ref: 5ca3748f4cba85a4ba6a8abc994a20d73c0661e2
parent: 501c8e03b0c35355fc1cc35aec6a3daafa797d03
parent: b42672a0a07793f1ddd15e7132d229bd214877ac
author: Bryan Bishop <kanzure@gmail.com>
date: Thu Jan 26 07:53:18 EST 2012
Merge stag019/pokered hg-commit-id: 601e69ebe196
--- a/constants.asm
+++ b/constants.asm
@@ -89,9 +89,36 @@
; wram locations
+; coordinates of the position of the cursor for the top menu item (id 0)
+W_TOPMENUITEMY EQU $CC24
+W_TOPMENUITEMX EQU $CC25
+
+; the id of the currently selected menu item
+; the top item has id 0, the one below that has id 1, etc.
+W_CURMENUITEMID EQU $CC26
+
+; the tile that was behind the menu cursor's current location
+W_TILEBEHINDCURSOR EQU $CC27
+
+W_MAXMENUITEMID EQU $CC28 ; id of the bottom menu item
+
+W_MENUWATCHEDKEYS EQU $CC29 ; bit mask of keys that the menu will respond to
+
+W_OLDMENUITEMID EQU $CC2A ; id of previously selected menu item
+
+; how many times should HandleMenuInput poll the joypad state before it returns?
+W_MENUJOYPADPOLLCOUNT EQU $CC34
+
W_PLAYERMOVELISTINDEX EQU $CC2E
W_PLAYERMONNUMBER EQU $CC2F
+; the address of the menu cursor's current location within C3A0-C507
+W_MENUCURSORLOCATION EQU $CC30 ; 2 bytes
+
+; set to 1 if you can go from the bottom to the top or top to bottom of a menu
+; set to 0 if you can't go past the top or bottom of the menu
+W_MENUWRAPPINGENABLED EQU $CC4A
+
; current HP of player and enemy substitutes
W_PLAYERSUBSITUTEHP EQU $CCD7
W_ENEMYSUBSITUTEHP EQU $CCD8
@@ -698,6 +725,10 @@
W_SAFARITIMER1 EQU $D70D ; use 01 for maximum
W_SAFARITIMER2 EQU $D70E ; use F4 for maximum
+
+; counters for blinking down arrow
+H_DOWNARROWBLINKCNT1 EQU $FF8B
+H_DOWNARROWBLINKCNT2 EQU $FF8C
; Note: the following multiplication and division addresses are used for multiple purposes
; and so they overlap with each other
--- a/main.asm
+++ b/main.asm
@@ -4847,7 +4847,338 @@
jr nz,.loop\@
ret
-INCBIN "baserom.gbc",$3A8E,$3C49 - $3A8E
+; Compare strings, c bytes in length, at de and hl.
+; Often used to compare big endian numbers in battle calculations.
+StringCmp: ; 3A8E
+ ld a,[de]
+ cp [hl]
+ ret nz
+ inc de
+ inc hl
+ dec c
+ jr nz,StringCmp
+ ret
+
+; INPUT:
+; a = oam block index (each block is 4 oam entries)
+; b = Y coordinate of upper left corner of sprite
+; c = X coordinate of upper left corner of sprite
+; de = base address of 4 tile number and attribute pairs
+WriteOAMBlock: ; 3A97
+ ld h,$c3
+ swap a ; multiply by 16
+ ld l,a
+ call .writeOneEntry\@ ; upper left
+ push bc
+ ld a,8
+ add c
+ ld c,a
+ call .writeOneEntry\@ ; upper right
+ pop bc
+ ld a,8
+ add b
+ ld b,a
+ call .writeOneEntry\@ ; lower left
+ ld a,8
+ add c
+ ld c,a
+ ; lower right
+.writeOneEntry\@
+ ld [hl],b ; Y coordinate
+ inc hl
+ ld [hl],c ; X coordinate
+ inc hl
+ ld a,[de] ; tile number
+ inc de
+ ld [hli],a
+ ld a,[de] ; attribute
+ inc de
+ ld [hli],a
+ ret
+
+HandleMenuInput: ; 3ABE
+ xor a
+ ld [$d09b],a
+
+HandleMenuInputPokemonSelection: ; 3AC2
+ ld a,[H_DOWNARROWBLINKCNT1]
+ push af
+ ld a,[H_DOWNARROWBLINKCNT2]
+ push af ; save existing values on stack
+ xor a
+ ld [H_DOWNARROWBLINKCNT1],a ; blinking down arrow timing value 1
+ ld a,$06
+ ld [H_DOWNARROWBLINKCNT2],a ; blinking down arrow timing value 2
+.loop1\@
+ xor a
+ ld [$d08b],a ; counter for pokemon shaking animation
+ call PlaceMenuCursor
+ call Delay3
+.loop2\@
+ push hl
+ ld a,[$d09b]
+ and a ; is it a pokemon selection menu?
+ jr z,.getJoypadState\@
+ ld b,$1c
+ ld hl,$56ff ; shake mini sprite of selected pokemon
+ call Bankswitch
+.getJoypadState\@
+ pop hl
+ call GetJoypadStateLowSensitivity
+ ld a,[$ffb5]
+ and a ; was a key pressed?
+ jr nz,.keyPressed\@
+ push hl
+ FuncCoord 18,11 ; coordinates of blinking down arrow in some menus
+ ld hl,Coord
+ call $3c04 ; blink down arrow (if any)
+ pop hl
+ ld a,[W_MENUJOYPADPOLLCOUNT]
+ dec a
+ jr z,.giveUpWaiting\@
+ jr .loop2\@
+.giveUpWaiting\@
+; if a key wasn't pressed within the specified number of checks
+ pop af
+ ld [H_DOWNARROWBLINKCNT2],a
+ pop af
+ ld [H_DOWNARROWBLINKCNT1],a ; restore previous values
+ xor a
+ ld [W_MENUWRAPPINGENABLED],a ; disable menu wrapping
+ ret
+.keyPressed\@
+ xor a
+ ld [$cc4b],a
+ ld a,[$ffb5]
+ ld b,a
+ bit 6,a ; pressed Up key?
+ jr z,.checkIfDownPressed\@
+.upPressed\@
+ ld a,[W_CURMENUITEMID] ; selected menu item
+ and a ; already at the top of the menu?
+ jr z,.alreadyAtTop\@
+.notAtTop\@
+ dec a
+ ld [W_CURMENUITEMID],a ; move selected menu item up one space
+ jr .checkOtherKeys\@
+.alreadyAtTop\@
+ ld a,[W_MENUWRAPPINGENABLED]
+ and a ; is wrapping around enabled?
+ jr z,.noWrappingAround\@
+ ld a,[W_MAXMENUITEMID]
+ ld [W_CURMENUITEMID],a ; wrap to the bottom of the menu
+ jr .checkOtherKeys\@
+.checkIfDownPressed\@
+ bit 7,a
+ jr z,.checkOtherKeys\@
+.downPressed\@
+ ld a,[W_CURMENUITEMID]
+ inc a
+ ld c,a
+ ld a,[W_MAXMENUITEMID]
+ cp c
+ jr nc,.notAtBottom\@
+.alreadyAtBottom\@
+ ld a,[W_MENUWRAPPINGENABLED]
+ and a ; is wrapping around enabled?
+ jr z,.noWrappingAround\@
+ ld c,$00 ; wrap from bottom to top
+.notAtBottom\@
+ ld a,c
+ ld [W_CURMENUITEMID],a
+.checkOtherKeys\@
+ ld a,[W_MENUWATCHEDKEYS]
+ and b ; does the menu care about any of the pressed keys?
+ jp z,.loop1\@
+.checkIfAButtonOrBButtonPressed\@
+ ld a,[$ffb5]
+ and a,%00000011 ; pressed A button or B button?
