ref: 2ac15d2475b575207caf74494dd3b6896636a3c4
parent: 1295e2a605b52dac93b2163601d5afb8548f8b1d
author: yenatch <yenatch@gmail.com>
date: Tue Jan 21 16:08:30 EST 2014
text macros in text/
--- a/text/mapBluesHouse.asm
+++ b/text/mapBluesHouse.asm
@@ -1,34 +1,42 @@
_DaisyInitialText:
- db 0,"Hi ",$52,"!",$4F
- db $53," is out at",$55
- db "Grandpa's lab.",$57
+ text "Hi ",$52,"!"
+ line $53," is out at"
+ next "Grandpa's lab."
+ done
_DaisyOfferMapText:
- db 0,"Grandpa asked you",$4F
- db "to run an errand?",$55
- db "Here, this will",$55
- db "help you!",$58
+ text "Grandpa asked you"
+ line "to run an errand?"
+ next "Here, this will"
+ next "help you!"
+ prompt
_GotMapText:
- db 0,$52," got a",$4F,"@",1
- dw $CF4B
- db 0,"!@@"
+ text $52," got a"
+ line "@"
+ TX_RAM $CF4B
+ text "!@@"
_DaisyBagFullText:
- db 0,"You have too much",$4F
- db "stuff with you.",$57
+ text "You have too much"
+ line "stuff with you."
+ done
_DaisyUseMapText:
- db 0,"Use the TOWN MAP",$4F
- db "to find out where",$55
- db "you are.",$57
+ text "Use the TOWN MAP"
+ line "to find out where"
+ next "you are."
+ done
_BluesHouseText2:
- db 0,"#MON are living",$4F
- db "things! If they",$55
- db "get tired, give",$55
- db "them a rest!",$57
+ text "#MON are living"
+ line "things! If they"
+ next "get tired, give"
+ next "them a rest!"
+ done
_BluesHouseText3:
- db 0,"It's a big map!",$4F
- db "This is useful!",$57
+ text "It's a big map!"
+ line "This is useful!"
+ done
+
--- a/text/mapPalletTown.asm
+++ b/text/mapPalletTown.asm
@@ -1,44 +1,56 @@
_OakAppearsText:
- db 0,"OAK: Hey! Wait!",$4F
- db "Don't go out!@@"
+ text "OAK: Hey! Wait!"
+ line "Don't go out!@@"
_OakWalksUpText:
- db 0,"OAK: It's unsafe!",$4F
- db "Wild #MON live",$55
- db "in tall grass!",$51
- db "You need your own",$4F
- db "#MON for your",$55
- db "protection.",$55
- db "I know!",$51
- db "Here, come with",$4F
- db "me!",$57
+ text "OAK: It's unsafe!"
+ line "Wild #MON live"
+ next "in tall grass!"
+ page "You need your own"
+ line "#MON for your"
+ next "protection."
+ next "I know!"
+
+ page "Here, come with"
+ line "me!"
+ done
+
_PalletTownText2:
- db 0,"I",$E5," raising",$4F
- db "#MON too!",$51
- db "When they get",$4F
- db "strong, they can",$55
- db "protect me!",$57
+ text "I'm raising"
+ line "#MON too!"
+ page "When they get"
+ line "strong, they can"
+ next "protect me!"
+ done
+
_PalletTownText3:
- db 0,"Technology is",$4F
- db "incredible!",$51
- db "You can now store",$4F
- db "and recall items",$55
- db "and #MON as",$55
- db "data via PC!",$57
+ text "Technology is"
+ line "incredible!"
+ page "You can now store"
+ line "and recall items"
+ next "and #MON as"
+ next "data via PC!"
+ done
+
_PalletTownText4:
- db 0,"OAK #MON",$4F
- db "RESEARCH LAB",$57
+ text "OAK #MON"
+ line "RESEARCH LAB"
+ done
_PalletTownText5:
- db 0,"PALLET TOWN",$4F
- db "Shades of your",$55
- db "journey await!",$57
+ text "PALLET TOWN"
+ line "Shades of your"
+ next "journey await!"
