shithub: pokecrystal

Download patch

ref: fcfe77bc3db73afd2001c21ec9cc1cfb1beca20e
parent: 936a170e0da19cb5bb2ccc325a43a28690230098
author: Rangi <remy.oukaour+rangi42@gmail.com>
date: Thu Feb 1 07:40:58 EST 2018

Meaningful scene constant names
(Two common patterns: 0=default event and 1=nothing; and 0=nothing and 1=some event)

--- a/constants/scene_constants.asm
+++ b/constants/scene_constants.asm
@@ -1,388 +1,307 @@
+SCENE_DEFAULT EQU 0
+
 ; wPokecenter2FSceneID
-	const_def
-	const SCENE_POKECENTER2F_0
-	const SCENE_POKECENTER2F_1
-	const SCENE_POKECENTER2F_2
-	const SCENE_POKECENTER2F_3
-	const SCENE_POKECENTER2F_4
-	const SCENE_POKECENTER2F_5
+	const_def 1
+	const SCENE_POKECENTER2F_LEAVE_TRADE_CENTER       ; 1
+	const SCENE_POKECENTER2F_LEAVE_COLOSSEUM          ; 2
+	const SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE       ; 3
+	const SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM  ; 4
+	const SCENE_POKECENTER2F_LEAVE_MOBILE_BATTLE_ROOM ; 5
 
 ; wTradeCenterSceneID
-	const_def
-	const SCENE_TRADECENTER_0
-	const SCENE_TRADECENTER_1
+	const_def 1
+	const SCENE_TRADECENTER_NOTHING ; 1
 
 ; wColosseumSceneID
-	const_def
-	const SCENE_COLOSSEUM_0
-	const SCENE_COLOSSEUM_1
-	const SCENE_COLOSSEUM_2
+	const_def 1
+	const SCENE_COLOSSEUM_NOTHING ; 1
+	const SCENE_COLOSSEUM_UNUSED  ; 2
 
 ; wTimeCapsuleSceneID
-	const_def
-	const SCENE_TIMECAPSULE_0
-	const SCENE_TIMECAPSULE_1
+	const_def 1
+	const SCENE_TIMECAPSULE_NOTHING ; 1
 
 ; wPowerPlantSceneID
 	const_def
-	const SCENE_POWERPLANT_0
-	const SCENE_POWERPLANT_1
+	const SCENE_POWERPLANT_NOTHING               ; 0
+	const SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL ; 1
 
 ; wCeruleanGymSceneID
 	const_def
-	const SCENE_CERULEANGYM_0
-	const SCENE_CERULEANGYM_1
+	const SCENE_CERULEANGYM_NOTHING        ; 0
+	const SCENE_CERULEANGYM_GRUNT_RUNS_OUT ; 1
 
 ; wRoute25SceneID
 	const_def
-	const SCENE_ROUTE25_0
-	const SCENE_ROUTE25_1
+	const SCENE_ROUTE25_NOTHING     ; 0
+	const SCENE_ROUTE25_MISTYS_DATE ; 1
 
-; wTrainerHouseB1FSceneID
-	const_def
-	const SCENE_TRAINERHOUSEB1F_0
-
 ; wVictoryRoadGateSceneID
-	const_def
-	const SCENE_VICTORYROADGATE_0
-	const SCENE_VICTORYROADGATE_1
+	const_def 1
+	const SCENE_VICTORYROADGATE_NOTHING ; 1
 
-; wSaffronMagnetTrainStationSceneID
-	const_def
-	const SCENE_SAFFRONMAGNETTRAINSTATION_0
-
-; wRoute16GateSceneID
-	const_def
-	const SCENE_ROUTE16GATE_0
-
-; wRoute17Route18GateSceneID
-	const_def
-	const SCENE_ROUTE17ROUTE18GATE_0
-
-; wIndigoPlateauPokecenter1FSceneID
-	const_def
-	const SCENE_INDIGOPLATEAUPOKECENTER1F_0
-
 ; wWillsRoomSceneID
-	const_def
-	const SCENE_WILLSROOM_0
-	const SCENE_WILLSROOM_1
+	const_def 1
+	const SCENE_WILLSROOM_NOTHING ; 1
 
 ; wKogasRoomSceneID
-	const_def
-	const SCENE_KOGASROOM_0
-	const SCENE_KOGASROOM_1
+	const_def 1
+	const SCENE_KOGASROOM_NOTHING ; 1
 
 ; wBrunosRoomSceneID
-	const_def
-	const SCENE_BRUNOSROOM_0
-	const SCENE_BRUNOSROOM_1
+	const_def 1
+	const SCENE_BRUNOSROOM_NOTHING ; 1
 
 ; wKarensRoomSceneID
-	const_def
-	const SCENE_KARENSROOM_0
-	const SCENE_KARENSROOM_1
+	const_def 1
+	const SCENE_KARENSROOM_NOTHING ; 1
 
 ; wLancesRoomSceneID
-	const_def
-	const SCENE_LANCESROOM_0
-	const SCENE_LANCESROOM_1
+	const_def 1
+	const SCENE_LANCESROOM_APPROACH_LANCE ; 1
 
 ; wHallOfFameSceneID
-	const_def
-	const SCENE_HALLOFFAME_0
-	const SCENE_HALLOFFAME_1
+	const_def 1
+	const SCENE_HALLOFFAME_NOTHING ; 1
 
 ; wRoute27SceneID
-	const_def
-	const SCENE_ROUTE27_0
-	const SCENE_ROUTE27_1
-	const SCENE_ROUTE27_2
+	const_def 1
+	const SCENE_ROUTE27_NOTHING ; 1
 
 ; wNewBarkTownSceneID
-	const_def
-	const SCENE_NEWBARKTOWN_0
-	const SCENE_NEWBARKTOWN_1
+	const_def 1
+	const SCENE_NEWBARKTOWN_NOTHING ; 1
 
 ; wElmsLabSceneID
-	const_def
-	const SCENE_ELMSLAB_0
-	const SCENE_ELMSLAB_1
-	const SCENE_ELMSLAB_2
-	const SCENE_ELMSLAB_3
-	const SCENE_ELMSLAB_4
-	const SCENE_ELMSLAB_5
-	const SCENE_ELMSLAB_6
+	const_def 1
+	const SCENE_ELMSLAB_CANT_LEAVE            ; 1
+	const SCENE_ELMSLAB_NOTHING               ; 2
+	const SCENE_ELMSLAB_MEET_OFFICER          ; 3
+	const SCENE_ELMSLAB_UNUSED                ; 4
+	const SCENE_ELMSLAB_AIDE_GIVES_POTION     ; 5
+	const SCENE_ELMSLAB_AIDE_GIVES_POKE_BALLS ; 6
 
 ; wPlayersHouse1FSceneID
-	const_def
-	const SCENE_PLAYERSHOUSE1F_0
-	const SCENE_PLAYERSHOUSE1F_1
+	const_def 1
+	const SCENE_PLAYERSHOUSE1F_NOTHING ; 1
 
 ; wRoute29SceneID
 	const_def
-	const SCENE_ROUTE29_0
-	const SCENE_ROUTE29_1
+	const SCENE_ROUTE29_NOTHING        ; 0
+	const SCENE_ROUTE29_CATCH_TUTORIAL ; 1
 
 ; wCherrygroveCitySceneID
 	const_def
-	const SCENE_CHERRYGROVECITY_0
-	const SCENE_CHERRYGROVECITY_1
+	const SCENE_CHERRYGROVECITY_NOTHING    ; 0
+	const SCENE_CHERRYGROVECITY_MEET_RIVAL ; 1
 
 ; wMrPokemonsHouseSceneID
-	const_def
-	const SCENE_MRPOKEMONSHOUSE_0
-	const SCENE_MRPOKEMONSHOUSE_1
+	const_def 1
+	const SCENE_MRPOKEMONSHOUSE_NOTHING ; 1
 
 ; wRoute32SceneID
-	const_def
-	const SCENE_ROUTE32_0
-	const SCENE_ROUTE32_1
-	const SCENE_ROUTE32_2
+	const_def 1
+	const SCENE_ROUTE32_OFFER_SLOWPOKETAIL ; 1
+	const SCENE_ROUTE32_NOTHING            ; 2
 
 ; wRoute35NationalParkGateSceneID
 	const_def
-	const SCENE_ROUTE35NATIONALPARKGATE_0
-	const SCENE_ROUTE35NATIONALPARKGATE_1
-	const SCENE_ROUTE35NATIONALPARKGATE_2
+	const SCENE_ROUTE35NATIONALPARKGATE_NOTHING             ; 0
+	const SCENE_ROUTE35NATIONALPARKGATE_UNUSED              ; 1
+	const SCENE_ROUTE35NATIONALPARKGATE_LEAVE_CONTEST_EARLY ; 2
 
 ; wRoute36SceneID
 	const_def
-	const SCENE_ROUTE36_0
-	const SCENE_ROUTE36_1
+	const SCENE_ROUTE36_NOTHING ; 0
+	const SCENE_ROUTE36_SUICUNE ; 1
 
 ; wRoute36NationalParkGateSceneID
 	const_def
-	const SCENE_ROUTE36NATIONALPARKGATE_0
-	const SCENE_ROUTE36NATIONALPARKGATE_1
-	const SCENE_ROUTE36NATIONALPARKGATE_2
+	const SCENE_ROUTE36NATIONALPARKGATE_NOTHING             ; 0
+	const SCENE_ROUTE36NATIONALPARKGATE_UNUSED              ; 1
+	const SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY ; 2
 
 ; wAzaleaTownSceneID
 	const_def
-	const SCENE_AZALEATOWN_0
-	const SCENE_AZALEATOWN_1
-	const SCENE_AZALEATOWN_2
+	const SCENE_AZALEATOWN_NOTHING              ; 0
+	const SCENE_AZALEATOWN_RIVAL_BATTLE         ; 1
+	const SCENE_AZALEATOWN_KURT_RETURNS_GS_BALL ; 2
 
 ; wGoldenrodGymSceneID
 	const_def
-	const SCENE_GOLDENRODGYM_0
-	const SCENE_GOLDENRODGYM_1
+	const SCENE_GOLDENRODGYM_NOTHING              ; 0
+	const SCENE_GOLDENRODGYM_WHITNEY_STOPS_CRYING ; 1
 
-; wGoldenrodMagnetTrainStationSceneID
-	const_def
-	const SCENE_GOLDENRODMAGNETTRAINSTATION_0
-
-; wGoldenrodPokecenter1FSceneID
-	const_def
-	const SCENE_GOLDENRODPOKECENTER1F_0
-
 ; wOlivineCitySceneID
-	const_def
-	const SCENE_OLIVINECITY_0
-	const SCENE_OLIVINECITY_1
+	const_def 1
+	const SCENE_OLIVINECITY_NOTHING ; 1
 
 ; wEcruteakTinTowerEntranceSceneID
-	const_def
-	const SCENE_ECRUTEAKTINTOWERENTRANCE_0
-	const SCENE_ECRUTEAKTINTOWERENTRANCE_1
+	const_def 1
+	const SCENE_ECRUTEAKTINTOWERENTRANCE_NOTHING ; 1
 
 ; wWiseTriosRoomSceneID
-	const_def
-	const SCENE_WISETRIOSROOM_0
-	const SCENE_WISETRIOSROOM_1
+	const_def 1
+	const SCENE_WISETRIOSROOM_NOTHING ; 1
 
 ; wEcruteakPokecenter1FSceneID
-	const_def
-	const SCENE_ECRUTEAKPOKECENTER1F_0
-	const SCENE_ECRUTEAKPOKECENTER1F_1
+	const_def 1
+	const SCENE_ECRUTEAKPOKECENTER1F_NOTHING ; 1
 
 ; wEcruteakGymSceneID
-	const_def
-	const SCENE_ECRUTEAKGYM_0
-	const SCENE_ECRUTEAKGYM_1
+	const_def 1
+	const SCENE_ECRUTEAKGYM_NOTHING ; 1
 
 ; wMahoganyTownSceneID
-	const_def
-	const SCENE_MAHOGANYTOWN_0
-	const SCENE_MAHOGANYTOWN_1
+	const_def 1
+	const SCENE_MAHOGANYTOWN_NOTHING ; 1
 
 ; wRoute42SceneID
 	const_def
-	const SCENE_ROUTE42_0
-	const SCENE_ROUTE42_1
+	const SCENE_ROUTE42_NOTHING ; 0
+	const SCENE_ROUTE42_SUICUNE ; 1
 
 ; wCianwoodCitySceneID
 	const_def
-	const SCENE_CIANWOODCITY_0
-	const SCENE_CIANWOODCITY_1
+	const SCENE_CIANWOODCITY_NOTHING            ; 0
+	const SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE ; 1
 
 ; wBattleTower1FSceneID
-	const_def
-	const SCENE_BATTLETOWER1F_0
-	const SCENE_BATTLETOWER1F_1
+	const_def 1
+	const SCENE_BATTLETOWER1F_NOTHING ; 1
 
 ; wBattleTowerBattleRoomSceneID
-	const_def
-	const SCENE_BATTLETOWERBATTLEROOM_0
-	const SCENE_BATTLETOWERBATTLEROOM_1
+	const_def 1
+	const SCENE_BATTLETOWERBATTLEROOM_NOTHING ; 1
 
 ; wBattleTowerElevatorSceneID
-	const_def
-	const SCENE_BATTLETOWERELEVATOR_0
-	const SCENE_BATTLETOWERELEVATOR_1
+	const_def 1
+	const SCENE_BATTLETOWERELEVATOR_NOTHING ; 1
 
 ; wBattleTowerHallwaySceneID
-	const_def
-	const SCENE_BATTLETOWERHALLWAY_0
-	const SCENE_BATTLETOWERHALLWAY_1
+	const_def 1
+	const SCENE_BATTLETOWERHALLWAY_NOTHING ; 1
 
 ; wRoute43GateSceneID
-	const_def
-	const SCENE_ROUTE43GATE_0
-	const SCENE_ROUTE43GATE_1
+	const_def 1
+	const SCENE_ROUTE43GATE_NOTHING ; 1
 
 ; wMountMoonSceneID
-	const_def
-	const SCENE_MOUNTMOON_0
-	const SCENE_MOUNTMOON_1
+	const_def 1
+	const SCENE_MOUNTMOON_NOTHING ; 1
 
 ; wSproutTower3FSceneID
-	const_def
-	const SCENE_SPROUTTOWER3F_0
-	const SCENE_SPROUTTOWER3F_1
+	const_def 1
+	const SCENE_SPROUTTOWER3F_NOTHING ; 1
 
 ; wTinTower1FSceneID
-	const_def
-	const SCENE_TINTOWER1F_0
-	const SCENE_TINTOWER1F_1
+	const_def 1
+	const SCENE_TINTOWER1F_NOTHING ; 1
 
 ; wBurnedTower1FSceneID
-	const_def
-	const SCENE_BURNEDTOWER1F_0
-	const SCENE_BURNEDTOWER1F_1
-	const SCENE_BURNEDTOWER1F_2
+	const_def 1
+	const SCENE_BURNEDTOWER1F_RIVAL_BATTLE ; 1
+	const SCENE_BURNEDTOWER1F_NOTHING      ; 2
 
 ; wBurnedTowerB1FSceneID
-	const_def
-	const SCENE_BURNEDTOWERB1F_0
-	const SCENE_BURNEDTOWERB1F_1
+	const_def 1
+	const SCENE_BURNEDTOWERB1F_NOTHING ; 1
 
 ; wRadioTower5FSceneID
-	const_def
-	const SCENE_RADIOTOWER5F_0
-	const SCENE_RADIOTOWER5F_1
-	const SCENE_RADIOTOWER5F_2
+	const_def 1
+	const SCENE_RADIOTOWER5F_ROCKET_BOSS ; 1
+	const SCENE_RADIOTOWER5F_NOTHING     ; 2
 
 ; wRuinsOfAlphOutsideSceneID
 	const_def
-	const SCENE_RUINSOFALPHOUTSIDE_0
-	const SCENE_RUINSOFALPHOUTSIDE_1
+	const SCENE_RUINSOFALPHOUTSIDE_NOTHING       ; 0
+	const SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX ; 1
 
 ; wRuinsOfAlphResearchCenterSceneID
 	const_def
-	const SCENE_RUINSOFALPHRESEARCHCENTER_0
-	const SCENE_RUINSOFALPHRESEARCHCENTER_1
+	const SCENE_RUINSOFALPHRESEARCHCENTER_NOTHING       ; 0
+	const SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX ; 1
 
 ; wRuinsOfAlphHoOhChamberSceneID
-	const_def
-	const SCENE_RUINSOFALPHHOOHCHAMBER_0
-	const SCENE_RUINSOFALPHHOOHCHAMBER_1
+	const_def 1
+	const SCENE_RUINSOFALPHHOOHCHAMBER_NOTHING ; 1
 
 ; wRuinsOfAlphKabutoChamberSceneID
-	const_def
-	const SCENE_RUINSOFALPHKABUTOCHAMBER_0
-	const SCENE_RUINSOFALPHKABUTOCHAMBER_1
+	const_def 1
+	const SCENE_RUINSOFALPHKABUTOCHAMBER_NOTHING ; 1
 
 ; wRuinsOfAlphOmanyteChamberSceneID
-	const_def
-	const SCENE_RUINSOFALPHOMANYTECHAMBER_0
-	const SCENE_RUINSOFALPHOMANYTECHAMBER_1
+	const_def 1
+	const SCENE_RUINSOFALPHOMANYTECHAMBER_NOTHING ; 1
 
 ; wRuinsOfAlphAerodactylChamberSceneID
-	const_def
-	const SCENE_RUINSOFALPHAERODACTYLCHAMBER_0
-	const SCENE_RUINSOFALPHAERODACTYLCHAMBER_1
+	const_def 1
+	const SCENE_RUINSOFALPHAERODACTYLCHAMBER_NOTHING ; 1
 
 ; wRuinsOfAlphInnerChamberSceneID
 	const_def
-	const SCENE_RUINSOFALPHINNERCHAMBER_0
-	const SCENE_RUINSOFALPHINNERCHAMBER_1
+	const SCENE_RUINSOFALPHINNERCHAMBER_NOTHING          ; 0
+	const SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE ; 1
 
 ; wMahoganyMart1FSceneID
 	const_def
-	const SCENE_MAHOGANYMART1F_0
-	const SCENE_MAHOGANYMART1F_1
+	const SCENE_MAHOGANYMART1F_NOTHING               ; 0
+	const SCENE_MAHOGANYMART1F_LANCE_UNCOVERS_STAIRS ; 1
 