+ jr z,.skipPlayingSound\@
+.AButtonOrBButtonPressed\@
+ push hl
+ ld hl,$cd60
+ bit 5,[hl]
+ pop hl
+ jr nz,.skipPlayingSound\@
+ ld a,$90
+ call $23b1 ; play sound
+.skipPlayingSound\@
+ pop af
+ ld [H_DOWNARROWBLINKCNT2],a
+ pop af
+ ld [H_DOWNARROWBLINKCNT1],a ; restore previous values
+ xor a
+ ld [W_MENUWRAPPINGENABLED],a ; disable menu wrapping
+ ld a,[$ffb5]
+ ret
+.noWrappingAround\@
+ ld a,[$cc37]
+ and a ; should we return if the user tried to go past the top or bottom?
+ jr z,.checkOtherKeys\@
+ jr .checkIfAButtonOrBButtonPressed\@
+
+PlaceMenuCursor: ; 3B7C
+ ld a,[W_TOPMENUITEMY]
+ and a ; is the y coordinate 0?
+ jr z,.adjustForXCoord\@
+ ld hl,$c3a0
+ ld bc,20 ; screen width
+.topMenuItemLoop\@
+ add hl,bc
+ dec a
+ jr nz,.topMenuItemLoop\@
+.adjustForXCoord\@
+ ld a,[W_TOPMENUITEMX]
+ ld b,$00
+ ld c,a
+ add hl,bc
+ push hl
+ ld a,[W_OLDMENUITEMID]
+ and a ; was the previous menu id 0?
+ jr z,.checkForArrow1\@
+ push af
+ ld a,[$fff6]
+ bit 1,a ; is the menu double spaced?
+ jr z,.doubleSpaced1\@
+ ld bc,20
+ jr .getOldMenuItemScreenPosition\@
+.doubleSpaced1\@
+ ld bc,40
+.getOldMenuItemScreenPosition\@
+ pop af
+.oldMenuItemLoop\@
+ add hl,bc
+ dec a
+ jr nz,.oldMenuItemLoop\@
+.checkForArrow1\@
+ ld a,[hl]
+ cp a,$ed ; was an arrow next to the previously selected menu item?
+ jr nz,.skipClearingArrow\@
+.clearArrow\@
+ ld a,[W_TILEBEHINDCURSOR]
+ ld [hl],a
+.skipClearingArrow\@
+ pop hl
+ ld a,[W_CURMENUITEMID]
+ and a
+ jr z,.checkForArrow2\@
+ push af
+ ld a,[$fff6]
+ bit 1,a ; is the menu double spaced?
+ jr z,.doubleSpaced2\@
+ ld bc,20
+ jr .getCurrentMenuItemScreenPosition\@
+.doubleSpaced2\@
+ ld bc,40
+.getCurrentMenuItemScreenPosition\@
+ pop af
+.currentMenuItemLoop\@
+ add hl,bc
+ dec a
+ jr nz,.currentMenuItemLoop\@
+.checkForArrow2\@
+ ld a,[hl]
+ cp a,$ed ; has the right arrow already been placed?
+ jr z,.skipSavingTile\@ ; if so, don't lose the saved tile
+ ld [W_TILEBEHINDCURSOR],a ; save tile before overwriting with right arrow
+.skipSavingTile\@
+ ld a,$ed ; place right arrow
+ ld [hl],a
+ ld a,l
+ ld [W_MENUCURSORLOCATION],a
+ ld a,h
+ ld [W_MENUCURSORLOCATION + 1],a
+ ld a,[W_CURMENUITEMID]
+ ld [W_OLDMENUITEMID],a
+ ret
+
+; Used when swapping positions of items in a list menu.
+; The item that the user selects first is marked with an outline of a right arrow
+; to distinguish it from the arrow being used to select the second item.
+PlaceUnfilledArrowMenuCursor: ; 3BEC
+ ld b,a
+ ld a,[W_MENUCURSORLOCATION]
+ ld l,a
+ ld a,[W_MENUCURSORLOCATION + 1]
+ ld h,a
+ ld [hl],$ec ; outline of right arrow
+ ld a,b
+ ret
+
+; Replaces the menu cursor with a blank space.
+EraseMenuCursor: ; 3BF9
+ ld a,[W_MENUCURSORLOCATION]
+ ld l,a
+ ld a,[W_MENUCURSORLOCATION + 1]
+ ld h,a
+ ld [hl],$7f ; blank space
+ ret
+
+; This toggles a blinking down arrow at hl on and off after a delay has passed.
+; This is often called even when no blinking is occurring.
+; The reason is that most functions that call this initialize H_DOWNARROWBLINKCNT1 to 0.
+; The effect is that if the tile at hl is initialized with a down arrow,
+; this function will toggle that down arrow on and off, but if the tile isn't
+; initliazed with a down arrow, this function does nothing.
+; That allows this to be called without worrying about if a down arrow should
+; be blinking.
+HandleDownArrowBlinkTiming: ; 3C04
+ ld a,[hl]
+ ld b,a
+ ld a,$ee ; down arrow
+ cp b
+ jr nz,.downArrowOff\@
+.downArrowOn\@
+ ld a,[H_DOWNARROWBLINKCNT1]
+ dec a
+ ld [H_DOWNARROWBLINKCNT1],a
+ ret nz
+ ld a,[H_DOWNARROWBLINKCNT2]
+ dec a
+ ld [H_DOWNARROWBLINKCNT2],a
+ ret nz
+ ld a,$7f ; blank space
+ ld [hl],a
+ ld a,$ff
+ ld [H_DOWNARROWBLINKCNT1],a
+ ld a,$06
+ ld [H_DOWNARROWBLINKCNT2],a
+ ret
+.downArrowOff\@
+ ld a,[H_DOWNARROWBLINKCNT1]
+ and a
+ ret z
+ dec a
+ ld [H_DOWNARROWBLINKCNT1],a
+ ret nz
+ dec a
+ ld [H_DOWNARROWBLINKCNT1],a
+ ld a,[H_DOWNARROWBLINKCNT2]
+ dec a
+ ld [H_DOWNARROWBLINKCNT2],a
+ ret nz
+ ld a,$06
+ ld [H_DOWNARROWBLINKCNT2],a
+ ld a,$ee ; down arrow
+ ld [hl],a
+ ret
+
+; The following code either enables or disables the automatic drawing of
+; text boxes by DisplayTextID. Both functions cause DisplayTextID to wait
+; for a button press after displaying text (unless [$cc47] is set).
