ref: 1b9ee46af9f8baac0d266a54130115a719788377
parent: 6bde08504fdc336b1d458bab0bed4ef649cae25a
author: yenatch <yenatch@gmail.com>
date: Mon Jan 27 11:22:41 EST 2014
Get rid of globals.asm. Use ::s to export labels between objects. globals.asm was a hack that: - gave rgbasm an extra 100k lines to read - increased reliance on the python preprocessor - made the makefile a mess - gave object creation an extra step - wasn't even necessary This speeds up build time by at least a third.
--- a/Makefile
+++ b/Makefile
@@ -23,7 +23,7 @@
# generate dependencies for each object
$(shell $(foreach obj, $(OBJS), \
- $(eval $(obj:.o=)_DEPENDENCIES := $(shell $(PYTHON) extras/pokemontools/scan_includes.py $(obj:.o=.asm) | sed s/globals.asm//g)) \
+ $(eval $(obj:.o=)_DEPENDENCIES := $(shell $(PYTHON) extras/pokemontools/scan_includes.py $(obj:.o=.asm))) \
))
$(shell $(foreach obj, $(OBJS), \
$(eval ALL_DEPENDENCIES += $($(obj:.o=)_DEPENDENCIES)) \
@@ -41,7 +41,6 @@
clean:
rm -f $(ROMS)
rm -f $(OBJS)
- rm -f globals.asm
@echo "removing *.tx" && find . -iname '*.tx' -exec rm {} +
rm -f redrle
@@ -51,23 +50,19 @@
%.asm: ;
.asm.tx:
- $(eval TEXTQUEUE := $(TEXTQUEUE) $<)
+ $(eval TEXTQUEUE += $<)
@rm -f $@
-globals.asm: $(ALL_DEPENDENCIES:.asm=.tx) $(OBJS:.o=.tx)
- @touch $@
- @$(PYTHON) prequeue.py $(TEXTQUEUE)
-globals.tx: globals.asm
- @cp $< $@
-
$(OBJS): $$*.tx $$(patsubst %.asm, %.tx, $$($$*_DEPENDENCIES))
+ @$(PYTHON) prequeue.py $(TEXTQUEUE)
+ @$(eval TEXTQUEUE :=)
rgbasm -o $@ $*.tx
-pokered.gbc: globals.tx $(RED_OBJS)
+pokered.gbc: $(RED_OBJS)
rgblink -n $*.sym -m $*.map -o $@ $(RED_OBJS)
rgbfix -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON RED" $@
-pokeblue.gbc: globals.tx $(BLUE_OBJS)
+pokeblue.gbc: $(BLUE_OBJS)
rgblink -n $*.sym -m $*.map -o $@ $(BLUE_OBJS)
rgbfix -jsv -k 01 -l 0x33 -m 0x13 -p 0 -r 03 -t "POKEMON BLUE" $@
--- a/audio.asm
+++ b/audio.asm
@@ -1,4 +1,3 @@
-INCLUDE "globals.asm"
AUDIO_1 EQU $2
AUDIO_2 EQU $8
@@ -463,7 +462,7 @@
SECTION "Audio Engine 2", ROMX, BANK[AUDIO_2]
-Func_2136e: ; 2136e (8:536e)
+Func_2136e:: ; 2136e (8:536e)
ld a, [$d083]
cp $ff
jr z, .asm_2139b
@@ -528,7 +527,7 @@
INCLUDE "audio/engine_2.asm"
-Music_PokeFluteInBattle: ; 22306 (8:6306)
+Music_PokeFluteInBattle:: ; 22306 (8:6306)
ld a, (SFX_08_46 - $4000) / 3 ; PokeFlute outside of battle
call PlaySoundWaitForCurrent
ld hl, $c00e
--- a/audio/engine_1.asm
+++ b/audio/engine_1.asm
@@ -1,6 +1,6 @@
; The first of three duplicated sound engines.
-Func_9103: ; 0x9103
+Func_9103:: ; 0x9103
ld c, CH0
.loop
ld b, $0
@@ -1273,7 +1273,7 @@
ld d, a
ret
-Func_9876: ; 0x9876
+Func_9876:: ; 0x9876
ld [$c001], a
cp $ff
jp z, Func_9a34
--- a/audio/engine_2.asm
+++ b/audio/engine_2.asm
@@ -1,6 +1,6 @@
; The second of three duplicated sound engines.
-Func_21879: ; 21879 (8:5879)
+Func_21879:: ; 21879 (8:5879)
ld c, CH0
.loop
ld b, $0
@@ -1324,7 +1324,7 @@
ld d, a
ret
-Func_22035: ; 22035 (8:6035)
+Func_22035:: ; 22035 (8:6035)
ld [$c001], a
cp $ff
jp z, Func_221f3
--- a/audio/engine_3.asm
+++ b/audio/engine_3.asm
@@ -1,6 +1,6 @@
; The third of three duplicated sound engines.
-Func_7d177: ; 7d177 (1f:5177)
+Func_7d177:: ; 7d177 (1f:5177)
ld c, CH0
.loop
ld b, $0
@@ -1273,7 +1273,7 @@
ld d, a
ret
-Func_7d8ea: ; 7d8ea (1f:58ea)
+Func_7d8ea:: ; 7d8ea (1f:58ea)
ld [$c001], a
cp $ff
jp z, Func_7daa8
--- a/main.asm
+++ b/main.asm
@@ -32,7 +32,7 @@
SECTION "bank0",ROM0[$61]
-DisableLCD: ; 0061 (0:0061)
+DisableLCD:: ; 0061 (0:0061)
xor a
ld [$ff0f],a
ld a,[$ffff]
@@ -50,13 +50,13 @@
ld [$ffff],a
ret
-EnableLCD: ; 007b (0:007b)
+EnableLCD:: ; 007b (0:007b)
ld a,[$ff40]
set 7,a
ld [$ff40],a
ret
-CleanLCD_OAM: ; 0082 (0:0082)
+CleanLCD_OAM:: ; 0082 (0:0082)
xor a
ld hl,wOAMBuffer
ld b,$a0
@@ -66,7 +66,7 @@
jr nz,.loop
ret
-ResetLCD_OAM: ; 008d (0:008d)
+ResetLCD_OAM:: ; 008d (0:008d)
ld a,$a0
ld hl,wOAMBuffer
ld de,$0004
@@ -78,7 +78,7 @@
jr nz,.loop
ret
-FarCopyData: ; 009d (0:009d)
+FarCopyData:: ; 009d (0:009d)
; copy bc bytes of data from a:hl to de
ld [$CEE9],a ; save future bank # for later
ld a,[H_LOADEDROMBANK] ; get current bank #
@@ -91,7 +91,7 @@
ld [H_LOADEDROMBANK],a
ld [$2000],a
ret
-CopyData: ; 00b5 (0:00b5)
+CopyData:: ; 00b5 (0:00b5)
; copy bc bytes of data from hl to de
ld a,[hli]
ld [de],a
@@ -107,7 +107,7 @@
jp Start
SECTION "start",ROM0[$150]
-Start: ; 0150 (0:0150)
+Start:: ; 0150 (0:0150)
cp $11 ; value that indicates Gameboy Color
jr z,.gbcDetected
xor a
@@ -130,7 +130,7 @@
; bit 5 - Left
; bit 6 - Up
; bit 7 - Down
-ReadJoypadRegister: ; 015f (0:015f)
+ReadJoypadRegister:: ; 015f (0:015f)
ld a,%00100000 ; select direction keys
ld c,$00
ld [rJOYP],a
@@ -169,7 +169,7 @@
; [H_NEWLYRELEASEDBUTTONS] = keys released since last time
; [H_NEWLYPRESSEDBUTTONS] = keys pressed since last time
; [H_CURRENTPRESSEDBUTTONS] = currently pressed keys
-GetJoypadState: ; 019a (0:019a)
+GetJoypadState:: ; 019a (0:019a)
ld a, [H_LOADEDROMBANK]
push af
ld a,Bank(_GetJoypadState)
@@ -182,7 +182,7 @@
ret
; see also MapHeaderBanks
-MapHeaderPointers: ; 01ae (0:01ae)
+MapHeaderPointers:: ; 01ae (0:01ae)
dw PalletTown_h
dw ViridianCity_h
dw PewterCity_h
@@ -436,13 +436,13 @@
; at the beginning of each overworld loop iteration as the player jumps
; down a ledge
; it also ends the jump when it's completed
-HandleMidJump: ; 039e (0:039e)
+HandleMidJump:: ; 039e (0:039e)
ld b, BANK(_HandleMidJump)
ld hl, _HandleMidJump
jp Bankswitch
; this is jumped to immediately after loading a save / starting a new game / loading a new map
-EnterMap: ; 03a6 (0:03a6)
+EnterMap:: ; 03a6 (0:03a6)
ld a,$ff
ld [wJoypadForbiddenButtonsMask],a
call LoadMapData ; load map data
@@ -482,9 +482,9 @@
xor a
ld [wJoypadForbiddenButtonsMask],a
-OverworldLoop: ; 03ff (0:03ff)
+OverworldLoop:: ; 03ff (0:03ff)
call DelayFrame
-OverworldLoopLessDelay: ; 0402 (0:0402)
+OverworldLoopLessDelay:: ; 0402 (0:0402)
call DelayFrame
call LoadGBPal
ld a,[$d736]
@@ -798,7 +798,7 @@
; function to determine if there will be a battle and execute it (either a trainer battle or wild battle)
; sets carry if a battle occurred and unsets carry if not
-NewBattle: ; 0683 (0:0683)
+NewBattle:: ; 0683 (0:0683)
ld a,[$d72d]
bit 4,a
jr nz,.noBattle
@@ -815,7 +815,7 @@
ret
; function to make bikes twice as fast as walking
-BikeSpeedup: ; 06a0 (0:06a0)
+BikeSpeedup:: ; 06a0 (0:06a0)
ld a,[$cc57]
and a
ret nz
@@ -829,7 +829,7 @@
jp AdvancePlayerSprite
; check if the player has stepped onto a warp after having not collided
-CheckWarpsNoCollision: ; 06b4 (0:06b4)
+CheckWarpsNoCollision:: ; 06b4 (0:06b4)
ld a,[$d3ae] ; number of warps
and a
jp z,CheckMapConnections
@@ -841,7 +841,7 @@
ld a,[W_XCOORD]
ld e,a
ld hl,$d3af ; start of warp entries
-CheckWarpsNoCollisionLoop: ; 06cc (0:06cc)
+CheckWarpsNoCollisionLoop:: ; 06cc (0:06cc)
ld a,[hli] ; check if the warp's Y position matches
cp d
jr nz,CheckWarpsNoCollisionRetry1
@@ -880,7 +880,7 @@
jr WarpFound1
; check if the player has stepped onto a warp after having collided
-CheckWarpsCollision: ; 0706 (0:0706)
+CheckWarpsCollision:: ; 0706 (0:0706)
ld a,[$d3ae] ; number of warps
ld c,a
ld hl,$d3af ; start of warp entries
@@ -909,20 +909,20 @@
jr nz,.loop
jp OverworldLoop
-CheckWarpsNoCollisionRetry1: ; 072f (0:072f)
+CheckWarpsNoCollisionRetry1:: ; 072f (0:072f)
inc hl
-CheckWarpsNoCollisionRetry2: ; 0730 (0:0730)
+CheckWarpsNoCollisionRetry2:: ; 0730 (0:0730)
inc hl
inc hl
jp ContinueCheckWarpsNoCollisionLoop
-WarpFound1: ; 0735 (0:0735)
+WarpFound1:: ; 0735 (0:0735)
ld a,[hli]
ld [$d42f],a ; save target warp ID
ld a,[hli]
ld [$ff8b],a ; save target map
-WarpFound2: ; 073c (0:073c)
+WarpFound2:: ; 073c (0:073c)
ld a,[$d3ae] ; number of warps
sub c
ld [$d73b],a ; save ID of used warp
@@ -982,13 +982,13 @@
call Func_12da
jp EnterMap
-ContinueCheckWarpsNoCollisionLoop: ; 07b5 (0:07b5)
+ContinueCheckWarpsNoCollisionLoop:: ; 07b5 (0:07b5)
inc b ; increment warp number
dec c ; decrement number of warps
jp nz,CheckWarpsNoCollisionLoop
; if no matching warp was found
-CheckMapConnections: ; 07ba (0:07ba)
+CheckMapConnections:: ; 07ba (0:07ba)
.checkWestMap
ld a,[W_XCOORD]
cp a,$ff
@@ -1128,7 +1128,7 @@
jp OverworldLoop
; function to play a sound when changing maps
-PlayMapChangeSound: ; 08c9 (0:08c9)
+PlayMapChangeSound:: ; 08c9 (0:08c9)
FuncCoord 8, 8 ; $c448
ld a,[Coord] ; upper left tile of the 4x4 square the player's sprite is standing on
cp a,$0b ; door tile in tileset 0
@@ -1144,7 +1144,7 @@
ret nz
jp GBFadeIn1
-CheckIfInOutsideMap: ; 08e1 (0:08e1)
+CheckIfInOutsideMap:: ; 08e1 (0:08e1)
; If the player is in an outside map (a town or route), set the z flag
ld a,[W_CURMAPTILESET]
and a ; most towns/routes have tileset 0
@@ -1158,7 +1158,7 @@
; "function 1" passes when the player is at the edge of the map and is facing towards the outside of the map
; "function 2" passes when the the tile in front of the player is among a certain set
; sets carry if the check passes, otherwise clears carry
-ExtraWarpCheck: ; 08e9 (0:08e9)
+ExtraWarpCheck:: ; 08e9 (0:08e9)
ld a,[W_CURMAP]
cp a,SS_ANNE_3
jr z,.useFunction1
@@ -1188,7 +1188,7 @@
ld b, BANK(Func_c44e)
jp Bankswitch
-MapEntryAfterBattle: ; 091f (0:091f)
+MapEntryAfterBattle:: ; 091f (0:091f)
ld b, BANK(Func_c35f)
ld hl, Func_c35f
call Bankswitch ; function that appears to disable warp testing after collisions if the player is standing on a warp
@@ -1199,7 +1199,7 @@
; for when all the player's pokemon faint
; other code prints the "you blacked out" message before this is called
-HandleBlackOut: ; 0931 (0:0931)
+HandleBlackOut:: ; 0931 (0:0931)
call GBFadeIn1
ld a,$08
call StopMusic
@@ -1213,7 +1213,7 @@
call Func_2312
jp Func_5d5f
-StopMusic: ; 0951 (0:0951)
+StopMusic:: ; 0951 (0:0951)
ld [wMusicHeaderPointer],a
ld a,$ff
ld [$c0ee],a
@@ -1224,7 +1224,7 @@
jr nz,.waitLoop
jp StopAllSounds
-HandleFlyOrTeleportAway: ; 0965 (0:0965)
+HandleFlyOrTeleportAway:: ; 0965 (0:0965)
call UpdateSprites ; move sprites
call Delay3
xor a
@@ -1243,13 +1243,13 @@
jp Func_5d5f
; function that calls a function to do fly away or teleport away graphics
-DoFlyOrTeleportAwayGraphics: ; 098f (0:098f)
+DoFlyOrTeleportAwayGraphics:: ; 098f (0:098f)
ld b, BANK(_DoFlyOrTeleportAwayGraphics)
ld hl, _DoFlyOrTeleportAwayGraphics
jp Bankswitch
; load sprite graphics based on whether the player is standing, biking, or surfing
-LoadPlayerSpriteGraphics: ; 0997 (0:0997)
+LoadPlayerSpriteGraphics:: ; 0997 (0:0997)
ld a,[$d700]
dec a
jr z,.ridingBike
@@ -1277,7 +1277,7 @@
; function to check if bike riding is allowed on the current map
; sets carry if bike is allowed, clears carry otherwise
-IsBikeRidingAllowed: ; 09c5 (0:09c5)
+IsBikeRidingAllowed:: ; 09c5 (0:09c5)
ld a,[W_CURMAP]
cp a,ROUTE_23
jr z,.allowed
@@ -1298,11 +1298,11 @@
scf
ret
-BikeRidingTilesets: ; 09e2 (0:09e2)
+BikeRidingTilesets:: ; 09e2 (0:09e2)
db $00, $03, $0B, $0E, $11, $FF
; load the tile pattern data of the current tileset into VRAM
-LoadTilesetTilePatternData: ; 09e8 (0:09e8)
+LoadTilesetTilePatternData:: ; 09e8 (0:09e8)
ld a,[$d52e]
ld l,a
ld a,[$d52f]
@@ -1314,7 +1314,7 @@
; this loads the current maps complete tile map (which references blocks, not individual tiles) to C6E8
; it can also load partial tile maps of connected maps into a border of length 3 around the current map
-LoadTileBlockMap: ; 09fc (0:09fc)
+LoadTileBlockMap:: ; 09fc (0:09fc)
; fill C6E8-CBFB with the background tile
ld hl,$c6e8
ld a,[$d3ad] ; background tile number
@@ -1443,7 +1443,7 @@
.done
ret
-LoadNorthSouthConnectionsTileMap: ; 0ade (0:0ade)
+LoadNorthSouthConnectionsTileMap:: ; 0ade (0:0ade)
ld c,$03
.loop
push de
@@ -1475,7 +1475,7 @@
jr nz,.loop
ret
-LoadEastWestConnectionsTileMap: ; 0b02 (0:0b02)
+LoadEastWestConnectionsTileMap:: ; 0b02 (0:0b02)
push hl
push de
ld c,$03
@@ -1507,7 +1507,7 @@
; function to check if there is a sign or sprite in front of the player
; if so, it is stored in [$FF8C]
; if not, [$FF8C] is set to 0
-IsSpriteOrSignInFrontOfPlayer: ; 0b23 (0:0b23)
+IsSpriteOrSignInFrontOfPlayer:: ; 0b23 (0:0b23)
xor a
ld [$ff8c],a
ld a,[$d4b0] ; number of signs in the map
@@ -1563,9 +1563,9 @@
; part of the above function, but sometimes its called on its own, when signs are irrelevant
; the caller must zero [$FF8C]
-IsSpriteInFrontOfPlayer: ; 0b6b (0:0b6b)
+IsSpriteInFrontOfPlayer:: ; 0b6b (0:0b6b)
ld d,$10 ; talking range in pixels (normal range)
-IsSpriteInFrontOfPlayer2: ; 0b6d (0:0b6d)
+IsSpriteInFrontOfPlayer2:: ; 0b6d (0:0b6d)
ld bc,$3c40 ; Y and X position of player sprite
ld a,[$c109] ; direction the player is facing
.checkIfPlayerFacingUp
@@ -1649,7 +1649,7 @@
; function to check if the player will jump down a ledge and check if the tile ahead is passable (when not surfing)
; sets the carry flag if there is a collision, and unsets it if there isn't a collision
-CollisionCheckOnLand: ; 0bd1 (0:0bd1)
+CollisionCheckOnLand:: ; 0bd1 (0:0bd1)
ld a,[$d736]
bit 6,a ; is the player jumping?
jr nz,.noCollision
@@ -1689,7 +1689,7 @@
; function that checks if the tile in front of the player is passable
; clears carry if it is, sets carry if not
-CheckTilePassable: ; 0c10 (0:0c10)
+CheckTilePassable:: ; 0c10 (0:0c10)
ld a,$35
call Predef ; get tile in front of player
ld a,[$cfc6] ; tile in front of player
@@ -1713,7 +1713,7 @@
; and check for collisions that only occur between certain pairs of tiles
; Input: hl - address of directional collision data
; sets carry if there is a collision and unsets carry if not
-CheckForJumpingAndTilePairCollisions: ; 0c2a (0:0c2a)
+CheckForJumpingAndTilePairCollisions:: ; 0c2a (0:0c2a)
push hl
ld a,$35
call Predef ; get the tile in front of the player
@@ -1731,12 +1731,12 @@
ret nz
; if not jumping
-Func_c44: ; 0c44 (0:0c44)
+Func_c44:: ; 0c44 (0:0c44)
FuncCoord 8, 9 ; $c45c
ld a,[Coord] ; tile the player is on
ld [$cf0e],a
-CheckForTilePairCollisions: ; 0c4a (0:0c4a)
+CheckForTilePairCollisions:: ; 0c4a (0:0c4a)
ld a,[$cfc6] ; tile in front of the player
ld c,a
.tilePairCollisionLoop
@@ -1786,7 +1786,7 @@
; these entries indicate that the player may not cross between tile 1 and tile 2
; it's mainly used to simulate differences in elevation
-TilePairCollisionsLand: ; 0c7e (0:0c7e)
+TilePairCollisionsLand:: ; 0c7e (0:0c7e)
db $11, $20, $05;
db $11, $41, $05;
db $03, $30, $2E;
@@ -1800,7 +1800,7 @@
db $03, $5F, $2E;
db $FF;
-TilePairCollisionsWater: ; 0ca0 (0:0ca0)
+TilePairCollisionsWater:: ; 0ca0 (0:0ca0)
db $03, $14, $2E;
db $03, $48, $2E;
db $11, $14, $05;
@@ -1807,7 +1807,7 @@
db $FF;
; this builds a tile map from the tile block map based on the current X/Y coordinates of the player's character
-LoadCurrentMapView: ; 0caa (0:0caa)
+LoadCurrentMapView:: ; 0caa (0:0caa)
ld a,[H_LOADEDROMBANK]
push af
ld a,[$d52b] ; tile data ROM bank
@@ -1897,7 +1897,7 @@
ld [$2000],a ; restore previous ROM bank
ret
-AdvancePlayerSprite: ; 0d27 (0:0d27)
+AdvancePlayerSprite:: ; 0d27 (0:0d27)
ld a,[$c103] ; delta Y
ld b,a
ld a,[$c105] ; delta X
@@ -2095,7 +2095,7 @@
; the following four functions are used to move the pointer to the upper left
; corner of the tile block map in the direction of motion
-MoveTileBlockMapPointerEast: ; 0e65 (0:0e65)
+MoveTileBlockMapPointerEast:: ; 0e65 (0:0e65)
ld a,[de]
add a,$01
ld [de],a
@@ -2106,7 +2106,7 @@
ld [de],a
ret
-MoveTileBlockMapPointerWest: ; 0e6f (0:0e6f)
+MoveTileBlockMapPointerWest:: ; 0e6f (0:0e6f)
ld a,[de]
sub a,$01
ld [de],a
@@ -2117,7 +2117,7 @@
ld [de],a
ret
-MoveTileBlockMapPointerSouth: ; 0e79 (0:0e79)
+MoveTileBlockMapPointerSouth:: ; 0e79 (0:0e79)
add a,$06
ld b,a
ld a,[de]
@@ -2130,7 +2130,7 @@
ld [de],a
ret
-MoveTileBlockMapPointerNorth: ; 0e85 (0:0e85)
+MoveTileBlockMapPointerNorth:: ; 0e85 (0:0e85)
add a,$06
ld b,a
ld a,[de]
@@ -2146,7 +2146,7 @@
; the following 6 functions are used to tell the V-blank handler to redraw
; the portion of the map that was newly exposed due to the player's movement
-ScheduleNorthRowRedraw: ; 0e91 (0:0e91)
+ScheduleNorthRowRedraw:: ; 0e91 (0:0e91)
FuncCoord 0, 0
ld hl,Coord
call ScheduleRowRedrawHelper
@@ -2158,7 +2158,7 @@
ld [H_SCREENEDGEREDRAW],a
ret
-ScheduleRowRedrawHelper: ; 0ea6 (0:0ea6)
+ScheduleRowRedrawHelper:: ; 0ea6 (0:0ea6)
ld de,wScreenEdgeTiles
ld c,$28
.loop
@@ -2169,7 +2169,7 @@
jr nz,.loop
ret
-ScheduleSouthRowRedraw: ; 0eb2 (0:0eb2)
+ScheduleSouthRowRedraw:: ; 0eb2 (0:0eb2)
FuncCoord 0,16
ld hl,Coord
call ScheduleRowRedrawHelper
@@ -2189,7 +2189,7 @@
ld [H_SCREENEDGEREDRAW],a
ret
-ScheduleEastColumnRedraw: ; 0ed3 (0:0ed3)
+ScheduleEastColumnRedraw:: ; 0ed3 (0:0ed3)
FuncCoord 18,0
ld hl,Coord
call ScheduleColumnRedrawHelper
@@ -2208,7 +2208,7 @@
ld [H_SCREENEDGEREDRAW],a
ret
-ScheduleColumnRedrawHelper: ; 0ef2 (0:0ef2)
+ScheduleColumnRedrawHelper:: ; 0ef2 (0:0ef2)
ld de,wScreenEdgeTiles
ld c,$12
.loop
@@ -2228,7 +2228,7 @@
jr nz,.loop
ret
-ScheduleWestColumnRedraw: ; 0f08 (0:0f08)
+ScheduleWestColumnRedraw:: ; 0f08 (0:0f08)
FuncCoord 0,0
ld hl,Coord
call ScheduleColumnRedrawHelper
@@ -2242,7 +2242,7 @@
; function to write the tiles that make up a tile block to memory
; Input: c = tile block ID, hl = destination address
-DrawTileBlock: ; 0f1d (0:0f1d)
+DrawTileBlock:: ; 0f1d (0:0f1d)
push hl
ld a,[$d52c] ; pointer to tiles
ld l,a
@@ -2283,7 +2283,7 @@
ret
; function to update joypad state and simulate button presses
-GetJoypadStateOverworld: ; 0f4d (0:0f4d)
+GetJoypadStateOverworld:: ; 0f4d (0:0f4d)
xor a
ld [$c103],a
ld [$c105],a
@@ -2354,7 +2354,7 @@
; so the old value of c is used. 2429 is always called before this function,
; and 2429 always sets c to 0xF0. There is no 0xF0 background tile, so it
; is considered impassable and it is detected as a collision.
-CollisionCheckOnWater: ; 0fb7 (0:0fb7)
+CollisionCheckOnWater:: ; 0fb7 (0:0fb7)
ld a,[$d730]
bit 7,a
jp nz,.noCollision ; return and clear carry if button presses are being simulated
@@ -2414,7 +2414,7 @@
jr .stopSurfing ; if it is the boarding platform tile, stop surfing
; function to run the current map's script
-RunMapScript: ; 101b (0:101b)
+RunMapScript:: ; 101b (0:101b)
push hl
push de
push bc
@@ -2444,21 +2444,21 @@
.return
ret
-LoadWalkingPlayerSpriteGraphics: ; 104d (0:104d)
+LoadWalkingPlayerSpriteGraphics:: ; 104d (0:104d)
ld de,RedSprite ; $4180
ld hl,$8000
jr LoadPlayerSpriteGraphicsCommon
-LoadSurfingPlayerSpriteGraphics: ; 1055 (0:1055)
+LoadSurfingPlayerSpriteGraphics:: ; 1055 (0:1055)
ld de,SeelSprite
ld hl,$8000
jr LoadPlayerSpriteGraphicsCommon
-LoadBikePlayerSpriteGraphics: ; 105d (0:105d)
+LoadBikePlayerSpriteGraphics:: ; 105d (0:105d)
ld de,RedCyclingSprite
ld hl,$8000
-LoadPlayerSpriteGraphicsCommon: ; 1063 (0:1063)
+LoadPlayerSpriteGraphicsCommon:: ; 1063 (0:1063)
push de
push hl
ld bc,(BANK(RedSprite) << 8) + $0c
@@ -2476,7 +2476,7 @@
jp CopyVideoData
; function to load data from the map header
-LoadMapHeader: ; 107c (0:107c)
+LoadMapHeader:: ; 107c (0:107c)
ld b, BANK(Func_f113)
ld hl, Func_f113
call Bankswitch
@@ -2760,7 +2760,7 @@
; function to copy map connection data from ROM to WRAM
; Input: hl = source, de = destination
-CopyMapConnectionHeader: ; 1238 (0:1238)
+CopyMapConnectionHeader:: ; 1238 (0:1238)
ld c,$0b
.loop
ld a,[hli]
@@ -2771,7 +2771,7 @@
ret
; function to load map data
-LoadMapData: ; 1241 (0:1241)
+LoadMapData:: ; 1241 (0:1241)
ld a,[H_LOADEDROMBANK]
push af
call DisableLCD
@@ -2835,7 +2835,7 @@
; function to switch to the ROM bank that a map is stored in
; Input: a = map number
-SwitchToMapRomBank: ; 12bc (0:12bc)
+SwitchToMapRomBank:: ; 12bc (0:12bc)
push hl
push bc
ld c,a
@@ -2854,7 +2854,7 @@
pop hl
ret
-Func_12da: ; 12da (0:12da)
+Func_12da:: ; 12da (0:12da)
ld a, $1e
ld [$d13a], a
ld hl, $d730
@@ -2863,7 +2863,7 @@
ld [hl], a
ret
-Func_12e7: ; 12e7 (0:12e7)
+Func_12e7:: ; 12e7 (0:12e7)
ld hl, $d728
res 0, [hl]
ret
@@ -2871,7 +2871,7 @@
;appears to be called twice inside function $C38B
;if $d700,$d11a == $1 then biking
;if $d700,$d11a == $2 then surfing
-ForceBikeOrSurf: ; 12ed (0:12ed)
+ForceBikeOrSurf:: ; 12ed (0:12ed)
ld b,5 ;graphics bank 5
ld hl,LoadPlayerSpriteGraphics ;load player sprite graphics
call Bankswitch ;loads bank 5 and then calls LoadPlayerSpriteGraphics
@@ -2883,7 +2883,7 @@
; c = number of frames to wait
; sets carry if Up+Select+B, Start, or A is pressed within c frames
; unsets carry otherwise
-CheckForUserInterruption: ; 12f8 (0:12f8)
+CheckForUserInterruption:: ; 12f8 (0:12f8)
call DelayFrame
push bc
call GetJoypadStateLowSensitivity
@@ -2906,7 +2906,7 @@
; function to load position data for destination warp when switching maps
; INPUT:
; a = ID of destination warp within destination map
-LoadDestinationWarpPosition: ; 1313 (0:1313)
+LoadDestinationWarpPosition:: ; 1313 (0:1313)
ld b,a
ld a,[H_LOADEDROMBANK]
push af
@@ -2931,7 +2931,7 @@
; c: if nonzero, show at least a sliver of health
; d = number of HP bar sections (normally 6)
; e = health (in eighths of bar sections) (normally out of 48)
-DrawHPBar: ; 1336 (0:1336)
+DrawHPBar:: ; 1336 (0:1336)
push hl
push de
push bc
@@ -2997,13 +2997,13 @@
; [$cf91] = pokemon ID
; $cf98 = base address of pokemon data
; $d0b8 = base address of base stats
-LoadMonData: ; 1372 (0:1372)
+LoadMonData:: ; 1372 (0:1372)
ld hl,LoadMonData_
ld b,BANK(LoadMonData_)
jp Bankswitch
; writes c to $d0dc+b
-Func_137a: ; 137a (0:137a)
+Func_137a:: ; 137a (0:137a)
ld hl, $d0dc
ld e, b
ld d, $0
@@ -3012,11 +3012,11 @@
ld [hl], a
ret
-LoadFlippedFrontSpriteByMonIndex: ; 1384 (0:1384)
+LoadFlippedFrontSpriteByMonIndex:: ; 1384 (0:1384)
ld a, $1
ld [W_SPRITEFLIPPED], a
-LoadFrontSpriteByMonIndex: ; 1389 (0:1389)
+LoadFrontSpriteByMonIndex:: ; 1389 (0:1389)
push hl
ld a, [$d11e]
push af
@@ -3060,7 +3060,7 @@
; plays the cry of a pokemon
; INPUT:
; a = pokemon ID
-PlayCry: ; 13d0 (0:13d0)
+PlayCry:: ; 13d0 (0:13d0)
call GetCryData
call PlaySound ; play cry
jp WaitForSoundToFinish ; wait for sound to be done playing
@@ -3068,7 +3068,7 @@
; gets a pokemon's cry data
; INPUT:
; a = pokemon ID
-GetCryData: ; 13d9 (0:13d9)
+GetCryData:: ; 13d9 (0:13d9)
dec a
ld c,a
ld b,0
@@ -3092,7 +3092,7 @@
add c ; a = $14 + cryID * 3
ret
-DisplayPartyMenu: ; 13fc (0:13fc)
+DisplayPartyMenu:: ; 13fc (0:13fc)
ld a,[$ffd7]
push af
xor a
@@ -3103,7 +3103,7 @@
call DrawPartyMenu
jp HandlePartyMenuInput
-GoBackToPartyMenu: ; 1411 (0:1411)
+GoBackToPartyMenu:: ; 1411 (0:1411)
ld a,[$ffd7]
push af
xor a
@@ -3112,7 +3112,7 @@
call RedrawPartyMenu
jp HandlePartyMenuInput
-PartyMenuInit: ; 1420 (0:1420)
+PartyMenuInit:: ; 1420 (0:1420)
ld a,$01
call BankswitchHome
call LoadHpBarAndStatusTilePatterns
@@ -3151,7 +3151,7 @@
ld [hl],a ; old menu item ID
ret
-HandlePartyMenuInput: ; 145a (0:145a)
+HandlePartyMenuInput:: ; 145a (0:145a)
ld a,1
ld [$cc4a],a
ld a,$40
@@ -3211,14 +3211,14 @@
call Bankswitch
jr HandlePartyMenuInput
-DrawPartyMenu: ; 14d4 (0:14d4)
+DrawPartyMenu:: ; 14d4 (0:14d4)
ld hl, DrawPartyMenu_
jr DrawPartyMenuCommon
-RedrawPartyMenu: ; 14d9 (0:14d9)
+RedrawPartyMenu:: ; 14d9 (0:14d9)
ld hl, RedrawPartyMenu_
-DrawPartyMenuCommon: ; 14dc (0:14dc)
+DrawPartyMenuCommon:: ; 14dc (0:14dc)
ld b, BANK(RedrawPartyMenu_)
jp Bankswitch
@@ -3226,7 +3226,7 @@
; INPUT:
; de = address of status condition
; hl = destination address
-PrintStatusCondition: ; 14e1 (0:14e1)
+PrintStatusCondition:: ; 14e1 (0:14e1)
push de
dec de
dec de ; de = address of current HP
@@ -3262,7 +3262,7 @@
; INPUT:
; hl = destination address
; [$cfb9] = level
-PrintLevel: ; 150b (0:150b)
+PrintLevel:: ; 150b (0:150b)
ld a,$6e ; ":L" tile ID
ld [hli],a
ld c,2 ; number of digits
@@ -3278,19 +3278,19 @@
; INPUT:
; hl = destination address
; [$cfb9] = level
-PrintLevelFull: ; 151b (0:151b)
+PrintLevelFull:: ; 151b (0:151b)
ld a,$6e ; ":L" tile ID
ld [hli],a
ld c,3 ; number of digits
ld a,[$cfb9] ; level
-PrintLevelCommon: ; 1523 (0:1523)
+PrintLevelCommon:: ; 1523 (0:1523)
ld [$d11e],a
ld de,$d11e
ld b,$41 ; no leading zeroes, left-aligned, one byte
jp PrintNumber
-Func_152e: ; 152e (0:152e)
+Func_152e:: ; 152e (0:152e)
ld hl,$d0dc
ld c,a
ld b,0
@@ -3301,7 +3301,7 @@
; copies the base stat data of a pokemon to $D0B8 (W_MONHEADER)
; INPUT:
; [$D0B5] = pokemon ID
-GetMonHeader: ; 1537 (0:1537)
+GetMonHeader:: ; 1537 (0:1537)
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(BulbasaurBaseStats)
@@ -3366,12 +3366,12 @@
ret
; copy party pokemon's name to $CD6D
-GetPartyMonName2: ; 15b4 (0:15b4)
+GetPartyMonName2:: ; 15b4 (0:15b4)
ld a,[wWhichPokemon] ; index within party
ld hl,W_PARTYMON1NAME
; this is called more often
-GetPartyMonName: ; 15ba (0:15ba)
+GetPartyMonName:: ; 15ba (0:15ba)
push hl
push bc
call SkipFixedLengthTextEntries ; add 11 to hl, a times
@@ -3397,7 +3397,7 @@
; bits 0-4: length of BCD number in bytes
; Note that bits 5 and 7 are modified during execution. The above reflects
; their meaning at the beginning of the functions's execution.
-PrintBCDNumber: ; 15cd (0:15cd)
+PrintBCDNumber:: ; 15cd (0:15cd)
ld b,c ; save flags in b
res 7,c
res 6,c
@@ -3435,7 +3435,7 @@
.done
ret
-PrintBCDDigit: ; 1604 (0:1604)
+PrintBCDDigit:: ; 1604 (0:1604)
and a,%00001111
and a
jr z,.zeroDigit
@@ -3465,7 +3465,7 @@
; uncompresses the front or back sprite of the specified mon
; assumes the corresponding mon header is already loaded
; hl contains offset to sprite pointer ($b for front or $d for back)
-UncompressMonSprite: ; 1627 (0:1627)
+UncompressMonSprite:: ; 1627 (0:1627)
ld bc,W_MONHEADER
add hl,bc
ld a,[hli]
@@ -3510,7 +3510,7 @@
jp UncompressSpriteData
; de: destination location
-LoadMonFrontSprite: ; 1665 (0:1665)
+LoadMonFrontSprite:: ; 1665 (0:1665)
push de
ld hl, W_MONHFRONTSPRITE - W_MONHEADER
call UncompressMonSprite
@@ -3524,7 +3524,7 @@
; calculates alignment parameters to place both sprite chunks in the center of the 7*7 tile sprite buffers
; de: destination location
; a,c: sprite dimensions (in tiles of 8x8 each)
-LoadUncompressedSpriteData: ; 1672 (0:1672)
+LoadUncompressedSpriteData:: ; 1672 (0:1672)
push de
and $f
ld [H_SPRITEWIDTH], a ; each byte contains 8 pixels (in 1bpp), so tiles=bytes for width
@@ -3573,7 +3573,7 @@
; copies and aligns the sprite data properly inside the sprite buffer
; sprite buffers are 7*7 tiles in size, the loaded sprite is centered within this area
-AlignSpriteDataCentered: ; 16c2 (0:16c2)
+AlignSpriteDataCentered:: ; 16c2 (0:16c2)
ld a, [H_SPRITEOFFSET]
ld b, $0
ld c, a
@@ -3599,7 +3599,7 @@
ret
; fills the sprite buffer (pointed to in hl) with zeros
-ZeroSpriteBuffer: ; 16df (0:16df)
+ZeroSpriteBuffer:: ; 16df (0:16df)
ld bc, SPRITEBUFFERSIZE
.nextByteLoop
xor a
@@ -3613,7 +3613,7 @@
; combines the (7*7 tiles, 1bpp) sprite chunks in buffer 0 and 1 into a 2bpp sprite located in buffer 1 through 2
; in the resulting sprite, the rows of the two source sprites are interlaced
; de: output address
-InterlaceMergeSpriteBuffers: ; 16ea (0:16ea)
+InterlaceMergeSpriteBuffers:: ; 16ea (0:16ea)
xor a
ld [$4000], a
push de
@@ -3659,43 +3659,43 @@
ld b, a
jp CopyVideoData
-Tset0B_Coll: ; 172f (0:172f)
+Tset0B_Coll:: ; 172f (0:172f)
INCBIN "gfx/tilesets/0b.tilecoll"
-Tset00_Coll: ; 1735 (0:1735)
+Tset00_Coll:: ; 1735 (0:1735)
INCBIN "gfx/tilesets/00.tilecoll"
-Tset01_Coll: ; 1749 (0:1749)
+Tset01_Coll:: ; 1749 (0:1749)
INCBIN "gfx/tilesets/01.tilecoll"
-Tset02_Coll: ; 1753 (0:1753)
+Tset02_Coll:: ; 1753 (0:1753)
INCBIN "gfx/tilesets/02.tilecoll"
-Tset05_Coll: ; 1759 (0:1759)
+Tset05_Coll:: ; 1759 (0:1759)
INCBIN "gfx/tilesets/05.tilecoll"
-Tset03_Coll: ; 1765 (0:1765)
+Tset03_Coll:: ; 1765 (0:1765)
INCBIN "gfx/tilesets/03.tilecoll"
-Tset08_Coll: ; 1775 (0:1775)
+Tset08_Coll:: ; 1775 (0:1775)
INCBIN "gfx/tilesets/08.tilecoll"
-Tset09_Coll: ; 177f (0:177f)
+Tset09_Coll:: ; 177f (0:177f)
INCBIN "gfx/tilesets/09.tilecoll"
-Tset0D_Coll: ; 178a (0:178a)
+Tset0D_Coll:: ; 178a (0:178a)
INCBIN "gfx/tilesets/0d.tilecoll"
-Tset0E_Coll: ; 1795 (0:1795)
+Tset0E_Coll:: ; 1795 (0:1795)
INCBIN "gfx/tilesets/0e.tilecoll"
-Tset0F_Coll: ; 179a (0:179a)
+Tset0F_Coll:: ; 179a (0:179a)
INCBIN "gfx/tilesets/0f.tilecoll"
-Tset10_Coll: ; 17a2 (0:17a2)
+Tset10_Coll:: ; 17a2 (0:17a2)
INCBIN "gfx/tilesets/10.tilecoll"
-Tset11_Coll: ; 17ac (0:17ac)
+Tset11_Coll:: ; 17ac (0:17ac)
INCBIN "gfx/tilesets/11.tilecoll"
-Tset12_Coll: ; 17b8 (0:17b8)
+Tset12_Coll:: ; 17b8 (0:17b8)
INCBIN "gfx/tilesets/12.tilecoll"
-Tset13_Coll: ; 17c0 (0:17c0)
+Tset13_Coll:: ; 17c0 (0:17c0)
INCBIN "gfx/tilesets/13.tilecoll"
-Tset14_Coll: ; 17ca (0:17ca)
+Tset14_Coll:: ; 17ca (0:17ca)
INCBIN "gfx/tilesets/14.tilecoll"
-Tset15_Coll: ; 17d1 (0:17d1)
+Tset15_Coll:: ; 17d1 (0:17d1)
INCBIN "gfx/tilesets/15.tilecoll"
-Tset16_Coll: ; 17dd (0:17dd)
+Tset16_Coll:: ; 17dd (0:17dd)
INCBIN "gfx/tilesets/16.tilecoll"
-Tset17_Coll: ; 17f0 (0:17f0)
+Tset17_Coll:: ; 17f0 (0:17f0)
INCBIN "gfx/tilesets/17.tilecoll"
;Tile Collision ends 0x17f7
@@ -3702,7 +3702,7 @@
; does the same thing as FarCopyData at 009D
; only difference is that it uses [$ff8b] instead of [$cee9] for a temp value
; copy bc bytes of data from a:hl to de
-FarCopyData2: ; 17f7 (0:17f7)
+FarCopyData2:: ; 17f7 (0:17f7)
ld [$ff8b],a
ld a,[H_LOADEDROMBANK]
push af
@@ -3717,7 +3717,7 @@
; does a far copy but the source is de and the destination is hl
; copy bc bytes of data from a:de to hl
-FarCopyData3: ; 180d (0:180d)
+FarCopyData3:: ; 180d (0:180d)
ld [$ff8b],a
ld a,[H_LOADEDROMBANK]
push af
@@ -3740,7 +3740,7 @@
; copies each source byte to the destination twice (next to each other)
; copy bc source bytes from a:hl to de
-FarCopyDataDouble: ; 182b (0:182b)
+FarCopyDataDouble:: ; 182b (0:182b)
ld [$ff8b],a
ld a,[H_LOADEDROMBANK]
push af
@@ -3764,7 +3764,7 @@
; copy (c * 16) bytes from b:de to hl during V-blank
; transfers up to 128 bytes per V-blank
-CopyVideoData: ; 1848 (0:1848)
+CopyVideoData:: ; 1848 (0:1848)
ld a,[H_AUTOBGTRANSFERENABLED] ; save auto-transfer enabled flag
push af
xor a
@@ -3807,7 +3807,7 @@
; copy (c * 8) source bytes from b:de to hl during V-blank
; copies each source byte to the destination twice (next to each other)
; transfers up to 64 source bytes per V-blank
-CopyVideoDataDouble: ; 1886 (0:1886)
+CopyVideoDataDouble:: ; 1886 (0:1886)
ld a,[H_AUTOBGTRANSFERENABLED] ; save auto-transfer enabled flag
push af
xor a
@@ -3852,7 +3852,7 @@
; hl = address of upper left corner of the area
; b = height
; c = width
-ClearScreenArea: ; 18c4 (0:18c4)
+ClearScreenArea:: ; 18c4 (0:18c4)
ld a,$7F ; blank tile
ld de,20 ; screen width
.loop
@@ -3872,7 +3872,7 @@
; copies the screen tile buffer from WRAM to VRAM
; copying is done in 3 chunks of 6 rows each
; b: high byte of VRAM destination address ($98 or $9c for window tile map 0 or 1 resp.)
-CopyScreenTileBufferToVRAM: ; 18d6 (0:18d6)
+CopyScreenTileBufferToVRAM:: ; 18d6 (0:18d6)
ld c, $6
ld hl, $0000
ld de, wTileMap
@@ -3887,7 +3887,7 @@
call InitScreenTileBufferTransferParameters
jp DelayFrame
-InitScreenTileBufferTransferParameters: ; 18fc (0:18fc)
+InitScreenTileBufferTransferParameters:: ; 18fc (0:18fc)
ld a, d
ld [H_VBCOPYBGSRC+1], a
call GetRowColAddressBgMap
@@ -3901,7 +3901,7 @@
ld [H_VBCOPYBGSRC], a ; $FF00+$c1
ret
-ClearScreen: ; 190f (0:190f)
+ClearScreen:: ; 190f (0:190f)
; clears all tiles in the tilemap,
; then wait three frames
ld bc,$0168 ; tilemap size
@@ -3916,7 +3916,7 @@
jr nz,.loop
jp Delay3
-TextBoxBorder: ; 1922 (0:1922)
+TextBoxBorder:: ; 1922 (0:1922)
; draw a text box
; upper-left corner at coordinates hl
; height b
@@ -3958,7 +3958,7 @@
ld [hl],"┘"
ret
;
-NPlaceChar: ; 194f (0:194f)
+NPlaceChar:: ; 194f (0:194f)
; place a row of width c of identical characters
ld d,c
.loop
@@ -3967,9 +3967,9 @@
jr nz,.loop
ret
-PlaceString: ; 1955 (0:1955)
+PlaceString:: ; 1955 (0:1955)
push hl
-PlaceNextChar: ; 1956 (0:1956)
+PlaceNextChar:: ; 1956 (0:1956)
ld a,[de]
cp "@"
@@ -4045,11 +4045,11 @@
jp z,Char5A
ld [hli],a
call PrintLetterDelay
-Next19E8: ; 19e8 (0:19e8)
+Next19E8:: ; 19e8 (0:19e8)
inc de
jp PlaceNextChar
-Char00: ; 19ec (0:19ec)
+Char00:: ; 19ec (0:19ec)
ld b,h
ld c,l
pop hl
@@ -4057,56 +4057,56 @@
dec de
ret
-Char00Text: ; 0x19f4 “%d ERROR.”
+Char00Text:: ; 0x19f4 “%d ERROR.”
TX_FAR _Char00Text
db "@"
-Char52: ; 0x19f9 player’s name
+Char52:: ; 0x19f9 player’s name
push de
ld de,W_PLAYERNAME
jr FinishDTE
-Char53: ; 19ff (0:19ff) ; rival’s name
+Char53:: ; 19ff (0:19ff) ; rival’s name
push de
ld de,W_RIVALNAME
jr FinishDTE
-Char5D: ; 1a05 (0:1a05) ; TRAINER
+Char5D:: ; 1a05 (0:1a05) ; TRAINER
push de
ld de,Char5DText
jr FinishDTE
-Char5C: ; 1a0b (0:1a0b) ; TM
+Char5C:: ; 1a0b (0:1a0b) ; TM
push de
ld de,Char5CText
jr FinishDTE
-Char5B: ; 1a11 (0:1a11) ; PC
+Char5B:: ; 1a11 (0:1a11) ; PC
push de
ld de,Char5BText
jr FinishDTE
-Char5E: ; 1a17 (0:1a17) ; ROCKET
+Char5E:: ; 1a17 (0:1a17) ; ROCKET
push de
ld de,Char5EText
jr FinishDTE
-Char54: ; 1a1d (0:1a1d) ; POKé
+Char54:: ; 1a1d (0:1a1d) ; POKé
push de
ld de,Char54Text
jr FinishDTE
-Char56: ; 1a23 (0:1a23) ; ……
+Char56:: ; 1a23 (0:1a23) ; ……
push de
ld de,Char56Text
jr FinishDTE
-Char4A: ; 1a29 (0:1a29) ; PKMN
+Char4A:: ; 1a29 (0:1a29) ; PKMN
push de
ld de,Char4AText
jr FinishDTE
-Char59: ; 1a2f (0:1a2f)
+Char59:: ; 1a2f (0:1a2f)
; depending on whose turn it is, print
; enemy active monster’s name, prefixed with “Enemy ”
; or
@@ -4116,13 +4116,13 @@
xor 1
jr MonsterNameCharsCommon
-Char5A: ; 1a35 (0:1a35)
+Char5A:: ; 1a35 (0:1a35)
; depending on whose turn it is, print
; player active monster’s name
; or
; enemy active monster’s name, prefixed with “Enemy ”
ld a,[H_WHOSETURN]
-MonsterNameCharsCommon: ; 1a37 (0:1a37)
+MonsterNameCharsCommon:: ; 1a37 (0:1a37)
push de
and a
jr nz,.Enemy
@@ -4138,7 +4138,7 @@
ld l,c
ld de,W_ENEMYMONNAME ; enemy active monster name
-FinishDTE: ; 1a4b (0:1a4b)
+FinishDTE:: ; 1a4b (0:1a4b)
call PlaceString
ld h,b
ld l,c
@@ -4146,24 +4146,24 @@
inc de
jp PlaceNextChar
-Char5CText: ; 1a55 (0:1a55)
+Char5CText:: ; 1a55 (0:1a55)
db "TM@"
-Char5DText: ; 1a58 (0:1a58)
+Char5DText:: ; 1a58 (0:1a58)
db "TRAINER@"
-Char5BText: ; 1a60 (0:1a60)
+Char5BText:: ; 1a60 (0:1a60)
db "PC@"
-Char5EText: ; 1a63 (0:1a63)
+Char5EText:: ; 1a63 (0:1a63)
db "ROCKET@"
-Char54Text: ; 1a6a (0:1a6a)
+Char54Text:: ; 1a6a (0:1a6a)
db "POKé@"
-Char56Text: ; 1a6f (0:1a6f)
+Char56Text:: ; 1a6f (0:1a6f)
db "……@"
-Char5AText: ; 1a72 (0:1a72)
+Char5AText:: ; 1a72 (0:1a72)
db "Enemy @"
-Char4AText: ; 1a79 (0:1a79)
+Char4AText:: ; 1a79 (0:1a79)
db $E1,$E2,"@" ; PKMN
-Char55: ; 1a7c (0:1a7c)
+Char55:: ; 1a7c (0:1a7c)
push de
ld b,h
ld c,l
@@ -4175,18 +4175,18 @@
inc de
jp PlaceNextChar
-Char55Text: ; 1a8c (0:1a8c)
+Char55Text:: ; 1a8c (0:1a8c)
; equivalent to Char4B
TX_FAR _Char55Text
db "@"
-Char5F: ; 1a91 (0:1a91)
+Char5F:: ; 1a91 (0:1a91)
; ends a Pokédex entry
ld [hl],"."
pop hl
ret
-Char58: ; 1a95 (0:1a95)
+Char58:: ; 1a95 (0:1a95)
ld a,[$D12B]
cp 4
jp z,Next1AA2
@@ -4193,22 +4193,22 @@
ld a,$EE
FuncCoord 18, 16 ; $c4f2
ld [Coord],a
-Next1AA2: ; 1aa2 (0:1aa2)
+Next1AA2:: ; 1aa2 (0:1aa2)
call ProtectedDelay3
call ManualTextScroll
ld a,$7F
FuncCoord 18, 16 ; $c4f2
ld [Coord],a
-Char57: ; 1aad (0:1aad)
+Char57:: ; 1aad (0:1aad)
pop hl
ld de,Char58Text
dec de
ret
-Char58Text: ; 1ab3 (0:1ab3)
+Char58Text:: ; 1ab3 (0:1ab3)
db "@"
-Char51: ; 1ab4 (0:1ab4)
+Char51:: ; 1ab4 (0:1ab4)
push de
ld a,$EE
FuncCoord 18, 16 ; $c4f2
@@ -4226,7 +4226,7 @@
ld hl,Coord
jp Next19E8
-Char49: ; 1ad5 (0:1ad5)
+Char49:: ; 1ad5 (0:1ad5)
push de
ld a,$EE
FuncCoord 18, 16 ; $c4f2
@@ -4246,7 +4246,7 @@
push hl
jp Next19E8
-Char4B: ; 1af8 (0:1af8)
+Char4B:: ; 1af8 (0:1af8)
ld a,$EE
FuncCoord 18, 16 ; $c4f2
ld [Coord],a
@@ -4258,7 +4258,7 @@
FuncCoord 18, 16 ; $c4f2
ld [Coord],a
;fall through
-Char4C: ; 1b0a (0:1b0a)
+Char4C:: ; 1b0a (0:1b0a)
push de
call Next1B18
call Next1B18
@@ -4267,7 +4267,7 @@
pop de
jp Next19E8
-Next1B18: ; 1b18 (0:1b18)
+Next1B18:: ; 1b18 (0:1b18)
FuncCoord 0, 14 ; $c4b8
ld hl,Coord
FuncCoord 0, 13 ; $c4a4
@@ -4297,13 +4297,13 @@
ret
-ProtectedDelay3: ; 1b3a (0:1b3a)
+ProtectedDelay3:: ; 1b3a (0:1b3a)
push bc
call Delay3
pop bc
ret
-TextCommandProcessor: ; 1b40 (0:1b40)
+TextCommandProcessor:: ; 1b40 (0:1b40)
ld a,[$d358]
push af
set 1,a
@@ -4316,7 +4316,7 @@
ld a,b
ld [$cc3b],a
-NextTextCommand: ; 1b55 (0:1b55)
+NextTextCommand:: ; 1b55 (0:1b55)
ld a,[hli]
cp a, "@" ; terminator
jr nz,.doTextCommand
@@ -4347,7 +4347,7 @@
; AAAA = address of upper left corner
; BB = height
; CC = width
-TextCommand04: ; 1b78 (0:1b78)
+TextCommand04:: ; 1b78 (0:1b78)
pop hl
ld a,[hli]
ld e,a
@@ -4366,7 +4366,7 @@
; place string inline
; 00{string}
-TextCommand00: ; 1b8a (0:1b8a)
+TextCommand00:: ; 1b8a (0:1b8a)
pop hl
ld d,h
ld e,l
@@ -4381,7 +4381,7 @@
; place string from RAM
; 01AAAA
; AAAA = address of string
-TextCommand01: ; 1b97 (0:1b97)
+TextCommand01:: ; 1b97 (0:1b97)
pop hl
ld a,[hli]
ld e,a
@@ -4400,7 +4400,7 @@
; BB
; bits 0-4 = length in bytes
; bits 5-7 = unknown flags
-TextCommand02: ; 1ba5 (0:1ba5)
+TextCommand02:: ; 1ba5 (0:1ba5)
pop hl
ld a,[hli]
ld e,a
@@ -4420,7 +4420,7 @@
; repoint destination address
; 03AAAA
; AAAA = new destination address
-TextCommand03: ; 1bb7 (0:1bb7)
+TextCommand03:: ; 1bb7 (0:1bb7)
pop hl
ld a,[hli]
ld [$cc3a],a
@@ -4433,7 +4433,7 @@
; repoint destination to second line of dialogue text box
; 05
; (no arguments)
-TextCommand05: ; 1bc5 (0:1bc5)
+TextCommand05:: ; 1bc5 (0:1bc5)
pop hl
FuncCoord 1, 16 ; $c4e1
ld bc,Coord ; address of second line of dialogue text box
@@ -4442,7 +4442,7 @@
; blink arrow and wait for A or B to be pressed
; 06
; (no arguments)
-TextCommand06: ; 1bcc (0:1bcc)
+TextCommand06:: ; 1bcc (0:1bcc)
ld a,[W_ISLINKBATTLE]
cp a,$04
jp z,TextCommand0D
@@ -4461,7 +4461,7 @@
; scroll text up one line
; 07
; (no arguments)
-TextCommand07: ; 1be7 (0:1be7)
+TextCommand07:: ; 1be7 (0:1be7)
ld a," "
FuncCoord 18, 16 ; $c4f2
ld [Coord],a ; place blank space in lower right corner of dialogue text box
@@ -4474,7 +4474,7 @@
; execute asm inline
; 08{code}
-TextCommand08: ; 1bf9 (0:1bf9)
+TextCommand08:: ; 1bf9 (0:1bf9)
pop hl
ld de,NextTextCommand
push de ; return address
@@ -4486,7 +4486,7 @@
; BB
; bits 0-3 = how many digits to display
; bits 4-7 = how long the number is in bytes
-TextCommand09: ; 1bff (0:1bff)
+TextCommand09:: ; 1bff (0:1bff)
pop hl
ld a,[hli]
ld e,a
@@ -4513,7 +4513,7 @@
; wait half a second if the user doesn't hold A or B
; 0A
; (no arguments)
-TextCommand0A: ; 1c1d (0:1c1d)
+TextCommand0A:: ; 1c1d (0:1c1d)
push bc
call GetJoypadState
ld a,[H_CURRENTPRESSEDBUTTONS]
@@ -4529,7 +4529,7 @@
; plays sounds
; this actually handles various command ID's, not just 0B
; (no arguments)
-TextCommand0B: ; 1c31 (0:1c31)
+TextCommand0B:: ; 1c31 (0:1c31)
pop hl
push bc
dec hl
@@ -4566,7 +4566,7 @@
jp NextTextCommand
; format: text command ID, sound ID or cry ID
-TextCommandSounds: ; 1c64 (0:1c64)
+TextCommandSounds:: ; 1c64 (0:1c64)
db $0B,$86
db $12,$9A
db $0E,$91
@@ -4581,7 +4581,7 @@
; draw ellipses
; 0CAA
; AA = number of ellipses to draw
-TextCommand0C: ; 1c78 (0:1c78)
+TextCommand0C:: ; 1c78 (0:1c78)
pop hl
ld a,[hli]
ld d,a
@@ -4610,7 +4610,7 @@
; wait for A or B to be pressed
; 0D
; (no arguments)
-TextCommand0D: ; 1c9a (0:1c9a)
+TextCommand0D:: ; 1c9a (0:1c9a)
push bc
call ManualTextScroll ; wait for A or B to be pressed
pop bc
@@ -4621,7 +4621,7 @@
; 17AAAABB
; AAAA = address of text commands
; BB = bank
-TextCommand17: ; 1ca3 (0:1ca3)
+TextCommand17:: ; 1ca3 (0:1ca3)
pop hl
ld a,[H_LOADEDROMBANK]
push af
@@ -4642,7 +4642,7 @@
ld [$2000],a
jp NextTextCommand
-TextCommandJumpTable: ; 1cc1 (0:1cc1)
+TextCommandJumpTable:: ; 1cc1 (0:1cc1)
dw TextCommand00
dw TextCommand01
dw TextCommand02
@@ -4661,7 +4661,7 @@
; this function seems to be used only once
; it store the address of a row and column of the VRAM background map in hl
; INPUT: h - row, l - column, b - high byte of background tile map address in VRAM
-GetRowColAddressBgMap: ; 1cdd (0:1cdd)
+GetRowColAddressBgMap:: ; 1cdd (0:1cdd)
xor a
srl h
rr a
@@ -4678,7 +4678,7 @@
; clears a VRAM background map with blank space tiles
; INPUT: h - high byte of background tile map address in VRAM
-ClearBgMap: ; 1cf0 (0:1cf0)
+ClearBgMap:: ; 1cf0 (0:1cf0)
ld a," "
jr .next
ld a,l
@@ -4696,7 +4696,7 @@
; When the player takes a step, a row or column of 2x2 tile blocks at the edge
; of the screen toward which they moved is exposed and has to be redrawn.
; This function does the redrawing.
-RedrawExposedScreenEdge: ; 1d01 (0:1d01)
+RedrawExposedScreenEdge:: ; 1d01 (0:1d01)
ld a,[H_SCREENEDGEREDRAW]
and a
ret z
@@ -4775,7 +4775,7 @@
; on when talking to sprites, battling, using menus, etc. This is because
; the above function, RedrawExposedScreenEdge, is used when walking to
; improve efficiency.
-AutoBgMapTransfer: ; 1d57 (0:1d57)
+AutoBgMapTransfer:: ; 1d57 (0:1d57)
ld a,[H_AUTOBGTRANSFERENABLED]
and a
ret z
@@ -4827,7 +4827,7 @@
ld b,6
; unrolled loop and using pop for speed
-TransferBgRows: ; 1d9e (0:1d9e)
+TransferBgRows:: ; 1d9e (0:1d9e)
pop de
ld [hl],e
inc l
@@ -4894,7 +4894,7 @@
; Copies [H_VBCOPYBGNUMROWS] rows from H_VBCOPYBGSRC to H_VBCOPYBGDEST.
; If H_VBCOPYBGSRC is XX00, the transfer is disabled.
-VBlankCopyBgMap: ; 1de1 (0:1de1)
+VBlankCopyBgMap:: ; 1de1 (0:1de1)
ld a,[H_VBCOPYBGSRC] ; doubles as enabling byte
and a
ret z
@@ -4923,7 +4923,7 @@
; It copies each source byte to the destination twice (next to each other).
; The function updates the source and destination addresses, so the transfer
; can be continued easily by repeatingly calling this function.
-VBlankCopyDouble: ; 1e02 (0:1e02)
+VBlankCopyDouble:: ; 1e02 (0:1e02)
ld a,[H_VBCOPYDOUBLESIZE]
and a ; are there any bytes to copy?
ret z
@@ -5003,7 +5003,7 @@
; Copies ([H_VBCOPYSIZE] * 16) bytes from H_VBCOPYSRC to H_VBCOPYDEST.
; The function updates the source and destination addresses, so the transfer
; can be continued easily by repeatingly calling this function.
-VBlankCopy: ; 1e5e (0:1e5e)
+VBlankCopy:: ; 1e5e (0:1e5e)
ld a,[H_VBCOPYSIZE]
and a ; are there any bytes to copy?
ret z
@@ -5085,7 +5085,7 @@
ret
; This function updates the moving water and flower background tiles.
-UpdateMovingBgTiles: ; 1ebe (0:1ebe)
+UpdateMovingBgTiles:: ; 1ebe (0:1ebe)
ld a,[$ffd7]
and a
ret z
@@ -5146,16 +5146,16 @@
jr nz,.flowerTileLoop
ret
-FlowerTilePattern1: ; 1f19 (0:1f19)
+FlowerTilePattern1:: ; 1f19 (0:1f19)
INCBIN "gfx/tilesets/flower/flower1.2bpp"
-FlowerTilePattern2: ; 1f29 (0:1f29)
+FlowerTilePattern2:: ; 1f29 (0:1f29)
INCBIN "gfx/tilesets/flower/flower2.2bpp"
-FlowerTilePattern3: ; 1f39 (0:1f39)
+FlowerTilePattern3:: ; 1f39 (0:1f39)
INCBIN "gfx/tilesets/flower/flower3.2bpp"
-SoftReset: ; 1f49 (0:1f49)
+SoftReset:: ; 1f49 (0:1f49)
call StopAllSounds
call GBPalWhiteOut
ld c, $20
@@ -5172,7 +5172,7 @@
; * 8x8 OBJ size
; * OBJ display enabled
; * BG display enabled
-InitGame: ; 1f54 (0:1f54)
+InitGame:: ; 1f54 (0:1f54)
di
; zero I/O registers
xor a
@@ -5258,7 +5258,7 @@
jp Func_42b7
; zeroes all VRAM
-ZeroVram: ; 2004 (0:2004)
+ZeroVram:: ; 2004 (0:2004)
ld hl,$8000
ld bc,$2000
xor a
@@ -5265,7 +5265,7 @@
jp FillMemory
; immediately stops all sounds
-StopAllSounds: ; 200e (0:200e)
+StopAllSounds:: ; 200e (0:200e)
ld a, Bank(Func_9876)
ld [$c0ef], a
ld [$c0f0], a
@@ -5276,7 +5276,7 @@
dec a
jp PlaySound
-VBlankHandler: ; 2024 (0:2024)
+VBlankHandler:: ; 2024 (0:2024)
push af
push bc
push de
@@ -5351,7 +5351,7 @@
pop af
reti
-DelayFrame: ; 20af (0:20af)
+DelayFrame:: ; 20af (0:20af)
; delay for one frame
ld a,1
ld [H_VBLANKOCCURRED],a
@@ -5366,7 +5366,7 @@
; These routines manage gradual fading
; (e.g., entering a doorway)
-LoadGBPal: ; 20ba (0:20ba)
+LoadGBPal:: ; 20ba (0:20ba)
ld a,[$d35d] ;tells if cur.map is dark (requires HM5_FLASH?)
ld b,a
ld hl,GBPalTable_00 ;16
@@ -5384,16 +5384,16 @@
ld [rOBP1],a
ret
-GBFadeOut1: ; 20d1 (0:20d1)
+GBFadeOut1:: ; 20d1 (0:20d1)
ld hl,IncGradGBPalTable_01 ;0d
ld b,$04
jr GBFadeOutCommon
-GBFadeOut2: ; 20d8 (0:20d8)
+GBFadeOut2:: ; 20d8 (0:20d8)
ld hl,IncGradGBPalTable_02 ;1c
ld b,$03
-GBFadeOutCommon: ; 20dd (0:20dd)
+GBFadeOutCommon:: ; 20dd (0:20dd)
ld a,[hli]
ld [rBGP],a
ld a,[hli]
@@ -5406,16 +5406,16 @@
jr nz,GBFadeOutCommon
ret
-GBFadeIn1: ; 20ef (0:20ef)
+GBFadeIn1:: ; 20ef (0:20ef)
ld hl,DecGradGBPalTable_01 ;18
ld b,$04
jr GBFadeInCommon
-GBFadeIn2: ; 20f6 (0:20f6)
+GBFadeIn2:: ; 20f6 (0:20f6)
ld hl,DecGradGBPalTable_02 ;21
ld b,$03
-GBFadeInCommon: ; 20fb (0:20fb)
+GBFadeInCommon:: ; 20fb (0:20fb)
ld a,[hld]
ld [rOBP1],a
ld a,[hld]
@@ -5428,7 +5428,7 @@
jr nz,GBFadeInCommon
ret
-IncGradGBPalTable_01: ; 210d (0:210d)
+IncGradGBPalTable_01:: ; 210d (0:210d)
db %11111111 ;BG Pal
db %11111111 ;OBJ Pal 1
db %11111111 ;OBJ Pal 2
@@ -5440,16 +5440,16 @@
db %11111001
db %11100100
db %11100100
-GBPalTable_00: ; 2116 (0:2116)
+GBPalTable_00:: ; 2116 (0:2116)
db %11100100
db %11010000
-DecGradGBPalTable_01: ; 2118 (0:2118)
+DecGradGBPalTable_01:: ; 2118 (0:2118)
db %11100000
;19
db %11100100
db %11010000
db %11100000
-IncGradGBPalTable_02: ; 211c (0:211c)
+IncGradGBPalTable_02:: ; 211c (0:211c)
db %10010000
db %10000000
db %10010000
@@ -5456,7 +5456,7 @@
db %01000000
db %01000000
-DecGradGBPalTable_02: ; 2121 (0:2121)
+DecGradGBPalTable_02:: ; 2121 (0:2121)
db %01000000
db %00000000
@@ -5463,7 +5463,7 @@
db %00000000
db %00000000
-SerialInterruptHandler: ; 2125 (0:2125)
+SerialInterruptHandler:: ; 2125 (0:2125)
push af
push bc
push de
@@ -5512,7 +5512,7 @@
pop af
reti
-Func_216f: ; 216f (0:216f)
+Func_216f:: ; 216f (0:216f)
ld a, $1
ld [$FF00+$ab], a
.asm_2173
@@ -5546,7 +5546,7 @@
jr nz, .asm_2173
ret
-Func_219a: ; 219a (0:219a)
+Func_219a:: ; 219a (0:219a)
xor a
ld [$FF00+$a9], a
ld a, [$FF00+$aa]
@@ -5634,7 +5634,7 @@
call DelayFrame
jp Func_219a
-Func_2231: ; 2231 (0:2231)
+Func_2231:: ; 2231 (0:2231)
ld a, $f
.asm_2233
dec a
@@ -5641,7 +5641,7 @@
jr nz, .asm_2233
ret
-Func_2237: ; 2237 (0:2237)
+Func_2237:: ; 2237 (0:2237)
push hl
ld hl, $cc47
ld a, [hli]
@@ -5649,13 +5649,13 @@
pop hl
ret
-Func_223f: ; 223f (0:223f)
+Func_223f:: ; 223f (0:223f)
dec a
ld [$cc47], a
ld [$cc48], a
ret
-Func_2247: ; 2247 (0:2247)
+Func_2247:: ; 2247 (0:2247)
ld hl, $cc42
ld de, $cc3d
ld c, $2
@@ -5680,7 +5680,7 @@
jr nz, .asm_2253
ret
-Func_226e: ; 226e (0:226e)
+Func_226e:: ; 226e (0:226e)
call SaveScreenTilesToBuffer1
ld hl, Func_4c05
ld b, BANK(Func_4c05)
@@ -5688,7 +5688,7 @@
call Func_227f
jp LoadScreenTilesFromBuffer1
-Func_227f: ; 227f (0:227f)
+Func_227f:: ; 227f (0:227f)
ld a, $ff
ld [$cc3e], a
.asm_2284
@@ -5728,7 +5728,7 @@
ld [$cc3d], a
ret
-Func_22c3: ; 22c3 (0:22c3)
+Func_22c3:: ; 22c3 (0:22c3)
call asm_22d7
ld a, [$cc42]
add $60
@@ -5738,7 +5738,7 @@
jr nz, asm_22d7
ld a, $81
ld [$FF00+$2], a
-asm_22d7: ; 22d7 (0:22d7)
+asm_22d7:: ; 22d7 (0:22d7)
ld a, [$FF00+$ad]
ld [$cc3d], a
and $f0
@@ -5751,7 +5751,7 @@
ld [$cc3e], a
ret
-Func_22ed: ; 22ed (0:22ed)
+Func_22ed:: ; 22ed (0:22ed)
xor a
ld [$FF00+$ac], a
ld a, [$FF00+$aa]
@@ -5761,7 +5761,7 @@
ld [$FF00+$2], a
ret
-Func_22fa: ; 22fa (0:22fa)
+Func_22fa:: ; 22fa (0:22fa)
ld a, $2
ld [$FF00+$1], a
xor a
@@ -5771,10 +5771,10 @@
ret
; timer interrupt is apparently not invoked anyway
-TimerHandler: ; 2306 (0:2306)
+TimerHandler:: ; 2306 (0:2306)
reti
-Func_2307: ; 2307 (0:2307)
+Func_2307:: ; 2307 (0:2307)
call WaitForSoundToFinish
xor a
ld c, a
@@ -5782,7 +5782,7 @@
ld [$cfca], a
jr asm_2324
-Func_2312: ; 2312 (0:2312)
+Func_2312:: ; 2312 (0:2312)
ld c, $a
ld d, $0
ld a, [$d72e]
@@ -5792,7 +5792,7 @@
ld [$cfca], a
ld c, $8
ld d, c
-asm_2324: ; 2324 (0:2324)
+asm_2324:: ; 2324 (0:2324)
ld a, [$d700]
and a
jr z, .asm_2343
@@ -5829,7 +5829,7 @@
ld [$c0ee], a
jp PlaySound
-Func_235f: ; 235f (0:235f)
+Func_235f:: ; 235f (0:235f)
ld a, [$c0ef]
ld b, a
cp $2
@@ -5857,7 +5857,7 @@
jr nz, .asm_237a
ret
-Func_2385: ; 2385 (0:2385)
+Func_2385:: ; 2385 (0:2385)
ld a, [$d35c]
ld e, a
ld a, [$c0ef]
@@ -5877,7 +5877,7 @@
scf
ret
-PlayMusic: ; 23a1 (0:23a1)
+PlayMusic:: ; 23a1 (0:23a1)
ld b, a
ld [$c0ee], a
xor a
@@ -5888,7 +5888,7 @@
ld a, b
; plays music specified by a. If value is $ff, music is stopped
-PlaySound: ; 23b1 (0:23b1)
+PlaySound:: ; 23b1 (0:23b1)
push hl
push de
push bc
@@ -5958,7 +5958,7 @@
pop hl
ret
-UpdateSprites: ; 2429 (0:2429)
+UpdateSprites:: ; 2429 (0:2429)
ld a, [$cfcb]
dec a
ret nz
@@ -5978,16 +5978,16 @@
; first byte $FE, next byte # of items, last byte $FF
; Viridian
-ViridianMartText6: ; 2442 (0:2442)
+ViridianMartText6:: ; 2442 (0:2442)
db $FE,4,POKE_BALL,ANTIDOTE,PARLYZ_HEAL,BURN_HEAL,$FF
; Pewter
-PewterMartText1: ; 2449 (0:2449)
+PewterMartText1:: ; 2449 (0:2449)
db $FE,7,POKE_BALL,POTION,ESCAPE_ROPE,ANTIDOTE,BURN_HEAL,AWAKENING
db PARLYZ_HEAL,$FF
; Cerulean
-CeruleanMartText1: ; 2453 (0:2453)
+CeruleanMartText1:: ; 2453 (0:2453)
db $FE,7,POKE_BALL,POTION,REPEL,ANTIDOTE,BURN_HEAL,AWAKENING
db PARLYZ_HEAL,$FF
@@ -5995,39 +5995,39 @@
db $FE,1,BICYCLE,$FF
; Vermilion
-VermilionMartText1: ; 2461 (0:2461)
+VermilionMartText1:: ; 2461 (0:2461)
db $FE,6,POKE_BALL,SUPER_POTION,ICE_HEAL,AWAKENING,PARLYZ_HEAL
db REPEL,$FF
; Lavender
-LavenderMartText1: ; 246a (0:246a)
+LavenderMartText1:: ; 246a (0:246a)
db $FE,9,GREAT_BALL,SUPER_POTION,REVIVE,ESCAPE_ROPE,SUPER_REPEL
db ANTIDOTE,BURN_HEAL,ICE_HEAL,PARLYZ_HEAL,$FF
; Celadon Dept. Store 2F (1)
-CeladonMart2Text1: ; 2476 (0:2476)
+CeladonMart2Text1:: ; 2476 (0:2476)
db $FE,9,GREAT_BALL,SUPER_POTION,REVIVE,SUPER_REPEL,ANTIDOTE
db BURN_HEAL,ICE_HEAL,AWAKENING,PARLYZ_HEAL,$FF
; Celadon Dept. Store 2F (2)
-CeladonMart2Text2: ; 2482 (0:2482)
+CeladonMart2Text2:: ; 2482 (0:2482)
db $FE,9,TM_32,TM_33,TM_02,TM_07,TM_37,TM_01,TM_05,TM_09,TM_17,$FF
; Celadon Dept. Store 4F
-CeladonMart4Text1: ; 248e (0:248e)
+CeladonMart4Text1:: ; 248e (0:248e)
db $FE,5,POKE_DOLL,FIRE_STONE,THUNDER_STONE,WATER_STONE,LEAF_STONE,$FF
; Celadon Dept. Store 5F (1)
-CeladonMart5Text3: ; 2496 (0:2496)
+CeladonMart5Text3:: ; 2496 (0:2496)
db $FE,7,X_ACCURACY,GUARD_SPEC_,DIRE_HIT,X_ATTACK,X_DEFEND,X_SPEED
db X_SPECIAL,$FF
; Celadon Dept. Store 5F (2)
-CeladonMart5Text4: ; 24a0 (0:24a0)
+CeladonMart5Text4:: ; 24a0 (0:24a0)
db $FE,5,HP_UP,PROTEIN,IRON,CARBOS,CALCIUM,$FF
; Fuchsia
-FuchsiaMartText1: ; 24a8 (0:24a8)
+FuchsiaMartText1:: ; 24a8 (0:24a8)
db $FE,6,ULTRA_BALL,GREAT_BALL,SUPER_POTION,REVIVE,FULL_HEAL
db SUPER_REPEL,$FF
@@ -6035,47 +6035,47 @@
db $FE,5,GREAT_BALL,HYPER_POTION,SUPER_POTION,FULL_HEAL,REVIVE,$FF
; Cinnabar
-CinnabarMartText1: ; 24b9 (0:24b9)
+CinnabarMartText1:: ; 24b9 (0:24b9)
db $FE,7,ULTRA_BALL,GREAT_BALL,HYPER_POTION,MAX_REPEL,ESCAPE_ROPE
db FULL_HEAL,REVIVE,$FF
; Saffron
-SaffronMartText1: ; 24c3 (0:24c3)
+SaffronMartText1:: ; 24c3 (0:24c3)
db $FE,6,GREAT_BALL,HYPER_POTION,MAX_REPEL,ESCAPE_ROPE,FULL_HEAL
db REVIVE,$FF
; Indigo
-IndigoPlateauLobbyText4: ; 24cc (0:24cc)
+IndigoPlateauLobbyText4:: ; 24cc (0:24cc)
db $FE,7,ULTRA_BALL,GREAT_BALL,FULL_RESTORE,MAX_POTION,FULL_HEAL
db REVIVE,MAX_REPEL,$FF
-TextScriptEndingChar: ; 24d6 (0:24d6)
+TextScriptEndingChar:: ; 24d6 (0:24d6)
db "@"
-TextScriptEnd: ; 24d7 (0:24d7)
+TextScriptEnd:: ; 24d7 (0:24d7)
ld hl,TextScriptEndingChar
ret
-UnnamedText_24db: ; 24db (0:24db)
+UnnamedText_24db:: ; 24db (0:24db)
TX_FAR _UnnamedText_24db
db "@"
-UnnamedText_24e0: ; 24e0 (0:24e0)
+UnnamedText_24e0:: ; 24e0 (0:24e0)
TX_FAR _UnnamedText_24e0
db "@"
-BoulderText: ; 24e5 (0:24e5)
+BoulderText:: ; 24e5 (0:24e5)
TX_FAR _BoulderText
db "@"
-MartSignText: ; 24ea (0:24ea)
+MartSignText:: ; 24ea (0:24ea)
TX_FAR _MartSignText
db "@"
-PokeCenterSignText: ; 24ef (0:24ef)
+PokeCenterSignText:: ; 24ef (0:24ef)
TX_FAR _PokeCenterSignText
db "@"
-Predef5CText: ; 24f4 (0:24f4)
+Predef5CText:: ; 24f4 (0:24f4)
; XXX better label (what does predef $5C do?)
db $08 ; asm
ld a, $5c
@@ -6084,7 +6084,7 @@
; bankswitches and runs _UncompressSpriteData
; bank is given in a, sprite input stream is pointed to in W_SPRITEINPUTPTR
-UncompressSpriteData: ; 24fd (0:24fd)
+UncompressSpriteData:: ; 24fd (0:24fd)
ld b, a
ld a, [H_LOADEDROMBANK]
push af
@@ -6102,7 +6102,7 @@
ret
; initializes necessary data to load a sprite and runs UncompressSpriteDataLoop
-_UncompressSpriteData: ; 251a (0:251a)
+_UncompressSpriteData:: ; 251a (0:251a)
ld hl, S_SPRITEBUFFER1
ld c, (2*SPRITEBUFFERSIZE) % $100
ld b, (2*SPRITEBUFFERSIZE) / $100
@@ -6139,7 +6139,7 @@
; uncompresses a chunk from the sprite input data stream (pointed to at $d0da) into S_SPRITEBUFFER1 or S_SPRITEBUFFER2
; each chunk is a 1bpp sprite. A 2bpp sprite consist of two chunks which are merged afterwards
; note that this is an endless loop which is terminated during a call to MoveToNextBufferPosition by manipulating the stack
-UncompressSpriteDataLoop: ; 2556 (0:2556)
+UncompressSpriteDataLoop:: ; 2556 (0:2556)
ld hl, S_SPRITEBUFFER1
ld a, [W_SPRITELOADFLAGS] ; $d0a8
bit 0, a
@@ -6229,7 +6229,7 @@
; moves output pointer to next position
; also cancels the calling function if the all output is done (by removing the return pointer from stack)
; and calls postprocessing functions according to the unpack mode
-MoveToNextBufferPosition: ; 25d8 (0:25d8)
+MoveToNextBufferPosition:: ; 25d8 (0:25d8)
ld a, [W_SPRITEHEIGHT]
ld b, a
ld a, [W_SPRITECURPOSY]
@@ -6290,7 +6290,7 @@
jp UnpackSprite
; writes 2 bits (from a) to the output buffer (pointed to from W_SPRITEOUTPUTPTR)
-WriteSpriteBitsToBuffer: ; 2649 (0:2649)
+WriteSpriteBitsToBuffer:: ; 2649 (0:2649)
ld e, a
ld a, [W_SPRITEOUTPUTBITOFFSET]
and a
@@ -6318,7 +6318,7 @@
ret
; reads next bit from input stream and returns it in a
-ReadNextInputBit: ; 2670 (0:2670)
+ReadNextInputBit:: ; 2670 (0:2670)
ld a, [W_SPRITEINPUTBITCOUNTER]
dec a
jr nz, .curByteHasMoreBitsToRead
@@ -6334,7 +6334,7 @@
ret
; reads next byte from input stream and returns it in a
-ReadNextInputByte: ; 268b (0:268b)
+ReadNextInputByte:: ; 268b (0:268b)
ld a, [W_SPRITEINPUTPTR]
ld l, a
ld a, [W_SPRITEINPUTPTR+1]
@@ -6349,7 +6349,7 @@
ret
; the nth item is 2^n - 1
-LengthEncodingOffsetList: ; 269f (0:269f)
+LengthEncodingOffsetList:: ; 269f (0:269f)
dw %0000000000000001
dw %0000000000000011
dw %0000000000000111
@@ -6368,7 +6368,7 @@
dw %1111111111111111
; unpacks the sprite data depending on the unpack mode
-UnpackSprite: ; 26bf (0:26bf)
+UnpackSprite:: ; 26bf (0:26bf)
ld a, [W_SPRITEUNPACKMODE]
cp $2
jp z, UnpackSpriteMode2
@@ -6381,7 +6381,7 @@
; decodes differential encoded sprite data
; input bit value 0 preserves the current bit value and input bit value 1 toggles it (starting from initial value 0).
-SpriteDifferentialDecode: ; 26d4 (0:26d4)
+SpriteDifferentialDecode:: ; 26d4 (0:26d4)
xor a
ld [W_SPRITECURPOSX], a
ld [W_SPRITECURPOSY], a
@@ -6466,7 +6466,7 @@
ret
; decodes the nybble stored in a. Last decoded data is assumed to be in e (needed to determine if initial value is 0 or 1)
-DifferentialDecodeNybble: ; 276d (0:276d)
+DifferentialDecodeNybble:: ; 276d (0:276d)
srl a ; c=a%2, a/=2
ld c, $0
jr nc, .evenNumber
@@ -6508,7 +6508,7 @@
ld e, a ; update last decoded data
ret
-DecodeNybble0Table: ; 27a7 (0:27a7)
+DecodeNybble0Table:: ; 27a7 (0:27a7)
dn $0, $1
dn $3, $2
dn $7, $6
@@ -6517,7 +6517,7 @@
dn $c, $d
dn $8, $9
dn $b, $a
-DecodeNybble1Table: ; 27af (0:27af)
+DecodeNybble1Table:: ; 27af (0:27af)
dn $f, $e
dn $c, $d
dn $8, $9
@@ -6526,7 +6526,7 @@
dn $3, $2
dn $7, $6
dn $4, $5
-DecodeNybble0TableFlipped: ; 27b7 (0:27b7)
+DecodeNybble0TableFlipped:: ; 27b7 (0:27b7)
dn $0, $8
dn $c, $4
dn $e, $6
@@ -6535,7 +6535,7 @@
dn $3, $b
dn $1, $9
dn $d, $5
-DecodeNybble1TableFlipped: ; 27bf (0:27bf)
+DecodeNybble1TableFlipped:: ; 27bf (0:27bf)
dn $f, $7
dn $3, $b
dn $1, $9
@@ -6546,7 +6546,7 @@
dn $2, $a
; combines the two loaded chunks with xor (the chunk loaded second is the destination). The source chunk is differeintial decoded beforehand.
-XorSpriteChunks: ; 27c7 (0:27c7)
+XorSpriteChunks:: ; 27c7 (0:27c7)
xor a
ld [W_SPRITECURPOSX], a
ld [W_SPRITECURPOSY], a
@@ -6611,7 +6611,7 @@
ret
; reverses the bits in the nybble given in register a
-ReverseNybble: ; 2837 (0:2837)
+ReverseNybble:: ; 2837 (0:2837)
ld de, NybbleReverseTable
add e
ld e, a
@@ -6622,7 +6622,7 @@
ret
; resets sprite buffer pointers to buffer 1 and 2, depending on W_SPRITELOADFLAGS
-ResetSpriteBufferPointers: ; 2841 (0:2841)
+ResetSpriteBufferPointers:: ; 2841 (0:2841)
ld a, [W_SPRITELOADFLAGS] ; $d0a8
bit 0, a
jr nz, .buffer2Selected
@@ -6644,11 +6644,11 @@
ret
; maps each nybble to its reverse
-NybbleReverseTable: ; 2867 (0:2867)
+NybbleReverseTable:: ; 2867 (0:2867)
db $0, $8, $4, $c, $2, $a, $6 ,$e, $1, $9, $5, $d, $3, $b, $7 ,$f
; combines the two loaded chunks with xor (the chunk loaded second is the destination). Both chunks are differeintial decoded beforehand.
-UnpackSpriteMode2: ; 2877 (0:2877)
+UnpackSpriteMode2:: ; 2877 (0:2877)
call ResetSpriteBufferPointers
ld a, [W_SPRITEFLIPPED]
push af
@@ -6665,7 +6665,7 @@
jp XorSpriteChunks
; stores hl into the output pointers
-StoreSpriteOutputPointer: ; 2897 (0:2897)
+StoreSpriteOutputPointer:: ; 2897 (0:2897)
ld a, l
ld [W_SPRITEOUTPUTPTR], a
ld [W_SPRITEOUTPUTPTRCACHED], a
@@ -6674,7 +6674,7 @@
ld [W_SPRITEOUTPUTPTRCACHED+1], a
ret
-ResetPlayerSpriteData: ; 28a6 (0:28a6)
+ResetPlayerSpriteData:: ; 28a6 (0:28a6)
ld hl, wSpriteStateData1
call ResetPlayerSpriteData_ClearSpriteData
ld hl, wSpriteStateData2
@@ -6690,12 +6690,12 @@
ret
; overwrites sprite data with zeroes
-ResetPlayerSpriteData_ClearSpriteData: ; 28c4 (0:28c4)
+ResetPlayerSpriteData_ClearSpriteData:: ; 28c4 (0:28c4)
ld bc, $10
xor a
jp FillMemory
-Func_28cb: ; 28cb (0:28cb)
+Func_28cb:: ; 28cb (0:28cb)
ld a, [wMusicHeaderPointer]
and a
jr nz, .asm_28dc
@@ -6746,7 +6746,7 @@
; this function is used to display sign messages, sprite dialog, etc.
; INPUT: [$ff8c] = sprite ID or text ID
-DisplayTextID: ; 2920 (0:2920)
+DisplayTextID:: ; 2920 (0:2920)
ld a,[H_LOADEDROMBANK]
push af
ld b,BANK(DisplayTextIDInit)
@@ -6848,7 +6848,7 @@
and a
jr nz,HoldTextDisplayOpen
-AfterDisplayingTextID: ; 29d6 (0:29d6)
+AfterDisplayingTextID:: ; 29d6 (0:29d6)
ld a,[$cc47]
and a
jr nz,HoldTextDisplayOpen
@@ -6855,13 +6855,13 @@
call WaitForTextScrollButtonPress ; wait for a button press after displaying all the text
; loop to hold the dialogue box open as long as the player keeps holding down the A button
-HoldTextDisplayOpen: ; 29df (0:29df)
+HoldTextDisplayOpen:: ; 29df (0:29df)
call GetJoypadState
ld a,[H_CURRENTPRESSEDBUTTONS]
bit 0,a ; is the A button being pressed?
jr nz,HoldTextDisplayOpen
-CloseTextDisplay: ; 29e8 (0:29e8)
+CloseTextDisplay:: ; 29e8 (0:29e8)
ld a,[W_CURMAP]
call SwitchToMapRomBank
ld a,$90
@@ -6897,7 +6897,7 @@
ld [$2000],a
jp UpdateSprites ; move sprites
-DisplayPokemartDialogue: ; 2a2e (0:2a2e)
+DisplayPokemartDialogue:: ; 2a2e (0:2a2e)
push hl
ld hl,PokemartGreetingText
call PrintText
@@ -6917,11 +6917,11 @@
ld [$2000],a
jp AfterDisplayingTextID
-PokemartGreetingText: ; 2a55 (0:2a55)
+PokemartGreetingText:: ; 2a55 (0:2a55)
TX_FAR _PokemartGreetingText
db "@"
-LoadItemList: ; 2a5a (0:2a5a)
+LoadItemList:: ; 2a5a (0:2a5a)
ld a,$01
ld [$cfcb],a
ld a,h
@@ -6937,7 +6937,7 @@
jr nz,.loop
ret
-DisplayPokemonCenterDialogue: ; 2a72 (0:2a72)
+DisplayPokemonCenterDialogue:: ; 2a72 (0:2a72)
xor a
ld [$ff8b],a
ld [$ff8c],a
@@ -6954,22 +6954,22 @@
ld [$2000],a
jp AfterDisplayingTextID
-DisplaySafariGameOverText: ; 2a90 (0:2a90)
+DisplaySafariGameOverText:: ; 2a90 (0:2a90)
ld hl, Func_1e9ed
ld b, BANK(Func_1e9ed)
call Bankswitch
jp AfterDisplayingTextID
-DisplayPokemonFaintedText: ; 2a9b (0:2a9b)
+DisplayPokemonFaintedText:: ; 2a9b (0:2a9b)
ld hl,PokemonFaintedText
call PrintText
jp AfterDisplayingTextID
-PokemonFaintedText: ; 2aa4 (0:2aa4)
+PokemonFaintedText:: ; 2aa4 (0:2aa4)
TX_FAR _PokemonFaintedText
db "@"
-DisplayPlayerBlackedOutText: ; 2aa9 (0:2aa9)
+DisplayPlayerBlackedOutText:: ; 2aa9 (0:2aa9)
ld hl,PlayerBlackedOutText
call PrintText
ld a,[$d732]
@@ -6977,20 +6977,20 @@
ld [$d732],a
jp HoldTextDisplayOpen
-PlayerBlackedOutText: ; 2aba (0:2aba)
+PlayerBlackedOutText:: ; 2aba (0:2aba)
TX_FAR _PlayerBlackedOutText
db "@"
-DisplayRepelWoreOffText: ; 2abf (0:2abf)
+DisplayRepelWoreOffText:: ; 2abf (0:2abf)
ld hl,RepelWoreOffText
call PrintText
jp AfterDisplayingTextID
-RepelWoreOffText: ; 2ac8 (0:2ac8)
+RepelWoreOffText:: ; 2ac8 (0:2ac8)
TX_FAR _RepelWoreOffText
db "@"
-DisplayStartMenu: ; 2acd (0:2acd)
+DisplayStartMenu:: ; 2acd (0:2acd)
ld a,$04 ; hardcoded Bank, not sure what's it refers to
ld [H_LOADEDROMBANK],a
ld [$2000],a ; ROM bank 4
@@ -6999,7 +6999,7 @@
ld a, (SFX_02_3f - $4000) / 3 ; Start menu sound
call PlaySound
-RedisplayStartMenu: ; 2adf (0:2adf)
+RedisplayStartMenu:: ; 2adf (0:2adf)
ld b,BANK(DrawStartMenu)
ld hl,DrawStartMenu
call Bankswitch
@@ -7075,7 +7075,7 @@
jp z,StartMenu_Option
; EXIT falls through to here
-CloseStartMenu: ; 2b70 (0:2b70)
+CloseStartMenu:: ; 2b70 (0:2b70)
call GetJoypadState
ld a,[H_NEWLYPRESSEDBUTTONS]
bit 0,a ; was A button newly pressed?
@@ -7089,7 +7089,7 @@
; b = length of string of bytes
; OUTPUT:
; [$D11E] = number of set bits
-CountSetBits: ; 2b7f (0:2b7f)
+CountSetBits:: ; 2b7f (0:2b7f)
ld c,0
.loop
ld a,[hli]
@@ -7110,13 +7110,13 @@
; subtracts the amount the player paid from their money
; sets carry flag if there is enough money and unsets carry flag if not
-SubtractAmountPaidFromMoney: ; 2b96 (0:2b96)
+SubtractAmountPaidFromMoney:: ; 2b96 (0:2b96)
ld b,BANK(SubtractAmountPaidFromMoney_)
ld hl,SubtractAmountPaidFromMoney_
jp Bankswitch
; adds the amount the player sold to their money
-AddAmountSoldToMoney: ; 2b9e (0:2b9e)
+AddAmountSoldToMoney:: ; 2b9e (0:2b9e)
ld de,wPlayerMoney + 2
ld hl,$ffa1 ; total price of items
ld c,3 ; length of money in bytes
@@ -7134,7 +7134,7 @@
; HL = address of inventory (either wNumBagItems or wNumBoxItems)
; [$CF92] = index (within the inventory) of the item to remove
; [$CF96] = quantity to remove
-RemoveItemFromInventory: ; 2bbb (0:2bbb)
+RemoveItemFromInventory:: ; 2bbb (0:2bbb)
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(RemoveItemFromInventory_)
@@ -7152,7 +7152,7 @@
; [$CF91] = item ID
; [$CF96] = item quantity
; sets carry flag if successful, unsets carry flag if unsuccessful
-AddItemToInventory: ; 2bcf (0:2bcf)
+AddItemToInventory:: ; 2bcf (0:2bcf)
push bc
ld a,[H_LOADEDROMBANK]
push af
@@ -7170,7 +7170,7 @@
; INPUT:
; [wListMenuID] = list menu ID
; [$cf8b] = address of the list (2 bytes)
-DisplayListMenuID: ; 2be6 (0:2be6)
+DisplayListMenuID:: ; 2be6 (0:2be6)
xor a
ld [H_AUTOBGTRANSFERENABLED],a ; disable auto-transfer
ld a,1
@@ -7224,7 +7224,7 @@
ld c,10
call DelayFrames
-DisplayListMenuIDLoop: ; 2c53 (0:2c53)
+DisplayListMenuIDLoop:: ; 2c53 (0:2c53)
xor a
ld [H_AUTOBGTRANSFERENABLED],a ; disable transfer
call PrintListMenuEntries
@@ -7359,7 +7359,7 @@
dec [hl]
jp DisplayListMenuIDLoop
-DisplayChooseQuantityMenu: ; 2d57 (0:2d57)
+DisplayChooseQuantityMenu:: ; 2d57 (0:2d57)
; text box dimensions/coordinates for just quantity
FuncCoord 15,9
ld hl,Coord
@@ -7487,13 +7487,13 @@
ld a,$ff
ret
-InitialQuantityText: ; 2e30 (0:2e30)
+InitialQuantityText:: ; 2e30 (0:2e30)
db "×01@"
-SpacesBetweenQuantityAndPriceText: ; 2e34 (0:2e34)
+SpacesBetweenQuantityAndPriceText:: ; 2e34 (0:2e34)
db " @"
-ExitListMenu: ; 2e3b (0:2e3b)
+ExitListMenu:: ; 2e3b (0:2e3b)
ld a,[wCurrentMenuItem]
ld [$d12d],a
ld a,$02
@@ -7509,7 +7509,7 @@
scf
ret
-PrintListMenuEntries: ; 2e5a (0:2e5a)
+PrintListMenuEntries:: ; 2e5a (0:2e5a)
FuncCoord 5, 3 ; $c3e1
ld hl,Coord
ld b,$09
@@ -7700,10 +7700,10 @@
ld de,ListMenuCancelText
jp PlaceString
-ListMenuCancelText: ; 2f97 (0:2f97)
+ListMenuCancelText:: ; 2f97 (0:2f97)
db "CANCEL@"
-GetMonName: ; 2f9e (0:2f9e)
+GetMonName:: ; 2f9e (0:2f9e)
push hl
ld a,[H_LOADEDROMBANK]
push af
@@ -7729,7 +7729,7 @@
pop hl
ret
-GetItemName: ; 2fcf (0:2fcf)
+GetItemName:: ; 2fcf (0:2fcf)
; given an item ID at [$D11E], store the name of the item into a string
; starting at $CD6D
push hl
@@ -7754,7 +7754,7 @@
pop hl
ret
-GetMachineName: ; 2ff3 (0:2ff3)
+GetMachineName:: ; 2ff3 (0:2ff3)
; copies the name of the TM/HM in [$D11E] to $CD6D
push hl
push de
@@ -7807,14 +7807,14 @@
pop hl
ret
-TechnicalPrefix: ; 303c (0:303c)
+TechnicalPrefix:: ; 303c (0:303c)
db "TM"
-HiddenPrefix: ; 303e (0:303e)
+HiddenPrefix:: ; 303e (0:303e)
db "HM"
; sets carry if item is HM, clears carry if item is not HM
; Input: a = item ID
-IsItemHM: ; 3040 (0:3040)
+IsItemHM:: ; 3040 (0:3040)
cp a,HM_01
jr c,.notHM
cp a,TM_01
@@ -7825,16 +7825,16 @@
; sets carry if move is an HM, clears carry if move is not an HM
; Input: a = move ID
-IsMoveHM: ; 3049 (0:3049)
+IsMoveHM:: ; 3049 (0:3049)
ld hl,HMMoves
ld de,1
jp IsInArray
-HMMoves: ; 3052 (0:3052)
+HMMoves:: ; 3052 (0:3052)
db CUT,FLY,SURF,STRENGTH,FLASH
db $ff ; terminator
-GetMoveName: ; 3058 (0:3058)
+GetMoveName:: ; 3058 (0:3058)
push hl
ld a,MOVE_NAME
ld [W_LISTTYPE],a
@@ -7848,7 +7848,7 @@
ret
; reloads text box tile patterns, current map view, and tileset tile patterns
-ReloadMapData: ; 3071 (0:3071)
+ReloadMapData:: ; 3071 (0:3071)
ld a,[H_LOADEDROMBANK]
push af
ld a,[W_CURMAP]
@@ -7864,7 +7864,7 @@
ret
; reloads tileset tile patterns
-ReloadTilesetTilePatterns: ; 3090 (0:3090)
+ReloadTilesetTilePatterns:: ; 3090 (0:3090)
ld a,[H_LOADEDROMBANK]
push af
ld a,[W_CURMAP]
@@ -7878,7 +7878,7 @@
ret
; shows the town map and lets the player choose a destination to fly to
-ChooseFlyDestination: ; 30a9 (0:30a9)
+ChooseFlyDestination:: ; 30a9 (0:30a9)
ld hl,$d72e
res 4,[hl]
ld b, BANK(Func_70f90)
@@ -7886,7 +7886,7 @@
jp Bankswitch
; causes the text box to close waithout waiting for a button press after displaying text
-DisableWaitingAfterTextDisplay: ; 30b6 (0:30b6)
+DisableWaitingAfterTextDisplay:: ; 30b6 (0:30b6)
ld a,$01
ld [$cc3c],a
ret
@@ -7900,7 +7900,7 @@
; 00: unsucessful
; 01: successful
; 02: not able to be used right now, no extra menu displayed (only certain items use this)
-UseItem: ; 30bc (0:30bc)
+UseItem:: ; 30bc (0:30bc)
ld b,BANK(UseItem_)
ld hl,UseItem_
jp Bankswitch
@@ -7913,7 +7913,7 @@
; [$cf96] = quantity to toss
; OUTPUT:
; clears carry flag if the item is tossed, sets carry flag if not
-TossItem: ; 30c4 (0:30c4)
+TossItem:: ; 30c4 (0:30c4)
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(TossItem_)
@@ -7933,7 +7933,7 @@
; [$d124] = result
; 00: item is not key item
; 01: item is key item
-IsKeyItem: ; 30d9 (0:30d9)
+IsKeyItem:: ; 30d9 (0:30d9)
push hl
push de
push bc
@@ -7948,7 +7948,7 @@
; function to draw various text boxes
; INPUT:
; [$D125] = text box ID
-DisplayTextBoxID: ; 30e8 (0:30e8)
+DisplayTextBoxID:: ; 30e8 (0:30e8)
ld a,[H_LOADEDROMBANK]
push af
ld a,BANK(DisplayTextBoxID_)
@@ -7961,7 +7961,7 @@
ld [$2000],a
ret
-Func_30fd: ; 30fd (0:30fd)
+Func_30fd:: ; 30fd (0:30fd)
ld a, [$cc57]
and a
ret nz
@@ -7972,7 +7972,7 @@
and $80
ret
-Func_310e: ; 310e (0:310e)
+Func_310e:: ; 310e (0:310e)
ld hl, $d736
bit 0, [hl]
res 0, [hl]
@@ -8009,16 +8009,16 @@
ld hl, Func_1a3e0
jp Bankswitch ; indirect jump to Func_1a3e0 (1a3e0 (6:63e0))
-Func_314e: ; 314e (0:314e)
+Func_314e:: ; 314e (0:314e)
ld b, BANK(Func_1a41d)
ld hl, Func_1a41d
jp Bankswitch ; indirect jump to Func_1a41d (1a41d (6:641d))
-Func_3156: ; 3156 (0:3156)
+Func_3156:: ; 3156 (0:3156)
ret
; stores hl in [W_TRAINERHEADERPTR]
-StoreTrainerHeaderPointer: ; 3157 (0:3157)
+StoreTrainerHeaderPointer:: ; 3157 (0:3157)
ld a, h
ld [W_TRAINERHEADERPTR], a
ld a, l
@@ -8027,7 +8027,7 @@
; executes the current map script from the function pointer array provided in hl.
; a: map script index to execute (unless overridden by [$d733] bit 4)
-ExecuteCurMapScriptInTable: ; 3160 (0:3160)
+ExecuteCurMapScriptInTable:: ; 3160 (0:3160)
push af
push de
call StoreTrainerHeaderPointer
@@ -8046,7 +8046,7 @@
ld a, [W_CURMAPSCRIPT]
ret
-LoadGymLeaderAndCityName: ; 317f (0:317f)
+LoadGymLeaderAndCityName:: ; 317f (0:317f)
push de
ld de, wGymCityName
ld bc, $11
@@ -8063,7 +8063,7 @@
; 4 -> before battle text (into hl)
; 6 -> after battle text (into hl)
; 8 -> end battle text (into hl)
-ReadTrainerHeaderInfo: ; 3193 (0:3193)
+ReadTrainerHeaderInfo:: ; 3193 (0:3193)
push de
push af
ld d, $0
@@ -8103,12 +8103,12 @@
ret
; calls HandleBitArray
-HandleBitArray_Bank0: ; 31c7 (0:31c7)
+HandleBitArray_Bank0:: ; 31c7 (0:31c7)
ld a, $10
jp Predef ; indirect jump to HandleBitArray (f666 (3:7666))
; direct talking to a trainer (rather than getting seen by one)
-TalkToTrainer: ; 31cc (0:31cc)
+TalkToTrainer:: ; 31cc (0:31cc)
call StoreTrainerHeaderPointer
xor a
call ReadTrainerHeaderInfo ; read flag's bit
@@ -8146,7 +8146,7 @@
jp Func_325d
; checks if any trainers are seeing the player and wanting to fight
-CheckFightingMapTrainers: ; 3219 (0:3219)
+CheckFightingMapTrainers:: ; 3219 (0:3219)
call CheckForEngagingTrainers
ld a, [$cf13]
cp $ff
@@ -8172,7 +8172,7 @@
inc [hl] ; progress to battle phase 1 (engaging)
ret
-Func_324c: ; 324c (0:324c)
+Func_324c:: ; 324c (0:324c)
ld a, [$d730]
and $1
ret nz
@@ -8181,7 +8181,7 @@
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
call DisplayTextID
-Func_325d: ; 325d (0:325d)
+Func_325d:: ; 325d (0:325d)
xor a
ld [wJoypadForbiddenButtonsMask], a
call InitBattleEnemyParameters
@@ -8194,7 +8194,7 @@
inc [hl] ; progress to battle phase 2 (battling)
ret
-EndTrainerBattle: ; 3275 (0:3275)
+EndTrainerBattle:: ; 3275 (0:3275)
ld hl, $d126
set 5, [hl]
set 6, [hl]
@@ -8229,7 +8229,7 @@
res 4, [hl]
ret nz
-ResetButtonPressedAndMapScript: ; 32c1 (0:32c1)
+ResetButtonPressedAndMapScript:: ; 32c1 (0:32c1)
xor a
ld [wJoypadForbiddenButtonsMask], a
ld [H_CURRENTPRESSEDBUTTONS], a
@@ -8239,13 +8239,13 @@
ret
; calls TrainerWalkUpToPlayer
-TrainerWalkUpToPlayer_Bank0: ; 32cf (0:32cf)
+TrainerWalkUpToPlayer_Bank0:: ; 32cf (0:32cf)
ld b, BANK(TrainerWalkUpToPlayer)
ld hl, TrainerWalkUpToPlayer
jp Bankswitch ; indirect jump to TrainerWalkUpToPlayer (56881 (15:6881))
; sets opponent type and mon set/lvl based on the engaging trainer data
-InitBattleEnemyParameters: ; 32d7 (0:32d7)
+InitBattleEnemyParameters:: ; 32d7 (0:32d7)
ld a, [wEngagedTrainerClass]
ld [W_CUROPPONENT], a ; $d059
ld [W_ENEMYMONORTRAINERCLASS], a
@@ -8258,25 +8258,25 @@
ld [W_CURENEMYLVL], a ; $d127
ret
-Func_32ef: ; 32ef (0:32ef)
+Func_32ef:: ; 32ef (0:32ef)
ld hl, Func_567f9
jr asm_3301
-Func_32f4: ; 32f4 (0:32f4)
+Func_32f4:: ; 32f4 (0:32f4)
ld hl, Func_56819
jr asm_3301 ; 0x32f7 $8
-Func_32f9: ; 32f9 (0:32f9)
+Func_32f9:: ; 32f9 (0:32f9)
ld hl, Func_5683d
jr asm_3301
-Func_32fe: ; 32fe (0:32fe)
+Func_32fe:: ; 32fe (0:32fe)
ld hl, Func_5685d
-asm_3301: ; 3301 (0:3301)
+asm_3301:: ; 3301 (0:3301)
ld b, $15
jp Bankswitch ; indirect jump to one of the four functions
-CheckForEngagingTrainers: ; 3306 (0:3306)
+CheckForEngagingTrainers:: ; 3306 (0:3306)
xor a
call ReadTrainerHeaderInfo ; read trainer flag's bit (unused)
ld d, h ; store trainer header address in de
@@ -8324,7 +8324,7 @@
jr .trainerLoop
; saves loaded rom bank and hl as well as de registers
-PreBattleSaveRegisters: ; 3354 (0:3354)
+PreBattleSaveRegisters:: ; 3354 (0:3354)
ld a, [H_LOADEDROMBANK]
ld [W_PBSTOREDROMBANK], a
ld a, h
@@ -8339,7 +8339,7 @@
; loads data of some trainer on the current map and plays pre-battle music
; [$cf13]: sprite ID of trainer who is engaged
-EngageMapTrainer: ; 336a (0:336a)
+EngageMapTrainer:: ; 336a (0:336a)
ld hl, W_MAPSPRITEEXTRADATA
ld d, $0
ld a, [$cf13]
@@ -8353,7 +8353,7 @@
ld [wEnemyMonAttackMod], a ; $cd2e
jp PlayTrainerMusic
-Func_3381: ; 3381 (0:3381)
+Func_3381:: ; 3381 (0:3381)
push hl
ld hl, $d72d
bit 7, [hl]
@@ -8380,7 +8380,7 @@
call Bankswitch ; indirect jump to Func_1a5e7 (1a5e7 (6:65e7))
jp WaitForSoundToFinish
-Func_33b7: ; 33b7 (0:33b7)
+Func_33b7:: ; 33b7 (0:33b7)
ld a, [$cf0b]
and a
jr nz, .asm_33c6
@@ -8396,16 +8396,16 @@
ld l, a
ret
-UnnamedText_33cf: ; 33cf (0:33cf)
+UnnamedText_33cf:: ; 33cf (0:33cf)
TX_FAR _UnnamedText_33cf
db $08
-Func_33d4: ; 33d4 (0:33d4)
+Func_33d4:: ; 33d4 (0:33d4)
call Func_33b7
call TextCommandProcessor
jp TextScriptEnd
-Func_33dd: ; 33dd (0:33dd)
+Func_33dd:: ; 33dd (0:33dd)
ld a, [wFlags_0xcd60]
bit 0, a
ret nz
@@ -8413,7 +8413,7 @@
xor a
ret
-PlayTrainerMusic: ; 33e8 (0:33e8)
+PlayTrainerMusic:: ; 33e8 (0:33e8)
ld a, [wEngagedTrainerClass]
cp $c8 + SONY1
ret z
@@ -8458,7 +8458,7 @@
ld [$c0ee], a
jp PlaySound
-FemaleTrainerList: ; 3434 (0:3434)
+FemaleTrainerList:: ; 3434 (0:3434)
db $c8+LASS
db $c8+JR__TRAINER_F
db $c8+BEAUTY
@@ -8465,7 +8465,7 @@
db $c8+COOLTRAINER_F
db $FF
-EvilTrainerList: ; 3439 (0:3439)
+EvilTrainerList:: ; 3439 (0:3439)
db $c8+JUGGLER_X
db $c8+GAMBLER
db $c8+ROCKER
@@ -8476,7 +8476,7 @@
db $c8+ROCKET
db $FF
-Func_3442: ; 3442 (0:3442)
+Func_3442:: ; 3442 (0:3442)
ld a, [hli]
cp $ff
ret z
@@ -8500,33 +8500,33 @@
inc hl
jr Func_3442
-FuncTX_ItemStoragePC: ; 3460 (0:3460)
+FuncTX_ItemStoragePC:: ; 3460 (0:3460)
call SaveScreenTilesToBuffer2
ld b, BANK(Func_78e6)
ld hl, Func_78e6
jr bankswitchAndContinue
-FuncTX_BillsPC: ; 346a (0:346a)
+FuncTX_BillsPC:: ; 346a (0:346a)
call SaveScreenTilesToBuffer2
ld b, BANK(Func_214c2)
ld hl, Func_214c2
jr bankswitchAndContinue
-FuncTX_SlotMachine: ; 3474 (0:3474)
+FuncTX_SlotMachine:: ; 3474 (0:3474)
; XXX find a better name for this function
; special_F7
ld b,BANK(CeladonPrizeMenu)
ld hl,CeladonPrizeMenu
-bankswitchAndContinue: ; 3479 (0:3479)
+bankswitchAndContinue:: ; 3479 (0:3479)
call Bankswitch
jp HoldTextDisplayOpen ; continue to main text-engine function
-FuncTX_PokemonCenterPC: ; 347f (0:347f)
+FuncTX_PokemonCenterPC:: ; 347f (0:347f)
ld b, BANK(ActivatePC)
ld hl, ActivatePC
jr bankswitchAndContinue
-Func_3486: ; 3486 (0:3486)
+Func_3486:: ; 3486 (0:3486)
xor a
ld [$cd3b], a
ld [$c206], a
@@ -8534,7 +8534,7 @@
set 7, [hl]
ret
-IsItemInBag: ; 3493 (0:3493)
+IsItemInBag:: ; 3493 (0:3493)
; given an item_id in b
; set zero flag if item isn't in player's bag
; else reset zero flag
@@ -8545,18 +8545,18 @@
and a
ret
-DisplayPokedex: ; 349b (0:349b)
+DisplayPokedex:: ; 349b (0:349b)
ld [$d11e], a
ld b, BANK(Func_7c18)
ld hl, Func_7c18
jp Bankswitch
-Func_34a6: ; 34a6 (0:34a6)
+Func_34a6:: ; 34a6 (0:34a6)
call Func_34ae
ld c, $6
jp DelayFrames
-Func_34ae: ; 34ae (0:34ae)
+Func_34ae:: ; 34ae (0:34ae)
ld a, $9
ld [H_DOWNARROWBLINKCNT1], a ; $FF00+$8b
call Func_34fc
@@ -8564,7 +8564,7 @@
ld [hl], a
ret
-Func_34b9: ; 34b9 (0:34b9)
+Func_34b9:: ; 34b9 (0:34b9)
ld de, $fff9
add hl, de
ld [hl], a
@@ -8576,7 +8576,7 @@
; OUTPUT:
; [$cd3d] = if there is match, the matching array index
; sets carry if the coordinates are in the array, clears carry if not
-ArePlayerCoordsInArray: ; 34bf (0:34bf)
+ArePlayerCoordsInArray:: ; 34bf (0:34bf)
ld a,[W_YCOORD]
ld b,a
ld a,[W_XCOORD]
@@ -8583,7 +8583,7 @@
ld c,a
; fallthrough
-CheckCoords: ; 34c7 (0:34c7)
+CheckCoords:: ; 34c7 (0:34c7)
xor a
ld [$cd3d],a
.loop
@@ -8617,7 +8617,7 @@
; OUTPUT:
; [$cd3d] = if there is match, the matching array index
; sets carry if the coordinates are in the array, clears carry if not
-CheckBoulderCoords: ; 34e4 (0:34e4)
+CheckBoulderCoords:: ; 34e4 (0:34e4)
push hl
ld hl, $c204
ld a, [$ff00+$8c]
@@ -8634,13 +8634,13 @@
pop hl
jp CheckCoords
-Func_34fc: ; 34fc (0:34fc)
+Func_34fc:: ; 34fc (0:34fc)
ld h, $c1
jr asm_3502
-Func_3500: ; 3500 (0:3500)
+Func_3500:: ; 3500 (0:3500)
ld h, $c2
-asm_3502: ; 3502 (0:3502)
+asm_3502:: ; 3502 (0:3502)
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
ld b, a
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
@@ -8654,7 +8654,7 @@
; the final $ff will be replicated in the output list and a contains the number of bytes written
; de: input list
; hl: output list
-DecodeRLEList: ; 350c (0:350c)
+DecodeRLEList:: ; 350c (0:350c)
xor a
ld [wRLEByteCount], a ; count written bytes here
.listLoop
@@ -8681,7 +8681,7 @@
ret
; sets movement byte 1 for sprite [$FF8C] to $FE and byte 2 to [$FF8D]
-SetSpriteMovementBytesToFE: ; 3533 (0:3533)
+SetSpriteMovementBytesToFE:: ; 3533 (0:3533)
push hl
call GetSpriteMovementByte1Pointer
ld [hl], $fe
@@ -8692,7 +8692,7 @@
ret
; sets both movement bytes for sprite [$FF8C] to $FF
-SetSpriteMovementBytesToFF: ; 3541 (0:3541)
+SetSpriteMovementBytesToFF:: ; 3541 (0:3541)
push hl
call GetSpriteMovementByte1Pointer
ld [hl],$FF
@@ -8702,7 +8702,7 @@
ret
; returns the sprite movement byte 1 pointer for sprite [$FF8C] in hl
-GetSpriteMovementByte1Pointer: ; 354e (0:354e)
+GetSpriteMovementByte1Pointer:: ; 354e (0:354e)
ld h,$C2
ld a,[$FF8C] ; the sprite to move
swap a
@@ -8711,7 +8711,7 @@
ret
; returns the sprite movement byte 2 pointer for sprite [$FF8C] in hl
-GetSpriteMovementByte2Pointer: ; 3558 (0:3558)
+GetSpriteMovementByte2Pointer:: ; 3558 (0:3558)
push de
ld hl,W_MAPSPRITEDATA
ld a,[$FF8C] ; the sprite to move
@@ -8723,7 +8723,7 @@
pop de
ret
-Func_3566: ; 3566 (0:3566)
+Func_3566:: ; 3566 (0:3566)
call Func_359e
ld a, [W_ISLINKBATTLE] ; $d12b
and a
@@ -8756,7 +8756,7 @@
ld [hl], d
ret
-Func_359e: ; 359e (0:359e)
+Func_359e:: ; 359e (0:359e)
ld b, BANK(Func_13a58)
ld hl, Func_13a58
jp Bankswitch ; indirect jump to Func_13a58 (13a58 (4:7a58))
@@ -8764,7 +8764,7 @@
; tests if player's money are at least as much as [$ff9f]
; sets carry flag if not enough money
; sets zero flag if amounts match exactly
-HasEnoughMoney: ; 35a6 (0:35a6)
+HasEnoughMoney:: ; 35a6 (0:35a6)
ld de, wPlayerMoney ; $d347
ld hl, $ff9f
ld c, $3
@@ -8773,13 +8773,13 @@
; tests if player's game corner coins are at least as many as [$ffa0]
; sets carry flag if not enough coins
; sets zero flag if amounts match exactly
-HasEnoughCoins: ; 35b1 (0:35b1)
+HasEnoughCoins:: ; 35b1 (0:35b1)
ld de, wPlayerCoins
ld hl, $ffa0
ld c, $2
jp StringCmp
-BankswitchHome: ; 35bc (0:35bc)
+BankswitchHome:: ; 35bc (0:35bc)
; switches to bank # in a
; Only use this when in the home bank!
ld [$CF09],a
@@ -8790,7 +8790,7 @@
ld [$2000],a
ret
-BankswitchBack: ; 35cd (0:35cd)
+BankswitchBack:: ; 35cd (0:35cd)
; returns from BankswitchHome
ld a,[$CF08]
ld [H_LOADEDROMBANK],a
@@ -8797,7 +8797,7 @@
ld [$2000],a
ret
-Bankswitch: ; 35d6 (0:35d6)
+Bankswitch:: ; 35d6 (0:35d6)
; self-contained bankswitch, use this when not in the home bank
; switches to the bank in b
ld a,[H_LOADEDROMBANK]
@@ -8817,18 +8817,18 @@
; displays yes/no choice
; yes -> set carry
-YesNoChoice: ; 35ec (0:35ec)
+YesNoChoice:: ; 35ec (0:35ec)
call SaveScreenTilesToBuffer1
call InitYesNoTextBoxParameters
jr DisplayYesNoChoice
-Func_35f4: ; 35f4 (0:35f4)
+Func_35f4:: ; 35f4 (0:35f4)
ld a, $14
ld [$d125], a
call InitYesNoTextBoxParameters
jp DisplayTextBoxID
-InitYesNoTextBoxParameters: ; 35ff (0:35ff)
+InitYesNoTextBoxParameters:: ; 35ff (0:35ff)
xor a
ld [$d12c], a
FuncCoord 14, 7 ; $c43a
@@ -8836,7 +8836,7 @@
ld bc, $80f
ret
-YesNoChoicePokeCenter: ; 360a (0:360a)
+YesNoChoicePokeCenter:: ; 360a (0:360a)
call SaveScreenTilesToBuffer1
ld a, $6
ld [$d12c], a
@@ -8845,7 +8845,7 @@
ld bc, $80c
jr DisplayYesNoChoice
-Func_361a: ; 361a (0:361a)
+Func_361a:: ; 361a (0:361a)
call SaveScreenTilesToBuffer1
ld a, $3
ld [$d12c], a
@@ -8852,7 +8852,7 @@
FuncCoord 12, 7 ; $c438
ld hl, Coord
ld bc, $080d
-DisplayYesNoChoice: ; 3628 (0:3628)
+DisplayYesNoChoice:: ; 3628 (0:3628)
ld a, $14
ld [$d125], a
call DisplayTextBoxID
@@ -8859,7 +8859,7 @@
jp LoadScreenTilesFromBuffer1
; calculates the difference |a-b|, setting carry flag if a<b
-CalcDifference: ; 3633 (0:3633)
+CalcDifference:: ; 3633 (0:3633)
sub b
ret nc
cpl
@@ -8867,11 +8867,11 @@
scf
ret
-MoveSprite: ; 363a (0:363a)
+MoveSprite:: ; 363a (0:363a)
; move the sprite [$FF8C] with the movement pointed to by de
; actually only copies the movement data to $CC5B for later
call SetSpriteMovementBytesToFF
-MoveSprite_: ; 363d (0:363d)
+MoveSprite_:: ; 363d (0:363d)
push hl
push bc
call GetSpriteMovementByte1Pointer
@@ -8903,7 +8903,7 @@
ld [$CD3A],a
ret
-Func_366b: ; 366b (0:366b)
+Func_366b:: ; 366b (0:366b)
push hl
ld hl, $ffe7
xor a
@@ -8924,7 +8924,7 @@
ret
; copies the tile patterns for letters and numbers into VRAM
-LoadFontTilePatterns: ; 3680 (0:3680)
+LoadFontTilePatterns:: ; 3680 (0:3680)
ld a,[rLCDC]
bit 7,a ; is the LCD enabled?
jr nz,.lcdEnabled
@@ -8941,7 +8941,7 @@
jp CopyVideoDataDouble ; if LCD is on, transfer during V-blank
; copies the text box tile patterns into VRAM
-LoadTextBoxTilePatterns: ; 36a0 (0:36a0)
+LoadTextBoxTilePatterns:: ; 36a0 (0:36a0)
ld a,[rLCDC]
bit 7,a ; is the LCD enabled?
jr nz,.lcdEnabled
@@ -8958,7 +8958,7 @@
jp CopyVideoData ; if LCD is on, transfer during V-blank
; copies HP bar and status display tile patterns into VRAM
-LoadHpBarAndStatusTilePatterns: ; 36c0 (0:36c0)
+LoadHpBarAndStatusTilePatterns:: ; 36c0 (0:36c0)
ld a,[rLCDC]
bit 7,a ; is the LCD enabled?
jr nz,.lcdEnabled
@@ -8976,7 +8976,7 @@
;Fills memory range with the specified byte.