-; wTeamRocketBaseB1FSceneID
-	const_def
-	const SCENE_TEAMROCKETBASEB1F_0
-
 ; wTeamRocketBaseB2FSceneID
-	const_def
-	const SCENE_TEAMROCKETBASEB2F_0
-	const SCENE_TEAMROCKETBASEB2F_1
-	const SCENE_TEAMROCKETBASEB2F_2
-	const SCENE_TEAMROCKETBASEB2F_3
+	const_def 1
+	const SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS ; 1
+	const SCENE_TEAMROCKETBASEB2F_ELECTRODES  ; 2
+	const SCENE_TEAMROCKETBASEB2F_NOTHING     ; 3
 
 ; wTeamRocketBaseB3FSceneID
-	const_def
-	const SCENE_TEAMROCKETBASEB3F_0
-	const SCENE_TEAMROCKETBASEB3F_1
-	const SCENE_TEAMROCKETBASEB3F_2
-	const SCENE_TEAMROCKETBASEB3F_3
+	const_def 1
+	const SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER ; 1
+	const SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS     ; 2
+	const SCENE_TEAMROCKETBASEB3F_NOTHING         ; 3
 
 ; wGoldenrodUndergroundSwitchRoomEntrancesSceneID
-	const_def
-	const SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_0
-	const SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_1
+	const_def 1
+	const SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_NOTHING ; 1
 
 ; wVictoryRoadSceneID
-	const_def
-	const SCENE_VICTORYROAD_0
-	const SCENE_VICTORYROAD_1
+	const_def 1
+	const SCENE_VICTORYROAD_NOTHING ; 1
 
 ; wDragonsDenB1FSceneID
 	const_def
-	const SCENE_DRAGONSDENB1F_0
-	const SCENE_DRAGONSDENB1F_1
+	const SCENE_DRAGONSDENB1F_NOTHING        ; 0
+	const SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM ; 1
 
 ; wDragonShrineSceneID
-	const_def
-	const SCENE_DRAGONSHRINE_0
-	const SCENE_DRAGONSHRINE_1
+	const_def 1
+	const SCENE_DRAGONSHRINE_NOTHING ; 1
 
 ; wOlivinePortSceneID
-	const_def
-	const SCENE_OLIVINEPORT_0
-	const SCENE_OLIVINEPORT_1
+	const_def 1
+	const SCENE_OLIVINEPORT_LEAVE_SHIP ; 1
 
 ; wVermilionPortSceneID
-	const_def
-	const SCENE_VERMILIONPORT_0
-	const SCENE_VERMILIONPORT_1
+	const_def 1
+	const SCENE_VERMILIONPORT_LEAVE_SHIP ; 1
 
 ; wFastShip1FSceneID
-	const_def
-	const SCENE_FASTSHIP1F_0
-	const SCENE_FASTSHIP1F_1
-	const SCENE_FASTSHIP1F_2
+	const_def 1
+	const SCENE_FASTSHIP1F_ENTER_SHIP   ; 1
+	const SCENE_FASTSHIP1F_MEET_GRANDPA ; 2
 
 ; wFastShipB1FSceneID
-	const_def
-	const SCENE_FASTSHIPB1F_0
-	const SCENE_FASTSHIPB1F_1
+	const_def 1
+	const SCENE_FASTSHIPB1F_NOTHING ; 1
 
 ; wMountMoonSquareSceneID
-	const_def
-	const SCENE_MOUNTMOONSQUARE_0
-	const SCENE_MOUNTMOONSQUARE_1
+	const_def 1
+	const SCENE_MOUNTMOONSQUARE_UNUSED ; 1
 
 ; wMobileTradeRoomSceneID
-	const_def
-	const SCENE_MOBILETRADEROOM_0
-	const SCENE_MOBILETRADEROOM_1
+	const_def 1
+	const SCENE_MOBILETRADEROOM_NOTHING ; 1
 
 ; wMobileBattleRoomSceneID
-	const_def
-	const SCENE_MOBILEBATTLEROOM_0
-	const SCENE_MOBILEBATTLEROOM_1
+	const_def 1
+	const SCENE_MOBILEBATTLEROOM_NOTHING ; 1
--- a/engine/events/std_scripts.asm
+++ b/engine/events/std_scripts.asm
@@ -298,7 +298,7 @@
 	clearevent EVENT_USED_THE_CARD_KEY_IN_THE_RADIO_TOWER
 	setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_EAST
 	specialphonecall SPECIALCALL_WEIRDBROADCAST
-	setmapscene MAHOGANY_TOWN, 1
+	setmapscene MAHOGANY_TOWN, SCENE_MAHOGANYTOWN_NOTHING
 	end
 
 BugContestResultsWarpScript:
@@ -356,8 +356,8 @@
 	waitbutton
 BugContestResults_CleanUp
 	closetext
-	setscene SCENE_ROUTE36NATIONALPARKGATE_0
-	setmapscene ROUTE_35_NATIONAL_PARK_GATE, 0
+	setscene SCENE_ROUTE36NATIONALPARKGATE_NOTHING
+	setmapscene ROUTE_35_NATIONAL_PARK_GATE, SCENE_ROUTE35NATIONALPARKGATE_NOTHING
 	setevent EVENT_BUG_CATCHING_CONTESTANT_1A
 	setevent EVENT_BUG_CATCHING_CONTESTANT_2A
 	setevent EVENT_BUG_CATCHING_CONTESTANT_3A
--- a/maps/AzaleaTown.asm
+++ b/maps/AzaleaTown.asm
@@ -14,9 +14,9 @@
 
 AzaleaTown_MapScripts:
 	db 3 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_AZALEATOWN_0
-	scene_script .DummyScene1 ; SCENE_AZALEATOWN_1
-	scene_script .DummyScene2 ; SCENE_AZALEATOWN_2
+	scene_script .DummyScene0 ; SCENE_AZALEATOWN_NOTHING
+	scene_script .DummyScene1 ; SCENE_AZALEATOWN_RIVAL_BATTLE
+	scene_script .DummyScene2 ; SCENE_AZALEATOWN_KURT_RETURNS_GS_BALL
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .Flypoint
@@ -100,7 +100,7 @@
 	applymovement AZALEATOWN_SILVER, AzaleaTownRivalBattleExitMovement
 	playsound SFX_EXIT_BUILDING
 	disappear AZALEATOWN_SILVER
-	setscene SCENE_AZALEATOWN_0
+	setscene SCENE_AZALEATOWN_NOTHING
 	waitsfx
 	playmapmusic
 	end
@@ -168,7 +168,7 @@
 	setflag ENGINE_FOREST_IS_RESTLESS
 	clearevent EVENT_ILEX_FOREST_LASS
 	setevent EVENT_ROUTE_34_ILEX_FOREST_GATE_LASS
-	setscene SCENE_AZALEATOWN_0
+	setscene SCENE_AZALEATOWN_NOTHING
 	closetext
 	end
 
@@ -467,9 +467,9 @@
 	warp_event 2, 11, 4, ILEX_FOREST_AZALEA_GATE
 
 	db 3 ; coord events
-	coord_event 5, 10, SCENE_AZALEATOWN_1, AzaleaTownRivalBattleScene1
-	coord_event 5, 11, SCENE_AZALEATOWN_1, AzaleaTownRivalBattleScene2
-	coord_event 9, 6, SCENE_AZALEATOWN_2, AzaleaTownCelebiScene
+	coord_event 5, 10, SCENE_AZALEATOWN_RIVAL_BATTLE, AzaleaTownRivalBattleScene1
+	coord_event 5, 11, SCENE_AZALEATOWN_RIVAL_BATTLE, AzaleaTownRivalBattleScene2
+	coord_event 9, 6, SCENE_AZALEATOWN_KURT_RETURNS_GS_BALL, AzaleaTownCelebiScene
 
 	db 9 ; bg events
 	bg_event 19, 9, BGEVENT_READ, AzaleaTownSign
--- a/maps/BattleTower1F.asm
+++ b/maps/BattleTower1F.asm
@@ -7,8 +7,8 @@
 
 BattleTower1F_MapScripts:
 	db 2 ; scene scripts
-	scene_script .Scene0 ; SCENE_BATTLETOWER1F_0
-	scene_script .Scene1 ; SCENE_BATTLETOWER1F_1
+	scene_script .Scene0 ; SCENE_DEFAULT
+	scene_script .Scene1 ; SCENE_BATTLETOWER1F_NOTHING
 
 	db 0 ; callbacks
 
@@ -36,7 +36,7 @@
 	writebyte BATTLETOWERACTION_06
 	special BattleTowerAction
 .SkipEverything:
-	setscene SCENE_BATTLETOWER1F_1
+	setscene SCENE_BATTLETOWER1F_NOTHING
 .Scene1:
 	end
 
@@ -79,10 +79,10 @@
 	writetext Text_SaveBeforeEnteringBattleRoom
 	yesorno
 	iffalse Script_Menu_ChallengeExplanationCancel
-	setscene SCENE_BATTLETOWER1F_0
+	setscene SCENE_DEFAULT
 	special TryQuickSave
 	iffalse Script_Menu_ChallengeExplanationCancel
-	setscene SCENE_BATTLETOWER1F_1
+	setscene SCENE_BATTLETOWER1F_NOTHING
 	writebyte BATTLETOWERACTION_SET_EXPLANATION_READ ; set 1, [sBattleTowerSaveFileFlags]
 	special BattleTowerAction
 	special BattleTowerRoomMenu
@@ -103,9 +103,9 @@
 	special BattleTowerAction
 Script_WalkToBattleTowerElevator:
 	musicfadeout MUSIC_NONE, 8
-	setmapscene BATTLE_TOWER_BATTLE_ROOM, SCENE_BATTLETOWERBATTLEROOM_0
-	setmapscene BATTLE_TOWER_ELEVATOR, SCENE_BATTLETOWERELEVATOR_0
-	setmapscene BATTLE_TOWER_HALLWAY, SCENE_BATTLETOWERHALLWAY_0
+	setmapscene BATTLE_TOWER_BATTLE_ROOM, SCENE_DEFAULT
+	setmapscene BATTLE_TOWER_ELEVATOR, SCENE_DEFAULT
+	setmapscene BATTLE_TOWER_HALLWAY, SCENE_DEFAULT
 	follow BATTLETOWER1F_RECEPTIONIST, PLAYER
 	applymovement BATTLETOWER1F_RECEPTIONIST, MovementData_BattleTower1FWalkToElevator
 	writebyte BATTLETOWERACTION_0A
@@ -206,10 +206,10 @@
 	writetext Text_SaveBeforeReentry
 	yesorno
 	iffalse Script_Menu_ChallengeExplanationCancel
-	setscene SCENE_BATTLETOWER1F_0
+	setscene SCENE_DEFAULT
 	special TryQuickSave
 	iffalse Script_Menu_ChallengeExplanationCancel
-	setscene SCENE_BATTLETOWER1F_1
+	setscene SCENE_BATTLETOWER1F_NOTHING
 	writebyte BATTLETOWERACTION_06
 	special BattleTowerAction
 	writebyte BATTLETOWERACTION_12
--- a/maps/BattleTowerBattleRoom.asm
+++ b/maps/BattleTowerBattleRoom.asm
@@ -4,8 +4,8 @@
 
 BattleTowerBattleRoom_MapScripts:
 	db 2 ; scene scripts
-	scene_script .EnterBattleRoom ; SCENE_BATTLETOWERBATTLEROOM_0
-	scene_script .DummyScene ; SCENE_BATTLETOWERBATTLEROOM_1
+	scene_script .EnterBattleRoom ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_BATTLETOWERBATTLEROOM_NOTHING
 
 	db 0 ; callbacks
 
@@ -12,7 +12,7 @@
 .EnterBattleRoom: ; 0x9f419
 	disappear BATTLETOWERBATTLEROOM_YOUNGSTER
 	priorityjump Script_BattleRoom
-	setscene SCENE_BATTLETOWERBATTLEROOM_1
+	setscene SCENE_BATTLETOWERBATTLEROOM_NOTHING
 .DummyScene:
 	end
 
--- a/maps/BattleTowerElevator.asm
+++ b/maps/BattleTowerElevator.asm
@@ -3,15 +3,14 @@
 
 BattleTowerElevator_MapScripts:
 	db 2 ; scene scripts
-	scene_script .Scene0 ; SCENE_BATTLETOWERELEVATOR_0
-	scene_script .Scene1 ; SCENE_BATTLETOWERELEVATOR_1
+	scene_script .Scene0 ; SCENE_DEFAULT
+	scene_script .Scene1 ; SCENE_BATTLETOWERELEVATOR_NOTHING
 
 	db 0 ; callbacks
 
 .Scene0:
 	priorityjump .RideElevator
-	setscene SCENE_BATTLETOWERELEVATOR_1
-
+	setscene SCENE_BATTLETOWERELEVATOR_NOTHING
 .Scene1:
 	end
 
--- a/maps/BattleTowerHallway.asm
+++ b/maps/BattleTowerHallway.asm
@@ -3,14 +3,14 @@
 
 BattleTowerHallway_MapScripts:
 	db 2 ; scene scripts
-	scene_script .Scene0 ; SCENE_BATTLETOWERHALLWAY_0
-	scene_script .Scene1 ; SCENE_BATTLETOWERHALLWAY_1
+	scene_script .Scene0 ; SCENE_DEFAULT
+	scene_script .Scene1 ; SCENE_BATTLETOWERHALLWAY_NOTHING
 
 	db 0 ; callbacks
 
 .Scene0:
 	priorityjump .ChooseBattleRoom
-	setscene SCENE_BATTLETOWERHALLWAY_1
+	setscene SCENE_BATTLETOWERHALLWAY_NOTHING
 .Scene1:
 	end
 
--- a/maps/BrunosRoom.asm
+++ b/maps/BrunosRoom.asm
@@ -3,8 +3,8 @@
 
 BrunosRoom_MapScripts:
 	db 2 ; scene scripts
-	scene_script .LockDoor ; SCENE_BRUNOSROOM_0
-	scene_script .DummyScene ; SCENE_BRUNOSROOM_1
+	scene_script .LockDoor ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_BRUNOSROOM_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .BrunosRoomDoors
@@ -35,7 +35,7 @@
 	changeblock 4, 14, $2a ; wall
 	reloadmappart
 	closetext
-	setscene SCENE_BRUNOSROOM_1
+	setscene SCENE_BRUNOSROOM_NOTHING
 	setevent EVENT_BRUNOS_ROOM_ENTRANCE_CLOSED
 	waitsfx
 	end
--- a/maps/BurnedTower1F.asm
+++ b/maps/BurnedTower1F.asm
@@ -7,9 +7,9 @@
 
 BurnedTower1F_MapScripts:
 	db 3 ; scene scripts
-	scene_script .EusineScene ; SCENE_BURNEDTOWER1F_0
-	scene_script .DummyScene1 ; SCENE_BURNEDTOWER1F_1
-	scene_script .DummyScene2 ; SCENE_BURNEDTOWER1F_2
+	scene_script .EusineScene ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_BURNEDTOWER1F_RIVAL_BATTLE
+	scene_script .DummyScene2 ; SCENE_BURNEDTOWER1F_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .HoleAndLadder
@@ -44,7 +44,7 @@
 	waitbutton
 	closetext
 	moveobject BURNEDTOWER1F_EUSINE, 9, 14
-	setscene SCENE_BURNEDTOWER1F_1
+	setscene SCENE_BURNEDTOWER1F_RIVAL_BATTLE
 	end
 
 BurnedTowerRivalBattleScript:
@@ -96,7 +96,7 @@
 	writetext BurnedTowerSilver_AfterText1
 	waitbutton
 	closetext
-	setscene SCENE_BURNEDTOWER1F_2
+	setscene SCENE_BURNEDTOWER1F_NOTHING
 	setevent EVENT_RIVAL_BURNED_TOWER
 	special FadeOutMusic
 	pause 15
@@ -295,7 +295,7 @@
 	warp_event 7, 15, 6, BURNED_TOWER_B1F
 
 	db 1 ; coord events
-	coord_event 11, 9, SCENE_BURNEDTOWER1F_1, BurnedTowerRivalBattleScript
+	coord_event 11, 9, SCENE_BURNEDTOWER1F_RIVAL_BATTLE, BurnedTowerRivalBattleScript
 
 	db 2 ; bg events
 	bg_event 8, 7, BGEVENT_ITEM, BurnedTower1FHiddenEther
--- a/maps/BurnedTowerB1F.asm
+++ b/maps/BurnedTowerB1F.asm
@@ -11,8 +11,8 @@
 
 BurnedTowerB1F_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_BURNEDTOWERB1F_0
-	scene_script .DummyScene1 ; SCENE_BURNEDTOWERB1F_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_BURNEDTOWERB1F_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .LadderCallback
@@ -79,11 +79,11 @@
 	disappear BURNEDTOWERB1F_SUICUNE1
 	waitsfx
 	special RestartMapMusic
-	setscene SCENE_BURNEDTOWERB1F_1
+	setscene SCENE_BURNEDTOWERB1F_NOTHING
 	setevent EVENT_RELEASED_THE_BEASTS
 	special InitRoamMons
-	setmapscene ECRUTEAK_GYM, SCENE_ECRUTEAKGYM_1
-	setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_1
+	setmapscene ECRUTEAK_GYM, SCENE_ECRUTEAKGYM_NOTHING
+	setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE
 	clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
 	setevent EVENT_ECRUTEAK_GYM_GRAMPS
 	clearevent EVENT_ECRUTEAK_CITY_GRAMPS
@@ -94,7 +94,7 @@
 	changeblock 6, 14, $1b ; ladder
 	reloadmappart
 	closetext
-	setscene SCENE_BURNEDTOWERB1F_1
+	setscene SCENE_BURNEDTOWERB1F_NOTHING
 	end
 
 BurnedTowerB1FEusine:
@@ -245,7 +245,7 @@
 	warp_event 7, 15, 14, BURNED_TOWER_1F
 
 	db 1 ; coord events
-	coord_event 10, 6, SCENE_BURNEDTOWERB1F_0, ReleaseTheBeasts
+	coord_event 10, 6, SCENE_DEFAULT, ReleaseTheBeasts
 
 	db 0 ; bg events
 
--- a/maps/CeruleanGym.asm
+++ b/maps/CeruleanGym.asm
@@ -8,8 +8,8 @@
 
 CeruleanGym_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_CERULEANGYM_0
-	scene_script .GruntRunsOut ; SCENE_CERULEANGYM_1
+	scene_script .DummyScene0 ; SCENE_CERULEANGYM_NOTHING
+	scene_script .GruntRunsOut ; SCENE_CERULEANGYM_GRUNT_RUNS_OUT
 
 	db 0 ; callbacks
 
@@ -46,9 +46,9 @@
 	setevent EVENT_MET_ROCKET_GRUNT_AT_CERULEAN_GYM
 	clearevent EVENT_ROUTE_24_ROCKET
 	clearevent EVENT_ROUTE_25_MISTY_BOYFRIEND
-	setscene SCENE_CERULEANGYM_0
-	setmapscene ROUTE_25, SCENE_ROUTE25_1
-	setmapscene POWER_PLANT, SCENE_POWERPLANT_0
+	setscene SCENE_CERULEANGYM_NOTHING
+	setmapscene ROUTE_25, SCENE_ROUTE25_MISTYS_DATE
+	setmapscene POWER_PLANT, SCENE_POWERPLANT_NOTHING
 	waitsfx
 	special RestartMapMusic
 	pause 15
--- a/maps/CherrygroveCity.asm
+++ b/maps/CherrygroveCity.asm
@@ -7,8 +7,8 @@
 
