ref: 254ee773c16b1864d3ded150854ebd064fab5f70
parent: 10b993069342a169ca88e753f30adb269137e237
author: Marcus Huderle <huderlem@gmail.com>
date: Thu Dec 5 08:29:01 EST 2013
Cleaned up TitleScreenPokemonLogoYScrolls to use base-10 numbers.
--- a/main.asm
+++ b/main.asm
@@ -10965,14 +10965,14 @@
.TitleScreenPokemonLogoYScrolls: ; 43db (1:43db)
; Controls the bouncing effect of the Pokemon logo on the title screen
- db $FC,$10 ; y scroll amount ($FC means -4), number of times to scroll
- db $03,$04
- db $FD,$04
- db $02,$02
- db $FE,$02
- db $01,$02
- db $FF,$02
- db $00 ; terminate list with $00
+ db -4,16 ; y scroll amount, number of times to scroll
+ db 3,4
+ db -3,4
+ db 2,2
+ db -2,2
+ db 1,2
+ db -1,2
+ db 0 ; terminate list with 0
.ScrollTitleScreenPokemonLogo
; Scrolls the Pokemon logo on the title screen to create the bouncing effect