ref: 16c4f5756fa1a802053aadcf72635155acbf4877
parent: 868671dafa6e51c4786080ef611b3341fcda6c0b
author: yenatch <yenatch@gmail.com>
date: Thu Apr 3 20:12:19 EDT 2014
More tileset constants.
--- a/main.asm
+++ b/main.asm
@@ -1787,24 +1787,24 @@
; it's mainly used to simulate differences in elevation
TilePairCollisionsLand:: ; 0c7e (0:0c7e)
- db $11, $20, $05;
- db $11, $41, $05;
- db $03, $30, $2E;
- db $11, $2A, $05;
- db $11, $05, $21;
- db $03, $52, $2E;
- db $03, $55, $2E;
- db $03, $56, $2E;
- db $03, $20, $2E;
- db $03, $5E, $2E;
- db $03, $5F, $2E;
- db $FF;
+ db CAVERN, $20, $05
+ db CAVERN, $41, $05
+ db FOREST, $30, $2E
+ db CAVERN, $2A, $05
+ db CAVERN, $05, $21
+ db FOREST, $52, $2E
+ db FOREST, $55, $2E
+ db FOREST, $56, $2E
+ db FOREST, $20, $2E
+ db FOREST, $5E, $2E
+ db FOREST, $5F, $2E
+ db $FF
TilePairCollisionsWater:: ; 0ca0 (0:0ca0)
- db $03, $14, $2E;
- db $03, $48, $2E;
- db $11, $14, $05;
- db $FF;
+ db FOREST, $14, $2E
+ db FOREST, $48, $2E
+ db CAVERN, $14, $05
+ db $FF
; this builds a tile map from the tile block map based on the current X/Y coordinates of the player's character
LoadCurrentMapView:: ; 0caa (0:0caa)
@@ -107366,7 +107366,7 @@
EVENT_DISP $4, $1, $7 ; COPYCATS_HOUSE_2F
Gary_h: ; 75f11 (1d:5f11)
- db $7 ;tileset
+ db GYM ;tileset
db CHAMPIONS_ROOM_HEIGHT, CHAMPIONS_ROOM_WIDTH ; Height, Width
dw GaryBlocks, GaryTextPointers, GaryScript
db $0 ;No Connections