shithub: pokecrystal

Download patch

ref: df2d027501512bd6311f8d44c21b687e3d1b1f21
parent: c28be212607ded804539975ae6905f218b73bcca
author: xCrystal <rgr.crystal@gmail.com>
date: Tue Oct 21 09:54:04 EDT 2014

Start commenting some AI layers

--- a/battle/ai/scoring.asm
+++ b/battle/ai/scoring.asm
@@ -389,6 +389,9 @@
 
 
 AIScoring_Sleep: ; 387e3
+; Greatly encourage sleep inducing moves if the enemy has either Dream Eater or Nightmare
+; 50% chance to greatly encourage sleep inducing moves otherwise
+
 	ld b, EFFECT_DREAM_EATER
 	call AIHasMove
 	jr c, .asm_387f0
@@ -413,16 +416,20 @@
 	callab Function347c8
 	pop hl
 
+; 60% chance to discourage this move if not very effective
 	ld a, [$d265]
 	cp 10 ; 1.0
 	jr c, .asm_38815
 
+; Do nothing if effectiveness is neutral
 	ret z
-	call AICheckEnemyMaxHP
 
+; Do nothing if the enemy's health is full	
+	call AICheckEnemyMaxHP
 	ret c
-	call Function39521
 
+; 80% chance to encourage this move otherwise	
+	call Function39521 
 	ret c
 	dec [hl]
 	ret
@@ -544,11 +551,14 @@
 
 
 AIScoring_Explosion: ; 388a6
+
+; Unless this is the enemy's last Pokemon...
 	push hl
 	callba Function349f4
 	pop hl
 	jr nc, .asm_388b7
 
+; ...greatly discourage this move unless this is the player's last Pokemon too
 	push hl
 	call AICheckLastPlayerMon
 	pop hl
@@ -555,12 +565,16 @@
 	jr nz, .asm_388c6
 
 .asm_388b7
+; Greatly discourage this move if enemy's health is higher than 50%
 	call AICheckEnemyHalfHP
 	jr c, .asm_388c6
 
+; Do nothing if enemy's health is not higher than 25%
 	call AICheckEnemyQuarterHP
 	ret nc
 
+; If enemy's health is in-between 25% and 50%
+; over 90% chance to greatly discourage this move
 	call Random
 	cp 20
 	ret c