 CherrygroveCity_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_CHERRYGROVECITY_0
-	scene_script .DummyScene1 ; SCENE_CHERRYGROVECITY_1
+	scene_script .DummyScene0 ; SCENE_CHERRYGROVECITY_NOTHING
+	scene_script .DummyScene1 ; SCENE_CHERRYGROVECITY_MEET_RIVAL
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .FlyPoint
@@ -169,7 +169,7 @@
 	spriteface PLAYER, LEFT
 	applymovement CHERRYGROVECITY_SILVER, CherrygroveCity_RivalExitsStageLeft
 	disappear CHERRYGROVECITY_SILVER
-	setscene SCENE_CHERRYGROVECITY_0
+	setscene SCENE_CHERRYGROVECITY_NOTHING
 	special HealParty
 	playmapmusic
 	end
@@ -555,8 +555,8 @@
 	warp_event 31, 11, 1, CHERRYGROVE_EVOLUTION_SPEECH_HOUSE
 
 	db 2 ; coord events
-	coord_event 33, 6, SCENE_CHERRYGROVECITY_1, CherrygroveSilverSceneNorth
-	coord_event 33, 7, SCENE_CHERRYGROVECITY_1, CherrygroveSilverSceneSouth
+	coord_event 33, 6, SCENE_CHERRYGROVECITY_MEET_RIVAL, CherrygroveSilverSceneNorth
+	coord_event 33, 7, SCENE_CHERRYGROVECITY_MEET_RIVAL, CherrygroveSilverSceneSouth
 
 	db 4 ; bg events
 	bg_event 30, 8, BGEVENT_READ, CherrygroveCitySign
--- a/maps/CianwoodCity.asm
+++ b/maps/CianwoodCity.asm
@@ -14,8 +14,8 @@
 
 CianwoodCity_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_CIANWOODCITY_0
-	scene_script .DummyScene1 ; SCENE_CIANWOODCITY_1
+	scene_script .DummyScene0 ; SCENE_CIANWOODCITY_NOTHING
+	scene_script .DummyScene1 ; SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .FlyPointAndSuicune
@@ -47,9 +47,9 @@
 	applymovement CIANWOODCITY_SUICUNE, MovementData_0x1a00e0
 	disappear CIANWOODCITY_SUICUNE
 	pause 10
-	setscene SCENE_CIANWOODCITY_0
+	setscene SCENE_CIANWOODCITY_NOTHING
 	clearevent EVENT_SAW_SUICUNE_ON_ROUTE_42
-	setmapscene ROUTE_42, SCENE_ROUTE42_1
+	setmapscene ROUTE_42, SCENE_ROUTE42_SUICUNE
 	checkevent EVENT_FOUGHT_EUSINE
 	iftrue .Done
 	setevent EVENT_FOUGHT_EUSINE
@@ -391,7 +391,7 @@
 	warp_event 5, 17, 1, POKE_SEERS_HOUSE
 
 	db 1 ; coord events
-	coord_event 11, 16, SCENE_CIANWOODCITY_1, CianwoodCitySuicuneAndEusine
+	coord_event 11, 16, SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE, CianwoodCitySuicuneAndEusine
 
 	db 8 ; bg events
 	bg_event 20, 34, BGEVENT_READ, CianwoodCitySign
--- a/maps/Colosseum.asm
+++ b/maps/Colosseum.asm
@@ -4,9 +4,9 @@
 
 Colosseum_MapScripts:
 	db 3 ; scene scripts
-	scene_script .InitializeColosseum ; SCENE_COLOSSEUM_0
-	scene_script .DummyScene1 ; SCENE_COLOSSEUM_1
-	scene_script .DummyScene2 ; SCENE_COLOSSEUM_2
+	scene_script .InitializeColosseum ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_COLOSSEUM_NOTHING
+	scene_script .DummyScene2 ; SCENE_COLOSSEUM_UNUSED
 
 	db 2 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .SetWhichChris
@@ -35,12 +35,12 @@
 	return
 
 .PreparePokecenter2F:
-	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_2
+	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_COLOSSEUM
 	return
 
 .InitializeAndPreparePokecenter2F:
-	setscene SCENE_COLOSSEUM_1
-	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_2
+	setscene SCENE_COLOSSEUM_NOTHING
+	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_COLOSSEUM
 	end
 
 MapColosseumSignpost1Script:
--- a/maps/DragonShrine.asm
+++ b/maps/DragonShrine.asm
@@ -6,8 +6,8 @@
 
 DragonShrine_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DragonShrineTest ; SCENE_DRAGONSHRINE_0
-	scene_script .DummyScene ; SCENE_DRAGONSHRINE_1
+	scene_script .DragonShrineTest ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_DRAGONSHRINE_NOTHING
 
 	db 0 ; callbacks
 
@@ -163,8 +163,8 @@
 	waitsfx
 	special RestartMapMusic
 	specialphonecall SPECIALCALL_MASTERBALL
-	setscene SCENE_DRAGONSHRINE_1
-	setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_1
+	setscene SCENE_DRAGONSHRINE_NOTHING
+	setmapscene DRAGONS_DEN_B1F, SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM
 	writetext DragonShrinePlayerReceivedRisingBadgeText
 	buttonsound
 	writetext DragonShrineRisingBadgeExplanationText
--- a/maps/DragonsDenB1F.asm
+++ b/maps/DragonsDenB1F.asm
@@ -11,8 +11,8 @@
 
 DragonsDenB1F_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_DRAGONSDENB1F_0
-	scene_script .DummyScene1 ; SCENE_DRAGONSDENB1F_1
+	scene_script .DummyScene0 ; SCENE_DRAGONSDENB1F_NOTHING
+	scene_script .DummyScene1 ; SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .CheckSilver
@@ -78,7 +78,7 @@
 	pause 30
 	special RestartMapMusic
 	disappear DRAGONSDENB1F_CLAIR
-	setscene SCENE_DRAGONSDENB1F_0
+	setscene SCENE_DRAGONSDENB1F_NOTHING
 	end
 
 TrainerCooltrainermDarin:
@@ -412,7 +412,7 @@
 	warp_event 19, 29, 1, DRAGON_SHRINE
 
 	db 1 ; coord events
-	coord_event 19, 30, SCENE_DRAGONSDENB1F_1, DragonsDenB1F_ClairScene
+	coord_event 19, 30, SCENE_DRAGONSDENB1F_CLAIR_GIVES_TM, DragonsDenB1F_ClairScene
 
 	db 4 ; bg events
 	bg_event 18, 24, BGEVENT_READ, MapDragonsDenB1FSignpost0Script
--- a/maps/EcruteakGym.asm
+++ b/maps/EcruteakGym.asm
@@ -9,8 +9,8 @@
 
 EcruteakGym_MapScripts:
 	db 2 ; scene scripts
-	scene_script .ForcedToLeave ; SCENE_ECRUTEAKGYM_0
-	scene_script .DummyScene ; SCENE_ECRUTEAKGYM_1
+	scene_script .ForcedToLeave ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_ECRUTEAKGYM_NOTHING
 
 	db 0 ; callbacks
 
@@ -41,7 +41,7 @@
 	setflag ENGINE_FOGBADGE
 	checkcode VAR_BADGES
 	scall EcruteakGymActivateRockets
-	setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_ECRUTEAKTINTOWERENTRANCE_1
+	setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_ECRUTEAKTINTOWERENTRANCE_NOTHING
 	setevent EVENT_RANG_CLEAR_BELL_1
 	setevent EVENT_RANG_CLEAR_BELL_2
 .FightDone:
--- a/maps/EcruteakPokecenter1F.asm
+++ b/maps/EcruteakPokecenter1F.asm
@@ -7,8 +7,8 @@
 
 EcruteakPokecenter1F_MapScripts:
 	db 2 ; scene scripts
-	scene_script .MeetBill ; SCENE_ECRUTEAKPOKECENTER1F_0
-	scene_script .DummyScene ; SCENE_ECRUTEAKPOKECENTER1F_1
+	scene_script .MeetBill ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_ECRUTEAKPOKECENTER1F_NOTHING
 
 	db 0 ; callbacks
 
@@ -51,7 +51,7 @@
 	disappear ECRUTEAKPOKECENTER1F_BILL
 	clearevent EVENT_MET_BILL
 	setflag ENGINE_TIME_CAPSULE
-	setscene SCENE_ECRUTEAKPOKECENTER1F_1
+	setscene SCENE_ECRUTEAKPOKECENTER1F_NOTHING
 	waitsfx
 	end
 
--- a/maps/EcruteakTinTowerEntrance.asm
+++ b/maps/EcruteakTinTowerEntrance.asm
@@ -6,8 +6,8 @@
 
 EcruteakTinTowerEntrance_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_ECRUTEAKTINTOWERENTRANCE_0
-	scene_script .DummyScene1 ; SCENE_ECRUTEAKTINTOWERENTRANCE_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_ECRUTEAKTINTOWERENTRANCE_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .InitializeSages
@@ -33,7 +33,7 @@
 	setevent EVENT_ECRUTEAK_TIN_TOWER_ENTRANCE_WANDERING_SAGE
 	checkitem CLEAR_BELL
 	iftrue .NoClearBell
-	setscene SCENE_ECRUTEAKTINTOWERENTRANCE_0
+	setscene SCENE_DEFAULT
 .NoClearBell:
 	return
 
@@ -98,7 +98,7 @@
 	writetext UnknownText_0x98250
 	waitbutton
 	closetext
-	setscene SCENE_ECRUTEAKTINTOWERENTRANCE_1
+	setscene SCENE_ECRUTEAKTINTOWERENTRANCE_NOTHING
 	setevent EVENT_RANG_CLEAR_BELL_2
 	clearevent EVENT_RANG_CLEAR_BELL_1
 	setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
@@ -286,8 +286,8 @@
 	warp_event 17, 3, 3, WISE_TRIOS_ROOM
 
 	db 2 ; coord events
-	coord_event 4, 7, SCENE_ECRUTEAKTINTOWERENTRANCE_0, EcruteakTinTowerEntrance_CoordEvent1
-	coord_event 5, 7, SCENE_ECRUTEAKTINTOWERENTRANCE_0, EcruteakTinTowerEntrance_CoordEvent2
+	coord_event 4, 7, SCENE_DEFAULT, EcruteakTinTowerEntrance_CoordEvent1
+	coord_event 5, 7, SCENE_DEFAULT, EcruteakTinTowerEntrance_CoordEvent2
 
 	db 0 ; bg events
 
--- a/maps/ElmsLab.asm
+++ b/maps/ElmsLab.asm
@@ -8,12 +8,12 @@
 
 ElmsLab_MapScripts:
 	db 6 ; scene scripts
-	scene_script .MeetElm ; SCENE_ELMSLAB_0
-	scene_script .DummyScene1 ; SCENE_ELMSLAB_1
-	scene_script .DummyScene2 ; SCENE_ELMSLAB_2
-	scene_script .DummyScene3 ; SCENE_ELMSLAB_3
-	scene_script .DummyScene4 ; SCENE_ELMSLAB_4
-	scene_script .DummyScene5 ; SCENE_ELMSLAB_5
+	scene_script .MeetElm ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_ELMSLAB_CANT_LEAVE
+	scene_script .DummyScene2 ; SCENE_ELMSLAB_NOTHING
+	scene_script .DummyScene3 ; SCENE_ELMSLAB_MEET_OFFICER
+	scene_script .DummyScene4 ; SCENE_ELMSLAB_UNUSED
+	scene_script .DummyScene5 ; SCENE_ELMSLAB_AIDE_GIVES_POTION
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .MoveElmCallback
@@ -39,7 +39,7 @@
 
 .MoveElmCallback:
 	checkscene
-	iftrue .Skip ; not SCENE_ELMSLAB_0
+	iftrue .Skip ; not SCENE_DEFAULT
 	moveobject ELMSLAB_ELM, 3, 4
 .Skip:
 	return
@@ -82,7 +82,7 @@
 	opentext
 	writetext ElmText_ChooseAPokemon
 	waitbutton
-	setscene SCENE_ELMSLAB_1
+	setscene SCENE_ELMSLAB_CANT_LEAVE
 	closetext
 	end
 
@@ -272,8 +272,8 @@
 	closetext
 	setevent EVENT_GOT_A_POKEMON_FROM_ELM
 	setevent EVENT_RIVAL_CHERRYGROVE_CITY
-	setscene SCENE_ELMSLAB_5
-	setmapscene NEW_BARK_TOWN, SCENE_NEWBARKTOWN_1
+	setscene SCENE_ELMSLAB_AIDE_GIVES_POTION
+	setmapscene NEW_BARK_TOWN, SCENE_NEWBARKTOWN_NOTHING
 	end
 
 ElmDescribesMrPokemonScript:
@@ -339,13 +339,13 @@
 	buttonsound
 	setevent EVENT_GAVE_MYSTERY_EGG_TO_ELM
 	setflag ENGINE_BUG_CONTEST_ON
-	setmapscene ROUTE_29, SCENE_ROUTE29_1
+	setmapscene ROUTE_29, SCENE_ROUTE29_CATCH_TUTORIAL
 	clearevent EVENT_ROUTE_30_YOUNGSTER_JOEY
 	setevent EVENT_ROUTE_30_BATTLE
 	writetext ElmAfterTheftText6
 	waitbutton
 	closetext
-	setscene SCENE_ELMSLAB_6
+	setscene SCENE_ELMSLAB_AIDE_GIVES_POKE_BALLS
 	end
 
 ElmStudyingEggScript:
@@ -455,29 +455,29 @@
 	opentext
 	end
 
-AideScript_WalkPotions1:
+AideScript_WalkPotion1:
 	applymovement ELMSLAB_ELMS_AIDE, AideWalksRight1
 	spriteface PLAYER, DOWN
-	scall AideScript_GivePotions
+	scall AideScript_GivePotion
 	applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft1
 	end
 
-AideScript_WalkPotions2:
+AideScript_WalkPotion2:
 	applymovement ELMSLAB_ELMS_AIDE, AideWalksRight2
 	spriteface PLAYER, DOWN
-	scall AideScript_GivePotions
+	scall AideScript_GivePotion
 	applymovement ELMSLAB_ELMS_AIDE, AideWalksLeft2
 	end
 
-AideScript_GivePotions:
+AideScript_GivePotion:
 	opentext
-	writetext AideText_GiveYouPotions
+	writetext AideText_GiveYouPotion
 	buttonsound
 	verbosegiveitem POTION
 	writetext AideText_AlwaysBusy
 	waitbutton
 	closetext
-	setscene SCENE_ELMSLAB_2
+	setscene SCENE_ELMSLAB_NOTHING
 	end
 
 AideScript_WalkBalls1:
@@ -505,7 +505,7 @@
 	buttonsound
 	itemnotify
 	closetext
-	setscene SCENE_ELMSLAB_2
+	setscene SCENE_ELMSLAB_NOTHING
 	end
 
 AideScript_ReceiveTheBalls:
@@ -560,7 +560,7 @@
 	closetext
 	applymovement ELMSLAB_OFFICER, OfficerLeavesMovement
 	disappear ELMSLAB_OFFICER
-	setscene SCENE_ELMSLAB_2
+	setscene SCENE_ELMSLAB_NOTHING
 	end
 
 ElmsLabWindow:
@@ -1215,7 +1215,7 @@
 	cont "by PROF.ELM."
 	done
 
-AideText_GiveYouPotions:
+AideText_GiveYouPotion:
 	text "<PLAY_G>, I want"
 	line "you to have this"
 	cont "for your errand."
@@ -1376,14 +1376,14 @@
 	warp_event 5, 11, 1, NEW_BARK_TOWN
 
 	db 8 ; coord events
-	coord_event 4, 6, SCENE_ELMSLAB_1, LabTryToLeaveScript
-	coord_event 5, 6, SCENE_ELMSLAB_1, LabTryToLeaveScript
-	coord_event 4, 5, SCENE_ELMSLAB_3, MeetCopScript
-	coord_event 5, 5, SCENE_ELMSLAB_3, MeetCopScript2
-	coord_event 4, 8, SCENE_ELMSLAB_5, AideScript_WalkPotions1
-	coord_event 5, 8, SCENE_ELMSLAB_5, AideScript_WalkPotions2
-	coord_event 4, 8, SCENE_ELMSLAB_6, AideScript_WalkBalls1
-	coord_event 5, 8, SCENE_ELMSLAB_6, AideScript_WalkBalls2
+	coord_event 4, 6, SCENE_ELMSLAB_CANT_LEAVE, LabTryToLeaveScript
+	coord_event 5, 6, SCENE_ELMSLAB_CANT_LEAVE, LabTryToLeaveScript
+	coord_event 4, 5, SCENE_ELMSLAB_MEET_OFFICER, MeetCopScript
+	coord_event 5, 5, SCENE_ELMSLAB_MEET_OFFICER, MeetCopScript2
+	coord_event 4, 8, SCENE_ELMSLAB_AIDE_GIVES_POTION, AideScript_WalkPotion1
+	coord_event 5, 8, SCENE_ELMSLAB_AIDE_GIVES_POTION, AideScript_WalkPotion2
+	coord_event 4, 8, SCENE_ELMSLAB_AIDE_GIVES_POKE_BALLS, AideScript_WalkBalls1
+	coord_event 5, 8, SCENE_ELMSLAB_AIDE_GIVES_POKE_BALLS, AideScript_WalkBalls2
 
 	db 16 ; bg events
 	bg_event 2, 1, BGEVENT_READ, ElmsLabHealingMachine
--- a/maps/FastShip1F.asm
+++ b/maps/FastShip1F.asm
@@ -6,9 +6,9 @@
 
