shithub: pokered

Download patch

ref: 6866df277f7f7685ae087c9e54d537873a941575
parent: 46722e5b3b1b854a99146e3e069e8977400710ed
author: yenatch <yenatch@gmail.com>
date: Tue Sep 23 10:56:07 EDT 2014

Add comments for move ids.

--- a/constants/move_constants.asm
+++ b/constants/move_constants.asm
@@ -1,169 +1,169 @@
 const_value = 1
 
-	const POUND
-	const KARATE_CHOP
-	const DOUBLESLAP
-	const COMET_PUNCH
-	const MEGA_PUNCH
-	const PAY_DAY
-	const FIRE_PUNCH
-	const ICE_PUNCH
-	const THUNDERPUNCH
-	const SCRATCH
-	const VICEGRIP
-	const GUILLOTINE
-	const RAZOR_WIND
-	const SWORDS_DANCE
-	const CUT
-	const GUST
-	const WING_ATTACK
-	const WHIRLWIND
-	const FLY
-	const BIND
-	const SLAM
-	const VINE_WHIP
-	const STOMP
-	const DOUBLE_KICK
-	const MEGA_KICK
-	const JUMP_KICK
-	const ROLLING_KICK
-	const SAND_ATTACK
-	const HEADBUTT
-	const HORN_ATTACK
-	const FURY_ATTACK
-	const HORN_DRILL
-	const TACKLE
-	const BODY_SLAM
-	const WRAP
-	const TAKE_DOWN
-	const THRASH
-	const DOUBLE_EDGE
-	const TAIL_WHIP
-	const POISON_STING
-	const TWINEEDLE
-	const PIN_MISSILE
-	const LEER
-	const BITE
-	const GROWL
-	const ROAR
-	const SING
-	const SUPERSONIC
-	const SONICBOOM
-	const DISABLE
-	const ACID
-	const EMBER
-	const FLAMETHROWER
-	const MIST
-	const WATER_GUN
-	const HYDRO_PUMP
-	const SURF
-	const ICE_BEAM
-	const BLIZZARD
-	const PSYBEAM
-	const BUBBLEBEAM
-	const AURORA_BEAM
-	const HYPER_BEAM
-	const PECK
-	const DRILL_PECK
-	const SUBMISSION
-	const LOW_KICK
-	const COUNTER
-	const SEISMIC_TOSS
-	const STRENGTH
-	const ABSORB
-	const MEGA_DRAIN
-	const LEECH_SEED
-	const GROWTH
-	const RAZOR_LEAF
-	const SOLARBEAM
-	const POISONPOWDER
-	const STUN_SPORE
-	const SLEEP_POWDER
-	const PETAL_DANCE
-	const STRING_SHOT
-	const DRAGON_RAGE
-	const FIRE_SPIN
-	const THUNDERSHOCK
-	const THUNDERBOLT
-	const THUNDER_WAVE
-	const THUNDER
-	const ROCK_THROW
-	const EARTHQUAKE
-	const FISSURE
-	const DIG
-	const TOXIC
-	const CONFUSION
-	const PSYCHIC_M
-	const HYPNOSIS
-	const MEDITATE
-	const AGILITY
-	const QUICK_ATTACK
-	const RAGE
-	const TELEPORT
-	const NIGHT_SHADE
-	const MIMIC
-	const SCREECH
-	const DOUBLE_TEAM
-	const RECOVER
-	const HARDEN
-	const MINIMIZE
-	const SMOKESCREEN
-	const CONFUSE_RAY
-	const WITHDRAW
-	const DEFENSE_CURL
-	const BARRIER
-	const LIGHT_SCREEN
-	const HAZE
-	const REFLECT
-	const FOCUS_ENERGY
-	const BIDE
-	const METRONOME
-	const MIRROR_MOVE
-	const SELFDESTRUCT
-	const EGG_BOMB
-	const LICK
-	const SMOG
-	const SLUDGE
