shithub: pokered

Download patch

ref: 21c266b950e5f4379bb7c3f605689b9070c8f48d
parent: dfc81962d227a91d355b23e9aaaf8795860644ab
author: Yoann Fievez <yoann.fievez@gmail.com>
date: Mon May 31 14:50:16 EDT 2021

Change name wSeaRoutesWildMons to wWaterMons in WRAM

--- a/engine/battle/wild_encounters.asm
+++ b/engine/battle/wild_encounters.asm
@@ -67,7 +67,7 @@
 	lda_coord 8, 9
 	cp $14 ; is the bottom left tile (8,9) of the half-block we're standing in a water tile?
 	jr nz, .gotWildEncounterType ; else, it's treated as a grass tile by default
-	ld hl, wSeaRoutesWildMons
+	ld hl, wWaterMons
 ; since the bottom right tile of a "left shore" half-block is $14 but the bottom left tile is not,
 ; "left shore" half-blocks (such as the one in the east coast of Cinnabar) load grass encounters.
 .gotWildEncounterType
--- a/engine/overworld/wild_mons.asm
+++ b/engine/overworld/wild_mons.asm
@@ -26,7 +26,7 @@
 	ld [wWaterRate], a
 	and a
 	ret z        ; if no water data, we're done
-	ld de, wSeaRoutesWildMons  ; otherwise, load surfing data
+	ld de, wWaterMons  ; otherwise, load surfing data
 	ld bc, $14
 	jp CopyData
 
--- a/wram.asm
+++ b/wram.asm
@@ -3046,7 +3046,7 @@
 	ds 8
 
 wWaterRate:: db
-wSeaRoutesWildMons::
+wWaterMons::
 	ds 10 * 2
 
 NEXTU