ref: ef452ccbc7e448a490d1d081c63088cce7b73b0b
parent: 2e8b4836b072602d1c200b1f9735e3e0c4242985
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Fri Jul 17 04:37:03 EDT 2020
return → endcallback, reloadandreturn → reloadend
--- a/docs/event_commands.md
+++ b/docs/event_commands.md
@@ -479,13 +479,13 @@
## `$8F`: <code>stopandsjump <i>script</i></code>
-## `$90`: `return`
+## `$90`: `endcallback`
## `$91`: `end`
-## `$92`: <code>reloadandreturn <i>which_method</i></code>
+## `$92`: <code>reloadend <i>which_method</i></code>
## `$93`: `endall`
--- a/docs/map_event_scripts.md
+++ b/docs/map_event_scripts.md
@@ -68,7 +68,7 @@
.Boulders:
writecmdqueue .BoulderCmdQueue
- return
+ endcallback
.BoulderCmdQueue:
cmdqueue CMDQUEUE_STONETABLE, .BoulderTable
--- a/engine/events/poisonstep.asm
+++ b/engine/events/poisonstep.asm
@@ -115,7 +115,7 @@
end
.whiteout
- farsjump Script_OverworldWhiteout
+ farsjump OverworldWhiteoutScript
.CheckWhitedOut:
xor a
--- a/engine/events/std_scripts.asm
+++ b/engine/events/std_scripts.asm
@@ -614,7 +614,7 @@
setevent EVENT_SAFFRON_TRAIN_STATION_POPULATION
setevent EVENT_INDIGO_PLATEAU_POKECENTER_RIVAL
setevent EVENT_INITIALIZED_EVENTS
- return
+ endcallback
AskNumber1MScript:
special RandomPhoneMon
--- a/engine/events/whiteout.asm
+++ b/engine/events/whiteout.asm
@@ -2,7 +2,7 @@
callasm BattleBGMap
sjump Script_Whiteout
-Script_OverworldWhiteout::
+OverworldWhiteoutScript::
refreshscreen
callasm OverworldBGMap
--- a/engine/overworld/events.asm
+++ b/engine/overworld/events.asm
@@ -975,17 +975,17 @@
PlayerEventScriptPointers:
; entries correspond to PLAYEREVENT_* constants
- dba Invalid_0x96c2d ; PLAYEREVENT_NONE
- dba SeenByTrainerScript ; PLAYEREVENT_SEENBYTRAINER
- dba TalkToTrainerScript ; PLAYEREVENT_TALKTOTRAINER
- dba FindItemInBallScript ; PLAYEREVENT_ITEMBALL
- dba EdgeWarpScript ; PLAYEREVENT_CONNECTION
- dba WarpToNewMapScript ; PLAYEREVENT_WARP
- dba FallIntoMapScript ; PLAYEREVENT_FALL
- dba Script_OverworldWhiteout ; PLAYEREVENT_WHITEOUT
- dba HatchEggScript ; PLAYEREVENT_HATCH
- dba ChangeDirectionScript ; PLAYEREVENT_JOYCHANGEFACING
- dba Invalid_0x96c2d ; (NUM_PLAYER_EVENTS)
+ dba Invalid_0x96c2d ; PLAYEREVENT_NONE
+ dba SeenByTrainerScript ; PLAYEREVENT_SEENBYTRAINER
+ dba TalkToTrainerScript ; PLAYEREVENT_TALKTOTRAINER
+ dba FindItemInBallScript ; PLAYEREVENT_ITEMBALL
+ dba EdgeWarpScript ; PLAYEREVENT_CONNECTION
+ dba WarpToNewMapScript ; PLAYEREVENT_WARP
+ dba FallIntoMapScript ; PLAYEREVENT_FALL
+ dba OverworldWhiteoutScript ; PLAYEREVENT_WHITEOUT
+ dba HatchEggScript ; PLAYEREVENT_HATCH
+ dba ChangeDirectionScript ; PLAYEREVENT_JOYCHANGEFACING
+ dba Invalid_0x96c2d ; (NUM_PLAYER_EVENTS)
Invalid_0x96c2d:
end
@@ -1019,7 +1019,7 @@
end
EdgeWarpScript: ; 4
- reloadandreturn MAPSETUP_CONNECTION
+ reloadend MAPSETUP_CONNECTION
ChangeDirectionScript: ; 9
deactivatefacing 3
--- a/engine/overworld/scripting.asm
+++ b/engine/overworld/scripting.asm
@@ -207,9 +207,9 @@
dw Script_prioritysjump ; 8d
dw Script_warpcheck ; 8e
dw Script_stopandsjump ; 8f
- dw Script_return ; 90
+ dw Script_endcallback ; 90
dw Script_end ; 91
- dw Script_reloadandreturn ; 92
+ dw Script_reloadend ; 92
dw Script_endall ; 93
dw Script_pokemart ; 94
dw Script_elevator ; 95
@@ -2186,7 +2186,7 @@
call StopScript
ret
-Script_reloadandreturn:
+Script_reloadend:
call Script_newloadmap
jp Script_end
@@ -2265,7 +2265,7 @@
call StopScript
ret
-Script_return:
+Script_endcallback:
call ExitScriptSubroutine
jr c, .dummy
.dummy
--- a/engine/phone/phone.asm
+++ b/engine/phone/phone.asm
@@ -380,11 +380,11 @@
LoadPhoneScriptBank:
memcall wPhoneScriptBank
- return
+ endcallback
LoadOutOfAreaScript:
scall PhoneOutOfAreaScript
- return
+ endcallback
LoadCallerScript:
nop
--- a/macros/legacy.asm
+++ b/macros/legacy.asm
@@ -113,6 +113,8 @@
if_greater_than EQUS "ifgreater"
if_less_than EQUS "ifless"
end_all EQUS "endall"
+return EQUS "endcallback"
+reloadandreturn EQUS "reloadend"
checkmaptriggers EQUS "checkmapscene"
domaptrigger EQUS "setmapscene"
--- a/macros/scripts/events.asm
+++ b/macros/scripts/events.asm
@@ -900,9 +900,9 @@
dw \1 ; pointer
ENDM
- const return_command ; $90
-return: MACRO
- db return_command
+ const endcallback_command ; $90
+endcallback: MACRO
+ db endcallback_command
ENDM
const end_command ; $91
@@ -910,9 +910,9 @@
db end_command
ENDM
- const reloadandreturn_command ; $92
-reloadandreturn: MACRO