-	const BONE_CLUB
-	const FIRE_BLAST
-	const WATERFALL
-	const CLAMP
-	const SWIFT
-	const SKULL_BASH
-	const SPIKE_CANNON
-	const CONSTRICT
-	const AMNESIA
-	const KINESIS
-	const SOFTBOILED
-	const HI_JUMP_KICK
-	const GLARE
-	const DREAM_EATER
-	const POISON_GAS
-	const BARRAGE
-	const LEECH_LIFE
-	const LOVELY_KISS
-	const SKY_ATTACK
-	const TRANSFORM
-	const BUBBLE
-	const DIZZY_PUNCH
-	const SPORE
-	const FLASH
-	const PSYWAVE
-	const SPLASH
-	const ACID_ARMOR
-	const CRABHAMMER
-	const EXPLOSION
-	const FURY_SWIPES
-	const BONEMERANG
-	const REST
-	const ROCK_SLIDE
-	const HYPER_FANG
-	const SHARPEN
-	const CONVERSION
-	const TRI_ATTACK
-	const SUPER_FANG
-	const SLASH
-	const SUBSTITUTE
+	const POUND        ; 01
+	const KARATE_CHOP  ; 02
+	const DOUBLESLAP   ; 03
+	const COMET_PUNCH  ; 04
+	const MEGA_PUNCH   ; 05
+	const PAY_DAY      ; 06
+	const FIRE_PUNCH   ; 07
+	const ICE_PUNCH    ; 08
+	const THUNDERPUNCH ; 09
+	const SCRATCH      ; 0a
+	const VICEGRIP     ; 0b
+	const GUILLOTINE   ; 0c
+	const RAZOR_WIND   ; 0d
+	const SWORDS_DANCE ; 0e
+	const CUT          ; 0f
+	const GUST         ; 10
+	const WING_ATTACK  ; 11
+	const WHIRLWIND    ; 12
+	const FLY          ; 13
+	const BIND         ; 14
+	const SLAM         ; 15
+	const VINE_WHIP    ; 16
+	const STOMP        ; 17
+	const DOUBLE_KICK  ; 18
+	const MEGA_KICK    ; 19
+	const JUMP_KICK    ; 1a
+	const ROLLING_KICK ; 1b
+	const SAND_ATTACK  ; 1c
+	const HEADBUTT     ; 1d
+	const HORN_ATTACK  ; 1e
+	const FURY_ATTACK  ; 1f
+	const HORN_DRILL   ; 20
+	const TACKLE       ; 21
+	const BODY_SLAM    ; 22
+	const WRAP         ; 23
+	const TAKE_DOWN    ; 24
+	const THRASH       ; 25
+	const DOUBLE_EDGE  ; 26
+	const TAIL_WHIP    ; 27
+	const POISON_STING ; 28
+	const TWINEEDLE    ; 29
+	const PIN_MISSILE  ; 2a
+	const LEER         ; 2b
+	const BITE         ; 2c
+	const GROWL        ; 2d
+	const ROAR         ; 2e
+	const SING         ; 2f
+	const SUPERSONIC   ; 30
+	const SONICBOOM    ; 31
+	const DISABLE      ; 32
+	const ACID         ; 33
+	const EMBER        ; 34
+	const FLAMETHROWER ; 35
+	const MIST         ; 36
+	const WATER_GUN    ; 37
+	const HYDRO_PUMP   ; 38
+	const SURF         ; 39
+	const ICE_BEAM     ; 3a
+	const BLIZZARD     ; 3b
+	const PSYBEAM      ; 3c
+	const BUBBLEBEAM   ; 3d
+	const AURORA_BEAM  ; 3e
+	const HYPER_BEAM   ; 3f
+	const PECK         ; 40
+	const DRILL_PECK   ; 41
+	const SUBMISSION   ; 42
+	const LOW_KICK     ; 43
+	const COUNTER      ; 44
+	const SEISMIC_TOSS ; 45