+
+EnableAutoTextBoxDrawing: ; 3C3C
+ xor a
+ jr AutoTextBoxDrawingCommon
+
+DisableAutoTextBoxDrawing: ; 3C3F
+ ld a,$01
+
+AutoTextBoxDrawingCommon: ; 3C41
+ ld [$cf0c],a ; control text box drawing
+ xor a
+ ld [$cc3c],a ; make DisplayTextID wait for button press
+ ret
PrintText: ; 3C49
; given a pointer in hl, print the text there
--- a/music.asm
+++ b/music.asm
@@ -5261,23 +5261,1301 @@
;Meet Prof. Oak
MeetProfOak_md_1: ;AF59 - AFA8
-INCBIN "baserom.gbc",$af59,$afa9 - $af59
+ ; AF59
+ mus_tempo 0, 112
+ mus_volume 119
+ mus_duty duty75
+ db $E8
+ mus_vel 11, 4
+ mus_octave oct2
+ mus_note noteF#, note16
+ mus_note noteB, note16
+
+ mus_octave oct3
+ mus_note noteD#, note16
+ mus_note noteE, note16
+ mus_note noteF#, note2_4
+ mus_vel 10, 2
+
+ mus_octave oct2
+ mus_note noteE, note4_8
+ mus_note noteB, note2_8
+ mus_note noteE, note4_8
+ mus_note noteB, note2_8
+ mus_note noteE, note4_8
+ mus_note noteD#, note4
+ mus_note noteF#, note8
+ mus_note noteF#, note4
+ mus_note noteE, note4_8
+ mus_note noteD#, note4
+ mus_note noteF#, note8
+ mus_note noteF#, note4
+ mus_note noteE, note4_8
+ mus_note noteB, note2_8
+ mus_note noteE, note4_8
+ mus_note noteB, note2_8
+ mus_note noteE, note4_8
+ mus_note noteD#, note4
+ mus_note noteF#, note8
+ mus_note noteF#, note4
+ mus_note noteE, note4_8
+ mus_note noteD#, note4
+ mus_note noteF#, note8
+ mus_note noteF#, note4
+
+branch_af85:
+ mus_note noteF#, note4_8
+ mus_note noteE, note4
+ mus_note noteA, note8
+ mus_note noteA, note4
+ mus_note noteF#, note4_8
+ mus_note noteE, note4
+ mus_note noteA, note8
+ mus_note noteA, note4
+ mus_note noteF#, note4_8
+ mus_note noteE, note4
+ mus_note noteG#, note8
+ mus_note noteG#, note4
+ mus_note noteF#, note4_8
+ mus_note noteE, note4
+ mus_note noteG#, note8
+ mus_note noteG#, note4
+ mus_note noteE, note4_8
+ mus_note noteD#, note4
+ mus_note noteF#, note8
+ mus_note noteF#, note4
+ mus_note noteE, note4_8
+ mus_note noteD#, note4
+ mus_note noteF#, note8
+ mus_note noteF#, note4
+ mus_note noteF#, note4_8
+ mus_note noteE, note4
+ mus_note noteG#, note8
+ mus_note noteG#, note4
+ mus_note noteF#, note4_8
+ mus_note noteE, note4
+ mus_note noteG#, note8
+ mus_note noteG#, note4
+ mus_jump 0, branch_af85
+ ; AFA8
+
MeetProfOak_md_2: ;AFA9 - B03D
-INCBIN "baserom.gbc",$afa9,$b03d - $afa9
+ ; AFA9
+ mus_mod 8, 1, 1
+ mus_duty duty50
+ mus_vel 12, 4
+ mus_octave oct2
+ mus_note noteB, note16
+
+ mus_octave oct3
+ mus_note noteD#, note16
+ mus_note noteF#, note16
+ mus_note noteA#, note16
+ mus_note noteB, note2_4
+ mus_vel 11, 2
+
+ mus_octave oct2
+ mus_note noteB, note8
+
+ mus_octave oct3
+ mus_note noteC#, note8
+ mus_note noteD#, note8
+ mus_note noteE, note4
+ mus_note noteD#, note8
+ mus_note noteC#, note4
+ mus_vel 6, 4
+
+ mus_octave oct3
+ mus_note noteB, note8
+
+ mus_octave oct4
+ mus_note noteC#, note8
+ mus_note noteD#, note8
+ mus_note noteE, note4
+ mus_note noteD#, note8
+ mus_note noteC#, note4
+ mus_vel 11, 2
+
+ mus_octave oct2
+ mus_note noteB, note8
+ mus_note noteA, note8
+ mus_note noteG#, note8
+ mus_note noteA, note4
+ mus_note noteB, note8
+ mus_note noteB, note4
+ mus_vel 8, 1
+
+ mus_octave oct3
+ mus_note noteB, note8
+ mus_note noteA, note8
+ mus_note noteG#, note8
+ mus_note noteA, note4
+ mus_note noteB, note8
+ mus_note noteB, note4
+ mus_vel 11, 2
+
+ mus_octave oct2
+ mus_note noteB, note8
+
+ mus_octave oct3
+ mus_note noteC#, note8
+ mus_note noteD#, note8
+ mus_note noteE, note4
+ mus_note noteD#, note8
+ mus_note noteC#, note4
+ mus_vel 6, 4
+
+ mus_octave oct3
+ mus_note noteB, note8
+
+ mus_octave oct4
+ mus_note noteC#, note8
+ mus_note noteD#, note8
+ mus_note noteE, note4
+ mus_note noteD#, note8
+ mus_note noteC#, note4
+ mus_vel 11, 2
+
+ mus_octave oct2
+ mus_note noteB, note8
+ mus_note noteA, note8
+ mus_note noteG#, note8
+ mus_note noteA, note4
+ mus_note noteB, note8
+ mus_note noteB, note4
+ mus_vel 8, 1
+
+ mus_octave oct3
+ mus_note noteB, note8
+ mus_note noteA, note8
+ mus_note noteG#, note8
+ mus_note noteA, note4
+ mus_note noteB, note8
+ mus_note noteB, note4
+ mus_vel 11, 5
+
+branch_b005:
+ mus_octave oct3
+ mus_note noteC#, note4_8
+
+ mus_octave oct2
+ mus_note noteA, note16
+
+ mus_octave oct3
+ mus_note noteC#, note16
+ mus_note noteE, note4_8
+ mus_note noteC#, note16
+ mus_note noteE, note16
+ mus_note noteF#, note4
+ mus_note noteE, note4
+ mus_note noteD#, note4
+ mus_note noteC#, note4
+
+ mus_octave oct2
+ mus_note noteB, note4_8
+ mus_note noteG#, note16
+ mus_note noteB, note16
+
+ mus_octave oct3
+ mus_note noteE, note2
+ mus_vel 6, 5
+
+ mus_octave oct3
+ mus_note noteB, note4_8
+ mus_note noteG#, note16
+ mus_note noteB, note16
+
+ mus_octave oct4
+ mus_note noteE, note2
+ mus_vel 11, 5
+
+ mus_octave oct2
+ mus_note noteA, note4_8
+ mus_note noteF#, note16
+ mus_note noteA, note16
+
+ mus_octave oct3
+ mus_note noteD#, note2
+ mus_note noteE, note4
+ mus_note noteD#, note4
+ mus_note noteC#, note4
+ mus_note noteC, note4
+
+ mus_octave oct2
+ mus_note noteB, note4_8
+ mus_note noteG#, note16
+ mus_note noteB, note16
+
+ mus_octave oct3
+ mus_note noteE, note4_8
+
+ mus_octave oct2
+ mus_note noteB, note16
+
+ mus_octave oct3
+ mus_note noteE, note16
+ mus_vel 11, 7
+ mus_note noteG#, note1
+ mus_jump 0, branch_b005
+ ; B03C
+
MeetProfOak_md_3: ;B03D - B11F
-INCBIN "baserom.gbc",$b03d,$b120 - $b03d
+ ; B03D
+ mus_vel 1, 2
+ mus_note noteRst, note2_8
+ mus_octave oct3
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+
+ mus_octave oct4
+ mus_note noteC#, note16
+ mus_note noteRst, note16
+
+ mus_octave oct3
+ mus_note noteB, note16
+ mus_note noteRst, note4_16
+
+ mus_octave oct4
+ mus_note noteE, note4
+ mus_note noteRst, note4_8
+
+ mus_octave oct3
+ mus_note noteB, note16
+ mus_note noteRst, note4_16
+
+ mus_octave oct4
+ mus_note noteE, note4
+
+ mus_octave oct3
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+
+ mus_octave oct4
+ mus_note noteC#, note16
+ mus_note noteRst, note16
+
+ mus_octave oct3