 FastShip1F_MapScripts:
 	db 3 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_FASTSHIP1F_0
-	scene_script .EnterFastShip ; SCENE_FASTSHIP1F_1
-	scene_script .DummyScene2 ; SCENE_FASTSHIP1F_2
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .EnterFastShip ; SCENE_FASTSHIP1F_ENTER_SHIP
+	scene_script .DummyScene2 ; SCENE_FASTSHIP1F_MEET_GRANDPA
 
 	db 0 ; callbacks
 
@@ -33,11 +33,11 @@
 	clearevent EVENT_FAST_SHIP_HAS_ARRIVED
 	checkevent EVENT_FAST_SHIP_FIRST_TIME
 	iftrue .SkipGrandpa
-	setscene SCENE_FASTSHIP1F_2
+	setscene SCENE_FASTSHIP1F_MEET_GRANDPA
 	end
 
 .SkipGrandpa:
-	setscene SCENE_FASTSHIP1F_0
+	setscene SCENE_DEFAULT
 	end
 
 SailorScript_0x75160:
@@ -69,7 +69,7 @@
 	special FadeOutPalettes
 	waitsfx
 	setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
-	setmapscene VERMILION_PORT, SCENE_VERMILIONPORT_1
+	setmapscene VERMILION_PORT, SCENE_VERMILIONPORT_LEAVE_SHIP
 	warp VERMILION_PORT, 7, 17
 	end
 
@@ -82,7 +82,7 @@
 	special FadeOutPalettes
 	waitsfx
 	setevent EVENT_OLIVINE_PORT_SAILOR_AT_GANGWAY
-	setmapscene OLIVINE_PORT, SCENE_OLIVINEPORT_1
+	setmapscene OLIVINE_PORT, SCENE_OLIVINEPORT_LEAVE_SHIP
 	warp OLIVINE_PORT, 7, 23
 	end
 
@@ -133,7 +133,7 @@
 	spriteface PLAYER, RIGHT
 	applymovement FASTSHIP1F_GENTLEMAN, MovementData_0x75222
 	disappear FASTSHIP1F_GENTLEMAN
-	setscene SCENE_FASTSHIP1F_0
+	setscene SCENE_DEFAULT
 	end
 
 MovementData_0x7520e:
@@ -301,8 +301,8 @@
 	warp_event 30, 14, 2, FAST_SHIP_B1F
 
 	db 2 ; coord events
-	coord_event 24, 6, SCENE_FASTSHIP1F_2, WorriedGrandpaSceneLeft
-	coord_event 25, 6, SCENE_FASTSHIP1F_2, WorriedGrandpaSceneRight
+	coord_event 24, 6, SCENE_FASTSHIP1F_MEET_GRANDPA, WorriedGrandpaSceneLeft
+	coord_event 25, 6, SCENE_FASTSHIP1F_MEET_GRANDPA, WorriedGrandpaSceneRight
 
 	db 0 ; bg events
 
--- a/maps/FastShipB1F.asm
+++ b/maps/FastShipB1F.asm
@@ -14,8 +14,8 @@
 
 FastShipB1F_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_FASTSHIPB1F_0
-	scene_script .DummyScene1 ; SCENE_FASTSHIPB1F_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_FASTSHIPB1F_NOTHING
 
 	db 0 ; callbacks
 
@@ -454,8 +454,8 @@
 	warp_event 31, 13, 12, FAST_SHIP_1F
 
 	db 2 ; coord events
-	coord_event 30, 7, SCENE_FASTSHIPB1F_0, UnknownScript_0x7673c
-	coord_event 31, 7, SCENE_FASTSHIPB1F_0, UnknownScript_0x76751
+	coord_event 30, 7, SCENE_DEFAULT, UnknownScript_0x7673c
+	coord_event 31, 7, SCENE_DEFAULT, UnknownScript_0x76751
 
 	db 1 ; bg events
 	bg_event 27, 9, BGEVENT_READ, FashShipB1FTrashcan
--- a/maps/FastShipCabins_NNW_NNE_NE.asm
+++ b/maps/FastShipCabins_NNW_NNE_NE.asm
@@ -96,7 +96,7 @@
 	waitbutton
 	closetext
 	setevent EVENT_FAST_SHIP_LAZY_SAILOR
-	setmapscene FAST_SHIP_B1F, SCENE_FASTSHIPB1F_1
+	setmapscene FAST_SHIP_B1F, SCENE_FASTSHIPB1F_NOTHING
 	checkcode VAR_FACING
 	if_equal RIGHT, UnknownScript_0x75629
 	applymovement FASTSHIPCABINS_NNW_NNE_NE_SAILOR, MovementData_0x75637
--- a/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
+++ b/maps/FastShipCabins_SE_SSE_CaptainsCabin.asm
@@ -79,7 +79,7 @@
 	writetext SSAquaEntertainedGranddaughterText
 	buttonsound
 	setevent EVENT_VERMILION_PORT_SAILOR_AT_GANGWAY
-	setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_0
+	setmapscene FAST_SHIP_1F, SCENE_DEFAULT
 	jump SSAquaMetalCoatAndDocking
 
 SSAquaGrandpa:
@@ -92,7 +92,7 @@
 	writetext SSAquaCantFindGranddaughterText
 	waitbutton
 	closetext
-	setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_0
+	setmapscene FAST_SHIP_1F, SCENE_DEFAULT
 	end
 
 SSAquaMetalCoatAndDocking:
--- a/maps/GoldenrodGym.asm
+++ b/maps/GoldenrodGym.asm
@@ -8,8 +8,8 @@
 
 GoldenrodGym_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_GOLDENRODGYM_0
-	scene_script .DummyScene1 ; SCENE_GOLDENRODGYM_1
+	scene_script .DummyScene0 ; SCENE_GOLDENRODGYM_NOTHING
+	scene_script .DummyScene1 ; SCENE_GOLDENRODGYM_WHITNEY_STOPS_CRYING
 
 	db 0 ; callbacks
 
@@ -33,7 +33,7 @@
 	reloadmapafterbattle
 	setevent EVENT_BEAT_WHITNEY
 	setevent EVENT_MADE_WHITNEY_CRY
-	setscene SCENE_GOLDENRODGYM_1
+	setscene SCENE_GOLDENRODGYM_WHITNEY_STOPS_CRYING
 	setevent EVENT_BEAT_BEAUTY_VICTORIA
 	setevent EVENT_BEAT_BEAUTY_SAMANTHA
 	setevent EVENT_BEAT_LASS_CARRIE
@@ -110,7 +110,7 @@
 	waitbutton
 	closetext
 	applymovement GOLDENRODGYM_LASS2, BridgetWalksAwayMovement
-	setscene SCENE_GOLDENRODGYM_0
+	setscene SCENE_GOLDENRODGYM_NOTHING
 	clearevent EVENT_MADE_WHITNEY_CRY
 	end
 
@@ -385,7 +385,7 @@
 	warp_event 3, 17, 1, GOLDENROD_CITY
 
 	db 1 ; coord events
-	coord_event 8, 5, SCENE_GOLDENRODGYM_1, WhitneyCriesScript
+	coord_event 8, 5, SCENE_GOLDENRODGYM_WHITNEY_STOPS_CRYING, WhitneyCriesScript
 
 	db 2 ; bg events
 	bg_event 1, 15, BGEVENT_READ, GoldenrodGymStatue
--- a/maps/GoldenrodMagnetTrainStation.asm
+++ b/maps/GoldenrodMagnetTrainStation.asm
@@ -4,7 +4,7 @@
 
 GoldenrodMagnetTrainStation_MapScripts:
 	db 1 ; scene scripts
-	scene_script .DummyScene ; SCENE_GOLDENRODMAGNETTRAINSTATION_0
+	scene_script .DummyScene ; SCENE_DEFAULT
 
 	db 0 ; callbacks
 
@@ -172,7 +172,7 @@
 	warp_event 11, 5, 3, SAFFRON_MAGNET_TRAIN_STATION
 
 	db 1 ; coord events
-	coord_event 11, 6, SCENE_GOLDENRODMAGNETTRAINSTATION_0, Script_ArriveFromSaffron
+	coord_event 11, 6, SCENE_DEFAULT, Script_ArriveFromSaffron
 
 	db 0 ; bg events
 
--- a/maps/GoldenrodPokecenter1F.asm
+++ b/maps/GoldenrodPokecenter1F.asm
@@ -812,8 +812,8 @@
 	warp_event 0, 7, 1, POKECENTER_2F
 
 	db 2 ; coord events
-	coord_event 3, 7, SCENE_GOLDENRODPOKECENTER1F_0, GoldenrodPokecenter1F_GSBallSceneLeft
-	coord_event 4, 7, SCENE_GOLDENRODPOKECENTER1F_0, GoldenrodPokecenter1F_GSBallSceneRight
+	coord_event 3, 7, SCENE_DEFAULT, GoldenrodPokecenter1F_GSBallSceneLeft
+	coord_event 4, 7, SCENE_DEFAULT, GoldenrodPokecenter1F_GSBallSceneRight
 
 	db 0 ; bg events
 
--- a/maps/GoldenrodUndergroundSwitchRoomEntrances.asm
+++ b/maps/GoldenrodUndergroundSwitchRoomEntrances.asm
@@ -46,8 +46,8 @@
 
 GoldenrodUndergroundSwitchRoomEntrances_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_0
-	scene_script .DummyScene1 ; SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .UpdateDoorPositions
@@ -130,7 +130,7 @@
 	applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement1
 	playsound SFX_EXIT_BUILDING
 	disappear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
-	setscene SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_1
+	setscene SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_NOTHING
 	waitsfx
 	playmapmusic
 	end
@@ -149,7 +149,7 @@
 	applymovement GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER, UndergroundSilverRetreatMovement2
 	playsound SFX_EXIT_BUILDING
 	disappear GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_SILVER
-	setscene SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_1
+	setscene SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_NOTHING
 	waitsfx
 	playmapmusic
 	end
@@ -158,7 +158,7 @@
 	checkevent EVENT_RIVAL_BURNED_TOWER
 	iftrue .Continue
 	setevent EVENT_RIVAL_BURNED_TOWER
-	setmapscene BURNED_TOWER_1F, SCENE_BURNEDTOWER1F_1
+	setmapscene BURNED_TOWER_1F, SCENE_BURNEDTOWER1F_RIVAL_BATTLE
 .Continue:
 	playmusic MUSIC_RIVAL_ENCOUNTER
 	opentext
@@ -943,8 +943,8 @@
 	warp_event 21, 29, 13, GOLDENROD_CITY
 
 	db 2 ; coord events
-	coord_event 19, 4, SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_0, UndergroundSilverScene1
-	coord_event 19, 5, SCENE_GOLDENRODUNDERGROUNDSWITCHROOMENTRANCES_0, UndergroundSilverScene2
+	coord_event 19, 4, SCENE_DEFAULT, UndergroundSilverScene1
+	coord_event 19, 5, SCENE_DEFAULT, UndergroundSilverScene2
 
 	db 6 ; bg events
 	bg_event 16, 1, BGEVENT_READ, Switch1Script
--- a/maps/HallOfFame.asm
+++ b/maps/HallOfFame.asm
@@ -3,8 +3,8 @@
 
 HallOfFame_MapScripts:
 	db 2 ; scene scripts
-	scene_script .EnterHallOfFame ; SCENE_HALLOFFAME_0
-	scene_script .DummyScene ; SCENE_HALLOFFAME_1
+	scene_script .EnterHallOfFame ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_HALLOFFAME_NOTHING
 
 	db 0 ; callbacks
 
@@ -26,7 +26,7 @@
 	closetext
 	spriteface HALLOFFAME_LANCE, UP
 	applymovement PLAYER, HallOfFame_SlowlyApproachMachine
-	setscene SCENE_HALLOFFAME_1
+	setscene SCENE_HALLOFFAME_NOTHING
 	pause 15
 	writebyte HEALMACHINE_HALL_OF_FAME
 	special HealMachineAnim
@@ -36,7 +36,7 @@
 	clearevent EVENT_RED_IN_MT_SILVER
 	setevent EVENT_OLIVINE_PORT_SPRITES_BEFORE_HALL_OF_FAME
 	clearevent EVENT_OLIVINE_PORT_SPRITES_AFTER_HALL_OF_FAME
-	setmapscene SPROUT_TOWER_3F, SCENE_SPROUTTOWER3F_1
+	setmapscene SPROUT_TOWER_3F, SCENE_SPROUTTOWER3F_NOTHING
 	special HealParty
 	checkevent EVENT_GOT_SS_TICKET_FROM_ELM
 	iftrue .SkipPhoneCall
--- a/maps/IndigoPlateauPokecenter1F.asm
+++ b/maps/IndigoPlateauPokecenter1F.asm
@@ -8,7 +8,7 @@
 
 IndigoPlateauPokecenter1F_MapScripts:
 	db 1 ; scene scripts
-	scene_script .DummyScene ; SCENE_INDIGOPLATEAUPOKECENTER1F_0
+	scene_script .DummyScene ; SCENE_DEFAULT
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .PrepareElite4
@@ -17,12 +17,12 @@
 	end
 
 .PrepareElite4:
-	setmapscene WILLS_ROOM, SCENE_WILLSROOM_0
-	setmapscene KOGAS_ROOM, SCENE_KOGASROOM_0
-	setmapscene BRUNOS_ROOM, SCENE_BRUNOSROOM_0
-	setmapscene KARENS_ROOM, SCENE_KARENSROOM_0
-	setmapscene LANCES_ROOM, SCENE_LANCESROOM_0
-	setmapscene HALL_OF_FAME, SCENE_HALLOFFAME_0
+	setmapscene WILLS_ROOM, SCENE_DEFAULT
+	setmapscene KOGAS_ROOM, SCENE_DEFAULT
+	setmapscene BRUNOS_ROOM, SCENE_DEFAULT
+	setmapscene KARENS_ROOM, SCENE_DEFAULT
+	setmapscene LANCES_ROOM, SCENE_DEFAULT
+	setmapscene HALL_OF_FAME, SCENE_DEFAULT
 	clearevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
 	clearevent EVENT_WILLS_ROOM_EXIT_OPEN
 	clearevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
@@ -128,7 +128,7 @@
 	spriteface PLAYER, DOWN
 	applymovement INDIGOPLATEAUPOKECENTER1F_SILVER, PlateauRivalLeavesMovement
 	disappear INDIGOPLATEAUPOKECENTER1F_SILVER
-	setscene SCENE_INDIGOPLATEAUPOKECENTER1F_0
+	setscene SCENE_DEFAULT
 	playmapmusic
 	setflag ENGINE_INDIGO_PLATEAU_RIVAL_FIGHT
 PlateauRivalScriptDone:
@@ -310,8 +310,8 @@
 	warp_event 14, 3, 1, WILLS_ROOM
 
 	db 2 ; coord events
-	coord_event 16, 4, SCENE_INDIGOPLATEAUPOKECENTER1F_0, PlateauRivalBattle1
-	coord_event 17, 4, SCENE_INDIGOPLATEAUPOKECENTER1F_0, PlateauRivalBattle2
+	coord_event 16, 4, SCENE_DEFAULT, PlateauRivalBattle1
+	coord_event 17, 4, SCENE_DEFAULT, PlateauRivalBattle2
 
 	db 0 ; bg events
 
--- a/maps/KarensRoom.asm
+++ b/maps/KarensRoom.asm
@@ -3,8 +3,8 @@
 
 KarensRoom_MapScripts:
 	db 2 ; scene scripts
-	scene_script .LockDoor ; SCENE_KARENSROOM_0
-	scene_script .DummyScene ; SCENE_KARENSROOM_1
+	scene_script .LockDoor ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_KARENSROOM_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .KarensRoomDoors
@@ -35,7 +35,7 @@
 	changeblock 4, 14, $2a ; wall
 	reloadmappart
 	closetext
-	setscene SCENE_KARENSROOM_1
+	setscene SCENE_KARENSROOM_NOTHING
 	setevent EVENT_KARENS_ROOM_ENTRANCE_CLOSED
 	waitsfx
 	end
--- a/maps/KogasRoom.asm
+++ b/maps/KogasRoom.asm
@@ -3,8 +3,8 @@
 
 KogasRoom_MapScripts:
 	db 2 ; scene scripts
-	scene_script .LockDoor ; SCENE_KOGASROOM_0
-	scene_script .DummyScene ; SCENE_KOGASROOM_1
+	scene_script .LockDoor ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_KOGASROOM_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .KogasRoomDoors
@@ -35,7 +35,7 @@
 	changeblock 4, 14, $2a ; wall
 	reloadmappart
 	closetext
-	setscene SCENE_KOGASROOM_1
+	setscene SCENE_KOGASROOM_NOTHING
 	setevent EVENT_KOGAS_ROOM_ENTRANCE_CLOSED
 	waitsfx
 	end
--- a/maps/KurtsHouse.asm
+++ b/maps/KurtsHouse.asm
@@ -309,7 +309,7 @@
 	clearevent EVENT_AZALEA_TOWN_KURT
 	waitsfx
 	special RestartMapMusic
-	setmapscene AZALEA_TOWN, SCENE_AZALEATOWN_2
+	setmapscene AZALEA_TOWN, SCENE_AZALEATOWN_KURT_RETURNS_GS_BALL
 	end
 
 KurtScript_0x18e3bd:
--- a/maps/LakeOfRage.asm
+++ b/maps/LakeOfRage.asm
@@ -60,7 +60,7 @@
 	disappear LAKEOFRAGE_LANCE
 	clearevent EVENT_MAHOGANY_MART_LANCE_AND_DRAGONITE
 	setevent EVENT_DECIDED_TO_HELP_LANCE
-	setmapscene MAHOGANY_MART_1F, SCENE_MAHOGANYMART1F_1
+	setmapscene MAHOGANY_MART_1F, SCENE_MAHOGANYMART1F_LANCE_UNCOVERS_STAIRS
 	end
 
 UnknownScript_0x7004e:
--- a/maps/LancesRoom.asm
+++ b/maps/LancesRoom.asm
@@ -5,8 +5,8 @@
 
 LancesRoom_MapScripts:
 	db 2 ; scene scripts
-	scene_script .LockDoor ; SCENE_LANCESROOM_0
-	scene_script .DummyScene ; SCENE_LANCESROOM_1
+	scene_script .LockDoor ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_LANCESROOM_APPROACH_LANCE
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .LancesRoomDoors
@@ -37,7 +37,7 @@
 	changeblock 4, 22, $34 ; wall
 	reloadmappart
 	closetext
-	setscene SCENE_LANCESROOM_1
+	setscene SCENE_LANCESROOM_APPROACH_LANCE
 	setevent EVENT_LANCES_ROOM_ENTRANCE_CLOSED
 	end
 
