld a, " "
 	call ByteFill
-	
+
 ; Bottom-right corner
 	ld a, $33
 	ld [hl], a
-	
-	
+
+
 ; Print "Where?"
 	hlcoord 2, 0
 	ld de, .Where
 	call PlaceString
-	
+
 ; Print the name of the default flypoint
 	call .Name
-	
+
 ; Up/down arrows
 	hlcoord 18, 1
 	ld [hl], $34	
 	ret
-	
+
 .Where
 	db "Where?@"
 
@@ -72599,9 +72819,9 @@
 	ld de, Flypoints
 	add hl, de
 	ld e, [hl]
-	
+
 	callba GetLandmarkName
-	
+
 	hlcoord 2, 1
 	ld de, StringBuffer1
 	call PlaceString
@@ -72708,45 +72928,45 @@
 ; 91c90
 
 FlyMap: ; 91c90
-	
+
 	ld a, [MapGroup]
 	ld b, a
 	ld a, [MapNumber]
 	ld c, a
 	call GetWorldMapLocation
-	
+
 ; If we're not in a valid location, i.e. Pokecenter floor 2F,
 ; the backup map information is used
-	
+
 	cp SPECIAL_MAP
 	jr nz, .CheckRegion
-	
+
 	ld a, [BackupMapGroup]
 	ld b, a
 	ld a, [BackupMapNumber]
 	ld c, a
 	call GetWorldMapLocation
-	
+
 .CheckRegion
 ; The first 46 locations are part of Johto. The rest are in Kanto
 	cp KANTO_LANDMARK
 	jr nc, .KantoFlyMap
-	
+
 .JohtoFlyMap
 ; Note that .NoKanto should be modified in tandem with this branch
-	
+
 	push af
-	
+
 ; Start from New Bark Town
 	ld a, FLY_NEW_BARK
 	ld [DefaultFlypoint], a
-	
+
 ; Flypoints begin at New Bark Town...
 	ld [StartFlypoint], a
 ; ..and end at Silver Cave
 	ld a, FLY_MT_SILVER
 	ld [EndFlypoint], a
-	
+
 ; Fill out the map
 	call FillJohtoMap
 	call .MapHud
@@ -72753,27 +72973,27 @@
 	pop af
 	call TownMapPlayerIcon
 	ret
-	
+
 .KantoFlyMap
-	
+
 ; The event that there are no flypoints enabled in a map is not
 ; accounted for. As a result, if you attempt to select a flypoint
 ; when there are none enabled, the game will crash. Additionally,
 ; the flypoint selection has a default starting point that
 ; can be flown to even if none are enabled
-	
+
 ; To prevent both of these things from happening when the player
 ; enters Kanto, fly access is restricted until Indigo Plateau is
 ; visited and its flypoint enabled
-	
+
 	push af
 	ld c, SPAWN_INDIGO
 	call HasVisitedSpawn
 	and a
 	jr z, .NoKanto
-	
+
 ; Kanto's map is only loaded if we've visited Indigo Plateau
-	
+
 ; Flypoints begin at Pallet Town...
 	ld a, FLY_PALLET
 	ld [StartFlypoint], a
@@ -72780,11 +73000,11 @@
 ; ...and end at Indigo Plateau
 	ld a, FLY_INDIGO
 	ld [EndFlypoint], a
-	
+
 ; Because Indigo Plateau is the first flypoint the player
 ; visits, it's made the default flypoint
 	ld [DefaultFlypoint], a
-	
+
 ; Fill out the map
 	call FillKantoMap
 	call .MapHud
@@ -72791,31 +73011,31 @@
 	pop af
 	call TownMapPlayerIcon
 	ret
-	
+
 .NoKanto
 ; If Indigo Plateau hasn't been visited, we use Johto's map instead
-	
+
 ; Start from New Bark Town
 	ld a, FLY_NEW_BARK
 	ld [DefaultFlypoint], a
-	
+
 ; Flypoints begin at New Bark Town...
 	ld [StartFlypoint], a
 ; ..and end at Silver Cave
 	ld a, FLY_MT_SILVER
 	ld [EndFlypoint], a
-	
+
 	call FillJohtoMap
-	
+
 	pop af
-	
+
 .MapHud
 	call TownMapBubble
 	call TownMapPals
-	
+
 	ld hl, VBGMap0 ; BG Map 0
 	call TownMapBGUpdate
-	
+
 	call TownMapMon
 	ld a, c
 	ld [wd003], a
@@ -73119,25 +73339,25 @@
 	ld [hBGMapAddress], a
 	ld a, h
 	ld [$ffd7], a
-	
+
 ; Only update palettes on CGB
 	ld a, [hCGB]
 	and a
 	jr z, .tiles
-	
+
 ; BG Map mode 2 (palettes)
 	ld a, 2
 	ld [hBGMapMode], a
-	
+
 ; The BG Map is updated in thirds, so we wait
 ; 3 frames to update the whole screen's palettes.
 	ld c, 3
 	call DelayFrames
-	
+
 .tiles
 ; Update BG Map tiles
 	call WaitBGMap
-	
+
 ; Turn off BG Map update
 	xor a
 	ld [hBGMapMode], a
@@ -73147,10 +73367,10 @@
 FillJohtoMap: ; 91eff
 	ld de, JohtoMap
 	jr FillTownMap
-	
+
 FillKantoMap: ; 91f04
 	ld de, KantoMap
-	
+
 FillTownMap: ; 91f07
 	hlcoord 0, 0
 .loop
@@ -73173,17 +73393,17 @@
 ; Current tile
 	ld a, [hli]
 	push hl
-	
+
 ; HP/borders use palette 0
 	cp $60
 	jr nc, .pal0
-	
+
 ; The palette data is condensed to nybbles,
 ; least-significant first.
 	ld hl, TownMapPalMap
 	srl a
 	jr c, .odd
-	
+
 ; Even-numbered tile ids take the bottom nybble...
 	add l
 	ld l, a
@@ -73193,7 +73413,7 @@
 	ld a, [hl]
 	and %111
 	jr .update
-	
+
 .odd
 ; ...and odd ids take the top.
 	add l
@@ -73205,10 +73425,10 @@
 	swap a
 	and %111
 	jr .update
-	
+
 .pal0
 	xor a
-	
+
 .update
 	pop hl
 	ld [de], a
@@ -73237,16 +73457,16 @@
 	add hl, de
 	ld a, [hl]
 	ld [wd265], a
-	
+
 ; Get FlyMon icon
 	ld e, 8 ; starting tile in VRAM