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteE, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteE, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteE, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteE, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteE, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteE, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteE, note16
+ mus_note noteRst, note16
+ mus_note noteA, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteG, note16
+ mus_note noteRst, note16
+ mus_note noteG#, note16
+ mus_note noteRst, note16
+
+branch_bobc:
+ mus_octave oct3
+ mus_note noteA, note16
+ mus_note noteRst, note16
+
+ mus_octave oct4
+ mus_note noteC#, note16
+ mus_note noteRst, note16
+
+ mus_octave oct3
+ mus_note noteA, note16
+ mus_note noteRst, note16
+
+ mus_octave oct4
+ mus_note noteC#, note16
+ mus_note noteRst, note16
+
+ mus_octave oct3
+ mus_note noteA, note16
+ mus_note noteRst, note16
+
+ mus_octave oct4
+ mus_note noteC#, note16
+ mus_note noteRst, note16
+
+ mus_octave oct3
+ mus_note noteA, note16
+ mus_note noteRst, note16
+
+ mus_octave oct4
+ mus_note noteC#, note16
+ mus_note noteRst, note16
+ mus_jump 2, branch_bobc
+
+branch_b0d8:
+ mus_octave oct3
+ mus_note noteG#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteG#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteG#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteG#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_jump 2, branch_b0d8
+
+branch_b0ed:
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteA, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteA, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteA, note16
+ mus_note noteRst, note16
+ mus_note noteF#, note16
+ mus_note noteRst, note16
+ mus_note noteA, note16
+ mus_note noteRst, note16
+ mus_jump 2, branch_b0ed
+
+branch_b101:
+ mus_note noteG#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteG#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteG#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_note noteG#, note16
+ mus_note noteRst, note16
+ mus_note noteB, note16
+ mus_note noteRst, note16
+ mus_jump 2, branch_b101
+ mus_jump 0, branch_bobc
+ mus_tempo 0, 100
+ mus_jump 0, $7123
+ ; B11F
+
;Meet Rival
MeetRival_md_1: ;B120 - B1BA
-INCBIN "baserom.gbc",$b120,$b1bb - $b120
+; B120
+ mus_tempo 0, 112
+ mus_volume 119
+ mus_duty duty75
+ mus_mod 6, 3, 4
+ db $e8; B12A
+ mus_vel 11, 3
+ mus_octave oct3
+ mus_note noteD, note16
+ mus_note noteC#, note16
+ mus_note noteC, note16; B130
+
+ mus_octave oct2
+ mus_note noteB, note16
+ mus_note noteA#, note8
+ mus_note noteA, note16
+ mus_note noteG#, note16; B135
+ mus_note noteG, note16
+ mus_note noteF#, note16
+ mus_note noteF, note4_8
+ mus_note noteD, note16
+ mus_note noteRst, note8_16; B13A
+
+ mus_note noteD, note16
+ mus_note noteRst, note4_16
+
+ mus_note noteA, note8
+ mus_note noteG, note8
+ mus_note noteA, note8; B13F
+
+branch_b140:
+ mus_note noteB, note4
+ mus_note noteA#, note8
+ mus_note noteA, note4
+ mus_note noteG, note8
+
+ mus_octave oct3; B144
+ mus_note noteC, note4
+ mus_note noteD, note8
+ mus_note noteRst, note4
+
+ mus_note noteD, note4
+ mus_note noteC#, note8; B149
+ mus_note noteC, note8
+
+ mus_octave oct2
+ mus_note noteB, note8
+
+ mus_octave oct3
+ mus_note noteC, note4; B14E
+ mus_note noteE, note8
+ mus_note noteD, note4
+ mus_note noteC, note8
+
+ mus_octave oct2
+ mus_note noteB, note4; B153
+
+ mus_octave oct3
+ mus_note noteC, note8
+ mus_note noteRst, note4
+
+ mus_note noteG, note4
+ mus_note noteG, note8; B158
+ mus_note noteF#, note8
+ mus_note noteE, note8
+ mus_note noteD, note8
+ mus_note noteF#, note8
+
+ mus_octave oct2; B15D
+ mus_note noteA, note8
+
+ mus_octave oct3
+ mus_note noteD, note8
+ mus_note noteF#, note8
+
+ mus_octave oct2; B162
+ mus_note noteA, note8
+
+ mus_octave oct3
+ mus_note noteD, note8
+
+ mus_octave oct2
+ mus_note noteD, note8; B167
+
+ mus_octave oct3
+ mus_note noteD, note8
+ mus_note noteRst, note8
+
+ mus_octave oct2
+ mus_note noteD, note8; B16C
+
+ mus_octave oct3
+ mus_note noteC, note4
+
+ mus_octave oct2
+ mus_note noteB, note8
+ mus_note noteA#, note8; B171
+ mus_note noteB, note8
+
+ mus_octave oct3
+ mus_note noteC, note8
+ mus_note noteF, note8
+
+ mus_octave oct2; B176
+ mus_note noteG, note8
+
+ mus_octave oct3
+ mus_note noteC, note8
+ mus_note noteF, note8
+ mus_note noteD#, note8; B17B
+ mus_note noteC, note8
+
+ mus_octave oct2
+ mus_note noteA#, note8
+ mus_note noteG, note8
+ mus_note noteRst, note4; B180
+
+ mus_note noteA#, note4
+
+ mus_octave oct3
+ mus_note noteC, note8
+
+ mus_octave oct2
+ mus_note noteA#, note8; B185
+
+ mus_octave oct3
+ mus_note noteC, note8
+
+ mus_vel 11, 7
+
+ mus_octave oct2
+ mus_note noteG, note4; B18B
+ mus_note noteD, note8
+ mus_note noteF, note4_8
+ mus_note noteF#, note4
+ mus_note noteD, note8
+ mus_note noteRst, note4; B190
+
+ mus_note noteD, note4
+
+ mus_vel 11, 3
+ mus_note noteA, note8
+ mus_note noteG, note8
+ mus_note noteA, note8; B196
+
+ mus_jump 0, branch_b140
+ mus_tempo 0, 100
+ mus_jump 0, branch_b1a5
+ mus_tempo 0, 112
+
+branch_b1a5:
+ mus_volume 119; B1A6
+ mus_duty duty75
+ mus_mod 6, 3, 4
+ db $e8
+ mus_vel 11, 3
+
+ mus_octave oct2; B1AF
+ mus_note noteD, note16
+ mus_note noteRst, note8_16
+
+ mus_note noteD, note16
+ mus_note noteRst, note4_16
+
+ mus_note noteA, note8; B1B4
+ mus_note noteG, note8
+ mus_note noteA, note8
+
+ mus_jump 0, branch_b140
+; B1BA
+
MeetRival_md_2: ;B1BB - B232
-INCBIN "baserom.gbc",$b1bb,$b233 - $b1bb
+; B1BB
+ mus_duty duty75
+ mus_mod 10, 2, 6
+ mus_vel 12, 7
+ mus_octave oct3
+ mus_note noteB, note16; B1C3
+ mus_note noteA#, note16
+ mus_note noteA, note16
+ mus_note noteG#, note16
+ mus_note noteG, note8
+ mus_note noteF#, note16; B1C8
+ mus_note noteF, note16
+ mus_note noteE, note16
+ mus_note noteD#, note16
+ mus_note noteD, note4_8
+
+ mus_octave oct2; B1CD
+ mus_note noteG, note16
+ mus_note noteRst, note8_16
+
+ mus_note noteG, note16
+ mus_note noteRst, note8_16
+
+ mus_note noteD, note16; B1D2
+ mus_note noteRst, note16
+
+ mus_octave oct3
+ mus_note noteD, note8
+ mus_note noteF, note8
+ mus_note noteF#, note8; B1D7
+
+branch_b1d8:
+ mus_vel 12, 7
+ mus_note noteG, note4
+ mus_note noteD, note8
+ mus_note noteF, note4_8
+ mus_note noteF#, note4; B1DD
+ mus_note noteG, note8
