shithub: pokered

Download patch

ref: 05c58eaa706a76e568faf7801a6156e4e7afbdf6
parent: b8a4f91b8486b94b92f556200d438a3feafb831c
author: yenatch <yenatch@gmail.com>
date: Sat Apr 5 12:53:25 EDT 2014

Fix tile padding for house and ship_port tileset graphics.

binary files a/gfx/tilesets/house.w128.png /dev/null differ
binary files /dev/null b/gfx/tilesets/house.w128.t2.png differ
binary files a/gfx/tilesets/ship_port.w128.png /dev/null differ
binary files /dev/null b/gfx/tilesets/ship_port.w128.t2.png differ
--- a/main.asm
+++ b/main.asm
@@ -98051,7 +98051,7 @@
 RedsHouse2_Block: ; 65270 (19:5270)
 	INCBIN "gfx/blocksets/reds_house.bst"
 House_GFX: ; 653a0 (19:53a0)
-	INCBIN "gfx/tilesets/house.w128.2bpp"
+	INCBIN "gfx/tilesets/house.w128.t2.2bpp"
 House_Block: ; 65980 (19:5980)
 	INCBIN "gfx/blocksets/house.bst"
 Mansion_GFX: ; 65bb0 (19:5bb0)
@@ -98059,7 +98059,7 @@
 Mansion_Block: ; 66190 (19:6190)
 	INCBIN "gfx/blocksets/mansion.bst"
 ShipPort_GFX: ; 66610 (19:6610)
-	INCBIN "gfx/tilesets/ship_port.w128.2bpp"
+	INCBIN "gfx/tilesets/ship_port.w128.t2.2bpp"
 ShipPort_Block: ; 66bf0 (19:6bf0)
 	INCBIN "gfx/blocksets/ship_port.bst"
 Interior_GFX: ; 66d60 (19:6d60)