ref: 3a6a300da48c98ab844ddc4d209abf51adf2aa44
parent: bcb251261dae3cd9ba423fc139c7db4433a1a802
author: YamaArashi <shadow962@live.com>
date: Sun Jun 12 06:11:31 EDT 2016
sync text
--- a/charmap.asm
+++ b/charmap.asm
@@ -147,9 +147,16 @@
charmap "ょ", $E2
charmap "ー", $E3
+charmap "<pkmn>", $4A ; PkMn
charmap "@", $50
+charmap "<PLAYER>", $52
+charmap "<RIVAL>", $53
charmap "#", $54
;charmap "POKé", $54
+charmap "<TARGET>", $59
+charmap "<USER>", $5A
+charmap "′", $71
+charmap "″", $73
charmap "…", $75
charmap "┌", $79
@@ -233,6 +240,7 @@
charmap "?", $E6
charmap "!", $E7
charmap ".", $E8
+charmap "▷", $EC
charmap "▶", $ED
charmap "♂", $EF
charmap "¥", $F0
--- a/constants.asm
+++ b/constants.asm
@@ -30,3 +30,4 @@
INCLUDE "constants/starter_mons.asm"
INCLUDE "constants/event_constants.asm"
INCLUDE "constants/event_macros.asm"
+INCLUDE "constants/text_constants.asm"
--- a/constants/misc_constants.asm
+++ b/constants/misc_constants.asm
@@ -29,6 +29,16 @@
D_UP EQU %01000000
D_DOWN EQU %10000000
+const_value set 0
+ const BIT_A_BUTTON
+ const BIT_B_BUTTON
+ const BIT_SELECT
+ const BIT_START
+ const BIT_D_RIGHT
+ const BIT_D_LEFT
+ const BIT_D_UP
+ const BIT_D_DOWN
+
SCREEN_WIDTH EQU 20
SCREEN_HEIGHT EQU 18
@@ -151,20 +161,6 @@
FLAG_RESET EQU 0
FLAG_SET EQU 1
FLAG_TEST EQU 2
-
-; special text IDs
-TEXT_MON_FAINTED EQU $d0
-TEXT_BLACKED_OUT EQU $d1
-TEXT_REPEL_WORE_OFF EQU $d2
-TEXT_SAFARI_GAME_OVER EQU $d3
-
-; PrintNumber
-
-BIT_LEFT_ALIGN EQU 6
-BIT_LEADING_ZEROES EQU 7
-
-LEFT_ALIGN EQU (1 << BIT_LEFT_ALIGN)
-LEADING_ZEROES EQU (1 << BIT_LEADING_ZEROES)
; HP bar
HP_BAR_GREEN EQU 0
--- /dev/null
+++ b/constants/text_constants.asm
@@ -1,0 +1,14 @@
+; special text IDs
+TEXT_MON_FAINTED EQU $d0
+TEXT_BLACKED_OUT EQU $d1
+TEXT_REPEL_WORE_OFF EQU $d2
+TEXT_SAFARI_GAME_OVER EQU $d3
+
+; PrintNumber
+BIT_MONEY_SIGN EQU 5
+BIT_LEFT_ALIGN EQU 6
+BIT_LEADING_ZEROES EQU 7
+
+MONEY_SIGN EQU (1 << BIT_MONEY_SIGN)
+LEFT_ALIGN EQU (1 << BIT_LEFT_ALIGN)
+LEADING_ZEROES EQU (1 << BIT_LEADING_ZEROES)
--- a/engine/gamefreak.asm
+++ b/engine/gamefreak.asm
@@ -199,7 +199,6 @@
add hl, de
dec c
jr nz, .innerLoop
-
; Toggle the palette so that the lower star in the small stars tile blinks in
; and out.
ld a, [rOBP1]
--- a/engine/hall_of_fame.asm
+++ b/engine/hall_of_fame.asm
@@ -58,8 +58,8 @@
ld c, 80
call DelayFrames
coord hl, 2, 13
- ld b, $3
- ld c, $e
+ ld b, 3
+ ld c, 14
call TextBoxBorder
coord hl, 4, 15
ld de, HallOfFameText
--- a/text.asm
+++ b/text.asm
@@ -1,4 +1,5 @@
-
+INCLUDE "charmap.asm"
+INCLUDE "constants/text_constants.asm"
TEXT_1 EQU $20
TEXT_2 EQU TEXT_1 + 1
TEXT_3 EQU TEXT_2 + 1
@@ -15,7 +16,6 @@
MOVE_NAMES EQU POKEDEX_TEXT + 1
INCLUDE "macros.asm"
-INCLUDE "charmap.asm"
INCLUDE "hram.asm"
@@ -25,7 +25,7 @@
text "Bingo!@@"
_CardKeySuccessText2::
- db $0
+ text ""
line "The CARD KEY"
cont "opened the door!"
done
@@ -79,7 +79,7 @@
done
_FoundItemText::
- text $52, " found"
+ text "<PLAYER> found"
line "@"
TX_RAM wcf4b
text "!@@"
@@ -96,7 +96,7 @@
para "If you caught @"
TX_NUM hOaksAideRequirement, 1, 3
- db $0
+ text ""
line "kinds of #MON,"
cont "I'm supposed to"
cont "give you an"
@@ -104,7 +104,7 @@
TX_RAM wOaksAideRewardItemName
text "!"