 	callba GetSpeciesIcon
-	
+
 ; Animation/palette
 	ld de, $0000
 	ld a, $0
 	call Function3b2a
-	
+
 	ld hl, 3
 	add hl, bc
 	ld [hl], 8
@@ -73259,14 +73479,14 @@
 TownMapPlayerIcon: ; 91fa6
 ; Draw the player icon at town map location in a
 	push af
-	
+
 	callba GetPlayerIcon
-	
+
 ; Standing icon
 	ld hl, $8100
 	ld c, 4 ; # tiles
 	call Request2bpp
-	
+
 ; Walking icon
 	ld hl, $00c0
 	add hl, de
@@ -73276,7 +73496,7 @@
 	ld c, 4 ; # tiles
 	ld a, BANK(ChrisSpriteGFX) ; does nothing
 	call Request2bpp
-	
+
 ; Animation/palette
 	ld de, $0000
 	ld b, $0a ; Male
@@ -73287,17 +73507,17 @@
 .asm_91fd3
 	ld a, b
 	call Function3b2a
-	
+
 	ld hl, $0003
 	add hl, bc
 	ld [hl], $10
-	
+
 	pop af
 	ld e, a
 	push bc
 	callba GetLandmarkCoords
 	pop bc
-	
+
 	ld hl, 4
 	add hl, bc
 	ld [hl], e
@@ -73667,7 +73887,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_92853
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -74244,7 +74466,9 @@
 	ld e, [hl]
 	ld d, 0
 	ld hl, Jumptable_92be4
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -74743,7 +74967,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_92ebd
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -74844,7 +75070,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_92f48
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -75251,7 +75479,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_93195
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	ld de, StringBuffer2
 	ld bc, $4
 	call CopyBytes
@@ -75362,7 +75592,9 @@
 	ld e, [hl]
 	ld d, 0
 	ld hl, Jumptable_9322d
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -75458,7 +75690,9 @@
 	ld e, [hl]
 	ld d, 0
 	ld hl, Jumptable_932bc
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -76094,7 +76328,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, TreeMons
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 
 	ld a, [hli]
 	ld h, [hl]
@@ -76451,7 +76687,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_b863a
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -76631,7 +76869,9 @@
 	ld hl, Unknown_b87f2
 	ld c, a
 	ld b, 0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld b, [hl]
 	inc hl
 	ld c, [hl]
@@ -76679,7 +76919,9 @@
 	jr nc, .loop2
 	ld e, a
 	ld d, 0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	inc hl
 	ld a, BANK(WildMons1)
 	call GetFarByte
@@ -76792,7 +77034,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_b8869
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -76921,7 +77165,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_b88fe
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -77215,7 +77461,9 @@
 	ld hl, PokedexDataPointerTable
 	ld c, a
 	ld b, 0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, BANK(PokedexDataPointerTable)
 	call GetFarHalfword
 	call Functionb8a2d
@@ -77727,7 +77975,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_b8d7d
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -77866,7 +78116,9 @@
 	ld hl, Unknown_b8e11
 	ld c, a
 	ld b, 0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld b, [hl]
 	inc hl
 	ld c, [hl]
@@ -77902,7 +78154,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_b8e52
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -78141,7 +78395,9 @@
 	ld hl, Unknown_b8ff9
 	ld d, 0
 	ld e, a
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -78155,7 +78411,9 @@
 	push hl
 	ld hl, Jumptable_b8fb8
 	ld e, b
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -78499,7 +78757,9 @@
 	ld a, [wd002]
 	ld c, a
 	ld b, 0
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -79895,7 +80155,9 @@
 	call Functione0057
 	ld hl, Unknown_e008b
 	pop bc
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld e, a
 	ld d, [hl]
@@ -80063,7 +80325,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_e01a0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -80265,7 +80529,9 @@
 	ld e, a
 	ld d, $0
 	ld hl, wc6d0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [wcf66]
 	ld e, a
 	add hl, de
@@ -80426,7 +80692,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_e0459
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld e, a
 	ld d, [hl]
@@ -80643,7 +80911,9 @@
 	and a
 	jr nz, .asm_e0575
 	hlcoord 13, 3
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $36
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80652,7 +80922,9 @@
 