@@ -345,8 +345,8 @@
 	warp_event 5, 1, 2, HALL_OF_FAME
 
 	db 2 ; coord events
-	coord_event 4, 5, SCENE_LANCESROOM_1, Script_ApproachLanceFromLeft
-	coord_event 5, 5, SCENE_LANCESROOM_1, Script_ApproachLanceFromRight
+	coord_event 4, 5, SCENE_LANCESROOM_APPROACH_LANCE, Script_ApproachLanceFromLeft
+	coord_event 5, 5, SCENE_LANCESROOM_APPROACH_LANCE, Script_ApproachLanceFromRight
 
 	db 0 ; bg events
 
--- a/maps/MahoganyMart1F.asm
+++ b/maps/MahoganyMart1F.asm
@@ -7,8 +7,8 @@
 
 MahoganyMart1F_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_MAHOGANYMART1F_0
-	scene_script .LanceUncoversStaircase ; SCENE_MAHOGANYMART1F_1
+	scene_script .DummyScene0 ; SCENE_MAHOGANYMART1F_NOTHING
+	scene_script .LanceUncoversStaircase ; SCENE_MAHOGANYMART1F_LANCE_UNCOVERS_STAIRS
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .MahoganyMart1FStaircase
@@ -99,7 +99,7 @@
 	applymovement MAHOGANYMART1F_LANCE, MovementData_0x6c412
 	playsound SFX_EXIT_BUILDING
 	disappear MAHOGANYMART1F_LANCE
-	setscene SCENE_MAHOGANYMART1F_0
+	setscene SCENE_MAHOGANYMART1F_NOTHING
 	waitsfx
 	end
 
--- a/maps/MahoganyTown.asm
+++ b/maps/MahoganyTown.asm
@@ -6,8 +6,8 @@
 
 MahoganyTown_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_MAHOGANYTOWN_0
-	scene_script .DummyScene1 ; SCENE_MAHOGANYTOWN_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_MAHOGANYTOWN_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .FlyPoint
@@ -253,8 +253,8 @@
 	warp_event 9, 1, 3, ROUTE_43_MAHOGANY_GATE
 
 	db 2 ; coord events
-	coord_event 19, 8, SCENE_MAHOGANYTOWN_0, UnknownScript_0x190013
-	coord_event 19, 9, SCENE_MAHOGANYTOWN_0, UnknownScript_0x190013
+	coord_event 19, 8, SCENE_DEFAULT, UnknownScript_0x190013
+	coord_event 19, 9, SCENE_DEFAULT, UnknownScript_0x190013
 
 	db 4 ; bg events
 	bg_event 1, 5, BGEVENT_READ, MahoganyTownSign
--- a/maps/MobileBattleRoom.asm
+++ b/maps/MobileBattleRoom.asm
@@ -1,7 +1,7 @@
 MobileBattleRoom_MapScripts:
 	db 2 ; scene scripts
-	scene_script .InitializeMobileBattleRoom ; SCENE_MOBILEBATTLEROOM_0
-	scene_script .DummyScene ; SCENE_MOBILEBATTLEROOM_1
+	scene_script .InitializeMobileBattleRoom ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_MOBILEBATTLEROOM_NOTHING
 
 	db 0 ; callbacks
 
@@ -13,8 +13,8 @@
 	end
 
 .InitializeAndPreparePokecenter2F:
-	setscene SCENE_MOBILEBATTLEROOM_1
-	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_5
+	setscene SCENE_MOBILEBATTLEROOM_NOTHING
+	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_MOBILE_BATTLE_ROOM
 	end
 
 MapMobileBattleRoomSignpost0Script:
--- a/maps/MobileTradeRoom.asm
+++ b/maps/MobileTradeRoom.asm
@@ -1,7 +1,7 @@
 MobileTradeRoom_MapScripts:
 	db 2 ; scene scripts
-	scene_script .InitializeMobileTradeRoom ; SCENE_MOBILETRADEROOM_0
-	scene_script .DummyScene ; SCENE_MOBILETRADEROOM_1
+	scene_script .InitializeMobileTradeRoom ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_MOBILETRADEROOM_NOTHING
 
 	db 0 ; callbacks
 
@@ -13,8 +13,8 @@
 	end
 
 .InitializeAndPreparePokecenter2F:
-	setscene SCENE_MOBILETRADEROOM_1
-	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_4
+	setscene SCENE_MOBILETRADEROOM_NOTHING
+	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM
 	end
 
 MapMobileTradeRoomSignpost0Script:
--- a/maps/MountMoon.asm
+++ b/maps/MountMoon.asm
@@ -3,8 +3,8 @@
 
 MountMoon_MapScripts:
 	db 2 ; scene scripts
-	scene_script .RivalEncounter ; SCENE_MOUNTMOON_0
-	scene_script .DummyScene ; SCENE_MOUNTMOON_1
+	scene_script .RivalEncounter ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_MOUNTMOON_NOTHING
 
 	db 0 ; callbacks
 
@@ -64,7 +64,7 @@
 	closetext
 	applymovement MOUNTMOON_SILVER, MountMoonSilverMovementAfter
 	disappear MOUNTMOON_SILVER
-	setscene SCENE_MOUNTMOON_1
+	setscene SCENE_MOUNTMOON_NOTHING
 	setevent EVENT_BEAT_RIVAL_IN_MT_MOON
 	playmapmusic
 	end
--- a/maps/MountMoonSquare.asm
+++ b/maps/MountMoonSquare.asm
@@ -8,8 +8,8 @@
 	scene_script .DummyScene
 
 	db 2 ; callbacks
-	callback MAPCALLBACK_NEWMAP, .DisappearMoonStone ; SCENE_MOUNTMOONSQUARE_0
-	callback MAPCALLBACK_OBJECTS, .DisappearRock ; SCENE_MOUNTMOONSQUARE_1
+	callback MAPCALLBACK_NEWMAP, .DisappearMoonStone ; SCENE_DEFAULT
+	callback MAPCALLBACK_OBJECTS, .DisappearRock ; SCENE_MOUNTMOONSQUARE_UNUSED
 
 .DummyScene:
 	end
@@ -139,7 +139,7 @@
 	warp_event 13, 7, 1, MOUNT_MOON_GIFT_SHOP
 
 	db 1 ; coord events
-	coord_event 7, 11, SCENE_MOUNTMOONSQUARE_0, ClefairyDance
+	coord_event 7, 11, SCENE_DEFAULT, ClefairyDance
 
 	db 2 ; bg events
 	bg_event 7, 7, BGEVENT_ITEM, MountMoonSquareHiddenMoonStone
--- a/maps/MrPokemonsHouse.asm
+++ b/maps/MrPokemonsHouse.asm
@@ -4,8 +4,8 @@
 
 MrPokemonsHouse_MapScripts:
 	db 2 ; scene scripts
-	scene_script .MeetMrPokemon ; SCENE_MRPOKEMONSHOUSE_0
-	scene_script .DummyScene ; SCENE_MRPOKEMONSHOUSE_1
+	scene_script .MeetMrPokemon ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_MRPOKEMONSHOUSE_NOTHING
 
 	db 0 ; callbacks
 
@@ -123,9 +123,9 @@
 	setevent EVENT_RIVAL_NEW_BARK_TOWN
 	setevent EVENT_PLAYERS_HOUSE_1F_NEIGHBOR
 	clearevent EVENT_PLAYERS_NEIGHBORS_HOUSE_NEIGHBOR
-	setscene SCENE_MRPOKEMONSHOUSE_1
-	setmapscene CHERRYGROVE_CITY, SCENE_CHERRYGROVECITY_1
-	setmapscene ELMS_LAB, SCENE_ELMSLAB_3
+	setscene SCENE_MRPOKEMONSHOUSE_NOTHING
+	setmapscene CHERRYGROVE_CITY, SCENE_CHERRYGROVECITY_MEET_RIVAL
+	setmapscene ELMS_LAB, SCENE_ELMSLAB_MEET_OFFICER
 	specialphonecall SPECIALCALL_ROBBED
 	clearevent EVENT_COP_IN_ELMS_LAB
 	checkevent EVENT_GOT_TOTODILE_FROM_ELM
--- a/maps/NewBarkTown.asm
+++ b/maps/NewBarkTown.asm
@@ -5,8 +5,8 @@
 
 NewBarkTown_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_NEWBARKTOWN_0
-	scene_script .DummyScene1 ; SCENE_NEWBARKTOWN_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_NEWBARKTOWN_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .FlyPoint
@@ -289,8 +289,8 @@
 	warp_event 11, 13, 1, ELMS_HOUSE
 
 	db 2 ; coord events
-	coord_event 1, 8, SCENE_NEWBARKTOWN_0, NewBarkTown_TeacherStopsYouScene1
-	coord_event 1, 9, SCENE_NEWBARKTOWN_0, NewBarkTown_TeacherStopsYouScene2
+	coord_event 1, 8, SCENE_DEFAULT, NewBarkTown_TeacherStopsYouScene1
+	coord_event 1, 9, SCENE_DEFAULT, NewBarkTown_TeacherStopsYouScene2
 
 	db 4 ; bg events
 	bg_event 8, 8, BGEVENT_READ, NewBarkTownSign
--- a/maps/OlivineCity.asm
+++ b/maps/OlivineCity.asm
@@ -6,8 +6,8 @@
 
 OlivineCity_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_OLIVINECITY_0
-	scene_script .DummyScene1 ; SCENE_OLIVINECITY_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_OLIVINECITY_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .FlyPoint
@@ -39,7 +39,7 @@
 	applymovement PLAYER, MovementData_0x1a88f4
 	spriteface PLAYER, RIGHT
 	applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88db
-	setscene SCENE_OLIVINECITY_1
+	setscene SCENE_OLIVINECITY_NOTHING
 	disappear OLIVINECITY_OLIVINE_RIVAL
 	special RestartMapMusic
 	variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
@@ -64,7 +64,7 @@
 	spriteface PLAYER, RIGHT
 	applymovement OLIVINECITY_OLIVINE_RIVAL, MovementData_0x1a88e8
 	disappear OLIVINECITY_OLIVINE_RIVAL
-	setscene SCENE_OLIVINECITY_1
+	setscene SCENE_OLIVINECITY_NOTHING
 	special RestartMapMusic
 	variablesprite SPRITE_OLIVINE_RIVAL, SPRITE_SWIMMER_GUY
 	special LoadUsedSpritesGFX
@@ -302,8 +302,8 @@
 	warp_event 20, 27, 2, OLIVINE_PORT_PASSAGE
 
 	db 2 ; coord events
-	coord_event 13, 12, SCENE_OLIVINECITY_0, UnknownScript_0x1a8833
-	coord_event 13, 13, SCENE_OLIVINECITY_0, UnknownScript_0x1a886b
+	coord_event 13, 12, SCENE_DEFAULT, UnknownScript_0x1a8833
+	coord_event 13, 13, SCENE_DEFAULT, UnknownScript_0x1a886b
 
 	db 7 ; bg events
 	bg_event 17, 11, BGEVENT_READ, OlivineCitySign
--- a/maps/OlivinePort.asm
+++ b/maps/OlivinePort.asm
@@ -9,8 +9,8 @@
 
 OlivinePort_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_OLIVINEPORT_0
-	scene_script .LeaveFastShip ; SCENE_OLIVINEPORT_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .LeaveFastShip ; SCENE_OLIVINEPORT_LEAVE_SHIP
 
 	db 0 ; callbacks
 
@@ -24,7 +24,7 @@
 .LeaveFastShipScript:
 	applymovement PLAYER, MovementData_0x74a32
 	appear OLIVINEPORT_SAILOR1
-	setscene SCENE_OLIVINEPORT_0
+	setscene SCENE_DEFAULT
 	setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_1
 	blackoutmod OLIVINE_CITY
 	end
@@ -62,7 +62,7 @@
 UnknownScript_0x7490a:
 	clearevent EVENT_FAST_SHIP_DESTINATION_OLIVINE
 	appear OLIVINEPORT_SAILOR1
-	setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_1
+	setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_ENTER_SHIP
 	warp FAST_SHIP_1F, 25, 1
 	end
 
@@ -390,7 +390,7 @@
 	warp_event 7, 23, 1, FAST_SHIP_1F
 
 	db 1 ; coord events
-	coord_event 7, 15, SCENE_OLIVINEPORT_0, UnknownScript_0x7491f
+	coord_event 7, 15, SCENE_DEFAULT, UnknownScript_0x7491f
 
 	db 1 ; bg events
 	bg_event 1, 22, BGEVENT_ITEM, OlivinePortHiddenProtein
--- a/maps/PlayersHouse1F.asm
+++ b/maps/PlayersHouse1F.asm
@@ -7,8 +7,8 @@
 
 PlayersHouse1F_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_PLAYERSHOUSE1F_0
-	scene_script .DummyScene1 ; SCENE_PLAYERSHOUSE1F_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_PLAYERSHOUSE1F_NOTHING
 
 	db 0 ; callbacks
 
@@ -41,7 +41,7 @@
 	setflag ENGINE_POKEGEAR
 	setflag ENGINE_PHONE_CARD
 	addcellnum PHONE_MOM
-	setscene SCENE_PLAYERSHOUSE1F_1
+	setscene SCENE_PLAYERSHOUSE1F_NOTHING
 	setevent EVENT_PLAYERS_HOUSE_MOM_1
 	clearevent EVENT_PLAYERS_HOUSE_MOM_2
 	writetext UnknownText_0x7a6bd
@@ -114,7 +114,7 @@
 	faceplayer
 	setevent EVENT_TEMPORARY_UNTIL_MAP_RELOAD_2
 	checkscene
-	iffalse UnknownScript_0x7a572 ; SCENE_PLAYERSHOUSE1F_0
+	iffalse UnknownScript_0x7a572 ; SCENE_DEFAULT
 	opentext
 	checkevent EVENT_FIRST_TIME_BANKING_WITH_MOM
 	iftrue UnknownScript_0x7a5af
@@ -392,8 +392,8 @@
 	warp_event 9, 0, 1, PLAYERS_HOUSE_2F
 
 	db 2 ; coord events
-	coord_event 8, 4, SCENE_PLAYERSHOUSE1F_0, UnknownScript_0x7a4d8
-	coord_event 9, 4, SCENE_PLAYERSHOUSE1F_0, UnknownScript_0x7a4db
+	coord_event 8, 4, SCENE_DEFAULT, UnknownScript_0x7a4d8
+	coord_event 9, 4, SCENE_DEFAULT, UnknownScript_0x7a4db
 
 	db 4 ; bg events
 	bg_event 0, 1, BGEVENT_READ, StoveScript
--- a/maps/Pokecenter2F.asm
+++ b/maps/Pokecenter2F.asm
@@ -6,12 +6,12 @@
 
 Pokecenter2F_MapScripts:
 	db 6 ; scene scripts
-	scene_script .Scene0 ; SCENE_POKECENTER2F_0
-	scene_script .Scene1 ; SCENE_POKECENTER2F_1
-	scene_script .Scene2 ; SCENE_POKECENTER2F_2
-	scene_script .Scene3 ; SCENE_POKECENTER2F_3
-	scene_script .Scene4 ; SCENE_POKECENTER2F_4
-	scene_script .Scene5 ; SCENE_POKECENTER2F_5
+	scene_script .Scene0 ; SCENE_DEFAULT
+	scene_script .Scene1 ; SCENE_POKECENTER2F_LEAVE_TRADE_CENTER
+	scene_script .Scene2 ; SCENE_POKECENTER2F_LEAVE_COLOSSEUM
+	scene_script .Scene3 ; SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE
+	scene_script .Scene4 ; SCENE_POKECENTER2F_LEAVE_MOBILE_TRADE_ROOM
+	scene_script .Scene5 ; SCENE_POKECENTER2F_LEAVE_MOBILE_BATTLE_ROOM
 
 	db 0 ; callbacks
 
@@ -374,15 +374,15 @@
 Script_LeftCableTradeCenter:
 	special WaitForOtherPlayerToExit
 	scall Script_WalkOutOfLinkTradeRoom
-	setscene SCENE_POKECENTER2F_0
-	setmapscene TRADE_CENTER, SCENE_TRADECENTER_0
+	setscene SCENE_DEFAULT
+	setmapscene TRADE_CENTER, SCENE_DEFAULT
 	end
 
 Script_LeftMobileTradeRoom:
 	special Function101220
 	scall Script_WalkOutOfMobileTradeRoom
-	setscene SCENE_POKECENTER2F_0
-	setmapscene MOBILE_TRADE_ROOM, SCENE_MOBILETRADEROOM_0
+	setscene SCENE_DEFAULT
+	setmapscene MOBILE_TRADE_ROOM, SCENE_DEFAULT
 	end
 
 Script_WalkOutOfMobileTradeRoom:
@@ -394,15 +394,15 @@
 Script_LeftCableColosseum:
 	special WaitForOtherPlayerToExit
 	scall Script_WalkOutOfLinkBattleRoom
-	setscene SCENE_POKECENTER2F_0
-	setmapscene COLOSSEUM, SCENE_COLOSSEUM_0
+	setscene SCENE_DEFAULT
+	setmapscene COLOSSEUM, SCENE_DEFAULT
 	end
 
 Script_LeftMobileBattleRoom:
 	special Function101220
 	scall Script_WalkOutOfMobileBattleRoom
-	setscene SCENE_POKECENTER2F_0
-	setmapscene MOBILE_BATTLE_ROOM, SCENE_MOBILEBATTLEROOM_0
+	setscene SCENE_DEFAULT
+	setmapscene MOBILE_BATTLE_ROOM, SCENE_DEFAULT
 	end
 
 Script_WalkOutOfMobileBattleRoom:
@@ -577,8 +577,8 @@
 	applymovement PLAYER, Pokecenter2FMovementData_PlayerTakesOneStepDown
 	applymovement POKECENTER2F_TIME_CAPSULE_RECEPTIONIST, Pokecenter2FMovementData_ReceptionistStepsRightLooksDown_2
 .Done:
-	setscene SCENE_POKECENTER2F_0
-	setmapscene TIME_CAPSULE, SCENE_TIMECAPSULE_0
+	setscene SCENE_DEFAULT
+	setmapscene TIME_CAPSULE, SCENE_DEFAULT
 	end
 
 MapPokecenter2FSignpost0Script:
--- a/maps/PowerPlant.asm
+++ b/maps/PowerPlant.asm
@@ -9,8 +9,8 @@
 
 PowerPlant_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_POWERPLANT_0
-	scene_script .DummyScene1 ; SCENE_POWERPLANT_1
+	scene_script .DummyScene0 ; SCENE_POWERPLANT_NOTHING
+	scene_script .DummyScene1 ; SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL
 
 	db 0 ; callbacks
 
@@ -40,7 +40,7 @@
 	closetext
 	spriteface PLAYER, DOWN
 	applymovement POWERPLANT_OFFICER1, MovementData_0x188eda
-	setscene SCENE_POWERPLANT_0
+	setscene SCENE_POWERPLANT_NOTHING
 	end
 