;input registers a = fill_byte, bc = length, hl = address
-FillMemory: ; 36e0 (0:36e0)
+FillMemory:: ; 36e0 (0:36e0)
push de
ld d, a
.loop
@@ -8991,7 +8991,7 @@
; loads sprite that de points to
; bank of sprite is given in a
-UncompressSpriteFromDE: ; 36eb (0:36eb)
+UncompressSpriteFromDE:: ; 36eb (0:36eb)
ld hl, W_SPRITEINPUTPTR
ld [hl], e
inc hl
@@ -8998,7 +8998,7 @@
ld [hl], d
jp UncompressSpriteData
-SaveScreenTilesToBuffer2: ; 36f4 (0:36f4)
+SaveScreenTilesToBuffer2:: ; 36f4 (0:36f4)
ld hl, wTileMap
ld de, wTileMapBackup2
ld bc, $168
@@ -9005,7 +9005,7 @@
call CopyData
ret
-LoadScreenTilesFromBuffer2: ; 3701 (0:3701)
+LoadScreenTilesFromBuffer2:: ; 3701 (0:3701)
call LoadScreenTilesFromBuffer2DisableBGTransfer
ld a, $1
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
@@ -9012,7 +9012,7 @@
ret
; loads screen tiles stored in wTileMapBackup2 but leaves H_AUTOBGTRANSFERENABLED disabled
-LoadScreenTilesFromBuffer2DisableBGTransfer: ; 3709 (0:3709)
+LoadScreenTilesFromBuffer2DisableBGTransfer:: ; 3709 (0:3709)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, wTileMapBackup2
@@ -9021,13 +9021,13 @@
call CopyData
ret
-SaveScreenTilesToBuffer1: ; 3719 (0:3719)
+SaveScreenTilesToBuffer1:: ; 3719 (0:3719)
ld hl, wTileMap
ld de, wTileMapBackup
ld bc, $168
jp CopyData
-LoadScreenTilesFromBuffer1: ; 3725 (0:3725)
+LoadScreenTilesFromBuffer1:: ; 3725 (0:3725)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ld hl, wTileMapBackup
@@ -9038,7 +9038,7 @@
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
ret
-DelayFrames: ; 3739 (0:3739)
+DelayFrames:: ; 3739 (0:3739)
; wait n frames, where n is the value in c
call DelayFrame
dec c
@@ -9045,7 +9045,7 @@
jr nz,DelayFrames
ret
-PlaySoundWaitForCurrent: ; 3740 (0:3740)
+PlaySoundWaitForCurrent:: ; 3740 (0:3740)
push af
call WaitForSoundToFinish
pop af
@@ -9052,7 +9052,7 @@
jp PlaySound
; Wait for sound to finish playing
-WaitForSoundToFinish: ; 3748 (0:3748)
+WaitForSoundToFinish:: ; 3748 (0:3748)
ld a, [$d083]
and $80
ret nz
@@ -9070,7 +9070,7 @@
pop hl
ret
-NamePointers: ; 375d (0:375d)
+NamePointers:: ; 375d (0:375d)
dw MonsterNames
dw MoveNames
dw UnusedNames
@@ -9079,7 +9079,7 @@
dw W_ENEMYMON1OT ; enemy's OT names list
dw TrainerNames
-GetName: ; 376b (0:376b)
+GetName:: ; 376b (0:376b)
; arguments:
; [$D0B5] = which name
; [$D0B6] = which list (W_LISTTYPE)
@@ -9160,7 +9160,7 @@
ld [$2000],a
ret
-GetItemPrice: ; 37df (0:37df)
+GetItemPrice:: ; 37df (0:37df)
ld a, [H_LOADEDROMBANK]
push af
ld a, [wListMenuID] ; $cf94
@@ -9204,12 +9204,12 @@
ret
; copies a string from [de] to [$cf4b]
-CopyStringToCF4B: ; 3826 (0:3826)
+CopyStringToCF4B:: ; 3826 (0:3826)
ld hl, $cf4b
; fall through
; copies a string from [de] to [hl]
-CopyString: ; 3829 (0:3829)
+CopyString:: ; 3829 (0:3829)
ld a, [de]
inc de
ld [hli], a
@@ -9232,7 +9232,7 @@
; report only one button press.
; 3. Same as 2, but report no buttons as pressed if A or B is held down.
; ([$ffb7] == 1, [$ffb6] == 0)
-GetJoypadStateLowSensitivity: ; 3831 (0:3831)
+GetJoypadStateLowSensitivity:: ; 3831 (0:3831)
call GetJoypadState
ld a,[$ffb7] ; flag
and a ; get all currently pressed buttons or only newly pressed buttons?
@@ -9271,7 +9271,7 @@
ld [H_FRAMECOUNTER],a
ret
-WaitForTextScrollButtonPress: ; 3865 (0:3865)
+WaitForTextScrollButtonPress:: ; 3865 (0:3865)
ld a, [H_DOWNARROWBLINKCNT1] ; $FF00+$8b
push af
ld a, [H_DOWNARROWBLINKCNT2] ; $FF00+$8c
@@ -9304,7 +9304,7 @@
ret
; (unlass in link battle) waits for A or B being pressed and outputs the scrolling sound effect
-ManualTextScroll: ; 3898 (0:3898)
+ManualTextScroll:: ; 3898 (0:3898)
ld a, [W_ISLINKBATTLE] ; $d12b
cp $4
jr z, .inLinkBattle
@@ -9322,7 +9322,7 @@
; FF99 = multiplier
; OUTPUT
; FF95-FF98 = product
-Multiply: ; 38ac (0:38ac)
+Multiply:: ; 38ac (0:38ac)
push hl
push bc
ld hl, _Multiply
@@ -9341,7 +9341,7 @@
; OUTPUT
; FF95-FF98 = quotient
; FF99 = remainder
-Divide: ; 38b9 (0:38b9)
+Divide:: ; 38b9 (0:38b9)
push hl
push de
push bc
@@ -9362,7 +9362,7 @@
; This function is used to wait a short period after printing a letter to the
; screen unless the player presses the A/B button or the delay is turned off
; through the [$d730] or [$d358] flags.
-PrintLetterDelay: ; 38d3 (0:38d3)
+PrintLetterDelay:: ; 38d3 (0:38d3)
ld a,[$d730]
bit 6,a
ret nz
@@ -9408,7 +9408,7 @@
; Copies [hl, bc) to [de, bc - hl).
; In other words, the source data is from hl up to but not including bc,
; and the destination is de.
-CopyDataUntil: ; 3913 (0:3913)
+CopyDataUntil:: ; 3913 (0:3913)
ld a,[hli]
ld [de],a
inc de
@@ -9424,12 +9424,12 @@
; wWhichPokemon determines the pokemon.
; [$cf95] == 0 specifies the party.
; [$cf95] != 0 specifies the current box.
-RemovePokemon: ; 391f (0:391f)
+RemovePokemon:: ; 391f (0:391f)
ld hl, _RemovePokemon
ld b, BANK(_RemovePokemon)
jp Bankswitch
-AddPokemonToParty: ; 3927 (0:3927)
+AddPokemonToParty:: ; 3927 (0:3927)
push hl
push de
push bc
@@ -9442,7 +9442,7 @@
ret
; calculates all 5 stats of current mon and writes them to [de]
-CalcStats: ; 3936 (0:3936)
+CalcStats:: ; 3936 (0:3936)
ld c, $0
.statsLoop
inc c
@@ -9462,7 +9462,7 @@
; c: stat to calc (HP=1,Atk=2,Def=3,Spd=4,Spc=5)
; b: consider stat exp?
; hl: base ptr to stat exp values ([hl + 2*c - 1] and [hl + 2*c])
-CalcStat: ; 394a (0:394a)
+CalcStat:: ; 394a (0:394a)
push hl
push de
push bc
@@ -9641,7 +9641,7 @@
pop hl
ret
-AddEnemyMonToPlayerParty: ; 3a53 (0:3a53)
+AddEnemyMonToPlayerParty:: ; 3a53 (0:3a53)
ld a, [H_LOADEDROMBANK]
push af
ld a, BANK(_AddEnemyMonToPlayerParty)
@@ -9654,7 +9654,7 @@
ld [$2000], a
ret
-Func_3a68: ; 3a68 (0:3a68)
+Func_3a68:: ; 3a68 (0:3a68)
ld a, [H_LOADEDROMBANK]
push af
ld a, BANK(Func_f51e)
@@ -9669,7 +9669,7 @@
; skips a text entries, each of size $b (like trainer name, OT name, rival name, ...)
; hl: base pointer, will be incremented by $b * a
-SkipFixedLengthTextEntries: ; 3a7d (0:3a7d)
+SkipFixedLengthTextEntries:: ; 3a7d (0:3a7d)
and a
ret z
ld bc, $b
@@ -9679,7 +9679,7 @@
jr nz, .skipLoop
ret
-AddNTimes: ; 3a87 (0:3a87)
+AddNTimes:: ; 3a87 (0:3a87)
; add bc to hl a times
and a
ret z
@@ -9691,7 +9691,7 @@
; Compare strings, c bytes in length, at de and hl.
; Often used to compare big endian numbers in battle calculations.
-StringCmp: ; 3a8e (0:3a8e)
+StringCmp:: ; 3a8e (0:3a8e)
ld a,[de]
cp [hl]
ret nz
@@ -9706,7 +9706,7 @@
; b = Y coordinate of upper left corner of sprite
; c = X coordinate of upper left corner of sprite
; de = base address of 4 tile number and attribute pairs
-WriteOAMBlock: ; 3a97 (0:3a97)
+WriteOAMBlock:: ; 3a97 (0:3a97)
ld h,$c3
swap a ; multiply by 16
ld l,a
@@ -9738,11 +9738,11 @@
ld [hli],a
ret
-HandleMenuInput: ; 3abe (0:3abe)
+HandleMenuInput:: ; 3abe (0:3abe)
xor a
ld [$d09b],a
-HandleMenuInputPokemonSelection: ; 3ac2 (0:3ac2)
+HandleMenuInputPokemonSelection:: ; 3ac2 (0:3ac2)
ld a,[H_DOWNARROWBLINKCNT1]
push af
ld a,[H_DOWNARROWBLINKCNT2]
@@ -9859,7 +9859,7 @@
jr z,.checkOtherKeys
jr .checkIfAButtonOrBButtonPressed
-PlaceMenuCursor: ; 3b7c (0:3b7c)
+PlaceMenuCursor:: ; 3b7c (0:3b7c)
ld a,[wTopMenuItemY]
and a ; is the y coordinate 0?
jr z,.adjustForXCoord
@@ -9938,7 +9938,7 @@
; manipulated. In the case of submenus, this is used to show the location of
; the menu cursor in the parent menu. In the case of swapping items in list,
; this is used to mark the item that was first chosen to be swapped.
-PlaceUnfilledArrowMenuCursor: ; 3bec (0:3bec)
+PlaceUnfilledArrowMenuCursor:: ; 3bec (0:3bec)
ld b,a
ld a,[wMenuCursorLocation]
ld l,a
@@ -9949,7 +9949,7 @@
ret
; Replaces the menu cursor with a blank space.
-EraseMenuCursor: ; 3bf9 (0:3bf9)
+EraseMenuCursor:: ; 3bf9 (0:3bf9)
ld a,[wMenuCursorLocation]
ld l,a
ld a,[wMenuCursorLocation + 1]
@@ -9965,7 +9965,7 @@
; initliazed with a down arrow, this function does nothing.
; That allows this to be called without worrying about if a down arrow should
; be blinking.
-HandleDownArrowBlinkTiming: ; 3c04 (0:3c04)
+HandleDownArrowBlinkTiming:: ; 3c04 (0:3c04)
ld a,[hl]
ld b,a
ld a,$ee ; down arrow
@@ -10010,20 +10010,20 @@
; text boxes by DisplayTextID. Both functions cause DisplayTextID to wait
; for a button press after displaying text (unless [$cc47] is set).
-EnableAutoTextBoxDrawing: ; 3c3c (0:3c3c)
+EnableAutoTextBoxDrawing:: ; 3c3c (0:3c3c)
xor a
jr AutoTextBoxDrawingCommon
-DisableAutoTextBoxDrawing: ; 3c3f (0:3c3f)
+DisableAutoTextBoxDrawing:: ; 3c3f (0:3c3f)
ld a,$01
-AutoTextBoxDrawingCommon: ; 3c41 (0:3c41)
+AutoTextBoxDrawingCommon:: ; 3c41 (0:3c41)
ld [$cf0c],a ; control text box drawing
xor a
ld [$cc3c],a ; make DisplayTextID wait for button press
ret
-PrintText: ; 3c49 (0:3c49)
+PrintText:: ; 3c49 (0:3c49)
; given a pointer in hl, print the text there
push hl
ld a,1
@@ -10032,7 +10032,7 @@
call UpdateSprites
call Delay3
pop hl
-Func_3c59: ; 3c59 (0:3c59)
+Func_3c59:: ; 3c59 (0:3c59)
FuncCoord 1,14
ld bc,Coord ;$C4B9
jp TextCommandProcessor
@@ -10048,7 +10048,7 @@
; bits 0-3: number of bytes (only 1 - 3 bytes supported)
; c = number of decimal digits
; de = address of the number (big-endian)
-PrintNumber: ; 3c5f (0:3c5f)
+PrintNumber:: ; 3c5f (0:3c5f)
push bc
xor a
ld [H_PASTLEADINGZEROES],a
@@ -10181,7 +10181,7 @@
; The last value that the number had before becoming negative is kept as the new value of the number.
; A more succinct description is that the number is divided by a power of ten
; and the quotient becomes the digit while the remainder is stored as the new value of the number.
-PrintNumber_PrintDigit: ; 3d25 (0:3d25)
+PrintNumber_PrintDigit:: ; 3d25 (0:3d25)
ld c,0 ; counts number of loop iterations to determine the decimal digit
.loop
ld a,[H_POWEROFTEN]
@@ -10251,7 +10251,7 @@
ret
; prints a leading zero unless they are turned off in the flags
-PrintNumber_PrintLeadingZero: ; 3d83 (0:3d83)
+PrintNumber_PrintLeadingZero:: ; 3d83 (0:3d83)
bit 7,d ; print leading zeroes?
ret z
ld [hl],"0"
@@ -10259,7 +10259,7 @@
; increments the pointer unless leading zeroes are not being printed,
; the number is left-aligned, and no nonzero digits have been printed yet
-PrintNumber_AdvancePointer: ; 3d89 (0:3d89)
+PrintNumber_AdvancePointer:: ; 3d89 (0:3d89)
bit 7,d ; print leading zeroes?
jr nz,.incrementPointer
bit 6,d ; left alignment or right alignment?
@@ -10275,7 +10275,7 @@
; INPUT:
; a = index within table
; hl = address of function pointer table
-CallFunctionInTable: ; 3d97 (0:3d97)
+CallFunctionInTable:: ; 3d97 (0:3d97)
push hl
push de
push bc
@@ -10298,11 +10298,11 @@
; searches an array at hl for the value in a.
; skips (de − 1) bytes between reads, so to check every byte, de should be 1.
; if found, returns count in b and sets carry.
-IsInArray: ; 3dab (0:3dab)
+IsInArray:: ; 3dab (0:3dab)
ld b,0
; fall through
-IsInArrayCummulativeCount: ; 3dad (0:3dad)
+IsInArrayCummulativeCount:: ; 3dad (0:3dad)
ld c,a
.loop
ld a,[hl]
@@ -10320,7 +10320,7 @@
scf
ret
-Func_3dbe: ; 3dbe (0:3dbe)
+Func_3dbe:: ; 3dbe (0:3dbe)
call CleanLCD_OAM
ld a, $1
ld [$cfcb], a
@@ -10331,16 +10331,16 @@
jr Delay3
; calls GBPalWhiteOut and then Delay3
-GBPalWhiteOutWithDelay3: ; 3dd4 (0:3dd4)
+GBPalWhiteOutWithDelay3:: ; 3dd4 (0:3dd4)
call GBPalWhiteOut
-Delay3: ; 3dd7 (0:3dd7)
+Delay3:: ; 3dd7 (0:3dd7)
; call Delay with a parameter of 3
ld c,3
jp DelayFrames
; resets BGP and OBP0 to their usual colors
-GBPalNormal: ; 3ddc (0:3ddc)
+GBPalNormal:: ; 3ddc (0:3ddc)
ld a,%11100100
ld [rBGP],a
ld a,%11010000
@@ -10348,7 +10348,7 @@
ret
; makes all palette colors white
-GBPalWhiteOut: ; 3de5 (0:3de5)
+GBPalWhiteOut:: ; 3de5 (0:3de5)
xor a
ld [rBGP],a
ld [rOBP0],a
@@ -10355,9 +10355,9 @@
ld [rOBP1],a
ret
-GoPAL_SET_CF1C: ; 3ded (0:3ded)
+GoPAL_SET_CF1C:: ; 3ded (0:3ded)
ld b,$ff
-GoPAL_SET: ; 3def (0:3def)
+GoPAL_SET:: ; 3def (0:3def)
ld a,[$cf1b]
and a
ret z
@@ -10364,7 +10364,7 @@
ld a,$45
jp Predef
-Func_3df9: ; 3df9 (0:3df9)
+Func_3df9:: ; 3df9 (0:3df9)
ld a, e
cp $1b
ld d, $0
@@ -10377,7 +10377,7 @@
ld [hl], d
ret
-Func_3e08: ; 3e08 (0:3e08)
+Func_3e08:: ; 3e08 (0:3e08)
ld hl, $cfc4
ld a, [hl]
push af
@@ -10397,7 +10397,7 @@
call LoadFontTilePatterns
jp UpdateSprites
-GiveItem: ; 3e2e (0:3e2e)
+GiveItem:: ; 3e2e (0:3e2e)
; Give player quantity c of item b, and copy item name to $cf4b.
; Set carry on success. If no room in bag, reset carry.
ld a, b
@@ -10413,7 +10413,7 @@
scf
ret
-GivePokemon: ; 3e48 (0:3e48)
+GivePokemon:: ; 3e48 (0:3e48)
ld a, b
ld [$cf91], a
ld a, c
@@ -10424,7 +10424,7 @@
ld hl, Func_4fda5
jp Bankswitch
-GenRandom: ; 3e5c (0:3e5c)
+GenRandom:: ; 3e5c (0:3e5c)
; store a random 8-bit value in a
push hl
push de
@@ -10438,7 +10438,7 @@
pop hl
ret
-Predef: ; 3e6d (0:3e6d)
+Predef:: ; 3e6d (0:3e6d)
; runs a predefined ASM command, where the command ID is read from $D0B7
; $3E6D grabs the ath pointer from PredefPointers and executes it
@@ -10471,7 +10471,7 @@
;loads hl from cc4f, de from cc51, and bc from cc53
-Load16BitRegisters: ; 3e94 (0:3e94)
+Load16BitRegisters:: ; 3e94 (0:3e94)
ld a, [$cc4f]
ld h, a
ld a, [$cc50]
@@ -10486,12 +10486,12 @@
ld c, a
ret
-Func_3ead: ; 3ead (0:3ead)
+Func_3ead:: ; 3ead (0:3ead)
ld b, BANK(Func_1eb0a)
ld hl, Func_1eb0a
jp Bankswitch ; indirect jump to Func_1eb0a (1eb0a (7:6b0a))
-Func_3eb5: ; 3eb5 (0:3eb5)
+Func_3eb5:: ; 3eb5 (0:3eb5)
ld a, [H_LOADEDROMBANK]
push af
ld a, [H_CURRENTPRESSEDBUTTONS]
@@ -10528,7 +10528,7 @@
ld [H_LOADEDROMBANK], a
ret
-Func_3ef5: ; 3ef5 (0:3ef5)
+Func_3ef5:: ; 3ef5 (0:3ef5)
ld [H_DOWNARROWBLINKCNT2], a ; $FF00+$8c
ld hl, PointerTable_3f22
call Func_3f0f
@@ -10536,7 +10536,7 @@
set 0, [hl]
call DisplayTextID
-Func_3f05: ; 3f05 (0:3f05)
+Func_3f05:: ; 3f05 (0:3f05)
ld hl, W_MAPTEXTPTR ; $d36c
ld a, [$FF00+$ec]
ld [hli], a
@@ -10544,7 +10544,7 @@
ld [hl], a
ret
-Func_3f0f: ; 3f0f (0:3f0f)
+Func_3f0f:: ; 3f0f (0:3f0f)
ld a, [W_MAPTEXTPTR] ; $d36c
ld [$FF00+$ec], a
ld a, [$d36d]
@@ -10555,7 +10555,7 @@
ld [$d36d], a
ret
-PointerTable_3f22: ; 3f22 (0:3f22)
+PointerTable_3f22:: ; 3f22 (0:3f22)
dw CardKeySuccessText ; id = 01
dw CardKeyFailText ; id = 02
dw Route15UpstairsLeftBinoculars ; id = 03
@@ -53255,7 +53255,7 @@
jp Func_3a8e1
; four tiles: pokeball, black pokeball (status ailment), crossed out pokeball (faited) and pokeball slot (no mon)
-PokeballTileGraphics: ; 3a97e (e:697e)
+PokeballTileGraphics:: ; 3a97e (e:697e)
INCBIN "gfx/pokeball.2bpp"
; tiles for gameboy and link cable graphics used for trading sequence animation
@@ -103423,7 +103423,7 @@
dw $B188
dw $B5EA
-Func_738a1: ; 738a1 (1c:78a1)
+Func_738a1:: ; 738a1 (1c:78a1)
ld hl, UnnamedText_73909 ; $7909
call PrintText
call YesNoChoice
--- a/menu/pc.asm
+++ b/menu/pc.asm
@@ -1,5 +1,5 @@
-Func_213c8: ; 213c8 (8:53c8)
+Func_213c8:: ; 213c8 (8:53c8)
xor a
ld [H_AUTOBGTRANSFERENABLED], a ; $FF00+$ba
call SaveScreenTilesToBuffer2
@@ -115,8 +115,8 @@
LogOffPCText: ; 214ba (8:54ba)
db "LOG OFF@"
-Func_214c2: ; 214c2 (8:54c2)
-BillsPC_: ; 0x214c2
+Func_214c2:: ; 214c2 (8:54c2)
+BillsPC_:: ; 0x214c2
ld hl, $d730
set 6, [hl]
xor a
@@ -374,7 +374,7 @@
BoxNoPCText: ; 21713 (8:5713)
db "BOX No.@"
-Func_2171b: ; 2171b (8:571b)
+Func_2171b:: ; 2171b (8:571b)
ld hl, $d173
ld bc, $002c
jr .asm_21729 ; 0x21721 $6
@@ -536,7 +536,7 @@
TX_FAR _MonWasReleasedText
db "@"
-Func_21825: ; 5824 (8:5825)
+Func_21825:: ; 5824 (8:5825)
ld a, [$ff00+$aa]
cp $1
ret z
@@ -554,7 +554,7 @@
ld a, $22
jp Func_3ef5
-Func_21845: ; 5845 (8:5845)
+Func_21845:: ; 5845 (8:5845)
ld a, [$ff00+$aa]
cp $2
ret z
@@ -572,7 +572,7 @@
ld a, $22
jp Func_3ef5
-UnnamedText_21865: ; 21865 (8:5865)
+UnnamedText_21865:: ; 21865 (8:5865)
TX_FAR _UnnamedText_21865
db "@"
@@ -583,6 +583,6 @@
ld a, $23
jp Func_3ef5
-Unknown_21878: ; 21878 (8:5878)
+Unknown_21878:: ; 21878 (8:5878)
db $FD
--- a/music/bikeriding.asm
+++ b/music/bikeriding.asm
@@ -1,4 +1,4 @@
-Music_BikeRiding_Ch1: ; 7dbbb (1f:5bbb)
+Music_BikeRiding_Ch1:: ; 7dbbb (1f:5bbb)
tempo 0, 144
stereopanning 119
duty 3
@@ -7,7 +7,7 @@
octave 3
note G_, 2
-Music_BikeRiding_branch_7dbc9:
+Music_BikeRiding_branch_7dbc9::
octave 4
note C_, 4
note D_, 4
@@ -153,7 +153,7 @@
loopchannel 0, Music_BikeRiding_branch_7dbc9
-Music_BikeRiding_Ch2: ; 7dc6c (1f:5c6c)
+Music_BikeRiding_Ch2:: ; 7dc6c (1f:5c6c)
duty 2
vibrato 6, 1, 5
notetype 12, 12, 3
@@ -160,7 +160,7 @@
octave 4
note C_, 2
-Music_BikeRiding_branch_7dc75:
+Music_BikeRiding_branch_7dc75::
note E_, 4
note F_, 4
note G_, 4
@@ -302,11 +302,11 @@
loopchannel 0, Music_BikeRiding_branch_7dc75
-Music_BikeRiding_Ch3: ; 7dd14 (1f:5d14)
+Music_BikeRiding_Ch3:: ; 7dd14 (1f:5d14)
notetype 12, 1, 3
rest 2
-Music_BikeRiding_branch_7dd17:
+Music_BikeRiding_branch_7dd17::
octave 4
note C_, 1
rest 1
@@ -643,11 +643,11 @@
loopchannel 0, Music_BikeRiding_branch_7dd17
-Music_BikeRiding_Ch4: ; 7de68 (1f:5e68)
+Music_BikeRiding_Ch4:: ; 7de68 (1f:5e68)
dspeed 12
rest 2
-Music_BikeRiding_branch_7de6a:
+Music_BikeRiding_branch_7de6a::
callchannel Music_BikeRiding_branch_7dea7
callchannel Music_BikeRiding_branch_7deb4
callchannel Music_BikeRiding_branch_7dea7
@@ -669,7 +669,7 @@
callchannel Music_BikeRiding_branch_7dea7
loopchannel 0, Music_BikeRiding_branch_7de6a
-Music_BikeRiding_branch_7dea7:
+Music_BikeRiding_branch_7dea7::
rest 2
dnote 2, triangle3
rest 2
@@ -680,7 +680,7 @@
dnote 2, triangle3
endchannel
-Music_BikeRiding_branch_7deb4:
+Music_BikeRiding_branch_7deb4::
rest 2
dnote 2, triangle3
rest 2
@@ -691,7 +691,7 @@
dnote 2, triangle3
endchannel
-Music_BikeRiding_branch_7dec2:
+Music_BikeRiding_branch_7dec2::
rest 2
dnote 2, triangle3
rest 2
--- a/music/celadon.asm
+++ b/music/celadon.asm
@@ -1,4 +1,4 @@
-Music_Celadon_Ch1: ; b6c7 (2:76c7)
+Music_Celadon_Ch1:: ; b6c7 (2:76c7)
tempo 0, 144
stereopanning 119
duty 3
@@ -8,7 +8,7 @@
octave 3
note D_, 8
-Music_Celadon_branch_b6d4:
+Music_Celadon_branch_b6d4::
duty 2
notetype 12, 11, 2
note G_, 4
@@ -107,7 +107,7 @@
loopchannel 0, Music_Celadon_branch_b6d4
-Music_Celadon_Ch2: ; b73a (2:773a)
+Music_Celadon_Ch2:: ; b73a (2:773a)
duty 3
notetype 12, 12, 2
octave 4
@@ -122,7 +122,7 @@
notetype 12, 10, 0
note A_, 8
-Music_Celadon_branch_b74a:
+Music_Celadon_branch_b74a::
duty 2
notetype 12, 12, 2
octave 4
@@ -226,7 +226,7 @@
loopchannel 0, Music_Celadon_branch_b74a
-Music_Celadon_Ch3: ; b7b5 (2:77b5)
+Music_Celadon_Ch3:: ; b7b5 (2:77b5)
notetype 12, 1, 3
rest 8
octave 5
@@ -239,7 +239,7 @@
note F#, 1
note G_, 1
-Music_Celadon_branch_b7c1:
+Music_Celadon_branch_b7c1::
octave 4
note D_, 2
note B_, 2
--- a/music/cinnabar.asm
+++ b/music/cinnabar.asm
@@ -1,4 +1,4 @@
-Music_Cinnabar_Ch1: ; b86d (2:786d)
+Music_Cinnabar_Ch1:: ; b86d (2:786d)
tempo 0, 144
stereopanning 119
duty 3
@@ -5,7 +5,7 @@
vibrato 12, 3, 4
togglecall
-Music_Cinnabar_branch_b878:
+Music_Cinnabar_branch_b878::
notetype 12, 11, 5
rest 4
octave 3
@@ -85,11 +85,11 @@
loopchannel 0, Music_Cinnabar_branch_b878
-Music_Cinnabar_Ch2: ; b8d4 (2:78d4)
+Music_Cinnabar_Ch2:: ; b8d4 (2:78d4)
duty 3
vibrato 10, 2, 3
-Music_Cinnabar_branch_b8d9:
+Music_Cinnabar_branch_b8d9::
notetype 12, 12, 7
octave 3
note G_, 6
@@ -179,10 +179,10 @@
loopchannel 0, Music_Cinnabar_branch_b8d9
-Music_Cinnabar_Ch3: ; b93d (2:793d)
+Music_Cinnabar_Ch3:: ; b93d (2:793d)
notetype 12, 1, 0
-Music_Cinnabar_branch_b93f:
+Music_Cinnabar_branch_b93f::
octave 4
note G_, 1
rest 3
--- a/music/cinnabarmansion.asm
+++ b/music/cinnabarmansion.asm
@@ -1,10 +1,10 @@
-Music_CinnabarMansion_Ch1: ; 7ed0f (1f:6d0f)
+Music_CinnabarMansion_Ch1:: ; 7ed0f (1f:6d0f)
tempo 0, 144
stereopanning 119
vibrato 11, 2, 5
duty 2
-Music_CinnabarMansion_branch_7ed19:
+Music_CinnabarMansion_branch_7ed19::
notetype 12, 6, 2
octave 5
note E_, 1
@@ -38,21 +38,21 @@
loopchannel 0, Music_CinnabarMansion_branch_7ed19
-Music_CinnabarMansion_Ch2: ; 7ed40 (1f:6d40)
+Music_CinnabarMansion_Ch2:: ; 7ed40 (1f:6d40)
duty 2
togglecall
vibrato 10, 2, 4
notetype 12, 12, 2
-Music_CinnabarMansion_branch_7ed48:
+Music_CinnabarMansion_branch_7ed48::
rest 16
rest 16
loopchannel 4, Music_CinnabarMansion_branch_7ed48
-Music_CinnabarMansion_branch_7ed4e:
+Music_CinnabarMansion_branch_7ed4e::
notetype 12, 12, 2
-Music_CinnabarMansion_branch_7ed50:
+Music_CinnabarMansion_branch_7ed50::
callchannel Music_CinnabarMansion_branch_7ed6c
loopchannel 3, Music_CinnabarMansion_branch_7ed50
octave 3
@@ -74,7 +74,7 @@
note D#, 4
loopchannel 0, Music_CinnabarMansion_branch_7ed4e
-Music_CinnabarMansion_branch_7ed6c:
+Music_CinnabarMansion_branch_7ed6c::
octave 3
note E_, 4
note D#, 4
@@ -95,10 +95,10 @@
endchannel
-Music_CinnabarMansion_Ch3: ; 7ed7e (1f:6d7e)
+Music_CinnabarMansion_Ch3:: ; 7ed7e (1f:6d7e)
notetype 12, 1, 1
-Music_CinnabarMansion_branch_7ed80:
+Music_CinnabarMansion_branch_7ed80::
octave 2
note B_, 2
rest 2
@@ -143,7 +143,7 @@
loopchannel 0, Music_CinnabarMansion_branch_7ed80
-Music_CinnabarMansion_Ch4: ; 7edb0 (1f:6db0)
+Music_CinnabarMansion_Ch4:: ; 7edb0 (1f:6db0)
dspeed 6
rest 16
rest 16
@@ -150,7 +150,7 @@
rest 16
rest 16
-Music_CinnabarMansion_branch_7edb5:
+Music_CinnabarMansion_branch_7edb5::
dnote 2, cymbal1
dnote 2, cymbal1
dnote 4, cymbal2
--- a/music/cities1.asm
+++ b/music/cities1.asm
@@ -1,16 +1,16 @@
-Music_Cities1_branch_aa6f:
+Music_Cities1_branch_aa6f::
tempo 0, 232
loopchannel 0, Music_Cities1_branch_aa79
-Music_Cities1_Ch1: ; aa76 (2:6a76)
+Music_Cities1_Ch1:: ; aa76 (2:6a76)
tempo 0, 144
-Music_Cities1_branch_aa79:
+Music_Cities1_branch_aa79::
stereopanning 119
vibrato 8, 2, 4
duty 3
-Music_Cities1_branch_aa80:
+Music_Cities1_branch_aa80::
notetype 12, 12, 5
octave 3
note G#, 4
@@ -143,7 +143,7 @@
note B_, 2
octave 3
-Music_Cities1_branch_ab12:
+Music_Cities1_branch_ab12::
note C#, 2
note D#, 2
note C#, 2
@@ -242,7 +242,7 @@
note F#, 2
loopchannel 0, Music_Cities1_branch_aa80
-Music_Cities1_branch_ab7d:
+Music_Cities1_branch_ab7d::
octave 3
note F#, 2
note D#, 4
@@ -257,7 +257,7 @@
note C#, 2
endchannel
-Music_Cities1_branch_ab8a:
+Music_Cities1_branch_ab8a::
note A_, 2
note E_, 2
note C#, 2
@@ -268,7 +268,7 @@
endchannel
-Music_Cities1_Ch2: ; ab92 (2:6b92)
+Music_Cities1_Ch2:: ; ab92 (2:6b92)
vibrato 5, 1, 5
callchannel Music_Cities1_branch_ac00
octave 4
@@ -359,7 +359,7 @@
note A_, 1
loopchannel 0, Music_Cities1_Ch2
-Music_Cities1_branch_ac00:
+Music_Cities1_branch_ac00::
duty 2
notetype 12, 12, 3
octave 4
@@ -401,11 +401,11 @@
endchannel
-Music_Cities1_Ch3: ; ac32 (2:6c32)
+Music_Cities1_Ch3:: ; ac32 (2:6c32)
notetype 12, 1, 1
togglecall
-Music_Cities1_branch_ac35:
+Music_Cities1_branch_ac35::
vibrato 0, 0, 0
octave 4
callchannel Music_Cities1_branch_acc5
@@ -532,7 +532,7 @@
note F#, 2
loopchannel 0, Music_Cities1_branch_ac35
-Music_Cities1_branch_acc5:
+Music_Cities1_branch_acc5::
rest 2
note E_, 2
note F#, 2
@@ -543,7 +543,7 @@
note G#, 2
endchannel
-Music_Cities1_branch_acce:
+Music_Cities1_branch_acce::
note A_, 2
note F#, 2
note G#, 2
@@ -579,11 +579,11 @@
endchannel
-Music_Cities1_Ch4: ; acef (2:6cef)
+Music_Cities1_Ch4:: ; acef (2:6cef)
dspeed 12
callchannel Music_Cities1_branch_ad36
-Music_Cities1_branch_acf3:
+Music_Cities1_branch_acf3::
callchannel Music_Cities1_branch_ad36
callchannel Music_Cities1_branch_ad45
callchannel Music_Cities1_branch_ad45
@@ -611,7 +611,7 @@
dnote 4, snare6
loopchannel 0, Music_Cities1_Ch4
-Music_Cities1_branch_ad36:
+Music_Cities1_branch_ad36::
dnote 6, snare6
dnote 6, snare6
dnote 4, snare6
@@ -621,7 +621,7 @@
dnote 2, snare6
endchannel
-Music_Cities1_branch_ad45:
+Music_Cities1_branch_ad45::
dnote 6, snare6
dnote 6, snare6
dnote 4, snare6
@@ -630,7 +630,7 @@
dnote 4, snare6
endchannel
-Music_Cities1_branch_ad52:
+Music_Cities1_branch_ad52::
dnote 6, triangle1
dnote 6, triangle1
dnote 4, triangle2
@@ -639,7 +639,7 @@
dnote 4, triangle2
endchannel
-Music_Cities1_branch_ad5f:
+Music_Cities1_branch_ad5f::
dnote 6, triangle1
dnote 6, triangle1
dnote 4, triangle2
@@ -649,7 +649,7 @@
dnote 2, triangle1
endchannel
-Music_Cities1_branch_ad6e:
+Music_Cities1_branch_ad6e::
dnote 6, triangle1
dnote 6, triangle1
dnote 2, triangle2
--- a/music/cities2.asm
+++ b/music/cities2.asm
@@ -1,4 +1,4 @@
-Music_Cities2_Ch1: ; b504 (2:7504)
+Music_Cities2_Ch1:: ; b504 (2:7504)
tempo 0, 148
stereopanning 119
duty 3
@@ -15,7 +15,7 @@
note B_, 2
rest 14
-Music_Cities2_branch_b51a:
+Music_Cities2_branch_b51a::
octave 3
note B_, 4
octave 4
@@ -94,7 +94,7 @@
loopchannel 0, Music_Cities2_branch_b51a
-Music_Cities2_Ch2: ; b569 (2:7569)
+Music_Cities2_Ch2:: ; b569 (2:7569)
duty 3
vibrato 8, 2, 3
notetype 12, 12, 2
@@ -124,7 +124,7 @@
note G#, 1
note A_, 1
-Music_Cities2_branch_b58b:
+Music_Cities2_branch_b58b::
notetype 12, 10, 6
note G#, 6
notetype 12, 12, 2
@@ -280,7 +280,7 @@
loopchannel 0, Music_Cities2_branch_b58b
-Music_Cities2_Ch3: ; b640 (2:7640)
+Music_Cities2_Ch3:: ; b640 (2:7640)
notetype 12, 1, 1
rest 16
octave 4
@@ -293,7 +293,7 @@
note E_, 2
note G#, 2
-Music_Cities2_branch_b64c:
+Music_Cities2_branch_b64c::
note F#, 2
note A_, 2
note F#, 2
--- a/music/credits.asm
+++ b/music/credits.asm
@@ -1,4 +1,4 @@
-Music_Credits_Ch1: ; 7fc1f (1f:7c1f)
+Music_Credits_Ch1:: ; 7fc1f (1f:7c1f)
tempo 0, 140
stereopanning 119
duty 3
@@ -284,7 +284,7 @@
endchannel
-Music_Credits_Ch2: ; 7fd5f (1f:7d5f)
+Music_Credits_Ch2:: ; 7fd5f (1f:7d5f)
duty 3
vibrato 10, 2, 5
notetype 12, 12, 5
@@ -574,7 +574,7 @@
endchannel
-Music_Credits_Ch3: ; 7fec2 (1f:7ec2)
+Music_Credits_Ch3:: ; 7fec2 (1f:7ec2)
notetype 12, 1, 0
octave 5
note C#, 6
@@ -717,7 +717,7 @@
rest 7
endchannel
-Music_Credits_branch_7ffa4:
+Music_Credits_branch_7ffa4::
octave 4
note E_, 2
note A_, 2
@@ -729,7 +729,7 @@
note A_, 2
endchannel
-Music_Credits_branch_7ffae:
+Music_Credits_branch_7ffae::
octave 4
note D_, 2
note G_, 2
@@ -741,7 +741,7 @@
note G_, 2
endchannel
-Music_Credits_branch_7ffb8:
+Music_Credits_branch_7ffb8::
note G_, 2
note B_, 2
note G_, 2
@@ -752,7 +752,7 @@
note B_, 2
endchannel
-Music_Credits_branch_7ffc1:
+Music_Credits_branch_7ffc1::
octave 4
note A_, 2
octave 5
@@ -771,7 +771,7 @@
note C#, 2
endchannel
-Music_Credits_branch_7ffd2:
+Music_Credits_branch_7ffd2::
note D_, 2
note A_, 2
note D_, 2
@@ -782,7 +782,7 @@
note A_, 2
endchannel
-Music_Credits_branch_7ffdb:
+Music_Credits_branch_7ffdb::
note E_, 2
note G#, 2
note E_, 2
@@ -793,7 +793,7 @@
note G#, 2
endchannel
-Music_Credits_branch_7ffe4:
+Music_Credits_branch_7ffe4::
note E_, 2
note B_, 2
note E_, 2
@@ -804,7 +804,7 @@
note B_, 2
endchannel
-Music_Credits_branch_7ffed:
+Music_Credits_branch_7ffed::
note A_, 1
rest 1
note A_, 1
--- a/music/defeatedgymleader.asm
+++ b/music/defeatedgymleader.asm
@@ -1,4 +1,4 @@
-Music_DefeatedGymLeader_Ch1: ; 23cad (8:7cad)
+Music_DefeatedGymLeader_Ch1:: ; 23cad (8:7cad)
tempo 0, 112
stereopanning 119
duty 3
@@ -20,7 +20,7 @@
notetype 12, 10, 7
note A_, 8
-Music_DefeatedGymLeader_branch_23ccc:
+Music_DefeatedGymLeader_branch_23ccc::
notetype 12, 11, 2
octave 3
note A_, 2
@@ -162,7 +162,7 @@
loopchannel 0, Music_DefeatedGymLeader_branch_23ccc
-Music_DefeatedGymLeader_Ch2: ; 23d6d (8:7d6d)
+Music_DefeatedGymLeader_Ch2:: ; 23d6d (8:7d6d)
duty 2
vibrato 24, 2, 4
notetype 12, 12, 4
@@ -181,7 +181,7 @@
notetype 12, 11, 7
note F#, 8
-Music_DefeatedGymLeader_branch_23d84:
+Music_DefeatedGymLeader_branch_23d84::
notetype 12, 12, 2
octave 4
note D_, 2
@@ -352,7 +352,7 @@
loopchannel 0, Music_DefeatedGymLeader_branch_23d84
-Music_DefeatedGymLeader_Ch3: ; 23e52 (8:7e52)
+Music_DefeatedGymLeader_Ch3:: ; 23e52 (8:7e52)
notetype 12, 1, 0
vibrato 16, 1, 2
octave 4
@@ -370,7 +370,7 @@
note D_, 1
note F#, 8
-Music_DefeatedGymLeader_branch_23e65:
+Music_DefeatedGymLeader_branch_23e65::
octave 4
note F#, 1
rest 1
--- a/music/defeatedtrainer.asm
+++ b/music/defeatedtrainer.asm
@@ -1,4 +1,4 @@
-Music_DefeatedTrainer_Ch1: ; 23a53 (8:7a53)
+Music_DefeatedTrainer_Ch1:: ; 23a53 (8:7a53)
tempo 0, 224
stereopanning 119
duty 2
@@ -21,7 +21,7 @@
duty 1
tempo 0, 224
-Music_DefeatedTrainer_branch_23a76:
+Music_DefeatedTrainer_branch_23a76::
notetype 4, 6, 3
octave 3
note A_, 6
@@ -95,7 +95,7 @@
loopchannel 0, Music_DefeatedTrainer_branch_23a76
-Music_DefeatedTrainer_Ch2: ; 23ac1 (8:7ac1)
+Music_DefeatedTrainer_Ch2:: ; 23ac1 (8:7ac1)
duty 2
notetype 4, 12, 3
octave 4
@@ -110,7 +110,7 @@
notetype 4, 12, 4
note D_, 12
-Music_DefeatedTrainer_branch_23ad2:
+Music_DefeatedTrainer_branch_23ad2::
notetype 4, 8, 5
octave 4
note D_, 6
@@ -172,7 +172,7 @@
loopchannel 0, Music_DefeatedTrainer_branch_23ad2
-Music_DefeatedTrainer_Ch3: ; 23b15 (8:7b15)
+Music_DefeatedTrainer_Ch3:: ; 23b15 (8:7b15)
notetype 4, 1, 0
octave 5
note D_, 2
@@ -186,7 +186,7 @@
note A_, 12
notetype 4, 2, 1
-Music_DefeatedTrainer_branch_23b24:
+Music_DefeatedTrainer_branch_23b24::
note F#, 3
rest 3
note F#, 3
--- a/music/defeatedwildmon.asm
+++ b/music/defeatedwildmon.asm
@@ -1,4 +1,4 @@
-Music_DefeatedWildMon_Ch1: ; 23b74 (8:7b74)
+Music_DefeatedWildMon_Ch1:: ; 23b74 (8:7b74)
tempo 0, 112
stereopanning 119
executemusic
@@ -14,7 +14,7 @@
note F#, 1
note E_, 12
-Music_DefeatedWildMon_branch_23b8b:
+Music_DefeatedWildMon_branch_23b8b::
notetype 12, 6, 2
note E_, 2
note F#, 2
@@ -67,7 +67,7 @@
loopchannel 0, Music_DefeatedWildMon_branch_23b8b
-Music_DefeatedWildMon_Ch2: ; 23bc1 (8:7bc1)
+Music_DefeatedWildMon_Ch2:: ; 23bc1 (8:7bc1)
executemusic
duty 2
notetype 12, 12, 3
@@ -79,7 +79,7 @@
notetype 12, 12, 7
note B_, 12
-Music_DefeatedWildMon_branch_23bce:
+Music_DefeatedWildMon_branch_23bce::
notetype 12, 8, 2
octave 3
note B_, 2
@@ -142,7 +142,7 @@
loopchannel 0, Music_DefeatedWildMon_branch_23bce
-Music_DefeatedWildMon_Ch3: ; 23c0e (8:7c0e)
+Music_DefeatedWildMon_Ch3:: ; 23c0e (8:7c0e)
executemusic
notetype 12, 2, 0
octave 5
@@ -162,7 +162,7 @@
note E_, 1
rest 3
-Music_DefeatedWildMon_branch_23c21:
+Music_DefeatedWildMon_branch_23c21::
octave 4
note E_, 1
rest 1
--- a/music/dungeon1.asm
+++ b/music/dungeon1.asm
@@ -1,4 +1,4 @@
-Music_Dungeon1_Ch1: ; 7ded1 (1f:5ed1)
+Music_Dungeon1_Ch1:: ; 7ded1 (1f:5ed1)
tempo 0, 144
stereopanning 119
duty 3
@@ -11,11 +11,11 @@
note F#, 8
unknownmusic0xee 255
-Music_Dungeon1_branch_7dee5:
+Music_Dungeon1_branch_7dee5::
notetype 12, 11, 2
octave 3
-Music_Dungeon1_branch_7dee8:
+Music_Dungeon1_branch_7dee8::
callchannel Music_Dungeon1_branch_7dfaa
loopchannel 3, Music_Dungeon1_branch_7dee8
note E_, 1
@@ -35,7 +35,7 @@
note A_, 1
note A#, 1
-Music_Dungeon1_branch_7deff:
+Music_Dungeon1_branch_7deff::
callchannel Music_Dungeon1_branch_7dfaa
loopchannel 4, Music_Dungeon1_branch_7deff
callchannel Music_Dungeon1_branch_7dfd5
@@ -127,7 +127,7 @@
octave 3
note C#, 1
-Music_Dungeon1_branch_7df6e:
+Music_Dungeon1_branch_7df6e::
rest 16
loopchannel 8, Music_Dungeon1_branch_7df6e
notetype 12, 12, 3
@@ -165,7 +165,7 @@
callchannel Music_Dungeon1_branch_7dfaa
loopchannel 0, Music_Dungeon1_branch_7dee5
-Music_Dungeon1_branch_7dfaa:
+Music_Dungeon1_branch_7dfaa::
note E_, 1
note D#, 1
note B_, 1
@@ -184,7 +184,7 @@
note A#, 1
endchannel
-Music_Dungeon1_branch_7dfbb:
+Music_Dungeon1_branch_7dfbb::
octave 2
note G_, 2
note A#, 4
@@ -196,7 +196,7 @@
note A#, 2
endchannel
-Music_Dungeon1_branch_7dfc5:
+Music_Dungeon1_branch_7dfc5::
octave 3
note E_, 1
note E_, 1
@@ -214,7 +214,7 @@
note C_, 1
endchannel
-Music_Dungeon1_branch_7dfd5:
+Music_Dungeon1_branch_7dfd5::
note E_, 1
note E_, 1
rest 4
@@ -226,7 +226,7 @@
endchannel
-Music_Dungeon1_Ch2: ; 7dfde (1f:5fde)
+Music_Dungeon1_Ch2:: ; 7dfde (1f:5fde)
vibrato 11, 1, 5
duty 3
notetype 12, 0, 15
@@ -236,10 +236,10 @@
octave 5
note D_, 8
-Music_Dungeon1_branch_7dfeb:
+Music_Dungeon1_branch_7dfeb::
notetype 12, 12, 2
-Music_Dungeon1_branch_7dfed:
+Music_Dungeon1_branch_7dfed::
callchannel Music_Dungeon1_branch_7e097
loopchannel 3, Music_Dungeon1_branch_7dfed
octave 2
@@ -261,7 +261,7 @@
note G_, 1
note D#, 1
-Music_Dungeon1_branch_7e006:
+Music_Dungeon1_branch_7e006::
callchannel Music_Dungeon1_branch_7e097
loopchannel 4, Music_Dungeon1_branch_7e006
rest 2
@@ -359,7 +359,7 @@
callchannel Music_Dungeon1_branch_7e097
loopchannel 0, Music_Dungeon1_branch_7dfeb
-Music_Dungeon1_branch_7e097:
+Music_Dungeon1_branch_7e097::
octave 2
note E_, 1
note E_, 1
@@ -381,7 +381,7 @@
note B_, 1
endchannel
-Music_Dungeon1_branch_7e0ab:
+Music_Dungeon1_branch_7e0ab::
octave 2
note E_, 1
note E_, 1
@@ -393,7 +393,7 @@
rest 3
endchannel
-Music_Dungeon1_branch_7e0b5:
+Music_Dungeon1_branch_7e0b5::
octave 2
note E_, 1
note E_, 1
@@ -400,7 +400,7 @@
rest 10
endchannel
-Music_Dungeon1_branch_7e0ba:
+Music_Dungeon1_branch_7e0ba::
octave 1
note E_, 1
note G_, 1
@@ -408,7 +408,7 @@
note D#, 1
endchannel
-Music_Dungeon1_branch_7e0c0:
+Music_Dungeon1_branch_7e0c0::
octave 2
note E_, 1
note E_, 1
@@ -423,7 +423,7 @@
note C_, 1
endchannel
-Music_Dungeon1_branch_7e0cd:
+Music_Dungeon1_branch_7e0cd::
octave 3
note E_, 6
note G_, 6
@@ -441,7 +441,7 @@
endchannel
-Music_Dungeon1_Ch3: ; 7e0dc (1f:60dc)
+Music_Dungeon1_Ch3:: ; 7e0dc (1f:60dc)
notetype 12, 1, 1
vibrato 8, 2, 6
rest 14
@@ -449,7 +449,7 @@
note D_, 1
note D#, 1
-Music_Dungeon1_branch_7e0e5:
+Music_Dungeon1_branch_7e0e5::
callchannel Music_Dungeon1_branch_7e140
callchannel Music_Dungeon1_branch_7e140
octave 5
@@ -511,7 +511,7 @@
rest 16
loopchannel 0, Music_Dungeon1_branch_7e0e5
-Music_Dungeon1_branch_7e140:
+Music_Dungeon1_branch_7e140::
octave 5
note E_, 4
note B_, 4
@@ -533,7 +533,7 @@
note D#, 4
endchannel
-Music_Dungeon1_branch_7e154:
+Music_Dungeon1_branch_7e154::
octave 6
note E_, 1
note E_, 1
@@ -545,7 +545,7 @@
rest 1
endchannel
-Music_Dungeon1_branch_7e15e:
+Music_Dungeon1_branch_7e15e::
octave 3
note E_, 1
note G_, 1
@@ -553,7 +553,7 @@
note D#, 1
endchannel
-Music_Dungeon1_branch_7e164:
+Music_Dungeon1_branch_7e164::
note E_, 4
note B_, 4
note A#, 4
@@ -574,7 +574,7 @@
note D#, 4
endchannel
-Music_Dungeon1_branch_7e177:
+Music_Dungeon1_branch_7e177::
octave 4
note E_, 1
rest 3
@@ -596,13 +596,13 @@
endchannel
-Music_Dungeon1_Ch4: ; 7e18a (1f:618a)
+Music_Dungeon1_Ch4:: ; 7e18a (1f:618a)
dspeed 12
rest 14
dnote 1, cymbal1
dnote 1, cymbal1
-Music_Dungeon1_branch_7e190:
+Music_Dungeon1_branch_7e190::
callchannel Music_Dungeon1_branch_7e1f1
loopchannel 3, Music_Dungeon1_branch_7e190
dnote 4, cymbal2
@@ -611,7 +611,7 @@
dnote 2, cymbal1
dnote 2, cymbal1
-Music_Dungeon1_branch_7e1a1:
+Music_Dungeon1_branch_7e1a1::
callchannel Music_Dungeon1_branch_7e1f1
loopchannel 3, Music_Dungeon1_branch_7e1a1
dnote 4, cymbal2
@@ -619,12 +619,12 @@
dnote 4, cymbal2
dnote 4, cymbal2
-Music_Dungeon1_branch_7e1b0:
+Music_Dungeon1_branch_7e1b0::
callchannel Music_Dungeon1_branch_7e1fa
loopchannel 3, Music_Dungeon1_branch_7e1b0
callchannel Music_Dungeon1_branch_7e202
-Music_Dungeon1_branch_7e1ba:
+Music_Dungeon1_branch_7e1ba::
callchannel Music_Dungeon1_branch_7e1fa
loopchannel 3, Music_Dungeon1_branch_7e1ba
callchannel Music_Dungeon1_branch_7e202
@@ -635,12 +635,12 @@
dnote 2, snare7
dnote 4, cymbal2
-Music_Dungeon1_branch_7e1cf:
+Music_Dungeon1_branch_7e1cf::
rest 16
loopchannel 13, Music_Dungeon1_branch_7e1cf
rest 12
-Music_Dungeon1_branch_7e1d5:
+Music_Dungeon1_branch_7e1d5::
callchannel Music_Dungeon1_branch_7e1fa
loopchannel 3, Music_Dungeon1_branch_7e1d5
dnote 4, cymbal1
@@ -653,7 +653,7 @@
callchannel Music_Dungeon1_branch_7e1f1
loopchannel 0, Music_Dungeon1_branch_7e190
-Music_Dungeon1_branch_7e1f1:
+Music_Dungeon1_branch_7e1f1::
dnote 4, cymbal2
dnote 4, cymbal1
dnote 4, cymbal2
@@ -660,7 +660,7 @@
dnote 4, cymbal1
endchannel
-Music_Dungeon1_branch_7e1fa:
+Music_Dungeon1_branch_7e1fa::
dnote 1, cymbal1
dnote 1, cymbal1
rest 10
@@ -667,7 +667,7 @@
dnote 4, cymbal3
endchannel
-Music_Dungeon1_branch_7e202:
+Music_Dungeon1_branch_7e202::
dnote 4, snare7
dnote 4, snare8
dnote 4, snare8
--- a/music/dungeon2.asm
+++ b/music/dungeon2.asm
@@ -1,4 +1,4 @@
-Music_Dungeon2_Ch1: ; 7e887 (1f:6887)
+Music_Dungeon2_Ch1:: ; 7e887 (1f:6887)
tempo 0, 144
stereopanning 119
duty 3
@@ -5,7 +5,7 @@
togglecall
vibrato 10, 1, 4
-Music_Dungeon2_branch_7e892:
+Music_Dungeon2_branch_7e892::
notetype 12, 11, 2
octave 4
note E_, 4
@@ -70,10 +70,10 @@
loopchannel 0, Music_Dungeon2_branch_7e892
-Music_Dungeon2_Ch2: ; 7e8d8 (1f:68d8)
+Music_Dungeon2_Ch2:: ; 7e8d8 (1f:68d8)
vibrato 11, 1, 5
-Music_Dungeon2_branch_7e8db:
+Music_Dungeon2_branch_7e8db::
duty 3
notetype 12, 12, 2
octave 3
@@ -162,11 +162,11 @@
loopchannel 0, Music_Dungeon2_branch_7e8db
-Music_Dungeon2_Ch3: ; 7e93b (1f:693b)
+Music_Dungeon2_Ch3:: ; 7e93b (1f:693b)
notetype 12, 1, 3
vibrato 8, 2, 6
-Music_Dungeon2_branch_7e940:
+Music_Dungeon2_branch_7e940::
callchannel Music_Dungeon2_branch_7e9d1
loopchannel 16, Music_Dungeon2_branch_7e940
note E_, 4
@@ -187,7 +187,7 @@
rest 4
note A#, 4
-Music_Dungeon2_branch_7e958:
+Music_Dungeon2_branch_7e958::
octave 5
note E_, 2
rest 2
@@ -288,7 +288,7 @@
rest 2
endchannel
-Music_Dungeon2_branch_7e9d1:
+Music_Dungeon2_branch_7e9d1::
octave 4
note E_, 2
rest 4
@@ -302,10 +302,10 @@
endchannel
-Music_Dungeon2_Ch4: ; 7e9dc (1f:69dc)
+Music_Dungeon2_Ch4:: ; 7e9dc (1f:69dc)
dspeed 12
-Music_Dungeon2_branch_7e9dd:
+Music_Dungeon2_branch_7e9dd::
dnote 4, cymbal1
dnote 4, cymbal2
dnote 4, cymbal1
--- a/music/dungeon3.asm
+++ b/music/dungeon3.asm
@@ -1,4 +1,4 @@
-Music_Dungeon3_Ch1: ; 7e9f1 (1f:69f1)
+Music_Dungeon3_Ch1:: ; 7e9f1 (1f:69f1)
tempo 0, 160
stereopanning 119
duty 3
@@ -5,10 +5,10 @@
togglecall
vibrato 8, 1, 4
-Music_Dungeon3_branch_7e9fc:
+Music_Dungeon3_branch_7e9fc::
notetype 12, 12, 3
-Music_Dungeon3_branch_7e9fe:
+Music_Dungeon3_branch_7e9fe::
callchannel Music_Dungeon3_branch_7eab2
loopchannel 3, Music_Dungeon3_branch_7e9fe
octave 2
@@ -24,11 +24,11 @@
note D#, 2
note E_, 2
-Music_Dungeon3_branch_7ea11:
+Music_Dungeon3_branch_7ea11::
callchannel Music_Dungeon3_branch_7eac1
loopchannel 4, Music_Dungeon3_branch_7ea11
-Music_Dungeon3_branch_7ea18:
+Music_Dungeon3_branch_7ea18::
callchannel Music_Dungeon3_branch_7eab2
loopchannel 4, Music_Dungeon3_branch_7ea18
octave 4
@@ -59,11 +59,11 @@
note F_, 2
note F_, 2
-Music_Dungeon3_branch_7ea3c:
+Music_Dungeon3_branch_7ea3c::
callchannel Music_Dungeon3_branch_7eace
loopchannel 4, Music_Dungeon3_branch_7ea3c
-Music_Dungeon3_branch_7ea43:
+Music_Dungeon3_branch_7ea43::
callchannel Music_Dungeon3_branch_7eadd
loopchannel 3, Music_Dungeon3_branch_7ea43
octave 3
@@ -156,7 +156,7 @@
rest 16
loopchannel 0, Music_Dungeon3_branch_7e9fc
-Music_Dungeon3_branch_7eab2:
+Music_Dungeon3_branch_7eab2::
octave 2
note B_, 2
octave 3
@@ -173,7 +173,7 @@
note D#, 2
endchannel
-Music_Dungeon3_branch_7eac1:
+Music_Dungeon3_branch_7eac1::
note E_, 2
note G#, 2
octave 4
@@ -188,7 +188,7 @@
note G#, 2
endchannel
-Music_Dungeon3_branch_7eace:
+Music_Dungeon3_branch_7eace::
octave 3
note D#, 2
octave 2
@@ -205,7 +205,7 @@
note B_, 2
endchannel
-Music_Dungeon3_branch_7eadd:
+Music_Dungeon3_branch_7eadd::
note A_, 2
note F_, 2
octave 3
@@ -220,7 +220,7 @@
note F_, 2
endchannel
-Music_Dungeon3_branch_7eaea:
+Music_Dungeon3_branch_7eaea::
octave 3
note G#, 2
note E_, 2
@@ -235,7 +235,7 @@
note C_, 2
endchannel
-Music_Dungeon3_branch_7eaf7:
+Music_Dungeon3_branch_7eaf7::
note D#, 2
note G_, 2
note D#, 2
@@ -242,7 +242,7 @@
note C#, 6
endchannel
-Music_Dungeon3_branch_7eafc:
+Music_Dungeon3_branch_7eafc::
tempo 0, 168
octave 1
note A#, 1
@@ -335,11 +335,11 @@
endchannel
-Music_Dungeon3_Ch2: ; 7eb68 (1f:6b68)
+Music_Dungeon3_Ch2:: ; 7eb68 (1f:6b68)
vibrato 11, 1, 5
duty 3
-Music_Dungeon3_branch_7eb6d:
+Music_Dungeon3_branch_7eb6d::
notetype 12, 13, 3
octave 4
note D#, 6
@@ -607,7 +607,7 @@
loopchannel 0, Music_Dungeon3_branch_7eb6d
-Music_Dungeon3_Ch3: ; 7ec7a (1f:6c7a)
+Music_Dungeon3_Ch3:: ; 7ec7a (1f:6c7a)
notetype 12, 1, 2
rest 16
rest 16
@@ -710,7 +710,7 @@
loopchannel 0, Music_Dungeon3_Ch3
-Music_Dungeon3_Ch4: ; 7ece4 (1f:6ce4)
+Music_Dungeon3_Ch4:: ; 7ece4 (1f:6ce4)
dspeed 12
rest 16
rest 16
--- a/music/finalbattle.asm
+++ b/music/finalbattle.asm
@@ -1,4 +1,4 @@
-Music_FinalBattle_Ch1: ; 233a6 (8:73a6)
+Music_FinalBattle_Ch1:: ; 233a6 (8:73a6)
tempo 0, 112
stereopanning 119
duty 3
@@ -104,7 +104,7 @@
notetype 12, 11, 7
note D#, 4
-Music_FinalBattle_branch_23429:
+Music_FinalBattle_branch_23429::
notetype 12, 11, 7
octave 3
note E_, 4
@@ -381,7 +381,7 @@
loopchannel 0, Music_FinalBattle_branch_23429
-Music_FinalBattle_Ch2: ; 2356a (8:756a)
+Music_FinalBattle_Ch2:: ; 2356a (8:756a)
duty 3
vibrato 8, 2, 5
notetype 12, 12, 2
@@ -479,7 +479,7 @@
octave 3
note G#, 4
-Music_FinalBattle_branch_235e6:
+Music_FinalBattle_branch_235e6::
notetype 12, 13, 7
octave 4
note E_, 8
@@ -709,7 +709,7 @@
note B_, 12
loopchannel 0, Music_FinalBattle_branch_235e6
-Music_FinalBattle_branch_23704:
+Music_FinalBattle_branch_23704::
octave 4
note E_, 1
note E_, 1
@@ -723,7 +723,7 @@
note F_, 1
endchannel
-Music_FinalBattle_branch_23710:
+Music_FinalBattle_branch_23710::
octave 4
note D_, 2
note C#, 2
@@ -738,7 +738,7 @@
endchannel
-Music_FinalBattle_Ch3: ; 2371c (8:771c)
+Music_FinalBattle_Ch3:: ; 2371c (8:771c)
notetype 12, 1, 1
octave 4
note E_, 4
@@ -836,7 +836,7 @@
note E_, 1
note G_, 1
-Music_FinalBattle_branch_2377d:
+Music_FinalBattle_branch_2377d::
octave 4
note E_, 1
octave 3
@@ -1305,7 +1305,7 @@
note B_, 4
loopchannel 0, Music_FinalBattle_branch_2377d
-Music_FinalBattle_branch_2395b:
+Music_FinalBattle_branch_2395b::
octave 4
note F#, 2
octave 5
@@ -1324,7 +1324,7 @@
note C#, 2
endchannel
-Music_FinalBattle_branch_2396c:
+Music_FinalBattle_branch_2396c::
octave 4
note A_, 2
octave 5
--- a/music/gamecorner.asm
+++ b/music/gamecorner.asm
@@ -1,4 +1,4 @@
-Music_GameCorner_Ch1: ; 7e20b (1f:620b)
+Music_GameCorner_Ch1:: ; 7e20b (1f:620b)
tempo 0, 120
stereopanning 119
duty 3
@@ -15,7 +15,7 @@
note C#, 2
note D#, 16
-Music_GameCorner_branch_7e222:
+Music_GameCorner_branch_7e222::
notetype 12, 11, 5
octave 3
note C#, 4
@@ -183,7 +183,7 @@
loopchannel 0, Music_GameCorner_branch_7e222
-Music_GameCorner_Ch2: ; 7e2df (1f:62df)
+Music_GameCorner_Ch2:: ; 7e2df (1f:62df)
duty 2
vibrato 10, 2, 3
notetype 12, 12, 6
@@ -206,7 +206,7 @@
note A#, 1
note B_, 8
-Music_GameCorner_branch_7e2fa:
+Music_GameCorner_branch_7e2fa::
duty 2
notetype 12, 12, 7
octave 3
@@ -343,7 +343,7 @@
loopchannel 0, Music_GameCorner_branch_7e2fa
-Music_GameCorner_Ch3: ; 7e38b (1f:638b)
+Music_GameCorner_Ch3:: ; 7e38b (1f:638b)
notetype 12, 1, 3
octave 5
note C#, 1
@@ -370,7 +370,7 @@
note D#, 1
rest 1
-Music_GameCorner_branch_7e3a5:
+Music_GameCorner_branch_7e3a5::
callchannel Music_GameCorner_branch_7e418
callchannel Music_GameCorner_branch_7e42d
callchannel Music_GameCorner_branch_7e442
@@ -442,7 +442,7 @@
callchannel Music_GameCorner_branch_7e42d
loopchannel 0, Music_GameCorner_branch_7e3a5
-Music_GameCorner_branch_7e418:
+Music_GameCorner_branch_7e418::
note E_, 1
rest 1
note G#, 1
@@ -465,7 +465,7 @@
rest 1
endchannel
-Music_GameCorner_branch_7e42d:
+Music_GameCorner_branch_7e42d::
note E_, 1
rest 1
note G#, 1
@@ -488,7 +488,7 @@
rest 1
endchannel
-Music_GameCorner_branch_7e442:
+Music_GameCorner_branch_7e442::
note E_, 1
rest 1
note B_, 1
@@ -511,7 +511,7 @@
rest 1
endchannel
-Music_GameCorner_branch_7e457:
+Music_GameCorner_branch_7e457::
note D#, 1
rest 1
note A_, 1
@@ -534,7 +534,7 @@
rest 1
endchannel
-Music_GameCorner_branch_7e46c:
+Music_GameCorner_branch_7e46c::
note D#, 1
rest 1
note F#, 1
@@ -557,7 +557,7 @@
rest 1
endchannel
-Music_GameCorner_branch_7e481:
+Music_GameCorner_branch_7e481::
note D#, 1
rest 1
note F#, 1
@@ -580,7 +580,7 @@
rest 1
endchannel
-Music_GameCorner_branch_7e496:
+Music_GameCorner_branch_7e496::
note F#, 1
rest 1
note B_, 1
@@ -603,7 +603,7 @@
rest 1
endchannel
-Music_GameCorner_branch_7e4ab:
+Music_GameCorner_branch_7e4ab::
note F#, 1
rest 1
note A_, 1
--- a/music/gym.asm
+++ b/music/gym.asm
@@ -1,4 +1,4 @@
-Music_Gym_Ch1: ; bcbb (2:7cbb)
+Music_Gym_Ch1:: ; bcbb (2:7cbb)
tempo 0, 138
stereopanning 119
duty 3
@@ -22,7 +22,7 @@
note F_, 4
note G_, 4
-Music_Gym_branch_bcd8:
+Music_Gym_branch_bcd8::
note E_, 4
note F_, 2
note G_, 2
@@ -165,7 +165,7 @@
loopchannel 0, Music_Gym_branch_bcd8
-Music_Gym_Ch2: ; bd6b (2:7d6b)
+Music_Gym_Ch2:: ; bd6b (2:7d6b)
duty 3
vibrato 10, 2, 5
notetype 12, 12, 7
@@ -184,7 +184,7 @@
notetype 12, 12, 7
note B_, 4
-Music_Gym_branch_bd82:
+Music_Gym_branch_bd82::
octave 4
note C_, 12
octave 3
@@ -288,7 +288,7 @@
loopchannel 0, Music_Gym_branch_bd82
-Music_Gym_Ch3: ; bdfa (2:7dfa)
+Music_Gym_Ch3:: ; bdfa (2:7dfa)
notetype 12, 1, 1
rest 16
rest 10
@@ -297,7 +297,7 @@
note F_, 2
note D_, 2
-Music_Gym_branch_be02:
+Music_Gym_branch_be02::
callchannel Music_Gym_branch_be3b
callchannel Music_Gym_branch_be44
callchannel Music_Gym_branch_be3b
@@ -323,7 +323,7 @@
note F_, 2
loopchannel 0, Music_Gym_branch_be02
-Music_Gym_branch_be3b:
+Music_Gym_branch_be3b::
note E_, 2
note G_, 2
note E_, 2
@@ -334,7 +334,7 @@
note G_, 2
endchannel
-Music_Gym_branch_be44:
+Music_Gym_branch_be44::
note D_, 2
note F_, 2
note D_, 2
@@ -345,7 +345,7 @@
note F_, 2
endchannel
-Music_Gym_branch_be4d:
+Music_Gym_branch_be4d::
note F_, 2
note A#, 2
note F_, 2
--- a/music/gymleaderbattle.asm
+++ b/music/gymleaderbattle.asm
@@ -1,4 +1,4 @@
-Music_GymLeaderBattle_Ch1: ; 22370 (8:6370)
+Music_GymLeaderBattle_Ch1:: ; 22370 (8:6370)
tempo 0, 104
stereopanning 119
duty 3
@@ -57,7 +57,7 @@
rest 9
note A_, 6
-Music_GymLeaderBattle_branch_223b0:
+Music_GymLeaderBattle_branch_223b0::
note F#, 1
octave 3
note C#, 1
@@ -547,7 +547,7 @@
loopchannel 0, Music_GymLeaderBattle_branch_223b0
-Music_GymLeaderBattle_Ch2: ; 225a1 (8:65a1)
+Music_GymLeaderBattle_Ch2:: ; 225a1 (8:65a1)
duty 3
vibrato 8, 2, 5
notetype 12, 12, 3
@@ -608,7 +608,7 @@
octave 4
note C#, 6
-Music_GymLeaderBattle_branch_225e0:
+Music_GymLeaderBattle_branch_225e0::
notetype 12, 12, 5
note D#, 4
note C#, 4
@@ -848,7 +848,7 @@
loopchannel 0, Music_GymLeaderBattle_branch_225e0
-Music_GymLeaderBattle_Ch3: ; 226ef (8:66ef)
+Music_GymLeaderBattle_Ch3:: ; 226ef (8:66ef)
vibrato 0, 2, 0
notetype 12, 1, 3
rest 12
@@ -1040,7 +1040,7 @@
note C#, 6
notetype 12, 1, 4
-Music_GymLeaderBattle_branch_227b1:
+Music_GymLeaderBattle_branch_227b1::
octave 3
note B_, 2
octave 4
--- a/music/halloffame.asm
+++ b/music/halloffame.asm
@@ -1,4 +1,4 @@
-Music_HallOfFame_Ch1: ; 7fbaf (1f:7baf)
+Music_HallOfFame_Ch1:: ; 7fbaf (1f:7baf)
tempo 0, 112
stereopanning 119
duty 3
@@ -15,7 +15,7 @@
note F_, 1
note F#, 1
-Music_HallOfFame_branch_7fbc5:
+Music_HallOfFame_branch_7fbc5::
notetype 12, 8, 0
octave 4
note C_, 16
@@ -31,11 +31,11 @@
loopchannel 0, Music_HallOfFame_branch_7fbc5
-Music_HallOfFame_Ch2: ; 7fbda (1f:7bda)
+Music_HallOfFame_Ch2:: ; 7fbda (1f:7bda)
vibrato 8, 2, 5
duty 3
-Music_HallOfFame_branch_7fbdf:
+Music_HallOfFame_branch_7fbdf::
notetype 12, 12, 4
octave 3
note G_, 2
@@ -63,10 +63,10 @@
loopchannel 0, Music_HallOfFame_branch_7fbdf
-Music_HallOfFame_Ch3: ; 7fbfc (1f:7bfc)
+Music_HallOfFame_Ch3:: ; 7fbfc (1f:7bfc)
notetype 12, 1, 2
-Music_HallOfFame_branch_7fbfe:
+Music_HallOfFame_branch_7fbfe::
octave 4
note D_, 2
note G_, 2
--- a/music/headers/musicheaders02.asm
+++ b/music/headers/musicheaders02.asm
@@ -1,4 +1,4 @@
-Music_PalletTown: ; 822e (2:422e)
+Music_PalletTown:: ; 822e (2:422e)
db ( $80 | CH0 )
dw Music_PalletTown_Ch1
db CH1
@@ -6,7 +6,7 @@
db CH2
dw Music_PalletTown_Ch3
-Music_Pokecenter: ; 8237 (2:4237)
+Music_Pokecenter:: ; 8237 (2:4237)
db ( $80 | CH0 )
dw Music_Pokecenter_Ch1
db CH1
@@ -14,7 +14,7 @@
db CH2
dw Music_Pokecenter_Ch3
-Music_Gym: ; 8240 (2:4240)
+Music_Gym:: ; 8240 (2:4240)
db ( $80 | CH0 )
dw Music_Gym_Ch1
db CH1
@@ -23,7 +23,7 @@
dw Music_Gym_Ch3
; Viridian City, Pewter City, Saffron City
-Music_Cities1: ; 8249 (2:4249)
+Music_Cities1:: ; 8249 (2:4249)
db ( $C0 | CH0 )
dw Music_Cities1_Ch1
db CH1
@@ -34,7 +34,7 @@
dw Music_Cities1_Ch4
; Cerulean City, Fuchsia City
-Music_Cities2: ; 8255 (2:4255)
+Music_Cities2:: ; 8255 (2:4255)
db ( $80 | CH0 )
dw Music_Cities2_Ch1
db CH1
@@ -42,7 +42,7 @@
db CH2
dw Music_Cities2_Ch3
-Music_Celadon: ; 825e (2:425e)
+Music_Celadon:: ; 825e (2:425e)
db ( $80 | CH0 )
dw Music_Celadon_Ch1
db CH1
@@ -50,7 +50,7 @@
db CH2
dw Music_Celadon_Ch3
-Music_Cinnabar: ; 8267 (2:4267)
+Music_Cinnabar:: ; 8267 (2:4267)
db ( $80 | CH0 )
dw Music_Cinnabar_Ch1
db CH1
@@ -58,7 +58,7 @@
db CH2
dw Music_Cinnabar_Ch3
-Music_Vermilion: ; 8270 (2:4270)
+Music_Vermilion:: ; 8270 (2:4270)
db ( $C0 | CH0 )
dw Music_Vermilion_Ch1
db CH1
@@ -68,7 +68,7 @@
db CH3
dw Music_Vermilion_Ch4
-Music_Lavender: ; 827c (2:427c)
+Music_Lavender:: ; 827c (2:427c)
db ( $C0 | CH0 )
dw Music_Lavender_Ch1
db CH1
@@ -78,7 +78,7 @@
db CH3
dw Music_Lavender_Ch4
-Music_SSAnne: ; 8288 (2:4288)
+Music_SSAnne:: ; 8288 (2:4288)
db ( $80 | CH0 )
dw Music_SSAnne_Ch1
db CH1
@@ -86,7 +86,7 @@
db CH2
dw Music_SSAnne_Ch3
-Music_MeetProfOak: ; 8291 (2:4291)
+Music_MeetProfOak:: ; 8291 (2:4291)
db ( $80 | CH0 )
dw Music_MeetProfOak_Ch1
db CH1
@@ -94,7 +94,7 @@
db CH2
dw Music_MeetProfOak_Ch3
-Music_MeetRival: ; 829a (2:429a)
+Music_MeetRival:: ; 829a (2:429a)
db ( $80 | CH0 )
dw Music_MeetRival_Ch1
db CH1
@@ -102,7 +102,7 @@
db CH2
dw Music_MeetRival_Ch3
-Music_MuseumGuy: ; 82a3 (2:42a3)
+Music_MuseumGuy:: ; 82a3 (2:42a3)
db ( $C0 | CH0 )
dw Music_MuseumGuy_Ch1
db CH1
@@ -112,7 +112,7 @@
db CH3
dw Music_MuseumGuy_Ch4
-Music_SafariZone: ; 82af (2:42af)
+Music_SafariZone:: ; 82af (2:42af)
db ( $80 | CH0 )
dw Music_SafariZone_Ch1
db CH1
@@ -120,7 +120,7 @@
db CH2
dw Music_SafariZone_Ch3
-Music_PkmnHealed: ; 82b8 (2:42b8)
+Music_PkmnHealed:: ; 82b8 (2:42b8)
db ( $80 | CH0 )
dw Music_PkmnHealed_Ch1
db CH1
@@ -129,7 +129,7 @@
dw Music_PkmnHealed_Ch3
; Routes 1 and 2
-Music_Routes1: ; 82c1 (2:42c1)
+Music_Routes1:: ; 82c1 (2:42c1)
db ( $C0 | CH0 )
dw Music_Routes1_Ch1
db CH1
@@ -140,7 +140,7 @@
dw Music_Routes1_Ch4
; Routes 24 and 25
-Music_Routes2: ; 82cd (2:42cd)
+Music_Routes2:: ; 82cd (2:42cd)
db ( $C0 | CH0 )
dw Music_Routes2_Ch1
db CH1
@@ -151,7 +151,7 @@
dw Music_Routes2_Ch4
; Routes 3, 4, 5, 6, 7, 8, 9, 10, 16, 17, 18, 19, 20, 21, 22
-Music_Routes3: ; 82d9 (2:42d9)
+Music_Routes3:: ; 82d9 (2:42d9)
db ( $C0 | CH0 )
dw Music_Routes3_Ch1
db CH1
@@ -162,7 +162,7 @@
dw Music_Routes3_Ch4
; Routes 11, 12, 13, 14, 15
-Music_Routes4: ; 82d5 (2:42d5)
+Music_Routes4:: ; 82d5 (2:42d5)
db ( $C0 | CH0 )
dw Music_Routes4_Ch1
db CH1
@@ -173,7 +173,7 @@
dw Music_Routes4_Ch4
; Route 23, Indigo Plateau
-Music_IndigoPlateau: ; 82f1 (2:42f1)
+Music_IndigoPlateau:: ; 82f1 (2:42f1)
db ( $C0 | CH0 )
dw Music_IndigoPlateau_Ch1
db CH1
--- a/music/headers/musicheaders08.asm
+++ b/music/headers/musicheaders08.asm
@@ -1,4 +1,4 @@
-Music_GymLeaderBattle: ; 202be (8:42be)
+Music_GymLeaderBattle:: ; 202be (8:42be)
db ( $80 | CH0 )
dw Music_GymLeaderBattle_Ch1
db CH1
@@ -6,7 +6,7 @@
db CH2
dw Music_GymLeaderBattle_Ch3
-Music_TrainerBattle: ; 202c7 (8:42c7)
+Music_TrainerBattle:: ; 202c7 (8:42c7)
db ( $80 | CH0 )
dw Music_TrainerBattle_Ch1
db CH1
@@ -14,7 +14,7 @@
db CH2
dw Music_TrainerBattle_Ch3
-Music_WildBattle: ; 202d0 (8:42d0)
+Music_WildBattle:: ; 202d0 (8:42d0)
db ( $80 | CH0 )
dw Music_WildBattle_Ch1
db CH1
@@ -22,7 +22,7 @@
db CH2
dw Music_WildBattle_Ch3
-Music_FinalBattle: ; 202d9 (8:42d9)
+Music_FinalBattle:: ; 202d9 (8:42d9)
db ( $80 | CH0 )
dw Music_FinalBattle_Ch1
db CH1
@@ -30,7 +30,7 @@
db CH2
dw Music_FinalBattle_Ch3
-Music_DefeatedTrainer: ; 202e2 (8:42e2)
+Music_DefeatedTrainer:: ; 202e2 (8:42e2)
db ( $80 | CH0 )
dw Music_DefeatedTrainer_Ch1
db CH1
@@ -38,7 +38,7 @@
db CH2
dw Music_DefeatedTrainer_Ch3
-Music_DefeatedWildMon: ; 202eb (8:42eb)
+Music_DefeatedWildMon:: ; 202eb (8:42eb)
db ( $80 | CH0 )
dw Music_DefeatedWildMon_Ch1
db CH1
@@ -46,7 +46,7 @@
db CH2
dw Music_DefeatedWildMon_Ch3
-Music_DefeatedGymLeader: ; 202f4 (8:42f4)
+Music_DefeatedGymLeader:: ; 202f4 (8:42f4)
db ( $80 | CH0 )
dw Music_DefeatedGymLeader_Ch1
db CH1
--- a/music/headers/musicheaders1f.asm
+++ b/music/headers/musicheaders1f.asm
@@ -1,4 +1,4 @@
-Music_TitleScreen: ; 7c249 (1f:4249)
+Music_TitleScreen:: ; 7c249 (1f:4249)
db ( $C0 | CH0 )
dw Music_TitleScreen_Ch1
db CH1
@@ -8,7 +8,7 @@
db CH3
dw Music_TitleScreen_Ch4
-Music_Credits: ; 7c255 (1f:4255)
+Music_Credits:: ; 7c255 (1f:4255)
db ( $80 | CH0 )
dw Music_Credits_Ch1
db CH1
@@ -16,7 +16,7 @@
db CH2
dw Music_Credits_Ch3
-Music_HallOfFame: ; 7c25e (1f:425e)
+Music_HallOfFame:: ; 7c25e (1f:425e)
db ( $80 | CH0 )
dw Music_HallOfFame_Ch1
db CH1
@@ -24,7 +24,7 @@
db CH2
dw Music_HallOfFame_Ch3
-Music_OaksLab: ; 7c267 (1f:4267)
+Music_OaksLab:: ; 7c267 (1f:4267)
db ( $80 | CH0 )
dw Music_OaksLab_Ch1
db CH1
@@ -32,13 +32,13 @@
db CH2
dw Music_OaksLab_Ch3
-Music_JigglypuffSong: ; 7c270 (1f:4270)
+Music_JigglypuffSong:: ; 7c270 (1f:4270)
db $40
dw Music_JigglypuffSong_Ch1
db CH1
dw Music_JigglypuffSong_Ch2
-Music_BikeRiding: ; 7c276 (1f:4276)
+Music_BikeRiding:: ; 7c276 (1f:4276)
db ( $C0 | CH0 )
dw Music_BikeRiding_Ch1
db CH1
@@ -48,7 +48,7 @@
db CH3
dw Music_BikeRiding_Ch4
-Music_Surfing: ; 7c282 (1f:4282)
+Music_Surfing:: ; 7c282 (1f:4282)
db ( $80 | CH0 )
dw Music_Surfing_Ch1
db CH1
@@ -56,7 +56,7 @@
db CH2
dw Music_Surfing_Ch3
-Music_GameCorner: ; 7c28b (1f:428b)
+Music_GameCorner:: ; 7c28b (1f:428b)
db ( $80 | CH0 )
dw Music_GameCorner_Ch1
db CH1
@@ -64,7 +64,7 @@
db CH2
dw Music_GameCorner_Ch3
-Music_IntroBattle: ; 7c294 (1f:4294)
+Music_IntroBattle:: ; 7c294 (1f:4294)
db ( $C0 | CH0 )
dw Music_IntroBattle_Ch1
db CH1
@@ -75,7 +75,7 @@
dw Music_IntroBattle_Ch4
; Power Plant, Unknown Dungeon, Rocket HQ
-Music_Dungeon1: ; 7c2a0 (1f:42a0)
+Music_Dungeon1:: ; 7c2a0 (1f:42a0)
db ( $C0 | CH0 )
dw Music_Dungeon1_Ch1
db CH1
@@ -86,7 +86,7 @@
dw Music_Dungeon1_Ch4
; Viridian Forest, Seafoam Islands
-Music_Dungeon2: ; 7c2ac (1f:42ac)
+Music_Dungeon2:: ; 7c2ac (1f:42ac)
db ( $C0 | CH0 )
dw Music_Dungeon2_Ch1
db CH1
@@ -97,7 +97,7 @@
dw Music_Dungeon2_Ch4
; Mt. Moon, Rock Tunnel, Victory Road
-Music_Dungeon3: ; 7c2b8 (1f:42b8)
+Music_Dungeon3:: ; 7c2b8 (1f:42b8)
db ( $C0 | CH0 )
dw Music_Dungeon3_Ch1
db CH1
@@ -107,7 +107,7 @@
db CH3
dw Music_Dungeon3_Ch4
-Music_CinnabarMansion: ; 7c2c4 (1f:42c4)
+Music_CinnabarMansion:: ; 7c2c4 (1f:42c4)
db ( $C0 | CH0 )
dw Music_CinnabarMansion_Ch1
db CH1
@@ -117,7 +117,7 @@
db CH3
dw Music_CinnabarMansion_Ch4
-Music_PokemonTower: ; 7c2d0 (1f:42d0)
+Music_PokemonTower:: ; 7c2d0 (1f:42d0)
db ( $80 | CH0 )
dw Music_PokemonTower_Ch1
db CH1
@@ -125,7 +125,7 @@
db CH2
dw Music_PokemonTower_Ch3
-Music_SilphCo: ; 7c2d9 (1f:42d9)
+Music_SilphCo:: ; 7c2d9 (1f:42d9)
db ( $80 | CH0 )
dw Music_SilphCo_Ch1
db CH1
@@ -133,7 +133,7 @@
db CH2
dw Music_SilphCo_Ch3
-Music_MeetEvilTrainer: ; 7c2e2 (1f:42e2)
+Music_MeetEvilTrainer:: ; 7c2e2 (1f:42e2)
db ( $80 | CH0 )
dw Music_MeetEvilTrainer_Ch1
db CH1
@@ -141,7 +141,7 @@
db CH2
dw Music_MeetEvilTrainer_Ch3
-Music_MeetFemaleTrainer: ; 7c2eb (1f:42eb)
+Music_MeetFemaleTrainer:: ; 7c2eb (1f:42eb)
db ( $80 | CH0 )
dw Music_MeetFemaleTrainer_Ch1
db CH1
@@ -149,7 +149,7 @@
db CH2
dw Music_MeetFemaleTrainer_Ch3
-Music_MeetMaleTrainer: ; 7c2f4 (1f:42f4)
+Music_MeetMaleTrainer:: ; 7c2f4 (1f:42f4)
db ( $80 | CH0 )
dw Music_MeetMaleTrainer_Ch1
db CH1
--- a/music/headers/sfxheaders02.asm
+++ b/music/headers/sfxheaders02.asm
@@ -1,83 +1,83 @@
-SFX_Headers_02:
+SFX_Headers_02::
db $ff, $ff, $ff ; padding
-SFX_02_01: ; 8003 (2:4003)
+SFX_02_01:: ; 8003 (2:4003)
db CH7
dw SFX_02_01_Ch1
-SFX_02_02: ; 8006 (2:4006)
+SFX_02_02:: ; 8006 (2:4006)
db CH7
dw SFX_02_02_Ch1
-SFX_02_03: ; 8009 (2:4009)
+SFX_02_03:: ; 8009 (2:4009)
db CH7
dw SFX_02_03_Ch1
-SFX_02_04: ; 800c (2:400c)
+SFX_02_04:: ; 800c (2:400c)
db CH7
dw SFX_02_04_Ch1
-SFX_02_05: ; 800f (2:400f)
+SFX_02_05:: ; 800f (2:400f)
db CH7
dw SFX_02_05_Ch1
-SFX_02_06: ; 8012 (2:4012)
+SFX_02_06:: ; 8012 (2:4012)
db CH7
dw SFX_02_06_Ch1
-SFX_02_07: ; 8015 (2:4015)
+SFX_02_07:: ; 8015 (2:4015)
db CH7
dw SFX_02_07_Ch1
-SFX_02_08: ; 8018 (2:4018)
+SFX_02_08:: ; 8018 (2:4018)
db CH7
dw SFX_02_08_Ch1
-SFX_02_09: ; 801b (2:401b)
+SFX_02_09:: ; 801b (2:401b)
db CH7
dw SFX_02_09_Ch1
-SFX_02_0a: ; 801e (2:401e)
+SFX_02_0a:: ; 801e (2:401e)
db CH7
dw SFX_02_0a_Ch1
-SFX_02_0b: ; 8021 (2:4021)
+SFX_02_0b:: ; 8021 (2:4021)
db CH7
dw SFX_02_0b_Ch1
-SFX_02_0c: ; 8024 (2:4024)
+SFX_02_0c:: ; 8024 (2:4024)
db CH7
dw SFX_02_0c_Ch1
-SFX_02_0d: ; 8027 (2:4027)
+SFX_02_0d:: ; 8027 (2:4027)
db CH7
dw SFX_02_0d_Ch1
-SFX_02_0e: ; 802a (2:402a)
+SFX_02_0e:: ; 802a (2:402a)
db CH7
dw SFX_02_0e_Ch1
-SFX_02_0f: ; 802d (2:402d)
+SFX_02_0f:: ; 802d (2:402d)
db CH7
dw SFX_02_0f_Ch1
-SFX_02_10: ; 8030 (2:4030)
+SFX_02_10:: ; 8030 (2:4030)
db CH7
dw SFX_02_10_Ch1
-SFX_02_11: ; 8033 (2:4033)
+SFX_02_11:: ; 8033 (2:4033)
db CH7
dw SFX_02_11_Ch1
-SFX_02_12: ; 8036 (2:4036)
+SFX_02_12:: ; 8036 (2:4036)
db CH7
dw SFX_02_12_Ch1
-SFX_02_13: ; 8039 (2:4039)
+SFX_02_13:: ; 8039 (2:4039)
db CH7
dw SFX_02_13_Ch1
-SFX_02_14: ; 803c (2:403c)
+SFX_02_14:: ; 803c (2:403c)
db ( $80 | CH4 )
dw SFX_02_14_Ch1
db CH5
@@ -85,7 +85,7 @@
db CH7
dw SFX_02_14_Ch3
-SFX_02_15: ; 8045 (2:4045)
+SFX_02_15:: ; 8045 (2:4045)
db ( $80 | CH4 )
dw SFX_02_15_Ch1
db CH5
@@ -93,7 +93,7 @@
db CH7
dw SFX_02_15_Ch3
-SFX_02_16: ; 804e (2:404e)
+SFX_02_16:: ; 804e (2:404e)
db ( $80 | CH4 )
dw SFX_02_16_Ch1
db CH5
@@ -101,7 +101,7 @@
db CH7
dw SFX_02_16_Ch3
-SFX_02_17: ; 8057 (2:4057)
+SFX_02_17:: ; 8057 (2:4057)
db ( $80 | CH4 )
dw SFX_02_17_Ch1
db CH5
@@ -109,7 +109,7 @@
db CH7
dw SFX_02_17_Ch3
-SFX_02_18: ; 8060 (2:4060)
+SFX_02_18:: ; 8060 (2:4060)
db ( $80 | CH4 )
dw SFX_02_18_Ch1
db CH5
@@ -117,7 +117,7 @@
db CH7
dw SFX_02_18_Ch3
-SFX_02_19: ; 8069 (2:4069)
+SFX_02_19:: ; 8069 (2:4069)
db ( $80 | CH4 )
dw SFX_02_19_Ch1
db CH5
@@ -125,7 +125,7 @@
db CH7
dw SFX_02_19_Ch3
-SFX_02_1a: ; 8072 (2:4072)
+SFX_02_1a:: ; 8072 (2:4072)
db ( $80 | CH4 )
dw SFX_02_1a_Ch1
db CH5
@@ -133,7 +133,7 @@
db CH7
dw SFX_02_1a_Ch3
-SFX_02_1b: ; 807b (2:407b)
+SFX_02_1b:: ; 807b (2:407b)
db ( $80 | CH4 )
dw SFX_02_1b_Ch1
db CH5
@@ -141,7 +141,7 @@
db CH7
dw SFX_02_1b_Ch3
-SFX_02_1c: ; 8084 (2:4084)
+SFX_02_1c:: ; 8084 (2:4084)
db ( $80 | CH4 )
dw SFX_02_1c_Ch1
db CH5
@@ -149,7 +149,7 @@
db CH7
dw SFX_02_1c_Ch3
-SFX_02_1d: ; 808d (2:408d)
+SFX_02_1d:: ; 808d (2:408d)
db ( $80 | CH4 )
dw SFX_02_1d_Ch1
db CH5
@@ -157,7 +157,7 @@
db CH7
dw SFX_02_1d_Ch3
-SFX_02_1e: ; 8096 (2:4096)
+SFX_02_1e:: ; 8096 (2:4096)
db ( $80 | CH4 )
dw SFX_02_1e_Ch1
db CH5
@@ -165,7 +165,7 @@
db CH7
dw SFX_02_1e_Ch3
-SFX_02_1f: ; 809f (2:409f)
+SFX_02_1f:: ; 809f (2:409f)
db ( $80 | CH4 )
dw SFX_02_1f_Ch1
db CH5
@@ -173,7 +173,7 @@
db CH7
dw SFX_02_1f_Ch3
-SFX_02_20: ; 80a8 (2:40a8)
+SFX_02_20:: ; 80a8 (2:40a8)
db ( $80 | CH4 )
dw SFX_02_20_Ch1
db CH5
@@ -181,7 +181,7 @@
db CH7
dw SFX_02_20_Ch3
-SFX_02_21: ; 80b1 (2:40b1)
+SFX_02_21:: ; 80b1 (2:40b1)
db ( $80 | CH4 )
dw SFX_02_21_Ch1
db CH5
@@ -189,7 +189,7 @@
db CH7
dw SFX_02_21_Ch3
-SFX_02_22: ; 80ba (2:40ba)
+SFX_02_22:: ; 80ba (2:40ba)
db ( $80 | CH4 )
dw SFX_02_22_Ch1
db CH5
@@ -197,7 +197,7 @@
db CH7
dw SFX_02_22_Ch3
-SFX_02_23: ; 80c3 (2:40c3)
+SFX_02_23:: ; 80c3 (2:40c3)
db ( $80 | CH4 )
dw SFX_02_23_Ch1
db CH5
@@ -205,7 +205,7 @@
db CH7
dw SFX_02_23_Ch3
-SFX_02_24: ; 80cc (2:40cc)
+SFX_02_24:: ; 80cc (2:40cc)
db ( $80 | CH4 )
dw SFX_02_24_Ch1
db CH5
@@ -213,7 +213,7 @@
db CH7
dw SFX_02_24_Ch3
-SFX_02_25: ; 80d5 (2:40d5)
+SFX_02_25:: ; 80d5 (2:40d5)
db ( $80 | CH4 )
dw SFX_02_25_Ch1
db CH5
@@ -221,7 +221,7 @@
db CH7
dw SFX_02_25_Ch3
-SFX_02_26: ; 80de (2:40de)
+SFX_02_26:: ; 80de (2:40de)
db ( $80 | CH4 )
dw SFX_02_26_Ch1
db CH5
@@ -229,7 +229,7 @@
db CH7
dw SFX_02_26_Ch3
-SFX_02_27: ; 80e7 (2:40e7)
+SFX_02_27:: ; 80e7 (2:40e7)
db ( $80 | CH4 )
dw SFX_02_27_Ch1
db CH5
@@ -237,7 +237,7 @@
db CH7
dw SFX_02_27_Ch3
-SFX_02_28: ; 80f0 (2:40f0)
+SFX_02_28:: ; 80f0 (2:40f0)
db ( $80 | CH4 )
dw SFX_02_28_Ch1
db CH5
@@ -245,7 +245,7 @@
db CH7
dw SFX_02_28_Ch3
-SFX_02_29: ; 80f9 (2:40f9)
+SFX_02_29:: ; 80f9 (2:40f9)
db ( $80 | CH4 )
dw SFX_02_29_Ch1
db CH5
@@ -253,7 +253,7 @@
db CH7
dw SFX_02_29_Ch3
-SFX_02_2a: ; 8102 (2:4102)
+SFX_02_2a:: ; 8102 (2:4102)
db ( $80 | CH4 )
dw SFX_02_2a_Ch1
db CH5
@@ -261,7 +261,7 @@
db CH7
dw SFX_02_2a_Ch3
-SFX_02_2b: ; 810b (2:410b)
+SFX_02_2b:: ; 810b (2:410b)
db ( $80 | CH4 )
dw SFX_02_2b_Ch1
db CH5
@@ -269,7 +269,7 @@
db CH7
dw SFX_02_2b_Ch3
-SFX_02_2c: ; 8114 (2:4114)
+SFX_02_2c:: ; 8114 (2:4114)
db ( $80 | CH4 )
dw SFX_02_2c_Ch1
db CH5
@@ -277,7 +277,7 @@
db CH7
dw SFX_02_2c_Ch3
-SFX_02_2d: ; 811d (2:411d)
+SFX_02_2d:: ; 811d (2:411d)
db ( $80 | CH4 )
dw SFX_02_2d_Ch1
db CH5
@@ -285,7 +285,7 @@
db CH7
dw SFX_02_2d_Ch3
-SFX_02_2e: ; 8126 (2:4126)
+SFX_02_2e:: ; 8126 (2:4126)
db ( $80 | CH4 )
dw SFX_02_2e_Ch1
db CH5
@@ -293,7 +293,7 @@
db CH7
dw SFX_02_2e_Ch3
-SFX_02_2f: ; 812f (2:412f)
+SFX_02_2f:: ; 812f (2:412f)
db ( $80 | CH4 )
dw SFX_02_2f_Ch1
db CH5
@@ -301,7 +301,7 @@
db CH7
dw SFX_02_2f_Ch3
-SFX_02_30: ; 8138 (2:4138)
+SFX_02_30:: ; 8138 (2:4138)
db ( $80 | CH4 )
dw SFX_02_30_Ch1
db CH5
@@ -309,7 +309,7 @@
db CH7
dw SFX_02_30_Ch3
-SFX_02_31: ; 8141 (2:4141)
+SFX_02_31:: ; 8141 (2:4141)
db ( $80 | CH4 )
dw SFX_02_31_Ch1
db CH5
@@ -317,7 +317,7 @@
db CH7
dw SFX_02_31_Ch3
-SFX_02_32: ; 814a (2:414a)
+SFX_02_32:: ; 814a (2:414a)
db ( $80 | CH4 )
dw SFX_02_32_Ch1
db CH5
@@ -325,7 +325,7 @@
db CH7
dw SFX_02_32_Ch3
-SFX_02_33: ; 8153 (2:4153)
+SFX_02_33:: ; 8153 (2:4153)
db ( $80 | CH4 )
dw SFX_02_33_Ch1
db CH5
@@ -333,7 +333,7 @@
db CH7
dw SFX_02_33_Ch3
-SFX_02_34: ; 815c (2:415c)
+SFX_02_34:: ; 815c (2:415c)
db ( $80 | CH4 )
dw SFX_02_34_Ch1
db CH5
@@ -341,7 +341,7 @@
db CH7
dw SFX_02_34_Ch3
-SFX_02_35: ; 8165 (2:4165)
+SFX_02_35:: ; 8165 (2:4165)
db ( $80 | CH4 )
dw SFX_02_35_Ch1
db CH5
@@ -349,7 +349,7 @@
db CH7
dw SFX_02_35_Ch3
-SFX_02_36: ; 816e (2:416e)
+SFX_02_36:: ; 816e (2:416e)
db ( $80 | CH4 )
dw SFX_02_36_Ch1
db CH5
@@ -357,7 +357,7 @@
db CH7
dw SFX_02_36_Ch3
-SFX_02_37: ; 8177 (2:4177)
+SFX_02_37:: ; 8177 (2:4177)
db ( $80 | CH4 )
dw SFX_02_37_Ch1
db CH5
@@ -365,7 +365,7 @@
db CH7
dw SFX_02_37_Ch3
-SFX_02_38: ; 8180 (2:4180)
+SFX_02_38:: ; 8180 (2:4180)
db ( $80 | CH4 )
dw SFX_02_38_Ch1
db CH5
@@ -373,7 +373,7 @@
db CH7
dw SFX_02_38_Ch3
-SFX_02_39: ; 8189 (2:4189)
+SFX_02_39:: ; 8189 (2:4189)
db ( $80 | CH4 )
dw SFX_02_39_Ch1
db CH5
@@ -381,7 +381,7 @@
db CH7
dw SFX_02_39_Ch3
-SFX_02_3a: ; 8192 (2:4192)
+SFX_02_3a:: ; 8192 (2:4192)
db ( $80 | CH4 )
dw SFX_02_3a_Ch1
db CH5
@@ -389,7 +389,7 @@
db CH6
dw SFX_02_3a_Ch3
-SFX_02_3b: ; 819b (2:419b)
+SFX_02_3b:: ; 819b (2:419b)
db ( $80 | CH4 )
dw SFX_02_3b_Ch1
db CH5
@@ -397,27 +397,27 @@
db CH6
dw SFX_02_3b_Ch3
-SFX_02_3c: ; 81a4 (2:41a4)
+SFX_02_3c:: ; 81a4 (2:41a4)
db CH4
dw SFX_02_3c_Ch1
-SFX_02_3d: ; 81a7 (2:41a7)
+SFX_02_3d:: ; 81a7 (2:41a7)
db CH4
dw SFX_02_3d_Ch1
-SFX_02_3e: ; 81aa (2:41aa)
+SFX_02_3e:: ; 81aa (2:41aa)
db CH4
dw SFX_02_3e_Ch1
-SFX_02_3f: ; 81ad (2:41ad)
+SFX_02_3f:: ; 81ad (2:41ad)
db CH7
dw SFX_02_3f_Ch1
-SFX_02_40: ; 81b0 (2:41b0)
+SFX_02_40:: ; 81b0 (2:41b0)
db CH4
dw SFX_02_40_Ch1
-SFX_02_41: ; 81b3 (2:41b3)
+SFX_02_41:: ; 81b3 (2:41b3)
db ( $80 | CH4 )
dw SFX_02_41_Ch1
db CH5
@@ -425,7 +425,7 @@
db CH6
dw SFX_02_41_Ch3
-SFX_02_42: ; 81bc (2:41bc)
+SFX_02_42:: ; 81bc (2:41bc)
db ( $80 | CH4 )
dw SFX_02_42_Ch1
db CH5
@@ -433,131 +433,131 @@
db CH6
dw SFX_02_42_Ch3
-SFX_02_43: ; 81c5 (2:41c5)
+SFX_02_43:: ; 81c5 (2:41c5)
db CH4
dw SFX_02_43_Ch1
-SFX_02_44: ; 81c8 (2:41c8)
+SFX_02_44:: ; 81c8 (2:41c8)
db CH4
dw SFX_02_44_Ch1
-SFX_02_45: ; 81cb (2:41cb)
+SFX_02_45:: ; 81cb (2:41cb)
db CH4
dw SFX_02_45_Ch1
-SFX_02_46: ; 81ce (2:41ce)
+SFX_02_46:: ; 81ce (2:41ce)
db CH4
dw SFX_02_46_Ch1
-SFX_02_47: ; 81d1 (2:41d1)
+SFX_02_47:: ; 81d1 (2:41d1)
db CH4
dw SFX_02_47_Ch1
-SFX_02_48: ; 81d4 (2:41d4)
+SFX_02_48:: ; 81d4 (2:41d4)
db CH4
dw SFX_02_48_Ch1
-SFX_02_49: ; 81d7 (2:41d7)
+SFX_02_49:: ; 81d7 (2:41d7)
db CH4
dw SFX_02_49_Ch1
-SFX_02_4a: ; 81da (2:41da)
+SFX_02_4a:: ; 81da (2:41da)
db CH4
dw SFX_02_4a_Ch1
-SFX_02_4b: ; 81dd (2:41dd)
+SFX_02_4b:: ; 81dd (2:41dd)
db CH4
dw SFX_02_4b_Ch1
-SFX_02_4c: ; 81e0 (2:41e0)
+SFX_02_4c:: ; 81e0 (2:41e0)
db CH4
dw SFX_02_4c_Ch1
-SFX_02_4d: ; 81e3 (2:41e3)
+SFX_02_4d:: ; 81e3 (2:41e3)
db CH4
dw SFX_02_4d_Ch1
-SFX_02_4e: ; 81e6 (2:41e6)
+SFX_02_4e:: ; 81e6 (2:41e6)
db CH4
dw SFX_02_4e_Ch1
-SFX_02_4f: ; 81e9 (2:41e9)
+SFX_02_4f:: ; 81e9 (2:41e9)
db CH7
dw SFX_02_4f_Ch1
-SFX_02_50: ; 81ec (2:41ec)
+SFX_02_50:: ; 81ec (2:41ec)
db CH7
dw SFX_02_50_Ch1
-SFX_02_51: ; 81ef (2:41ef)
+SFX_02_51:: ; 81ef (2:41ef)
db ( $40 | CH4 )
dw SFX_02_51_Ch1
db CH5
dw SFX_02_51_Ch2
-SFX_02_52: ; 81f5 (2:41f5)
+SFX_02_52:: ; 81f5 (2:41f5)
db CH4
dw SFX_02_52_Ch1
-SFX_02_53: ; 81f8 (2:41f8)
+SFX_02_53:: ; 81f8 (2:41f8)
db CH7
dw SFX_02_53_Ch1
-SFX_02_54: ; 81fb (2:41fb)
+SFX_02_54:: ; 81fb (2:41fb)
db ( $40 | CH4 )
dw SFX_02_54_Ch1
db CH5
dw SFX_02_54_Ch2
-SFX_02_55: ; 8201 (2:4201)
+SFX_02_55:: ; 8201 (2:4201)
db CH4
dw SFX_02_55_Ch1
-SFX_02_56: ; 8204 (2:4204)
+SFX_02_56:: ; 8204 (2:4204)
db CH7
dw SFX_02_56_Ch1
-SFX_02_57: ; 8207 (2:4207)
+SFX_02_57:: ; 8207 (2:4207)
db CH7
dw SFX_02_57_Ch1
-SFX_02_58: ; 820a (2:420a)
+SFX_02_58:: ; 820a (2:420a)
db ( $40 | CH4 )
dw SFX_02_58_Ch1
db CH5
dw SFX_02_58_Ch2
-SFX_02_59: ; 8210 (2:4210)
+SFX_02_59:: ; 8210 (2:4210)
db ( $40 | CH4 )
dw SFX_02_59_Ch1
db CH5
dw SFX_02_59_Ch2
-SFX_02_5a: ; 8216 (2:4216)
+SFX_02_5a:: ; 8216 (2:4216)
db ( $40 | CH4 )
dw SFX_02_5a_Ch1
db CH5
dw SFX_02_5a_Ch2
-SFX_02_5b: ; 821c (2:421c)
+SFX_02_5b:: ; 821c (2:421c)
db CH4
dw SFX_02_5b_Ch1
-SFX_02_5c: ; 821f (2:421f)
+SFX_02_5c:: ; 821f (2:421f)
db CH7
dw SFX_02_5c_Ch1
-SFX_02_5d: ; 8222 (2:4222)
+SFX_02_5d:: ; 8222 (2:4222)
db ( $40 | CH4 )
dw SFX_02_5d_Ch1
db CH5
dw SFX_02_5d_Ch2
-SFX_02_5e: ; 8228 (2:4228)
+SFX_02_5e:: ; 8228 (2:4228)
db CH2
dw SFX_02_5e_Ch1
-SFX_02_5f: ; 822b (2:422b)
+SFX_02_5f:: ; 822b (2:422b)
db CH4
dw SFX_02_5f_Ch1
--- a/music/headers/sfxheaders08.asm
+++ b/music/headers/sfxheaders08.asm
@@ -1,83 +1,83 @@
-SFX_Headers_08:
+SFX_Headers_08::
db $ff, $ff, $ff ; padding
-SFX_08_01: ; 20003 (8:4003)
+SFX_08_01:: ; 20003 (8:4003)
db CH7
dw SFX_08_01_Ch1
-SFX_08_02: ; 20006 (8:4006)
+SFX_08_02:: ; 20006 (8:4006)
db CH7
dw SFX_08_02_Ch1
-SFX_08_03: ; 20009 (8:4009)
+SFX_08_03:: ; 20009 (8:4009)
db CH7
dw SFX_08_03_Ch1
-SFX_08_04: ; 2000c (8:400c)
+SFX_08_04:: ; 2000c (8:400c)
db CH7
dw SFX_08_04_Ch1
-SFX_08_05: ; 2000f (8:400f)
+SFX_08_05:: ; 2000f (8:400f)
db CH7
dw SFX_08_05_Ch1
-SFX_08_06: ; 20012 (8:4012)
+SFX_08_06:: ; 20012 (8:4012)
db CH7
dw SFX_08_06_Ch1
-SFX_08_07: ; 20015 (8:4015)
+SFX_08_07:: ; 20015 (8:4015)
db CH7
dw SFX_08_07_Ch1
-SFX_08_08: ; 20018 (8:4018)
+SFX_08_08:: ; 20018 (8:4018)
db CH7
dw SFX_08_08_Ch1
-SFX_08_09: ; 2001b (8:401b)
+SFX_08_09:: ; 2001b (8:401b)
db CH7
dw SFX_08_09_Ch1
-SFX_08_0a: ; 2001e (8:401e)
+SFX_08_0a:: ; 2001e (8:401e)
db CH7
dw SFX_08_0a_Ch1
-SFX_08_0b: ; 20021 (8:4021)
+SFX_08_0b:: ; 20021 (8:4021)
db CH7
dw SFX_08_0b_Ch1
-SFX_08_0c: ; 20024 (8:4024)
+SFX_08_0c:: ; 20024 (8:4024)
db CH7
dw SFX_08_0c_Ch1
-SFX_08_0d: ; 20027 (8:4027)
+SFX_08_0d:: ; 20027 (8:4027)
db CH7
dw SFX_08_0d_Ch1
-SFX_08_0e: ; 2002a (8:402a)
+SFX_08_0e:: ; 2002a (8:402a)
db CH7
dw SFX_08_0e_Ch1
-SFX_08_0f: ; 2002d (8:402d)
+SFX_08_0f:: ; 2002d (8:402d)
db CH7
dw SFX_08_0f_Ch1
-SFX_08_10: ; 20030 (8:4030)
+SFX_08_10:: ; 20030 (8:4030)
db CH7
dw SFX_08_10_Ch1
-SFX_08_11: ; 20033 (8:4033)
+SFX_08_11:: ; 20033 (8:4033)
db CH7
dw SFX_08_11_Ch1
-SFX_08_12: ; 20036 (8:4036)
+SFX_08_12:: ; 20036 (8:4036)
db CH7
dw SFX_08_12_Ch1
-SFX_08_13: ; 20039 (8:4039)
+SFX_08_13:: ; 20039 (8:4039)
db CH7
dw SFX_08_13_Ch1
-SFX_08_14: ; 2003c (8:403c)
+SFX_08_14:: ; 2003c (8:403c)
db ( $80 | CH4 )
dw SFX_08_14_Ch1
db CH5
@@ -85,7 +85,7 @@
db CH7
dw SFX_08_14_Ch3
-SFX_08_15: ; 20045 (8:4045)
+SFX_08_15:: ; 20045 (8:4045)
db ( $80 | CH4 )
dw SFX_08_15_Ch1
db CH5
@@ -93,7 +93,7 @@
db CH7
dw SFX_08_15_Ch3
-SFX_08_16: ; 2004e (8:404e)
+SFX_08_16:: ; 2004e (8:404e)
db ( $80 | CH4 )
dw SFX_08_16_Ch1
db CH5
@@ -101,7 +101,7 @@
db CH7
dw SFX_08_16_Ch3
-SFX_08_17: ; 20057 (8:4057)
+SFX_08_17:: ; 20057 (8:4057)
db ( $80 | CH4 )
dw SFX_08_17_Ch1
db CH5
@@ -109,7 +109,7 @@
db CH7
dw SFX_08_17_Ch3
-SFX_08_18: ; 20060 (8:4060)
+SFX_08_18:: ; 20060 (8:4060)
db ( $80 | CH4 )
dw SFX_08_18_Ch1
db CH5
@@ -117,7 +117,7 @@
db CH7
dw SFX_08_18_Ch3
-SFX_08_19: ; 20069 (8:4069)
+SFX_08_19:: ; 20069 (8:4069)
db ( $80 | CH4 )
dw SFX_08_19_Ch1
db CH5
@@ -125,7 +125,7 @@
db CH7
dw SFX_08_19_Ch3
-SFX_08_1a: ; 20072 (8:4072)
+SFX_08_1a:: ; 20072 (8:4072)
db ( $80 | CH4 )
dw SFX_08_1a_Ch1
db CH5
@@ -133,7 +133,7 @@
db CH7
dw SFX_08_1a_Ch3
-SFX_08_1b: ; 2007b (8:407b)
+SFX_08_1b:: ; 2007b (8:407b)
db ( $80 | CH4 )
dw SFX_08_1b_Ch1
db CH5
@@ -141,7 +141,7 @@
db CH7
dw SFX_08_1b_Ch3
-SFX_08_1c: ; 20084 (8:4084)
+SFX_08_1c:: ; 20084 (8:4084)
db ( $80 | CH4 )
dw SFX_08_1c_Ch1
db CH5
@@ -149,7 +149,7 @@
db CH7
dw SFX_08_1c_Ch3
-SFX_08_1d: ; 2008d (8:408d)
+SFX_08_1d:: ; 2008d (8:408d)
db ( $80 | CH4 )
dw SFX_08_1d_Ch1
db CH5
@@ -157,7 +157,7 @@
db CH7
dw SFX_08_1d_Ch3
-SFX_08_1e: ; 20096 (8:4096)
+SFX_08_1e:: ; 20096 (8:4096)
db ( $80 | CH4 )
dw SFX_08_1e_Ch1
db CH5
@@ -165,7 +165,7 @@
db CH7
dw SFX_08_1e_Ch3
-SFX_08_1f: ; 2009f (8:409f)
+SFX_08_1f:: ; 2009f (8:409f)
db ( $80 | CH4 )
dw SFX_08_1f_Ch1
db CH5
@@ -173,7 +173,7 @@
db CH7
dw SFX_08_1f_Ch3
-SFX_08_20: ; 200a8 (8:40a8)
+SFX_08_20:: ; 200a8 (8:40a8)
db ( $80 | CH4 )
dw SFX_08_20_Ch1
db CH5
@@ -181,7 +181,7 @@
db CH7
dw SFX_08_20_Ch3
-SFX_08_21: ; 200b1 (8:40b1)
+SFX_08_21:: ; 200b1 (8:40b1)
db ( $80 | CH4 )
dw SFX_08_21_Ch1
db CH5
@@ -189,7 +189,7 @@
db CH7
dw SFX_08_21_Ch3
-SFX_08_22: ; 200ba (8:40ba)
+SFX_08_22:: ; 200ba (8:40ba)
db ( $80 | CH4 )
dw SFX_08_22_Ch1
db CH5
@@ -197,7 +197,7 @@
db CH7
dw SFX_08_22_Ch3
-SFX_08_23: ; 200c3 (8:40c3)
+SFX_08_23:: ; 200c3 (8:40c3)
db ( $80 | CH4 )
dw SFX_08_23_Ch1
db CH5
@@ -205,7 +205,7 @@
db CH7
dw SFX_08_23_Ch3
-SFX_08_24: ; 200cc (8:40cc)
+SFX_08_24:: ; 200cc (8:40cc)
db ( $80 | CH4 )
dw SFX_08_24_Ch1
db CH5
@@ -213,7 +213,7 @@
db CH7
dw SFX_08_24_Ch3
-SFX_08_25: ; 200d5 (8:40d5)
+SFX_08_25:: ; 200d5 (8:40d5)
db ( $80 | CH4 )
dw SFX_08_25_Ch1
db CH5
@@ -221,7 +221,7 @@
db CH7
dw SFX_08_25_Ch3
-SFX_08_26: ; 200de (8:40de)
+SFX_08_26:: ; 200de (8:40de)
db ( $80 | CH4 )
dw SFX_08_26_Ch1
db CH5
@@ -229,7 +229,7 @@
db CH7
dw SFX_08_26_Ch3
-SFX_08_27: ; 200e7 (8:40e7)
+SFX_08_27:: ; 200e7 (8:40e7)
db ( $80 | CH4 )
dw SFX_08_27_Ch1
db CH5
@@ -237,7 +237,7 @@
db CH7
dw SFX_08_27_Ch3
-SFX_08_28: ; 200f0 (8:40f0)
+SFX_08_28:: ; 200f0 (8:40f0)
db ( $80 | CH4 )
dw SFX_08_28_Ch1
db CH5
@@ -245,7 +245,7 @@
db CH7
dw SFX_08_28_Ch3
-SFX_08_29: ; 200f9 (8:40f9)
+SFX_08_29:: ; 200f9 (8:40f9)
db ( $80 | CH4 )
dw SFX_08_29_Ch1
db CH5
@@ -253,7 +253,7 @@
db CH7
dw SFX_08_29_Ch3
-SFX_08_2a: ; 20102 (8:4102)
+SFX_08_2a:: ; 20102 (8:4102)
db ( $80 | CH4 )
dw SFX_08_2a_Ch1
db CH5
@@ -261,7 +261,7 @@
db CH7
dw SFX_08_2a_Ch3
-SFX_08_2b: ; 2010b (8:410b)
+SFX_08_2b:: ; 2010b (8:410b)
db ( $80 | CH4 )
dw SFX_08_2b_Ch1
db CH5
@@ -269,7 +269,7 @@
db CH7
dw SFX_08_2b_Ch3
-SFX_08_2c: ; 20114 (8:4114)
+SFX_08_2c:: ; 20114 (8:4114)
db ( $80 | CH4 )
dw SFX_08_2c_Ch1
db CH5
@@ -277,7 +277,7 @@
db CH7
dw SFX_08_2c_Ch3
-SFX_08_2d: ; 2011d (8:411d)
+SFX_08_2d:: ; 2011d (8:411d)
db ( $80 | CH4 )
dw SFX_08_2d_Ch1
db CH5
@@ -285,7 +285,7 @@
db CH7
dw SFX_08_2d_Ch3
-SFX_08_2e: ; 20126 (8:4126)
+SFX_08_2e:: ; 20126 (8:4126)
db ( $80 | CH4 )
dw SFX_08_2e_Ch1
db CH5
@@ -293,7 +293,7 @@
db CH7
dw SFX_08_2e_Ch3
-SFX_08_2f: ; 2012f (8:412f)
+SFX_08_2f:: ; 2012f (8:412f)
db ( $80 | CH4 )
dw SFX_08_2f_Ch1
db CH5
@@ -301,7 +301,7 @@
db CH7
dw SFX_08_2f_Ch3
-SFX_08_30: ; 20138 (8:4138)
+SFX_08_30:: ; 20138 (8:4138)
db ( $80 | CH4 )
dw SFX_08_30_Ch1
db CH5
@@ -309,7 +309,7 @@
db CH7
dw SFX_08_30_Ch3
-SFX_08_31: ; 20141 (8:4141)
+SFX_08_31:: ; 20141 (8:4141)
db ( $80 | CH4 )
dw SFX_08_31_Ch1
db CH5
@@ -317,7 +317,7 @@
db CH7
dw SFX_08_31_Ch3
-SFX_08_32: ; 2014a (8:414a)
+SFX_08_32:: ; 2014a (8:414a)
db ( $80 | CH4 )
dw SFX_08_32_Ch1
db CH5
@@ -325,7 +325,7 @@
db CH7
dw SFX_08_32_Ch3
-SFX_08_33: ; 20153 (8:4153)
+SFX_08_33:: ; 20153 (8:4153)
db ( $80 | CH4 )
dw SFX_08_33_Ch1
db CH5
@@ -333,7 +333,7 @@
db CH7
dw SFX_08_33_Ch3
-SFX_08_34: ; 2015c (8:415c)
+SFX_08_34:: ; 2015c (8:415c)
db ( $80 | CH4 )
dw SFX_08_34_Ch1
db CH5
@@ -341,7 +341,7 @@
db CH7
dw SFX_08_34_Ch3
-SFX_08_35: ; 20165 (8:4165)
+SFX_08_35:: ; 20165 (8:4165)
db ( $80 | CH4 )
dw SFX_08_35_Ch1
db CH5
@@ -349,7 +349,7 @@
db CH7
dw SFX_08_35_Ch3
-SFX_08_36: ; 2016e (8:416e)
+SFX_08_36:: ; 2016e (8:416e)
db ( $80 | CH4 )
dw SFX_08_36_Ch1
db CH5
@@ -357,7 +357,7 @@
db CH7
dw SFX_08_36_Ch3
-SFX_08_37: ; 20177 (8:4177)
+SFX_08_37:: ; 20177 (8:4177)
db ( $80 | CH4 )
dw SFX_08_37_Ch1
db CH5
@@ -365,7 +365,7 @@
db CH7
dw SFX_08_37_Ch3
-SFX_08_38: ; 20180 (8:4180)
+SFX_08_38:: ; 20180 (8:4180)
db ( $80 | CH4 )
dw SFX_08_38_Ch1
db CH5
@@ -373,7 +373,7 @@
db CH7
dw SFX_08_38_Ch3
-SFX_08_39: ; 20189 (8:4189)
+SFX_08_39:: ; 20189 (8:4189)
db ( $80 | CH4 )
dw SFX_08_39_Ch1
db CH5
@@ -381,7 +381,7 @@
db CH7
dw SFX_08_39_Ch3
-SFX_08_3a: ; 20192 (8:4192)
+SFX_08_3a:: ; 20192 (8:4192)
db ( $80 | CH4 )
dw SFX_08_3a_Ch1
db CH5
@@ -389,7 +389,7 @@
db CH6
dw SFX_08_3a_Ch3
-SFX_08_3b: ; 2019b (8:419b)
+SFX_08_3b:: ; 2019b (8:419b)
db ( $80 | CH4 )
dw SFX_08_3b_Ch1
db CH5
@@ -397,55 +397,55 @@
db CH6
dw SFX_08_3b_Ch3
-SFX_08_3c: ; 201a4 (8:41a4)
+SFX_08_3c:: ; 201a4 (8:41a4)
db CH4
dw SFX_08_3c_Ch1
-SFX_08_3d: ; 201a7 (8:41a7)
+SFX_08_3d:: ; 201a7 (8:41a7)
db CH4
dw SFX_08_3d_Ch1
-SFX_08_3e: ; 201aa (8:41aa)
+SFX_08_3e:: ; 201aa (8:41aa)
db CH4
dw SFX_08_3e_Ch1
-SFX_08_3f: ; 201ad (8:41ad)
+SFX_08_3f:: ; 201ad (8:41ad)
db CH7
dw SFX_08_3f_Ch1
-SFX_08_40: ; 201b0 (8:41b0)
+SFX_08_40:: ; 201b0 (8:41b0)
db CH4
dw SFX_08_40_Ch1
-SFX_08_41: ; 201b3 (8:41b3)
+SFX_08_41:: ; 201b3 (8:41b3)
db ( $40 | CH4 )
dw SFX_08_41_Ch1
db CH5
dw SFX_08_41_Ch2
-SFX_08_42: ; 201b9 (8:41b9)
+SFX_08_42:: ; 201b9 (8:41b9)
db ( $40 | CH4 )
dw SFX_08_42_Ch1
db CH7
dw SFX_08_42_Ch2
-SFX_08_43: ; 201bf (8:41bf)
+SFX_08_43:: ; 201bf (8:41bf)
db ( $40 | CH4 )
dw SFX_08_43_Ch1
db CH7
dw SFX_08_43_Ch2
-SFX_08_44: ; 201c5 (8:41c5)
+SFX_08_44:: ; 201c5 (8:41c5)
db CH7
dw SFX_08_44_Ch1
-SFX_08_45: ; 201c8 (8:41c8)
+SFX_08_45:: ; 201c8 (8:41c8)
db ( $40 | CH4 )
dw SFX_08_45_Ch1
db CH5
dw SFX_08_45_Ch2
-SFX_08_46: ; 201ce (8:41ce)
+SFX_08_46:: ; 201ce (8:41ce)
db ( $80 | CH4 )
dw SFX_08_46_Ch1
db CH5
@@ -453,139 +453,139 @@
db CH6
dw SFX_08_46_Ch3
-SFX_08_47: ; 201d7 (8:41d7)
+SFX_08_47:: ; 201d7 (8:41d7)
db CH7
dw SFX_08_47_Ch1
-SFX_08_48: ; 201da (8:41da)
+SFX_08_48:: ; 201da (8:41da)
db CH4
dw SFX_08_48_Ch1
-SFX_08_49: ; 201dd (8:41dd)
+SFX_08_49:: ; 201dd (8:41dd)
db CH4
dw SFX_08_49_Ch1
-SFX_08_4a: ; 201e0 (8:41e0)
+SFX_08_4a:: ; 201e0 (8:41e0)
db CH7
dw SFX_08_4a_Ch1
-SFX_08_4b: ; 201e3 (8:41e3)
+SFX_08_4b:: ; 201e3 (8:41e3)
db CH7
dw SFX_08_4b_Ch1
-SFX_08_4c: ; 201e6 (8:41e6)
+SFX_08_4c:: ; 201e6 (8:41e6)
db CH7
dw SFX_08_4c_Ch1
-SFX_08_4d: ; 201e9 (8:41e9)
+SFX_08_4d:: ; 201e9 (8:41e9)
db CH7
dw SFX_08_4d_Ch1
-SFX_08_4e: ; 201ec (8:41ec)
+SFX_08_4e:: ; 201ec (8:41ec)
db CH7
dw SFX_08_4e_Ch1