+	const STRENGTH     ; 46
+	const ABSORB       ; 47
+	const MEGA_DRAIN   ; 48
+	const LEECH_SEED   ; 49
+	const GROWTH       ; 4a
+	const RAZOR_LEAF   ; 4b
+	const SOLARBEAM    ; 4c
+	const POISONPOWDER ; 4d
+	const STUN_SPORE   ; 4e
+	const SLEEP_POWDER ; 4f
+	const PETAL_DANCE  ; 50
+	const STRING_SHOT  ; 51
+	const DRAGON_RAGE  ; 52
+	const FIRE_SPIN    ; 53
+	const THUNDERSHOCK ; 54
+	const THUNDERBOLT  ; 55
+	const THUNDER_WAVE ; 56
+	const THUNDER      ; 57
+	const ROCK_THROW   ; 58
+	const EARTHQUAKE   ; 59
+	const FISSURE      ; 5a
+	const DIG          ; 5b
+	const TOXIC        ; 5c
+	const CONFUSION    ; 5d
+	const PSYCHIC_M    ; 5e
+	const HYPNOSIS     ; 5f
+	const MEDITATE     ; 60
+	const AGILITY      ; 61
+	const QUICK_ATTACK ; 62
+	const RAGE         ; 63
+	const TELEPORT     ; 64
+	const NIGHT_SHADE  ; 65
+	const MIMIC        ; 66
+	const SCREECH      ; 67
+	const DOUBLE_TEAM  ; 68
+	const RECOVER      ; 69
+	const HARDEN       ; 6a
+	const MINIMIZE     ; 6b
+	const SMOKESCREEN  ; 6c
+	const CONFUSE_RAY  ; 6d
+	const WITHDRAW     ; 6e
+	const DEFENSE_CURL ; 6f
+	const BARRIER      ; 70
+	const LIGHT_SCREEN ; 71
+	const HAZE         ; 72
+	const REFLECT      ; 73
+	const FOCUS_ENERGY ; 74
+	const BIDE         ; 75
+	const METRONOME    ; 76
+	const MIRROR_MOVE  ; 77
+	const SELFDESTRUCT ; 78
+	const EGG_BOMB     ; 79
+	const LICK         ; 7a
+	const SMOG         ; 7b
+	const SLUDGE       ; 7c
+	const BONE_CLUB    ; 7d
+	const FIRE_BLAST   ; 7e
+	const WATERFALL    ; 7f
+	const CLAMP        ; 80
+	const SWIFT        ; 81
+	const SKULL_BASH   ; 82
+	const SPIKE_CANNON ; 83
+	const CONSTRICT    ; 84
+	const AMNESIA      ; 85
+	const KINESIS      ; 86
+	const SOFTBOILED   ; 87
+	const HI_JUMP_KICK ; 88
+	const GLARE        ; 89
+	const DREAM_EATER  ; 8a
+	const POISON_GAS   ; 8b
+	const BARRAGE      ; 8c
+	const LEECH_LIFE   ; 8d
+	const LOVELY_KISS  ; 8e
+	const SKY_ATTACK   ; 8f
+	const TRANSFORM    ; 90
+	const BUBBLE       ; 91
+	const DIZZY_PUNCH  ; 92
+	const SPORE        ; 93
+	const FLASH        ; 94
+	const PSYWAVE      ; 95
+	const SPLASH       ; 96
+	const ACID_ARMOR   ; 97
+	const CRABHAMMER   ; 98
+	const EXPLOSION    ; 99
+	const FURY_SWIPES  ; 9a
+	const BONEMERANG   ; 9b
+	const REST         ; 9c
+	const ROCK_SLIDE   ; 9d
+	const HYPER_FANG   ; 9e
+	const SHARPEN      ; 9f
+	const CONVERSION   ; a0
+	const TRI_ATTACK   ; a1
+	const SUPER_FANG   ; a2
+	const SLASH        ; a3
+	const SUBSTITUTE   ; a4
 
 NUM_ATTACKS EQU const_value + -1