- para "So, ", $52, "! Have"
+ para "So, <PLAYER>! Have"
line "you caught at"
cont "least @"
TX_NUM hOaksAideRequirement, 1, 3
@@ -117,7 +117,7 @@
line "Uh-oh! You have"
cont "caught only @"
TX_NUM hOaksAideNumMonsOwned, 1, 3
- db $0
+ text ""
cont "kinds of #MON!"
para "You need @"
@@ -134,7 +134,7 @@
para "When you get @"
TX_NUM hOaksAideRequirement, 1, 3
- db $0
+ text ""
line "kinds, come back"
cont "for @"
TX_RAM wOaksAideRewardItemName
@@ -153,7 +153,7 @@
prompt
_OaksAideGotItemText::
- text $52, " got the"
+ text "<PLAYER> got the"
line "@"
TX_RAM wOaksAideRewardItemName
text "!@@"
@@ -239,10 +239,10 @@
_AIBattleUseItemText::
TX_RAM wTrainerName
- db $0
+ text ""
line "used @"
TX_RAM wcd6d
- db $0
+ text ""
cont "on @"
TX_RAM wEnemyMonNick
text "!"
@@ -257,7 +257,7 @@
done
_TradeForText::
- text "For ", $52, "'s"
+ text "For <PLAYER>'s"
line "@"
TX_RAM wcf4b
text ","
@@ -295,11 +295,11 @@
text " will"
line "trade @"
TX_RAM wcd6d
- db $0
+ text ""
done
_TradeforText::
- text "for ", $52, "'s"
+ text "for <PLAYER>'s"
line "@"
TX_RAM wcf4b
text "."
@@ -351,7 +351,7 @@
_DexSeenOwnedText::
text "#DEX Seen:@"
TX_NUM wDexRatingNumMonsSeen, 1, 3
- db $0
+ text ""
line " Owned:@"
TX_NUM wDexRatingNumMonsOwned, 1, 3
db "@"
@@ -362,27 +362,27 @@
_GymStatueText1::
TX_RAM wGymCityName
- db $0
+ text ""
line "#MON GYM"
cont "LEADER: @"
TX_RAM wGymLeaderName
- db $0
+ text ""
para "WINNING TRAINERS:"
- line $53
+ line "<RIVAL>"
done
_GymStatueText2::
TX_RAM wGymCityName
- db $0
+ text ""
line "#MON GYM"
cont "LEADER: @"
TX_RAM wGymLeaderName
- db $0
+ text ""
para "WINNING TRAINERS:"
- line $53
- cont $52
+ line "<RIVAL>"
+ cont "<PLAYER>"
done
_ViridianCityPokecenterGuyText::
@@ -627,7 +627,7 @@
done
_BillsHouseInitiatedText::
- text $52, " initiated"
+ text "<PLAYER> initiated"
line "TELEPORTER's Cell"
cont "Separator!@@"
@@ -801,7 +801,7 @@
done
_RedBedroomSNESText::
- text $52, " is"
+ text "<PLAYER> is"
line "playing the SNES!"
cont "...Okay!"
cont "It's time to go!"
@@ -972,31 +972,31 @@
cont "locks were reset!@@"
_FoundHiddenItemText::
- text $52, " found"
+ text "<PLAYER> found"
line "@"
TX_RAM wcd6d
text "!@@"
_HiddenItemBagFullText::
- text "But, ", $52, " has"
+ text "But, <PLAYER> has"
line "no more room for"
cont "other items!"
done
_FoundHiddenCoinsText::
- text $52, " found"
+ text "<PLAYER> found"
line "@"
- TX_BCD hCoins, $c2
+ TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
text " coins!@@"
_FoundHiddenCoins2Text::
- text $52, " found"
+ text "<PLAYER> found"
line "@"
- TX_BCD hCoins, $c2
+ TX_BCD hCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
text " coins!@@"
_DroppedHiddenCoinsText::
- db $0
+ text ""
para "Oops! Dropped"
line "some coins!"
done
@@ -1050,7 +1050,7 @@
_WildRanText::
text "Wild @"
TX_RAM wEnemyMonNick
- db $0
+ text ""
line "ran!"
prompt
@@ -1057,41 +1057,41 @@
_EnemyRanText::
text "Enemy @"
TX_RAM wEnemyMonNick
- db $0
+ text ""
line "ran!"
prompt
_HurtByPoisonText::
- text $5a, "'s"
+ text "<USER>'s"
line "hurt by poison!"
prompt
_HurtByBurnText::
- text $5a, "'s"
+ text "<USER>'s"
line "hurt by the burn!"
prompt
_HurtByLeechSeedText::
text "LEECH SEED saps"
- line $5a, "!"