+ done
_PalletTownText6:
- db 0,$52,"'s house ",$57
+ text $52,"'s house "
+ done
_PalletTownText7:
- db 0,$53,"'s house ",$57
+ text $53,"'s house "
+ done
+
--- a/text/mapRedsHouse1F.asm
+++ b/text/mapRedsHouse1F.asm
@@ -1,30 +1,38 @@
_MomWakeUpText:
- db 0,"MOM: Right.",$4F
- db "All boys leave",$55
- db "home some day.",$55
- db "It said so on TV.",$51
- db "PROF.OAK, next",$4F
- db "door, is looking",$55
- db "for you.",$57
+ text "MOM: Right."
+ line "All boys leave"
+ next "home some day."
+ next "It said so on TV."
+ page "PROF.OAK, next"
+ line "door, is looking"
+ next "for you."
+ done
+
_MomHealText1:
- db 0,"MOM: ",$52,"!",$4F
- db "You should take a",$55
- db "quick rest.",$58
+ text "MOM: ",$52,"!"
+ line "You should take a"
+ next "quick rest."
+ prompt
_MomHealText2:
- db 0,"MOM: Oh good!",$4F
- db "You and your",$55
- db "#MON are",$55
- db "looking great!",$55
- db "Take care now!",$57
+ text "MOM: Oh good!"
+ line "You and your"
+ next "#MON are"
+ next "looking great!"
+ next "Take care now!"
+ done
_StandByMeText:
- db 0,"There's a movie",$4F
- db "on TV. Four boys",$55
- db "are walking on",$55
- db "railroad tracks.",$51
- db "I better go too.",$57
+ text "There's a movie"
+ line "on TV. Four boys"
+ next "are walking on"
+ next "railroad tracks."
+ page "I better go too."
+ done
+
_TVWrongSideText:
- db 0,"Oops, wrong side.",$57
+ text "Oops, wrong side."
+ done
+
--- a/text/oakspeech.asm
+++ b/text/oakspeech.asm
@@ -1,44 +1,56 @@
_OakSpeechText1:
- db 0,"Hello there!",$4F
- db "Welcome to the",$55
- db "world of #MON!",$51
- db "My name is OAK!",$4F
- db "People call me",$55
- db "the #MON PROF!",$58
+ text "Hello there!"
+ line "Welcome to the"
+ next "world of #MON!"
+ page "My name is OAK!"
+ line "People call me"
+ next "the #MON PROF!"
+ prompt
+
_OakSpeechText2A:
- db 0,"This world is",$4F
- db "inhabited by",$55
- db "creatures called",$55
- db "#MON!@@"
+ text "This world is"
+ line "inhabited by"
+ next "creatures called"
+ next "#MON!@@"
_OakSpeechText2B:
- db 0,$51,"For some people,",$4F
- db "#MON are",$55
- db "pets. Others use",$55
- db "them for fights.",$51
- db "Myself...",$51
- db "I study #MON",$4F
- db "as a profession.",$58
+ text $51,"For some people,"
+ line "#MON are"
+ next "pets. Others use"
+ next "them for fights."
+ page "Myself..."
+
+ page "I study #MON"
+ line "as a profession."
+ prompt
+
_IntroducePlayerText:
- db 0,"First, what is",$4F
- db "your name?",$58
+ text "First, what is"
+ line "your name?"
+ prompt
_IntroduceRivalText:
- db 0,"This is my grand-",$4F
- db "son. He's been",$55
- db "your rival since",$55
- db "you were a baby.",$51
- db "...Erm, what is",$4F
- db "his name again?",$58
+ text "This is my grand-"
+ line "son. He's been"
+ next "your rival since"
+ next "you were a baby."
+ page "...Erm, what is"
+ line "his name again?"
+ prompt
+
_OakSpeechText3:
- db 0,$52,"!",$51
- db "Your very own",$4F
- db "#MON legend is",$55
- db "about to unfold!",$51
- db "A world of dreams",$4F
- db "and adventures",$55
- db "with #MON",$55
- db "awaits! Let's go!",$57
+ text $52,"!"
+
+ page "Your very own"
+ line "#MON legend is"
+ next "about to unfold!"
+
+ page "A world of dreams"
+ line "and adventures"
+ next "with #MON"
+ next "awaits! Let's go!"
+ done
+