 .asm_e0575
 	hlcoord 13, 3
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $36
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80667,7 +80939,9 @@
 	and a
 	jr nz, .asm_e0599
 	hlcoord 13, 4
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $3b
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80676,7 +80950,9 @@
 
 .asm_e0599
 	hlcoord 13, 4
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $3d
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80691,7 +80967,9 @@
 	and a
 	jr nz, .asm_e05bd
 	hlcoord 13, 6
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $36
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80700,7 +80978,9 @@
 
 .asm_e05bd
 	hlcoord 13, 6
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $36
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80715,7 +80995,9 @@
 	and a
 	jr nz, .asm_e05e1
 	hlcoord 13, 7
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $3c
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80724,7 +81006,9 @@
 
 .asm_e05e1
 	hlcoord 13, 7
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $3d
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80739,7 +81023,9 @@
 	and a
 	jr nz, .asm_e0605
 	hlcoord 13, 9
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $36
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80748,7 +81034,9 @@
 
 .asm_e0605
 	hlcoord 13, 9
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $36
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80763,7 +81051,9 @@
 	and a
 	jr nz, .asm_e0629
 	hlcoord 13, 10
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $3c
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -80772,7 +81062,9 @@
 
 .asm_e0629
 	hlcoord 13, 10
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld [hl], $3d
 	ld bc, SCREEN_WIDTH
 	add hl, bc
@@ -81335,7 +81627,9 @@
 
 .asm_e096d
 	call Functione0398
-	add_n_times hl, hl, 2
+rept 2
+	add hl, hl
+endr
 	ld de, Unknown_e0981
 	add hl, de
 	ld a, [hli]
@@ -81836,7 +82130,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_e12d9
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -82118,8 +82414,12 @@
 	add hl, de
 	ld a, [wcf65]
 	ld e, a
-	add_n_times hl, de, 4
-	add_n_times hl, de, 2
+rept 4
+	add hl, de
+endr
+rept 2
+	add hl, de
+endr
 	ret
 ; e1475
 
@@ -82479,7 +82779,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Unknown_e17bd
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -82576,7 +82878,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_e1ee1
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -82934,7 +83238,9 @@
 	dec a
 	ld l, a
 	ld h, 0
-	add_n_times hl, hl, 3
+rept 3
+	add hl, hl
+endr
 	ld de, Unknown_e2110
 	add hl, de
 	ret
@@ -83262,7 +83568,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, BillsPCDepositJumptable
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -83525,7 +83833,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, BillsPCWithdrawJumptable
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -83785,7 +84095,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_e2881
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -84272,7 +84584,9 @@
 	ld e, a
 	ld d, $0
 	ld hl, wc801
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	ld a, [hl]
 	and a
 	jr z, .asm_e2bc6
@@ -84379,7 +84693,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, OverworldMap
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	ld e, l
 	ld d, h
 	hlcoord 9, 4
@@ -84634,7 +84950,9 @@
 	ld e, a
 	ld d, $0
 	ld hl, OverworldMap
-	add_n_times hl, de, 3
+rept 3
+	add hl, de
+endr
 	ld a, [hl]
 	ret
 