- db reloadandreturn_command
+ const reloadend_command ; $92
+reloadend: MACRO
+ db reloadend_command
db \1 ; which_method
ENDM
--- a/maps/AzaleaTown.asm
+++ b/maps/AzaleaTown.asm
@@ -32,7 +32,7 @@
.Flypoint:
setflag ENGINE_FLYPOINT_AZALEA
- return
+ endcallback
AzaleaTownRivalBattleScene1:
moveobject AZALEATOWN_SILVER, 11, 11
--- a/maps/BattleTowerOutside.asm
+++ b/maps/BattleTowerOutside.asm
@@ -12,11 +12,11 @@
callback MAPCALLBACK_OBJECTS, .Callback2
.Callback1:
- return
+ endcallback
.Callback2:
clearevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
- return
+ endcallback
BattleTowerOutsideYoungsterScript:
jumptextfaceplayer BattleTowerOutsideYoungsterText
--- a/maps/BlackthornCity.asm
+++ b/maps/BlackthornCity.asm
@@ -18,17 +18,17 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_BLACKTHORN
- return
+ endcallback
.Santos:
readvar VAR_WEEKDAY
ifequal SATURDAY, .SantosAppears
disappear BLACKTHORNCITY_SANTOS
- return
+ endcallback
.SantosAppears:
appear BLACKTHORNCITY_SANTOS
- return
+ endcallback
BlackthornSuperNerdScript:
faceplayer
--- a/maps/BlackthornGym1F.asm
+++ b/maps/BlackthornGym1F.asm
@@ -24,7 +24,7 @@
iffalse .skip3
changeblock 8, 6, $3b ; fallen boulder 2
.skip3
- return
+ endcallback
BlackthornGymClairScript:
faceplayer
--- a/maps/BlackthornGym2F.asm
+++ b/maps/BlackthornGym2F.asm
@@ -16,7 +16,7 @@
.SetUpStoneTable:
writecmdqueue .CommandQueue
- return
+ endcallback
.CommandQueue:
cmdqueue CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp
--- a/maps/BrunosRoom.asm
+++ b/maps/BrunosRoom.asm
@@ -25,7 +25,7 @@
iffalse .KeepExitClosed
changeblock 4, 2, $16 ; open door
.KeepExitClosed:
- return
+ endcallback
.BrunosDoorLocksBehindYou:
applymovement PLAYER, BrunosRoom_EnterMovement
--- a/maps/BurnedTower1F.asm
+++ b/maps/BurnedTower1F.asm
@@ -33,7 +33,7 @@
iftrue .HideBasement
changeblock 6, 14, $09 ; ladder
.HideBasement:
- return
+ endcallback
.MeetEusine:
turnobject BURNEDTOWER1F_EUSINE, DOWN
--- a/maps/BurnedTowerB1F.asm
+++ b/maps/BurnedTowerB1F.asm
@@ -28,7 +28,7 @@
iftrue .HideLadder
changeblock 6, 14, $02 ; floor
.HideLadder:
- return
+ endcallback
ReleaseTheBeasts:
playmusic MUSIC_NONE
--- a/maps/CeladonCity.asm
+++ b/maps/CeladonCity.asm
@@ -17,7 +17,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_CELADON
- return
+ endcallback
CeladonCityFisherScript:
jumptextfaceplayer CeladonCityFisherText
--- a/maps/CeladonDeptStore6F.asm
+++ b/maps/CeladonDeptStore6F.asm
@@ -14,7 +14,7 @@
.HideRooftopStairs:
changeblock 12, 0, $03 ; wall
- return
+ endcallback
CeladonDeptStore6FSuperNerdScript:
jumptextfaceplayer CeladonDeptStore6FSuperNerdText
--- a/maps/CeruleanCity.asm
+++ b/maps/CeruleanCity.asm
@@ -14,7 +14,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_CERULEAN
- return
+ endcallback
CeruleanCityCooltrainerMScript:
faceplayer
--- a/maps/CherrygroveCity.asm
+++ b/maps/CherrygroveCity.asm
@@ -21,7 +21,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_CHERRYGROVE
- return
+ endcallback
CherrygroveCityGuideGent:
faceplayer
--- a/maps/CianwoodCity.asm
+++ b/maps/CianwoodCity.asm
@@ -33,7 +33,7 @@
iffalse .Done
disappear CIANWOODCITY_EUSINE
.Done:
- return
+ endcallback
CianwoodCitySuicuneAndEusine:
turnobject PLAYER, UP
--- a/maps/CinnabarIsland.asm
+++ b/maps/CinnabarIsland.asm
@@ -9,7 +9,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_CINNABAR
- return
+ endcallback
CinnabarIslandBlue:
faceplayer
--- a/maps/Colosseum.asm
+++ b/maps/Colosseum.asm
@@ -27,16 +27,16 @@
iffalse .Chris2
disappear COLOSSEUM_CHRIS2
appear COLOSSEUM_CHRIS1
- return
+ endcallback
.Chris2:
disappear COLOSSEUM_CHRIS1
appear COLOSSEUM_CHRIS2
- return
+ endcallback
.PreparePokecenter2F:
setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_COLOSSEUM
- return
+ endcallback
.InitializeAndPreparePokecenter2F:
setscene SCENE_FINISHED
--- a/maps/CopycatsHouse2F.asm
+++ b/maps/CopycatsHouse2F.asm
@@ -22,7 +22,7 @@
disappear COPYCATSHOUSE2F_COPYCAT1
appear COPYCATSHOUSE2F_COPYCAT2
.Done:
- return
+ endcallback
Copycat:
faceplayer
--- a/maps/DayCare.asm
+++ b/maps/DayCare.asm
@@ -13,12 +13,12 @@
iftrue .PutDayCareManOutside
clearevent EVENT_DAY_CARE_MAN_IN_DAY_CARE
setevent EVENT_DAY_CARE_MAN_ON_ROUTE_34
- return
+ endcallback
.PutDayCareManOutside:
setevent EVENT_DAY_CARE_MAN_IN_DAY_CARE
clearevent EVENT_DAY_CARE_MAN_ON_ROUTE_34
- return
+ endcallback
DayCareManScript_Inside:
faceplayer