+ line "<USER>!"
prompt
_EnemyMonFaintedText::
text "Enemy @"
TX_RAM wEnemyMonNick
- db $0
+ text ""
line "fainted!"
prompt
_MoneyForWinningText::
- text $52, " got ¥@"
- TX_BCD wAmountMoneyWon, $c3
- db $0
+ text "<PLAYER> got ¥@"
+ TX_BCD wAmountMoneyWon, 3 | LEADING_ZEROES | LEFT_ALIGN
+ text ""
line "for winning!"
prompt
_TrainerDefeatedText::
- text $52, " defeated"
+ text "<PLAYER> defeated"
line "@"
TX_RAM wTrainerName
text "!"
@@ -1099,7 +1099,7 @@
_PlayerMonFaintedText::
TX_RAM wBattleMonNick
- db $0
+ text ""
line "fainted!"
prompt
@@ -1108,20 +1108,20 @@
done
_Sony1WinText::
- text $53, ": Yeah! Am"
+ text "<RIVAL>: Yeah! Am"
line "I great or what?"
prompt
_PlayerBlackedOutText2::
- text $52, " is out of"
+ text "<PLAYER> is out of"
line "useable #MON!"
- para $52, " blacked"
+ para "<PLAYER> blacked"
line "out!"
prompt
_LinkBattleLostText::
- text $52, " lost to"
+ text "<PLAYER> lost to"
line "@"
TX_RAM wTrainerName
text "!"
@@ -1135,7 +1135,7 @@
TX_RAM wEnemyMonNick
text "!"
- para "Will ", $52
+ para "Will <PLAYER>"
line "change #MON?"
done
@@ -1212,42 +1212,42 @@
prompt
_FastAsleepText::
- text $5A
+ text "<USER>"
line "is fast asleep!"
prompt
_WokeUpText::
- text $5A
+ text "<USER>"
line "woke up!"
prompt
_IsFrozenText::
- text $5A
+ text "<USER>"
line "is frozen solid!"
prompt
_FullyParalyzedText::
- text $5A,"'s"
+ text "<USER>'s"
line "fully paralyzed!"
prompt
_FlinchedText::
- text $5A
+ text "<USER>"
line "flinched!"
prompt
_MustRechargeText::
- text $5A
+ text "<USER>"
line "must recharge!"
prompt
_DisabledNoMoreText::
- text $5A,"'s"
+ text "<USER>'s"
line "disabled no more!"
prompt
_IsConfusedText::
- text $5A
+ text "<USER>"
line "is confused!"
prompt
@@ -1257,37 +1257,37 @@
prompt
_ConfusedNoMoreText::
- text $5A,"'s"
+ text "<USER>'s"
line "confused no more!"
prompt
_SavingEnergyText::
- text $5A
+ text "<USER>"
line "is saving energy!"
prompt
_UnleashedEnergyText::
- text $5A
+ text "<USER>"
line "unleashed energy!"
prompt
_ThrashingAboutText::
- text $5A,"'s"
+ text "<USER>'s"
line "thrashing about!"
done
_AttackContinuesText::
- text $5A,"'s"
+ text "<USER>'s"
line "attack continues!"
done
_CantMoveText::
- text $5A
+ text "<USER>"
line "can't move!"
prompt
_MoveIsDisabledText::
- text $5a, "'s"
+ text "<USER>'s"
line "@"
TX_RAM wcd6d
text " is"
@@ -1295,14 +1295,14 @@
prompt
_MonName1Text::
- text $5a, "@@"
+ text "<USER>@@"
_Used1Text::
- db $0
+ text ""
line "used @@"
_Used2Text::
- db $0
+ text ""
line "used @@"
_InsteadText::
@@ -1334,24 +1334,24 @@
done
_AttackMissedText::
- text $5a, "'s"
+ text "<USER>'s"
line "attack missed!"
prompt
_KeptGoingAndCrashedText::
- text $5a
+ text "<USER>"
line "kept going and"
cont "crashed!"
prompt
_UnaffectedText::
- text $59, "'s"
+ text "<TARGET>'s"
line "unaffected!"
prompt
_DoesntAffectMonText::
text "It doesn't affect"
- line $59, "!"