+ mus_note noteRst, note4
+
+ mus_note noteG, note4
+ mus_note noteG, note8
+ mus_note noteA#, note8; B1E2
+ mus_note noteB, note8
+
+ mus_octave oct4
+ mus_note noteC, note4
+
+ mus_octave oct3
+ mus_note noteG, note8; B1E7
+ mus_note noteA#, note4_8
+ mus_note noteB, note4
+
+ mus_octave oct4
+ mus_note noteC, note8
+ mus_note noteRst, note4; B1EC
+
+ mus_note noteC, note4
+ mus_note noteC, note8
+
+ mus_octave oct3
+ mus_note noteB, note8
+
+ mus_octave oct4; B1F1
+ mus_note noteC, note8
+
+ mus_vel 11, 0
+ mus_note noteD, note1
+
+ mus_vel 11, 5
+ mus_note noteD, note4_8; B1F8
+
+ mus_vel 12, 7
+ mus_note noteF, note4
+ mus_note noteD, note8
+ mus_note noteC, note8
+ mus_note noteD, note8; B1FE
+
+ mus_vel 11, 0
+ mus_note noteC, note2
+
+ mus_vel 12, 7
+ mus_note noteC, note2
+
+ mus_octave oct3; B205
+ mus_note noteC, note8
+ mus_note noteRst, note4
+
+ mus_note noteA#, note4
+ mus_note noteG, note8
+ mus_note noteF, note8; B20A
+
+ mus_vel 11, 0
+ mus_note noteG, note1
+
+ mus_vel 11, 3
+ mus_note noteG, note8
+
+ mus_octave oct2; B211
+ mus_note noteG, note8
+ mus_note noteRst, note4
+
+ mus_note noteG, note4
+
+ mus_octave oct3
+ mus_note noteD, note8; B216
+ mus_note noteF, note8
+ mus_note noteF#, note8
+
+ mus_jump 0, branch_b1d8
+ mus_duty duty75
+ mus_mod 10, 2, 6; B221
+ mus_vel 12, 7
+
+ mus_octave oct2
+ mus_note noteG, note16
+ mus_note noteRst, note8_16
+
+ mus_note noteG, note16; B227
+ mus_note noteRst, note8_16
+
+ mus_note noteD, note16
+ mus_note noteRst, note16
+
+ mus_octave oct3
+ mus_note noteD, note8; B22C
+ mus_note noteF, note8
+ mus_note noteF#, note8
+
+ mus_jump 0, branch_b1d8
+; B232
+
MeetRival_md_3: ;B233 - B3A6
-INCBIN "baserom.gbc",$b233,$b3a7 - $b233
+; B233
+ mus_vel 1, 4
+
+ mus_octave oct4
+ mus_note noteD, note8
+ mus_note noteRst, note8
+
+ mus_note noteC#, note8; B238
+ mus_note noteRst, note8
+
+ mus_note noteC, note8
+ mus_note noteRst, note8
+
+ mus_octave oct3
+ mus_note noteB, note8; B23D
+ mus_note noteRst, note8
+
+ mus_note noteG, note16
+ mus_note noteRst, note8_16
+
+ mus_note noteG, note16
+ mus_note noteRst, note8_16; B242
+
+ mus_note noteG, note16
+ mus_note noteRst, note16
+
+ mus_note noteG, note16
+ mus_note noteRst, note16
+
+ mus_note noteG, note16; B247
+ mus_note noteRst, note16
+
+ mus_note noteG, note16
+ mus_note noteRst, note16
+
+branch_b24b:
+ mus_note noteG, note8
+
+ mus_octave oct4; B24C
+ mus_note noteD, note8
+
+ mus_octave oct3
+ mus_note noteG, note8
+ mus_note noteRst, note8
+
+ mus_octave oct4; B251
+ mus_note noteD, note8
+
+ mus_octave oct3
+ mus_note noteG, note8
+ mus_note noteRst, note8
+
+ mus_octave oct4; B256
+ mus_note noteD, note8
+
+ mus_octave oct3
+ mus_note noteG, note8
+ mus_note noteRst, note4
+
+ mus_octave oct4; B25B
+ mus_note noteD, note4
+
+ mus_octave oct3
+ mus_note noteG, note8
+ mus_note noteA#, note8
+ mus_note noteB, note8; B260
+ mus_note noteG, note8
+
+ mus_octave oct4
+ mus_note noteC, note8
+
+ mus_octave oct3
+ mus_note noteG, note8; B265
+ mus_note noteRst, note8
+
+ mus_octave oct4
+ mus_note noteC, note8
+
+ mus_octave oct3
+ mus_note noteG, note8; B26A
+ mus_note noteRst, note8
+
+ mus_note noteB, note8
+
+ mus_octave oct4
+ mus_note noteC, note8
+ mus_note noteRst, note4; B26F
+
+ mus_note noteC, note4
+ mus_note noteC, note8
+
+ mus_octave oct3
+ mus_note noteB, note8
+ mus_note noteA, note8; B274
+ mus_note noteF#, note8
+ mus_note noteA, note8
+ mus_note noteRst, note8
+
+ mus_note noteF#, note8
+ mus_note noteA, note8; B279
+ mus_note noteF#, note8
+ mus_note noteRst, note8
+
+ mus_note noteA, note8
+ mus_note noteF#, note8
+ mus_note noteA, note8; B27E
+ mus_note noteRst, note8
+
+ mus_note noteF#, note8
+ mus_note noteA, note8
+ mus_note noteF#, note8
+
+ mus_octave oct4; B283
+ mus_note noteD, note8
+
+ mus_octave oct3
+ mus_note noteA, note8
+ mus_note noteE, note8
+
+ mus_octave oct4; B288
+ mus_note noteC, note8
+ mus_note noteRst, note8
+
+ mus_octave oct3
+ mus_note noteE, note8
+
+ mus_octave oct4; B28D
+ mus_note noteC, note8
+
+ mus_octave oct3
+ mus_note noteE, note8
+ mus_note noteF, note8
+ mus_note noteG, note8; B292
+ mus_note noteE, note8
+ mus_note noteRst, note4
+
+ mus_note noteE, note8
+
+ mus_octave oct4
+ mus_note noteC, note8; B297
+
+ mus_octave oct3
+ mus_note noteB, note8
+ mus_note noteA#, note8
+ mus_note noteA, note8
+ mus_note noteG, note8; B29C
+ mus_note noteA#, note8
+ mus_note noteRst, note8
+
+ mus_note noteG, note8
+ mus_note noteA#, note8
+ mus_note noteG, note8; B2A1
+ mus_note noteRst, note8
+
+ mus_note noteA#, note8
+ mus_note noteG, note8
+
+ mus_octave oct4
+ mus_note noteD, note8; B2A6
+
+ mus_octave oct3
+ mus_note noteG, note8
+ mus_note noteRst, note8
+
+ mus_octave oct4
+ mus_note noteD, note8; B2AB
+
+ mus_octave oct3
+ mus_note noteG, note8
+ mus_note noteRst, note8
+
+ mus_octave oct4
+ mus_note noteD, note8; B2B0
+
+ mus_jump 0, branch_b24b
+ mus_vel 1, 4
+
+ mus_octave oct3
+ mus_note noteG, note16
+ mus_note noteRst, note8_16; B2B9
+
+ mus_note noteG, note16
+ mus_note noteRst, note8_16
+
+ mus_note noteG, note16
+ mus_note noteRst, note16
+
+ mus_note noteG, note16; B2BE
+ mus_note noteRst, note16
+
+ mus_note noteG, note16
+ mus_note noteRst, note16
+
+ mus_note noteG, note16
+ mus_note noteRst, note16; B2C3
+
+ mus_jump 0, branch_b24b
+ db $f8
+ mus_tempo 1, 0
+ mus_volume 119
+ mus_duty duty50; B2CF
+ db $d5
+
+ mus_note noteB, note8
+
+ mus_octave oct2
+ mus_note noteA, note8
+ mus_note noteA, note8; B2D4
+ mus_note noteG, note8
+ mus_note noteG, note8
+ mus_note noteF, note8
+ mus_note noteE, note8
+ mus_note noteF, note8; B2D9
+ mus_note noteA, note8
+
+ mus_octave oct3
+ mus_note noteC, note4
+ mus_note noteE, note4
+
+ mus_octave oct2; B2DE
+ mus_note noteF, note4
+
+ mus_end
+; B2E0
+
+; B2E1
+branch_b2e1:
+ db $f8
+ mus_duty duty50
+ db $d5
+
+ mus_note noteRst, note8_16
+
+ mus_octave oct4; B2E6
+ mus_note noteF, note8
+ mus_note noteE, note16
+ mus_note noteRst, note16
+
+ mus_note noteD, note8
+ mus_note noteC, note16; B2EB
+ mus_note noteRst, note16
+
+ mus_octave oct3
+ mus_note noteA#, note8
+
+ mus_octave oct4
+ mus_note noteC, note8; B2F0
+ mus_note noteD, note8