 OfficerScript_0x188df5:
@@ -146,8 +146,8 @@
 	setevent EVENT_MET_MANAGER_AT_POWER_PLANT
 	clearevent EVENT_CERULEAN_GYM_ROCKET
 	clearevent EVENT_FOUND_MACHINE_PART_IN_CERULEAN_GYM
-	setmapscene CERULEAN_GYM, SCENE_CERULEANGYM_1
-	setscene SCENE_POWERPLANT_1
+	setmapscene CERULEAN_GYM, SCENE_CERULEANGYM_GRUNT_RUNS_OUT
+	setscene SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL
 	end
 
 UnknownScript_0x188e8d:
@@ -394,7 +394,7 @@
 	warp_event 3, 17, 2, ROUTE_10_NORTH
 
 	db 1 ; coord events
-	coord_event 5, 12, SCENE_POWERPLANT_1, PowerPlantGuardPhoneScript
+	coord_event 5, 12, SCENE_POWERPLANT_GUARD_GETS_PHONE_CALL, PowerPlantGuardPhoneScript
 
 	db 2 ; bg events
 	bg_event 0, 1, BGEVENT_READ, PowerPlantBookshelf
--- a/maps/RadioTower5F.asm
+++ b/maps/RadioTower5F.asm
@@ -7,9 +7,9 @@
 
 RadioTower5F_MapScripts:
 	db 3 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_RADIOTOWER5F_0
-	scene_script .DummyScene1 ; SCENE_RADIOTOWER5F_1
-	scene_script .DummyScene2 ; SCENE_RADIOTOWER5F_2
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_RADIOTOWER5F_ROCKET_BOSS
+	scene_script .DummyScene2 ; SCENE_RADIOTOWER5F_NOTHING
 
 	db 0 ; callbacks
 
@@ -45,7 +45,7 @@
 	buttonsound
 	verbosegiveitem BASEMENT_KEY
 	closetext
-	setscene SCENE_RADIOTOWER5F_1
+	setscene SCENE_RADIOTOWER5F_ROCKET_BOSS
 	setevent EVENT_BEAT_ROCKET_EXECUTIVEM_3
 	end
 
@@ -124,8 +124,8 @@
 	writetext RadioTower5FDirectorDescribeClearBellText
 	waitbutton
 	closetext
-	setscene SCENE_RADIOTOWER5F_2
-	setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_ECRUTEAKTINTOWERENTRANCE_0
+	setscene SCENE_RADIOTOWER5F_NOTHING
+	setmapscene ECRUTEAK_TIN_TOWER_ENTRANCE, SCENE_DEFAULT
 	setevent EVENT_GOT_CLEAR_BELL
 	setevent EVENT_TEAM_ROCKET_DISBANDED
 	jump .UselessJump
@@ -426,8 +426,8 @@
 	warp_event 12, 0, 3, RADIO_TOWER_4F
 
 	db 2 ; coord events
-	coord_event 0, 3, SCENE_RADIOTOWER5F_0, FakeDirectorScript
-	coord_event 16, 5, SCENE_RADIOTOWER5F_1, RadioTower5FRocketBossScene
+	coord_event 0, 3, SCENE_DEFAULT, FakeDirectorScript
+	coord_event 16, 5, SCENE_RADIOTOWER5F_ROCKET_BOSS, RadioTower5FRocketBossScene
 
 	db 5 ; bg events
 	bg_event 3, 0, BGEVENT_READ, MapRadioTower5FSignpost0Script
--- a/maps/Route16Gate.asm
+++ b/maps/Route16Gate.asm
@@ -3,7 +3,7 @@
 
 Route16Gate_MapScripts:
 	db 1 ; scene scripts
-	scene_script .DummyScene ; SCENE_ROUTE16GATE_0
+	scene_script .DummyScene ; SCENE_DEFAULT
 
 	db 0 ; callbacks
 
@@ -68,8 +68,8 @@
 	warp_event 9, 5, 3, ROUTE_16
 
 	db 2 ; coord events
-	coord_event 5, 4, SCENE_ROUTE16GATE_0, UnknownScript_0x733ed
-	coord_event 5, 5, SCENE_ROUTE16GATE_0, UnknownScript_0x733ed
+	coord_event 5, 4, SCENE_DEFAULT, UnknownScript_0x733ed
+	coord_event 5, 5, SCENE_DEFAULT, UnknownScript_0x733ed
 
 	db 0 ; bg events
 
--- a/maps/Route17Route18Gate.asm
+++ b/maps/Route17Route18Gate.asm
@@ -3,7 +3,7 @@
 
 Route17Route18Gate_MapScripts:
 	db 1 ; scene scripts
-	scene_script .DummyScene ; SCENE_ROUTE17ROUTE18GATE_0
+	scene_script .DummyScene ; SCENE_DEFAULT
 
 	db 0 ; callbacks
 
@@ -59,8 +59,8 @@
 	warp_event 9, 5, 2, ROUTE_18
 
 	db 2 ; coord events
-	coord_event 5, 4, SCENE_ROUTE17ROUTE18GATE_0, UnknownScript_0x73611
-	coord_event 5, 5, SCENE_ROUTE17ROUTE18GATE_0, UnknownScript_0x73611
+	coord_event 5, 4, SCENE_DEFAULT, UnknownScript_0x73611
+	coord_event 5, 5, SCENE_DEFAULT, UnknownScript_0x73611
 
 	db 0 ; bg events
 
--- a/maps/Route25.asm
+++ b/maps/Route25.asm
@@ -13,8 +13,8 @@
 
 Route25_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_ROUTE25_0
-	scene_script .DummyScene1 ; SCENE_ROUTE25_1
+	scene_script .DummyScene0 ; SCENE_ROUTE25_NOTHING
+	scene_script .DummyScene1 ; SCENE_ROUTE25_MISTYS_DATE
 
 	db 0 ; callbacks
 
@@ -46,7 +46,7 @@
 	applymovement ROUTE25_MISTY, MovementData_0x19f000
 	disappear ROUTE25_MISTY
 	clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
-	setscene SCENE_ROUTE25_0
+	setscene SCENE_ROUTE25_NOTHING
 	special RestartMapMusic
 	end
 
@@ -72,7 +72,7 @@
 	applymovement ROUTE25_MISTY, MovementData_0x19f000
 	disappear ROUTE25_MISTY
 	clearevent EVENT_TRAINERS_IN_CERULEAN_GYM
-	setscene SCENE_ROUTE25_0
+	setscene SCENE_ROUTE25_NOTHING
 	special RestartMapMusic
 	end
 
@@ -434,8 +434,8 @@
 	warp_event 47, 5, 1, BILLS_HOUSE
 
 	db 2 ; coord events
-	coord_event 42, 6, SCENE_ROUTE25_1, Route25MistyDate1Script
-	coord_event 42, 7, SCENE_ROUTE25_1, Route25MistyDate2Script
+	coord_event 42, 6, SCENE_ROUTE25_MISTYS_DATE, Route25MistyDate1Script
+	coord_event 42, 7, SCENE_ROUTE25_MISTYS_DATE, Route25MistyDate2Script
 
 	db 2 ; bg events
 	bg_event 45, 5, BGEVENT_READ, BillsHouseSign
--- a/maps/Route27.asm
+++ b/maps/Route27.asm
@@ -11,8 +11,8 @@
 
 Route27_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_ROUTE27_0
-	scene_script .DummyScene1 ; SCENE_ROUTE27_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_ROUTE27_NOTHING
 
 	db 0 ; callbacks
 
@@ -40,7 +40,7 @@
 	writetext Route27FisherText
 	waitbutton
 	closetext
-	setscene SCENE_ROUTE27_1
+	setscene SCENE_ROUTE27_NOTHING
 	end
 
 Route27FisherScript:
@@ -474,8 +474,8 @@
 	warp_event 36, 5, 2, TOHJO_FALLS
 
 	db 2 ; coord events
-	coord_event 18, 10, SCENE_ROUTE27_0, UnknownScript_0x1a0873
-	coord_event 19, 10, SCENE_ROUTE27_0, UnknownScript_0x1a0881
+	coord_event 18, 10, SCENE_DEFAULT, UnknownScript_0x1a0873
+	coord_event 19, 10, SCENE_DEFAULT, UnknownScript_0x1a0881
 
 	db 1 ; bg events
 	bg_event 25, 7, BGEVENT_READ, TohjoFallsSign
--- a/maps/Route29.asm
+++ b/maps/Route29.asm
@@ -10,8 +10,8 @@
 
 Route29_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_ROUTE29_0
-	scene_script .DummyScene1 ; SCENE_ROUTE29_1
+	scene_script .DummyScene0 ; SCENE_ROUTE29_NOTHING
+	scene_script .DummyScene1 ; SCENE_ROUTE29_CATCH_TUTORIAL
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .Tuscany
@@ -57,7 +57,7 @@
 	writetext CatchingTutorialDebriefText
 	waitbutton
 	closetext
-	setscene SCENE_ROUTE29_0
+	setscene SCENE_ROUTE29_NOTHING
 	setevent EVENT_LEARNED_TO_CATCH_POKEMON
 	end
 
@@ -82,7 +82,7 @@
 	writetext CatchingTutorialDebriefText
 	waitbutton
 	closetext
-	setscene SCENE_ROUTE29_0
+	setscene SCENE_ROUTE29_NOTHING
 	setevent EVENT_LEARNED_TO_CATCH_POKEMON
 	end
 
@@ -91,7 +91,7 @@
 	waitbutton
 	closetext
 	applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData1b
-	setscene SCENE_ROUTE29_0
+	setscene SCENE_ROUTE29_NOTHING
 	end
 
 Script_RefusedTutorial2:
@@ -99,7 +99,7 @@
 	waitbutton
 	closetext
 	applymovement ROUTE29_COOLTRAINER_M1, DudeMovementData2b
-	setscene SCENE_ROUTE29_0
+	setscene SCENE_ROUTE29_NOTHING
 	end
 
 CatchingTutorialDudeScript:
@@ -420,8 +420,8 @@
 	warp_event 27, 1, 3, ROUTE_29_ROUTE_46_GATE
 
 	db 2 ; coord events
-	coord_event 53, 8, SCENE_ROUTE29_1, Route29Tutorial1
-	coord_event 53, 9, SCENE_ROUTE29_1, Route29Tutorial2
+	coord_event 53, 8, SCENE_ROUTE29_CATCH_TUTORIAL, Route29Tutorial1
+	coord_event 53, 9, SCENE_ROUTE29_CATCH_TUTORIAL, Route29Tutorial2
 
 	db 2 ; bg events
 	bg_event 51, 7, BGEVENT_READ, Route29Sign1
--- a/maps/Route32.asm
+++ b/maps/Route32.asm
@@ -16,9 +16,9 @@
 
 Route32_MapScripts:
 	db 3 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_ROUTE32_0
-	scene_script .DummyScene1 ; SCENE_ROUTE32_1
-	scene_script .DummyScene2 ; SCENE_ROUTE32_2
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_ROUTE32_OFFER_SLOWPOKETAIL
+	scene_script .DummyScene2 ; SCENE_ROUTE32_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .Frieda
@@ -125,7 +125,7 @@
 SlowpokeTailSalesmanScript:
 	faceplayer
 _OfferToSellSlowpokeTail:
-	setscene SCENE_ROUTE32_2
+	setscene SCENE_ROUTE32_NOTHING
 	opentext
 	writetext Text_MillionDollarSlowpokeTail
 	yesorno
@@ -936,8 +936,8 @@
 	warp_event 6, 79, 4, UNION_CAVE_1F
 
 	db 2 ; coord events
-	coord_event 18, 8, SCENE_ROUTE32_0, Route32CooltrainerMStopsYouScene
-	coord_event 7, 71, SCENE_ROUTE32_1, Route32WannaBuyASlowpokeTailScript
+	coord_event 18, 8, SCENE_DEFAULT, Route32CooltrainerMStopsYouScene
+	coord_event 7, 71, SCENE_ROUTE32_OFFER_SLOWPOKETAIL, Route32WannaBuyASlowpokeTailScript
 
 	db 6 ; bg events
 	bg_event 13, 5, BGEVENT_READ, Route32Sign
--- a/maps/Route35NationalParkGate.asm
+++ b/maps/Route35NationalParkGate.asm
@@ -5,9 +5,9 @@
 
 Route35NationalParkGate_MapScripts:
 	db 3 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_ROUTE35NATIONALPARKGATE_0
-	scene_script .DummyScene1 ; SCENE_ROUTE35NATIONALPARKGATE_1
-	scene_script .LeaveContestEarly ; SCENE_ROUTE35NATIONALPARKGATE_2
+	scene_script .DummyScene0 ; SCENE_ROUTE35NATIONALPARKGATE_NOTHING
+	scene_script .DummyScene1 ; SCENE_ROUTE35NATIONALPARKGATE_UNUSED
+	scene_script .LeaveContestEarly ; SCENE_ROUTE35NATIONALPARKGATE_LEAVE_CONTEST_EARLY
 
 	db 2 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .CheckIfContestRunning
@@ -26,11 +26,11 @@
 .CheckIfContestRunning:
 	checkflag ENGINE_BUG_CONTEST_TIMER
 	iftrue .BugContestIsRunning
-	setscene SCENE_ROUTE35NATIONALPARKGATE_0
+	setscene SCENE_ROUTE35NATIONALPARKGATE_NOTHING
 	return
 
 .BugContestIsRunning:
-	setscene SCENE_ROUTE35NATIONALPARKGATE_2
+	setscene SCENE_ROUTE35NATIONALPARKGATE_LEAVE_CONTEST_EARLY
 	return
 
 .CheckIfContestAvailable:
--- a/maps/Route36.asm
+++ b/maps/Route36.asm
@@ -11,8 +11,8 @@
 
 Route36_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_ROUTE36_0
-	scene_script .DummyScene1 ; SCENE_ROUTE36_1
+	scene_script .DummyScene0 ; SCENE_ROUTE36_NOTHING
+	scene_script .DummyScene1 ; SCENE_ROUTE36_SUICUNE
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .ArthurCallback
@@ -42,9 +42,9 @@
 	disappear ROUTE36_SUICUNE
 	spriteface PLAYER, DOWN
 	pause 10
-	setscene SCENE_ROUTE36_0
+	setscene SCENE_ROUTE36_NOTHING
 	clearevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
-	setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_1
+	setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_SUICUNE_AND_EUSINE
 	end
 
 SudowoodoScript:
@@ -667,8 +667,8 @@
 	warp_event 48, 13, 2, ROUTE_36_RUINS_OF_ALPH_GATE
 
 	db 2 ; coord events
-	coord_event 20, 7, SCENE_ROUTE36_1, Route36SuicuneScript
-	coord_event 22, 7, SCENE_ROUTE36_1, Route36SuicuneScript
+	coord_event 20, 7, SCENE_ROUTE36_SUICUNE, Route36SuicuneScript
+	coord_event 22, 7, SCENE_ROUTE36_SUICUNE, Route36SuicuneScript
 
 	db 4 ; bg events
 	bg_event 29, 1, BGEVENT_READ, Route36TrainerTips2
--- a/maps/Route36NationalParkGate.asm
+++ b/maps/Route36NationalParkGate.asm
@@ -14,9 +14,9 @@
 
 Route36NationalParkGate_MapScripts:
 	db 3 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_ROUTE36NATIONALPARKGATE_0
-	scene_script .DummyScene1 ; SCENE_ROUTE36NATIONALPARKGATE_1
-	scene_script .LeaveContestEarly ; SCENE_ROUTE36NATIONALPARKGATE_2
+	scene_script .DummyScene0 ; SCENE_ROUTE36NATIONALPARKGATE_NOTHING
+	scene_script .DummyScene1 ; SCENE_ROUTE36NATIONALPARKGATE_UNUSED
+	scene_script .LeaveContestEarly ; SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY
 
 	db 2 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .CheckIfContestRunning
@@ -35,11 +35,11 @@
 .CheckIfContestRunning:
 	checkflag ENGINE_BUG_CONTEST_TIMER
 	iftrue .BugContestIsRunning
-	setscene SCENE_ROUTE36NATIONALPARKGATE_0
+	setscene SCENE_ROUTE36NATIONALPARKGATE_NOTHING
 	return
 
 .BugContestIsRunning:
-	setscene SCENE_ROUTE36NATIONALPARKGATE_2
+	setscene SCENE_ROUTE36NATIONALPARKGATE_LEAVE_CONTEST_EARLY
 	return
 
 .CheckIfContestAvailable:
--- a/maps/Route42.asm
+++ b/maps/Route42.asm
@@ -11,8 +11,8 @@
 
 Route42_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_ROUTE42_0
-	scene_script .DummyScene1 ; SCENE_ROUTE42_1
+	scene_script .DummyScene0 ; SCENE_ROUTE42_NOTHING
+	scene_script .DummyScene1 ; SCENE_ROUTE42_SUICUNE
 
 	db 0 ; callbacks
 
@@ -29,9 +29,9 @@
 	applymovement ROUTE42_SUICUNE, MovementData_0x1a9356
 	disappear ROUTE42_SUICUNE
 	pause 10
-	setscene SCENE_ROUTE42_0
+	setscene SCENE_ROUTE42_NOTHING
 	clearevent EVENT_SAW_SUICUNE_ON_ROUTE_36
-	setmapscene ROUTE_36, SCENE_ROUTE36_1
+	setmapscene ROUTE_36, SCENE_ROUTE36_SUICUNE
 	end
 
 TrainerFisherTully:
@@ -327,7 +327,7 @@
 	warp_event 46, 7, 3, MOUNT_MORTAR_1F_OUTSIDE
 
 	db 1 ; coord events
-	coord_event 24, 14, SCENE_ROUTE42_1, Route42SuicuneScript
+	coord_event 24, 14, SCENE_ROUTE42_SUICUNE, Route42SuicuneScript
 
 	db 5 ; bg events
 	bg_event 4, 10, BGEVENT_READ, Route42Sign1
--- a/maps/Route43.asm
+++ b/maps/Route43.asm
@@ -17,11 +17,11 @@
 .CheckIfRockets:
 	checkevent EVENT_CLEARED_ROCKET_HIDEOUT
 	iftrue .NoRockets
-	setmapscene ROUTE_43_GATE, SCENE_ROUTE43GATE_0
+	setmapscene ROUTE_43_GATE, SCENE_DEFAULT
 	return
 
 .NoRockets:
-	setmapscene ROUTE_43_GATE, SCENE_ROUTE43GATE_1
+	setmapscene ROUTE_43_GATE, SCENE_ROUTE43GATE_NOTHING
 	return
 
 TrainerCamperSpencer:
--- a/maps/Route43Gate.asm
+++ b/maps/Route43Gate.asm
@@ -7,8 +7,8 @@
 