--- a/maps/DragonsDenB1F.asm
+++ b/maps/DragonsDenB1F.asm
@@ -27,7 +27,7 @@
checkevent EVENT_BEAT_RIVAL_IN_MT_MOON
iftrue .CheckDay
disappear DRAGONSDENB1F_SILVER
- return
+ endcallback
.CheckDay:
readvar VAR_WEEKDAY
@@ -34,11 +34,11 @@
ifequal TUESDAY, .AppearSilver
ifequal THURSDAY, .AppearSilver
disappear DRAGONSDENB1F_SILVER
- return
+ endcallback
.AppearSilver:
appear DRAGONSDENB1F_SILVER
- return
+ endcallback
DragonsDenB1F_ClairScene:
appear DRAGONSDENB1F_CLAIR
--- a/maps/EcruteakCity.asm
+++ b/maps/EcruteakCity.asm
@@ -15,7 +15,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_ECRUTEAK
- return
+ endcallback
EcruteakCityGramps1Script:
jumptextfaceplayer EcruteakCityGramps1Text
--- a/maps/EcruteakTinTowerEntrance.asm
+++ b/maps/EcruteakTinTowerEntrance.asm
@@ -25,7 +25,7 @@
iftrue .DontBlockTower
checkevent EVENT_CLEARED_RADIO_TOWER
iftrue .BlockTower
- return
+ endcallback
.BlockTower:
clearevent EVENT_RANG_CLEAR_BELL_1
@@ -35,11 +35,11 @@
iftrue .NoClearBell
setscene SCENE_DEFAULT
.NoClearBell:
- return
+ endcallback
.DontBlockTower:
clearevent EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
- return
+ endcallback
EcruteakTinTowerEntrance_CoordEvent1:
checkevent EVENT_RANG_CLEAR_BELL_2
--- a/maps/ElmsLab.asm
+++ b/maps/ElmsLab.asm
@@ -42,7 +42,7 @@
iftrue .Skip ; not SCENE_DEFAULT
moveobject ELMSLAB_ELM, 3, 4
.Skip:
- return
+ endcallback
.WalkUpToElm:
applymovement PLAYER, ElmsLab_WalkUpToElmMovement
--- a/maps/FuchsiaCity.asm
+++ b/maps/FuchsiaCity.asm
@@ -12,7 +12,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_FUCHSIA
- return
+ endcallback
FuchsiaCityYoungster:
jumptextfaceplayer FuchsiaCityYoungsterText
--- a/maps/GoldenrodCity.asm
+++ b/maps/GoldenrodCity.asm
@@ -29,7 +29,7 @@
iftrue .FloriaDone
clearevent EVENT_FLORIA_AT_SUDOWOODO
.FloriaDone:
- return
+ endcallback
.MoveTutor:
checkevent EVENT_BEAT_ELITE_FOUR
@@ -41,7 +41,7 @@
ifequal SATURDAY, .MoveTutorAppear
.MoveTutorDisappear:
disappear GOLDENRODCITY_MOVETUTOR
- return
+ endcallback
.MoveTutorAppear:
checkflag ENGINE_DAILY_MOVE_TUTOR
@@ -48,7 +48,7 @@
iftrue .MoveTutorDone
appear GOLDENRODCITY_MOVETUTOR
.MoveTutorDone:
- return
+ endcallback
MoveTutorScript:
faceplayer
--- a/maps/GoldenrodDeptStore5F.asm
+++ b/maps/GoldenrodDeptStore5F.asm
@@ -16,11 +16,11 @@
readvar VAR_WEEKDAY
ifequal SUNDAY, .yes
disappear GOLDENRODDEPTSTORE5F_RECEPTIONIST
- return
+ endcallback
.yes
appear GOLDENRODDEPTSTORE5F_RECEPTIONIST
- return
+ endcallback
GoldenrodDeptStore5FClerkScript:
faceplayer
--- a/maps/GoldenrodDeptStoreB1F.asm
+++ b/maps/GoldenrodDeptStoreB1F.asm
@@ -30,19 +30,19 @@
checkevent EVENT_GOLDENROD_DEPT_STORE_B1F_LAYOUT_3
iftrue .Layout3
changeblock 10, 8, $0d ; floor
- return
+ endcallback
.Layout2:
changeblock 4, 10, $0d ; floor
- return
+ endcallback
.Layout3:
changeblock 10, 12, $0d ; floor
- return
+ endcallback
.Unblock:
clearevent EVENT_GOLDENROD_UNDERGROUND_WAREHOUSE_BLOCKED_OFF
- return
+ endcallback
GoldenrodDeptStoreB1FBlackBelt1Script:
jumptextfaceplayer GoldenrodDeptStoreB1FBlackBelt1Text
--- a/maps/GoldenrodDeptStoreRoof.asm
+++ b/maps/GoldenrodDeptStoreRoof.asm
@@ -18,12 +18,12 @@
.CheckSaleChangeBlock:
checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
iftrue .SaleIsOn
- return
+ endcallback
.SaleIsOn:
changeblock 0, 2, $3f ; cardboard boxes
changeblock 0, 4, $0f ; vendor booth
- return
+ endcallback
.CheckSaleChangeClerk:
checkflag ENGINE_GOLDENROD_DEPT_STORE_SALE_IS_ON
@@ -30,12 +30,12 @@
iftrue .ChangeClerk
setevent EVENT_GOLDENROD_SALE_OFF
clearevent EVENT_GOLDENROD_SALE_ON
- return
+ endcallback
.ChangeClerk:
clearevent EVENT_GOLDENROD_SALE_OFF
setevent EVENT_GOLDENROD_SALE_ON
- return
+ endcallback
GoldenrodDeptStoreRoofClerkScript:
opentext
--- a/maps/GoldenrodGameCorner.asm
+++ b/maps/GoldenrodGameCorner.asm
@@ -35,7 +35,7 @@
ifequal SATURDAY, .move_tutor_outside
.move_tutor_inside
appear GOLDENRODGAMECORNER_MOVETUTOR
- return
+ endcallback
.move_tutor_outside
checkflag ENGINE_DAILY_MOVE_TUTOR
@@ -42,7 +42,7 @@
iftrue .finish
disappear GOLDENRODGAMECORNER_MOVETUTOR
.finish
- return
+ endcallback
MoveTutorInsideScript:
faceplayer
--- a/maps/GoldenrodUnderground.asm
+++ b/maps/GoldenrodUnderground.asm
@@ -38,16 +38,16 @@
clearevent EVENT_SWITCH_14
setval 0
writemem wUndergroundSwitchPositions
- return
+ endcallback
.CheckBasementKey:
checkevent EVENT_USED_BASEMENT_KEY
iffalse .LockBasementDoor
- return