+ line "<TARGET>!"
prompt
_CriticalHitText::
@@ -1388,7 +1388,7 @@
_IgnoredOrdersText::
TX_RAM wBattleMonNick
- db $0
+ text ""
line "ignored orders!"
prompt
@@ -1395,16 +1395,16 @@
_SubstituteTookDamageText::
text "The SUBSTITUTE"
line "took damage for"
- cont $59, "!"
+ cont "<TARGET>!"
prompt
_SubstituteBrokeText::
- text $59, "'s"
+ text "<TARGET>'s"
line "SUBSTITUTE broke!"
prompt
_BuildingRageText::
- text $5a, "'s"
+ text "<USER>'s"
line "RAGE is building!"
prompt
@@ -1431,6 +1431,7 @@
_BoostedText::
text "a boosted"
cont "@@"
+
_ExpPointsText::
TX_NUM wExpAmountGained, 2, 4
text " EXP. Points!"
@@ -1446,7 +1447,7 @@
_WildMonAppearedText::
text "Wild @"
TX_RAM wEnemyMonNick
- db $0
+ text ""
line "appeared!"
prompt
@@ -1454,13 +1455,13 @@
text "The hooked"
line "@"
TX_RAM wEnemyMonNick
- db $0
+ text ""
cont "attacked!"
prompt
_EnemyAppearedText::
TX_RAM wEnemyMonNick
- db $0
+ text ""
line "appeared!"
prompt
@@ -1513,7 +1514,7 @@
text "good!@@"
_ComeBackText::
- db $0
+ text ""
line "Come back!"
done
@@ -1543,9 +1544,9 @@
; money related
_PickUpPayDayMoneyText::
- text $52, " picked up"
+ text "<PLAYER> picked up"
line "¥@"
- TX_BCD wTotalPayDayMoney, $c3
+ TX_BCD wTotalPayDayMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
text "!"
prompt
@@ -1585,7 +1586,7 @@
_PotionText::
TX_RAM wcd6d
- db $0
+ text ""
line "recovered by @"
TX_NUM wHPBarHPDifference, 2, 3
text "!"
@@ -1617,7 +1618,7 @@
_AwakeningText::
TX_RAM wcd6d
- db $0
+ text ""
line "woke up!"
done
@@ -1629,7 +1630,7 @@
_ReviveText::
TX_RAM wcd6d
- db $0
+ text ""
line "is revitalized!"
done
@@ -1637,11 +1638,11 @@
TX_RAM wcd6d
text " grew"
line "to level @"
- TX_NUM wCurEnemyLVL, $1,$3
+ TX_NUM wCurEnemyLVL, 1, 3
text "!@@"
_TurnedOnPC1Text::
- text $52, " turned on"
+ text "<PLAYER> turned on"
line "the PC."
prompt
@@ -1669,7 +1670,7 @@
prompt
_TurnedOnPC2Text::
- text $52, " turned on"
+ text "<PLAYER> turned on"
line "the PC."
prompt
@@ -1902,13 +1903,13 @@
_YourNameIsText::
text "Right! So your"
- line "name is ", $52, "!"
+ line "name is <PLAYER>!"
prompt
_HisNameIsText::
text "That's right! I"
line "remember now! His"
- cont "name is ", $53, "!"
+ cont "name is <RIVAL>!"
prompt
_WillBeTradedText::
@@ -2011,7 +2012,7 @@
done
_GameSavedText::
- text $52, " saved"
+ text "<PLAYER> saved"
line "the game!"
done
@@ -2031,7 +2032,7 @@
_ChooseABoxText::
text "Choose a"
- line $4a, " BOX.@@"
+ line "<pkmn> BOX.@@"
_EvolvedText::
TX_RAM wcf4b
@@ -2039,7 +2040,7 @@
done
_IntoText::
- db $0
+ text ""
line "into @"
TX_RAM wcd6d
text "!"
@@ -2048,7 +2049,7 @@
_StoppedEvolvingText::
text "Huh? @"
TX_RAM wcf4b
- db $0
+ text ""
line "stopped evolving!"
prompt
@@ -2055,47 +2056,47 @@
_IsEvolvingText::
text "What? @"
TX_RAM wcf4b
- db $0
+ text ""
line "is evolving!"
done
_FellAsleepText::
- text $59
+ text "<TARGET>"
line "fell asleep!"
prompt
_AlreadyAsleepText::
- text $59, "'s"
+ text "<TARGET>'s"
line "already asleep!"
prompt
_PoisonedText::
- text $59
+ text "<TARGET>"
line "was poisoned!"
prompt
_BadlyPoisonedText::
- text $59, "'s"
+ text "<TARGET>'s"
line "badly poisoned!"
prompt
_BurnedText::
- text $59
+ text "<TARGET>"
line "was burned!"
prompt
_FrozenText::
- text $59
+ text "<TARGET>"
line "was frozen solid!"
prompt
_FireDefrostedText::
text "Fire defrosted"
- line $59, "!"