@@ -85141,7 +85459,9 @@
 
 .asm_e321d
 	ld hl, Jumptable_e3245
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -85343,7 +85663,9 @@
 	ld c, b
 	ld b, 0
 	ld hl, Unknown_e33a6
-	add_n_times hl, bc, 3
+rept 3
+	add hl, bc
+endr
 	ld a, [hli]
 	ld b, a
 	ld a, [hli]
@@ -85382,7 +85704,9 @@
 Functione33df: ; e33df (38:73df)
 	ld e, a
 	ld d, $0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -85552,7 +85876,9 @@
 	ld c, a
 	ld b, 0
 	ld hl, Unknown_e36a5
-	add_n_times hl, bc, 3
+rept 3
+	add hl, bc
+endr
 	ld a, [hli]
 	ld b, a
 	call GetSRAMBank
@@ -85841,7 +86167,9 @@
 	ld e, a ;copy it to de
 	ld d, 0
 	ld hl, .Pointers
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -85897,7 +86225,9 @@
 .NonePressed
 	ld b, 0
 	ld hl, .Strings
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -86115,7 +86445,9 @@
 .NonePressed
 	ld b, $0
 	ld hl, .Strings
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld e, [hl]
 	inc hl
 	ld d, [hl]
@@ -86451,7 +86783,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, Jumptable_e467f
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -86548,7 +86882,9 @@
 	ld e, [hl]
 	ld d, 0
 	ld hl, Jumptable_e46fd
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -86644,7 +86980,9 @@
 	ld e, a
 	ld d, $0
 	ld hl, Unknown_e47ac
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [rSVBK] ; $ff00+$70
 	push af
 	ld a, $5
@@ -86758,7 +87096,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, IntroScenes
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -87989,7 +88329,9 @@
 	pop hl
 	push hl
 	ld hl, Unknown_e5288
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld d, [hl]
 	ld e, a
@@ -88000,7 +88342,9 @@
 	ld [hli], a
 	push hl
 	ld hl, Unknown_e52c8
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld d, [hl]
 	ld e, a
@@ -88011,7 +88355,9 @@
 	ld [hli], a
 	push hl
 	ld hl, Unknown_e5308
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld d, [hl]
 	ld e, a
@@ -89113,7 +89459,9 @@
 	ld [CurSpecies], a
 	call GetBaseData
 	ld hl, wcbea
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [BaseType1]
 	cp [hl]
 	jr nz, .asm_fb5db
@@ -89785,7 +90133,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, UnownWords
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [hli]
 	ld e, a
 	ld d, [hl]
@@ -90557,7 +90907,9 @@
 	ld e, a
 	ld d, 0
 	ld hl, NPCTrades
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	pop de
 	add hl, de
 	ret
@@ -90690,7 +91042,9 @@
 	call AddNTimes
 	ld a, [wcf64]
 	ld c, a
-	add_n_times hl, bc, 2
+rept 2
+	add hl, bc
+endr
 	ld a, [hli]
 	ld h, [hl]
 	ld l, a
@@ -91070,7 +91424,9 @@
 .incave
 	ld l, a
 	ld h, 0
-	add_n_times hl, hl, 3 ; multiply hl by 8
+rept 3 ; multiply hl by 8
+	add hl, hl
+endr
 	add hl, de
 	ret
 ; fd136
@@ -91587,7 +91943,9 @@
 	ld a, b
 	ld l, c
 	ld h, $0
-	add_n_times hl, hl, 4
+rept 4
+	add hl, hl
+endr
 	ld b, h
 	ld c, l
 	ld h, d
@@ -91644,7 +92002,9 @@
 	ld a, b
 	ld l, c
 	ld h, $0
-	add_n_times hl, hl, 3
+rept 3
+	add hl, hl
+endr
 	ld c, l
 	ld b, h
 	ld h, d
@@ -92369,7 +92729,9 @@
 	ld hl, $abe6
 	ld e, a
 	ld d, $0
-	add_n_times hl, de, 2
+rept 2
+	add hl, de
+endr
 	ld a, [wc901]
 	ld [hli], a
 	ld a, [wc902]
@@ -93882,38 +94244,38 @@
 	ld a, [hBattleTurn]
 	and a
 	jr nz, .start
-	
+
 	ld a, [wPlayerMoveStruct + MOVE_ANIM]
 	call UpdateUsedMoves
-	
+
 .start
 	ld a, BATTLE_VARS_LAST_MOVE
 	call GetBattleVarAddr
 	ld d, h
 	ld e, l
-	
+
 	ld a, BATTLE_VARS_LAST_COUNTER_MOVE
 	call GetBattleVarAddr
-	
+
 	ld a, BATTLE_VARS_MOVE_ANIM
 	call GetBattleVar
 	ld [wd265], a
-	
+
 	push hl
 	callba Function34548
 	pop hl
 	jr nz, .grammar
-	
+
 	; update last move
 	ld a, [wd265]
 	ld [hl], a
 	ld [de], a
-	
+
 .grammar
 	call GetMoveGrammar
 ; wd265 now contains MoveGrammar
-	
-	
+
+
 ; everything except 'instead' made redundant in localization
 