+ endcallback
.LockBasementDoor:
changeblock 18, 6, $3d ; locked door
- return
+ endcallback
.CheckDayOfWeek:
readvar VAR_WEEKDAY
@@ -63,7 +63,7 @@
disappear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
appear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
appear GOLDENRODUNDERGROUND_GRANNY
- return
+ endcallback
.Monday:
disappear GOLDENRODUNDERGROUND_GRAMPS
@@ -74,7 +74,7 @@
disappear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_GRANNY
- return
+ endcallback
.Tuesday:
disappear GOLDENRODUNDERGROUND_GRAMPS
@@ -81,7 +81,7 @@
appear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_GRANNY
- return
+ endcallback
.Wednesday:
disappear GOLDENRODUNDERGROUND_GRAMPS
@@ -88,7 +88,7 @@
disappear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
appear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_GRANNY
- return
+ endcallback
.Thursday:
disappear GOLDENRODUNDERGROUND_GRAMPS
@@ -95,7 +95,7 @@
appear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_GRANNY
- return
+ endcallback
.Friday:
disappear GOLDENRODUNDERGROUND_GRAMPS
@@ -102,7 +102,7 @@
disappear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
appear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_GRANNY
- return
+ endcallback
.Saturday:
disappear GOLDENRODUNDERGROUND_GRAMPS
@@ -109,7 +109,7 @@
appear GOLDENRODUNDERGROUND_OLDER_HAIRCUT_BROTHER
disappear GOLDENRODUNDERGROUND_YOUNGER_HAIRCUT_BROTHER
appear GOLDENRODUNDERGROUND_GRANNY
- return
+ endcallback
TrainerSupernerdEric:
trainer SUPER_NERD, ERIC, EVENT_BEAT_SUPER_NERD_ERIC, SupernerdEricSeenText, SupernerdEricBeatenText, 0, .Script
--- a/maps/GoldenrodUndergroundSwitchRoomEntrances.asm
+++ b/maps/GoldenrodUndergroundSwitchRoomEntrances.asm
@@ -108,7 +108,7 @@
doorstate 15, CLOSED1
doorstate 16, OPEN1
.false14
- return
+ endcallback
GoldenrodUndergroundSwitchRoomEntrancesSuperNerdScript:
jumptextfaceplayer GoldenrodUndergroundSwitchRoomEntrances_SuperNerdText
--- a/maps/GoldenrodUndergroundWarehouse.asm
+++ b/maps/GoldenrodUndergroundWarehouse.asm
@@ -31,7 +31,7 @@
clearevent EVENT_SWITCH_14
setval 0
writemem wUndergroundSwitchPositions
- return
+ endcallback
TrainerGruntM24:
trainer GRUNTM, GRUNTM_24, EVENT_BEAT_ROCKET_GRUNTM_24, GruntM24SeenText, GruntM24BeatenText, 0, .Script
--- a/maps/IcePathB1F.asm
+++ b/maps/IcePathB1F.asm
@@ -13,7 +13,7 @@
.SetUpStoneTable:
writecmdqueue .CommandQueue
- return
+ endcallback
.CommandQueue:
cmdqueue CMDQUEUE_STONETABLE, .StoneTable ; check if any stones are sitting on a warp
--- a/maps/IlexForest.asm
+++ b/maps/IlexForest.asm
@@ -32,57 +32,57 @@
ifequal 9, .PositionNine
ifequal 10, .PositionTen
.Static:
- return
+ endcallback
.PositionOne:
moveobject ILEXFOREST_FARFETCHD, 14, 31
appear ILEXFOREST_FARFETCHD
- return
+ endcallback
.PositionTwo:
moveobject ILEXFOREST_FARFETCHD, 15, 25
appear ILEXFOREST_FARFETCHD
- return
+ endcallback
.PositionThree:
moveobject ILEXFOREST_FARFETCHD, 20, 24
appear ILEXFOREST_FARFETCHD
- return
+ endcallback
.PositionFour:
moveobject ILEXFOREST_FARFETCHD, 29, 22
appear ILEXFOREST_FARFETCHD
- return
+ endcallback
.PositionFive:
moveobject ILEXFOREST_FARFETCHD, 28, 31
appear ILEXFOREST_FARFETCHD
- return
+ endcallback
.PositionSix:
moveobject ILEXFOREST_FARFETCHD, 24, 35
appear ILEXFOREST_FARFETCHD
- return
+ endcallback
.PositionSeven:
moveobject ILEXFOREST_FARFETCHD, 22, 31
appear ILEXFOREST_FARFETCHD
- return
+ endcallback
.PositionEight:
moveobject ILEXFOREST_FARFETCHD, 15, 29
appear ILEXFOREST_FARFETCHD
- return
+ endcallback
.PositionNine:
moveobject ILEXFOREST_FARFETCHD, 10, 35
appear ILEXFOREST_FARFETCHD
- return
+ endcallback
.PositionTen:
moveobject ILEXFOREST_FARFETCHD, 6, 28
appear ILEXFOREST_FARFETCHD
- return
+ endcallback
IlexForestCharcoalApprenticeScript:
faceplayer
--- a/maps/IndigoPlateauPokecenter1F.asm
+++ b/maps/IndigoPlateauPokecenter1F.asm
@@ -39,7 +39,7 @@
clearevent EVENT_BEAT_ELITE_4_KAREN
clearevent EVENT_BEAT_CHAMPION_LANCE
setevent EVENT_LANCES_ROOM_OAK_AND_MARY
- return
+ endcallback
PlateauRivalBattle1:
checkevent EVENT_BEAT_RIVAL_IN_MT_MOON
--- a/maps/KarensRoom.asm
+++ b/maps/KarensRoom.asm
@@ -25,7 +25,7 @@
iffalse .KeepExitClosed
changeblock 4, 2, $16 ; open door
.KeepExitClosed:
- return
+ endcallback
.KarensDoorLocksBehindYou:
applymovement PLAYER, KarensRoom_EnterMovement
--- a/maps/KogasRoom.asm
+++ b/maps/KogasRoom.asm
@@ -25,7 +25,7 @@
iffalse .KeepExitClosed