+ line "<TARGET>!"
prompt
_MonsStatsRoseText::
- text $5a, "'s"
+ text "<USER>'s"
line "@"
TX_RAM wcf4b
text "@@"
@@ -2108,7 +2109,7 @@
prompt
_MonsStatsFellText::
- text $59, "'s"
+ text "<TARGET>'s"
line "@"
TX_RAM wcf4b
text "@@"
@@ -2121,60 +2122,60 @@
prompt
_RanFromBattleText::
- text $5a
+ text "<USER>"
line "ran from battle!"
prompt
_RanAwayScaredText::
- text $59
+ text "<TARGET>"
line "ran away scared!"
prompt
_WasBlownAwayText::
- text $59
+ text "<TARGET>"
line "was blown away!"
prompt
_ChargeMoveEffectText::
- text $5a, "@@"
+ text "<USER>@@"
_MadeWhirlwindText::
- db $0
+ text ""
line "made a whirlwind!"
prompt
_TookInSunlightText::
- db $0
+ text ""
line "took in sunlight!"
prompt
_LoweredItsHeadText::
- db $0
+ text ""
line "lowered its head!"
prompt
_SkyAttackGlowingText::
- db $0
+ text ""
line "is glowing!"
prompt
_FlewUpHighText::
- db $0
+ text ""
line "flew up high!"
prompt
_DugAHoleText::
- db $0
+ text ""
line "dug a hole!"
prompt
_BecameConfusedText::
- text $59
+ text "<TARGET>"
line "became confused!"
prompt
_MimicLearnedMoveText::
- text $5a
+ text "<USER>"
line "learned"
cont "@"
TX_RAM wcd6d
@@ -2182,7 +2183,7 @@
prompt
_MoveWasDisabledText::
- text $59, "'s"
+ text "<TARGET>'s"
line "@"
TX_RAM wcd6d
text " was"
@@ -2203,16 +2204,16 @@
_DidntAffectText::
text "It didn't affect"
- line $59, "!"
+ line "<TARGET>!"
prompt
_IsUnaffectedText::
- text $59
+ text "<TARGET>"
line "is unaffected!"
prompt
_ParalyzedMayNotAttackText::
- text $59, "'s"
+ text "<TARGET>'s"
line "paralyzed! It may"
cont "not attack!"
prompt
@@ -2223,7 +2224,7 @@
prompt
_HasSubstituteText::
- text $5a
+ text "<USER>"
line "has a SUBSTITUTE!"
prompt
@@ -2243,23 +2244,23 @@
prompt
_WasSeededText::
- text $59
+ text "<TARGET>"
line "was seeded!"
prompt
_EvadedAttackText::
- text $59
+ text "<TARGET>"
line "evaded attack!"
prompt
_HitWithRecoilText::
- text $5a, "'s"
+ text "<USER>'s"
line "hit with recoil!"
prompt
_ConvertedTypeText::
text "Converted type to"
- line $59, "'s!"
+ line "<TARGET>'s!"
prompt
_StatusChangesEliminatedText::
@@ -2268,23 +2269,23 @@
prompt
_StartedSleepingEffect::
- text $5a
+ text "<USER>"
line "started sleeping!"
done
_FellAsleepBecameHealthyText::
- text $5a
+ text "<USER>"
line "fell asleep and"
cont "became healthy!"
done
_RegainedHealthText::
- text $5a
+ text "<USER>"
line "regained health!"
prompt
_TransformedText::
- text $5a
+ text "<USER>"
line "transformed into"
cont "@"
TX_RAM wcd6d
@@ -2292,28 +2293,28 @@
prompt
_LightScreenProtectedText::
- text $5a, "'s"
+ text "<USER>'s"
line "protected against"
cont "special attacks!"
prompt
_ReflectGainedArmorText::
- text $5a
+ text "<USER>"
line "gained armor!"
prompt
_ShroudedInMistText::
- text $5a, "'s"
+ text "<USER>'s"
line "shrouded in mist!"
prompt
_SuckedHealthText::
text "Sucked health from"
- line $59, "!"
+ line "<TARGET>!"
prompt
_DreamWasEatenText::
- text $59, "'s"
+ text "<TARGET>'s"
line "dream was eaten!"
prompt
@@ -2433,15 +2434,15 @@
_PokemonFaintedText::
TX_RAM wcd6d
- db $0
+ text ""
line "fainted!"
done
_PlayerBlackedOutText::
- text $52, " is out of"
+ text "<PLAYER> is out of"
line "useable #MON!"