-SFX_08_4f: ; 201ef (8:41ef)
+SFX_08_4f:: ; 201ef (8:41ef)
db CH7
dw SFX_08_4f_Ch1
-SFX_08_50: ; 201f2 (8:41f2)
+SFX_08_50:: ; 201f2 (8:41f2)
db CH7
dw SFX_08_50_Ch1
-SFX_08_51: ; 201f5 (8:41f5)
+SFX_08_51:: ; 201f5 (8:41f5)
db CH7
dw SFX_08_51_Ch1
-SFX_08_52: ; 201f8 (8:41f8)
+SFX_08_52:: ; 201f8 (8:41f8)
db CH7
dw SFX_08_52_Ch1
-SFX_08_53: ; 201fb (8:41fb)
+SFX_08_53:: ; 201fb (8:41fb)
db CH7
dw SFX_08_53_Ch1
-SFX_08_54: ; 201fe (8:41fe)
+SFX_08_54:: ; 201fe (8:41fe)
db CH7
dw SFX_08_54_Ch1
-SFX_08_55: ; 20201 (8:4201)
+SFX_08_55:: ; 20201 (8:4201)
db CH7
dw SFX_08_55_Ch1
-SFX_08_56: ; 20204 (8:4204)
+SFX_08_56:: ; 20204 (8:4204)
db CH7
dw SFX_08_56_Ch1
-SFX_08_57: ; 20207 (8:4207)
+SFX_08_57:: ; 20207 (8:4207)
db CH7
dw SFX_08_57_Ch1
-SFX_08_58: ; 2020a (8:420a)
+SFX_08_58:: ; 2020a (8:420a)
db CH7
dw SFX_08_58_Ch1
-SFX_08_59: ; 2020d (8:420d)
+SFX_08_59:: ; 2020d (8:420d)
db CH7
dw SFX_08_59_Ch1
-SFX_08_5a: ; 20210 (8:4210)
+SFX_08_5a:: ; 20210 (8:4210)
db CH7
dw SFX_08_5a_Ch1
-SFX_08_5b: ; 20213 (8:4213)
+SFX_08_5b:: ; 20213 (8:4213)
db CH7
dw SFX_08_5b_Ch1
-SFX_08_5c: ; 20216 (8:4216)
+SFX_08_5c:: ; 20216 (8:4216)
db CH7
dw SFX_08_5c_Ch1
-SFX_08_5d: ; 20219 (8:4219)
+SFX_08_5d:: ; 20219 (8:4219)
db CH7
dw SFX_08_5d_Ch1
-SFX_08_5e: ; 2021c (8:421c)
+SFX_08_5e:: ; 2021c (8:421c)
db ( $40 | CH4 )
dw SFX_08_5e_Ch1
db CH7
dw SFX_08_5e_Ch2
-SFX_08_5f: ; 20222 (8:4222)
+SFX_08_5f:: ; 20222 (8:4222)
db CH7
dw SFX_08_5f_Ch1
-SFX_08_60: ; 20225 (8:4225)
+SFX_08_60:: ; 20225 (8:4225)
db CH7
dw SFX_08_60_Ch1
-SFX_08_61: ; 20228 (8:4228)
+SFX_08_61:: ; 20228 (8:4228)
db CH7
dw SFX_08_61_Ch1
-SFX_08_62: ; 2022b (8:422b)
+SFX_08_62:: ; 2022b (8:422b)
db CH7
dw SFX_08_62_Ch1
-SFX_08_63: ; 2022e (8:422e)
+SFX_08_63:: ; 2022e (8:422e)
db CH7
dw SFX_08_63_Ch1
-SFX_08_64: ; 20231 (8:4231)
+SFX_08_64:: ; 20231 (8:4231)
db ( $40 | CH4 )
dw SFX_08_64_Ch1
db CH7
dw SFX_08_64_Ch2
-SFX_08_65: ; 20237 (8:4237)
+SFX_08_65:: ; 20237 (8:4237)
db CH7
dw SFX_08_65_Ch1
-SFX_08_66: ; 2023a (8:423a)
+SFX_08_66:: ; 2023a (8:423a)
db CH7
dw SFX_08_66_Ch1
-SFX_08_67: ; 2023d (8:423d)
+SFX_08_67:: ; 2023d (8:423d)
db ( $80 | CH4 )
dw SFX_08_67_Ch1
db CH5
@@ -593,7 +593,7 @@
db CH7
dw SFX_08_67_Ch3
-SFX_08_68: ; 20246 (8:4246)
+SFX_08_68:: ; 20246 (8:4246)
db ( $80 | CH4 )
dw SFX_08_68_Ch1
db CH5
@@ -601,13 +601,13 @@
db CH7
dw SFX_08_68_Ch3
-SFX_08_69: ; 2024f (8:424f)
+SFX_08_69:: ; 2024f (8:424f)
db ( $40 | CH4 )
dw SFX_08_69_Ch1
db CH7
dw SFX_08_69_Ch2
-SFX_08_6a: ; 20255 (8:4255)
+SFX_08_6a:: ; 20255 (8:4255)
db ( $80 | CH4 )
dw SFX_08_6a_Ch1
db CH5
@@ -615,13 +615,13 @@
db CH7
dw SFX_08_6a_Ch3
-SFX_08_6b: ; 2025e (8:425e)
+SFX_08_6b:: ; 2025e (8:425e)
db ( $40 | CH4 )
dw SFX_08_6b_Ch1
db CH7
dw SFX_08_6b_Ch2
-SFX_08_6c: ; 20264 (8:4264)
+SFX_08_6c:: ; 20264 (8:4264)
db ( $80 | CH4 )
dw SFX_08_6c_Ch1
db CH5
@@ -629,7 +629,7 @@
db CH7
dw SFX_08_6c_Ch3
-SFX_08_6d: ; 2026d (8:426d)
+SFX_08_6d:: ; 2026d (8:426d)
db ( $80 | CH4 )
dw SFX_08_6d_Ch1
db CH5
@@ -637,7 +637,7 @@
db CH7
dw SFX_08_6d_Ch3
-SFX_08_6e: ; 20276 (8:4276)
+SFX_08_6e:: ; 20276 (8:4276)
db ( $80 | CH4 )
dw SFX_08_6e_Ch1
db CH5
@@ -645,7 +645,7 @@
db CH7
dw SFX_08_6e_Ch3
-SFX_08_6f: ; 2027f (8:427f)
+SFX_08_6f:: ; 2027f (8:427f)
db ( $80 | CH4 )
dw SFX_08_6f_Ch1
db CH5
@@ -653,7 +653,7 @@
db CH7
dw SFX_08_6f_Ch3
-SFX_08_70: ; 20288 (8:4288)
+SFX_08_70:: ; 20288 (8:4288)
db ( $80 | CH4 )
dw SFX_08_70_Ch1
db CH5
@@ -661,25 +661,25 @@
db CH7
dw SFX_08_70_Ch3
-SFX_08_71: ; 20291 (8:4291)
+SFX_08_71:: ; 20291 (8:4291)
db ( $40 | CH4 )
dw SFX_08_71_Ch1
db CH5
dw SFX_08_71_Ch2
-SFX_08_72: ; 20297 (8:4297)
+SFX_08_72:: ; 20297 (8:4297)
db ( $40 | CH4 )
dw SFX_08_72_Ch1
db CH5
dw SFX_08_72_Ch2
-SFX_08_73: ; 2029d (8:429d)
+SFX_08_73:: ; 2029d (8:429d)
db ( $40 | CH4 )
dw SFX_08_73_Ch1
db CH5
dw SFX_08_73_Ch2
-SFX_08_74: ; 202a3 (8:42a3)
+SFX_08_74:: ; 202a3 (8:42a3)
db ( $80 | CH4 )
dw SFX_08_74_Ch1
db CH5
@@ -687,13 +687,13 @@
db CH7
dw SFX_08_74_Ch3
-SFX_08_75: ; 202ac (8:42ac)
+SFX_08_75:: ; 202ac (8:42ac)
db ( $40 | CH4 )
dw SFX_08_75_Ch1
db CH5
dw SFX_08_75_Ch2
-SFX_08_76: ; 202b2 (8:42b2)
+SFX_08_76:: ; 202b2 (8:42b2)
db ( $80 | CH4 )
dw SFX_08_76_Ch1
db CH5
@@ -701,7 +701,7 @@
db CH7
dw SFX_08_76_Ch3
-SFX_08_77: ; 202bb (8:42bb)
+SFX_08_77:: ; 202bb (8:42bb)
db CH4
dw SFX_08_77_Ch1
--- a/music/headers/sfxheaders1f.asm
+++ b/music/headers/sfxheaders1f.asm
@@ -1,83 +1,83 @@
-SFX_Headers_1f:
+SFX_Headers_1f::
db $ff, $ff, $ff ; padding
-SFX_1f_01: ; 7c003 (1f:4003)
+SFX_1f_01:: ; 7c003 (1f:4003)
db CH7
dw SFX_1f_01_Ch1
-SFX_1f_02: ; 7c006 (1f:4006)
+SFX_1f_02:: ; 7c006 (1f:4006)
db CH7
dw SFX_1f_02_Ch1
-SFX_1f_03: ; 7c009 (1f:4009)
+SFX_1f_03:: ; 7c009 (1f:4009)
db CH7
dw SFX_1f_03_Ch1
-SFX_1f_04: ; 7c00c (1f:400c)
+SFX_1f_04:: ; 7c00c (1f:400c)
db CH7
dw SFX_1f_04_Ch1
-SFX_1f_05: ; 7c00f (1f:400f)
+SFX_1f_05:: ; 7c00f (1f:400f)
db CH7
dw SFX_1f_05_Ch1
-SFX_1f_06: ; 7c012 (1f:4012)
+SFX_1f_06:: ; 7c012 (1f:4012)
db CH7
dw SFX_1f_06_Ch1
-SFX_1f_07: ; 7c015 (1f:4015)
+SFX_1f_07:: ; 7c015 (1f:4015)
db CH7
dw SFX_1f_07_Ch1
-SFX_1f_08: ; 7c018 (1f:4018)
+SFX_1f_08:: ; 7c018 (1f:4018)
db CH7
dw SFX_1f_08_Ch1
-SFX_1f_09: ; 7c01b (1f:401b)
+SFX_1f_09:: ; 7c01b (1f:401b)
db CH7
dw SFX_1f_09_Ch1
-SFX_1f_0a: ; 7c01e (1f:401e)
+SFX_1f_0a:: ; 7c01e (1f:401e)
db CH7
dw SFX_1f_0a_Ch1
-SFX_1f_0b: ; 7c021 (1f:4021)
+SFX_1f_0b:: ; 7c021 (1f:4021)
db CH7
dw SFX_1f_0b_Ch1
-SFX_1f_0c: ; 7c024 (1f:4024)
+SFX_1f_0c:: ; 7c024 (1f:4024)
db CH7
dw SFX_1f_0c_Ch1
-SFX_1f_0d: ; 7c027 (1f:4027)
+SFX_1f_0d:: ; 7c027 (1f:4027)
db CH7
dw SFX_1f_0d_Ch1
-SFX_1f_0e: ; 7c02a (1f:402a)
+SFX_1f_0e:: ; 7c02a (1f:402a)
db CH7
dw SFX_1f_0e_Ch1
-SFX_1f_0f: ; 7c02d (1f:402d)
+SFX_1f_0f:: ; 7c02d (1f:402d)
db CH7
dw SFX_1f_0f_Ch1
-SFX_1f_10: ; 7c030 (1f:4030)
+SFX_1f_10:: ; 7c030 (1f:4030)
db CH7
dw SFX_1f_10_Ch1
-SFX_1f_11: ; 7c033 (1f:4033)
+SFX_1f_11:: ; 7c033 (1f:4033)
db CH7
dw SFX_1f_11_Ch1
-SFX_1f_12: ; 7c036 (1f:4036)
+SFX_1f_12:: ; 7c036 (1f:4036)
db CH7
dw SFX_1f_12_Ch1
-SFX_1f_13: ; 7c039 (1f:4039)
+SFX_1f_13:: ; 7c039 (1f:4039)
db CH7
dw SFX_1f_13_Ch1
-SFX_1f_14: ; 7c03c (1f:403c)
+SFX_1f_14:: ; 7c03c (1f:403c)
db ( $80 | CH4 )
dw SFX_1f_14_Ch1
db CH5
@@ -85,7 +85,7 @@
db CH7
dw SFX_1f_14_Ch3
-SFX_1f_15: ; 7c045 (1f:4045)
+SFX_1f_15:: ; 7c045 (1f:4045)
db ( $80 | CH4 )
dw SFX_1f_15_Ch1
db CH5
@@ -93,7 +93,7 @@
db CH7
dw SFX_1f_15_Ch3
-SFX_1f_16: ; 7c04e (1f:404e)
+SFX_1f_16:: ; 7c04e (1f:404e)
db ( $80 | CH4 )
dw SFX_1f_16_Ch1
db CH5
@@ -101,7 +101,7 @@
db CH7
dw SFX_1f_16_Ch3
-SFX_1f_17: ; 7c057 (1f:4057)
+SFX_1f_17:: ; 7c057 (1f:4057)
db ( $80 | CH4 )
dw SFX_1f_17_Ch1
db CH5
@@ -109,7 +109,7 @@
db CH7
dw SFX_1f_17_Ch3
-SFX_1f_18: ; 7c060 (1f:4060)
+SFX_1f_18:: ; 7c060 (1f:4060)
db ( $80 | CH4 )
dw SFX_1f_18_Ch1
db CH5
@@ -117,7 +117,7 @@
db CH7
dw SFX_1f_18_Ch3
-SFX_1f_19: ; 7c069 (1f:4069)
+SFX_1f_19:: ; 7c069 (1f:4069)
db ( $80 | CH4 )
dw SFX_1f_19_Ch1
db CH5
@@ -125,7 +125,7 @@
db CH7
dw SFX_1f_19_Ch3
-SFX_1f_1a: ; 7c072 (1f:4072)
+SFX_1f_1a:: ; 7c072 (1f:4072)
db ( $80 | CH4 )
dw SFX_1f_1a_Ch1
db CH5
@@ -133,7 +133,7 @@
db CH7
dw SFX_1f_1a_Ch3
-SFX_1f_1b: ; 7c07b (1f:407b)
+SFX_1f_1b:: ; 7c07b (1f:407b)
db ( $80 | CH4 )
dw SFX_1f_1b_Ch1
db CH5
@@ -141,7 +141,7 @@
db CH7
dw SFX_1f_1b_Ch3
-SFX_1f_1c: ; 7c084 (1f:4084)
+SFX_1f_1c:: ; 7c084 (1f:4084)
db ( $80 | CH4 )
dw SFX_1f_1c_Ch1
db CH5
@@ -149,7 +149,7 @@
db CH7
dw SFX_1f_1c_Ch3
-SFX_1f_1d: ; 7c08d (1f:408d)
+SFX_1f_1d:: ; 7c08d (1f:408d)
db ( $80 | CH4 )
dw SFX_1f_1d_Ch1
db CH5
@@ -157,7 +157,7 @@
db CH7
dw SFX_1f_1d_Ch3
-SFX_1f_1e: ; 7c096 (1f:4096)
+SFX_1f_1e:: ; 7c096 (1f:4096)
db ( $80 | CH4 )
dw SFX_1f_1e_Ch1
db CH5
@@ -165,7 +165,7 @@
db CH7
dw SFX_1f_1e_Ch3
-SFX_1f_1f: ; 7c09f (1f:409f)
+SFX_1f_1f:: ; 7c09f (1f:409f)
db ( $80 | CH4 )
dw SFX_1f_1f_Ch1
db CH5
@@ -173,7 +173,7 @@
db CH7
dw SFX_1f_1f_Ch3
-SFX_1f_20: ; 7c0a8 (1f:40a8)
+SFX_1f_20:: ; 7c0a8 (1f:40a8)
db ( $80 | CH4 )
dw SFX_1f_20_Ch1
db CH5
@@ -181,7 +181,7 @@
db CH7
dw SFX_1f_20_Ch3
-SFX_1f_21: ; 7c0b1 (1f:40b1)
+SFX_1f_21:: ; 7c0b1 (1f:40b1)
db ( $80 | CH4 )
dw SFX_1f_21_Ch1
db CH5
@@ -189,7 +189,7 @@
db CH7
dw SFX_1f_21_Ch3
-SFX_1f_22: ; 7c0ba (1f:40ba)
+SFX_1f_22:: ; 7c0ba (1f:40ba)
db ( $80 | CH4 )
dw SFX_1f_22_Ch1
db CH5
@@ -197,7 +197,7 @@
db CH7
dw SFX_1f_22_Ch3
-SFX_1f_23: ; 7c0c3 (1f:40c3)
+SFX_1f_23:: ; 7c0c3 (1f:40c3)
db ( $80 | CH4 )
dw SFX_1f_23_Ch1
db CH5
@@ -205,7 +205,7 @@
db CH7
dw SFX_1f_23_Ch3
-SFX_1f_24: ; 7c0cc (1f:40cc)
+SFX_1f_24:: ; 7c0cc (1f:40cc)
db ( $80 | CH4 )
dw SFX_1f_24_Ch1
db CH5
@@ -213,7 +213,7 @@
db CH7
dw SFX_1f_24_Ch3
-SFX_1f_25: ; 7c0d5 (1f:40d5)
+SFX_1f_25:: ; 7c0d5 (1f:40d5)
db ( $80 | CH4 )
dw SFX_1f_25_Ch1
db CH5
@@ -221,7 +221,7 @@
db CH7
dw SFX_1f_25_Ch3
-SFX_1f_26: ; 7c0de (1f:40de)
+SFX_1f_26:: ; 7c0de (1f:40de)
db ( $80 | CH4 )
dw SFX_1f_26_Ch1
db CH5
@@ -229,7 +229,7 @@
db CH7
dw SFX_1f_26_Ch3
-SFX_1f_27: ; 7c0e7 (1f:40e7)
+SFX_1f_27:: ; 7c0e7 (1f:40e7)
db ( $80 | CH4 )
dw SFX_1f_27_Ch1
db CH5
@@ -237,7 +237,7 @@
db CH7
dw SFX_1f_27_Ch3
-SFX_1f_28: ; 7c0f0 (1f:40f0)
+SFX_1f_28:: ; 7c0f0 (1f:40f0)
db ( $80 | CH4 )
dw SFX_1f_28_Ch1
db CH5
@@ -245,7 +245,7 @@
db CH7
dw SFX_1f_28_Ch3
-SFX_1f_29: ; 7c0f9 (1f:40f9)
+SFX_1f_29:: ; 7c0f9 (1f:40f9)
db ( $80 | CH4 )
dw SFX_1f_29_Ch1
db CH5
@@ -253,7 +253,7 @@
db CH7
dw SFX_1f_29_Ch3
-SFX_1f_2a: ; 7c102 (1f:4102)
+SFX_1f_2a:: ; 7c102 (1f:4102)
db ( $80 | CH4 )
dw SFX_1f_2a_Ch1
db CH5
@@ -261,7 +261,7 @@
db CH7
dw SFX_1f_2a_Ch3
-SFX_1f_2b: ; 7c10b (1f:410b)
+SFX_1f_2b:: ; 7c10b (1f:410b)
db ( $80 | CH4 )
dw SFX_1f_2b_Ch1
db CH5
@@ -269,7 +269,7 @@
db CH7
dw SFX_1f_2b_Ch3
-SFX_1f_2c: ; 7c114 (1f:4114)
+SFX_1f_2c:: ; 7c114 (1f:4114)
db ( $80 | CH4 )
dw SFX_1f_2c_Ch1
db CH5
@@ -277,7 +277,7 @@
db CH7
dw SFX_1f_2c_Ch3
-SFX_1f_2d: ; 7c11d (1f:411d)
+SFX_1f_2d:: ; 7c11d (1f:411d)
db ( $80 | CH4 )
dw SFX_1f_2d_Ch1
db CH5
@@ -285,7 +285,7 @@
db CH7
dw SFX_1f_2d_Ch3
-SFX_1f_2e: ; 7c126 (1f:4126)
+SFX_1f_2e:: ; 7c126 (1f:4126)
db ( $80 | CH4 )
dw SFX_1f_2e_Ch1
db CH5
@@ -293,7 +293,7 @@
db CH7
dw SFX_1f_2e_Ch3
-SFX_1f_2f: ; 7c12f (1f:412f)
+SFX_1f_2f:: ; 7c12f (1f:412f)
db ( $80 | CH4 )
dw SFX_1f_2f_Ch1
db CH5
@@ -301,7 +301,7 @@
db CH7
dw SFX_1f_2f_Ch3
-SFX_1f_30: ; 7c138 (1f:4138)
+SFX_1f_30:: ; 7c138 (1f:4138)
db ( $80 | CH4 )
dw SFX_1f_30_Ch1
db CH5
@@ -309,7 +309,7 @@
db CH7
dw SFX_1f_30_Ch3
-SFX_1f_31: ; 7c141 (1f:4141)
+SFX_1f_31:: ; 7c141 (1f:4141)
db ( $80 | CH4 )
dw SFX_1f_31_Ch1
db CH5
@@ -317,7 +317,7 @@
db CH7
dw SFX_1f_31_Ch3
-SFX_1f_32: ; 7c14a (1f:414a)
+SFX_1f_32:: ; 7c14a (1f:414a)
db ( $80 | CH4 )
dw SFX_1f_32_Ch1
db CH5
@@ -325,7 +325,7 @@
db CH7
dw SFX_1f_32_Ch3
-SFX_1f_33: ; 7c153 (1f:4153)
+SFX_1f_33:: ; 7c153 (1f:4153)
db ( $80 | CH4 )
dw SFX_1f_33_Ch1
db CH5
@@ -333,7 +333,7 @@
db CH7
dw SFX_1f_33_Ch3
-SFX_1f_34: ; 7c15c (1f:415c)
+SFX_1f_34:: ; 7c15c (1f:415c)
db ( $80 | CH4 )
dw SFX_1f_34_Ch1
db CH5
@@ -341,7 +341,7 @@
db CH7
dw SFX_1f_34_Ch3
-SFX_1f_35: ; 7c165 (1f:4165)
+SFX_1f_35:: ; 7c165 (1f:4165)
db ( $80 | CH4 )
dw SFX_1f_35_Ch1
db CH5
@@ -349,7 +349,7 @@
db CH7
dw SFX_1f_35_Ch3
-SFX_1f_36: ; 7c16e (1f:416e)
+SFX_1f_36:: ; 7c16e (1f:416e)
db ( $80 | CH4 )
dw SFX_1f_36_Ch1
db CH5
@@ -357,7 +357,7 @@
db CH7
dw SFX_1f_36_Ch3
-SFX_1f_37: ; 7c177 (1f:4177)
+SFX_1f_37:: ; 7c177 (1f:4177)
db ( $80 | CH4 )
dw SFX_1f_37_Ch1
db CH5
@@ -365,7 +365,7 @@
db CH7
dw SFX_1f_37_Ch3
-SFX_1f_38: ; 7c180 (1f:4180)
+SFX_1f_38:: ; 7c180 (1f:4180)
db ( $80 | CH4 )
dw SFX_1f_38_Ch1
db CH5
@@ -373,7 +373,7 @@
db CH7
dw SFX_1f_38_Ch3
-SFX_1f_39: ; 7c189 (1f:4189)
+SFX_1f_39:: ; 7c189 (1f:4189)
db ( $80 | CH4 )
dw SFX_1f_39_Ch1
db CH5
@@ -381,7 +381,7 @@
db CH7
dw SFX_1f_39_Ch3
-SFX_1f_3a: ; 7c192 (1f:4192)
+SFX_1f_3a:: ; 7c192 (1f:4192)
db ( $80 | CH4 )
dw SFX_1f_3a_Ch1
db CH5
@@ -389,7 +389,7 @@
db CH6
dw SFX_1f_3a_Ch3
-SFX_1f_3b: ; 7c19b (1f:419b)
+SFX_1f_3b:: ; 7c19b (1f:419b)
db ( $80 | CH4 )
dw SFX_1f_3b_Ch1
db CH5
@@ -397,27 +397,27 @@
db CH6
dw SFX_1f_3b_Ch3
-SFX_1f_3c: ; 7c1a4 (1f:41a4)
+SFX_1f_3c:: ; 7c1a4 (1f:41a4)
db CH4
dw SFX_1f_3c_Ch1
-SFX_1f_3d: ; 7c1a7 (1f:41a7)
+SFX_1f_3d:: ; 7c1a7 (1f:41a7)
db CH4
dw SFX_1f_3d_Ch1
-SFX_1f_3e: ; 7c1aa (1f:41aa)
+SFX_1f_3e:: ; 7c1aa (1f:41aa)
db CH4
dw SFX_1f_3e_Ch1
-SFX_1f_3f: ; 7c1ad (1f:41ad)
+SFX_1f_3f:: ; 7c1ad (1f:41ad)
db CH7
dw SFX_1f_3f_Ch1
-SFX_1f_40: ; 7c1b0 (1f:41b0)
+SFX_1f_40:: ; 7c1b0 (1f:41b0)
db CH4
dw SFX_1f_40_Ch1
-SFX_1f_41: ; 7c1b3 (1f:41b3)
+SFX_1f_41:: ; 7c1b3 (1f:41b3)
db ( $80 | CH4 )
dw SFX_1f_41_Ch1
db CH5
@@ -425,7 +425,7 @@
db CH6
dw SFX_1f_41_Ch3
-SFX_1f_42: ; 7c1bc (1f:41bc)
+SFX_1f_42:: ; 7c1bc (1f:41bc)
db ( $80 | CH4 )
dw SFX_1f_42_Ch1
db CH5
@@ -433,165 +433,165 @@
db CH6
dw SFX_1f_42_Ch3
-SFX_1f_43: ; 7c1c5 (1f:41c5)
+SFX_1f_43:: ; 7c1c5 (1f:41c5)
db CH4
dw SFX_1f_43_Ch1
-SFX_1f_44: ; 7c1c8 (1f:41c8)
+SFX_1f_44:: ; 7c1c8 (1f:41c8)
db CH4
dw SFX_1f_44_Ch1
-SFX_1f_45: ; 7c1cb (1f:41cb)
+SFX_1f_45:: ; 7c1cb (1f:41cb)
db CH4
dw SFX_1f_45_Ch1
-SFX_1f_46: ; 7c1ce (1f:41ce)
+SFX_1f_46:: ; 7c1ce (1f:41ce)
db CH4
dw SFX_1f_46_Ch1
-SFX_1f_47: ; 7c1d1 (1f:41d1)
+SFX_1f_47:: ; 7c1d1 (1f:41d1)
db CH4
dw SFX_1f_47_Ch1
-SFX_1f_48: ; 7c1d4 (1f:41d4)
+SFX_1f_48:: ; 7c1d4 (1f:41d4)
db CH4
dw SFX_1f_48_Ch1
-SFX_1f_49: ; 7c1d7 (1f:41d7)
+SFX_1f_49:: ; 7c1d7 (1f:41d7)
db CH4
dw SFX_1f_49_Ch1
-SFX_1f_4a: ; 7c1da (1f:41da)
+SFX_1f_4a:: ; 7c1da (1f:41da)
db CH4
dw SFX_1f_4a_Ch1
-SFX_1f_4b: ; 7c1dd (1f:41dd)
+SFX_1f_4b:: ; 7c1dd (1f:41dd)
db CH4
dw SFX_1f_4b_Ch1
-SFX_1f_4c: ; 7c1e0 (1f:41e0)
+SFX_1f_4c:: ; 7c1e0 (1f:41e0)
db CH4
dw SFX_1f_4c_Ch1
-SFX_1f_4d: ; 7c1e3 (1f:41e3)
+SFX_1f_4d:: ; 7c1e3 (1f:41e3)
db CH4
dw SFX_1f_4d_Ch1
-SFX_1f_4e: ; 7c1e6 (1f:41e6)
+SFX_1f_4e:: ; 7c1e6 (1f:41e6)
db CH4
dw SFX_1f_4e_Ch1
-SFX_1f_4f: ; 7c1e9 (1f:41e9)
+SFX_1f_4f:: ; 7c1e9 (1f:41e9)
db CH7
dw SFX_1f_4f_Ch1
-SFX_1f_50: ; 7c1ec (1f:41ec)
+SFX_1f_50:: ; 7c1ec (1f:41ec)
db CH7
dw SFX_1f_50_Ch1
-SFX_1f_51: ; 7c1ef (1f:41ef)
+SFX_1f_51:: ; 7c1ef (1f:41ef)
db ( $40 | CH4 )
dw SFX_1f_51_Ch1
db CH5
dw SFX_1f_51_Ch2
-SFX_1f_52: ; 7c1f5 (1f:41f5)
+SFX_1f_52:: ; 7c1f5 (1f:41f5)
db CH4
dw SFX_1f_52_Ch1
-SFX_1f_53: ; 7c1f8 (1f:41f8)
+SFX_1f_53:: ; 7c1f8 (1f:41f8)
db CH7
dw SFX_1f_53_Ch1
-SFX_1f_54: ; 7c1fb (1f:41fb)
+SFX_1f_54:: ; 7c1fb (1f:41fb)
db ( $40 | CH4 )
dw SFX_1f_54_Ch1
db CH5
dw SFX_1f_54_Ch2
-SFX_1f_55: ; 7c201 (1f:4201)
+SFX_1f_55:: ; 7c201 (1f:4201)
db CH4
dw SFX_1f_55_Ch1
-SFX_1f_56: ; 7c204 (1f:4204)
+SFX_1f_56:: ; 7c204 (1f:4204)
db CH7
dw SFX_1f_56_Ch1
-SFX_1f_57: ; 7c207 (1f:4207)
+SFX_1f_57:: ; 7c207 (1f:4207)
db CH7
dw SFX_1f_57_Ch1
-SFX_1f_58: ; 7c20a (1f:420a)
+SFX_1f_58:: ; 7c20a (1f:420a)
db ( $40 | CH4 )
dw SFX_1f_58_Ch1
db CH5
dw SFX_1f_58_Ch2
-SFX_1f_59: ; 7c210 (1f:4210)
+SFX_1f_59:: ; 7c210 (1f:4210)
db ( $40 | CH4 )
dw SFX_1f_59_Ch1
db CH5
dw SFX_1f_59_Ch2
-SFX_1f_5a: ; 7c216 (1f:4216)
+SFX_1f_5a:: ; 7c216 (1f:4216)
db ( $40 | CH4 )
dw SFX_1f_5a_Ch1
db CH5
dw SFX_1f_5a_Ch2
-SFX_1f_5b: ; 7c21c (1f:421c)
+SFX_1f_5b:: ; 7c21c (1f:421c)
db CH4
dw SFX_1f_5b_Ch1
-SFX_1f_5c: ; 7c21f (1f:421f)
+SFX_1f_5c:: ; 7c21f (1f:421f)
db CH7
dw SFX_1f_5c_Ch1
-SFX_1f_5d: ; 7c222 (1f:4222)
+SFX_1f_5d:: ; 7c222 (1f:4222)
db ( $40 | CH4 )
dw SFX_1f_5d_Ch1
db CH5
dw SFX_1f_5d_Ch2
-SFX_1f_5e: ; 7c228 (1f:4228)
+SFX_1f_5e:: ; 7c228 (1f:4228)
db CH7
dw SFX_1f_5e_Ch1
-SFX_1f_5f: ; 7c22b (1f:422b)
+SFX_1f_5f:: ; 7c22b (1f:422b)
db CH4
dw SFX_1f_5f_Ch1
-SFX_1f_60: ; 7c22e (1f:422e)
+SFX_1f_60:: ; 7c22e (1f:422e)
db CH4
dw SFX_1f_60_Ch1
-SFX_1f_61: ; 7c231 (1f:4231)
+SFX_1f_61:: ; 7c231 (1f:4231)
db CH7
dw SFX_1f_61_Ch1
-SFX_1f_62: ; 7c234 (1f:4234)
+SFX_1f_62:: ; 7c234 (1f:4234)
db CH7
dw SFX_1f_62_Ch1
-SFX_1f_63: ; 7c237 (1f:4237)
+SFX_1f_63:: ; 7c237 (1f:4237)
db CH7
dw SFX_1f_63_Ch1
-SFX_1f_64: ; 7c23a (1f:423a)
+SFX_1f_64:: ; 7c23a (1f:423a)
db CH4
dw SFX_1f_64_Ch1
-SFX_1f_65: ; 7c23d (1f:423d)
+SFX_1f_65:: ; 7c23d (1f:423d)
db CH4
dw SFX_1f_65_Ch1
-SFX_1f_66: ; 7c240 (1f:4240)
+SFX_1f_66:: ; 7c240 (1f:4240)
db ( $40 | CH4 )
dw SFX_1f_66_Ch1
db CH5
dw SFX_1f_66_Ch2
-SFX_1f_67: ; 7c246 (1f:4246)
+SFX_1f_67:: ; 7c246 (1f:4246)
db CH4
dw SFX_1f_67_Ch1
--- a/music/indigoplateau.asm
+++ b/music/indigoplateau.asm
@@ -1,4 +1,4 @@
-Music_IndigoPlateau_Ch1: ; a5f0 (2:65f0)
+Music_IndigoPlateau_Ch1:: ; a5f0 (2:65f0)
tempo 0, 132
stereopanning 119
duty 3
@@ -13,7 +13,7 @@
notetype 12, 10, 4
note A#, 4
-Music_IndigoPlateau_branch_a605:
+Music_IndigoPlateau_branch_a605::
callchannel Music_IndigoPlateau_branch_a659
notetype 12, 11, 4
octave 3
@@ -73,7 +73,7 @@
note A#, 8
loopchannel 0, Music_IndigoPlateau_branch_a605
-Music_IndigoPlateau_branch_a659:
+Music_IndigoPlateau_branch_a659::
notetype 12, 11, 2
octave 2
note A_, 4
@@ -86,7 +86,7 @@
endchannel
-Music_IndigoPlateau_Ch2: ; a664 (2:6664)
+Music_IndigoPlateau_Ch2:: ; a664 (2:6664)
duty 3
vibrato 8, 2, 5
notetype 12, 12, 2
@@ -98,7 +98,7 @@
notetype 12, 5, 10
note D#, 4
-Music_IndigoPlateau_branch_a673:
+Music_IndigoPlateau_branch_a673::
callchannel Music_IndigoPlateau_branch_a6af
notetype 12, 12, 5
note A_, 4
@@ -134,7 +134,7 @@
note D#, 8
loopchannel 0, Music_IndigoPlateau_branch_a673
-Music_IndigoPlateau_branch_a6af:
+Music_IndigoPlateau_branch_a6af::
notetype 12, 12, 2
octave 3
note D_, 4
@@ -147,7 +147,7 @@
endchannel
-Music_IndigoPlateau_Ch3: ; a6ba (2:66ba)
+Music_IndigoPlateau_Ch3:: ; a6ba (2:66ba)
notetype 12, 1, 0
octave 4
note D_, 2
@@ -160,7 +160,7 @@
rest 2
note D#, 4
-Music_IndigoPlateau_branch_a6c6:
+Music_IndigoPlateau_branch_a6c6::
callchannel Music_IndigoPlateau_branch_a6fe
callchannel Music_IndigoPlateau_branch_a6fe
callchannel Music_IndigoPlateau_branch_a6fe
@@ -205,7 +205,7 @@
note D#, 8
loopchannel 0, Music_IndigoPlateau_branch_a6c6
-Music_IndigoPlateau_branch_a6fe:
+Music_IndigoPlateau_branch_a6fe::
octave 4
note D_, 2
rest 2
@@ -225,7 +225,7 @@
endchannel
-Music_IndigoPlateau_Ch4: ; a70f (2:670f)
+Music_IndigoPlateau_Ch4:: ; a70f (2:670f)
dspeed 6
dnote 16, mutedsnare2
dnote 16, mutedsnare2
@@ -240,7 +240,7 @@
dnote 1, mutedsnare3
dnote 1, mutedsnare3
-Music_IndigoPlateau_branch_a728:
+Music_IndigoPlateau_branch_a728::
callchannel Music_IndigoPlateau_branch_a791
callchannel Music_IndigoPlateau_branch_a77e
callchannel Music_IndigoPlateau_branch_a791
@@ -277,7 +277,7 @@
dnote 1, mutedsnare2
loopchannel 0, Music_IndigoPlateau_branch_a728
-Music_IndigoPlateau_branch_a77e:
+Music_IndigoPlateau_branch_a77e::
dnote 4, mutedsnare2
dnote 4, mutedsnare3
dnote 4, mutedsnare4
@@ -289,7 +289,7 @@
dnote 2, mutedsnare3
endchannel
-Music_IndigoPlateau_branch_a791:
+Music_IndigoPlateau_branch_a791::
dnote 4, mutedsnare2
dnote 4, mutedsnare3
dnote 4, mutedsnare4
@@ -303,7 +303,7 @@
dnote 1, mutedsnare3
endchannel
-Music_IndigoPlateau_branch_a7a8:
+Music_IndigoPlateau_branch_a7a8::
dnote 4, mutedsnare2
dnote 4, mutedsnare3
dnote 4, mutedsnare2
--- a/music/introbattle.asm
+++ b/music/introbattle.asm
@@ -1,4 +1,4 @@
-Music_IntroBattle_Ch1: ; 7f844 (1f:7844)
+Music_IntroBattle_Ch1:: ; 7f844 (1f:7844)
tempo 0, 98
stereopanning 119
duty 3
@@ -90,7 +90,7 @@
endchannel
-Music_IntroBattle_Ch2: ; 7f8bc (1f:78bc)
+Music_IntroBattle_Ch2:: ; 7f8bc (1f:78bc)
duty 3
vibrato 8, 2, 5
notetype 12, 12, 2
@@ -165,7 +165,7 @@
endchannel
-Music_IntroBattle_Ch3: ; 7f91d (1f:791d)
+Music_IntroBattle_Ch3:: ; 7f91d (1f:791d)
notetype 12, 1, 0
rest 8
octave 4
@@ -229,7 +229,7 @@
endchannel
-Music_IntroBattle_Ch4: ; 7f95b (1f:795b)
+Music_IntroBattle_Ch4:: ; 7f95b (1f:795b)
dspeed 6
dnote 1, mutedsnare4
dnote 1, mutedsnare4
--- a/music/jigglypuffsong.asm
+++ b/music/jigglypuffsong.asm
@@ -1,4 +1,4 @@
-Music_JigglypuffSong_Ch1: ; 7fb7d (1f:7b7d)
+Music_JigglypuffSong_Ch1:: ; 7fb7d (1f:7b7d)
tempo 0, 144
stereopanning 119
vibrato 8, 2, 4
@@ -21,7 +21,7 @@
endchannel
-Music_JigglypuffSong_Ch2: ; 7fb9a (1f:7b9a)
+Music_JigglypuffSong_Ch2:: ; 7fb9a (1f:7b9a)
vibrato 5, 1, 5
duty 2
dutycycle 10
--- a/music/lavender.asm
+++ b/music/lavender.asm
@@ -1,4 +1,4 @@
-Music_Lavender_Ch1: ; bb58 (2:7b58)
+Music_Lavender_Ch1:: ; bb58 (2:7b58)
tempo 0, 152
stereopanning 119
duty 1
@@ -11,7 +11,7 @@
rest 16
notetype 12, 10, 7
-Music_Lavender_branch_bb6b:
+Music_Lavender_branch_bb6b::
octave 3
note G_, 8
note G_, 8
@@ -62,12 +62,12 @@
loopchannel 0, Music_Lavender_branch_bb6b
-Music_Lavender_Ch2: ; bb9e (2:7b9e)
+Music_Lavender_Ch2:: ; bb9e (2:7b9e)
vibrato 0, 3, 4
duty 3
notetype 12, 9, 1
-Music_Lavender_branch_bba5:
+Music_Lavender_branch_bba5::
octave 5
note C_, 4
note G_, 4
@@ -76,7 +76,7 @@
loopchannel 0, Music_Lavender_branch_bba5
-Music_Lavender_Ch3: ; bbae (2:7bae)
+Music_Lavender_Ch3:: ; bbae (2:7bae)
vibrato 4, 1, 1
notetype 12, 3, 5
rest 16
@@ -85,7 +85,7 @@
rest 16
notetype 12, 2, 5
-Music_Lavender_branch_bbb9:
+Music_Lavender_branch_bbb9::
octave 4
note E_, 16
note D_, 16
@@ -186,7 +186,7 @@
loopchannel 0, Music_Lavender_branch_bbb9
-Music_Lavender_Ch4: ; bc21 (2:7c21)
+Music_Lavender_Ch4:: ; bc21 (2:7c21)
dspeed 12
rest 16
rest 16
@@ -193,7 +193,7 @@
rest 16
rest 16
-Music_Lavender_branch_bc26:
+Music_Lavender_branch_bc26::
dnote 8, triangle2
dnote 8, triangle2
loopchannel 0, Music_Lavender_branch_bc26
--- a/music/meeteviltrainer.asm
+++ b/music/meeteviltrainer.asm
@@ -1,4 +1,4 @@
-Music_MeetEvilTrainer_Ch1: ; 7f69d (1f:769d)
+Music_MeetEvilTrainer_Ch1:: ; 7f69d (1f:769d)
tempo 0, 124
stereopanning 119
duty 2
@@ -11,7 +11,7 @@
notetype 12, 4, 15
note D_, 4
-Music_MeetEvilTrainer_branch_7f6ae:
+Music_MeetEvilTrainer_branch_7f6ae::
notetype 12, 10, 1
note D_, 4
note D_, 4
@@ -21,7 +21,7 @@
loopchannel 0, Music_MeetEvilTrainer_branch_7f6ae
-Music_MeetEvilTrainer_Ch2: ; 7f6ba (1f:76ba)
+Music_MeetEvilTrainer_Ch2:: ; 7f6ba (1f:76ba)
duty 1
notetype 12, 11, 6
octave 3
@@ -29,7 +29,7 @@
note A#, 2
note B_, 8
-Music_MeetEvilTrainer_branch_7f6c2:
+Music_MeetEvilTrainer_branch_7f6c2::
notetype 12, 12, 2
octave 4
note D#, 2
@@ -60,7 +60,7 @@
loopchannel 0, Music_MeetEvilTrainer_branch_7f6c2
-Music_MeetEvilTrainer_Ch3: ; 7f6e6 (1f:76e6)
+Music_MeetEvilTrainer_Ch3:: ; 7f6e6 (1f:76e6)
notetype 12, 1, 0
rest 8
octave 4
@@ -69,7 +69,7 @@
note F_, 1
rest 1
-Music_MeetEvilTrainer_branch_7f6ee:
+Music_MeetEvilTrainer_branch_7f6ee::
note F#, 1
rest 3
note F#, 1
--- a/music/meetfemaletrainer.asm
+++ b/music/meetfemaletrainer.asm
@@ -1,4 +1,4 @@
-Music_MeetFemaleTrainer_Ch1: ; 7f6f9 (1f:76f9)
+Music_MeetFemaleTrainer_Ch1:: ; 7f6f9 (1f:76f9)
tempo 0, 124
stereopanning 119
duty 1
@@ -13,7 +13,7 @@
note C_, 2
notetype 12, 8, 1
-Music_MeetFemaleTrainer_branch_7f70c:
+Music_MeetFemaleTrainer_branch_7f70c::
octave 3
note E_, 4
loopchannel 12, Music_MeetFemaleTrainer_branch_7f70c
@@ -26,7 +26,7 @@
loopchannel 0, Music_MeetFemaleTrainer_branch_7f70c
-Music_MeetFemaleTrainer_Ch2: ; 7f71c (1f:771c)
+Music_MeetFemaleTrainer_Ch2:: ; 7f71c (1f:771c)
duty 2
notetype 12, 12, 2
octave 3
@@ -35,7 +35,7 @@
octave 4
note B_, 12
-Music_MeetFemaleTrainer_branch_7f726:
+Music_MeetFemaleTrainer_branch_7f726::
notetype 12, 12, 2
octave 3
note B_, 4
@@ -71,7 +71,7 @@
loopchannel 0, Music_MeetFemaleTrainer_branch_7f726
-Music_MeetFemaleTrainer_Ch3: ; 7f74b (1f:774b)
+Music_MeetFemaleTrainer_Ch3:: ; 7f74b (1f:774b)
notetype 12, 1, 0
rest 8
octave 5
@@ -83,7 +83,7 @@
note A_, 1
rest 1
-Music_MeetFemaleTrainer_branch_7f756:
+Music_MeetFemaleTrainer_branch_7f756::
callchannel Music_MeetFemaleTrainer_branch_7f770
note G#, 1
rest 3
@@ -104,7 +104,7 @@
rest 3
loopchannel 0, Music_MeetFemaleTrainer_branch_7f756
-Music_MeetFemaleTrainer_branch_7f770:
+Music_MeetFemaleTrainer_branch_7f770::
note G#, 1
rest 3
note E_, 1
--- a/music/meetmaletrainer.asm
+++ b/music/meetmaletrainer.asm
@@ -1,4 +1,4 @@
-Music_MeetMaleTrainer_Ch1: ; 7f77b (1f:777b)
+Music_MeetMaleTrainer_Ch1:: ; 7f77b (1f:777b)
tempo 0, 112
stereopanning 119
duty 3
@@ -13,7 +13,7 @@
note F_, 12
rest 16
-Music_MeetMaleTrainer_branch_7f78f:
+Music_MeetMaleTrainer_branch_7f78f::
octave 3
note B_, 4
note A_, 4
@@ -32,7 +32,7 @@
loopchannel 0, Music_MeetMaleTrainer_branch_7f78f
-Music_MeetMaleTrainer_Ch2: ; 7f7a2 (1f:77a2)
+Music_MeetMaleTrainer_Ch2:: ; 7f7a2 (1f:77a2)
duty 3
vibrato 24, 2, 2
notetype 12, 12, 4
@@ -49,7 +49,7 @@
note E_, 1
rest 9
-Music_MeetMaleTrainer_branch_7f7b5:
+Music_MeetMaleTrainer_branch_7f7b5::
notetype 12, 12, 4
octave 4
note E_, 6
@@ -75,7 +75,7 @@
loopchannel 0, Music_MeetMaleTrainer_branch_7f7b5
-Music_MeetMaleTrainer_Ch3: ; 7f7d2 (1f:77d2)
+Music_MeetMaleTrainer_Ch3:: ; 7f7d2 (1f:77d2)
notetype 12, 1, 0
rest 6
octave 4
@@ -100,7 +100,7 @@
note F#, 1
rest 1
-Music_MeetMaleTrainer_branch_7f7ea:
+Music_MeetMaleTrainer_branch_7f7ea::
note E_, 1
rest 1
note B_, 1
--- a/music/meetprofoak.asm
+++ b/music/meetprofoak.asm
@@ -1,4 +1,4 @@
-Music_MeetProfOak_Ch1: ; af59 (2:6f59)
+Music_MeetProfOak_Ch1:: ; af59 (2:6f59)
tempo 0, 112
stereopanning 119
duty 3
@@ -38,7 +38,7 @@
note F#, 2
note F#, 4
-Music_MeetProfOak_branch_af85:
+Music_MeetProfOak_branch_af85::
note F#, 6
note E_, 4
note A_, 2
@@ -74,7 +74,7 @@
loopchannel 0, Music_MeetProfOak_branch_af85
-Music_MeetProfOak_Ch2: ; afa9 (2:6fa9)
+Music_MeetProfOak_Ch2:: ; afa9 (2:6fa9)
vibrato 8, 1, 1
duty 2
notetype 12, 12, 4
@@ -155,7 +155,7 @@
note B_, 4
notetype 12, 11, 5
-Music_MeetProfOak_branch_b005:
+Music_MeetProfOak_branch_b005::
octave 4
note C#, 6
octave 3
@@ -208,7 +208,7 @@
loopchannel 0, Music_MeetProfOak_branch_b005
-Music_MeetProfOak_Ch3: ; b03d (2:703d)
+Music_MeetProfOak_Ch3:: ; b03d (2:703d)
notetype 12, 1, 2
rest 10
octave 4
@@ -336,7 +336,7 @@
note G#, 1
rest 1
-Music_MeetProfOak_branch_b0bc:
+Music_MeetProfOak_branch_b0bc::
octave 4
note A_, 1
rest 1
@@ -363,7 +363,7 @@
rest 1
loopchannel 2, Music_MeetProfOak_branch_b0bc
-Music_MeetProfOak_branch_b0d8:
+Music_MeetProfOak_branch_b0d8::
octave 4
note G#, 1
rest 1
@@ -383,7 +383,7 @@
rest 1
loopchannel 2, Music_MeetProfOak_branch_b0d8
-Music_MeetProfOak_branch_b0ed:
+Music_MeetProfOak_branch_b0ed::
note F#, 1
rest 1
note A_, 1
@@ -402,7 +402,7 @@
rest 1
loopchannel 2, Music_MeetProfOak_branch_b0ed
-Music_MeetProfOak_branch_b101:
+Music_MeetProfOak_branch_b101::
note G#, 1
rest 1
note B_, 1
--- a/music/meetrival.asm
+++ b/music/meetrival.asm
@@ -1,11 +1,11 @@
-Music_MeetRival_branch_b119:
+Music_MeetRival_branch_b119::
tempo 0, 100
loopchannel 0, Music_MeetRival_branch_b123
-Music_MeetRival_Ch1: ; b120 (2:7120)
+Music_MeetRival_Ch1:: ; b120 (2:7120)
tempo 0, 112
-Music_MeetRival_branch_b123:
+Music_MeetRival_branch_b123::
stereopanning 119
duty 3
vibrato 6, 3, 4
@@ -31,7 +31,7 @@
note G_, 2
note A_, 2
-Music_MeetRival_branch_b140:
+Music_MeetRival_branch_b140::
note B_, 4
note A#, 2
note A_, 4
@@ -119,14 +119,14 @@
note A_, 2
loopchannel 0, Music_MeetRival_branch_b140
-Music_MeetRival_branch_b19b:
+Music_MeetRival_branch_b19b::
tempo 0, 100
loopchannel 0, Music_MeetRival_branch_b1a5
-Music_MeetRival_branch_b1a2:
+Music_MeetRival_branch_b1a2::
tempo 0, 112
-Music_MeetRival_branch_b1a5:
+Music_MeetRival_branch_b1a5::
stereopanning 119
duty 3
vibrato 6, 3, 4
@@ -143,7 +143,7 @@
loopchannel 0, Music_MeetRival_branch_b140
-Music_MeetRival_Ch2: ; b1bb (2:71bb)
+Music_MeetRival_Ch2:: ; b1bb (2:71bb)
duty 3
vibrato 10, 2, 6
notetype 12, 12, 7
@@ -170,7 +170,7 @@
note F_, 2
note F#, 2
-Music_MeetRival_branch_b1d8:
+Music_MeetRival_branch_b1d8::
notetype 12, 12, 7
note G_, 4
note D_, 2
@@ -230,7 +230,7 @@
note F#, 2
loopchannel 0, Music_MeetRival_branch_b1d8
-Music_MeetRival_branch_b21d:
+Music_MeetRival_branch_b21d::
duty 3
vibrato 10, 2, 6
notetype 12, 12, 7
@@ -248,7 +248,7 @@
loopchannel 0, Music_MeetRival_branch_b1d8
-Music_MeetRival_Ch3: ; b233 (2:7233)
+Music_MeetRival_Ch3:: ; b233 (2:7233)
notetype 12, 1, 4
octave 5
note D_, 2
@@ -273,7 +273,7 @@
note G_, 1
rest 1
-Music_MeetRival_branch_b24b:
+Music_MeetRival_branch_b24b::
note G_, 2
octave 5
note D_, 2
@@ -378,7 +378,7 @@
note D_, 2
loopchannel 0, Music_MeetRival_branch_b24b
-Music_MeetRival_branch_b2b5:
+Music_MeetRival_branch_b2b5::
notetype 12, 1, 4
octave 4
note G_, 1
--- a/music/museumguy.asm
+++ b/music/museumguy.asm
@@ -1,4 +1,4 @@
-Music_MuseumGuy_Ch1: ; adae (2:6dae)
+Music_MuseumGuy_Ch1:: ; adae (2:6dae)
tempo 0, 128
stereopanning 119
duty 2
@@ -29,7 +29,7 @@
note E_, 2
note E_, 6
-Music_MuseumGuy_branch_add6:
+Music_MuseumGuy_branch_add6::
callchannel Music_MuseumGuy_branch_ade7
callchannel Music_MuseumGuy_branch_adec
callchannel Music_MuseumGuy_branch_ade7
@@ -39,7 +39,7 @@
note E_, 6
loopchannel 0, Music_MuseumGuy_branch_add6
-Music_MuseumGuy_branch_ade7:
+Music_MuseumGuy_branch_ade7::
note E_, 2
note E_, 6
note F#, 2
@@ -46,7 +46,7 @@
note F#, 6
endchannel
-Music_MuseumGuy_branch_adec:
+Music_MuseumGuy_branch_adec::
note E_, 2
note E_, 6
note D_, 2
@@ -54,7 +54,7 @@
endchannel
-Music_MuseumGuy_Ch2: ; adf1 (2:6df1)
+Music_MuseumGuy_Ch2:: ; adf1 (2:6df1)
duty 2
notetype 12, 12, 1
octave 4
@@ -107,7 +107,7 @@
note A_, 2
note A_, 4
-Music_MuseumGuy_branch_ae26:
+Music_MuseumGuy_branch_ae26::
octave 3
note A_, 2
octave 4
@@ -165,7 +165,7 @@
loopchannel 0, Music_MuseumGuy_branch_ae26
-Music_MuseumGuy_Ch3: ; ae6e (2:6e6e)
+Music_MuseumGuy_Ch3:: ; ae6e (2:6e6e)
notetype 12, 1, 0
rest 16
octave 4
@@ -194,7 +194,7 @@
note A_, 1
rest 3
-Music_MuseumGuy_branch_ae8e:
+Music_MuseumGuy_branch_ae8e::
callchannel Music_MuseumGuy_branch_aec1
rest 3
octave 6
@@ -231,7 +231,7 @@
rest 3
loopchannel 0, Music_MuseumGuy_branch_ae8e
-Music_MuseumGuy_branch_aeb8:
+Music_MuseumGuy_branch_aeb8::
note A_, 1
rest 1
note A_, 1
@@ -242,7 +242,7 @@
rest 5
endchannel
-Music_MuseumGuy_branch_aec1:
+Music_MuseumGuy_branch_aec1::
octave 6
note C#, 1
rest 1
@@ -261,7 +261,7 @@
endchannel
-Music_MuseumGuy_Ch4: ; aed1 (2:6ed1)
+Music_MuseumGuy_Ch4:: ; aed1 (2:6ed1)
dspeed 12
rest 16
rest 16
@@ -275,7 +275,7 @@
dnote 1, mutedsnare3
dnote 1, mutedsnare3
-Music_MuseumGuy_branch_aee1:
+Music_MuseumGuy_branch_aee1::
dnote 4, mutedsnare2
dnote 6, mutedsnare2
dnote 2, mutedsnare2
--- a/music/oakslab.asm
+++ b/music/oakslab.asm
@@ -1,4 +1,4 @@
-Music_OaksLab_Ch1: ; 7eeb9 (1f:6eb9)
+Music_OaksLab_Ch1:: ; 7eeb9 (1f:6eb9)
tempo 0, 140
stereopanning 119
duty 3
@@ -16,7 +16,7 @@
note A_, 1
note B_, 1
-Music_OaksLab_branch_7eed0:
+Music_OaksLab_branch_7eed0::
octave 4
note C#, 4
octave 3
@@ -69,7 +69,7 @@
loopchannel 0, Music_OaksLab_branch_7eed0
-Music_OaksLab_Ch2: ; 7ef05 (1f:6f05)
+Music_OaksLab_Ch2:: ; 7ef05 (1f:6f05)
duty 3
vibrato 10, 2, 5
notetype 12, 12, 4
@@ -84,7 +84,7 @@
note F#, 1
note G#, 1
-Music_OaksLab_branch_7ef16:
+Music_OaksLab_branch_7ef16::
note A_, 6
note G#, 1
note F#, 1
@@ -144,7 +144,7 @@
loopchannel 0, Music_OaksLab_branch_7ef16
-Music_OaksLab_Ch3: ; 7ef52 (1f:6f52)
+Music_OaksLab_Ch3:: ; 7ef52 (1f:6f52)
notetype 12, 1, 1
rest 2
octave 4
@@ -155,7 +155,7 @@
note E_, 1
rest 1
-Music_OaksLab_branch_7ef5c:
+Music_OaksLab_branch_7ef5c::
note C#, 1
rest 1
note A_, 1
--- a/music/pallettown.asm
+++ b/music/pallettown.asm
@@ -1,10 +1,10 @@
-Music_PalletTown_Ch1: ; a7c5 (2:67c5)
+Music_PalletTown_Ch1:: ; a7c5 (2:67c5)
tempo 0, 160
stereopanning 119
duty 2
notetype 12, 12, 3
-Music_PalletTown_branch_a7ce:
+Music_PalletTown_branch_a7ce::
octave 3
note B_, 4
octave 4
@@ -148,10 +148,10 @@
endchannel
-Music_PalletTown_Ch2: ; a85f (2:685f)
+Music_PalletTown_Ch2:: ; a85f (2:685f)
duty 2
-Music_PalletTown_branch_a861:
+Music_PalletTown_branch_a861::
notetype 12, 13, 3
octave 5
note D_, 2
@@ -262,11 +262,11 @@
endchannel
-Music_PalletTown_Ch3: ; a8de (2:68de)
+Music_PalletTown_Ch3:: ; a8de (2:68de)
vibrato 24, 2, 8
notetype 12, 1, 2
-Music_PalletTown_branch_a8e3:
+Music_PalletTown_branch_a8e3::
octave 4
note G_, 6
note E_, 6
--- a/music/pkmnhealed.asm
+++ b/music/pkmnhealed.asm
@@ -1,4 +1,4 @@
-Music_PkmnHealed_Ch1: ; 9ba3 (2:5ba3)
+Music_PkmnHealed_Ch1:: ; 9ba3 (2:5ba3)
tempo 0, 144
stereopanning 119
duty 2
@@ -19,7 +19,7 @@
endchannel
-Music_PkmnHealed_Ch2: ; 9bc4 (2:5bc4)
+Music_PkmnHealed_Ch2:: ; 9bc4 (2:5bc4)
duty 2
notetype 12, 12, 3
octave 4
@@ -33,7 +33,7 @@
endchannel
-Music_PkmnHealed_Ch3: ; 9bd2 (2:5bd2)
+Music_PkmnHealed_Ch3:: ; 9bd2 (2:5bd2)
notetype 12, 1, 0
octave 4
note E_, 2
--- a/music/pokecenter.asm
+++ b/music/pokecenter.asm
@@ -1,4 +1,4 @@
-Music_Pokecenter_Ch1: ; be56 (2:7e56)
+Music_Pokecenter_Ch1:: ; be56 (2:7e56)
tempo 0, 144
stereopanning 119
duty 3
@@ -5,7 +5,7 @@
vibrato 10, 2, 2
togglecall
-Music_Pokecenter_branch_be61:
+Music_Pokecenter_branch_be61::
notetype 12, 10, 3
octave 3
note F#, 2
@@ -149,10 +149,10 @@
loopchannel 0, Music_Pokecenter_branch_be61
-Music_Pokecenter_Ch2: ; bef9 (2:7ef9)
+Music_Pokecenter_Ch2:: ; bef9 (2:7ef9)
vibrato 8, 2, 5
-Music_Pokecenter_branch_befc:
+Music_Pokecenter_branch_befc::
callchannel Music_Pokecenter_branch_bf4e
duty 3
notetype 12, 10, 5
@@ -215,7 +215,7 @@
note D_, 8
loopchannel 0, Music_Pokecenter_branch_befc
-Music_Pokecenter_branch_bf4e:
+Music_Pokecenter_branch_bf4e::
duty 2
notetype 12, 12, 2
octave 4
@@ -232,7 +232,7 @@
note C#, 6
endchannel
-Music_Pokecenter_branch_bf60:
+Music_Pokecenter_branch_bf60::
duty 2
notetype 12, 12, 2
octave 4
@@ -248,10 +248,10 @@
endchannel
-Music_Pokecenter_Ch3: ; bf70 (2:7f70)
+Music_Pokecenter_Ch3:: ; bf70 (2:7f70)
notetype 12, 1, 0
-Music_Pokecenter_branch_bf72:
+Music_Pokecenter_branch_bf72::
octave 4
note D_, 2
note F#, 2
@@ -341,7 +341,7 @@
note E_, 2
loopchannel 0, Music_Pokecenter_branch_bf72
-Music_Pokecenter_branch_bfd9:
+Music_Pokecenter_branch_bfd9::
note E_, 2
note A_, 2
note E_, 2
@@ -352,7 +352,7 @@
note A_, 2
endchannel
-Music_Pokecenter_branch_bfe2:
+Music_Pokecenter_branch_bfe2::
note E_, 2
note A_, 2
note E_, 2
@@ -363,7 +363,7 @@
note A_, 2
endchannel
-Music_Pokecenter_branch_bfeb:
+Music_Pokecenter_branch_bfeb::
note F#, 2
note A_, 2
note F#, 2
--- a/music/pokemontower.asm
+++ b/music/pokemontower.asm
@@ -1,4 +1,4 @@
-Music_PokemonTower_Ch1: ; 7f04a (1f:704a)
+Music_PokemonTower_Ch1:: ; 7f04a (1f:704a)
tempo 0, 152
stereopanning 119
duty 3
@@ -9,7 +9,7 @@
octave 4
note B_, 12
-Music_PokemonTower_branch_7f05a:
+Music_PokemonTower_branch_7f05a::
notetype 12, 11, 4
octave 4
note G_, 1
@@ -140,7 +140,7 @@
loopchannel 0, Music_PokemonTower_branch_7f05a
-Music_PokemonTower_Ch2: ; 7f0e3 (1f:70e3)
+Music_PokemonTower_Ch2:: ; 7f0e3 (1f:70e3)
vibrato 20, 3, 4
duty 3
notetype 12, 10, 0
@@ -149,7 +149,7 @@
octave 4
note E_, 4
-Music_PokemonTower_branch_7f0ee:
+Music_PokemonTower_branch_7f0ee::
notetype 12, 12, 1
octave 5
note C_, 8
@@ -292,7 +292,7 @@
loopchannel 0, Music_PokemonTower_branch_7f0ee
-Music_PokemonTower_Ch3: ; 7f19a (1f:719a)
+Music_PokemonTower_Ch3:: ; 7f19a (1f:719a)
vibrato 4, 1, 1
notetype 12, 1, 3
rest 8
@@ -299,7 +299,7 @@
octave 5
note G_, 8
-Music_PokemonTower_branch_7f1a2:
+Music_PokemonTower_branch_7f1a2::
note E_, 1
rest 7
note E_, 1
--- a/music/routes1.asm
+++ b/music/routes1.asm
@@ -1,4 +1,4 @@
-Music_Routes1_Ch1: ; 9bde (2:5bde)
+Music_Routes1_Ch1:: ; 9bde (2:5bde)
tempo 0, 152
stereopanning 119
vibrato 4, 2, 3
@@ -5,7 +5,7 @@
duty 2
togglecall
-Music_Routes1_branch_9be9:
+Music_Routes1_branch_9be9::
notetype 12, 10, 1
rest 4
octave 4
@@ -106,10 +106,10 @@
endchannel
-Music_Routes1_Ch2: ; 9c51 (2:5c51)
+Music_Routes1_Ch2:: ; 9c51 (2:5c51)
duty 2
-Music_Routes1_branch_9c53:
+Music_Routes1_branch_9c53::
notetype 12, 13, 1
callchannel Music_Routes1_branch_9c65
callchannel Music_Routes1_branch_9c78
@@ -117,7 +117,7 @@
callchannel Music_Routes1_branch_9c8d
loopchannel 0, Music_Routes1_branch_9c53
-Music_Routes1_branch_9c65:
+Music_Routes1_branch_9c65::
octave 4
note D_, 1
note E_, 1
@@ -138,7 +138,7 @@
note E_, 6
endchannel
-Music_Routes1_branch_9c78:
+Music_Routes1_branch_9c78::
note C#, 1
note D_, 1
note E_, 2
@@ -161,7 +161,7 @@
note F#, 2
endchannel
-Music_Routes1_branch_9c8d:
+Music_Routes1_branch_9c8d::
note C#, 1
note D_, 1
note E_, 2
@@ -234,11 +234,11 @@
endchannel
-Music_Routes1_Ch3: ; 9cd8 (2:5cd8)
+Music_Routes1_Ch3:: ; 9cd8 (2:5cd8)
vibrato 8, 2, 5
notetype 12, 1, 3
-Music_Routes1_branch_9cdd:
+Music_Routes1_branch_9cdd::
rest 2
octave 4
note D_, 4
@@ -309,7 +309,7 @@
endchannel
-Music_Routes1_Ch4: ; 9d24 (2:5d24)
+Music_Routes1_Ch4:: ; 9d24 (2:5d24)
dspeed 12
rest 4
dnote 2, mutedsnare1
--- a/music/routes2.asm
+++ b/music/routes2.asm
@@ -1,10 +1,10 @@
-Music_Routes2_Ch1: ; 9db9 (2:5db9)
+Music_Routes2_Ch1:: ; 9db9 (2:5db9)
tempo 0, 152
stereopanning 119
vibrato 9, 2, 5
duty 1
-Music_Routes2_branch_9dc3:
+Music_Routes2_branch_9dc3::
notetype 12, 11, 2
octave 2
note B_, 4
@@ -142,11 +142,11 @@
endchannel
-Music_Routes2_Ch2: ; 9e4f (2:5e4f)
+Music_Routes2_Ch2:: ; 9e4f (2:5e4f)
vibrato 8, 2, 6
duty 3
-Music_Routes2_branch_9e54:
+Music_Routes2_branch_9e54::
notetype 12, 13, 4
octave 4
note E_, 6
@@ -216,10 +216,10 @@
endchannel
-Music_Routes2_Ch3: ; 9e9b (2:5e9b)
+Music_Routes2_Ch3:: ; 9e9b (2:5e9b)
vibrato 9, 2, 8
-Music_Routes2_branch_9e9e:
+Music_Routes2_branch_9e9e::
notetype 12, 1, 1
octave 3
note E_, 2
@@ -324,7 +324,7 @@
endchannel
-Music_Routes2_Ch4: ; 9f08 (2:5f08)
+Music_Routes2_Ch4:: ; 9f08 (2:5f08)
dspeed 12
dnote 2, snare3
rest 2
--- a/music/routes3.asm
+++ b/music/routes3.asm
@@ -1,4 +1,4 @@
-Music_Routes3_Ch1: ; 9fad (2:5fad)
+Music_Routes3_Ch1:: ; 9fad (2:5fad)
tempo 0, 148
stereopanning 119
duty 3
@@ -15,7 +15,7 @@
rest 16
rest 15
-Music_Routes3_branch_9fc3:
+Music_Routes3_branch_9fc3::
notetype 12, 11, 5
note E_, 6
note D_, 1
@@ -77,7 +77,7 @@
loopchannel 0, Music_Routes3_branch_9fc3
-Music_Routes3_Ch2: ; a009 (2:6009)
+Music_Routes3_Ch2:: ; a009 (2:6009)
vibrato 8, 2, 3
duty 2
notetype 12, 12, 7
@@ -92,7 +92,7 @@
rest 15
rest 16
-Music_Routes3_branch_a01a:
+Music_Routes3_branch_a01a::
notetype 12, 12, 7
duty 2
octave 4
@@ -178,7 +178,7 @@
loopchannel 0, Music_Routes3_branch_a01a
-Music_Routes3_Ch3: ; a07f (2:607f)
+Music_Routes3_Ch3:: ; a07f (2:607f)
vibrato 4, 1, 0
notetype 6, 1, 2
octave 4
@@ -213,7 +213,7 @@
rest 2
note G_, 8
-Music_Routes3_branch_a0a3:
+Music_Routes3_branch_a0a3::
notetype 12, 1, 2
note E_, 1
rest 1
@@ -354,7 +354,7 @@
loopchannel 0, Music_Routes3_branch_a0a3
-Music_Routes3_Ch4: ; a131 (2:6131)
+Music_Routes3_Ch4:: ; a131 (2:6131)
dspeed 6
dnote 1, mutedsnare4
dnote 1, mutedsnare4
@@ -393,7 +393,7 @@
dnote 1, mutedsnare3
dnote 1, mutedsnare3
-Music_Routes3_branch_a17a:
+Music_Routes3_branch_a17a::
dnote 12, mutedsnare2
dnote 2, mutedsnare2
dnote 2, mutedsnare3
--- a/music/routes4.asm
+++ b/music/routes4.asm
@@ -1,4 +1,4 @@
-Music_Routes4_Ch1: ; a26a (2:626a)
+Music_Routes4_Ch1:: ; a26a (2:626a)
tempo 0, 148
stereopanning 119
duty 3
@@ -22,7 +22,7 @@
note F#, 1
note B_, 1
-Music_Routes4_branch_a28a:
+Music_Routes4_branch_a28a::
notetype 12, 11, 7
note B_, 6
note E_, 2
@@ -138,7 +138,7 @@
loopchannel 0, Music_Routes4_branch_a28a
-Music_Routes4_Ch2: ; a304 (2:6304)
+Music_Routes4_Ch2:: ; a304 (2:6304)
vibrato 12, 2, 4
duty 1
notetype 12, 9, 2
@@ -164,7 +164,7 @@
octave 4
note D#, 1
-Music_Routes4_branch_a325:
+Music_Routes4_branch_a325::
notetype 12, 12, 7
note E_, 6
octave 3
@@ -288,7 +288,7 @@
loopchannel 0, Music_Routes4_branch_a325
-Music_Routes4_Ch3: ; a3c4 (2:63c4)
+Music_Routes4_Ch3:: ; a3c4 (2:63c4)
notetype 12, 1, 0
octave 4
note E_, 1
@@ -308,7 +308,7 @@
note D#, 1
rest 3
-Music_Routes4_branch_a3d7:
+Music_Routes4_branch_a3d7::
note E_, 1
rest 3
note E_, 1
@@ -506,7 +506,7 @@
loopchannel 0, Music_Routes4_branch_a3d7
-Music_Routes4_Ch4: ; a49d (2:649d)
+Music_Routes4_Ch4:: ; a49d (2:649d)
dspeed 12
rest 16
rest 12
@@ -515,7 +515,7 @@
dnote 1, mutedsnare3
dnote 1, mutedsnare3
-Music_Routes4_branch_a4a8:
+Music_Routes4_branch_a4a8::
dnote 4, mutedsnare2
dnote 1, mutedsnare4
dnote 1, mutedsnare4
--- a/music/safarizone.asm
+++ b/music/safarizone.asm
@@ -1,4 +1,4 @@
-Music_SafariZone_Ch1: ; bc2e (2:7c2e)
+Music_SafariZone_Ch1:: ; bc2e (2:7c2e)
tempo 0, 132
stereopanning 119
vibrato 6, 3, 4
@@ -17,7 +17,7 @@
rest 4
duty 3
-Music_SafariZone_branch_bc4f:
+Music_SafariZone_branch_bc4f::
callchannel Music_SafariZone_branch_bc5f
notetype 12, 10, 4
note F#, 4
@@ -26,7 +26,7 @@
note F#, 4
loopchannel 0, Music_SafariZone_branch_bc4f
-Music_SafariZone_branch_bc5f:
+Music_SafariZone_branch_bc5f::
notetype 12, 10, 2
octave 3
note C_, 4
@@ -39,7 +39,7 @@
endchannel
-Music_SafariZone_Ch2: ; bc6a (2:7c6a)
+Music_SafariZone_Ch2:: ; bc6a (2:7c6a)
duty 2
vibrato 8, 2, 5
notetype 12, 10, 2
@@ -51,7 +51,7 @@
rest 4
duty 3
-Music_SafariZone_branch_bc79:
+Music_SafariZone_branch_bc79::
callchannel Music_SafariZone_branch_bc89
notetype 12, 11, 5
note A_, 4
@@ -60,7 +60,7 @@
note B_, 4
loopchannel 0, Music_SafariZone_branch_bc79
-Music_SafariZone_branch_bc89:
+Music_SafariZone_branch_bc89::
notetype 12, 11, 2
octave 3
note G_, 4
@@ -73,11 +73,11 @@
endchannel
-Music_SafariZone_Ch3: ; bc94 (2:7c94)
+Music_SafariZone_Ch3:: ; bc94 (2:7c94)
notetype 12, 1, 0
rest 8
-Music_SafariZone_branch_bc97:
+Music_SafariZone_branch_bc97::
callchannel Music_SafariZone_branch_bca5
octave 4
note A_, 4
@@ -86,7 +86,7 @@
note B_, 4
loopchannel 0, Music_SafariZone_branch_bc97
-Music_SafariZone_branch_bca5:
+Music_SafariZone_branch_bca5::
octave 3
note A_, 2
rest 2
--- a/music/silphco.asm
+++ b/music/silphco.asm
@@ -1,4 +1,4 @@
-Music_SilphCo_Ch1: ; 7f243 (1f:7243)
+Music_SilphCo_Ch1:: ; 7f243 (1f:7243)
tempo 0, 160
stereopanning 119
duty 3
@@ -33,7 +33,7 @@
note B_, 2
rest 2
-Music_SilphCo_branch_7f26d:
+Music_SilphCo_branch_7f26d::
note G_, 2
rest 2
note B_, 2
@@ -367,7 +367,7 @@
rest 2
loopchannel 0, Music_SilphCo_branch_7f26d
-Music_SilphCo_branch_7f3f0:
+Music_SilphCo_branch_7f3f0::
octave 2
note B_, 2
note A#, 2
@@ -395,7 +395,7 @@
endchannel
-Music_SilphCo_Ch2: ; 7f409 (1f:7409)
+Music_SilphCo_Ch2:: ; 7f409 (1f:7409)
vibrato 10, 3, 2
duty 3
notetype 6, 12, 3
@@ -428,7 +428,7 @@
note G#, 2
rest 2
-Music_SilphCo_branch_7f42e:
+Music_SilphCo_branch_7f42e::
note E_, 2
rest 2
note G_, 2
@@ -780,7 +780,7 @@
loopchannel 0, Music_SilphCo_branch_7f42e
-Music_SilphCo_Ch3: ; 7f5be (1f:75be)
+Music_SilphCo_Ch3:: ; 7f5be (1f:75be)
vibrato 8, 1, 1
notetype 12, 1, 1
rest 12
@@ -790,7 +790,7 @@
note E_, 4
note F_, 4
-Music_SilphCo_branch_7f5c9:
+Music_SilphCo_branch_7f5c9::
note E_, 4
note D#, 4
note D_, 4
--- a/music/ssanne.asm
+++ b/music/ssanne.asm
@@ -1,4 +1,4 @@
-Music_SSAnne_Ch1: ; b3a7 (2:73a7)
+Music_SSAnne_Ch1:: ; b3a7 (2:73a7)
tempo 0, 128
stereopanning 119
duty 1
@@ -5,7 +5,7 @@
vibrato 8, 3, 4
togglecall
-Music_SSAnne_branch_b3b2:
+Music_SSAnne_branch_b3b2::
notetype 12, 10, 4
rest 12
octave 3
@@ -107,11 +107,11 @@
loopchannel 0, Music_SSAnne_branch_b3b2
-Music_SSAnne_Ch2: ; b419 (2:7419)
+Music_SSAnne_Ch2:: ; b419 (2:7419)
duty 0
vibrato 12, 2, 4
-Music_SSAnne_branch_b41e:
+Music_SSAnne_branch_b41e::
notetype 12, 12, 5
octave 3
note A_, 2
@@ -282,7 +282,7 @@
loopchannel 0, Music_SSAnne_branch_b41e
-Music_SSAnne_Ch3: ; b4cb (2:74cb)
+Music_SSAnne_Ch3:: ; b4cb (2:74cb)
notetype 12, 1, 3
rest 16
rest 12
--- a/music/surfing.asm
+++ b/music/surfing.asm
@@ -1,4 +1,4 @@
-Music_Surfing_Ch1: ; 7fa19 (1f:7a19)
+Music_Surfing_Ch1:: ; 7fa19 (1f:7a19)
tempo 0, 160
stereopanning 119
duty 3
@@ -16,7 +16,7 @@
note F#, 2
note G#, 4
-Music_Surfing_branch_7fa30:
+Music_Surfing_branch_7fa30::
notetype 12, 11, 2
note E_, 2
note E_, 4
@@ -116,7 +116,7 @@
loopchannel 0, Music_Surfing_branch_7fa30
-Music_Surfing_Ch2: ; 7fa9c (1f:7a9c)
+Music_Surfing_Ch2:: ; 7fa9c (1f:7a9c)
duty 3
vibrato 16, 2, 5
notetype 12, 12, 6
@@ -132,7 +132,7 @@
octave 3
note B_, 2
-Music_Surfing_branch_7faae:
+Music_Surfing_branch_7faae::
notetype 12, 12, 6
octave 4
note E_, 6
@@ -203,7 +203,7 @@
loopchannel 0, Music_Surfing_branch_7faae
-Music_Surfing_Ch3: ; 7fafa (1f:7afa)
+Music_Surfing_Ch3:: ; 7fafa (1f:7afa)
notetype 12, 1, 0
rest 12
octave 5
@@ -213,7 +213,7 @@
note F#, 2
note G#, 2
-Music_Surfing_branch_7fb03:
+Music_Surfing_branch_7fb03::
octave 3
note A_, 2
octave 4
--- a/music/titlescreen.asm
+++ b/music/titlescreen.asm
@@ -1,4 +1,4 @@
-Music_TitleScreen_Ch1: ; 7e4c0 (1f:64c0)
+Music_TitleScreen_Ch1:: ; 7e4c0 (1f:64c0)
tempo 0, 144
stereopanning 119
vibrato 9, 3, 4
@@ -26,7 +26,7 @@
note A_, 2
note F#, 2
-Music_TitleScreen_branch_7e4e2:
+Music_TitleScreen_branch_7e4e2::
callchannel Music_TitleScreen_branch_7e541
callchannel Music_TitleScreen_branch_7e54a
callchannel Music_TitleScreen_branch_7e541
@@ -96,7 +96,7 @@
note C#, 4
loopchannel 0, Music_TitleScreen_branch_7e4e2
-Music_TitleScreen_branch_7e541:
+Music_TitleScreen_branch_7e541::
notetype 12, 12, 6
octave 3
note D_, 6
@@ -106,7 +106,7 @@
note D_, 8
endchannel
-Music_TitleScreen_branch_7e54a:
+Music_TitleScreen_branch_7e54a::
note C_, 6
note F_, 6
note C_, 4
@@ -124,7 +124,7 @@
note C_, 4
endchannel
-Music_TitleScreen_branch_7e55c:
+Music_TitleScreen_branch_7e55c::
notetype 12, 12, 1
note D_, 1
rest 1
@@ -154,7 +154,7 @@
endchannel
-Music_TitleScreen_Ch2: ; 7e578 (1f:6578)
+Music_TitleScreen_Ch2:: ; 7e578 (1f:6578)
vibrato 16, 4, 6
duty 1
notetype 12, 14, 1
@@ -179,7 +179,7 @@
note F_, 2
note F#, 2
-Music_TitleScreen_branch_7e594:
+Music_TitleScreen_branch_7e594::
vibrato 16, 4, 6
callchannel Music_TitleScreen_branch_7e622
octave 2
@@ -286,7 +286,7 @@
note B_, 4
loopchannel 0, Music_TitleScreen_branch_7e594
-Music_TitleScreen_branch_7e622:
+Music_TitleScreen_branch_7e622::
notetype 12, 14, 7
octave 3
note G_, 6
@@ -296,7 +296,7 @@
notetype 12, 9, 5
endchannel
-Music_TitleScreen_branch_7e62c:
+Music_TitleScreen_branch_7e62c::
notetype 12, 14, 7
octave 4
note F_, 6
@@ -306,7 +306,7 @@
notetype 12, 9, 5
endchannel
-Music_TitleScreen_branch_7e636:
+Music_TitleScreen_branch_7e636::
notetype 12, 14, 1
note D_, 1
rest 2
@@ -321,7 +321,7 @@
endchannel
-Music_TitleScreen_Ch3: ; 7e643 (1f:6643)
+Music_TitleScreen_Ch3:: ; 7e643 (1f:6643)
notetype 12, 1, 0
octave 3
note G_, 1
@@ -348,11 +348,11 @@
note F_, 2
note A_, 2
-Music_TitleScreen_branch_7e65e:
+Music_TitleScreen_branch_7e65e::
callchannel Music_TitleScreen_branch_7e6c9
callchannel Music_TitleScreen_branch_7e6d0
-Music_TitleScreen_branch_7e664:
+Music_TitleScreen_branch_7e664::
callchannel Music_TitleScreen_branch_7e6c9
callchannel Music_TitleScreen_branch_7e6c9
callchannel Music_TitleScreen_branch_7e6c9
@@ -415,7 +415,7 @@
note B_, 4
loopchannel 0, Music_TitleScreen_branch_7e65e
-Music_TitleScreen_branch_7e6c9:
+Music_TitleScreen_branch_7e6c9::
note G_, 6
note D_, 3
note G_, 6
@@ -424,7 +424,7 @@
note D_, 3
endchannel
-Music_TitleScreen_branch_7e6d0:
+Music_TitleScreen_branch_7e6d0::
note F_, 6
note C_, 3
note F_, 6
@@ -433,7 +433,7 @@
note C_, 3
endchannel
-Music_TitleScreen_branch_7e6d7:
+Music_TitleScreen_branch_7e6d7::
note A#, 6
note F_, 3
note A#, 6
@@ -440,7 +440,7 @@
note F_, 3
endchannel
-Music_TitleScreen_branch_7e6dc:
+Music_TitleScreen_branch_7e6dc::
octave 4
note C_, 6
octave 3
@@ -451,7 +451,7 @@
note G_, 3
endchannel
-Music_TitleScreen_branch_7e6e5:
+Music_TitleScreen_branch_7e6e5::
notetype 12, 1, 0
octave 4
note D_, 1
@@ -459,7 +459,7 @@
endchannel
-Music_TitleScreen_Ch4: ; 7e6eb (1f:66eb)
+Music_TitleScreen_Ch4:: ; 7e6eb (1f:66eb)
dspeed 6
rest 4
dnote 1, snare3
@@ -487,7 +487,7 @@
dnote 2, snare2
dnote 2, snare1
-Music_TitleScreen_branch_7e716:
+Music_TitleScreen_branch_7e716::
dspeed 12
dnote 1, snare2
rest 3
@@ -654,7 +654,7 @@
dnote 4, snare2
loopchannel 0, Music_TitleScreen_branch_7e716
-Music_TitleScreen_branch_7e834:
+Music_TitleScreen_branch_7e834::
dnote 1, snare2
rest 3
dnote 1, snare2
@@ -665,7 +665,7 @@
rest 3
endchannel
-Music_TitleScreen_branch_7e842:
+Music_TitleScreen_branch_7e842::
dnote 1, snare2
rest 3
dnote 1, snare2
--- a/music/trainerbattle.asm
+++ b/music/trainerbattle.asm
@@ -1,4 +1,4 @@
-Music_TrainerBattle_Ch1: ; 22919 (8:6919)
+Music_TrainerBattle_Ch1:: ; 22919 (8:6919)
tempo 0, 112
stereopanning 119
duty 3
@@ -66,7 +66,7 @@
note C_, 2
note C#, 2
-Music_TrainerBattle_branch_22962:
+Music_TrainerBattle_branch_22962::
notetype 12, 11, 5
note D_, 2
note E_, 4
@@ -649,7 +649,7 @@
loopchannel 0, Music_TrainerBattle_branch_22962
-Music_TrainerBattle_Ch2: ; 22bae (8:6bae)
+Music_TrainerBattle_Ch2:: ; 22bae (8:6bae)
duty 3
vibrato 10, 2, 5
notetype 12, 12, 2
@@ -722,7 +722,7 @@
octave 4
note A_, 4
-Music_TrainerBattle_branch_22bfc:
+Music_TrainerBattle_branch_22bfc::
notetype 12, 12, 7
octave 3
note B_, 6
@@ -953,7 +953,7 @@
loopchannel 0, Music_TrainerBattle_branch_22bfc
-Music_TrainerBattle_Ch3: ; 22d10 (8:6d10)
+Music_TrainerBattle_Ch3:: ; 22d10 (8:6d10)
vibrato 0, 2, 0
notetype 12, 1, 4
octave 3
@@ -1092,7 +1092,7 @@
octave 3
note C_, 2
-Music_TrainerBattle_branch_22d9c:
+Music_TrainerBattle_branch_22d9c::
octave 2
note A#, 1
note B_, 1
--- a/music/unusedsong.asm
+++ b/music/unusedsong.asm
@@ -1,9 +1,9 @@
-Music_UnusedSong_Ch1: ; a913 (2:6913)
+Music_UnusedSong_Ch1:: ; a913 (2:6913)
tempo 0, 144
stereopanning 119
vibrato 5, 1, 6
-Music_UnusedSong_branch_a91b:
+Music_UnusedSong_branch_a91b::
notetype 12, 1, 0
octave 6
note E_, 1
@@ -182,13 +182,13 @@
endchannel
-Music_UnusedSong_Ch2: ; a9cf (2:69cf)
+Music_UnusedSong_Ch2:: ; a9cf (2:69cf)
tempo 0, 144
stereopanning 119
togglecall
vibrato 6, 1, 5
-Music_UnusedSong_branch_a9d8:
+Music_UnusedSong_branch_a9d8::
notetype 12, 1, 0
octave 6
note E_, 1
--- a/music/vermilion.asm
+++ b/music/vermilion.asm
@@ -1,4 +1,4 @@
-Music_Vermilion_Ch1: ; b9eb (2:79eb)
+Music_Vermilion_Ch1:: ; b9eb (2:79eb)
tempo 0, 156
stereopanning 119
duty 3
@@ -5,7 +5,7 @@
vibrato 12, 3, 4
togglecall
-Music_Vermilion_branch_b9f6:
+Music_Vermilion_branch_b9f6::
notetype 12, 11, 5
octave 3
note E_, 4
@@ -111,11 +111,11 @@
loopchannel 0, Music_Vermilion_branch_b9f6
-Music_Vermilion_Ch2: ; ba61 (2:7a61)
+Music_Vermilion_Ch2:: ; ba61 (2:7a61)
duty 3
vibrato 10, 2, 3
-Music_Vermilion_branch_ba66:
+Music_Vermilion_branch_ba66::
notetype 12, 12, 7
octave 3
note A_, 8
@@ -178,10 +178,10 @@
loopchannel 0, Music_Vermilion_branch_ba66
-Music_Vermilion_Ch3: ; baa6 (2:7aa6)
+Music_Vermilion_Ch3:: ; baa6 (2:7aa6)
notetype 12, 1, 0
-Music_Vermilion_branch_baa8:
+Music_Vermilion_branch_baa8::
octave 4
note A_, 2
note E_, 2
@@ -282,10 +282,10 @@
loopchannel 0, Music_Vermilion_branch_baa8
-Music_Vermilion_Ch4: ; bb0d (2:7b0d)
+Music_Vermilion_Ch4:: ; bb0d (2:7b0d)
dspeed 12
-Music_Vermilion_branch_bb0e:
+Music_Vermilion_branch_bb0e::
callchannel Music_Vermilion_branch_bb3f
dnote 2, triangle1
dnote 1, triangle1
@@ -307,7 +307,7 @@
callchannel Music_Vermilion_branch_bb3f
loopchannel 0, Music_Vermilion_branch_bb0e
-Music_Vermilion_branch_bb3f:
+Music_Vermilion_branch_bb3f::
dnote 2, triangle1
dnote 1, triangle1
dnote 1, triangle1
--- a/music/wildbattle.asm
+++ b/music/wildbattle.asm
@@ -1,4 +1,4 @@
-Music_WildBattle_Ch1: ; 23099 (8:7099)
+Music_WildBattle_Ch1:: ; 23099 (8:7099)
tempo 0, 104
stereopanning 119
duty 3
@@ -61,7 +61,7 @@
note D#, 10
note C#, 10
-Music_WildBattle_branch_230e0:
+Music_WildBattle_branch_230e0::
notetype 12, 11, 3
note C#, 1
note D_, 1
@@ -300,7 +300,7 @@
loopchannel 0, Music_WildBattle_branch_230e0
-Music_WildBattle_Ch2: ; 231d8 (8:71d8)
+Music_WildBattle_Ch2:: ; 231d8 (8:71d8)
duty 3
vibrato 8, 2, 5
notetype 12, 12, 3
@@ -372,7 +372,7 @@
note G_, 10
note G_, 10
-Music_WildBattle_branch_23225:
+Music_WildBattle_branch_23225::
notetype 12, 12, 5
note G_, 6
note F#, 6
@@ -462,7 +462,7 @@
loopchannel 0, Music_WildBattle_branch_23225
-Music_WildBattle_Ch3: ; 23290 (8:7290)
+Music_WildBattle_Ch3:: ; 23290 (8:7290)
vibrato 0, 2, 0
notetype 12, 1, 1
octave 4
@@ -498,7 +498,7 @@
note A#, 2
note B_, 2
-Music_WildBattle_branch_232b5:
+Music_WildBattle_branch_232b5::
octave 4
note C_, 2
note G_, 2
@@ -532,7 +532,7 @@
note F_, 2
loopchannel 2, Music_WildBattle_branch_232b5
-Music_WildBattle_branch_232d8:
+Music_WildBattle_branch_232d8::
note C_, 2
note G_, 2
note C_, 2
--- a/pokeblue.asm
+++ b/pokeblue.asm
@@ -1,4 +1,3 @@
INCLUDE "blue.asm"
-INCLUDE "globals.asm"
INCLUDE "wram.asm"
INCLUDE "main.asm"
--- a/pokered.asm
+++ b/pokered.asm
@@ -1,4 +1,3 @@
INCLUDE "red.asm"
-INCLUDE "globals.asm"
INCLUDE "wram.asm"
INCLUDE "main.asm"
--- a/preprocessor.py
+++ b/preprocessor.py
@@ -280,7 +280,6 @@
def main():
processor = setup_processor()
output = processor.preprocess()
- processor.update_globals()
return output
if __name__ == '__main__':
--- a/prequeue.py
+++ b/prequeue.py
@@ -23,8 +23,6 @@
sys.stdout = open(dest, 'w')
processor.preprocess()
- processor.update_globals()
-
sys.stdin = stdin
sys.stdout = stdout
--- a/text.asm
+++ b/text.asm
@@ -1,4 +1,3 @@
-INCLUDE "globals.asm"
TEXT_1 EQU $20
TEXT_2 EQU $21
@@ -21,75 +20,75 @@
SECTION "Text 1", ROMX, BANK[TEXT_1]
-_CardKeySuccessText1: ; 80000 (20:4000)
+_CardKeySuccessText1:: ; 80000 (20:4000)
text "Bingo!@@"
-_CardKeySuccessText2: ; 80009 (20:4009)
+_CardKeySuccessText2:: ; 80009 (20:4009)
db $0
line "The CARD KEY"
cont "opened the door!"
done
-_CardKeyFailText: ; 80029 (20:4029)
+_CardKeyFailText:: ; 80029 (20:4029)
text "Darn! It needs a"
line "CARD KEY!"
done
-_UnnamedText_33cf: ; 80045 (20:4045)
+_UnnamedText_33cf:: ; 80045 (20:4045)
TX_RAM $cd6d
text ": @@"
-_UnnamedText_70847: ; 8004d (20:404d)
+_UnnamedText_70847:: ; 8004d (20:404d)
text "Not even a nibble!"
prompt
-_UnnamedText_7084c: ; 80061 (20:4061)
+_UnnamedText_7084c:: ; 80061 (20:4061)
text "Looks like there's"
line "nothing here."
prompt
-_UnnamedText_70851: ; 80082 (20:4082)
+_UnnamedText_70851:: ; 80082 (20:4082)
text "Oh!"
line "It's a bite!"
prompt
-_UnnamedText_24db: ; 80093 (20:4093)
+_UnnamedText_24db:: ; 80093 (20:4093)
text "!"
done
-_UnnamedText_24e0: ; 80096 (20:4096)
+_UnnamedText_24e0:: ; 80096 (20:4096)
text "Ground rose up"
line "somewhere!"
done
-_BoulderText: ; 800b1 (20:40b1)
+_BoulderText:: ; 800b1 (20:40b1)
text "This requires"
line "STRENGTH to move!"
done
-_MartSignText: ; 800d2 (20:40d2)
+_MartSignText:: ; 800d2 (20:40d2)
text "All your item"
line "needs fulfilled!"
cont "#MON MART"
done
-_PokeCenterSignText: ; 800fc (20:40fc)
+_PokeCenterSignText:: ; 800fc (20:40fc)
text "Heal Your #MON!"
line "#MON CENTER"
done
-_FoundItemText: ; 80119 (20:4119)
+_FoundItemText:: ; 80119 (20:4119)
text $52, " found"
line "@"
TX_RAM $cf4b
text "!@@"
-_NoMoreRoomForItemText: ; 8012a (20:412a)
+_NoMoreRoomForItemText:: ; 8012a (20:412a)
text "No more room for"
line "items!"
done
-_UnnamedText_59091: ; 80143 (20:4143)
+_UnnamedText_59091:: ; 80143 (20:4143)
text "Hi! Remember me?"
line "I'm PROF.OAK's"
cont "AIDE!"
@@ -112,7 +111,7 @@
cont "#MON?"
done
-_UnnamedText_59096: ; 801e4 (20:41e4)
+_UnnamedText_59096:: ; 801e4 (20:41e4)
text "Let's see..."
line "Uh-oh! You have"
cont "caught only @"
@@ -129,7 +128,7 @@
text "."
done
-_UnnamedText_5909b: ; 80250 (20:4250)
+_UnnamedText_5909b:: ; 80250 (20:4250)
text "Oh. I see."
para "When you get @"
@@ -141,7 +140,7 @@
text "."
done
-_UnnamedText_590a0: ; 8028c (20:428c)
+_UnnamedText_590a0:: ; 8028c (20:428c)
text "Great! You have"
line "caught @"
TX_NUM $ffdd, 1, 3
@@ -152,13 +151,13 @@
para "Here you go!"
prompt
-_UnnamedText_590a5: ; 802d9 (20:42d9)
+_UnnamedText_590a5:: ; 802d9 (20:42d9)
text $52, " got the"
line "@"
TX_RAM $cc5b
text "!@@"
-_UnnamedText_590ab: ; 802ec (20:42ec)
+_UnnamedText_590ab:: ; 802ec (20:42ec)
text "Oh! I see you"
line "don't have any"
cont "room for the"
@@ -236,7 +235,7 @@
INCLUDE "text/maps/seafoam_islands_b3f.asm"
INCLUDE "text/maps/seafoam_islands_b4f.asm"
-_AIBattleWithdrawText: ; 880be (22:40be)
+_AIBattleWithdrawText:: ; 880be (22:40be)
TX_RAM W_TRAINERNAME
text " with-"
line "drew @"
@@ -244,7 +243,7 @@
text "!"
prompt
-_AIBattleUseItemText: ; 880d5 (22:40d5)
+_AIBattleUseItemText:: ; 880d5 (22:40d5)
TX_RAM W_TRAINERNAME
db $0
line "used @"
@@ -255,7 +254,7 @@
text "!"
prompt
-_UnnamedText_4160c: ; 880ef (22:40ef)
+_UnnamedText_4160c:: ; 880ef (22:40ef)
TX_RAM $cf4b
text " went"
line "to @"
@@ -263,7 +262,7 @@
text "."
done
-_UnnamedText_41623: ; 88103 (22:4103)
+_UnnamedText_41623:: ; 88103 (22:4103)
text "For ", $52, "'s"
line "@"
TX_RAM $cf4b
@@ -270,7 +269,7 @@
text ","
done
-_UnnamedText_41628: ; 88112 (22:4112)
+_UnnamedText_41628:: ; 88112 (22:4112)
TX_RAM $d887
text " sends"
line "@"
@@ -278,19 +277,19 @@
text "."
done
-_UnnamedText_41642: ; 88124 (22:4124)
+_UnnamedText_41642:: ; 88124 (22:4124)
TX_RAM $d887
text " waves"
line "farewell as"
done
-_UnnamedText_41647: ; 8813b (22:413b)
+_UnnamedText_41647:: ; 8813b (22:413b)
TX_RAM $cd6d
text " is"
line "transferred."
done
-_UnnamedText_41655: ; 88150 (22:4150)
+_UnnamedText_41655:: ; 88150 (22:4150)
text "Take good care of"
line "@"
TX_RAM $cd6d
@@ -297,7 +296,7 @@
text "."
done
-_UnnamedText_4166c: ; 8816a (22:416a)
+_UnnamedText_4166c:: ; 8816a (22:416a)
TX_RAM $d887
text " will"
line "trade @"
@@ -305,7 +304,7 @@
db $0
done
-_UnnamedText_41671: ; 88180 (22:4180)
+_UnnamedText_41671:: ; 88180 (22:4180)
text "for ", $52, "'s"
line "@"
TX_RAM $cf4b
@@ -312,36 +311,36 @@
text "."
done
-_PlaySlotMachineText: ; 8818f (22:418f)
+_PlaySlotMachineText:: ; 8818f (22:418f)
text "A slot machine!"
line "Want to play?"
done
-_OutOfCoinsSlotMachineText: ; 881ae (22:41ae)
+_OutOfCoinsSlotMachineText:: ; 881ae (22:41ae)
text "Darn!"
line "Ran out of coins!"
done
-_BetHowManySlotMachineText: ; 881c7 (22:41c7)
+_BetHowManySlotMachineText:: ; 881c7 (22:41c7)
text "Bet how many"
line "coins?"
done
-_StartSlotMachineText: ; 881dc (22:41dc)
+_StartSlotMachineText:: ; 881dc (22:41dc)
text "Start!"
done
-_NotEnoughCoinsSlotMachineText: ; 881e4 (22:41e4)
+_NotEnoughCoinsSlotMachineText:: ; 881e4 (22:41e4)
text "Not enough"
line "coins!"
prompt
-_OneMoreGoSlotMachineText: ; 881f7 (22:41f7)
+_OneMoreGoSlotMachineText:: ; 881f7 (22:41f7)
text "One more "
line "go?"
done
-_UnnamedText_37673: ; 88206 (22:4206)
+_UnnamedText_37673:: ; 88206 (22:4206)
text " lined up!"
line "Scored @"
TX_RAM $cf4b
@@ -348,14 +347,14 @@
text " coins!"
done
-_UnnamedText_3769d: ; 88226 (22:4226)
+_UnnamedText_3769d:: ; 88226 (22:4226)
text "Not this time!"
prompt
-_UnnamedText_37722: ; 88236 (22:4236)
+_UnnamedText_37722:: ; 88236 (22:4236)
text "Yeah!@@"
-_UnnamedText_703fa: ; 8823e (22:423e)
+_UnnamedText_703fa:: ; 8823e (22:423e)
text "#DEX Seen:@"
TX_NUM $cc5b, 1, 3
db $0
@@ -363,11 +362,11 @@
TX_NUM $cc5c, 1, 3
db "@"
-_UnnamedText_703ff: ; 88267 (22:4267)
+_UnnamedText_703ff:: ; 88267 (22:4267)
text "#DEX Rating", $6d
done
-_GymStatueText1: ; 88275 (22:4275)
+_GymStatueText1:: ; 88275 (22:4275)
TX_RAM wGymCityName
db $0
line "#MON GYM"
@@ -379,7 +378,7 @@
line $53
done
-_GymStatueText2: ; 882a5 (22:42a5)
+_GymStatueText2:: ; 882a5 (22:42a5)
TX_RAM wGymCityName
db $0
line "#MON GYM"
@@ -392,7 +391,7 @@
cont $52
done
-_ViridianCityPokecenterGuyText: ; 882d7 (22:42d7)
+_ViridianCityPokecenterGuyText:: ; 882d7 (22:42d7)
text "#MON CENTERs"
line "heal your tired,"
cont "hurt or fainted"
@@ -399,7 +398,7 @@
cont "#MON!"
done
-_PewterCityPokecenterGuyText: ; 8830c (22:430c)
+_PewterCityPokecenterGuyText:: ; 8830c (22:430c)
text "Yawn!"
para "When JIGGLYPUFF"
@@ -410,7 +409,7 @@
line "Snore..."
done
-_CeruleanPokecenterGuyText: ; 88353 (22:4353)
+_CeruleanPokecenterGuyText:: ; 88353 (22:4353)
text "BILL has lots of"
line "#MON!"
@@ -418,7 +417,7 @@
line "ones too!"
done
-_LavenderPokecenterGuyText: ; 88386 (22:4386)
+_LavenderPokecenterGuyText:: ; 88386 (22:4386)
text "CUBONEs wear"
line "skulls, right?"
@@ -426,7 +425,7 @@
line "lot for one!"
done
-_MtMoonPokecenterBenchGuyText: ; 883c2 (22:43c2)
+_MtMoonPokecenterBenchGuyText:: ; 883c2 (22:43c2)
text "If you have too"
line "many #MON, you"
cont "should store them"
@@ -433,29 +432,29 @@
cont "via PC!"
done
-_RockTunnelPokecenterGuyText: ; 883fc (22:43fc)
+_RockTunnelPokecenterGuyText:: ; 883fc (22:43fc)
text "I heard that"
line "GHOSTs haunt"
cont "LAVENDER TOWN!"
done
-_UnnamedText_624c1: ; 88426 (22:4426)
+_UnnamedText_624c1:: ; 88426 (22:4426)
text "I wish I could"
line "catch #MON."
done
-_UnnamedText_624c6: ; 88442 (22:4442)
+_UnnamedText_624c6:: ; 88442 (22:4442)
text "I'm tired from"
line "all the fun..."
done
-_UnnamedText_624cb: ; 88460 (22:4460)
+_UnnamedText_624cb:: ; 88460 (22:4460)
text "SILPH's manager"
line "is hiding in the"
cont "SAFARI ZONE."
done
-_VermilionPokecenterGuyText: ; 8848e (22:448e)
+_VermilionPokecenterGuyText:: ; 8848e (22:448e)
text "It is true that a"
line "higher level"
cont "#MON will be"
@@ -471,13 +470,13 @@
cont "strong #MON."
done
-_CeladonCityPokecenterGuyText: ; 88531 (22:4531)
+_CeladonCityPokecenterGuyText:: ; 88531 (22:4531)
text "If I had a BIKE,"
line "I would go to"
cont "CYCLING ROAD!"
done
-_FuchsiaCityPokecenterGuyText: ; 8855f (22:455f)
+_FuchsiaCityPokecenterGuyText:: ; 8855f (22:455f)
text "If you're studying "
line "#MON, visit"
cont "the SAFARI ZONE."
@@ -486,7 +485,7 @@
line "of rare #MON."
done
-_CinnabarPokecenterGuyText: ; 885af (22:45af)
+_CinnabarPokecenterGuyText:: ; 885af (22:45af)
text "#MON can still"
line "learn techniques"
cont "after canceling"
@@ -497,7 +496,7 @@
cont "have been learned."
done
-_SaffronCityPokecenterGuyText1: ; 88621 (22:4621)
+_SaffronCityPokecenterGuyText1:: ; 88621 (22:4621)
text "It would be great"
line "if the ELITE FOUR"
cont "came and stomped"
@@ -504,7 +503,7 @@
cont "TEAM ROCKET!"
done
-_SaffronCityPokecenterGuyText2: ; 88664 (22:4664)
+_SaffronCityPokecenterGuyText2:: ; 88664 (22:4664)
text "TEAM ROCKET took"
line "off! We can go"
cont "out safely again!"
@@ -511,33 +510,33 @@
cont "That's great!"
done
-_CeladonCityHotelText: ; 886a4 (22:46a4)
+_CeladonCityHotelText:: ; 886a4 (22:46a4)
text "My sis brought me"
line "on this vacation!"
done
-_BookcaseText: ; 886c9 (22:46c9)
+_BookcaseText:: ; 886c9 (22:46c9)
text "Crammed full of"
line "#MON books!"
done
-_NewBicycleText: ; 886e6 (22:46e6)
+_NewBicycleText:: ; 886e6 (22:46e6)
text "A shiny new"
line "BICYCLE!"
done
-_UnnamedText_1e960: ; 886fc (22:46fc)
+_UnnamedText_1e960:: ; 886fc (22:46fc)
text "Push START to"
line "open the MENU!"
done
-_UnnamedText_1e97e: ; 8871a (22:471a)
+_UnnamedText_1e97e:: ; 8871a (22:471a)
text "The SAVE option is"
line "on the MENU"
cont "screen."
done
-_UnnamedText_1e983: ; 88742 (22:4742)
+_UnnamedText_1e983:: ; 88742 (22:4742)
text "All #MON types"
line "have strong and"
cont "weak points"
@@ -544,18 +543,18 @@
cont "against others."
done
-_UnnamedText_1ea0d: ; 8877e (22:477e)
+_UnnamedText_1ea0d:: ; 8877e (22:477e)
text "PA: Ding-dong!"
para "Time's up!"
prompt
-_UnnamedText_1ea12: ; 88798 (22:4798)
+_UnnamedText_1ea12:: ; 88798 (22:4798)
text "PA: Your SAFARI"
line "GAME is over!"
done
-_CinnabarGymQuizIntroText: ; 887b7 (22:47b7)
+_CinnabarGymQuizIntroText:: ; 887b7 (22:47b7)
text "#MON Quiz!"
para "Get it right and"
@@ -574,23 +573,23 @@
line "Here we go!"
prompt
-_CinnabarQuizQuestionsText1: ; 8886d (22:486d)
+_CinnabarQuizQuestionsText1:: ; 8886d (22:486d)
text "CATERPIE evolves"
line "into BUTTERFREE?"
done
-_CinnabarQuizQuestionsText2: ; 88890 (22:4890)
+_CinnabarQuizQuestionsText2:: ; 88890 (22:4890)
text "There are 9"
line "certified #MON"
cont "LEAGUE BADGEs?"
done
-_CinnabarQuizQuestionsText3: ; 888bb (22:48bb)
+_CinnabarQuizQuestionsText3:: ; 888bb (22:48bb)
text "POLIWAG evolves 3"
line "times?"
done
-_CinnabarQuizQuestionsText4: ; 888d5 (22:48d5)
+_CinnabarQuizQuestionsText4:: ; 888d5 (22:48d5)
text "Are thunder moves"
line "effective against"
cont "ground element-"
@@ -597,7 +596,7 @@
cont "type #MON?"
done
-_CinnabarQuizQuestionsText5: ; 88915 (22:4915)
+_CinnabarQuizQuestionsText5:: ; 88915 (22:4915)
text "#MON of the"
line "same kind and"
cont "level are not"
@@ -604,22 +603,22 @@
cont "identical?"
done
-_CinnabarQuizQuestionsText6: ; 88949 (22:4949)
+_CinnabarQuizQuestionsText6:: ; 88949 (22:4949)
text "TM28 contains"
line "TOMBSTONER?"
done
-_CinnabarGymQuizCorrectText: ; 88964 (22:4964)
+_CinnabarGymQuizCorrectText:: ; 88964 (22:4964)
text "You're absolutely"
line "correct!"
para "Go on through!@@"
-_CinnabarGymQuizIncorrectText: ; 8898f (22:498f)
+_CinnabarGymQuizIncorrectText:: ; 8898f (22:498f)
text "Sorry! Bad call!"
prompt
-_UnnamedText_1eb69: ; 889a1 (22:49a1)
+_UnnamedText_1eb69:: ; 889a1 (22:49a1)
text "#MON magazines!"
para "#MON notebooks!"
@@ -627,28 +626,28 @@
para "#MON graphs!"
done
-_BillsHouseMonitorText: ; 889cf (22:49cf)
+_BillsHouseMonitorText:: ; 889cf (22:49cf)
text "TELEPORTER is"
line "displayed on the"
cont "PC monitor."
done
-_BillsHouseInitiatedText: ; 889fb (22:49fb)
+_BillsHouseInitiatedText:: ; 889fb (22:49fb)
text $52, " initiated"
line "TELEPORTER's Cell"
cont "Separator!@@"
-_BillsHousePokemonListText1: ; 88a25 (22:4a25)
+_BillsHousePokemonListText1:: ; 88a25 (22:4a25)
text "BILL's favorite"
line "#MON list!"
prompt
-_BillsHousePokemonListText2: ; 88a40 (22:4a40)
+_BillsHousePokemonListText2:: ; 88a40 (22:4a40)
text "Which #MON do"
line "you want to see?"
done
-_OakLabEmailText: ; 88a60 (22:4a60)
+_OakLabEmailText:: ; 88a60 (22:4a60)
text "There's an e-mail"
line "message here!"
@@ -675,36 +674,36 @@
cont "..."
done
-_GameCornerCoinCaseText: ; 88b5b (22:4b5b)
+_GameCornerCoinCaseText:: ; 88b5b (22:4b5b)
text "A COIN CASE is"
line "required!"
done
-_GameCornerNoCoinsText: ; 88b75 (22:4b75)
+_GameCornerNoCoinsText:: ; 88b75 (22:4b75)
text "You don't have"
line "any coins!"
done
-_GameCornerOutOfOrderText: ; 88b8f (22:4b8f)
+_GameCornerOutOfOrderText:: ; 88b8f (22:4b8f)
text "OUT OF ORDER"
line "This is broken."
done
-_GameCornerOutToLunchText: ; 88bad (22:4bad)
+_GameCornerOutToLunchText:: ; 88bad (22:4bad)
text "OUT TO LUNCH"
line "This is reserved."
done
-_GameCornerSomeonesKeysText: ; 88bcd (22:4bcd)
+_GameCornerSomeonesKeysText:: ; 88bcd (22:4bcd)
text "Someone's keys!"
line "They'll be back."
done
-_UnnamedText_21865: ; 88bed (22:4bed)
+_UnnamedText_21865:: ; 88bed (22:4bed)
text "Just a moment."
done
-TMNotebookText: ; 88bfd (22:4bfd)
+TMNotebookText:: ; 88bfd (22:4bfd)
text "It's a pamphlet"
line "on TMs."
@@ -719,15 +718,15 @@
para "SILPH CO.@@"
-_TurnPageText: ; 88c6f (22:4c6f)
+_TurnPageText:: ; 88c6f (22:4c6f)
text "Turn the page?"
done
-_ViridianSchoolNotebookText5: ; 88c7f (22:4c7f)
+_ViridianSchoolNotebookText5:: ; 88c7f (22:4c7f)
text "GIRL: Hey! Don't"
line "look at my notes!@@"
-_ViridianSchoolNotebookText1: ; 88ca3 (22:4ca3)
+_ViridianSchoolNotebookText1:: ; 88ca3 (22:4ca3)
text "Looked at the"
line "notebook!"
@@ -746,7 +745,7 @@
cont "#MON trainers."
prompt
-_ViridianSchoolNotebookText2: ; 88d46 (22:4d46)
+_ViridianSchoolNotebookText2:: ; 88d46 (22:4d46)
text "Second page..."
para "A healthy #MON"
@@ -759,7 +758,7 @@
cont "effective!"
prompt
-_ViridianSchoolNotebookText3: ; 88dbd (22:4dbd)
+_ViridianSchoolNotebookText3:: ; 88dbd (22:4dbd)
text "Third page..."
para "#MON trainers"
@@ -772,7 +771,7 @@
cont "at #MON GYMs."
prompt
-_ViridianSchoolNotebookText4: ; 88e2c (22:4e2c)
+_ViridianSchoolNotebookText4:: ; 88e2c (22:4e2c)
text "Fourth page..."
para "The goal for"
@@ -788,26 +787,26 @@
line "#MON LEAGUE!"
prompt
-_UnnamedText_52a10: ; 88ec1 (22:4ec1)
+_UnnamedText_52a10:: ; 88ec1 (22:4ec1)
text "Enemies on every"
line "side!"
done
-_UnnamedText_52a1d: ; 88ed9 (22:4ed9)
+_UnnamedText_52a1d:: ; 88ed9 (22:4ed9)
text "What goes around"
line "comes around!"
done
-_FightingDojoText: ; 88ef9 (22:4ef9)
+_FightingDojoText:: ; 88ef9 (22:4ef9)
text "FIGHTING DOJO"
done
-_IndigoPlateauHQText: ; 88f08 (22:4f08)
+_IndigoPlateauHQText:: ; 88f08 (22:4f08)
text "INDIGO PLATEAU"
line "#MON LEAGUE HQ"
done
-_RedBedroomSNESText: ; 88f27 (22:4f27)
+_RedBedroomSNESText:: ; 88f27 (22:4f27)
text $52, " is"
line "playing the SNES!"
cont "...Okay!"
@@ -814,7 +813,7 @@
cont "It's time to go!"
done
-_Route15UpstairsBinocularsText: ; 88f58 (22:4f58)
+_Route15UpstairsBinocularsText:: ; 88f58 (22:4f58)
text "Looked into the"
line "binoculars..."
@@ -823,19 +822,19 @@
cont "toward the sea."
done
-_AerodactylFossilText: ; 88fa7 (22:4fa7)
+_AerodactylFossilText:: ; 88fa7 (22:4fa7)
text "AERODACTYL Fossil"
line "A primitive and"
cont "rare #MON."
done
-_KabutopsFossilText: ; 88fd5 (22:4fd5)
+_KabutopsFossilText:: ; 88fd5 (22:4fd5)
text "KABUTOPS Fossil"
line "A primitive and"
cont "rare #MON."
done
-_LinkCableHelpText1: ; 89001 (22:5001)
+_LinkCableHelpText1:: ; 89001 (22:5001)
text "TRAINER TIPS"
para "Using a Game Link"
@@ -842,12 +841,12 @@
line "Cable"
prompt
-_LinkCableHelpText2: ; 89027 (22:5027)
+_LinkCableHelpText2:: ; 89027 (22:5027)
text "Which heading do"
line "you want to read?"
done
-_LinkCableInfoText1: ; 8904b (22:504b)
+_LinkCableInfoText1:: ; 8904b (22:504b)
text "When you have"
line "linked your GAME"
cont "BOY with another"
@@ -857,19 +856,19 @@
cont "#MON CENTER."
prompt
-_LinkCableInfoText2: ; 890bd (22:50bd)
+_LinkCableInfoText2:: ; 890bd (22:50bd)
text "COLOSSEUM lets"
line "you play against"
cont "a friend."
prompt
-_LinkCableInfoText3: ; 890e8 (22:50e8)
+_LinkCableInfoText3:: ; 890e8 (22:50e8)
text "TRADE CENTER is"
line "used for trading"
cont "#MON."
prompt
-_ViridianSchoolBlackboardText1: ; 89110 (22:5110)
+_ViridianSchoolBlackboardText1:: ; 89110 (22:5110)
text "The blackboard"
line "describes #MON"
cont "STATUS changes"
@@ -876,12 +875,12 @@
cont "during battles."
prompt
-_ViridianSchoolBlackboardText2: ; 8914e (22:514e)
+_ViridianSchoolBlackboardText2:: ; 8914e (22:514e)
text "Which heading do"
line "you want to read?"
done
-_ViridianBlackboardSleepText: ; 89172 (22:5172)
+_ViridianBlackboardSleepText:: ; 89172 (22:5172)
text "A #MON can't"
line "attack if it's"
cont "asleep!"
@@ -894,7 +893,7 @@
line "wake them up!"
prompt
-_ViridianBlackboardPoisonText: ; 891de (22:51de)
+_ViridianBlackboardPoisonText:: ; 891de (22:51de)
text "When poisoned, a"
line "#MON's health"
cont "steadily drops."
@@ -906,7 +905,7 @@
line "to cure poison!"
prompt
-_ViridianBlackbaordPrlzText: ; 8924b (22:524b)
+_ViridianBlackbaordPrlzText:: ; 8924b (22:524b)
text "Paralysis could"
line "make #MON"
cont "moves misfire!"
@@ -918,7 +917,7 @@
line "for treatment!"
prompt
-_ViridianBlackboardBurnText: ; 892b5 (22:52b5)
+_ViridianBlackboardBurnText:: ; 892b5 (22:52b5)
text "A burn reduces"
line "power and speed."
cont "It also causes"
@@ -931,7 +930,7 @@
line "cure a burn!"
prompt
-_ViridianBlackboardFrozenText: ; 8932f (22:532f)
+_ViridianBlackboardFrozenText:: ; 8932f (22:532f)
text "If frozen, a"
line "#MON becomes"
cont "totally immobile!"
@@ -944,12 +943,12 @@
line "thaw out #MON!"
prompt
-_VermilionGymTrashText: ; 893a7 (22:53a7)
+_VermilionGymTrashText:: ; 893a7 (22:53a7)
text "Nope, there's"
line "only trash here."
done
-_VermilionGymTrashSuccesText1: ; 893c6 (22:53c6)
+_VermilionGymTrashSuccesText1:: ; 893c6 (22:53c6)
text "Hey! There's a"
line "switch under the"
cont "trash!"
@@ -958,7 +957,7 @@
para "The 1st electric"
line "lock opened!@@"
-_VermilionGymTrashSuccesText2: ; 89418 (22:5418)
+_VermilionGymTrashSuccesText2:: ; 89418 (22:5418)
text "Hey! There's"
line "another switch"
cont "under the trash!"
@@ -965,7 +964,7 @@
cont "Turn it on!"
prompt
-_VermilionGymTrashSuccesText3: ; 89451 (22:5451)
+_VermilionGymTrashSuccesText3:: ; 89451 (22:5451)
text "The 2nd electric"
line "lock opened!"
@@ -972,82 +971,82 @@
para "The motorized door"
line "opened!@@"
-_VermilionGymTrashFailText: ; 8948c (22:548c)
+_VermilionGymTrashFailText:: ; 8948c (22:548c)
text "Nope! There's"
line "only trash here."
cont "Hey! The electric"
cont "locks were reset!@@"
-UnnamedText_894d0: ; 894d0 (22:54d0)
+UnnamedText_894d0:: ; 894d0 (22:54d0)
text $52, " found"
line "@"
TX_RAM $cd6d
text "!@@"
-_UnnamedText_76794: ; 894e1 (22:54e1)
+_UnnamedText_76794:: ; 894e1 (22:54e1)
text "But, ", $52, " has"
line "no more room for"
cont "other items!"
done
-_FoundHiddenCoinsText: ; 8950b (22:550b)
+_FoundHiddenCoinsText:: ; 8950b (22:550b)
text $52, " found"
line "@"
db $2, $a0, $ff, $c2 ; XXX $2
text " coins!@@"
-_FoundHiddenCoins2Text: ; 89523 (22:5523)
+_FoundHiddenCoins2Text:: ; 89523 (22:5523)
text $52, " found"
line "@"
db $2, $a0, $ff, $c2 ; XXX $2 probably coins
text " coins!@@"
-_DroppedHiddenCoinsText: ; 8953b (22:553b)
+_DroppedHiddenCoinsText:: ; 8953b (22:553b)
db $0
para "Oops! Dropped"
line "some coins!"
done
-_IndigoPlateauStatuesText1: ; 89557 (22:5557)
+_IndigoPlateauStatuesText1:: ; 89557 (22:5557)
text "INDIGO PLATEAU"
prompt
-_IndigoPlateauStatuesText2: ; 89567 (22:5567)
+_IndigoPlateauStatuesText2:: ; 89567 (22:5567)
text "The ultimate goal"
line "of trainers!"
cont "#MON LEAGUE HQ"
done
-_IndigoPlateauStatuesText3: ; 89596 (22:5596)
+_IndigoPlateauStatuesText3:: ; 89596 (22:5596)
text "The highest"
line "#MON authority"
cont "#MON LEAGUE HQ"
done
-_PokemonBooksText: ; 895c1 (22:55c1)
+_PokemonBooksText:: ; 895c1 (22:55c1)
text "Crammed full of"
line "#MON books!"
done
-_DiglettSculptureText: ; 895de (22:55de)
+_DiglettSculptureText:: ; 895de (22:55de)
text "It's a sculpture"
line "of DIGLETT."
done
-_ElevatorText: ; 895fb (22:55fb)
+_ElevatorText:: ; 895fb (22:55fb)
text "This is an"
line "elevator."
done
-_TownMapText: ; 89611 (22:5611)
+_TownMapText:: ; 89611 (22:5611)
text "A TOWN MAP.@@"
-_PokemonStuffText: ; 8961f (22:561f)
+_PokemonStuffText:: ; 8961f (22:561f)
text "Wow! Tons of"
line "#MON stuff!"
done
-_UnnamedText_3c1a8: ; 89639 (22:5639)
+_UnnamedText_3c1a8:: ; 89639 (22:5639)
text "PA: Ding-dong!"
para "You are out of"
@@ -1054,7 +1053,7 @@
line "SAFARI BALLs!"
prompt
-_UnnamedText_3c229: ; 89666 (22:5666)
+_UnnamedText_3c229:: ; 89666 (22:5666)
text "Wild @"
TX_RAM W_ENEMYMONNAME
db $0
@@ -1061,7 +1060,7 @@
line "ran!"
prompt
-_UnnamedText_3c22e: ; 89677 (22:5677)
+_UnnamedText_3c22e:: ; 89677 (22:5677)
text "Enemy @"
TX_RAM W_ENEMYMONNAME
db $0
@@ -1068,22 +1067,22 @@
line "ran!"
prompt
-_HurtByPoisonText: ; 89689 (22:5689)
+_HurtByPoisonText:: ; 89689 (22:5689)
text $5a, "'s"
line "hurt by poison!"
prompt
-_HurtByBurnText: ; 8969d (22:569d)
+_HurtByBurnText:: ; 8969d (22:569d)
text $5a, "'s"
line "hurt by the burn!"
prompt
-_HurtByLeechSeedText: ; 896b3 (22:56b3)
+_HurtByLeechSeedText:: ; 896b3 (22:56b3)
text "LEECH SEED saps"
line $5a, "!"
prompt
-_EnemyMonFainted: ; 0x896c7
+_EnemyMonFainted:: ; 0x896c7
text "Enemy @"
TX_RAM W_ENEMYMONNAME
db $0
@@ -1090,7 +1089,7 @@
line "fainted!"
prompt
-_MoneyForWinningText: ; 896dd (22:56dd)
+_MoneyForWinningText:: ; 896dd (22:56dd)
text $52, " got ¥@"
;XXX $2
db $2, $79, $d0, $c3
@@ -1098,7 +1097,7 @@
line "for winning!"
prompt
-_TrainerDefeatedText: ; 896f9 (22:56f9)
+_TrainerDefeatedText:: ; 896f9 (22:56f9)
text $52, " defeated"
line "@"
TX_RAM W_TRAINERNAME ; 0x89706
@@ -1105,22 +1104,22 @@
text "!"
prompt
-_PlayerMonFaintedText: ; 8970c (22:570c)
+_PlayerMonFaintedText:: ; 8970c (22:570c)
TX_RAM W_PLAYERMONNAME
db $0
line "fainted!"
prompt
-_UnnamedText_3c7d3: ; 8971a (22:571a)
+_UnnamedText_3c7d3:: ; 8971a (22:571a)
text "Use next #MON?"
done
-_Sony1WinText: ; 8972a (22:572a)
+_Sony1WinText:: ; 8972a (22:572a)
text $53, ": Yeah! Am"
line "I great or what?"
prompt
-_PlayerBlackedOutText2: ; 89748 (22:5748)
+_PlayerBlackedOutText2:: ; 89748 (22:5748)
text $52, " is out of"
line "useable #MON!"