changeblock 4, 2, $16 ; open door
.KeepExitClosed:
- return
+ endcallback
.KogasDoorLocksBehindYou:
applymovement PLAYER, KogasRoom_EnterMovement
--- a/maps/KurtsHouse.asm
+++ b/maps/KurtsHouse.asm
@@ -22,7 +22,7 @@
appear KURTSHOUSE_KURT1
disappear KURTSHOUSE_TWIN2
appear KURTSHOUSE_TWIN1
- return
+ endcallback
.MakingBalls:
disappear KURTSHOUSE_KURT1
@@ -30,7 +30,7 @@
disappear KURTSHOUSE_TWIN1
appear KURTSHOUSE_TWIN2
.Done:
- return
+ endcallback
Kurt1:
faceplayer
--- a/maps/LakeOfRage.asm
+++ b/maps/LakeOfRage.asm
@@ -29,17 +29,17 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_LAKE_OF_RAGE
- return
+ endcallback
.Wesley:
readvar VAR_WEEKDAY
ifequal WEDNESDAY, .WesleyAppears
disappear LAKEOFRAGE_WESLEY
- return
+ endcallback
.WesleyAppears:
appear LAKEOFRAGE_WESLEY
- return
+ endcallback
LakeOfRageLanceScript:
checkevent EVENT_REFUSED_TO_HELP_LANCE_AT_LAKE_OF_RAGE
--- a/maps/LancesRoom.asm
+++ b/maps/LancesRoom.asm
@@ -27,7 +27,7 @@
iffalse .KeepExitClosed
changeblock 4, 0, $0b ; open door
.KeepExitClosed:
- return
+ endcallback
.LancesDoorLocksBehindYou:
applymovement PLAYER, LancesRoom_EnterMovement
--- a/maps/LavenderTown.asm
+++ b/maps/LavenderTown.asm
@@ -12,7 +12,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_LAVENDER
- return
+ endcallback
LavenderTownPokefanMScript:
jumptextfaceplayer LavenderTownPokefanMText
--- a/maps/MahoganyMart1F.asm
+++ b/maps/MahoganyMart1F.asm
@@ -23,11 +23,11 @@
.MahoganyMart1FStaircase:
checkevent EVENT_UNCOVERED_STAIRCASE_IN_MAHOGANY_MART
iftrue .ShowStairs
- return
+ endcallback
.ShowStairs:
changeblock 6, 2, $1e ; stairs
- return
+ endcallback
MahoganyMart1FPharmacistScript:
faceplayer
--- a/maps/MahoganyTown.asm
+++ b/maps/MahoganyTown.asm
@@ -22,7 +22,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_MAHOGANY
- return
+ endcallback
MahoganyTownTryARageCandyBarScript:
showemote EMOTE_SHOCK, MAHOGANYTOWN_POKEFAN_M, 15
--- a/maps/MountMoonSquare.asm
+++ b/maps/MountMoonSquare.asm
@@ -16,11 +16,11 @@
.DisappearMoonStone:
setevent EVENT_MOUNT_MOON_SQUARE_HIDDEN_MOON_STONE
- return
+ endcallback
.DisappearRock:
disappear MOUNTMOONSQUARE_ROCK
- return
+ endcallback
ClefairyDance:
checkflag ENGINE_MT_MOON_SQUARE_CLEFAIRY
--- a/maps/NewBarkTown.asm
+++ b/maps/NewBarkTown.asm
@@ -20,7 +20,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_NEW_BARK
clearevent EVENT_FIRST_TIME_BANKING_WITH_MOM
- return
+ endcallback
NewBarkTown_TeacherStopsYouScene1:
playmusic MUSIC_MOM
--- a/maps/OlivineCity.asm
+++ b/maps/OlivineCity.asm
@@ -20,7 +20,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_OLIVINE
- return
+ endcallback
OlivineCityRivalSceneTop:
turnobject PLAYER, LEFT
--- a/maps/PalletTown.asm
+++ b/maps/PalletTown.asm
@@ -10,7 +10,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_PALLET
- return
+ endcallback
PalletTownTeacherScript:
jumptextfaceplayer PalletTownTeacherText
--- a/maps/PewterCity.asm
+++ b/maps/PewterCity.asm
@@ -13,7 +13,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_PEWTER
- return
+ endcallback
PewterCityCooltrainerFScript:
jumptextfaceplayer PewterCityCooltrainerFText
--- a/maps/PlayersHouse2F.asm
+++ b/maps/PlayersHouse2F.asm
@@ -21,14 +21,14 @@
checkevent EVENT_INITIALIZED_EVENTS
iftrue .SkipInitialization
jumpstd InitializeEventsScript
- return
+ endcallback
.SkipInitialization:
- return
+ endcallback
.SetUpTileDecorations:
special ToggleMaptileDecorations
- return
+ endcallback
db 0, 0, 0 ; filler
--- a/maps/RadioTower3F.asm
+++ b/maps/RadioTower3F.asm
@@ -16,12 +16,12 @@
.CardKeyShutterCallback:
checkevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
iftrue .Change
- return
+ endcallback
.Change:
changeblock 14, 2, $2a ; open shutter
changeblock 14, 4, $01 ; floor
- return
+ endcallback
RadioTower3FSuperNerdScript:
jumptextfaceplayer RadioTower3FSuperNerdText
--- a/maps/Route16.asm
+++ b/maps/Route16.asm
@@ -10,11 +10,11 @@
readvar VAR_XCOORD
ifgreater 13, .CanWalk
setflag ENGINE_ALWAYS_ON_BIKE
- return
+ endcallback
.CanWalk:
clearflag ENGINE_ALWAYS_ON_BIKE
- return
+ endcallback
CyclingRoadSign:
jumptext CyclingRoadSignText
--- a/maps/Route17.asm
+++ b/maps/Route17.asm
@@ -13,7 +13,7 @@
.AlwaysOnBike:
setflag ENGINE_ALWAYS_ON_BIKE
setflag ENGINE_DOWNHILL
- return
+ endcallback
TrainerBikerCharles:
trainer BIKER, CHARLES, EVENT_BEAT_BIKER_CHARLES, BikerCharlesSeenText, BikerCharlesBeatenText, 0, .Script
--- a/maps/Route19.asm