- para $52, " blacked"
+ para "<PLAYER> blacked"
line "out!"
prompt
@@ -2459,7 +2460,7 @@
text "?"
line "That will be"
cont "¥@"
- TX_BCD hMoney, $c3
+ TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
text ". OK?"
done
@@ -2486,7 +2487,7 @@
_PokemartTellSellPriceText::
text "I can pay you"
line "¥@"
- TX_BCD hMoney, $c3
+ TX_BCD hMoney, 3 | LEADING_ZEROES | LEFT_ALIGN
text " for that."
done
@@ -2530,7 +2531,7 @@
_DidNotLearnText::
TX_RAM wLearnMoveMonName
- db $0
+ text ""
line "did not learn"
cont "@"
TX_RAM wcf4b
@@ -2547,7 +2548,7 @@
para "But, @"
TX_RAM wLearnMoveMonName
- db $0
+ text ""
line "can't learn more"
cont "than 4 moves!"
@@ -2565,7 +2566,7 @@
text " Poof!@@"
_ForgotAndText::
- db $0
+ text ""
para "@"
TX_RAM wLearnMoveMonName
text " forgot"
@@ -2721,7 +2722,7 @@
prompt
_GotMonText::
- text $52, " got"
+ text "<PLAYER> got"
line "@"
TX_RAM wcd6d
text "!@@"
@@ -2818,7 +2819,7 @@
text "!@@"
_SurfingGotOnText::
- text $52, " got on"
+ text "<PLAYER> got on"
line "@"
TX_RAM wcd6d
text "!"
@@ -2843,12 +2844,12 @@
prompt
_ThrewBaitText::
- text $52, " threw"
+ text "<PLAYER> threw"
line "some BAIT."
done
_ThrewRockText::
- text $52, " threw a"
+ text "<PLAYER> threw a"
line "ROCK."
done
@@ -2866,13 +2867,13 @@
prompt
_PlayedFluteHadEffectText::
- text $52, " played the"
+ text "<PLAYER> played the"
line "# FLUTE.@@"
_CoinCaseNumCoinsText::
text "Coins"
line "@"
- TX_BCD wPlayerCoins, $c2
+ TX_BCD wPlayerCoins, 2 | LEADING_ZEROES | LEFT_ALIGN
text " "
prompt
@@ -2929,7 +2930,7 @@
para "Teach @"
TX_RAM wcf4b
- db $0
+ text ""
line "to a #MON?"
done
@@ -2948,7 +2949,7 @@
prompt
_ItemUseNotTimeText::
- text "OAK: ", $52, "!"
+ text "OAK: <PLAYER>!"
line "This isn't the"
cont "time to use that! "
prompt
@@ -2994,7 +2995,7 @@
SECTION "Text 11", ROMX, BANK[TEXT_11]
_ItemUseText001::
- text $52," used@@"
+ text "<PLAYER> used@@"
_ItemUseText002::
TX_RAM wcf4b
@@ -3002,7 +3003,7 @@
done
_GotOnBicycleText1::
- text $52, " got on the@@"
+ text "<PLAYER> got on the@@"
_GotOnBicycleText2::
TX_RAM wcf4b
@@ -3010,7 +3011,7 @@
prompt
_GotOffBicycleText1::
- text $52, " got off@@"
+ text "<PLAYER> got off@@"
_GotOffBicycleText2::
text "the @"
@@ -3051,7 +3052,7 @@
prompt
_TradedForText::
- text $52, " traded"
+ text "<PLAYER> traded"
line "@"
TX_RAM wInGameTradeGiveMonName
text " for"
@@ -3103,7 +3104,7 @@
para "your @"
TX_RAM wInGameTradeGiveMonName
- db $0
+ text ""
line "for @"
TX_RAM wInGameTradeReceiveMonName
text "?"
--- a/text/maps/bike_shop.asm
+++ b/text/maps/bike_shop.asm
@@ -25,7 +25,7 @@
prompt
_BikeShopText_1d824::
- text $52, " exchanged"
+ text "<PLAYER> exchanged"
line "the BIKE VOUCHER"
cont "for a BICYCLE.@@"
--- a/text/maps/celadon_dept_store_3f.asm
+++ b/text/maps/celadon_dept_store_3f.asm
@@ -8,7 +8,7 @@
prompt
_ReceivedTM18Text::
- text $52, " received"
+ text "<PLAYER> received"
line "@"
TX_RAM wcf4b
text "!@@"
--- a/text/maps/fan_club.asm
+++ b/text/maps/fan_club.asm
@@ -83,13 +83,13 @@
prompt
ReceivedBikeVoucherText::
- text $52, " received"
+ text "<PLAYER> received"
line "a @"
TX_RAM wcf4b
text "!@@"
ExplainBikeVoucherText::
- db $0
+ text ""
para "Exchange that for"
line "a BICYCLE!"
