shithub: pokecrystal

ref: dc4357b7fa120c47c1af9937eb809c1cc7ddbfd6
dir: /data/sprite_anim_seqs.asm/

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; entries correspond to SPRITE_ANIM_INDEX_* constants
	; frameset sequence, tile
; SPRITE_ANIM_INDEX_PARTY_MON
	db SPRITE_ANIM_FRAMESET_PARTY_MON, SPRITE_ANIM_SEQ_PARTY_MON, $00
; SPRITE_ANIM_INDEX_01
	db SPRITE_ANIM_FRAMESET_07, SPRITE_ANIM_SEQ_04, $00
; SPRITE_ANIM_INDEX_NAMING_SCREEN_CURSOR
	db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_NAMING_SCREEN_CURSOR, $05
; SPRITE_ANIM_INDEX_GAMEFREAK_LOGO
	db SPRITE_ANIM_FRAMESET_GAMEFREAK_LOGO, SPRITE_ANIM_SEQ_GAMEFREAK_LOGO, $00
; SPRITE_ANIM_INDEX_GS_INTRO_STAR
	db SPRITE_ANIM_FRAMESET_GS_INTRO_STAR, SPRITE_ANIM_SEQ_GS_INTRO_STAR, $06
; SPRITE_ANIM_INDEX_GS_INTRO_SPARKLE
	db SPRITE_ANIM_FRAMESET_GS_INTRO_SPARKLE, SPRITE_ANIM_SEQ_GS_INTRO_SPARKLE, $06
; SPRITE_ANIM_INDEX_SLOTS_GOLEM
	db SPRITE_ANIM_FRAMESET_SLOTS_GOLEM, SPRITE_ANIM_SEQ_SLOTS_GOLEM, $07
; SPRITE_ANIM_INDEX_SLOTS_CHANSEY
	db SPRITE_ANIM_FRAMESET_SLOTS_CHANSEY, SPRITE_ANIM_SEQ_SLOTS_CHANSEY, $07
; SPRITE_ANIM_INDEX_SLOTS_EGG
	db SPRITE_ANIM_FRAMESET_SLOTS_EGG, SPRITE_ANIM_SEQ_SLOTS_EGG, $07
; SPRITE_ANIM_INDEX_COMPOSE_MAIL_CURSOR
	db SPRITE_ANIM_FRAMESET_TEXT_ENTRY_CURSOR, SPRITE_ANIM_SEQ_MAIL_CURSOR, $05
; SPRITE_ANIM_INDEX_RED_WALK
	db SPRITE_ANIM_FRAMESET_RED_WALK, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_0B
	db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0D, $08
; SPRITE_ANIM_INDEX_DUMMY_GAME
	db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0E, $08
; SPRITE_ANIM_INDEX_0D
	db SPRITE_ANIM_FRAMESET_STILL_CURSOR, SPRITE_ANIM_SEQ_0F, $08
; SPRITE_ANIM_INDEX_TRADE_POKE_BALL
	db SPRITE_ANIM_FRAMESET_TRADE_POKE_BALL, SPRITE_ANIM_SEQ_TRADE_POKE_BALL, $00
; SPRITE_ANIM_INDEX_TRADE_POOF
	db SPRITE_ANIM_FRAMESET_TRADE_POOF, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_TRADE_TUBE_BULGE
	db SPRITE_ANIM_FRAMESET_TRADE_TUBE_BULGE, SPRITE_ANIM_SEQ_TRADE_TUBE_BULGE, $00
; SPRITE_ANIM_INDEX_TRADEMON_ICON
	db SPRITE_ANIM_FRAMESET_TRADEMON_ICON, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00
; SPRITE_ANIM_INDEX_TRADEMON_BUBBLE
	db SPRITE_ANIM_FRAMESET_TRADEMON_BUBBLE, SPRITE_ANIM_SEQ_TRADEMON_IN_TUBE, $00
; SPRITE_ANIM_INDEX_EVOLUTION_BALL_OF_LIGHT
	db SPRITE_ANIM_FRAMESET_EVOLUTION_BALL_OF_LIGHT, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00
; SPRITE_ANIM_INDEX_RADIO_TUNING_KNOB