@@ -1128,7 +1127,7 @@
line "out!"
prompt
-_LinkBattleLostText: ; 89772 (22:5772)
+_LinkBattleLostText:: ; 89772 (22:5772)
text $52, " lost to"
line "@"
TX_RAM W_TRAINERNAME ; 0x8977e
@@ -1135,7 +1134,7 @@
text "!"
prompt
-_TrainerAboutToUseText: ; 89784 (22:5784)
+_TrainerAboutToUseText:: ; 89784 (22:5784)
TX_RAM W_TRAINERNAME
text " is"
line "about to use"
@@ -1147,7 +1146,7 @@
line "change #MON?"
done
-_TrainerSentOutText: ; 897b4 (22:57b4)
+_TrainerSentOutText:: ; 897b4 (22:57b4)
TX_RAM W_TRAINERNAME
text " sent"
line "out @"
@@ -1155,53 +1154,53 @@
text "!"
done
-_UnnamedText_3cab4: ; 897c9 (22:57c9)
+_UnnamedText_3cab4:: ; 897c9 (22:57c9)
text "There's no will"
line "to fight!"
prompt
-_UnnamedText_3cb97: ; 897e3 (22:57e3)
+_UnnamedText_3cb97:: ; 897e3 (22:57e3)
text "Can't escape!"
prompt
-_UnnamedText_3cb9c: ; 897f1 (22:57f1)
+_UnnamedText_3cb9c:: ; 897f1 (22:57f1)
text "No! There's no"
line "running from a"
cont "trainer battle!"
prompt
-_UnnamedText_3cba1: ; 8981f (22:581f)
+_UnnamedText_3cba1:: ; 8981f (22:581f)
text "Got away safely!"
prompt
-ItemsCantBeUsedHere_: ; 89831 (22:5831)
+ItemsCantBeUsedHere_:: ; 89831 (22:5831)
text "Items can't be"
line "used here."
prompt
-_UnnamedText_3d1f5: ; 8984b (22:584b)
+_UnnamedText_3d1f5:: ; 8984b (22:584b)
TX_RAM W_PLAYERMONNAME
text " is"
line "already out!"
prompt
-_MoveNoPPText: ; 89860 (22:5860)
+_MoveNoPPText:: ; 89860 (22:5860)
text "No PP left for"
line "this move!"
prompt
-_MoveDisabledText: ; 8987b (22:587b)
+_MoveDisabledText:: ; 8987b (22:587b)
text "The move is"
line "disabled!"
prompt
-_UnnamedText_3d430: ; 89892 (22:5892)
+_UnnamedText_3d430:: ; 89892 (22:5892)
TX_RAM W_PLAYERMONNAME
text " has no"
line "moves left!"
done
-_MultiHitText: ; 898aa (22:58aa)
+_MultiHitText:: ; 898aa (22:58aa)
text "Hit the enemy"
line "@"
TX_NUM W_NUMHITS,1,1
@@ -1208,93 +1207,93 @@
text " times!"
prompt
-_ScaredText: ; 898c7 (22:58c7)
+_ScaredText:: ; 898c7 (22:58c7)
TX_RAM W_PLAYERMONNAME
text " is too"
line "scared to move!"
prompt
-_GetOutText: ; 898e3 (22:58e3)
+_GetOutText:: ; 898e3 (22:58e3)
text "GHOST: Get out..."
line "Get out..."
prompt
-_FastAsleepText: ; 89901 (22:5901)
+_FastAsleepText:: ; 89901 (22:5901)
text $5A
line "is fast asleep!"
prompt
-_WokeUpText: ; 89914 (22:5914)
+_WokeUpText:: ; 89914 (22:5914)
text $5A
line "woke up!"
prompt
-_FrozenText: ; 89920 (22:5920)
+_FrozenText:: ; 89920 (22:5920)
text $5A
line "is frozen solid!"
prompt
-_FullyParalyzedText: ; 89934 (22:5934)
+_FullyParalyzedText:: ; 89934 (22:5934)
text $5A,"'s"
line "fully paralyzed!"
prompt
-_FlinchedText: ; 89949 (22:5949)
+_FlinchedText:: ; 89949 (22:5949)
text $5A
line "flinched!"
prompt
-_MustRechargeText: ; 89956 (22:5956)
+_MustRechargeText:: ; 89956 (22:5956)
text $5A
line "must recharge!"
prompt
-_DisabledNoMoreText: ; 89968 (22:5968)
+_DisabledNoMoreText:: ; 89968 (22:5968)
text $5A,"'s"
line "disabled no more!"
prompt
-_IsConfusedText: ; 8997e (22:597e)
+_IsConfusedText:: ; 8997e (22:597e)
text $5A
line "is confused!"
prompt
-_HurtItselfText: ; 8998e (22:598e)
+_HurtItselfText:: ; 8998e (22:598e)
text "It hurt itself in"
line "its confusion!"
prompt
-_ConfusedNoMoreText: ; 899b0 (22:59b0)
+_ConfusedNoMoreText:: ; 899b0 (22:59b0)
text $5A,"'s"
line "confused no more!"
prompt
-_SavingEnergyText: ; 899c6 (22:59c6)
+_SavingEnergyText:: ; 899c6 (22:59c6)
text $5A
line "is saving energy!"
prompt
-_UnleashedEnergyText: ; 899db (22:59db)
+_UnleashedEnergyText:: ; 899db (22:59db)
text $5A
line "unleashed energy!"
prompt
-_ThrashingAboutText: ; 899f0 (22:59f0)
+_ThrashingAboutText:: ; 899f0 (22:59f0)
text $5A,"'s"
line "thrashing about!"
done
-_AttackContinuesText: ; 89a05 (22:5a05)
+_AttackContinuesText:: ; 89a05 (22:5a05)
text $5A,"'s"
line "attack continues!"
done
-_CantMoveText: ; 89a1b (22:5a1b)
+_CantMoveText:: ; 89a1b (22:5a1b)
text $5A
line "can't move!"
prompt
-_UnnamedText_3daa8: ; 89a29 (22:5a29)
+_UnnamedText_3daa8:: ; 89a29 (22:5a29)
text $5a, "'s"
line "@"
TX_RAM $cd6d
@@ -1302,149 +1301,149 @@
cont "disabled!"
prompt
-_UnnamedText_3dafb: ; 89a40 (22:5a40)
+_UnnamedText_3dafb:: ; 89a40 (22:5a40)
text $5a, "@@"
-_UnnamedText_3db2d: ; 89a44 (22:5a44)
+_UnnamedText_3db2d:: ; 89a44 (22:5a44)
db $0
line "used @@"
-_UnnamedText_3db34: ; 89a4d (22:5a4d)
+_UnnamedText_3db34:: ; 89a4d (22:5a4d)
db $0
line "used @@"
-_UnnamedText_3db43: ; 89a56 (22:5a56)
+_UnnamedText_3db43:: ; 89a56 (22:5a56)
text "instead,"
cont "@@"
-_UnnamedText_3db4c: ; 89a62 (22:5a62)
+_UnnamedText_3db4c:: ; 89a62 (22:5a62)
TX_RAM $cf4b
text "@"
-_UnnamedText_3db6c: ; 89a67 (22:5a67)
+_UnnamedText_3db6c:: ; 89a67 (22:5a67)
text "!"
done
-_UnnamedText_3db71: ; 89a6a (22:5a6a)
+_UnnamedText_3db71:: ; 89a6a (22:5a6a)
text "!"
done
-_UnnamedText_3db76: ; 89a6d (22:5a6d)
+_UnnamedText_3db76:: ; 89a6d (22:5a6d)
text "!"
done
-_UnnamedText_3db7b: ; 89a70 (22:5a70)
+_UnnamedText_3db7b:: ; 89a70 (22:5a70)
text "!"
done
-_UnnamedText_3db80: ; 89a73 (22:5a73)
+_UnnamedText_3db80:: ; 89a73 (22:5a73)
text "!"
done
-_UnnamedText_3dc42: ; 89a76 (22:5a76)
+_UnnamedText_3dc42:: ; 89a76 (22:5a76)
text $5a, "'s"
line "attack missed!"
prompt
-_UnnamedText_3dc47: ; 89a89 (22:5a89)
+_UnnamedText_3dc47:: ; 89a89 (22:5a89)
text $5a
line "kept going and"
cont "crashed!"
prompt
-_UnnamedText_3dc4c: ; 89aa4 (22:5aa4)
+_UnnamedText_3dc4c:: ; 89aa4 (22:5aa4)
text $59, "'s"
line "unaffected!"
prompt
-_UnnamedText_3dc57: ; 89ab4 (22:5ab4)
+_UnnamedText_3dc57:: ; 89ab4 (22:5ab4)
text "It doesn't affect"
line $59, "!"
prompt
-_UnnamedText_3dc7e: ; 89ac9 (22:5ac9)
+_UnnamedText_3dc7e:: ; 89ac9 (22:5ac9)
text "Critical hit!"
prompt
-_UnnamedText_3dc83: ; 89ad8 (22:5ad8)
+_UnnamedText_3dc83:: ; 89ad8 (22:5ad8)
text "One-hit KO!"
prompt
-_UnnamedText_3ddb6: ; 89ae5 (22:5ae5)
+_UnnamedText_3ddb6:: ; 89ae5 (22:5ae5)
TX_RAM W_PLAYERMONNAME
text " is"
line "loafing around."
prompt
-_UnnamedText_3ddbb: ; 89afd (22:5afd)
+_UnnamedText_3ddbb:: ; 89afd (22:5afd)
TX_RAM W_PLAYERMONNAME
text " began"
line "to nap!"
prompt
-_UnnamedText_3ddc0: ; 89b10 (22:5b10)
+_UnnamedText_3ddc0:: ; 89b10 (22:5b10)
TX_RAM W_PLAYERMONNAME
text " won't"
line "obey!"
prompt
-_UnnamedText_3ddc5: ; 89b20 (22:5b20)
+_UnnamedText_3ddc5:: ; 89b20 (22:5b20)
TX_RAM W_PLAYERMONNAME
text " turned"
line "away!"
prompt
-_UnnamedText_3ddca: ; 89b32 (22:5b32)
+_UnnamedText_3ddca:: ; 89b32 (22:5b32)
TX_RAM W_PLAYERMONNAME
db $0
line "ignored orders!"
prompt
-_SubstituteTookDamageText: ; 89b47 (22:5b47)
+_SubstituteTookDamageText:: ; 89b47 (22:5b47)
text "The SUBSTITUTE"
line "took damage for"
cont $59, "!"
prompt
-_SubstituteBrokeText: ; 89b6a (22:5b6a)
+_SubstituteBrokeText:: ; 89b6a (22:5b6a)
text $59, "'s"
line "SUBSTITUTE broke!"
prompt
-_BuildingRageText: ; 89b80 (22:5b80)
+_BuildingRageText:: ; 89b80 (22:5b80)
text $5a, "'s"
line "RAGE is building!"
prompt
-_MirrorMoveFailedText: ; 89b96 (22:5b96)
+_MirrorMoveFailedText:: ; 89b96 (22:5b96)
text "The MIRROR MOVE"
next "failed!"
prompt
-_UnnamedText_3e887: ; 89baf (22:5baf)
+_UnnamedText_3e887:: ; 89baf (22:5baf)
text "Hit @"
TX_NUM $cd05, 1, 1
text " times!"
prompt
-_UnnamedText_554b2: ; 89bc2 (22:5bc2)
+_UnnamedText_554b2:: ; 89bc2 (22:5bc2)
TX_RAM $cd6d
text " gained"
line "@@"
-_UnnamedText_554cb: ; 89bd0 (22:5bd0)
+_UnnamedText_554cb:: ; 89bd0 (22:5bd0)
text "with EXP.ALL,"
cont "@@"
-_UnnamedText_554d4: ; 89be1 (22:5be1)
+_UnnamedText_554d4:: ; 89be1 (22:5be1)
text "a boosted"
cont "@@"
-_UnnamedText_554d8: ; 89bee (22:5bee)
+_UnnamedText_554d8:: ; 89bee (22:5bee)
TX_NUM $cf4b, 2, 4
text " EXP. Points!"
prompt
-UnnamedText_89c01: ; 89c01 (22:5c01)
+UnnamedText_89c01:: ; 89c01 (22:5c01)
TX_RAM $cd6d
text " grew"
line "to level @"
@@ -1451,7 +1450,7 @@
TX_NUM $d127, 1, 3
text "!@@"
-_UnnamedText_58e3b: ; 89c1d (22:5c1d)
+_UnnamedText_58e3b:: ; 89c1d (22:5c1d)
text "Wild @"
TX_RAM W_ENEMYMONNAME
db $0
@@ -1458,7 +1457,7 @@
line "appeared!"
prompt
-_UnnamedText_58e40: ; 89c33 (22:5c33)
+_UnnamedText_58e40:: ; 89c33 (22:5c33)
text "The hooked"
line "@"
TX_RAM W_ENEMYMONNAME
@@ -1466,76 +1465,76 @@
cont "attacked!"
prompt
-_UnnamedText_58e45: ; 89c4f (22:5c4f)
+_UnnamedText_58e45:: ; 89c4f (22:5c4f)
TX_RAM W_ENEMYMONNAME
db $0
line "appeared!"
prompt
-_UnnamedText_58e4a: ; 89c5e (22:5c5e)
+_UnnamedText_58e4a:: ; 89c5e (22:5c5e)
TX_RAM W_TRAINERNAME
text " wants"
line "to fight!"
prompt
-_UnnamedText_58e4f: ; 89c73 (22:5c73)
+_UnnamedText_58e4f:: ; 89c73 (22:5c73)
text "SILPH SCOPE"
line "unveiled the"
cont "GHOST's identity!"
prompt
-_UnnamedText_58e54: ; 89c9e (22:5c9e)
+_UnnamedText_58e54:: ; 89c9e (22:5c9e)
text "Darn! The GHOST"
line "can't be ID'd!"
prompt
-_UnnamedText_58eae: ; 89cbc (22:5cbc)
+_UnnamedText_58eae:: ; 89cbc (22:5cbc)
text "Go! @@"
-_UnnamedText_58eb5: ; 89cc3 (22:5cc3)
+_UnnamedText_58eb5:: ; 89cc3 (22:5cc3)
text "Do it! @@"
-_UnnamedText_58ebc: ; 89ccd (22:5ccd)
+_UnnamedText_58ebc:: ; 89ccd (22:5ccd)
text "Get'm! @@"
-_UnnamedText_58ec3: ; 89cd6 (22:5cd6)
+_UnnamedText_58ec3:: ; 89cd6 (22:5cd6)
text "The enemy's weak!"
line "Get'm! @@"
-_UnnamedText_58ecc: ; 89cf0 (22:5cf0)
+_UnnamedText_58ecc:: ; 89cf0 (22:5cf0)
TX_RAM W_PLAYERMONNAME
text "!"
done
-_UnnamedText_58ed7: ; 89cf6 (22:5cf6)
+_UnnamedText_58ed7:: ; 89cf6 (22:5cf6)
TX_RAM W_PLAYERMONNAME
text " @@"
-_UnnamedText_58f25: ; 89cfd (22:5cfd)
+_UnnamedText_58f25:: ; 89cfd (22:5cfd)
text "enough!@@"
-_UnnamedText_58f2c: ; 89d07 (22:5d07)
+_UnnamedText_58f2c:: ; 89d07 (22:5d07)
text "OK!@@"
-_UnnamedText_58f33: ; 89d0d (22:5d0d)
+_UnnamedText_58f33:: ; 89d0d (22:5d0d)
text "good!@@"
-_UnnamedText_58f3e: ; 89d15 (22:5d15)
+_UnnamedText_58f3e:: ; 89d15 (22:5d15)
db $0
line "Come back!"
done
-_UnnamedText_2fb8e: ; 89d22 (22:5d22)
+_UnnamedText_2fb8e:: ; 89d22 (22:5d22)
text "It's super"
line "effective!"
prompt
-_UnnamedText_2fb93: ; 89d38 (22:5d38)
+_UnnamedText_2fb93:: ; 89d38 (22:5d38)
text "It's not very"
line "effective..."
prompt
-SafariZoneEatingText: ; 89d53 (22:5d53)
+SafariZoneEatingText:: ; 89d53 (22:5d53)
text "Wild @"
TX_RAM W_ENEMYMONNAME
db $0
@@ -1542,7 +1541,7 @@
line "is eating!"
prompt
-SafariZoneAngryText: ; 89d6a (22:5d6a)
+SafariZoneAngryText:: ; 89d6a (22:5d6a)
text "Wild @"
TX_RAM W_ENEMYMONNAME
db $0
@@ -1552,7 +1551,7 @@
; money related
; XXX $2 BCD macro
; $2, pointer, byte
-_UnnamedText_1386b: ; 89d80 (22:5d80)
+_UnnamedText_1386b:: ; 89d80 (22:5d80)
text $52, " picked up"
line "¥@"
db $2, $e5, $cc, $c3
@@ -1559,41 +1558,41 @@
text "!"
prompt
-_UnnamedText_1c9c1: ; 89d96 (22:5d96)
+_UnnamedText_1c9c1:: ; 89d96 (22:5d96)
text "Clear all saved"
line "data?"
done
-_UnnamedText_1ca14: ; 89dad (22:5dad)
+_UnnamedText_1ca14:: ; 89dad (22:5dad)
text "Which floor do"
line "you want? "
done
-_PartyMenuNormalText: ; 89dc8 (22:5dc8)
+_PartyMenuNormalText:: ; 89dc8 (22:5dc8)
text "Choose a #MON."
done
-_PartyMenuItemUseText: ; 89dd8 (22:5dd8)
+_PartyMenuItemUseText:: ; 89dd8 (22:5dd8)
text "Use item on which"
line "#MON?"
done
-_PartyMenuBattleText: ; 89df1 (22:5df1)
+_PartyMenuBattleText:: ; 89df1 (22:5df1)
text "Bring out which"
line "#MON?"
done
-_PartyMenuUseTMText: ; 89e08 (22:5e08)
+_PartyMenuUseTMText:: ; 89e08 (22:5e08)
text "Use TM on which"
line "#MON?"
done
-_PartyMenuSwapMonText: ; 89e1f (22:5e1f)
+_PartyMenuSwapMonText:: ; 89e1f (22:5e1f)
text "Move #MON"
line "where?"
done
-_PotionText: ; 89e31 (22:5e31)
+_PotionText:: ; 89e31 (22:5e31)
TX_RAM $cd6d
db $0
line "recovered by @"
@@ -1601,49 +1600,49 @@
text "!"
done
-_AntidoteText: ; 89e4b (22:5e4b)
+_AntidoteText:: ; 89e4b (22:5e4b)
TX_RAM $cd6d
text " was"
line "cured of poison!"
done
-_ParlyzHealText: ; 89e65 (22:5e65)
+_ParlyzHealText:: ; 89e65 (22:5e65)
TX_RAM $cd6d
text "'s"
line "rid of paralysis!"
done
-_BurnHealText: ; 89e7d (22:5e7d)
+_BurnHealText:: ; 89e7d (22:5e7d)
TX_RAM $cd6d
text "'s"
line "burn was healed!"
done
-_IceHealText: ; 89e94 (22:5e94)
+_IceHealText:: ; 89e94 (22:5e94)
TX_RAM $cd6d
text " was"
line "defrosted!"
done
-_AwakeningText: ; 89ea8 (22:5ea8)
+_AwakeningText:: ; 89ea8 (22:5ea8)
TX_RAM $cd6d
db $0
line "woke up!"
done
-_FullHealText: ; 89eb6 (22:5eb6)
+_FullHealText:: ; 89eb6 (22:5eb6)
TX_RAM $cd6d
text "'s"
line "health returned!"
done
-_ReviveText: ; 89ecd (22:5ecd)
+_ReviveText:: ; 89ecd (22:5ecd)
TX_RAM $cd6d
db $0
line "is revitalized!"
done
-_RareCandyText: ; 89ee2 (22:5ee2)
+_RareCandyText:: ; 89ee2 (22:5ee2)
TX_RAM $cd6d
text " grew"
line "to level @"
@@ -1650,12 +1649,12 @@
TX_NUM $d127, $1,$3
text "!@@"
-_UnnamedText_17f23: ; 89efe (22:5efe)
+_UnnamedText_17f23:: ; 89efe (22:5efe)
text $52, " turned on"
line "the PC."
prompt
-_UnnamedText_17f28: ; 89f13 (22:5f13)
+_UnnamedText_17f28:: ; 89f13 (22:5f13)
text "Accessed BILL's"
line "PC."
@@ -1663,7 +1662,7 @@
line "Storage System."
prompt
-_UnnamedText_17f2d: ; 89f45 (22:5f45)
+_UnnamedText_17f2d:: ; 89f45 (22:5f45)
text "Accessed someone's"
line "PC."
@@ -1671,7 +1670,7 @@
line "Storage System."
prompt
-_UnnamedText_17f32: ; 89f7a (22:5f7a)
+_UnnamedText_17f32:: ; 89f7a (22:5f7a)
text "Accessed my PC."
para "Accessed Item"
@@ -1678,51 +1677,51 @@
line "Storage System."
prompt
-_UnnamedText_7b22: ; 89fa9 (22:5fa9)
+_UnnamedText_7b22:: ; 89fa9 (22:5fa9)
text $52, " turned on"
line "the PC."
prompt
-_UnnamedText_7b27: ; 89fbe (22:5fbe)
+_UnnamedText_7b27:: ; 89fbe (22:5fbe)
text "What do you want"
line "to do?"
done
-_UnnamedText_7b2c: ; 89fd7 (22:5fd7)
+_UnnamedText_7b2c:: ; 89fd7 (22:5fd7)
text "What do you want"
line "to deposit?"
done
-_UnnamedText_7b31: ; 89ff5 (22:5ff5)
+_UnnamedText_7b31:: ; 89ff5 (22:5ff5)
text "How many?"
done
-_UnnamedText_7b36: ; 8a000 (22:6000)
+_UnnamedText_7b36:: ; 8a000 (22:6000)
TX_RAM $cd6d
text " was"
line "stored via PC."
prompt
-_UnnamedText_7b3b: ; 8a018 (22:6018)
+_UnnamedText_7b3b:: ; 8a018 (22:6018)
text "You have nothing"
line "to deposit."
prompt
-_UnnamedText_7b40: ; 8a036 (22:6036)
+_UnnamedText_7b40:: ; 8a036 (22:6036)
text "No room left to"
line "store items."
prompt
-_UnnamedText_7b45: ; 8a054 (22:6054)
+_UnnamedText_7b45:: ; 8a054 (22:6054)
text "What do you want"
line "to withdraw?"
done
-_UnnamedText_7b4a: ; 8a073 (22:6073)
+_UnnamedText_7b4a:: ; 8a073 (22:6073)
text "How many?"
done
-_UnnamedText_7b4f: ; 8a07e (22:607e)
+_UnnamedText_7b4f:: ; 8a07e (22:607e)
text "Withdrew"
line "@"
TX_RAM $cd6d
@@ -1729,26 +1728,26 @@
text "."
prompt
-_UnnamedText_7b54: ; 8a08f (22:608f)
+_UnnamedText_7b54:: ; 8a08f (22:608f)
text "There is nothing"
line "stored."
prompt
-_UnnamedText_7b59: ; 8a0a9 (22:60a9)
+_UnnamedText_7b59:: ; 8a0a9 (22:60a9)
text "You can't carry"
line "any more items."
prompt
-_UnnamedText_7b5e: ; 8a0c9 (22:60c9)
+_UnnamedText_7b5e:: ; 8a0c9 (22:60c9)
text "What do you want"
line "to toss away?"
done
-_UnnamedText_7b63: ; 8a0e9 (22:60e9)
+_UnnamedText_7b63:: ; 8a0e9 (22:60e9)
text "How many?"
done
-_UnnamedText_76683: ; 8a0f4 (22:60f4)
+_UnnamedText_76683:: ; 8a0f4 (22:60f4)
text "Accessed #MON"
line "LEAGUE's site."
@@ -1756,20 +1755,20 @@
line "OF FAME List."
prompt
-_SwitchOnText: ; 0x8a131
+_SwitchOnText:: ; 0x8a131
text "Switch on!"
prompt
-_WhatText: ; 0x8a13d
+_WhatText:: ; 0x8a13d
text "What?"
done
-_DepositWhichMonText: ; 0x8a144
+_DepositWhichMonText:: ; 0x8a144
text "Deposit which"
line "#MON?"
done
-_MonWasStoredText: ; 0x8a159
+_MonWasStoredText:: ; 0x8a159
TX_RAM $cf4b
text " was"
line "stored in Box @"
@@ -1777,17 +1776,17 @@
text "."
prompt
-_CantDepositLastMonText: ; 0x8a177
+_CantDepositLastMonText:: ; 0x8a177
text "You can't deposit"
line "the last #MON!"
prompt
-_BoxFullText: ; 0x8a198
+_BoxFullText:: ; 0x8a198
text "Oops! This Box is"
line "full of #MON."
prompt
-_MonIsTakenOutText: ; 0x8a1b9
+_MonIsTakenOutText:: ; 0x8a1b9
TX_RAM $cf4b
text " is"
line "taken out."
@@ -1796,12 +1795,12 @@
text "."
prompt
-_NoMonText: ; 0x8a1d7
+_NoMonText:: ; 0x8a1d7
text "What? There are"
line "no #MON here!"
prompt
-_CantTakeMonText: ; 0x8a1f6
+_CantTakeMonText:: ; 0x8a1f6
text "You can't take"
line "any more #MON."
@@ -1809,12 +1808,12 @@
line "first."
prompt
-_ReleaseWhichMonText: ; 0x8a228
+_ReleaseWhichMonText:: ; 0x8a228
text "Release which"
line "#MON?"
done
-_OnceReleasedText: ; 0x8a23d
+_OnceReleasedText:: ; 0x8a23d
text "Once released,"
line "@"
TX_RAM $cf4b
@@ -1822,35 +1821,35 @@
cont "gone forever. OK?"
done
-_MonWasReleasedText: ; 0x8a268
+_MonWasReleasedText:: ; 0x8a268
TX_RAM $cf4b
text " was"
line "released outside."
cont "Bye @"
-_UnnamedText_8a288: ; 8a288 (22:6288)
+_UnnamedText_8a288:: ; 8a288 (22:6288)
TX_RAM $cf4b
text "!"
prompt
-_RequireCoinCaseText: ; 8a28e (22:628e)
+_RequireCoinCaseText:: ; 8a28e (22:628e)
text "A COIN CASE is"
line "required!@@"
-_ExchangeCoinsForPrizesText: ; 8a2a9 (22:62a9)
+_ExchangeCoinsForPrizesText:: ; 8a2a9 (22:62a9)
text "We exchange your"
line "coins for prizes."
prompt
-_WhichPrizeText: ; 8a2cd (22:62cd)
+_WhichPrizeText:: ; 8a2cd (22:62cd)
text "Which prize do"
line "you want?"
done
-_HereYouGoText: ; 8a2e7 (22:62e7)
+_HereYouGoText:: ; 8a2e7 (22:62e7)
text "Here you go!@@"
-_SoYouWantPrizeText: ; 8a2f6 (22:62f6)
+_SoYouWantPrizeText:: ; 8a2f6 (22:62f6)
text "So, you want"
line "@"
TX_RAM $CD6D
@@ -1857,27 +1856,27 @@
text "?"
done
-_SorryNeedMoreCoins: ; 8a30b (22:630b)
+_SorryNeedMoreCoins:: ; 8a30b (22:630b)
text "Sorry, you need"
line "more coins.@@"
-_OopsYouDontHaveEnoughRoomText: ; 8a329 (22:6329)
+_OopsYouDontHaveEnoughRoomText:: ; 8a329 (22:6329)
text "Oops! You don't"
line "have enough room.@@"
-_OhFineThenText: ; 8a34c (22:634c)
+_OhFineThenText:: ; 8a34c (22:634c)
text "Oh, fine then.@@"
-_UnnamedText_1e93b: ; 8a35d (22:635d)
+_UnnamedText_1e93b:: ; 8a35d (22:635d)
text "Want to get your"
line "#DEX rated?"
done
-_UnnamedText_1e940: ; 8a37b (22:637b)
+_UnnamedText_1e940:: ; 8a37b (22:637b)
text "Closed link to"
line "PROF.OAK's PC.@@"
-_UnnamedText_1e946: ; 8a39a (22:639a)
+_UnnamedText_1e946:: ; 8a39a (22:639a)
text "Accessed PROF."
line "OAK's PC."
@@ -1885,17 +1884,17 @@
line "Rating System."
prompt
-_UnnamedText_5d43: ; 8a3d0 (22:63d0)
+_UnnamedText_5d43:: ; 8a3d0 (22:63d0)
text "Where would you"
line "like to go?"
done
-_UnnamedText_5d48: ; 8a3ed (22:63ed)
+_UnnamedText_5d48:: ; 8a3ed (22:63ed)
text "OK, please wait"
line "just a moment."
done
-_UnnamedText_5d4d: ; 8a40d (22:640d)
+_UnnamedText_5d4d:: ; 8a40d (22:640d)
text "The link was"
line "canceled."
done
@@ -1902,7 +1901,7 @@
INCLUDE "text/oakspeech.asm"
-_DoYouWantToNicknameText: ; 0x8a605
+_DoYouWantToNicknameText:: ; 0x8a605
text "Do you want to"
line "give a nickname"
cont "to @"
@@ -1910,18 +1909,18 @@
text "?"
done
-_UnnamedText_699f: ; 8a62f (22:662f)
+_UnnamedText_699f:: ; 8a62f (22:662f)
text "Right! So your"
line "name is ", $52, "!"
prompt
-_UnnamedText_69e7: ; 8a64a (22:664a)
+_UnnamedText_69e7:: ; 8a64a (22:664a)
text "That's right! I"
line "remember now! His"
cont "name is ", $53, "!"
prompt
-_SSAnne8AfterBattleText2: ; 8a677 (22:6677)
+_SSAnne8AfterBattleText2:: ; 8a677 (22:6677)
TX_RAM $cd3f
text " and"
line "@"
@@ -1930,12 +1929,12 @@
cont "be traded."
done
-_Char00Text: ; 8a696 (22:6696)
+_Char00Text:: ; 8a696 (22:6696)
TX_NUM $FF8C,1,2
text " ERROR."
done
-_Char55Text: ; 8a6a3 (22:66a3)
+_Char55Text:: ; 8a6a3 (22:66a3)
text $4B,"@@"
INCLUDE "text/maps/digletts_cave_route_2_entrance.asm"
@@ -2011,28 +2010,28 @@
INCLUDE "text/maps/route_24_2.asm"
INCLUDE "text/maps/route_25.asm"
-_FileDataDestroyedText: ; 945f1 (25:45f1)
+_FileDataDestroyedText:: ; 945f1 (25:45f1)
text "The file data is"
line "destroyed!"
prompt
-_WouldYouLikeToSaveText: ; 9460e (25:460e)
+_WouldYouLikeToSaveText:: ; 9460e (25:460e)
text "Would you like to"
line "SAVE the game?"
done
-_GameSavedText: ; 94630 (25:4630)
+_GameSavedText:: ; 94630 (25:4630)
text $52, " saved"
line "the game!"
done
-_OlderFileWillBeErasedText: ; 94643 (25:4643)
+_OlderFileWillBeErasedText:: ; 94643 (25:4643)
text "The older file"
line "will be erased to"
cont "save. Okay?"
done
-_UnnamedText_73909: ; 94671 (25:4671)
+_UnnamedText_73909:: ; 94671 (25:4671)
text "When you change a"
line "#MON BOX, data"
cont "will be saved."
@@ -2040,16 +2039,16 @@
para "Is that okay?"
done
-_UnnamedText_739d4: ; 946b0 (25:46b0)
+_UnnamedText_739d4:: ; 946b0 (25:46b0)
text "Choose a"
line $4a, " BOX.@@"
-_UnnamedText_3af3e: ; 946c2 (25:46c2)
+_UnnamedText_3af3e:: ; 946c2 (25:46c2)
TX_RAM $cf4b
text " evolved"
done
-_UnnamedText_3af43: ; 946cf (25:46cf)
+_UnnamedText_3af43:: ; 946cf (25:46cf)
db $0
line "into @"
TX_RAM $cd6d
@@ -2056,7 +2055,7 @@
text "!"
done
-_UnnamedText_3af48: ; 946dd (25:46dd)
+_UnnamedText_3af48:: ; 946dd (25:46dd)
text "Huh? @"
TX_RAM $cf4b
db $0
@@ -2063,7 +2062,7 @@
line "stopped evolving!"
prompt
-_UnnamedText_3af4d: ; 946fb (25:46fb)
+_UnnamedText_3af4d:: ; 946fb (25:46fb)
text "What? @"
TX_RAM $cf4b
db $0
@@ -2070,121 +2069,121 @@
line "is evolving!"
done
-_UnnamedText_3f245: ; 94715 (25:4715)
+_UnnamedText_3f245:: ; 94715 (25:4715)
text $59
line "fell asleep!"
prompt
-_UnnamedText_3f24a: ; 94725 (25:4725)
+_UnnamedText_3f24a:: ; 94725 (25:4725)
text $59, "'s"
line "already asleep!"
prompt
-_UnnamedText_3f2df: ; 94739 (25:4739)
+_UnnamedText_3f2df:: ; 94739 (25:4739)
text $59
line "was poisoned!"
prompt
-_UnnamedText_3f2e4: ; 9474a (25:474a)
+_UnnamedText_3f2e4:: ; 9474a (25:474a)
text $59, "'s"
line "badly poisoned!"
prompt
-_UnnamedText_3f3d8: ; 9475e (25:475e)
+_UnnamedText_3f3d8:: ; 9475e (25:475e)
text $59
line "was burned!"
prompt
-_UnnamedText_3f3dd: ; 9476d (25:476d)
+_UnnamedText_3f3dd:: ; 9476d (25:476d)
text $59
line "was frozen solid!"
prompt
-_UnnamedText_3f423: ; 94782 (25:4782)
+_UnnamedText_3f423:: ; 94782 (25:4782)
text "Fire defrosted"
line $59, "!"
prompt
-_UnnamedText_3f528: ; 94795 (25:4795)
+_UnnamedText_3f528:: ; 94795 (25:4795)
text $5a, "'s"
line "@"
TX_RAM $cf4b
text "@@"
-_UnnamedText_3f542: ; 947a0 (25:47a0)
+_UnnamedText_3f542:: ; 947a0 (25:47a0)
text $4c, "greatly@@"
-_UnnamedText_3f547: ; 947ab (25:47ab)
+_UnnamedText_3f547:: ; 947ab (25:47ab)
text " rose!"
prompt
-_UnnamedText_3f661: ; 947b3 (25:47b3)
+_UnnamedText_3f661:: ; 947b3 (25:47b3)
text $59, "'s"
line "@"
TX_RAM $cf4b
text "@@"
-_UnnamedText_3f67e: ; 947be (25:47be)
+_UnnamedText_3f67e:: ; 947be (25:47be)
text $4c, "greatly@@"
-_UnnamedText_3f683: ; 947c9 (25:47c9)
+_UnnamedText_3f683:: ; 947c9 (25:47c9)
text " fell!"
prompt
-_UnnamedText_3f802: ; 947d1 (25:47d1)
+_UnnamedText_3f802:: ; 947d1 (25:47d1)
text $5a
line "ran from battle!"
prompt
-_UnnamedText_3f807: ; 947e5 (25:47e5)
+_UnnamedText_3f807:: ; 947e5 (25:47e5)
text $59
line "ran away scared!"
prompt
-_UnnamedText_3f80c: ; 947f9 (25:47f9)
+_UnnamedText_3f80c:: ; 947f9 (25:47f9)
text $59
line "was blown away!"
prompt
-_UnnamedText_3f8c8: ; 9480c (25:480c)
+_UnnamedText_3f8c8:: ; 9480c (25:480c)
text $5a, "@@"
-_UnnamedText_3f8f9: ; 94810 (25:4810)
+_UnnamedText_3f8f9:: ; 94810 (25:4810)
db $0
line "made a whirlwind!"
prompt
-_UnnamedText_3f8fe: ; 94824 (25:4824)
+_UnnamedText_3f8fe:: ; 94824 (25:4824)
db $0
line "took in sunlight!"
prompt
-_UnnamedText_3f903: ; 94838 (25:4838)
+_UnnamedText_3f903:: ; 94838 (25:4838)
db $0
line "lowered its head!"
prompt
-_UnnamedText_3f908: ; 9484c (25:484c)
+_UnnamedText_3f908:: ; 9484c (25:484c)
db $0
line "is glowing!"
prompt
-_UnnamedText_3f90d: ; 9485a (25:485a)
+_UnnamedText_3f90d:: ; 9485a (25:485a)
db $0
line "flew up high!"
prompt
-_UnnamedText_3f912: ; 9486a (25:486a)
+_UnnamedText_3f912:: ; 9486a (25:486a)
db $0
line "dug a hole!"
prompt
-_UnnamedText_3f9a1: ; 94878 (25:4878)
+_UnnamedText_3f9a1:: ; 94878 (25:4878)
text $59
line "became confused!"
prompt
-_UnnamedText_3fa77: ; 9488c (25:488c)
+_UnnamedText_3fa77:: ; 9488c (25:488c)
text $5a
line "learned"
cont "@"
@@ -2192,7 +2191,7 @@
text "!"
prompt
-_UnnamedText_3fb09: ; 9489e (25:489e)
+_UnnamedText_3fb09:: ; 9489e (25:489e)
text $59, "'s"
line "@"
TX_RAM $cd6d
@@ -2200,101 +2199,101 @@
cont "disabled!"
prompt
-_UnnamedText_3fb3e: ; 948b6 (25:48b6)
+_UnnamedText_3fb3e:: ; 948b6 (25:48b6)
text "Nothing happened!"
prompt
-_UnnamedText_3fb49: ; 948c9 (25:48c9)
+_UnnamedText_3fb49:: ; 948c9 (25:48c9)
text "No effect!"
prompt
-_UnnamedText_3fb59: ; 948d5 (25:48d5)
+_UnnamedText_3fb59:: ; 948d5 (25:48d5)
text "But, it failed! "
prompt
-_UnnamedText_3fb64: ; 948e7 (25:48e7)
+_UnnamedText_3fb64:: ; 948e7 (25:48e7)
text "It didn't affect"
line $59, "!"
prompt
-_UnnamedText_3fb69: ; 948fb (25:48fb)
+_UnnamedText_3fb69:: ; 948fb (25:48fb)
text $59
line "is unaffected!"
prompt
-_UnnamedText_3fb74: ; 9490d (25:490d)
+_UnnamedText_3fb74:: ; 9490d (25:490d)
text $59, "'s"
line "paralyzed! It may"
cont "not attack!"
prompt
-_UnnamedText_17e1d: ; 9492f (25:492f)
+_UnnamedText_17e1d:: ; 9492f (25:492f)
text "It created a"
line "SUBSTITUTE!"
prompt
-_UnnamedText_17e22: ; 94949 (25:4949)
+_UnnamedText_17e22:: ; 94949 (25:4949)
text $5a
line "has a SUBSTITUTE!"
prompt
-_UnnamedText_17e27: ; 9495e (25:495e)
+_UnnamedText_17e27:: ; 9495e (25:495e)
text "Too weak to make"
line "a SUBSTITUTE!"
prompt
-_UnnamedText_2ff04: ; 9497e (25:497e)
+_UnnamedText_2ff04:: ; 9497e (25:497e)
text "Coins scattered"
line "everywhere!"
prompt
-_UnnamedText_27fb3: ; 9499b (25:499b)
+_UnnamedText_27fb3:: ; 9499b (25:499b)
text $5a, "'s"
line "getting pumped!"
prompt
-_UnnamedText_2bef2: ; 949af (25:49af)
+_UnnamedText_2bef2:: ; 949af (25:49af)
text $59
line "was seeded!"
prompt
-_UnnamedText_2bef7: ; 949be (25:49be)
+_UnnamedText_2bef7:: ; 949be (25:49be)
text $59
line "evaded attack!"
prompt
-_UnnamedText_1399e: ; 949d0 (25:49d0)
+_UnnamedText_1399e:: ; 949d0 (25:49d0)
text $5a, "'s"
line "hit with recoil!"
prompt
-_UnnamedText_139cd: ; 949e5 (25:49e5)
+_UnnamedText_139cd:: ; 949e5 (25:49e5)
text "Converted type to"
line $59, "'s!"
prompt
-_UnnamedText_13a53: ; 949fc (25:49fc)
+_UnnamedText_13a53:: ; 949fc (25:49fc)
text "All STATUS changes"
line "are eliminated!"
prompt
-_UnnamedText_3baa2: ; 94a20 (25:4a20)
+_UnnamedText_3baa2:: ; 94a20 (25:4a20)
text $5a
line "started sleeping!"
done
-_UnnamedText_3baa7: ; 94a35 (25:4a35)
+_UnnamedText_3baa7:: ; 94a35 (25:4a35)
text $5a
line "fell asleep and"
cont "became healthy!"
done
-_UnnamedText_3baac: ; 94a58 (25:4a58)
+_UnnamedText_3baac:: ; 94a58 (25:4a58)
text $5a
line "regained health!"
prompt
-_UnnamedText_3bb92: ; 94a6c (25:4a6c)
+_UnnamedText_3bb92:: ; 94a6c (25:4a6c)
text $5a
line "transformed into"
cont "@"
@@ -2302,37 +2301,37 @@
text "!"
prompt
-_UnnamedText_3bbd7: ; 94a87 (25:4a87)
+_UnnamedText_3bbd7:: ; 94a87 (25:4a87)
text $5a, "'s"
line "protected against"
cont "special attacks!"
prompt
-_UnnamedText_3bbdc: ; 94aae (25:4aae)
+_UnnamedText_3bbdc:: ; 94aae (25:4aae)
text $5a
line "gained armor!"
prompt
-_UnnamedText_33f52: ; 94abf (25:4abf)
+_UnnamedText_33f52:: ; 94abf (25:4abf)
text $5a, "'s"
line "shrouded in mist!"
prompt
-_UnnamedText_78dc: ; 94ad5 (25:4ad5)
+_UnnamedText_78dc:: ; 94ad5 (25:4ad5)
text "Sucked health from"
line $59, "!"
prompt
-_UnnamedText_78e1: ; 94aec (25:4aec)
+_UnnamedText_78e1:: ; 94aec (25:4aec)
text $59, "'s"
line "dream was eaten!"
prompt
-_BattleCenterMText1: ; 94b01 (25:4b01)
+_BattleCenterMText1:: ; 94b01 (25:4b01)
text "!"
done
-_TradeCenterMText1: ; 94b04 (25:4b04)
+_TradeCenterMText1:: ; 94b04 (25:4b04)
text "!"
done
@@ -2436,18 +2435,18 @@
INCLUDE "text/maps/saffron_pokecenter.asm"
INCLUDE "text/maps/mr_psychics_house.asm"
-_PokemartGreetingText: ; a259c (28:659c)
+_PokemartGreetingText:: ; a259c (28:659c)
text "Hi there!"
next "May I help you?"
done
-_PokemonFaintedText: ; a25b7 (28:65b7)
+_PokemonFaintedText:: ; a25b7 (28:65b7)
TX_RAM $cd6d
db $0
line "fainted!"
done
-_PlayerBlackedOutText: ; a25c5 (28:65c5)
+_PlayerBlackedOutText:: ; a25c5 (28:65c5)
text $52, " is out of"
line "useable #MON!"
@@ -2455,16 +2454,16 @@
line "out!"
prompt
-_RepelWoreOffText: ; a25ef (28:65ef)
+_RepelWoreOffText:: ; a25ef (28:65ef)
text "REPEL's effect"
line "wore off."
done
-_PokemartBuyingGreetingText: ; a2608 (28:6608)
+_PokemartBuyingGreetingText:: ; a2608 (28:6608)
text "Take your time."
done
-_PokemartTellBuyPrice: ; a2619 (28:6619)
+_PokemartTellBuyPrice:: ; a2619 (28:6619)
TX_RAM $cf4b
text "?"
line "That will be"
@@ -2473,27 +2472,27 @@
text ". OK?"
done
-_PokemartBoughtItemText: ; a2639 (28:6639)
+_PokemartBoughtItemText:: ; a2639 (28:6639)
text "Here you are!"
line "Thank you!"
prompt
-_PokemartNotEnoughMoneyText: ; a2653 (28:6653)
+_PokemartNotEnoughMoneyText:: ; a2653 (28:6653)
text "You don't have"
line "enough money."
prompt
-_PokemartItemBagFullText: ; a2670 (28:6670)
+_PokemartItemBagFullText:: ; a2670 (28:6670)
text "You can't carry"
line "any more items."
prompt
-_PokemonSellingGreetingText: ; a2690 (28:6690)
+_PokemonSellingGreetingText:: ; a2690 (28:6690)
text "What would you"
line "like to sell?"
done
-_PokemartTellSellPrice: ; a26ae (28:66ae)
+_PokemartTellSellPrice:: ; a26ae (28:66ae)
text "I can pay you"
line "¥@"
db $2, $9f, $ff, $c3 ; XXX
@@ -2500,26 +2499,26 @@
text " for that."
done
-_PokemartItemBagEmptyText: ; a26cf (28:66cf)
+_PokemartItemBagEmptyText:: ; a26cf (28:66cf)
text "You don't have"
line "anything to sell."
prompt
-_PokemartUnsellableItemText: ; a26f0 (28:66f0)
+_PokemartUnsellableItemText:: ; a26f0 (28:66f0)
text "I can't put a"
line "price on that."
prompt
-_PokemartThankYouText: ; a270d (28:670d)
+_PokemartThankYouText:: ; a270d (28:670d)
text "Thank you!"
done
-_PokemartAnythingElseText: ; a2719 (28:6719)
+_PokemartAnythingElseText:: ; a2719 (28:6719)
text "Is there anything"
line "else I can do?"
done
-UnnamedText_a273b: ; a273b (28:673b)
+UnnamedText_a273b:: ; a273b (28:673b)
TX_RAM $d036
text " learned"
line "@"
@@ -2526,12 +2525,12 @@
TX_RAM $cf4b
text "!@@"
-_UnnamedText_6fb4: ; a2750 (28:6750)
+_UnnamedText_6fb4:: ; a2750 (28:6750)
text "Which move should"
next "be forgotten?"
done
-_UnnamedText_6fb9: ; a2771 (28:6771)
+_UnnamedText_6fb9:: ; a2771 (28:6771)
text "Abandon learning"
line "@"
TX_RAM $cf4b
@@ -2538,7 +2537,7 @@
text "?"
done
-_UnnamedText_6fbe: ; a278a (28:678a)
+_UnnamedText_6fbe:: ; a278a (28:678a)
TX_RAM $d036
db $0
line "did not learn"
@@ -2547,7 +2546,7 @@
text "!"
prompt
-_UnnamedText_6fc3: ; a27a4 (28:67a4)
+_UnnamedText_6fc3:: ; a27a4 (28:67a4)
TX_RAM $d036
text " is"
line "trying to learn"
@@ -2568,13 +2567,13 @@
text "?"
done
-_UnnamedText_6fc8: ; a2819 (28:6819)
+_UnnamedText_6fc8:: ; a2819 (28:6819)
text "1, 2 and...@@"
-_UnnamedText_6fd7: ; a2827 (28:6827)
+_UnnamedText_6fd7:: ; a2827 (28:6827)
text " Poof!@@"
-_UnnamedText_6fdc: ; a2830 (28:6830)
+_UnnamedText_6fdc:: ; a2830 (28:6830)
db $0
para "@"
TX_RAM $d036
@@ -2586,12 +2585,12 @@
para "And..."
prompt
-_UnnamedText_6fe1: ; a284d (28:684d)
+_UnnamedText_6fe1:: ; a284d (28:684d)
text "HM techniques"
line "can't be deleted!"
prompt
-_PokemonCenterWelcomeText: ; a286d (28:686d)
+_PokemonCenterWelcomeText:: ; a286d (28:686d)
text "Welcome to our"
line "#MON CENTER!"
@@ -2600,28 +2599,28 @@
cont "perfect health!"
prompt
-_ShallWeHealYourPokemonText: ; a28b4 (28:68b4)
+_ShallWeHealYourPokemonText:: ; a28b4 (28:68b4)
text "Shall we heal your"
line "#MON?"
done
-_NeedYourPokemonText: ; a28ce (28:68ce)
+_NeedYourPokemonText:: ; a28ce (28:68ce)
text "OK. We'll need"
line "your #MON."
done
-_PokemonFightingFitText: ; a28e8 (28:68e8)
+_PokemonFightingFitText:: ; a28e8 (28:68e8)
text "Thank you!"
line "Your #MON are"
cont "fighting fit!"
prompt
-_PokemonCenterFarewellText: ; a2910 (28:6910)
+_PokemonCenterFarewellText:: ; a2910 (28:6910)
text "We hope to see"
line "you again!"
done
-_CableClubNPCText7: ; a292b (28:692b)
+_CableClubNPCText7:: ; a292b (28:692b)
text "This area is"
line "reserved for 2"
cont "friends who are"
@@ -2628,12 +2627,12 @@
cont "linked by cable."
done
-_CableClubNPCText1: ; a2969 (28:6969)
+_CableClubNPCText1:: ; a2969 (28:6969)
text "Welcome to the"
line "Cable Club!"
done
-_CableClubNPCText2: ; a2985 (28:6985)
+_CableClubNPCText2:: ; a2985 (28:6985)
text "Please apply here."
para "Before opening"
@@ -2641,10 +2640,10 @@
cont "to save the game."
done
-_CableClubNPCText3: ; a29cc (28:69cc)
+_CableClubNPCText3:: ; a29cc (28:69cc)
text "Please wait.@@"
-_CableClubNPCText4: ; a29db (28:69db)
+_CableClubNPCText4:: ; a29db (28:69db)
text "The link has been"
line "closed because of"
cont "inactivity."
@@ -2657,86 +2656,86 @@
SECTION "Text 10", ROMX, BANK[TEXT_10]
-_CableClubNPCText5: ; a4000 (29:4000)
+_CableClubNPCText5:: ; a4000 (29:4000)
text "Please come again!"
done
-_CableClubNPCText6: ; a4014 (29:4014)
+_CableClubNPCText6:: ; a4014 (29:4014)
text "We're making"
line "preparations."
cont "Please wait."
done
-_UsedStrengthText: ; a403c (29:403c)
+_UsedStrengthText:: ; a403c (29:403c)
TX_RAM $cd6d
text " used"
line "STRENGTH.@@"
-_UnnamedText_cdbb: ; a4051 (29:4051)
+_UnnamedText_cdbb:: ; a4051 (29:4051)
TX_RAM $cd6d
text " can"
line "move boulders."
prompt
-_UnnamedText_cdfa: ; a4069 (29:4069)
+_UnnamedText_cdfa:: ; a4069 (29:4069)
text "The current is"
line "much too fast!"
prompt
-_UnnamedText_cdff: ; a4088 (29:4088)
+_UnnamedText_cdff:: ; a4088 (29:4088)
text "Cycling is fun!"
line "Forget SURFing!"
prompt
-_FlashLightsAreaText: ; a40a9 (29:40a9)
+_FlashLightsAreaText:: ; a40a9 (29:40a9)
text "A blinding FLASH"
line "lights the area!"
prompt
-_WarpToLastPokemonCenterText: ; a40cc (29:40cc)
+_WarpToLastPokemonCenterText:: ; a40cc (29:40cc)
text "Warp to the last"
line "#MON CENTER."
done
-_CannotUseTeleportNowText: ; a40eb (29:40eb)
+_CannotUseTeleportNowText:: ; a40eb (29:40eb)
TX_RAM $cd6d
text " can't"
line "use TELEPORT now."
prompt
-_CannotFlyHereText: ; a4107 (29:4107)
+_CannotFlyHereText:: ; a4107 (29:4107)
TX_RAM $cd6d
text " can't"
line "FLY here."
prompt
-_NotHealthyEnoughText: ; a411b (29:411b)
+_NotHealthyEnoughText:: ; a411b (29:411b)
text "Not healthy"
line "enough."
prompt
-_NewBadgeRequiredText: ; a4130 (29:4130)
+_NewBadgeRequiredText:: ; a4130 (29:4130)
text "No! A new BADGE"
line "is required."
prompt
-_CannotUseItemsHereText: ; a414e (29:414e)
+_CannotUseItemsHereText:: ; a414e (29:414e)
text "You can't use items"
line "here."
prompt
-_CannotGetOffHereText: ; a4168 (29:4168)
+_CannotGetOffHereText:: ; a4168 (29:4168)
text "You can't get off"
line "here."
prompt
-_UnnamedText_4fe39: ; a4180 (29:4180)
+_UnnamedText_4fe39:: ; a4180 (29:4180)
text $52, " got"
line "@"
TX_RAM $cd6d
text "!@@"
-_UnnamedText_4fe3f: ; a418f (29:418f)
+_UnnamedText_4fe3f:: ; a418f (29:418f)
text "There's no more"
line "room for #MON!"
cont "@"
@@ -2748,7 +2747,7 @@
text " on PC!"
done
-_UnnamedText_4fe44: ; a41d6 (29:41d6)
+_UnnamedText_4fe44:: ; a41d6 (29:41d6)
text "There's no more"
line "room for #MON!"
@@ -2771,7 +2770,7 @@
INCLUDE "text/maps/cinnabar_island.asm"
INCLUDE "text/maps/saffron_city.asm"
-_ItemUseBallText00: ; a6729 (29:6729)
+_ItemUseBallText00:: ; a6729 (29:6729)
text "It dodged the"
line "thrown BALL!"
@@ -2779,27 +2778,27 @@
line "can't be caught!"
prompt
-_ItemUseBallText01: ; a675f (29:675f)
+_ItemUseBallText01:: ; a675f (29:675f)
text "You missed the"
line "#MON!"
prompt
-_ItemUseBallText02: ; a6775 (29:6775)
+_ItemUseBallText02:: ; a6775 (29:6775)
text "Darn! The #MON"
line "broke free!"
prompt
-_ItemUseBallText03: ; a6791 (29:6791)
+_ItemUseBallText03:: ; a6791 (29:6791)
text "Aww! It appeared"
line "to be caught! "
prompt
-_ItemUseBallText04: ; a67b2 (29:67b2)
+_ItemUseBallText04:: ; a67b2 (29:67b2)
text "Shoot! It was so"
line "close too!"
prompt
-_ItemUseBallText05: ; a67cf (29:67cf)
+_ItemUseBallText05:: ; a67cf (29:67cf)
text "All right!"
line "@"
TX_RAM W_ENEMYMONNAME
@@ -2806,7 +2805,7 @@
text " was"
cont "caught!@@"
-_ItemUseBallText07: ; a67ee (29:67ee)
+_ItemUseBallText07:: ; a67ee (29:67ee)
TX_RAM W_BOXMON1NAME
text " was"
line "transferred to"
@@ -2813,7 +2812,7 @@
cont "BILL's PC!"
prompt
-_ItemUseBallText08: ; a6810 (29:6810)
+_ItemUseBallText08:: ; a6810 (29:6810)
TX_RAM W_BOXMON1NAME
text " was"
line "transferred to"
@@ -2820,7 +2819,7 @@
cont "someone's PC!"
prompt
-_ItemUseBallText06: ; a6835 (29:6835)
+_ItemUseBallText06:: ; a6835 (29:6835)
text "New #DEX data"
line "will be added for"
cont "@"
@@ -2827,7 +2826,7 @@
TX_RAM W_ENEMYMONNAME
text "!@@"
-_SurfingGotOnText: ; a685e (29:685e)
+_SurfingGotOnText:: ; a685e (29:685e)
text $52, " got on"
line "@"
TX_RAM $cd6d
@@ -2834,12 +2833,12 @@
text "!"
prompt
-_SurfingNoPlaceToGetOffText: ; a686f (29:686f)
+_SurfingNoPlaceToGetOffText:: ; a686f (29:686f)
text "There's no place"
line "to get off!"
prompt
-_VitaminStatRoseText: ; a688c (29:688c)
+_VitaminStatRoseText:: ; a688c (29:688c)
TX_RAM $cd6d
text "'s"
line "@"
@@ -2847,22 +2846,22 @@
text " rose."
prompt
-_VitaminNoEffectText: ; a689e (29:689e)
+_VitaminNoEffectText:: ; a689e (29:689e)
text "It won't have any"
line "effect."
prompt
-_ThrewBaitText: ; a68b8 (29:68b8)
+_ThrewBaitText:: ; a68b8 (29:68b8)
text $52, " threw"
line "some BAIT."
done
-_ThrewRockText: ; a68cc (29:68cc)
+_ThrewRockText:: ; a68cc (29:68cc)
text $52, " threw a"
line "ROCK."
done
-_PlayedFluteNoEffectText: ; a68dd (29:68dd)
+_PlayedFluteNoEffectText:: ; a68dd (29:68dd)
text "Played the #"
line "FLUTE."
@@ -2870,16 +2869,16 @@
line "catchy tune!"
prompt
-_FluteWokeUpText: ; a690c (29:690c)
+_FluteWokeUpText:: ; a690c (29:690c)
text "All sleeping"
line "#MON woke up."
prompt
-_PlayedFluteHadEffectText: ; a6928 (29:6928)
+_PlayedFluteHadEffectText:: ; a6928 (29:6928)
text $52, " played the"
line "# FLUTE.@@"
-_CoinCaseNumCoinsText: ; a6940 (29:6940)
+_CoinCaseNumCoinsText:: ; a6940 (29:6940)
text "Coins"
line "@"
db $2, $a4, $d5, $c2 ; print BCD number
@@ -2886,52 +2885,52 @@
text " "
prompt
-_ItemfinderFoundItemText: ; a694f (29:694f)
+_ItemfinderFoundItemText:: ; a694f (29:694f)
text "Yes! ITEMFINDER"
line "indicates there's"
cont "an item nearby."
prompt
-_ItemfinderFoundNothingText: ; a6981 (29:6981)
+_ItemfinderFoundNothingText:: ; a6981 (29:6981)
text "Nope! ITEMFINDER"
line "isn't responding."
prompt
-_RaisePPWhichTechniqueText: ; a69a4 (29:69a4)
+_RaisePPWhichTechniqueText:: ; a69a4 (29:69a4)
text "Raise PP of which"
line "technique?"
done
-_RestorePPWhichTechniqueText: ; a69c2 (29:69c2)
+_RestorePPWhichTechniqueText:: ; a69c2 (29:69c2)
text "Restore PP of"
line "which technique?"
done
-_PPMaxedOutText: ; a69e2 (29:69e2)
+_PPMaxedOutText:: ; a69e2 (29:69e2)
TX_RAM $cf4b
text "'s PP"
line "is maxed out."
prompt
-_PPIncreasedText: ; a69f9 (29:69f9)
+_PPIncreasedText:: ; a69f9 (29:69f9)
TX_RAM $cf4b
text "'s PP"
line "increased."
prompt
-_PPRestoredText: ; a6a0d (29:6a0d)
+_PPRestoredText:: ; a6a0d (29:6a0d)
text "PP was restored."
prompt
-_BootedUpTMText: ; a6a1f (29:6a1f)
+_BootedUpTMText:: ; a6a1f (29:6a1f)
text "Booted up a TM!"
prompt
-_BootedUpHMText: ; a6a30 (29:6a30)
+_BootedUpHMText:: ; a6a30 (29:6a30)
text "Booted up an HM!"
prompt
-_TeachMachineMoveText: ; a6a42 (29:6a42)
+_TeachMachineMoveText:: ; a6a42 (29:6a42)
text "It contained"
line "@"
TX_RAM $cf4b
@@ -2943,7 +2942,7 @@
line "to a #MON?"
done
-_MonCannotLearnMachineMoveText: ; a6a6e (29:6a6e)
+_MonCannotLearnMachineMoveText:: ; a6a6e (29:6a6e)
TX_RAM $cd6d
text " is not"
line "compatible with"
@@ -2957,37 +2956,37 @@
text "."
prompt
-_ItemUseNotTimeText: ; a6aa6 (29:6aa6)
+_ItemUseNotTimeText:: ; a6aa6 (29:6aa6)
text "OAK: ", $52, "!"
line "This isn't the"
cont "time to use that! "
prompt
-_ItemUseNotYoursToUseText: ; a6ad0 (29:6ad0)
+_ItemUseNotYoursToUseText:: ; a6ad0 (29:6ad0)
text "This isn't yours"
line "to use!"
prompt
-_ItemUseNoEffectText: ; a6ae9 (29:6ae9)
+_ItemUseNoEffectText:: ; a6ae9 (29:6ae9)
text "It won't have any"
line "effect."
prompt
-_ThrowBallAtTrainerMonText1: ; a6b03 (29:6b03)
+_ThrowBallAtTrainerMonText1:: ; a6b03 (29:6b03)
text "The trainer"
line "blocked the BALL!"
prompt
-_ThrowBallAtTrainerMonText2: ; a6b22 (29:6b22)
+_ThrowBallAtTrainerMonText2:: ; a6b22 (29:6b22)
text "Don't be a thief!"
prompt
-_NoCyclingAllowedHereText: ; a6b34 (29:6b34)
+_NoCyclingAllowedHereText:: ; a6b34 (29:6b34)
text "No cycling"
next "allowed here."
prompt
-_NoSurfingHereText: ; a6b4e (29:6b4e)
+_NoSurfingHereText:: ; a6b4e (29:6b4e)
text "No SURFing on"
line "@"
TX_RAM $cd6d
@@ -2994,7 +2993,7 @@
text " here!"
prompt
-_BoxFullCannotThrowBallText: ; a6b69 (29:6b69)
+_BoxFullCannotThrowBallText:: ; a6b69 (29:6b69)
text "The #MON BOX"
line "is full! Can't"
cont "use that item!"
@@ -3003,32 +3002,32 @@
SECTION "Text 11", ROMX, BANK[TEXT_11]
-_ItemUseText001: ; a8000 (2a:4000)
+_ItemUseText001:: ; a8000 (2a:4000)
text $52," used@@"
-_ItemUseText002: ; a8009 (2a:4009)
+_ItemUseText002:: ; a8009 (2a:4009)
TX_RAM $cf4b
text "!"
done
-_GotOnBicycleText1: ; a800f (2a:400f)
+_GotOnBicycleText1:: ; a800f (2a:400f)
text $52, " got on the@@"
-_GotOnBicycleText2: ; a801e (2a:401e)
+_GotOnBicycleText2:: ; a801e (2a:401e)
TX_RAM $cf4b
text "!"
prompt
-_GotOffBicycleText1: ; a8024 (2a:4024)
+_GotOffBicycleText1:: ; a8024 (2a:4024)
text $52, " got off@@"
-_GotOffBicycleText2: ; a8030 (2a:4030)
+_GotOffBicycleText2:: ; a8030 (2a:4030)
text "the @"
TX_RAM $cf4b
text "."
prompt
-_ThrewAwayItemText: ; a803c (2a:403c)
+_ThrewAwayItemText:: ; a803c (2a:403c)
text "Threw away"
line "@"
TX_RAM $cd6d
@@ -3035,7 +3034,7 @@
text "."
prompt
-_IsItOKToTossItemText: ; a804f (2a:404f)
+_IsItOKToTossItemText:: ; a804f (2a:404f)
text "Is it OK to toss"
line "@"
TX_RAM $cf4b
@@ -3042,12 +3041,12 @@
text "?"
prompt
-_TooImportantToTossText: ; a8068 (2a:4068)
+_TooImportantToTossText:: ; a8068 (2a:4068)
text "That's too impor-"
line "tant to toss!"
prompt
-_UnnamedText_2fe3b: ; a8088 (2a:4088)
+_UnnamedText_2fe3b:: ; a8088 (2a:4088)
TX_RAM $cd6d
text " knows"
line "@"
@@ -3055,12 +3054,12 @@
text "!"
prompt
-_UnnamedText_71d88: ; a809a (2a:409a)
+_UnnamedText_71d88:: ; a809a (2a:409a)
text "Okay, connect the"
line "cable like so!"
prompt
-_UnnamedText_71d8d: ; a80bc (2a:40bc)
+_UnnamedText_71d8d:: ; a80bc (2a:40bc)
text $52, " traded"
line "@"
TX_RAM $cd13
@@ -3069,7 +3068,7 @@
TX_RAM $cd1e
text "!@@"
-_UnnamedText_71d94: ; a80d8 (2a:40d8)
+_UnnamedText_71d94:: ; a80d8 (2a:40d8)
text "I'm looking for"
line "@"
TX_RAM $cd13
@@ -3081,12 +3080,12 @@
text "? "
done
-_UnnamedText_71d99: ; a810b (2a:410b)
+_UnnamedText_71d99:: ; a810b (2a:410b)
text "Awww!"
line "Oh well..."
done
-_UnnamedText_71d9e: ; a811d (2a:411d)
+_UnnamedText_71d9e:: ; a811d (2a:411d)
text "What? That's not"
line "@"
TX_RAM $cd13
@@ -3096,11 +3095,11 @@
line "come back here!"
done
-_UnnamedText_71da3: ; a8155 (2a:4155)
+_UnnamedText_71da3:: ; a8155 (2a:4155)
text "Hey thanks!"
done
-_UnnamedText_71da8: ; a8162 (2a:4162)
+_UnnamedText_71da8:: ; a8162 (2a:4162)
text "Isn't my old"
line "@"
TX_RAM $cd1e
@@ -3107,7 +3106,7 @@
text " great?"
done
-_UnnamedText_71dad: ; a817c (2a:417c)
+_UnnamedText_71dad:: ; a817c (2a:417c)
text "Hello there! Do"
line "you want to trade"
@@ -3119,12 +3118,12 @@
text "?"
done
-_UnnamedText_71db2: ; a81b5 (2a:41b5)
+_UnnamedText_71db2:: ; a81b5 (2a:41b5)
text "Well, if you"
line "don't want to..."
done
-_UnnamedText_71db7: ; a81d3 (2a:41d3)
+_UnnamedText_71db7:: ; a81d3 (2a:41d3)
text "Hmmm? This isn't"
line "@"
TX_RAM $cd13
@@ -3134,11 +3133,11 @@
line "you get one."
done
-_UnnamedText_71dbc: ; a8209 (2a:4209)
+_UnnamedText_71dbc:: ; a8209 (2a:4209)
text "Thanks!"
done
-_UnnamedText_71dc1: ; a8212 (2a:4212)
+_UnnamedText_71dc1:: ; a8212 (2a:4212)
text "The @"
TX_RAM $cd13
text " you"
@@ -3147,7 +3146,7 @@
para "went and evolved!"
done
-_UnnamedText_71dc6: ; a8240 (2a:4240)
+_UnnamedText_71dc6:: ; a8240 (2a:4240)
text "Hi! Do you have"
line "@"
TX_RAM $cd13
@@ -3159,11 +3158,11 @@
text "?"
done
-_UnnamedText_71dcb: ; a8274 (2a:4274)
+_UnnamedText_71dcb:: ; a8274 (2a:4274)
text "That's too bad."
done
-_UnnamedText_71dd0: ; a8284 (2a:4284)
+_UnnamedText_71dd0:: ; a8284 (2a:4284)
text "...This is no"
line "@"
TX_RAM $cd13
@@ -3173,11 +3172,11 @@
line "trade it with me!"
done
-_UnnamedText_71dd5: ; a82bc (2a:42bc)
+_UnnamedText_71dd5:: ; a82bc (2a:42bc)
text "Thanks pal!"
done
-_UnnamedText_71dda: ; a82c9 (2a:42c9)
+_UnnamedText_71dda:: ; a82c9 (2a:42c9)
text "How is my old"
line "@"
TX_RAM $cd1e
@@ -3189,12 +3188,12 @@
line "doing great!"
done
-_UnnamedText_ef7d: ; a82f8 (2a:42f8)
+_UnnamedText_ef7d:: ; a82f8 (2a:42f8)
text "There isn't"
line "anything to CUT!"
prompt
-_UsedCutText: ; a8315 (2a:4315)
+_UsedCutText:: ; a8315 (2a:4315)
TX_RAM $cd6d
text " hacked"
line "away with CUT!"
--- a/text/maps/agatha.asm
+++ b/text/maps/agatha.asm
@@ -1,4 +1,4 @@
-_AgathaBeforeBattleText: ; 8686b (21:686b)
+_AgathaBeforeBattleText:: ; 8686b (21:686b)
text "I am AGATHA of"
line "the ELITE FOUR!"
@@ -22,13 +22,13 @@
cont "trainer fights!"
done
-_AgathaEndBattleText: ; 86970 (21:6970)
+_AgathaEndBattleText:: ; 86970 (21:6970)
text "Oh ho!"
line "You're something"
cont "special, child!"
prompt
-_AgathaAfterBattleText: ; 86998 (21:6998)
+_AgathaAfterBattleText:: ; 86998 (21:6998)
text "You win! I see"
line "what the old duff"
cont "sees in you now!"
@@ -38,7 +38,7 @@
cont "along now, child!"
done
-_AgathaText2: ; 869fd (21:69fd)
+_AgathaText2:: ; 869fd (21:69fd)
text "Someone's voice:"
line "Don't run away!"
done
--- a/text/maps/bike_shop.asm
+++ b/text/maps/bike_shop.asm
@@ -1,4 +1,4 @@
-_UnnamedText_1d810: ; 98e03 (26:4e03)
+_UnnamedText_1d810:: ; 98e03 (26:4e03)
text "Hi! Welcome to"
line "our BIKE SHOP."
@@ -6,17 +6,17 @@
line "the BIKE for you!"
prompt
-_UnnamedText_1d815: ; 98e45 (26:4e45)
+_UnnamedText_1d815:: ; 98e45 (26:4e45)
text "It's a cool BIKE!"
line "Do you want it?"
done
-_UnnamedText_1d81a: ; 98e67 (26:4e67)
+_UnnamedText_1d81a:: ; 98e67 (26:4e67)
text "Sorry! You can't"
line "afford it!"
prompt
-_UnnamedText_1d81f: ; 98e83 (26:4e83)
+_UnnamedText_1d81f:: ; 98e83 (26:4e83)
text "Oh, that's..."
para "A BIKE VOUCHER!"
@@ -24,17 +24,17 @@
para "OK! Here you go!"
prompt
-_UnnamedText_1d824: ; 98eb2 (26:4eb2)
+_UnnamedText_1d824:: ; 98eb2 (26:4eb2)
text $52, " exchanged"
line "the BIKE VOUCHER"
cont "for a BICYCLE.@@"
-_UnnamedText_1d82a: ; 98ee0 (26:4ee0)
+_UnnamedText_1d82a:: ; 98ee0 (26:4ee0)
text "Come back again"
line "some time!"
done
-_UnnamedText_1d82f: ; 98efc (26:4efc)
+_UnnamedText_1d82f:: ; 98efc (26:4efc)
text "How do you like"
line "your new BICYCLE?"
@@ -43,12 +43,12 @@
cont "and in caves!"
done
-_UnnamedText_1d834: ; 98f4d (26:4f4d)
+_UnnamedText_1d834:: ; 98f4d (26:4f4d)
text "You better make"
line "room for this!"
done
-_UnnamedText_1d843: ; 98f6d (26:4f6d)
+_UnnamedText_1d843:: ; 98f6d (26:4f6d)
text "A plain city BIKE"
line "is good enough"
cont "for me!"
@@ -58,13 +58,13 @@
cont "on an MTB!"
done
-_UnnamedText_1d85c: ; 98fc1 (26:4fc1)
+_UnnamedText_1d85c:: ; 98fc1 (26:4fc1)
text "These BIKEs are"
line "cool, but they're"
cont "way expensive!"
done
-_UnnamedText_1d861: ; 98ff2 (26:4ff2)
+_UnnamedText_1d861:: ; 98ff2 (26:4ff2)
text "Wow. Your BIKE is"
line "really cool!"
done
--- a/text/maps/bills_house.asm
+++ b/text/maps/bills_house.asm
@@ -1,4 +1,4 @@
-_UnnamedText_1e865: ; 8d267 (23:5267)
+_UnnamedText_1e865:: ; 8d267 (23:5267)
text "Hiya! I'm a"
line "#MON..."
cont "...No I'm not!"
@@ -19,7 +19,7 @@
line "Help me out here!"
done
-_UnnamedText_1e86a: ; 8d345 (23:5345)
+_UnnamedText_1e86a:: ; 8d345 (23:5345)
text "When I'm in the"
line "TELEPORTER, go to"
cont "my PC and run the"
@@ -27,7 +27,7 @@
cont "System!"
done
-_UnnamedText_1e86f: ; 8d391 (23:5391)
+_UnnamedText_1e86f:: ; 8d391 (23:5391)
text "No!? Come on, you"
line "gotta help a guy"
cont "in deep trouble!"
@@ -37,7 +37,7 @@
cont "OK? All right!"
prompt
-_BillThankYouText: ; 8d3f5 (23:53f5)
+_BillThankYouText:: ; 8d3f5 (23:53f5)
text "BILL: Yeehah!"
line "Thanks, bud! I"
cont "owe you one!"
@@ -53,18 +53,18 @@
cont "maybe this'll do."
prompt
-_SSTicketReceivedText: ; 8d499 (23:5499)
+_SSTicketReceivedText:: ; 8d499 (23:5499)
text $52, " received"
line "an @"
TX_RAM $cf4b
text "!@@"
-_SSTicketNoRoomText: ; 8d4b0 (23:54b0)
+_SSTicketNoRoomText:: ; 8d4b0 (23:54b0)
text "You've got too"
line "much stuff, bud!"
done
-_UnnamedText_1e8cb: ; 8d4d0 (23:54d0)
+_UnnamedText_1e8cb:: ; 8d4d0 (23:54d0)
text "That cruise ship,"
line "S.S.ANNE, is in"
cont "VERMILION CITY."
@@ -79,7 +79,7 @@
cont "instead of me?"
done
-_UnnamedText_1e8da: ; 8d57f (23:557f)
+_UnnamedText_1e8da:: ; 8d57f (23:557f)
text "BILL: Look, bud,"
line "just check out"
cont "some of my rare"
--- a/text/maps/blues_house.asm
+++ b/text/maps/blues_house.asm
@@ -1,10 +1,10 @@
-_DaisyInitialText:
+_DaisyInitialText::
text "Hi ",$52,"!"
line $53," is out at"
cont "Grandpa's lab."
done
-_DaisyOfferMapText:
+_DaisyOfferMapText::
text "Grandpa asked you"
line "to run an errand?"
cont "Here, this will"
@@ -11,24 +11,24 @@
cont "help you!"
prompt
-_GotMapText:
+_GotMapText::
text $52," got a"
line "@"
TX_RAM $CF4B
text "!@@"
-_DaisyBagFullText:
+_DaisyBagFullText::
text "You have too much"
line "stuff with you."
done
-_DaisyUseMapText:
+_DaisyUseMapText::
text "Use the TOWN MAP"
line "to find out where"
cont "you are."
done
-_BluesHouseText2:
+_BluesHouseText2::
text "#MON are living"
line "things! If they"
cont "get tired, give"
@@ -35,7 +35,7 @@
cont "them a rest!"
done
-_BluesHouseText3:
+_BluesHouseText3::
text "It's a big map!"
line "This is useful!"
done
--- a/text/maps/bruno.asm
+++ b/text/maps/bruno.asm
@@ -1,4 +1,4 @@
-_BrunoBeforeBattleText: ; 86749 (21:6749)
+_BrunoBeforeBattleText:: ; 86749 (21:6749)
text "I am BRUNO of"
line "the ELITE FOUR!"
@@ -20,18 +20,18 @@
para "Hoo hah!"
done
-_BrunoEndBattleText: ; 86805 (21:6805)
+_BrunoEndBattleText:: ; 86805 (21:6805)
text "Why?"
line "How could I lose?"
prompt
-_BrunoAfterBattleText: ; 8681d (21:681d)
+_BrunoAfterBattleText:: ; 8681d (21:681d)
text "My job is done!"
line "Go face your next"
cont "challenge!"
done
-_UnnamedText_763d2: ; 8684b (21:684b)
+_UnnamedText_763d2:: ; 8684b (21:684b)
text "Someone's voice:"
line "Don't run away!"
done
--- a/text/maps/celadon_city.asm
+++ b/text/maps/celadon_city.asm
@@ -1,4 +1,4 @@
-_CeladonCityText1: ; a59fb (29:59fb)
+_CeladonCityText1:: ; a59fb (29:59fb)
text "I got my KOFFING"
line "in CINNABAR!"
@@ -7,19 +7,19 @@
cont "when it's angry!"
done
-_CeladonCityText2: ; a5a4b (29:5a4b)
+_CeladonCityText2:: ; a5a4b (29:5a4b)
text "Heheh! This GYM"
line "is great! It's"
cont "full of women!"
done
-_CeladonCityText3: ; a5a79 (29:5a79)
+_CeladonCityText3:: ; a5a79 (29:5a79)
text "The GAME CORNER"
line "is bad for our"
cont "city's image!"
done
-_CeladonCityText4: ; a5aa6 (29:5aa6)
+_CeladonCityText4:: ; a5aa6 (29:5aa6)
text "Moan! I blew it"
line "all at the slots!"
@@ -28,7 +28,7 @@
cont "coins for prizes!"
done
-_TM41PreText: ; a5afd (29:5afd)
+_TM41PreText:: ; a5afd (29:5afd)
text "Hello, there!"
para "I've seen you,"
@@ -39,13 +39,13 @@
line "dropping by!"
prompt
-_ReceivedTM41Text: ; a5b5a (29:5b5a)
+_ReceivedTM41Text:: ; a5b5a (29:5b5a)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_TM41ExplanationText: ; a5b6e (29:5b6e)
+_TM41ExplanationText:: ; a5b6e (29:5b6e)
text "TM41 teaches"
line "SOFTBOILED!"
@@ -56,12 +56,12 @@
line "CHANSEY!"
done
-_TM41NoRoomText: ; a5bb8 (29:5bb8)
+_TM41NoRoomText:: ; a5bb8 (29:5bb8)
text "Oh, your pack is"
line "full of items!"
done
-_CeladonCityText6: ; a5bd9 (29:5bd9)
+_CeladonCityText6:: ; a5bd9 (29:5bd9)
text "This is my trusted"
line "pal, POLIWRATH!"
@@ -70,21 +70,21 @@
cont "used WATER STONE!"
done
-_CeladonCityText7: ; a5c30 (29:5c30)
+_CeladonCityText7:: ; a5c30 (29:5c30)
text "POLIWRATH: Ribi"
line "ribit!@@"
-_CeladonCityText8: ; a5c49 (29:5c49)
+_CeladonCityText8:: ; a5c49 (29:5c49)
text "What are you"
line "staring at?"
done
-_CeladonCityText9: ; a5c63 (29:5c63)
+_CeladonCityText9:: ; a5c63 (29:5c63)
text "Keep out of TEAM"
line "ROCKET's way!"
done
-_CeladonCityText10: ; a5c82 (29:5c82)
+_CeladonCityText10:: ; a5c82 (29:5c82)
text "TRAINER TIPS"
para "X ACCURACY boosts"
@@ -100,13 +100,13 @@
cont "STORE!"
done
-_CeladonCityText11: ; a5d18 (29:5d18)
+_CeladonCityText11:: ; a5d18 (29:5d18)
text "CELADON CITY"
line "The City of"
cont "Rainbow Dreams"
done
-_CeladonCityText13: ; a5d41 (29:5d41)
+_CeladonCityText13:: ; a5d41 (29:5d41)
text "CELADON CITY"
line "#MON GYM"
cont "LEADER: ERIKA"
@@ -115,17 +115,17 @@
line "Princess!"
done
-_CeladonCityText14: ; a5d82 (29:5d82)
+_CeladonCityText14:: ; a5d82 (29:5d82)
text "CELADON MANSION"
done
-_CeladonCityText15: ; a5d93 (29:5d93)
+_CeladonCityText15:: ; a5d93 (29:5d93)
text "Find what you"
line "need at CELADON"
cont "DEPT. STORE!"
done
-_CeladonCityText16: ; a5dbf (29:5dbf)
+_CeladonCityText16:: ; a5dbf (29:5dbf)
text "TRAINER TIPS"
para "GUARD SPEC."
@@ -139,13 +139,13 @@
cont "STORE!"
done
-_CeladonCityText17: ; a5e3e (29:5e3e)
+_CeladonCityText17:: ; a5e3e (29:5e3e)
text "Coins exchanged"
line "for prizes!"
cont "PRIZE EXCHANGE"
done
-_CeladonCityText18: ; a5e6a (29:5e6a)
+_CeladonCityText18:: ; a5e6a (29:5e6a)
text "ROCKET GAME CORNER"
line "The playground"
cont "for grown-ups!"
--- a/text/maps/celadon_dept_store_1f.asm
+++ b/text/maps/celadon_dept_store_1f.asm
@@ -1,4 +1,4 @@
-_CeladonMart1Text1: ; 9c672 (27:4672)
+_CeladonMart1Text1:: ; 9c672 (27:4672)
text "Hello! Welcome to"
line "CELADON DEPT."
cont "STORE."
@@ -8,7 +8,7 @@
cont "the store layout."
done
-_CeladonMart1Text2: ; 9c6cd (27:46cd)
+_CeladonMart1Text2:: ; 9c6cd (27:46cd)
text "1F: SERVICE"
line " COUNTER"
@@ -25,7 +25,7 @@
line "VENDING MACHINES"
done
-_CeladonMart1Text3: ; 9c752 (27:4752)
+_CeladonMart1Text3:: ; 9c752 (27:4752)
text "1F: SERVICE"
line " COUNTER"
done
--- a/text/maps/celadon_dept_store_2f.asm
+++ b/text/maps/celadon_dept_store_2f.asm
@@ -1,4 +1,4 @@
-_CeladonMart2Text3: ; 9c76b (27:476b)
+_CeladonMart2Text3:: ; 9c76b (27:476b)
text "SUPER REPEL keeps"
line "weak #MON at"
cont "bay..."
@@ -7,13 +7,13 @@
line "powerful REPEL!"
done
-_CeladonMart2Text4: ; 9c7b2 (27:47b2)
+_CeladonMart2Text4:: ; 9c7b2 (27:47b2)
text "For long outings,"
line "you should buy"
cont "REVIVE."
done
-_CeladonMart2Text5: ; 9c7dc (27:47dc)
+_CeladonMart2Text5:: ; 9c7dc (27:47dc)
text "Top Grade Items"
line "for Trainers!"
--- a/text/maps/celadon_dept_store_3f.asm
+++ b/text/maps/celadon_dept_store_3f.asm
@@ -1,4 +1,4 @@
-_TM18PreReceiveText: ; 9c814 (27:4814)
+_TM18PreReceiveText:: ; 9c814 (27:4814)
text "Oh, hi! I finally"
line "finished #MON!"
@@ -7,13 +7,13 @@
cont "useful!"
prompt
-_ReceivedTM18Text: ; 9c85a (27:485a)
+_ReceivedTM18Text:: ; 9c85a (27:485a)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_TM18ExplanationText: ; 9c86e (27:486e)
+_TM18ExplanationText:: ; 9c86e (27:486e)
text "TM18 is COUNTER!"
line "Not like the one"
cont "I'm leaning on,"
@@ -20,12 +20,12 @@
cont "mind you!"
done
-_TM18NoRoomText: ; 9c8aa (27:48aa)
+_TM18NoRoomText:: ; 9c8aa (27:48aa)
text "Your pack is full"
line "of items!"
done
-_CeladonMart3Text2: ; 9c8c7 (27:48c7)
+_CeladonMart3Text2:: ; 9c8c7 (27:48c7)
text "Captured #MON"
line "are registered"
cont "with an ID No."
@@ -35,7 +35,7 @@
cont "caught it!"
done
-_CeladonMart3Text3: ; 9c92d (27:492d)
+_CeladonMart3Text3:: ; 9c92d (27:492d)
text "All right!"
para "My buddy's going"
@@ -44,7 +44,7 @@
cont "GRAVELER!"
done
-_CeladonMart3Text4: ; 9c975 (27:4975)
+_CeladonMart3Text4:: ; 9c975 (27:4975)
text "Come on GRAVELER!"
para "I love GRAVELER!"
@@ -57,7 +57,7 @@
cont "#MON!"
done
-_CeladonMart3Text5: ; 9c9d5 (27:49d5)
+_CeladonMart3Text5:: ; 9c9d5 (27:49d5)
text "You can identify"
line "#MON you got"
cont "in trades by"
@@ -64,35 +64,35 @@
cont "their ID Numbers!"
done
-_CeladonMart3Text6: ; 9ca13 (27:4a13)
+_CeladonMart3Text6:: ; 9ca13 (27:4a13)
text "It's an SNES!"
done
-_CeladonMart3Text7: ; 9ca21 (27:4a21)
+_CeladonMart3Text7:: ; 9ca21 (27:4a21)
text "An RPG! There's"
line "no time for that!"
done
-_CeladonMart3Text9: ; 9ca43 (27:4a43)
+_CeladonMart3Text9:: ; 9ca43 (27:4a43)
text "A sports game!"
line "Dad'll like that!"
done
-_CeladonMart3Text11: ; 9ca64 (27:4a64)
+_CeladonMart3Text11:: ; 9ca64 (27:4a64)
text "A puzzle game!"
line "Looks addictive!"
done
-_CeladonMart3Text13: ; 9ca85 (27:4a85)
+_CeladonMart3Text13:: ; 9ca85 (27:4a85)
text "A fighting game!"
line "Looks tough!"
done
-_CeladonMart3Text14: ; 9caa4 (27:4aa4)
+_CeladonMart3Text14:: ; 9caa4 (27:4aa4)
text "3F: TV GAME SHOP"
done
-_CeladonMart3Text15: ; 9cab6 (27:4ab6)
+_CeladonMart3Text15:: ; 9cab6 (27:4ab6)
text "Red and Blue!"
line "Both are #MON!"
done
--- a/text/maps/celadon_dept_store_4f.asm
+++ b/text/maps/celadon_dept_store_4f.asm
@@ -1,10 +1,10 @@
-_CeladonMart4Text2: ; 9cad4 (27:4ad4)
+_CeladonMart4Text2:: ; 9cad4 (27:4ad4)
text "I'm getting a"
line "# DOLL for my"
cont "girl friend!"
done
-_CeladonMart4Text3: ; 9cafd (27:4afd)
+_CeladonMart4Text3:: ; 9cafd (27:4afd)
text "I heard something"
line "useful."
@@ -14,7 +14,7 @@
cont "with a # DOLL!"
done
-_CeladonMart4Text4: ; 9cb56 (27:4b56)
+_CeladonMart4Text4:: ; 9cb56 (27:4b56)
text "Express yourself"
line "with gifts!"
--- a/text/maps/celadon_dept_store_5f.asm
+++ b/text/maps/celadon_dept_store_5f.asm
@@ -1,4 +1,4 @@
-_CeladonMart5Text1: ; 9ddff (27:5dff)
+_CeladonMart5Text1:: ; 9ddff (27:5dff)
text "#MON ability"
line "enhancers can be"
cont "bought only here."
@@ -11,7 +11,7 @@
line "increase SPEED."
done
-_CeladonMart5Text2: ; 9de79 (27:5e79)
+_CeladonMart5Text2:: ; 9de79 (27:5e79)
text "I'm here for"
line "#MON ability"
cont "enhancers."
@@ -23,7 +23,7 @@
line "DEFENSE!"
done
-_CeladonMart5Text5: ; 9ded6 (27:5ed6)
+_CeladonMart5Text5:: ; 9ded6 (27:5ed6)
text "5F: DRUG STORE"
done
--- a/text/maps/celadon_dept_store_roof.asm
+++ b/text/maps/celadon_dept_store_roof.asm
@@ -1,9 +1,9 @@
-_UnnamedText_484ee: ; 9cbb5 (27:4bb5)
+_UnnamedText_484ee:: ; 9cbb5 (27:4bb5)
text "Give her which"
line "drink?"
done
-_UnnamedText_484f3: ; 9cbcc (27:4bcc)
+_UnnamedText_484f3:: ; 9cbcc (27:4bcc)
text "Yay!"
para "FRESH WATER!"
@@ -13,13 +13,13 @@
para "You can have this"
line "from me!@@"
-_UnnamedText_484f9: ; 9cc06 (27:4c06)
+_UnnamedText_484f9:: ; 9cc06 (27:4c06)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_UnnamedText_484fe: ; 9cc1a (27:4c1a)
+_UnnamedText_484fe:: ; 9cc1a (27:4c1a)
db $0
para "@"
TX_RAM $cf4b
@@ -29,7 +29,7 @@
para "It can freeze the"
line "target sometimes!@@"
-_UnnamedText_48504: ; 9cc5a (27:4c5a)
+_UnnamedText_48504:: ; 9cc5a (27:4c5a)
text "Yay!"
para "SODA POP!"
@@ -39,13 +39,13 @@
para "You can have this"
line "from me!@@"
-_UnnamedText_4850a: ; 9cc91 (27:4c91)
+_UnnamedText_4850a:: ; 9cc91 (27:4c91)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_UnnamedText_4850f: ; 9cca5 (27:4ca5)
+_UnnamedText_4850f:: ; 9cca5 (27:4ca5)
db $0
para "@"
TX_RAM $cf4b
@@ -55,7 +55,7 @@
para "It can spook the"
line "target sometimes!@@"
-_UnnamedText_48515: ; 9cce6 (27:4ce6)
+_UnnamedText_48515:: ; 9cce6 (27:4ce6)
text "Yay!"
para "LEMONADE!"
@@ -65,25 +65,25 @@
para "You can have this"
line "from me!@@"
-_ReceivedTM49Text: ; 9cd1d (27:4d1d)
+_ReceivedTM49Text:: ; 9cd1d (27:4d1d)
text $52, " received"
line "TM49!@@"
-_UnnamedText_48520: ; 9cd30 (27:4d30)
+_UnnamedText_48520:: ; 9cd30 (27:4d30)
db $0
para "TM49 contains"
line "TRI ATTACK!@@"
-_UnnamedText_48526: ; 9cd4d (27:4d4d)
+_UnnamedText_48526:: ; 9cd4d (27:4d4d)
text "You don't have"
line "space for this!@@"
-_UnnamedText_4852c: ; 9cd6d (27:4d6d)
+_UnnamedText_4852c:: ; 9cd6d (27:4d6d)
text "No thank you!"
line "I'm not thirsty"
cont "after all!@@"
-_CeladonMartRoofText1: ; 9cd97 (27:4d97)
+_CeladonMartRoofText1:: ; 9cd97 (27:4d97)
text "My sister is a"
line "trainer, believe"
cont "it or not."
@@ -93,13 +93,13 @@
cont "drives me nuts!"
done
-_UnnamedText_48598: ; 9cdee (27:4dee)
+_UnnamedText_48598:: ; 9cdee (27:4dee)
text "I'm thirsty!"
line "I want something"
cont "to drink!"
done
-_CeladonMartRoofText4: ; 9ce16 (27:4e16)
+_CeladonMartRoofText4:: ; 9ce16 (27:4e16)
text "I'm thirsty!"
line "I want something"
cont "to drink!"
@@ -107,33 +107,33 @@
para "Give her a drink?"
done
-_CeladonMartRoofText6: ; 9ce50 (27:4e50)
+_CeladonMartRoofText6:: ; 9ce50 (27:4e50)
text "ROOFTOP SQUARE:"
line "VENDING MACHINES"
done
-_VendingMachineText1: ; 9ce72 (27:4e72)
+_VendingMachineText1:: ; 9ce72 (27:4e72)
text "A vending machine!"
line "Here's the menu!"
prompt
-_VendingMachineText4: ; 9ce96 (27:4e96)
+_VendingMachineText4:: ; 9ce96 (27:4e96)
text "Oops, not enough"
line "money!"
done
-_VendingMachineText5: ; 9ceaf (27:4eaf)
+_VendingMachineText5:: ; 9ceaf (27:4eaf)
TX_RAM $cf4b
db $0
line "popped out!"
done
-_VendingMachineText6: ; 9cec0 (27:4ec0)
+_VendingMachineText6:: ; 9cec0 (27:4ec0)
text "There's no more"
line "room for stuff!"
done
-_VendingMachineText7: ; 9cee0 (27:4ee0)
+_VendingMachineText7:: ; 9cee0 (27:4ee0)
text "Not thirsty!"
done
--- a/text/maps/celadon_diner.asm
+++ b/text/maps/celadon_diner.asm
@@ -1,4 +1,4 @@
-_CeladonDinerText1: ; 9df3f (27:5f3f)
+_CeladonDinerText1:: ; 9df3f (27:5f3f)
text "Hi!"
para "We're taking a"
@@ -5,7 +5,7 @@
line "break now."
done
-_CeladonDinerText2: ; 9df5d (27:5f5d)
+_CeladonDinerText2:: ; 9df5d (27:5f5d)
text "My #MON are"
line "weak, so I often"
cont "have to go to the"
@@ -12,13 +12,13 @@
cont "DRUG STORE."
done
-_CeladonDinerText3: ; 9df99 (27:5f99)
+_CeladonDinerText3:: ; 9df99 (27:5f99)
text "Psst! There's a"
line "basement under"
cont "the GAME CORNER."
done
-_CeladonDinerText4: ; 9dfc9 (27:5fc9)
+_CeladonDinerText4:: ; 9dfc9 (27:5fc9)
text "Munch..."
para "The man at that"
@@ -26,7 +26,7 @@
cont "at the slots."
done
-_UnnamedText_491a7: ; 9e003 (27:6003)
+_UnnamedText_491a7:: ; 9e003 (27:6003)
text "Go ahead! Laugh!"
para "I'm flat out"
@@ -41,18 +41,18 @@
cont "more!"
prompt
-_ReceivedCoinCaseText: ; 9e07a (27:607a)
+_ReceivedCoinCaseText:: ; 9e07a (27:607a)
text $52, " received"
line "a @"
TX_RAM $cf4b
text "!@@"
-_CoinCaseNoRoomText: ; 9e090 (27:6090)
+_CoinCaseNoRoomText:: ; 9e090 (27:6090)
text "Make room for"
line "this!"
done
-_UnnamedText_491b7: ; 9e0a5 (27:60a5)
+_UnnamedText_491b7:: ; 9e0a5 (27:60a5)
text "I always thought"
line "I was going to"
cont "win it back..."
--- a/text/maps/celadon_game_corner.asm
+++ b/text/maps/celadon_game_corner.asm
@@ -1,4 +1,4 @@
-_CeladonGameCornerText1: ; 9d8d5 (27:58d5)
+_CeladonGameCornerText1:: ; 9d8d5 (27:58d5)
text "Welcome!"
para "You can exchange"
@@ -7,7 +7,7 @@
cont "next door."
done
-_UnnamedText_48d22: ; 9d91a (27:591a)
+_UnnamedText_48d22:: ; 9d91a (27:591a)
text "Welcome to ROCKET"
line "GAME CORNER!"
@@ -19,32 +19,32 @@
cont "like some?"
done
-_UnnamedText_48d27: ; 9d984 (27:5984)
+_UnnamedText_48d27:: ; 9d984 (27:5984)
text "Thanks! Here are"
line "your 50 coins!"
done
-_UnnamedText_48d2c: ; 9d9a5 (27:59a5)
+_UnnamedText_48d2c:: ; 9d9a5 (27:59a5)
text "No? Please come"
line "play sometime!"
done
-_UnnamedText_48d31: ; 9d9c5 (27:59c5)
+_UnnamedText_48d31:: ; 9d9c5 (27:59c5)
text "You can't afford"
line "the coins!"
done
-_UnnamedText_48d36: ; 9d9e1 (27:59e1)
+_UnnamedText_48d36:: ; 9d9e1 (27:59e1)
text "Oops! Your COIN"
line "CASE is full."
done
-_UnnamedText_48d3b: ; 9da00 (27:5a00)
+_UnnamedText_48d3b:: ; 9da00 (27:5a00)
text "You don't have a"
line "COIN CASE!"
done
-_CeladonGameCornerText3: ; 9da1c (27:5a1c)
+_CeladonGameCornerText3:: ; 9da1c (27:5a1c)
text "Keep this quiet."
para "It's rumored that"
@@ -52,37 +52,37 @@
cont "by TEAM ROCKET."
done
-_CeladonGameCornerText4: ; 9da61 (27:5a61)
+_CeladonGameCornerText4:: ; 9da61 (27:5a61)
text "I think these"
line "machines have"
cont "different odds."
done
-_UnnamedText_48d9c: ; 9da8e (27:5a8e)
+_UnnamedText_48d9c:: ; 9da8e (27:5a8e)
text "Kid, do you want"
line "to play?"
prompt
-_Received10CoinsText: ; 9daa9 (27:5aa9)
+_Received10CoinsText:: ; 9daa9 (27:5aa9)
text $52, " received"
line "10 coins!@@"
-_UnnamedText_48da7: ; 9dac0 (27:5ac0)
+_UnnamedText_48da7:: ; 9dac0 (27:5ac0)
text "You don't need my"
line "coins!"
done
-_UnnamedText_48dac: ; 9dad9 (27:5ad9)
+_UnnamedText_48dac:: ; 9dad9 (27:5ad9)
text "Wins seem to come"
line "and go."
done
-_CeladonGameCornerText6: ; 9daf4 (27:5af4)
+_CeladonGameCornerText6:: ; 9daf4 (27:5af4)
text "I'm having a"
line "wonderful time!"
done
-_UnnamedText_48dca: ; 9db11 (27:5b11)
+_UnnamedText_48dca:: ; 9db11 (27:5b11)
text "Hey!"
para "You have better"
@@ -99,7 +99,7 @@
cont "be fooled!"
done
-_UnnamedText_48dcf: ; 9dbac (27:5bac)
+_UnnamedText_48dcf:: ; 9dbac (27:5bac)
text "They offer rare"
line "#MON that can"
cont "be exchanged for"
@@ -109,33 +109,33 @@
line "seem to win!"
done
-_CeladonGameCornerText8: ; 9dc06 (27:5c06)
+_CeladonGameCornerText8:: ; 9dc06 (27:5c06)
text "Games are scary!"
line "It's so easy to"
cont "get hooked!"
done
-_UnnamedText_48e26: ; 9dc33 (27:5c33)
+_UnnamedText_48e26:: ; 9dc33 (27:5c33)
text "What's up? Want"
line "some coins?"
prompt
-_Received20CoinsText: ; 9dc4f (27:5c4f)
+_Received20CoinsText:: ; 9dc4f (27:5c4f)
text $52, " received"
line "20 coins!@@"
-_UnnamedText_48e31: ; 9dc66 (27:5c66)
+_UnnamedText_48e31:: ; 9dc66 (27:5c66)
text "You have lots of"
line "coins!"
done
-_UnnamedText_48e36: ; 9dc7f (27:5c7f)
+_UnnamedText_48e36:: ; 9dc7f (27:5c7f)
text "Darn! I need more"
line "coins for the"
cont "#MON I want!"
done
-_UnnamedText_48e88: ; 9dcad (27:5cad)
+_UnnamedText_48e88:: ; 9dcad (27:5cad)
text "Hey, what? You're"
line "throwing me off!"
cont "Here are some"
@@ -142,38 +142,38 @@
cont "coins, shoo!"
prompt
-_UnnamedText_48e8d: ; 9dceb (27:5ceb)
+_UnnamedText_48e8d:: ; 9dceb (27:5ceb)
text $52, " received"
line "20 coins!@@"
-_UnnamedText_48e93: ; 9dd02 (27:5d02)
+_UnnamedText_48e93:: ; 9dd02 (27:5d02)
text "You've got your"
line "own coins!"
done
-_UnnamedText_48e98: ; 9dd1d (27:5d1d)
+_UnnamedText_48e98:: ; 9dd1d (27:5d1d)
text "The trick is to"
line "watch the reels"
cont "closely!"
done
-_UnnamedText_48ece: ; 9dd47 (27:5d47)
+_UnnamedText_48ece:: ; 9dd47 (27:5d47)
text "I'm guarding this"
line "poster!"
cont "Go away, or else!"
done
-_UnnamedText_48ed3: ; 9dd73 (27:5d73)
+_UnnamedText_48ed3:: ; 9dd73 (27:5d73)
text "Dang!"
prompt
-_UnnamedText_48ed8: ; 9dd7a (27:5d7a)
+_UnnamedText_48ed8:: ; 9dd7a (27:5d7a)
text "Our hideout might"
line "be discovered! I"
cont "better tell BOSS!"
done
-_UnnamedText_48f09: ; 9ddb0 (27:5db0)
+_UnnamedText_48f09:: ; 9ddb0 (27:5db0)
text "Hey!"
para "A switch behind"
@@ -180,7 +180,7 @@
line "the poster!?"
cont "Let's push it!@@"
-_UnnamedText_48f19: ; 9dde2 (27:5de2)
+_UnnamedText_48f19:: ; 9dde2 (27:5de2)
text "Oops! Forgot the"
line "COIN CASE!"
done
--- a/text/maps/celadon_gym.asm
+++ b/text/maps/celadon_gym.asm
@@ -1,4 +1,4 @@
-_UnnamedText_48a5e: ; 9d28f (27:528f)
+_UnnamedText_48a5e:: ; 9d28f (27:528f)
text "Hello. Lovely"
line "weather isn't it?"
cont "It's so pleasant."
@@ -25,7 +25,7 @@
line "shall not lose."
done
-_UnnamedText_48a63: ; 9d3c2 (27:53c2)
+_UnnamedText_48a63:: ; 9d3c2 (27:53c2)
text "Oh!"
line "I concede defeat."
@@ -36,7 +36,7 @@
line "the RAINBOWBADGE."
prompt
-_UnnamedText_48a68: ; 9d418 (27:5418)
+_UnnamedText_48a68:: ; 9d418 (27:5418)
text "You are cataloging"
line "#MON? I must"
cont "say I'm impressed."
@@ -47,7 +47,7 @@
cont "unattractive."
done
-_UnnamedText_48a6d: ; 9d481 (27:5481)
+_UnnamedText_48a6d:: ; 9d481 (27:5481)
text "The RAINBOWBADGE"
line "will make #MON"
cont "up to L50 obey."
@@ -61,13 +61,13 @@
line "this with you."
done
-_ReceivedTM21Text: ; 9d50c (27:550c)
+_ReceivedTM21Text:: ; 9d50c (27:550c)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_TM21ExplanationText: ; 9d520 (27:5520)
+_TM21ExplanationText:: ; 9d520 (27:5520)
db $0
para "TM21 contains"
line "MEGA DRAIN."
@@ -78,12 +78,12 @@
cont "your #MON!"
done
-_TM21NoRoomText: ; 9d576 (27:5576)
+_TM21NoRoomText:: ; 9d576 (27:5576)
text "You should make"
line "room for this."
done
-_CeladonGymBattleText2: ; 9d596 (27:5596)
+_CeladonGymBattleText2:: ; 9d596 (27:5596)
text "Hey!"
para "You are not"
@@ -90,28 +90,28 @@
line "allowed in here!"
done
-_CeladonGymEndBattleText2: ; 9d5b9 (27:55b9)
+_CeladonGymEndBattleText2:: ; 9d5b9 (27:55b9)
text "You're"
line "too rough!"
prompt
-_CeladonGymAfterBattleText2: ; 9d5cb (27:55cb)
+_CeladonGymAfterBattleText2:: ; 9d5cb (27:55cb)
text "Bleaah!"
line "I hope ERIKA"
cont "wipes you out!"
done
-_CeladonGymBattleText3: ; 9d5f0 (27:55f0)
+_CeladonGymBattleText3:: ; 9d5f0 (27:55f0)
text "I was getting"
line "bored."
done
-_CeladonGymEndBattleText3: ; 9d606 (27:5606)
+_CeladonGymEndBattleText3:: ; 9d606 (27:5606)
text "My"
line "makeup!"
prompt
-_CeladonGymAfterBattleText3: ; 9d612 (27:5612)
+_CeladonGymAfterBattleText3:: ; 9d612 (27:5612)
text "Grass-type #MON"
line "are tough against"
cont "the water-type!"
@@ -121,23 +121,23 @@
cont "ground #MON!"
done
-_CeladonGymBattleText4: ; 9d675 (27:5675)
+_CeladonGymBattleText4:: ; 9d675 (27:5675)
text "Aren't you the"
line "peeping Tom?"
done
-_CeladonGymEndBattleText4: ; 9d691 (27:5691)
+_CeladonGymEndBattleText4:: ; 9d691 (27:5691)
text "I'm"
line "in shock!"
prompt
-_CeladonGymAfterBattleText4: ; 9d69f (27:569f)
+_CeladonGymAfterBattleText4:: ; 9d69f (27:569f)
text "Oh, you weren't"
line "peeping? We get a"
cont "lot of gawkers!"
done
-_CeladonGymBattleText5: ; 9d6d1 (27:56d1)
+_CeladonGymBattleText5:: ; 9d6d1 (27:56d1)
text "Look at my grass"
line "#MON!"
@@ -145,11 +145,11 @@
line "to raise!"
done
-_CeladonGymEndBattleText5: ; 9d702 (27:5702)
+_CeladonGymEndBattleText5:: ; 9d702 (27:5702)
text "No!"
prompt
-_CeladonGymAfterBattleText5: ; 9d707 (27:5707)
+_CeladonGymAfterBattleText5:: ; 9d707 (27:5707)
text "We only use grass-"
line "type #MON at"
cont "our GYM!"
@@ -159,18 +159,18 @@
cont "arrangements!"
done
-_CeladonGymBattleText6: ; 9d762 (27:5762)
+_CeladonGymBattleText6:: ; 9d762 (27:5762)
text "Don't bring any"
line "bugs or fire"
cont "#MON in here!"
done
-_CeladonGymEndBattleText6: ; 9d78d (27:578d)
+_CeladonGymEndBattleText6:: ; 9d78d (27:578d)
text "Oh!"
line "You!"
prompt
-_CeladonGymAfterBattleText6: ; 9d797 (27:5797)
+_CeladonGymAfterBattleText6:: ; 9d797 (27:5797)
text "Our LEADER, ERIKA,"
line "might be quiet,"
cont "but she's also"
@@ -177,18 +177,18 @@
cont "very skilled!"
done
-_CeladonGymBattleText7: ; 9d7d7 (27:57d7)
+_CeladonGymBattleText7:: ; 9d7d7 (27:57d7)
text "Pleased to meet"
line "you. My hobby is"
cont "#MON training."
done
-_CeladonGymEndBattleText7: ; 9d808 (27:5808)
+_CeladonGymEndBattleText7:: ; 9d808 (27:5808)
text "Oh!"
line "Splendid!"
prompt
-_CeladonGymAfterBattleText7: ; 9d817 (27:5817)
+_CeladonGymAfterBattleText7:: ; 9d817 (27:5817)
text "I have a blind"
line "date coming up."
cont "I have to learn"
@@ -195,7 +195,7 @@
cont "to be polite."
done
-_CeladonGymBattleText8: ; 9d855 (27:5855)
+_CeladonGymBattleText8:: ; 9d855 (27:5855)
text "Welcome to"
line "CELADON GYM!"
@@ -204,12 +204,12 @@
cont "girl power!"
done
-_CeladonGymEndBattleText8: ; 9d897 (27:5897)
+_CeladonGymEndBattleText8:: ; 9d897 (27:5897)
text "Oh!"
line "Beaten!"
prompt
-_CeladonGymAfterBattleText8: ; 9d8a4 (27:58a4)
+_CeladonGymAfterBattleText8:: ; 9d8a4 (27:58a4)
text "I didn't bring my"
line "best #MON!"
--- a/text/maps/celadon_hotel.asm
+++ b/text/maps/celadon_hotel.asm
@@ -1,4 +1,4 @@
-_CeladonHotelText1: ; 9e18a (27:618a)
+_CeladonHotelText1:: ; 9e18a (27:618a)
text "#MON? No, this"
line "is a hotel for"
cont "people."
@@ -6,7 +6,7 @@
para "We're full up."
done
-_CeladonHotelText2: ; 9e1bf (27:61bf)
+_CeladonHotelText2:: ; 9e1bf (27:61bf)
text "I'm on vacation"
line "with my brother"
cont "and boy friend."
@@ -15,7 +15,7 @@
line "pretty city!"
done
-_CeladonHotelText3: ; 9e20e (27:620e)
+_CeladonHotelText3:: ; 9e20e (27:620e)
text "Why did she bring"
line "her brother?"
done
--- a/text/maps/celadon_house.asm
+++ b/text/maps/celadon_house.asm
@@ -1,10 +1,10 @@
-_CeladonHouseText1: ; 9e0d5 (27:60d5)
+_CeladonHouseText1:: ; 9e0d5 (27:60d5)
text "Hehehe! The slots"
line "just reel in the"
cont "dough, big time!"
done
-_CeladonHouseText2: ; 9e10a (27:610a)
+_CeladonHouseText2:: ; 9e10a (27:610a)
text "CHIEF!"
para "We just shipped"
@@ -12,7 +12,7 @@
cont "slot prizes!"
done
-_CeladonHouseText3: ; 9e13c (27:613c)
+_CeladonHouseText3:: ; 9e13c (27:613c)
text "Don't touch the"
line "poster at the"
cont "GAME CORNER!"
--- a/text/maps/celadon_mansion_1f.asm
+++ b/text/maps/celadon_mansion_1f.asm
@@ -1,7 +1,7 @@
-_CeladonMansion1Text1: ; 9ceee (27:4eee)
+_CeladonMansion1Text1:: ; 9ceee (27:4eee)
text "MEOWTH: Meow!@@"
-_CeladonMansion1Text2: ; 9cefe (27:4efe)
+_CeladonMansion1Text2:: ; 9cefe (27:4efe)
text "My dear #MON"
line "keep me company."
@@ -9,15 +9,15 @@
line "money home!"
done
-_CeladonMansion1Text3: ; 9cf3c (27:4f3c)
+_CeladonMansion1Text3:: ; 9cf3c (27:4f3c)
text "CLEFAIRY: Pi"
line "pippippi!@@"
-_CeladonMansion1Text4: ; 9cf55 (27:4f55)
+_CeladonMansion1Text4:: ; 9cf55 (27:4f55)
text "NIDORAN: Kya"
line "kyaoo!@@"
-_CeladonMansion1Text5: ; 9cf6b (27:4f6b)
+_CeladonMansion1Text5:: ; 9cf6b (27:4f6b)
text "CELADON MANSION"
line "Manager's Suite"
done
--- a/text/maps/celadon_mansion_2f.asm
+++ b/text/maps/celadon_mansion_2f.asm
@@ -1,4 +1,4 @@
-_CeladonMansion2Text1: ; 9cf8b (27:4f8b)
+_CeladonMansion2Text1:: ; 9cf8b (27:4f8b)
text "GAME FREAK"
line "Meeting Room"
done
--- a/text/maps/celadon_mansion_3f.asm
+++ b/text/maps/celadon_mansion_3f.asm
@@ -1,15 +1,15 @@
-_ProgrammerText: ; 9cfa4 (27:4fa4)
+_ProgrammerText:: ; 9cfa4 (27:4fa4)
text "Me? I'm the"
line "programmer!"
done
-_GraphicArtistText: ; 9cfbc (27:4fbc)
+_GraphicArtistText:: ; 9cfbc (27:4fbc)
text "I'm the graphic"
line "artist!"
cont "I drew you!"
done
-_WriterText: ; 9cfe0 (27:4fe0)
+_WriterText:: ; 9cfe0 (27:4fe0)
text "I wrote the story!"
line "Isn't ERIKA cute?"
@@ -20,7 +20,7 @@
line "I like her!"
done
-_GameDesignerText: ; 9d03a (27:503a)
+_GameDesignerText:: ; 9d03a (27:503a)
text "Is that right?"
para "I'm the game"
@@ -34,7 +34,7 @@
line "come tell me!"
done
-_CompletedDexText: ; 9d0ad (27:50ad)
+_CompletedDexText:: ; 9d0ad (27:50ad)
text "Wow! Excellent!"
line "You completed"
cont "your #DEX!"
@@ -41,7 +41,7 @@
cont "Congratulations!"
cont "...@@"
-_CeladonMansion3Text5: ; 9d0ed (27:50ed)
+_CeladonMansion3Text5:: ; 9d0ed (27:50ed)
text "It's the game"
line "program! Messing"
cont "with it could bug"
@@ -48,19 +48,19 @@
cont "out the game!"
done
-_CeladonMansion3Text6: ; 9d12c (27:512c)
+_CeladonMansion3Text6:: ; 9d12c (27:512c)
text "Someone's playing"
line "a game instead of"
cont "working!"
done
-_CeladonMansion3Text7: ; 9d159 (27:5159)
+_CeladonMansion3Text7:: ; 9d159 (27:5159)
text "It's the script!"
line "Better not look"
cont "at the ending!"
done
-_CeladonMansion3Text8: ; 9d189 (27:5189)
+_CeladonMansion3Text8:: ; 9d189 (27:5189)
text "GAME FREAK"
line "Development Room"
done
--- a/text/maps/celadon_mansion_4f_inside.asm
+++ b/text/maps/celadon_mansion_4f_inside.asm
@@ -1,4 +1,4 @@
-_CeladonMansion5Text1: ; 9d1ba (27:51ba)
+_CeladonMansion5Text1:: ; 9d1ba (27:51ba)
text "I know everything"
line "about the world"
cont "of #MON in"
--- a/text/maps/celadon_mansion_4f_outside.asm
+++ b/text/maps/celadon_mansion_4f_outside.asm
@@ -1,4 +1,4 @@
-_CeladonMansion4Text1: ; 9d1a6 (27:51a6)
+_CeladonMansion4Text1:: ; 9d1a6 (27:51a6)
text "I KNOW EVERYTHING!"
done
--- a/text/maps/celadon_pokecenter.asm
+++ b/text/maps/celadon_pokecenter.asm
@@ -1,4 +1,4 @@
-_CeladonPokecenterText2: ; 9d226 (27:5226)
+_CeladonPokecenterText2:: ; 9d226 (27:5226)
text "# FLUTE awakens"
line "#MON with a"
cont "sound that only"
@@ -5,7 +5,7 @@
cont "they can hear!"
done
-_CeladonPokecenterText3: ; 9d262 (27:5262)
+_CeladonPokecenterText3:: ; 9d262 (27:5262)
text "I rode uphill on"
line "CYCLING ROAD from"
cont "FUCHSIA!"
--- a/text/maps/celadon_prize_room.asm
+++ b/text/maps/celadon_prize_room.asm
@@ -1,4 +1,4 @@
-_CeladonPrizeRoomText1: ; 9dee6 (27:5ee6)
+_CeladonPrizeRoomText1:: ; 9dee6 (27:5ee6)
text "I sure do fancy"
line "that PORYGON!"
@@ -6,7 +6,7 @@
line "win at slots!"
done
-_CeladonPrizeRoomText2: ; 9df24 (27:5f24)
+_CeladonPrizeRoomText2:: ; 9df24 (27:5f24)
text "I had a major"
line "haul today!"
done
--- a/text/maps/cerulean_badge_house.asm
+++ b/text/maps/cerulean_badge_house.asm
@@ -1,4 +1,4 @@
-_UnnamedText_74e77: ; 990c9 (26:50c9)
+_UnnamedText_74e77:: ; 990c9 (26:50c9)
text "#MON BADGEs"
line "are owned only by"
cont "skilled trainers."
@@ -10,7 +10,7 @@
line "amazing secrets!"
prompt
-_UnnamedText_74e7c: ; 9913a (26:513a)
+_UnnamedText_74e7c:: ; 9913a (26:513a)
text "Now then..."
para "Which of the 8"
@@ -18,12 +18,12 @@
cont "describe?"
done
-_UnnamedText_74e81: ; 99170 (26:5170)
+_UnnamedText_74e81:: ; 99170 (26:5170)
text "Come visit me any"
line "time you wish."
done
-_UnnamedText_74e96: ; 99192 (26:5192)
+_UnnamedText_74e96:: ; 99192 (26:5192)
text "The ATTACK of all"
line "#MON increases"
cont "a little bit."
@@ -33,7 +33,7 @@
cont "time you desire."
prompt
-_UnnamedText_74e9b: ; 991f2 (26:51f2)
+_UnnamedText_74e9b:: ; 991f2 (26:51f2)
text "#MON up to L30"
line "will obey you."
@@ -45,7 +45,7 @@
cont "of battle."
prompt
-_UnnamedText_74ea0: ; 9925d (26:525d)
+_UnnamedText_74ea0:: ; 9925d (26:525d)
text "The SPEED of all"
line "#MON increases"
cont "a little bit."
@@ -55,7 +55,7 @@
cont "of battle."
prompt
-_UnnamedText_74ea5: ; 992b8 (26:52b8)
+_UnnamedText_74ea5:: ; 992b8 (26:52b8)
text "#MON up to L50"
line "will obey you."
@@ -67,7 +67,7 @@
cont "side of battle."
prompt
-_UnnamedText_74eaa: ; 9932a (26:532a)
+_UnnamedText_74eaa:: ; 9932a (26:532a)
text "The DEFENSE of all"
line "#MON increases"
cont "a little bit."
@@ -77,7 +77,7 @@
cont "of battle."
prompt
-_UnnamedText_74eaf: ; 99388 (26:5388)
+_UnnamedText_74eaf:: ; 99388 (26:5388)
text "#MON up to L70"
line "will obey you."
@@ -85,13 +85,13 @@
line "become unruly!"
prompt
-_UnnamedText_74eb4: ; 993c7 (26:53c7)
+_UnnamedText_74eb4:: ; 993c7 (26:53c7)
text "Your #MON's"
line "SPECIAL abilities"
cont "increase a bit."
prompt
-_UnnamedText_74eb9: ; 993f5 (26:53f5)
+_UnnamedText_74eb9:: ; 993f5 (26:53f5)
text "All #MON will"
line "obey you!"
prompt
--- a/text/maps/cerulean_city.asm
+++ b/text/maps/cerulean_city.asm
@@ -1,4 +1,4 @@
-_UnnamedText_19668: ; a4d2b (29:4d2b)
+_UnnamedText_19668:: ; a4d2b (29:4d2b)
text $53, ": Yo!"
line $52, "!"
@@ -16,19 +16,19 @@
cont $52, "!"
done
-_UnnamedText_1966d: ; a4dbe (29:4dbe)
+_UnnamedText_1966d:: ; a4dbe (29:4dbe)
text "Hey!"
line "Take it easy!"
cont "You won already!"
prompt
-_UnnamedText_19672: ; a4de3 (29:4de3)
+_UnnamedText_19672:: ; a4de3 (29:4de3)
text "Heh!"
line "You're no match"
cont "for my genius!"
prompt
-_UnnamedText_19677: ; a4e07 (29:4e07)
+_UnnamedText_19677:: ; a4e07 (29:4e07)
text $53, ": Hey,"
line "guess what?"
@@ -58,7 +58,7 @@
cont "Smell ya later!"
done
-_UnnamedText_196d9: ; a4f27 (29:4f27)
+_UnnamedText_196d9:: ; a4f27 (29:4f27)
text "Hey! Stay out!"
line "It's not your"
cont "yard! Huh? Me?"
@@ -68,16 +68,16 @@
cont "you believe me?"
done
-_ReceivedTM28Text: ; a4f82 (29:4f82)
+_ReceivedTM28Text:: ; a4f82 (29:4f82)
text $52, " recovered"
line "TM28!@@"
-_ReceivedTM28Text2: ; a4f96 (29:4f96)
+_ReceivedTM28Text2:: ; a4f96 (29:4f96)
db $0
para "I better get"
line "moving! Bye!@@"
-_TM28NoRoomText: ; a4fb3 (29:4fb3)
+_TM28NoRoomText:: ; a4fb3 (29:4fb3)
text "Make room for"
line "this!"
@@ -85,18 +85,18 @@
line "I give it to you!"
done
-_UnnamedText_196ee: ; a4feb (29:4feb)
+_UnnamedText_196ee:: ; a4feb (29:4feb)
text "Stop!"
line "I give up! I'll"
cont "leave quietly!"
prompt
-_UnnamedText_196f3: ; a5010 (29:5010)
+_UnnamedText_196f3:: ; a5010 (29:5010)
text "OK! I'll return"
line "the TM I stole!"
prompt
-_CeruleanCityText3: ; a5030 (29:5030)
+_CeruleanCityText3:: ; a5030 (29:5030)
text "You're a trainer"
line "too? Collecting,"
cont "fighting, it's a"
@@ -103,7 +103,7 @@
cont "tough life."
done
-_CeruleanCityText4: ; a506e (29:506e)
+_CeruleanCityText4:: ; a506e (29:506e)
text "That bush in"
line "front of the shop"
cont "is in the way."
@@ -112,7 +112,7 @@
line "way around."
done
-_CeruleanCityText5: ; a50ba (29:50ba)
+_CeruleanCityText5:: ; a50ba (29:50ba)
text "You're making an"
line "encyclopedia on"
cont "#MON? That"
@@ -119,7 +119,7 @@
cont "sounds amusing."
done
-_CeruleanCityText6: ; a50f6 (29:50f6)
+_CeruleanCityText6:: ; a50f6 (29:50f6)
text "The people here"
line "were robbed."