@@ -111,7 +111,7 @@
done
FanClubChairFinalText::
- text "Hello, ", $52, "!"
+ text "Hello, <PLAYER>!"
para "Did you come see"
line "me about my"
--- a/text/maps/hall_of_fame.asm
+++ b/text/maps/hall_of_fame.asm
@@ -1,7 +1,7 @@
_HallofFameRoomText1::
text "OAK: Er-hem!"
line "Congratulations"
- cont $52, "!"
+ cont "<PLAYER>!"
para "This floor is the"
line "#MON HALL OF"
@@ -16,13 +16,13 @@
line "also recorded in"
cont "the HALL OF FAME!"
- para $52, "! You have"
+ para "<PLAYER>! You have"
line "endeavored hard"
cont "to become the new"
cont "LEAGUE champion!"
para "Congratulations,"
- line $52, ", you and"
+ line "<PLAYER>, you and"
cont "your #MON are"
cont "HALL OF FAMERs!"
done
--- a/text/maps/lance.asm
+++ b/text/maps/lance.asm
@@ -1,6 +1,6 @@
_LanceBeforeBattleText::
text "Ah! I heard about"
- line "you ", $52, "!"
+ line "you <PLAYER>!"
para "I lead the ELITE"
line "FOUR! You can"
--- a/text/maps/museum_1f.asm
+++ b/text/maps/museum_1f.asm
@@ -81,7 +81,7 @@
prompt
_ReceivedOldAmberText::
- text $52, " received"
+ text "<PLAYER> received"
line "OLD AMBER!@@"
_Museum1FText_5c299::
--- a/text/maps/oaks_lab.asm
+++ b/text/maps/oaks_lab.asm
@@ -1,11 +1,11 @@
_OaksLabGaryText1::
- text $53,": Yo"
- line $52,"! Gramps"
+ text "<RIVAL>: Yo"
+ line "<PLAYER>! Gramps"
cont "isn't around!"
done
_OaksLabText40::
- text $53,": Heh, I"
+ text "<RIVAL>: Heh, I"
line "don't need to be"
cont "greedy like you!"
@@ -14,7 +14,7 @@
done
_OaksLabText41::
- text $53,": My"
+ text "<RIVAL>: My"
line "#MON looks a"
cont "lot stronger."
done
@@ -60,7 +60,7 @@
done
_OaksLabText_1d2f0::
- text "OAK: Now, ", $52, ","
+ text "OAK: Now, <PLAYER>,"
line "which #MON do"
cont "you want?"
done
@@ -73,7 +73,7 @@
done
_OaksLabText_1d2fa::
- text "OAK: ", $52, ","
+ text "OAK: <PLAYER>,"
line "raise your young"
cont "#MON by making"
cont "it fight!"
@@ -80,7 +80,7 @@
done
_OaksLabDeliverParcelText1::
- text "OAK: Oh, ", $52, "!"
+ text "OAK: Oh, <PLAYER>!"
para "How is my old"
line "#MON?"
@@ -95,11 +95,11 @@
para "What? You have"
line "something for me?"
- para $52, " delivered"
+ para "<PLAYER> delivered"
line "OAK's PARCEL.@@"
_OaksLabDeliverParcelText2::
- db $0
+ text ""
para "Ah! This is the"
line "custom # BALL"
cont "I ordered!"
@@ -109,7 +109,7 @@
_OaksLabAroundWorldText::
text "#MON around the"
line "world wait for"
- cont "you, ", $52, "!"
+ cont "you, <PLAYER>!"
done
_OaksLabGivePokeballsText1::
@@ -123,11 +123,11 @@
cont "to capture wild"
cont "#MON."
- para $52, " got 5"
+ para "<PLAYER> got 5"
line "# BALLs!@@"
_OaksLabGivePokeballsText2::
- db $0
+ text ""
para "When a wild"
line "#MON appears,"
cont "it's fair game."
@@ -182,13 +182,13 @@
done
_OaksLabRivalWaitingText::
- text $53, ": Gramps!"
+ text "<RIVAL>: Gramps!"
line "I'm fed up with"
cont "waiting!"
done
_OaksLabChooseMonText::
- text "OAK: ", $53, "?"
+ text "OAK: <RIVAL>?"
line "Let me think..."
para "Oh, that's right,"
@@ -195,7 +195,7 @@
line "I told you to"
cont "come! Just wait!"
- para "Here, ", $52, "!"
+ para "Here, <PLAYER>!"
para "There are 3"
line "#MON here!"
@@ -216,7 +216,7 @@
done
_OaksLabRivalInterjectionText::
- text $53, ": Hey!"
