ref: eee79d7049232c50a17d7d445a2b2b65fed0e056
parent: d46685be86a6d989203aef43882fdf2f0a5f0806
parent: 6b8abd1af12669a706db6377e5b38f78e5051c80
author: Rangi <35663410+Rangi42@users.noreply.github.com>
date: Sun Mar 3 12:30:58 EST 2019
Merge pull request #606 from ISSOtm/patch-1 Correct some bugfixes, add some compatibility extensions
--- a/docs/bugs_and_glitches.md
+++ b/docs/bugs_and_glitches.md
@@ -89,6 +89,7 @@
+ ld a, HIGH(MAX_STAT_VALUE)
+ cp h
+ jr c, .cap
++ ret nz
+ ld a, LOW(MAX_STAT_VALUE)
+ cp l
+ ret nc
@@ -126,6 +127,7 @@
+ ld a, HIGH(MAX_STAT_VALUE)
+ cp b
+ jr c, .cap
++ ret nz
+ ld a, LOW(MAX_STAT_VALUE)
+ cp c
+ ret nc
@@ -166,7 +168,7 @@
## Moves with a 100% secondary effect chance will not trigger it in 1/256 uses
-*Fixing this bug will break compatibility with standard Pokémon Crystal for link battles.*
+*Fixing this bug **may** break compatibility with standard Pokémon Crystal for link battles.*
([Video](https://www.youtube.com/watch?v=mHkyO5T5wZU&t=206))
@@ -175,22 +177,36 @@
```diff
- ; BUG: 1/256 chance to fail even for a 100% effect chance,
- ; since carry is not set if BattleRandom == [hl] == 255
+- call BattleRandom
+ ld a, [hl]
-+ cp 100 percent
-+ jr z, .ok
- call BattleRandom
++ sub 100 percent
++ ; If chance was 100%, RNG won't be called (carry not set)
++ ; Thus chance will be subtracted from 0, guaranteeing a carry
++ call c, BattleRandom
cp [hl]
-- pop hl
-- ret c
-+ jr c, .ok
+ pop hl
+ ret c
.failed
ld a, 1
ld [wEffectFailed], a
and a
-+.ok
-+ pop hl
ret
+```
+
+**Compatibility preservation:** If you wish to keep compatibility with standard Pokémon Crystal, you can disable the fix during link battles by also applying the following edit in the same place:
+
+```diff
++ ld a, [wLinkMode]
++ cp LINK_COLOSSEUM
++ scf ; Force RNG to be called
++ jr z, .nofix ; Don't apply fix in link battles, for compatibility
+ ld a, [hl]
+ sub 100 percent
+ ; If chance was 100%, RNG won't be called (carry not set)
+ ; Thus chance will be subtracted from 0, guaranteeing a carry
++.nofix
+ call c, BattleRandom
```
## Belly Drum sharply boosts Attack even with under 50% HP