+++ b/maps/Route19.asm
@@ -22,7 +22,7 @@
changeblock 4, 8, $7a ; rock
changeblock 10, 10, $7a ; rock
.Done:
- return
+ endcallback
TrainerSwimmerfDawn:
trainer SWIMMERF, DAWN, EVENT_BEAT_SWIMMERF_DAWN, SwimmerfDawnSeenText, SwimmerfDawnBeatenText, 0, .Script
--- a/maps/Route20.asm
+++ b/maps/Route20.asm
@@ -11,7 +11,7 @@
.ClearRocks:
setevent EVENT_CINNABAR_ROCKS_CLEARED
- return
+ endcallback
TrainerSwimmerfNicole:
trainer SWIMMERF, NICOLE, EVENT_BEAT_SWIMMERF_NICOLE, SwimmerfNicoleSeenText, SwimmerfNicoleBeatenText, 0, .Script
--- a/maps/Route23.asm
+++ b/maps/Route23.asm
@@ -6,7 +6,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_INDIGO_PLATEAU
- return
+ endcallback
IndigoPlateauSign:
jumptext IndigoPlateauSignText
--- a/maps/Route29.asm
+++ b/maps/Route29.asm
@@ -28,13 +28,13 @@
.TuscanyDisappears:
disappear ROUTE29_TUSCANY
- return
+ endcallback
.DoesTuscanyAppear:
readvar VAR_WEEKDAY
ifnotequal TUESDAY, .TuscanyDisappears
appear ROUTE29_TUSCANY
- return
+ endcallback
Route29Tutorial1:
turnobject ROUTE29_COOLTRAINER_M1, UP
--- a/maps/Route31.asm
+++ b/maps/Route31.asm
@@ -16,11 +16,11 @@
.CheckMomCall:
checkevent EVENT_TALKED_TO_MOM_AFTER_MYSTERY_EGG_QUEST
iffalse .DoMomCall
- return
+ endcallback
.DoMomCall:
specialphonecall SPECIALCALL_WORRIED
- return
+ endcallback
TrainerBugCatcherWade1:
trainer BUG_CATCHER, WADE1, EVENT_BEAT_BUG_CATCHER_WADE, BugCatcherWade1SeenText, BugCatcherWade1BeatenText, 0, .Script
--- a/maps/Route32.asm
+++ b/maps/Route32.asm
@@ -36,11 +36,11 @@
readvar VAR_WEEKDAY
ifequal FRIDAY, .FriedaAppears
disappear ROUTE32_FRIEDA
- return
+ endcallback
.FriedaAppears:
appear ROUTE32_FRIEDA
- return
+ endcallback
Route32CooltrainerMScript:
faceplayer
--- a/maps/Route34.asm
+++ b/maps/Route34.asm
@@ -45,11 +45,11 @@
checkflag ENGINE_DAY_CARE_LADY_HAS_MON
iffalse .HideMon2
clearevent EVENT_DAY_CARE_MON_2
- return
+ endcallback
.HideMon2:
setevent EVENT_DAY_CARE_MON_2
- return
+ endcallback
DayCareManScript_Outside:
faceplayer
--- a/maps/Route34IlexForestGate.asm
+++ b/maps/Route34IlexForestGate.asm
@@ -15,12 +15,12 @@
iffalse .Normal
disappear ROUTE34ILEXFORESTGATE_TEACHER1
appear ROUTE34ILEXFORESTGATE_TEACHER2
- return
+ endcallback
.Normal:
disappear ROUTE34ILEXFORESTGATE_TEACHER2
appear ROUTE34ILEXFORESTGATE_TEACHER1
- return
+ endcallback
Route34IlexForestGateCelebiEvent:
checkevent EVENT_FOREST_IS_RESTLESS
--- a/maps/Route35NationalParkGate.asm
+++ b/maps/Route35NationalParkGate.asm
@@ -27,11 +27,11 @@
checkflag ENGINE_BUG_CONTEST_TIMER
iftrue .BugContestIsRunning
setscene SCENE_ROUTE35NATIONALPARKGATE_NOTHING
- return
+ endcallback
.BugContestIsRunning:
setscene SCENE_ROUTE35NATIONALPARKGATE_LEAVE_CONTEST_EARLY
- return
+ endcallback
.CheckIfContestAvailable:
readvar VAR_WEEKDAY
@@ -43,13 +43,13 @@
disappear ROUTE35NATIONALPARKGATE_OFFICER1
appear ROUTE35NATIONALPARKGATE_YOUNGSTER
appear ROUTE35NATIONALPARKGATE_OFFICER2
- return
+ endcallback
.SetContestOfficer:
appear ROUTE35NATIONALPARKGATE_OFFICER1
disappear ROUTE35NATIONALPARKGATE_YOUNGSTER
disappear ROUTE35NATIONALPARKGATE_OFFICER2
- return
+ endcallback
.LeavingContestEarly:
applymovement PLAYER, Route35NationalParkGatePlayerApproachOfficer1Movement
--- a/maps/Route36.asm
+++ b/maps/Route36.asm
@@ -27,11 +27,11 @@
readvar VAR_WEEKDAY
ifequal THURSDAY, .ArthurAppears
disappear ROUTE36_ARTHUR
- return
+ endcallback
.ArthurAppears:
appear ROUTE36_ARTHUR
- return
+ endcallback
Route36SuicuneScript:
showemote EMOTE_SHOCK, PLAYER, 15
--- a/maps/Route36NationalParkGate.asm
+++ b/maps/Route36NationalParkGate.asm
@@ -36,11 +36,11 @@
checkflag ENGINE_BUG_CONTEST_TIMER
iftrue .BugContestIsRunning
setscene SCENE_ROUTE36NATIONALPARKGATE_NOTHING
- return
+ endcallback
.BugContestIsRunning:
setscene SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY
- return
+ endcallback
.CheckIfContestAvailable:
checkevent EVENT_WARPED_FROM_ROUTE_35_NATIONAL_PARK_GATE
@@ -53,13 +53,13 @@
iftrue .SetContestOfficer
disappear ROUTE36NATIONALPARKGATE_OFFICER1
appear ROUTE36NATIONALPARKGATE_OFFICER2
- return
+ endcallback
.SetContestOfficer:
appear ROUTE36NATIONALPARKGATE_OFFICER1
disappear ROUTE36NATIONALPARKGATE_OFFICER2
.Return:
- return
+ endcallback
.LeavingContestEarly:
turnobject PLAYER, UP
--- a/maps/Route37.asm
+++ b/maps/Route37.asm
@@ -17,11 +17,11 @@
readvar VAR_WEEKDAY
ifequal SUNDAY, .SunnyAppears
disappear ROUTE37_SUNNY
- return