 	; check obedience
@@ -93921,7 +94283,7 @@
 	and a
 	ld hl, UsedMove2Text
 	ret nz
-	
+
 	; check move grammar
 	ld a, [wd265]
 	cp $3
@@ -93970,13 +94332,13 @@
 GetUsedMoveTextEnder: ; 105e28
 ; get start address
 	ld hl, .endusedmovetexts
-	
+
 ; get move id
 	ld a, [wd265]
-	
+
 ; 2-byte pointer
 	add a
-	
+
 ; seek
 	push bc
 	ld b, $0
@@ -93983,7 +94345,7 @@
 	ld c, a
 	add hl, bc
 	pop bc
-	
+
 ; get pointer to usedmovetext ender
 	ld a, [hli]
 	ld h, [hl]
@@ -94029,7 +94391,7 @@
 	ld a, [wd265]
 	ld c, a
 	ld b, $0
-	
+
 ; read grammar table
 	ld hl, MoveGrammar
 .loop
@@ -94046,12 +94408,12 @@
 ; next grammar type
 	inc b
 	jr .loop
-	
+
 .end
 ; wd265 now contains move grammar
 	ld a, b
 	ld [wd265], a
-	
+
 ; we're done
 	pop bc
 	ret
@@ -94092,7 +94454,7 @@
 	db PSYCH_UP
 	db EXTREMESPEED
 	db 0 ; end set
-	
+
 ; 1
 	db RECOVER
 	db TELEPORT
@@ -94101,7 +94463,7 @@
 	db AMNESIA
 	db FLAIL
 	db 0 ; end set
-	
+
 ; 2
 	db MEDITATE
 	db AGILITY
@@ -94112,7 +94474,7 @@
 	db STRUGGLE
 	db SCARY_FACE
 	db 0 ; end set
-	
+
 ; 3
 	db POUND
 	db SCRATCH
@@ -94153,7 +94515,7 @@
 	db ATTRACT
 	db ROCK_SMASH
 	db 0 ; end set
-	
+
 ; all other moves = 4
 	db $ff ; end
 ; 105ed0
@@ -94169,7 +94531,7 @@
 	ld b, a
 ; next count
 	ld c, NUM_MOVES
-	
+
 .loop
 ; get move from the list
 	ld a, [hli]
@@ -94182,7 +94544,7 @@
 ; next byte
 	dec c
 	jr nz, .loop
-	
+
 ; if the list is full and the move hasn't already been used
 ; shift the list back one byte, deleting the first move used
 ; this can occur with struggle or a new learned move
@@ -94202,13 +94564,13 @@
 	ld a, b
 	ld [PlayerUsedMoves + 3], a
 	jr .quit
-	
+
 .add
 ; go back to the byte we just inced from
 	dec hl
 ; add the new move
 	ld [hl], b
-	
+
 .quit
 ; list updated
 	pop bc
@@ -96050,7 +96412,7 @@
 	db A_BUTTON, $00
 	db NO_INPUT, $ff ; end
 ; 1de2a5
-	
+
 DudeAutoInput_RightA: ; 1de2a5
 	db NO_INPUT, $08
 	db D_RIGHT,  $00
@@ -96058,7 +96420,7 @@
 	db A_BUTTON, $00
 	db NO_INPUT, $ff ; end
 ; 1de2af
-	
+
 DudeAutoInput_DownA: ; 1de2af
 	db NO_INPUT, $fe
 	db NO_INPUT, $fe