@@ -133,7 +133,7 @@
cont "with the ROCKETs!"
done
-_UnnamedText_19730: ; a5188 (29:5188)
+_UnnamedText_19730:: ; a5188 (29:5188)
text "OK! SLOWBRO!"
line "Use SONICBOOM!"
cont "Come on, SLOWBRO"
@@ -140,13 +140,13 @@
cont "pay attention!"
done
-_UnnamedText_19735: ; a51c5 (29:51c5)
+_UnnamedText_19735:: ; a51c5 (29:51c5)
text "SLOWBRO punch!"
line "No! You blew it"
cont "again!"
done
-_UnnamedText_1973a: ; a51ec (29:51ec)
+_UnnamedText_1973a:: ; a51ec (29:51ec)
text "SLOWBRO, WITHDRAW!"
line "No! That's wrong!"
@@ -159,27 +159,27 @@
cont "as a trainer!"
done
-_UnnamedText_1976f: ; a526b (29:526b)
+_UnnamedText_1976f:: ; a526b (29:526b)
text "SLOWBRO took a"
line "snooze..."
done
-_UnnamedText_19774: ; a5285 (29:5285)
+_UnnamedText_19774:: ; a5285 (29:5285)
text "SLOWBRO is"
line "loafing around..."
done
-_UnnamedText_19779: ; a52a3 (29:52a3)
+_UnnamedText_19779:: ; a52a3 (29:52a3)
text "SLOWBRO turned"
line "away..."
done
-_UnnamedText_1977e: ; a52bb (29:52bb)
+_UnnamedText_1977e:: ; a52bb (29:52bb)
text "SLOWBRO"
line "ignored orders..."
done
-_CeruleanCityText9: ; a52d6 (29:52d6)
+_CeruleanCityText9:: ; a52d6 (29:52d6)
text "I want a bright"
line "red BICYCLE!"
@@ -188,7 +188,7 @@
cont "get dirty!"
done
-_CeruleanCityText10: ; a531f (29:531f)
+_CeruleanCityText10:: ; a531f (29:531f)
text "This is CERULEAN"
line "CAVE! Horribly"
cont "strong #MON"
@@ -200,7 +200,7 @@
cont "is allowed in!"
done
-_CeruleanCityText12: ; a539a (29:539a)
+_CeruleanCityText12:: ; a539a (29:539a)
text "CERULEAN CITY"
line "A Mysterious,"
cont "Blue Aura"
@@ -207,7 +207,7 @@
cont "Surrounds It"
done
-_CeruleanCityText13: ; a53ce (29:53ce)
+_CeruleanCityText13:: ; a53ce (29:53ce)
text "TRAINER TIPS"
para "Pressing B Button"
@@ -216,13 +216,13 @@
cont "process."
done
-_CeruleanCityText16: ; a541a (29:541a)
+_CeruleanCityText16:: ; a541a (29:541a)
text "Grass and caves"
line "handled easily!"
cont "BIKE SHOP"
done
-_CeruleanCityText17: ; a5445 (29:5445)
+_CeruleanCityText17:: ; a5445 (29:5445)
text "CERULEAN CITY"
line "#MON GYM"
cont "LEADER: MISTY"
--- a/text/maps/cerulean_gym.asm
+++ b/text/maps/cerulean_gym.asm
@@ -1,4 +1,4 @@
-_UnnamedText_5c7be: ; 989c1 (26:49c1)
+_UnnamedText_5c7be:: ; 989c1 (26:49c1)
text "Hi, you're a new"
line "face!"
@@ -17,7 +17,7 @@
cont "#MON!"
done
-_UnnamedText_5c7c3: ; 98a7b (26:4a7b)
+_UnnamedText_5c7c3:: ; 98a7b (26:4a7b)
text "TM11 teaches"
line "BUBBLEBEAM!"
@@ -25,7 +25,7 @@
line "aquatic #MON!"
done
-_UnnamedText_5c7c8: ; 98ab0 (26:4ab0)
+_UnnamedText_5c7c8:: ; 98ab0 (26:4ab0)
text "The CASCADEBADGE"
line "makes all #MON"
cont "up to L30 obey!"
@@ -45,16 +45,16 @@
line "my favorite TM!"
done
-_ReceivedTM11Text: ; 98b7d (26:4b7d)
+_ReceivedTM11Text:: ; 98b7d (26:4b7d)
text $52, " received"
line "TM11!@@"
-_UnnamedText_5c7d3: ; 98b90 (26:4b90)
+_UnnamedText_5c7d3:: ; 98b90 (26:4b90)
text "You better make"
line "room for this!"
done
-_UnnamedText_5c7d8: ; 98bb0 (26:4bb0)
+_UnnamedText_5c7d8:: ; 98bb0 (26:4bb0)
text "Wow!"
line "You're too much!"
@@ -64,7 +64,7 @@
line "CASCADEBADGE to"
cont "show you beat me!@@"
-_CeruleanGymBattleText1: ; 98c05 (26:4c05)
+_CeruleanGymBattleText1:: ; 98c05 (26:4c05)
text "I'm more than good"
line "enough for you!"
@@ -71,12 +71,12 @@
para "MISTY can wait!"
done
-_CeruleanGymEndBattleText1: ; 98c38 (26:4c38)
+_CeruleanGymEndBattleText1:: ; 98c38 (26:4c38)
text "You"
line "overwhelmed me!"
prompt
-_CeruleanGymAfterBattleText1: ; 98c4d (26:4c4d)
+_CeruleanGymAfterBattleText1:: ; 98c4d (26:4c4d)
text "You have to face"
line "other trainers to"
cont "find out how good"
@@ -83,7 +83,7 @@
cont "you really are."
done
-_CeruleanGymBattleText2: ; 98c93 (26:4c93)
+_CeruleanGymBattleText2:: ; 98c93 (26:4c93)
text "Splash!"
para "I'm first up!"
@@ -90,12 +90,12 @@
line "Let's do it!"
done
-_CeruleanGymEndBattleText2: ; 98cb5 (26:4cb5)
+_CeruleanGymEndBattleText2:: ; 98cb5 (26:4cb5)
text "That"
line "can't be!"
prompt
-_CeruleanGymAfterBattleText2: ; 98cc4 (26:4cc4)
+_CeruleanGymAfterBattleText2:: ; 98cc4 (26:4cc4)
text "MISTY is going to"
line "keep improving!"
@@ -103,7 +103,7 @@
line "someone like you!"
done
-_UnnamedText_5c82a: ; 98d0a (26:4d0a)
+_UnnamedText_5c82a:: ; 98d0a (26:4d0a)
text "Yo! Champ in"
line "making!"
@@ -121,7 +121,7 @@
line "electricity!"
done
-_UnnamedText_5c82f: ; 98db0 (26:4db0)
+_UnnamedText_5c82f:: ; 98db0 (26:4db0)
text "You beat MISTY!"
line "What'd I tell ya?"
--- a/text/maps/cerulean_mart.asm
+++ b/text/maps/cerulean_mart.asm
@@ -1,4 +1,4 @@
-_CeruleanMartText2: ; 99012 (26:5012)
+_CeruleanMartText2:: ; 99012 (26:5012)
text "Use REPEL to keep"
line "bugs and weak"
cont "#MON away."
@@ -9,7 +9,7 @@
cont "for best results!"
done
-_CeruleanMartText3: ; 9907f (26:507f)
+_CeruleanMartText3:: ; 9907f (26:507f)
text "Have you seen any"
line "RARE CANDY?"
--- a/text/maps/cerulean_pokecenter.asm
+++ b/text/maps/cerulean_pokecenter.asm
@@ -1,4 +1,4 @@
-_CeruleanPokecenterText1: ; 988e5 (26:48e5)
+_CeruleanPokecenterText1:: ; 988e5 (26:48e5)
text "That BILL!"
para "I heard that"
@@ -7,7 +7,7 @@
cont "rare #MON!"
done
-_CeruleanPokecenterText3: ; 9892a (26:492a)
+_CeruleanPokecenterText3:: ; 9892a (26:492a)
text "Have you heard"
line "about BILL?"
--- a/text/maps/cerulean_trade_house.asm
+++ b/text/maps/cerulean_trade_house.asm
@@ -1,4 +1,4 @@
-_CeruleanHouseText1: ; 9888c (26:488c)
+_CeruleanHouseText1:: ; 9888c (26:488c)
text "My husband likes"
line "trading #MON."
--- a/text/maps/cerulean_trashed_house.asm
+++ b/text/maps/cerulean_trashed_house.asm
@@ -1,4 +1,4 @@
-_UnnamedText_1d6ab: ; 9875c (26:475c)
+_UnnamedText_1d6ab:: ; 9875c (26:475c)
text "Those miserable"
line "ROCKETs!"
@@ -14,7 +14,7 @@
line "bundle, it did!"
done
-_UnnamedText_1d6b0: ; 987e2 (26:47e2)
+_UnnamedText_1d6b0:: ; 987e2 (26:47e2)
text "I figure what's"
line "lost is lost!"
@@ -23,7 +23,7 @@
cont "DIG without a TM!"
done
-_CeruleanHouseTrashedText2: ; 98834 (26:4834)
+_CeruleanHouseTrashedText2:: ; 98834 (26:4834)
text "TEAM ROCKET must"
line "be trying to DIG"
cont "their way into no"
@@ -30,7 +30,7 @@
cont "good!"
done
-_CeruleanHouseTrashedText3: ; 9886f (26:486f)
+_CeruleanHouseTrashedText3:: ; 9886f (26:486f)
text "TEAM ROCKET left"
line "a way out!"
done
--- a/text/maps/champion.asm
+++ b/text/maps/champion.asm
@@ -1,4 +1,4 @@
-_UnnamedText_760f4: ; 860e1 (21:60e1)
+_UnnamedText_760f4:: ; 860e1 (21:60e1)
text $53, ": Hey!"
para "I was looking"
@@ -35,7 +35,7 @@
cont "in the world!"
done
-_UnnamedText_760f9: ; 8623b (21:623b)
+_UnnamedText_760f9:: ; 8623b (21:623b)
text "NO!"
line "That can't be!"
cont "You beat my best!"
@@ -49,7 +49,7 @@
cont "It's not fair!"
prompt
-_UnnamedText_760fe: ; 862b4 (21:62b4)
+_UnnamedText_760fe:: ; 862b4 (21:62b4)
text "Hahaha!"
line "I won, I won!"
@@ -65,7 +65,7 @@
line "Hahaha!"
prompt
-_UnnamedText_76103: ; 8632f (21:632f)
+_UnnamedText_76103:: ; 8632f (21:632f)
text "Why?"
line "Why did I lose?"
@@ -81,11 +81,11 @@
line "like to admit it."
done
-_GaryText2: ; 863c1 (21:63c1)
+_GaryText2:: ; 863c1 (21:63c1)
text "OAK: ", $52, "!"
done
-_UnnamedText_76120: ; 863ca (21:63ca)
+_UnnamedText_76120:: ; 863ca (21:63ca)
text "OAK: So, you won!"
line "Congratulations!"
cont "You're the new"
@@ -103,7 +103,7 @@
line "come of age!"
done
-_UnnamedText_76125: ; 86463 (21:6463)
+_UnnamedText_76125:: ; 86463 (21:6463)
text "OAK: ", $53, "! I'm"
line "disappointed!"
@@ -129,7 +129,7 @@
cont "a champ again!"
done
-_UnnamedText_7612a: ; 86567 (21:6567)
+_UnnamedText_7612a:: ; 86567 (21:6567)
text "OAK: ", $52, "!"
para "You understand"
--- a/text/maps/cinnabar_gym.asm
+++ b/text/maps/cinnabar_gym.asm
@@ -1,4 +1,4 @@
-_BlaineBattleText: ; a0844 (28:4844)
+_BlaineBattleText:: ; a0844 (28:4844)
text "Hah!"
para "I am BLAINE! I"
@@ -13,7 +13,7 @@
line "have BURN HEAL!"
done
-_BlaineEndBattleText: ; a08c7 (28:48c7)
+_BlaineEndBattleText:: ; a08c7 (28:48c7)
text "I have"
line "burnt out!"
@@ -20,7 +20,7 @@
para "You have earned"
line "the VOLCANOBADGE!@@"
-_BlaineFireBlastText: ; a08fd (28:48fd)
+_BlaineFireBlastText:: ; a08fd (28:48fd)
text "FIRE BLAST is the"
line "ultimate fire"
cont "technique!"
@@ -29,7 +29,7 @@
line "water #MON!"
done
-_BlaineBadgeText: ; a0946 (28:4946)
+_BlaineBadgeText:: ; a0946 (28:4946)
text "Hah!"
para "The VOLCANOBADGE"
@@ -41,13 +41,13 @@
line "have this too!"
done
-_ReceivedTM38Text: ; a09a8 (28:49a8)
+_ReceivedTM38Text:: ; a09a8 (28:49a8)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_TM38ExplanationText: ; a09bc (28:49bc)
+_TM38ExplanationText:: ; a09bc (28:49bc)
db $0
para "TM38 contains"
line "FIRE BLAST!"
@@ -60,23 +60,23 @@
cont "good bets!"
done
-_TM38NoRoomText: ; a0a1e (28:4a1e)
+_TM38NoRoomText:: ; a0a1e (28:4a1e)
text "Make room for my"
line "gift!"
done
-_UnnamedText_7595f: ; a0a36 (28:4a36)
+_UnnamedText_7595f:: ; a0a36 (28:4a36)
text "Do you know how"
line "hot #MON fire"
cont "breath can get?"
done
-_UnnamedText_75964: ; a0a65 (28:4a65)
+_UnnamedText_75964:: ; a0a65 (28:4a65)
text "Yow!"
line "Hot, hot, hot!"
prompt
-_UnnamedText_75969: ; a0a7a (28:4a7a)
+_UnnamedText_75969:: ; a0a7a (28:4a7a)
text "Fire, or to be"
line "more precise,"
cont "combustion..."
@@ -85,66 +85,66 @@
line "blah..."
done
-_UnnamedText_75994: ; a0ac0 (28:4ac0)
+_UnnamedText_75994:: ; a0ac0 (28:4ac0)
text "I was a thief, but"
line "I became straight"
cont "as a trainer!"
done
-_UnnamedText_75999: ; a0af4 (28:4af4)
+_UnnamedText_75999:: ; a0af4 (28:4af4)
text "I"
line "surrender!"
prompt
-_UnnamedText_7599e: ; a0b02 (28:4b02)
+_UnnamedText_7599e:: ; a0b02 (28:4b02)
text "I can't help"
line "stealing other"
cont "people's #MON!"
done
-_UnnamedText_759c9: ; a0b2c (28:4b2c)
+_UnnamedText_759c9:: ; a0b2c (28:4b2c)
text "You can't win!"
line "I have studied"
cont "#MON totally!"
done
-_UnnamedText_759ce: ; a0b58 (28:4b58)
+_UnnamedText_759ce:: ; a0b58 (28:4b58)
text "Waah!"
line "My studies!"
prompt
-_UnnamedText_759d3: ; a0b6b (28:4b6b)
+_UnnamedText_759d3:: ; a0b6b (28:4b6b)
text "My theories are"
line "too complicated"
cont "for you!"
done
-_UnnamedText_759fe: ; a0b95 (28:4b95)
+_UnnamedText_759fe:: ; a0b95 (28:4b95)
text "I just like using"
line "fire #MON!"
done
-_UnnamedText_75a03: ; a0bb3 (28:4bb3)
+_UnnamedText_75a03:: ; a0bb3 (28:4bb3)
text "Too hot"
line "to handle!"
prompt
-_UnnamedText_75a08: ; a0bc7 (28:4bc7)
+_UnnamedText_75a08:: ; a0bc7 (28:4bc7)
text "I wish there was"
line "a thief #MON!"
cont "I'd use that!"
done
-_UnnamedText_75a33: ; a0bf4 (28:4bf4)
+_UnnamedText_75a33:: ; a0bf4 (28:4bf4)
text "I know why BLAINE"
line "became a trainer!"
done
-_UnnamedText_75a38: ; a0c19 (28:4c19)
+_UnnamedText_75a38:: ; a0c19 (28:4c19)
text "Ow!"
prompt
-_UnnamedText_75a3d: ; a0c1e (28:4c1e)
+_UnnamedText_75a3d:: ; a0c1e (28:4c1e)
text "BLAINE was lost"
line "in the mountains"
cont "when a fiery bird"
@@ -155,40 +155,40 @@
cont "his way down!"
done
-_UnnamedText_75a68: ; a0c90 (28:4c90)
+_UnnamedText_75a68:: ; a0c90 (28:4c90)
text "I've been to many"
line "GYMs, but this is"
cont "my favorite!"
done
-_UnnamedText_75a6d: ; a0cc1 (28:4cc1)
+_UnnamedText_75a6d:: ; a0cc1 (28:4cc1)
text "Yowza!"
line "Too hot!"
prompt
-_UnnamedText_75a72: ; a0cd2 (28:4cd2)
+_UnnamedText_75a72:: ; a0cd2 (28:4cd2)
text "Us fire #MON"
line "fans like PONYTA"
cont "and NINETALES!"
done
-_UnnamedText_75a9d: ; a0d00 (28:4d00)
+_UnnamedText_75a9d:: ; a0d00 (28:4d00)
text "Fire is weak"
line "against H2O!"
done
-_UnnamedText_75aa2: ; a0d1b (28:4d1b)
+_UnnamedText_75aa2:: ; a0d1b (28:4d1b)
text "Oh!"
line "Snuffed out!"
prompt
-_UnnamedText_75aa7: ; a0d2d (28:4d2d)
+_UnnamedText_75aa7:: ; a0d2d (28:4d2d)
text "Water beats fire!"
line "But, fire melts"
cont "ice #MON!"
done
-_UnnamedText_75ac2: ; a0d5a (28:4d5a)
+_UnnamedText_75ac2:: ; a0d5a (28:4d5a)
text "Yo! Champ in"
line "making!"
@@ -203,7 +203,7 @@
line "some BURN HEALs!"
done
-_UnnamedText_75ac7: ; a0dd9 (28:4dd9)
+_UnnamedText_75ac7:: ; a0dd9 (28:4dd9)
text $52, "! You beat"
line "that fire brand!"
done
--- a/text/maps/cinnabar_island.asm
+++ b/text/maps/cinnabar_island.asm
@@ -1,9 +1,9 @@
-_CinnabarIslandText8: ; a61cf (29:61cf)
+_CinnabarIslandText8:: ; a61cf (29:61cf)
text "The door is"
line "locked..."
done
-_CinnabarIslandText1: ; a61e6 (29:61e6)
+_CinnabarIslandText1:: ; a61e6 (29:61e6)
text "CINNABAR GYM's"
line "BLAINE is an odd"
cont "man who has lived"
@@ -10,7 +10,7 @@
cont "here for decades."
done
-_CinnabarIslandText2: ; a622a (29:622a)
+_CinnabarIslandText2:: ; a622a (29:622a)
text "Scientists conduct"
line "experiments in"
cont "the burned out"
@@ -17,17 +17,17 @@
cont "building."
done
-_CinnabarIslandText3: ; a6266 (29:6266)
+_CinnabarIslandText3:: ; a6266 (29:6266)
text "CINNABAR ISLAND"
line "The Fiery Town of"
cont "Burning Desire"
done
-_CinnabarIslandText6: ; a6298 (29:6298)
+_CinnabarIslandText6:: ; a6298 (29:6298)
text "#MON LAB"
done
-_CinnabarIslandText7: ; a62a2 (29:62a2)
+_CinnabarIslandText7:: ; a62a2 (29:62a2)
text "CINNABAR ISLAND"
line "#MON GYM"
cont "LEADER: BLAINE"
--- a/text/maps/cinnabar_lab.asm
+++ b/text/maps/cinnabar_lab.asm
@@ -1,4 +1,4 @@
-_Lab1Text1: ; a0df7 (28:4df7)
+_Lab1Text1:: ; a0df7 (28:4df7)
text "We study #MON"
line "extensively here."
@@ -7,23 +7,23 @@
cont "for examination."
done
-_Lab1Text2: ; a0e49 (28:4e49)
+_Lab1Text2:: ; a0e49 (28:4e49)
text "A photo of the"
line "LAB's founder,"
cont "DR.FUJI!"
done
-_Lab1Text3: ; a0e70 (28:4e70)
+_Lab1Text3:: ; a0e70 (28:4e70)
text "#MON LAB"
line "Meeting Room"
done
-_Lab1Text4: ; a0e87 (28:4e87)
+_Lab1Text4:: ; a0e87 (28:4e87)
text "#MON LAB"
line "R-and-D Room"
done
-_Lab1Text5: ; a0e9e (28:4e9e)
+_Lab1Text5:: ; a0e9e (28:4e9e)
text "#MON LAB"
line "Testing Room"
done
--- a/text/maps/cinnabar_lab_fossil_room.asm
+++ b/text/maps/cinnabar_lab_fossil_room.asm
@@ -1,4 +1,4 @@
-_UnnamedText_75dc6: ; a10e8 (28:50e8)
+_UnnamedText_75dc6:: ; a10e8 (28:50e8)
text "Hiya!"
para "I am important"
@@ -11,11 +11,11 @@
line "fossil for me?"
prompt
-_UnnamedText_75dcb: ; a1145 (28:5145)
+_UnnamedText_75dcb:: ; a1145 (28:5145)
text "No! Is too bad!"
done
-_UnnamedText_75dd0: ; a1156 (28:5156)
+_UnnamedText_75dd0:: ; a1156 (28:5156)
text "I take a little"
line "time!"
@@ -23,7 +23,7 @@
line "little while!"
done
-_UnnamedText_75dd5: ; a118d (28:518d)
+_UnnamedText_75dd5:: ; a118d (28:518d)
text "Where were you?"
para "Your fossil is"
@@ -35,7 +35,7 @@
line "like I think!"
prompt
-_UnnamedText_610ae: ; a11d6 (28:51d6)
+_UnnamedText_610ae:: ; a11d6 (28:51d6)
text "Oh! That is"
line "@"
TX_RAM $cd6d
@@ -54,7 +54,7 @@
cont "again!"
done
-_UnnamedText_610b3: ; a1259 (28:5259)
+_UnnamedText_610b3:: ; a1259 (28:5259)
text "So! You hurry and"
line "give me that!"
@@ -64,7 +64,7 @@
text "!"
prompt
-_UnnamedText_610b8: ; a128f (28:528f)
+_UnnamedText_610b8:: ; a128f (28:528f)
text "I take a little"
line "time!"
@@ -72,7 +72,7 @@
line "little while!"
done
-_UnnamedText_610bd: ; a12c6 (28:52c6)
+_UnnamedText_610bd:: ; a12c6 (28:52c6)
text "Aiyah! You come"
line "again!"
done
--- a/text/maps/cinnabar_lab_metronome_room.asm
+++ b/text/maps/cinnabar_lab_metronome_room.asm
@@ -1,4 +1,4 @@
-_TM35PreReceiveText: ; a0f09 (28:4f09)
+_TM35PreReceiveText:: ; a0f09 (28:4f09)
text "Tch-tch-tch!"
line "I made a cool TM!"
@@ -6,13 +6,13 @@
line "kinds of fun!"
prompt
-_ReceivedTM35Text: ; a0f48 (28:4f48)
+_ReceivedTM35Text:: ; a0f48 (28:4f48)
text $52, " received "
line "@"
TX_RAM $cf4b
text "!@@"
-_TM35ExplanationText: ; a0f5d (28:4f5d)
+_TM35ExplanationText:: ; a0f5d (28:4f5d)
text "Tch-tch-tch!"
line "That's the sound"
cont "of a METRONOME!"
@@ -23,18 +23,18 @@
cont "it doesn't know!"
done
-_TM35NoRoomText: ; a0fc7 (28:4fc7)
+_TM35NoRoomText:: ; a0fc7 (28:4fc7)
text "Your pack is"
line "crammed full!"
done
-_Lab3Text2: ; a0fe3 (28:4fe3)
+_Lab3Text2:: ; a0fe3 (28:4fe3)
text "EEVEE can evolve"
line "into 1 of 3 kinds"
cont "of #MON."
done
-_Lab3Text3: ; a1010 (28:5010)
+_Lab3Text3:: ; a1010 (28:5010)
text "There's an e-mail"
line "message!"
@@ -58,7 +58,7 @@
para "..."
done
-_Lab3Text5: ; a10d8 (28:50d8)
+_Lab3Text5:: ; a10d8 (28:50d8)
text "An amber pipe!"
done
--- a/text/maps/cinnabar_lab_trade_room.asm
+++ b/text/maps/cinnabar_lab_trade_room.asm
@@ -1,4 +1,4 @@
-_Lab2Text1: ; a0eb5 (28:4eb5)
+_Lab2Text1:: ; a0eb5 (28:4eb5)
text "I found this very"
line "strange fossil in"
cont "MT.MOON!"
--- a/text/maps/cinnabar_mart.asm
+++ b/text/maps/cinnabar_mart.asm
@@ -1,10 +1,10 @@
-_CinnabarMartText2: ; a139b (28:539b)
+_CinnabarMartText2:: ; a139b (28:539b)
text "Don't they have X"
line "ATTACK? It's good"
cont "for battles!"
done
-_CinnabarMartText3: ; a13cb (28:53cb)
+_CinnabarMartText3:: ; a13cb (28:53cb)
text "It never hurts to"
line "have extra items!"
done
--- a/text/maps/cinnabar_pokecenter.asm
+++ b/text/maps/cinnabar_pokecenter.asm
@@ -1,5 +1,5 @@
-_CinnabarPokecenterText2: ; a12de (28:52de)
-_CinnabarPokecenterText1: ; a12de (28:52de)
+_CinnabarPokecenterText2:: ; a12de (28:52de)
+_CinnabarPokecenterText1:: ; a12de (28:52de)
text "You can cancel"
line "evolution."
@@ -9,7 +9,7 @@
cont "it the way it is."
done
-_CinnabarPokecenterText3: ; a133e (28:533e)
+_CinnabarPokecenterText3:: ; a133e (28:533e)
text "Do you have any"
line "friends?"
--- a/text/maps/copycats_house_1f.asm
+++ b/text/maps/copycats_house_1f.asm
@@ -1,4 +1,4 @@
-_CopycatsHouseF1Text1: ; a14f7 (28:54f7)
+_CopycatsHouseF1Text1:: ; a14f7 (28:54f7)
text "My daughter is so"
line "self-centered."
cont "She only has a"
@@ -5,7 +5,7 @@
cont "few friends."
done
-_CopycatsHouseF1Text2: ; a1535 (28:5535)
+_CopycatsHouseF1Text2:: ; a1535 (28:5535)
text "My daughter likes"
line "to mimic people."
@@ -15,7 +15,7 @@
cont "around here!"
done
-_CopycatsHouseF1Text3: ; a1596 (28:5596)
+_CopycatsHouseF1Text3:: ; a1596 (28:5596)
text "CHANSEY: Chaan!"
line "Sii!@@"
--- a/text/maps/copycats_house_2f.asm
+++ b/text/maps/copycats_house_2f.asm
@@ -1,4 +1,4 @@
-_UnnamedText_5ccd4: ; a15ad (28:55ad)
+_UnnamedText_5ccd4:: ; a15ad (28:55ad)
text $52, ": Hi! Do"
line "you like #MON?"
@@ -15,7 +15,7 @@
line "favorite hobby!"
prompt
-_TM31PreReceiveText: ; a1636 (28:5636)
+_TM31PreReceiveText:: ; a1636 (28:5636)
text "Oh wow!"
line "A # DOLL!"
@@ -26,13 +26,13 @@
line "this, then!"
prompt
-_ReceivedTM31Text: ; a1675 (28:5675)
+_ReceivedTM31Text:: ; a1675 (28:5675)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_TM31ExplanationText1: ; a1689 (28:5689)
+_TM31ExplanationText1:: ; a1689 (28:5689)
db $0
para "TM31 contains my"
line "favorite, MIMIC!"
@@ -40,7 +40,7 @@
para "Use it on a good"
line "#MON!@@"
-_TM31ExplanationText2: ; a16c5 (28:56c5)
+_TM31ExplanationText2:: ; a16c5 (28:56c5)
text $52, ": Hi!"
line "Thanks for TM31!"
@@ -54,11 +54,11 @@
line "It's a scream!"
done
-_TM31NoRoomText: ; a1733 (28:5733)
+_TM31NoRoomText:: ; a1733 (28:5733)
text "Don't you want"
line "this?@@"
-_CopycatsHouseF2Text2: ; a1749 (28:5749)
+_CopycatsHouseF2Text2:: ; a1749 (28:5749)
text "DODUO: Giiih!"
para "MIRROR MIRROR ON"
@@ -67,19 +67,19 @@
cont "OF ALL?"
done
-_CopycatsHouseF2Text3: ; a1792 (28:5792)
+_CopycatsHouseF2Text3:: ; a1792 (28:5792)
text "This is a rare"
line "#MON! Huh?"
cont "It's only a doll!"
done
-_CopycatsHouseF2Text6: ; a17be (28:57be)
+_CopycatsHouseF2Text6:: ; a17be (28:57be)
text "A game with MARIO"
line "wearing a bucket"
cont "on his head!"
done
-_UnnamedText_5cd17: ; a17ef (28:57ef)
+_UnnamedText_5cd17:: ; a17ef (28:57ef)
text "..."
para "My Secrets!"
@@ -91,7 +91,7 @@
cont "CLEFAIRY!"
done
-_UnnamedText_5cd1c: ; a1842 (28:5842)
+_UnnamedText_5cd1c:: ; a1842 (28:5842)
text "Huh? Can't see!"
done
--- a/text/maps/daycare_1.asm
+++ b/text/maps/daycare_1.asm
@@ -1,4 +1,4 @@
-_UnnamedText_5640f: ; 8ab95 (22:6b95)
+_UnnamedText_5640f:: ; 8ab95 (22:6b95)
text "I run a DAYCARE."
line "Would you like me"
cont "to raise one of"
@@ -5,12 +5,12 @@
cont "your #MON?"
done
-_UnnamedText_56414: ; 8abd4 (22:6bd4)
+_UnnamedText_56414:: ; 8abd4 (22:6bd4)
text "Which #MON"
line "should I raise?"
prompt
-_UnnamedText_56419: ; 8abf0 (22:6bf0)
+_UnnamedText_56419:: ; 8abf0 (22:6bf0)
text "Fine, I'll look"
line "after @"
TX_RAM $cd6d
@@ -18,12 +18,12 @@
cont "for a while."
prompt
-_UnnamedText_5641e: ; 8ac19 (22:6c19)
+_UnnamedText_5641e:: ; 8ac19 (22:6c19)
text "Come see me in"
line "a while."
done
-_UnnamedText_56423: ; 8ac32 (22:6c32)
+_UnnamedText_56423:: ; 8ac32 (22:6c32)
text "Your @"
TX_RAM $cd6d
db $0
@@ -32,7 +32,7 @@
para "By level, it's"
line "grown by @"
-UnnamedText_8ac67: ; 8ac67 (22:6c67)
+UnnamedText_8ac67:: ; 8ac67 (22:6c67)
TX_NUM $cd3e,$1,$3
text "!"
@@ -39,7 +39,7 @@
para "Aren't I great?"
prompt
-_UnnamedText_56428: ; 8ac7d (22:6c7d)
+_UnnamedText_56428:: ; 8ac7d (22:6c7d)
text "You owe me ¥@"
db $2, $3f, $cd, $c2
db $0
@@ -47,7 +47,7 @@
cont "of this #MON."
done
-_UnnamedText_5642d: ; 8acae (22:6cae)
+_UnnamedText_5642d:: ; 8acae (22:6cae)
text $52, " got"
line "@"
TX_RAM W_DAYCAREMONNAME
@@ -54,7 +54,7 @@
text " back!"
done
-_UnnamedText_56432: ; 8acc1 (22:6cc1)
+_UnnamedText_56432:: ; 8acc1 (22:6cc1)
text "Back already?"
line "Your @"
TX_RAM $cd6d
--- a/text/maps/daycare_2.asm
+++ b/text/maps/daycare_2.asm
@@ -1,33 +1,33 @@
-_UnnamedText_56437: ; 8c000 (23:4000)
+_UnnamedText_56437:: ; 8c000 (23:4000)
text "All right then,"
line "@@"
-_UnnamedText_5643b: ; 8c013 (23:4013)
+_UnnamedText_5643b:: ; 8c013 (23:4013)
text "come again."
done
-_UnnamedText_56440: ; 8c020 (23:4020)
+_UnnamedText_56440:: ; 8c020 (23:4020)
text "You have no room"
line "for this #MON!"
done
-_UnnamedText_56445: ; 8c041 (23:4041)
+_UnnamedText_56445:: ; 8c041 (23:4041)
text "You only have one"
line "#MON with you."
done
-_UnnamedText_5644a: ; 8c063 (23:4063)
+_UnnamedText_5644a:: ; 8c063 (23:4063)
text "I can't accept a"
line "#MON that"
cont "knows an HM move."
done
-_UnnamedText_5644f: ; 8c090 (23:4090)
+_UnnamedText_5644f:: ; 8c090 (23:4090)
text "Thank you! Here's"
line "your #MON!"
prompt
-_UnnamedText_56454: ; 8c0ad (23:40ad)
+_UnnamedText_56454:: ; 8c0ad (23:40ad)
text "Hey, you don't"
line "have enough ¥!"
done
--- a/text/maps/digletts_cave_route_11_entrance.asm
+++ b/text/maps/digletts_cave_route_11_entrance.asm
@@ -1,4 +1,4 @@
-_DiglettsCaveEntRoute11Text1: ; 8c7f9 (23:47f9)
+_DiglettsCaveEntRoute11Text1:: ; 8c7f9 (23:47f9)
text "What a surprise!"
line "DIGLETTs dug this"
cont "long tunnel!"
--- a/text/maps/digletts_cave_route_2_entrance.asm
+++ b/text/maps/digletts_cave_route_2_entrance.asm
@@ -1,4 +1,4 @@
-_DiglettsCaveRoute2Text1: ; 8a6a7 (22:66a7)
+_DiglettsCaveRoute2Text1:: ; 8a6a7 (22:66a7)
text "I went to ROCK"
line "TUNNEL, but it's"
cont "dark and scary."
--- a/text/maps/fan_club.asm
+++ b/text/maps/fan_club.asm
@@ -1,16 +1,16 @@
-_UnnamedText_59bb7: ; 9a572 (26:6572)
+_UnnamedText_59bb7:: ; 9a572 (26:6572)
text "Won't you admire"
line "my PIKACHU's"
cont "adorable tail?"
done
-_UnnamedText_59bbc: ; 9a59e (26:659e)
+_UnnamedText_59bbc:: ; 9a59e (26:659e)
text "Humph! My PIKACHU"
line "is twice as cute"
cont "as that one!"
done
-_UnnamedText_59be4: ; 9a5cf (26:65cf)
+_UnnamedText_59be4:: ; 9a5cf (26:65cf)
text "I just love my"
line "SEEL!"
@@ -18,7 +18,7 @@
line "hug it!"
done
-_UnnamedText_59be9: ; 9a5ff (26:65ff)
+_UnnamedText_59be9:: ; 9a5ff (26:65ff)
text "Oh dear!"
para "My SEEL is far"
@@ -25,16 +25,16 @@
line "more attractive!"
done
-_UnnamedText_59c00: ; 9a629 (26:6629)
+_UnnamedText_59c00:: ; 9a629 (26:6629)
text "PIKACHU: Chu!"
line "Pikachu!"
done
-_UnnamedText_59c17: ; 9a641 (26:6641)
+_UnnamedText_59c17:: ; 9a641 (26:6641)
text "SEEL: Kyuoo!"
done
-_UnnamedText_59c65: ; 9a64f (26:664f)
+_UnnamedText_59c65:: ; 9a64f (26:664f)
text "I chair the"
line "#MON Fan Club!"
@@ -52,7 +52,7 @@
cont "about my #MON?"
done
-_UnnamedText_59c6a: ; 9a6e0 (26:66e0)
+_UnnamedText_59c6a:: ; 9a6e0 (26:66e0)
text "Good!"
line "Then listen up!"
@@ -82,13 +82,13 @@
cont "you to have this!"
prompt
-_ReceivedBikeVoucherText: ; 9a82e (26:682e)
+_ReceivedBikeVoucherText:: ; 9a82e (26:682e)
text $52, " received"
line "a @"
TX_RAM $cf4b
text "!@@"
-_UnnamedText_59c74: ; 9a844 (26:6844)
+_UnnamedText_59c74:: ; 9a844 (26:6844)
db $0
para "Exchange that for"
line "a BICYCLE!"
@@ -104,13 +104,13 @@
line "cycling!"
done
-_UnnamedText_59c79: ; 9a8c3 (26:68c3)
+_UnnamedText_59c79:: ; 9a8c3 (26:68c3)
text "Oh. Come back"
line "when you want to"
cont "hear my story!"
done
-_UnnamedText_59c7e: ; 9a8f2 (26:68f2)
+_UnnamedText_59c7e:: ; 9a8f2 (26:68f2)
text "Hello, ", $52, "!"
para "Did you come see"
@@ -120,24 +120,24 @@
para "No? Too bad!"
done
-_UnnamedText_59c83: ; 9a933 (26:6933)
+_UnnamedText_59c83:: ; 9a933 (26:6933)
text "Make room for"
line "this!"
done
-_FanClubText6: ; 9a948 (26:6948)
+_FanClubText6:: ; 9a948 (26:6948)
text "Our Chairman is"
line "very vocal about"
cont "#MON."
done
-_FanClubText7: ; 9a970 (26:6970)
+_FanClubText7:: ; 9a970 (26:6970)
text "Let's all listen"
line "politely to other"
cont "trainers!"
done
-_FanClubText8: ; 9a99d (26:699d)
+_FanClubText8:: ; 9a99d (26:699d)
text "If someone brags,"
line "brag right back!"
done
--- a/text/maps/fighting_dojo.asm
+++ b/text/maps/fighting_dojo.asm
@@ -1,4 +1,4 @@
-_UnnamedText_5ce8e: ; a1852 (28:5852)
+_UnnamedText_5ce8e:: ; a1852 (28:5852)
text "Grunt!"
para "I am the KARATE"
@@ -12,12 +12,12 @@
para "Fwaaa!"
done
-_UnnamedText_5ce93: ; a18ba (28:58ba)
+_UnnamedText_5ce93:: ; a18ba (28:58ba)
text "Hwa!"
line "Arrgh! Beaten!"
prompt
-_UnnamedText_5ce98: ; a18cf (28:58cf)
+_UnnamedText_5ce98:: ; a18cf (28:58cf)
text "Indeed, I have"
line "lost!"
@@ -34,7 +34,7 @@
line "one you like!"
done
-_UnnamedText_5ce9d: ; a1972 (28:5972)
+_UnnamedText_5ce9d:: ; a1972 (28:5972)
text "Ho!"
para "Stay and train at"
@@ -41,17 +41,17 @@
line "Karate with us!"
done
-_FightingDojoBattleText1: ; a1999 (28:5999)
+_FightingDojoBattleText1:: ; a1999 (28:5999)
text "Hoargh! Take your"
line "shoes off!"
done
-_FightingDojoEndBattleText1: ; a19b7 (28:59b7)
+_FightingDojoEndBattleText1:: ; a19b7 (28:59b7)
text "I give"
line "up!"
prompt
-_FightingDojoAfterBattleText1: ; a19c3 (28:59c3)
+_FightingDojoAfterBattleText1:: ; a19c3 (28:59c3)
text "You wait 'til you"
line "see our Master!"
@@ -59,22 +59,22 @@
line "compared to him!"
done
-_FightingDojoBattleText2: ; a1a05 (28:5a05)
+_FightingDojoBattleText2:: ; a1a05 (28:5a05)
text "I hear you're"
line "good! Show me!"
done
-_FightingDojoEndBattleText2: ; a1a22 (28:5a22)
+_FightingDojoEndBattleText2:: ; a1a22 (28:5a22)
text "Judge!"
line "1 point!"
prompt
-_FightingDojoAfterBattleText2: ; a1a33 (28:5a33)
+_FightingDojoAfterBattleText2:: ; a1a33 (28:5a33)
text "Our Master is a"
line "pro fighter!"
done
-_FightingDojoBattleText3: ; a1a51 (28:5a51)
+_FightingDojoBattleText3:: ; a1a51 (28:5a51)
text "Nothing tough"
line "frightens me!"
@@ -82,18 +82,18 @@
line "for training!"
done
-_FightingDojoEndBattleText3: ; a1a8d (28:5a8d)
+_FightingDojoEndBattleText3:: ; a1a8d (28:5a8d)
text "Yow!"
line "Stubbed fingers!"
prompt
-_FightingDojoAfterBattleText3: ; a1aa4 (28:5aa4)
+_FightingDojoAfterBattleText3:: ; a1aa4 (28:5aa4)
text "The only thing"
line "that frightens us"
cont "is psychic power!"
done
-_FightingDojoBattleText4: ; a1ad8 (28:5ad8)
+_FightingDojoBattleText4:: ; a1ad8 (28:5ad8)
text "Hoohah!"
para "You're trespassing"
@@ -101,30 +101,30 @@
cont "DOJO!"
done
-_FightingDojoEndBattleText4: ; a1b09 (28:5b09)
+_FightingDojoEndBattleText4:: ; a1b09 (28:5b09)
text "Oof!"
line "I give up!"
prompt
-_FightingDojoAfterBattleText4: ; a1b1a (28:5b1a)
+_FightingDojoAfterBattleText4:: ; a1b1a (28:5b1a)
text "The prime fighters"
line "across the land"
cont "train here."
done
-_WantHitmonleeText: ; a1b4a (28:5b4a)
+_WantHitmonleeText:: ; a1b4a (28:5b4a)
text "You want the"
line "hard kicking"
cont "HITMONLEE?"
done
-_WantHitmonchanText: ; a1b70 (28:5b70)
+_WantHitmonchanText:: ; a1b70 (28:5b70)
text "You want the"
line "piston punching"
cont "HITMONCHAN?"
done
-_OtherHitmonText: ; a1b9a (28:5b9a)
+_OtherHitmonText:: ; a1b9a (28:5b9a)
text "Better not get"
line "greedy..."
done
--- a/text/maps/fuchsia_city.asm
+++ b/text/maps/fuchsia_city.asm
@@ -1,4 +1,4 @@
-_FuchsiaCityText1: ; a5e9c (29:5e9c)
+_FuchsiaCityText1:: ; a5e9c (29:5e9c)
text "Did you try the"
line "SAFARI GAME? Some"
cont "#MON can only"
@@ -5,7 +5,7 @@
cont "be caught there."
done
-_FuchsiaCityText2: ; a5ede (29:5ede)
+_FuchsiaCityText2:: ; a5ede (29:5ede)
text "SAFARI ZONE has a"
line "zoo in front of"
cont "the entrance."
@@ -15,44 +15,44 @@
cont "catching #MON."
done
-_FuchsiaCityText3: ; a5f3e (29:5f3e)
+_FuchsiaCityText3:: ; a5f3e (29:5f3e)
text "ERIK: Where's"
line "SARA? I said I'd"
cont "meet her here."
done
-_FuchsiaCityText4: ; a5f6b (29:5f6b)
+_FuchsiaCityText4:: ; a5f6b (29:5f6b)
text "That item ball in"
line "there is really a"
cont "#MON."
done
-_FuchsiaCityText5: ; a5f96 (29:5f96)
+_FuchsiaCityText5:: ; a5f96 (29:5f96)
text "!"
done
-_FuchsiaCityText11: ; a5f99 (29:5f99)
+_FuchsiaCityText11:: ; a5f99 (29:5f99)
text "FUCHSIA CITY"
line "Behold! It's"
cont "Passion Pink!"
done
-_FuchsiaCityText13: ; a5fc1 (29:5fc1)
+_FuchsiaCityText13:: ; a5fc1 (29:5fc1)
text "SAFARI GAME"
line "#MON-U-CATCH!"
done
-_FuchsiaCityText16: ; a5fdc (29:5fdc)
+_FuchsiaCityText16:: ; a5fdc (29:5fdc)
text "SAFARI ZONE"
line "WARDEN's HOME"
done
-_FuchsiaCityText17: ; a5ff6 (29:5ff6)
+_FuchsiaCityText17:: ; a5ff6 (29:5ff6)
text "#MON PARADISE"
line "SAFARI ZONE"
done
-_FuchsiaCityText18: ; a6011 (29:6011)
+_FuchsiaCityText18:: ; a6011 (29:6011)
text "FUCHSIA CITY"
line "#MON GYM"
cont "LEADER: KOGA"
@@ -61,7 +61,7 @@
line "Ninja Master"
done
-_FuchsiaCityChanseyText: ; a6050 (29:6050)
+_FuchsiaCityChanseyText:: ; a6050 (29:6050)
text "Name: CHANSEY"
para "Catching one is"
@@ -68,7 +68,7 @@
line "all up to chance."
prompt
-_FuchsiaCityVoltorbText: ; a6081 (29:6081)
+_FuchsiaCityVoltorbText:: ; a6081 (29:6081)
text "Name: VOLTORB"
para "The very image of"
@@ -75,7 +75,7 @@
line "a # BALL."
prompt
-_FuchsiaCityKangaskhanText: ; a60ac (29:60ac)
+_FuchsiaCityKangaskhanText:: ; a60ac (29:60ac)
text "Name: KANGASKHAN"
para "A maternal #MON"
@@ -84,7 +84,7 @@
cont "on its belly."
prompt
-_FuchsiaCitySlowpokeText: ; a60fd (29:60fd)
+_FuchsiaCitySlowpokeText:: ; a60fd (29:60fd)
text "Name: SLOWPOKE"
para "Friendly and very"
@@ -91,7 +91,7 @@
line "slow moving."
prompt
-_FuchsiaCityLaprasText: ; a612c (29:612c)
+_FuchsiaCityLaprasText:: ; a612c (29:612c)
text "Name: LAPRAS"
para "A.K.A. the king"
@@ -98,7 +98,7 @@
line "of the seas."
prompt
-_FuchsiaCityOmanyteText: ; a6157 (29:6157)
+_FuchsiaCityOmanyteText:: ; a6157 (29:6157)
text "Name: OMANYTE"
para "A #MON that"
@@ -106,7 +106,7 @@
cont "from a fossil."
prompt
-_FuchsiaCityKabutoText: ; a6191 (29:6191)
+_FuchsiaCityKabutoText:: ; a6191 (29:6191)
text "Name: KABUTO"
para "A #MON that"
@@ -114,7 +114,7 @@
cont "from a fossil."
prompt
-_UnnamedText_19b2a: ; a61ca (29:61ca)
+_UnnamedText_19b2a:: ; a61ca (29:61ca)
text "..."
done
--- a/text/maps/fuchsia_fishing_house.asm
+++ b/text/maps/fuchsia_fishing_house.asm
@@ -1,4 +1,4 @@
-_UnnamedText_561bd: ; a0695 (28:4695)
+_UnnamedText_561bd:: ; a0695 (28:4695)
text "I'm the FISHING"
line "GURU's older"
cont "brother!"
@@ -10,7 +10,7 @@
line "fish?"
done
-_UnnamedText_561c2: ; a06e8 (28:46e8)
+_UnnamedText_561c2:: ; a06e8 (28:46e8)
text "Grand! I like"
line "your style!"
@@ -22,12 +22,12 @@
TX_RAM $cf4b
text "!@@"
-_UnnamedText_56212: ; a0737 (28:4737)
+_UnnamedText_56212:: ; a0737 (28:4737)
text "Oh... That's so"
line "disappointing..."
done
-_UnnamedText_56217: ; a0758 (28:4758)
+_UnnamedText_56217:: ; a0758 (28:4758)
text "Hello there,"
line $52, "!"
@@ -35,7 +35,7 @@
line "biting?"
done
-_UnnamedText_5621c: ; a0782 (28:4782)
+_UnnamedText_5621c:: ; a0782 (28:4782)
text "Oh no!"
para "You have no room"
--- a/text/maps/fuchsia_gym_1.asm
+++ b/text/maps/fuchsia_gym_1.asm
@@ -1,4 +1,4 @@
-_UnnamedText_75581: ; 9e9b1 (27:69b1)
+_UnnamedText_75581:: ; 9e9b1 (27:69b1)
text "KOGA: Fwahahaha!"
para "A mere child like"
@@ -16,7 +16,7 @@
cont "techniques!"
done
-_UnnamedText_75586: ; 9ea66 (27:6a66)
+_UnnamedText_75586:: ; 9ea66 (27:6a66)
text "Humph!"
line "You have proven"
cont "your worth!"
--- a/text/maps/fuchsia_gym_2.asm
+++ b/text/maps/fuchsia_gym_2.asm
@@ -1,4 +1,4 @@
-_UnnamedText_7558b: ; a0000 (28:4000)
+_UnnamedText_7558b:: ; a0000 (28:4000)
text "When afflicted by"
line "TOXIC, #MON"
cont "suffer more and"
@@ -9,7 +9,7 @@
line "terrorize foes!"
done
-_UnnamedText_75590: ; a0069 (28:4069)
+_UnnamedText_75590:: ; a0069 (28:4069)
text "Now that you have"
line "the SOULBADGE,"
cont "the DEFENSE of"
@@ -24,13 +24,13 @@
line "too!"
done
-_ReceivedTM06Text: ; a00eb (28:40eb)
+_ReceivedTM06Text:: ; a00eb (28:40eb)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_TM06ExplanationText: ; a00ff (28:40ff)
+_TM06ExplanationText:: ; a00ff (28:40ff)
db $0
para "TM06 contains"
line "TOXIC!"
@@ -40,12 +40,12 @@
cont "400 years old!"
done
-_TM06NoRoomText: ; a0143 (28:4143)
+_TM06NoRoomText:: ; a0143 (28:4143)
text "Make space for"
line "this, child!"
done
-_FuchsiaGymBattleText1: ; a0160 (28:4160)
+_FuchsiaGymBattleText1:: ; a0160 (28:4160)
text "Strength isn't"
line "the key for"
cont "#MON!"
@@ -57,29 +57,29 @@
cont "brute strength!"
done
-_FuchsiaGymEndBattleText1: ; a01c2 (28:41c2)
+_FuchsiaGymEndBattleText1:: ; a01c2 (28:41c2)
text "What?"
line "Extraordinary!"
prompt
-_FuchsiaGymAfterBattleText1: ; a01d8 (28:41d8)
+_FuchsiaGymAfterBattleText1:: ; a01d8 (28:41d8)
text "So, you mix brawn"
line "with brains?"
cont "Good strategy!"
done
-_FuchsiaGymBattleText2: ; a0207 (28:4207)
+_FuchsiaGymBattleText2:: ; a0207 (28:4207)
text "I wanted to become"
line "a ninja, so I"
cont "joined this GYM!"
done
-_FuchsiaGymEndBattleText2: ; a023a (28:423a)
+_FuchsiaGymEndBattleText2:: ; a023a (28:423a)
text "I'm done"
line "for!"
prompt
-_FuchsiaGymAfterBattleText2: ; a0248 (28:4248)
+_FuchsiaGymAfterBattleText2:: ; a0248 (28:4248)
text "I will keep on"
line "training under"
cont "KOGA, my ninja"
@@ -86,18 +86,18 @@
cont "master!"
done
-_FuchsiaGymBattleText3: ; a027e (28:427e)
+_FuchsiaGymBattleText3:: ; a027e (28:427e)
text "Let's see you"
line "beat my special"
cont "techniques!"
done
-_FuchsiaGymEndBattleText3: ; a02a8 (28:42a8)
+_FuchsiaGymEndBattleText3:: ; a02a8 (28:42a8)
text "You"
line "had me fooled!"
prompt
-_FuchsiaGymAfterBattleText3: ; a02bc (28:42bc)
+_FuchsiaGymAfterBattleText3:: ; a02bc (28:42bc)
text "I like poison and"
line "sleep techniques,"
cont "as they linger"
@@ -104,7 +104,7 @@
cont "after battle!"
done
-_FuchsiaGymBattleText4: ; a02fe (28:42fe)
+_FuchsiaGymBattleText4:: ; a02fe (28:42fe)
text "Stop right there!"
para "Our invisible"
@@ -112,12 +112,12 @@
cont "frustrated?"
done
-_FuchsiaGymEndBattleText4: ; a033a (28:433a)
+_FuchsiaGymEndBattleText4:: ; a033a (28:433a)
text "Whoa!"
line "He's got it!"
prompt
-_FuchsiaGymAfterBattleText4: ; a034d (28:434d)
+_FuchsiaGymAfterBattleText4:: ; a034d (28:434d)
text "You impressed me!"
line "Here's a hint!"
@@ -126,7 +126,7 @@
cont "invisible walls!"
done
-_FuchsiaGymBattleText5: ; a03a1 (28:43a1)
+_FuchsiaGymBattleText5:: ; a03a1 (28:43a1)
text "I also study the"
line "way of the ninja"
cont "with master KOGA!"
@@ -136,16 +136,16 @@
cont "animals!"
done
-_FuchsiaGymEndBattleText5: ; a0402 (28:4402)
+_FuchsiaGymEndBattleText5:: ; a0402 (28:4402)
text "Awoo!"
prompt
-_FuchsiaGymAfterBattleText5: ; a0409 (28:4409)
+_FuchsiaGymAfterBattleText5:: ; a0409 (28:4409)
text "I still have much"
line "to learn!"
done
-_FuchsiaGymBattleText6: ; a0426 (28:4426)
+_FuchsiaGymBattleText6:: ; a0426 (28:4426)
text "Master KOGA comes"
line "from a long line"
cont "of ninjas!"
@@ -154,12 +154,12 @@
line "descend from?"
done
-_FuchsiaGymEndBattleText6: ; a0470 (28:4470)
+_FuchsiaGymEndBattleText6:: ; a0470 (28:4470)
text "Dropped"
line "my balls!"
prompt
-_FuchsiaGymAfterBattleText6: ; a0483 (28:4483)
+_FuchsiaGymAfterBattleText6:: ; a0483 (28:4483)
text "Where there is"
line "light, there is"
cont "shadow!"
@@ -169,7 +169,7 @@
cont "choose?"
done
-_UnnamedText_7564e: ; a04d2 (28:44d2)
+_UnnamedText_7564e:: ; a04d2 (28:44d2)
text "Yo! Champ in"
line "making!"
@@ -186,7 +186,7 @@
cont "to reach him!"
done
-_UnnamedText_75653: ; a0574 (28:4574)
+_UnnamedText_75653:: ; a0574 (28:4574)
text "It's amazing how"
line "ninja can terrify"
cont "even now!"
--- a/text/maps/fuchsia_house.asm
+++ b/text/maps/fuchsia_house.asm
@@ -1,4 +1,4 @@
-_FuchsiaHouse1Text1: ; 9e2a3 (27:62a3)
+_FuchsiaHouse1Text1:: ; 9e2a3 (27:62a3)
text "SAFARI ZONE's"
line "WARDEN is old,"
cont "but still active!"
@@ -7,7 +7,7 @@
line "false, though."
done
-_FuchsiaHouse1Text2: ; 9e2f3 (27:62f3)
+_FuchsiaHouse1Text2:: ; 9e2f3 (27:62f3)
text "Hmm? You've met"
line "BILL?"
@@ -18,7 +18,7 @@
cont "even as a child!"
done
-_FuchsiaHouse1Text3: ; 9e34d (27:634d)
+_FuchsiaHouse1Text3:: ; 9e34d (27:634d)
text "BILL files his"
line "own #MON data"
cont "on his PC!"
--- a/text/maps/fuchsia_mart.asm
+++ b/text/maps/fuchsia_mart.asm
@@ -1,4 +1,4 @@
-_FuchsiaMartText2: ; 9e22e (27:622e)
+_FuchsiaMartText2:: ; 9e22e (27:622e)
text "Do you have a"
line "SAFARI ZONE flag?"
@@ -6,7 +6,7 @@
line "or calendars?"
done
-_FuchsiaMartText3: ; 9e26e (27:626e)
+_FuchsiaMartText3:: ; 9e26e (27:626e)
text "Did you try X"
line "SPEED? It speeds"
cont "up a #MON in"
--- a/text/maps/fuchsia_meeting_room.asm
+++ b/text/maps/fuchsia_meeting_room.asm
@@ -1,4 +1,4 @@
-_FuchsiaMeetingRoomText1: ; a05a1 (28:45a1)
+_FuchsiaMeetingRoomText1:: ; a05a1 (28:45a1)
text "We nicknamed the"
line "WARDEN SLOWPOKE."
@@ -6,7 +6,7 @@
line "both look vacant!"
done
-_FuchsiaMeetingRoomText2: ; a05e6 (28:45e6)
+_FuchsiaMeetingRoomText2:: ; a05e6 (28:45e6)
text "SLOWPOKE is very"
line "knowledgeable"
cont "about #MON!"
@@ -16,7 +16,7 @@
cont "extinct #MON!"
done
-_FuchsiaMeetingRoomText3: ; a0642 (28:4642)
+_FuchsiaMeetingRoomText3:: ; a0642 (28:4642)
text "SLOWPOKE came in,"
line "but I couldn't"
cont "understand him."
--- a/text/maps/fuchsia_pokecenter.asm
+++ b/text/maps/fuchsia_pokecenter.asm
@@ -1,4 +1,4 @@
-_FuchsiaPokecenterText1: ; 9e387 (27:6387)
+_FuchsiaPokecenterText1:: ; 9e387 (27:6387)
text "You can't win"
line "with just one"
cont "strong #MON."
@@ -8,7 +8,7 @@
cont "them evenly."
done
-_FuchsiaPokecenterText3: ; 9e3de (27:63de)
+_FuchsiaPokecenterText3:: ; 9e3de (27:63de)
text "There's a narrow"
line "trail west of"
cont "VIRIDIAN CITY."
--- a/text/maps/fujis_house.asm
+++ b/text/maps/fujis_house.asm
@@ -1,16 +1,16 @@
-_UnnamedText_1d8d1: ; 99e8d (26:5e8d)
+_UnnamedText_1d8d1:: ; 99e8d (26:5e8d)
text "That's odd, MR.FUJI"
line "isn't here."
cont "Where'd he go?"
done
-_UnnamedText_1d8d6: ; 99eba (26:5eba)
+_UnnamedText_1d8d6:: ; 99eba (26:5eba)
text "MR.FUJI had been"
line "praying alone for"
cont "CUBONE's mother."
done
-_UnnamedText_1d8f4: ; 99eee (26:5eee)
+_UnnamedText_1d8f4:: ; 99eee (26:5eee)
text "This is really"
line "MR.FUJI's house."
@@ -21,19 +21,19 @@
cont "orphaned #MON!"
done
-_UnnamedText_1d8f9: ; 99f4b (26:5f4b)
+_UnnamedText_1d8f9:: ; 99f4b (26:5f4b)
text "It's so warm!"
line "#MON are so"
cont "nice to hug!"
done
-_LavenderHouse1Text3: ; 99f72 (26:5f72)
+_LavenderHouse1Text3:: ; 99f72 (26:5f72)
text "PSYDUCK: Gwappa!@@"
-_LavenderHouse1Text4: ; 99f85 (26:5f85)
+_LavenderHouse1Text4:: ; 99f85 (26:5f85)
text "NIDORINO: Gaoo!@@"
-_UnnamedText_1d94c: ; 99f97 (26:5f97)
+_UnnamedText_1d94c:: ; 99f97 (26:5f97)
text "MR.FUJI: ", $52, "."
para "Your #DEX quest"
@@ -45,13 +45,13 @@
line "help your quest."
prompt
-_ReceivedFluteText: ; 99ffb (26:5ffb)
+_ReceivedFluteText:: ; 99ffb (26:5ffb)
text $52, " received"
line "a @"
TX_RAM $cf4b
text "!@@"
-_FluteExplanationText: ; 9a011 (26:6011)
+_FluteExplanationText:: ; 9a011 (26:6011)
db $0
para "Upon hearing #"
line "FLUTE, sleeping"
@@ -62,17 +62,17 @@
line "sleeping #MON."
done
-_FluteNoRoomText: ; 9a069 (26:6069)
+_FluteNoRoomText:: ; 9a069 (26:6069)
text "You must make"
line "room for this!"
done
-_MrFujiAfterFluteText: ; 9a087 (26:6087)
+_MrFujiAfterFluteText:: ; 9a087 (26:6087)
text "MR.FUJI: Has my"
line "FLUTE helped you?"
done
-_LavenderHouse1Text6: ; 9a0aa (26:60aa)
+_LavenderHouse1Text6:: ; 9a0aa (26:60aa)
text "#MON Monthly"
line "Grand Prize"
cont "Drawing!"
--- a/text/maps/hall_of_fame.asm
+++ b/text/maps/hall_of_fame.asm
@@ -1,4 +1,4 @@
-_HallofFameRoomText1: ; 85fb5 (21:5fb5)
+_HallofFameRoomText1:: ; 85fb5 (21:5fb5)
text "OAK: Er-hem!"
line "Congratulations"
cont $52, "!"
--- a/text/maps/indigo_plateau_lobby.asm
+++ b/text/maps/indigo_plateau_lobby.asm
@@ -1,4 +1,4 @@
-_IndigoPlateauLobbyText1: ; a13f0 (28:53f0)
+_IndigoPlateauLobbyText1:: ; a13f0 (28:53f0)
text "Yo! Champ in"
line "making!"
@@ -13,7 +13,7 @@
cont "is it! Go for it!"
done
-_IndigoPlateauLobbyText3: ; a148b (28:548b)
+_IndigoPlateauLobbyText3:: ; a148b (28:548b)
text "From here on, you"
line "face the ELITE"
cont "FOUR one by one!"
--- a/text/maps/lance.asm
+++ b/text/maps/lance.asm
@@ -1,4 +1,4 @@
-_LanceBeforeBattleText: ; 85d3c (21:5d3c)
+_LanceBeforeBattleText:: ; 85d3c (21:5d3c)
text "Ah! I heard about"
line "you ", $52, "!"
@@ -27,7 +27,7 @@
cont "with me, ", $52, "!"
done
-_LanceEndBattleText: ; 85e64 (21:5e64)
+_LanceEndBattleText:: ; 85e64 (21:5e64)
text "That's it!"
para "I hate to admit"
@@ -35,7 +35,7 @@
cont "#MON master!"
prompt
-_LanceAfterBattleText: ; 85e9e (21:5e9e)
+_LanceAfterBattleText:: ; 85e9e (21:5e9e)
text "I still can't"
line "believe my"
cont "dragons lost to"
--- a/text/maps/lavender_house.asm
+++ b/text/maps/lavender_house.asm
@@ -1,7 +1,7 @@
-_LavenderHouse2Text1: ; 9a238 (26:6238)
+_LavenderHouse2Text1:: ; 9a238 (26:6238)
text "CUBONE: Kyarugoo!@@"
-_UnnamedText_1d9dc: ; 9a24c (26:624c)
+_UnnamedText_1d9dc:: ; 9a24c (26:624c)
text "I hate those"
line "horrible ROCKETs!"
@@ -13,7 +13,7 @@
cont "from TEAM ROCKET!"
done
-_UnnamedText_1d9e1: ; 9a2b9 (26:62b9)
+_UnnamedText_1d9e1:: ; 9a2b9 (26:62b9)
text "The GHOST of"
line "#MON TOWER is"
cont "gone!"
--- a/text/maps/lavender_mart.asm
+++ b/text/maps/lavender_mart.asm
@@ -1,4 +1,4 @@
-_LavenderMartText2: ; 9a104 (26:6104)
+_LavenderMartText2:: ; 9a104 (26:6104)
text "I'm searching for"
line "items that raise"
cont "the abilities of"
@@ -14,13 +14,13 @@
line "I can get them?"
done
-_UnnamedText_5c953: ; 9a1b4 (26:61b4)
+_UnnamedText_5c953:: ; 9a1b4 (26:61b4)
text "You know REVIVE?"
line "It revives any"
cont "fainted #MON!"
done
-_UnnamedText_5c958: ; 9a1e3 (26:61e3)
+_UnnamedText_5c958:: ; 9a1e3 (26:61e3)
text "I found a NUGGET"
line "in the mountains."
--- a/text/maps/lavender_pokecenter.asm
+++ b/text/maps/lavender_pokecenter.asm
@@ -1,12 +1,12 @@
-_LavenderPokecenterText4: ; 9940e (26:540e)
-_LavenderPokecenterText2: ; 9940e (26:540e)
-_LavenderPokecenterText1: ; 9940e (26:540e)
+_LavenderPokecenterText4:: ; 9940e (26:540e)
+_LavenderPokecenterText2:: ; 9940e (26:540e)
+_LavenderPokecenterText1:: ; 9940e (26:540e)
text "TEAM ROCKET will"
line "do anything for"
cont "the sake of gold!"
done
-_LavenderPokecenterText3: ; 99442 (26:5442)
+_LavenderPokecenterText3:: ; 99442 (26:5442)
text "I saw CUBONE's"
line "mother die trying"
cont "to escape from"
--- a/text/maps/lavender_town.asm
+++ b/text/maps/lavender_town.asm
@@ -1,14 +1,14 @@
-_UnnamedText_4413c: ; a5482 (29:5482)
+_UnnamedText_4413c:: ; a5482 (29:5482)
text "Do you believe in"
line "GHOSTs?"
done
-_UnnamedText_44141: ; a549d (29:549d)
+_UnnamedText_44141:: ; a549d (29:549d)
text "Really? So there"
line "are believers..."
done
-_UnnamedText_44146: ; a54c0 (29:54c0)
+_UnnamedText_44146:: ; a54c0 (29:54c0)
text "Hahaha, I guess"
line "not."
@@ -17,7 +17,7 @@
cont "it's not real."
done
-_LavenderTownText2: ; a5506 (29:5506)
+_LavenderTownText2:: ; a5506 (29:5506)
text "This town is known"
line "as the grave site"
cont "of #MON."
@@ -27,7 +27,7 @@
cont "#MON TOWER."
done
-_LavenderTownText3: ; a555f (29:555f)
+_LavenderTownText3:: ; a555f (29:555f)
text "GHOSTs appeared"
line "in #MON TOWER."
@@ -37,13 +37,13 @@
cont "ROCKETs killed."
done
-_LavenderTownText4: ; a55bb (29:55bb)
+_LavenderTownText4:: ; a55bb (29:55bb)
text "LAVENDER TOWN"
line "The Noble Purple"
cont "Town"
done
-_LavenderTownText5: ; a55e0 (29:55e0)
+_LavenderTownText5:: ; a55e0 (29:55e0)
text "New SILPH SCOPE!"
para "Make the Invisible"
@@ -52,12 +52,12 @@
para "SILPH CO."
done
-_LavenderTownText8: ; a561d (29:561d)
+_LavenderTownText8:: ; a561d (29:561d)
text "LAVENDER VOLUNTEER"
line "#MON HOUSE"
done
-_LavenderTownText9: ; a563c (29:563c)
+_LavenderTownText9:: ; a563c (29:563c)
text "May the Souls of"
line "#MON Rest Easy"
cont "#MON TOWER"
--- a/text/maps/lorelei.asm
+++ b/text/maps/lorelei.asm
@@ -1,4 +1,4 @@
-_LoreleiBeforeBattleText: ; 865ef (21:65ef)
+_LoreleiBeforeBattleText:: ; 865ef (21:65ef)
text "Welcome to"
line "#MON LEAGUE!"
@@ -21,12 +21,12 @@
line "Are you ready?"
done
-_LoreleiEndBattleText: ; 866c4 (21:66c4)
+_LoreleiEndBattleText:: ; 866c4 (21:66c4)
text "How"
line "dare you!"
prompt
-_LoreleiAfterBattleText: ; 866d3 (21:66d3)
+_LoreleiAfterBattleText:: ; 866d3 (21:66d3)
text "You're better"
line "than I thought!"
cont "Go on ahead!"
@@ -36,7 +36,7 @@
cont "LEAGUE power!"
done
-_UnnamedText_7627b: ; 86729 (21:6729)
+_UnnamedText_7627b:: ; 86729 (21:6729)
text "Someone's voice:"
line "Don't run away!"
done
--- a/text/maps/mansion_1f.asm
+++ b/text/maps/mansion_1f.asm
@@ -1,30 +1,30 @@
-_Mansion1BattleText2: ; a07a8 (28:47a8)
+_Mansion1BattleText2:: ; a07a8 (28:47a8)
text "Who are you? There"
line "shouldn't be"
cont "anyone here."
done
-_Mansion1EndBattleText2: ; a07d5 (28:47d5)
+_Mansion1EndBattleText2:: ; a07d5 (28:47d5)
text "Ouch!"
prompt
-_Mansion1AfterBattleText2: ; a07dc (28:47dc)
+_Mansion1AfterBattleText2:: ; a07dc (28:47dc)
text "A key? I don't"
line "know what you're"
cont "talking about."
done
-_MansionSwitchText: ; a080a (28:480a)
+_MansionSwitchText:: ; a080a (28:480a)
text "A secret switch!"
para "Press it?"
done
-_MansionSwitchPressedText: ; a0826 (28:4826)
+_MansionSwitchPressedText:: ; a0826 (28:4826)
text "Who wouldn't?"
prompt
-_MansionSwitchNotPressedText: ; a0834 (28:4834)
+_MansionSwitchNotPressedText:: ; a0834 (28:4834)
text "Not quite yet!"
done
--- a/text/maps/mansion_2f.asm
+++ b/text/maps/mansion_2f.asm
@@ -1,21 +1,21 @@
-_Mansion2BattleText1: ; 852b7 (21:52b7)
+_Mansion2BattleText1:: ; 852b7 (21:52b7)
text "I can't get out!"
line "This old place is"
cont "one big puzzle!"
done
-_Mansion2EndBattleText1: ; 852ea (21:52ea)
+_Mansion2EndBattleText1:: ; 852ea (21:52ea)
text "Oh no!"
line "My bag of loot!"
prompt
-_Mansion2AfterBattleText1: ; 85302 (21:5302)
+_Mansion2AfterBattleText1:: ; 85302 (21:5302)
text "Switches open and"
line "close alternating"
cont "sets of doors!"
done
-_Mansion2Text3: ; 85336 (21:5336)
+_Mansion2Text3:: ; 85336 (21:5336)
text "Diary: July 5"
line "Guyana,"
cont "South America"
@@ -25,7 +25,7 @@
cont "in the jungle."
done
-_Mansion2Text4: ; 85389 (21:5389)
+_Mansion2Text4:: ; 85389 (21:5389)
text "Diary: July 10"
line "We christened the"
cont "newly discovered"
@@ -32,17 +32,17 @@
cont "#MON, MEW."
done
-_UnnamedText_520c2: ; 853c7 (21:53c7)
+_UnnamedText_520c2:: ; 853c7 (21:53c7)
text "A secret switch!"
para "Press it?"
done
-_UnnamedText_520c7: ; 853e3 (21:53e3)
+_UnnamedText_520c7:: ; 853e3 (21:53e3)
text "Who wouldn't?"
prompt
-_UnnamedText_520cc: ; 853f1 (21:53f1)
+_UnnamedText_520cc:: ; 853f1 (21:53f1)
text "Not quite yet!"
done
--- a/text/maps/mansion_3f.asm
+++ b/text/maps/mansion_3f.asm
@@ -1,34 +1,34 @@
-_Mansion3BattleText1: ; 85401 (21:5401)
+_Mansion3BattleText1:: ; 85401 (21:5401)
text "This place is"
line "like, huge!"
done
-_Mansion3EndBattleText1: ; 8541c (21:541c)
+_Mansion3EndBattleText1:: ; 8541c (21:541c)
text "Ayah!"
prompt
-_Mansion3AfterBattleText1: ; 85423 (21:5423)
+_Mansion3AfterBattleText1:: ; 85423 (21:5423)
text "I wonder where"
line "my partner went."
done
-_Mansion3BattleText2: ; 85444 (21:5444)
+_Mansion3BattleText2:: ; 85444 (21:5444)
text "My mentor once"
line "lived here."
done
-_Mansion3EndBattleText2: ; 85460 (21:5460)
+_Mansion3EndBattleText2:: ; 85460 (21:5460)
text "Whew!"
line "Overwhelming!"
prompt
-_Mansion3AfterBattleText2: ; 85475 (21:5475)
+_Mansion3AfterBattleText2:: ; 85475 (21:5475)
text "So, you're stuck?"
line "Try jumping off"
cont "over there!"
done
-_Mansion3Text5: ; 854a3 (21:54a3)
+_Mansion3Text5:: ; 854a3 (21:54a3)
text "Diary: Feb. 6"
line "MEW gave birth."
--- a/text/maps/mansion_b1f.asm
+++ b/text/maps/mansion_b1f.asm
@@ -1,34 +1,34 @@
-_Mansion4BattleText1: ; 854df (21:54df)
+_Mansion4BattleText1:: ; 854df (21:54df)
text "Uh-oh. Where am"
line "I now?"
done
-_Mansion4EndBattleText1: ; 854f7 (21:54f7)
+_Mansion4EndBattleText1:: ; 854f7 (21:54f7)
text "Awooh!"
prompt
-_Mansion4AfterBattleText1: ; 854ff (21:54ff)
+_Mansion4AfterBattleText1:: ; 854ff (21:54ff)
text "You can find stuff"
line "lying around."
done
-_Mansion4BattleText2: ; 85521 (21:5521)
+_Mansion4BattleText2:: ; 85521 (21:5521)
text "This place is"
line "ideal for a lab."
done
-_Mansion4EndBattleText2: ; 85541 (21:5541)
+_Mansion4EndBattleText2:: ; 85541 (21:5541)
text "What"
line "was that for?"
prompt
-_Mansion4AfterBattleText2: ; 85555 (21:5555)
+_Mansion4AfterBattleText2:: ; 85555 (21:5555)
text "I like it here!"
line "It's conducive to"
cont "my studies!"
done
-_Mansion4Text7: ; 85583 (21:5583)
+_Mansion4Text7:: ; 85583 (21:5583)
text "Diary; Sept. 1"
line "MEWTWO is far too"
cont "powerful."
--- a/text/maps/mr_psychics_house.asm
+++ b/text/maps/mr_psychics_house.asm
@@ -1,4 +1,4 @@
-_TM29PreReceiveText: ; a24fe (28:64fe)
+_TM29PreReceiveText:: ; a24fe (28:64fe)
text "...Wait! Don't"
line "say a word!"
@@ -5,13 +5,13 @@
para "You wanted this!"
prompt
-_ReceivedTM29Text: ; a252a (28:652a)
+_ReceivedTM29Text:: ; a252a (28:652a)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_TM29ExplanationText: ; a253e (28:653e)
+_TM29ExplanationText:: ; a253e (28:653e)
text "TM29 is PSYCHIC!"
para "It can lower the"
@@ -19,7 +19,7 @@
cont "abilities."
done
-_TM29NoRoomText: ; a257c (28:657c)
+_TM29NoRoomText:: ; a257c (28:657c)
text "Where do you plan"
line "to put this?"
done
--- a/text/maps/mt_moon_1f.asm
+++ b/text/maps/mt_moon_1f.asm
@@ -1,112 +1,112 @@
-_MtMoon1BattleText2: ; 80692 (20:4692)
+_MtMoon1BattleText2:: ; 80692 (20:4692)
text "WHOA! You shocked"
line "me! Oh, you're"
cont "just a kid!"
done
-_MtMoon1EndBattleText2: ; 806bf (20:46bf)
+_MtMoon1EndBattleText2:: ; 806bf (20:46bf)
text "Wow!"
line "Shocked again!"
prompt
-_MtMoon1AfterBattleText2: ; 806d4 (20:46d4)
+_MtMoon1AfterBattleText2:: ; 806d4 (20:46d4)
text "Kids like you"
line "shouldn't be"
cont "here!"
done
-_MtMoon1BattleText3: ; 806f5 (20:46f5)
+_MtMoon1BattleText3:: ; 806f5 (20:46f5)
text "Did you come to"
line "explore too?"
done
-_MtMoon1EndBattleText3: ; 80713 (20:4713)
+_MtMoon1EndBattleText3:: ; 80713 (20:4713)
text "Losing"
line "stinks!"
prompt
-_MtMoon1AfterBattleText3: ; 80723 (20:4723)
+_MtMoon1AfterBattleText3:: ; 80723 (20:4723)
text "I came down here"
line "to show off to"
cont "girls."
done
-_MtMoon1BattleText4: ; 8074b (20:474b)
+_MtMoon1BattleText4:: ; 8074b (20:474b)
text "Wow! It's way"
line "bigger in here"
cont "than I thought!"
done
-_MtMoon1EndBattleText4: ; 80778 (20:4778)
+_MtMoon1EndBattleText4:: ; 80778 (20:4778)
text "Oh!"
line "I lost it!"
prompt
-_MtMoon1AfterBattleText4: ; 80788 (20:4788)
+_MtMoon1AfterBattleText4:: ; 80788 (20:4788)
text "How do you get"
line "out of here?"
done
-_MtMoon1BattleText5: ; 807a5 (20:47a5)
+_MtMoon1BattleText5:: ; 807a5 (20:47a5)
text "What! Don't sneak"
line "up on me!"
done
-_MtMoon1EndBattleText5: ; 807c1 (20:47c1)
+_MtMoon1EndBattleText5:: ; 807c1 (20:47c1)
text "My"
line "#MON won't do!"
prompt
-_MtMoon1AfterBattleText5: ; 807d3 (20:47d3)
+_MtMoon1AfterBattleText5:: ; 807d3 (20:47d3)
text "I have to find"
line "stronger #MON."
done
-_MtMoon1BattleText6: ; 807f2 (20:47f2)
+_MtMoon1BattleText6:: ; 807f2 (20:47f2)
text "What? I'm waiting"
line "for my friends to"
cont "find me here."
done
-_MtMoon1EndBattleText6: ; 80824 (20:4824)
+_MtMoon1EndBattleText6:: ; 80824 (20:4824)
text "I lost?"
prompt
-_MtMoon1AfterBattleText6: ; 8082d (20:482d)
+_MtMoon1AfterBattleText6:: ; 8082d (20:482d)
text "I heard there are"
line "some very rare"
cont "fossils here."
done
-_MtMoon1BattleText7: ; 8085d (20:485d)
+_MtMoon1BattleText7:: ; 8085d (20:485d)
text "Suspicious men"
line "are in the cave."
cont "What about you?"
done
-_MtMoon1EndBattleText7: ; 8088e (20:488e)
+_MtMoon1EndBattleText7:: ; 8088e (20:488e)
text "You"
line "got me!"
prompt
-_MtMoon1AfterBattleText7: ; 8089b (20:489b)
+_MtMoon1AfterBattleText7:: ; 8089b (20:489b)
text "I saw them! I'm"
line "sure they're from"
cont "TEAM ROCKET!"
done
-_MtMoon1BattleText8: ; 808c9 (20:48c9)
+_MtMoon1BattleText8:: ; 808c9 (20:48c9)
text "Go through this"
line "cave to get to"
cont "CERULEAN CITY!"
done
-_MtMoon1EndBattleText8: ; 808f8 (20:48f8)
+_MtMoon1EndBattleText8:: ; 808f8 (20:48f8)
text "I"
line "lost."
prompt
-_MtMoon1AfterBattleText8: ; 80901 (20:4901)
+_MtMoon1AfterBattleText8:: ; 80901 (20:4901)
text "ZUBAT is tough!"
line "But, it can be"
cont "useful if you"
@@ -113,7 +113,7 @@
cont "catch one."
done
-_MtMoon1Text14: ; 8093a (20:493a)
+_MtMoon1Text14:: ; 8093a (20:493a)
text "Beware! ZUBAT is"
line "a blood sucker!"
done
--- a/text/maps/mt_moon_b1f.asm
+++ b/text/maps/mt_moon_b1f.asm
@@ -1,4 +1,4 @@
-_UnnamedText_51a48: ; 8095c (20:495c)
+_UnnamedText_51a48:: ; 8095c (20:495c)
db $0
done
--- a/text/maps/mt_moon_b2f.asm
+++ b/text/maps/mt_moon_b2f.asm
@@ -1,24 +1,24 @@
-_UnnamedText_49f24: ; 8095e (20:495e)
+_UnnamedText_49f24:: ; 8095e (20:495e)
text "You want the"
line "DOME FOSSIL?"
done
-_UnnamedText_49f64: ; 80979 (20:4979)
+_UnnamedText_49f64:: ; 80979 (20:4979)
text "You want the"
line "HELIX FOSSIL?"
done
-_UnnamedText_49f6f: ; 80995 (20:4995)
+_UnnamedText_49f6f:: ; 80995 (20:4995)
text $52, " got the"
line "@"
TX_RAM $cf4b
text "!@@"
-_UnnamedText_49f7f: ; 809a8 (20:49a8)
+_UnnamedText_49f7f:: ; 809a8 (20:49a8)
text "Look, you've got"
line "no room for this.@@"
-_UnnamedText_49f85: ; 809cc (20:49cc)
+_UnnamedText_49f85:: ; 809cc (20:49cc)
text "Hey, stop!"
para "I found these"
@@ -26,18 +26,18 @@
cont "both mine!"
done
-_UnnamedText_49f8a: ; 80a01 (20:4a01)
+_UnnamedText_49f8a:: ; 80a01 (20:4a01)
text "OK!"
line "I'll share!"
prompt
-_UnnamedText_49f8f: ; 80a11 (20:4a11)
+_UnnamedText_49f8f:: ; 80a11 (20:4a11)
text "We'll each take"
line "one!"
cont "No being greedy!"
done
-_UnnamedText_49f94: ; 80a37 (20:4a37)
+_UnnamedText_49f94:: ; 80a37 (20:4a37)
text "Far away, on"
line "CINNABAR ISLAND,"
cont "there's a #MON"
@@ -48,11 +48,11 @@
cont "fossils."
done
-_UnnamedText_49f99: ; 80a93 (20:4a93)
+_UnnamedText_49f99:: ; 80a93 (20:4a93)
text "All right. Then"
line "this is mine!@@"
-_MtMoon3BattleText2: ; 80ab3 (20:4ab3)
+_MtMoon3BattleText2:: ; 80ab3 (20:4ab3)
text "TEAM ROCKET will"
line "find the fossils,"
cont "revive and sell"
@@ -59,63 +59,63 @@
cont "them for cash!"
done
-_MtMoon3EndBattleText2: ; 80af6 (20:4af6)
+_MtMoon3EndBattleText2:: ; 80af6 (20:4af6)
text "Urgh!"
line "Now I'm mad!"
prompt
-_MtMoon3AfterBattleText2: ; 80b09 (20:4b09)
+_MtMoon3AfterBattleText2:: ; 80b09 (20:4b09)
text "You made me mad!"
line "TEAM ROCKET will"
cont "blacklist you!"
done
-_MtMoon3BattleText3: ; 80b3b (20:4b3b)
+_MtMoon3BattleText3:: ; 80b3b (20:4b3b)
text "We, TEAM ROCKET,"
line "are #MON"
cont "gangsters!"
done
-_MtMoon3EndBattleText3: ; 80b61 (20:4b61)
+_MtMoon3EndBattleText3:: ; 80b61 (20:4b61)
text "I blew"
line "it!"
prompt
-_MtMoon3AfterBattleText3: ; 80b6d (20:4b6d)
+_MtMoon3AfterBattleText3:: ; 80b6d (20:4b6d)
text "Darn it all! My"
line "associates won't"
cont "stand for this!"
done
-_MtMoon3BattleText4: ; 80b9e (20:4b9e)
+_MtMoon3BattleText4:: ; 80b9e (20:4b9e)
text "We're pulling a"
line "big job here!"
cont "Get lost, kid!"
done
-_MtMoon3EndBattleText4: ; 80bcb (20:4bcb)
+_MtMoon3EndBattleText4:: ; 80bcb (20:4bcb)
text "So, you"
line "are good."
prompt
-_MtMoon3AfterBattleText4: ; 80bde (20:4bde)
+_MtMoon3AfterBattleText4:: ; 80bde (20:4bde)
text "If you find a"
line "fossil, give it"
cont "to me and scram!"
done
-_MtMoon3BattleText5: ; 80c0e (20:4c0e)
+_MtMoon3BattleText5:: ; 80c0e (20:4c0e)
text "Little kids"
line "should leave"
cont "grown-ups alone!"
done
-_MtMoon3EndBattleText5: ; 80c39 (20:4c39)
+_MtMoon3EndBattleText5:: ; 80c39 (20:4c39)
text "I'm"
line "steamed!"
prompt
-_MtMoon3AfterBattleText5: ; 80c46 (20:4c46)
+_MtMoon3AfterBattleText5:: ; 80c46 (20:4c46)
text "#MON lived"
line "here long before"
cont "people came."
--- a/text/maps/mt_moon_pokecenter.asm
+++ b/text/maps/mt_moon_pokecenter.asm
@@ -1,4 +1,4 @@
-_MtMoonPokecenterText1: ; 8a8eb (22:68eb)
+_MtMoonPokecenterText1:: ; 8a8eb (22:68eb)
text "I've 6 # BALLs"
line "set in my belt."
@@ -6,7 +6,7 @@
line "carry 6 #MON."
done
-_MtMoonPokecenterText3: ; 8a929 (22:6929)
+_MtMoonPokecenterText3:: ; 8a929 (22:6929)
text "TEAM ROCKET"
line "attacks CERULEAN"
cont "citizens..."
@@ -16,7 +16,7 @@
cont "news!"
done
-_UnnamedText_4935c: ; 8a976 (22:6976)
+_UnnamedText_4935c:: ; 8a976 (22:6976)
text "MAN: Hello, there!"
line "Have I got a deal"
cont "just for you!"
@@ -27,23 +27,23 @@
cont "What do you say?"
done
-_UnnamedText_49361: ; 8a9ec (22:69ec)
+_UnnamedText_49361:: ; 8a9ec (22:69ec)
text "No? I'm only"
line "doing this as a"
cont "favor to you!"
done
-_UnnamedText_49366: ; 8aa17 (22:6a17)
+_UnnamedText_49366:: ; 8aa17 (22:6a17)
text "You'll need more"
line "money than that!"
done
-_UnnamedText_4936b: ; 8aa39 (22:6a39)
+_UnnamedText_4936b:: ; 8aa39 (22:6a39)
text "MAN: Well, I don't"
line "give refunds!"
done
-_MtMoonPokecenterText5: ; 8aa5a (22:6a5a)
+_MtMoonPokecenterText5:: ; 8aa5a (22:6a5a)
db $0
done
--- a/text/maps/museum_1f.asm
+++ b/text/maps/museum_1f.asm
@@ -1,8 +1,8 @@
-_UnnamedText_5c21a: ; 9652c (25:652c)
+_UnnamedText_5c21a:: ; 9652c (25:652c)
text "Come again!"
done
-_UnnamedText_5c21f: ; 96539 (25:6539)
+_UnnamedText_5c21f:: ; 96539 (25:6539)
text "It's ¥50 for a"
line "child's ticket."
@@ -10,17 +10,17 @@
line "come in?"
done
-_UnnamedText_5c224: ; 96572 (25:6572)
+_UnnamedText_5c224:: ; 96572 (25:6572)
text "Right, ¥50!"
line "Thank you!"
done
-_UnnamedText_5c229: ; 9658a (25:658a)
+_UnnamedText_5c229:: ; 9658a (25:658a)
text "You don't have"
line "enough money."
prompt
-_UnnamedText_5c22e: ; 965a7 (25:65a7)
+_UnnamedText_5c22e:: ; 965a7 (25:65a7)
text "You can't sneak"
line "in the back way!"
@@ -29,7 +29,7 @@
cont "AMBER is?"
done
-_UnnamedText_5c233: ; 965f1 (25:65f1)
+_UnnamedText_5c233:: ; 965f1 (25:65f1)
text "There's a lab"
line "somewhere trying"
cont "to resurrect"
@@ -37,28 +37,28 @@
cont "from AMBER."
done
-_UnnamedText_5c238: ; 96636 (25:6636)
+_UnnamedText_5c238:: ; 96636 (25:6636)
text "AMBER is fossil-"
line "ized tree sap."
done
-_UnnamedText_5c23d: ; 96657 (25:6657)
+_UnnamedText_5c23d:: ; 96657 (25:6657)
text "Please go to the"
line "other side!"
done
-_UnnamedText_5c242: ; 96675 (25:6675)
+_UnnamedText_5c242:: ; 96675 (25:6675)
text "Take plenty of"
line "time to look!"
done
-_UnnamedText_5c251: ; 96693 (25:6693)
+_UnnamedText_5c251:: ; 96693 (25:6693)
text "That is one"
line "magnificent"
cont "fossil!"
done
-_UnnamedText_5c28e: ; 966b4 (25:66b4)
+_UnnamedText_5c28e:: ; 966b4 (25:66b4)
text "Ssh! I think that"
line "this chunk of"
cont "AMBER contains"
@@ -80,21 +80,21 @@
cont "get it examined!"
prompt
-_ReceivedOldAmberText: ; 96790 (25:6790)
+_ReceivedOldAmberText:: ; 96790 (25:6790)
text $52, " received"
line "OLD AMBER!@@"
-_UnnamedText_5c299: ; 967a8 (25:67a8)
+_UnnamedText_5c299:: ; 967a8 (25:67a8)
text "Ssh! Get the OLD"
line "AMBER checked!"
done
-_UnnamedText_5c29e: ; 967c9 (25:67c9)
+_UnnamedText_5c29e:: ; 967c9 (25:67c9)
text "You don't have"
line "space for this!"
done
-_UnnamedText_5c2ad: ; 967e8 (25:67e8)
+_UnnamedText_5c2ad:: ; 967e8 (25:67e8)
text "We are proud of 2"
line "fossils of very"
cont "rare, prehistoric"
@@ -101,7 +101,7 @@
cont "#MON!"
done
-_UnnamedText_5c2bc: ; 96823 (25:6823)
+_UnnamedText_5c2bc:: ; 96823 (25:6823)
text "The AMBER is"
line "clear and gold!"
done
--- a/text/maps/museum_2f.asm
+++ b/text/maps/museum_2f.asm
@@ -1,4 +1,4 @@
-_MuseumF2Text1: ; 96841 (25:6841)
+_MuseumF2Text1:: ; 96841 (25:6841)
text "MOON STONE?"
para "What's so special"
@@ -5,7 +5,7 @@
line "about it?"
done
-_MuseumF2Text2: ; 96869 (25:6869)
+_MuseumF2Text2:: ; 96869 (25:6869)
text "July 20, 1969!"
para "The 1st lunar"
@@ -15,12 +15,12 @@
line "TV to watch it!"
done
-_MuseumF2Text3: ; 968b1 (25:68b1)
+_MuseumF2Text3:: ; 968b1 (25:68b1)
text "We have a space"
line "exhibit now."
done
-_MuseumF2Text4: ; 968cf (25:68cf)
+_MuseumF2Text4:: ; 968cf (25:68cf)
text "I want a PIKACHU!"
line "It's so cute!"
@@ -28,17 +28,17 @@
line "to catch me one!"
done
-_MuseumF2Text5: ; 96911 (25:6911)
+_MuseumF2Text5:: ; 96911 (25:6911)
text "Yeah, a PIKACHU"
line "soon, I promise!"
done
-_MuseumF2Text6: ; 96933 (25:6933)
+_MuseumF2Text6:: ; 96933 (25:6933)
text "SPACE SHUTTLE"
line "COLUMBIA"
done
-_MuseumF2Text7: ; 9694b (25:694b)
+_MuseumF2Text7:: ; 9694b (25:694b)
text "Meteorite that"
line "fell on MT.MOON."
cont "(MOON STONE?)"
--- a/text/maps/name_rater.asm
+++ b/text/maps/name_rater.asm
@@ -1,4 +1,4 @@
-_UnnamedText_1dab3: ; 9a308 (26:6308)
+_UnnamedText_1dab3:: ; 9a308 (26:6308)
text "Hello, hello!"
line "I am the official"
cont "NAME RATER!"
@@ -8,12 +8,12 @@
cont "your #MON?"
done
-_UnnamedText_1dab8: ; 9a361 (26:6361)
+_UnnamedText_1dab8:: ; 9a361 (26:6361)
text "Which #MON"
line "should I look at?"
prompt
-_UnnamedText_1dabd: ; 9a37f (26:637f)
+_UnnamedText_1dabd:: ; 9a37f (26:637f)
TX_RAM $cd6d
text ", is it?"
line "That is a decent"
@@ -26,12 +26,12 @@
para "How about it?"
done
-_UnnamedText_1dac2: ; 9a3e5 (26:63e5)
+_UnnamedText_1dac2:: ; 9a3e5 (26:63e5)
text "Fine! What should"
line "we name it?"
prompt
-_UnnamedText_1dac7: ; 9a404 (26:6404)
+_UnnamedText_1dac7:: ; 9a404 (26:6404)
text "OK! This #MON"
line "has been renamed"
cont "@"
@@ -42,12 +42,12 @@
line "name than before!"
done
-_UnnamedText_1dacc: ; 9a44c (26:644c)
+_UnnamedText_1dacc:: ; 9a44c (26:644c)
text "Fine! Come any"
line "time you like!"
done
-_UnnamedText_1dad1: ; 9a46b (26:646b)
+_UnnamedText_1dad1:: ; 9a46b (26:646b)
TX_RAM $cd6d
text ", is it?"
line "That is a truly"
--- a/text/maps/oaks_lab.asm
+++ b/text/maps/oaks_lab.asm
@@ -1,10 +1,10 @@
-_OaksLabGaryText1: ; 94d5b (25:4d5b)
+_OaksLabGaryText1:: ; 94d5b (25:4d5b)
text $53, ": Yo"
line $52, "! Gramps"
cont "isn't around!"
done
-_OaksLabText40: ; 94d79 (25:4d79)
+_OaksLabText40:: ; 94d79 (25:4d79)
text $53, ": Heh, I"
line "don't need to be"
cont "greedy like you!"
@@ -13,59 +13,59 @@
line "choose, ", $52, "!"
done
-_OaksLabText41: ; 94dbd (25:4dbd)
+_OaksLabText41:: ; 94dbd (25:4dbd)
text $53, ": My"
line "#MON looks a"
cont "lot stronger."
done
-_OaksLabText39: ; 94ddf (25:4ddf)
+_OaksLabText39:: ; 94ddf (25:4ddf)
text "Those are #"
line "BALLs. They"
cont "contain #MON!"
done
-_OaksLabCharmanderText: ; 94e06 (25:4e06)
+_OaksLabCharmanderText:: ; 94e06 (25:4e06)
text "So! You want the"
line "fire #MON,"
cont "CHARMANDER?"
done
-_OaksLabSquirtleText: ; 94e2f (25:4e2f)
+_OaksLabSquirtleText:: ; 94e2f (25:4e2f)
text "So! You want the"
line "water #MON,"
cont "SQUIRTLE?"
done
-_OaksLabBulbasaurText: ; 94e57 (25:4e57)
+_OaksLabBulbasaurText:: ; 94e57 (25:4e57)
text "So! You want the"
line "plant #MON,"
cont "BULBASAUR?"
done
-_OaksLabMonEnergeticText: ; 94e80 (25:4e80)
+_OaksLabMonEnergeticText:: ; 94e80 (25:4e80)
text "This #MON is"
line "really energetic!"
prompt
-_OaksLabReceivedMonText: ; 94ea0 (25:4ea0)
+_OaksLabReceivedMonText:: ; 94ea0 (25:4ea0)
text $52, " received"
line "a @"
TX_RAM $cd6d
text "!@@"
-_OaksLabLastMonText: ; 94eb6 (25:4eb6)
+_OaksLabLastMonText:: ; 94eb6 (25:4eb6)
text "That's PROF.OAK's"
line "last #MON!"
done
-_UnnamedText_1d2f0: ; 94ed2 (25:4ed2)
+_UnnamedText_1d2f0:: ; 94ed2 (25:4ed2)
text "OAK: Now, ", $52, ","
line "which #MON do"
cont "you want?"
done
-_UnnamedText_1d2f5: ; 94ef8 (25:4ef8)
+_UnnamedText_1d2f5:: ; 94ef8 (25:4ef8)
text "OAK: If a wild"
line "#MON appears,"
cont "your #MON can"
@@ -72,7 +72,7 @@
cont "fight against it!"
done
-_UnnamedText_1d2fa: ; 94f36 (25:4f36)
+_UnnamedText_1d2fa:: ; 94f36 (25:4f36)
text "OAK: ", $52, ","
line "raise your young"
cont "#MON by making"
@@ -79,7 +79,7 @@
cont "it fight!"
done
-_OaksLabDeliverParcelText1: ; 94f69 (25:4f69)
+_OaksLabDeliverParcelText1:: ; 94f69 (25:4f69)
text "OAK: Oh, ", $52, "!"
para "How is my old"
@@ -98,7 +98,7 @@
para $52, " delivered"
line "OAK's PARCEL.@@"
-_OaksLabDeliverParcelText2: ; 9500f (25:500f)
+_OaksLabDeliverParcelText2:: ; 9500f (25:500f)
db $0
para "Ah! This is the"
line "custom # BALL"
@@ -106,13 +106,13 @@
cont "Thank you!"
done
-_OaksLabAroundWorldText: ; 95045 (25:5045)
+_OaksLabAroundWorldText:: ; 95045 (25:5045)
text "#MON around the"
line "world wait for"
cont "you, ", $52, "!"
done
-_OaksLabGivePokeballsText1: ; 9506d (25:506d)
+_OaksLabGivePokeballsText1:: ; 9506d (25:506d)
text "OAK: You can't get"
line "detailed data on"
cont "#MON by just"
@@ -126,7 +126,7 @@
para $52, " got 5"
line "# BALLs!@@"
-_OaksLabGivePokeballsText2: ; 950f2 (25:50f2)
+_OaksLabGivePokeballsText2:: ; 950f2 (25:50f2)
db $0
para "When a wild"
line "#MON appears,"
@@ -144,7 +144,7 @@
cont "have to be lucky!"
done
-_OaksLabPleaseVisitText: ; 9519e (25:519e)
+_OaksLabPleaseVisitText:: ; 9519e (25:519e)
text "OAK: Come see me"
line "sometimes."
@@ -153,7 +153,7 @@
cont "coming along."
done
-_UnnamedText_1d31d: ; 951e9 (25:51e9)
+_UnnamedText_1d31d:: ; 951e9 (25:51e9)
text "OAK: Good to see "
line "you! How is your "
cont "#DEX coming? "
@@ -161,17 +161,17 @@
cont "a look!"
prompt
-_UnnamedText_1d32c: ; 95236 (25:5236)
+_UnnamedText_1d32c:: ; 95236 (25:5236)
text "It's encyclopedia-"
line "like, but the"
cont "pages are blank!"
done
-_OaksLabText8: ; 95268 (25:5268)
+_OaksLabText8:: ; 95268 (25:5268)
text "?"
done
-_UnnamedText_1d340: ; 9526b (25:526b)
+_UnnamedText_1d340:: ; 9526b (25:526b)
text "PROF.OAK is the"
line "authority on"
cont "#MON!"
@@ -181,13 +181,13 @@
cont "in high regard!"
done
-_OaksLabRivalWaitingText: ; 952bb (25:52bb)
+_OaksLabRivalWaitingText:: ; 952bb (25:52bb)
text $53, ": Gramps!"
line "I'm fed up with"
cont "waiting!"
done
-_OaksLabChooseMonText: ; 952df (25:52df)
+_OaksLabChooseMonText:: ; 952df (25:52df)
text "OAK: ", $53, "?"
line "Let me think..."
@@ -215,35 +215,35 @@
cont "one! Choose!"
done
-_OaksLabRivalInterjectionText: ; 953dc (25:53dc)
+_OaksLabRivalInterjectionText:: ; 953dc (25:53dc)
text $53, ": Hey!"
line "Gramps! What"
cont "about me?"
done
-_OaksLabBePatientText: ; 953fc (25:53fc)
+_OaksLabBePatientText:: ; 953fc (25:53fc)
text "OAK: Be patient!"
line $53, ", you can"
cont "have one too!"
done
-_OaksLabLeavingText: ; 95427 (25:5427)
+_OaksLabLeavingText:: ; 95427 (25:5427)
text "OAK: Hey! Don't go"
line "away yet!"
done
-_OaksLabRivalPickingMonText: ; 95444 (25:5444)
+_OaksLabRivalPickingMonText:: ; 95444 (25:5444)
text $53, ": I'll take"
line "this one, then!"
done
-_OaksLabRivalReceivedMonText: ; 95461 (25:5461)
+_OaksLabRivalReceivedMonText:: ; 95461 (25:5461)
text $53, " received"
line "a @"
TX_RAM $cd6d
text "!@@"
-_OaksLabRivalChallengeText: ; 95477 (25:5477)
+_OaksLabRivalChallengeText:: ; 95477 (25:5477)
text $53, ": Wait"
line $52, "!"
cont "Let's check out"
@@ -253,7 +253,7 @@
line "you on!"
done
-_UnnamedText_1d3be: ; 954b6 (25:54b6)
+_UnnamedText_1d3be:: ; 954b6 (25:54b6)
text "WHAT?"
line "Unbelievable!"
cont "I picked the"
@@ -260,12 +260,12 @@
cont "wrong #MON!"
prompt
-_UnnamedText_1d3c3: ; 954e4 (25:54e4)
+_UnnamedText_1d3c3:: ; 954e4 (25:54e4)
text $53, ": Yeah! Am"
line "I great or what?"
prompt
-_OaksLabRivalToughenUpText: ; 95502 (25:5502)
+_OaksLabRivalToughenUpText:: ; 95502 (25:5502)
text $53, ": Okay!"
line "I'll make my"
cont "#MON fight to"
@@ -275,22 +275,22 @@
line "Smell you later!"
done
-_OaksLabText21: ; 95551 (25:5551)
+_OaksLabText21:: ; 95551 (25:5551)
text $53, ": Gramps!"
done
-_OaksLabText22: ; 9555d (25:555d)
+_OaksLabText22:: ; 9555d (25:555d)
text $53, ": What did"
line "you call me for?"
done
-_OaksLabText23: ; 9557b (25:557b)
+_OaksLabText23:: ; 9557b (25:557b)
text "OAK: Oh right! I"
line "have a request"
cont "of you two."
done
-_OaksLabText24: ; 955a8 (25:55a8)
+_OaksLabText24:: ; 955a8 (25:55a8)
text "On the desk there"
line "is my invention,"
cont "#DEX!"
@@ -304,7 +304,7 @@
line "encyclopedia!"
done
-_OaksLabText25: ; 9562a (25:562a)
+_OaksLabText25:: ; 9562a (25:562a)
text "OAK: ", $52, " and"
line $53, "! Take"
cont "these with you!"
@@ -312,7 +312,7 @@
para $52, " got"
line "#DEX from OAK!@@"
-_OaksLabText26: ; 95664 (25:5664)
+_OaksLabText26:: ; 95664 (25:5664)
text "To make a complete"
line "guide on all the"
cont "#MON in the"
@@ -335,7 +335,7 @@
cont "#MON history!"
done
-_OaksLabText27: ; 95741 (25:5741)
+_OaksLabText27:: ; 95741 (25:5741)
text $53, ": Alright"
line "Gramps! Leave it"
cont "all to me!"
@@ -353,12 +353,12 @@
cont $52, "! Hahaha!"
done
-_UnnamedText_1d405: ; 957eb (25:57eb)
+_UnnamedText_1d405:: ; 957eb (25:57eb)
text "I study #MON as"
line "PROF.OAK's AIDE."
done
-_UnnamedText_441cc: ; 9580c (25:580c)
+_UnnamedText_441cc:: ; 9580c (25:580c)
text "#DEX comp-"
line "letion is:"
@@ -373,7 +373,7 @@
line "Rating:"
prompt
-_UnnamedText_44201: ; 95858 (25:5858)
+_UnnamedText_44201:: ; 95858 (25:5858)
text "You still have"
line "lots to do."
cont "Look for #MON"
@@ -380,7 +380,7 @@
cont "in grassy areas!"
done
-_UnnamedText_44206: ; 95893 (25:5893)
+_UnnamedText_44206:: ; 95893 (25:5893)
text "You're on the"
line "right track! "
cont "Get a FLASH HM"
@@ -387,7 +387,7 @@
cont "from my AIDE!"
done
-_UnnamedText_4420b: ; 958cc (25:58cc)
+_UnnamedText_4420b:: ; 958cc (25:58cc)
text "You still need"
line "more #MON!"
cont "Try to catch"
@@ -394,7 +394,7 @@
cont "other species!"
done
-_UnnamedText_44210: ; 95903 (25:5903)
+_UnnamedText_44210:: ; 95903 (25:5903)
text "Good, you're"
line "trying hard!"
cont "Get an ITEMFINDER"
@@ -401,13 +401,13 @@
cont "from my AIDE!"
done
-_UnnamedText_44215: ; 9593d (25:593d)
+_UnnamedText_44215:: ; 9593d (25:593d)
text "Looking good!"
line "Go find my AIDE"
cont "when you get 50!"
done
-_UnnamedText_4421a: ; 9596d (25:596d)
+_UnnamedText_4421a:: ; 9596d (25:596d)
text "You finally got at"
line "least 50 species!"
cont "Be sure to get"
@@ -415,30 +415,30 @@
cont "AIDE!"
done
-_UnnamedText_4421f: ; 959b8 (25:59b8)
+_UnnamedText_4421f:: ; 959b8 (25:59b8)
text "Ho! This is geting"
line "even better!"
done
-_UnnamedText_44224: ; 959d9 (25:59d9)
+_UnnamedText_44224:: ; 959d9 (25:59d9)
text "Very good!"
line "Go fish for some"
cont "marine #MON!"
done
-_UnnamedText_44229: ; 95a03 (25:5a03)
+_UnnamedText_44229:: ; 95a03 (25:5a03)
text "Wonderful!"
line "Do you like to"
cont "collect things?"
done
-_UnnamedText_4422e: ; 95a2e (25:5a2e)
+_UnnamedText_4422e:: ; 95a2e (25:5a2e)
text "I'm impressed!"
line "It must have been"
cont "difficult to do!"
done
-_UnnamedText_44233: ; 95a60 (25:5a60)
+_UnnamedText_44233:: ; 95a60 (25:5a60)
text "You finally got at"
line "least 100 species!"
cont "I can't believe"
@@ -445,25 +445,25 @@
cont "how good you are!"
done
-_UnnamedText_44238: ; 95aa8 (25:5aa8)
+_UnnamedText_44238:: ; 95aa8 (25:5aa8)
text "You even have the"
line "evolved forms of"
cont "#MON! Super!"
done
-_UnnamedText_4423d: ; 95ad9 (25:5ad9)
+_UnnamedText_4423d:: ; 95ad9 (25:5ad9)
text "Excellent! Trade"
line "with friends to"
cont "get some more!"
done
-_UnnamedText_44242: ; 95b0a (25:5b0a)
+_UnnamedText_44242:: ; 95b0a (25:5b0a)
text "Outstanding!"
line "You've become a"
cont "real pro at this!"
done
-_UnnamedText_44247: ; 95b39 (25:5b39)
+_UnnamedText_44247:: ; 95b39 (25:5b39)
text "I have nothing"
line "left to say!"
cont "You're the"
@@ -470,7 +470,7 @@
cont "authority now!"
done
-_UnnamedText_4424c: ; 95b6f (25:5b6f)
+_UnnamedText_4424c:: ; 95b6f (25:5b6f)
text "Your #DEX is"
line "entirely complete!"
cont "Congratulations!"
--- a/text/maps/pallet_town.asm
+++ b/text/maps/pallet_town.asm
@@ -1,8 +1,8 @@
-_OakAppearsText:
+_OakAppearsText::
text "OAK: Hey! Wait!"
line "Don't go out!@@"
-_OakWalksUpText:
+_OakWalksUpText::
text "OAK: It's unsafe!"
line "Wild #MON live"
cont "in tall grass!"
@@ -16,7 +16,7 @@
line "me!"
done
-_PalletTownText2:
+_PalletTownText2::
text "I'm raising"
line "#MON too!"
@@ -25,7 +25,7 @@
cont "protect me!"
done
-_PalletTownText3:
+_PalletTownText3::
text "Technology is"
line "incredible!"
@@ -35,22 +35,22 @@
cont "data via PC!"
done
-_PalletTownText4:
+_PalletTownText4::
text "OAK #MON"
line "RESEARCH LAB"
done
-_PalletTownText5:
+_PalletTownText5::
text "PALLET TOWN"
line "Shades of your"
cont "journey await!"
done
-_PalletTownText6:
+_PalletTownText6::
text $52,"'s house "
done
-_PalletTownText7:
+_PalletTownText7::
text $53,"'s house "
done
--- a/text/maps/pewter_city.asm
+++ b/text/maps/pewter_city.asm
@@ -1,4 +1,4 @@
-_PewterCityText1: ; a497f (29:497f)
+_PewterCityText1:: ; a497f (29:497f)
text "It's rumored that"
line "CLEFAIRYs came"
cont "from the moon!"
@@ -8,7 +8,7 @@
cont "fell on MT.MOON."
done
-_PewterCityText2: ; a49e0 (29:49e0)
+_PewterCityText2:: ; a49e0 (29:49e0)
text "There aren't many"
line "serious #MON"
cont "trainers here!"
@@ -20,24 +20,24 @@
cont "into it!"
done
-_UnnamedText_193f1: ; a4a56 (29:4a56)
+_UnnamedText_193f1:: ; a4a56 (29:4a56)
text "Did you check out"
line "the MUSEUM?"
done
-_UnnamedText_193f6: ; a4a75 (29:4a75)
+_UnnamedText_193f6:: ; a4a75 (29:4a75)
text "Weren't those"
line "fossils from MT."
cont "MOON amazing?"
done
-_UnnamedText_193fb: ; a4aa2 (29:4aa2)
+_UnnamedText_193fb:: ; a4aa2 (29:4aa2)
text "Really?"
line "You absolutely"
cont "have to go!"
done
-_PewterCityText13: ; a4ac6 (29:4ac6)
+_PewterCityText13:: ; a4ac6 (29:4ac6)
text "It's right here!"
line "You have to pay"
cont "to get in, but"
@@ -45,24 +45,24 @@
cont "See you around!"
done
-_UnnamedText_19427: ; a4b14 (29:4b14)
+_UnnamedText_19427:: ; a4b14 (29:4b14)
text "Psssst!"
line "Do you know what"
cont "I'm doing?"
done
-_UnnamedText_1942c: ; a4b38 (29:4b38)
+_UnnamedText_1942c:: ; a4b38 (29:4b38)
text "That's right!"
line "It's hard work!"
done
-_UnnamedText_19431: ; a4b55 (29:4b55)
+_UnnamedText_19431:: ; a4b55 (29:4b55)
text "I'm spraying REPEL"
line "to keep #MON"
cont "out of my garden!"
done
-_UnnamedText_1945d: ; a4b87 (29:4b87)
+_UnnamedText_1945d:: ; a4b87 (29:4b87)
text "You're a trainer"
line "right? BROCK's"
cont "looking for new"
@@ -70,13 +70,13 @@
cont "Follow me!"
done
-_UnnamedText_19462: ; a4bce (29:4bce)
+_UnnamedText_19462:: ; a4bce (29:4bce)
text "If you have the"
line "right stuff, go"
cont "take on BROCK!"
done
-_PewterCityText6: ; a4bfe (29:4bfe)
+_PewterCityText6:: ; a4bfe (29:4bfe)
text "TRAINER TIPS"
para "Any #MON that"
@@ -85,7 +85,7 @@
cont "short, earns EXP!"
done
-_PewterCityText7: ; a4c4a (29:4c4a)
+_PewterCityText7:: ; a4c4a (29:4c4a)
text "NOTICE!"
para "Thieves have been"
@@ -96,12 +96,12 @@
cont "with any info!"
done
-_PewterCityText10: ; a4cb1 (29:4cb1)
+_PewterCityText10:: ; a4cb1 (29:4cb1)
text "PEWTER MUSEUM"
line "OF SCIENCE"
done
-_PewterCityText11: ; a4ccb (29:4ccb)
+_PewterCityText11:: ; a4ccb (29:4ccb)
text "PEWTER CITY"
line "#MON GYM"
cont "LEADER: BROCK"
@@ -110,7 +110,7 @@
line "#MON Trainer!"
done
-_PewterCityText12: ; a4d0c (29:4d0c)
+_PewterCityText12:: ; a4d0c (29:4d0c)
text "PEWTER CITY"
line "A Stone Gray"
cont "City"
--- a/text/maps/pewter_gym_1.asm
+++ b/text/maps/pewter_gym_1.asm
@@ -1,4 +1,4 @@
-_UnnamedText_5c49e: ; 9697a (25:697a)
+_UnnamedText_5c49e:: ; 9697a (25:697a)
text "I'm BROCK!"
line "I'm PEWTER's GYM"
cont "LEADER!"
--- a/text/maps/pewter_gym_2.asm
+++ b/text/maps/pewter_gym_2.asm
@@ -1,4 +1,4 @@
-_UnnamedText_5c4a3: ; 98000 (26:4000)
+_UnnamedText_5c4a3:: ; 98000 (26:4000)
text "There are all"
line "kinds of trainers"
cont "in the world!"
@@ -12,16 +12,16 @@
cont "your abilities!"
done
-_TM34PreReceiveText: ; 98092 (26:4092)
+_TM34PreReceiveText:: ; 98092 (26:4092)
text "Wait! Take this"
line "with you!"
done
-_ReceivedTM34Text: ; 980ad (26:40ad)
+_ReceivedTM34Text:: ; 980ad (26:40ad)
text $52, " received"
line "TM34!@@"
-_TM34ExplanationText: ; 980c0 (26:40c0)
+_TM34ExplanationText:: ; 980c0 (26:40c0)
db $0
para "A TM contains a"
line "technique that"
@@ -44,12 +44,12 @@
cont "it back double!"
done
-_TM34NoRoomText: ; 981ab (26:41ab)
+_TM34NoRoomText:: ; 981ab (26:41ab)
text "You don't have"
line "room for this!"
done
-_UnnamedText_5c4bc: ; 981c9 (26:41c9)
+_UnnamedText_5c4bc:: ; 981c9 (26:41c9)
text "I took"
line "you for granted."
@@ -60,7 +60,7 @@
para $52, " received"
line "the BOULDERBADGE!@@"
-_UnnamedText_5c4c1: ; 98232 (26:4232)
+_UnnamedText_5c4c1:: ; 98232 (26:4232)
db $0
para "That's an official"
line "#MON LEAGUE"
@@ -75,7 +75,7 @@
cont "used any time!"
prompt
-_PewterGymBattleText1: ; 982ae (26:42ae)
+_PewterGymBattleText1:: ; 982ae (26:42ae)
text "Stop right there,"
line "kid!"
@@ -84,7 +84,7 @@
cont "BROCK!"
done
-_PewterGymEndBattleText1: ; 982f1 (26:42f1)
+_PewterGymEndBattleText1:: ; 982f1 (26:42f1)
text "Darn!"
para "Light years isn't"
@@ -92,13 +92,13 @@
cont "distance!"
prompt
-_PewterGymAfterBattleText1: ; 98325 (26:4325)
+_PewterGymAfterBattleText1:: ; 98325 (26:4325)
text "You're pretty hot,"
line "but not as hot"
cont "as BROCK!"
done
-_UnnamedText_5c515: ; 98351 (26:4351)
+_UnnamedText_5c515:: ; 98351 (26:4351)
text "Hiya! I can tell"
line "you have what it"
cont "takes to become a"
@@ -112,12 +112,12 @@
line "to the top!"
done
-_UnnamedText_5c51a: ; 983dc (26:43dc)
+_UnnamedText_5c51a:: ; 983dc (26:43dc)
text "All right! Let's"
line "get happening!"
prompt
-_UnnamedText_5c51f: ; 983fc (26:43fc)
+_UnnamedText_5c51f:: ; 983fc (26:43fc)
text "The 1st #MON"
line "out in a match is"
cont "at the top of the"
@@ -129,13 +129,13 @@
cont "made easier!"
done
-_UnnamedText_5c524: ; 98476 (26:4476)
+_UnnamedText_5c524:: ; 98476 (26:4476)
text "It's a free"
line "service! Let's"
cont "get happening!"
prompt
-_UnnamedText_5c529: ; 9849f (26:449f)
+_UnnamedText_5c529:: ; 9849f (26:449f)
text "Just as I thought!"
line "You're #MON"
cont "champ material!"
--- a/text/maps/pewter_house_1.asm
+++ b/text/maps/pewter_house_1.asm
@@ -1,11 +1,11 @@
-_PewterHouse1Text1: ; 984ce (26:44ce)
+_PewterHouse1Text1:: ; 984ce (26:44ce)
text "NIDORAN: Bowbow!@@"
-_PewterHouse1Text2: ; 984e1 (26:44e1)
+_PewterHouse1Text2:: ; 984e1 (26:44e1)
text "NIDORAN sit!"
done
-_PewterHouse1Text3: ; 984ef (26:44ef)
+_PewterHouse1Text3:: ; 984ef (26:44ef)
text "Our #MON's an"
line "outsider, so it's"
cont "hard to handle."
--- a/text/maps/pewter_house_2.asm
+++ b/text/maps/pewter_house_2.asm
@@ -1,4 +1,4 @@
-_PewterHouse2Text1: ; 98656 (26:4656)
+_PewterHouse2Text1:: ; 98656 (26:4656)
text "#MON learn new"
line "techniques as"
cont "they grow!"
@@ -8,7 +8,7 @@
cont "the trainer!"
done
-_PewterHouse2Text2: ; 986ae (26:46ae)
+_PewterHouse2Text2:: ; 986ae (26:46ae)
text "#MON become"
line "easier to catch"
cont "when they are"
--- a/text/maps/pewter_mart.asm
+++ b/text/maps/pewter_mart.asm
@@ -1,4 +1,4 @@
-_UnnamedText_74cc6: ; 985ac (26:45ac)
+_UnnamedText_74cc6:: ; 985ac (26:45ac)
text "A shady, old man"
line "got me to buy"
cont "this really weird"
@@ -8,7 +8,7 @@
line "and it cost ¥500!"
done
-_UnnamedText_74cd5: ; 9860c (26:460c)
+_UnnamedText_74cd5:: ; 9860c (26:460c)
text "Good things can"
line "happen if you"
cont "raise #MON"
--- a/text/maps/pewter_pokecenter.asm
+++ b/text/maps/pewter_pokecenter.asm
@@ -1,4 +1,4 @@
-_PewterPokecenterText1: ; 98704 (26:4704)
+_PewterPokecenterText1:: ; 98704 (26:4704)
text "What!?"
para "TEAM ROCKET is"
@@ -8,7 +8,7 @@
para "Scram!"
done
-_PewterPokecenterText5: ; 98744 (26:4744)
+_PewterPokecenterText5:: ; 98744 (26:4744)
text "JIGGLYPUFF: Puu"
line "pupuu!"
done
--- a/text/maps/pokemon_league_gate.asm
+++ b/text/maps/pokemon_league_gate.asm
@@ -1,4 +1,4 @@
-_UnnamedText_1e704: ; 8cfbb (23:4fbb)
+_UnnamedText_1e704:: ; 8cfbb (23:4fbb)
text "Only truly skilled"
line "trainers are"
cont "allowed through."
@@ -6,7 +6,7 @@
para "You don't have the"
line "BOULDERBADGE yet!@@"
-_UnnamedText_1e715: ; 8d012 (23:5012)
+_UnnamedText_1e715:: ; 8d012 (23:5012)
db $0
para "The rules are"
line "rules. I can't"
@@ -13,7 +13,7 @@
cont "let you pass."
done
-_UnnamedText_1e71a: ; 8d03e (23:503e)
+_UnnamedText_1e71a:: ; 8d03e (23:503e)
text "Oh! That is the"
line "BOULDERBADGE!"
cont "Go right ahead!@@"
--- a/text/maps/pokemon_tower_1f.asm
+++ b/text/maps/pokemon_tower_1f.asm
@@ -1,4 +1,4 @@
-_PokemonTower1Text1: ; 9947f (26:547f)
+_PokemonTower1Text1:: ; 9947f (26:547f)
text "#MON TOWER was"
line "erected in the"
cont "memory of #MON"
@@ -5,13 +5,13 @@
cont "that had died."
done
-_PokemonTower1Text2: ; 994bc (26:54bc)
+_PokemonTower1Text2:: ; 994bc (26:54bc)
text "Did you come to"
line "pay respects?"
cont "Bless you!"
done
-_PokemonTower1Text3: ; 994e6 (26:54e6)
+_PokemonTower1Text3:: ; 994e6 (26:54e6)
text "I came to pray"
line "for my CLEFAIRY."
@@ -19,12 +19,12 @@
line "stop crying..."
done
-_PokemonTower1Text4: ; 99524 (26:5524)
+_PokemonTower1Text4:: ; 99524 (26:5524)
text "My GROWLITHE..."
line "Why did you die?"
done
-_PokemonTower1Text5: ; 99546 (26:5546)
+_PokemonTower1Text5:: ; 99546 (26:5546)
text "I am a CHANNELER!"
line "There are spirits"
cont "up to mischief!"
--- a/text/maps/pokemon_tower_2f.asm
+++ b/text/maps/pokemon_tower_2f.asm
@@ -1,4 +1,4 @@
-_UnnamedText_6062d: ; 9957b (26:557b)
+_UnnamedText_6062d:: ; 9957b (26:557b)
text $53, ": Hey,"
line $52, "! What"
cont "brings you here?"
@@ -10,7 +10,7 @@
cont "Let's go, pal!"
done
-_UnnamedText_60632: ; 995e5 (26:55e5)
+_UnnamedText_60632:: ; 995e5 (26:55e5)
text "What?"
line "You stinker!"
@@ -18,7 +18,7 @@
line "you too!"
prompt
-_UnnamedText_60637: ; 99614 (26:5614)
+_UnnamedText_60637:: ; 99614 (26:5614)
text $53, ": Well,"
line "look at all your"
cont "wimpy #MON!"
@@ -27,7 +27,7 @@
line "bit more!"
prompt
-_UnnamedText_6063c: ; 99657 (26:5657)
+_UnnamedText_6063c:: ; 99657 (26:5657)
text "How's your #DEX"
line "coming, pal?"
cont "I just caught a"
@@ -46,7 +46,7 @@
para "Smell ya later!"
done
-_PokemonTower2Text2: ; 9971a (26:571a)
+_PokemonTower2Text2:: ; 9971a (26:571a)
text "Even we could not"
line "identify the"
cont "wayward GHOSTs!"