+ endcallback
.SunnyAppears:
appear ROUTE37_SUNNY
- return
+ endcallback
TrainerTwinsAnnandanne1:
trainer TWINS, ANNANDANNE1, EVENT_BEAT_TWINS_ANN_AND_ANNE, TwinsAnnandanne1SeenText, TwinsAnnandanne1BeatenText, 0, .Script
--- a/maps/Route40.asm
+++ b/maps/Route40.asm
@@ -23,11 +23,11 @@
readvar VAR_WEEKDAY
ifequal MONDAY, .MonicaAppears
disappear ROUTE40_MONICA
- return
+ endcallback
.MonicaAppears:
appear ROUTE40_MONICA
- return
+ endcallback
TrainerSwimmerfElaine:
trainer SWIMMERF, ELAINE, EVENT_BEAT_SWIMMERF_ELAINE, SwimmerfElaineSeenText, SwimmerfElaineBeatenText, 0, .Script
--- a/maps/Route40BattleTowerGate.asm
+++ b/maps/Route40BattleTowerGate.asm
@@ -10,7 +10,7 @@
.ShowSailor:
clearevent EVENT_BATTLE_TOWER_OUTSIDE_SAILOR
- return
+ endcallback
Route40BattleTowerGateRockerScript:
jumptextfaceplayer Route40BattleTowerGateRockerText
--- a/maps/Route43.asm
+++ b/maps/Route43.asm
@@ -18,11 +18,11 @@
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .NoRockets
setmapscene ROUTE_43_GATE, SCENE_DEFAULT
- return
+ endcallback
.NoRockets:
setmapscene ROUTE_43_GATE, SCENE_FINISHED
- return
+ endcallback
TrainerCamperSpencer:
trainer CAMPER, SPENCER, EVENT_BEAT_CAMPER_SPENCER, CamperSpencerSeenText, CamperSpencerBeatenText, 0, .Script
--- a/maps/Route43Gate.asm
+++ b/maps/Route43Gate.asm
@@ -24,11 +24,11 @@
checkevent EVENT_CLEARED_ROCKET_HIDEOUT
iftrue .NoRockets
setmapscene ROUTE_43, 0 ; Route 43 does not have a scene variable
- return
+ endcallback
.NoRockets:
setmapscene ROUTE_43, 1 ; Route 43 does not have a scene variable
- return
+ endcallback
.RocketTakeover:
playmusic MUSIC_ROCKET_ENCOUNTER
--- a/maps/RuinsOfAlphAerodactylChamber.asm
+++ b/maps/RuinsOfAlphAerodactylChamber.asm
@@ -25,12 +25,12 @@
.WallOpen:
checkevent EVENT_SOLVED_AERODACTYL_PUZZLE
iffalse .FloorClosed
- return
+ endcallback
.FloorClosed:
changeblock 2, 2, $01 ; left floor
changeblock 4, 2, $02 ; right floor
- return
+ endcallback
.WallOpenScript:
pause 30
--- a/maps/RuinsOfAlphHoOhChamber.asm
+++ b/maps/RuinsOfAlphHoOhChamber.asm
@@ -26,12 +26,12 @@
.WallOpen:
checkevent EVENT_SOLVED_HO_OH_PUZZLE
iffalse .FloorClosed
- return
+ endcallback
.FloorClosed:
changeblock 2, 2, $01 ; left floor
changeblock 4, 2, $02 ; right floor
- return
+ endcallback
.WallOpenScript:
pause 30
--- a/maps/RuinsOfAlphKabutoChamber.asm
+++ b/maps/RuinsOfAlphKabutoChamber.asm
@@ -29,12 +29,12 @@
.WallOpen:
checkevent EVENT_SOLVED_KABUTO_PUZZLE
iffalse .FloorClosed
- return
+ endcallback
.FloorClosed:
changeblock 2, 2, $01 ; left floor
changeblock 4, 2, $02 ; right floor
- return
+ endcallback
.WallOpenScript:
pause 30
--- a/maps/RuinsOfAlphOmanyteChamber.asm
+++ b/maps/RuinsOfAlphOmanyteChamber.asm
@@ -26,12 +26,12 @@
.WallOpen:
checkevent EVENT_SOLVED_OMANYTE_PUZZLE
iffalse .FloorClosed
- return
+ endcallback
.FloorClosed:
changeblock 2, 2, $01 ; left floor
changeblock 4, 2, $02 ; right floor
- return
+ endcallback
.WallOpenScript:
pause 30
--- a/maps/RuinsOfAlphOutside.asm
+++ b/maps/RuinsOfAlphOutside.asm
@@ -34,12 +34,12 @@
.YesScientist:
appear RUINSOFALPHOUTSIDE_SCIENTIST
setscene SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX
- return
+ endcallback
.NoScientist:
disappear RUINSOFALPHOUTSIDE_SCIENTIST
setscene SCENE_RUINSOFALPHOUTSIDE_NOTHING
- return
+ endcallback
RuinsOfAlphOutsideScientistScene1:
turnobject RUINSOFALPHOUTSIDE_SCIENTIST, UP
--- a/maps/RuinsOfAlphResearchCenter.asm
+++ b/maps/RuinsOfAlphResearchCenter.asm
@@ -21,12 +21,12 @@
.ScientistCallback:
checkscene
ifequal SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX, .ShowScientist
- return
+ endcallback
.ShowScientist:
moveobject RUINSOFALPHRESEARCHCENTER_SCIENTIST3, 3, 7
appear RUINSOFALPHRESEARCHCENTER_SCIENTIST3
- return
+ endcallback
.GetUnownDexScript:
applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x5926f
--- a/maps/SaffronCity.asm
+++ b/maps/SaffronCity.asm
@@ -16,7 +16,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_SAFFRON
- return
+ endcallback
SaffronCityLass1Script:
faceplayer
--- a/maps/SilverCaveOutside.asm
+++ b/maps/SilverCaveOutside.asm
@@ -6,7 +6,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_SILVER_CAVE
- return
+ endcallback
MtSilverPokecenterSign:
jumpstd PokecenterSignScript
--- a/maps/TeamRocketBaseB1F.asm
+++ b/maps/TeamRocketBaseB1F.asm
@@ -18,7 +18,7 @@
.HideSecurityGrunt:
disappear TEAMROCKETBASEB1F_ROCKET1
- return
+ endcallback
