shithub: pokecrystal

ref: e47fbb22f20222f0e3ae080fc8a73a582f0acd10
dir: /maps/Route43.asm/

View raw version
	object_const_def ; object_event constants
	const ROUTE43_SUPER_NERD1
	const ROUTE43_SUPER_NERD2
	const ROUTE43_SUPER_NERD3
	const ROUTE43_FISHER
	const ROUTE43_LASS
	const ROUTE43_YOUNGSTER
	const ROUTE43_FRUIT_TREE
	const ROUTE43_POKE_BALL

Route43_MapScripts:
	db 0 ; scene scripts

	db 1 ; callbacks
	callback MAPCALLBACK_NEWMAP, .CheckIfRockets

.CheckIfRockets:
	checkevent EVENT_CLEARED_ROCKET_HIDEOUT
	iftrue .NoRockets
	setmapscene ROUTE_43_GATE, SCENE_DEFAULT
	return

.NoRockets:
	setmapscene ROUTE_43_GATE, SCENE_FINISHED
	return

TrainerCamperSpencer:
	trainer CAMPER, SPENCER, EVENT_BEAT_CAMPER_SPENCER, CamperSpencerSeenText, CamperSpencerBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext CamperSpencerAfterBattleText
	waitbutton
	closetext
	end

TrainerPokemaniacBen:
	trainer POKEMANIAC, BEN, EVENT_BEAT_POKEMANIAC_BEN, PokemaniacBenSeenText, PokemaniacBenBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext PokemaniacBenAfterBattleText
	waitbutton
	closetext
	end

TrainerPokemaniacBrent:
	trainer POKEMANIAC, BRENT1, EVENT_BEAT_POKEMANIAC_BRENT, PokemaniacBrentSeenText, PokemaniacBrentBeatenText, 0, .Script

.Script:
	loadvar VAR_CALLERID, PHONE_POKEMANIAC_BRENT
	endifjustbattled
	opentext
	checkflag ENGINE_BRENT
	iftrue .WantsBattle
	checkcellnum PHONE_POKEMANIAC_BRENT
	iftrue .NumberAccepted
	checkevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
	iftrue .AskedAlready
	writetext PokemaniacBrentAfterBattleText
	buttonsound
	setevent EVENT_BRENT_ASKED_FOR_PHONE_NUMBER
	scall .AskNumber1
	sjump .AskForNumber

.AskedAlready:
	scall .AskNumber2
.AskForNumber:
	askforphonenumber PHONE_POKEMANIAC_BRENT
	ifequal PHONE_CONTACTS_FULL, .PhoneFull
	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
	gettrainername STRING_BUFFER_3, POKEMANIAC, BRENT1
	scall .RegisteredNumber
	sjump .NumberAccepted

.WantsBattle:
	scall .Rematch
	winlosstext PokemaniacBrentBeatenText, 0
	readmem wBrentFightCount
	ifequal 3, .Fight3
	ifequal 2, .Fight2
	ifequal 1, .Fight1
	ifequal 0, .LoadFight0
.Fight3:
	checkevent EVENT_RESTORED_POWER_TO_KANTO
	iftrue .LoadFight3
.Fight2:
	checkevent EVENT_BEAT_ELITE_FOUR
	iftrue .LoadFight2
.Fight1:
	checkevent EVENT_CLEARED_ROCKET_HIDEOUT
	iftrue .LoadFight1
.LoadFight0:
	loadtrainer POKEMANIAC, BRENT1
	startbattle
	reloadmapafterbattle
	loadmem wBrentFightCount, 1
	clearflag ENGINE_BRENT
	end

.LoadFight1:
	loadtrainer POKEMANIAC, BRENT2
	startbattle
	reloadmapafterbattle
	loadmem wBrentFightCount, 2
	clearflag ENGINE_BRENT
	end

.LoadFight2:
	loadtrainer POKEMANIAC, BRENT3
	startbattle
	reloadmapafterbattle
	loadmem wBrentFightCount, 3
	clearflag ENGINE_BRENT
	end

.LoadFight3:
	loadtrainer POKEMANIAC, BRENT4
	startbattle
	reloadmapafterbattle
	clearflag ENGINE_BRENT
	end

.AskNumber1:
	jumpstd asknumber1m
	end

.AskNumber2:
	jumpstd asknumber2m
	end

.RegisteredNumber:
	jumpstd registerednumberm
	end

.NumberAccepted:
	jumpstd numberacceptedm
	end

.NumberDeclined:
	jumpstd numberdeclinedm
	end

.PhoneFull:
	jumpstd phonefullm
	end

.Rematch:
	jumpstd rematchm
	end

TrainerPokemaniacRon:
	trainer POKEMANIAC, RON, EVENT_BEAT_POKEMANIAC_RON, PokemaniacRonSeenText, PokemaniacRonBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext PokemaniacRonAfterBattleText
	waitbutton
	closetext
	end

TrainerFisherMarvin:
	trainer FISHER, MARVIN, EVENT_BEAT_FISHER_MARVIN, FisherMarvinSeenText, FisherMarvinBeatenText, 0, .Script