 Route43Gate_MapScripts:
 	db 2 ; scene scripts
-	scene_script .RocketShakedown ; SCENE_ROUTE43GATE_0
-	scene_script .DummyScene ; SCENE_ROUTE43GATE_1
+	scene_script .RocketShakedown ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_ROUTE43GATE_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .CheckIfRockets
@@ -35,7 +35,7 @@
 	checkcode VAR_FACING
 	if_equal DOWN, RocketScript_Southbound
 	if_equal UP, RocketScript_Northbound
-	setscene SCENE_ROUTE43GATE_1
+	setscene SCENE_ROUTE43GATE_NOTHING
 	end
 
 RocketScript_Southbound:
@@ -67,7 +67,7 @@
 	closetext
 	applymovement ROUTE43GATE_ROCKET1, Rocket1Script_LetsYouPassSouth
 	applymovement ROUTE43GATE_ROCKET2, Rocket2Script_LetsYouPassSouth
-	setscene SCENE_ROUTE43GATE_1
+	setscene SCENE_ROUTE43GATE_NOTHING
 	special RestartMapMusic
 	end
 
@@ -99,7 +99,7 @@
 	closetext
 	applymovement ROUTE43GATE_ROCKET2, Rocket2Script_LetsYouPassNorth
 	applymovement ROUTE43GATE_ROCKET1, Rocket1Script_LetsYouPassNorth
-	setscene SCENE_ROUTE43GATE_1
+	setscene SCENE_ROUTE43GATE_NOTHING
 	special RestartMapMusic
 	end
 
--- a/maps/RuinsOfAlphAerodactylChamber.asm
+++ b/maps/RuinsOfAlphAerodactylChamber.asm
@@ -1,7 +1,7 @@
 RuinsOfAlphAerodactylChamber_MapScripts:
 	db 2 ; scene scripts
-	scene_script .CheckWall ; SCENE_RUINSOFALPHAERODACTYLCHAMBER_0
-	scene_script .DummyScene ; SCENE_RUINSOFALPHAERODACTYLCHAMBER_1
+	scene_script .CheckWall ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_RUINSOFALPHAERODACTYLCHAMBER_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .HiddenDoors
@@ -41,7 +41,7 @@
 	changeblock 4, 0, $30 ; open wall
 	reloadmappart
 	earthquake 50
-	setscene SCENE_RUINSOFALPHAERODACTYLCHAMBER_1
+	setscene SCENE_RUINSOFALPHAERODACTYLCHAMBER_NOTHING
 	closetext
 	end
 
@@ -57,7 +57,7 @@
 	setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
 	setevent EVENT_SOLVED_AERODACTYL_PUZZLE
 	setflag ENGINE_UNLOCKED_UNOWNS_S_TO_W
-	setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_1
+	setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE
 	earthquake 30
 	showemote EMOTE_SHOCK, PLAYER, 15
 	changeblock 2, 2, $18 ; left hole
--- a/maps/RuinsOfAlphHoOhChamber.asm
+++ b/maps/RuinsOfAlphHoOhChamber.asm
@@ -1,7 +1,7 @@
 RuinsOfAlphHoOhChamber_MapScripts:
 	db 2 ; scene scripts
-	scene_script .CheckWall ; SCENE_RUINSOFALPHHOOHCHAMBER_0
-	scene_script .DummyScene ; SCENE_RUINSOFALPHHOOHCHAMBER_1
+	scene_script .CheckWall ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_RUINSOFALPHHOOHCHAMBER_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .HiddenDoors
@@ -42,7 +42,7 @@
 	changeblock 4, 0, $30 ; open wall
 	reloadmappart
 	earthquake 50
-	setscene SCENE_RUINSOFALPHHOOHCHAMBER_1
+	setscene SCENE_RUINSOFALPHHOOHCHAMBER_NOTHING
 	closetext
 	end
 
@@ -58,7 +58,7 @@
 	setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
 	setevent EVENT_SOLVED_HO_OH_PUZZLE
 	setflag ENGINE_UNLOCKED_UNOWNS_X_TO_Z
-	setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_1
+	setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE
 	earthquake 30
 	showemote EMOTE_SHOCK, PLAYER, 15
 	changeblock 2, 2, $18 ; left hole
--- a/maps/RuinsOfAlphInnerChamber.asm
+++ b/maps/RuinsOfAlphInnerChamber.asm
@@ -5,8 +5,8 @@
 
 RuinsOfAlphInnerChamber_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_RUINSOFALPHINNERCHAMBER_0
-	scene_script .UnownAppear ; SCENE_RUINSOFALPHINNERCHAMBER_1
+	scene_script .DummyScene0 ; SCENE_RUINSOFALPHINNERCHAMBER_NOTHING
+	scene_script .UnownAppear ; SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE
 
 	db 0 ; callbacks
 
@@ -22,7 +22,7 @@
 	writetext RuinsOfAlphStrangePresenceText
 	waitbutton
 	closetext
-	setscene SCENE_RUINSOFALPHINNERCHAMBER_0
+	setscene SCENE_RUINSOFALPHINNERCHAMBER_NOTHING
 	setevent EVENT_MADE_UNOWN_APPEAR_IN_RUINS
 	clearevent EVENT_RUINS_OF_ALPH_OUTSIDE_TOURIST_FISHER
 	end
--- a/maps/RuinsOfAlphKabutoChamber.asm
+++ b/maps/RuinsOfAlphKabutoChamber.asm
@@ -4,8 +4,8 @@
 
 RuinsOfAlphKabutoChamber_MapScripts:
 	db 2 ; scene scripts
-	scene_script .CheckWall ; SCENE_RUINSOFALPHKABUTOCHAMBER_0
-	scene_script .DummyScene ; SCENE_RUINSOFALPHKABUTOCHAMBER_1
+	scene_script .CheckWall ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_RUINSOFALPHKABUTOCHAMBER_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .HiddenDoors
@@ -45,7 +45,7 @@
 	changeblock 4, 0, $30 ; open wall
 	reloadmappart
 	earthquake 50
-	setscene SCENE_RUINSOFALPHKABUTOCHAMBER_1
+	setscene SCENE_RUINSOFALPHKABUTOCHAMBER_NOTHING
 	closetext
 	end
 
@@ -65,7 +65,7 @@
 	setevent EVENT_SOLVED_KABUTO_PUZZLE
 	setflag ENGINE_UNLOCKED_UNOWNS_A_TO_K
 	setevent EVENT_RUINS_OF_ALPH_KABUTO_CHAMBER_RECEPTIONIST
-	setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_1
+	setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE
 	earthquake 30
 	showemote EMOTE_SHOCK, PLAYER, 15
 	changeblock 2, 2, $18 ; left hole
--- a/maps/RuinsOfAlphOmanyteChamber.asm
+++ b/maps/RuinsOfAlphOmanyteChamber.asm
@@ -1,7 +1,7 @@
 RuinsOfAlphOmanyteChamber_MapScripts:
 	db 2 ; scene scripts
-	scene_script .CheckWall ; SCENE_RUINSOFALPHOMANYTECHAMBER_0
-	scene_script .DummyScene ; SCENE_RUINSOFALPHOMANYTECHAMBER_1
+	scene_script .CheckWall ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_RUINSOFALPHOMANYTECHAMBER_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .HiddenDoors
@@ -42,7 +42,7 @@
 	changeblock 4, 0, $30 ; open wall
 	reloadmappart
 	earthquake 50
-	setscene SCENE_RUINSOFALPHOMANYTECHAMBER_1
+	setscene SCENE_RUINSOFALPHOMANYTECHAMBER_NOTHING
 	closetext
 	end
 
@@ -58,7 +58,7 @@
 	setevent EVENT_RUINS_OF_ALPH_INNER_CHAMBER_TOURISTS
 	setevent EVENT_SOLVED_OMANYTE_PUZZLE
 	setflag ENGINE_UNLOCKED_UNOWNS_L_TO_R
-	setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_1
+	setmapscene RUINS_OF_ALPH_INNER_CHAMBER, SCENE_RUINSOFALPHINNERCHAMBER_STRANGE_PRESENCE
 	earthquake 30
 	showemote EMOTE_SHOCK, PLAYER, 15
 	changeblock 2, 2, $18 ; left hole
--- a/maps/RuinsOfAlphOutside.asm
+++ b/maps/RuinsOfAlphOutside.asm
@@ -7,8 +7,8 @@
 
 RuinsOfAlphOutside_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_RUINSOFALPHOUTSIDE_0
-	scene_script .DummyScene1 ; SCENE_RUINSOFALPHOUTSIDE_1
+	scene_script .DummyScene0 ; SCENE_RUINSOFALPHOUTSIDE_NOTHING
+	scene_script .DummyScene1 ; SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .ScientistCallback
@@ -33,12 +33,12 @@
 
 .YesScientist:
 	appear RUINSOFALPHOUTSIDE_SCIENTIST
-	setscene SCENE_RUINSOFALPHOUTSIDE_1
+	setscene SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX
 	return
 
 .NoScientist:
 	disappear RUINSOFALPHOUTSIDE_SCIENTIST
-	setscene SCENE_RUINSOFALPHOUTSIDE_0
+	setscene SCENE_RUINSOFALPHOUTSIDE_NOTHING
 	return
 
 RuinsOfAlphOutsideScientistScene1:
@@ -64,7 +64,7 @@
 	disappear RUINSOFALPHOUTSIDE_SCIENTIST
 	stopfollow
 	applymovement PLAYER, MovementData_0x580c5
-	setmapscene RUINS_OF_ALPH_RESEARCH_CENTER, SCENE_RUINSOFALPHRESEARCHCENTER_1
+	setmapscene RUINS_OF_ALPH_RESEARCH_CENTER, SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX
 	warpcheck
 	end
 
@@ -295,8 +295,8 @@
 	warp_event 13, 21, 2, ROUTE_32_RUINS_OF_ALPH_GATE
 
 	db 2 ; coord events
-	coord_event 11, 14, SCENE_RUINSOFALPHOUTSIDE_1, RuinsOfAlphOutsideScientistScene1
-	coord_event 10, 15, SCENE_RUINSOFALPHOUTSIDE_1, RuinsOfAlphOutsideScientistScene2
+	coord_event 11, 14, SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX, RuinsOfAlphOutsideScientistScene1
+	coord_event 10, 15, SCENE_RUINSOFALPHOUTSIDE_GET_UNOWN_DEX, RuinsOfAlphOutsideScientistScene2
 
 	db 3 ; bg events
 	bg_event 16, 8, BGEVENT_READ, RuinsOfAlphOutsideSignpost0Script
--- a/maps/RuinsOfAlphResearchCenter.asm
+++ b/maps/RuinsOfAlphResearchCenter.asm
@@ -5,8 +5,8 @@
 
 RuinsOfAlphResearchCenter_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_RUINSOFALPHRESEARCHCENTER_0
-	scene_script .GetUnownDex ; SCENE_RUINSOFALPHRESEARCHCENTER_1
+	scene_script .DummyScene0 ; SCENE_RUINSOFALPHRESEARCHCENTER_NOTHING
+	scene_script .GetUnownDex ; SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .ScientistCallback
@@ -20,7 +20,7 @@
 
 .ScientistCallback:
 	checkscene
-	if_equal SCENE_RUINSOFALPHRESEARCHCENTER_1, .ShowScientist
+	if_equal SCENE_RUINSOFALPHRESEARCHCENTER_GET_UNOWN_DEX, .ShowScientist
 	return
 
 .ShowScientist:
@@ -53,7 +53,7 @@
 	waitbutton
 	closetext
 	applymovement RUINSOFALPHRESEARCHCENTER_SCIENTIST3, MovementData_0x59276
-	setscene SCENE_RUINSOFALPHRESEARCHCENTER_0
+	setscene SCENE_RUINSOFALPHRESEARCHCENTER_NOTHING
 	special RestartMapMusic
 	end
 
--- a/maps/SaffronMagnetTrainStation.asm
+++ b/maps/SaffronMagnetTrainStation.asm
@@ -6,7 +6,7 @@
 
 SaffronMagnetTrainStation_MapScripts:
 	db 1 ; scene scripts
-	scene_script .DummyScene ; SCENE_SAFFRONMAGNETTRAINSTATION_0
+	scene_script .DummyScene ; SCENE_DEFAULT
 
 	db 0 ; callbacks
 
@@ -223,7 +223,7 @@
 	warp_event 11, 5, 3, GOLDENROD_MAGNET_TRAIN_STATION
 
 	db 1 ; coord events
-	coord_event 11, 6, SCENE_SAFFRONMAGNETTRAINSTATION_0, Script_ArriveFromGoldenrod
+	coord_event 11, 6, SCENE_DEFAULT, Script_ArriveFromGoldenrod
 
 	db 0 ; bg events
 
--- a/maps/SlowpokeWellB1F.asm
+++ b/maps/SlowpokeWellB1F.asm
@@ -55,7 +55,7 @@
 	closetext
 	setevent EVENT_CLEARED_SLOWPOKE_WELL
 	variablesprite SPRITE_AZALEA_ROCKET, SPRITE_SILVER
-	setmapscene AZALEA_TOWN, SCENE_AZALEATOWN_1
+	setmapscene AZALEA_TOWN, SCENE_AZALEATOWN_RIVAL_BATTLE
 	clearevent EVENT_ILEX_FOREST_APPRENTICE
 	clearevent EVENT_ILEX_FOREST_FARFETCHD
 	setevent EVENT_CHARCOAL_KILN_FARFETCH_D
--- a/maps/SproutTower3F.asm
+++ b/maps/SproutTower3F.asm
@@ -9,8 +9,8 @@
 
 SproutTower3F_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_SPROUTTOWER3F_0
-	scene_script .DummyScene1 ; SCENE_SPROUTTOWER3F_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_SPROUTTOWER3F_NOTHING
 
 	db 0 ; callbacks
 
@@ -57,7 +57,7 @@
 	disappear SPROUTTOWER3F_SILVER
 	waitsfx
 	special FadeInQuickly
-	setscene SCENE_SPROUTTOWER3F_1
+	setscene SCENE_SPROUTTOWER3F_NOTHING
 	special RestartMapMusic
 	end
 
@@ -334,7 +334,7 @@
 	warp_event 10, 14, 4, SPROUT_TOWER_2F
 
 	db 1 ; coord events
-	coord_event 11, 9, SCENE_SPROUTTOWER3F_0, UnknownScript_0x184947
+	coord_event 11, 9, SCENE_DEFAULT, UnknownScript_0x184947
 
 	db 6 ; bg events
 	bg_event 8, 1, BGEVENT_READ, MapSproutTower3FSignpost5Script
--- a/maps/TeamRocketBaseB1F.asm
+++ b/maps/TeamRocketBaseB1F.asm
@@ -8,7 +8,7 @@
 
 TeamRocketBaseB1F_MapScripts:
 	db 1 ; scene scripts
-	scene_script .DummyScene ; SCENE_TEAMROCKETBASEB1F_0
+	scene_script .DummyScene ; SCENE_DEFAULT
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .HideSecurityGrunt
@@ -746,28 +746,28 @@
 	coord_event 8, 16, 0, SecurityCamera5
 	; There are spots on the floor that trigger a Pokémon battle.
 	; Each Pokémon (Voltorb, Koffing, Geodude) knows Selfdestruct.
-	coord_event 2, 7, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap1
-	coord_event 3, 7, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap2
-	coord_event 4, 7, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap3
-	coord_event 1, 8, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap4
-	coord_event 3, 8, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap5
-	coord_event 5, 8, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap6
-	coord_event 3, 9, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap7
-	coord_event 4, 9, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap8
-	coord_event 1, 10, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap9
-	coord_event 2, 10, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap10
-	coord_event 3, 10, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap11
-	coord_event 5, 10, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap12
-	coord_event 2, 11, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap13
-	coord_event 4, 11, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap14
-	coord_event 1, 12, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap15
-	coord_event 2, 12, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap16
-	coord_event 4, 12, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap17
-	coord_event 5, 12, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap18
-	coord_event 1, 13, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap19
-	coord_event 3, 13, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap20
-	coord_event 4, 13, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap21
-	coord_event 5, 13, SCENE_TEAMROCKETBASEB1F_0, ExplodingTrap22
+	coord_event 2, 7, SCENE_DEFAULT, ExplodingTrap1
+	coord_event 3, 7, SCENE_DEFAULT, ExplodingTrap2
+	coord_event 4, 7, SCENE_DEFAULT, ExplodingTrap3
+	coord_event 1, 8, SCENE_DEFAULT, ExplodingTrap4
+	coord_event 3, 8, SCENE_DEFAULT, ExplodingTrap5
+	coord_event 5, 8, SCENE_DEFAULT, ExplodingTrap6
+	coord_event 3, 9, SCENE_DEFAULT, ExplodingTrap7
+	coord_event 4, 9, SCENE_DEFAULT, ExplodingTrap8
+	coord_event 1, 10, SCENE_DEFAULT, ExplodingTrap9
+	coord_event 2, 10, SCENE_DEFAULT, ExplodingTrap10
+	coord_event 3, 10, SCENE_DEFAULT, ExplodingTrap11
+	coord_event 5, 10, SCENE_DEFAULT, ExplodingTrap12
+	coord_event 2, 11, SCENE_DEFAULT, ExplodingTrap13
+	coord_event 4, 11, SCENE_DEFAULT, ExplodingTrap14
+	coord_event 1, 12, SCENE_DEFAULT, ExplodingTrap15
+	coord_event 2, 12, SCENE_DEFAULT, ExplodingTrap16
+	coord_event 4, 12, SCENE_DEFAULT, ExplodingTrap17
+	coord_event 5, 12, SCENE_DEFAULT, ExplodingTrap18
+	coord_event 1, 13, SCENE_DEFAULT, ExplodingTrap19
+	coord_event 3, 13, SCENE_DEFAULT, ExplodingTrap20
+	coord_event 4, 13, SCENE_DEFAULT, ExplodingTrap21
+	coord_event 5, 13, SCENE_DEFAULT, ExplodingTrap22
 
 	db 9 ; bg events
 	bg_event 19, 11, BGEVENT_READ, MapTeamRocketBaseB1FSignpost0Script
--- a/maps/TeamRocketBaseB2F.asm
+++ b/maps/TeamRocketBaseB2F.asm
@@ -16,10 +16,10 @@
 