+ mus_note noteE, note8
+ mus_note noteF, note4
+ mus_note noteG, note4
+ mus_note noteF, note4; B2F5
+
+ mus_end
+; B2F6
+
+; B2F7
+branch_b2f7:
+ db $f8
+ db $d5
+
+ mus_note noteC#, note16
+
+ mus_octave oct4
+ mus_note noteC, note16; B2FB
+ mus_note noteRst, note16
+
+ mus_octave oct3
+ mus_note noteF, note8
+
+ mus_octave oct4
+ mus_note noteC, note16; B300
+ mus_note noteRst, note16
+
+ mus_octave oct3
+ mus_note noteA#, note16
+ mus_note noteRst, note16
+
+ mus_note noteA, note16; B305
+ mus_note noteRst, note16
+
+ mus_note noteG, note16
+ mus_note noteRst, note16
+
+ mus_note noteF, note16
+ mus_note noteRst, note16; B30A
+
+ mus_note noteE, note16
+ mus_note noteRst, note16
+
+ mus_octave oct4
+ mus_note noteF, note16
+ mus_note noteRst, note8_16; B30F
+
+ mus_note noteC, note16
+ mus_note noteRst, note8_16
+
+ mus_octave oct3
+ mus_note noteF, note8
+ mus_note noteRst, note8; B314
+
+ mus_end
+; B315
+
+; B316
+branch_b316:
+ db $f8
+ mus_tempo 1, 0
+ mus_volume 119
+ mus_duty duty50
+ db $e8; B31E
+ db $d5
+
+ mus_note noteB, note4_16
+
+ mus_octave oct3
+ mus_note noteD, note4
+ mus_note noteC, note4; B323
+
+ mus_octave oct2
+ mus_note noteA, note2
+
+ db $d5
+
+ mus_note noteB, note8_16
+
+ mus_octave oct3; B328
+ mus_note noteD#, note8
+ mus_note noteD#, note8
+ mus_note noteD, note8
+ mus_note noteC, note8
+ mus_note noteC, note8; B32D
+
+ mus_octave oct2
+ mus_note noteA#, note8
+
+ db $d5
+
+ mus_note noteB, note4_16
+
+ mus_octave oct3; B332
+ mus_note noteC, note2
+
+ mus_end
+; B334
+
+; B335
+branch_b335:
+ db $f8
+ mus_mod 8, 2, 7
+ mus_duty duty50
+ db $d5
+
+ mus_note noteRst, note4_8; B33C
+
+ mus_octave oct3
+ mus_note noteA, note4
+ mus_note noteF, note4
+ mus_note noteC, note2
+
+ db $d5; B341
+
+ mus_note noteRst, note8_16
+
+ mus_note noteA#, note8
+ mus_note noteA#, note8
+ mus_note noteA#, note8
+ mus_note noteG, note8; B346
+ mus_note noteG, note8
+ mus_note noteA#, note8
+
+ db $d5
+
+ mus_note noteRst, note4_16
+
+ mus_note noteA, note2; B34B
+
+ mus_end
+; B34C
+
+; B34D
+branch_b34d:
+ db $f8
+ db $d5
+
+ mus_note noteC#, note16
+
+ mus_octave oct4
+ mus_note noteF, note4; B351
+ mus_note noteD#, note4
+ mus_note noteC, note2
+ mus_note noteD#, note16
+ mus_note noteRst, note16
+
+ mus_note noteD#, note16; B356
+ mus_note noteRst, note16
+
+ mus_note noteE, note16
+ mus_note noteRst, note16
+
+ mus_note noteF, note16
+ mus_note noteRst, note16; B35B
+
+ mus_note noteF, note16
+ mus_note noteRst, note16
+
+ mus_note noteG, note16
+ mus_note noteRst, note16
+
+ mus_note noteA, note2; B360
+
+ mus_end
+; B361
+
+; B362
+branch_b362:
+ db $f8
+ mus_tempo 1, 0
+ mus_volume 119
+ mus_duty duty50
+ db $e8; B36A
+ db $d5
+
+ mus_note noteA#, note4_16
+
+ mus_octave oct2
+ mus_note noteA#, note4
+
+ db $d5; B36F
+
+ mus_note noteB, note8
+
+ mus_octave oct3
+ mus_note noteC, note8
+ mus_note noteC, note16
+ mus_note noteC, note16; B374
+
+ db $d5
+
+ mus_note noteA#, note4_16
+ mus_note noteD#, note4
+
+ db $d5
+
+ mus_note noteB, note8; B379
+ mus_note noteF, note8
+ mus_note noteF, note16
+ mus_note noteF, note16
+
+ db $d5
+
+ mus_note noteB, note4_16; B37E
+ mus_note noteA#, note2
+
+ mus_end
+; B380
+
+; B381
+branch_b381:
+ db $f8
+ mus_mod 4, 2, 3
+ mus_duty duty50
+ db $d5
+ db $d1; B388
+
+ mus_octave oct3
+ mus_note noteG, note8
+ mus_note noteG, note16
+ mus_note noteG, note16
+
+ db $d5; B38D
+
+ mus_note noteRst, note4_16
+
+ mus_note noteD#, note4
+
+ db $d5
+ db $d1
+
+ mus_note noteG#, note8; B392
+ mus_note noteG#, note16
+ mus_note noteG#, note16
+ mus_note noteA#, note8
+ mus_note noteA#, note16
+ mus_note noteA#, note16; B397
+
+ db $d5
+
+ mus_note noteRst, note4_16
+
+ mus_octave oct4
+ mus_note noteD#, note2
+
+ mus_end; B39C
+; B39C
+
+; B39D
+branch_b39d:
+ db $f8
+ db $d5
+
+ mus_note noteC#, note16
+
+ mus_octave oct3
+ mus_note noteD#, note4; B3A1
+ mus_note noteG#, note4
+ mus_note noteG, note4
+ mus_note noteF, note4
+ mus_note noteD#, note2
+
+ mus_end; B3A6
+; B3A6
;SS Anne
SSAnne_md_1: ;B3A7 - B418
--- a/music/pokeredmusicdisasm/AbstractData.h
+++ b/music/pokeredmusicdisasm/AbstractData.h
@@ -10,11 +10,11 @@
AbstractData();
virtual std::string GenAsm(); // Generate Assembly Output
- virtual bool IsValid(unsigned char* byte); // Check for byte validity
virtual bool Parse(unsigned char* byte); // Parse Given Data
- virtual unsigned int Arguments(); // Number of arguments taken
+ virtual bool GetError(); // Get Error (No Write, Error is read only)
- virtual bool GetError(); // Get Error (No Write, Error is read only)
+ virtual bool IsValid(unsigned char* byte); // Check for byte validity
+ virtual unsigned int Arguments(); // Number of arguments taken
protected:
bool error; // Whether there's an error in parsing or not
--- a/music/pokeredmusicdisasm/Parser.cpp
+++ b/music/pokeredmusicdisasm/Parser.cpp
@@ -18,6 +18,7 @@
fileLength = 0;
filePos = 0;
stop = false;
+ stopAddress = 0;
SetFilename(filename);
}
@@ -63,7 +64,9 @@
for(unsigned int i = 0; i < parsedString.size(); i++)
{
- tmpStr += parsedString[i] + "\n";
+ // Ensure each line isn't already a new-line, this prevents double or tripple empty lines from piling up
+ if(parsedString[i] != "\n") tmpStr += parsedString[i] + "\n";
+ else tmpStr += parsedString[i];
}
return tmpStr;
@@ -87,6 +90,8 @@
// Read filedata
tmpFile.read(rawBytes, fileLength);
tmpFile.close();
+
+ rawBytesFixed = (unsigned char*)rawBytes;
}
// Code Operations
@@ -96,114 +101,165 @@
ParseNext();
}
+template<class T>
+bool Parser::ParseData(unsigned int& pos, bool reado)
+{
+ // Create the class to use if correct and a dummy class for validating
+ T* tmpC = 0;
+ T dummy;
+
+ // If the bytes are this data type then create and save it
+ if(dummy.IsValid(&rawBytesFixed[pos]))
+ {
+ // Ensure this whole opperation isn't read-only (just peeking)
+ if(!reado)
+ {
+ // Initialize the class
+ tmpC = new T(&rawBytesFixed[pos]);
+
+ // Push it onto the stack and it's assembly generation onto the output class
+ parsedBytes.push_back(tmpC); //
+ parsedString.push_back(tmpC->GenAsm());
+
+ // If the class had any arguments, increment the counter that much forward
+ pos += tmpC->Arguments();
+ }