.Script:
	endifjustbattled
	opentext
	writetext FisherMarvinAfterBattleText
	waitbutton
	closetext
	end

TrainerPicnickerTiffany:
	trainer PICNICKER, TIFFANY3, EVENT_BEAT_PICNICKER_TIFFANY, PicnickerTiffanySeenText, PicnickerTiffanyBeatenText, 0, .Script

.Script:
	loadvar VAR_CALLERID, PHONE_PICNICKER_TIFFANY
	endifjustbattled
	opentext
	checkflag ENGINE_TIFFANY
	iftrue .WantsBattle
	checkflag ENGINE_TIFFANY_HAS_PINK_BOW
	iftrue .HasPinkBow
	checkcellnum PHONE_PICNICKER_TIFFANY
	iftrue .NumberAccepted
	checkpoke CLEFAIRY
	iffalse .NoClefairy
	checkevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
	iftrue .AskedAlready
	writetext PicnickerTiffanyWantsPicnicText
	buttonsound
	setevent EVENT_TIFFANY_ASKED_FOR_PHONE_NUMBER
	scall .AskNumber1
	sjump .AskForNumber

.AskedAlready:
	scall .AskNumber2
.AskForNumber:
	askforphonenumber PHONE_PICNICKER_TIFFANY
	ifequal PHONE_CONTACTS_FULL, .PhoneFull
	ifequal PHONE_CONTACT_REFUSED, .NumberDeclined
	gettrainername STRING_BUFFER_3, PICNICKER, TIFFANY3
	scall .RegisteredNumber
	sjump .NumberAccepted

.WantsBattle:
	scall .Rematch
	winlosstext PicnickerTiffanyBeatenText, 0
	readmem wTiffanyFightCount
	ifequal 3, .Fight3
	ifequal 2, .Fight2
	ifequal 1, .Fight1
	ifequal 0, .LoadFight0
.Fight3:
	checkevent EVENT_RESTORED_POWER_TO_KANTO
	iftrue .LoadFight3
.Fight2:
	checkevent EVENT_BEAT_ELITE_FOUR
	iftrue .LoadFight2
.Fight1:
	checkevent EVENT_CLEARED_RADIO_TOWER
	iftrue .LoadFight1
.LoadFight0:
	loadtrainer PICNICKER, TIFFANY3
	startbattle
	reloadmapafterbattle
	loadmem wTiffanyFightCount, 1
	clearflag ENGINE_TIFFANY
	end

.LoadFight1:
	loadtrainer PICNICKER, TIFFANY1
	startbattle
	reloadmapafterbattle
	loadmem wTiffanyFightCount, 2
	clearflag ENGINE_TIFFANY
	end

.LoadFight2:
	loadtrainer PICNICKER, TIFFANY2
	startbattle
	reloadmapafterbattle
	loadmem wTiffanyFightCount, 3
	clearflag ENGINE_TIFFANY
	end

.LoadFight3:
	loadtrainer PICNICKER, TIFFANY4
	startbattle
	reloadmapafterbattle
	clearflag ENGINE_TIFFANY
	end

.HasPinkBow:
	scall .Gift
	verbosegiveitem PINK_BOW
	iffalse .NoRoom
	clearflag ENGINE_TIFFANY_HAS_PINK_BOW
	setevent EVENT_TIFFANY_GAVE_PINK_BOW
	sjump .NumberAccepted

.NoRoom:
	sjump .PackFull

.NoClefairy:
	writetext PicnickerTiffanyClefairyText
	waitbutton
	closetext
	end

.AskNumber1:
	jumpstd asknumber1f
	end

.AskNumber2:
	jumpstd asknumber2f
	end

.RegisteredNumber:
	jumpstd registerednumberf
	end

.NumberAccepted:
	jumpstd numberacceptedf
	end

.NumberDeclined:
	jumpstd numberdeclinedf
	end

.PhoneFull:
	jumpstd phonefullf
	end

.Rematch:
	jumpstd rematchf
	end

.Gift:
	jumpstd giftf
	end

.PackFull:
	jumpstd packfullf
	end

Route43Sign1:
	jumptext Route43Sign1Text

Route43Sign2:
	jumptext Route43Sign2Text

Route43TrainerTips:
	jumptext Route43TrainerTipsText

Route43FruitTree:
	fruittree FRUITTREE_ROUTE_43

Route43MaxEther:
	itemball MAX_ETHER

PokemaniacBenSeenText:
	text "I love #MON!"

	para "That's why I"
	line "started--and why"

	para "I'll keep on col-"
	line "lecting #MON!"
	done

PokemaniacBenBeatenText:
	text "How could you do"
	line "this to me?"
	done

PokemaniacBenAfterBattleText:
	text "What else do I"
	line "like besides"
	cont "#MON?"