 TeamRocketBaseB2F_MapScripts:
 	db 4 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_TEAMROCKETBASEB2F_0
-	scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB2F_1
-	scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB2F_2
-	scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB2F_3
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS
+	scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB2F_ELECTRODES
+	scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB2F_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .TransmitterDoorCallback
@@ -116,7 +116,7 @@
 	disappear TEAMROCKETBASEB2F_ROCKET4
 	pause 15
 	special FadeInQuickly
-	setscene SCENE_TEAMROCKETBASEB2F_2
+	setscene SCENE_TEAMROCKETBASEB2F_ELECTRODES
 	clearevent EVENT_TEAM_ROCKET_BASE_B2F_LANCE
 	spriteface TEAMROCKETBASEB2F_LANCE, DOWN
 	opentext
@@ -173,7 +173,7 @@
 	writetext LanceHealsText2
 	waitbutton
 	closetext
-	setscene SCENE_TEAMROCKETBASEB2F_1
+	setscene SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS
 	setevent EVENT_LANCE_HEALED_YOU_IN_TEAM_ROCKET_BASE
 	checkcode VAR_FACING
 	if_equal RIGHT, .FacingRight
@@ -302,7 +302,7 @@
 	clearflag ENGINE_ROCKET_SIGNAL_ON_CH20
 	setevent EVENT_ROUTE_43_GATE_ROCKETS
 	setevent EVENT_MAHOGANY_TOWN_POKEFAN_M_BLOCKS_GYM
-	setscene SCENE_TEAMROCKETBASEB2F_3
+	setscene SCENE_TEAMROCKETBASEB2F_NOTHING
 	clearevent EVENT_LAKE_OF_RAGE_CIVILIANS
 	setevent EVENT_TURNED_OFF_SECURITY_CAMERAS
 	setevent EVENT_SECURITY_CAMERA_1
@@ -917,15 +917,15 @@
 	warp_event 27, 14, 4, TEAM_ROCKET_BASE_B3F
 
 	db 9 ; coord events
-	coord_event 5, 14, SCENE_TEAMROCKETBASEB2F_0, LanceHealsScript1
-	coord_event 4, 13, SCENE_TEAMROCKETBASEB2F_0, LanceHealsScript2
-	coord_event 14, 11, SCENE_TEAMROCKETBASEB2F_1, UnknownScript_0x6cf95
-	coord_event 15, 11, SCENE_TEAMROCKETBASEB2F_1, UnknownScript_0x6cf9c
-	coord_event 14, 12, SCENE_TEAMROCKETBASEB2F_2, UnknownScript_0x6d075
-	coord_event 15, 12, SCENE_TEAMROCKETBASEB2F_2, UnknownScript_0x6d075
-	coord_event 12, 3, SCENE_TEAMROCKETBASEB2F_2, UnknownScript_0x6d07a
-	coord_event 12, 10, SCENE_TEAMROCKETBASEB2F_2, UnknownScript_0x6d07a
-	coord_event 12, 11, SCENE_TEAMROCKETBASEB2F_2, UnknownScript_0x6d07a
+	coord_event 5, 14, SCENE_DEFAULT, LanceHealsScript1
+	coord_event 4, 13, SCENE_DEFAULT, LanceHealsScript2
+	coord_event 14, 11, SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS, UnknownScript_0x6cf95
+	coord_event 15, 11, SCENE_TEAMROCKETBASEB2F_ROCKET_BOSS, UnknownScript_0x6cf9c
+	coord_event 14, 12, SCENE_TEAMROCKETBASEB2F_ELECTRODES, UnknownScript_0x6d075
+	coord_event 15, 12, SCENE_TEAMROCKETBASEB2F_ELECTRODES, UnknownScript_0x6d075
+	coord_event 12, 3, SCENE_TEAMROCKETBASEB2F_ELECTRODES, UnknownScript_0x6d07a
+	coord_event 12, 10, SCENE_TEAMROCKETBASEB2F_ELECTRODES, UnknownScript_0x6d07a
+	coord_event 12, 11, SCENE_TEAMROCKETBASEB2F_ELECTRODES, UnknownScript_0x6d07a
 
 	db 23 ; bg events
 	bg_event 14, 12, BGEVENT_IFNOTSET, TeamRocketBaseB2FLockedDoor
--- a/maps/TeamRocketBaseB3F.asm
+++ b/maps/TeamRocketBaseB3F.asm
@@ -16,10 +16,10 @@
 
 TeamRocketBaseB3F_MapScripts:
 	db 4 ; scene scripts
-	scene_script .LanceGetsPassword ; SCENE_TEAMROCKETBASEB3F_0
-	scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB3F_1
-	scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB3F_2
-	scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB3F_3
+	scene_script .LanceGetsPassword ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER
+	scene_script .DummyScene2 ; SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS
+	scene_script .DummyScene3 ; SCENE_TEAMROCKETBASEB3F_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .CheckGiovanniDoor
@@ -58,7 +58,7 @@
 	closetext
 	applymovement TEAMROCKETBASEB3F_LANCE, MovementData_0x6e12c
 	disappear TEAMROCKETBASEB3F_LANCE
-	setscene SCENE_TEAMROCKETBASEB3F_1
+	setscene SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER
 	end
 
 RocketBaseRival:
@@ -77,7 +77,7 @@
 	applymovement PLAYER, RocketBaseRivalShovesPlayerMovement
 	applymovement TEAMROCKETBASEB3F_SILVER, RocketBaseRivalLeaveMovement
 	disappear TEAMROCKETBASEB3F_SILVER
-	setscene SCENE_TEAMROCKETBASEB3F_2
+	setscene SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS
 	special RestartMapMusic
 	end
 
@@ -114,7 +114,7 @@
 	playsound SFX_TACKLE
 	applymovement TEAMROCKETBASEB3F_ROCKET1, MovementData_0x6e147
 	disappear TEAMROCKETBASEB3F_ROCKET1
-	setscene SCENE_TEAMROCKETBASEB3F_3
+	setscene SCENE_TEAMROCKETBASEB3F_NOTHING
 	end
 
 RocketBaseMurkrow:
@@ -573,9 +573,9 @@
 	warp_event 27, 14, 5, TEAM_ROCKET_BASE_B2F
 
 	db 3 ; coord events
-	coord_event 10, 8, SCENE_TEAMROCKETBASEB3F_2, UnknownScript_0x6e04b
-	coord_event 11, 8, SCENE_TEAMROCKETBASEB3F_2, UnknownScript_0x6e052
-	coord_event 8, 10, SCENE_TEAMROCKETBASEB3F_1, RocketBaseRival
+	coord_event 10, 8, SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS, UnknownScript_0x6e04b
+	coord_event 11, 8, SCENE_TEAMROCKETBASEB3F_ROCKET_BOSS, UnknownScript_0x6e052
+	coord_event 8, 10, SCENE_TEAMROCKETBASEB3F_RIVAL_ENCOUNTER, RocketBaseRival
 
 	db 10 ; bg events
 	bg_event 10, 9, BGEVENT_IFNOTSET, TeamRocketBaseB3FLockedDoor
--- a/maps/TimeCapsule.asm
+++ b/maps/TimeCapsule.asm
@@ -4,8 +4,8 @@
 
 TimeCapsule_MapScripts:
 	db 2 ; scene scripts
-	scene_script .InitializeTimeCapsule ; SCENE_TIMECAPSULE_0
-	scene_script .DummyScene ; SCENE_TIMECAPSULE_1
+	scene_script .InitializeTimeCapsule ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_TIMECAPSULE_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .SetWhichChris
@@ -30,8 +30,8 @@
 	return
 
 .InitializeAndPreparePokecenter2F:
-	setscene SCENE_TIMECAPSULE_1
-	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_3
+	setscene SCENE_TIMECAPSULE_NOTHING
+	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TIME_CAPSULE
 	end
 
 MapTimeCapsuleSignpost1Script:
--- a/maps/TinTower1F.asm
+++ b/maps/TinTower1F.asm
@@ -12,8 +12,8 @@
 
 TinTower1F_MapScripts:
 	db 2 ; scene scripts
-	scene_script .FaceSuicune ; SCENE_TINTOWER1F_0
-	scene_script .DummyScene ; SCENE_TINTOWER1F_1
+	scene_script .FaceSuicune ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_TINTOWER1F_NOTHING
 
 	db 2 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .NPCsCallback
@@ -123,12 +123,12 @@
 	disappear TINTOWER1F_SUICUNE
 	setevent EVENT_FOUGHT_SUICUNE
 	setevent EVENT_SAW_SUICUNE_ON_ROUTE_42
-	setmapscene ROUTE_42, SCENE_ROUTE42_0
+	setmapscene ROUTE_42, SCENE_ROUTE42_NOTHING
 	setevent EVENT_SAW_SUICUNE_ON_ROUTE_36
-	setmapscene ROUTE_36, SCENE_ROUTE36_0
+	setmapscene ROUTE_36, SCENE_ROUTE36_NOTHING
 	setevent EVENT_SAW_SUICUNE_AT_CIANWOOD_CITY
-	setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_0
-	setscene SCENE_TINTOWER1F_1
+	setmapscene CIANWOOD_CITY, SCENE_CIANWOODCITY_NOTHING
+	setscene SCENE_TINTOWER1F_NOTHING
 	clearevent EVENT_SET_WHEN_FOUGHT_HO_OH
 	reloadmapafterbattle
 	pause 20
--- a/maps/TradeCenter.asm
+++ b/maps/TradeCenter.asm
@@ -4,8 +4,8 @@
 
 TradeCenter_MapScripts:
 	db 2 ; scene scripts
-	scene_script .InitializeTradeCenter ; SCENE_TRADECENTER_0
-	scene_script .DummyScene ; SCENE_TRADECENTER_1
+	scene_script .InitializeTradeCenter ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_TRADECENTER_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .SetWhichChris
@@ -30,8 +30,8 @@
 	return
 
 .InitializeAndPreparePokecenter2F:
-	setscene SCENE_TRADECENTER_1
-	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_1
+	setscene SCENE_TRADECENTER_NOTHING
+	setmapscene POKECENTER_2F, SCENE_POKECENTER2F_LEAVE_TRADE_CENTER
 	end
 
 MapTradeCenterSignpost1Script:
--- a/maps/TrainerHouseB1F.asm
+++ b/maps/TrainerHouseB1F.asm
@@ -4,7 +4,7 @@
 
 TrainerHouseB1F_MapScripts:
 	db 1 ; scene scripts
-	scene_script .DummyScene ; SCENE_TRAINERHOUSEB1F_0
+	scene_script .DummyScene ; SCENE_DEFAULT
 
 	db 0 ; callbacks
 
@@ -174,7 +174,7 @@
 	warp_event 9, 4, 3, TRAINER_HOUSE_1F
 
 	db 1 ; coord events
-	coord_event 7, 3, SCENE_TRAINERHOUSEB1F_0, TrainerHouseReceptionistScript
+	coord_event 7, 3, SCENE_DEFAULT, TrainerHouseReceptionistScript
 
 	db 0 ; bg events
 
--- a/maps/VermilionPort.asm
+++ b/maps/VermilionPort.asm
@@ -5,8 +5,8 @@
 
 VermilionPort_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_VERMILIONPORT_0
-	scene_script .LeaveFastShip ; SCENE_VERMILIONPORT_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .LeaveFastShip ; SCENE_VERMILIONPORT_LEAVE_SHIP
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_NEWMAP, .FlyPoint
@@ -25,7 +25,7 @@
 .LeaveFastShipScript:
 	applymovement PLAYER, MovementData_0x74ef3
 	appear VERMILIONPORT_SAILOR1
-	setscene SCENE_VERMILIONPORT_0
+	setscene SCENE_DEFAULT
 	setevent EVENT_FAST_SHIP_CABINS_SE_SSE_CAPTAINS_CABIN_TWIN_1
 	setevent EVENT_FAST_SHIP_CABINS_SE_SSE_GENTLEMAN
 	setevent EVENT_FAST_SHIP_PASSENGERS_FIRST_TRIP
@@ -66,7 +66,7 @@
 	clearevent EVENT_BEAT_SCHOOLBOY_RICKY
 	setevent EVENT_FAST_SHIP_DESTINATION_OLIVINE
 	appear VERMILIONPORT_SAILOR1
-	setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_1
+	setmapscene FAST_SHIP_1F, SCENE_FASTSHIP1F_ENTER_SHIP
 	warp FAST_SHIP_1F, 25, 1
 	end
 
@@ -304,7 +304,7 @@
 	warp_event 7, 17, 1, FAST_SHIP_1F
 
 	db 1 ; coord events
-	coord_event 7, 11, SCENE_VERMILIONPORT_0, UnknownScript_0x74e20
+	coord_event 7, 11, SCENE_DEFAULT, UnknownScript_0x74e20
 
 	db 1 ; bg events
 	bg_event 16, 13, BGEVENT_ITEM, VermilionPortHiddenIron
--- a/maps/VictoryRoad.asm
+++ b/maps/VictoryRoad.asm
@@ -8,8 +8,8 @@
 
 VictoryRoad_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_VICTORYROAD_0
-	scene_script .DummyScene1 ; SCENE_VICTORYROAD_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_VICTORYROAD_NOTHING
 
 	db 0 ; callbacks
 
@@ -30,7 +30,7 @@
 	scall UnknownScript_0x744d4
 	applymovement VICTORYROAD_SILVER, MovementData_0x7454c
 	disappear VICTORYROAD_SILVER
-	setscene SCENE_VICTORYROAD_1
+	setscene SCENE_VICTORYROAD_NOTHING
 	playmapmusic
 	end
 
@@ -44,7 +44,7 @@
 	scall UnknownScript_0x744d4
 	applymovement VICTORYROAD_SILVER, MovementData_0x74555
 	disappear VICTORYROAD_SILVER
-	setscene SCENE_VICTORYROAD_1
+	setscene SCENE_VICTORYROAD_NOTHING
 	playmapmusic
 	end
 
@@ -252,8 +252,8 @@
 	warp_event 13, 5, 3, ROUTE_23
 
 	db 2 ; coord events
-	coord_event 12, 8, SCENE_VICTORYROAD_0, UnknownScript_0x74492
-	coord_event 13, 8, SCENE_VICTORYROAD_0, UnknownScript_0x744b5
+	coord_event 12, 8, SCENE_DEFAULT, UnknownScript_0x74492
+	coord_event 13, 8, SCENE_DEFAULT, UnknownScript_0x744b5
 
 	db 2 ; bg events
 	bg_event 3, 29, BGEVENT_ITEM, VictoryRoadHiddenMaxPotion
--- a/maps/VictoryRoadGate.asm
+++ b/maps/VictoryRoadGate.asm
@@ -5,8 +5,8 @@
 
 VictoryRoadGate_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_VICTORYROADGATE_0
-	scene_script .DummyScene1 ; SCENE_VICTORYROADGATE_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_VICTORYROADGATE_NOTHING
 
 	db 0 ; callbacks
 
@@ -38,7 +38,7 @@
 	writetext VictoryRoadGateEightBadgesText
 	waitbutton
 	closetext
-	setscene SCENE_VICTORYROADGATE_1
+	setscene SCENE_VICTORYROADGATE_NOTHING
 	end
 
 VictoryRoadGateLeftBlackBeltScript:
@@ -109,7 +109,7 @@
 	warp_event 2, 7, 2, ROUTE_28
 
 	db 1 ; coord events
-	coord_event 10, 11, SCENE_VICTORYROADGATE_0, VictoryRoadGateBadgeCheckScene
+	coord_event 10, 11, SCENE_DEFAULT, VictoryRoadGateBadgeCheckScene
 
 	db 0 ; bg events
 
--- a/maps/VioletGym.asm
+++ b/maps/VioletGym.asm
@@ -34,7 +34,7 @@
 	iftrue .SpeechAfterTM
 	setevent EVENT_BEAT_BIRD_KEEPER_ROD
 	setevent EVENT_BEAT_BIRD_KEEPER_ABE
-	setmapscene ELMS_LAB, SCENE_ELMSLAB_2
+	setmapscene ELMS_LAB, SCENE_ELMSLAB_NOTHING
 	specialphonecall SPECIALCALL_ASSISTANT
 	writetext UnknownText_0x685c8
 	buttonsound
--- a/maps/VioletPokecenter1F.asm
+++ b/maps/VioletPokecenter1F.asm
@@ -30,7 +30,7 @@
 	setevent EVENT_GOT_TOGEPI_EGG_FROM_ELMS_AIDE
 	clearevent EVENT_ELMS_AIDE_IN_LAB
 	clearevent EVENT_TOGEPI_HATCHED
-	setmapscene ROUTE_32, SCENE_ROUTE32_1
+	setmapscene ROUTE_32, SCENE_ROUTE32_OFFER_SLOWPOKETAIL
 	writetext UnknownText_0x695c5
 	waitbutton
 	closetext
--- a/maps/WillsRoom.asm
+++ b/maps/WillsRoom.asm
@@ -3,8 +3,8 @@
 
 WillsRoom_MapScripts:
 	db 2 ; scene scripts
-	scene_script .LockDoor ; SCENE_WILLSROOM_0
-	scene_script .DummyScene ; SCENE_WILLSROOM_1
+	scene_script .LockDoor ; SCENE_DEFAULT
+	scene_script .DummyScene ; SCENE_WILLSROOM_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_TILES, .WillsRoomDoors
@@ -35,7 +35,7 @@
 	changeblock 4, 14, $2a ; wall
 	reloadmappart
 	closetext
-	setscene SCENE_WILLSROOM_1
+	setscene SCENE_WILLSROOM_NOTHING
 	setevent EVENT_WILLS_ROOM_ENTRANCE_CLOSED
 	waitsfx
 	end
--- a/maps/WiseTriosRoom.asm
+++ b/maps/WiseTriosRoom.asm
@@ -8,8 +8,8 @@
 
 WiseTriosRoom_MapScripts:
 	db 2 ; scene scripts
-	scene_script .DummyScene0 ; SCENE_WISETRIOSROOM_0
-	scene_script .DummyScene1 ; SCENE_WISETRIOSROOM_1
+	scene_script .DummyScene0 ; SCENE_DEFAULT
+	scene_script .DummyScene1 ; SCENE_WISETRIOSROOM_NOTHING
 
 	db 1 ; callbacks
 	callback MAPCALLBACK_OBJECTS, .WiseTrioCallback
@@ -103,7 +103,7 @@
 	applymovement WISETRIOSROOM_SAGE6, MovementData_0x98628
 	spriteface WISETRIOSROOM_SAGE6, UP
 	setevent EVENT_KOJI_ALLOWS_YOU_PASSAGE_TO_TIN_TOWER
-	setscene SCENE_WISETRIOSROOM_1
+	setscene SCENE_WISETRIOSROOM_NOTHING
 	end
 
 UnknownScript_0x9861b:
@@ -351,7 +351,7 @@
 	warp_event 1, 4, 5, ECRUTEAK_TIN_TOWER_ENTRANCE
 
 	db 1 ; coord events
-	coord_event 7, 4, SCENE_WISETRIOSROOM_0, UnknownScript_0x985a3
+	coord_event 7, 4, SCENE_DEFAULT, UnknownScript_0x985a3
 
 	db 0 ; bg events