+ return true; // Let the code know this class was valid
+ }
+
+ return false; // Let the code know this class wasn't valid
+}
+
void Parser::ParseNext() // Parses the block immidiately following
{
stringstream tmpStr;
- unsigned char* rawBytesFixed = (unsigned char*)rawBytes;
stop = false;
// Smart generation
- bool indent = false;
- bool firstNonNote = false; // First byte wasn't a note or octacve switch, add ";Setup" comment
- bool firstNote = false; // First note or octave
+ bool firstNonNote = false; // (unused so far)First byte wasn't a note or octacve switch, add ";Setup" comment
+ bool firstNote = false; // (unused so far) First note or octave
+ unsigned char lDataType = DATA_NA;
stringstream pos;
pos << "; " << hex << uppercase << (unsigned int)filePos;
parsedString.push_back(pos.str());
+ unsigned int count = 1; // Counter for processed instructions
for(unsigned int i = filePos; (i <= fileLength) && (stop == false); i++)
{
- // There's a way to make this block shorter but for now it does it's job
+ // First peek to see what kind of data it is, then perform any pre and post setup
+ if(ParseData<Call>(i, true))
+ {
+ if(lDataType == DATA_NOTE) parsedString.push_back("\n"); // Insert a newline after notes
- // Check to see if it's the correct data type and if so then use it
- if(tmpCall.IsValid(&rawBytesFixed[i])) // Should have made IsValid static
+ ParseData<Call>(i);
+ lDataType = DATA_CALL;
+ }
+ else if(ParseData<Duty>(i, true))
{
- // Call data type
+ if(lDataType == DATA_NOTE) parsedString.push_back("\n"); // Insert a newline after notes
- // Create data type then move the increment pointer further up as needed
- parsedBytes.push_back(new Call(&rawBytesFixed[i]));
- parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm());
- i += tmpCall.Arguments(); // should have made Arguments static
-
- Call* _tmp = (Call*)parsedBytes[parsedBytes.size() - 1];
+ ParseData<Duty>(i);
+ lDataType = DATA_DUTY;
}
- else if(tmpDuty.IsValid(&rawBytesFixed[i]))
+ else if(ParseData<Jump>(i, true))
{
- // Duty data type
- parsedBytes.push_back(new Duty(&rawBytesFixed[i]));
- parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm());
- i += tmpDuty.Arguments();
+ if(lDataType == DATA_NOTE) parsedString.push_back("\n"); // Insert a newline after notes
+
+ ParseData<Jump>(i);
+ lDataType = DATA_JUMP;
}
- else if(tmpJump.IsValid(&rawBytesFixed[i]))
+ else if(ParseData<Modulation>(i, true))
{
- // Jump data type
- parsedBytes.push_back(new Jump(&rawBytesFixed[i]));
- parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm());
- i += tmpJump.Arguments();
+ if(lDataType == DATA_NOTE) parsedString.push_back("\n"); // Insert a newline after notes
- Jump* _tmp = (Jump*)parsedBytes[parsedBytes.size() - 1];
+ ParseData<Modulation>(i);
+ lDataType = DATA_MODULATION;
}
- else if(tmpModulation.IsValid(&rawBytesFixed[i]))
+ else if(ParseData<Note>(i, true))
{
- // Modulation data type
- parsedBytes.push_back(new Modulation(&rawBytesFixed[i]));
- parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm());
- i += tmpModulation.Arguments();
+ // Insert a newline after certain types
+ if((lDataType == DATA_UNKCODE) ||
+ (lDataType == DATA_UNKEB)) parsedString.push_back("\n");
+
+ // If the previous item was a rest note then insert a new line
+ else if(lDataType == DATA_NOTE)
+ {
+ Note* _tmpNote = (Note*)parsedBytes[parsedBytes.size() - 1];
+ if(_tmpNote->GetPitch() == _tmpNote->noteRst) parsedString.push_back("\n");
+ }
+
+ ParseData<Note>(i);
+
+ // Further indent each note
+ parsedString[parsedString.size() - 1] = "\t" + parsedString[parsedString.size() - 1];
+ lDataType = DATA_NOTE;
}
- else if(tmpNote.IsValid(&rawBytesFixed[i]))
+ else if(ParseData<Octave>(i, true))
{
- // Note data type
- parsedBytes.push_back(new Note(&rawBytesFixed[i]));
- parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm());
- i += tmpNote.Arguments();
+ // Insert new-line if previous line isn't a newline
+ if(parsedString[parsedString.size() - 1] != "\n") parsedString.push_back("\n");
+
+ ParseData<Octave>(i);
+ lDataType = DATA_OCTAVE;
}
- else if(tmpOctave.IsValid(&rawBytesFixed[i]))
+ else if(ParseData<Tempo>(i, true))
{
- // Octave data type
- parsedBytes.push_back(new Octave(&rawBytesFixed[i]));
- parsedString.push_back("\n" + parsedBytes[parsedBytes.size() - 1]->GenAsm());
- i += tmpOctave.Arguments();
+ if(lDataType == DATA_NOTE) parsedString.push_back("\n"); // Insert a newline after notes
+
+ ParseData<Tempo>(i);
+ lDataType = DATA_TEMPO;
}
- else if(tmpStop.IsValid(&rawBytesFixed[i]))
+ else if(ParseData<Velocity>(i, true))
{
- // Stop data type
- parsedBytes.push_back(new Stop(&rawBytesFixed[i]));
- parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm());
- i += tmpStop.Arguments();
+ if(lDataType == DATA_NOTE) parsedString.push_back("\n"); // Insert a newline after notes
- stop = true; // Stop all further processing, we've reached the end of the song
+ ParseData<Velocity>(i);
+ lDataType = DATA_VELOCITY;
}
- else if(tmpTempo.IsValid(&rawBytesFixed[i]))
+ else if(ParseData<Volume>(i, true))
{
- // Tempo data type
- parsedBytes.push_back(new Tempo(&rawBytesFixed[i]));
- parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm());
- i += tmpTempo.Arguments();
+ if(lDataType == DATA_NOTE) parsedString.push_back("\n"); // Insert a newline after notes
+
+ ParseData<Volume>(i);
+ lDataType = DATA_VOLUME;
}
- else if(tmpVelocity.IsValid(&rawBytesFixed[i]))
+ else if(ParseData<UnkEB>(i, true)) // The opcode is 0xEB which is unknown and takes a 1-byte argument
{
- // Velocity data type
- parsedBytes.push_back(new Velocity(&rawBytesFixed[i]));
- parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm());
- i += tmpVelocity.Arguments();
+ if(lDataType == DATA_NOTE) parsedString.push_back("\n"); // Insert a newline after notes
+
+ ParseData<UnkEB>(i);
+ lDataType = DATA_UNKEB;
}
- else if(tmpVolume.IsValid(&rawBytesFixed[i]))
+ else if(ParseData<Stop>(i, true))
{
- // Volume data type
- parsedBytes.push_back(new Volume(&rawBytesFixed[i]));
- parsedString.push_back(parsedBytes[parsedBytes.size() - 1]->GenAsm());
- i += tmpVolume.Arguments();
+ if(lDataType == DATA_NOTE) parsedString.push_back("\n"); // Insert a newline after notes