	db SPRITE_ANIM_FRAMESET_RADIO_TUNING_KNOB, SPRITE_ANIM_SEQ_RADIO_TUNING_KNOB, $00
; SPRITE_ANIM_INDEX_MAGNET_TRAIN_RED
	db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_RED, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_LEAF
	db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_CUT_LEAVES, $00
; SPRITE_ANIM_INDEX_CUT_TREE
	db SPRITE_ANIM_FRAMESET_CUT_TREE, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_FLY_LEAF
	db SPRITE_ANIM_FRAMESET_LEAF, SPRITE_ANIM_SEQ_FLY_LEAF, $00
; SPRITE_ANIM_INDEX_EGG_CRACK
	db SPRITE_ANIM_FRAMESET_EGG_CRACK, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_1A
	db SPRITE_ANIM_FRAMESET_24, SPRITE_ANIM_SEQ_19, $00
; SPRITE_ANIM_INDEX_HEADBUTT
	db SPRITE_ANIM_FRAMESET_HEADBUTT, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_EGG_HATCH
	db SPRITE_ANIM_FRAMESET_EGG_HATCH, SPRITE_ANIM_SEQ_REVEAL_NEW_MON, $00
; SPRITE_ANIM_INDEX_1D
	db SPRITE_ANIM_FRAMESET_26, SPRITE_ANIM_SEQ_1A, $00
; SPRITE_ANIM_INDEX_BLUE_WALK
	db SPRITE_ANIM_FRAMESET_BLUE_WALK, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_MAGNET_TRAIN_BLUE
	db SPRITE_ANIM_FRAMESET_MAGNET_TRAIN_BLUE, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_20
	db SPRITE_ANIM_FRAMESET_2F, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_21
	db SPRITE_ANIM_FRAMESET_30, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_22
	db SPRITE_ANIM_FRAMESET_31, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_23
	db SPRITE_ANIM_FRAMESET_32, SPRITE_ANIM_SEQ_1B, $00
; SPRITE_ANIM_INDEX_24
	db SPRITE_ANIM_FRAMESET_33, SPRITE_ANIM_SEQ_1C, $00
; SPRITE_ANIM_INDEX_25
	db SPRITE_ANIM_FRAMESET_34, SPRITE_ANIM_SEQ_NULL, $00
; SPRITE_ANIM_INDEX_INTRO_SUICUNE
	db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE, SPRITE_ANIM_SEQ_INTRO_SUICUNE, $00
; SPRITE_ANIM_INDEX_INTRO_PICHU
	db SPRITE_ANIM_FRAMESET_INTRO_PICHU, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00
; SPRITE_ANIM_INDEX_INTRO_WOOPER
	db SPRITE_ANIM_FRAMESET_INTRO_WOOPER, SPRITE_ANIM_SEQ_INTRO_PICHU_WOOPER, $00
; SPRITE_ANIM_INDEX_INTRO_UNOWN
	db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_1, SPRITE_ANIM_SEQ_INTRO_UNOWN, $00
; SPRITE_ANIM_INDEX_INTRO_UNOWN_F
	db SPRITE_ANIM_FRAMESET_INTRO_UNOWN_F, SPRITE_ANIM_SEQ_INTRO_UNOWN_F, $00
; SPRITE_ANIM_INDEX_INTRO_SUICUNE_AWAY
	db SPRITE_ANIM_FRAMESET_INTRO_SUICUNE_AWAY, SPRITE_ANIM_SEQ_INTRO_SUICUNE_AWAY, $00
; SPRITE_ANIM_INDEX_CELEBI
	db SPRITE_ANIM_FRAMESET_CELEBI_LEFT, SPRITE_ANIM_SEQ_NULL, $00 ; 2c