ref: 77c1b0dee906d1f9d0a3df8ce4566304e0d325db
parent: 3aa3699bf088606f64d3427ccb49fc293418ccda
author: U-Fish-PC\Daniel <corrnondacqb@yahoo.com>
date: Mon Aug 19 20:41:40 EDT 2013
Fixed intro fight front sprite
binary files a/gfx/blue/introfight.2bpp b/gfx/blue/introfight.2bpp differ
binary files a/gfx/red/introfight.2bpp b/gfx/red/introfight.2bpp differ
--- a/main.asm
+++ b/main.asm
@@ -68523,10 +68523,10 @@
ld bc, $140
ld a, BANK(GameFreakIntro)
call FarCopyData2
- ld hl, Unknown_42099 ; $6099
+ ld hl, FightIntroFrontMon ; $6099
ld de, $8000
ld bc, $6c0
- ld a, BANK(Unknown_42099)
+ ld a, BANK(FightIntroFrontMon)
jp FarCopyData2
; known jump sources: 41688 (10:5688)
@@ -68617,8 +68617,7 @@
FightIntroBackMon: ; 41a99 (10:5a99)
INCBIN "gfx/intro_fight.2bpp"
-Unknown_42099: ; 42099 (10:6099)
-INCBIN "baserom.gbc",$42099,$420d9 - $42099
+FightIntroFrontMon: ; 42099 (10:6099)
IF _RED
INCBIN "gfx/red/introfight.2bpp"