+
+ ParseData<Stop>(i);
+ stop = true; // Raise the stop flag informing the parser to stop
+ lDataType = DATA_STOP;
}
else
{
- // Unknown code
- stringstream unkCode;
- short tmpByte = (short)rawBytesFixed[i];
- unkCode << "db $" << hex << uppercase << (short)rawBytesFixed[i];
- parsedString.push_back(unkCode.str());
+ if(lDataType == DATA_NOTE) parsedString.push_back("\n"); // Insert a newline after notes
+
+ ParseData<UnkCode>(i); // The opcode is unknown - process the raw byte and move on
+ lDataType = DATA_UNKCODE;
}
+ // Put everything tabbed over at least 1 time to fix some weird RGBDS bug by pre-pending a tab character
+ parsedString[parsedString.size() - 1] = "\t" + parsedString[parsedString.size() - 1];
+
+ // Append File Position in hexidecimal at end of line every 5 instructions
+ if((count % 5) == 0)
+ {
+ stringstream _tmpCount;
+ _tmpCount << hex << uppercase << i;
+ parsedString[parsedString.size() - 1] = parsedString[parsedString.size() - 1] + "; " + _tmpCount.str();
+ }
+
filePos = i;
+ count++;
// If the stop address parameter is set, break when we get there
if( (stopAddress != 0) && (i >= stopAddress) ) break;
--- a/music/pokeredmusicdisasm/Parser.h
+++ b/music/pokeredmusicdisasm/Parser.h
@@ -13,11 +13,12 @@
#include "Modulation.h"
#include "Note.h"
#include "Octave.h"
-#include "Parser.h"
#include "Stop.h"
#include "Tempo.h"
#include "Velocity.h"
#include "Volume.h"
+#include "UnkCode.h"
+#include "UnkEB.h"
// This is the final class, it takes all of the data types, abstract class, and helper functions and uses them
// for parsing
@@ -49,6 +50,27 @@
void Parse(unsigned int offset);
void ParseNext(); // Parses the block immidiately following
+ // Templates
+ template<class T>
+ bool ParseData(unsigned int& pos, bool reado = false);
+
+ const enum dataType : unsigned char
+ {
+ DATA_NA,
+ DATA_CALL,
+ DATA_DUTY,
+ DATA_JUMP,
+ DATA_MODULATION,
+ DATA_NOTE,
+ DATA_OCTAVE,
+ DATA_STOP,
+ DATA_TEMPO,
+ DATA_UNKCODE,
+ DATA_UNKEB,
+ DATA_VELOCITY,
+ DATA_VOLUME
+ };
+
private:
std::string filename;
std::vector<AbstractData*> parsedBytes;
@@ -55,6 +77,7 @@
std::vector<std::string> parsedString;
char* rawBytes;
+ unsigned char* rawBytesFixed;
unsigned int fileLength;
unsigned int filePos;
bool stop;
@@ -61,18 +84,6 @@
// Optional Settings
unsigned int stopAddress;
-
- // A lot of tmp classes
- Call tmpCall;
- Duty tmpDuty;
- Jump tmpJump;
- Modulation tmpModulation;
- Note tmpNote;
- Octave tmpOctave;
- Stop tmpStop;
- Tempo tmpTempo;
- Velocity tmpVelocity;
- Volume tmpVolume;
};
#endif
\ No newline at end of file
--- /dev/null
+++ b/music/pokeredmusicdisasm/UnkCode.cpp
@@ -1,0 +1,67 @@
+#include <sstream>
+
+#include "Call.h"
+#include "Duty.h"
+#include "Jump.h"
+#include "Modulation.h"
+#include "Note.h"
+#include "Octave.h"
+#include "Stop.h"
+#include "Tempo.h"
+#include "Velocity.h"
+#include "Volume.h"
+
+#include "UnkCode.h"
+
+using namespace std;
+
+UnkCode::UnkCode()
+{
+ code = 0;
+}
+
+UnkCode::UnkCode(unsigned char* byte)
+{
+ code = 0;
+ Parse(byte);
+}
+
+UnkCode::UnkCode(unsigned char code, bool)
+{
+ SetCode(code);
+}
+
+// Getters / Setters
+unsigned char UnkCode::GetCode()
+{
+ return code;
+}
+
+void UnkCode::SetCode(unsigned char value)
+{
+ code = value;
+}
+
+// Re-implemented
+string UnkCode::GenAsm()
+{
+ stringstream tmpAsmOut;
+ tmpAsmOut << "db $" << hex << (short)code;
+ return tmpAsmOut.str();
+}
+
+bool UnkCode::Parse(unsigned char* byte)
+{
+ code = byte[0];
+ return true;
+}
+
+bool UnkCode::IsValid(unsigned char* byte)
+{
+ return true;
+}
+
+unsigned int UnkCode::Arguments()
+{
+ return 0;
+}
\ No newline at end of file
--- /dev/null
+++ b/music/pokeredmusicdisasm/UnkCode.h
@@ -1,0 +1,29 @@
+#ifndef UNKCODE_H
+#define UNKCODE_H
+
+#include "AbstractData.h"
+
+// Represents an unknown opcode
+class UnkCode : public AbstractData
+{
+public:
+ // Constructors
+ UnkCode();
+ UnkCode(unsigned char* byte); // Parse Immidiately
+ UnkCode(unsigned char code, bool); // Set Value
+
+ // Getters / Setters
+ unsigned char GetCode();
+ void SetCode(unsigned char value);
+
+ // Re-implemented
+ virtual std::string GenAsm();
+ virtual bool Parse(unsigned char* byte);
+ virtual bool IsValid(unsigned char* byte);
+ virtual unsigned int Arguments();
+
+private:
+ unsigned char code;
+};
+
+#endif
\ No newline at end of file
--- /dev/null
+++ b/music/pokeredmusicdisasm/UnkEB.cpp
@@ -1,0 +1,69 @@
+#include <sstream>
+
+#include "Call.h"
+#include "Duty.h"
+#include "Jump.h"
+#include "Modulation.h"
+#include "Note.h"
+#include "Octave.h"
+#include "Stop.h"
+#include "Tempo.h"
+#include "Velocity.h"
+#include "Volume.h"
+
+#include "UnkEB.h"
+
+using namespace std;
+
+UnkEB::UnkEB()
+{
+ param = 0;
+}
+
+UnkEB::UnkEB(unsigned char* byte)
+{
+ param = 0;
+ Parse(byte);
+}
+
+UnkEB::UnkEB(unsigned char code, bool)
+{
+ SetParam(code);
+}
+
+// Getters / Setters
+unsigned char UnkEB::GetParam()
+{
+ return param;
+}
+
+void UnkEB::SetParam(unsigned char value)
+{
+ param = value;
+}
+
+// Re-implemented
+string UnkEB::GenAsm()
+{
+ stringstream tmpAsmOut;
+ tmpAsmOut << hex << "db $" << (short)0xEB << ", $" << (short)param;
+ return tmpAsmOut.str();
+}
+
+bool UnkEB::Parse(unsigned char* byte)
+{
+ param = byte[1];
+ return true;
+}
+
+bool UnkEB::IsValid(unsigned char* byte)
+{
+ if(byte[0] == 0xEB) return true;
+ else return false;
+}
+
+unsigned int UnkEB::Arguments()
+{
+ // 1 1-Byte param
+ return 1;
+}
\ No newline at end of file
--- /dev/null
+++ b/music/pokeredmusicdisasm/UnkEB.h
@@ -1,0 +1,29 @@
+#ifndef UNKEB_H
+#define UNKEB_H
+
+#include "AbstractData.h"
+
+// Represents an unknown opcode
+class UnkEB : public AbstractData
+{
+public:
+ // Constructors
+ UnkEB();
+ UnkEB(unsigned char* byte); // Parse Immidiately
+ UnkEB(unsigned char code, bool); // Set Value
+
+ // Getters / Setters
+ unsigned char GetParam();
+ void SetParam(unsigned char value);
+
+ // Re-implemented
+ virtual std::string GenAsm();
+ virtual bool Parse(unsigned char* byte);
+ virtual bool IsValid(unsigned char* byte);
+ virtual unsigned int Arguments();
+
+private:
+ unsigned char param;
+};
+
+#endif
\ No newline at end of file