+ text "<RIVAL>: Hey!"
line "Gramps! What"
cont "about me?"
done
@@ -223,7 +223,7 @@
_OaksLabBePatientText::
text "OAK: Be patient!"
- line $53, ", you can"
+ line "<RIVAL>, you can"
cont "have one too!"
done
@@ -233,19 +233,19 @@
done
_OaksLabRivalPickingMonText::
- text $53, ": I'll take"
+ text "<RIVAL>: I'll take"
line "this one, then!"
done
_OaksLabRivalReceivedMonText::
- text $53, " received"
+ text "<RIVAL> received"
line "a @"
TX_RAM wcd6d
text "!@@"
_OaksLabRivalChallengeText::
- text $53, ": Wait"
- line $52, "!"
+ text "<RIVAL>: Wait"
+ line "<PLAYER>!"
cont "Let's check out"
cont "our #MON!"
@@ -261,26 +261,26 @@
prompt
_OaksLabText_1d3c3::
- text $53, ": Yeah! Am"
+ text "<RIVAL>: Yeah! Am"
line "I great or what?"
prompt
_OaksLabRivalToughenUpText::
- text $53, ": Okay!"
+ text "<RIVAL>: Okay!"
line "I'll make my"
cont "#MON fight to"
cont "toughen it up!"
- para $52, "! Gramps!"
+ para "<PLAYER>! Gramps!"
line "Smell you later!"
done
_OaksLabText21::
- text $53, ": Gramps!"
+ text "<RIVAL>: Gramps!"
done
_OaksLabText22::
- text $53, ": What did"
+ text "<RIVAL>: What did"
line "you call me for?"
done
@@ -305,11 +305,11 @@
done
_OaksLabText25::
- text "OAK: ", $52, " and"
- line $53, "! Take"
+ text "OAK: <PLAYER> and"
+ line "<RIVAL>! Take"
cont "these with you!"
- para $52, " got"
+ para "<PLAYER> got"
line "#DEX from OAK!@@"
_OaksLabText26::
@@ -336,11 +336,11 @@
done
_OaksLabText27::
- text $53, ": Alright"
+ text "<RIVAL>: Alright"
line "Gramps! Leave it"
cont "all to me!"
- para $52, ", I hate to"
+ para "<PLAYER>, I hate to"
line "say it, but I"
cont "don't need you!"
@@ -350,7 +350,7 @@
para "I'll tell her not"
line "to lend you one,"
- cont $52, "! Hahaha!"
+ cont "<PLAYER>! Hahaha!"
done
_OaksLabText_1d405::
--- a/text/maps/reds_house_1f.asm
+++ b/text/maps/reds_house_1f.asm
@@ -10,7 +10,7 @@
done
_MomHealText1::
- text "MOM: ",$52,"!"
+ text "MOM: <PLAYER>!"
line "You should take a"
cont "quick rest."
prompt
--- a/text/maps/route_22.asm
+++ b/text/maps/route_22.asm
@@ -60,7 +60,7 @@
cont "That's cool!"
para "Then I'll whip you"
- line $52, " as a"
+ line "<PLAYER> as a"
cont "warm up for"
cont "#MON LEAGUE!"
@@ -88,8 +88,8 @@
prompt
_Route22Text_511d0::
- text $53, ": Hahaha!"
- line $52, "! That's"
+ text "<RIVAL>: Hahaha!"
+ line "<PLAYER>! That's"
cont "your best? You're"
cont "nowhere near as"
cont "good as me, pal!"
--- a/text/maps/silph_co_11f.asm
+++ b/text/maps/silph_co_11f.asm
@@ -58,7 +58,7 @@
done
_SilphCo11Text3::
- text "Ah ", $52, "!"
+ text "Ah <PLAYER>!"
line "So we meet again!"
para "The PRESIDENT and"
--- a/text/maps/vermilion_city.asm
+++ b/text/maps/vermilion_city.asm
@@ -35,7 +35,7 @@
prompt
_SSAnneFlashedTicketText::
- text $52, " flashed"
+ text "<PLAYER> flashed"
line "the S.S.TICKET!"
para "Great! Welcome to"
@@ -43,7 +43,7 @@
done
_SSAnneNoTicketText::
- text $52, " doesn't"
+ text "<PLAYER> doesn't"
line "have the needed"
cont "S.S.TICKET."
@@ -71,7 +71,7 @@
line "Gogogoh!@@"
_VermilionCityText14::
- db $0
+ text ""
para "A MACHOP is"
line "stomping the land"
cont "flat."
--- a/text/oakspeech.asm
+++ b/text/oakspeech.asm
@@ -53,4 +53,3 @@
cont "with #MON"
cont "awaits! Let's go!"
done
-