--- a/text/maps/pokemon_tower_3f.asm
+++ b/text/maps/pokemon_tower_3f.asm
@@ -1,45 +1,45 @@
-_PokemonTower3BattleText1: ; 99776 (26:5776)
+_PokemonTower3BattleText1:: ; 99776 (26:5776)
text "Urrg...Awaa..."
line "Huhu...graa.."
done
-_PokemonTower3EndBattleText1: ; 99794 (26:5794)
+_PokemonTower3EndBattleText1:: ; 99794 (26:5794)
text "Hwa!"
line "I'm saved!"
prompt
-_PokemonTower3AfterBattleText1: ; 997a4 (26:57a4)
+_PokemonTower3AfterBattleText1:: ; 997a4 (26:57a4)
text "The GHOSTs can be"
line "identified by the"
cont "SILPH SCOPE."
done
-_PokemonTower3BattleText2: ; 997d6 (26:57d6)
+_PokemonTower3BattleText2:: ; 997d6 (26:57d6)
text "Kekeke...."
line "Kwaaah!"
done
-_PokemonTower3EndBattleText2: ; 997ea (26:57ea)
+_PokemonTower3EndBattleText2:: ; 997ea (26:57ea)
text "Hmm?"
line "What am I doing?"
prompt
-_PokemonTower3AfterBattleText2: ; 99801 (26:5801)
+_PokemonTower3AfterBattleText2:: ; 99801 (26:5801)
text "Sorry! I was"
line "possessed!"
done
-_PokemonTower3BattleText3: ; 9981a (26:581a)
+_PokemonTower3BattleText3:: ; 9981a (26:581a)
text "Be gone!"
line "Evil spirit!"
done
-_PokemonTower3EndBattleText3: ; 99831 (26:5831)
+_PokemonTower3EndBattleText3:: ; 99831 (26:5831)
text "Whew!"
line "The spirit left!"
prompt
-_PokemonTower3AfterBattleText3: ; 99849 (26:5849)
+_PokemonTower3AfterBattleText3:: ; 99849 (26:5849)
text "My friends were"
line "possessed too!"
done
--- a/text/maps/pokemon_tower_4f.asm
+++ b/text/maps/pokemon_tower_4f.asm
@@ -1,44 +1,44 @@
-_PokemonTower4BattleText1: ; 99869 (26:5869)
+_PokemonTower4BattleText1:: ; 99869 (26:5869)
text "GHOST! No!"
line "Kwaaah!"
done
-_PokemonTower4EndBattleText1: ; 9987d (26:587d)
+_PokemonTower4EndBattleText1:: ; 9987d (26:587d)
text "Where"
line "is the GHOST?"
prompt
-_PokemonTower4AfterBattleText1: ; 99892 (26:5892)
+_PokemonTower4AfterBattleText1:: ; 99892 (26:5892)
text "I must have been"
line "dreaming..."
done
-_PokemonTower4BattleText2: ; 998b0 (26:58b0)
+_PokemonTower4BattleText2:: ; 998b0 (26:58b0)
text "Be cursed with"
line "me! Kwaaah!"
done
-_PokemonTower4EndBattleText2: ; 998cc (26:58cc)
+_PokemonTower4EndBattleText2:: ; 998cc (26:58cc)
text "What!"
prompt
-_PokemonTower4AfterBattleText2: ; 998d3 (26:58d3)
+_PokemonTower4AfterBattleText2:: ; 998d3 (26:58d3)
text "We can't crack"
line "the identity of"
cont "the GHOSTs."
done
-_PokemonTower4BattleText3: ; 998fe (26:58fe)
+_PokemonTower4BattleText3:: ; 998fe (26:58fe)
text "Huhuhu..."
line "Beat me not!"
done
-_PokemonTower4EndBattleText3: ; 99916 (26:5916)
+_PokemonTower4EndBattleText3:: ; 99916 (26:5916)
text "Huh?"
line "Who? What?"
prompt
-_PokemonTower4AfterBattleText3: ; 99927 (26:5927)
+_PokemonTower4AfterBattleText3:: ; 99927 (26:5927)
text "May the departed"
line "souls of #MON"
cont "rest in peace..."
--- a/text/maps/pokemon_tower_5f.asm
+++ b/text/maps/pokemon_tower_5f.asm
@@ -1,4 +1,4 @@
-_PokemonTower5Text1: ; 99958 (26:5958)
+_PokemonTower5Text1:: ; 99958 (26:5958)
text "Come, child! I"
line "sealed this space"
cont "with white magic!"
@@ -6,63 +6,63 @@
para "You can rest here!"
done
-_PokemonTower5BattleText1: ; 9999f (26:599f)
+_PokemonTower5BattleText1:: ; 9999f (26:599f)
text "Give...me..."
line "your...soul..."
done
-_PokemonTower5EndBattleText1: ; 999bc (26:59bc)
+_PokemonTower5EndBattleText1:: ; 999bc (26:59bc)
text "Gasp!"
prompt
-_PokemonTower5AfterBattleText1: ; 999c3 (26:59c3)
+_PokemonTower5AfterBattleText1:: ; 999c3 (26:59c3)
text "I was under"
line "possession!"
done
-_PokemonTower5BattleText2: ; 999dc (26:59dc)
+_PokemonTower5BattleText2:: ; 999dc (26:59dc)
text "You...shall..."
line "join...us..."
done
-_PokemonTower5EndBattleText2: ; 999f9 (26:59f9)
+_PokemonTower5EndBattleText2:: ; 999f9 (26:59f9)
text "What"
line "a nightmare!"
prompt
-_PokemonTower5AfterBattleText2: ; 99a0c (26:5a0c)
+_PokemonTower5AfterBattleText2:: ; 99a0c (26:5a0c)
text "I was possessed!"
done
-_PokemonTower5BattleText3: ; 99a1e (26:5a1e)
+_PokemonTower5BattleText3:: ; 99a1e (26:5a1e)
text "Zombies!"
done
-_PokemonTower5EndBattleText3: ; 99a28 (26:5a28)
+_PokemonTower5EndBattleText3:: ; 99a28 (26:5a28)
text "Ha?"
prompt
-_PokemonTower5AfterBattleText3: ; 99a2d (26:5a2d)
+_PokemonTower5AfterBattleText3:: ; 99a2d (26:5a2d)
text "I regained my"
line "senses!"
done
-_PokemonTower5BattleText4: ; 99a44 (26:5a44)
+_PokemonTower5BattleText4:: ; 99a44 (26:5a44)
text "Urgah..."
line "Urff...."
done
-_PokemonTower5EndBattleText4: ; 99a57 (26:5a57)
+_PokemonTower5EndBattleText4:: ; 99a57 (26:5a57)
text "Whoo!"
prompt
-_PokemonTower5AfterBattleText4: ; 99a5e (26:5a5e)
+_PokemonTower5AfterBattleText4:: ; 99a5e (26:5a5e)
text "I fell to evil"
line "spirits despite"
cont "my training!"
done
-_UnnamedText_60a43: ; 99a8b (26:5a8b)
+_UnnamedText_60a43:: ; 99a8b (26:5a8b)
text "Entered purified,"
line "protected zone!"
--- a/text/maps/pokemon_tower_6f.asm
+++ b/text/maps/pokemon_tower_6f.asm
@@ -1,10 +1,10 @@
-_UnnamedText_60c1f: ; 99ac8 (26:5ac8)
+_UnnamedText_60c1f:: ; 99ac8 (26:5ac8)
text "The GHOST was the"
line "restless soul of"
cont "CUBONE's mother!"
done
-_UnnamedText_60c24: ; 99afc (26:5afc)
+_UnnamedText_60c24:: ; 99afc (26:5afc)
text "The mother's soul"
line "was calmed."
@@ -12,50 +12,50 @@
line "the afterlife!"
done
-_PokemonTower6BattleText1: ; 99b38 (26:5b38)
+_PokemonTower6BattleText1:: ; 99b38 (26:5b38)
text "Give...me..."
line "blood..."
done
-_PokemonTower6EndBattleText1: ; 99b4f (26:5b4f)
+_PokemonTower6EndBattleText1:: ; 99b4f (26:5b4f)
text "Groan!"
prompt
-_PokemonTower6AfterBattleText1: ; 99b57 (26:5b57)
+_PokemonTower6AfterBattleText1:: ; 99b57 (26:5b57)
text "I feel anemic and"
line "weak..."
done
-_PokemonTower6BattleText2: ; 99b72 (26:5b72)
+_PokemonTower6BattleText2:: ; 99b72 (26:5b72)
text "Urff... Kwaah!"
done
-_PokemonTower6EndBattleText2: ; 99b82 (26:5b82)
+_PokemonTower6EndBattleText2:: ; 99b82 (26:5b82)
text "Some-"
line "thing fell out!"
prompt
-_PokemonTower6AfterBattleText2: ; 99b99 (26:5b99)
+_PokemonTower6AfterBattleText2:: ; 99b99 (26:5b99)
text "Hair didn't fall"
line "out! It was an"
cont "evil spirit!"
done
-_PokemonTower6BattleText3: ; 99bc6 (26:5bc6)
+_PokemonTower6BattleText3:: ; 99bc6 (26:5bc6)
text "Ke..ke...ke..."
line "ke..ke...ke!!"
done
-_PokemonTower6EndBattleText3: ; 99be4 (26:5be4)
+_PokemonTower6EndBattleText3:: ; 99be4 (26:5be4)
text "Keee!"
prompt
-_PokemonTower6AfterBattleText3: ; 99beb (26:5beb)
+_PokemonTower6AfterBattleText3:: ; 99beb (26:5beb)
text "What's going on"
line "here?"
done
-_UnnamedText_60c56: ; 99c01 (26:5c01)
+_UnnamedText_60c56:: ; 99c01 (26:5c01)
text "Be gone..."
line "Intruders..."
done
--- a/text/maps/pokemon_tower_7f.asm
+++ b/text/maps/pokemon_tower_7f.asm
@@ -1,4 +1,4 @@
-_UnnamedText_60ec4: ; 99c1a (26:5c1a)
+_UnnamedText_60ec4:: ; 99c1a (26:5c1a)
text "MR.FUJI: Heh? You"
line "came to save me?"
@@ -24,21 +24,21 @@
cont "of this tower."
done
-_PokemonTower7BattleText1: ; 99d31 (26:5d31)
+_PokemonTower7BattleText1:: ; 99d31 (26:5d31)
text "What do you want?"
line "Why are you here?"
done
-_PokemonTower7EndBattleText1: ; 99d56 (26:5d56)
+_PokemonTower7EndBattleText1:: ; 99d56 (26:5d56)
text "I give up!"
prompt
-_PokemonTower7AfterBattleText1: ; 99d62 (26:5d62)
+_PokemonTower7AfterBattleText1:: ; 99d62 (26:5d62)
text "I'm not going to"
line "forget this!"
done
-_PokemonTower7BattleText2: ; 99d80 (26:5d80)
+_PokemonTower7BattleText2:: ; 99d80 (26:5d80)
text "This old guy came"
line "and complained"
cont "about us harming"
@@ -48,12 +48,12 @@
line "over as adults!"
done
-_PokemonTower7EndBattleText2: ; 99de1 (26:5de1)
+_PokemonTower7EndBattleText2:: ; 99de1 (26:5de1)
text "Please!"
line "No more!"
prompt
-_PokemonTower7AfterBattleText2: ; 99df3 (26:5df3)
+_PokemonTower7AfterBattleText2:: ; 99df3 (26:5df3)
text "#MON are only"
line "good for making"
cont "money!"
@@ -62,17 +62,17 @@
line "business!"
done
-_PokemonTower7BattleText3: ; 99e33 (26:5e33)
+_PokemonTower7BattleText3:: ; 99e33 (26:5e33)
text "You're not saving"
line "anyone, kid!"
done
-_PokemonTower7EndBattleText3: ; 99e52 (26:5e52)
+_PokemonTower7EndBattleText3:: ; 99e52 (26:5e52)
text "Don't"
line "fight us ROCKETs!"
prompt
-_PokemonTower7AfterBattleText3: ; 99e6a (26:5e6a)
+_PokemonTower7AfterBattleText3:: ; 99e6a (26:5e6a)
text "You're not getting"
line "away with this!"
done
--- a/text/maps/power_plant.asm
+++ b/text/maps/power_plant.asm
@@ -1,7 +1,7 @@
-_VoltorbBattleText: ; 8c5e2 (23:45e2)
+_VoltorbBattleText:: ; 8c5e2 (23:45e2)
text "Bzzzt!"
done
-_ZapdosBattleText: ; 8c5ea (23:45ea)
+_ZapdosBattleText:: ; 8c5ea (23:45ea)
text "Gyaoo!@@"
--- a/text/maps/reds_house_1f.asm
+++ b/text/maps/reds_house_1f.asm
@@ -1,4 +1,4 @@
-_MomWakeUpText:
+_MomWakeUpText::
text "MOM: Right."
line "All boys leave"
cont "home some day."
@@ -9,13 +9,13 @@
cont "for you."
done
-_MomHealText1:
+_MomHealText1::
text "MOM: ",$52,"!"
line "You should take a"
cont "quick rest."
prompt
-_MomHealText2:
+_MomHealText2::
text "MOM: Oh good!"
line "You and your"
cont "#MON are"
@@ -23,7 +23,7 @@
cont "Take care now!"
done
-_StandByMeText:
+_StandByMeText::
text "There's a movie"
line "on TV. Four boys"
cont "are walking on"
@@ -32,7 +32,7 @@
para "I better go too."
done
-_TVWrongSideText:
+_TVWrongSideText::
text "Oops, wrong side."
done
--- a/text/maps/rock_tunnel_b1f.asm
+++ b/text/maps/rock_tunnel_b1f.asm
@@ -1,31 +1,31 @@
-_RockTunnel1BattleText1: ; 8c33a (23:433a)
+_RockTunnel1BattleText1:: ; 8c33a (23:433a)
text "This tunnel goes"
line "a long way, kid!"
done
-_RockTunnel1EndBattleText1: ; 8c35d (23:435d)
+_RockTunnel1EndBattleText1:: ; 8c35d (23:435d)
text "Doh!"
line "You win!"
prompt
-_RockTunnel1AfterBattleText1: ; 8c36c (23:436c)
+_RockTunnel1AfterBattleText1:: ; 8c36c (23:436c)
text "Watch for ONIX!"
line "It can put the"
cont "squeeze on you!"
done
-_RockTunnel1BattleText2: ; 8c39c (23:439c)
+_RockTunnel1BattleText2:: ; 8c39c (23:439c)
text "Hmm. Maybe I'm"
line "lost in here..."
done
-_RockTunnel1EndBattleText2: ; 8c3bb (23:43bb)
+_RockTunnel1EndBattleText2:: ; 8c3bb (23:43bb)
text "Ease up!"
line "What am I doing?"
cont "Which way is out?"
prompt
-_RockTunnel1AfterBattleText2: ; 8c3e8 (23:43e8)
+_RockTunnel1AfterBattleText2:: ; 8c3e8 (23:43e8)
text "That sleeping"
line "#MON on ROUTE"
cont "12 forced me to"
@@ -32,83 +32,83 @@
cont "take this detour."
done
-_RockTunnel1BattleText3: ; 8c427 (23:4427)
+_RockTunnel1BattleText3:: ; 8c427 (23:4427)
text "Outsiders like"
line "you need to show"
cont "me some respect!"
done
-_RockTunnel1EndBattleText3: ; 8c459 (23:4459)
+_RockTunnel1EndBattleText3:: ; 8c459 (23:4459)
text "I give!"
prompt
-_RockTunnel1AfterBattleText3: ; 8c462 (23:4462)
+_RockTunnel1AfterBattleText3:: ; 8c462 (23:4462)
text "You're talented"
line "enough to hike!"
done
-_RockTunnel1BattleText4: ; 8c482 (23:4482)
+_RockTunnel1BattleText4:: ; 8c482 (23:4482)
text "#MON fight!"
line "Ready, go!"
done
-_RockTunnel1EndBattleText4: ; 8c49a (23:449a)
+_RockTunnel1EndBattleText4:: ; 8c49a (23:449a)
text "Game"
line "over!"
prompt
-_RockTunnel1AfterBattleText4: ; 8c4a6 (23:44a6)
+_RockTunnel1AfterBattleText4:: ; 8c4a6 (23:44a6)
text "Oh well, I'll get"
line "a ZUBAT as I go!"
done
-_RockTunnel1BattleText5: ; 8c4c9 (23:44c9)
+_RockTunnel1BattleText5:: ; 8c4c9 (23:44c9)
text "Eek! Don't try"
line "anything funny in"
cont "the dark!"
done
-_RockTunnel1EndBattleText5: ; 8c4f4 (23:44f4)
+_RockTunnel1EndBattleText5:: ; 8c4f4 (23:44f4)
text "It"
line "was too dark!"
prompt
-_RockTunnel1AfterBattleText5: ; 8c506 (23:4506)
+_RockTunnel1AfterBattleText5:: ; 8c506 (23:4506)
text "I saw a MACHOP"
line "in this tunnel!"
done
-_RockTunnel1BattleText6: ; 8c526 (23:4526)
+_RockTunnel1BattleText6:: ; 8c526 (23:4526)
text "I came this far"
line "for #MON!"
done
-_RockTunnel1EndBattleText6: ; 8c541 (23:4541)
+_RockTunnel1EndBattleText6:: ; 8c541 (23:4541)
text "I'm"
line "out of #MON!"
prompt
-_RockTunnel1AfterBattleText6: ; 8c552 (23:4552)
+_RockTunnel1AfterBattleText6:: ; 8c552 (23:4552)
text "You looked cute"
line "and harmless!"
done
-_RockTunnel1BattleText7: ; 8c571 (23:4571)
+_RockTunnel1BattleText7:: ; 8c571 (23:4571)
text "You have #MON!"
line "Let's start!"
done
-_RockTunnel1EndBattleText7: ; 8c58d (23:458d)
+_RockTunnel1EndBattleText7:: ; 8c58d (23:458d)
text "You"
line "play hard!"
prompt
-_RockTunnel1AfterBattleText7: ; 8c59d (23:459d)
+_RockTunnel1AfterBattleText7:: ; 8c59d (23:459d)
text "Whew! I'm all"
line "sweaty now!"
done
-_RockTunnel1Text8: ; 8c5b7 (23:45b7)
+_RockTunnel1Text8:: ; 8c5b7 (23:45b7)
text "ROCK TUNNEL"
line "CERULEAN CITY -"
cont "LAVENDER TOWN"
--- a/text/maps/rock_tunnel_b2f_1.asm
+++ b/text/maps/rock_tunnel_b2f_1.asm
@@ -1,108 +1,108 @@
-_RockTunnel2BattleText2: ; 86a1d (21:6a1d)
+_RockTunnel2BattleText2:: ; 86a1d (21:6a1d)
text "Hikers leave twigs"
line "as trail markers."
done
-_RockTunnel2EndBattleText2: ; 86a43 (21:6a43)
+_RockTunnel2EndBattleText2:: ; 86a43 (21:6a43)
text "Ohhh!"
line "I did my best!"
prompt
-_RockTunnel2AfterBattleText2: ; 86a59 (21:6a59)
+_RockTunnel2AfterBattleText2:: ; 86a59 (21:6a59)
text "I want to go "
line "home!"
done
-_RockTunnel2BattleText3: ; 86a6e (21:6a6e)
+_RockTunnel2BattleText3:: ; 86a6e (21:6a6e)
text "Hahaha! Can you"
line "beat my power?"
done
-_RockTunnel2EndBattleText3: ; 86a8e (21:6a8e)
+_RockTunnel2EndBattleText3:: ; 86a8e (21:6a8e)
text "Oops!"
line "Out-muscled!"
prompt
-_RockTunnel2AfterBattleText3: ; 86aa2 (21:6aa2)
+_RockTunnel2AfterBattleText3:: ; 86aa2 (21:6aa2)
text "I go for power"
line "because I hate"
cont "thinking!"
done
-_RockTunnel2BattleText4: ; 86acb (21:6acb)
+_RockTunnel2BattleText4:: ; 86acb (21:6acb)
text "You have a"
line "#DEX?"
cont "I want one too!"
done
-_RockTunnel2EndBattleText4: ; 86aed (21:6aed)
+_RockTunnel2EndBattleText4:: ; 86aed (21:6aed)
text "Shoot!"
line "I'm so jealous!"
prompt
-_RockTunnel2AfterBattleText4: ; 86b04 (21:6b04)
+_RockTunnel2AfterBattleText4:: ; 86b04 (21:6b04)
text "When you finish"
line "your #DEX, can"
cont "I have it?"
done
-_RockTunnel2BattleText5: ; 86b2f (21:6b2f)
+_RockTunnel2BattleText5:: ; 86b2f (21:6b2f)
text "Do you know about"
line "costume players?"
done
-_RockTunnel2EndBattleText5: ; 86b53 (21:6b53)
+_RockTunnel2EndBattleText5:: ; 86b53 (21:6b53)
text "Well,"
line "that's that."
prompt
-_RockTunnel2AfterBattleText5: ; 86b66 (21:6b66)
+_RockTunnel2AfterBattleText5:: ; 86b66 (21:6b66)
text "Costume players"
line "dress up as"
cont "#MON for fun."
done
-_RockTunnel2BattleText6: ; 86b91 (21:6b91)
+_RockTunnel2BattleText6:: ; 86b91 (21:6b91)
text "My #MON"
line "techniques will"
cont "leave you crying!"
done
-_RockTunnel2EndBattleText6: ; 86bbc (21:6bbc)
+_RockTunnel2EndBattleText6:: ; 86bbc (21:6bbc)
text "I give!"
line "You're a better"
cont "technician!"
prompt
-_RockTunnel2AfterBattleText6: ; 86be0 (21:6be0)
+_RockTunnel2AfterBattleText6:: ; 86be0 (21:6be0)
text "In mountains,"
line "you'll often find"
cont "rock-type #MON."
done
-_RockTunnel2BattleText7: ; 86c10 (21:6c10)
+_RockTunnel2BattleText7:: ; 86c10 (21:6c10)
text "I don't often"
line "come here, but I"
cont "will fight you."
done
-_RockTunnel2EndBattleText7: ; 86c3f (21:6c3f)
+_RockTunnel2EndBattleText7:: ; 86c3f (21:6c3f)
text "Oh!"
line "I lost!"
prompt
-_RockTunnel2AfterBattleText7: ; 86c4c (21:6c4c)
+_RockTunnel2AfterBattleText7:: ; 86c4c (21:6c4c)
text "I like tiny"
line "#MON, big ones"
cont "are too scary!"
done
-_RockTunnel2BattleText8: ; 86c77 (21:6c77)
+_RockTunnel2BattleText8:: ; 86c77 (21:6c77)
text "Hit me with your"
line "best shot!"
done
-_RockTunnel2EndBattleText8: ; 86c94 (21:6c94)
+_RockTunnel2EndBattleText8:: ; 86c94 (21:6c94)
text "Fired"
line "away!"
prompt
--- a/text/maps/rock_tunnel_b2f_2.asm
+++ b/text/maps/rock_tunnel_b2f_2.asm
@@ -1,20 +1,20 @@
-_RockTunnel2AfterBattleText8: ; 88000 (22:4000)
+_RockTunnel2AfterBattleText8:: ; 88000 (22:4000)
text "I'll raise my"
line "#MON to beat"
cont "yours, kid!"
done
-_RockTunnel2BattleText9: ; 88027 (22:4027)
+_RockTunnel2BattleText9:: ; 88027 (22:4027)
text "I draw #MON"
line "when I'm home."
done
-_RockTunnel2EndBattleText9: ; 88042 (22:4042)
+_RockTunnel2EndBattleText9:: ; 88042 (22:4042)
text "Whew!"
line "I'm exhausted!"
prompt
-_RockTunnel2AfterBattleText9: ; 88057 (22:4057)
+_RockTunnel2AfterBattleText9:: ; 88057 (22:4057)
text "I'm an artist,"
line "not a fighter."
done
--- a/text/maps/rock_tunnel_pokecenter.asm
+++ b/text/maps/rock_tunnel_pokecenter.asm
@@ -1,4 +1,4 @@
-_RockTunnelPokecenterText1: ; 8c2c0 (23:42c0)
+_RockTunnelPokecenterText1:: ; 8c2c0 (23:42c0)
text "The element types"
line "of #MON make"
cont "them stronger"
@@ -7,7 +7,7 @@
cont "others!"
done
-_RockTunnelPokecenterText3: ; 8c316 (23:4316)
+_RockTunnelPokecenterText3:: ; 8c316 (23:4316)
text "I sold a useless"
line "NUGGET for ¥5000!"
done
--- a/text/maps/rocket_hideout_b1f.asm
+++ b/text/maps/rocket_hideout_b1f.asm
@@ -1,73 +1,73 @@
-_RocketHideout1EndBattleText6: ; 81f2a (20:5f2a)
+_RocketHideout1EndBattleText6:: ; 81f2a (20:5f2a)
text "Why...?@@"
-_RocketHideout1BattleText2: ; 81f34 (20:5f34)
+_RocketHideout1BattleText2:: ; 81f34 (20:5f34)
text "Who are you? How"
line "did you get here?"
done
-_RocketHideout1EndBattleText2: ; 81f58 (20:5f58)
+_RocketHideout1EndBattleText2:: ; 81f58 (20:5f58)
text "Oww!"
line "Beaten!"
prompt
-_RocketHideout1AfterBattleTxt2: ; 81f66 (20:5f66)
+_RocketHideout1AfterBattleTxt2:: ; 81f66 (20:5f66)
text "Are you dissing"
line "TEAM ROCKET?"
done
-_RocketHideout1BattleText3: ; 81f84 (20:5f84)
+_RocketHideout1BattleText3:: ; 81f84 (20:5f84)
text "You broke into"
line "our operation?"
done
-_RocketHideout1EndBattleText3: ; 81fa3 (20:5fa3)
+_RocketHideout1EndBattleText3:: ; 81fa3 (20:5fa3)
text "Burnt!"
prompt
-_RocketHideout1AfterBattleTxt3: ; 81fab (20:5fab)
+_RocketHideout1AfterBattleTxt3:: ; 81fab (20:5fab)
text "You're not going"
line "to get away with"
cont "this, brat!"
done
-_RocketHideout1BattleText4: ; 81fd9 (20:5fd9)
+_RocketHideout1BattleText4:: ; 81fd9 (20:5fd9)
text "Intruder alert!"
done
-_RocketHideout1EndBattleText4: ; 81fea (20:5fea)
+_RocketHideout1EndBattleText4:: ; 81fea (20:5fea)
text "I"
line "can't do it!"
prompt
-_RocketHideout1AfterBattleTxt4: ; 81ff9 (20:5ff9)
+_RocketHideout1AfterBattleTxt4:: ; 81ff9 (20:5ff9)
text "SILPH SCOPE?"
line "I don't know"
cont "where it is!"
done
-_RocketHideout1BattleText5: ; 82020 (20:6020)
+_RocketHideout1BattleText5:: ; 82020 (20:6020)
text "Why did you come"
line "here?"
done
-_RocketHideout1EndBattleText5: ; 82038 (20:6038)
+_RocketHideout1EndBattleText5:: ; 82038 (20:6038)
text "This"
line "won't do!"
prompt
-_RocketHideout1AfterBattleTxt5: ; 82047 (20:6047)
+_RocketHideout1AfterBattleTxt5:: ; 82047 (20:6047)
text "OK, I'll talk!"
line "Take the elevator"
cont "to see my BOSS!"
done
-_RocketHideout1BattleText6: ; 82078 (20:6078)
+_RocketHideout1BattleText6:: ; 82078 (20:6078)
text "Are you lost, you"
line "little rat?"
done
-_RocketHideout1AfterBattleTxt6: ; 82097 (20:6097)
+_RocketHideout1AfterBattleTxt6:: ; 82097 (20:6097)
text "Uh-oh, that fight"
line "opened the door!"
done
--- a/text/maps/rocket_hideout_b2f.asm
+++ b/text/maps/rocket_hideout_b2f.asm
@@ -1,15 +1,15 @@
-_RocketHideout2BattleText2: ; 820bb (20:60bb)
+_RocketHideout2BattleText2:: ; 820bb (20:60bb)
text "BOSS said you can"
line "see GHOSTs with"
cont "the SILPH SCOPE!"
done
-_RocketHideout2EndBattleText2: ; 820ef (20:60ef)
+_RocketHideout2EndBattleText2:: ; 820ef (20:60ef)
text "I"
line "surrender!"
prompt
-_RocketHideout2AfterBattleTxt2: ; 820fd (20:60fd)
+_RocketHideout2AfterBattleTxt2:: ; 820fd (20:60fd)
text "The TEAM ROCKET"
line "HQ has 4 basement"
cont "floors. Can you"
--- a/text/maps/rocket_hideout_b3f.asm
+++ b/text/maps/rocket_hideout_b3f.asm
@@ -1,15 +1,15 @@
-_RocketHideout3BattleText2: ; 82140 (20:6140)
+_RocketHideout3BattleText2:: ; 82140 (20:6140)
text "Stop meddling in"
line "TEAM ROCKET's"
cont "affairs!"
done
-_RocketHideout3EndBattleText2: ; 82168 (20:6168)
+_RocketHideout3EndBattleText2:: ; 82168 (20:6168)
text "Oof!"
line "Taken down!"
prompt
-_RocketHideout3AfterBattleTxt2: ; 8217a (20:617a)
+_RocketHideout3AfterBattleTxt2:: ; 8217a (20:617a)
text "SILPH SCOPE?"
line "The machine the"
cont "BOSS stole. It's"
@@ -16,18 +16,18 @@
cont "here somewhere."
done
-_RocketHideout3BattleTxt: ; 821b8 (20:61b8)
+_RocketHideout3BattleTxt:: ; 821b8 (20:61b8)
text "We got word from"
line "upstairs that you"
cont "were coming!"
done
-_RocketHideout3EndBattleText3: ; 821e9 (20:61e9)
+_RocketHideout3EndBattleText3:: ; 821e9 (20:61e9)
text "What?"
line "I lost? No!"
prompt
-_RocketHide3AfterBattleText3: ; 821fc (20:61fc)
+_RocketHide3AfterBattleText3:: ; 821fc (20:61fc)
text "Go ahead and go!"
line "But, you need the"
cont "LIFT KEY to run"
--- a/text/maps/rocket_hideout_b4f.asm
+++ b/text/maps/rocket_hideout_b4f.asm
@@ -1,15 +1,15 @@
-_UnnamedText_4557a: ; 8223e (20:623e)
+_UnnamedText_4557a:: ; 8223e (20:623e)
text "So! I must say, I"
line "am impressed you"
cont "got here!"
done
-_UnnamedText_4557f: ; 8226c (20:626c)
+_UnnamedText_4557f:: ; 8226c (20:626c)
text "WHAT!"
line "This cannot be!"
prompt
-_UnnamedText_45584: ; 82283 (20:6283)
+_UnnamedText_45584:: ; 82283 (20:6283)
text "I see that you"
line "raise #MON"
cont "with utmost care."
@@ -26,49 +26,49 @@
line "again..."
done
-_RocketHideout4BattleText2: ; 82326 (20:6326)
+_RocketHideout4BattleText2:: ; 82326 (20:6326)
text "I know you! You"
line "ruined our plans"
cont "at MT.MOON!"
done
-_RocketHideout4EndBattleText2: ; 82354 (20:6354)
+_RocketHideout4EndBattleText2:: ; 82354 (20:6354)
text "Burned"
line "again!"
prompt
-_RocketHide4AfterBattleText2: ; 82363 (20:6363)
+_RocketHide4AfterBattleText2:: ; 82363 (20:6363)
text "Do you have"
line "something against"
cont "TEAM ROCKET?"
done
-_RocketHideout4BattleText3: ; 8238f (20:638f)
+_RocketHideout4BattleText3:: ; 8238f (20:638f)
text "How can you not"
line "see the beauty of"
cont "our evil?"
done
-_RocketHideout4EndBattleText3: ; 823bc (20:63bc)
+_RocketHideout4EndBattleText3:: ; 823bc (20:63bc)
text "Ayaya!"
prompt
-_RocketHide4AfterBattleText3: ; 823c4 (20:63c4)
+_RocketHide4AfterBattleText3:: ; 823c4 (20:63c4)
text "BOSS! I'm sorry I"
line "failed you!"
done
-_RocketHideout4BattleText4: ; 823e2 (20:63e2)
+_RocketHideout4BattleText4:: ; 823e2 (20:63e2)
text "The elevator"
line "doesn't work? Who"
cont "has the LIFT KEY?"
done
-_RocketHideout4EndBattleText4: ; 82413 (20:6413)
+_RocketHideout4EndBattleText4:: ; 82413 (20:6413)
text "No!"
prompt
-_UnnamedText_455ec: ; 82418 (20:6418)
+_UnnamedText_455ec:: ; 82418 (20:6418)
text "Oh no! I dropped"
line "the LIFT KEY!"
done
--- a/text/maps/rocket_hideout_elevator.asm
+++ b/text/maps/rocket_hideout_elevator.asm
@@ -1,4 +1,4 @@
-_UnnamedText_4578b: ; 82438 (20:6438)
+_UnnamedText_4578b:: ; 82438 (20:6438)
text "It appears to"
line "need a key.@@"
--- a/text/maps/route_1.asm
+++ b/text/maps/route_1.asm
@@ -1,4 +1,4 @@
-_Route1ViridianMartSampleText: ; 8d5bf (23:55bf)
+_Route1ViridianMartSampleText:: ; 8d5bf (23:55bf)
text "Hi! I work at a"
line "#MON MART."
@@ -12,24 +12,24 @@
cont "Here you go!"
prompt
-_UnnamedText_1cae8: ; 8d643 (23:5643)
+_UnnamedText_1cae8:: ; 8d643 (23:5643)
text $52, " got"
line "@"
TX_RAM $cf4b
text "!@@"
-_UnnamedText_1caee: ; 8d652 (23:5652)
+_UnnamedText_1caee:: ; 8d652 (23:5652)
text "We also carry"
line "# BALLs for"
cont "catching #MON!"
done
-_UnnamedText_1caf3: ; 8d67c (23:567c)
+_UnnamedText_1caf3:: ; 8d67c (23:567c)
text "You have too much"
line "stuff with you!"
done
-_Route1Text2: ; 8d69f (23:569f)
+_Route1Text2:: ; 8d69f (23:569f)
text "See those ledges"
line "along the road?"
@@ -42,7 +42,7 @@
cont "quicker that way."
done
-_Route1Text3: ; 8d720 (23:5720)
+_Route1Text3:: ; 8d720 (23:5720)
text "ROUTE 1"
line "PALLET TOWN -"
cont "VIRIDIAN CITY"
--- a/text/maps/route_10.asm
+++ b/text/maps/route_10.asm
@@ -1,4 +1,4 @@
-_Route10BattleText1: ; 8e642 (23:6642)
+_Route10BattleText1:: ; 8e642 (23:6642)
text "Wow, are you a"
line "#MANIAC too?"
cont "Want to see my"
@@ -5,21 +5,21 @@
cont "collection?"
done
-_Route10EndBattleText1: ; 8e67a (23:667a)
+_Route10EndBattleText1:: ; 8e67a (23:667a)
text "Humph."
line "I'm not angry!"
prompt
-_Route10AfterBattleText1: ; 8e690 (23:6690)
+_Route10AfterBattleText1:: ; 8e690 (23:6690)
text "I have more rare"
line "#MON at home!"
done
-_Route10BattleText2: ; 8e6b0 (23:66b0)
+_Route10BattleText2:: ; 8e6b0 (23:66b0)
text "Ha-hahah-ah-ha!"
done
-_Route10EndBattleText2: ; 8e6c1 (23:66c1)
+_Route10EndBattleText2:: ; 8e6c1 (23:66c1)
text "Ha-haha!"
line "Not laughing!"
cont "Ha-hay fever!"
@@ -26,28 +26,28 @@
cont "Haha-ha-choo!"
prompt
-_Route10AfterBattleText2: ; 8e6f5 (23:66f5)
+_Route10AfterBattleText2:: ; 8e6f5 (23:66f5)
text "Haha-ha-choo!"
line "Ha-choo!"
cont "Snort! Snivel!"
done
-_Route10BattleText3: ; 8e71c (23:671c)
+_Route10BattleText3:: ; 8e71c (23:671c)
text "Hi kid, want to"
line "see my #MON?"
done
-_Route10EndBattleText3: ; 8e73a (23:673a)
+_Route10EndBattleText3:: ; 8e73a (23:673a)
text "Oh no!"
line "My #MON!"
prompt
-_Route10AfterBattleText3: ; 8e74b (23:674b)
+_Route10AfterBattleText3:: ; 8e74b (23:674b)
text "I don't like you"
line "for beating me!"
done
-_Route10BattleText4: ; 8e76c (23:676c)
+_Route10BattleText4:: ; 8e76c (23:676c)
text "I've been to a"
line "#MON GYM a few"
cont "times. But, I"
@@ -54,44 +54,44 @@
cont "lost each time."
done
-_Route10EndBattleText4: ; 8e7a8 (23:67a8)
+_Route10EndBattleText4:: ; 8e7a8 (23:67a8)
text "Ohh!"
line "Blew it again!"
prompt
-_Route10AfterBattleText4: ; 8e7bd (23:67bd)
+_Route10AfterBattleText4:: ; 8e7bd (23:67bd)
text "I noticed some"
line "#MANIACs"
cont "prowling around."
done
-_Route10BattleText5: ; 8e7e7 (23:67e7)
+_Route10BattleText5:: ; 8e7e7 (23:67e7)
text "Ah! This mountain"
line "air is delicious!"
done
-_Route10EndBattleText5: ; 8e80c (23:680c)
+_Route10EndBattleText5:: ; 8e80c (23:680c)
text "That"
line "cleared my head!"
prompt
-_Route10AfterBattleText5: ; 8e823 (23:6823)
+_Route10AfterBattleText5:: ; 8e823 (23:6823)
text "I feel bloated on"
line "mountain air!"
done
-_Route10BattleText6: ; 8e844 (23:6844)
+_Route10BattleText6:: ; 8e844 (23:6844)
text "I'm feeling a bit"
line "faint from this"
cont "tough hike."
done
-_Route10EndBattleText6: ; 8e872 (23:6872)
+_Route10EndBattleText6:: ; 8e872 (23:6872)
text "I'm"
line "not up to it!"
prompt
-_Route10AfterBattleText6: ; 8e884 (23:6884)
+_Route10AfterBattleText6:: ; 8e884 (23:6884)
text "The #MON here"
line "are so chunky!"
cont "There should be a"
@@ -99,12 +99,12 @@
cont "floral pattern!"
done
-_Route10Text9: ; 8e8d4 (23:68d4)
-_Route10Text7: ; 8e8d4 (23:68d4)
+_Route10Text9:: ; 8e8d4 (23:68d4)
+_Route10Text7:: ; 8e8d4 (23:68d4)
text "ROCK TUNNEL"
done
-_Route10Text10: ; 8e8e1 (23:68e1)
+_Route10Text10:: ; 8e8e1 (23:68e1)
text "POWER PLANT"
done
--- a/text/maps/route_11_1.asm
+++ b/text/maps/route_11_1.asm
@@ -1,123 +1,123 @@
-_Route11BattleText1: ; 8e8ee (23:68ee)
+_Route11BattleText1:: ; 8e8ee (23:68ee)
text "Win, lose or draw!"
done
-_Route11EndBattleText1: ; 8e902 (23:6902)
+_Route11EndBattleText1:: ; 8e902 (23:6902)
text "Atcha!"
line "Didn't go my way!"
prompt
-_Route11AfterBattleText1: ; 8e91b (23:691b)
+_Route11AfterBattleText1:: ; 8e91b (23:691b)
text "#MON is life!"
line "And to live is to"
cont "gamble!"
done
-_Route11BattleText2: ; 8e944 (23:6944)
+_Route11BattleText2:: ; 8e944 (23:6944)
text "Competition! I"
line "can't get enough!"
done
-_Route11EndBattleText2: ; 8e965 (23:6965)
+_Route11EndBattleText2:: ; 8e965 (23:6965)
text "I had"
line "a chance!"
prompt
-_Route11AfterBattleText2: ; 8e976 (23:6976)
+_Route11AfterBattleText2:: ; 8e976 (23:6976)
text "You can't be a"
line "coward in the"
cont "world of #MON!"
done
-_Route11BattleText3: ; 8e9a2 (23:69a2)
+_Route11BattleText3:: ; 8e9a2 (23:69a2)
text "Let's go, but"
line "don't cheat!"
done
-_Route11EndBattleText3: ; 8e9bc (23:69bc)
+_Route11EndBattleText3:: ; 8e9bc (23:69bc)
text "Huh?"
line "That's not right!"
prompt
-_Route11AfterBattleText3: ; 8e9d3 (23:69d3)
+_Route11AfterBattleText3:: ; 8e9d3 (23:69d3)
text "I did my best! I"
line "have no regrets!"
done
-_Route11BattleText4: ; 8e9f6 (23:69f6)
+_Route11BattleText4:: ; 8e9f6 (23:69f6)
text "Careful!"
line "I'm laying down"
cont "some cables!"
done
-_Route11EndBattleText4: ; 8ea1c (23:6a1c)
+_Route11EndBattleText4:: ; 8ea1c (23:6a1c)
text "That"
line "was electric!"
prompt
-_Route11AfterBattleText4: ; 8ea30 (23:6a30)
+_Route11AfterBattleText4:: ; 8ea30 (23:6a30)
text "Spread the word"
line "to save energy!"
done
-_Route11BattleText5: ; 8ea51 (23:6a51)
+_Route11BattleText5:: ; 8ea51 (23:6a51)
text "I just became a"
line "trainer! But, I"
cont "think I can win!"
done
-_Route11EndBattleText5: ; 8ea83 (23:6a83)
+_Route11EndBattleText5:: ; 8ea83 (23:6a83)
text "My"
line "#MON couldn't!"
prompt
-_Route11AfterBattleText5: ; 8ea95 (23:6a95)
+_Route11AfterBattleText5:: ; 8ea95 (23:6a95)
text "What do you want?"
line "Leave me alone!"
done
-_Route11BattleText6: ; 8eab8 (23:6ab8)
+_Route11BattleText6:: ; 8eab8 (23:6ab8)
text "Fwahaha! I have"
line "never lost!"
done
-_Route11EndBattleText6: ; 8ead5 (23:6ad5)
+_Route11EndBattleText6:: ; 8ead5 (23:6ad5)
text "My"
line "first loss!"
prompt
-_Route11AfterBattleText6: ; 8eae5 (23:6ae5)
+_Route11AfterBattleText6:: ; 8eae5 (23:6ae5)
text "Luck of the draw!"
line "Just luck!"
done
-_Route11BattleText7: ; 8eb03 (23:6b03)
+_Route11BattleText7:: ; 8eb03 (23:6b03)
text "I have never won"
line "before..."
done
-_Route11EndBattleText7: ; 8eb1f (23:6b1f)
+_Route11EndBattleText7:: ; 8eb1f (23:6b1f)
text "I saw"
line "this coming..."
prompt
-_Route11AfterBattleText7: ; 8eb35 (23:6b35)
+_Route11AfterBattleText7:: ; 8eb35 (23:6b35)
text "It's just luck."
line "Luck of the draw."
done
-_Route11BattleText8: ; 8eb57 (23:6b57)
+_Route11BattleText8:: ; 8eb57 (23:6b57)
text "I'm the best in"
line "my class!"
done
-_Route11EndBattleText8: ; 8eb71 (23:6b71)
+_Route11EndBattleText8:: ; 8eb71 (23:6b71)
text "Darn!"
line "I need to make my"
cont "#MON stronger!"
prompt
-_Route11AfterBattleText8: ; 8eb99 (23:6b99)
+_Route11AfterBattleText8:: ; 8eb99 (23:6b99)
text "There's a fat"
line "#MON that"
cont "comes down from"
@@ -127,7 +127,7 @@
line "you can get it."
done
-_Route11BattleText9: ; 8ebee (23:6bee)
+_Route11BattleText9:: ; 8ebee (23:6bee)
text "Watch out for"
line "live wires!"
done
--- a/text/maps/route_11_2.asm
+++ b/text/maps/route_11_2.asm
@@ -1,29 +1,29 @@
-_Route11EndBattleText9: ; 90000 (24:4000)
+_Route11EndBattleText9:: ; 90000 (24:4000)
text "Whoa!"
line "You spark plug!"
prompt
-_Route11AfterBattleText9: ; 90017 (24:4017)
+_Route11AfterBattleText9:: ; 90017 (24:4017)
text "Well, better get"
line "back to work."
done
-_Route11BattleText10: ; 90037 (24:4037)
+_Route11BattleText10:: ; 90037 (24:4037)
text "My #MON should"
line "be ready by now!"
done
-_Route11EndBattleText10: ; 90058 (24:4058)
+_Route11EndBattleText10:: ; 90058 (24:4058)
text "Too"
line "much, too young!"
prompt
-_Route11AfterBattleText10: ; 9006e (24:406e)
+_Route11AfterBattleText10:: ; 9006e (24:406e)
text "I better go find"
line "stronger ones!"
done
-_Route11Text11: ; 9008f (24:408f)
+_Route11Text11:: ; 9008f (24:408f)
text "DIGLETT's CAVE"
done
--- a/text/maps/route_11_gate.asm
+++ b/text/maps/route_11_gate.asm
@@ -1,4 +1,4 @@
-_Route11GateText1: ; 8c5f3 (23:45f3)
+_Route11GateText1:: ; 8c5f3 (23:45f3)
text "When you catch"
line "lots of #MON,"
cont "isn't it hard to"
--- a/text/maps/route_11_gate_upstairs.asm
+++ b/text/maps/route_11_gate_upstairs.asm
@@ -1,4 +1,4 @@
-_UnnamedText_494a3: ; 8c689 (23:4689)
+_UnnamedText_494a3:: ; 8c689 (23:4689)
text "There are items on"
line "the ground that"
cont "can't be seen."
@@ -12,7 +12,7 @@
cont "to look yourself!"
done
-_UnnamedText_494c4: ; 8c71b (23:471b)
+_UnnamedText_494c4:: ; 8c71b (23:471b)
text "Looked into the"
line "binoculars."
@@ -20,7 +20,7 @@
line "asleep on a road!"
done
-_UnnamedText_494c9: ; 8c758 (23:4758)
+_UnnamedText_494c9:: ; 8c758 (23:4758)
text "Looked into the"
line "binoculars."
@@ -28,7 +28,7 @@
line "view!"
done
-_UnnamedText_494d5: ; 8c78b (23:478b)
+_UnnamedText_494d5:: ; 8c78b (23:478b)
text "Looked into the"
line "binoculars."
--- a/text/maps/route_12.asm
+++ b/text/maps/route_12.asm
@@ -1,9 +1,9 @@
-_Route12Text1: ; 9009e (24:409e)
+_Route12Text1:: ; 9009e (24:409e)
text "A sleeping #MON"
line "blocks the way!"
done
-_UnnamedText_596eb: ; 900bf (24:40bf)
+_UnnamedText_596eb:: ; 900bf (24:40bf)
text "SNORLAX woke up!"
para "It attacked in a"
@@ -10,7 +10,7 @@
line "grumpy rage!"
done
-_UnnamedText_596f0: ; 900ef (24:40ef)
+_UnnamedText_596f0:: ; 900ef (24:40ef)
text "SNORLAX calmed"
line "down! With a big"
cont "yawn, it returned"
@@ -17,63 +17,63 @@
cont "to the mountains!"
done
-_Route12BattleText1: ; 90134 (24:4134)
+_Route12BattleText1:: ; 90134 (24:4134)
text "Yeah! I got a"
line "bite, here!"
done
-_Route12EndBattleText1: ; 9014f (24:414f)
+_Route12EndBattleText1:: ; 9014f (24:414f)
text "Tch!"
line "Just a small fry!"
prompt
-_Route12AfterBattleText1: ; 90167 (24:4167)
+_Route12AfterBattleText1:: ; 90167 (24:4167)
text "Hang on! My line's"
line "snagged!"
done
-_Route12BattleText2: ; 90183 (24:4183)
+_Route12BattleText2:: ; 90183 (24:4183)
text "Be patient!"
line "Fishing is a"
cont "waiting game!"
done
-_Route12EndBattleText2: ; 901ab (24:41ab)
+_Route12EndBattleText2:: ; 901ab (24:41ab)
text "That"
line "one got away!"
prompt
-_Route12AfterBattleText2: ; 901bf (24:41bf)
+_Route12AfterBattleText2:: ; 901bf (24:41bf)
text "With a better ROD,"
line "I could catch"
cont "better #MON!"
done
-_Route12BattleText3: ; 901ee (24:41ee)
+_Route12BattleText3:: ; 901ee (24:41ee)
text "Have you found a"
line "MOON STONE?"
done
-_Route12EndBattleText3: ; 9020c (24:420c)
+_Route12EndBattleText3:: ; 9020c (24:420c)
text "Oww!"
prompt
-_Route12AfterBattleText3: ; 90212 (24:4212)
+_Route12AfterBattleText3:: ; 90212 (24:4212)
text "I could have made"
line "my #MON evolve"
cont "with MOON STONE!"
done
-_Route12BattleText4: ; 90245 (24:4245)
+_Route12BattleText4:: ; 90245 (24:4245)
text "Electricity is my"
line "specialty!"
done
-_Route12EndBattleText4: ; 90263 (24:4263)
+_Route12EndBattleText4:: ; 90263 (24:4263)
text "Unplugged!"
prompt
-_Route12AfterBattleText4: ; 9026f (24:426f)
+_Route12AfterBattleText4:: ; 9026f (24:426f)
text "Water conducts"
line "electricity, so"
cont "you should zap"
@@ -80,61 +80,61 @@
cont "sea #MON!"
done
-_Route12BattleText5: ; 902a8 (24:42a8)
+_Route12BattleText5:: ; 902a8 (24:42a8)
text "The FISHING FOOL"
line "vs. #MON KID!"
done
-_Route12EndBattleText5: ; 902c8 (24:42c8)
+_Route12EndBattleText5:: ; 902c8 (24:42c8)
text "Too"
line "much!"
prompt
-_Route12AfterBattleText5: ; 902d3 (24:42d3)
+_Route12AfterBattleText5:: ; 902d3 (24:42d3)
text "You beat me at"
line "#MON, but I'm"
cont "good at fishing!"
done
-_Route12BattleText6: ; 90301 (24:4301)
+_Route12BattleText6:: ; 90301 (24:4301)
text "I'd rather be"
line "working!"
done
-_Route12EndBattleText6: ; 90318 (24:4318)
+_Route12EndBattleText6:: ; 90318 (24:4318)
text "It's"
line "not easy..."
prompt
-_Route12AfterBattleText6: ; 90329 (24:4329)
+_Route12AfterBattleText6:: ; 90329 (24:4329)
text "It's all right."
line "Losing doesn't"
cont "bug me any more."
done
-_Route12BattleText7: ; 90358 (24:4358)
+_Route12BattleText7:: ; 90358 (24:4358)
text "You never know"
line "what you could"
cont "catch!"
done
-_Route12EndBattleText7: ; 9037e (24:437e)
+_Route12EndBattleText7:: ; 9037e (24:437e)
text "Lost"
line "it!"
prompt
-_Route12AfterBattleText7: ; 90388 (24:4388)
+_Route12AfterBattleText7:: ; 90388 (24:4388)
text "I catch MAGIKARP"
line "all the time, but"
cont "they're so weak!"
done
-_Route12Text11: ; 903bc (24:43bc)
+_Route12Text11:: ; 903bc (24:43bc)
text "ROUTE 12 "
line "North to LAVENDER"
done
-_Route12Text12: ; 903d9 (24:43d9)
+_Route12Text12:: ; 903d9 (24:43d9)
text "SPORT FISHING AREA"
done
--- a/text/maps/route_12_gate.asm
+++ b/text/maps/route_12_gate.asm
@@ -1,4 +1,4 @@
-_Route12GateText1: ; 8c84a (23:484a)
+_Route12GateText1:: ; 8c84a (23:484a)
text "There's a lookout"
line "spot upstairs."
done
--- a/text/maps/route_12_gate_upstairs.asm
+++ b/text/maps/route_12_gate_upstairs.asm
@@ -1,4 +1,4 @@
-_TM39PreReceiveText: ; 8c86b (23:486b)
+_TM39PreReceiveText:: ; 8c86b (23:486b)
text "My #MON's"
line "ashes are stored"
cont "in #MON TOWER."
@@ -8,11 +8,11 @@
cont "it any more..."
prompt
-_ReceivedTM39Text: ; 8c8c6 (23:48c6)
+_ReceivedTM39Text:: ; 8c8c6 (23:48c6)
text $52, " received"
line "TM39!@@"
-_TM39ExplanationText: ; 8c8d9 (23:48d9)
+_TM39ExplanationText:: ; 8c8d9 (23:48d9)
text "TM39 is a move"
line "called SWIFT."
@@ -22,12 +22,12 @@
cont "afford to lose."
done
-_TM39NoRoomText: ; 8c93c (23:493c)
+_TM39NoRoomText:: ; 8c93c (23:493c)
text "You don't have"
line "room for this."
done
-_UnnamedText_495b8: ; 8c95a (23:495a)
+_UnnamedText_495b8:: ; 8c95a (23:495a)
text "Looked into the"
line "binoculars."
@@ -34,7 +34,7 @@
para "A man fishing!"
done
-_UnnamedText_495c4: ; 8c986 (23:4986)
+_UnnamedText_495c4:: ; 8c986 (23:4986)
text "Looked into the"
line "binoculars."
--- a/text/maps/route_12_house.asm
+++ b/text/maps/route_12_house.asm
@@ -1,4 +1,4 @@
-_UnnamedText_564c0: ; 8c9b3 (23:49b3)
+_UnnamedText_564c0:: ; 8c9b3 (23:49b3)
text "I'm the FISHING"
line "GURU's brother!"
@@ -9,7 +9,7 @@
line "fish?"
done
-_UnnamedText_564c5: ; 8ca00 (23:4a00)
+_UnnamedText_564c5:: ; 8ca00 (23:4a00)
text "Grand! I like"
line "your style!"
@@ -21,7 +21,7 @@
TX_RAM $cf4b
text "!@@"
-_UnnamedText_564ca: ; 8ca4f (23:4a4f)
+_UnnamedText_564ca:: ; 8ca4f (23:4a4f)
db $0
para "Fishing is a way"
line "of life!"
@@ -32,12 +32,12 @@
cont "one!"
done
-_UnnamedText_564cf: ; 8caa1 (23:4aa1)
+_UnnamedText_564cf:: ; 8caa1 (23:4aa1)
text "Oh... That's so"
line "disappointing..."
done
-_UnnamedText_564d4: ; 8cac2 (23:4ac2)
+_UnnamedText_564d4:: ; 8cac2 (23:4ac2)
text "Hello there,"
line $52, "!"
@@ -51,7 +51,7 @@
line "wherever you can!"
done
-_UnnamedText_564d9: ; 8cb38 (23:4b38)
+_UnnamedText_564d9:: ; 8cb38 (23:4b38)
text "Oh no!"
para "I had a gift for"
--- a/text/maps/route_13.asm
+++ b/text/maps/route_13.asm
@@ -1,126 +1,126 @@
-_Route13BattleText2: ; 903ed (24:43ed)
+_Route13BattleText2:: ; 903ed (24:43ed)
text "My bird #MON"
line "want to scrap!"
done
-_Route13EndBattleText2: ; 9040a (24:440a)
+_Route13EndBattleText2:: ; 9040a (24:440a)
text "My"
line "bird combo lost?"
prompt
-_Route13AfterBattleText2: ; 9041f (24:441f)
+_Route13AfterBattleText2:: ; 9041f (24:441f)
text "My #MON look"
line "happy even though"
cont "they lost."
done
-_Route13BattleText3: ; 9044a (24:444a)
+_Route13BattleText3:: ; 9044a (24:444a)
text "I'm told I'm good"
line "for a kid!"
done
-_Route13EndBattleText3: ; 90466 (24:4466)
+_Route13EndBattleText3:: ; 90466 (24:4466)
text "Ohh!"
line "I lost!"
prompt
-_Route13AfterBattleText3: ; 90474 (24:4474)
+_Route13AfterBattleText3:: ; 90474 (24:4474)
text "I want to become"
line "a good trainer."
cont "I'll train hard."
done
-_Route13BattleText4: ; 904a6 (24:44a6)
+_Route13BattleText4:: ; 904a6 (24:44a6)
text "Wow! Your BADGEs"
line "are too cool!"
done
-_Route13EndBattleText4: ; 904c6 (24:44c6)
+_Route13EndBattleText4:: ; 904c6 (24:44c6)
text "Not"
line "enough!"
prompt
-_Route13AfterBattleText4: ; 904d3 (24:44d3)
+_Route13AfterBattleText4:: ; 904d3 (24:44d3)
text "You got those"
line "BADGEs from GYM"
cont "LEADERs. I know!"
done
-_Route13BattleText5: ; 90503 (24:4503)
+_Route13BattleText5:: ; 90503 (24:4503)
text "My cute #MON"
line "wish to make your"
cont "acquaintance."
done
-_Route13EndBattleText5: ; 90531 (24:4531)
+_Route13EndBattleText5:: ; 90531 (24:4531)
text "Wow!"
line "You totally won!"
prompt
-_Route13AfterBattleText5: ; 90548 (24:4548)
+_Route13AfterBattleText5:: ; 90548 (24:4548)
text "You have to make"
line "#MON fight to"
cont "toughen them up!"
done
-_Route13BattleText6: ; 90579 (24:4579)
+_Route13BattleText6:: ; 90579 (24:4579)
text "I found CARBOS in"
line "a cave once."
done
-_Route13EndBattleText6: ; 90599 (24:4599)
+_Route13EndBattleText6:: ; 90599 (24:4599)
text "Just"
line "messed up!"
prompt
-_Route13AfterBattleText6: ; 905aa (24:45aa)
+_Route13AfterBattleText6:: ; 905aa (24:45aa)
text "CARBOS boosted"
line "the SPEED of my"
cont "#MON."
done
-_Route13BattleText7: ; 905d0 (24:45d0)
+_Route13BattleText7:: ; 905d0 (24:45d0)
text "The wind's blowing"
line "my way!"
done
-_Route13EndBattleText7: ; 905eb (24:45eb)
+_Route13EndBattleText7:: ; 905eb (24:45eb)
text "The"
line "wind turned!"
prompt
-_Route13AfterBattleText7: ; 905fd (24:45fd)
+_Route13AfterBattleText7:: ; 905fd (24:45fd)
text "I'm beat. I guess"
line "I'll FLY home."
done
-_Route13BattleText8: ; 9061d (24:461d)
+_Route13BattleText8:: ; 9061d (24:461d)
text "Sure, I'll play"
line "with you!"
done
-_Route13EndBattleText8: ; 90637 (24:4637)
+_Route13EndBattleText8:: ; 90637 (24:4637)
text "Oh!"
line "You little brute!"
prompt
-_Route13AfterBattleText8: ; 9064e (24:464e)
+_Route13AfterBattleText8:: ; 9064e (24:464e)
text "I wonder which is"
line "stronger, male or"
cont "female #MON?"
done
-_Route13BattleText9: ; 90680 (24:4680)
+_Route13BattleText9:: ; 90680 (24:4680)
text "Do you want to"
line "#MON with me?"
done
-_Route13EndBattleText9: ; 9069e (24:469e)
+_Route13EndBattleText9:: ; 9069e (24:469e)
text "It's over"
line "already?"
prompt
-_Route13AfterBattleText9: ; 906b1 (24:46b1)
+_Route13AfterBattleText9:: ; 906b1 (24:46b1)
text "I don't know"
line "anything about"
cont "#MON. I just"
@@ -127,37 +127,37 @@
cont "like cool ones!"
done
-_Route13BattleText10: ; 906ea (24:46ea)
+_Route13BattleText10:: ; 906ea (24:46ea)
text "What're you"
line "lookin' at?"
done
-_Route13EndBattleText10: ; 90702 (24:4702)
+_Route13EndBattleText10:: ; 90702 (24:4702)
text "Dang!"
line "Stripped gears!"
prompt
-_Route13AfterBattleText10: ; 90719 (24:4719)
+_Route13AfterBattleText10:: ; 90719 (24:4719)
text "Get lost!"
done
-_Route13BattleText11: ; 90724 (24:4724)
+_Route13BattleText11:: ; 90724 (24:4724)
text "I always go with"
line "bird #MON!"
done
-_Route13EndBattleText11: ; 90741 (24:4741)
+_Route13EndBattleText11:: ; 90741 (24:4741)
text "Out"
line "of power!"
prompt
-_Route13AfterBattleText11: ; 90750 (24:4750)
+_Route13AfterBattleText11:: ; 90750 (24:4750)
text "I wish I could"
line "fly like PIDGEY"
cont "and PIDGEOTTO..."
done
-_Route13Text11: ; 90781 (24:4781)
+_Route13Text11:: ; 90781 (24:4781)
text "TRAINER TIPS"
para "Look to the left"
@@ -164,7 +164,7 @@
line "of that post!"
done
-_Route13Text12: ; 907ae (24:47ae)
+_Route13Text12:: ; 907ae (24:47ae)
text "TRAINER TIPS"
para "Use SELECT to"
@@ -172,7 +172,7 @@
cont "the ITEM window!"
done
-_Route13Text13: ; 907eb (24:47eb)
+_Route13Text13:: ; 907eb (24:47eb)
text "ROUTE 13"
line "North to SILENCE"
cont "BRIDGE"
--- a/text/maps/route_14.asm
+++ b/text/maps/route_14.asm
@@ -1,15 +1,15 @@
-_Route14BattleText1: ; 9080d (24:480d)
+_Route14BattleText1:: ; 9080d (24:480d)
text "You need to use"
line "TMs to teach good"
cont "moves to #MON!"
done
-_Route14EndBattleText1: ; 9083f (24:483f)
+_Route14EndBattleText1:: ; 9083f (24:483f)
text "Not"
line "good enough!"
prompt
-_Route14AfterBattleText1: ; 90851 (24:4851)
+_Route14AfterBattleText1:: ; 90851 (24:4851)
text "You have some HMs"
line "right? #MON"
cont "can't ever forget"
@@ -16,23 +16,23 @@
cont "those moves."
done
-_Route14BattleText2: ; 9088e (24:488e)
+_Route14BattleText2:: ; 9088e (24:488e)
text "My bird #MON"
line "should be ready"
cont "for battle."
done
-_Route14EndBattleText2: ; 908b8 (24:48b8)
+_Route14EndBattleText2:: ; 908b8 (24:48b8)
text "Not"
line "ready yet!"
prompt
-_Route14AfterBattleText2: ; 908c8 (24:48c8)
+_Route14AfterBattleText2:: ; 908c8 (24:48c8)
text "They need to learn"
line "better moves."
done
-_Route14BattleText3: ; 908ea (24:48ea)
+_Route14BattleText3:: ; 908ea (24:48ea)
text "TMs are on sale"
line "in CELADON!"
cont "But, only a few"
@@ -39,12 +39,12 @@
cont "people have HMs!"
done
-_Route14EndBattleText3: ; 90928 (24:4928)
+_Route14EndBattleText3:: ; 90928 (24:4928)
text "Aww,"
line "bummer!"
prompt
-_Route14AfterBattleText3: ; 90936 (24:4936)
+_Route14AfterBattleText3:: ; 90936 (24:4936)
text "Teach #MON"
line "moves of the same"
cont "element type for"
@@ -51,97 +51,97 @@
cont "more power."
done
-_Route14BattleText4: ; 90971 (24:4971)
+_Route14BattleText4:: ; 90971 (24:4971)
text "Have you taught"
line "your bird #MON"
cont "how to FLY?"
done
-_Route14EndBattleText4: ; 9099d (24:499d)
+_Route14EndBattleText4:: ; 9099d (24:499d)
text "Shot"
line "down in flames!"
prompt
-_Route14AfterBattleText4: ; 909b3 (24:49b3)
+_Route14AfterBattleText4:: ; 909b3 (24:49b3)
text "Bird #MON are"
line "my true love!"
done
-_Route14BattleText5: ; 909d0 (24:49d0)
+_Route14BattleText5:: ; 909d0 (24:49d0)
text "Have you heard of"
line "the legendary"
cont "#MON?"
done
-_Route14EndBattleText5: ; 909f7 (24:49f7)
+_Route14EndBattleText5:: ; 909f7 (24:49f7)
text "Why?"
line "Why'd I lose?"
prompt
-_Route14AfterBattleText5: ; 90a0a (24:4a0a)
+_Route14AfterBattleText5:: ; 90a0a (24:4a0a)
text "The 3 legendary"
line "#MON are all"
cont "birds of prey."
done
-_Route14BattleText6: ; 90a37 (24:4a37)
+_Route14BattleText6:: ; 90a37 (24:4a37)
text "I'm not into it,"
line "but OK! Let's go!"
done
-_Route14EndBattleText6: ; 90a59 (24:4a59)
+_Route14EndBattleText6:: ; 90a59 (24:4a59)
text "I"
line "knew it!"
prompt
-_Route14AfterBattleText6: ; 90a65 (24:4a65)
+_Route14AfterBattleText6:: ; 90a65 (24:4a65)
text "Winning, losing,"
line "it doesn't matter"
cont "in the long run!"
done
-_Route14BattleText7: ; 90a99 (24:4a99)
+_Route14BattleText7:: ; 90a99 (24:4a99)
text "C'mon, c'mon."
line "Let's go, let's"
cont "go, let's go!"
done
-_Route14EndBattleText7: ; 90ac1 (24:4ac1)
+_Route14EndBattleText7:: ; 90ac1 (24:4ac1)
text "Arrg!"
line "Lost! Get lost!"
prompt
-_Route14AfterBattleText7: ; 90ad8 (24:4ad8)
+_Route14AfterBattleText7:: ; 90ad8 (24:4ad8)
text "What, what, what?"
line "What do you want?"
done
-_Route14BattleText8: ; 90afd (24:4afd)
+_Route14BattleText8:: ; 90afd (24:4afd)
text "Perfect! I need to"
line "burn some time!"
done
-_Route14EndBattleText8: ; 90b21 (24:4b21)
+_Route14EndBattleText8:: ; 90b21 (24:4b21)
text "What?"
line "You!?"
prompt
-_Route14AfterBattleText8: ; 90b2e (24:4b2e)
+_Route14AfterBattleText8:: ; 90b2e (24:4b2e)
text "Raising #MON"
line "is a drag, man."
done
-_Route14BattleText9: ; 90b4c (24:4b4c)
+_Route14BattleText9:: ; 90b4c (24:4b4c)
text "We ride out here"
line "because there's"
cont "more room!"
done
-_Route14EndBattleText9: ; 90b78 (24:4b78)
+_Route14EndBattleText9:: ; 90b78 (24:4b78)
text "Wipe out!"
prompt
-_Route14AfterBattleText9: ; 90b83 (24:4b83)
+_Route14AfterBattleText9:: ; 90b83 (24:4b83)
text "It's cool you"
line "made your #MON"
cont "so strong!"
@@ -150,23 +150,23 @@
line "And you know it!"
done
-_Route14BattleText10: ; 90bcc (24:4bcc)
+_Route14BattleText10:: ; 90bcc (24:4bcc)
text "#MON fight?"
line "Cool! Rumble!"
done
-_Route14EndBattleText10: ; 90be7 (24:4be7)
+_Route14EndBattleText10:: ; 90be7 (24:4be7)
text "Blown"
line "away!"
prompt
-_Route14AfterBattleText10: ; 90bf4 (24:4bf4)
+_Route14AfterBattleText10:: ; 90bf4 (24:4bf4)
text "You know who'd"
line "win, you and me"
cont "one on one!"
done
-_Route14Text11: ; 90c1f (24:4c1f)
+_Route14Text11:: ; 90c1f (24:4c1f)
text "ROUTE 14"
line "West to FUCHSIA"
cont "CITY"
--- a/text/maps/route_15.asm
+++ b/text/maps/route_15.asm
@@ -1,15 +1,15 @@
-_Route15BattleText1: ; 90c3e (24:4c3e)
+_Route15BattleText1:: ; 90c3e (24:4c3e)
text "Let me try out the"
line "#MON I just"
cont "got in a trade!"
done
-_Route15EndBattleText1: ; 90c6e (24:4c6e)
+_Route15EndBattleText1:: ; 90c6e (24:4c6e)
text "Not"
line "good enough!"
prompt
-_Route15AfterBattleText1: ; 90c80 (24:4c80)
+_Route15AfterBattleText1:: ; 90c80 (24:4c80)
text "You can't change"
line "the nickname of"
cont "any #MON you"
@@ -19,51 +19,51 @@
line "Trainer can."
done
-_Route15BattleText2: ; 90cdd (24:4cdd)
+_Route15BattleText2:: ; 90cdd (24:4cdd)
text "You look gentle,"
line "so I think I can"
cont "beat you!"
done
-_Route15EndBattleText2: ; 90d0a (24:4d0a)
+_Route15EndBattleText2:: ; 90d0a (24:4d0a)
text "No,"
line "wrong!"
prompt
-_Route15AfterBattleText2: ; 90d16 (24:4d16)
+_Route15AfterBattleText2:: ; 90d16 (24:4d16)
text "I'm afraid of"
line "BIKERs, they look"
cont "so ugly and mean!"
done
-_Route15BattleText3: ; 90d48 (24:4d48)
+_Route15BattleText3:: ; 90d48 (24:4d48)
text "When I whistle, I"
line "can summon bird"
cont "#MON!"
done
-_Route15EndBattleText3: ; 90d71 (24:4d71)
+_Route15EndBattleText3:: ; 90d71 (24:4d71)
text "Ow!"
line "That's tragic!"
prompt
-_Route15AfterBattleText3: ; 90d84 (24:4d84)
+_Route15AfterBattleText3:: ; 90d84 (24:4d84)
text "Maybe I'm not cut"
line "out for battles."
done
-_Route15BattleText4: ; 90da7 (24:4da7)
+_Route15BattleText4:: ; 90da7 (24:4da7)
text "Hmm? My birds are"
line "shivering! You're"
cont "good, aren't you?"
done
-_Route15EndBattleText4: ; 90ddc (24:4ddc)
+_Route15EndBattleText4:: ; 90ddc (24:4ddc)
text "Just"
line "as I thought!"
prompt
-_Route15AfterBattleText4: ; 90df0 (24:4df0)
+_Route15AfterBattleText4:: ; 90df0 (24:4df0)
text "Did you know moves"
line "like EARTHQUAKE"
cont "don't have any"
@@ -70,49 +70,49 @@
cont "effect on birds?"
done
-_Route15BattleText5: ; 90e33 (24:4e33)
+_Route15BattleText5:: ; 90e33 (24:4e33)
text "Oh, you're a"
line "little cutie!"
done
-_Route15EndBattleText5: ; 90e4e (24:4e4e)
+_Route15EndBattleText5:: ; 90e4e (24:4e4e)
text "You looked"
line "so cute too!"
prompt
-_Route15AfterBattleText5: ; 90e67 (24:4e67)
+_Route15AfterBattleText5:: ; 90e67 (24:4e67)
text "I forgive you!"
line "I can take it!"
done
-_Route15BattleText6: ; 90e86 (24:4e86)
+_Route15BattleText6:: ; 90e86 (24:4e86)
text "I raise #MON"
line "because I live"
cont "alone!"
done
-_Route15EndBattleText6: ; 90eaa (24:4eaa)
+_Route15EndBattleText6:: ; 90eaa (24:4eaa)
text "I didn't"
line "ask for this!"
prompt
-_Route15AfterBattleText6: ; 90ec1 (24:4ec1)
+_Route15AfterBattleText6:: ; 90ec1 (24:4ec1)
text "I just like going"
line "home to be with"
cont "my #MON!"
done
-_Route15BattleText7: ; 90eed (24:4eed)
+_Route15BattleText7:: ; 90eed (24:4eed)
text "Hey kid! C'mon!"
line "I just got these!"
done
-_Route15EndBattleText7: ; 90f0f (24:4f0f)
+_Route15EndBattleText7:: ; 90f0f (24:4f0f)
text "Why"
line "not?"
prompt
-_Route15AfterBattleText7: ; 90f19 (24:4f19)
+_Route15AfterBattleText7:: ; 90f19 (24:4f19)
text "You only live"
line "once, so I live"
cont "as an outlaw!"
@@ -119,52 +119,52 @@
cont "TEAM ROCKET RULES!"
done
-_Route15BattleText8: ; 90f59 (24:4f59)
+_Route15BattleText8:: ; 90f59 (24:4f59)
text "Fork over all your"
line "cash when you"
cont "lose to me, kid!"
done
-_Route15EndBattleText8: ; 90f8c (24:4f8c)
+_Route15EndBattleText8:: ; 90f8c (24:4f8c)
text "That"
line "can't be true!"
prompt
-_Route15AfterBattleText8: ; 90fa0 (24:4fa0)
+_Route15AfterBattleText8:: ; 90fa0 (24:4fa0)
text "I was just joking"
line "about the money!"
done
-_Route15BattleText9: ; 90fc4 (24:4fc4)
+_Route15BattleText9:: ; 90fc4 (24:4fc4)
text "What's cool?"
line "Trading #MON!"
done
-_Route15EndBattleText9: ; 90fdf (24:4fdf)
+_Route15EndBattleText9:: ; 90fdf (24:4fdf)
text "I"
line "said trade!"
prompt
-_Route15AfterBattleText9: ; 90fee (24:4fee)
+_Route15AfterBattleText9:: ; 90fee (24:4fee)
text "I trade #MON"
line "with my friends!"
done
-_Route15BattleText10: ; 9100d (24:500d)
+_Route15BattleText10:: ; 9100d (24:500d)
text "Want to play with"
line "my #MON?"
done
-_Route15EndBattleText10: ; 91029 (24:5029)
+_Route15EndBattleText10:: ; 91029 (24:5029)
text "I was"
line "too impatient!"
prompt
-_Route15AfterBattleText10: ; 9103f (24:503f)
+_Route15AfterBattleText10:: ; 9103f (24:503f)
text "I'll go train with"
line "weaker people.@@"
-_Route15Text12: ; 91062 (24:5062)
+_Route15Text12:: ; 91062 (24:5062)
text "ROUTE 15"
line "West to FUCHSIA"
cont "CITY"
--- a/text/maps/route_15_gate.asm
+++ b/text/maps/route_15_gate.asm
@@ -1,4 +1,4 @@
-_Route15GateText1: ; 8cb73 (23:4b73)
+_Route15GateText1:: ; 8cb73 (23:4b73)
text "Are you working"
line "on a #DEX?"
--- a/text/maps/route_15_gate_upstairs.asm
+++ b/text/maps/route_15_gate_upstairs.asm
@@ -1,4 +1,4 @@
-_UnnamedText_4968c: ; 8cbac (23:4bac)
+_UnnamedText_4968c:: ; 8cbac (23:4bac)
text "EXP.ALL gives"
line "EXP points to all"
cont "the #MON with"
@@ -15,7 +15,7 @@
cont "store it via PC."
done
-_UnnamedText_49698: ; 8cc65 (23:4c65)
+_UnnamedText_49698:: ; 8cc65 (23:4c65)
text "Looked into the"
line "binoculars."
--- a/text/maps/route_16.asm
+++ b/text/maps/route_16.asm
@@ -1,58 +1,58 @@
-_Route16BattleText1: ; 91081 (24:5081)
+_Route16BattleText1:: ; 91081 (24:5081)
text "What do you want?"
done
-_Route16EndBattleText1: ; 91094 (24:5094)
+_Route16EndBattleText1:: ; 91094 (24:5094)
text "Don't you"
line "dare laugh!"
prompt
-_Route16AfterBattleText1: ; 910aa (24:50aa)
+_Route16AfterBattleText1:: ; 910aa (24:50aa)
text "We like just"
line "hanging here,"
cont "what's it to you?"
done
-_Route16BattleText2: ; 910d7 (24:50d7)
+_Route16BattleText2:: ; 910d7 (24:50d7)
text "Nice BIKE!"
line "Hand it over!"
done
-_Route16EndBattleText2: ; 910f1 (24:50f1)
+_Route16EndBattleText2:: ; 910f1 (24:50f1)
text "Knock"
line "out!"
prompt
-_Route16AfterBattleText2: ; 910fd (24:50fd)
+_Route16AfterBattleText2:: ; 910fd (24:50fd)
text "Forget it, who"
line "needs your BIKE!"
done
-_Route16BattleText3: ; 9111e (24:511e)
+_Route16BattleText3:: ; 9111e (24:511e)
text "Come out and play,"
line "little mouse!"
done
-_Route16EndBattleText3: ; 91140 (24:5140)
+_Route16EndBattleText3:: ; 91140 (24:5140)
text "You"
line "little rat!"
prompt
-_Route16AfterBattleText3: ; 91151 (24:5151)
+_Route16AfterBattleText3:: ; 91151 (24:5151)
text "I hate losing!"
line "Get away from me!"
done
-_Route16BattleText4: ; 91173 (24:5173)
+_Route16BattleText4:: ; 91173 (24:5173)
text "Hey, you just"
line "bumped me!"
done
-_Route16EndBattleText4: ; 9118d (24:518d)
+_Route16EndBattleText4:: ; 9118d (24:518d)
text "Kaboom!"
prompt
-_Route16AfterBattleText4: ; 91196 (24:5196)
+_Route16AfterBattleText4:: ; 91196 (24:5196)
text "You can also get"
line "to FUCHSIA from"
cont "VERMILION using a"
@@ -59,43 +59,43 @@
cont "coastal road."
done
-_Route16BattleText5: ; 911d8 (24:51d8)
+_Route16BattleText5:: ; 911d8 (24:51d8)
text "I'm feeling"
line "hungry and mean!"
done
-_Route16EndBattleText5: ; 911f5 (24:51f5)
+_Route16EndBattleText5:: ; 911f5 (24:51f5)
text "Bad,"
line "bad, bad!"
prompt
-_Route16AfterBattleText5: ; 91205 (24:5205)
+_Route16AfterBattleText5:: ; 91205 (24:5205)
text "I like my #MON"
line "ferocious! They"
cont "tear up enemies!"
done
-_Route16BattleText6: ; 91236 (24:5236)
+_Route16BattleText6:: ; 91236 (24:5236)
text "Sure, I'll go!"
done
-_Route16EndBattleText6: ; 91245 (24:5245)
+_Route16EndBattleText6:: ; 91245 (24:5245)
text "Don't make"
line "me mad!"
prompt
-_Route16AfterBattleText6: ; 91258 (24:5258)
+_Route16AfterBattleText6:: ; 91258 (24:5258)
text "I like harassing"
line "people with my"
cont "vicious #MON!"
done
-_Route16Text7: ; 91287 (24:5287)
+_Route16Text7:: ; 91287 (24:5287)
text "A sleeping #MON"
line "blocks the way!"
done
-_UnnamedText_59ab3: ; 912a8 (24:52a8)
+_UnnamedText_59ab3:: ; 912a8 (24:52a8)
text "SNORLAX woke up!"
para "It attacked in a"
@@ -102,18 +102,18 @@
line "grumpy rage!"
done
-_UnnamedText_59ab8: ; 912d8 (24:52d8)
+_UnnamedText_59ab8:: ; 912d8 (24:52d8)
text "With a big yawn,"
line "SNORLAX returned"
cont "to the mountains!"
done
-_Route16Text8: ; 9130d (24:530d)
+_Route16Text8:: ; 9130d (24:530d)
text "Enjoy the slope!"
line "CYCLING ROAD"
done
-_Route16Text9: ; 9132c (24:532c)
+_Route16Text9:: ; 9132c (24:532c)
text "ROUTE 16"
line "CELADON CITY -"
cont "FUCHSIA CITY"
--- a/text/maps/route_16_gate.asm
+++ b/text/maps/route_16_gate.asm
@@ -1,10 +1,10 @@
-_UnnamedText_49777: ; 8cca0 (23:4ca0)
+_UnnamedText_49777:: ; 8cca0 (23:4ca0)
text "No pedestrians"
line "are allowed on"
cont "CYCLING ROAD!"
done
-_UnnamedText_4977c: ; 8cccd (23:4ccd)
+_UnnamedText_4977c:: ; 8cccd (23:4ccd)
text "CYCLING ROAD is a"
line "downhill course"
cont "by the sea. It's"
@@ -11,12 +11,12 @@
cont "a great ride."
done
-_UnnamedText_49781: ; 8cd0e (23:4d0e)
+_UnnamedText_49781:: ; 8cd0e (23:4d0e)
text "Excuse me! Wait"
line "up please!"
done
-_Route16GateMapText2: ; 8cd2a (23:4d2a)
+_Route16GateMapText2:: ; 8cd2a (23:4d2a)
text "How'd you get in?"
line "Good effort!"
done
--- a/text/maps/route_16_gate_upstairs.asm
+++ b/text/maps/route_16_gate_upstairs.asm
@@ -1,15 +1,15 @@
-_UnnamedText_49820: ; 8cd49 (23:4d49)
+_UnnamedText_49820:: ; 8cd49 (23:4d49)
text "I'm going for a"
line "ride with my girl"
cont "friend!"
done
-_UnnamedText_4982f: ; 8cd73 (23:4d73)
+_UnnamedText_4982f:: ; 8cd73 (23:4d73)
text "We're going"
line "riding together!"
done
-_UnnamedText_4983b: ; 8cd90 (23:4d90)
+_UnnamedText_4983b:: ; 8cd90 (23:4d90)
text "Looked into the"
line "binoculars."
@@ -17,7 +17,7 @@
line "STORE!"
done
-_UnnamedText_49847: ; 8cdc6 (23:4dc6)
+_UnnamedText_49847:: ; 8cdc6 (23:4dc6)
text "Looked into the"
line "binoculars."
--- a/text/maps/route_16_house.asm
+++ b/text/maps/route_16_house.asm
@@ -1,4 +1,4 @@
-_Route16HouseText3: ; 8ce02 (23:4e02)
+_Route16HouseText3:: ; 8ce02 (23:4e02)
text "Oh, you found my"
line "secret retreat!"
@@ -8,11 +8,11 @@
cont "to you with this!"
prompt
-_ReceivedHM02Text: ; 8ce66 (23:4e66)
+_ReceivedHM02Text:: ; 8ce66 (23:4e66)
text $52, " received"
line "HM02!@@"
-_HM02ExplanationText: ; 8ce79 (23:4e79)
+_HM02ExplanationText:: ; 8ce79 (23:4e79)
text "HM02 is FLY."
line "It will take you"
cont "back to any town."
@@ -21,12 +21,12 @@
line "use!"
done
-_HM02NoRoomText: ; 8cebe (23:4ebe)
+_HM02NoRoomText:: ; 8cebe (23:4ebe)
text "You don't have any"
line "room for this."
done
-_UnnamedText_1e652: ; 8cee0 (23:4ee0)
+_UnnamedText_1e652:: ; 8cee0 (23:4ee0)
text "FEAROW: Kyueen!"
done
--- a/text/maps/route_17.asm
+++ b/text/maps/route_17.asm
@@ -1,153 +1,153 @@
-_Route17BattleText1: ; 91352 (24:5352)
+_Route17BattleText1:: ; 91352 (24:5352)
text "There's no money"
line "in fighting kids!"
done
-_Route17EndBattleText1: ; 91375 (24:5375)
+_Route17EndBattleText1:: ; 91375 (24:5375)
text "Burned"
line "out!"
prompt
-_Route17AfterBattleText1: ; 91382 (24:5382)
+_Route17AfterBattleText1:: ; 91382 (24:5382)
text "Good stuff is"
line "lying around on"
cont "CYCLING ROAD!"
done
-_Route17BattleText2: ; 913af (24:53af)
+_Route17BattleText2:: ; 913af (24:53af)
text "What do you want,"
line "kiddo?"
done
-_Route17EndBattleText2: ; 913c9 (24:53c9)
+_Route17EndBattleText2:: ; 913c9 (24:53c9)
text "Whoo!"
prompt
-_Route17AfterBattleText2: ; 913d0 (24:53d0)
+_Route17AfterBattleText2:: ; 913d0 (24:53d0)
text "I could belly-"
line "bump you outta"
cont "here!"
done
-_Route17BattleText3: ; 913f5 (24:53f5)
+_Route17BattleText3:: ; 913f5 (24:53f5)
text "You heading to"
line "FUCHSIA?"
done
-_Route17EndBattleText3: ; 9140e (24:540e)
+_Route17EndBattleText3:: ; 9140e (24:540e)
text "Crash and"
line "burn!"
prompt
-_Route17AfterBattleText3: ; 9141f (24:541f)
+_Route17AfterBattleText3:: ; 9141f (24:541f)
text "I love racing"
line "downhill!"
done
-_Route17BattleText4: ; 91438 (24:5438)
+_Route17BattleText4:: ; 91438 (24:5438)
text "We're BIKERs!"
line "Highway stars!"
done
-_Route17EndBattleText4: ; 91455 (24:5455)
+_Route17EndBattleText4:: ; 91455 (24:5455)
text "Smoked!"
prompt
-_Route17AfterBattleText4: ; 9145e (24:545e)
+_Route17AfterBattleText4:: ; 9145e (24:545e)
text "Are you looking"
line "for adventure?"
done
-_Route17BattleText5: ; 9147e (24:547e)
+_Route17BattleText5:: ; 9147e (24:547e)
text "Let VOLTORB"
line "electrify you!"
done
-_Route17EndBattleText5: ; 9149a (24:549a)
+_Route17EndBattleText5:: ; 9149a (24:549a)
text "Grounded"
line "out!"
prompt
-_Route17AfterBattleText5: ; 914a9 (24:54a9)
+_Route17AfterBattleText5:: ; 914a9 (24:54a9)
text "I got my VOLTORB"
line "at the abandoned"
cont "POWER PLANT."
done
-_Route17BattleText6: ; 914d9 (24:54d9)
+_Route17BattleText6:: ; 914d9 (24:54d9)
text "My #MON won't"
line "evolve! Why?"
done
-_Route17EndBattleText6: ; 914f4 (24:54f4)
+_Route17EndBattleText6:: ; 914f4 (24:54f4)
text "Why,"
line "you!"
prompt
-_Route17AfterBattleText6: ; 914ff (24:54ff)
+_Route17AfterBattleText6:: ; 914ff (24:54ff)
text "Maybe some #MON"
line "need element"
cont "STONEs to evolve."
done
-_Route17BattleText7: ; 9152f (24:552f)
+_Route17BattleText7:: ; 9152f (24:552f)
text "I need a little"
line "exercise!"
done
-_Route17EndBattleText7: ; 9154a (24:554a)
+_Route17EndBattleText7:: ; 9154a (24:554a)
text "Whew!"
line "Good workout!"
prompt
-_Route17AfterBattleText7: ; 9155f (24:555f)
+_Route17AfterBattleText7:: ; 9155f (24:555f)
text "I'm sure I lost"
line "weight there!"
done
-_Route17BattleText8: ; 9157d (24:557d)
+_Route17BattleText8:: ; 9157d (24:557d)
text "Be a rebel!"
done
-_Route17EndBattleText8: ; 9158a (24:558a)
+_Route17EndBattleText8:: ; 9158a (24:558a)
text "Aaaargh!"
prompt
-_Route17AfterBattleText8: ; 91594 (24:5594)
+_Route17AfterBattleText8:: ; 91594 (24:5594)
text "Be ready to fight"
line "for your beliefs!"
done
-_Route17BattleText9: ; 915b9 (24:55b9)
+_Route17BattleText9:: ; 915b9 (24:55b9)
text "Nice BIKE!"
line "How's it handle?"
done
-_Route17EndBattleText9: ; 915d5 (24:55d5)
+_Route17EndBattleText9:: ; 915d5 (24:55d5)
text "Shoot!"
prompt
-_Route17AfterBattleText9: ; 915dd (24:55dd)
+_Route17AfterBattleText9:: ; 915dd (24:55dd)
text "The slope makes"
line "it hard to steer!"
done
-_Route17BattleText10: ; 91600 (24:5600)
+_Route17BattleText10:: ; 91600 (24:5600)
text "Get lost kid!"
line "I'm bushed!"
done
-_Route17EndBattleText10: ; 9161a (24:561a)
+_Route17EndBattleText10:: ; 9161a (24:561a)
text "Are you"
line "satisfied?"
prompt
-_Route17AfterBattleText10: ; 9162e (24:562e)
+_Route17AfterBattleText10:: ; 9162e (24:562e)
text "I need to catch"
line "a few Zs!"
done
-_Route17Text11: ; 91649 (24:5649)
+_Route17Text11:: ; 91649 (24:5649)
text "It's a notice!"
para "Watch out for"
@@ -154,7 +154,7 @@
line "discarded items!"
done
-_Route17Text12: ; 91677 (24:5677)
+_Route17Text12:: ; 91677 (24:5677)
text "TRAINER TIPS"
para "All #MON are"
@@ -166,7 +166,7 @@
cont "different rates."
done
-_Route17Text13: ; 916d8 (24:56d8)
+_Route17Text13:: ; 916d8 (24:56d8)
text "TRAINER TIPS"
para "Press the A or B"
@@ -175,13 +175,13 @@
cont "slope."
done
-_Route17Text14: ; 91721 (24:5721)
+_Route17Text14:: ; 91721 (24:5721)
text "ROUTE 17"
line "CELADON CITY -"
cont "FUCHSIA CITY"
done
-_Route17Text15: ; 91747 (24:5747)
+_Route17Text15:: ; 91747 (24:5747)
text "It's a notice!"
para "Don't throw the"
@@ -189,7 +189,7 @@
cont "BALLs instead!"
done
-_Route17Text16: ; 91782 (24:5782)
+_Route17Text16:: ; 91782 (24:5782)
text "CYCLING ROAD"
line "Slope ends here!"
done
--- a/text/maps/route_18.asm
+++ b/text/maps/route_18.asm
@@ -1,57 +1,57 @@
-_Route18BattleText1: ; 917a1 (24:57a1)
+_Route18BattleText1:: ; 917a1 (24:57a1)
text "I always check"
line "every grassy area"
cont "for new #MON."
done
-_Route18EndBattleText1: ; 917d1 (24:57d1)
+_Route18EndBattleText1:: ; 917d1 (24:57d1)
text "Tch!"
prompt
-_Route18AfterBattleText1: ; 917d7 (24:57d7)
+_Route18AfterBattleText1:: ; 917d7 (24:57d7)
text "I wish I had a"
line "BIKE!"
done
-_Route18BattleText2: ; 917ed (24:57ed)
+_Route18BattleText2:: ; 917ed (24:57ed)
text "Kurukkoo!"
line "How do you like"
cont "my bird call?"
done
-_Route18EndBattleText2: ; 91816 (24:5816)
+_Route18EndBattleText2:: ; 91816 (24:5816)
text "I"
line "had to bug you!"
prompt
-_Route18AfterBattleText2: ; 91829 (24:5829)
+_Route18AfterBattleText2:: ; 91829 (24:5829)
text "I also collect sea"
line "#MON on"
cont "weekends!"
done
-_Route18BattleText3: ; 9184f (24:584f)
+_Route18BattleText3:: ; 9184f (24:584f)
text "This is my turf!"
line "Get out of here!"
done
-_Route18EndBattleText3: ; 91872 (24:5872)
+_Route18EndBattleText3:: ; 91872 (24:5872)
text "Darn!"
prompt
-_Route18AfterBattleText3: ; 91879 (24:5879)
+_Route18AfterBattleText3:: ; 91879 (24:5879)
text "This is my fave"
line "#MON hunting"
cont "area!"
done
-_Route18Text4: ; 9189d (24:589d)
+_Route18Text4:: ; 9189d (24:589d)
text "ROUTE 18"
line "CELADON CITY -"
cont "FUCHSIA CITY"
done
-_Route18Text5: ; 918c3 (24:58c3)
+_Route18Text5:: ; 918c3 (24:58c3)
text "CYCLING ROAD"
line "No pedestrians"
cont "permitted!"
--- a/text/maps/route_18_gate.asm
+++ b/text/maps/route_18_gate.asm
@@ -1,15 +1,15 @@
-_UnnamedText_49928: ; 8cef1 (23:4ef1)
+_UnnamedText_49928:: ; 8cef1 (23:4ef1)
text "You need a BICYCLE"
line "for CYCLING ROAD!"
done
-_UnnamedText_4992d: ; 8cf17 (23:4f17)
+_UnnamedText_4992d:: ; 8cf17 (23:4f17)
text "CYCLING ROAD is"
line "all uphill from"
cont "here."
done
-_UnnamedText_49932: ; 8cf3e (23:4f3e)
+_UnnamedText_49932:: ; 8cf3e (23:4f3e)
text "Excuse me!"
done
--- a/text/maps/route_18_gate_upstairs.asm
+++ b/text/maps/route_18_gate_upstairs.asm
@@ -1,4 +1,4 @@
-_UnnamedText_49993: ; 8cf4a (23:4f4a)
+_UnnamedText_49993:: ; 8cf4a (23:4f4a)
text "Looked into the"
line "binoculars."
@@ -6,7 +6,7 @@
line "the west!"
done
-_UnnamedText_4999f: ; 8cf83 (23:4f83)
+_UnnamedText_4999f:: ; 8cf83 (23:4f83)
text "Looked into the"
line "binoculars."
--- a/text/maps/route_19.asm
+++ b/text/maps/route_19.asm
@@ -1,156 +1,156 @@
-_Route19BattleText1: ; 918eb (24:58eb)
+_Route19BattleText1:: ; 918eb (24:58eb)
text "Have to warm up"
line "before my swim!"
done
-_Route19EndBattleText1: ; 9190c (24:590c)
+_Route19EndBattleText1:: ; 9190c (24:590c)
text "All"
line "warmed up!"
prompt
-_Route19AfterBattleText1: ; 9191c (24:591c)
+_Route19AfterBattleText1:: ; 9191c (24:591c)
text "Thanks, kid! I'm"
line "ready for a swim!"
done
-_Route19BattleText2: ; 9193f (24:593f)
+_Route19BattleText2:: ; 9193f (24:593f)
text "Wait! You'll have"
line "a heart attack!"
done
-_Route19EndBattleText2: ; 91961 (24:5961)
+_Route19EndBattleText2:: ; 91961 (24:5961)
text "Ooh!"
line "That's chilly!"
prompt
-_Route19AfterBattleText2: ; 91975 (24:5975)
+_Route19AfterBattleText2:: ; 91975 (24:5975)
text "Watch out for"
line "TENTACOOL!"
done
-_Route19BattleText3: ; 9198f (24:598f)
+_Route19BattleText3:: ; 9198f (24:598f)
text "I love swimming!"
line "What about you?"
done
-_Route19EndBattleText3: ; 919b1 (24:59b1)
+_Route19EndBattleText3:: ; 919b1 (24:59b1)
text "Belly"
line "flop!"
prompt
-_Route19AfterBattleText3: ; 919be (24:59be)
+_Route19AfterBattleText3:: ; 919be (24:59be)
text "I can beat #MON"
line "at swimming!"
done
-_Route19BattleText4: ; 919dc (24:59dc)
+_Route19BattleText4:: ; 919dc (24:59dc)
text "What's beyond the"
line "horizon?"
done
-_Route19EndBattleText4: ; 919f7 (24:59f7)
+_Route19EndBattleText4:: ; 919f7 (24:59f7)
text "Glub!"
prompt
-_Route19AfterBattleText4: ; 919fe (24:59fe)
+_Route19AfterBattleText4:: ; 919fe (24:59fe)
text "I see a couple of"
line "islands!"
done
-_Route19BattleText5: ; 91a1a (24:5a1a)
+_Route19BattleText5:: ; 91a1a (24:5a1a)
text "I tried diving"
line "for #MON, but"
cont "it was a no go!"
done
-_Route19EndBattleText5: ; 91a48 (24:5a48)
+_Route19EndBattleText5:: ; 91a48 (24:5a48)
text "Help!"
prompt
-_Route19AfterBattleText5: ; 91a4f (24:5a4f)
+_Route19AfterBattleText5:: ; 91a4f (24:5a4f)
text "You have to fish"
line "for sea #MON!"
done
-_Route19BattleText6: ; 91a6f (24:5a6f)
+_Route19BattleText6:: ; 91a6f (24:5a6f)
text "I look at the"
line "sea to forget!"
done
-_Route19EndBattleText6: ; 91a8d (24:5a8d)
+_Route19EndBattleText6:: ; 91a8d (24:5a8d)
text "Ooh!"
line "Traumatic!"
prompt
-_Route19AfterBattleText6: ; 91a9e (24:5a9e)
+_Route19AfterBattleText6:: ; 91a9e (24:5a9e)
text "I'm looking at the"
line "sea to forget!"
done
-_Route19BattleText7: ; 91ac0 (24:5ac0)
+_Route19BattleText7:: ; 91ac0 (24:5ac0)
text "Oh, I just love"
line "your ride! Can I"
cont "have it if I win?"
done
-_Route19EndBattleText7: ; 91af4 (24:5af4)
+_Route19EndBattleText7:: ; 91af4 (24:5af4)
text "Oh!"
line "I lost!"
prompt
-_Route19AfterBattleText7: ; 91b01 (24:5b01)
+_Route19AfterBattleText7:: ; 91b01 (24:5b01)
text "It's still a long"
line "way to go to"
cont "SEAFOAM ISLANDS."
done
-_Route19BattleText8: ; 91b31 (24:5b31)
+_Route19BattleText8:: ; 91b31 (24:5b31)
text "Swimming's great!"
line "Sunburns aren't!"
done
-_Route19EndBattleText8: ; 91b53 (24:5b53)
+_Route19EndBattleText8:: ; 91b53 (24:5b53)
text "Shocker!"
prompt
-_Route19AfterBattleText8: ; 91b5d (24:5b5d)
+_Route19AfterBattleText8:: ; 91b5d (24:5b5d)
text "My boy friend"
line "wanted to swim to"
cont "SEAFOAM ISLANDS."
done
-_Route19BattleText9: ; 91b8f (24:5b8f)
+_Route19BattleText9:: ; 91b8f (24:5b8f)
text "These waters are"
line "treacherous!"
done
-_Route19EndBattleText9: ; 91bae (24:5bae)
+_Route19EndBattleText9:: ; 91bae (24:5bae)
text "Ooh!"
line "Dangerous!"
prompt
-_Route19AfterBattleText9: ; 91bbf (24:5bbf)
+_Route19AfterBattleText9:: ; 91bbf (24:5bbf)
text "I got a cramp!"
line "Glub, glub..."
done
-_Route19BattleText10: ; 91bdd (24:5bdd)
+_Route19BattleText10:: ; 91bdd (24:5bdd)
text "I swam here, but"
line "I'm tired."
done
-_Route19EndBattleText10: ; 91bf9 (24:5bf9)
+_Route19EndBattleText10:: ; 91bf9 (24:5bf9)
text "I'm"
line "exhausted..."
prompt
-_Route19AfterBattleText10: ; 91c0a (24:5c0a)
+_Route19AfterBattleText10:: ; 91c0a (24:5c0a)
text "LAPRAS is so big,"
line "it must keep you"
cont "dry on water."
done
-_Route19Text11: ; 91c3c (24:5c3c)
+_Route19Text11:: ; 91c3c (24:5c3c)
text "SEA ROUTE 19"
line "FUCHSIA CITY -"
cont "SEAFOAM ISLANDS"
--- a/text/maps/route_2.asm
+++ b/text/maps/route_2.asm
@@ -1,10 +1,10 @@
-_Route2Text3: ; 8d745 (23:5745)
+_Route2Text3:: ; 8d745 (23:5745)
text "ROUTE 2"
line "VIRIDIAN CITY -"
cont "PEWTER CITY"
done
-_Route2Text4: ; 8d76a (23:576a)
+_Route2Text4:: ; 8d76a (23:576a)
text "DIGLETT's CAVE"
done
--- a/text/maps/route_20.asm
+++ b/text/maps/route_20.asm
@@ -1,134 +1,134 @@
-_Route20BattleText1: ; 91c69 (24:5c69)
+_Route20BattleText1:: ; 91c69 (24:5c69)
text "The water is"
line "shallow here."
done
-_Route20EndBattleText1: ; 91c85 (24:5c85)
+_Route20EndBattleText1:: ; 91c85 (24:5c85)
text "Splash!"
prompt
-_Route20AfterBattleText1: ; 91c8e (24:5c8e)
+_Route20AfterBattleText1:: ; 91c8e (24:5c8e)
text "I wish I could"
line "ride my #MON."
done
-_Route20BattleText2: ; 91cac (24:5cac)
+_Route20BattleText2:: ; 91cac (24:5cac)
text "SEAFOAM is a"
line "quiet getaway!"
done
-_Route20EndBattleText2: ; 91cc9 (24:5cc9)
+_Route20EndBattleText2:: ; 91cc9 (24:5cc9)
text "Quit it!"
prompt
-_Route20AfterBattleText2: ; 91cd3 (24:5cd3)
+_Route20AfterBattleText2:: ; 91cd3 (24:5cd3)
text "There's a huge"
line "cavern underneath"
cont "this island."
done
-_Route20BattleText3: ; 91d01 (24:5d01)
+_Route20BattleText3:: ; 91d01 (24:5d01)
text "I love floating"
line "with the fishes!"
done
-_Route20EndBattleText3: ; 91d23 (24:5d23)
+_Route20EndBattleText3:: ; 91d23 (24:5d23)
text "Yowch!"
prompt
-_Route20AfterBattleText3: ; 91d2b (24:5d2b)
+_Route20AfterBattleText3:: ; 91d2b (24:5d2b)
text "Want to float"
line "with me?"
done
-_Route20BattleText4: ; 91d43 (24:5d43)
+_Route20BattleText4:: ; 91d43 (24:5d43)
text "Are you on"
line "vacation too?"
done
-_Route20EndBattleText4: ; 91d5d (24:5d5d)
+_Route20EndBattleText4:: ; 91d5d (24:5d5d)
text "No"
line "mercy at all!"
prompt
-_Route20AfterBattleText4: ; 91d6f (24:5d6f)
+_Route20AfterBattleText4:: ; 91d6f (24:5d6f)
text "SEAFOAM used to"
line "be one island!"
done
-_Route20BattleText5: ; 91d8f (24:5d8f)
+_Route20BattleText5:: ; 91d8f (24:5d8f)
text "Check out my buff"
line "physique!"
done
-_Route20EndBattleText5: ; 91dac (24:5dac)
+_Route20EndBattleText5:: ; 91dac (24:5dac)
text "Wimpy!"
prompt
-_Route20AfterBattleText5: ; 91db4 (24:5db4)
+_Route20AfterBattleText5:: ; 91db4 (24:5db4)
text "I should've been"
line "buffing up my"
cont "#MON, not me!"
done
-_Route20BattleText6: ; 91de1 (24:5de1)
+_Route20BattleText6:: ; 91de1 (24:5de1)
text "Why are you"
line "riding a #MON?"
cont "Can't you swim?"
done
-_Route20EndBattleText6: ; 91e0c (24:5e0c)
+_Route20EndBattleText6:: ; 91e0c (24:5e0c)
text "Ouch!"
line "Torpedoed!"
prompt
-_Route20AfterBattleText6: ; 91e1e (24:5e1e)
+_Route20AfterBattleText6:: ; 91e1e (24:5e1e)
text "Riding a #MON"
line "sure looks fun!"
done
-_Route20BattleText7: ; 91e3d (24:5e3d)
+_Route20BattleText7:: ; 91e3d (24:5e3d)
text "I rode my bird"
line "#MON here!"
done
-_Route20EndBattleText7: ; 91e58 (24:5e58)
+_Route20EndBattleText7:: ; 91e58 (24:5e58)
text "Oh"
line "no!"
prompt
-_Route20AfterBattleText7: ; 91e60 (24:5e60)
+_Route20AfterBattleText7:: ; 91e60 (24:5e60)
text "My birds can't"
line "FLY me back!"
done
-_Route20BattleText8: ; 91e7c (24:5e7c)
+_Route20BattleText8:: ; 91e7c (24:5e7c)
text "My boy friend gave"
line "me big pearls!"
done
-_Route20EndBattleText8: ; 91e9f (24:5e9f)
+_Route20EndBattleText8:: ; 91e9f (24:5e9f)
text "Don't"
line "touch my pearls!"
prompt
-_Route20AfterBattleText8: ; 91eb6 (24:5eb6)
+_Route20AfterBattleText8:: ; 91eb6 (24:5eb6)
text "Will my pearls"
line "grow bigger"
cont "inside CLOYSTER?"
done
-_Route20BattleText9: ; 91ee3 (24:5ee3)
+_Route20BattleText9:: ; 91ee3 (24:5ee3)
text "I swam here from"
line "CINNABAR ISLAND!"
done
-_Route20EndBattleText9: ; 91f06 (24:5f06)
+_Route20EndBattleText9:: ; 91f06 (24:5f06)
text "I'm"
line "so disappointed!"
prompt
-_Route20AfterBattleText9: ; 91f1b (24:5f1b)
+_Route20AfterBattleText9:: ; 91f1b (24:5f1b)
text "#MON have"
line "taken over an"
cont "abandoned mansion"
@@ -135,23 +135,23 @@
cont "on CINNABAR!"
done
-_Route20BattleText10: ; 91f53 (24:5f53)
+_Route20BattleText10:: ; 91f53 (24:5f53)
text "CINNABAR, in the"
line "west, has a LAB"
cont "for #MON."
done
-_Route20EndBattleText10: ; 91f7f (24:5f7f)
+_Route20EndBattleText10:: ; 91f7f (24:5f7f)
text "Wait!"
prompt
-_Route20AfterBattleText10: ; 91f86 (24:5f86)
+_Route20AfterBattleText10:: ; 91f86 (24:5f86)
text "CINNABAR is a "
line "volcanic island!"
done
-_Route20Text12: ; 91fa7 (24:5fa7)
-_Route20Text11: ; 91fa7 (24:5fa7)
+_Route20Text12:: ; 91fa7 (24:5fa7)
+_Route20Text11:: ; 91fa7 (24:5fa7)
text "SEAFOAM ISLANDS"
done
--- a/text/maps/route_21.asm
+++ b/text/maps/route_21.asm
@@ -1,89 +1,89 @@
-_Route21BattleText1: ; 91fb8 (24:5fb8)
+_Route21BattleText1:: ; 91fb8 (24:5fb8)
text "You want to know"
line "if the fish are"
cont "biting?"
done
-_Route21EndBattleText1: ; 91fe2 (24:5fe2)
+_Route21EndBattleText1:: ; 91fe2 (24:5fe2)
text "Dang!"
prompt
-_Route21AfterBattleText1: ; 91fe9 (24:5fe9)
+_Route21AfterBattleText1:: ; 91fe9 (24:5fe9)
text "I can't catch"
line "anything good!"
done
-_Route21BattleText2: ; 92006 (24:6006)
+_Route21BattleText2:: ; 92006 (24:6006)
text "I got a big haul!"
line "Wanna go for it?"
done
-_Route21EndBattleText2: ; 9202a (24:602a)
+_Route21EndBattleText2:: ; 9202a (24:602a)
text "Darn"
line "MAGIKARP!"
prompt
-_Route21AfterBattleText2: ; 9203a (24:603a)
+_Route21AfterBattleText2:: ; 9203a (24:603a)
text "I seem to only"
line "catch MAGIKARP!"
done
-_Route21BattleText3: ; 9205a (24:605a)
+_Route21BattleText3:: ; 9205a (24:605a)
text "The sea cleanses"
line "my body and soul!"
done
-_Route21EndBattleText3: ; 9207e (24:607e)
+_Route21EndBattleText3:: ; 9207e (24:607e)
text "Ayah!"
prompt
-_Route21AfterBattleText3: ; 92085 (24:6085)
+_Route21AfterBattleText3:: ; 92085 (24:6085)
text "I like the"
line "mountains too!"
done
-_Route21BattleText4: ; 920a0 (24:60a0)
+_Route21BattleText4:: ; 920a0 (24:60a0)
text "What's wrong with"
line "me swimming?"
done
-_Route21EndBattleText4: ; 920bf (24:60bf)
+_Route21EndBattleText4:: ; 920bf (24:60bf)
text "Cheap"
line "shot!"
prompt
-_Route21AfterBattleText4: ; 920cc (24:60cc)
+_Route21AfterBattleText4:: ; 920cc (24:60cc)
text "I look like what?"
line "A studded inner"
cont "tube? Get lost!"
done
-_Route21BattleText5: ; 920ff (24:60ff)
+_Route21BattleText5:: ; 920ff (24:60ff)
text "I caught all my"
line "#MON at sea!"
done
-_Route21EndBattleText5: ; 9211d (24:611d)
+_Route21EndBattleText5:: ; 9211d (24:611d)
text "Diver!!"
line "Down!!"
prompt
-_Route21AfterBattleText5: ; 9212d (24:612d)
+_Route21AfterBattleText5:: ; 9212d (24:612d)
text "Where'd you catch"
line "your #MON?"
done
-_Route21BattleText6: ; 9214a (24:614a)
+_Route21BattleText6:: ; 9214a (24:614a)
text "Right now, I'm in"
line "a triathlon meet!"
done
-_Route21EndBattleText6: ; 9216e (24:616e)
+_Route21EndBattleText6:: ; 9216e (24:616e)
text "Pant..."
line "pant...pant..."
prompt
-_Route21AfterBattleText6: ; 92186 (24:6186)
+_Route21AfterBattleText6:: ; 92186 (24:6186)
text "I'm beat!"
line "But, I still have"
cont "the bike race and"
@@ -90,48 +90,48 @@
cont "marathon left!"
done
-_Route21BattleText7: ; 921c3 (24:61c3)
+_Route21BattleText7:: ; 921c3 (24:61c3)
text "Ahh! Feel the sun"
line "and the wind!"
done
-_Route21EndBattleText7: ; 921e4 (24:61e4)
+_Route21EndBattleText7:: ; 921e4 (24:61e4)
text "Yow!"
line "I lost!"
prompt
-_Route21AfterBattleText7: ; 921f2 (24:61f2)
+_Route21AfterBattleText7:: ; 921f2 (24:61f2)
text "I'm sunburnt to a"
line "crisp!"
done
-_Route21BattleText8: ; 9220b (24:620b)
+_Route21BattleText8:: ; 9220b (24:620b)
text "Hey, don't scare"
line "away the fish!"
done
-_Route21EndBattleText8: ; 9222b (24:622b)
+_Route21EndBattleText8:: ; 9222b (24:622b)
text "Sorry!"
line "I didn't mean it!"
prompt
-_Route21AfterBattleText8: ; 92244 (24:6244)
+_Route21AfterBattleText8:: ; 92244 (24:6244)
text "I was just angry"
line "that I couldn't"
cont "catch anything."
done
-_Route21BattleText9: ; 92275 (24:6275)
+_Route21BattleText9:: ; 92275 (24:6275)
text "Keep me company"
line "'til I get a hit!"
done
-_Route21EndBattleText9: ; 92297 (24:6297)
+_Route21EndBattleText9:: ; 92297 (24:6297)
text "That"
line "burned some time."
prompt
-_Route21AfterBattleText9: ; 922af (24:62af)
+_Route21AfterBattleText9:: ; 922af (24:62af)
text "Oh wait! I got a"
line "bite! Yeah!"
done
--- a/text/maps/route_22.asm
+++ b/text/maps/route_22.asm
@@ -1,4 +1,4 @@
-_UnnamedText_511ad: ; 922cd (24:62cd)
+_UnnamedText_511ad:: ; 922cd (24:62cd)
text $53, ": Hey!"
line $52, "!"
@@ -17,7 +17,7 @@
cont "get any stronger?"
done
-_UnnamedText_511b2: ; 9236f (24:636f)
+_UnnamedText_511b2:: ; 9236f (24:636f)
text "I heard #MON"
line "LEAGUE has many"
cont "tough trainers!"
@@ -31,13 +31,13 @@
cont "a move on!"
done
-_UnnamedText_511b7: ; 923f4 (24:63f4)
+_UnnamedText_511b7:: ; 923f4 (24:63f4)
text "Awww!"
line "You just lucked"
cont "out!"
prompt
-_UnnamedText_511bc: ; 92410 (24:6410)
+_UnnamedText_511bc:: ; 92410 (24:6410)
text $53, ": What?"
line "Why do I have 2"
cont "#MON?"
@@ -46,7 +46,7 @@
cont "some more too!"
prompt
-_UnnamedText_511c1: ; 92450 (24:6450)
+_UnnamedText_511c1:: ; 92450 (24:6450)
text $53, ": What?"
line $52, "! What a"
cont "surprise to see"
@@ -67,7 +67,7 @@
para "Come on!"
done
-_UnnamedText_511c6: ; 92506 (24:6506)
+_UnnamedText_511c6:: ; 92506 (24:6506)
text "That loosened me"
line "up! I'm ready for"
cont "#MON LEAGUE!"
@@ -80,7 +80,7 @@
cont "here. Smell ya!"
done
-_UnnamedText_511cb: ; 92583 (24:6583)
+_UnnamedText_511cb:: ; 92583 (24:6583)
text "What!?"
para "I was just"
@@ -87,7 +87,7 @@
line "careless!"
prompt
-_UnnamedText_511d0: ; 925a0 (24:65a0)
+_UnnamedText_511d0:: ; 925a0 (24:65a0)
text $53, ": Hahaha!"
line $52, "! That's"
cont "your best? You're"
@@ -98,7 +98,7 @@
line "more! You loser!"
prompt
-_Route22Text3: ; 92606 (24:6606)
+_Route22Text3:: ; 92606 (24:6606)
text "#MON LEAGUE"
line "Front Gate"
done
--- a/text/maps/route_23.asm
+++ b/text/maps/route_23.asm
@@ -1,4 +1,4 @@
-_VictoryRoadGuardText1: ; 9261e (24:661e)
+_VictoryRoadGuardText1:: ; 9261e (24:661e)
text "You can pass here"
line "only if you have"
cont "the @"
@@ -14,7 +14,7 @@
line "it to get to"
cont "#MON LEAGUE!@@"
-_VictoryRoadGuardText2: ; 92696 (24:6696)
+_VictoryRoadGuardText2:: ; 92696 (24:6696)
text "You can pass here"
line "only if you have"
cont "the @"
@@ -26,13 +26,13 @@
TX_RAM $cd6d
text "!@@"
-_UnnamedText_513a3: ; 926dd (24:66dd)
+_UnnamedText_513a3:: ; 926dd (24:66dd)
db $0
para "OK then! Please,"
line "go right ahead!"
done
-_Route23Text8: ; 92700 (24:6700)
+_Route23Text8:: ; 92700 (24:6700)
text "VICTORY ROAD GATE"
line "- #MON LEAGUE"
done
--- a/text/maps/route_24_1.asm
+++ b/text/maps/route_24_1.asm
@@ -1,26 +1,26 @@
-_UnnamedText_51510: ; 92721 (24:6721)
+_UnnamedText_51510:: ; 92721 (24:6721)
text "Congratulations!"
line "You beat our 5"
cont "contest trainers!@@"
-_UnnamedText_51515: ; 92755 (24:6755)
+_UnnamedText_51515:: ; 92755 (24:6755)
db $0
para "You just earned a"
line "fabulous prize!"
prompt
-_UnnamedText_5151a: ; 92779 (24:6779)
+_UnnamedText_5151a:: ; 92779 (24:6779)
text $52, " received"
line "a @"
TX_RAM $cf4b
text "!@@"
-_UnnamedText_51521: ; 9278f (24:678f)
+_UnnamedText_51521:: ; 9278f (24:678f)
text "You don't have"
line "any room!"
done
-_UnnamedText_51526: ; 927a8 (24:67a8)
+_UnnamedText_51526:: ; 927a8 (24:67a8)
text "By the way, would"
line "you like to join"
cont "TEAM ROCKET?"
@@ -46,12 +46,12 @@
cont "refuse!"
done
-_UnnamedText_5152b: ; 9288a (24:688a)
+_UnnamedText_5152b:: ; 9288a (24:688a)
text "Arrgh!"
line "You are good!"
prompt
-_UnnamedText_51530: ; 928a0 (24:68a0)
+_UnnamedText_51530:: ; 928a0 (24:68a0)
text "With your ability,"
line "you could become"
cont "a top leader in"
@@ -58,7 +58,7 @@
cont "TEAM ROCKET!"
done
-_Route24BattleText1: ; 928e2 (24:68e2)
+_Route24BattleText1:: ; 928e2 (24:68e2)
text "I saw your feat"
line "from the grass!"
done
--- a/text/maps/route_24_2.asm
+++ b/text/maps/route_24_2.asm
@@ -1,75 +1,75 @@
-_Route24EndBattleText1: ; 94000 (25:4000)
+_Route24EndBattleText1:: ; 94000 (25:4000)
text "I"
line "thought not!"
prompt
-_Route24AfterBattleText1: ; 94010 (25:4010)
+_Route24AfterBattleText1:: ; 94010 (25:4010)
text "I hid because the"
line "people on the"
cont "bridge scared me!"
done
-_Route24BattleText2: ; 94043 (25:4043)
+_Route24BattleText2:: ; 94043 (25:4043)
text "OK! I'm No. 5!"
line "I'll stomp you!"
done
-_Route24EndBattleText2: ; 94061 (25:4061)
+_Route24EndBattleText2:: ; 94061 (25:4061)
text "Whoa!"
line "Too much!"
prompt
-_Route24AfterBattleText2: ; 94072 (25:4072)
+_Route24AfterBattleText2:: ; 94072 (25:4072)
text "I did my best, I"
line "have no regrets!"
done
-_Route24BattleText3: ; 94095 (25:4095)
+_Route24BattleText3:: ; 94095 (25:4095)
text "I'm No. 4!"
line "Getting tired?"
done
-_Route24EndBattleText3: ; 940af (25:40af)
+_Route24EndBattleText3:: ; 940af (25:40af)
text "I lost"
line "too!"
prompt
-_Route24AfterBattleText3: ; 940bc (25:40bc)
+_Route24AfterBattleText3:: ; 940bc (25:40bc)
text "I did my best, so"
line "I've no regrets!"
done
-_Route24BattleText4: ; 940df (25:40df)
+_Route24BattleText4:: ; 940df (25:40df)
text "Here's No. 3!"
line "I won't be easy!"
done
-_Route24EndBattleText4: ; 940fd (25:40fd)
+_Route24EndBattleText4:: ; 940fd (25:40fd)
text "Ow!"
line "Stomped flat!"
prompt
-_Route24AfterBattleText4: ; 94110 (25:4110)
+_Route24AfterBattleText4:: ; 94110 (25:4110)
text "I did my best, I"
line "have no regrets!"
done
-_Route24BattleText5: ; 94133 (25:4133)
+_Route24BattleText5:: ; 94133 (25:4133)
text "I'm second!"
line "Now it's serious!"
done
-_Route24EndBattleText5: ; 94150 (25:4150)
+_Route24EndBattleText5:: ; 94150 (25:4150)
text "How could I"
line "lose?"
prompt
-_Route24AfterBattleText5: ; 94163 (25:4163)
+_Route24AfterBattleText5:: ; 94163 (25:4163)
text "I did my best, I"
line "have no regrets!"
done
-_Route24BattleText6: ; 94186 (25:4186)
+_Route24BattleText6:: ; 94186 (25:4186)
text "This is NUGGET"
line "BRIDGE! Beat us 5"
cont "trainers and win"
@@ -79,12 +79,12 @@
line "what it takes?"
done
-_Route24EndBattleText6: ; 941e8 (25:41e8)
+_Route24EndBattleText6:: ; 941e8 (25:41e8)
text "Whoo!"
line "Good stuff!"
prompt
-_Route24AfterBattleText6: ; 941fb (25:41fb)
+_Route24AfterBattleText6:: ; 941fb (25:41fb)
text "I did my best, I"
line "have no regrets!"
done
--- a/text/maps/route_25.asm
+++ b/text/maps/route_25.asm
@@ -1,15 +1,15 @@
-_Route25BattleText1: ; 9421e (25:421e)
+_Route25BattleText1:: ; 9421e (25:421e)
text "Local trainers"
line "come here to"
cont "practice!"
done
-_Route25EndBattleText1: ; 94245 (25:4245)
+_Route25EndBattleText1:: ; 94245 (25:4245)
text "You're"
line "decent."
prompt
-_Route25AfterBattleText1: ; 94254 (25:4254)
+_Route25AfterBattleText1:: ; 94254 (25:4254)
text "All #MON have"
line "weaknesses. It's"
cont "best to raise"
@@ -16,7 +16,7 @@
cont "different kinds."
done
-_Route25BattleText2: ; 94292 (25:4292)
+_Route25BattleText2:: ; 94292 (25:4292)
text "Dad took me to a"
line "great party on"
cont "S.S.ANNE at"
@@ -23,59 +23,59 @@
cont "VERMILION CITY!"
done
-_Route25EndBattleText2: ; 942cf (25:42cf)
+_Route25EndBattleText2:: ; 942cf (25:42cf)
text "I'm"
line "not mad!"
prompt
-_Route25AfterBattleText2: ; 942dc (25:42dc)
+_Route25AfterBattleText2:: ; 942dc (25:42dc)
text "On S.S.ANNE, I"
line "saw trainers from"
cont "around the world."
done
-_Route25BattleText3: ; 94310 (25:4310)
+_Route25BattleText3:: ; 94310 (25:4310)
text "I'm a cool guy."
line "I've got a girl"
cont "friend!"
done
-_Route25EndBattleText3: ; 94337 (25:4337)
+_Route25EndBattleText3:: ; 94337 (25:4337)
text "Aww,"
line "darn..."
prompt
-_Route25AfterBattleText3: ; 94345 (25:4345)
+_Route25AfterBattleText3:: ; 94345 (25:4345)
text "Oh well. My girl"
line "will cheer me up."
done
-_Route25BattleText4: ; 94369 (25:4369)
+_Route25BattleText4:: ; 94369 (25:4369)
text "Hi! My boy"
line "friend is cool!"
done
-_Route25EndBattleText4: ; 94385 (25:4385)
+_Route25EndBattleText4:: ; 94385 (25:4385)
text "I was in"
line "bad condition!"
prompt
-_Route25AfterBattleText4: ; 9439e (25:439e)
+_Route25AfterBattleText4:: ; 9439e (25:439e)
text "I wish my guy was"
line "as good as you!"
done
-_Route25BattleText5: ; 943c1 (25:43c1)
+_Route25BattleText5:: ; 943c1 (25:43c1)
text "I knew I had to"
line "fight you!"
done
-_Route25EndBattleText5: ; 943dd (25:43dd)
+_Route25EndBattleText5:: ; 943dd (25:43dd)
text "I knew"
line "I'd lose too!"
prompt
-_Route25AfterBattleText5: ; 943f2 (25:43f2)
+_Route25AfterBattleText5:: ; 943f2 (25:43f2)
text "If your #MON"
line "gets confused or"
cont "falls asleep,"
@@ -82,75 +82,75 @@
cont "switch it!"
done
-_Route25BattleText6: ; 9442a (25:442a)
+_Route25BattleText6:: ; 9442a (25:442a)
text "My friend has a"
line "cute #MON."
cont "I'm so jealous!"
done
-_Route25EndBattleText6: ; 94455 (25:4455)
+_Route25EndBattleText6:: ; 94455 (25:4455)
text "I'm"
line "not so jealous!"
prompt
-_Route25AfterBattleText6: ; 94469 (25:4469)
+_Route25AfterBattleText6:: ; 94469 (25:4469)
text "You came from MT."
line "MOON? May I have"
cont "a CLEFAIRY?"
done
-_Route25BattleText7: ; 94499 (25:4499)
+_Route25BattleText7:: ; 94499 (25:4499)
text "I just got down"
line "from MT.MOON,"
cont "but I'm ready!"
done
-_Route25EndBattleText7: ; 944c6 (25:44c6)
+_Route25EndBattleText7:: ; 944c6 (25:44c6)
text "You"
line "worked hard!"
prompt
-_Route25AfterBattleText7: ; 944d8 (25:44d8)
+_Route25AfterBattleText7:: ; 944d8 (25:44d8)
text "Drat!"
line "A ZUBAT bit me"
cont "back in there."
done
-_Route25BattleText8: ; 944fd (25:44fd)
+_Route25BattleText8:: ; 944fd (25:44fd)
text "I'm off to see a"
line "#MON collector"
cont "at the cape!"
done
-_Route25EndBattleText8: ; 9452a (25:452a)
+_Route25EndBattleText8:: ; 9452a (25:452a)
text "You"
line "got me."
prompt
-_Route25AfterBattleText8: ; 94537 (25:4537)
+_Route25AfterBattleText8:: ; 94537 (25:4537)
text "The collector has"
line "many rare kinds"
cont "of #MON."
done
-_Route25BattleText9: ; 94563 (25:4563)
+_Route25BattleText9:: ; 94563 (25:4563)
text "You're going to"
line "see BILL? First,"
cont "let's fight!"
done
-_Route25EndBattleText9: ; 94590 (25:4590)
+_Route25EndBattleText9:: ; 94590 (25:4590)
text "You're"
line "something."
prompt
-_Route25AfterBattleText9: ; 945a2 (25:45a2)
+_Route25AfterBattleText9:: ; 945a2 (25:45a2)
text "The trail below"
line "is a shortcut to"
cont "CERULEAN CITY."
done
-_Route25Text11: ; 945d3 (25:45d3)
+_Route25Text11:: ; 945d3 (25:45d3)
text "SEA COTTAGE"
line "BILL lives here!"
done
--- a/text/maps/route_2_gate.asm
+++ b/text/maps/route_2_gate.asm
@@ -1,10 +1,10 @@
-_UnnamedText_5d616: ; 8a7fc (22:67fc)
+_UnnamedText_5d616:: ; 8a7fc (22:67fc)
text "The HM FLASH"
line "lights even the"
cont "darkest dungeons."
done
-_Route2GateText2: ; 8a82c (22:682c)
+_Route2GateText2:: ; 8a82c (22:682c)
text "Once a #MON"
line "learns FLASH, you"
cont "can get through"
--- a/text/maps/route_2_house.asm
+++ b/text/maps/route_2_house.asm
@@ -1,4 +1,4 @@
-_Route2HouseText1: ; 8a7b8 (22:67b8)
+_Route2HouseText1:: ; 8a7b8 (22:67b8)
text "A fainted #MON"
line "can't fight. But, "
cont "it can still use "
--- a/text/maps/route_3.asm
+++ b/text/maps/route_3.asm
@@ -1,4 +1,4 @@
-_Route3Text1: ; 8d779 (23:5779)
+_Route3Text1:: ; 8d779 (23:5779)
text "Whew... I better"
line "take a rest..."
cont "Groan..."