SecurityCamera1a:
checkevent EVENT_SECURITY_CAMERA_1
--- a/maps/TeamRocketBaseB2F.asm
+++ b/maps/TeamRocketBaseB2F.asm
@@ -39,11 +39,11 @@
.TransmitterDoorCallback:
checkevent EVENT_OPENED_DOOR_TO_ROCKET_HIDEOUT_TRANSMITTER
iftrue .OpenDoor
- return
+ endcallback
.OpenDoor:
changeblock 14, 12, $07 ; floor
- return
+ endcallback
RocketBaseBossFLeft:
moveobject TEAMROCKETBASEB2F_LANCE, 9, 13
--- a/maps/TeamRocketBaseB3F.asm
+++ b/maps/TeamRocketBaseB3F.asm
@@ -40,11 +40,11 @@
.CheckGiovanniDoor:
checkevent EVENT_OPENED_DOOR_TO_GIOVANNIS_OFFICE
iftrue .OpenSesame
- return
+ endcallback
.OpenSesame:
changeblock 10, 8, $07 ; floor
- return
+ endcallback
LanceGetPasswordScript:
turnobject PLAYER, LEFT
--- a/maps/TimeCapsule.asm
+++ b/maps/TimeCapsule.asm
@@ -22,12 +22,12 @@
iffalse .Chris2
disappear TIMECAPSULE_CHRIS2
appear TIMECAPSULE_CHRIS1
- return
+ endcallback
.Chris2:
disappear TIMECAPSULE_CHRIS1
appear TIMECAPSULE_CHRIS2
- return
+ endcallback
.InitializeAndPreparePokecenter2F:
setscene SCENE_FINISHED
--- a/maps/TinTower1F.asm
+++ b/maps/TinTower1F.asm
@@ -40,7 +40,7 @@
iffalse .Done
appear TINTOWER1F_EUSINE
.Done:
- return
+ endcallback
.FaceBeasts:
checkevent EVENT_FOUGHT_SUICUNE
@@ -64,7 +64,7 @@
.NoEntei:
disappear TINTOWER1F_ENTEI
.BeastsDone:
- return
+ endcallback
.FoughtSuicune:
disappear TINTOWER1F_SUICUNE
@@ -72,7 +72,7 @@
disappear TINTOWER1F_ENTEI
clearevent EVENT_TIN_TOWER_1F_WISE_TRIO_1
setevent EVENT_TIN_TOWER_1F_WISE_TRIO_2
- return
+ endcallback
.StairsCallback:
checkevent EVENT_GOT_RAINBOW_WING
@@ -79,7 +79,7 @@
iftrue .DontHideStairs
changeblock 10, 2, $09 ; floor
.DontHideStairs:
- return
+ endcallback
.SuicuneBattle:
applymovement PLAYER, TinTowerPlayerMovement1
--- a/maps/TinTowerRoof.asm
+++ b/maps/TinTowerRoof.asm
@@ -16,11 +16,11 @@
.Appear:
appear TINTOWERROOF_HO_OH
- return
+ endcallback
.NoAppear:
disappear TINTOWERROOF_HO_OH
- return
+ endcallback
TinTowerHoOh:
faceplayer
--- a/maps/TradeCenter.asm
+++ b/maps/TradeCenter.asm
@@ -22,12 +22,12 @@
iffalse .Chris2
disappear TRADECENTER_CHRIS2
appear TRADECENTER_CHRIS1
- return
+ endcallback
.Chris2:
disappear TRADECENTER_CHRIS1
appear TRADECENTER_CHRIS2
- return
+ endcallback
.InitializeAndPreparePokecenter2F:
setscene SCENE_FINISHED
--- a/maps/UnionCaveB2F.asm
+++ b/maps/UnionCaveB2F.asm
@@ -19,11 +19,11 @@
ifequal FRIDAY, .Appear
.NoAppear:
disappear UNIONCAVEB2F_LAPRAS
- return
+ endcallback
.Appear:
appear UNIONCAVEB2F_LAPRAS
- return
+ endcallback
UnionCaveLapras:
faceplayer
--- a/maps/VermilionCity.asm
+++ b/maps/VermilionCity.asm
@@ -14,7 +14,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_VERMILION
- return
+ endcallback
VermilionCityTeacherScript:
jumptextfaceplayer VermilionCityTeacherText
--- a/maps/VermilionPort.asm
+++ b/maps/VermilionPort.asm
@@ -20,7 +20,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_VERMILION
- return
+ endcallback
.LeaveFastShipScript:
applymovement PLAYER, MovementData_0x74ef3
--- a/maps/VioletCity.asm
+++ b/maps/VioletCity.asm
@@ -16,7 +16,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_VIOLET
- return
+ endcallback
VioletCityEarlScript:
applymovement VIOLETCITY_EARL, VioletCitySpinningEarl_MovementData
--- a/maps/ViridianCity.asm
+++ b/maps/ViridianCity.asm
@@ -12,7 +12,7 @@
.FlyPoint:
setflag ENGINE_FLYPOINT_VIRIDIAN
- return
+ endcallback
ViridianCityCoffeeGramps:
faceplayer
--- a/maps/WhirlIslandLugiaChamber.asm
+++ b/maps/WhirlIslandLugiaChamber.asm
@@ -16,11 +16,11 @@
.Appear:
appear WHIRLISLANDLUGIACHAMBER_LUGIA
- return
+ endcallback
.NoAppear:
disappear WHIRLISLANDLUGIACHAMBER_LUGIA
- return
+ endcallback
Lugia:
faceplayer
--- a/maps/WillsRoom.asm
+++ b/maps/WillsRoom.asm
@@ -25,7 +25,7 @@
iffalse .KeepExitClosed
changeblock 4, 2, $16 ; open door
.KeepExitClosed:
- return
+ endcallback
.WillsDoorLocksBehindYou:
applymovement PLAYER, WillsRoom_EnterMovement
--- a/maps/WiseTriosRoom.asm
+++ b/maps/WiseTriosRoom.asm
@@ -29,17 +29,17 @@
iftrue .WiseTrio2
clearevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
- return
+ endcallback
.WiseTrio2:
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
clearevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
- return
+ endcallback
.NoWiseTrio:
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_1
setevent EVENT_WISE_TRIOS_ROOM_WISE_TRIO_2
- return
+ endcallback
WiseTriosRoomSage1Script:
jumptextfaceplayer WiseTriosRoomSage1Text