ref: 6989cdb8c693ed4c4d8c4c3794253ca1f1626ed6
parent: f99446fccb6035edca0cb88b6680bab82480a771
author: SatoMew <SatoMew@users.noreply.github.com>
date: Mon Nov 30 16:17:38 EST 2020
And extend this principle to the filename as well
--- a/audio/sfx/unreferenced_fanfare.asm
+++ /dev/null
@@ -1,55 +1,0 @@
-; This corresponds to SFX_KEY_ITEM in pokegold and pokecrystal.
-SFX_UnusedFanfare_Ch5: ; unreferenced
- execute_music
- tempo 256
- volume 7, 7
- vibrato 6, 2, 6
- duty_cycle 2
- toggle_perfect_pitch
- note_type 6, 11, 1
- octave 3
- note G#, 2
- note G#, 2
- note_type 6, 11, 3
- note G#, 2
- note B_, 2
- octave 4
- note E_, 8
- sound_ret
-
-SFX_UnusedFanfare_Ch6: ; unreferenced
- execute_music
- vibrato 8, 2, 7
- duty_cycle 2
- note_type 6, 12, 1
- octave 4
- note E_, 2
- note E_, 1
- note E_, 1
- note_type 6, 12, 3
- note E_, 2
- note G#, 2
- note B_, 8
- sound_ret
-
-SFX_UnusedFanfare_Ch7: ; unreferenced
- execute_music
- note_type 6, 1, 0
- octave 4
- note B_, 1
- rest 1
- note_type 3, 1, 0
- note B_, 1
- rest 1
- note B_, 1
- rest 1
- note_type 6, 1, 0
- note B_, 1
- rest 1
- octave 5
- note E_, 1
- rest 1
- octave 4
- note B_, 4
- rest 4
- sound_ret
--- /dev/null
+++ b/audio/sfx/unused_fanfare.asm
@@ -1,0 +1,55 @@
+; This corresponds to SFX_KEY_ITEM in pokegold and pokecrystal.
+SFX_UnusedFanfare_Ch5: ; unreferenced
+ execute_music
+ tempo 256
+ volume 7, 7
+ vibrato 6, 2, 6
+ duty_cycle 2
+ toggle_perfect_pitch
+ note_type 6, 11, 1
+ octave 3
+ note G#, 2
+ note G#, 2
+ note_type 6, 11, 3
+ note G#, 2
+ note B_, 2
+ octave 4
+ note E_, 8
+ sound_ret
+
+SFX_UnusedFanfare_Ch6: ; unreferenced
+ execute_music
+ vibrato 8, 2, 7
+ duty_cycle 2
+ note_type 6, 12, 1
+ octave 4
+ note E_, 2
+ note E_, 1
+ note E_, 1
+ note_type 6, 12, 3
+ note E_, 2
+ note G#, 2
+ note B_, 8
+ sound_ret
+
+SFX_UnusedFanfare_Ch7: ; unreferenced
+ execute_music
+ note_type 6, 1, 0
+ octave 4
+ note B_, 1
+ rest 1
+ note_type 3, 1, 0
+ note B_, 1
+ rest 1
+ note B_, 1
+ rest 1
+ note_type 6, 1, 0
+ note B_, 1
+ rest 1
+ octave 5
+ note E_, 1
+ rest 1
+ octave 4
+ note B_, 4
+ rest 4
+ sound_ret