@@ -8,17 +8,17 @@
cont "lot out of you!"
done
-_Route3BattleText1: ; 8d7d5 (23:57d5)
+_Route3BattleText1:: ; 8d7d5 (23:57d5)
text "Hey! I met you in"
line "VIRIDIAN FOREST!"
done
-_Route3EndBattleText1: ; 8d7f9 (23:57f9)
+_Route3EndBattleText1:: ; 8d7f9 (23:57f9)
text "You"
line "beat me again!"
prompt
-_Route3AfterBattleText1: ; 8d80d (23:580d)
+_Route3AfterBattleText1:: ; 8d80d (23:580d)
text "There are other"
line "kinds of #MON"
cont "than those found"
@@ -25,18 +25,18 @@
cont "in the forest!"
done
-_Route3BattleText2: ; 8d84c (23:584c)
+_Route3BattleText2:: ; 8d84c (23:584c)
text "Hi! I like shorts!"
line "They're comfy and"
cont "easy to wear!"
done
-_Route3EndBattleText2: ; 8d87f (23:587f)
+_Route3EndBattleText2:: ; 8d87f (23:587f)
text "I don't"
line "believe it!"
prompt
-_Route3AfterBattleText2: ; 8d893 (23:5893)
+_Route3AfterBattleText2:: ; 8d893 (23:5893)
text "Are you storing"
line "your #MON on"
cont "PC? Each BOX can"
@@ -43,34 +43,34 @@
cont "hold 20 #MON!"
done
-_Route3BattleText3: ; 8d8d0 (23:58d0)
+_Route3BattleText3:: ; 8d8d0 (23:58d0)
text "You looked at me,"
line "didn't you?"
done
-_Route3EndBattleText3: ; 8d8ee (23:58ee)
+_Route3EndBattleText3:: ; 8d8ee (23:58ee)
text "You're"
line "mean!"
prompt
-_Route3AfterBattleText3: ; 8d8fb (23:58fb)
+_Route3AfterBattleText3:: ; 8d8fb (23:58fb)
text "Quit staring if"
line "you don't want to"
cont "fight!"
done
-_Route3BattleText4: ; 8d924 (23:5924)
+_Route3BattleText4:: ; 8d924 (23:5924)
text "Are you a trainer?"
line "Let's fight!"
done
-_Route3EndBattleText4: ; 8d944 (23:5944)
+_Route3EndBattleText4:: ; 8d944 (23:5944)
text "If I"
line "had new #MON I"
cont "would've won!"
prompt
-_Route3AfterBattleText4: ; 8d966 (23:5966)
+_Route3AfterBattleText4:: ; 8d966 (23:5966)
text "If a #MON BOX"
line "on the PC gets"
cont "full, just switch"
@@ -77,69 +77,69 @@
cont "to another BOX!"
done
-_Route3BattleText5: ; 8d9a6 (23:59a6)
+_Route3BattleText5:: ; 8d9a6 (23:59a6)
text "That look you"
line "gave me, it's so"
cont "intriguing!"
done
-_Route3EndBattleText5: ; 8d9d1 (23:59d1)
+_Route3EndBattleText5:: ; 8d9d1 (23:59d1)
text "Be nice!"
prompt
-_Route3AfterBattleText5: ; 8d9db (23:59db)
+_Route3AfterBattleText5:: ; 8d9db (23:59db)
text "Avoid fights by"
line "not letting"
cont "people see you!"
done
-_Route3BattleText6: ; 8da08 (23:5a08)
+_Route3BattleText6:: ; 8da08 (23:5a08)
text "Hey! You're not"
line "wearing shorts!"
done
-_Route3EndBattleText6: ; 8da28 (23:5a28)
+_Route3EndBattleText6:: ; 8da28 (23:5a28)
text "Lost!"
line "Lost! Lost!"
prompt
-_Route3AfterBattleText6: ; 8da3b (23:5a3b)
+_Route3AfterBattleText6:: ; 8da3b (23:5a3b)
text "I always wear"
line "shorts, even in"
cont "winter!"
done
-_Route3BattleText7: ; 8da62 (23:5a62)
+_Route3BattleText7:: ; 8da62 (23:5a62)
text "You can fight my"
line "new #MON!"
done
-_Route3EndBattleText7: ; 8da7e (23:5a7e)
+_Route3EndBattleText7:: ; 8da7e (23:5a7e)
text "Done"
line "like dinner!"
prompt
-_Route3AfterBattleText7: ; 8da91 (23:5a91)
+_Route3AfterBattleText7:: ; 8da91 (23:5a91)
text "Trained #MON"
line "are stronger than"
cont "the wild ones!"
done
-_Route3BattleText8: ; 8dac0 (23:5ac0)
+_Route3BattleText8:: ; 8dac0 (23:5ac0)
text "Eek! Did you"
line "touch me?"
done
-_Route3EndBattleText8: ; 8dad8 (23:5ad8)
+_Route3EndBattleText8:: ; 8dad8 (23:5ad8)
text "That's it?"
prompt
-_Route3AfterBattleText8: ; 8dae3 (23:5ae3)
+_Route3AfterBattleText8:: ; 8dae3 (23:5ae3)
text "ROUTE 4 is at the"
line "foot of MT.MOON."
done
-_Route3Text10: ; 8db07 (23:5b07)
+_Route3Text10:: ; 8db07 (23:5b07)
text "ROUTE 3"
line "MT.MOON AHEAD"
done
--- a/text/maps/route_4.asm
+++ b/text/maps/route_4.asm
@@ -1,20 +1,20 @@
-_Route4Text1: ; 8db1e (23:5b1e)
+_Route4Text1:: ; 8db1e (23:5b1e)
text "Ouch! I tripped"
line "over a rocky"
cont "#MON, GEODUDE!"
done
-_Route4BattleText1: ; 8db4b (23:5b4b)
+_Route4BattleText1:: ; 8db4b (23:5b4b)
text "I came to get my"
line "mushroom #MON!"
done
-_Route4EndBattleText1: ; 8db6c (23:5b6c)
+_Route4EndBattleText1:: ; 8db6c (23:5b6c)
text "Oh! My cute"
line "mushroom #MON!"
prompt
-_Route4AfterBattleText1: ; 8db88 (23:5b88)
+_Route4AfterBattleText1:: ; 8db88 (23:5b88)
text "There might not"
line "be any more"
cont "mushrooms here."
@@ -23,12 +23,12 @@
line "them all."
done
-_Route4Text5: ; 8dbcd (23:5bcd)
+_Route4Text5:: ; 8dbcd (23:5bcd)
text "MT.MOON"
line "Tunnel Entrance"
done
-_Route4Text6: ; 8dbe6 (23:5be6)
+_Route4Text6:: ; 8dbe6 (23:5be6)
text "ROUTE 4"
line "MT.MOON -"
cont "CERULEAN CITY"
--- a/text/maps/route_5.asm
+++ b/text/maps/route_5.asm
@@ -1,4 +1,4 @@
-_Route5Text1: ; 8dc07 (23:5c07)
+_Route5Text1:: ; 8dc07 (23:5c07)
text "UNDERGROUND PATH"
line "CERULEAN CITY -"
cont "VERMILION CITY"
--- a/text/maps/route_6.asm
+++ b/text/maps/route_6.asm
@@ -1,96 +1,96 @@
-_Route6BattleText1: ; 8dc38 (23:5c38)
+_Route6BattleText1:: ; 8dc38 (23:5c38)
text "Who's there?"
line "Quit listening in"
cont "on us!"
done
-_Route6EndBattleText1: ; 8dc5e (23:5c5e)
+_Route6EndBattleText1:: ; 8dc5e (23:5c5e)
text "I"
line "just can't win!"
prompt
-_Route6AfterBattleText1: ; 8dc70 (23:5c70)
+_Route6AfterBattleText1:: ; 8dc70 (23:5c70)
text "Whisper..."
line "whisper..."
done
-_Route6BattleText2: ; 8dc87 (23:5c87)
+_Route6BattleText2:: ; 8dc87 (23:5c87)
text "Excuse me! This"
line "is a private"
cont "conversation!"
done
-_Route6EndBattleText2: ; 8dcb3 (23:5cb3)
+_Route6EndBattleText2:: ; 8dcb3 (23:5cb3)
text "Ugh!"
line "I hate losing!"
prompt
-_Route6BattleText3: ; 8dcc8 (23:5cc8)
+_Route6BattleText3:: ; 8dcc8 (23:5cc8)
text "There aren't many"
line "bugs out here."
done
-_Route6EndBattleText3: ; 8dce9 (23:5ce9)
+_Route6EndBattleText3:: ; 8dce9 (23:5ce9)
text "No!"
line "You're kidding!"
prompt
-_Route6AfterBattleText3: ; 8dcfd (23:5cfd)
+_Route6AfterBattleText3:: ; 8dcfd (23:5cfd)
text "I like bugs, so"
line "I'm going back to"
cont "VIRIDIAN FOREST."
done
-_Route6BattleText4: ; 8dd30 (23:5d30)
+_Route6BattleText4:: ; 8dd30 (23:5d30)
text "Huh? You want"
line "to talk to me?"
done
-_Route6EndBattleText4: ; 8dd4e (23:5d4e)
+_Route6EndBattleText4:: ; 8dd4e (23:5d4e)
text "I"
line "didn't start it!"
prompt
-_Route6AfterBattleText4: ; 8dd61 (23:5d61)
+_Route6AfterBattleText4:: ; 8dd61 (23:5d61)
text "I should carry"
line "more #MON with"
cont "me for safety."
done
-_Route6BattleText5: ; 8dd8f (23:5d8f)
+_Route6BattleText5:: ; 8dd8f (23:5d8f)
text "Me? Well, OK."
line "I'll play!"
done
-_Route6EndBattleText5: ; 8dda8 (23:5da8)
+_Route6EndBattleText5:: ; 8dda8 (23:5da8)
text "Just"
line "didn't work!"
prompt
-_Route6AfterBattleText5: ; 8ddba (23:5dba)
+_Route6AfterBattleText5:: ; 8ddba (23:5dba)
text "I want to get"
line "stronger! What's"
cont "your secret?"
done
-_Route6BattleText6: ; 8dde6 (23:5de6)
+_Route6BattleText6:: ; 8dde6 (23:5de6)
text "I've never seen"
line "you around!"
cont "Are you good?"
done
-_Route6EndBattleText6: ; 8de10 (23:5e10)
+_Route6EndBattleText6:: ; 8de10 (23:5e10)
text "You"
line "are too good!"
prompt
-_Route6AfterBattleText6: ; 8de23 (23:5e23)
+_Route6AfterBattleText6:: ; 8de23 (23:5e23)
text "Are my #MON"
line "weak? Or, am I"
cont "just bad?"
done
-_Route6Text7: ; 8de49 (23:5e49)
+_Route6Text7:: ; 8de49 (23:5e49)
text "UNDERGROUND PATH"
line "CERULEAN CITY -"
cont "VERMILION CITY"
--- a/text/maps/route_7.asm
+++ b/text/maps/route_7.asm
@@ -1,4 +1,4 @@
-_Route7Text1: ; 8de7a (23:5e7a)
+_Route7Text1:: ; 8de7a (23:5e7a)
text "UNDERGROUND PATH"
line "CELADON CITY -"
cont "LAVENDER TOWN"
--- a/text/maps/route_8.asm
+++ b/text/maps/route_8.asm
@@ -1,60 +1,60 @@
-_Route8BattleText1: ; 8dea9 (23:5ea9)
+_Route8BattleText1:: ; 8dea9 (23:5ea9)
text "You look good at"
line "#MON, but"
cont "how's your chem?"
done
-_Route8EndBattleText1: ; 8ded5 (23:5ed5)
+_Route8EndBattleText1:: ; 8ded5 (23:5ed5)
text "Ow!"
line "Meltdown!"
prompt
-_Route8AfterBattleText1: ; 8dee4 (23:5ee4)
+_Route8AfterBattleText1:: ; 8dee4 (23:5ee4)
text "I am better at"
line "school than this!"
done
-_Route8BattleText2: ; 8df06 (23:5f06)
+_Route8BattleText2:: ; 8df06 (23:5f06)
text "All right! Let's"
line "roll the dice!"
done
-_Route8EndBattleText2: ; 8df26 (23:5f26)
+_Route8EndBattleText2:: ; 8df26 (23:5f26)
text "Drat!"
line "Came up short!"
prompt
-_Route8AfterBattleText2: ; 8df3c (23:5f3c)
+_Route8AfterBattleText2:: ; 8df3c (23:5f3c)
text "Lady Luck's not"
line "with me today!"
done
-_Route8BattleText3: ; 8df5b (23:5f5b)
+_Route8BattleText3:: ; 8df5b (23:5f5b)
text "You need strategy"
line "to win at this!"
done
-_Route8EndBattleText3: ; 8df7e (23:5f7e)
+_Route8EndBattleText3:: ; 8df7e (23:5f7e)
text "It's"
line "not logical!"
prompt
-_Route8AfterBattleText3: ; 8df90 (23:5f90)
+_Route8AfterBattleText3:: ; 8df90 (23:5f90)
text "Go with GRIMER"
line "first...and..."
cont "...and...then..."
done
-_Route8BattleText4: ; 8dfc0 (23:5fc0)
+_Route8BattleText4:: ; 8dfc0 (23:5fc0)
text "I like NIDORAN, so"
line "I collect them!"
done
-_Route8EndBattleText4: ; 8dfe4 (23:5fe4)
+_Route8EndBattleText4:: ; 8dfe4 (23:5fe4)
text "Why? Why??"
prompt
-_Route8AfterBattleText4: ; 8dff0 (23:5ff0)
+_Route8AfterBattleText4:: ; 8dff0 (23:5ff0)
text "When #MON grow"
line "up they get ugly!"
cont "They shouldn't"
@@ -61,49 +61,49 @@
cont "evolve!"
done
-_Route8BattleText5: ; 8e028 (23:6028)
+_Route8BattleText5:: ; 8e028 (23:6028)
text "School is fun, but"
line "so are #MON."
done
-_Route8EndBattleText5: ; 8e049 (23:6049)
+_Route8EndBattleText5:: ; 8e049 (23:6049)
text "I'll"
line "stay with school."
prompt
-_Route8AfterBattleText5: ; 8e060 (23:6060)
+_Route8AfterBattleText5:: ; 8e060 (23:6060)
text "We're stuck here"
line "because of the"
cont "gates at SAFFRON."
done
-_Route8BattleText6: ; 8e092 (23:6092)
+_Route8BattleText6:: ; 8e092 (23:6092)
text "MEOWTH is so cute,"
line "meow, meow, meow!"
done
-_Route8EndBattleText6: ; 8e0b8 (23:60b8)
+_Route8EndBattleText6:: ; 8e0b8 (23:60b8)
text "Meow!"
prompt
-_Route8AfterBattleText6: ; 8e0bf (23:60bf)
+_Route8AfterBattleText6:: ; 8e0bf (23:60bf)
text "I think PIDGEY"
line "and RATTATA"
cont "are cute too!"
done
-_Route8BattleText7: ; 8e0e9 (23:60e9)
+_Route8BattleText7:: ; 8e0e9 (23:60e9)
text "We must look"
line "silly standing"
cont "here like this!"
done
-_Route8EndBattleText7: ; 8e116 (23:6116)
+_Route8EndBattleText7:: ; 8e116 (23:6116)
text "Look what"
line "you did!"
prompt
-_Route8AfterBattleText7: ; 8e12a (23:612a)
+_Route8AfterBattleText7:: ; 8e12a (23:612a)
text "SAFFRON's gate"
line "keeper won't let"
cont "us through."
@@ -110,17 +110,17 @@
cont "He's so mean!"
done
-_Route8BattleText8: ; 8e162 (23:6162)
+_Route8BattleText8:: ; 8e162 (23:6162)
text "I'm a rambling,"
line "gambling dude!"
done
-_Route8EndBattleText8: ; 8e181 (23:6181)
+_Route8EndBattleText8:: ; 8e181 (23:6181)
text "Missed"
line "the big score!"
prompt
-_Route8AfterBattleText8: ; 8e198 (23:6198)
+_Route8AfterBattleText8:: ; 8e198 (23:6198)
text "Gambling and"
line "#MON are like"
cont "eating peanuts!"
@@ -127,13 +127,13 @@
cont "Just can't stop!"
done
-_Route8BattleText9: ; 8e1d4 (23:61d4)
+_Route8BattleText9:: ; 8e1d4 (23:61d4)
text "What's a cute,"
line "round and fluffy"
cont "#MON?"
done
-_Route8EndBattleText9: ; 8e1fa (23:61fa)
+_Route8EndBattleText9:: ; 8e1fa (23:61fa)
text "Stop!"
para "Don't be so mean"
@@ -140,7 +140,7 @@
line "to my CLEFAIRY!"
prompt
-_Route8AfterBattleText9: ; 8e221 (23:6221)
+_Route8AfterBattleText9:: ; 8e221 (23:6221)
text "I heard that"
line "CLEFAIRY evolves"
cont "when it's exposed"
@@ -147,7 +147,7 @@
cont "to a MOON STONE."
done
-_Route8Text10: ; 8e262 (23:6262)
+_Route8Text10:: ; 8e262 (23:6262)
text "UNDERGROUND PATH"
line "CELADON CITY -"
cont "LAVENDER TOWN"
--- a/text/maps/route_9.asm
+++ b/text/maps/route_9.asm
@@ -1,74 +1,74 @@
-_Route9BattleText1: ; 8e291 (23:6291)
+_Route9BattleText1:: ; 8e291 (23:6291)
text "You have #MON"
line "with you!"
cont "You're mine!"
done
-_Route9EndBattleText1: ; 8e2b6 (23:62b6)
+_Route9EndBattleText1:: ; 8e2b6 (23:62b6)
text "You"
line "deceived me!"
prompt
-_Route9AfterBattleText1: ; 8e2c8 (23:62c8)
+_Route9AfterBattleText1:: ; 8e2c8 (23:62c8)
text "You need light to"
line "get through that"
cont "dark tunnel ahead."
done
-_Route9BattleText2: ; 8e2ff (23:62ff)
+_Route9BattleText2:: ; 8e2ff (23:62ff)
text "Who's that walking"
line "with those good"
cont "looking #MON?"
done
-_Route9EndBattleText2: ; 8e330 (23:6330)
+_Route9EndBattleText2:: ; 8e330 (23:6330)
text "Out"
line "like a light!"
prompt
-_Route9AfterBattleText2: ; 8e343 (23:6343)
+_Route9AfterBattleText2:: ; 8e343 (23:6343)
text "Keep walking!"
done
-_Route9BattleText3: ; 8e352 (23:6352)
+_Route9BattleText3:: ; 8e352 (23:6352)
text "I'm taking ROCK"
line "TUNNEL to go to"
cont "LAVENDER..."
done
-_Route9EndBattleText3: ; 8e37e (23:637e)
+_Route9EndBattleText3:: ; 8e37e (23:637e)
text "Can't"
line "measure up!"
prompt
-_Route9AfterBattleText3: ; 8e390 (23:6390)
+_Route9AfterBattleText3:: ; 8e390 (23:6390)
text "Are you off to"
line "ROCK TUNNEL too?"
done
-_Route9BattleText4: ; 8e3b1 (23:63b1)
+_Route9BattleText4:: ; 8e3b1 (23:63b1)
text "Don't you dare"
line "condescend me!"
done
-_Route9EndBattleText4: ; 8e3cf (23:63cf)
+_Route9EndBattleText4:: ; 8e3cf (23:63cf)
text "No!"
line "You're too much!"
prompt
-_Route9AfterBattleText4: ; 8e3e4 (23:63e4)
+_Route9AfterBattleText4:: ; 8e3e4 (23:63e4)
text "You're obviously"
line "talented! Good"
cont "luck to you!"
done
-_Route9BattleText5: ; 8e411 (23:6411)
+_Route9BattleText5:: ; 8e411 (23:6411)
text "Bwahaha!"
line "Great! I was"
cont "bored, eh!"
done
-_Route9EndBattleText5: ; 8e433 (23:6433)
+_Route9EndBattleText5:: ; 8e433 (23:6433)
text "Keep it"
line "coming, eh!"
@@ -76,29 +76,29 @@
line "of #MON!"
prompt
-_Route9AfterBattleText5: ; 8e461 (23:6461)
+_Route9AfterBattleText5:: ; 8e461 (23:6461)
text "You sure had guts"
line "standing up to me"
cont "there, eh?"
done
-_Route9BattleText6: ; 8e491 (23:6491)
+_Route9BattleText6:: ; 8e491 (23:6491)
text "Hahaha!"
line "Aren't you a"
cont "little toughie!"
done
-_Route9EndBattleText6: ; 8e4b6 (23:64b6)
+_Route9EndBattleText6:: ; 8e4b6 (23:64b6)
text "What's"
line "that?"
prompt
-_Route9AfterBattleText6: ; 8e4c3 (23:64c3)
+_Route9AfterBattleText6:: ; 8e4c3 (23:64c3)
text "Hahaha! Kids"
line "should be tough!"
done
-_Route9BattleText7: ; 8e4e2 (23:64e2)
+_Route9BattleText7:: ; 8e4e2 (23:64e2)
text "I got up early"
line "every day to"
cont "raise my #MON"
@@ -105,7 +105,7 @@
cont "from cocoons!"
done
-_Route9EndBattleText7: ; 8e51b (23:651b)
+_Route9EndBattleText7:: ; 8e51b (23:651b)
text "WHAT?"
para "What a total"
@@ -112,45 +112,45 @@
line "waste of time!"
prompt
-_Route9AfterBattleText7: ; 8e53e (23:653e)
+_Route9AfterBattleText7:: ; 8e53e (23:653e)
text "I have to collect"
line "more than bugs to"
cont "get stronger..."
done
-_Route9BattleText8: ; 8e573 (23:6573)
+_Route9BattleText8:: ; 8e573 (23:6573)
text "Hahahaha!"
line "Come on, dude!"
done
-_Route9EndBattleText8: ; 8e58d (23:658d)
+_Route9EndBattleText8:: ; 8e58d (23:658d)
text "Hahahaha!"
line "You beat me fair!"
prompt
-_Route9AfterBattleText8: ; 8e5aa (23:65aa)
+_Route9AfterBattleText8:: ; 8e5aa (23:65aa)
text "Hahahaha!"
line "Us hearty guys"
cont "always laugh!"
done
-_Route9BattleText9: ; 8e5d2 (23:65d2)
+_Route9BattleText9:: ; 8e5d2 (23:65d2)
text "Go, my super bug"
line "#MON!"
done
-_Route9EndBattleText9: ; 8e5ea (23:65ea)
+_Route9EndBattleText9:: ; 8e5ea (23:65ea)
text "My"
line "bugs..."
prompt
-_Route9AfterBattleText9: ; 8e5f6 (23:65f6)
+_Route9AfterBattleText9:: ; 8e5f6 (23:65f6)
text "If you don't like"
line "bug #MON, you"
cont "bug me!"
done
-_Route9Text11: ; 8e61e (23:661e)
+_Route9Text11:: ; 8e61e (23:661e)
text "ROUTE 9"
line "CERULEAN CITY-"
cont "ROCK TUNNEL"
--- a/text/maps/safari_zone_center.asm
+++ b/text/maps/safari_zone_center.asm
@@ -1,8 +1,8 @@
-_SafariZoneCenterText2: ; 85807 (21:5807)
+_SafariZoneCenterText2:: ; 85807 (21:5807)
text "REST HOUSE"
done
-_SafariZoneCenterText3: ; 85813 (21:5813)
+_SafariZoneCenterText3:: ; 85813 (21:5813)
text "TRAINER TIPS"
para "Press the START"
--- a/text/maps/safari_zone_east.asm
+++ b/text/maps/safari_zone_east.asm
@@ -1,8 +1,8 @@
-_SafariZoneEastText5: ; 855e0 (21:55e0)
+_SafariZoneEastText5:: ; 855e0 (21:55e0)
text "REST HOUSE"
done
-_SafariZoneEastText6: ; 855ec (21:55ec)
+_SafariZoneEastText6:: ; 855ec (21:55ec)
text "TRAINER TIPS"
para "The remaining time"
@@ -10,7 +10,7 @@
cont "while you walk!"
done
-_SafariZoneEastText7: ; 8562b (21:562b)
+_SafariZoneEastText7:: ; 8562b (21:562b)
text "CENTER AREA"
line "NORTH: AREA 2"
done
--- a/text/maps/safari_zone_entrance.asm
+++ b/text/maps/safari_zone_entrance.asm
@@ -1,9 +1,9 @@
-_SafariZoneEntranceText1: ; 9e6c7 (27:66c7)
+_SafariZoneEntranceText1:: ; 9e6c7 (27:66c7)
text "Welcome to the"
line "SAFARI ZONE!"
done
-UnnamedText_9e6e4: ; 9e6e4 (27:66e4)
+UnnamedText_9e6e4:: ; 9e6e4 (27:66e4)
text "For just ¥500,"
line "you can catch all"
cont "the #MON you"
@@ -12,7 +12,7 @@
para "Would you like to"
line "join the hunt?@@"
-UnnamedText_9e747: ; 9e747 (27:6747)
+UnnamedText_9e747:: ; 9e747 (27:6747)
text "That'll be ¥500"
line "please!"
@@ -23,7 +23,7 @@
para $52, " received"
line "30 SAFARI BALLs!@@"
-_UnnamedText_75360: ; 9e79f (27:679f)
+_UnnamedText_75360:: ; 9e79f (27:679f)
db $0
para "We'll call you on"
line "the PA when you"
@@ -31,41 +31,41 @@
cont "or SAFARI BALLs!"
done
-_UnnamedText_75365: ; 9e7e3 (27:67e3)
+_UnnamedText_75365:: ; 9e7e3 (27:67e3)
text "OK! Please come"
line "again!"
done
-_UnnamedText_7536a: ; 9e7fb (27:67fb)
+_UnnamedText_7536a:: ; 9e7fb (27:67fb)
text "Oops! Not enough"
line "money!"
done
-UnnamedText_9e814: ; 9e814 (27:6814)
+UnnamedText_9e814:: ; 9e814 (27:6814)
text "Leaving early?@@"
-_UnnamedText_753bb: ; 9e825 (27:6825)
+_UnnamedText_753bb:: ; 9e825 (27:6825)
text "Please return any"
line "SAFARI BALLs you"
cont "have left."
done
-_UnnamedText_753c0: ; 9e854 (27:6854)
+_UnnamedText_753c0:: ; 9e854 (27:6854)
text "Good Luck!"
done
-_UnnamedText_753c5: ; 9e860 (27:6860)
+_UnnamedText_753c5:: ; 9e860 (27:6860)
text "Did you get a"
line "good haul?"
cont "Come again!"
done
-_UnnamedText_753e6: ; 9e886 (27:6886)
+_UnnamedText_753e6:: ; 9e886 (27:6886)
text "Hi! Is it your"
line "first time here?"
done
-_UnnamedText_753eb: ; 9e8a7 (27:68a7)
+_UnnamedText_753eb:: ; 9e8a7 (27:68a7)
text "SAFARI ZONE has 4"
line "zones in it."
@@ -87,7 +87,7 @@
cont "new #MON!"
done
-_UnnamedText_753f0: ; 9e993 (27:6993)
+_UnnamedText_753f0:: ; 9e993 (27:6993)
text "Sorry, you're a"
line "regular here!"
done
--- a/text/maps/safari_zone_north.asm
+++ b/text/maps/safari_zone_north.asm
@@ -1,8 +1,8 @@
-_SafariZoneNorthText3: ; 85646 (21:5646)
+_SafariZoneNorthText3:: ; 85646 (21:5646)
text "REST HOUSE"
done
-_SafariZoneNorthText4: ; 85652 (21:5652)
+_SafariZoneNorthText4:: ; 85652 (21:5652)
text "TRAINER TIPS"
para "The SECRET HOUSE"
@@ -9,11 +9,11 @@
line "is still ahead!"
done
-_SafariZoneNorthText5: ; 85681 (21:5681)
+_SafariZoneNorthText5:: ; 85681 (21:5681)
text "AREA 2"
done
-_SafariZoneNorthText6: ; 85689 (21:5689)
+_SafariZoneNorthText6:: ; 85689 (21:5689)
text "TRAINER TIPS"
para "#MON hide in"
@@ -24,7 +24,7 @@
cont "flush them out."
done
-_SafariZoneNorthText7: ; 856df (21:56df)
+_SafariZoneNorthText7:: ; 856df (21:56df)
text "TRAINER TIPS"
para "Win a free HM for"
--- a/text/maps/safari_zone_rest_house_1.asm
+++ b/text/maps/safari_zone_rest_house_1.asm
@@ -1,10 +1,10 @@
-_SafariZoneRestHouse1Text1: ; 85851 (21:5851)
+_SafariZoneRestHouse1Text1:: ; 85851 (21:5851)
text "SARA: Where did"
line "my boy friend,"
cont "ERIK, go?"
done
-_SafariZoneRestHouse1Text2: ; 8587b (21:587b)
+_SafariZoneRestHouse1Text2:: ; 8587b (21:587b)
text "I'm catching"
line "#MON to take"
cont "home as gifts!"
--- a/text/maps/safari_zone_rest_house_2.asm
+++ b/text/maps/safari_zone_rest_house_2.asm
@@ -1,4 +1,4 @@
-_SafariZoneRestHouse2Text1: ; 85a2f (21:5a2f)
+_SafariZoneRestHouse2Text1:: ; 85a2f (21:5a2f)
text "Tossing ROCKs at"
line "#MON might"
cont "make them run,"
@@ -6,13 +6,13 @@
cont "easier to catch."
done
-_SafariZoneRestHouse2Text2: ; 85a7a (21:5a7a)
+_SafariZoneRestHouse2Text2:: ; 85a7a (21:5a7a)
text "Using BAIT will"
line "make #MON"
cont "easier to catch."
done
-_SafariZoneRestHouse2Text3: ; 85aa6 (21:5aa6)
+_SafariZoneRestHouse2Text3:: ; 85aa6 (21:5aa6)
text "I hiked a lot, but"
line "I didn't see any"
cont "#MON I wanted."
--- a/text/maps/safari_zone_rest_house_3.asm
+++ b/text/maps/safari_zone_rest_house_3.asm
@@ -1,10 +1,10 @@
-_SafariZoneRestHouse3Text1: ; 85ad9 (21:5ad9)
+_SafariZoneRestHouse3Text1:: ; 85ad9 (21:5ad9)
text "How many did you"
line "catch? I'm bushed"
cont "from the work!"
done
-_SafariZoneRestHouse3Text2: ; 85b0b (21:5b0b)
+_SafariZoneRestHouse3Text2:: ; 85b0b (21:5b0b)
text "I caught a"
line "CHANSEY!"
@@ -12,7 +12,7 @@
line "all worthwhile!"
done
-_SafariZoneRestHouse3Text3: ; 85b40 (21:5b40)
+_SafariZoneRestHouse3Text3:: ; 85b40 (21:5b40)
text "Whew! I'm tired"
line "from all the fun!"
done
--- a/text/maps/safari_zone_rest_house_4.asm
+++ b/text/maps/safari_zone_rest_house_4.asm
@@ -1,4 +1,4 @@
-_SafariZoneRestHouse4Text1: ; 85b62 (21:5b62)
+_SafariZoneRestHouse4Text1:: ; 85b62 (21:5b62)
text "You can keep any"
line "item you find on"
cont "the ground here."
@@ -9,7 +9,7 @@
cont "of them at once!"
done
-_SafariZoneRestHouse4Text2: ; 85bd5 (21:5bd5)
+_SafariZoneRestHouse4Text2:: ; 85bd5 (21:5bd5)
text "Go to the deepest"
line "part of the"
cont "SAFARI ZONE. You"
@@ -16,7 +16,7 @@
cont "will win a prize!"
done
-_SafariZoneRestHouse4Text3: ; 85c17 (21:5c17)
+_SafariZoneRestHouse4Text3:: ; 85c17 (21:5c17)
text "My EEVEE evolved"
line "into FLAREON!"
--- a/text/maps/safari_zone_secret_house.asm
+++ b/text/maps/safari_zone_secret_house.asm
@@ -1,4 +1,4 @@
-_UnnamedText_4a350: ; 858a4 (21:58a4)
+_UnnamedText_4a350:: ; 858a4 (21:58a4)
text "Ah! Finally!"
para "You're the first"
@@ -14,13 +14,13 @@
line "You have won!"
prompt
-_ReceivedHM03Text: ; 85943 (21:5943)
+_ReceivedHM03Text:: ; 85943 (21:5943)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_HM03ExplanationText: ; 85957 (21:5957)
+_HM03ExplanationText:: ; 85957 (21:5957)
text "HM03 is SURF!"
para "#MON will be"
@@ -37,7 +37,7 @@
cont "fabulous prize!"
done
-_HM03NoRoomText: ; 85a02 (21:5a02)
+_HM03NoRoomText:: ; 85a02 (21:5a02)
text "You don't have"
line "room for this"
cont "fabulous prize!"
--- a/text/maps/safari_zone_west.asm
+++ b/text/maps/safari_zone_west.asm
@@ -1,8 +1,8 @@
-_SafariZoneWestText5: ; 85719 (21:5719)
+_SafariZoneWestText5:: ; 85719 (21:5719)
text "REST HOUSE"
done
-_SafariZoneWestText6: ; 85725 (21:5725)
+_SafariZoneWestText6:: ; 85725 (21:5725)
text "REQUEST NOTICE"
para "Please find the"
@@ -15,7 +15,7 @@
line "Contact: WARDEN"
done
-_SafariZoneWestText7: ; 857a3 (21:57a3)
+_SafariZoneWestText7:: ; 857a3 (21:57a3)
text "TRAINER TIPS"
para "Zone Exploration"
@@ -25,7 +25,7 @@
line "the SECRET HOUSE!"
done
-_SafariZoneWestText8: ; 857ed (21:57ed)
+_SafariZoneWestText8:: ; 857ed (21:57ed)
text "AREA 3"
line "EAST: CENTER AREA"
done
--- a/text/maps/saffron_city.asm
+++ b/text/maps/saffron_city.asm
@@ -1,34 +1,34 @@
-_SaffronCityText1: ; a62e7 (29:62e7)
+_SaffronCityText1:: ; a62e7 (29:62e7)
text "What do you want?"
line "Get lost!"
done
-_SaffronCityText2: ; a6304 (29:6304)
+_SaffronCityText2:: ; a6304 (29:6304)
text "BOSS said he'll"
line "take this town!"
done
-_SaffronCityText3: ; a6324 (29:6324)
+_SaffronCityText3:: ; a6324 (29:6324)
text "Get out of the"
line "way!"
done
-_SaffronCityText4: ; a6339 (29:6339)
+_SaffronCityText4:: ; a6339 (29:6339)
text "SAFFRON belongs"
line "to TEAM ROCKET!"
done
-_SaffronCityText5: ; a635a (29:635a)
+_SaffronCityText5:: ; a635a (29:635a)
text "Being evil makes"
line "me feel so alive!"
done
-_SaffronCityText6: ; a637e (29:637e)
+_SaffronCityText6:: ; a637e (29:637e)
text "Ow! Watch where"
line "you're walking!"
done
-_SaffronCityText7: ; a639e (29:639e)
+_SaffronCityText7:: ; a639e (29:639e)
text "With SILPH under"
line "control, we can"
cont "exploit #MON"
@@ -35,13 +35,13 @@
cont "around the world!"
done
-_SaffronCityText8: ; a63df (29:63df)
+_SaffronCityText8:: ; a63df (29:63df)
text "You beat TEAM"
line "ROCKET all alone?"
cont "That's amazing!"
done
-_SaffronCityText9: ; a640f (29:640f)
+_SaffronCityText9:: ; a640f (29:640f)
text "Yeah! TEAM ROCKET"
line "is gone!"
cont "It's safe to go"
@@ -48,13 +48,13 @@
cont "out again!"
done
-_SaffronCityText10: ; a6445 (29:6445)
+_SaffronCityText10:: ; a6445 (29:6445)
text "People should be"
line "flocking back to"
cont "SAFFRON now."
done
-_SaffronCityText11: ; a6475 (29:6475)
+_SaffronCityText11:: ; a6475 (29:6475)
text "I flew here on my"
line "PIDGEOT when I"
cont "read about SILPH."
@@ -64,16 +64,16 @@
cont "media action."
done
-_SaffronCityText12: ; a64d6 (29:64d6)
+_SaffronCityText12:: ; a64d6 (29:64d6)
text "PIDGEOT: Bi bibii!@@"
-_SaffronCityText13: ; a64eb (29:64eb)
+_SaffronCityText13:: ; a64eb (29:64eb)
text "I saw ROCKET"
line "BOSS escaping"
cont "SILPH's building."
done
-_SaffronCityText14: ; a6518 (29:6518)
+_SaffronCityText14:: ; a6518 (29:6518)
text "I'm a security"
line "guard."
@@ -81,7 +81,7 @@
line "don't allow in!"
done
-_SaffronCityText15: ; a654f (29:654f)
+_SaffronCityText15:: ; a654f (29:654f)
text "..."
line "Snore..."
@@ -89,17 +89,17 @@
line "a snooze!"
done
-_SaffronCityText16: ; a6577 (29:6577)
+_SaffronCityText16:: ; a6577 (29:6577)
text "SAFFRON CITY"
line "Shining, Golden"
cont "Land of Commerce"
done
-_SaffronCityText17: ; a65a6 (29:65a6)
+_SaffronCityText17:: ; a65a6 (29:65a6)
text "FIGHTING DOJO"
done
-_SaffronCityText18: ; a65b5 (29:65b5)
+_SaffronCityText18:: ; a65b5 (29:65b5)
text "SAFFRON CITY"
line "#MON GYM"
cont "LEADER: SABRINA"
@@ -108,7 +108,7 @@
line "Psychic #MON!"
done
-_SaffronCityText20: ; a65f8 (29:65f8)
+_SaffronCityText20:: ; a65f8 (29:65f8)
text "TRAINER TIPS"
para "FULL HEAL cures"
@@ -120,7 +120,7 @@
cont "more convenient."
done
-_SaffronCityText21: ; a6667 (29:6667)
+_SaffronCityText21:: ; a6667 (29:6667)
text "TRAINER TIPS"
para "New GREAT BALL"
@@ -132,17 +132,17 @@
cont "#MON."
done
-_SaffronCityText22: ; a66c7 (29:66c7)
+_SaffronCityText22:: ; a66c7 (29:66c7)
text "SILPH CO."
line "OFFICE BUILDING"
done
-_SaffronCityText24: ; a66e2 (29:66e2)
+_SaffronCityText24:: ; a66e2 (29:66e2)
text "MR.PSYCHIC's"
line "HOUSE"
done
-_SaffronCityText25: ; a66f5 (29:66f5)
+_SaffronCityText25:: ; a66f5 (29:66f5)
text "SILPH's latest"
line "product!"
--- a/text/maps/saffron_gates.asm
+++ b/text/maps/saffron_gates.asm
@@ -1,4 +1,4 @@
-_UnnamedText_1dfe7: ; 8aa5c (22:6a5c)
+_UnnamedText_1dfe7:: ; 8aa5c (22:6a5c)
text "I'm on guard duty."
line "Gee, I'm thirsty,"
cont "though!"
@@ -7,7 +7,7 @@
line "the road's closed."
done
-_UnnamedText_8aaa9: ; 8aaa9 (22:6aa9)
+_UnnamedText_8aaa9:: ; 8aaa9 (22:6aa9)
text "Whoa, boy!"
line "I'm parched!"
cont "..."
@@ -15,7 +15,7 @@
cont "this drink?"
cont "Gee, thanks!@@"
-_UnnamedText_1dff1: ; 8aaef (22:6aef)
+_UnnamedText_1dff1:: ; 8aaef (22:6aef)
db $0
para "..."
line "Glug glug..."
@@ -30,7 +30,7 @@
cont "the other guards!"
done
-_UnnamedText_1dff6: ; 8ab74 (22:6b74)
+_UnnamedText_1dff6:: ; 8ab74 (22:6b74)
text "Hi, thanks for"
line "the cool drinks!"
done
--- a/text/maps/saffron_gym.asm
+++ b/text/maps/saffron_gym.asm
@@ -1,4 +1,4 @@
-_UnnamedText_5d162: ; a1bb4 (28:5bb4)
+_UnnamedText_5d162:: ; a1bb4 (28:5bb4)
text "I had a vision of"
line "your arrival!"
@@ -16,7 +16,7 @@
cont "you my powers!"
done
-_UnnamedText_5d167: ; a1c73 (28:5c73)
+_UnnamedText_5d167:: ; a1c73 (28:5c73)
text "I'm"
line "shocked!"
cont "But, a loss is a"
@@ -29,7 +29,7 @@
para "You earned the"
line "MARSHBADGE!@@"
-_UnnamedText_5d16e: ; a1cdc (28:5cdc)
+_UnnamedText_5d16e:: ; a1cdc (28:5cdc)
text "Everyone has"
line "psychic power!"
cont "People just don't"
@@ -36,7 +36,7 @@
cont "realize it!"
done
-_UnnamedText_5d173: ; a1d16 (28:5d16)
+_UnnamedText_5d173:: ; a1d16 (28:5d16)
text "The MARSHBADGE"
line "makes #MON up"
cont "to L70 obey you!"
@@ -54,11 +54,11 @@
line "this TM with you!"
done
-ReceivedTM46Text: ; a1dcd (28:5dcd)
+ReceivedTM46Text:: ; a1dcd (28:5dcd)
text $52, " received"
line "TM46!@@"
-_TM46ExplanationText: ; a1de0 (28:5de0)
+_TM46ExplanationText:: ; a1de0 (28:5de0)
db $0
para "TM46 is PSYWAVE!"
line "It uses powerful"
@@ -66,12 +66,12 @@
cont "inflict damage!"
done
-_TM46NoRoomText: ; a1e25 (28:5e25)
+_TM46NoRoomText:: ; a1e25 (28:5e25)
text "Your pack is full"
line "of other items!"
done
-_UnnamedText_5d1e6: ; a1e48 (28:5e48)
+_UnnamedText_5d1e6:: ; a1e48 (28:5e48)
text "Yo! Champ in"
line "making!"
@@ -88,7 +88,7 @@
cont "even aim a punch!"
done
-_UnnamedText_5d1eb: ; a1ef0 (28:5ef0)
+_UnnamedText_5d1eb:: ; a1ef0 (28:5ef0)
text "Psychic power,"
line "huh?"
@@ -97,18 +97,18 @@
cont "at the slots!"
done
-_SaffronGymBattleText1: ; a1f33 (28:5f33)
+_SaffronGymBattleText1:: ; a1f33 (28:5f33)
text "SABRINA is younger"
line "than I, but I"
cont "respect her!"
done
-_SaffronGymEndBattleText1: ; a1f62 (28:5f62)
+_SaffronGymEndBattleText1:: ; a1f62 (28:5f62)
text "Not"
line "good enough!"
prompt
-_SaffronGymAfterBattleText1: ; a1f74 (28:5f74)
+_SaffronGymAfterBattleText1:: ; a1f74 (28:5f74)
text "In a battle of"
line "equals, the one"
cont "with the stronger"
@@ -119,23 +119,23 @@
cont "focus on winning!"
done
-_SaffronGymBattleText2: ; a1fe0 (28:5fe0)
+_SaffronGymBattleText2:: ; a1fe0 (28:5fe0)
text "Does our unseen"
line "power scare you?"
done
-_SaffronGymEndBattleText2: ; a2002 (28:6002)
+_SaffronGymEndBattleText2:: ; a2002 (28:6002)
text "I never"
line "foresaw this!"
prompt
-_SaffronGymAfterBattleText2: ; a2019 (28:6019)
+_SaffronGymAfterBattleText2:: ; a2019 (28:6019)
text "Psychic #MON"
line "fear only ghosts"
cont "and bugs!"
done
-_SaffronGymBattleText3: ; a2042 (28:6042)
+_SaffronGymBattleText3:: ; a2042 (28:6042)
text "#MON take on"
line "the appearance of"
cont "their trainers."
@@ -144,52 +144,52 @@
line "be tough, then!"
done
-_SaffronGymEndBattleText3: ; a2091 (28:6091)
+_SaffronGymEndBattleText3:: ; a2091 (28:6091)
text "I knew"
line "it!"
prompt
-_SaffronGymAfterBattleText3: ; a209d (28:609d)
+_SaffronGymAfterBattleText3:: ; a209d (28:609d)
text "I must teach"
line "better techniques"
cont "to my #MON!"
done
-_SaffronGymBattleText4: ; a20c9 (28:60c9)
+_SaffronGymBattleText4:: ; a20c9 (28:60c9)
text "You know that"
line "power alone isn't"
cont "enough!"
done
-_SaffronGymEndBattleText4: ; a20f1 (28:60f1)
+_SaffronGymEndBattleText4:: ; a20f1 (28:60f1)
text "I don't"
line "believe this!"
prompt
-_SaffronGymAfterBattleText4: ; a2107 (28:6107)
+_SaffronGymAfterBattleText4:: ; a2107 (28:6107)
text "SABRINA just wiped"
line "out the KARATE"
cont "MASTER next door!"
done
-_SaffronGymBattleText5: ; a213c (28:613c)
+_SaffronGymBattleText5:: ; a213c (28:613c)
text "You and I, our"
line "#MON shall"
cont "fight!"
done
-_SaffronGymEndBattleText5: ; a215e (28:615e)
+_SaffronGymEndBattleText5:: ; a215e (28:615e)
text "I lost"
line "after all!"
prompt
-_SaffronGymAfterBattleText5: ; a2171 (28:6171)
+_SaffronGymAfterBattleText5:: ; a2171 (28:6171)
text "I knew that this"
line "was going to take"
cont "place."
done
-_SaffronGymBattleText6: ; a219c (28:619c)
+_SaffronGymBattleText6:: ; a219c (28:619c)
text "SABRINA is young,"
line "but she's also"
cont "our LEADER!"
@@ -198,12 +198,12 @@
line "her easily!"
done
-_SaffronGymEndBattleText6: ; a21e4 (28:61e4)
+_SaffronGymEndBattleText6:: ; a21e4 (28:61e4)
text "I lost"
line "my concentration!"
prompt
-_SaffronGymAfterBattleText6: ; a21fe (28:61fe)
+_SaffronGymAfterBattleText6:: ; a21fe (28:61fe)
text "There used to be"
line "2 #MON GYMs in"
cont "SAFFRON."
@@ -215,7 +215,7 @@
cont "creamed them!"
done
-_SaffronGymBattleText7: ; a2277 (28:6277)
+_SaffronGymBattleText7:: ; a2277 (28:6277)
text "SAFFRON #MON"
line "GYM is famous for"
cont "its psychics!"
@@ -225,11 +225,11 @@
cont "I can tell!"
done
-_SaffronGymEndBattleText7: ; a22ca (28:62ca)
+_SaffronGymEndBattleText7:: ; a22ca (28:62ca)
text "Arrrgh!"
prompt
-_SaffronGymAfterBattleText7: ; a22d3 (28:62d3)
+_SaffronGymAfterBattleText7:: ; a22d3 (28:62d3)
text "That's right! I"
line "used telepathy to"
cont "read your mind!"
--- a/text/maps/saffron_house.asm
+++ b/text/maps/saffron_house.asm
@@ -1,4 +1,4 @@
-_SaffronHouse1Text1: ; a2305 (28:6305)
+_SaffronHouse1Text1:: ; a2305 (28:6305)
text "Thank you for"
line "writing. I hope"
cont "to see you soon!"
@@ -7,16 +7,16 @@
line "at my letter!"
done
-_SaffronHouse1Text2: ; a2352 (28:6352)
+_SaffronHouse1Text2:: ; a2352 (28:6352)
text "PIDGEY: Kurukkoo!@@"
-_SaffronHouse1Text3: ; a2366 (28:6366)
+_SaffronHouse1Text3:: ; a2366 (28:6366)
text "The COPYCAT is"
line "cute! I'm getting"
cont "her a # DOLL!"
done
-_SaffronHouse1Text4: ; a2395 (28:6395)
+_SaffronHouse1Text4:: ; a2395 (28:6395)
text "I was given a PP"
line "UP as a gift."
--- a/text/maps/saffron_mart.asm
+++ b/text/maps/saffron_mart.asm
@@ -1,4 +1,4 @@
-_SaffronMartText2: ; a23e3 (28:63e3)
+_SaffronMartText2:: ; a23e3 (28:63e3)
text "MAX REPEL lasts"
line "longer than SUPER"
cont "REPEL for keeping"
@@ -6,7 +6,7 @@
cont "away!"
done
-_SaffronMartText3: ; a242a (28:642a)
+_SaffronMartText3:: ; a242a (28:642a)
text "REVIVE is costly,"
line "but it revives"
cont "fainted #MON!"
--- a/text/maps/saffron_pokecenter.asm
+++ b/text/maps/saffron_pokecenter.asm
@@ -1,10 +1,10 @@
-_SaffronPokecenterText1: ; a248e (28:648e)
+_SaffronPokecenterText1:: ; a248e (28:648e)
text "#MON growth"
line "rates differ from"
cont "specie to specie."
done
-_SaffronPokecenterText3: ; a24bf (28:64bf)
+_SaffronPokecenterText3:: ; a24bf (28:64bf)
text "SILPH CO. is very"
line "famous. That's"
cont "why it attracted"
--- a/text/maps/school.asm
+++ b/text/maps/school.asm
@@ -1,10 +1,10 @@
-_SchoolText1: ; 95d15 (25:5d15)
+_SchoolText1:: ; 95d15 (25:5d15)
text "Whew! I'm trying"
line "to memorize all"
cont "my notes."
done
-_SchoolText2: ; 95d40 (25:5d40)
+_SchoolText2:: ; 95d40 (25:5d40)
text "Okay!"
para "Be sure to read"
--- a/text/maps/seafoam_islands_b4f.asm
+++ b/text/maps/seafoam_islands_b4f.asm
@@ -1,13 +1,13 @@
-_SeafoamIslands5BattleText2: ; 88075 (22:4075)
+_SeafoamIslands5BattleText2:: ; 88075 (22:4075)
text "Gyaoo!@@"
-_SeafoamIslands5Text4: ; 8807e (22:407e)
+_SeafoamIslands5Text4:: ; 8807e (22:407e)
text "Boulders might"
line "change the flow"
cont "of water!"
done
-_SeafoamIslands5Text5: ; 880a8 (22:40a8)
+_SeafoamIslands5Text5:: ; 880a8 (22:40a8)
text "DANGER"
line "Fast current!"
done
--- a/text/maps/silph_co_10f.asm
+++ b/text/maps/silph_co_10f.asm
@@ -1,41 +1,41 @@
-_UnnamedText_5a1d3: ; 84d8d (21:4d8d)
+_UnnamedText_5a1d3:: ; 84d8d (21:4d8d)
text "Waaaaa!"
cont "I'm scared!"
done
-_UnnamedText_5a1d8: ; 84da1 (21:4da1)
+_UnnamedText_5a1d8:: ; 84da1 (21:4da1)
text "Please keep quiet"
line "about my crying!"
done
-_SilphCo10BattleText1: ; 84dc5 (21:4dc5)
+_SilphCo10BattleText1:: ; 84dc5 (21:4dc5)
text "Welcome to the"
line "10F! So good of"
cont "you to join me!"
done
-_SilphCo10EndBattleText1: ; 84df5 (21:4df5)
+_SilphCo10EndBattleText1:: ; 84df5 (21:4df5)
text "I'm"
line "stunned!"
prompt
-_SilphCo10AfterBattleText1: ; 84e02 (21:4e02)
+_SilphCo10AfterBattleText1:: ; 84e02 (21:4e02)
text "Nice try, but the"
line "boardroom is up"
cont "one more floor!"
done
-_SilphCo10BattleText2: ; 84e35 (21:4e35)
+_SilphCo10BattleText2:: ; 84e35 (21:4e35)
text "Enough of your"
line "silly games!"
done
-_SilphCo10EndBattleText2: ; 84e52 (21:4e52)
+_SilphCo10EndBattleText2:: ; 84e52 (21:4e52)
text "No"
line "continues left!"
prompt
-_SilphCo10AfterBattleText2: ; 84e66 (21:4e66)
+_SilphCo10AfterBattleText2:: ; 84e66 (21:4e66)
text "Are you satisfied"
line "with beating me?"
cont "Then go on home!"
--- a/text/maps/silph_co_11f.asm
+++ b/text/maps/silph_co_11f.asm
@@ -1,4 +1,4 @@
-_SilphCoPresidentText: ; 84e9b (21:4e9b)
+_SilphCoPresidentText:: ; 84e9b (21:4e9b)
text "PRESIDENT: Thank"
line "you for saving"
cont "SILPH!"
@@ -19,13 +19,13 @@
line "will do!"
prompt
-_ReceivedSilphCoMasterBallText: ; 84f63 (21:4f63)
+_ReceivedSilphCoMasterBallText:: ; 84f63 (21:4f63)
text $52, " got a"
line "@"
TX_RAM $cf4b
text "!@@"
-_UnnamedText_6231c: ; 84f74 (21:4f74)
+_UnnamedText_6231c:: ; 84f74 (21:4f74)
text "PRESIDENT: You"
line "can't buy that"
cont "anywhere!"
@@ -43,12 +43,12 @@
cont "it, though."
done
-_SilphCoMasterBallNoRoomText: ; 85013 (21:5013)
+_SilphCoMasterBallNoRoomText:: ; 85013 (21:5013)
text "You have no"
line "room for this."
done
-_SilphCo11Text2: ; 8502f (21:502f)
+_SilphCo11Text2:: ; 8502f (21:502f)
text "SECRETARY: Thank"
line "you for rescuing"
cont "all of us!"
@@ -57,7 +57,7 @@
line "courage."
done
-_SilphCo11Text3: ; 85075 (21:5075)
+_SilphCo11Text3:: ; 85075 (21:5075)
text "Ah ", $52, "!"
line "So we meet again!"
@@ -74,12 +74,12 @@
line "world of pain!"
done
-_UnnamedText_62330: ; 85119 (21:5119)
+_UnnamedText_62330:: ; 85119 (21:5119)
text "Arrgh!!"
line "I lost again!?"
prompt
-_UnnamedText_62335: ; 85131 (21:5131)
+_UnnamedText_62335:: ; 85131 (21:5131)
text "Blast it all!"
line "You ruined our"
cont "plans for SILPH!"
@@ -96,39 +96,39 @@
line "shall return!"
done
-_SilphCo11BattleText1: ; 851d6 (21:51d6)
+_SilphCo11BattleText1:: ; 851d6 (21:51d6)
text "Stop right there!"
line "Don't you move!"
done
-_SilphCo11EndBattleText1: ; 851f8 (21:51f8)
+_SilphCo11EndBattleText1:: ; 851f8 (21:51f8)
text "Don't..."
line "Please!"
prompt
-_SilphCo11AfterBattleText1: ; 85209 (21:5209)
+_SilphCo11AfterBattleText1:: ; 85209 (21:5209)
text "So, you want to"
line "see my BOSS?"
done
-_SilphCo11BattleText2: ; 85227 (21:5227)
+_SilphCo11BattleText2:: ; 85227 (21:5227)
text "Halt! Do you have"
line "an appointment"
cont "with my BOSS?"
done
-_SilphCo11EndBattleText2: ; 85257 (21:5257)
+_SilphCo11EndBattleText2:: ; 85257 (21:5257)
text "Gaah!"
line "Demolished!"
prompt
-_SilphCo11AfterBattleText2: ; 8526a (21:526a)
+_SilphCo11AfterBattleText2:: ; 8526a (21:526a)
text "Watch your step,"
line "my BOSS likes his"
cont "#MON tough!"
done
-_UnnamedText_6237b: ; 8529a (21:529a)
+_UnnamedText_6237b:: ; 8529a (21:529a)
text "The monitor has"
line "#MON on it!"
done
--- a/text/maps/silph_co_1f.asm
+++ b/text/maps/silph_co_1f.asm
@@ -1,4 +1,4 @@
-_SilphCo1Text1: ; a245a (28:645a)
+_SilphCo1Text1:: ; a245a (28:645a)
text "Welcome!"
para "The PRESIDENT is"
--- a/text/maps/silph_co_2f.asm
+++ b/text/maps/silph_co_2f.asm
@@ -1,4 +1,4 @@
-_UnnamedText_59ded: ; 82454 (20:6454)
+_UnnamedText_59ded:: ; 82454 (20:6454)
text "Eeek!"
line "No! Stop! Help!"
@@ -9,13 +9,13 @@
cont "please take this!"
prompt
-_ReceivedTM36Text: ; 824ba (20:64ba)
+_ReceivedTM36Text:: ; 824ba (20:64ba)
text $52, " got"
line "@"
TX_RAM $cf4b
text "!@@"
-_TM36ExplanationText: ; 824c9 (20:64c9)
+_TM36ExplanationText:: ; 824c9 (20:64c9)
text "TM36 is"
line "SELFDESTRUCT!"
@@ -25,53 +25,53 @@
cont "Be careful."
done
-_TM36NoRoomText: ; 8251c (20:651c)
+_TM36NoRoomText:: ; 8251c (20:651c)
text "You don't have any"
line "room for this."
done
-_SilphCo2BattleText1: ; 8253e (20:653e)
+_SilphCo2BattleText1:: ; 8253e (20:653e)
text "Help! I'm a SILPH"
line "employee."
done
-_SilphCo2EndBattleText1: ; 8255a (20:655a)
+_SilphCo2EndBattleText1:: ; 8255a (20:655a)
text "How"
line "did you know I"
cont "was a ROCKET?"
prompt
-_SilphCo2AfterBattleText1: ; 8257c (20:657c)
+_SilphCo2AfterBattleText1:: ; 8257c (20:657c)
text "I work for both"
line "SILPH and TEAM"
cont "ROCKET!"
done
-_SilphCo2BattleText2: ; 825a4 (20:65a4)
+_SilphCo2BattleText2:: ; 825a4 (20:65a4)
text "It's off limits"
line "here! Go home!"
done
-_SilphCo2EndBattleText2: ; 825c3 (20:65c3)
+_SilphCo2EndBattleText2:: ; 825c3 (20:65c3)
text "You're"
line "good."
prompt
-_SilphCo2AfterBattleText2: ; 825d0 (20:65d0)
+_SilphCo2AfterBattleText2:: ; 825d0 (20:65d0)
text "Can you solve the"
line "maze in here?"
done
-_SilphCo2BattleText3: ; 825f1 (20:65f1)
+_SilphCo2BattleText3:: ; 825f1 (20:65f1)
text "No kids are"
line "allowed in here!"
done
-_SilphCo2EndBattleText3: ; 8260f (20:660f)
+_SilphCo2EndBattleText3:: ; 8260f (20:660f)
text "Tough!"
prompt
-_SilphCo2AfterBattleText3: ; 82617 (20:6617)
+_SilphCo2AfterBattleText3:: ; 82617 (20:6617)
text "Diamond shaped"
line "tiles are"
cont "teleport blocks!"
@@ -80,16 +80,16 @@
line "transporters!"
done
-_SilphCo2BattleText4: ; 8265f (20:665f)
+_SilphCo2BattleText4:: ; 8265f (20:665f)
text "Hey kid! What are"
line "you doing here?"
done
-_SilphCo2EndBattleText4: ; 82682 (20:6682)
+_SilphCo2EndBattleText4:: ; 82682 (20:6682)
text "I goofed!"
prompt
-_SilphCo2AfterBattleText4: ; 8268d (20:668d)
+_SilphCo2AfterBattleText4:: ; 8268d (20:668d)
text "SILPH CO. will"
line "be merged with"
cont "TEAM ROCKET!"
--- a/text/maps/silph_co_3f.asm
+++ b/text/maps/silph_co_3f.asm
@@ -1,42 +1,42 @@
-_UnnamedText_59ff9: ; 826b9 (20:66b9)
+_UnnamedText_59ff9:: ; 826b9 (20:66b9)
text "I work for SILPH."
line "What should I do?"
done
-_UnnamedText_59ffe: ; 826de (20:66de)
+_UnnamedText_59ffe:: ; 826de (20:66de)
text $52, "! You and"
line "your #MON"
cont "saved us!"
done
-_SilphCo3BattleText1: ; 826fe (20:66fe)
+_SilphCo3BattleText1:: ; 826fe (20:66fe)
text "Quit messing with"
line "us, kid!"
done
-_SilphCo3EndBattleText1: ; 8271a (20:671a)
+_SilphCo3EndBattleText1:: ; 8271a (20:671a)
text "I give"
line "up!"
prompt
-_SilphCo3AfterBattleText1: ; 82726 (20:6726)
+_SilphCo3AfterBattleText1:: ; 82726 (20:6726)
text "A hint? You can"
line "open doors with a"
cont "CARD KEY!"
done
-_SilphCo3BattleText2: ; 82753 (20:6753)
+_SilphCo3BattleText2:: ; 82753 (20:6753)
text "I support TEAM"
line "ROCKET more than"
cont "I support SILPH!"
done
-_SilphCo3EndBattleText2: ; 82785 (20:6785)
+_SilphCo3EndBattleText2:: ; 82785 (20:6785)
text "You"
line "really got me!"
prompt
-_SilphCo3AfterBattleText2: ; 82799 (20:6799)
+_SilphCo3AfterBattleText2:: ; 82799 (20:6799)
text "Humph..."
para "TEAM ROCKET said"
--- a/text/maps/silph_co_4f.asm
+++ b/text/maps/silph_co_4f.asm
@@ -1,40 +1,40 @@
-_UnnamedText_19de0: ; 827e4 (20:67e4)
+_UnnamedText_19de0:: ; 827e4 (20:67e4)
text "Sssh! Can't you"
line "see I'm hiding?"
done
-_UnnamedText_19de5: ; 82803 (20:6803)
+_UnnamedText_19de5:: ; 82803 (20:6803)
text "Huh? TEAM ROCKET"
line "is gone?"
done
-_SilphCo4BattleText2: ; 8281e (20:681e)
+_SilphCo4BattleText2:: ; 8281e (20:681e)
text "TEAM ROCKET has"
line "taken command of"
cont "SILPH CO.!"
done
-_SilphCo4EndBattleText2: ; 8284b (20:684b)
+_SilphCo4EndBattleText2:: ; 8284b (20:684b)
text "Arrgh!"
prompt
-_SilphCo4AfterBattleText2: ; 82853 (20:6853)
+_SilphCo4AfterBattleText2:: ; 82853 (20:6853)
text "Fwahahaha!"
line "My BOSS has been"
cont "after this place!"
done
-_SilphCo4BattleText3: ; 82882 (20:6882)
+_SilphCo4BattleText3:: ; 82882 (20:6882)
text "My #MON are my"
line "loyal soldiers!"
done
-_SilphCo4EndBattleText3: ; 828a2 (20:68a2)
+_SilphCo4EndBattleText3:: ; 828a2 (20:68a2)
text "Darn!"
line "You weak #MON!"
prompt
-_SilphCo4AfterBattleText3: ; 828b8 (20:68b8)
+_SilphCo4AfterBattleText3:: ; 828b8 (20:68b8)
text "The doors are"
line "electronically"
cont "locked! A CARD"
@@ -41,16 +41,16 @@
cont "KEY opens them!"
done
-_SilphCo4BattleText4: ; 828f5 (20:68f5)
+_SilphCo4BattleText4:: ; 828f5 (20:68f5)
text "Intruder spotted!"
done
-_SilphCo4EndBattleText4: ; 82908 (20:6908)
+_SilphCo4EndBattleText4:: ; 82908 (20:6908)
text "Who"
line "are you?"
prompt
-_SilphCo4AfterBattleText4: ; 82916 (20:6916)
+_SilphCo4AfterBattleText4:: ; 82916 (20:6916)
text "I better tell the"
line "BOSS on 11F!"
done
--- a/text/maps/silph_co_5f_1.asm
+++ b/text/maps/silph_co_5f_1.asm
@@ -1,4 +1,4 @@
-_UnnamedText_1a010: ; 82936 (20:6936)
+_UnnamedText_1a010:: ; 82936 (20:6936)
text "TEAM ROCKET is"
line "in an uproar over"
cont "some intruder."
@@ -5,39 +5,39 @@
cont "That's you right?"
done
-_UnnamedText_1a015: ; 82978 (20:6978)
+_UnnamedText_1a015:: ; 82978 (20:6978)
text "TEAM ROCKET took"
line "off! You're our"
cont "hero! Thank you!"
done
-_SilphCo5BattleText2: ; 829aa (20:69aa)
+_SilphCo5BattleText2:: ; 829aa (20:69aa)
text "I heard a kid was"
line "wandering around."
done
-_SilphCo5EndBattleText2: ; 829cf (20:69cf)
+_SilphCo5EndBattleText2:: ; 829cf (20:69cf)
text "Boom!"
prompt
-_SilphCo5AfterBattleText2: ; 829d6 (20:69d6)
+_SilphCo5AfterBattleText2:: ; 829d6 (20:69d6)
text "It's not smart"
line "to pick a fight"
cont "with TEAM ROCKET!"
done
-_SilphCo5BattleText3: ; 82a07 (20:6a07)
+_SilphCo5BattleText3:: ; 82a07 (20:6a07)
text "We study #"
line "BALL technology"
cont "on this floor!"
done
-_SilphCo5EndBattleText3: ; 82a32 (20:6a32)
+_SilphCo5EndBattleText3:: ; 82a32 (20:6a32)
text "Dang!"
line "Blast it!"
prompt
-_SilphCo5AfterBattleText3: ; 82a43 (20:6a43)
+_SilphCo5AfterBattleText3:: ; 82a43 (20:6a43)
text "We worked on the"
line "ultimate #"
cont "BALL which would"
@@ -44,7 +44,7 @@
cont "catch anything!"
done
-_SilphCo5BattleText4: ; 82a81 (20:6a81)
+_SilphCo5BattleText4:: ; 82a81 (20:6a81)
text "Whaaat? There"
line "shouldn't be any"
cont "children here?"
--- a/text/maps/silph_co_5f_2.asm
+++ b/text/maps/silph_co_5f_2.asm
@@ -1,25 +1,25 @@
-_SilphCo5EndBattleText4: ; 84000 (21:4000)
+_SilphCo5EndBattleText4:: ; 84000 (21:4000)
text "Oh"
line "goodness!"
prompt
-_SilphCo5AfterBattleText4: ; 8400e (21:400e)
+_SilphCo5AfterBattleText4:: ; 8400e (21:400e)
text "You're only on 5F."
line "It's a long way"
cont "to my BOSS!"
done
-_SilphCo5BattleText5: ; 8403c (21:403c)
+_SilphCo5BattleText5:: ; 8403c (21:403c)
text "Show TEAM ROCKET"
line "a little respect!"
done
-_SilphCo5EndBattleText5: ; 84060 (21:4060)
+_SilphCo5EndBattleText5:: ; 84060 (21:4060)
text "Cough..."
line "Cough..."
prompt
-_SilphCo5AfterBattleText5: ; 84073 (21:4073)
+_SilphCo5AfterBattleText5:: ; 84073 (21:4073)
text "Which reminds me."
para "KOFFING evolves"
@@ -26,7 +26,7 @@
line "into WEEZING!"
done
-_SilphCo5Text9: ; 840a4 (21:40a4)
+_SilphCo5Text9:: ; 840a4 (21:40a4)
text "It's a #MON"
line "REPORT!"
@@ -36,7 +36,7 @@
cont "reality #MON."
done
-_SilphCo5Text10: ; 840f2 (21:40f2)
+_SilphCo5Text10:: ; 840f2 (21:40f2)
text "It's a #MON"
line "REPORT!"
@@ -45,7 +45,7 @@
cont "been confirmed."
done
-_SilphCo5Text11: ; 84134 (21:4134)
+_SilphCo5Text11:: ; 84134 (21:4134)
text "It's a #MON"
line "REPORT!"
--- a/text/maps/silph_co_6f.asm
+++ b/text/maps/silph_co_6f.asm
@@ -1,36 +1,36 @@
-_UnnamedText_1a24a: ; 84176 (21:4176)
+_UnnamedText_1a24a:: ; 84176 (21:4176)
text "The ROCKETs came"
line "and took over the"
cont "building!"
done
-_UnnamedText_1a24f: ; 841a4 (21:41a4)
+_UnnamedText_1a24f:: ; 841a4 (21:41a4)
text "Well, better get"
line "back to work!"
done
-_UnnamedText_1a261: ; 841c4 (21:41c4)
+_UnnamedText_1a261:: ; 841c4 (21:41c4)
text "Oh dear, oh dear."
line "Help me please!"
done
-_UnnamedText_1a266: ; 841e7 (21:41e7)
+_UnnamedText_1a266:: ; 841e7 (21:41e7)
text "We got engaged!"
line "Heheh!"
done
-_UnnamedText_1a278: ; 841ff (21:41ff)
+_UnnamedText_1a278:: ; 841ff (21:41ff)
text "Look at him! He's"
line "such a coward!"
done
-_UnnamedText_1a27d: ; 84220 (21:4220)
+_UnnamedText_1a27d:: ; 84220 (21:4220)
text "I feel so sorry"
line "for him, I have"
cont "to marry him!"
done
-_UnnamedText_1a28f: ; 8424f (21:424f)
+_UnnamedText_1a28f:: ; 8424f (21:424f)
text "TEAM ROCKET is"
line "trying to conquer"
cont "the world with"
@@ -37,12 +37,12 @@
cont "#MON!"
done
-_UnnamedText_1a294: ; 84286 (21:4286)
+_UnnamedText_1a294:: ; 84286 (21:4286)
text "TEAM ROCKET ran"
line "because of you!"
done
-_UnnamedText_1a2a6: ; 842a7 (21:42a7)
+_UnnamedText_1a2a6:: ; 842a7 (21:42a7)
text "They must have"
line "targeted SILPH"
cont "for our #MON"
@@ -49,29 +49,29 @@
cont "products."
done
-_UnnamedText_1a2ab: ; 842dd (21:42dd)
+_UnnamedText_1a2ab:: ; 842dd (21:42dd)
text "Come work for"
line "SILPH when you"
cont "get older!"
done
-_SilphCo6BattleText2: ; 84306 (21:4306)
+_SilphCo6BattleText2:: ; 84306 (21:4306)
text "I am one of the 4"
line "ROCKET BROTHERS!"
done
-_SilphCo6EndBattleText2: ; 8432a (21:432a)
+_SilphCo6EndBattleText2:: ; 8432a (21:432a)
text "Flame"
line "out!"
prompt
-_SilphCo6AfterBattleText2: ; 84336 (21:4336)
+_SilphCo6AfterBattleText2:: ; 84336 (21:4336)
text "No matter!"
line "My brothers will"
cont "avenge me!"
done
-_SilphCo6BattleText3: ; 8435e (21:435e)
+_SilphCo6BattleText3:: ; 8435e (21:435e)
text "That rotten"
line "PRESIDENT!"
@@ -80,27 +80,27 @@
cont "TIKSI BRANCH!"
done
-_SilphCo6EndBattleText3: ; 843a4 (21:43a4)
+_SilphCo6EndBattleText3:: ; 843a4 (21:43a4)
text "Shoot!"
prompt
-_SilphCo6AfterBattleText3: ; 843ac (21:43ac)
+_SilphCo6AfterBattleText3:: ; 843ac (21:43ac)
text "TIKSI BRANCH?"
line "It's in Russian"
cont "no man's land!"
done
-_SilphCo6BattleText4: ; 843d8 (21:43d8)
+_SilphCo6BattleText4:: ; 843d8 (21:43d8)
text "You dare betray"
line "TEAM ROCKET?"
done
-_SilphCo6EndBattleText4: ; 843f6 (21:43f6)
+_SilphCo6EndBattleText4:: ; 843f6 (21:43f6)
text "You"
line "traitor!"
prompt
-_SilphCo6AfterBattleText4: ; 84404 (21:4404)
+_SilphCo6AfterBattleText4:: ; 84404 (21:4404)
text "If you stand for"
line "justice, you"
cont "betray evil!"
--- a/text/maps/silph_co_7f.asm
+++ b/text/maps/silph_co_7f.asm
@@ -1,4 +1,4 @@
-_UnnamedText_51dd3: ; 84430 (21:4430)
+_UnnamedText_51dd3:: ; 84430 (21:4430)
text "Oh! Hi! You're"
line "not a ROCKET! You"
cont "came to save us?"
@@ -9,7 +9,7 @@
cont "for saving us."
prompt
-_UnnamedText_51dd8: ; 8449e (21:449e)
+_UnnamedText_51dd8:: ; 8449e (21:449e)
text "It's LAPRAS. It's"
line "very intelligent."
@@ -27,7 +27,7 @@
cont "give you a lift!"
done
-_UnnamedText_51ddd: ; 8455a (21:455a)
+_UnnamedText_51ddd:: ; 8455a (21:455a)
text "TEAM ROCKET's"
line "BOSS went to the"
cont "boardroom! Is our"
@@ -34,12 +34,12 @@
cont "PRESIDENT OK?"
done
-_UnnamedText_51de2: ; 84599 (21:4599)
+_UnnamedText_51de2:: ; 84599 (21:4599)
text "Saved at last!"
line "Thank you!"
done
-_UnnamedText_51e00: ; 845b4 (21:45b4)
+_UnnamedText_51e00:: ; 845b4 (21:45b4)
text "TEAM ROCKET was"
line "after the MASTER"
cont "BALL which will"
@@ -46,7 +46,7 @@
cont "catch any #MON!"
done
-_UnnamedText_51e05: ; 845f6 (21:45f6)
+_UnnamedText_51e05:: ; 845f6 (21:45f6)
text "We canceled the"
line "MASTER BALL"
cont "project because"
@@ -53,7 +53,7 @@
cont "of TEAM ROCKET."
done
-_UnnamedText_51e23: ; 84633 (21:4633)
+_UnnamedText_51e23:: ; 84633 (21:4633)
text "It would be bad"
line "if TEAM ROCKET"
cont "took over SILPH"
@@ -60,13 +60,13 @@
cont "or our #MON!"
done
-_UnnamedText_51e28: ; 84670 (21:4670)
+_UnnamedText_51e28:: ; 84670 (21:4670)
text "Wow! You chased"
line "off TEAM ROCKET"
cont "all by yourself?"
done
-_UnnamedText_51e46: ; 846a2 (21:46a2)
+_UnnamedText_51e46:: ; 846a2 (21:46a2)
text "You! It's really"
line "dangerous here!"
cont "You came to save"
@@ -73,28 +73,28 @@
cont "me? You can't!"
done
-_UnnamedText_51e4b: ; 846e2 (21:46e2)
+_UnnamedText_51e4b:: ; 846e2 (21:46e2)
text "Safe at last!"
line "Oh thank you!"
done
-_SilphCo7BattleText1: ; 846ff (21:46ff)
+_SilphCo7BattleText1:: ; 846ff (21:46ff)
text "Oh ho! I smell a"
line "little rat!"
done
-_SilphCo7EndBattleText1: ; 8471d (21:471d)
+_SilphCo7EndBattleText1:: ; 8471d (21:471d)
text "Lights"
line "out!"
prompt
-_SilphCo7AfterBattleText1: ; 8472a (21:472a)
+_SilphCo7AfterBattleText1:: ; 8472a (21:472a)
text "You won't find my"
line "BOSS by just"
cont "scurrying around!"
done
-_SilphCo7BattleText2: ; 8475b (21:475b)
+_SilphCo7BattleText2:: ; 8475b (21:475b)
text "Heheh!"
para "You mistook me for"
@@ -101,44 +101,44 @@
line "a SILPH worker?"
done
-_SilphCo7EndBattleText2: ; 84786 (21:4786)
+_SilphCo7EndBattleText2:: ; 84786 (21:4786)
text "I'm"
line "done!"
prompt
-_SilphCo7AfterBattleText2: ; 84790 (21:4790)
+_SilphCo7AfterBattleText2:: ; 84790 (21:4790)
text "Despite your age,"
line "you are a skilled"
cont "trainer!"
done
-_SilphCo7BattleText3: ; 847be (21:47be)
+_SilphCo7BattleText3:: ; 847be (21:47be)
text "I am one of the 4"
line "ROCKET BROTHERS!"
done
-_SilphCo7EndBattleText3: ; 847e2 (21:47e2)
+_SilphCo7EndBattleText3:: ; 847e2 (21:47e2)
text "Aack!"
line "Brothers, I lost!"
prompt
-_SilphCo7AfterBattleText3: ; 847fb (21:47fb)
+_SilphCo7AfterBattleText3:: ; 847fb (21:47fb)
text "Doesn't matter."
line "My brothers will"
cont "repay the favor!"
done
-_SilphCo7BattleText4: ; 8482d (21:482d)
+_SilphCo7BattleText4:: ; 8482d (21:482d)
text "A child intruder?"
line "That must be you!"
done
-_SilphCo7EndBattleText4: ; 84852 (21:4852)
+_SilphCo7EndBattleText4:: ; 84852 (21:4852)
text "Fine!"
line "I lost!"
prompt
-_SilphCo7AfterBattleText4: ; 84861 (21:4861)
+_SilphCo7AfterBattleText4:: ; 84861 (21:4861)
text "Go on home"
line "before my BOSS"
cont "gets ticked off!"
--- a/text/maps/silph_co_8f.asm
+++ b/text/maps/silph_co_8f.asm
@@ -1,9 +1,9 @@
-_UnnamedText_51ebe: ; 8488d (21:488d)
+_UnnamedText_51ebe:: ; 8488d (21:488d)
text $53, ": What"
line "kept you ", $52, "?"
done
-_UnnamedText_51ec3: ; 848a2 (21:48a2)
+_UnnamedText_51ec3:: ; 848a2 (21:48a2)
text $53, ": Hahaha!"
line "I thought you'd"
cont "turn up if I"
@@ -20,13 +20,13 @@
cont "you got better!"
done
-_UnnamedText_51ec8: ; 8494a (21:494a)
+_UnnamedText_51ec8:: ; 8494a (21:494a)
text "Oh ho!"
line "So, you are ready"
cont "for BOSS ROCKET!"
prompt
-_UnnamedText_51ecd: ; 84975 (21:4975)
+_UnnamedText_51ecd:: ; 84975 (21:4975)
text $53, ": How can"
line "I put this?"
@@ -35,7 +35,7 @@
cont "with us big boys!"
prompt
-_UnnamedText_51ed2: ; 849bd (21:49bd)
+_UnnamedText_51ed2:: ; 849bd (21:49bd)
text "Well, ", $52, "!"
para "I'm moving on up"
@@ -62,59 +62,59 @@
cont "Smell ya!"
done
-_UnnamedText_565be: ; 84ac4 (21:4ac4)
+_UnnamedText_565be:: ; 84ac4 (21:4ac4)
text "I wonder if SILPH"
line "is finished..."
done
-_UnnamedText_565c3: ; 84ae6 (21:4ae6)
+_UnnamedText_565c3:: ; 84ae6 (21:4ae6)
text "Thanks for saving"
line "us!"
done
-_SilphCo8BattleText1: ; 84afd (21:4afd)
+_SilphCo8BattleText1:: ; 84afd (21:4afd)
text "That's as far as"
line "you'll go!"
done
-_SilphCo8EndBattleText1: ; 84b18 (21:4b18)
+_SilphCo8EndBattleText1:: ; 84b18 (21:4b18)
text "Not"
line "enough grit!"
prompt
-_SilphCo8AfterBattleText1: ; 84b2a (21:4b2a)
+_SilphCo8AfterBattleText1:: ; 84b2a (21:4b2a)
text "If you don't turn"
line "back, I'll call"
cont "for backup!"
done
-_SilphCo8BattleText2: ; 84b57 (21:4b57)
+_SilphCo8BattleText2:: ; 84b57 (21:4b57)
text "You're causing us"
line "problems!"
done
-_SilphCo8EndBattleText2: ; 84b73 (21:4b73)
+_SilphCo8EndBattleText2:: ; 84b73 (21:4b73)
text "Huh?"
line "I lost?"
prompt
-_SilphCo8AfterBattleText2: ; 84b81 (21:4b81)
+_SilphCo8AfterBattleText2:: ; 84b81 (21:4b81)
text "So, what do you"
line "think of SILPH"
cont "BUILDING's maze?"
done
-_SilphCo8BattleText3: ; 84bb1 (21:4bb1)
+_SilphCo8BattleText3:: ; 84bb1 (21:4bb1)
text "I am one of the 4"
line "ROCKET BROTHERS!"
done
-_SilphCo8EndBattleText3: ; 84bd5 (21:4bd5)
+_SilphCo8EndBattleText3:: ; 84bd5 (21:4bd5)
text "Whoo!"
line "Oh brothers!"
prompt
-_SilphCo8AfterBattleText3: ; 84be9 (21:4be9)
+_SilphCo8AfterBattleText3:: ; 84be9 (21:4be9)
text "I'll leave you up"
line "to my brothers!"
done
--- a/text/maps/silph_co_9f.asm
+++ b/text/maps/silph_co_9f.asm
@@ -1,45 +1,45 @@
-_UnnamedText_5d8e5: ; 84c0b (21:4c0b)
+_UnnamedText_5d8e5:: ; 84c0b (21:4c0b)
text "You look tired!"
line "You should take a"
cont "quick nap!"
prompt
-_UnnamedText_5d8ea: ; 84c39 (21:4c39)
+_UnnamedText_5d8ea:: ; 84c39 (21:4c39)
text "Don't give up!"
done
-_UnnamedText_5d8ef: ; 84c48 (21:4c48)
+_UnnamedText_5d8ef:: ; 84c48 (21:4c48)
text "Thank you so"
line "much!"
done
-_SilphCo9BattleText1: ; 84c5c (21:4c5c)
+_SilphCo9BattleText1:: ; 84c5c (21:4c5c)
text "Your #MON seem"
line "to adore you, kid!"
done
-_SilphCo9EndBattleText1: ; 84c7f (21:4c7f)
+_SilphCo9EndBattleText1:: ; 84c7f (21:4c7f)
text "Ghaaah!"
prompt
-_SilphCo9AfterBattleText1: ; 84c88 (21:4c88)
+_SilphCo9AfterBattleText1:: ; 84c88 (21:4c88)
text "If I had started"
line "as a trainer at"
cont "your age..."
done
-_SilphCo9BattleText2: ; 84cb6 (21:4cb6)
+_SilphCo9BattleText2:: ; 84cb6 (21:4cb6)
text "Your #MON have"
line "weak points! I"
cont "can nail them!"
done
-_SilphCo9EndBattleText2: ; 84ce4 (21:4ce4)
+_SilphCo9EndBattleText2:: ; 84ce4 (21:4ce4)
text "You"
line "hammered me!"
prompt
-_SilphCo9AfterBattleText2: ; 84cf6 (21:4cf6)
+_SilphCo9AfterBattleText2:: ; 84cf6 (21:4cf6)
text "Exploiting weak"
line "spots does work!"
cont "Think about"
@@ -46,17 +46,17 @@
cont "element types!"
done
-_SilphCo9BattleText3: ; 84d33 (21:4d33)
+_SilphCo9BattleText3:: ; 84d33 (21:4d33)
text "I am one of the 4"
line "ROCKET BROTHERS!"
done
-_SilphCo9EndBattleText3: ; 84d57 (21:4d57)
+_SilphCo9EndBattleText3:: ; 84d57 (21:4d57)
text "Warg!"
line "Brothers, I lost!"
prompt
-_SilphCo9AfterBattleText3: ; 84d70 (21:4d70)
+_SilphCo9AfterBattleText3:: ; 84d70 (21:4d70)
text "My brothers will"
line "avenge me!"
done
--- a/text/maps/ss_anne_1.asm
+++ b/text/maps/ss_anne_1.asm
@@ -1,4 +1,4 @@
-_SSAnne1Text1: ; 80c70 (20:4c70)
+_SSAnne1Text1:: ; 80c70 (20:4c70)
text "Bonjour!"
line "I am le waiter on"
cont "this ship!"
@@ -11,7 +11,7 @@
line "silent type!"
done
-_SSAnne1Text2: ; 80ce6 (20:4ce6)
+_SSAnne1Text2:: ; 80ce6 (20:4ce6)
text "The passengers"
line "are restless!"
--- a/text/maps/ss_anne_10.asm
+++ b/text/maps/ss_anne_10.asm
@@ -1,88 +1,88 @@
-_SSAnne10Text8: ; 81aaa (20:5aaa)
+_SSAnne10Text8:: ; 81aaa (20:5aaa)
text "MACHOKE: Gwoh!"
line "Goggoh!@@"
-_SSAnne10BattleText1: ; 81ac3 (20:5ac3)
+_SSAnne10BattleText1:: ; 81ac3 (20:5ac3)
text "You know what they"
line "say about sailors"
cont "and fighting!"
done
-_SSAnne10EndBattleText1: ; 81af7 (20:5af7)
+_SSAnne10EndBattleText1:: ; 81af7 (20:5af7)
text "Right!"
line "Good fight, mate!"
prompt
-_SSAnne10AfterBattleText1: ; 81b11 (20:5b11)
+_SSAnne10AfterBattleText1:: ; 81b11 (20:5b11)
text "Haha! Want to be"
line "a sailor, mate?"
done
-_SSAnne10BattleText2: ; 81b33 (20:5b33)
+_SSAnne10BattleText2:: ; 81b33 (20:5b33)
text "My sailor's pride"
line "is at stake!"
done
-_SSAnne10EndBattleText2: ; 81b52 (20:5b52)
+_SSAnne10EndBattleText2:: ; 81b52 (20:5b52)
text "Your"
line "spirit sank me!"
prompt
-_SSAnne10AfterBattleText2: ; 81b68 (20:5b68)
+_SSAnne10AfterBattleText2:: ; 81b68 (20:5b68)
text "Did you see the"
line "FISHING GURU in"
cont "VERMILION CITY?"
done
-_SSAnne10BattleText3: ; 81b99 (20:5b99)
+_SSAnne10BattleText3:: ; 81b99 (20:5b99)
text "Us sailors have"
line "#MON too!"
done
-_SSAnne10EndBattleText3: ; 81bb4 (20:5bb4)
+_SSAnne10EndBattleText3:: ; 81bb4 (20:5bb4)
text "OK, "
line "you're not bad."
prompt
-_SSAnne10AfterBattleText3: ; 81bc9 (20:5bc9)
+_SSAnne10AfterBattleText3:: ; 81bc9 (20:5bc9)
text "We caught all our"
line "#MON while"
cont "out at sea!"
done
-_SSAnne10BattleText4: ; 81bf3 (20:5bf3)
+_SSAnne10BattleText4:: ; 81bf3 (20:5bf3)
text "I like feisty"
line "kids like you!@@"
-_SSAnne10EndBattleText4: ; 81c12 (20:5c12)
+_SSAnne10EndBattleText4:: ; 81c12 (20:5c12)
text "Argh!"
line "Lost it!"
prompt
-_SSAnne10AfterBattleText4: ; 81c22 (20:5c22)
+_SSAnne10AfterBattleText4:: ; 81c22 (20:5c22)
text "Sea #MON live"
line "in deep water."
cont "You'll need a ROD!"
done
-_SSAnne10BattleText5: ; 81c52 (20:5c52)
+_SSAnne10BattleText5:: ; 81c52 (20:5c52)
text "Matey, you're"
line "walking the plank"
cont "if you lose!"
done
-_SSAnne10EndBattleText5: ; 81c7f (20:5c7f)
+_SSAnne10EndBattleText5:: ; 81c7f (20:5c7f)
text "Argh!"
line "Beaten by a kid!"
prompt
-_SSAnne10AfterBattleText5: ; 81c97 (20:5c97)
+_SSAnne10AfterBattleText5:: ; 81c97 (20:5c97)
text "Jellyfish some-"
line "times drift into"
cont "the ship."
done
-_SSAnne10BattleText6: ; 81cc3 (20:5cc3)
+_SSAnne10BattleText6:: ; 81cc3 (20:5cc3)
text "Hello stranger!"
line "Stop and chat!"
@@ -90,19 +90,19 @@
line "are from the sea!"
done
-_SSAnne10EndBattleText6: ; 81d01 (20:5d01)
+_SSAnne10EndBattleText6:: ; 81d01 (20:5d01)
text "Darn!"
line "I let that one"
cont "get away!"
prompt
-_SSAnne10AfterBattleText6: ; 81d21 (20:5d21)
+_SSAnne10AfterBattleText6:: ; 81d21 (20:5d21)
text "I was going to"
line "make you my"
cont "assistant too!"
done
-_SSAnne10Text7: ; 81d4c (20:5d4c)
+_SSAnne10Text7:: ; 81d4c (20:5d4c)
text "My buddy, MACHOKE,"
line "is super strong!"
--- a/text/maps/ss_anne_2.asm
+++ b/text/maps/ss_anne_2.asm
@@ -1,4 +1,4 @@
-_SSAnne2Text1: ; 80d34 (20:4d34)
+_SSAnne2Text1:: ; 80d34 (20:4d34)
text "This ship, she is"
line "a luxury liner"
cont "for trainers!"
@@ -8,7 +8,7 @@
cont "invited trainers!"
done
-_SSAnneRivalBeforeBattleText: ; 80d9a (20:4d9a)
+_SSAnneRivalBeforeBattleText:: ; 80d9a (20:4d9a)
text $53, ": Bonjour!"
line $52, "!"
@@ -31,7 +31,7 @@
line "grassy areas!"
done
-_SSAnneRivalDefeatedText: ; 80e57 (20:4e57)
+_SSAnneRivalDefeatedText:: ; 80e57 (20:4e57)
text "Humph!"
para "At least you're"
@@ -39,7 +39,7 @@
cont "#MON!"
prompt
-_SSAnneRivalWonText: ; 80e81 (20:4e81)
+_SSAnneRivalWonText:: ; 80e81 (20:4e81)
text $52, "! What are"
line "you, seasick?"
@@ -47,7 +47,7 @@
line "up, pal!"
prompt
-_SSAnneRivalCaptainText: ; 80eb6 (20:4eb6)
+_SSAnneRivalCaptainText:: ; 80eb6 (20:4eb6)
text $53, ": I heard"
line "there was a CUT"
cont "master on board."
--- a/text/maps/ss_anne_3.asm
+++ b/text/maps/ss_anne_3.asm
@@ -1,4 +1,4 @@
-_SSAnne3Text1: ; 80f4b (20:4f4b)
+_SSAnne3Text1:: ; 80f4b (20:4f4b)
text "Our CAPTAIN is a"
line "sword master!"
--- a/text/maps/ss_anne_5.asm
+++ b/text/maps/ss_anne_5.asm
@@ -1,15 +1,15 @@
-_SSAnne5Text1: ; 80f88 (20:4f88)
+_SSAnne5Text1:: ; 80f88 (20:4f88)
text "The party's over."
line "The ship will be"
cont "departing soon."
done
-_SSAnne5Text2: ; 80fbb (20:4fbb)
+_SSAnne5Text2:: ; 80fbb (20:4fbb)
text "Scrubbing decks"
line "is hard work!"
done
-_SSAnne5Text3: ; 80fda (20:4fda)
+_SSAnne5Text3:: ; 80fda (20:4fda)
text "Urf. I feel ill."
para "I stepped out to"
@@ -16,7 +16,7 @@
line "get some air."
done
-_SSAnneBattleText1: ; 8100b (20:500b)
+_SSAnneBattleText1:: ; 8100b (20:500b)
text "Hey matey!"
para "Let's do a little"
@@ -23,28 +23,28 @@
line "jig!"
done
-_SSAnneEndBattleText1: ; 8102d (20:502d)
+_SSAnneEndBattleText1:: ; 8102d (20:502d)
text "You're"
line "impressive!"
prompt
-_SSAnneAfterBattleText1: ; 81040 (20:5040)
+_SSAnneAfterBattleText1:: ; 81040 (20:5040)
text "How many kinds of"
line "#MON do you"
cont "think there are?"
done
-_SSAnneBattleText2: ; 81070 (20:5070)
+_SSAnneBattleText2:: ; 81070 (20:5070)
text "Ahoy there!"
line "Are you seasick?"
done
-_SSAnneEndBattleText2: ; 8108e (20:508e)
+_SSAnneEndBattleText2:: ; 8108e (20:508e)
text "I was"
line "just careless!"
prompt
-_SSAnneAfterBattleText2: ; 810a4 (20:50a4)
+_SSAnneAfterBattleText2:: ; 810a4 (20:50a4)
text "My Pa said there"
line "are 100 kinds of"
cont "#MON. I think"
--- a/text/maps/ss_anne_6.asm
+++ b/text/maps/ss_anne_6.asm
@@ -1,20 +1,20 @@
-_SSAnne6Text1: ; 810e5 (20:50e5)
+_SSAnne6Text1:: ; 810e5 (20:50e5)
text "You, mon petit!"
line "We're busy here!"
cont "Out of the way!"
done
-_SSAnne6Text2: ; 81116 (20:5116)
+_SSAnne6Text2:: ; 81116 (20:5116)
text "I saw an odd ball"
line "in the trash."
done
-_SSAnne6Text3: ; 81137 (20:5137)
+_SSAnne6Text3:: ; 81137 (20:5137)
text "I'm so busy I'm"
line "getting dizzy!"
done
-_SSAnne6Text4: ; 81155 (20:5155)
+_SSAnne6Text4:: ; 81155 (20:5155)
text "Hum-de-hum-de-"
line "ho..."
@@ -23,7 +23,7 @@
cont "Hum-hum..."
done
-_SSAnne6Text5: ; 8118e (20:518e)
+_SSAnne6Text5:: ; 8118e (20:518e)
text "Did you hear about"
line "SNORLAX?"
@@ -31,7 +31,7 @@
line "eat and sleep!"
done
-_SSAnne6Text6: ; 811c9 (20:51c9)
+_SSAnne6Text6:: ; 811c9 (20:51c9)
text "Snivel...Sniff..."
para "I only get to"
@@ -39,7 +39,7 @@
cont "Snivel..."
done
-_UnnamedText_61807: ; 81203 (20:5203)
+_UnnamedText_61807:: ; 81203 (20:5203)
text "Er-hem! Indeed I"
line "am le CHEF!"
@@ -46,7 +46,7 @@
para "Le main course is"
prompt
-_UnnamedText_6180c: ; 81233 (20:5233)
+_UnnamedText_6180c:: ; 81233 (20:5233)
text "Salmon du Salad!"
para "Les guests may"
@@ -54,7 +54,7 @@
cont "again, however!"
done
-_UnnamedText_61811: ; 81273 (20:5273)
+_UnnamedText_61811:: ; 81273 (20:5273)
text "Eels au Barbecue!"
para "Les guests will"
@@ -61,7 +61,7 @@
line "mutiny, I fear."
done
-_UnnamedText_61816: ; 812a6 (20:52a6)
+_UnnamedText_61816:: ; 812a6 (20:52a6)
text "Prime Beef Steak!"
para "But, have I enough"
--- a/text/maps/ss_anne_7.asm
+++ b/text/maps/ss_anne_7.asm
@@ -1,4 +1,4 @@
-_SSAnne7RubText: ; 812dd (20:52dd)
+_SSAnne7RubText:: ; 812dd (20:52dd)
text "CAPTAIN: Ooargh..."
line "I feel hideous..."
cont "Urrp! Seasick..."
@@ -10,7 +10,7 @@
para "Rub-rub..."
line "Rub-rub...@@"
-_ReceivingHM01Text: ; 81347 (20:5347)
+_ReceivingHM01Text:: ; 81347 (20:5347)
text "CAPTAIN: Whew!"
line "Thank you! I"
cont "feel much better!"
@@ -30,13 +30,13 @@
cont "any time!"
prompt
-_ReceivedHM01Text: ; 8140d (20:540d)
+_ReceivedHM01Text:: ; 8140d (20:540d)
text $52, " got"
line "@"
TX_RAM $cf4b
text "!@@"
-_UnnamedText_61932: ; 8141c (20:541c)
+_UnnamedText_61932:: ; 8141c (20:541c)
text "CAPTAIN: Whew!"
para "Now that I'm not"
@@ -44,17 +44,17 @@
cont "guess it's time."
done
-_HM01NoRoomText: ; 8145d (20:545d)
+_HM01NoRoomText:: ; 8145d (20:545d)
text "Oh no! You have"
line "no room for this!"
done
-_SSAnne7Text2: ; 81480 (20:5480)
+_SSAnne7Text2:: ; 81480 (20:5480)
text "Yuck! Shouldn't"
line "have looked!"
done
-_SSAnne7Text3: ; 8149d (20:549d)
+_SSAnne7Text3:: ; 8149d (20:549d)
text "How to Conquer"
line "Seasickness..."
cont "The CAPTAIN's"
--- a/text/maps/ss_anne_8.asm
+++ b/text/maps/ss_anne_8.asm
@@ -1,8 +1,8 @@
-_SSAnne8Text8: ; 814d7 (20:54d7)
+_SSAnne8Text8:: ; 814d7 (20:54d7)
text "WIGGLYTUFF: Puup"
line "pupuu!@@"
-_SSAnne8BattleText1: ; 814f1 (20:54f1)
+_SSAnne8BattleText1:: ; 814f1 (20:54f1)
text "I travel alone"
line "on my journeys!"
@@ -10,42 +10,42 @@
line "only friends!"
done
-_SSAnne8EndBattleText1: ; 8152e (20:552e)
+_SSAnne8EndBattleText1:: ; 8152e (20:552e)
text "My, my"
line "friends..."
prompt
-_SSAnne8AfterBattleText1: ; 81541 (20:5541)
+_SSAnne8AfterBattleText1:: ; 81541 (20:5541)
text "You should be"
line "nice to friends!"
done
-_SSAnne8BattleText2: ; 81561 (20:5561)
+_SSAnne8BattleText2:: ; 81561 (20:5561)
text "You pup! How dare"
line "you barge in!"
done
-_SSAnne8EndBattleText2: ; 81582 (20:5582)
+_SSAnne8EndBattleText2:: ; 81582 (20:5582)
text "Humph!"
line "You rude child!"
prompt
-_UnnamedText_61a24: ; 8159a (20:559a)
+_UnnamedText_61a24:: ; 8159a (20:559a)
text "I wish to be left"
line "alone! Get out!"
done
-_SSAnne8BattleText3: ; 815bd (20:55bd)
+_SSAnne8BattleText3:: ; 815bd (20:55bd)
text "I love #MON!"
line "Do you?"
done
-_SSAnne8EndBattleText3: ; 815d3 (20:55d3)
+_SSAnne8EndBattleText3:: ; 815d3 (20:55d3)
text "Wow! "
line "You're great!"
prompt
-_SSAnne8AfterBattleText3: ; 815e7 (20:55e7)
+_SSAnne8AfterBattleText3:: ; 815e7 (20:55e7)
text "Let me be your"
line "friend, OK?"
@@ -53,19 +53,19 @@
line "#MON!"
done
-_SSAnne8BattleText4: ; 8161b (20:561b)
+_SSAnne8BattleText4:: ; 8161b (20:561b)
text "I collected these"
line "#MON from all"
cont "around the world!"
done
-_SSAnne8EndBattleText4: ; 8164e (20:564e)
+_SSAnne8EndBattleText4:: ; 8164e (20:564e)
text "Oh no!"
line "I went around the"
cont "world for these!"
prompt
-_SSAnne8AfterBattleText4: ; 81679 (20:5679)
+_SSAnne8AfterBattleText4:: ; 81679 (20:5679)
text "You hurt my poor"
line "worldly #MON!"
@@ -74,28 +74,28 @@
cont "#MON CENTER!"
done
-_SSAnne8Text5: ; 816c7 (20:56c7)
+_SSAnne8Text5:: ; 816c7 (20:56c7)
text "Waiter, I would"
line "like a cherry pie"
cont "please!"
done
-_SSAnne8Text6: ; 816f2 (20:56f2)
+_SSAnne8Text6:: ; 816f2 (20:56f2)
text "A cruise is so"
line "elegant yet cozy!"
done
-_SSAnne8Text7: ; 81714 (20:5714)
+_SSAnne8Text7:: ; 81714 (20:5714)
text "I always travel"
line "with WIGGLYTUFF!"
done
-_SSAnne8Text9: ; 81736 (20:5736)
+_SSAnne8Text9:: ; 81736 (20:5736)
text "We are cruising"
line "around the world."
done
-_SSAnne8Text11: ; 81759 (20:5759)
+_SSAnne8Text11:: ; 81759 (20:5759)
text "Ssh! I'm a GLOBAL"
line "POLICE agent!"
--- a/text/maps/ss_anne_9.asm
+++ b/text/maps/ss_anne_9.asm
@@ -1,4 +1,4 @@
-_UnnamedText_61bf2: ; 81799 (20:5799)
+_UnnamedText_61bf2:: ; 81799 (20:5799)
text "In all my travels"
line "I've never seen"
cont "any #MON sleep"
@@ -8,7 +8,7 @@
line "like this!"
prompt
-_UnnamedText_61c01: ; 817f5 (20:57f5)
+_UnnamedText_61c01:: ; 817f5 (20:57f5)
text "Ah yes, I have"
line "seen some #MON"
cont "ferry people"
@@ -15,12 +15,12 @@
cont "across the water!"
done
-_UnnamedText_61c10: ; 81833 (20:5833)
+_UnnamedText_61c10:: ; 81833 (20:5833)
text "#MON can CUT"
line "down small bushes."
done
-_UnnamedText_61c1f: ; 81854 (20:5854)
+_UnnamedText_61c1f:: ; 81854 (20:5854)
text "Have you gone to"
line "the SAFARI ZONE"
cont "in FUCHSIA CITY?"
@@ -29,51 +29,51 @@
line "kinds of #MON!!"
done
-_UnnamedText_61c2e: ; 818a8 (20:58a8)
+_UnnamedText_61c2e:: ; 818a8 (20:58a8)
text "Me and my Daddy"
line "think the SAFARI"
cont "ZONE is awesome!"
done
-_UnnamedText_61c3d: ; 818db (20:58db)
+_UnnamedText_61c3d:: ; 818db (20:58db)
text "The CAPTAIN looked"
line "really sick and"
cont "pale!"
done
-_UnnamedText_61c4c: ; 81905 (20:5905)
+_UnnamedText_61c4c:: ; 81905 (20:5905)
text "I hear many people"
line "get seasick!"
done
-_SSAnne9BattleText1: ; 81926 (20:5926)
+_SSAnne9BattleText1:: ; 81926 (20:5926)
text "Competing against"
line "the young keeps"
cont "me youthful."
done
-_SSAnne9EndBattleText1: ; 81956 (20:5956)
+_SSAnne9EndBattleText1:: ; 81956 (20:5956)
text "Good"
line "fight! Ah, I feel"
cont "young again!"
prompt
-_SSAnne9AfterBattleText1: ; 8197b (20:597b)
+_SSAnne9AfterBattleText1:: ; 8197b (20:597b)
text "15 years ago, I"
line "would have won!"
done
-_SSAnne9BattleText2: ; 8199c (20:599c)
+_SSAnne9BattleText2:: ; 8199c (20:599c)
text "Check out what I"
line "fished up!"
done
-_SSAnne9EndBattleText2: ; 819b9 (20:59b9)
+_SSAnne9EndBattleText2:: ; 819b9 (20:59b9)
text "I'm"
line "all out!"
prompt
-_SSAnne9AfterBattleText2: ; 819c6 (20:59c6)
+_SSAnne9AfterBattleText2:: ; 819c6 (20:59c6)
text "Party?"
para "The cruise ship's"
@@ -81,33 +81,33 @@
cont "over by now."
done
-_SSAnne9BattleText3: ; 819fc (20:59fc)
+_SSAnne9BattleText3:: ; 819fc (20:59fc)
text "Which do you like,"
line "a strong or a"
cont "rare #MON?"
done
-_SSAnne9EndBattleText3: ; 81a29 (20:5a29)
+_SSAnne9EndBattleText3:: ; 81a29 (20:5a29)
text "I must"
line "salute you!"
prompt
-_SSAnne9AfterBattleText3: ; 81a3d (20:5a3d)
+_SSAnne9AfterBattleText3:: ; 81a3d (20:5a3d)
text "I prefer strong"
line "and rare #MON."
done
-_SSAnne9BattleText4: ; 81a5d (20:5a5d)
+_SSAnne9BattleText4:: ; 81a5d (20:5a5d)
text "I never saw you"
line "at the party."
done
-_SSAnne9EndBattleText4: ; 81a7c (20:5a7c)
+_SSAnne9EndBattleText4:: ; 81a7c (20:5a7c)
text "Take"
line "it easy!"
prompt
-_SSAnne9AfterBattleText4: ; 81a8b (20:5a8b)
+_SSAnne9AfterBattleText4:: ; 81a8b (20:5a8b)
text "Oh, I adore your"
line "strong #MON!"
done
--- a/text/maps/underground_path_route_6_entrance.asm
+++ b/text/maps/underground_path_route_6_entrance.asm
@@ -1,4 +1,4 @@
-_UndergrdTunnelEntRoute6Text1: ; 8c0cb (23:40cb)
+_UndergrdTunnelEntRoute6Text1:: ; 8c0cb (23:40cb)
text "People often lose"
line "things in that"
cont "UNDERGROUND PATH."
--- a/text/maps/underground_path_route_7_entrance.asm
+++ b/text/maps/underground_path_route_7_entrance.asm
@@ -1,4 +1,4 @@
-_UndergroundPathEntRoute7Text1: ; 8c0ff (23:40ff)
+_UndergroundPathEntRoute7Text1:: ; 8c0ff (23:40ff)
text "I heard a sleepy"
line "#MON appeared"
cont "near CELADON CITY."
--- a/text/maps/underground_path_route_7_entrance_unused.asm
+++ b/text/maps/underground_path_route_7_entrance_unused.asm
@@ -1,4 +1,4 @@
-_UnnamedText_5d773: ; 8c132 (23:4132)
+_UnnamedText_5d773:: ; 8c132 (23:4132)
text "I want to shop at"
line "the dept. store"
cont "in CELADON but..."
@@ -8,13 +8,13 @@
cont "people there."
done
-_UnnamedText_5d778: ; 8c195 (23:4195)
+_UnnamedText_5d778:: ; 8c195 (23:4195)
text "TEAM ROCKET had a"
line "secret hideout in"
cont "CELADON CITY?"
done
-_UnnamedText_5d77d: ; 8c1c8 (23:41c8)
+_UnnamedText_5d77d:: ; 8c1c8 (23:41c8)
text "You're here to"
line "shop in CELADON?"
@@ -22,7 +22,7 @@
line "and head west!"
done
-_UnnamedText_5d782: ; 8c209 (23:4209)
+_UnnamedText_5d782:: ; 8c209 (23:4209)
text "The UNDERGROUND"
line "PATH goes beneath"
cont "SAFFRON and leads"
--- a/text/maps/underground_path_route_8_entrance.asm
+++ b/text/maps/underground_path_route_8_entrance.asm
@@ -1,4 +1,4 @@
-_UndergroundPathEntRoute8Text1: ; 8c28d (23:428d)
+_UndergroundPathEntRoute8Text1:: ; 8c28d (23:428d)
text "The dept. store"
line "in CELADON has a"
cont "great selection!"
--- a/text/maps/unknown_dungeon_b1f.asm
+++ b/text/maps/unknown_dungeon_b1f.asm
@@ -1,3 +1,3 @@
-_UnknownDungeon3MewtwoText: ; 85c72 (21:5c72)
+_UnknownDungeon3MewtwoText:: ; 85c72 (21:5c72)
text "Mew!@@"
--- a/text/maps/vermilion_city.asm
+++ b/text/maps/vermilion_city.asm
@@ -1,4 +1,4 @@
-_VermilionCityText1: ; a5668 (29:5668)
+_VermilionCityText1:: ; a5668 (29:5668)
text "We're careful"
line "about pollution!"
@@ -7,13 +7,13 @@
cont "toxic sludge!"
done
-_UnnamedText_198a7: ; a56b5 (29:56b5)
+_UnnamedText_198a7:: ; a56b5 (29:56b5)
text "Did you see S.S."
line "ANNE moored in"
cont "the harbor?"
done
-_UnnamedText_198ac: ; a56e2 (29:56e2)
+_UnnamedText_198ac:: ; a56e2 (29:56e2)
text "So, S.S.ANNE has"
line "departed!"
@@ -21,12 +21,12 @@
line "about a year."
done
-_SSAnneWelcomeText4: ; a571d (29:571d)
+_SSAnneWelcomeText4:: ; a571d (29:571d)
text "Welcome to S.S."
line "ANNE!"
done
-_SSAnneWelcomeText9: ; a5734 (29:5734)
+_SSAnneWelcomeText9:: ; a5734 (29:5734)
text "Welcome to S.S."
line "ANNE!"
@@ -34,7 +34,7 @@
line "have a ticket?"
prompt
-_SSAnneFlashedTicketText: ; a576c (29:576c)
+_SSAnneFlashedTicketText:: ; a576c (29:576c)
text $52, " flashed"
line "the S.S.TICKET!"
@@ -42,7 +42,7 @@
line "S.S.ANNE!"
done
-_SSAnneNoTicketText: ; a57a3 (29:57a3)
+_SSAnneNoTicketText:: ; a57a3 (29:57a3)
text $52, " doesn't"
line "have the needed"
cont "S.S.TICKET."
@@ -53,11 +53,11 @@
line "to get aboard."
done
-_SSAnneNotHereText: ; a57f1 (29:57f1)
+_SSAnneNotHereText:: ; a57f1 (29:57f1)
text "The ship set sail."
done
-_VermilionCityText4: ; a5805 (29:5805)
+_VermilionCityText4:: ; a5805 (29:5805)
text "I'm putting up a"
line "building on this"
cont "plot of land."
@@ -66,11 +66,11 @@
line "tamping the land."
done
-_VermilionCityText5: ; a5852 (29:5852)
+_VermilionCityText5:: ; a5852 (29:5852)
text "MACHOP: Guoh!"
line "Gogogoh!@@"
-_VermilionCityText14: ; a586b (29:586b)
+_VermilionCityText14:: ; a586b (29:586b)
db $0
para "A MACHOP is"
line "stomping the land"
@@ -77,7 +77,7 @@
cont "flat."
done
-_VermilionCityText6: ; a5891 (29:5891)
+_VermilionCityText6:: ; a5891 (29:5891)
text "S.S.ANNE is a"
line "famous luxury"
cont "cruise ship."
@@ -86,13 +86,13 @@
line "once a year."
done
-_VermilionCityText7: ; a58db (29:58db)
+_VermilionCityText7:: ; a58db (29:58db)
text "VERMILION CITY"
line "The Port of"
cont "Exquisite Sunsets"
done
-_VermilionCityText8: ; a5909 (29:5909)
+_VermilionCityText8:: ; a5909 (29:5909)
text "NOTICE!"
para "ROUTE 12 may be"
@@ -106,13 +106,13 @@
para "VERMILION POLICE"
done
-_VermilionCityText11: ; a5980 (29:5980)
+_VermilionCityText11:: ; a5980 (29:5980)
text "#MON FAN CLUB"
line "All #MON fans"
cont "welcome!"
done
-_VermilionCityText12: ; a59a6 (29:59a6)
+_VermilionCityText12:: ; a59a6 (29:59a6)
text "VERMILION CITY"
line "#MON GYM"
cont "LEADER: LT.SURGE"
@@ -121,7 +121,7 @@
line "American!"
done
-_VermilionCityText13: ; a59e9 (29:59e9)
+_VermilionCityText13:: ; a59e9 (29:59e9)
text "VERMILION HARBOR"
done
--- a/text/maps/vermilion_dock.asm
+++ b/text/maps/vermilion_dock.asm
@@ -1,3 +1,3 @@
-_VermilionDockText1: ; 9c50e (27:450e)
+_VermilionDockText1:: ; 9c50e (27:450e)
db $0, $57
--- a/text/maps/vermilion_fishing_house.asm
+++ b/text/maps/vermilion_fishing_house.asm
@@ -1,4 +1,4 @@
-_UnnamedText_560b1: ; 9c510 (27:4510)
+_UnnamedText_560b1:: ; 9c510 (27:4510)
text "I'm the FISHING"
line "GURU!"
@@ -9,7 +9,7 @@
line "fish?"
done
-_UnnamedText_560b6: ; 9c554 (27:4554)
+_UnnamedText_560b6:: ; 9c554 (27:4554)
text "Grand! I like"
line "your style!"
@@ -21,7 +21,7 @@
TX_RAM $cf4b
text "!@@"
-_UnnamedText_560bb: ; 9c5a4 (27:45a4)
+_UnnamedText_560bb:: ; 9c5a4 (27:45a4)
db $0
para "Fishing is a way"
line "of life!"
@@ -32,12 +32,12 @@
cont "one, young one!"
done
-_UnnamedText_560c0: ; 9c601 (27:4601)
+_UnnamedText_560c0:: ; 9c601 (27:4601)
text "Oh... That's so"
line "disappointing..."
done
-_UnnamedText_560c5: ; 9c622 (27:4622)
+_UnnamedText_560c5:: ; 9c622 (27:4622)
text "Hello there,"
line $52, "!"
@@ -45,7 +45,7 @@
line "biting?"
done
-_UnnamedText_560ca: ; 9c64c (27:464c)
+_UnnamedText_560ca:: ; 9c64c (27:464c)
text "Oh no!"
para "You have no room"
--- a/text/maps/vermilion_gym_1.asm
+++ b/text/maps/vermilion_gym_1.asm
@@ -1,4 +1,4 @@
-_UnnamedText_5cb6d: ; 9aaa5 (26:6aa5)
+_UnnamedText_5cb6d:: ; 9aaa5 (26:6aa5)
text "Hey, kid! What do"
line "you think you're"
cont "doing here?"
--- a/text/maps/vermilion_gym_2.asm
+++ b/text/maps/vermilion_gym_2.asm
@@ -1,4 +1,4 @@
-_UnnamedText_5cb72: ; 9c000 (27:4000)
+_UnnamedText_5cb72:: ; 9c000 (27:4000)
text "A little word of"
line "advice, kid!"
@@ -10,7 +10,7 @@
cont "type #MON!"
done
-_UnnamedText_5cb77: ; 9c069 (27:4069)
+_UnnamedText_5cb77:: ; 9c069 (27:4069)
text "The THUNDERBADGE"
line "cranks up your"
cont "#MON's SPEED!"
@@ -23,13 +23,13 @@
line "kid! Take this!"
done
-_ReceivedTM24Text: ; 9c0e0 (27:40e0)
+_ReceivedTM24Text:: ; 9c0e0 (27:40e0)
text $52, " received "
line "@"
TX_RAM $cf4b
text "!@@"
-_TM24ExplanationText: ; 9c0f5 (27:40f5)
+_TM24ExplanationText:: ; 9c0f5 (27:40f5)
db $0
para "TM24 contains"
line "THUNDERBOLT!"
@@ -38,12 +38,12 @@
line "electric #MON!"
done
-_TM24NoRoomText: ; 9c130 (27:4130)
+_TM24NoRoomText:: ; 9c130 (27:4130)
text "Yo kid, make room"
line "in your pack!"
done
-_ReceivedThunderbadgeText: ; 9c151 (27:4151)
+_ReceivedThunderbadgeText:: ; 9c151 (27:4151)
text "Whoa!"
para "You're the real"
@@ -53,18 +53,18 @@
line "the THUNDERBADGE!"
prompt
-_VermilionGymBattleText1: ; 9c194 (27:4194)
+_VermilionGymBattleText1:: ; 9c194 (27:4194)
text "When I was in the"
line "Army, LT.SURGE"
cont "was my strict CO!"
done
-_VermilionGymEndBattleText1: ; 9c1c8 (27:41c8)
+_VermilionGymEndBattleText1:: ; 9c1c8 (27:41c8)
text "Stop!"
line "You're very good!"
prompt
-_VermilionGymAfterBattleText1: ; 9c1e0 (27:41e0)
+_VermilionGymAfterBattleText1:: ; 9c1e0 (27:41e0)
text "The door won't"
line "open?"
@@ -72,17 +72,17 @@
line "was cautious!"
done
-_VermilionGymBattleText2: ; 9c213 (27:4213)
+_VermilionGymBattleText2:: ; 9c213 (27:4213)
text "I'm a lightweight,"
line "but I'm good with"
cont "electricity!"
done
-_VermilionGymEndBattleText2: ; 9c244 (27:4244)
+_VermilionGymEndBattleText2:: ; 9c244 (27:4244)
text "Fried!"
prompt
-_VermilionGymAfterBattleText2: ; 9c24c (27:424c)
+_VermilionGymAfterBattleText2:: ; 9c24c (27:424c)
text "OK, I'll talk!"
para "LT.SURGE said he"
@@ -90,17 +90,17 @@
cont "inside something!"
done
-_VermilionGymBattleText3: ; 9c290 (27:4290)
+_VermilionGymBattleText3:: ; 9c290 (27:4290)
text "This is no place"
line "for kids!"
done
-_VermilionGymEndBattleText3: ; 9c2ac (27:42ac)
+_VermilionGymEndBattleText3:: ; 9c2ac (27:42ac)
text "Wow!"
line "Surprised me!"
prompt
-_VermilionGymAfterBattleText3: ; 9c2c0 (27:42c0)
+_VermilionGymAfterBattleText3:: ; 9c2c0 (27:42c0)
text "LT.SURGE set up"
line "double locks!"
cont "Here's a hint!"
@@ -111,7 +111,7 @@
cont "next to it!"
done
-_UnnamedText_5cbf4: ; 9c32b (27:432b)
+_UnnamedText_5cbf4:: ; 9c32b (27:432b)
text "Yo! Champ in"
line "making!"
@@ -137,7 +137,7 @@
cont "get to him!"
done
-_UnnamedText_5cbf9: ; 9c429 (27:4429)
+_UnnamedText_5cbf9:: ; 9c429 (27:4429)
text "Whew! That match"
line "was electric!"
done
--- a/text/maps/vermilion_house.asm
+++ b/text/maps/vermilion_house.asm
@@ -1,4 +1,4 @@
-_VermilionHouse1Text1: ; 9c449 (27:4449)
+_VermilionHouse1Text1:: ; 9c449 (27:4449)
text "I'm getting my"
line "PIDGEY to fly a"
cont "letter to SAFFRON"
@@ -5,10 +5,10 @@
cont "in the north!"
done
-_VermilionHouse1Text2: ; 9c488 (27:4488)
+_VermilionHouse1Text2:: ; 9c488 (27:4488)
text "PIDGEY: Kurukkoo!@@"
-_VermilionHouse1Text3: ; 9c49c (27:449c)
+_VermilionHouse1Text3:: ; 9c49c (27:449c)
text "Dear PIPPI, I hope"
line "to see you soon."
