shithub: pokered

Download patch

ref: 25c27785aa83a12330ea58e1e35b2fec90dd84f4
parent: 7c01509b6b69b4dc33f5d739589d50f26ffd65b0
author: dannye <corrnondacqb@yahoo.com>
date: Sun Jul 17 21:48:34 EDT 2016

A few missed hardcoded decimal points

--- a/engine/menu/naming_screen.asm
+++ b/engine/menu/naming_screen.asm
@@ -366,10 +366,10 @@
 	jp Delay3
 
 LowerCaseAlphabet:
-	db "abcdefghijklmnopqrstuvwxyz ×():;[]",$e1,$e2,"-?!♂♀/",$f2,",¥UPPER CASE@"
+	db "abcdefghijklmnopqrstuvwxyz ×():;[]",$e1,$e2,"-?!♂♀/⠄,¥UPPER CASE@"
 
 UpperCaseAlphabet:
-	db "ABCDEFGHIJKLMNOPQRSTUVWXYZ ×():;[]",$e1,$e2,"-?!♂♀/",$f2,",¥lower case@"
+	db "ABCDEFGHIJKLMNOPQRSTUVWXYZ ×():;[]",$e1,$e2,"-?!♂♀/⠄,¥lower case@"
 
 PrintNicknameAndUnderscores:
 	call CalcStringLength
--- a/engine/menu/pokedex.asm
+++ b/engine/menu/pokedex.asm
@@ -478,7 +478,7 @@
 	coord hl, 2, 8
 	ld a, "№"
 	ld [hli],a
-	ld a,$f2
+	ld a,"⠄"
 	ld [hli],a
 	ld de,wd11e
 	lb bc, LEADING_ZEROES | 1, 3
@@ -558,7 +558,7 @@
 	inc hl
 	ld a,[hli]
 	ld [hld],a ; make space for the decimal point by moving the last digit forward one tile
-	ld [hl],$f2 ; decimal point tile
+	ld [hl],"⠄" ; decimal point tile
 	pop af
 	ld [hDexWeight + 1],a ; restore original value of [hDexWeight + 1]
 	pop af
--- a/engine/menu/status_screen.asm
+++ b/engine/menu/status_screen.asm
@@ -110,7 +110,7 @@
 	call DrawLineBox ; Draws the box around name, HP and status
 	ld de, -6
 	add hl, de
-	ld [hl], $f2 ; . after No ("." is a different one)
+	ld [hl], "⠄" ; . after No ("." is a different one)
 	dec hl
 	ld [hl], "№"
 	coord hl, 19, 9