	para "MARY on the radio."
	line "I bet she's cute!"
	done

PokemaniacBrentSeenText:
	text "Hey! Do you have"
	line "any rare #MON?"
	done

PokemaniacBrentBeatenText:
	text "Oh, my poor #-"
	line "MON! Darlings!"
	done

PokemaniacBrentAfterBattleText:
	text "I'd be happy just"
	line "to own a single"
	cont "rare #MON."
	done

PokemaniacRonSeenText:
	text "Would you get"
	line "this?"

	para "Some <RIVAL> guy"
	line "made fun of my"
	cont "#MON!"

	para "Darn it! My #-"
	line "MON's great!"
	done

PokemaniacRonBeatenText:
	text "My NIDOKING did"
	line "pretty right on!"
	done

PokemaniacRonAfterBattleText:
	text "It's okay for"
	line "people to like"

	para "different types"
	line "of #MON."

	para "#MON isn't just"
	line "about having the"
	cont "most powerful one."
	done

FisherMarvinSeenText:
	text "I'm in a slump."

	para "Maybe it's the"
	line "gear I'm using."

	para "Let's battle for a"
	line "change of pace!"
	done

FisherMarvinBeatenText:
	text "I lost, but I feel"
	line "better anyway."
	done

FisherMarvinAfterBattleText:
	text "KURT's LURE BALL"
	line "is the best for"

	para "catching hooked"
	line "#MON."

	para "It's much more"
	line "effective than a"
	cont "ULTRA BALL."
	done

CamperSpencerSeenText:
	text "I can do so much"
	line "with my #MON--"
	cont "it's super-fun!"
	done

CamperSpencerBeatenText:
	text "Losing isn't fun"
	line "at all…"
	done

CamperSpencerAfterBattleText:
	text "What is going on"
	line "at LAKE OF RAGE?"

	para "We were planning"
	line "to camp there."
	done

PicnickerTiffanySeenText:
	text "Are you going to"
	line "LAKE OF RAGE too?"

	para "Let's play for a "
	line "little while!"
	done

PicnickerTiffanyBeatenText:
	text "I played too much!"
	done

PicnickerTiffanyWantsPicnicText:
	text "I'm having a pic-"
	line "nic with #MON."

	para "Won't you join us?"
	done

PicnickerTiffanyClefairyText:
	text "Isn't my CLEFAIRY"
	line "just the most"
	cont "adorable thing?"
	done

Route43Sign1Text:
	text "ROUTE 43"

	para "LAKE OF RAGE -"
	line "MAHOGANY TOWN"
	done

Route43Sign2Text:
	text "ROUTE 43"

	para "LAKE OF RAGE -"
	line "MAHOGANY TOWN"
	done

Route43TrainerTipsText:
	text "TRAINER TIPS"

	para "All #MON have"
	line "pros and cons"

	para "depending on their"
	line "types."

	para "If their types"
	line "differ, a higher-"

	para "level #MON may"
	line "lose in battle."

	para "Learn which types"
	line "are strong and"

	para "weak against your"
	line "#MON's type."
	done

Route43_MapEvents:
	db 0, 0 ; filler

	db 5 ; warp events
	warp_event  9, 51, ROUTE_43_MAHOGANY_GATE, 1
	warp_event 10, 51, ROUTE_43_MAHOGANY_GATE, 2
	warp_event 17, 35, ROUTE_43_GATE, 3
	warp_event 17, 31, ROUTE_43_GATE, 1
	warp_event 18, 31, ROUTE_43_GATE, 2

	db 0 ; coord events

	db 3 ; bg events
	bg_event 13,  3, BGEVENT_READ, Route43Sign1
	bg_event 11, 49, BGEVENT_READ, Route43Sign2
	bg_event 16, 38, BGEVENT_READ, Route43TrainerTips

	db 8 ; object events
	object_event 13,  5, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_LEFT, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerPokemaniacBen, -1
	object_event 13, 20, SPRITE_SUPER_NERD, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 3, TrainerPokemaniacBrent, -1
	object_event 14,  7, SPRITE_SUPER_NERD, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_BLUE, OBJECTTYPE_TRAINER, 2, TrainerPokemaniacRon, -1
	object_event  4, 16, SPRITE_FISHER, SPRITEMOVEDATA_STANDING_RIGHT, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 4, TrainerFisherMarvin, -1
	object_event  9, 25, SPRITE_LASS, SPRITEMOVEDATA_STANDING_DOWN, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 2, TrainerPicnickerTiffany, -1
	object_event 13, 40, SPRITE_YOUNGSTER, SPRITEMOVEDATA_SPINRANDOM_FAST, 0, 0, -1, -1, PAL_NPC_GREEN, OBJECTTYPE_TRAINER, 3, TrainerCamperSpencer, -1
	object_event  1, 26, SPRITE_FRUIT_TREE, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_SCRIPT, 0, Route43FruitTree, -1
	object_event 12, 32, SPRITE_POKE_BALL, SPRITEMOVEDATA_STILL, 0, 0, -1, -1, 0, OBJECTTYPE_ITEMBALL, 0, Route43MaxEther, EVENT_ROUTE_43_MAX_ETHER