--- a/text/maps/vermilion_mart.asm
+++ b/text/maps/vermilion_mart.asm
@@ -1,4 +1,4 @@
-_VermilionMartText2: ; 9a9c1 (26:69c1)
+_VermilionMartText2:: ; 9a9c1 (26:69c1)
text "There are evil"
line "people who will"
cont "use #MON for"
@@ -15,7 +15,7 @@
cont "useful."
done
-_VermilionMartText3: ; 9aa67 (26:6a67)
+_VermilionMartText3:: ; 9aa67 (26:6a67)
text "I think #MON"
line "can be good or"
cont "evil. It depends"
--- a/text/maps/vermilion_pokecenter.asm
+++ b/text/maps/vermilion_pokecenter.asm
@@ -1,5 +1,5 @@
-_VermilionPokecenterText2: ; 9a4b2 (26:64b2)
-_VermilionPokecenterText1: ; 9a4b2 (26:64b2)
+_VermilionPokecenterText2:: ; 9a4b2 (26:64b2)
+_VermilionPokecenterText1:: ; 9a4b2 (26:64b2)
text "Even if they are"
line "the same level,"
cont "#MON can have"
@@ -12,7 +12,7 @@
cont "in the wild."
done
-_VermilionPokecenterText3: ; 9a539 (26:6539)
+_VermilionPokecenterText3:: ; 9a539 (26:6539)
text "My #MON was"
line "poisoned! It"
cont "fainted while we"
--- a/text/maps/victory_road_1f.asm
+++ b/text/maps/victory_road_1f.asm
@@ -1,31 +1,31 @@
-_VictoryRoad1BattleText1: ; 85c79 (21:5c79)
+_VictoryRoad1BattleText1:: ; 85c79 (21:5c79)
text "I wonder if you"
line "are good enough"
cont "for me!"
done
-_VictoryRoad1EndBattleText1: ; 85ca2 (21:5ca2)
+_VictoryRoad1EndBattleText1:: ; 85ca2 (21:5ca2)
text "I"
line "lost out!"
prompt
-_VictoryRoad1AfterBattleText1: ; 85caf (21:5caf)
+_VictoryRoad1AfterBattleText1:: ; 85caf (21:5caf)
text "I never wanted to"
line "lose to anybody!"
done
-_VictoryRoad1BattleText2: ; 85cd3 (21:5cd3)
+_VictoryRoad1BattleText2:: ; 85cd3 (21:5cd3)
text "I can see you're"
line "good! Let me see"
cont "exactly how good!"
done
-_VictoryRoad1EndBattleText2: ; 85d07 (21:5d07)
+_VictoryRoad1EndBattleText2:: ; 85d07 (21:5d07)
text "I"
line "had a chance..."
prompt
-_VictoryRoad1AfterBattleText2: ; 85d1a (21:5d1a)
+_VictoryRoad1AfterBattleText2:: ; 85d1a (21:5d1a)
text "I concede, you're"
line "better than me!"
done
--- a/text/maps/victory_road_2f.asm
+++ b/text/maps/victory_road_2f.asm
@@ -1,55 +1,55 @@
-_VictoryRoad2BattleText6: ; 8d06e (23:506e)
+_VictoryRoad2BattleText6:: ; 8d06e (23:506e)
text "Gyaoo!@@"
-_VictoryRoad2BattleText1: ; 8d077 (23:5077)
+_VictoryRoad2BattleText1:: ; 8d077 (23:5077)
text "VICTORY ROAD is"
line "the final test"
cont "for trainers!"
done
-_VictoryRoad2EndBattleText1: ; 8d0a5 (23:50a5)
+_VictoryRoad2EndBattleText1:: ; 8d0a5 (23:50a5)
text "Aiyah!"
prompt
-_VictoryRoad2AfterBattleText1: ; 8d0ad (23:50ad)
+_VictoryRoad2AfterBattleText1:: ; 8d0ad (23:50ad)
text "If you get stuck,"
line "try moving some"
cont "boulders around!"
done
-_VictoryRoad2BattleText2: ; 8d0e1 (23:50e1)
+_VictoryRoad2BattleText2:: ; 8d0e1 (23:50e1)
text "Ah, so you wish"
line "to challenge the"
cont "ELITE FOUR?"
done
-_VictoryRoad2EndBattleText2: ; 8d10f (23:510f)
+_VictoryRoad2EndBattleText2:: ; 8d10f (23:510f)
text "You"
line "got me!"
prompt
-_VictoryRoad2AfterBattleText2: ; 8d11c (23:511c)
+_VictoryRoad2AfterBattleText2:: ; 8d11c (23:511c)
text $53, " also came"
line "through here!"
done
-_VictoryRoad2BattleText3: ; 8d137 (23:5137)
+_VictoryRoad2BattleText3:: ; 8d137 (23:5137)
text "Come on!"
line "I'll whip you!"
done
-_VictoryRoad2EndBattleText3: ; 8d14f (23:514f)
+_VictoryRoad2EndBattleText3:: ; 8d14f (23:514f)
text "I got"
line "whipped!"
prompt
-_VictoryRoad2AfterBattleText3: ; 8d15f (23:515f)
+_VictoryRoad2AfterBattleText3:: ; 8d15f (23:515f)
text "You earned the"
line "right to be on"
cont "VICTORY ROAD!"
done
-_VictoryRoad2BattleText4: ; 8d18c (23:518c)
+_VictoryRoad2BattleText4:: ; 8d18c (23:518c)
text "If you can get"
line "through here, you"
cont "can go meet the"
@@ -56,12 +56,12 @@
cont "ELITE FOUR!"
done
-_VictoryRoad2EndBattleText4: ; 8d1ca (23:51ca)
+_VictoryRoad2EndBattleText4:: ; 8d1ca (23:51ca)
text "No!"
line "Unbelievable!"
prompt
-_VictoryRoad2AfterBattleText4: ; 8d1dd (23:51dd)
+_VictoryRoad2AfterBattleText4:: ; 8d1dd (23:51dd)
text "I can beat you"
line "when it comes to"
cont "knowledge about"
@@ -68,17 +68,17 @@
cont "#MON!"
done
-_VictoryRoad2BattleText5: ; 8d214 (23:5214)
+_VictoryRoad2BattleText5:: ; 8d214 (23:5214)
text "Is VICTORY ROAD"
line "too tough?"
done
-_VictoryRoad2EndBattleText5: ; 8d230 (23:5230)
+_VictoryRoad2EndBattleText5:: ; 8d230 (23:5230)
text "Well"
line "done!"
prompt
-_VictoryRoad2AfterBattleText5: ; 8d23c (23:523c)
+_VictoryRoad2AfterBattleText5:: ; 8d23c (23:523c)
text "Many trainers give"
line "up the challenge"
cont "here."
--- a/text/maps/victory_road_3f.asm
+++ b/text/maps/victory_road_3f.asm
@@ -1,44 +1,44 @@
-_VictoryRoad3BattleText2: ; 81d9b (20:5d9b)
+_VictoryRoad3BattleText2:: ; 81d9b (20:5d9b)
text "I heard rumors of"
line "a child prodigy!"
done
-_VictoryRoad3EndBattleText2: ; 81dbf (20:5dbf)
+_VictoryRoad3EndBattleText2:: ; 81dbf (20:5dbf)
text "The"
line "rumors were true!"
prompt
-_VictoryRoad3AfterBattleText2: ; 81dd6 (20:5dd6)
+_VictoryRoad3AfterBattleText2:: ; 81dd6 (20:5dd6)
text "You beat GIOVANNI"
line "of TEAM ROCKET?"
done
-_VictoryRoad3BattleText3: ; 81df9 (20:5df9)
+_VictoryRoad3BattleText3:: ; 81df9 (20:5df9)
text "I'll show you just"
line "how good you are!"
done
-_VictoryRoad3EndBattleText3: ; 81e1e (20:5e1e)
+_VictoryRoad3EndBattleText3:: ; 81e1e (20:5e1e)
text "I'm"
line "furious!"
prompt
-_VictoryRoad3AfterBattleText3: ; 81e2b (20:5e2b)
+_VictoryRoad3AfterBattleText3:: ; 81e2b (20:5e2b)
text "You showed me just"
line "how good I was!"
done
-_VictoryRoad3BattleText4: ; 81e4f (20:5e4f)
+_VictoryRoad3BattleText4:: ; 81e4f (20:5e4f)
text "Only the chosen"
line "can pass here!"
done
-_VictoryRoad3EndBattleText4: ; 81e6f (20:5e6f)
+_VictoryRoad3EndBattleText4:: ; 81e6f (20:5e6f)
text "I"
line "don't believe it!"
prompt
-_VictoryRoad3AfterBattleText4: ; 81e83 (20:5e83)
+_VictoryRoad3AfterBattleText4:: ; 81e83 (20:5e83)
text "All trainers here"
line "are headed to the"
cont "#MON LEAGUE!"
@@ -45,18 +45,18 @@
cont "Be careful!"
done
-_VictoryRoad3BattleText5: ; 81ec1 (20:5ec1)
+_VictoryRoad3BattleText5:: ; 81ec1 (20:5ec1)
text "Trainers live to"
line "seek stronger"
cont "opponents!"
done
-_VictoryRoad3EndBattleText5: ; 81eec (20:5eec)
+_VictoryRoad3EndBattleText5:: ; 81eec (20:5eec)
text "Oh!"
line "So strong!"
prompt
-_VictoryRoad3AfterBattleText5: ; 81efc (20:5efc)
+_VictoryRoad3AfterBattleText5:: ; 81efc (20:5efc)
text "By fighting tough"
line "battles, you get"
cont "stronger!"
--- a/text/maps/viridian_city.asm
+++ b/text/maps/viridian_city.asm
@@ -1,4 +1,4 @@
-_ViridianCityText1: ; a43cc (29:43cc)
+_ViridianCityText1:: ; a43cc (29:43cc)
text "Those # BALLs"
line "at your waist!"
cont "You have #MON!"
@@ -9,7 +9,7 @@
cont "time, anywhere!"
done
-_UnnamedText_19122: ; a4437 (29:4437)
+_UnnamedText_19122:: ; a4437 (29:4437)
text "This #MON GYM"
line "is always closed."
@@ -17,12 +17,12 @@
line "LEADER is?"
done
-_UnnamedText_19127: ; a4474 (29:4474)
+_UnnamedText_19127:: ; a4474 (29:4474)
text "VIRIDIAN GYM's"
line "LEADER returned!"
done
-_UnnamedText_1914d: ; a4494 (29:4494)
+_UnnamedText_1914d:: ; a4494 (29:4494)
text "You want to know"
line "about the 2 kinds"
cont "of caterpillar"
@@ -29,11 +29,11 @@
cont "#MON?"
done
-_UnnamedText_19152: ; a44cd (29:44cd)
+_UnnamedText_19152:: ; a44cd (29:44cd)
text "Oh, OK then!"
done
-_UnnamedText_19157: ; a44db (29:44db)
+_UnnamedText_19157:: ; a44db (29:44db)
text "CATERPIE has no"
line "poison, but"
cont "WEEDLE does."
@@ -42,7 +42,7 @@
line "POISON STING!"
done
-_UnnamedText_19175: ; a4525 (29:4525)
+_UnnamedText_19175:: ; a4525 (29:4525)
text "Oh Grandpa! Don't"
line "be so mean!"
cont "He hasn't had his"
@@ -49,7 +49,7 @@
cont "coffee yet."
done
-_UnnamedText_1917a: ; a4560 (29:4560)
+_UnnamedText_1917a:: ; a4560 (29:4560)
text "When I go shop in"
line "PEWTER CITY, I"
cont "have to take the"
@@ -57,7 +57,7 @@
cont "VIRIDIAN FOREST."
done
-_UnnamedText_19191: ; a45b5 (29:45b5)
+_UnnamedText_19191:: ; a45b5 (29:45b5)
text "You can't go"
line "through here!"
@@ -65,7 +65,7 @@
line "property!"
done
-_UnnamedText_191ca: ; a45ea (29:45ea)
+_UnnamedText_191ca:: ; a45ea (29:45ea)
text "Yawn!"
line "I must have dozed"
cont "off in the sun."
@@ -82,22 +82,22 @@
cont "have this TM."
prompt
-_ReceivedTM42Text: ; a469a (29:469a)
+_ReceivedTM42Text:: ; a469a (29:469a)
text $52, " received"
line "TM42!@@"
-_TM42Explanation: ; a46ad (29:46ad)
+_TM42Explanation:: ; a46ad (29:46ad)
text "TM42 contains"
line "DREAM EATER..."
cont "...Snore..."
done
-_TM42NoRoomText: ; a46d7 (29:46d7)
+_TM42NoRoomText:: ; a46d7 (29:46d7)
text "You have too much"
line "stuff already."
done
-_UnnamedText_1920a: ; a46f9 (29:46f9)
+_UnnamedText_1920a:: ; a46f9 (29:46f9)
text "Ahh, I've had my"
line "coffee now and I"
cont "feel great!"
@@ -109,7 +109,7 @@
line "hurry?"
done
-_UnnamedText_1920f: ; a4754 (29:4754)
+_UnnamedText_1920f:: ; a4754 (29:4754)
text "I see you're using"
line "a #DEX."
@@ -126,24 +126,24 @@
line "how to then."
done
-_UnnamedText_19214: ; a47e6 (29:47e6)
+_UnnamedText_19214:: ; a47e6 (29:47e6)
text "Time is money..."
line "Go along then."
done
-_UnnamedText_19219: ; a4807 (29:4807)
+_UnnamedText_19219:: ; a4807 (29:4807)
text "First, you need"
line "to weaken the"
cont "target #MON."
done
-_ViridianCityText8: ; a4833 (29:4833)
+_ViridianCityText8:: ; a4833 (29:4833)
text "VIRIDIAN CITY "
line "The Eternally"
cont "Green Paradise"
done
-_ViridianCityText9: ; a4860 (29:4860)
+_ViridianCityText9:: ; a4860 (29:4860)
text "TRAINER TIPS"
para "Catch #MON"
@@ -155,7 +155,7 @@
cont "to fight!"
done
-_ViridianCityText10: ; a48c3 (29:48c3)
+_ViridianCityText10:: ; a48c3 (29:48c3)
text "TRAINER TIPS"
para "The battle moves"
@@ -169,12 +169,12 @@
cont "#MON CENTER!"
done
-_ViridianCityText13: ; a4949 (29:4949)
+_ViridianCityText13:: ; a4949 (29:4949)
text "VIRIDIAN CITY"
line "#MON GYM"
done
-_ViridianCityText14: ; a4961 (29:4961)
+_ViridianCityText14:: ; a4961 (29:4961)
text "The GYM's doors"
line "are locked..."
done
--- a/text/maps/viridian_forest.asm
+++ b/text/maps/viridian_forest.asm
@@ -1,4 +1,4 @@
-_ViridianForestText1: ; 8031d (20:431d)
+_ViridianForestText1:: ; 8031d (20:431d)
text "I came here with"
line "some friends!"
@@ -6,53 +6,53 @@
line "#MON fights!"
done
-_ViridianForestBattleText1: ; 80359 (20:4359)
+_ViridianForestBattleText1:: ; 80359 (20:4359)
text "Hey! You have"
line "#MON! Come on!"
cont "Let's battle'em!"
done
-_ViridianForestEndBattleText1: ; 80387 (20:4387)
+_ViridianForestEndBattleText1:: ; 80387 (20:4387)
text "No!"
line "CATERPIE can't"
cont "cut it!"
prompt
-_ViridianFrstAfterBattleText1: ; 803a2 (20:43a2)
+_ViridianFrstAfterBattleText1:: ; 803a2 (20:43a2)
text "Ssh! You'll scare"
line "the bugs away!"
done
-_ViridianForestBattleText2: ; 803c3 (20:43c3)
+_ViridianForestBattleText2:: ; 803c3 (20:43c3)
text "Yo! You can't jam"
line "out if you're a"
cont "#MON trainer!"
done
-_ViridianForestEndBattleText2: ; 803f2 (20:43f2)
+_ViridianForestEndBattleText2:: ; 803f2 (20:43f2)
text "Huh?"
line "I ran out of"
cont "#MON!"
prompt
-_ViridianFrstAfterBattleText2: ; 8040b (20:440b)
+_ViridianFrstAfterBattleText2:: ; 8040b (20:440b)
text "Darn! I'm going"
line "to catch some"
cont "stronger ones!"
done
-_ViridianForestBattleText3: ; 80438 (20:4438)
+_ViridianForestBattleText3:: ; 80438 (20:4438)
text "Hey, wait up!"
line "What's the hurry?"
done
-_ViridianForestEndBattleText3: ; 80458 (20:4458)
+_ViridianForestEndBattleText3:: ; 80458 (20:4458)
text "I"
line "give! You're good"
cont "at this!"
prompt
-_ViridianFrstAfterBattleText3: ; 80475 (20:4475)
+_ViridianFrstAfterBattleText3:: ; 80475 (20:4475)
text "Sometimes, you"
line "can find stuff on"
cont "the ground!"
@@ -62,7 +62,7 @@
cont "dropped!"
done
-_ViridianForestText8: ; 804c7 (20:44c7)
+_ViridianForestText8:: ; 804c7 (20:44c7)
text "I ran out of #"
line "BALLs to catch"
cont "#MON with!"
@@ -71,7 +71,7 @@
line "extras!"
done
-_ViridianForestText9: ; 8050a (20:450a)
+_ViridianForestText9:: ; 8050a (20:450a)
text "TRAINER TIPS"
para "If you want to"
@@ -80,13 +80,13 @@
cont "grassy areas!"
done
-_ViridianForestText10: ; 80553 (20:4553)
+_ViridianForestText10:: ; 80553 (20:4553)
text "For poison, use"
line "ANTIDOTE! Get it"
cont "at #MON MARTs!"
done
-_ViridianForestText11: ; 80584 (20:4584)
+_ViridianForestText11:: ; 80584 (20:4584)
text "TRAINER TIPS"
para "Contact PROF.OAK"
@@ -95,7 +95,7 @@
cont "evaluated!"
done
-_ViridianForestText12: ; 805c6 (20:45c6)
+_ViridianForestText12:: ; 805c6 (20:45c6)
text "TRAINER TIPS"
para "No stealing of"
@@ -105,7 +105,7 @@
cont "#MON!"
done
-_ViridianForestText13: ; 80613 (20:4613)
+_ViridianForestText13:: ; 80613 (20:4613)
text "TRAINER TIPS"
para "Weaken #MON"
@@ -116,7 +116,7 @@
line "they may escape!"
done
-_ViridianForestText14: ; 80667 (20:4667)
+_ViridianForestText14:: ; 80667 (20:4667)
text "LEAVING"
line "VIRIDIAN FOREST"
cont "PEWTER CITY AHEAD"
--- a/text/maps/viridian_forest_entrance.asm
+++ b/text/maps/viridian_forest_entrance.asm
@@ -1,4 +1,4 @@
-_ViridianForestEntranceText1: ; 8a868 (22:6868)
+_ViridianForestEntranceText1:: ; 8a868 (22:6868)
text "Are you going to"
line "VIRIDIAN FOREST?"
cont "Be careful, it's"
@@ -5,7 +5,7 @@
cont "a natural maze!"
done
-_ViridianForestEntranceText2: ; 8a8ab (22:68ab)
+_ViridianForestEntranceText2:: ; 8a8ab (22:68ab)
text "RATTATA may be"
line "small, but its"
cont "bite is wicked!"
--- a/text/maps/viridian_forest_exit.asm
+++ b/text/maps/viridian_forest_exit.asm
@@ -1,4 +1,4 @@
-_ViridianForestexitText1: ; 8a6fd (22:66fd)
+_ViridianForestexitText1:: ; 8a6fd (22:66fd)
text "Many #MON live"
line "only in forests "
cont "and caves."
@@ -8,7 +8,7 @@
cont "different kinds!"
done
-_ViridianForestexitText2: ; 8a75d (22:675d)
+_ViridianForestexitText2:: ; 8a75d (22:675d)
text "Have you noticed"
line "the bushes on the"
cont "roadside?"
--- a/text/maps/viridian_gym.asm
+++ b/text/maps/viridian_gym.asm
@@ -1,4 +1,4 @@
-_UnnamedText_74ace: ; 95e09 (25:5e09)
+_UnnamedText_74ace:: ; 95e09 (25:5e09)
text "Fwahahaha! This is"
line "my hideout!"
@@ -18,7 +18,7 @@
cont "greatest trainer!"
done
-_UnnamedText_74ad3: ; 95ed5 (25:5ed5)
+_UnnamedText_74ad3:: ; 95ed5 (25:5ed5)
text "Ha!"
line "That was a truly"
cont "intense fight!"
@@ -26,7 +26,7 @@
cont "As proof, here is"
cont "the EARTHBADGE!@@"
-_UnnamedText_74ad9: ; 95f2b (25:5f2b)
+_UnnamedText_74ad9:: ; 95f2b (25:5f2b)
text "Having lost, I"
line "cannot face my"
cont "underlings!"
@@ -41,7 +41,7 @@
line "some day!"
cont "Farewell!@@"
-_ViridianGymText12: ; 95fcc (25:5fcc)
+_ViridianGymText12:: ; 95fcc (25:5fcc)
text "The EARTHBADGE"
line "makes #MON of"
cont "any level obey!"
@@ -59,11 +59,11 @@
cont "LEAGUE challenge!"
done
-_ReceivedTM27Text: ; 96082 (25:6082)
+_ReceivedTM27Text:: ; 96082 (25:6082)
text $52, " received"
line "TM27!@@"
-_TM27ExplanationText: ; 96095 (25:6095)
+_TM27ExplanationText:: ; 96095 (25:6095)
db $0
para "TM27 is FISSURE!"
line "It will take out"
@@ -75,124 +75,124 @@
cont "too long ago..."
done
-_TM27NoRoomText: ; 96104 (25:6104)
+_TM27NoRoomText:: ; 96104 (25:6104)
text "You do not have"
line "space for this!"
done
-_ViridianGymBattleText1: ; 96125 (25:6125)
+_ViridianGymBattleText1:: ; 96125 (25:6125)
text "Heh! You must be"
line "running out of"
cont "steam by now!"
done
-_ViridianGymEndBattleText1: ; 96154 (25:6154)
+_ViridianGymEndBattleText1:: ; 96154 (25:6154)
text "I"
line "ran out of gas!"
prompt
-_ViridianGymAfterBattleText1: ; 96167 (25:6167)
+_ViridianGymAfterBattleText1:: ; 96167 (25:6167)
text "You need power to"
line "keep up with our"
cont "GYM LEADER!"
done
-_ViridianGymBattleText2: ; 96197 (25:6197)
+_ViridianGymBattleText2:: ; 96197 (25:6197)
text "Rrrroar! I'm"
line "working myself"
cont "into a rage!"
done
-_ViridianGymEndBattleText2: ; 961c0 (25:61c0)
+_ViridianGymEndBattleText2:: ; 961c0 (25:61c0)
text "Wargh!"
prompt
-_ViridianGymAfterBattleText2: ; 961c8 (25:61c8)
+_ViridianGymAfterBattleText2:: ; 961c8 (25:61c8)
text "I'm still not"
line "worthy!"
done
-_ViridianGymBattleText3: ; 961de (25:61de)
+_ViridianGymBattleText3:: ; 961de (25:61de)
text "#MON and I, we"
line "make wonderful"
cont "music together!"
done
-_ViridianGymEndBattleText3: ; 9620d (25:620d)
+_ViridianGymEndBattleText3:: ; 9620d (25:620d)
text "You are in"
line "perfect harmony!"
prompt
-_ViridianGymAfterBattleText3: ; 9622a (25:622a)
+_ViridianGymAfterBattleText3:: ; 9622a (25:622a)
text "Do you know the"
line "identity of our"
cont "GYM LEADER?"
done
-_ViridianGymBattleText4: ; 96257 (25:6257)
+_ViridianGymBattleText4:: ; 96257 (25:6257)
text "Karate is the"
line "ultimate form of"
cont "martial arts!"
done
-_ViridianGymEndBattleText4: ; 96285 (25:6285)
+_ViridianGymEndBattleText4:: ; 96285 (25:6285)
text "Atcho!"
prompt
-_ViridianGymAfterBattleText4: ; 9628d (25:628d)
+_ViridianGymAfterBattleText4:: ; 9628d (25:628d)
text "If my #MON"
line "were as good at"
cont "Karate as I..."
done
-_ViridianGymBattleText5: ; 962b8 (25:62b8)
+_ViridianGymBattleText5:: ; 962b8 (25:62b8)
text "The truly talented"
line "win with style!"
done
-_ViridianGymEndBattleText5: ; 962dc (25:62dc)
+_ViridianGymEndBattleText5:: ; 962dc (25:62dc)
text "I"
line "lost my grip!"
prompt
-_ViridianGymAfterBattleText5: ; 962ed (25:62ed)
+_ViridianGymAfterBattleText5:: ; 962ed (25:62ed)
text "The LEADER will"
line "scold me!"
done
-_ViridianGymBattleText6: ; 96308 (25:6308)
+_ViridianGymBattleText6:: ; 96308 (25:6308)
text "I'm the KARATE"
line "KING! Your fate"
cont "rests with me!"
done
-_ViridianGymEndBattleText6: ; 96336 (25:6336)
+_ViridianGymEndBattleText6:: ; 96336 (25:6336)
text "Ayah!"
prompt
-_ViridianGymAfterBattleText6: ; 9633d (25:633d)
+_ViridianGymAfterBattleText6:: ; 9633d (25:633d)
text "#MON LEAGUE?"
line "You? Don't get"
cont "cocky!"
done
-_ViridianGymBattleText7: ; 96360 (25:6360)
+_ViridianGymBattleText7:: ; 96360 (25:6360)
text "Your #MON will"
line "cower at the"
cont "crack of my whip!"
done
-_ViridianGymEndBattleText7: ; 9638f (25:638f)
+_ViridianGymEndBattleText7:: ; 9638f (25:638f)
text "Yowch!"
line "Whiplash!"
prompt
-_ViridianGymAfterBattleText7: ; 963a1 (25:63a1)
+_ViridianGymAfterBattleText7:: ; 963a1 (25:63a1)
text "Wait! I was just"
line "careless!"
done
-_ViridianGymBattleText8: ; 963bd (25:63bd)
+_ViridianGymBattleText8:: ; 963bd (25:63bd)
text "VIRIDIAN GYM was"
line "closed for a long"
cont "time, but now our"
@@ -199,12 +199,12 @@
cont "LEADER is back!"
done
-_ViridianGymEndBattleText8: ; 96403 (25:6403)
+_ViridianGymEndBattleText8:: ; 96403 (25:6403)
text "I"
line "was beaten?"
prompt
-_ViridianGymAfterBattleText8: ; 96412 (25:6412)
+_ViridianGymAfterBattleText8:: ; 96412 (25:6412)
text "You can go onto"
line "#MON LEAGUE"
cont "only by defeating"
@@ -211,7 +211,7 @@
cont "our GYM LEADER!"
done
-_UnnamedText_74bd4: ; 96451 (25:6451)
+_UnnamedText_74bd4:: ; 96451 (25:6451)
text "Yo! Champ in"
line "making!"
@@ -229,7 +229,7 @@
cont "#MON!"
done
-_UnnamedText_74bd9: ; 964fb (25:64fb)
+_UnnamedText_74bd9:: ; 964fb (25:64fb)
text "Blow me away!"
line "GIOVANNI was the"
cont "GYM LEADER here?"
--- a/text/maps/viridian_house.asm
+++ b/text/maps/viridian_house.asm
@@ -1,4 +1,4 @@
-_ViridianHouseText1: ; 95d71 (25:5d71)
+_ViridianHouseText1:: ; 95d71 (25:5d71)
text "Coming up with"
line "nicknames is fun,"
cont "but hard."
@@ -8,16 +8,16 @@
cont "remember."
done
-_ViridianHouseText2: ; 95dc7 (25:5dc7)
+_ViridianHouseText2:: ; 95dc7 (25:5dc7)
text "My Daddy loves"
line "#MON too."
done
-_UnnamedText_1d5b1: ; 95de1 (25:5de1)
+_UnnamedText_1d5b1:: ; 95de1 (25:5de1)
text "SPEARY: Tetweet!"
done
-_ViridianHouseText4: ; 95df3 (25:5df3)
+_ViridianHouseText4:: ; 95df3 (25:5df3)
text "SPEAROW"
line "Name: SPEARY"
done
--- a/text/maps/viridian_mart.asm
+++ b/text/maps/viridian_mart.asm
@@ -1,5 +1,5 @@
-_ViridianPokeCenterText2: ; 95ba1 (25:5ba1)
-_ViridianPokeCenterText1: ; 95ba1 (25:5ba1)
+_ViridianPokeCenterText2:: ; 95ba1 (25:5ba1)
+_ViridianPokeCenterText1:: ; 95ba1 (25:5ba1)
text "You can use that"
line "PC in the corner."
@@ -7,7 +7,7 @@
line "told me. So kind!"
done
-_ViridianPokeCenterText3: ; 95be8 (25:5be8)
+_ViridianPokeCenterText3:: ; 95be8 (25:5be8)
text "There's a #MON"
line "CENTER in every"
cont "town ahead."
@@ -16,17 +16,17 @@
line "any money either!"
done
-_ViridianMartText1: ; 95c36 (25:5c36)
+_ViridianMartText1:: ; 95c36 (25:5c36)
text "Okay! Say hi to"
line "PROF.OAK for me!"
done
-_ViridianMartText4: ; 95c58 (25:5c58)
+_ViridianMartText4:: ; 95c58 (25:5c58)
text "Hey! You came from"
line "PALLET TOWN?"
done
-ViridianMartParcelQuestText: ; 95c79 (25:5c79)
+ViridianMartParcelQuestText:: ; 95c79 (25:5c79)
text "You know PROF."
line "OAK, right?"
@@ -37,12 +37,12 @@
para $52, " got"
line "OAK's PARCEL!@@"
-_ViridianMartText2: ; 95cd5 (25:5cd5)
+_ViridianMartText2:: ; 95cd5 (25:5cd5)
text "This shop sells"
line "many ANTIDOTEs."
done
-_ViridianMartText3: ; 95cf6 (25:5cf6)
+_ViridianMartText3:: ; 95cf6 (25:5cf6)
text "No! POTIONs are"
line "all sold out."
done
--- a/text/maps/wardens_house.asm
+++ b/text/maps/wardens_house.asm
@@ -1,4 +1,4 @@
-_WardenGibberishText1: ; 9e444 (27:6444)
+_WardenGibberishText1:: ; 9e444 (27:6444)
text "WARDEN: Hif fuff"
line "hefifoo!"
@@ -7,28 +7,28 @@
cont "hee fwee!"
done
-_WardenGibberishText2: ; 9e48b (27:648b)
+_WardenGibberishText2:: ; 9e48b (27:648b)
text "Ah howhee ho hoo!"
line "Eef ee hafahi ho!"
done
-_WardenGibberishText3: ; 9e4b0 (27:64b0)
+_WardenGibberishText3:: ; 9e4b0 (27:64b0)
text "Ha? He ohay heh"
line "ha hoo ee haheh!"
done
-_WardenTeethText1: ; 9e4d2 (27:64d2)
+_WardenTeethText1:: ; 9e4d2 (27:64d2)
text $52, " gave the"
line "GOLD TEETH to the"
cont "WARDEN!@@"
-_WardenTeethText2: ; 9e4f9 (27:64f9)
+_WardenTeethText2:: ; 9e4f9 (27:64f9)
db $0
para "The WARDEN popped"
line "in his teeth!"
prompt
-_WardenThankYouText: ; 9e51b (27:651b)
+_WardenThankYouText:: ; 9e51b (27:651b)
text "WARDEN: Thanks,"
line "kid! No one could"
cont "understand a word"
@@ -41,13 +41,13 @@
cont "your trouble."
prompt
-_ReceivedHM04Text: ; 9e5a2 (27:65a2)
+_ReceivedHM04Text:: ; 9e5a2 (27:65a2)
text $52, " received"
line "@"
TX_RAM $cf4b
text "!@@"
-_HM04ExplanationText: ; 9e5b6 (27:65b6)
+_HM04ExplanationText:: ; 9e5b6 (27:65b6)
text "WARDEN: HM04"
line "teaches STRENGTH!"
@@ -67,17 +67,17 @@
line "rare SURF HM."
done
-_HM04NoRoomText: ; 9e67a (27:667a)
+_HM04NoRoomText:: ; 9e67a (27:667a)
text "Your pack is"
line "stuffed full!"
done
-_UnnamedText_75176: ; 9e696 (27:6696)
+_UnnamedText_75176:: ; 9e696 (27:6696)
text "#MON photos"
line "and fossils."
done
-_UnnamedText_7517b: ; 9e6b0 (27:66b0)
+_UnnamedText_7517b:: ; 9e6b0 (27:66b0)
text "Old #MON"
line "merchandise."
done
--- a/text/move_names.asm
+++ b/text/move_names.asm
@@ -1,4 +1,4 @@
-MoveNames: ; b0000 (2c:4000)
+MoveNames:: ; b0000 (2c:4000)
db "POUND@"
db "KARATE CHOP@"
db "DOUBLESLAP@"
--- a/text/oakspeech.asm
+++ b/text/oakspeech.asm
@@ -1,4 +1,4 @@
-_OakSpeechText1:
+_OakSpeechText1::
text "Hello there!"
line "Welcome to the"
cont "world of #MON!"
@@ -8,13 +8,13 @@
cont "the #MON PROF!"
prompt
-_OakSpeechText2A:
+_OakSpeechText2A::
text "This world is"
line "inhabited by"
cont "creatures called"
cont "#MON!@@"
-_OakSpeechText2B:
+_OakSpeechText2B::
text $51,"For some people,"
line "#MON are"
cont "pets. Others use"
@@ -26,12 +26,12 @@
line "as a profession."
prompt
-_IntroducePlayerText:
+_IntroducePlayerText::
text "First, what is"
line "your name?"
prompt
-_IntroduceRivalText:
+_IntroduceRivalText::
text "This is my grand-"
line "son. He's been"
cont "your rival since"
@@ -41,7 +41,7 @@
line "his name again?"
prompt
-_OakSpeechText3:
+_OakSpeechText3::
text $52,"!"
para "Your very own"
--- a/text/pokedex.asm
+++ b/text/pokedex.asm
@@ -1,4 +1,4 @@
-_RhydonDexEntry:
+_RhydonDexEntry::
text "Protected by an"
next "armor-like hide,"
next "it is capable of"
@@ -8,7 +8,7 @@
next "degrees"
dex
-_KangaskhanDexEntry:
+_KangaskhanDexEntry::
text "The infant rarely"
next "ventures out of"
next "its mother's"
@@ -18,7 +18,7 @@
next "years old"
dex
-_NidoranMDexEntry:
+_NidoranMDexEntry::
text "Stiffens its ears"
next "to sense danger."
next "The larger its"
@@ -28,7 +28,7 @@
next "secreted venom"
dex
-_ClefairyDexEntry:
+_ClefairyDexEntry::
text "Its magical and"
next "cute appeal has"
next "many admirers."
@@ -38,7 +38,7 @@
next "certain areas"
dex
-_SpearowDexEntry:
+_SpearowDexEntry::
text "Eats bugs in"
next "grassy areas. It"
next "has to flap its"
@@ -48,7 +48,7 @@
next "stay airborne"
dex
-_VoltorbDexEntry:
+_VoltorbDexEntry::
text "Usually found in"
next "power plants."
next "Easily mistaken"
@@ -58,7 +58,7 @@
next "many people"
dex
-_NidokingDexEntry:
+_NidokingDexEntry::
text "It uses its"
next "powerful tail in"
next "battle to smash,"
@@ -68,7 +68,7 @@
next "bones"
dex
-_SlowbroDexEntry:
+_SlowbroDexEntry::
text "The SHELLDER that"
next "is latched onto"
next "SLOWPOKE's tail"
@@ -78,7 +78,7 @@
next "over scraps"
dex
-_IvysaurDexEntry:
+_IvysaurDexEntry::
text "When the bulb on"
next "its back grows"
next "large, it appears"
@@ -88,7 +88,7 @@
next "on its hind legs"
dex
-_ExeggutorDexEntry:
+_ExeggutorDexEntry::
text "Legend has it that"
next "on rare occasions,"
next "one of its heads"
@@ -98,7 +98,7 @@
next "EXEGGCUTE"
dex
-_LickitungDexEntry:
+_LickitungDexEntry::
text "Its tongue can be"
next "extended like a"
next "chameleon's. It"
@@ -108,7 +108,7 @@
next "licks enemies"
dex
-_ExeggcuteDexEntry:
+_ExeggcuteDexEntry::
text "Often mistaken"
next "for eggs."
next "When disturbed,"
@@ -118,7 +118,7 @@
next "in swarms"
dex
-_GrimerDexEntry:
+_GrimerDexEntry::
text "Appears in filthy"
next "areas. Thrives by"
next "sucking up"
@@ -128,7 +128,7 @@
next "out of factories"
dex
-_GengarDexEntry:
+_GengarDexEntry::
text "Under a full moon,"
next "this #MON"
next "likes to mimic"
@@ -138,7 +138,7 @@
next "at their fright"
dex
-_NidoranFDexEntry:
+_NidoranFDexEntry::
text "Although small,"
next "its venomous"
next "barbs render this"
@@ -148,7 +148,7 @@
next "smaller horns"
dex
-_NidoqueenDexEntry:
+_NidoqueenDexEntry::
text "Its hard scales"
next "provide strong"
next "protection. It"
@@ -158,7 +158,7 @@
next "powerful moves"
dex
-_CuboneDexEntry:
+_CuboneDexEntry::
text "Because it never"
next "removes its skull"
next "helmet, no one"
@@ -168,7 +168,7 @@
next "real face"
dex
-_RhyhornDexEntry:
+_RhyhornDexEntry::
text "Its massive bones"
next "are 1000 times"
next "harder than human"
@@ -178,7 +178,7 @@
next "trailer flying"
dex
-_LaprasDexEntry:
+_LaprasDexEntry::
text "A #MON that"
next "has been over-"
next "hunted almost to"
@@ -188,7 +188,7 @@
next "across the water"
dex
-_ArcanineDexEntry:
+_ArcanineDexEntry::
text "A #MON that"
next "has been admired"
next "since the past"
@@ -198,7 +198,7 @@
next "as if on wings"
dex
-_MewDexEntry:
+_MewDexEntry::
text "So rare that it"
next "is still said to"
next "be a mirage by"
@@ -208,7 +208,7 @@
next "seen it worldwide"
dex
-_GyaradosDexEntry:
+_GyaradosDexEntry::
text "Rarely seen in"
next "the wild. Huge"
next "and vicious, it"
@@ -218,7 +218,7 @@
next "cities in a rage"
dex
-_ShellderDexEntry:
+_ShellderDexEntry::
text "Its hard shell"
next "repels any kind"
next "of attack."
@@ -228,7 +228,7 @@
next "shell is open"
dex
-_TentacoolDexEntry:
+_TentacoolDexEntry::
text "Drifts in shallow"
next "seas. Anglers who"
next "hook them by"
@@ -238,7 +238,7 @@
next "its stinging acid"
dex
-_GastlyDexEntry:
+_GastlyDexEntry::
text "Almost invisible,"
next "this gaseous"
next "#MON cloaks"
@@ -248,7 +248,7 @@
next "without notice"
dex
-_ScytherDexEntry:
+_ScytherDexEntry::
text "With ninja-like"
next "agility and speed,"
next "it can create the"
@@ -258,7 +258,7 @@
next "than one"
dex
-_StaryuDexEntry:
+_StaryuDexEntry::
text "An enigmatic"
next "#MON that can"
next "effortlessly"
@@ -268,7 +268,7 @@
next "loses in battle"
dex
-_BlastoiseDexEntry:
+_BlastoiseDexEntry::
text "A brutal #MON"
next "with pressurized"
next "water jets on its"
@@ -278,7 +278,7 @@
next "speed tackles"
dex
-_PinsirDexEntry:
+_PinsirDexEntry::
text "If it fails to"
next "crush the victim"
next "in its pincers,"
@@ -288,7 +288,7 @@
next "it hard"
dex
-_TangelaDexEntry:
+_TangelaDexEntry::
text "The whole body is"
next "swathed with wide"
next "vines that are"
@@ -298,7 +298,7 @@
next "shake as it walks"
dex
-_GrowlitheDexEntry:
+_GrowlitheDexEntry::
text "Very protective"
next "of its territory."
next "It will bark and"
@@ -308,7 +308,7 @@
next "its space"
dex
-_OnixDexEntry:
+_OnixDexEntry::
text "As it grows, the"
next "stone portions of"
next "its body harden"
@@ -318,7 +318,7 @@
next "colored black"
dex
-_FearowDexEntry:
+_FearowDexEntry::
text "With its huge and"
next "magnificent wings,"
next "it can keep aloft"
@@ -328,7 +328,7 @@
next "for rest"
dex
-_PidgeyDexEntry:
+_PidgeyDexEntry::
text "A common sight in"
next "forests and woods."
next "It flaps its"
@@ -338,7 +338,7 @@
next "blinding sand"
dex
-_SlowpokeDexEntry:
+_SlowpokeDexEntry::
text "Incredibly slow"
next "and dopey. It"
next "takes 5 seconds"
@@ -348,7 +348,7 @@
next "attack"
dex
-_KadabraDexEntry:
+_KadabraDexEntry::
text "It emits special"
next "alpha waves from"
next "its body that"
@@ -358,7 +358,7 @@
next "close by"
dex
-_GravelerDexEntry:
+_GravelerDexEntry::
text "Rolls down slopes"
next "to move. It rolls"
next "over any obstacle"
@@ -368,7 +368,7 @@
next "direction"
dex
-_ChanseyDexEntry:
+_ChanseyDexEntry::
text "A rare and elusive"
next "#MON that is"
next "said to bring"
@@ -378,7 +378,7 @@
next "it"
dex
-_MachokeDexEntry:
+_MachokeDexEntry::
text "Its muscular body"
next "is so powerful, it"
next "must wear a power"
@@ -388,7 +388,7 @@
next "its motions"
dex
-_MrMimeDexEntry:
+_MrMimeDexEntry::
text "If interrupted"
next "while it is"
next "miming, it will"
@@ -398,7 +398,7 @@
next "broad hands"
dex
-_HitmonleeDexEntry:
+_HitmonleeDexEntry::
text "When in a hurry,"
next "its legs lengthen"
next "progressively."
@@ -408,7 +408,7 @@
next "loping strides"
dex
-_HitmonchanDexEntry:
+_HitmonchanDexEntry::
text "While apparently"
next "doing nothing, it"
next "fires punches in"
@@ -418,7 +418,7 @@
next "impossible to see"
dex
-_ArbokDexEntry:
+_ArbokDexEntry::
text "It is rumored that"
next "the ferocious"
next "warning markings"
@@ -428,7 +428,7 @@
next "to area"
dex
-_ParasectDexEntry:
+_ParasectDexEntry::
text "A host-parasite"
next "pair in which the"
next "parasite mushroom"
@@ -438,7 +438,7 @@
next "damp places"
dex
-_PsyduckDexEntry:
+_PsyduckDexEntry::
text "While lulling its"
next "enemies with its"
next "vacant look, this"
@@ -448,7 +448,7 @@
next "powers"
dex
-_DrowzeeDexEntry:
+_DrowzeeDexEntry::
text "Puts enemies to"
next "sleep then eats"
next "their dreams."
@@ -458,7 +458,7 @@
next "bad dreams"
dex
-_GolemDexEntry:
+_GolemDexEntry::
text "Its boulder-like"
next "body is extremely"
next "hard. It can"
@@ -468,7 +468,7 @@
next "without damage"
dex
-_MagmarDexEntry:
+_MagmarDexEntry::
text "Its body always"
next "burns with an"
next "orange glow that"
@@ -478,7 +478,7 @@
next "among flames"
dex
-_ElectabuzzDexEntry:
+_ElectabuzzDexEntry::
text "Normally found"
next "near power plants,"
next "they can wander"
@@ -488,7 +488,7 @@
next "in cities"
dex
-_MagnetonDexEntry:
+_MagnetonDexEntry::
text "Formed by several"
next "MAGNEMITEs linked"
next "together. They"
@@ -498,7 +498,7 @@
next "flare up"
dex
-_KoffingDexEntry:
+_KoffingDexEntry::
text "Because it stores"
next "several kinds of"
next "toxic gases in"
@@ -508,7 +508,7 @@
next "without warning"
dex
-_MankeyDexEntry:
+_MankeyDexEntry::
text "Extremely quick to"
next "anger. It could"
next "be docile one"
@@ -518,7 +518,7 @@
next "the next instant"
dex
-_SeelDexEntry:
+_SeelDexEntry::
text "The protruding"
next "horn on its head"
next "is very hard."
@@ -528,7 +528,7 @@
next "thick ice"
dex
-_DiglettDexEntry:
+_DiglettDexEntry::
text "Lives about one"
next "yard underground"
next "where it feeds on"
@@ -538,7 +538,7 @@
next "above ground"
dex
-_TaurosDexEntry:
+_TaurosDexEntry::
text "When it targets"
next "an enemy, it"
next "charges furiously"
@@ -548,7 +548,7 @@
next "long tails"
dex
-_FarfetchdDexEntry:
+_FarfetchdDexEntry::
text "The sprig of"
next "green onions it"
next "holds is its"
@@ -558,7 +558,7 @@
next "metal sword"
dex
-_VenonatDexEntry:
+_VenonatDexEntry::
text "Lives in the"
next "shadows of tall"
next "trees where it"
@@ -568,7 +568,7 @@
next "light at night"
dex
-_DragoniteDexEntry:
+_DragoniteDexEntry::
text "An extremely"
next "rarely seen"
next "marine #MON."
@@ -578,7 +578,7 @@
next "that of humans"
dex
-_DoduoDexEntry:
+_DoduoDexEntry::
text "A bird that makes"
next "up for its poor"
next "flying with its"
@@ -588,7 +588,7 @@
next "footprints"
dex
-_PoliwagDexEntry:
+_PoliwagDexEntry::
text "Its newly grown"
next "legs prevent it"
next "from running. It"
@@ -598,7 +598,7 @@
next "trying to stand"
dex
-_JynxDexEntry:
+_JynxDexEntry::
text "It seductively"
next "wiggles its hips"
next "as it walks. It"
@@ -608,7 +608,7 @@
next "unison with it"
dex
-_MoltresDexEntry:
+_MoltresDexEntry::
text "Known as the"
next "legendary bird of"
next "fire. Every flap"
@@ -618,7 +618,7 @@
next "flash of flames"
dex
-_ArticunoDexEntry:
+_ArticunoDexEntry::
text "A legendary bird"
next "#MON that is"
next "said to appear to"
@@ -628,7 +628,7 @@
next "mountains"
dex
-_ZapdosDexEntry:
+_ZapdosDexEntry::
text "A legendary bird"
next "#MON that is"
next "said to appear"
@@ -638,7 +638,7 @@
next "lightning bolts"
dex
-_DittoDexEntry:
+_DittoDexEntry::
text "Capable of copying"
next "an enemy's genetic"
next "code to instantly"
@@ -648,7 +648,7 @@
next "of the enemy"
dex
-_MeowthDexEntry:
+_MeowthDexEntry::
text "Adores circular"
next "objects. Wanders"
next "the streets on a"
@@ -658,7 +658,7 @@
next "loose change"
dex
-_KrabbyDexEntry:
+_KrabbyDexEntry::
text "Its pincers are"
next "not only powerful"
next "weapons, they are"
@@ -668,7 +668,7 @@
next "sideways"
dex
-_VulpixDexEntry:
+_VulpixDexEntry::
text "At the time of"
next "birth, it has"
next "just one tail."
@@ -678,7 +678,7 @@
next "it grows older"
dex
-_NinetalesDexEntry:
+_NinetalesDexEntry::
text "Very smart and"
next "very vengeful."
next "Grabbing one of"
@@ -688,7 +688,7 @@
next "1000-year curse"
dex
-_PikachuDexEntry:
+_PikachuDexEntry::
text "When several of"
next "these #MON"
next "gather, their"
@@ -698,7 +698,7 @@
next "lightning storms"
dex
-_RaichuDexEntry:
+_RaichuDexEntry::
text "Its long tail"
next "serves as a"
next "ground to protect"
@@ -708,7 +708,7 @@
next "power"
dex
-_DratiniDexEntry:
+_DratiniDexEntry::
text "Long considered a"
next "mythical #MON"
next "until recently"
@@ -718,7 +718,7 @@
next "living underwater"
dex
-_DragonairDexEntry:
+_DragonairDexEntry::
text "A mystical #MON"
next "that exudes a"
next "gentle aura."
@@ -728,7 +728,7 @@
next "conditions"
dex
-_KabutoDexEntry:
+_KabutoDexEntry::
text "A #MON that"
next "was resurrected"
next "from a fossil"
@@ -738,7 +738,7 @@
next "floor eons ago"
dex
-_KabutopsDexEntry:
+_KabutopsDexEntry::
text "Its sleek shape is"
next "perfect for swim-"
next "ming. It slashes"
@@ -748,7 +748,7 @@
next "the body fluids"
dex
-_HorseaDexEntry:
+_HorseaDexEntry::
text "Known to shoot"
next "down flying bugs"
next "with precision"
@@ -758,7 +758,7 @@
next "of the water"
dex
-_SeadraDexEntry:
+_SeadraDexEntry::
text "Capable of swim-"
next "ming backwards by"
next "rapidly flapping"
@@ -768,7 +768,7 @@
next "stout tail"
dex
-_SandshrewDexEntry:
+_SandshrewDexEntry::
text "Burrows deep"
next "underground in"
next "arid locations"
@@ -778,7 +778,7 @@
next "to hunt for food"
dex
-_SandslashDexEntry:
+_SandslashDexEntry::
text "Curls up into a"
next "spiny ball when"
next "threatened. It"
@@ -788,7 +788,7 @@
next "attack or escape"
dex
-_OmanyteDexEntry:
+_OmanyteDexEntry::
text "Although long"
next "extinct, in rare"
next "cases, it can be"
@@ -798,7 +798,7 @@
next "fossils"
dex
-_OmastarDexEntry:
+_OmastarDexEntry::
text "A prehistoric"
next "#MON that died"
next "out when its"
@@ -808,7 +808,7 @@
next "catch prey"
dex
-_JigglypuffDexEntry:
+_JigglypuffDexEntry::
text "When its huge eyes"
next "light up, it sings"
next "a mysteriously"
@@ -818,7 +818,7 @@
next "enemies to sleep"
dex
-_WigglytuffDexEntry:
+_WigglytuffDexEntry::
text "The body is soft"
next "and rubbery. When"
next "angered, it will"
@@ -828,7 +828,7 @@
next "an enormous size"
dex
-_EeveeDexEntry:
+_EeveeDexEntry::
text "Its genetic code"
next "is irregular."
next "It may mutate if"
@@ -838,7 +838,7 @@
next "element STONEs"
dex
-_FlareonDexEntry:
+_FlareonDexEntry::
text "When storing"
next "thermal energy in"
next "its body, its"
@@ -848,7 +848,7 @@
next "degrees"
dex
-_JolteonDexEntry:
+_JolteonDexEntry::
text "It accumulates"
next "negative ions in"
next "the atmosphere to"
@@ -858,7 +858,7 @@
next "bolts"
dex
-_VaporeonDexEntry:
+_VaporeonDexEntry::
text "Lives close to"
next "water. Its long"
next "tail is ridged"
@@ -868,7 +868,7 @@
next "for a mermaid's"
dex
-_MachopDexEntry:
+_MachopDexEntry::
text "Loves to build"
next "its muscles."
next "It trains in all"
@@ -878,7 +878,7 @@
next "even stronger"
dex
-_ZubatDexEntry:
+_ZubatDexEntry::
text "Forms colonies in"
next "perpetually dark"
next "places. Uses"
@@ -888,7 +888,7 @@
next "approach targets"
dex
-_EkansDexEntry:
+_EkansDexEntry::
text "Moves silently"
next "and stealthily."
next "Eats the eggs of"
@@ -898,7 +898,7 @@
next "SPEAROW, whole"
dex
-_ParasDexEntry:
+_ParasDexEntry::
text "Burrows to suck"
next "tree roots. The"
next "mushrooms on its"
@@ -908,7 +908,7 @@
next "the bug host"
dex
-_PoliwhirlDexEntry:
+_PoliwhirlDexEntry::
text "Capable of living"
next "in or out of"
next "water. When out"
@@ -918,7 +918,7 @@
next "its body slimy"
dex
-_PoliwrathDexEntry:
+_PoliwrathDexEntry::
text "An adept swimmer"
next "at both the front"
next "crawl and breast"
@@ -928,7 +928,7 @@
next "human swimmers"
dex
-_WeedleDexEntry:
+_WeedleDexEntry::
text "Often found in"
next "forests, eating"
next "leaves."
@@ -938,7 +938,7 @@
next "on its head"
dex
-_KakunaDexEntry:
+_KakunaDexEntry::
text "Almost incapable"
next "of moving, this"
next "#MON can only"
@@ -948,7 +948,7 @@
next "from predators"
dex
-_BeedrillDexEntry:
+_BeedrillDexEntry::
text "Flies at high"
next "speed and attacks"
next "using its large"
@@ -958,7 +958,7 @@
next "and tail"
dex
-_DodrioDexEntry:
+_DodrioDexEntry::
text "Uses its three"
next "brains to execute"
next "complex plans."
@@ -968,7 +968,7 @@
next "stays awake"
dex
-_PrimeapeDexEntry:
+_PrimeapeDexEntry::
text "Always furious"
next "and tenacious to"
next "boot. It will not"
@@ -978,7 +978,7 @@
next "it is caught"
dex
-_DugtrioDexEntry:
+_DugtrioDexEntry::
text "A team of DIGLETT"
next "triplets."
next "It triggers huge"
@@ -988,7 +988,7 @@
next "underground"
dex
-_VenomothDexEntry:
+_VenomothDexEntry::
text "The dust-like"
next "scales covering"
next "its wings are"
@@ -998,7 +998,7 @@
next "of poison it has"
dex
-_DewgongDexEntry:
+_DewgongDexEntry::
text "Stores thermal"
next "energy in its"
next "body. Swims at a"
@@ -1008,7 +1008,7 @@
next "cold waters"
dex
-_CaterpieDexEntry:
+_CaterpieDexEntry::
text "Its short feet"
next "are tipped with"
next "suction pads that"
@@ -1018,7 +1018,7 @@
next "slopes and walls"
dex
-_MetapodDexEntry:
+_MetapodDexEntry::
text "This #MON is"
next "vulnerable to"
next "attack while its"
@@ -1028,7 +1028,7 @@
next "and tender body"
dex
-_ButterfreeDexEntry:
+_ButterfreeDexEntry::
text "In battle, it"
next "flaps its wings"
next "at high speed to"
@@ -1038,7 +1038,7 @@
next "the air"
dex
-_MachampDexEntry:
+_MachampDexEntry::
text "Using its heavy"
next "muscles, it throws"
next "powerful punches"
@@ -1048,7 +1048,7 @@
next "the horizon"
dex
-_GolduckDexEntry:
+_GolduckDexEntry::
text "Often seen swim-"
next "ming elegantly by"
next "lake shores. It"
@@ -1058,7 +1058,7 @@
next "monster, Kappa"
dex
-_HypnoDexEntry:
+_HypnoDexEntry::
text "When it locks eyes"
next "with an enemy, it"
next "will use a mix of"
@@ -1068,7 +1068,7 @@
next "CONFUSION"
dex
-_GolbatDexEntry:
+_GolbatDexEntry::
text "Once it strikes,"
next "it will not stop"
next "draining energy"
@@ -1078,7 +1078,7 @@
next "too heavy to fly"
dex
-_MewtwoDexEntry:
+_MewtwoDexEntry::
text "It was created by"
next "a scientist after"
next "years of horrific"
@@ -1088,7 +1088,7 @@
next "experiments"
dex
-_SnorlaxDexEntry:
+_SnorlaxDexEntry::
text "Very lazy. Just"
next "eats and sleeps."
next "As its rotund"
@@ -1098,7 +1098,7 @@
next "more slothful"
dex
-_MagikarpDexEntry:
+_MagikarpDexEntry::
text "In the distant"
next "past, it was"
next "somewhat stronger"
@@ -1108,7 +1108,7 @@
next "that exist today"
dex
-_MukDexEntry:
+_MukDexEntry::
text "Thickly covered"
next "with a filthy,"
next "vile sludge. It"
@@ -1118,7 +1118,7 @@
next "contain poison"
dex
-_KinglerDexEntry:
+_KinglerDexEntry::
text "The large pincer"
next "has 10000 hp of"
next "crushing power."
@@ -1128,7 +1128,7 @@
next "unwieldy to use"
dex
-_CloysterDexEntry:
+_CloysterDexEntry::
text "When attacked, it"
next "launches its"
next "horns in quick"
@@ -1138,7 +1138,7 @@
next "never been seen"
dex
-_ElectrodeDexEntry:
+_ElectrodeDexEntry::
text "It stores electric"
next "energy under very"
next "high pressure."
@@ -1148,7 +1148,7 @@
next "provocation"
dex
-_ClefableDexEntry:
+_ClefableDexEntry::
text "A timid fairy"
next "#MON that is"
next "rarely seen. It"
@@ -1158,7 +1158,7 @@
next "senses people"
dex
-_WeezingDexEntry:
+_WeezingDexEntry::
text "Where two kinds"
next "of poison gases"
next "meet, 2 KOFFINGs"
@@ -1168,7 +1168,7 @@
next "years"
dex
-_PersianDexEntry:
+_PersianDexEntry::
text "Although its fur"
next "has many admirers,"
next "it is tough to"
@@ -1178,7 +1178,7 @@
next "fickle meanness"
dex
-_MarowakDexEntry:
+_MarowakDexEntry::
text "The bone it holds"
next "is its key weapon."
next "It throws the"
@@ -1188,7 +1188,7 @@
next "to KO targets"
dex
-_HaunterDexEntry:
+_HaunterDexEntry::
text "Because of its"
next "ability to slip"
next "through block"
@@ -1198,7 +1198,7 @@
next "other dimension"
dex
-_AbraDexEntry:
+_AbraDexEntry::
text "Using its ability"
next "to read minds, it"
next "will identify"
@@ -1208,7 +1208,7 @@
next "safety"
dex
-_AlakazamDexEntry:
+_AlakazamDexEntry::
text "Its brain can out-"
next "perform a super-"
next "computer."
@@ -1218,7 +1218,7 @@
next "to be 5,000"
dex
-_PidgeottoDexEntry:
+_PidgeottoDexEntry::
text "Very protective"
next "of its sprawling"
next "territorial area,"
@@ -1228,7 +1228,7 @@
next "any intruder"
dex
-_PidgeotDexEntry:
+_PidgeotDexEntry::
text "When hunting, it"
next "skims the surface"
next "of water at high"
@@ -1238,7 +1238,7 @@
next "as MAGIKARP"
dex
-_StarmieDexEntry:
+_StarmieDexEntry::
text "Its central core"
next "glows with the"
next "seven colors of"
@@ -1248,7 +1248,7 @@
next "core as a gem"
dex
-_BulbasaurDexEntry:
+_BulbasaurDexEntry::
text "A strange seed was"
next "planted on its"
next "back at birth."
@@ -1258,7 +1258,7 @@
next "this #MON"
dex
-_VenusaurDexEntry:
+_VenusaurDexEntry::
text "The plant blooms"
next "when it is"
next "absorbing solar"
@@ -1268,7 +1268,7 @@
next "seek sunlight"
dex
-_TentacruelDexEntry:
+_TentacruelDexEntry::
text "The tentacles are"
next "normally kept"
next "short. On hunts,"
@@ -1278,7 +1278,7 @@
next "immobilize prey"
dex
-_GoldeenDexEntry:
+_GoldeenDexEntry::
text "Its tail fin"
next "billows like an"
next "elegant ballroom"
@@ -1288,7 +1288,7 @@
next "the Water Queen"
dex
-_SeakingDexEntry:
+_SeakingDexEntry::
text "In the autumn"
next "spawning season,"
next "they can be seen"
@@ -1298,7 +1298,7 @@
next "and creeks"
dex
-_PonytaDexEntry:
+_PonytaDexEntry::
text "Its hooves are 10"
next "times harder than"
next "diamonds. It can"
@@ -1308,7 +1308,7 @@
next "in little time"
dex
-_RapidashDexEntry:
+_RapidashDexEntry::
text "Very competitive,"
next "this #MON will"
next "chase anything"
@@ -1318,7 +1318,7 @@
next "racing it"
dex
-_RattataDexEntry:
+_RattataDexEntry::
text "Bites anything"
next "when it attacks."
next "Small and very"
@@ -1328,7 +1328,7 @@
next "many places"
dex
-_RaticateDexEntry:
+_RaticateDexEntry::
text "It uses its whis-"
next "kers to maintain"
next "its balance."
@@ -1338,7 +1338,7 @@
next "they are cut off"
dex
-_NidorinoDexEntry:
+_NidorinoDexEntry::
text "An aggressive"
next "#MON that is"
next "quick to attack."
@@ -1348,7 +1348,7 @@
next "powerful venom"
dex
-_NidorinaDexEntry:
+_NidorinaDexEntry::
text "The female's horn"
next "develops slowly."
next "Prefers physical"
@@ -1358,7 +1358,7 @@
next "biting"
dex
-_GeodudeDexEntry:
+_GeodudeDexEntry::
text "Found in fields"
next "and mountains."
next "Mistaking them"
@@ -1368,7 +1368,7 @@
next "or trip on them"
dex
-_PorygonDexEntry:
+_PorygonDexEntry::
text "A #MON that"
next "consists entirely"
next "of programming"
@@ -1378,7 +1378,7 @@
next "cyberspace"
dex
-_AerodactylDexEntry:
+_AerodactylDexEntry::
text "A ferocious, pre-"
next "historic #MON"
next "that goes for the"
@@ -1388,7 +1388,7 @@
next "saw-like fangs"
dex
-_MagnemiteDexEntry:
+_MagnemiteDexEntry::
text "Uses anti-gravity"
next "to stay suspended."
next "Appears without"
@@ -1398,7 +1398,7 @@
next "similar moves"
dex
-_CharmanderDexEntry:
+_CharmanderDexEntry::
text "Obviously prefers"
next "hot places. When"
next "it rains, steam"
@@ -1408,7 +1408,7 @@
next "its tail"
dex
-_SquirtleDexEntry:
+_SquirtleDexEntry::
text "After birth, its"
next "back swells and"
next "hardens into a"
@@ -1418,7 +1418,7 @@
next "its mouth"
dex
-_CharmeleonDexEntry:
+_CharmeleonDexEntry::
text "When it swings"
next "its burning tail,"
next "it elevates the"
@@ -1428,7 +1428,7 @@
next "levels"
dex
-_WartortleDexEntry:
+_WartortleDexEntry::
text "Often hides in"
next "water to stalk"
next "unwary prey. For"
@@ -1438,7 +1438,7 @@
next "maintain balance"
dex
-_CharizardDexEntry:
+_CharizardDexEntry::
text "Spits fire that"
next "is hot enough to"
next "melt boulders."
@@ -1448,7 +1448,7 @@
next "unintentionally"
dex
-_OddishDexEntry:
+_OddishDexEntry::
text "During the day,"
next "it keeps its face"
next "buried in the"
@@ -1458,7 +1458,7 @@
next "sowing its seeds"
dex
-_GloomDexEntry:
+_GloomDexEntry::
text "The fluid that"
next "oozes from its"
next "mouth isn't drool."
@@ -1468,7 +1468,7 @@
next "attract prey"
dex
-_VileplumeDexEntry:
+_VileplumeDexEntry::
text "The larger its"
next "petals, the more"
next "toxic pollen it"
@@ -1478,7 +1478,7 @@
next "hard to hold up"
dex
-_BellsproutDexEntry:
+_BellsproutDexEntry::
text "A carnivorous"
next "#MON that traps"
next "and eats bugs."
@@ -1488,7 +1488,7 @@
next "needed moisture"
dex
-_WeepinbellDexEntry:
+_WeepinbellDexEntry::
text "It spits out"
next "POISONPOWDER to"
next "immobilize the"
@@ -1498,7 +1498,7 @@
next "a spray of ACID"
dex
-_VictreebelDexEntry:
+_VictreebelDexEntry::
text "Said to live in"
next "huge colonies"
next "deep in jungles,"
--- a/wram.asm
+++ b/wram.asm
@@ -5,7 +5,7 @@
SECTION "Sprite State Data", WRAM0[$c100]
-wSpriteStateData1: ; c100
+wSpriteStateData1:: ; c100
; data for all sprites on the current map
; holds info for 16 sprites with $10 bytes each
; player sprite is always sprite 0
@@ -27,7 +27,7 @@
; C1xF
ds $10 * $10
-wSpriteStateData2: ; c200
+wSpriteStateData2:: ; c200
; more data for all sprites on the current map
; holds info for 16 sprites with $10 bytes each
; player sprite is always sprite 0
@@ -50,7 +50,7 @@
ds $10 * $10
-wOAMBuffer: ; c300
+wOAMBuffer:: ; c300
; buffer for OAM data. Copied to OAM by DMA
ds 4 * 40
@@ -57,11 +57,11 @@
SECTION "Tile Map", WRAM0[$c3a0]
-wTileMap: ; c3a0
+wTileMap:: ; c3a0
; buffer for tiles that are visible on screen (20 columns by 18 rows)
ds 20 * 18
-wTileMapBackup: ; c508
+wTileMapBackup:: ; c508
; buffer for temporarily saving and restoring current screen's tiles
; (e.g. if menus are drawn on top)
ds 20 * 18
@@ -71,17 +71,17 @@
SECTION "Screen Edge Tiles", WRAM0[$cbfc]
-wScreenEdgeTiles: ; cbfc
+wScreenEdgeTiles:: ; cbfc
; the tiles of the row or column to be redrawn by RedrawExposedScreenEdge
ds 20 * 2
; coordinates of the position of the cursor for the top menu item (id 0)
-wTopMenuItemY: ; cc24
+wTopMenuItemY:: ; cc24
ds 1
-wTopMenuItemX: ; cc25
+wTopMenuItemX:: ; cc25
ds 1
-wCurrentMenuItem: ; cc26
+wCurrentMenuItem:: ; cc26
; the id of the currently selected menu item
; the top item has id 0, the one below that has id 1, etc.
; note that the "top item" means the top item currently visible on the screen
@@ -88,19 +88,19 @@
; add this value to [wListScrollOffset] to get the item's position within the list
ds 1
-wTileBehindCursor: ; cc27
+wTileBehindCursor:: ; cc27
; the tile that was behind the menu cursor's current location
ds 1
-wMaxMenuItem: ; cc28
+wMaxMenuItem:: ; cc28
; id of the bottom menu item
ds 1
-wMenuWatchedKeys: ; cc29
+wMenuWatchedKeys:: ; cc29
; bit mask of keys that the menu will respond to
ds 1
-wLastMenuItem: ; cc2a
+wLastMenuItem:: ; cc2a
; id of previously selected menu item
ds 1
@@ -108,25 +108,25 @@
ds 3
-wPlayerMoveListIndex: ; cc2e
+wPlayerMoveListIndex:: ; cc2e
ds 1
-wPlayerMonNumber: ; cc2f
+wPlayerMonNumber:: ; cc2f
ds 1
-wMenuCursorLocation: ; cc30
+wMenuCursorLocation:: ; cc30
; the address of the menu cursor's current location within wTileMap
ds 2
ds 2
-wMenuJoypadPollCount: ; cc34
+wMenuJoypadPollCount:: ; cc34
; how many times should HandleMenuInput poll the joypad state before it returns?
ds 1
ds 1
-wListScrollOffset: ; cc36
+wListScrollOffset:: ; cc36
; offset of the current top menu item from the beginning of the list
; keeps track of what section of the list is on screen
ds 1
@@ -133,7 +133,7 @@
ds 19
-wMenuWrappingEnabled: ; cc4a
+wMenuWrappingEnabled:: ; cc4a
; set to 1 if you can go from the bottom to the top or top to bottom of a menu
; set to 0 if you can't go past the top or bottom of the menu
ds 1
@@ -140,7 +140,7 @@
ds 10
-wTrainerHeaderFlagBit: ; cc55
+wTrainerHeaderFlagBit:: ; cc55
ds 1
; cc56
@@ -147,37 +147,37 @@
SECTION "RLE", WRAM0[$ccd2]
-wRLEByteCount: ; ccd2
+wRLEByteCount:: ; ccd2
ds 1
ds 4
; current HP of player and enemy substitutes
-wPlayerSubstituteHP: ; ccd7
+wPlayerSubstituteHP:: ; ccd7
ds 1
-wEnemySubstituteHP: ; ccd8
+wEnemySubstituteHP:: ; ccd8
ds 1
ds 2
-wMoveMenuType: ; ccdb
+wMoveMenuType:: ; ccdb
; 0=regular, 1=mimic, 2=above message box (relearn, heal pp..)
ds 1
-wPlayerSelectedMove: ; ccdc
+wPlayerSelectedMove:: ; ccdc
ds 1
-wEnemySelectedMove: ; ccdd
+wEnemySelectedMove:: ; ccdd
ds 1
ds 1
-wAICount: ; ccdf
+wAICount:: ; ccdf
; number of times remaining that AI action can occur
ds 1
ds 2
-wEnemyMoveListIndex: ; cce2
+wEnemyMoveListIndex:: ; cce2
ds 1
; cce3
@@ -190,24 +190,24 @@
; 7 is normal
wPlayerMonStatMods:
-wPlayerMonAttackMod: ; cd1a
+wPlayerMonAttackMod:: ; cd1a
ds 1
-wPlayerMonDefenseMod: ; cd1b
+wPlayerMonDefenseMod:: ; cd1b
ds 1
-wPlayerMonSpeedMod: ; cd1c
+wPlayerMonSpeedMod:: ; cd1c
ds 1
-wPlayerMonSpecialMod: ; cd1d
+wPlayerMonSpecialMod:: ; cd1d
ds 1
-wPlayerMonAccuracyMod: ; cd1e
+wPlayerMonAccuracyMod:: ; cd1e
ds 1
-wPlayerMonEvasionMod: ; cd1f
+wPlayerMonEvasionMod:: ; cd1f
ds 1
ds 13
-wEngagedTrainerClass: ; cd2d
+wEngagedTrainerClass:: ; cd2d
ds 1
-wEngagedTrainerSet: ; cd2e
+wEngagedTrainerSet:: ; cd2e
; ds 1
; stat modifiers for the enemy's current pokemon
@@ -215,188 +215,188 @@
; 7 is normal
wEnemyMonStatMods:
-wEnemyMonAttackMod: ; cd2e
+wEnemyMonAttackMod:: ; cd2e
ds 1
-wEnemyMonDefenseMod: ; cd2f
+wEnemyMonDefenseMod:: ; cd2f
ds 1
-wEnemyMonSpeedMod: ; cd30
+wEnemyMonSpeedMod:: ; cd30
ds 1
-wEnemyMonSpecialMod: ; cd31
+wEnemyMonSpecialMod:: ; cd31
ds 1
-wEnemyMonAccuracyMod: ; cd32
+wEnemyMonAccuracyMod:: ; cd32
ds 1
-wEnemyMonEvasionMod: ; cd33
+wEnemyMonEvasionMod:: ; cd33
ds 1
ds 9
-wWhichTrade: ; cd3d
+wWhichTrade:: ; cd3d
; which entry from TradeMons to select
; ds 1
-wTrainerSpriteOffset: ; cd3d
+wTrainerSpriteOffset:: ; cd3d
ds 1
-wTrainerEngageDistance: ; cd3e
+wTrainerEngageDistance:: ; cd3e
ds 1
-wTrainerFacingDirection: ; cd3f
+wTrainerFacingDirection:: ; cd3f
ds 1
-wTrainerScreenY: ; cd40
+wTrainerScreenY:: ; cd40
ds 1
-wTrainerScreenX: ; cd41
+wTrainerScreenX:: ; cd41
ds 1
ds 30
-wFlags_0xcd60: ; cd60
+wFlags_0xcd60:: ; cd60
; bit 0: is player engaged by trainer (to avoid being engaged by multiple trainers simultaniously)
ds 1
ds 10
-wJoypadForbiddenButtonsMask: ; cd6b
+wJoypadForbiddenButtonsMask:: ; cd6b
; bit 1 means button presses will be ignored for that button
ds 1
ds 21
-wTileMapBackup2: ; cd81
+wTileMapBackup2:: ; cd81
; second buffer for temporarily saving and restoring current screen's tiles (e.g. if menus are drawn on top)
ds 20 * 18
-wBuffer: ; cee9
+wBuffer:: ; cee9
; used for temporary things
-wHPBarMaxHP: ; cee9
+wHPBarMaxHP:: ; cee9
ds 2
-wHPBarOldHP: ; ceeb
+wHPBarOldHP:: ; ceeb
ds 2
-wHPBarNewHP: ; ceed
+wHPBarNewHP:: ; ceed
ds 2
-wHPBarDelta: ; ceef
+wHPBarDelta:: ; ceef
ds 1
ds 13
-wHPBarHPDifference: ; cefd
+wHPBarHPDifference:: ; cefd
ds 1
ds 9
-wAnimSoundID: ; cf07
+wAnimSoundID:: ; cf07
; sound ID during battle animations
ds 1
ds 12
-wCurSpriteMovement2: ; cf14
+wCurSpriteMovement2:: ; cf14
; movement byte 2 of current sprite
ds 1
ds 74
-wGymCityName: ; cf5f
-wStringBuffer1: ; cf5f
+wGymCityName:: ; cf5f
+wStringBuffer1:: ; cf5f
ds 16 + 1
-wGymLeaderName: ; cf70
-wStringBuffer2: ; cf70
+wGymLeaderName:: ; cf70
+wStringBuffer2:: ; cf70
ds 16 + 1
-wStringBuffer3: ; cf81
+wStringBuffer3:: ; cf81
ds 16 + 1
-wWhichPokemon: ; cf92
+wWhichPokemon:: ; cf92
; which pokemon you selected
ds 1
ds 1
-wListMenuID: ; cf94
+wListMenuID:: ; cf94
; ID used by DisplayListMenuID
ds 1
ds 48
-wWalkCounter: ; cfc5
+wWalkCounter:: ; cfc5
; walk animation counter
ds 1
ds 1
-wMusicHeaderPointer: ; cfc7
+wMusicHeaderPointer:: ; cfc7
; (the current music channel address - $4000) / 3
ds 1
ds 4
-W_ENEMYMOVENUM: ; cfcc
+W_ENEMYMOVENUM:: ; cfcc
ds 1
-W_ENEMYMOVEEFFECT: ; cfcd
+W_ENEMYMOVEEFFECT:: ; cfcd
ds 1
-W_ENEMYMOVEPOWER: ; cfce
+W_ENEMYMOVEPOWER:: ; cfce
ds 1
-W_ENEMYMOVETYPE: ; cfcf
+W_ENEMYMOVETYPE:: ; cfcf
ds 1
-W_ENEMYMOVEACCURACY: ; cfd0
+W_ENEMYMOVEACCURACY:: ; cfd0
ds 1
-W_ENEMYMOVEMAXPP: ; cfd1
+W_ENEMYMOVEMAXPP:: ; cfd1
ds 1
-W_PLAYERMOVENUM: ; cfd2
+W_PLAYERMOVENUM:: ; cfd2
ds 1
-W_PLAYERMOVEEFFECT: ; cfd3
+W_PLAYERMOVEEFFECT:: ; cfd3
ds 1
-W_PLAYERMOVEPOWER: ; cfd4
+W_PLAYERMOVEPOWER:: ; cfd4
ds 1
-W_PLAYERMOVETYPE: ; cfd5
+W_PLAYERMOVETYPE:: ; cfd5
ds 1
-W_PLAYERMOVEACCURACY: ; cfd6
+W_PLAYERMOVEACCURACY:: ; cfd6
ds 1
-W_PLAYERMOVEMAXPP: ; cfd7
+W_PLAYERMOVEMAXPP:: ; cfd7
ds 1
-W_ENEMYMONID: ; cfd8
+W_ENEMYMONID:: ; cfd8
ds 1
ds 1
-W_ENEMYMONNAME: ; cfda
+W_ENEMYMONNAME:: ; cfda
ds 11
ds 1
-W_ENEMYMONCURHP: ; cfe6
+W_ENEMYMONCURHP:: ; cfe6
; active opponent's hp (16 bits)
ds 2
-W_ENEMYMONNUMBER: ; cfe8
+W_ENEMYMONNUMBER:: ; cfe8
; active opponent's position in team (0 to 5)
ds 1
-W_ENEMYMONSTATUS: ; cfe9
+W_ENEMYMONSTATUS:: ; cfe9
; active opponent's status condition
ds 1
-W_ENEMYMONTYPES: ; cfea
-W_ENEMYMONTYPE1: ; cfea
+W_ENEMYMONTYPES:: ; cfea
+W_ENEMYMONTYPE1:: ; cfea
ds 1
-W_ENEMYMONTYPE2: ; cfeb
+W_ENEMYMONTYPE2:: ; cfeb
ds 1
ds 1
-W_ENEMYMONMOVES: ; cfed
+W_ENEMYMONMOVES:: ; cfed
ds 4
-W_ENEMYMONATKDEFIV: ; cff1
+W_ENEMYMONATKDEFIV:: ; cff1
ds 1
-W_ENEMYMONSPDSPCIV: ; cff2
+W_ENEMYMONSPDSPCIV:: ; cff2
ds 1
-W_ENEMYMONLEVEL: ; cff3
+W_ENEMYMONLEVEL:: ; cff3
ds 1
-W_ENEMYMONMAXHP: ; cff4
+W_ENEMYMONMAXHP:: ; cff4
ds 2
-W_ENEMYMONATTACK: ; cff6
+W_ENEMYMONATTACK:: ; cff6
ds 2
-W_ENEMYMONDEFENSE: ; cff8
+W_ENEMYMONDEFENSE:: ; cff8
ds 2
-W_ENEMYMONSPEED: ; cffa
+W_ENEMYMONSPEED:: ; cffa
ds 2
-W_ENEMYMONSPECIAL: ; cffc
+W_ENEMYMONSPECIAL:: ; cffc
ds 2
-W_ENEMYMONPP: ; cffe
+W_ENEMYMONPP:: ; cffe
; four moves (extends past $cfff)
ds 2
@@ -407,73 +407,73 @@
ds 7
-W_PLAYERMONNAME: ; d009
+W_PLAYERMONNAME:: ; d009
ds 11
-W_PLAYERMONID: ; d014
+W_PLAYERMONID:: ; d014
ds 1
-W_PLAYERMONCURHP: ; d015
+W_PLAYERMONCURHP:: ; d015
ds 2
ds 1
-W_PLAYERMONSTATUS: ; d018
+W_PLAYERMONSTATUS:: ; d018
; the status of the player’s current monster
ds 1
-W_PLAYERMONTYPES: ; d019
-W_PLAYERMONTYPE1: ; d019
+W_PLAYERMONTYPES:: ; d019
+W_PLAYERMONTYPE1:: ; d019
ds 1
-W_PLAYERMONTYPE2: ; d01a
+W_PLAYERMONTYPE2:: ; d01a
ds 1
ds 1
-W_PLAYERMONMOVES: ; d01c
+W_PLAYERMONMOVES:: ; d01c
ds 4
-W_PLAYERMONIVS: ; d020
+W_PLAYERMONIVS:: ; d020
; 4x 4 bit: atk, def, spd, spc
ds 2
-W_PLAYERMONLEVEL: ; d022
+W_PLAYERMONLEVEL:: ; d022
ds 1
-W_PLAYERMONMAXHP: ; d023
+W_PLAYERMONMAXHP:: ; d023
ds 2
-W_PLAYERMONATK: ; d025
+W_PLAYERMONATK:: ; d025
ds 2
-W_PLAYERMONDEF: ; d027
+W_PLAYERMONDEF:: ; d027
ds 2
-W_PLAYERMONSPEED: ; d029
+W_PLAYERMONSPEED:: ; d029
ds 2
-W_PLAYERMONSPECIAL: ; d02b
+W_PLAYERMONSPECIAL:: ; d02b
ds 2
-W_PLAYERMONPP: ; d02d
+W_PLAYERMONPP:: ; d02d
ds 4
-W_TRAINERCLASS: ; d031
+W_TRAINERCLASS:: ; d031
ds 1
ds 24
-W_TRAINERNAME: ; d04a
+W_TRAINERNAME:: ; d04a
; 13 bytes for the letters of the opposing trainer
; the name is terminated with $50 with possible
; unused trailing letters
ds 13
-W_ISINBATTLE: ; d057
+W_ISINBATTLE:: ; d057
; no battle, this is 0
; wild battle, this is 1
; trainer battle, this is 2
ds 1
-W_PLAYERMONSALIVEFLAGS: ; d058
+W_PLAYERMONSALIVEFLAGS:: ; d058
; 6 bit array, 1 if player mon is alive
ds 1
-W_CUROPPONENT: ; d059
+W_CUROPPONENT:: ; d059
; in a wild battle, this is the species of pokemon
; in a trainer battle, this is the trainer class + $C8
ds 1
-W_BATTLETYPE: ; d05a
+W_BATTLETYPE:: ; d05a
; in normal battle, this is 0
; in old man battle, this is 1
; in safari battle, this is 2
@@ -481,23 +481,23 @@
ds 1
-W_LONEATTACKNO: ; d05c
+W_LONEATTACKNO:: ; d05c
; which entry in LoneAttacks to use
-W_GYMLEADERNO: ; d05c
+W_GYMLEADERNO:: ; d05c
; it's actually the same thing as ^
ds 1
-W_TRAINERNO: ; d05d
+W_TRAINERNO:: ; d05d
; which instance of [youngster, lass, etc] is this?
ds 1
ds 1
-W_MOVEMISSED: ; d05f
+W_MOVEMISSED:: ; d05f
ds 1
ds 2
-W_PLAYERBATTSTATUS1: ; d062
+W_PLAYERBATTSTATUS1:: ; d062
; bit 0 - bide
; bit 1 - thrash / petal dance
; bit 2 - attacking multiple times (e.g. double kick)
@@ -508,7 +508,7 @@
; bit 7 - confusion
ds 1
-W_PLAYERBATTSTATUS2: ; d063
+W_PLAYERBATTSTATUS2:: ; d063
; bit 0 - X Accuracy effect
; bit 1 - protected by "mist"
; bit 2 - focus energy effect
@@ -518,7 +518,7 @@
; bit 7 - leech seeded
ds 1
-W_PLAYERBATTSTATUS3: ; d064
+W_PLAYERBATTSTATUS3:: ; d064
; bit 0 - toxic
; bit 1 - light screen
; bit 2 - reflect
@@ -527,36 +527,36 @@
ds 2
-W_ENEMYBATTSTATUS1: ; d067
+W_ENEMYBATTSTATUS1:: ; d067
ds 1
-W_ENEMYBATTSTATUS2: ; d068
+W_ENEMYBATTSTATUS2:: ; d068
ds 1
-W_ENEMYBATTSTATUS3: ; d069
+W_ENEMYBATTSTATUS3:: ; d069
ds 1
ds 2
-W_PLAYERTOXICCOUNTER: ; d06c
+W_PLAYERTOXICCOUNTER:: ; d06c
ds 1
-W_PLAYERDISABLEDMOVE: ; d06d
+W_PLAYERDISABLEDMOVE:: ; d06d
ds 1
ds 3
-W_ENEMYTOXICCOUNTER: ; d071
+W_ENEMYTOXICCOUNTER:: ; d071
ds 1
-W_ENEMYDISABLEDMOVE: ; d072
+W_ENEMYDISABLEDMOVE:: ; d072
ds 1
ds 1
-W_NUMHITS: ; d074
+W_NUMHITS:: ; d074
; number of hits in attacks like Doubleslap, etc.
ds 1
ds 7
-W_ANIMATIONID: ; d07c
+W_ANIMATIONID:: ; d07c
; ID number of the current battle animation
ds 1
@@ -563,35 +563,35 @@
ds 4
; base coordinates of frame block
-W_BASECOORDX: ; d081
+W_BASECOORDX:: ; d081
ds 1
-W_BASECOORDY: ; d082
+W_BASECOORDY:: ; d082
ds 1
ds 1
-W_FBTILECOUNTER: ; d084
+W_FBTILECOUNTER:: ; d084
; counts how many tiles of the current frame block have been drawn
ds 1
ds 1
-W_SUBANIMFRAMEDELAY: ; d086
+W_SUBANIMFRAMEDELAY:: ; d086
; duration of each frame of the current subanimation in terms of screen refreshes
ds 1
-W_SUBANIMCOUNTER: ; d087
+W_SUBANIMCOUNTER:: ; d087
; counts the number of subentries left in the current subanimation
ds 1
ds 1
-W_NUMFBTILES: ; d089
+W_NUMFBTILES:: ; d089
; number of tiles in current battle animation frame block
ds 1
ds 1
-W_SUBANIMTRANSFORM: ; d08b
+W_SUBANIMTRANSFORM:: ; d08b
; controls what transformations are applied to the subanimation
; 01: flip horizontally and vertically
; 02: flip horizontally and translate downwards 40 pixels
@@ -599,36 +599,36 @@
; 04: reverse the subanimation
ds 1
-W_PBSTOREDREGISTERH: ; d08c
+W_PBSTOREDREGISTERH:: ; d08c
ds 1
-W_PBSTOREDREGISTERL: ; d08d
+W_PBSTOREDREGISTERL:: ; d08d
ds 1
-W_PBSTOREDREGISTERD: ; d08e
+W_PBSTOREDREGISTERD:: ; d08e
ds 1
-W_PBSTOREDREGISTERE: ; d08f
+W_PBSTOREDREGISTERE:: ; d08f
ds 1
ds 2
-W_PBSTOREDROMBANK: ; d092
+W_PBSTOREDROMBANK:: ; d092
ds 1
ds 1
-W_SUBANIMADDRPTR: ; d094
+W_SUBANIMADDRPTR:: ; d094
; the address _of the address_ of the current subanimation entry
ds 2
-W_SUBANIMSUBENTRYADDR: ; d096
+W_SUBANIMSUBENTRYADDR:: ; d096
; the address of the current subentry of the current subanimation
ds 2
ds 4
-W_FBDESTADDR: ; d09c
+W_FBDESTADDR:: ; d09c
; current destination address in OAM for frame blocks (big endian)
ds 2
-W_FBMODE: ; d09e
+W_FBMODE:: ; d09e
; controls how the frame blocks are put together to form frames
; specifically, after finishing drawing the frame block, the frame block's mode determines what happens
; 00: clean OAM buffer and delay
@@ -645,32 +645,32 @@
SPRITEBUFFERSIZE EQU 7*7 * 8 ; 7 * 7 (tiles) * 8 (bytes per tile)
-S_SPRITEBUFFER0: ; a000
+S_SPRITEBUFFER0:: ; a000
ds SPRITEBUFFERSIZE
-S_SPRITEBUFFER1: ; a188
+S_SPRITEBUFFER1:: ; a188
ds SPRITEBUFFERSIZE
-S_SPRITEBUFFER2: ; a310
+S_SPRITEBUFFER2:: ; a310
ds SPRITEBUFFERSIZE
SECTION "Sprites", WRAMX[$d0a1], BANK[1]
-W_SPRITECURPOSX: ; d0a1
+W_SPRITECURPOSX:: ; d0a1
ds 1
-W_SPRITECURPOSY: ; d0a2
+W_SPRITECURPOSY:: ; d0a2
ds 1
-W_SPRITEWITDH: ; d0a3
+W_SPRITEWITDH:: ; d0a3
ds 1
-W_SPRITEHEIGHT: ; d0a4
+W_SPRITEHEIGHT:: ; d0a4
ds 1
-W_SPRITEINPUTCURBYTE: ; d0a5
+W_SPRITEINPUTCURBYTE:: ; d0a5
; current input byte
ds 1
-W_SPRITEINPUTBITCOUNTER: ; d0a6
+W_SPRITEINPUTBITCOUNTER:: ; d0a6
; bit offset of last read input bit
ds 1
-W_SPRITEOUTPUTBITOFFSET: ; d0a7; determines where in the output byte the two bits are placed. Each byte contains four columns (2bpp data)
+W_SPRITEOUTPUTBITOFFSET:: ; d0a7; determines where in the output byte the two bits are placed. Each byte contains four columns (2bpp data)
; 3 -> XX000000 1st column
; 2 -> 00XX0000 2nd column
; 1 -> 0000XX00 3rd column
@@ -677,254 +677,254 @@
; 0 -> 000000XX 4th column
ds 1
-W_SPRITELOADFLAGS: ; d0a8
+W_SPRITELOADFLAGS:: ; d0a8
; bit 0 determines used buffer (0 -> $a188, 1 -> $a310)
; bit 1 loading last sprite chunk? (there are at most 2 chunks per load operation)
ds 1
-W_SPRITEUNPACKMODE: ; d0a9
+W_SPRITEUNPACKMODE:: ; d0a9
ds 1
-W_SPRITEFLIPPED: ; d0aa
+W_SPRITEFLIPPED:: ; d0aa
ds 1
-W_SPRITEINPUTPTR: ; d0ab
+W_SPRITEINPUTPTR:: ; d0ab
; pointer to next input byte
ds 2
-W_SPRITEOUTPUTPTR: ; d0ad
+W_SPRITEOUTPUTPTR:: ; d0ad
; pointer to current output byte
ds 2
-W_SPRITEOUTPUTPTRCACHED: ; d0af
+W_SPRITEOUTPUTPTRCACHED:: ; d0af
; used to revert pointer for different bit offsets
ds 2
-W_SPRITEDECODETABLE0PTR: ; d0b1
+W_SPRITEDECODETABLE0PTR:: ; d0b1
; pointer to differential decoding table (assuming initial value 0)
ds 2
-W_SPRITEDECODETABLE1PTR: ; d0b3
+W_SPRITEDECODETABLE1PTR:: ; d0b3
; pointer to differential decoding table (assuming initial value 1)
ds 2
ds 1
-W_LISTTYPE: ; d0b6
+W_LISTTYPE:: ; d0b6
ds 1
ds 1
-W_MONHEADER: ; d0b8
-W_MONHDEXNUM: ; d0b8
+W_MONHEADER:: ; d0b8
+W_MONHDEXNUM:: ; d0b8
ds 1
-W_MONHBASESTATS: ; d0b9
-W_MONHBASEHP: ; d0b9
+W_MONHBASESTATS:: ; d0b9
+W_MONHBASEHP:: ; d0b9
ds 1
-W_MONHBASEATTACK: ; d0ba
+W_MONHBASEATTACK:: ; d0ba
ds 1
-W_MONHBASEDEFENSE: ; d0bb
+W_MONHBASEDEFENSE:: ; d0bb
ds 1
-W_MONHBASESPEED: ; d0bc
+W_MONHBASESPEED:: ; d0bc
ds 1
-W_MONHBASESPECIAL: ; d0bd
+W_MONHBASESPECIAL:: ; d0bd
ds 1
-W_MONHTYPES: ; d0be
-W_MONHTYPE1: ; d0be
+W_MONHTYPES:: ; d0be
+W_MONHTYPE1:: ; d0be
ds 1
-W_MONHTYPE2: ; d0bf
+W_MONHTYPE2:: ; d0bf
ds 1
-W_MONHCATCHRATE: ; d0c0
+W_MONHCATCHRATE:: ; d0c0
ds 1
-W_MONHBASEXP: ; d0c1
+W_MONHBASEXP:: ; d0c1
ds 1
-W_MONHSPRITEDIM: ; d0c2
+W_MONHSPRITEDIM:: ; d0c2
ds 1
-W_MONHFRONTSPRITE: ; d0c3
+W_MONHFRONTSPRITE:: ; d0c3
ds 2
-W_MONHBACKSPRITE: ; d0c5
+W_MONHBACKSPRITE:: ; d0c5
ds 2
-W_MONHMOVES: ; d0c7
+W_MONHMOVES:: ; d0c7
ds 4
-W_MONHGROWTHRATE: ; d0cb
+W_MONHGROWTHRATE:: ; d0cb
ds 1
-W_MONHLEARNSET: ; d0cc
+W_MONHLEARNSET:: ; d0cc
; bit field
ds 7
ds 4
-W_MONHPADDING: ; d0d7
+W_MONHPADDING:: ; d0d7
-W_DAMAGE: ; d0d7
+W_DAMAGE:: ; d0d7
ds 1
ds 79
-W_CURENEMYLVL: ; d127
+W_CURENEMYLVL:: ; d127
ds 1
ds 3
-W_ISLINKBATTLE: ; d12b
+W_ISLINKBATTLE:: ; d12b
ds 1
ds 17
-W_PRIZE1: ; d13d
+W_PRIZE1:: ; d13d
ds 1
-W_PRIZE2: ; d13e
+W_PRIZE2:: ; d13e
ds 1
-W_PRIZE3: ; d13f
+W_PRIZE3:: ; d13f
ds 1
ds 24
-W_PLAYERNAME: ; d158
+W_PLAYERNAME:: ; d158
ds 11
-W_NUMINPARTY: ; d163
+W_NUMINPARTY:: ; d163
ds 1
-W_PARTYMON1: ; d164
+W_PARTYMON1:: ; d164
ds 1
-W_PARTYMON2: ; d165
+W_PARTYMON2:: ; d165
ds 1
-W_PARTYMON3: ; d166
+W_PARTYMON3:: ; d166
ds 1
-W_PARTYMON4: ; d167
+W_PARTYMON4:: ; d167
ds 1
-W_PARTYMON5: ; d168
+W_PARTYMON5:: ; d168
ds 1
-W_PARTYMON6: ; d169
+W_PARTYMON6:: ; d169
ds 1
-W_PARTYMONEND: ; d16a
+W_PARTYMONEND:: ; d16a
ds 1
-W_PARTYMON1DATA: ; d16b
-W_PARTYMON1_NUM: ; d16b
+W_PARTYMON1DATA:: ; d16b
+W_PARTYMON1_NUM:: ; d16b
ds 1
-W_PARTYMON1_HP: ; d16c
+W_PARTYMON1_HP:: ; d16c
ds 2
-W_PARTYMON1_BOXLEVEL: ; d16e
+W_PARTYMON1_BOXLEVEL:: ; d16e
ds 1
-W_PARTYMON1_STATUS: ; d16f
+W_PARTYMON1_STATUS:: ; d16f
ds 1
-W_PARTYMON1_TYPE1: ; d170
+W_PARTYMON1_TYPE1:: ; d170
ds 1
-W_PARTYMON1_TYPE2: ; d171
+W_PARTYMON1_TYPE2:: ; d171
ds 1
-W_PARTYMON1_CRATE: ; d172
+W_PARTYMON1_CRATE:: ; d172
ds 1
-W_PARTYMON1_MOVE1: ; d173
+W_PARTYMON1_MOVE1:: ; d173
ds 1
-W_PARTYMON1_MOVE2: ; d174
+W_PARTYMON1_MOVE2:: ; d174
ds 1
-W_PARTYMON1_MOVE3: ; d175
+W_PARTYMON1_MOVE3:: ; d175
ds 1
-W_PARTYMON1_MOVE4: ; d176
+W_PARTYMON1_MOVE4:: ; d176
ds 1
-W_PARTYMON1_OTID: ; d177
+W_PARTYMON1_OTID:: ; d177
ds 2
-W_PARTYMON1_EXP: ; d179
+W_PARTYMON1_EXP:: ; d179
ds 3
-W_PARTYMON1_EVHP: ; d17c
+W_PARTYMON1_EVHP:: ; d17c
ds 2
-W_PARTYMON1_EVATTACK: ; d17e
+W_PARTYMON1_EVATTACK:: ; d17e
ds 2
-W_PARTYMON1_EVDEFENSE: ; d180
+W_PARTYMON1_EVDEFENSE:: ; d180
ds 2
-W_PARTYMON1_EVSPEED: ; d182
+W_PARTYMON1_EVSPEED:: ; d182
ds 2
-W_PARTYMON1_EVSECIAL: ; d184
+W_PARTYMON1_EVSECIAL:: ; d184
ds 2
-W_PARTYMON1_IV: ; d186
+W_PARTYMON1_IV:: ; d186
ds 2
-W_PARTYMON1_MOVE1PP: ; d188
+W_PARTYMON1_MOVE1PP:: ; d188
ds 1
-W_PARTYMON1_MOVE2PP: ; d189
+W_PARTYMON1_MOVE2PP:: ; d189
ds 1
-W_PARTYMON1_MOVE3PP: ; d18a
+W_PARTYMON1_MOVE3PP:: ; d18a
ds 1
-W_PARTYMON1_MOVE4PP: ; d18b
+W_PARTYMON1_MOVE4PP:: ; d18b
ds 1
-W_PARTYMON1_LEVEL: ; d18c
+W_PARTYMON1_LEVEL:: ; d18c
ds 1
-W_PARTYMON1_MAXHP: ; d18d
+W_PARTYMON1_MAXHP:: ; d18d
ds 2
-W_PARTYMON1_ATACK: ; d18f
+W_PARTYMON1_ATACK:: ; d18f
ds 2
-W_PARTYMON1_DEFENSE: ; d191
+W_PARTYMON1_DEFENSE:: ; d191
ds 2
-W_PARTYMON1_SPEED: ; d193
+W_PARTYMON1_SPEED:: ; d193
ds 2
-W_PARTYMON1_SPECIAL: ; d195
+W_PARTYMON1_SPECIAL:: ; d195
ds 2
-W_PARTYMON2DATA: ; d197
+W_PARTYMON2DATA:: ; d197
ds 44
-W_PARTYMON3DATA: ; d1c3
+W_PARTYMON3DATA:: ; d1c3
ds 44
-W_PARTYMON4DATA: ; d1ef
+W_PARTYMON4DATA:: ; d1ef
ds 44
-W_PARTYMON5DATA: ; d21b
+W_PARTYMON5DATA:: ; d21b
ds 44
-W_PARTYMON6DATA: ; d247
+W_PARTYMON6DATA:: ; d247
ds 44
-W_PARTYMON1OT: ; d273
+W_PARTYMON1OT:: ; d273
ds 11
-W_PARTYMON2OT: ; d27e
+W_PARTYMON2OT:: ; d27e
ds 11
-W_PARTYMON3OT: ; d289
+W_PARTYMON3OT:: ; d289
ds 11
-W_PARTYMON4OT: ; d294
+W_PARTYMON4OT:: ; d294
ds 11
-W_PARTYMON5OT: ; d29f
+W_PARTYMON5OT:: ; d29f
ds 11
-W_PARTYMON6OT: ; d2aa
+W_PARTYMON6OT:: ; d2aa
ds 11
-W_PARTYMON1NAME: ; d2b5
+W_PARTYMON1NAME:: ; d2b5
ds 11
-W_PARTYMON2NAME: ; d2c0
+W_PARTYMON2NAME:: ; d2c0
ds 11
-W_PARTYMON3NAME: ; d2cb
+W_PARTYMON3NAME:: ; d2cb
ds 11
-W_PARTYMON4NAME: ; d2d6
+W_PARTYMON4NAME:: ; d2d6
ds 11
-W_PARTYMON5NAME: ; d2e1
+W_PARTYMON5NAME:: ; d2e1
ds 11
-W_PARTYMON6NAME: ; d2ec
+W_PARTYMON6NAME:: ; d2ec
ds 11
SECTION "Pokedex", WRAMX[$d2f7], BANK[1]
-wPokedexOwned: ; d2f7
+wPokedexOwned:: ; d2f7
ds (150 / 8) + 1
wPokedexOwnedEnd:
-wPokedexSeen: ; d30a
+wPokedexSeen:: ; d30a
ds (150 / 8) + 1
wPokedexSeenEnd:
-wNumBagItems: ; d31d
+wNumBagItems:: ; d31d
ds 1
-wBagItems: ; d31e
+wBagItems:: ; d31e
; item, quantity
ds 20 * 2
ds 1 ; end
; money is in decimal
-wPlayerMoney: ; d347
+wPlayerMoney:: ; d347
ds 3
-W_RIVALNAME: ; d34a
+W_RIVALNAME:: ; d34a
ds 11
-W_OPTIONS: ; d355
+W_OPTIONS:: ; d355
; bit 7 = battle animation
; 0: On
; 1: Off
@@ -937,123 +937,123 @@
; 5: Slow
ds 1
-W_OBTAINEDBADGES: ; d356
+W_OBTAINEDBADGES:: ; d356
ds 1
ds 2
-wPlayerID: ; d359
+wPlayerID:: ; d359
ds 2
ds 3
-W_CURMAP: ; d35e
+W_CURMAP:: ; d35e
ds 1
ds 2
-W_YCOORD: ; d361
+W_YCOORD:: ; d361
; player’s position on the current map
ds 1
-W_XCOORD: ; d362
+W_XCOORD:: ; d362
ds 1
-W_YBLOCKCOORD: ; d363
+W_YBLOCKCOORD:: ; d363
; player's y position (by block)
ds 1
-W_XBLOCKCOORD: ; d364
+W_XBLOCKCOORD:: ; d364
ds 3
-W_CURMAPTILESET: ; d367
+W_CURMAPTILESET:: ; d367
ds 1
-W_CURMAPHEIGHT: ; d368
+W_CURMAPHEIGHT:: ; d368
; blocks
ds 1
-W_CURMAPWIDTH: ; d369
+W_CURMAPWIDTH:: ; d369
; blocks
ds 1
-W_MAPDATAPTR: ; d36a
+W_MAPDATAPTR:: ; d36a
ds 2
-W_MAPTEXTPTR: ; d36c
+W_MAPTEXTPTR:: ; d36c
ds 2
-W_MAPSCRIPTPTR: ; d36e
+W_MAPSCRIPTPTR:: ; d36e
ds 2
-W_MAPCONNECTIONS: ; d370
+W_MAPCONNECTIONS:: ; d370
; connection byte
ds 1
-W_MAPCONN1PTR: ; d371
+W_MAPCONN1PTR:: ; d371
ds 2
ds 9
-W_MAPCONN2PTR: ; d37c
+W_MAPCONN2PTR:: ; d37c
ds 2
ds 9
-W_MAPCONN3PTR: ; d387
+W_MAPCONN3PTR:: ; d387
ds 2
ds 9
-W_MAPCONN4PTR: ; d392
+W_MAPCONN4PTR:: ; d392
ds 2
ds 9
-W_SPRITESET: ; d39d
+W_SPRITESET:: ; d39d
; sprite set for the current map (11 sprite picture ID's)
ds 11
-W_SPRITESETID: ; d3a8
+W_SPRITESETID:: ; d3a8
; sprite set ID for the current map
ds 1
ds 312
-W_NUMSPRITES: ; d4e1
+W_NUMSPRITES:: ; d4e1
; number of sprites on the current map
; two bytes per sprite (movement byte 2 , text ID)
ds 3
-W_MAPSPRITEDATA: ; d4e4
+W_MAPSPRITEDATA:: ; d4e4
; two bytes per sprite (trainer class/item ID , trainer set ID)
ds 32
-W_MAPSPRITEEXTRADATA: ; d504
+W_MAPSPRITEEXTRADATA:: ; d504
ds 39
-W_TILESETBANK: ; d52b
+W_TILESETBANK:: ; d52b
ds 1
-W_TILESETBLOCKSPTR: ; d52c
+W_TILESETBLOCKSPTR:: ; d52c
; maps blocks (4x4 tiles) to tiles
ds 2
-W_TILESETGFXPTR: ; d52e
+W_TILESETGFXPTR:: ; d52e
ds 2
-W_TILESETCOLLISIONPTR: ; d530
+W_TILESETCOLLISIONPTR:: ; d530
; list of all walkable tiles
ds 2
-W_TILESETTALKINGOVERTILES: ; d532
+W_TILESETTALKINGOVERTILES:: ; d532
ds 3
-W_GRASSTILE: ; d535
+W_GRASSTILE:: ; d535
ds 1
SECTION "Items", WRAMX[$d53a], BANK[1]
-wNumBoxItems: ; d53a
+wNumBoxItems:: ; d53a
ds 1
-wBoxItems: ; d53b
+wBoxItems:: ; d53b
; item, quantity
ds 50 * 2
ds 1 ; end
@@ -1061,14 +1061,14 @@
ds 4
; coins are in decimal
-wPlayerCoins: ; d5a4
+wPlayerCoins:: ; d5a4
ds 2
-W_MISSABLEOBJECTFLAGS: ; d5a6
+W_MISSABLEOBJECTFLAGS:: ; d5a6
; bit array of missable objects. set = removed
ds 40
-W_MISSABLEOBJECTLIST: ; d5ce
+W_MISSABLEOBJECTLIST:: ; d5ce
; each entry consists of 2 bytes
; * the sprite ID (depending on the current map)
; * the missable object index (global, used for W_MISSABLEOBJECTFLAGS)
@@ -1075,270 +1075,270 @@
; terminated with $FF
ds 17 * 2
-W_GAMEPROGRESSFLAGS: ; d5f0
+W_GAMEPROGRESSFLAGS:: ; d5f0
; $c8 bytes
ds 0
-W_OAKSLABCURSCRIPT: ; d5f0
+W_OAKSLABCURSCRIPT:: ; d5f0
ds 1
-W_PALLETTOWNCURSCRIPT: ; d5f1
+W_PALLETTOWNCURSCRIPT:: ; d5f1
ds 1
ds 1
-W_BLUESHOUSECURSCRIPT: ; d5f3
+W_BLUESHOUSECURSCRIPT:: ; d5f3
ds 1
-W_VIRIDIANCITYCURSCRIPT: ; d5f4
+W_VIRIDIANCITYCURSCRIPT:: ; d5f4
ds 1
ds 2
-W_PEWTERCITYCURSCRIPT: ; d5f7
+W_PEWTERCITYCURSCRIPT:: ; d5f7
ds 1
-W_ROUTE3CURSCRIPT: ; d5f8
+W_ROUTE3CURSCRIPT:: ; d5f8
ds 1
-W_ROUTE4CURSCRIPT: ; d5f9
+W_ROUTE4CURSCRIPT:: ; d5f9
ds 1
ds 1
-W_VIRIDIANGYMCURSCRIPT: ; d5fb
+W_VIRIDIANGYMCURSCRIPT:: ; d5fb
ds 1
-W_PEWTERGYMCURSCRIPT: ; d5fc
+W_PEWTERGYMCURSCRIPT:: ; d5fc
ds 1
-W_CERULEANGYMCURSCRIPT: ; d5fd
+W_CERULEANGYMCURSCRIPT:: ; d5fd
ds 1
-W_VERMILIONGYMCURSCRIPT: ; d5fe
+W_VERMILIONGYMCURSCRIPT:: ; d5fe
ds 1
-W_CELADONGYMCURSCRIPT: ; d5ff
+W_CELADONGYMCURSCRIPT:: ; d5ff
ds 1
-W_ROUTE6CURSCRIPT: ; d600
+W_ROUTE6CURSCRIPT:: ; d600
ds 1
-W_ROUTE8CURSCRIPT: ; d601
+W_ROUTE8CURSCRIPT:: ; d601
ds 1
-W_ROUTE24CURSCRIPT: ; d602
+W_ROUTE24CURSCRIPT:: ; d602
ds 1
-W_ROUTE25CURSCRIPT: ; d603
+W_ROUTE25CURSCRIPT:: ; d603
ds 1
-W_ROUTE9CURSCRIPT: ; d604
+W_ROUTE9CURSCRIPT:: ; d604
ds 1
-W_ROUTE10CURSCRIPT: ; d605
+W_ROUTE10CURSCRIPT:: ; d605
ds 1
-W_MTMOON1CURSCRIPT: ; d606
+W_MTMOON1CURSCRIPT:: ; d606
ds 1
-W_MTMOON3CURSCRIPT: ; d607
+W_MTMOON3CURSCRIPT:: ; d607
ds 1
-W_SSANNE8CURSCRIPT: ; d608
+W_SSANNE8CURSCRIPT:: ; d608
ds 1
-W_SSANNE9CURSCRIPT: ; d609
+W_SSANNE9CURSCRIPT:: ; d609
ds 1
-W_ROUTE22CURSCRIPT: ; d60a
+W_ROUTE22CURSCRIPT:: ; d60a
ds 1
ds 1
-W_REDSHOUSE2CURSCRIPT: ; d60c
+W_REDSHOUSE2CURSCRIPT:: ; d60c
ds 1
-W_VIRIDIANMARKETCURSCRIPT: ; d60d
+W_VIRIDIANMARKETCURSCRIPT:: ; d60d
ds 1
-W_ROUTE22GATECURSCRIPT: ; d60e
+W_ROUTE22GATECURSCRIPT:: ; d60e
ds 1
-W_CERULEANCITYCURSCRIPT: ; d60f
+W_CERULEANCITYCURSCRIPT:: ; d60f
ds 1
ds 7
-W_SSANNE5CURSCRIPT: ; d617
+W_SSANNE5CURSCRIPT:: ; d617
ds 1
-W_VIRIDIANFORESTCURSCRIPT: ; d618
+W_VIRIDIANFORESTCURSCRIPT:: ; d618
ds 1
-W_MUSEUMF1CURSCRIPT: ; d619
+W_MUSEUMF1CURSCRIPT:: ; d619
ds 1
-W_ROUTE13CURSCRIPT: ; d61a
+W_ROUTE13CURSCRIPT:: ; d61a
ds 1
-W_ROUTE14CURSCRIPT: ; d61b
+W_ROUTE14CURSCRIPT:: ; d61b
ds 1
-W_ROUTE17CURSCRIPT: ; d61c
+W_ROUTE17CURSCRIPT:: ; d61c
ds 1
-W_ROUTE19CURSCRIPT: ; d61d
+W_ROUTE19CURSCRIPT:: ; d61d
ds 1
-W_ROUTE21CURSCRIPT: ; d61e
+W_ROUTE21CURSCRIPT:: ; d61e
ds 1
-W_SAFARIZONEENTRANCECURSCRIPT: ; d61f
+W_SAFARIZONEENTRANCECURSCRIPT:: ; d61f
ds 1
-W_ROCKTUNNEL2CURSCRIPT: ; d620
+W_ROCKTUNNEL2CURSCRIPT:: ; d620
ds 1
-W_ROCKTUNNEL1CURSCRIPT: ; d621
+W_ROCKTUNNEL1CURSCRIPT:: ; d621
ds 1
ds 1
-W_ROUTE11CURSCRIPT: ; d623
+W_ROUTE11CURSCRIPT:: ; d623
ds 1
-W_ROUTE12CURSCRIPT: ; d624
+W_ROUTE12CURSCRIPT:: ; d624
ds 1
-W_ROUTE15CURSCRIPT: ; d625
+W_ROUTE15CURSCRIPT:: ; d625
ds 1
-W_ROUTE16CURSCRIPT: ; d626
+W_ROUTE16CURSCRIPT:: ; d626
ds 1
-W_ROUTE18CURSCRIPT: ; d627
+W_ROUTE18CURSCRIPT:: ; d627
ds 1
-W_ROUTE20CURSCRIPT: ; d628
+W_ROUTE20CURSCRIPT:: ; d628
ds 1
-W_SSANNE10CURSCRIPT: ; d629
+W_SSANNE10CURSCRIPT:: ; d629
ds 1
-W_VERMILIONCITYCURSCRIPT: ; d62a
+W_VERMILIONCITYCURSCRIPT:: ; d62a
ds 1
-W_POKEMONTOWER2CURSCRIPT: ; d62b
+W_POKEMONTOWER2CURSCRIPT:: ; d62b
ds 1
-W_POKEMONTOWER3CURSCRIPT: ; d62c
+W_POKEMONTOWER3CURSCRIPT:: ; d62c
ds 1
-W_POKEMONTOWER4CURSCRIPT: ; d62d
+W_POKEMONTOWER4CURSCRIPT:: ; d62d
ds 1
-W_POKEMONTOWER5CURSCRIPT: ; d62e
+W_POKEMONTOWER5CURSCRIPT:: ; d62e
ds 1
-W_POKEMONTOWER6CURSCRIPT: ; d62f
+W_POKEMONTOWER6CURSCRIPT:: ; d62f
ds 1
-W_POKEMONTOWER7CURSCRIPT: ; d630
+W_POKEMONTOWER7CURSCRIPT:: ; d630
ds 1
-W_ROCKETHIDEOUT1CURSCRIPT: ; d631
+W_ROCKETHIDEOUT1CURSCRIPT:: ; d631
ds 1
-W_ROCKETHIDEOUT2CURSCRIPT: ; d632
+W_ROCKETHIDEOUT2CURSCRIPT:: ; d632
ds 1
-W_ROCKETHIDEOUT3CURSCRIPT: ; d633
+W_ROCKETHIDEOUT3CURSCRIPT:: ; d633
ds 1
-W_ROCKETHIDEOUT4CURSCRIPT: ; d634
+W_ROCKETHIDEOUT4CURSCRIPT:: ; d634
ds 2
-W_ROUTE6GATECURSCRIPT: ; d636
+W_ROUTE6GATECURSCRIPT:: ; d636
ds 1
-W_ROUTE8GATECURSCRIPT: ; d637
+W_ROUTE8GATECURSCRIPT:: ; d637
ds 2
-W_CINNABARISLANDCURSCRIPT: ; d639
+W_CINNABARISLANDCURSCRIPT:: ; d639
ds 1
-W_MANSION1CURSCRIPT: ; d63a
+W_MANSION1CURSCRIPT:: ; d63a
ds 2
-W_MANSION2CURSCRIPT: ; d63c
+W_MANSION2CURSCRIPT:: ; d63c
ds 1
-W_MANSION3CURSCRIPT: ; d63d
+W_MANSION3CURSCRIPT:: ; d63d
ds 1
-W_MANSION4CURSCRIPT: ; d63e
+W_MANSION4CURSCRIPT:: ; d63e
ds 1
-W_VICTORYROAD2CURSCRIPT: ; d63f
+W_VICTORYROAD2CURSCRIPT:: ; d63f
ds 1
-W_VICTORYROAD3CURSCRIPT: ; d640
+W_VICTORYROAD3CURSCRIPT:: ; d640
ds 2
-W_FIGHTINGDOJOCURSCRIPT: ; d642
+W_FIGHTINGDOJOCURSCRIPT:: ; d642
ds 1
-W_SILPHCO2CURSCRIPT: ; d643
+W_SILPHCO2CURSCRIPT:: ; d643
ds 1
-W_SILPHCO3CURSCRIPT: ; d644
+W_SILPHCO3CURSCRIPT:: ; d644
ds 1
-W_SILPHCO4CURSCRIPT: ; d645
+W_SILPHCO4CURSCRIPT:: ; d645
ds 1
-W_SILPHCO5CURSCRIPT: ; d646
+W_SILPHCO5CURSCRIPT:: ; d646
ds 1
-W_SILPHCO6CURSCRIPT: ; d647
+W_SILPHCO6CURSCRIPT:: ; d647
ds 1
-W_SILPHCO7CURSCRIPT: ; d648
+W_SILPHCO7CURSCRIPT:: ; d648
ds 1
-W_SILPHCO8CURSCRIPT: ; d649
+W_SILPHCO8CURSCRIPT:: ; d649
ds 1
-W_SILPHCO9CURSCRIPT: ; d64a
+W_SILPHCO9CURSCRIPT:: ; d64a
ds 1
-W_HALLOFFAMEROOMCURSCRIPT: ; d64b
+W_HALLOFFAMEROOMCURSCRIPT:: ; d64b
ds 1
-W_GARYCURSCRIPT: ; d64c
+W_GARYCURSCRIPT:: ; d64c
ds 1
-W_LORELEICURSCRIPT: ; d64d
+W_LORELEICURSCRIPT:: ; d64d
ds 1
-W_BRUNOCURSCRIPT: ; d64e
+W_BRUNOCURSCRIPT:: ; d64e
ds 1
-W_AGATHACURSCRIPT: ; d64f
+W_AGATHACURSCRIPT:: ; d64f
ds 1
-W_UNKNOWNDUNGEON3CURSCRIPT: ; d650
+W_UNKNOWNDUNGEON3CURSCRIPT:: ; d650
ds 1
-W_VICTORYROAD1CURSCRIPT: ; d651
+W_VICTORYROAD1CURSCRIPT:: ; d651
ds 1
ds 1
-W_LANCECURSCRIPT: ; d653
+W_LANCECURSCRIPT:: ; d653
ds 1
ds 4
-W_SILPHCO10CURSCRIPT: ; d658
+W_SILPHCO10CURSCRIPT:: ; d658
ds 1
-W_SILPHCO11CURSCRIPT: ; d659
+W_SILPHCO11CURSCRIPT:: ; d659
ds 1
ds 1
-W_FUCHSIAGYMCURSCRIPT: ; d65b
+W_FUCHSIAGYMCURSCRIPT:: ; d65b
ds 1
-W_SAFFRONGYMCURSCRIPT: ; d65c
+W_SAFFRONGYMCURSCRIPT:: ; d65c
ds 1
ds 1
-W_CINNABARGYMCURSCRIPT: ; d65e
+W_CINNABARGYMCURSCRIPT:: ; d65e
ds 1
-W_CELADONGAMECORNERCURSCRIPT: ; d65f
+W_CELADONGAMECORNERCURSCRIPT:: ; d65f
ds 1
-W_ROUTE16GATECURSCRIPT: ; d660
+W_ROUTE16GATECURSCRIPT:: ; d660
ds 1
-W_BILLSHOUSECURSCRIPT: ; d661
+W_BILLSHOUSECURSCRIPT:: ; d661
ds 1
-W_ROUTE5GATECURSCRIPT: ; d662
+W_ROUTE5GATECURSCRIPT:: ; d662
ds 1
-W_POWERPLANTCURSCRIPT: ; d663
+W_POWERPLANTCURSCRIPT:: ; d663
; overload
ds 0
-W_ROUTE7GATECURSCRIPT: ; d663
+W_ROUTE7GATECURSCRIPT:: ; d663
; overload
ds 1
ds 1
-W_SSANNE2CURSCRIPT: ; d665
+W_SSANNE2CURSCRIPT:: ; d665
ds 1
-W_SEAFOAMISLANDS4CURSCRIPT: ; d666
+W_SEAFOAMISLANDS4CURSCRIPT:: ; d666
ds 1
-W_ROUTE23CURSCRIPT: ; d667
+W_ROUTE23CURSCRIPT:: ; d667
ds 1
-W_SEAFOAMISLANDS5CURSCRIPT: ; d668
+W_SEAFOAMISLANDS5CURSCRIPT:: ; d668
ds 1
-W_ROUTE18GATECURSCRIPT: ; d669
+W_ROUTE18GATECURSCRIPT:: ; d669
ds 1
ds 161
-W_TOWNVISITEDFLAG: ; d70b
+W_TOWNVISITEDFLAG:: ; d70b
; 2 bytes bit array, 1 means visited
ds 2
-wSafariSteps: ; d70d
+wSafariSteps:: ; d70d
; starts at 502
ds 2
-W_FOSSILITEM: ; d70f
+W_FOSSILITEM:: ; d70f
; item given to cinnabar lab
ds 1
-W_FOSSILMON: ; d710
+W_FOSSILMON:: ; d710
; mon that will result from the item
ds 1
ds 2
-W_ENEMYMONORTRAINERCLASS: ; d713
+W_ENEMYMONORTRAINERCLASS:: ; d713
; trainer classes start at $c8
ds 1
ds 1
-W_RIVALSTARTER: ; d715
+W_RIVALSTARTER:: ; d715
ds 1
ds 1
-W_PLAYERSTARTER: ; d717
+W_PLAYERSTARTER:: ; d717
ds 1
ds 27
-W_FLAGS_D733: ; d733
+W_FLAGS_D733:: ; d733
; bit 4: use variable [W_CURMAPSCRIPT] instead of the provided index for next frame's map script (used to start battle when talking to trainers)
ds 340
-W_GRASSRATE: ; d887
+W_GRASSRATE:: ; d887
ds 1
-W_GRASSMONS: ; d888
+W_GRASSMONS:: ; d888
ds 20
-wEnemyPartyCount: ; d89c
+wEnemyPartyCount:: ; d89c
ds 1
-wEnemyPartyMons: ; d89d
+wEnemyPartyMons:: ; d89d
ds 6
ds 1 ; end
@@ -1348,59 +1348,59 @@
wEnemyMons:
-wEnemyMon1: ; d8a4
-wEnemyMon1Species: ; d8a4
+wEnemyMon1:: ; d8a4
+wEnemyMon1Species:: ; d8a4
ds 1
-W_ENEMYMON1HP: ; d8a5
+W_ENEMYMON1HP:: ; d8a5
ds 2
ds 7
-W_ENEMYMON1MOVE3: ; d8ae
+W_ENEMYMON1MOVE3:: ; d8ae
ds 44
-W_ENEMYMON2MOVE3: ; d8da
+W_ENEMYMON2MOVE3:: ; d8da
ds 44
-W_ENEMYMON3MOVE3: ; d906
+W_ENEMYMON3MOVE3:: ; d906
ds 44
-W_ENEMYMON4MOVE3: ; d932
+W_ENEMYMON4MOVE3:: ; d932
ds 44
-W_ENEMYMON5MOVE3: ; d95e
+W_ENEMYMON5MOVE3:: ; d95e
ds 44
-W_ENEMYMON6MOVE3: ; d98a
+W_ENEMYMON6MOVE3:: ; d98a
ds 34
-W_ENEMYMON1OT: ; d9ac
+W_ENEMYMON1OT:: ; d9ac
ds 11
-W_ENEMYMON2OT: ; d9b7
+W_ENEMYMON2OT:: ; d9b7
ds 11
-W_ENEMYMON3OT: ; d9c2
+W_ENEMYMON3OT:: ; d9c2
ds 11
-W_ENEMYMON4OT: ; d9cd
+W_ENEMYMON4OT:: ; d9cd
ds 11
-W_ENEMYMON5OT: ; d9d8
+W_ENEMYMON5OT:: ; d9d8
ds 11
-W_ENEMYMON6OT: ; d9e3
+W_ENEMYMON6OT:: ; d9e3
ds 11
-W_ENEMYMON1NAME: ; d9ee
+W_ENEMYMON1NAME:: ; d9ee
ds 11
-W_ENEMYMON2NAME: ; d9f9
+W_ENEMYMON2NAME:: ; d9f9
ds 11
-W_ENEMYMON3NAME: ; da04
+W_ENEMYMON3NAME:: ; da04
ds 11
-W_ENEMYMON4NAME: ; da0f
+W_ENEMYMON4NAME:: ; da0f
ds 11
-W_ENEMYMON5NAME: ; da1a
+W_ENEMYMON5NAME:: ; da1a
ds 11
-W_ENEMYMON6NAME: ; da25
+W_ENEMYMON6NAME:: ; da25
ds 11
-W_TRAINERHEADERPTR: ; da30
+W_TRAINERHEADERPTR:: ; da30
ds 2
ds 7
-W_CURMAPSCRIPT: ; da39
+W_CURMAPSCRIPT:: ; da39
; index of current map script, mostly used as index for function pointer array
; mostly copied from map-specific map script pointer and wirtten back later
ds 1
@@ -1407,51 +1407,51 @@
ds 6
-W_PLAYTIMEHOURS: ; da40
+W_PLAYTIMEHOURS:: ; da40
ds 2
-W_PLAYTIMEMINUTES: ; da42
+W_PLAYTIMEMINUTES:: ; da42
ds 2
-W_PLAYTIMESECONDS: ; da44
+W_PLAYTIMESECONDS:: ; da44
ds 1
-W_PLAYTIMEFRAMES: ; da45
+W_PLAYTIMEFRAMES:: ; da45
ds 1
ds 1
-W_NUMSAFARIBALLS: ; da47
+W_NUMSAFARIBALLS:: ; da47
ds 1
-W_DAYCARE_IN_USE: ; da48
+W_DAYCARE_IN_USE:: ; da48
; 0 if no pokemon is in the daycare
; 1 if pokemon is in the daycare
ds 1
-W_DAYCAREMONNAME: ; da49
+W_DAYCAREMONNAME:: ; da49
ds 11
-W_DAYCAREMONOT: ; da54
+W_DAYCAREMONOT:: ; da54
ds 11
-W_DAYCAREMONDATA: ; da5f
+W_DAYCAREMONDATA:: ; da5f
ds 33
-W_NUMINBOX: ; da80
+W_NUMINBOX:: ; da80
; number of mons in current box
ds 22
-W_BOXMON1DATA: ; da96
+W_BOXMON1DATA:: ; da96
ds 33
-W_BOXMON2DATA: ; dab7
+W_BOXMON2DATA:: ; dab7
ds 33 * 19
-W_BOXMON1OT: ; dd2a
+W_BOXMON1OT:: ; dd2a
ds 11
-W_BOXMON2OT: ; dd35
+W_BOXMON2OT:: ; dd35
ds 11 * 19
-W_BOXMON1NAME: ; de06
+W_BOXMON1NAME:: ; de06
ds 11
-W_BOXMON2NAME: ; de11
+W_BOXMON2NAME:: ; de11
ds 11 * 19
; dee2